diff --git a/game/03-JavaScript/UI.js b/game/03-JavaScript/UI.js index 4e6433271a2a625ac72df9cbce0e6069ee79a80f..85a74d8ce13cbb852a3a49f3147f277ec3a44e1c 100644 --- a/game/03-JavaScript/UI.js +++ b/game/03-JavaScript/UI.js @@ -526,6 +526,7 @@ function closeOverlay() { delete T.currentOverlay; T.buttons.reset(); $("#customOverlay").addClass("hidden").parent().addClass("hidden"); + $("body").css("overflow", "auto"); } window.closeOverlay = closeOverlay; diff --git a/game/base-system/overlays/overlayReplace.twee b/game/base-system/overlays/overlayReplace.twee index 9c99415bd022d90d276181b4daceab4ad779c529..a136a5a02b9ae442c68bf5522608b4d8526fe675 100644 --- a/game/base-system/overlays/overlayReplace.twee +++ b/game/base-system/overlays/overlayReplace.twee @@ -14,6 +14,7 @@ T.currentOverlay = T.key; $("#customOverlay").removeClass("hidden").parent().removeClass("hidden"); $("#customOverlay").attr("data-overlay", T.currentOverlay); + $("body").css("overflow", "hidden"); <</script>> <<switch _key>>