diff --git a/game/base-clothing.twee b/game/base-clothing.twee index 7de27629a1d40f5f0a55388612915ffaac758860..9585c24022800d2e0226bb8f6ba3e43f00428bae 100644 --- a/game/base-clothing.twee +++ b/game/base-clothing.twee @@ -3574,7 +3574,7 @@ You buy the $buy.<br><br> <<if $lowerclothes is "bikini bottoms">> <img class="layer-sexlower colour-lower anim-idle-2f" - @src="'img/sex/doggy/idle/bikinibottom/doggyidle_bikinibottom_' + $lowerstate + '.png'"> + @src="'img/sex/doggy/idle/bikinibottom/doggyidle_bikinibottom_' + $lowerstate + '.png'"> <<elseif $lowertype isnot "naked" and $upperset isnot $lowerset>> <<if $skirt is 1 and $skirtdown is 0 and $lowerstate is "waist">> diff --git a/game/base-combat.twee b/game/base-combat.twee index 470dc8ed566c585549c388df675b2c2d4793c25d..c4f50959127fe8d62e81ceac8da5407ec3a7b5ce 100644 --- a/game/base-combat.twee +++ b/game/base-combat.twee @@ -1957,23 +1957,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -3928,8 +3928,6 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mou <<turnend>> <</nobr>><</widget>> - - <<widget "beastinit">><<nobr>> <<if $beastno gte 1>> <<set $rng to random(1, 100)>> @@ -4049,8 +4047,6 @@ You were <</if>> <<set $assertive to 0>> <</if>> - - <</if>> @@ -4537,12 +4533,6 @@ The semen on the ground makes you slip with every thrust. <</if>> <</if>> - - - - - - <<set $rng to random(1, 100)>> <<if $penis is "cheeks">> @@ -4836,23 +4826,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -5034,7 +5024,7 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mou <</if>> <</if>> <</if>> -<</if>> +<</if>> <<if $mouth is "vagina">> @@ -5216,13 +5206,13 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <span class="blue"><<He>> jumps on top of you, mounting your face and pinning you down.</span><<set $beaststance to "topface">><<violence 5>><<set $mouth to 0>> <<else>> <span class="blue"><<He>> swims right up to you, pressing <<his>> <<if $penis isnot "none">>penis<<else>>pussy<</if>> against your face.</span><<set $beaststance to "topface">><<violence 5>><<set $mouth to 0>> - <</if>> + <</if>> <<else>> <<if $water is 0>> <span class="blue"><<He>> jumps on top of you and pins you down.</span><<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $mouth to 0>> <<else>> <span class="blue"><<He>> swims right up to you, pressing <<his>> body against yours.</span><<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $mouth to 0>> - <</if>> + <</if>> <</if>> <<else>> <<if $rng gte 71 and $position isnot "wall">> @@ -5230,7 +5220,7 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <span class="blue"><<He>> jumps on top of you, mounting your face and pinning you down.</span><<set $beaststance to "topface">><<violence 5>><<set $mouth to 0>> <<else>> <span class="blue"><<He>> swims right up to you, pressing <<his>> <<if $penis isnot "none">>penis<<else>>pussy<</if>> against your face.</span><<set $beaststance to "topface">><<violence 5>><<set $mouth to 0>> - <</if>> + <</if>> <<else>> <<if $water is 0>> <span class="blue"><<He>> jumps on top of you and pins you down.</span><<set $beaststance to "top">><<violence 5>><<set $head to "grappled">><<set $mouth to 0>> @@ -5242,9 +5232,6 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <<else>> <</if>> <</if>> - - - <<elseif $beaststance is "top">> <<if $mouth is 0>> @@ -5290,7 +5277,7 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <<if $vaginaexist is 1 and $vaginause is 0>> <span class="blue"><<He>> humps your rear frantically, gaining purchase in front of your <<pussystop>></span><<sex 5>><<bruise vagina>><<violence 1>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">> <<elseif $penisexist is 1 and $penisuse is 0>> - <<He>> humps your rear frantically, rubbing against your <<penisstop>><<sex 5>><<bruise penis>><<violence 1>> + <<He>> humps your rear frantically, rubbing against your <<penisstop>><<sex 5>><<bruise penis>><<violence 1>> <<else>> <<He>> humps your rear frantically, rubbing <<his>> penis between your thighs.<<sex 3>> <</if>> @@ -5305,11 +5292,11 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <<if $penisexist is 1 and $penisuse is 0>> <span class="blue"><<He>> humps between your legs, gaining purchase on the tip of your <<penisstop>></span><<sex 5>><<bruise penis>><<violence 1>><<set $vagina to "penisentrance">><<set $penisuse to "othervagina">><<set $penisstate to "entrance">> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<He>> humps between your legs, rubbing against your <<pussystop>><<sex 5>><<bruise vagina>><<violence 1>> + <<He>> humps between your legs, rubbing against your <<pussystop>><<sex 5>><<bruise vagina>><<violence 1>> <<else>> <<He>> humps between your legs, rubbing <<his>> pussy against your <<genitalsstop>><<sex 3>> <</if>> - <</if>> + <</if>> <</if>> <<elseif $beaststance is "topface">> <<if $mouth is 0>> @@ -5363,7 +5350,7 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t <span class="blue"><<He>> pushes <<his>> pussy against your lips.</span><<sex 3>><<set $vagina to "mouth">><<set $mouthuse to "othervagina">><<set $mouthstate to "othervagina">> <<else>> <span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<sex 3>><<set $vagina to "mouth">><<set $mouthuse to "othervagina">><<set $mouthstate to "othervagina">> - <</if>> + <</if>> <</if>> <</if>> @@ -5659,9 +5646,9 @@ Five other beasts await their turn. <<elseif $leftarm is "penis">><br><br>Your left hand is holding <<his>> penis.<br> <<if $leftactiondefault is "leftwork">> -| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$leftaction" "leftwork" checked>><<handdifficulty>></label> +| <label><span class="sub">Work <<his>> shaft</span><<radiobutton "$leftaction" "leftwork" checked>><<handdifficulty>></label> <<else>> -| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$leftaction" "leftwork">><<handdifficulty>></label> +| <label><span class="sub">Work <<his>> shaft</span><<radiobutton "$leftaction" "leftwork">><<handdifficulty>></label> <</if>> <<if $leftactiondefault is "leftstoppenis">> | <label>Stop <<radiobutton "$leftaction" "leftstoppenis" checked>></label> @@ -5977,9 +5964,9 @@ Five other beasts await their turn. <<elseif $penis is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -5991,9 +5978,9 @@ Five other beasts await their turn. <<elseif $penis2 is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -6005,9 +5992,9 @@ Five other beasts await their turn. <<elseif $penis3 is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -6019,9 +6006,9 @@ Five other beasts await their turn. <<elseif $penis4 is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -6033,9 +6020,9 @@ Five other beasts await their turn. <<elseif $penis5 is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -6047,9 +6034,9 @@ Five other beasts await their turn. <<elseif $penis6 is "clothed">><br> <<if $feetuse is 0>>Your feet are free.<br> <<if $feetactiondefault is "rub">> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> - <<else>> - | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label> + <<else>> + | <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label> <</if>> <<if $feetactiondefault is "kick">> | <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label> @@ -7053,11 +7040,11 @@ You stop covering you anus with your right hand.<<set $rightarm to 0>> <<if $leftaction is "leftothervaginastop" and $rightaction is "rightothervaginastop">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftothervaginastop">><<set $rightactiondefault to "rightothervaginastop">> <<if $vagina is "leftarm">><<set $vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his1>> pussy.</span> - <<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his2>> pussy.</span> - <<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his3>> pussy.</span> - <<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his4>> pussy.</span> - <<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his5>> pussy.</span> - <<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his6>> pussy.</span> + <<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his2>> pussy.</span> + <<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his3>> pussy.</span> + <<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his4>> pussy.</span> + <<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his5>> pussy.</span> + <<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his6>> pussy.</span> <</if>>and <<if $vagina is "rightarm">><<set $vagina to 0>><<set $rightarm to 0>><span class="blue"><<his1>> pussy.</span> <<elseif $vagina2 is "rightarm">><<set $vagina2 to 0>><<set $rightarm to 0>><span class="blue"><<his2>> pussy.</span> @@ -7071,11 +7058,11 @@ You stop covering you anus with your right hand.<<set $rightarm to 0>> <<if $leftaction is "leftothervaginastop">><<set $leftaction to 0>><<set $leftactiondefault to "leftothervaginastop">> <<if $vagina is "leftarm">><<set $vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span> - <<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span> - <<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span> - <<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span> - <<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span> - <<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span> + <<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span> + <<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span> + <<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span> + <<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span> + <<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span> <</if>> <</if>> @@ -7471,13 +7458,13 @@ You stop covering you anus with your right hand.<<set $rightarm to 0>> <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> <<set $feetactiondefault to "grabrub">> - <<if $penis is 0>><<submission 2>><<set $penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his1>> penis between your feet.</span> - <<elseif $penis2 is 0>><<submission 2>><<set $penis2 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his2>> penis between your feet.</span> - <<elseif $penis3 is 0>><<submission 2>><<set $penis3 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his3>> penis between your feet.</span> - <<elseif $penis4 is 0>><<submission 2>><<set $penis4 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his4>> penis between your feet.</span> - <<elseif $penis5 is 0>><<submission 2>><<set $penis5 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his5>> penis between your feet.</span> - <<elseif $penis6 is 0>><<submission 2>><<set $penis6 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his6>> penis between your feet.</span> - <</if>> + <<if $penis is 0>><<submission 2>><<set $penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his1>> penis between your feet.</span> + <<elseif $penis2 is 0>><<submission 2>><<set $penis2 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his2>> penis between your feet.</span> + <<elseif $penis3 is 0>><<submission 2>><<set $penis3 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his3>> penis between your feet.</span> + <<elseif $penis4 is 0>><<submission 2>><<set $penis4 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his4>> penis between your feet.</span> + <<elseif $penis5 is 0>><<submission 2>><<set $penis5 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his5>> penis between your feet.</span> + <<elseif $penis6 is 0>><<submission 2>><<set $penis6 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his6>> penis between your feet.</span> + <</if>> <<else>> You clumsily try to grab <<a>> penis between your feet, but fail.<<feetskilluse>><<submission 2>> @@ -9919,8 +9906,6 @@ You tell <<him>> you don't want your penis put inside anything. <</if>> - - <br><br><<analejacstat>><<ejacstat>><<set $hunger -= 200>><<set $thirst -= 200>><<set $hygiene += 500>><<set $anussemen += 1>> <<if $beasttype is "wolf">> <<set $wolfbuild += 1>> @@ -9979,7 +9964,7 @@ The $beasttype ejaculates as you pound <<his>> ass. <</if>> <<if $vagina is "penisimminent" or $vagina is "penisentrance">> -You feel the heat radiate on your <<penis>> as the $beasttype orgasms. +You feel the heat radiate on your <<penis>> as the $beasttype orgasms. <br><br> <</if>> @@ -12214,23 +12199,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina2 to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina2 to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina2 to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -14865,23 +14850,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina3 to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina3 to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina3 to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -17516,23 +17501,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina4 to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina4 to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina4 to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -20167,23 +20152,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina5 to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina5 to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina5 to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -22818,23 +22803,23 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vag <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence 3>><<bruise face>><<set $speechvaginamouth to 1>> <<else>> <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina6 to 0>> - <</if>> + <<sex 3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina6 to 0>> + <</if>> <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> You can taste <<his>> juices. <</if>> - <<sex 3>><<set $speechvaginamouth to 1>> + <<sex 3>><<set $speechvaginamouth to 1>> <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina6 to 0>> - <</if>> + <</if>> <</if>> <</if>> <</if>> @@ -25681,8 +25666,6 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mou <<set $righthand to "spank">> <</nobr>><</widget>> - - :: Widgets Combat Img [widget] <<widget "combatimg">><<nobr>> @@ -32433,7 +32416,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle1head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -32850,11 +32833,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle1righthand">><<nobr>> @@ -32871,7 +32852,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle1">>You hold the $tentacle1 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle1">> @@ -32885,7 +32866,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1">></label> <</if>> -<br> +<br> <</if>> @@ -32936,8 +32917,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle1">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1">></label> + <</if>> <br> <</if>> @@ -33632,7 +33613,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle2head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -34049,11 +34030,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle2righthand">><<nobr>> @@ -34070,7 +34049,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle2">>You hold the $tentacle2 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle2">> @@ -34084,7 +34063,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2">></label> <</if>> -<br> +<br> <</if>> @@ -34135,8 +34114,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle2">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2">></label> + <</if>> <br> <</if>> @@ -34353,7 +34332,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open | <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">></label> <</if>> <</if>> - + <<elseif $tentacle2head is "anusimminent">> @@ -34828,7 +34807,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle3head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -35245,11 +35224,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle3righthand">><<nobr>> @@ -35266,7 +35243,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle3">>You hold the $tentacle3 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle3">> @@ -35280,7 +35257,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3">></label> <</if>> -<br> +<br> <</if>> @@ -35331,8 +35308,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle3">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3">></label> + <</if>> <br> <</if>> @@ -36024,7 +36001,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle4head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -36441,11 +36418,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle4righthand">><<nobr>> @@ -36476,7 +36451,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4">></label> <</if>> -<br> +<br> <</if>> @@ -36527,8 +36502,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle4">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4">></label> + <</if>> <br> <</if>> @@ -37220,7 +37195,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle5head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -37637,12 +37612,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle5righthand">><<nobr>> @@ -37659,7 +37631,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle5">>You hold the $tentacle5 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle5">> @@ -37673,7 +37645,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5">></label> <</if>> -<br> +<br> <</if>> @@ -37724,8 +37696,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle5">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5">></label> + <</if>> <br> <</if>> @@ -38417,7 +38389,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle6head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -38834,12 +38806,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle6righthand">><<nobr>> @@ -38856,7 +38825,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle6">>You hold the $tentacle6 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle6">> @@ -38870,7 +38839,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6">></label> <</if>> -<br> +<br> <</if>> @@ -38921,8 +38890,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle6">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6">></label> + <</if>> <br> <</if>> @@ -39614,7 +39583,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle7head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -40031,11 +40000,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle7righthand">><<nobr>> @@ -40052,7 +40019,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle7">>You hold the $tentacle7 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle7">> @@ -40066,7 +40033,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7">></label> <</if>> -<br> +<br> <</if>> @@ -40117,8 +40084,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle7">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7">></label> + <</if>> <br> <</if>> @@ -40810,7 +40777,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle8head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -41227,12 +41194,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle8righthand">><<nobr>> @@ -41249,7 +41213,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle8">>You hold the $tentacle8 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle8">> @@ -41263,7 +41227,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8">></label> <</if>> -<br> +<br> <</if>> @@ -41314,8 +41278,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle8">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8">></label> + <</if>> <br> <</if>> @@ -42007,7 +41971,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle9head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -42424,11 +42388,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle9righthand">><<nobr>> @@ -42445,7 +42407,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle9">>You hold the $tentacle9 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle9">> @@ -42459,7 +42421,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9">></label> <</if>> -<br> +<br> <</if>> @@ -42510,8 +42472,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle9">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9">></label> + <</if>> <br> <</if>> @@ -43203,7 +43165,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle10head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -43620,12 +43582,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle10righthand">><<nobr>> @@ -43642,7 +43601,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle10">>You hold the $tentacle10 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle10">> @@ -43656,7 +43615,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10">></label> <</if>> -<br> +<br> <</if>> @@ -43707,8 +43666,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle10">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10">></label> + <</if>> <br> <</if>> @@ -44400,7 +44359,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle11head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -44820,8 +44779,6 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle11righthand">><<nobr>> @@ -44838,7 +44795,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle11">>You hold the $tentacle11 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle11">> @@ -44852,7 +44809,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11">></label> <</if>> -<br> +<br> <</if>> @@ -44903,8 +44860,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle11">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11">></label> + <</if>> <br> <</if>> @@ -45596,7 +45553,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle12head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -46013,12 +45970,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle12righthand">><<nobr>> @@ -46035,7 +45989,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle12">>You hold the $tentacle12 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle12">> @@ -46049,7 +46003,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12">></label> <</if>> -<br> +<br> <</if>> @@ -46100,8 +46054,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle12">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12">></label> + <</if>> <br> <</if>> @@ -46793,7 +46747,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle13head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -47210,11 +47164,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle13righthand">><<nobr>> @@ -47231,7 +47183,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle13">>You hold the $tentacle13 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle13">> @@ -47245,7 +47197,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13">></label> <</if>> -<br> +<br> <</if>> @@ -47296,8 +47248,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle13">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13">></label> + <</if>> <br> <</if>> @@ -47989,7 +47941,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle14head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -48406,11 +48358,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14">></label> <</if>> -<br> +<br> <</if>> - - <</nobr>><</widget>> <<widget "actionstentacle14righthand">><<nobr>> @@ -48427,7 +48377,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle14">>You hold the $tentacle14 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle14">> @@ -48441,7 +48391,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14">></label> <</if>> -<br> +<br> <</if>> @@ -48492,8 +48442,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle14">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14">></label> + <</if>> <br> <</if>> @@ -49185,7 +49135,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle15head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -49602,7 +49552,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15">></label> <</if>> -<br> +<br> <</if>> @@ -49622,7 +49572,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle15">>You hold the $tentacle15 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle15">> @@ -49636,7 +49586,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15">></label> <</if>> -<br> +<br> <</if>> @@ -49687,8 +49637,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle15">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15">></label> + <</if>> <br> <</if>> @@ -50380,7 +50330,7 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a <<if $undertype isnot "chastity">> <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle16head to "penisimminent">><<neutral 4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence 1>> <</if>> <</if>> @@ -50797,12 +50747,9 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16">></label> <</if>> -<br> +<br> <</if>> - - - <</nobr>><</widget>> <<widget "actionstentacle16righthand">><<nobr>> @@ -50819,7 +50766,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16">></label> <</if>> -<br> +<br> <<elseif $rightarm is "tentacle16">>You hold the $tentacle16 tentacle in your right hand.<br> <<if $rightactiondefault is "rightrubtentacle16">> @@ -50833,7 +50780,7 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<else>> | <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16">></label> <</if>> -<br> +<br> <</if>> @@ -50884,8 +50831,8 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<if $feetactiondefault is "feetstoptentacle16">> | <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16" checked>></label> <<else>> -| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16">></label> - <</if>> +| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16">></label> + <</if>> <br> <</if>> @@ -52654,7 +52601,7 @@ You are entranced.<br> <<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">> <<else>> <<if $penisactiondefault is "penisanusfuck">> -| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> +| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label> <<else>> | <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label> <</if>> diff --git a/game/base-system.twee b/game/base-system.twee index 98fa29ad25ff1723e675a668f6f6d15e5ec6d547..3c124866b6603ea1cc8daf9f42076e6113b8c008 100644 --- a/game/base-system.twee +++ b/game/base-system.twee @@ -540,66 +540,63 @@ Demon (30 needed for full transformation): <<link "<">><<set $demonbuild -= 5>>< <u>Reputation</u> - <i>Numbers may not appear until the NPC has been met</i><br> - - - -<<click "<<<">><<set $robinlove -= 100>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | -<<click "<<">><<set $robinlove -= 10>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | -<<click "<">><<set $robinlove -= 1>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | +<<click "<<<">><<set $robinlove -= 100>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | +<<click "<<">><<set $robinlove -= 10>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | +<<click "<">><<set $robinlove -= 1>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | Robin love: <span id="statsrobinlove"><<print Math.trunc($robinlove)>></span> | <<click ">">><<set $robinlove += 1>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | <<click ">>">><<set $robinlove += 10>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> | <<click ">>>">><<set $robinlove += 100>><<clamp>><<replace "#statsrobinlove">><<print Math.trunc($robinlove)>><</replace>><</click>> (100 = full) <br> -<<click "<<<">><<set $robinlust -= 100>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | -<<click "<<">><<set $robinlust -= 10>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | -<<click "<">><<set $robinlust -= 1>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | +<<click "<<<">><<set $robinlust -= 100>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | +<<click "<<">><<set $robinlust -= 10>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | +<<click "<">><<set $robinlust -= 1>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | Robin lust: <span id="statsrobinlust"><<print Math.trunc($robinlust)>></span> | <<click ">">><<set $robinlust += 1>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | <<click ">>">><<set $robinlust += 10>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> | <<click ">>>">><<set $robinlust += 100>><<clamp>><<replace "#statsrobinlust">><<print Math.trunc($robinlust)>><</replace>><</click>> (100 = full) <br> -<<click "<<<">><<set $whitneylove -= 10>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | -<<click "<<">><<set $whitneylove -= 3>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | -<<click "<">><<set $whitneylove -= 1>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | +<<click "<<<">><<set $whitneylove -= 10>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | +<<click "<<">><<set $whitneylove -= 3>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | +<<click "<">><<set $whitneylove -= 1>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | Whitney love: <span id="statswhitneylove"><<print Math.trunc($whitneylove)>></span> | <<click ">">><<set $whitneylove += 1>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | <<click ">>">><<set $whitneylove += 3>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> | <<click ">>>">><<set $whitneylove += 10>><<clamp>><<replace "#statswhitneylove">><<print Math.trunc($whitneylove)>><</replace>><</click>> (30 = full) <br> -<<click "<<<">><<set $whitneydom -= 10>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | -<<click "<<">><<set $whitneydom -= 5>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | -<<click "<">><<set $whitneydom -= 1>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | +<<click "<<<">><<set $whitneydom -= 10>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | +<<click "<<">><<set $whitneydom -= 5>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | +<<click "<">><<set $whitneydom -= 1>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | Whitney dominance: <span id="statswhitneydom"><<print Math.trunc($whitneydom)>></span> | <<click ">">><<set $whitneydom += 1>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | <<click ">>">><<set $whitneydom += 5>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> | <<click ">>>">><<set $whitneydom += 10>><<clamp>><<replace "#statswhitneydom">><<print Math.trunc($whitneydom)>><</replace>><</click>> (20 = full) <br> -<<click "<<<">><<set $whitneylust -= 100>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | -<<click "<<">><<set $whitneylust -= 10>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | -<<click "<">><<set $whitneylust -= 1>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | +<<click "<<<">><<set $whitneylust -= 100>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | +<<click "<<">><<set $whitneylust -= 10>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | +<<click "<">><<set $whitneylust -= 1>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | Whitney lust: <span id="statswhitneylust"><<print Math.trunc($whitneylust)>></span> | <<click ">">><<set $whitneylust += 1>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | <<click ">>">><<set $whitneylust += 10>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> | <<click ">>>">><<set $whitneylust += 100>><<clamp>><<replace "#statswhitneylust">><<print Math.trunc($whitneylust)>><</replace>><</click>> (100 = full) <br> -<<click "<<<">><<set $edenlove -= 100>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | -<<click "<<">><<set $edenlove -= 10>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | -<<click "<">><<set $edenlove -= 1>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | +<<click "<<<">><<set $edenlove -= 100>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | +<<click "<<">><<set $edenlove -= 10>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | +<<click "<">><<set $edenlove -= 1>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | Eden love: <span id="statsedenlove"><<print Math.trunc($edenlove)>></span> | <<click ">">><<set $edenlove += 1>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | <<click ">>">><<set $edenlove += 10>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> | <<click ">>>">><<set $edenlove += 100>><<clamp>><<replace "#statsedenlove">><<print Math.trunc($edenlove)>><</replace>><</click>> (200 = full) <br> -<<click "<<<">><<set $edenlust -= 100>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | -<<click "<<">><<set $edenlust -= 10>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | -<<click "<">><<set $edenlust -= 1>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | +<<click "<<<">><<set $edenlust -= 100>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | +<<click "<<">><<set $edenlust -= 10>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | +<<click "<">><<set $edenlust -= 1>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | Eden lust: <span id="statsedenlust"><<print Math.trunc($edenlust)>></span> | <<click ">">><<set $edenlust += 1>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> | <<click ">>">><<set $edenlust += 10>><<clamp>><<replace "#statsedenlust">><<print Math.trunc($edenlust)>><</replace>><</click>> @@ -678,9 +675,6 @@ Oral virginity: <span id="statsoralvirginity">$oralvirginity</span> | <br> - - - <<link "<<<">><<set $money -= 100000>><<set $school -= 4000>><<clamp>><<replace "#statsmoney">><<print Math.trunc($money)>><</replace>><</link>> | <<link "<<">><<set $money -= 10000>><<set $school -= 400>><<clamp>><<replace "#statsmoney">><<print Math.trunc($money)>><</replace>><</link>> | <<link "<">><<set $money -= 1000>><<set $school -= 40>><<clamp>><<replace "#statsmoney">><<print Math.trunc($money)>><</replace>><</link>> | @@ -699,8 +693,8 @@ Hair length: <span id="statshairlength"><<print Math.trunc($hairlength)>></span> | <<link ">>>">><<set $hairlength += 1000>><<clamp>><<replace "#statshairlength">><<print Math.trunc($hairlength)>><</replace>><</link>> <br> -<<click "<<">><<set $breastsize -= 3>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> | -<<click "<">><<set $breastsize -= 1>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> | +<<click "<<">><<set $breastsize -= 3>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> | +<<click "<">><<set $breastsize -= 1>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> | Breast size: <span id="statsbreastsize"><<print Math.trunc($breastsize)>></span> | <<click ">">><<set $breastsize += 1>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> | <<click ">>">><<set $breastsize += 3>><<clamp>><<replace "#statsbreastsize">><<print Math.trunc($breastsize)>><</replace>><</click>> <i>Full change will not occur until midnight.</i> @@ -2644,8 +2638,6 @@ Passed out: $passoutstat<br> <<exposure>> <<combateffects>> - - <<if $physiquechange is 1>><<set $physiquechange to 0>> <<if $physiqueuse gte $physique / 1000>> <span class="gold">Your physique is improving due to all the exercise you are getting.</span><<set $physiqueuse to 0>><br><br> @@ -4300,7 +4292,7 @@ Remove your <<link $underclothes>><<set $eventskip to 1>><<set $actionuncladunde <</if>> <<exposure>> - + <</nobr>><</widget>> <<widget "stripstoreactions">><<nobr>> @@ -4478,20 +4470,20 @@ You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shi <<if $undertype isnot "naked">> <<if $breastsize gte 3>> <<if $exhibitionism gte 55>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripbreasts">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripbreasts">></label> | <</if>> <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> <<if $exhibitionism gte 55>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripchest">></label> | - <</if>> + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripchest">></label> | + <</if>> <<else>> <<if $exhibitionism gte 35>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "outfitstripunder">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "outfitstripunder">></label> | <</if>> <</if>> <<else>> <<if $exhibitionism gte 75>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "outfitstripnude">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "outfitstripnude">></label> | <</if>> <</if>> <</if>> @@ -4500,14 +4492,14 @@ You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shi <<if $uppertype isnot "naked" and $upperset isnot $lowerset>> <<if $breastsize gte 3>> <<if $exhibitionism gte 55>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripbreasts">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripbreasts">></label> | <</if>> <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> <<if $exhibitionism gte 55>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripfchest">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripfchest">></label> | <</if>> <<else>> - <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist1>> <<radiobutton "$danceaction" "upperstripmchest">></label> | + <label><span class="meek">Strip $upperclothes</span> <<combatexhibitionist1>> <<radiobutton "$danceaction" "upperstripmchest">></label> | <</if>> <</if>> @@ -4515,11 +4507,11 @@ You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shi <<if $lowertype isnot "naked" and $upperset isnot $lowerset>> <<if $undertype isnot "naked" and $undertype isnot "chastity">> <<if $exhibitionism gte 35>> - <label><span class="meek">Strip $lowerclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "lowerstripunder">></label> | + <label><span class="meek">Strip $lowerclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "lowerstripunder">></label> | <</if>> <<else>> <<if $exhibitionism gte 75>> - <label><span class="meek">Strip $lowerclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "lowerstripnude">></label> | + <label><span class="meek">Strip $lowerclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "lowerstripnude">></label> | <</if>> <</if>> <</if>> @@ -4528,11 +4520,11 @@ You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shi <<if $undertype isnot "naked" and $undertype isnot "chastity">> <<if $lowertype isnot "naked" and $skirt is 1>> <<if $exhibitionism gte 35>> - <label><span class="meek">Strip $underclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "understripskirt">></label> | + <label><span class="meek">Strip $underclothes</span> <<combatexhibitionist3>> <<radiobutton "$danceaction" "understripskirt">></label> | <</if>> <<elseif $lowertype is "naked">> <<if $exhibitionism gte 75>> - <label><span class="meek">Strip $underclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "understripnude">></label> | + <label><span class="meek">Strip $underclothes</span> <<combatexhibitionist5>> <<radiobutton "$danceaction" "understripnude">></label> | <</if>> <</if>> <</if>> @@ -5067,8 +5059,6 @@ You take the pills prescribed in the asylum. You feel hazy.<<ggcontrol>><<llawar <<attitudes>> - - :: Widgets Effects [widget] <<widget "effectstime">><<nobr>> @@ -5214,8 +5204,6 @@ You take the pills prescribed in the asylum. You feel hazy.<<ggcontrol>><<llawar <</if>> <<set $inwater to 0>> - - <<if $scienceproject is "ongoing" and $scienceprojectdays is 0 and $scienceprojectwarning isnot 1>><<set $scienceprojectwarning to 1>> <span class="gold">The science fair is being held in the town hall on Cliff Street today from 9:00 until 18:00.</span> <</if>> @@ -5417,9 +5405,6 @@ You feel selfconscious about your <<nuditystop>><br> :: Widgets Text [widget] - - - <<widget "catcall">><<nobr>> "<<print either("Hey beautiful.", @@ -5742,7 +5727,7 @@ their <</if>> <<if $pronoun is "f">>She's <</if>> -<<if $pronoun is "i">>Its +<<if $pronoun is "i">>It's <</if>> <<if $pronoun is "n">>One is <</if>> @@ -9287,7 +9272,7 @@ You already feel in control and the act is <span class="pink">too tame to soothe <<else>> You are hiding behind a bush. If you're careful you might be able to remain concealed by hiding behind vegetation.<br> - Regardless, you feel intense embarrassment at your exposure + Regardless, you feel intense embarrassment at your exposure <<if $leftarm is "bound" and $rightarm is "bound">> but with your arms bound you can do nothing to hide your nakedness. <<else>> @@ -9574,7 +9559,7 @@ You're alone in the room, but being exposed in this often-crowded space makes yo <<widget "tiredness">><<nobr>> <<if $args[0]>> <<if $args[0] gt 0>> - <<set $tiredness += ($args[0] * 15)>> + <<set $tiredness += ($args[0] * 15)>> <<else>> <<set $tiredness += ($args[0] * 20)>> <</if>> @@ -13676,9 +13661,9 @@ Robin <<awareness 1>> <</if>> <<control 1>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> <<set $edenlust += 1>> <</for>> @@ -13849,14 +13834,14 @@ Robin <<widget "orgasmpassage">><<nobr>> <<orgasmstat>><<set $orgasmcount += 1>><<set $orgasmdown to 3>><<set $speechcum += 1>><<set $speechorgasmcount += 1>> - + <<if $penisexist is 1 and $devstate is 1>> <<if $orgasmcount gte 24>> <span class="red">You are overcome by sensation and your body is tormented by another orgasm. You produce no cum, as your reserves are utterly spent.</span> <<else>> <<if $penisparasite is 1>> You are overcome by sensation. You ejaculate into the parasite latched onto your penis. - <<elseif $penisuse is "othervagina">> + <<elseif $penisuse is "othervagina">> <<if $penisstate is "penetrated">><<penileejacstat>> <span class="pink">You are overcome by sensation and ejaculate deep into <<his>> womb.</span><<set $purity -= 1>><<internalejac>> @@ -13864,7 +13849,7 @@ Robin <span class="pink">You are overcome by sensation and ejaculate on <<his>> pussy.</span> <</if>> - <<elseif $penisuse is "otheranus">> + <<elseif $penisuse is "otheranus">> <<if $penisstate is "otheranus">><<penileejacstat>> <span class="pink">You are overcome by sensation and ejaculate deep into <<his>> bowels.</span><<set $purity -= 1>><<internalejac>> @@ -13872,7 +13857,7 @@ Robin <span class="pink">You are overcome by sensation and ejaculate on <<his>> ass.</span> <</if>> - <<elseif $penisuse is "othermouth">> + <<elseif $penisuse is "othermouth">> <<if $penisstate is "othermouth">> <<penileejacstat>> <span class="pink">You are overcome by sensation and ejaculate into <<his>> mouth.</span><<set $purity -= 1>><<internalejac>> @@ -13881,7 +13866,7 @@ Robin <span class="pink">You are overcome by sensation and ejaculate on <<his>> face.</span> <</if>> - <<elseif $penisuse is "tentacle">> + <<elseif $penisuse is "tentacle">> <<if $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent">><<penileejacstat>> <span class="pink">You are overcome by sensation. The tentacle milks you of your semen.</span><<set $purity -= 1>><<internalejac>> <<else>> @@ -14770,7 +14755,7 @@ You kiss the $beasttype on the head. <<else>> You plead. "P-please... s-someone help..." <</if>> - + <<elseif $vaginastate is "othermouthimminent" or $vaginastate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." @@ -14787,7 +14772,7 @@ You kiss the $beasttype on the head. <<else>> You plead. "S-stop. That's not for a $beasttype to lick." <</if>> - <<elseif $vaginastate is "othermouth">> + <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You plead. "It's all squirmy." <<elseif $speechcycle is 1>> @@ -14802,7 +14787,7 @@ You kiss the $beasttype on the head. You plead. "Please stop licking inside me!" <<else>> You plead. "I-is it tasty? Please stop." - <</if>> + <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." @@ -14834,7 +14819,7 @@ You kiss the $beasttype on the head. You plead. "That's not food!" <<else>> You plead. "Please don't move your tongue like that." - <</if>> + <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You plead. "Stop, it tickles." @@ -15127,7 +15112,7 @@ You kiss the $beasttype on the head. <<else>> You moan. "L-lick harder." <</if>> - <<elseif $vaginastate is "othermouth">> + <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You moan. "It's all squirmy and slimy." <<elseif $speechcycle is 1>> @@ -15142,7 +15127,7 @@ You kiss the $beasttype on the head. You moan. "I-I'm being fucked by a $beasttype's tongue." <<else>> You moan. "I-is it tasty? Please don't stop." - <</if>> + <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You moan. "I taste good, don't I." @@ -15174,7 +15159,7 @@ You kiss the $beasttype on the head. You moan. "I-I'm being fucked by a $beasttype's mouth." <<else>> You moan. "I-is it tasty? Please don't stop." - <</if>> + <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You moan. "I taste good, don't I." @@ -15206,8 +15191,8 @@ You kiss the $beasttype on the head. You moan. "I-I'm being fucked by a $beasttype's tongue." <<else>> You moan. "I-is it tasty? Please don't stop." - <</if>> - + <</if>> + <<elseif $exposed gte 2>> <<if $rng lte 20>> You moan. "You like what you see?" @@ -15327,8 +15312,6 @@ You kiss the $beasttype on the head. <<else>> You moan. "D-don't stop... I'm gonna c-cum." <</if>> - - <<elseif $exposed gte 2 and $rng gte 51>> <<set $rng to random(1, 100)>> @@ -15469,7 +15452,7 @@ You kiss the $beasttype on the head. <<else>> You speak. "Don't you dare lick me there." <</if>> - <<elseif $vaginastate is "othermouth">> + <<elseif $vaginastate is "othermouth">> <<if $speechcycle is 0>> You speak. "Take your $beasttype tongue out of me this instant!" <<elseif $speechcycle is 1>> @@ -15484,7 +15467,7 @@ You kiss the $beasttype on the head. You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" - <</if>> + <</if>> <<elseif $penisstate is "othermouthimminent" or $penisstate is "othermouthentrance">> <<if $speechcycle is 0>> You speak. "Get your disgusting tongue away from me!" @@ -15516,7 +15499,7 @@ You kiss the $beasttype on the head. You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" - <</if>> + <</if>> <<elseif $anusstate is "othermouthimminent" or $anusstate is "othermouthentrance">> <<if $speechcycle is 0>> You speak. "Get your disgusting tongue away from me!" @@ -15548,7 +15531,7 @@ You kiss the $beasttype on the head. You speak. "I can't believe a $beasttype is licking me in such a place." <<else>> You speak. "Stop licking me there!" - <</if>> + <</if>> <<elseif $exposed gte 2>> <<if $rng lte 20>> @@ -18915,8 +18898,8 @@ The $audiencedesc $audiencecamera points <<ahis>> camera at your face. A light f "Move your hands, I want to see your expression when the $beasttype fucks you." <<else>> "I want a picture of <<pher>> expression when it fucks <<pher>> proper." - <</if>> - <</if>> + <</if>> + <</if>> <<else>> <<if $orgasmdown gte 1>> <<if $face is "covered">> @@ -19759,23 +19742,23 @@ The $audiencedesc $audiencecamera points <<ahis>> camera at your <<genitalsstop> <<else>> <<if $orgasmdown gte 1>> <<if $penisexist is 1 >> - <<if $devstate gte 1 and $orgasmcount lt 24>> - <<if $rng gte 67>> + <<if $devstate gte 1 and $orgasmcount lt 24>> + <<if $rng gte 67>> "I got a shot of <<pher>> cum flying through the air." <<elseif $rng gte 33>> "Look at <<phim>> squirt!" <<else>> "I caught <<phim>> cumming on camera. How shameful." <</if>> - <<else>> - <<if $rng gte 67>> + <<else>> + <<if $rng gte 67>> "I got a shot of <<phim>> cumming, but nothing came out." <<elseif $rng gte 33>> "This <<girl>> can't even cum properly, pathetic." <<else>> "<<pHer>> orgasm is disappointingly dry. I got it on camera at least." <</if>> - <</if>> + <</if>> <<else>> <<if $vaginause is "cover">> "Move your hand, I want a clear shot of your pussy while you cum." @@ -22088,7 +22071,7 @@ Avery the <<if $averygender is "m">>businessman<<else>>businesswoman<</if>><br> <br><br> -Morgan the <<if $morgangender is "m">>sewer dweller<<else>>sewer dweller<</if>><br> +Morgan the sewer dweller<br> <<if $morgangender is "f">> <label>Female <<radiobutton "$morgangender" "f" checked>></label> <<else>> @@ -22281,12 +22264,6 @@ Mason the swimming teacher<br> <br><br> - - - - - - The Black Wolf<br> <<if $blackwolfgender is "f">> <label>Female <<radiobutton "$blackwolfgender" "f" checked>></label> @@ -22302,8 +22279,6 @@ The Black Wolf<br> <br><br> - - <</nobr>><</widget>> @@ -22320,13 +22295,13 @@ The Black Wolf<br> <<if $assertiveaction is "defiant">> <<radiobutton "$assertiveaction" "defiant" checked>><br> <<else>> - <<radiobutton "$assertiveaction" "defiant">><br> + <<radiobutton "$assertiveaction" "defiant">><br> <</if>></label> <label><span class="green">It's naughty</span> (decrease trauma) <<if $assertiveaction is "trauma">> <<radiobutton "$assertiveaction" "trauma" checked>><br> <<else>> - <<radiobutton "$assertiveaction" "trauma">><br> + <<radiobutton "$assertiveaction" "trauma">><br> <</if>></label> <label><span class="green">It's fun</span> (decrease stress) <<if $assertiveaction is "stress">> @@ -22338,8 +22313,6 @@ The Black Wolf<br> <</nobr>><</widget>> - - :: Settings [nobr] <<settings>><br><br> @@ -22380,40 +22353,40 @@ More information can be found at [[https://vrelnir.blogspot.com/| "https://vreln <<asylumeffects>> <</if>> <<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $robinromance is 1 and $robinlust gte 20 and $robinbed isnot 1 and $location is "home" and $robinwakeday isnot 1>> - <<if $hour gte 18 or $hour lte 6>> - <<set $schoolwake to 1>><<set $robinlovewake to 1>><<set $robinwakeday to 1>> - <</if>> - <<elseif $robinlove gte 100 and $robindebtknown isnot 1 and $location is "home">> - <<if $hour gte 18 or $hour lte 6>> - <<set $schoolwake to 1>><<set $robindebtwake to 1>> - <</if>> - <<elseif $baileydefeatedchain gte 1 and $location is "home" and ($rng * 100) gte (9900 - ($allure / 5))>> - <<set $schoolwake to 1>><<set $baileyrapewake to 1>> - <<elseif $hour is 6 and $location is "asylum" or $asylumstate is "firsttreatment" and $asylumfirsttreatment isnot 1 and $location is "asylum" or $asylumstate is "secondtreatment" and $asylumsecondtreatment isnot 1 and $location is "asylum" or $asylumstate is "assessment" and $asylumassessment isnot 1 and $location is "asylum">> - <<set $schoolwake to 1>> - <<elseif $location is "asylum" and $suspicion gte 80 and random(1, 10) gte 10>> - <<set $schoolwake to 1>><<set $rapewake to 1>> - <<elseif $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<elseif $location is "forest" and $wolfpackferocity gte 10 and $wolfwake isnot 1>> - <<set $schoolwake to 1>><<set $wolfwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<if $sleeptrouble is 1 and $controlled is 0>> - <<set $tiredness -= 200>> + <<if $robinromance is 1 and $robinlust gte 20 and $robinbed isnot 1 and $location is "home" and $robinwakeday isnot 1>> + <<if $hour gte 18 or $hour lte 6>> + <<set $schoolwake to 1>><<set $robinlovewake to 1>><<set $robinwakeday to 1>> + <</if>> + <<elseif $robinlove gte 100 and $robindebtknown isnot 1 and $location is "home">> + <<if $hour gte 18 or $hour lte 6>> + <<set $schoolwake to 1>><<set $robindebtwake to 1>> + <</if>> + <<elseif $baileydefeatedchain gte 1 and $location is "home" and ($rng * 100) gte (9900 - ($allure / 5))>> + <<set $schoolwake to 1>><<set $baileyrapewake to 1>> + <<elseif $hour is 6 and $location is "asylum" or $asylumstate is "firsttreatment" and $asylumfirsttreatment isnot 1 and $location is "asylum" or $asylumstate is "secondtreatment" and $asylumsecondtreatment isnot 1 and $location is "asylum" or $asylumstate is "assessment" and $asylumassessment isnot 1 and $location is "asylum">> + <<set $schoolwake to 1>> + <<elseif $location is "asylum" and $suspicion gte 80 and random(1, 10) gte 10>> + <<set $schoolwake to 1>><<set $rapewake to 1>> + <<elseif $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<elseif $location is "forest" and $wolfpackferocity gte 10 and $wolfwake isnot 1>> + <<set $schoolwake to 1>><<set $wolfwake to 1>> <<else>> - <<set $tiredness -= 250>> <</if>> - <<pass 1 hour>> - <<if $nightmares gte 1 and $controlled is 0>> - <<stress 6>> - <</if>> - <</if>> + <<if $schoolwake isnot 1>> + <<if $sleeptrouble is 1 and $controlled is 0>> + <<set $tiredness -= 200>> + <<else>> + <<set $tiredness -= 250>> + <</if>> + <<pass 1 hour>> + <<if $nightmares gte 1 and $controlled is 0>> + <<stress 6>> + <</if>> + <</if>> <</if>> <</nobr>><</widget>> diff --git a/game/base.css b/game/base.css index 5f1634b2fc695185ff0533a1cc90cbcd0c990e1f..141b277c10c6328237e064d8e208a85cb46487b8 100644 --- a/game/base.css +++ b/game/base.css @@ -36,7 +36,7 @@ body.has-images header#title { } body.has-images #story-caption { /* 256 px: images - 2.5 em: ui-bar-body margin-top */ + 2.5 em: ui-bar-body margin-top */ margin-top: calc(256px - 2.5em); } @@ -703,7 +703,7 @@ div[id|="numberslider-body"] input::-ms-thumb { } .hair-softpink .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(30%) brightness(190%) contrast(100%); - filter: hue-rotate(0deg) saturate(30%) brightness(190%) contrast(100%); + filter: hue-rotate(0deg) saturate(30%) brightness(190%) contrast(100%); } .hair-purple .colour-hair { -webkit-filter: hue-rotate(-80deg) saturate(110%) brightness(60%) contrast(200%); @@ -719,11 +719,11 @@ div[id|="numberslider-body"] input::-ms-thumb { } .hair-white .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(160%) contrast(100%); - filter: hue-rotate(0deg) saturate(0%) brightness(160%) contrast(100%); + filter: hue-rotate(0deg) saturate(0%) brightness(160%) contrast(100%); } .hair-snowwhite .colour-hair { -webkit-filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); - filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); + filter: hue-rotate(0deg) saturate(0%) brightness(190%) contrast(100%); } /* Eye: base is hazel */ @@ -801,14 +801,14 @@ div[id|="numberslider-body"] input::-ms-thumb { * Animation-related classes. Work-in-progress * Expected document structure: * <div class="i256" -- should have the image size-related class - * (or have fixed size & overflow: hidden any other way) + * (or have fixed size & overflow: hidden any other way) * <img class="anim-2s anim-2f" -- should have - * 1) duration-related class like "anim-2s" (2 seconds) - * 2) frame count-related class like "anim-2f" (2 frames) + * 1) duration-related class like "anim-2s" (2 seconds) + * 2) frame count-related class like "anim-2f" (2 frames) * OR * <img class="anim-doggy-4f-vfast" - * -- should have frame count & speed class - * like "anim-doggy-4f-vfast" (4 frames, very fast) + * -- should have frame count & speed class + * like "anim-doggy-4f-vfast" (4 frames, very fast) */ .i256 { width: 256px; @@ -830,14 +830,14 @@ div[id|="numberslider-body"] input::-ms-thumb { } .anim-1s, .anim-2s { -webkit-animation-iteration-count: infinite; - -webkit-animation-name: anim-default; - animation-iteration-count: infinite; - animation-name: anim-default; + -webkit-animation-name: anim-default; + animation-iteration-count: infinite; + animation-name: anim-default; } /* joint duration & frame-count classes */ -/* generic idle animation, -slow(default)/-mid/-fast */ +/* generic idle animation, -slow(default)/-mid/-fast */ .anim-idle-1f, .anim-idle-1f-slow { } .anim-idle-2f, .anim-idle-2f-slow { -webkit-animation-duration: 2s; /* 1s x 2 */ @@ -1126,7 +1126,7 @@ div[id|="numberslider-body"] input::-ms-thumb { } /* duration related-classes. - When adding, don't forget to add it to rule above with animation-iteration-count */ + When adding, don't forget to add it to rule above with animation-iteration-count */ .anim-1s { -webkit-animation-duration: 1s; animation-duration: 1s; @@ -1148,11 +1148,11 @@ div[id|="numberslider-body"] input::-ms-thumb { @keyframes anim-default { - 0% { - -webkit-transform: translateX(0); - transform: translateX(0); - } - 100% { + 0% { + -webkit-transform: translateX(0); + transform: translateX(0); + } + 100% { -webkit-transform: translateX(-100%); transform: translateX(-100%); } diff --git a/game/base.js b/game/base.js index a95f152adce6867d584aeb4ea0dd24a773fcaf03..df735bea03e7ba58486492e678fbf1e78198bba9 100644 --- a/game/base.js +++ b/game/base.js @@ -194,81 +194,81 @@ window.AvsAn = (function () { var enableLinkNumberify = true; // toggle this if you don't want to have the feature if (enableLinkNumberify) { - var disableNumberifyInVisibleElements = [ - '#passage-hairdressers-seat', - '#passage-start', - '#passage-wardrobe', + var disableNumberifyInVisibleElements = [ + '#passage-hairdressers-seat', + '#passage-start', + '#passage-wardrobe', '#passage-cheats', '#passage-testing-room' - ]; + ]; // Number-ify links - var currentLinks = []; + var currentLinks = []; - function getPrettyKeyNumber(counter) { - var str = ""; + function getPrettyKeyNumber(counter) { + var str = ""; - if (counter > 30) - str = "Ctrl + "; - else if (counter > 20) - str = "Alt + "; - else if (counter > 10) - str = "Shift + "; + if (counter > 30) + str = "Ctrl + "; + else if (counter > 20) + str = "Alt + "; + else if (counter > 10) + str = "Shift + "; - if (counter % 10 === 0) - str += "0"; - else if (counter < 10) - str += counter; - else { - var c = Math.floor(counter / 10); - str += (counter - (10 * c)).toString(); - } + if (counter % 10 === 0) + str += "0"; + else if (counter < 10) + str += counter; + else { + var c = Math.floor(counter / 10); + str += (counter - (10 * c)).toString(); + } - return str; - } + return str; + } - $(document).on(':passagerender', function(ev) { - currentLinks = []; + $(document).on(':passagerender', function(ev) { + currentLinks = []; - for (var i = 0; i < disableNumberifyInVisibleElements.length; i++) { - if ($(ev.content).find(disableNumberifyInVisibleElements[i]).length || $(ev.content).is(disableNumberifyInVisibleElements[i])) - return; // simply skip this render - } + for (var i = 0; i < disableNumberifyInVisibleElements.length; i++) { + if ($(ev.content).find(disableNumberifyInVisibleElements[i]).length || $(ev.content).is(disableNumberifyInVisibleElements[i])) + return; // simply skip this render + } - currentLinks = $(ev.content).find(".link-internal"); // wanted to use .macro-link, but wardrobe and something else doesn't get selected, lmao + currentLinks = $(ev.content).find(".link-internal"); // wanted to use .macro-link, but wardrobe and something else doesn't get selected, lmao - $(currentLinks).each(function(i, el) { - $(el).html("(" + getPrettyKeyNumber(i + 1) + ") " + $(el).html()); - }); - }); + $(currentLinks).each(function(i, el) { + $(el).html("(" + getPrettyKeyNumber(i + 1) + ") " + $(el).html()); + }); + }); - $(document).on('keyup', function(ev) { - if ((ev.keyCode >= 48 && ev.keyCode <= 57) || (ev.keyCode >= 96 && ev.keyCode <= 105)) { - var fixedKeyIndex = (ev.keyCode < 60 ? ev.keyCode - 48 : ev.keyCode - 96); + $(document).on('keyup', function(ev) { + if ((ev.keyCode >= 48 && ev.keyCode <= 57) || (ev.keyCode >= 96 && ev.keyCode <= 105)) { + var fixedKeyIndex = (ev.keyCode < 60 ? ev.keyCode - 48 : ev.keyCode - 96); - var requestedLinkIndex = [ - 9, - 0, - 1, - 2, - 3, - 4, - 5, - 6, - 7, - 8 - ][fixedKeyIndex]; + var requestedLinkIndex = [ + 9, + 0, + 1, + 2, + 3, + 4, + 5, + 6, + 7, + 8 + ][fixedKeyIndex]; - if (ev.ctrlKey) - requestedLinkIndex += 30; - else if (ev.altKey) - requestedLinkIndex += 20; - else if (ev.shiftKey) - requestedLinkIndex += 10; + if (ev.ctrlKey) + requestedLinkIndex += 30; + else if (ev.altKey) + requestedLinkIndex += 20; + else if (ev.shiftKey) + requestedLinkIndex += 10; - if ($(currentLinks).length >= requestedLinkIndex + 1) - $(currentLinks[requestedLinkIndex]).click(); - } - }); + if ($(currentLinks).length >= requestedLinkIndex + 1) + $(currentLinks[requestedLinkIndex]).click(); + } + }); } diff --git a/game/loc-alley.twee b/game/loc-alley.twee index 3d005f01157dc034d37ef3fc6772b7799be67e01..f88eb6fb9e26a2cb10428a0a06ba523ee6377d8c 100644 --- a/game/loc-alley.twee +++ b/game/loc-alley.twee @@ -1075,8 +1075,6 @@ You <<if $beastgender is "m">>take its penis in your hand.<<else>>rub its pussy <<npchand>> - - <</if>> <<if $timer gte 1>><<set $rescue to 1>><</if>> @@ -1086,7 +1084,7 @@ You <<if $beastgender is "m">>take its penis in your hand.<<else>>rub its pussy <br> <<actionsman>> - <<if $alarm is 1>> + <<if $alarm is 1>> <<if $rescue is 1>> <span id="next"><<link [[Next->Residential Dog Alarm]]>><</link>></span><<nexttext>> <<else>> diff --git a/game/loc-asylum.twee b/game/loc-asylum.twee index 974f98adefce4555ac3b04fc7ab05b4ca929f3e8..61ef070b187b37663ff887f4990242a799f86dee 100644 --- a/game/loc-asylum.twee +++ b/game/loc-asylum.twee @@ -135,7 +135,7 @@ This continues for several minutes. Harper somehow picks up on whenever one of y <<harper>><<person1>><<generate2>><<generate3>> You enter Doctor Harper's office. <<He>> sits behind <<his>> desk. A <<person2>><<person>> and <<person3>><<person>> sit in front of <<himcomma>> both in white coats. They turn to regard you.<br><br> -"Thank you for coming," Harper says. "I have something special for you today. A new drug. My collegues here would like to observe its effects. Here," <<he>> stands and removes a sheet from a nearby chair. There are straps on the arms and legs. "Please sit."<br><br> +"Thank you for coming," Harper says. "I have something special for you today. A new drug. My colleagues here would like to observe its effects. Here," <<he>> stands and removes a sheet from a nearby chair. There are straps on the arms and legs. "Please sit."<br><br> <<link [[Sit|Asylum Pill Sit]]>><<awareness -10>><<suspicion -5>><<set $hallucinogen += 180>><</link>><<llsuspicion>><<llawareness>><br> <<link [[Refuse|Asylum Pill Refuse]]>><<suspicion 5>><</link>><<ggsuspicion>><<ggstress>><br> diff --git a/game/loc-beach.twee b/game/loc-beach.twee index 4738d860e55a536507469ae9ad8289d080b9e1b1..2abc55e63602c330caaa3f5c7cb05dbd675ab6e9 100644 --- a/game/loc-beach.twee +++ b/game/loc-beach.twee @@ -223,8 +223,8 @@ Before you can react, the <<person1>><<person>> has lifted it, <<if $underclothes is "naked">> exposing your <<genitals>> for all to see. Laughter and lewd gestures erupt from both teams as your face turns red and you hasten to protect your dignity.<<garousal>><<gstress>><<gtrauma>><<arousal 3>><<stress 3>><<set $trauma += 3>> <<else>> -exposing your $underclothes. Laughter erupts from both teams and you hasten to protect your dignity.<<lcool>><<status -10>><<garousal>><<gstress>><<gtrauma>><<arousal 1>><<stress 1>><<set $trauma += 1>> - <</if>> +exposing your $underclothes. Laughter erupts from both teams and you hasten to protect your dignity.<<lcool>><<status -10>><<garousal>><<gstress>><<gtrauma>><<arousal 1>><<stress 1>><<set $trauma += 1>> + <</if>> <br><br> <<else>> Part-way through the match the ball collides with your chest, sending you sprawling. <<set $upperintegrity -= 1>>It's embarrassing, but you soon dust yourself off.<br><br> @@ -1716,7 +1716,7 @@ The pair sit on the sand to spectate.<br><br> <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> "I can't believe it," the <<person1>><<person>> shouts with joy, "You're actually cumming from being raped by an animal. This is fantastic." You feel utterly humiliated.<<set $trauma += 10>><<famebestiality 10>><<famebestiality 10>> <<else>> - The <<person1>><<person>> and <<person2>><<person>> are enjoying the show. + The <<person1>><<person>> and <<person2>><<person>> are enjoying the show. <</if>> <br><br> <</if>> @@ -2521,12 +2521,6 @@ You knock <<him>> against the wooden wall and flee through the door.<br><br> <<link [[Next|Beach]]>><</link>><br> - - - - - - :: Beach Exposed [nobr] <<set $outside to 1>><<set $location to "beach">><<effects>> <<fameexhibitionism 20>> @@ -2538,12 +2532,3 @@ You emerge from the water, <<lewdness>> freely displayed. You're soon the centre <</if>> <<link [[Next|Changing Room]]>><</link>><br> - - - - - - - - - diff --git a/game/loc-brothel.twee b/game/loc-brothel.twee index da296f233814c28895ab2e6989fc876cb7fb40ad..45b180780533174f0305c3bb6df18c90c64e2d79 100644 --- a/game/loc-brothel.twee +++ b/game/loc-brothel.twee @@ -145,7 +145,7 @@ There's no way you can continue dancing while so exposed! Face reddening, you fl <<link [[Next|Brothel]]>><<clotheson>><<endevent>><</link>> <<elseif $danceevent is "private">> <<if $promiscuity gte 35>> - <<link [[Private room|Brothel Private]]>><<set $enemyno to 1>><</link>><<promiscuous3>><br> + <<link [[Private room|Brothel Private]]>><<set $enemyno to 1>><</link>><<promiscuous3>><br> <</if>> <<elseif $danceevent is "rape">> <<link [[Next|Brothel Dance Rape]]>><<set $molestationstart to 1>><</link>> diff --git a/game/loc-bus.twee b/game/loc-bus.twee index ca00d23ce9d1eb0a97d860e28af9ccaa00975f37..e8b3aea6bcffbd3daccb78605486b153584b2e50 100644 --- a/game/loc-bus.twee +++ b/game/loc-bus.twee @@ -59,9 +59,9 @@ Get off<br> :: Bus seat [nobr] <<set $outside to 0>><<effects>> <<if $weekday isnot 1 and $weekday isnot 7 and $hour gte 7 and $hour lte 8>> -You bus is crowded with children on their way to school. +Your bus is crowded with children on their way to school. <<elseif $weekday isnot 1 and $weekday isnot 7 and $hour is 15>> -You bus is crowded with children on their way home from school. +Your bus is crowded with children on their way home from school. <</if>> <<if $weather is "rain">> Rain thuds against the windowpanes. diff --git a/game/loc-cafe.twee b/game/loc-cafe.twee index 3510f0518fb57a4c82cae242ebc7583d3b522657..6d0c95dd708b5b8470e1b80e2f1710638f1f1031 100644 --- a/game/loc-cafe.twee +++ b/game/loc-cafe.twee @@ -142,22 +142,20 @@ You ask if <<he>> has any work for you. <<His>> smile broadens. "As a matter of <<link [[Next|Ocean Breeze]]>><<endevent>><</link>> <</if>> - - - + <<elseif $rng gte 81>> <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> <<if $danger gte (9900 - $allure)>> <<generate1>><<person1>>You serve a <<person>> who orders a bun. <<He>> licks the cream. "That's so good," <<he>> gasps. <<He>> pulls back a chair and slides the plate in front of it. "Please, sit and try some. My treat." The cafe isn't very busy.<br><br> - + <<link [[Sit|Ocean Breeze Sit]]>><</link>><br> <<link [[Refuse|Ocean Breeze Sit Refuse]]>><</link>><br> <<else>> <<generate1>><<person1>>You serve a <<person>> who orders a bun. <<He>> stares at you as <<he>> licks the cream.<br><br> - + The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass 1 hour>><br><br> - - <<link [[Next|Ocean Breeze]]>><<endevent>><</link>> + + <<link [[Next|Ocean Breeze]]>><<endevent>><</link>> <</if>> <<elseif $rng gte 61>> @@ -167,24 +165,24 @@ You ask if <<he>> has any work for you. <<His>> smile broadens. "As a matter of <<if $skirt is 1>> <<if $undertype is "naked">> As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear?" <<He>> says with incredulity. "You're a little slut, aren't you?"<<fameexhibitionism 10>><<stress 6>><<arousal 6>><<gstress>><<garousal>><br><br> - + <<link [[Get angry|Ocean Breeze Angry]]>><</link>><br> <<link [[Ignore|Ocean Breeze Ignore]]>><<trauma 6>><<stress 6>><<set $phase to 2>><</link>><<gtrauma>><<gstress>><br> <<else>> As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your $underclothes to the cafe. <<He>> and the <<person2>><<person>> both laugh, drawing more attention to you.<<fameexhibitionism 1>><<stress 3>><<arousal 3>><<gstress>><<garousal>><br><br> - + <<link [[Get angry|Ocean Breeze Angry]]>><</link>><br> <<link [[Ignore|Ocean Breeze Ignore]]>><<trauma 3>><<stress 3>><<set $phase to 1>><</link>><<gtrauma>><<gstress>><br> <</if>> <<else>> <<if $undertype is "naked">> As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear!" <<He>> says with incredulity. "Bet you regret that now."<<fameexhibitionism 5>><<stress 3>><<arousal 3>><<gstress>><<garousal>><br><br> - + <<link [[Get angry|Ocean Breeze Angry]]>><</link>><br> <<link [[Ignore|Ocean Breeze Ignore]]>><<trauma 3>><<stress 3>><<set $phase to 1>><</link>><<gtrauma>><<gstress>><br> <<else>> As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your $underclothes to the cafe.<<fameexhibitionism 1>><<stress 2>><<arousal 2>><<gstress>><<garousal>><br><br> - + <<link [[Get angry|Ocean Breeze Angry]]>><</link>><br> <<link [[Ignore|Ocean Breeze Ignore]]>><<trauma 2>><<stress 2>><<set $phase to 0>><</link>><<gtrauma>><<gstress>><br> <</if>> @@ -238,7 +236,7 @@ You ask if <<he>> has any work for you. <<His>> smile broadens. "As a matter of Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however is a stray dog. It growls as you approach.<br><br> <<link [[Continue regardless|Ocean Breeze Dumpster Dog]]>><<stress 6>><</link>><<gstress>><br> -<<link [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</link>> +<<link [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</link>> <<else>> <<generate1>><<generate2>>Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however are a <<person1>><<person>> and a <<person2>><<personstop>> They have a dangerous look about them.<br><br> @@ -658,10 +656,6 @@ The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>> <<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> - - - - :: Ocean Breeze Sit [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -695,8 +689,8 @@ You press the spoon into the bun, but are interrupted by the <<person>> appearin "You're missing out," the <<person>> says, pulling the bun back. "It tastes so good."<br><br> The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass 1 hour>><br><br> - -<<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> + +<<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> :: Ocean Breeze Stand [nobr] @@ -707,10 +701,8 @@ You drop the spoon and stand up before <<he>> can take it further.<br><br> The <<person>> climbs back out from under the table. "Not hungry?" <<he>> says. "You're so cute."<br><br> The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass 1 hour>><br><br> - -<<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> - +<<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> :: Ocean Breeze Oral [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -747,11 +739,11 @@ The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>> <<if $vaginalvirginity is 1>> "You're a virgin," <<he>> whispers, gazing at your groin in awe. "That's so precious. It's not my place to take it. I need to be gentle." <<else>> - "It's working," <<he>> whispers. <<He>> sounds satisfied. + "It's working," <<he>> whispers. <<He>> sounds satisfied. <</if>> <<He>> leans forward again, and runs <<his>> tongue around your clit. <</if>><br><br> - + <<He>> continues licking, kissing and blowing you. <<He>> alternates between looking up at your face, and at your <<genitalsstop>> <<Hes>> sensitive to your responses, and adapts before you get too used to any one technique. Your breath quickens.<br><br> <<set $arousal += 1000>><<orgasmpassage>> @@ -762,7 +754,7 @@ The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>> <<He>> watches as you shudder, and smiles. "I hope you enjoyed the treat," <<he>> whispers. <</if>> <br><br> - + <<He>> emerges from beneath the table and sits back down. <<He>> winks as you return to work.<br><br> <<set $tipmod to 0.2>><<tipset>> @@ -775,32 +767,3 @@ The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>> <<link [[Next|Ocean Breeze]]>><<endevent>><<pass 1 hour>><</link>> <</if>> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/game/loc-home.twee b/game/loc-home.twee index 1618bccf0550a6fd3c00bcf7b8022eb87ec1d2c4..080295ce0c6a871868f6f4d218c7d052a20f7334 100644 --- a/game/loc-home.twee +++ b/game/loc-home.twee @@ -153,7 +153,7 @@ You are in the bathroom.<br><br> You nod. <</if>> <<He>> tiptoes into the room and sits on the end of your bed. "I hope I didn't wake you," <<he>> says. "I'm frightened. Bailey makes me pay <<himcomma>> but it's so much and it keeps getting higher." <<Hes>> on the verge of tears. You lean forward and hug <<himstop>> "I don't know what to do."<br><br> - + You hold <<him>> for a few minutes until <<he>> pulls away from you. "Sorry. I just needed to tell someone." <<He>> wipes <<his>> eyes with <<his>> sleeve. "Thank you." <<He>> tiptoes from the room, closing the door with barely a sound. <<gstress>><<stress 6>><br><br> <<endevent>> <<link [[Next|Bed]]>><</link>><br> diff --git a/game/loc-hospital.twee b/game/loc-hospital.twee index c6af26f3ea586104dc42df5beaeb4f9befc436e6..e7b68e3d2c886fd0c65de3045e4f4fb77ca0c916 100644 --- a/game/loc-hospital.twee +++ b/game/loc-hospital.twee @@ -514,29 +514,23 @@ The pen clatters to the floor. You blink. You're back in reality, but feeling be <<link [[Take off your clothes|Doctor Harper's Office Camera]]>><<pass 20>><<set $harperdom += 5>><<set $hypnosis to 2>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</link>><br> <<link [[Refuse|Doctor Harper's Office Camera]]>><<set $harperdom -= 5>><<set $phase to 0>><<stress 6>><</link>><<gstress>><br> - - - + <<elseif $hypnosis is 2>> <span class="green">You slip deeper into the trance and return to the familiar state of tranquillity.</span> You hear Harper's voice drifting toward you. "That's very good." <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod.<br><br> While <<he>> sets it up, <<person1>>Harper turns to you and softly speaks. "Take off your clothes."<br><br> <<link [[Take off your clothes|Doctor Harper's Office Camera2]]>><<pass 20>><<set $harperdom += 5>><<set $hypnosis to 3>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</link>><br> - <<link [[Refuse|Doctor Harper's Office Camera2]]>><<set $harperdom -= 5>><<stress 6>><<set $phase to 0>><</link>><<gstress>><br> - - - - - + <<link [[Refuse|Doctor Harper's Office Camera2]]>><<set $harperdom -= 5>><<stress 6>><<set $phase to 0>><</link>><<gstress>><br> + <<elseif $hypnosis gte 3>> <span class="green">You slip deeper into the trance and return to the familiar state of tranquillity.</span> You hear Harper's voice drifting toward you. "That's very good. <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod. <<generate3>><<generate4>><<generate5>><<generate6>><<He>> is closely followed by four others, a <<person3>><<person>>, a <<person4>><<person>>, a <<person5>><<person>> and a <<person6>><<personstop>><br><br> <<person2>>While the <<person>> sets up the camera, the other four start handing Harper money.<<person1>> <<He>> counts it, then hides it away in <<his>> drawer before turning to face you. "Take off your clothes," <<he>> says softly.<br><br> <<link [[Take off your clothes|Doctor Harper's Office Camera3]]>><<pass 20>><<set $harperdom += 5>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</link>><br> - <<link [[Refuse|Doctor Harper's Office Camera3]]>><<set $harperdom -= 5>><<stress 6>><<set $phase to 0>><</link>><<gstress>><br> - + <<link [[Refuse|Doctor Harper's Office Camera3]]>><<set $harperdom -= 5>><<stress 6>><<set $phase to 0>><</link>><<gstress>><br> + <</if>> <</if>> @@ -739,7 +733,7 @@ The group soon leaves via the window. <<person1>> Harper closes it then turns to You wait for the number of people in the vicinity to drop. You soon find yourself almost alone. There are still people at the far end of the hall, but they are facing away from you. You won't get a better chance than this. Steeling yourself, you emerge from beneath the bed and run toward the towels.<br><br> <<if $danger gte (9900 - ($allure))>> You've barely left the safety of the bed when doors on both sides of the hall open simultaneously. In an instant, the vacant room becomes packed with bodies. They immediately see you, and react in a diverse manner. Some look offended while others laugh, still others stare at you with depravity in their eyes. There's nowhere to hide; you can do nothing but crouch to preserve what little dignity you can. Not seeing any other option, you continue the original plan. You manage to cover yourself before people start filming the event with their phones. Blushing and light-headed, you flee the scene.<<garousal>><<arousal 6>><<gtrauma>><<trauma 6>><<gstress>><<stress 6>><br><br> - + <<link [[Next|Hospital Foyer]]>><<endevent>><<towelup>><</link>><br> <<else>> You make it the cart without incident. Crouching beside it, you help yourself the towels, eyes affixed on a nearby door. You still feel exposed, but at least now you're covered. You should find something more suitable as soon as you can, before you attract unwanted attention.<br><br> diff --git a/game/loc-museum.twee b/game/loc-museum.twee index dbc83d0ef4aaf9ea315096562cf830e1a2917360..08fbfcb677c31ac83c2b1ba8cc9be4c31c60a48d 100644 --- a/game/loc-museum.twee +++ b/game/loc-museum.twee @@ -224,8 +224,6 @@ Winter dons a pair of gloves and appraises the goods. Without a word, <<he>> pla <<link [[Next|Museum]]>><<endevent>><</link>> - - :: Museum Crystal [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -241,8 +239,6 @@ Winter dons a pair of gloves and appraises the goods. Without a word, <<he>> pla <<link [[Next|Museum]]>><<endevent>><</link>> - - :: Museum Candlestick [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -250,8 +246,6 @@ Winter dons a pair of gloves and appraises the goods. Without a word, <<he>> pla <<link [[Next|Museum]]>><<endevent>><</link>> - - :: Museum Watch [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -259,13 +253,9 @@ Winter dons a pair of gloves and appraises the goods. Without a word, <<he>> pla <<link [[Next|Museum]]>><<endevent>><</link>> - - :: Museum Dildo [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> <<winter>><<person1>>Winter blushes. "That's," <<he>> says. "That's a... medical aid. A very old fashioned one. It's not terribly interesting." <<He>> wants to change the subject.<br><br> <<link [[Next|Museum]]>><<endevent>><</link>> - - diff --git a/game/loc-park.twee b/game/loc-park.twee index 806c2e62d6722b0b471046bb6a7dcdf293742dab..a19c8d45f3aeba97410e8d596457a4d14999c4f5 100644 --- a/game/loc-park.twee +++ b/game/loc-park.twee @@ -236,31 +236,28 @@ The dog whimpers and flees into a bush. <<tearful>> you gather yourself.<br><br> <<if $rng gte $famepark>> <<if $rng gte 81>> <<generate1>><<person1>>You run past a <<personstop>> <<He>> smiles at you across a - + <<if $uppertype is "naked">> shoulder-high hedge separates you. <<He>> doesn't realise you're so exposed. <<else>> - waist-high hedge separates you, keeping your <<undies>> concealed. <<He>> doesn't realise you're so exposed. + waist-high hedge separates you, keeping your <<undies>> concealed. <<He>> doesn't realise you're so exposed. <</if>> <br><br> - - - - + <<link [[Smile back|Park]]>><<set $eventskip to 1>><<endevent>><</link>><br> <<link [[Admit your secret|Park Run Secret]]>><</link>><<exhibitionist2>><br> - + <<elseif $rng gte 61>> You encounter a stray dog. It runs at the sound of your footsteps.<br><br> - + <<link [[Next|Park]]>><<set $eventskip to 1>><</link>> <<elseif $rng gte 41>> You don't encounter anyone.<br><br> - - <<link [[Next|Park]]>><<set $eventskip to 1>><</link>> + + <<link [[Next|Park]]>><<set $eventskip to 1>><</link>> <<elseif $rng gte 21>> You almost run straight into a group of teenagers smoking under an old shelter. You skirt around them.<br><br> - + <<link [[Next|Park]]>><<set $eventskip to 1>><</link>> <<else>> You sneak behind a <<generate1>><<generate2>><<person1>><<person>> and <<person2>><<person>> sat on a bench. You're so close they could reach out and grab you.<<garousal>><<arousal 6>><br><br> @@ -270,7 +267,7 @@ The dog whimpers and flees into a bush. <<tearful>> you gather yourself.<br><br> <<else>> <<if $rng gte 81>> <<generate1>><<person1>>A light flashes. A <<person>> lies beneath a bush, holding a camera pointed up at you. It flashes again, taking evidence of your <<nuditystop>> <<covered>><br><br> - + <<if $exhibitionism gte 75>> <<link [[Pose|Park Run Pose]]>><<fameexhibitionism 20>><</link>><<exhibitionist5>><br> <</if>> @@ -279,37 +276,30 @@ The dog whimpers and flees into a bush. <<tearful>> you gather yourself.<br><br> <<link [[Steal Camera|Park Run Steal]]>><<crimeup 10>><</link>><<crime>><<skulduggerydifficulty>><br> <<elseif $rng gte 61>> <<generate1>><<generate2>><<person1>>A <<person>> and <<person2>><<person>> emerge from a bush up ahead. They walk toward you. <<covered>> "It's <<phimstop>>" the <<person1>><<person>> says. "The pervert."<br><br> - + "We can do whatever we want to a <<girl>> like this," the <<person2>><<person>> says. "No one will believe <<phimstop>>" They quicken their pace.<br><br> - + <<link [[Fight|Park Run Rape]]>><<set $phase to 1>><<set $molestationstart to 1>><</link>><br> <<link [[Run|Park Run Escape]]>><</link>><br> - + <<elseif $rng gte 41>> A stray dog chases you for a while.<<gstress>><<stress 3>><br><br> - + <<link [[Next|Park]]>><<set $eventskip to 1>><</link>><br> <<elseif $rng gte 21>> You overhear a <<generate1>><<person1>><<person>> dressed as a police officer talking to a pedestrian on the other side of a bush. "That's right," <<he>> says. "A <<girl>> about this high. Being lewd in the park. You sure you haven't seen anything?" You run in the opposite direction.<<gstress>><<stress 3>><br><br> <<endevent>> <<link [[Next|Park]]>><<set $eventskip to 1>><</link>><br> - + <<else>> The park is busy, despite the hour. You crouch low to keep your vulnerables hidden by the bushes.<<garousal>><<arousal 6>><br><br> - + <<link [[Next|Park]]>><<set $eventskip to 1>><</link>><br> <</if>> <</if>> <</nobr>><</widget>> - - - - - - - :: Men's Toilets [nobr] <<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "parkmens">> @@ -492,16 +482,8 @@ You <<nervously>> poke your head outside. There's no one around. You leave the s <<link [[Next|Park]]>><</link>><br> - - <<set $eventskip to 1>> - - - - - - :: Park Lichen [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> @@ -684,10 +666,6 @@ You leave soon after <<himcomma>> but <<hes>> already gone.<br><br> <<link [[Next|Park]]>><<endevent>><<set $eventskip to 1>><</link>><br> - - - - :: Park Run [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> @@ -708,8 +686,6 @@ You leave soon after <<himcomma>> but <<hes>> already gone.<br><br> <<link [[Next|Park]]>><</link>><br> - - :: Park Run Exposed [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> @@ -725,13 +701,10 @@ You run through the dark and deserted park. The cool night air blows against you <<parkrun>> <<set $famepark += 4>> - - - :: Park Run Pose [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> -You move your arms in front of your <<lewdness>> in mock embarrassment, without actually covering anything. +You move your arms in front of your <<lewdness>> in mock embarrassment, without actually covering anything. <<if $lowertype is "naked">> You can tell <<hes>> zooming in on your exposed bottom half. <<else>> @@ -743,8 +716,6 @@ The camera flashes. You turn to give <<him>> a shot of your <<bottomstop>> You p <<endevent>> <<link [[Next|Park]]>><<set $eventskip to 1>><</link>><br> - - :: Park Run Away [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> @@ -769,31 +740,27 @@ You hold your hand out. <<skulduggerycheck>> <<if $skulduggerysuccess is 1>><<set $blackmoney += 20>> <span class="green"><<He>> passes you the camera.</span> You give it a thoughtful look, stick your tongue out, and run. "Oi!" <<he>> shouts after you, but you're gone by the time <<hes>> stood. Looks like it's worth £20.<br><br> - + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> <<skulduggeryskilluse>> <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - + <<else>> <span class="red">"Nice try," <<he>> says.</span> <<He>> takes a picture of your <<bottom>> as you walk away.<br><br><<fameexhibitionism 10>> - + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> <<skulduggeryskilluse>> <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - <</if>> <<endevent>> <<link [[Next|Park]]>><<set $eventskip to 1>><</link>><br> - - - :: Park Run Rape [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> @@ -813,9 +780,6 @@ You hold your hand out. <<effectsman>><<man>> - - - <<stateman>><br> <br> <<actionsman>> @@ -829,13 +793,6 @@ You hold your hand out. <span id="next"><<link [[Next|Park Run Rape]]>><</link>></span><<nexttext>> <</if>> - - - - - - - :: Park Run Rape Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -861,8 +818,6 @@ You shove the assailants away from you. <<tearful>> you escape between the trees <</if>> - - :: Park Run Escape [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> @@ -879,16 +834,12 @@ You turn and run. <span class="red">They catch up and tackle you to the ground.< <</if>> - - - - :: Park Run Secret [nobr] <<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> "I have a secret," you purr. The <<person>> frowns. <<if $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> -"I'm not wearing anything." +"I'm not wearing anything." <<elseif $uppertype is "naked" and $lowertype is "naked">> "I'm wearing nothing but underwear." <<elseif $lowertype is "naked" and $undertype is "naked">> diff --git a/game/loc-police.twee b/game/loc-police.twee index 9c85e4f33200bdd539538fdc4ecb564973977b54..0b2e27dd553b704c0f1db872d29eac4efbaf0296 100644 --- a/game/loc-police.twee +++ b/game/loc-police.twee @@ -1036,9 +1036,6 @@ You brace for the impact as the fruit comes flying towards you. <</if>> - - - <<endevent>> diff --git a/game/loc-school.twee b/game/loc-school.twee index 616e0675e8d5c3f9f2af1049dab39ec50d3d54f9..18329ba7d77a65ec93ab032a9dce744cc86e3769 100644 --- a/game/loc-school.twee +++ b/game/loc-school.twee @@ -765,7 +765,7 @@ The library is devoid of people.<br><br> <<link [[Study science (0:20)|Library Study Exposed]]>><<pass 20>><<set $phase to 1>><</link>><<gscience>><br> <<link [[Study maths (0:20)|Library Study Exposed]]>><<pass 20>><<set $phase to 2>><</link>><<gmaths>><br> <<link [[Study english (0:20)|Library Study Exposed]]>><<pass 20>><<set $phase to 3>><</link>><<genglish>><br> - <<link [[Study history (0:20)|Library Study Exposed]]>><<pass 20>><<set $phase to 4>><</link>><<ghistory>><br><br> + <<link [[Study history (0:20)|Library Study Exposed]]>><<pass 20>><<set $phase to 4>><</link>><<ghistory>><br><br> <<else>> <<link [[Study science (0:20)|Library Study]]>><<pass 20>><<set $phase to 1>><</link>><<gscience>><br> <<link [[Study maths (0:20)|Library Study]]>><<pass 20>><<set $phase to 2>><</link>><<gmaths>><br> @@ -1694,7 +1694,7 @@ Sirris smiles at you. "I need you to undress for this part. Don't worry, you can <<link [[Refuse|Science Refusal]]>><<detention 1>><</link>><<gdelinquency>><br> <<link [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<set $phase to 1>><<set $sirrisdom += 1>><<scienceskill>><<stress 1>><<set $scienceprogression to 2>><</link>><<gstress>><<gscience>><br> - + <<else>> You speak as quietly as possible, making sure only Sirris can hear. "I'm... I'm not wearing any."<br> <<if $delinquency gte 400>> @@ -1805,11 +1805,11 @@ You do as instructed, and spread your legs, exposing yourself to the room. Sirri <<elseif $vaginaexist is 1>> <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving each other for a better position.<br><br> - <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> + <<person2>>"<<pShes>> getting wet!" exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> <<else>> <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving each other for a better position.<br><br> - <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> + <<person2>>"<<pShes>> getting hard!" exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> <</if>> <<person1>>Sirris soon finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> @@ -1826,11 +1826,11 @@ You do as instructed, and spread your legs, exposing yourself to the room. Sirri <<elseif $vaginaexist is 1>> <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving each other for a better position.<br><br> - <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> + <<person2>>"<<pShes>> getting wet!" exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> <<else>> <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving each other for a better position.<br><br> - <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> + <<person2>>"<<pShes>> getting hard!" exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> <</if>> The jostling continues, becoming more violent with each passing moment. Sirris is forced away as the class surround you, <<person1>><<his>> protests ignored. Not content to simply watch any longer, hands reach out from all around.<br><br> @@ -1939,13 +1939,13 @@ You do your best to ignore the molestation, and focus on the task in front of yo Without giving any warning, they grab you by the shins and haul you up and into the terrarium, before slamming the lid, trapping you. You push against the lid, but it won't budge; they quickly flipped the latch to prevent your escape. Others start gathering around now, to gawk at you through the glass.<br><br> <<if $swarmdisable is "t">> - + <<link [[Shatter the glass|Science Terrarium Shatter]]>><<detention 6>><<set $pain += 80>><<stress 6>><<trauma 6>><</link>><<gtrauma>><<gstress>><<gdelinquency>><br> <<link [[Endure it|Science Terrarium Imprisoned]]>><<status -10>><</link>><<lcool>> <<else>> With an evil grin, the <<person2>><<person>> kneels and opens the cupboard beneath the terrarium. <<He>> lifts out a number of jars filled with thick, long worms. <<person1>>The <<person>> grabs a couple of the jars. Together, they move them to the grating atop your prison, about to pour them in.<br><br> - + <<link [[Shatter the glass|Science Terrarium Shatter]]>><<detention 6>><<set $pain += 80>><<stress 6>><<trauma 6>><</link>><<gtrauma>><<gstress>><<gdelinquency>><br> <<link [[Endure it|Science Terrarium Swarm]]>><<set $molestationstart to 1>><</link>> <</if>> @@ -2180,7 +2180,7 @@ The pair sit on the sand to spectate.<br><br> <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> "I can't believe it," the <<person1>><<person>> shouts with joy, "You're cumming from this?" Your audience look ecstatic. You feel utterly humiliated.<<combattrauma 10>> <<else>> - The assembled crowd are enjoying the show. + The assembled crowd is enjoying the show. <</if>> <br><br> <</if>> @@ -2457,7 +2457,7 @@ Deciding you're more trouble than you're worth, the pair leave you tied to the d <<if $phase is 0>> <<if $delinquency gte 400>> Sirris doesn't believe you, thinking it a trick due to your reputation as a delinquent.<br><br> - + The students spend the lesson insulting and poking you whenever Sirris isn't looking, and are altogether a nuisance.<<gtrauma>><<gstress>><<trauma 2>><<stress 2>><br><br> <<else>> Sirris has the delinquents move to the other side of the classroom. They don't seem too bothered, and soon find someone else to pick on.<br><br> @@ -2500,7 +2500,7 @@ You do your best to ignore them, but they take it as a challenge and step up the <<elseif $phase is 4>> -<<person1>>The <<person>> mocks you. "Look, <<pshes>> inviting us!". Just as you get the box on the ground, <<he>> tackles you from behind, clasping <<his>> hand around your mouth.<br><br> +<<person1>>The <<person>> mocks you. "Look, <<pshes>> inviting us!" Just as you get the box on the ground, <<he>> tackles you from behind, clasping <<his>> hand around your mouth.<br><br> <<link [[Next|Science Dissection Molestation]]>><<set $molestationstart to 1>><</link>> <</if>> @@ -2679,11 +2679,11 @@ River has you come to the front of the class to solve an equation on the whitebo As you write on the board, a <<person>> reaches over with a ruler and lifts up your skirt! <<if $undertype is "naked">> A cheer erupts from the class as they see you're not wearing underwear. You brush the ruler away and fix your $lowerclothes as your face heats up. River turns to the class to see what's causing the commotion. Seeing the <<person2>><<person>> holding the ruler, <<person1>><<he>> opens <<his>> mouth to chide but is interrupted. "But <<sircomma>> <<pshes>> not wearing any underwear!"<br><br> - + The class erupts into another cheer as River looks at you. "Is this true? That's against school rules. Sit down."<<gtrauma>><<gstress>><<gdelinquency>><<gcool>><<trauma 2>><<stress 2>><<detention 2>><<status 1>><br><br> <<else>> You brush the ruler away and fix your $lowerclothes, but not before the class get a good look at your $underclothes.<<gtrauma>><<gstress>><<trauma 1>><<stress 1>><br><br> - + <</if>> <<else>> As you write on the board, a <<person>> reaches over with a ruler and tugs down your shorts! @@ -2750,7 +2750,7 @@ As you are doing well in this class, River has you sit with a <<person1>><<perso While River's back is turned, someone throws a pen at <<his>> back. <<He>> stops speaking, and slowly turns to face the class. <<person2>>The <<person>> sat behind you points at you. "<<pShe>> did it!"<br><br> <<if $delinquency gte 400>> River looks at you. <<person1>>"I should have known it would be you. Wait outside." You know arguing won't help, so you stand and leave.<<gstress>><<stress 2>><br><br> - + <<link [[Next|Maths Event4]]>><<endevent>><</link>> <<else>> <<person1>>River is not fooled by the <<person2>><<personcomma>> and sends them out.<br><br> @@ -4481,9 +4481,9 @@ The boys shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> <</if>> <<else>> @@ -4517,9 +4517,9 @@ The boys shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> <</if>> @@ -4635,9 +4635,9 @@ You shake free of the <<persons>> weakened grip. The other boys try to grab you, <<else>> "Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> <</if>> @@ -4816,9 +4816,9 @@ The boys shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> <</if>> @@ -4910,9 +4910,9 @@ The boys shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the boys around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Boy's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Boy's Naked Refuse]]>><</link>><br> <</if>> @@ -4998,8 +4998,6 @@ You march into the middle of the room. They don't need much convincing. <<promiscuity5>> - - <</if>> @@ -5134,9 +5132,9 @@ The girls shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> <</if>> <<else>> @@ -5170,9 +5168,9 @@ The girls shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> <</if>> @@ -5288,9 +5286,9 @@ You shake free of the <<persons>> weakened grip. The other girls try to grab you <<else>> "Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> <</if>> @@ -5469,9 +5467,9 @@ The girls shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> <</if>> @@ -5563,9 +5561,9 @@ The girls shout suggestions. <<else>> "Everyone get your phones," <<he>> says to the girls around <<himstop>> "Make sure you get lots of evidence." <<He>> looks back at you. "Time for your punishment. Bend over."<br><br> - + <<link [[Bend over (0:10)|School Girl's Bend]]>><<pass 10>><<status -10>><<trauma 6>><<stress 6>><</link>><<lcool>><<gtrauma>><<gstress>><br> - <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> + <<link [[Refuse|School Girl's Naked Refuse]]>><</link>><br> <</if>> @@ -5651,8 +5649,6 @@ You march into the middle of the room. They don't need much convincing. <<promiscuity5>> - - <</if>> @@ -6492,7 +6488,7 @@ Doren stops beside your desk. "You smell... odd," <<he>> says. "Almost like..."< <<link [[Endure it|English Event2 Molest]]>><<stress 4>><<trauma 4>><</link>><<gstress>><<gtrauma>><br> <<else>> Some delinquents take an interest in you, and sneak gropes and fondles while the teacher isn't looking.<<gtrauma>><<gstress>><<trauma 2>><<stress 2>><br><br> - + <<link [[Next|English Lesson]]>><</link>> <</if>> <<elseif $rng gte 21>> @@ -6585,7 +6581,7 @@ Winter has the class practice sourcing information from the various bookshelves <<if $delinquency gte 400>> Behind the screen you find a revealing traditional outfit. You hold it up for a closer look. It won't leave much to the imagination; there's barely enough fabric to conceal your <<breasts>> and crotch. It looks like it'll barely fit you, and the fabric is so taut you'll need to undress before putting it on.<br><br> - + <<link [[Put it on|History Events Revealing Dress]]>><<stress 6>><<trauma 6>><</link>><<gstress>><<gtrauma>><br> <<link [[Refuse to wear it|History Events Refusal]]>><<detention 2>><</link>><<gdelinquency>><br> @@ -6596,7 +6592,7 @@ Winter has the class practice sourcing information from the various bookshelves The class thinks you're a boy, so if you wear this in front of them, they'll think you're crossdressing. <</if>> It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> - + <<link [[Put it on|History Events Dress]]>><<stress 2>><<trauma 2>><</link>><<gstress>><<gtrauma>><br> <<link [[Refuse to wear it|History Events Refusal]]>><<detention 1>><</link>><<gdelinquency>><br> <<elseif $playergenderappearance is "f">> @@ -6605,7 +6601,7 @@ Winter has the class practice sourcing information from the various bookshelves The class thinks you're a girl, so if you wear this in front of them, they'll think you're crossdressing. <</if>> It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> - + <<link [[Put it on|History Events Dress]]>><<stress 2>><<trauma 2>><</link>><<gstress>><<gtrauma>><br> <<link [[Refuse to wear it|History Events Refusal]]>><<detention 1>><</link>><<gdelinquency>><br> <</if>> @@ -6632,13 +6628,13 @@ Rather than placing your book on your desk, <<he>> drops it on the floor beside <br><br> <<link [[Refuse|History Lesson]]>><<detention 1>><<endevent>><</link>><<gdelinquency>><br> <<link [[Go to the front of the class|History Lesson Pillory]]>><<historyskill>><<stress 2>><</link>><<ghistory>><<gstress>><br> - + <<elseif $history gte 600>> No one volunteers, of course. Winter looks at you. "To the front of the class, please." <br><br> <<link [[Refuse|History Lesson]]>><<endevent>><<detention 1>><</link>><<gdelinquency>><br> <<link [[Go to the front of the class|History Lesson Pillory]]>><<historyskill>><<stress 2>><</link>><<ghistory>><<gstress>><br> - + <<else>> <<link [[Keep your head down|History Lesson]]>><<endevent>><</link>><br> <<link [[Volunteer|History Lesson Pillory]]>><<historyskill>><<stress 2>><</link>><<ghistory>><<gstress>><br> @@ -6899,7 +6895,7 @@ You settle down at a desk with a history textbook and read through the material. <<if $danger gte (9900 - $allure) and $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> <<if $rng gte 51>> <<generatey1>><<generatey2>>While you are minding your own business, a <<person1>><<person>> and <<person2>><<person>> start harassing you.<br><br> - + <<link [[Ignore them|School Library Harass]]>><<set $phase to 0>><<trauma 2>><<stress 2>><</link>><<gtrauma>><<gstress>><br> <<link [[Ask the librarian for help|School Library Harass]]>><<set $phase to 1>><<status -10>><</link>><<lcool>><br> <<else>> @@ -6917,7 +6913,6 @@ You settle down at a desk with a history textbook and read through the material. <<link [[Next|School Library]]>><</link>><br> <</if>> - :: Library Study Exposed [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> @@ -6931,13 +6926,11 @@ You settle down at a desk with an english textbook and read through the material You settle down at a desk with a history textbook and read through the material. Being sat here in the school library with your <<lewdness>> on display feels naughty, even with no one around. It keeps you alert and focused.<<ghistory>><<garousal>><<arousal 3>> <</if>><br><br> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> <<if $danger gte (9900 - ($allure / 2))>> <<if $rng gte 51>> You fumble the book as you try to place it on its shelf. It thumps against the floor. "That better not be another cat," a voice responds from the corridor outside. You take cover behind the shelf and peek between the books. A <<person>> wearing a security uniform enters. "Who's there?"<br><br> - + <<if $exposed gte 2>> <<if $exhibitionism gte 75>> <<link [[Show yourself|Library Study Show]]>><<set $phase to 0>><</link>><<exhibitionist5>><br> @@ -6950,16 +6943,15 @@ You settle down at a desk with a history textbook and read through the material. <<link [[Stay hidden (0:10)|Library Study Hide]]>><<stress 3>><<pass 10>><</link>><<gstress>><br> <<else>> <<generate1>><<generate2>><<person1>>A <<person>> and <<person2>><<person>> walk along the street outside the window. They will see you if they look through.<br><br> - + <<link [[Risk it|Library Study Risk]]>><</link>><br> <<link [[Hide (0:20)|Library Study Pair Hide]]>><<pass 20>><</link>><br> - + <</if>> <<else>> <<link [[Next|School Library]]>><</link>><br> - <</if>> - - + <</if>> + :: Library Study Risk [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> @@ -6983,18 +6975,16 @@ You ignore the pair, and keep studying. They don't notice you.<br><br> You take cover in the darkness behind the librarian's desk. The pair stop by the window, turn and start to chat. You wait until they move on<br><br> - - <<endevent>> <<link [[Next|School Library]]>><</link>><br> - + :: Library Study Hide [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> You remain hidden. <<He>> patrols through the library, but you're able to avoid <<himstop>> <<He>> frowns over <<his>> shoulder as <<he>> leaves the room.<br><br> <<endevent>> -<<link [[Next|School Library]]>><</link>><br> +<<link [[Next|School Library]]>><</link>><br> :: Library Study Show [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> @@ -7030,7 +7020,7 @@ You follow <<him>> down the corridor toward the entrance. "H-here," <<he>> says <<endevent>> <<link [[Next|School Library]]>><</link>> - + :: School Library Harass [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> @@ -9049,7 +9039,7 @@ You <<nervously>> poke your head outside. There's no one around. You leave the r <<if $playergenderappearance is "f">> A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> - + <<link [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<stress 2>><</link>><<gstress>><br> <<if $malechance isnot "m">> @@ -9074,7 +9064,7 @@ You <<nervously>> poke your head outside. There's no one around. You leave the r <<generateyf1>><<generateyf2>><<generateyf3>> <<if $playergenderappearance is "m">> A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> - + <<link [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<stress 2>><</link>><<gstress>><br> <<if $malechance isnot "m">> @@ -9165,7 +9155,7 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<elseif $cool gte 40>> You pass by a group of students who mock and laugh at you as you pass.<<gstress>><<stress 6>><br><br> - + <<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>><br> <<else>> @@ -9185,12 +9175,12 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<elseif $delinquency gte 10>> <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by, and starts following you. <<He>> stops following when a teacher walks into view.<<gstress>><<stress 2>><br><br> - + <<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>><br> <<else>> <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by.<<gstress>><<stress 1>><br><br> - + <<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>><br> <</if>> @@ -9241,7 +9231,7 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<if $exposed gte 1>> Some students spot your head poking out and wave. You <<nervously>> wave back, your heart racing. You don't think they noticed anything odd.<<gstress>><<stress 6>><<garousal>><<arousal 6>><br><br> - + <<endevent>> <<playground>> @@ -9252,9 +9242,9 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as Whitney approaches you. <<He>> shoves you against a wall. <<He>> looks more angry than usual.<br><br> "Stupid slut," <<he>> says. <<He>> pins you with <<his>> arms. "You've been asking for this, don't try to deny it." <<He>> kisses you with surprising tenderness. "You're my <<if $playergenderappearance is "m">>boy<<else>>girl<</if>>friend now. You better be grateful." <<He>> kisses you again, this time biting your lip. <<He>> pulls away and leaves without looking back.<<set $whitneylust += 5>><<glust>><br><br> - + <<tearful>> you steady yourself.<<gstress>><<garousal>><<stress 6>><<arousal 6>><br><br> - + <<endevent>> <<playground>> @@ -9308,17 +9298,17 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<if $rng gte 1>> <<set $rng to random(1, 100)>> <<if $rng gte 61>> - <<if $bestialitydisable is "f">> - You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> + <<if $bestialitydisable is "f">> + You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> - <<link [[Next|Rear Playground Dog]]>><<set $molestationstart to 1>><</link>><br> - <<else>> - You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> + <<link [[Next|Rear Playground Dog]]>><<set $molestationstart to 1>><</link>><br> + <<else>> + You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> - You manage to escape, but not unscathed.<<beastescape>><br><br> + You manage to escape, but not unscathed.<<beastescape>><br><br> - <<playground>> - <</if>> + <<playground>> + <</if>> <<else>> You see a dog rummaging in litter behind the kitchen. It runs away as soon as it hears you.<br><br> @@ -9350,9 +9340,9 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<elseif $bullyevent is 2>> <<if $playergenderappearance is "m" and $uppertype is "naked">><<set $bullyevent += 1>> - + <<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "Walking around without a shirt on?" <<he>> says. "I bet you love the way it makes older <<if $pronoun is "m">>boys<<else>>girls<</if>> look at you." <<He>> turns to <<his>> friends. "Come on, we've got better things to do than entertain this slut." They leave without molesting you further.<<set $whitneylust += 5>><<glust>><<gtrauma>><<gstress>><<trauma 6>><<stress 6>><br><br> - + <<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>><br> <<else>><<set $bullyevent += 1>> @@ -9574,13 +9564,13 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<if $whitneyromance is 1>> <<whitney>><<person1>>Whitney marches towards you. <<He>> pushes you against a wall. <<His>> friends flank <<himstop>> "Hey <<girlcomma>>" <<he>> says. "Time for your duties." <<He>> grabs your arm.<br><br> - + <<link [[Let it happen (0:20)|Bully Romance]]>><<set $submissive += 1>><<set $whitneydom += 1>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>><<gdom>><br> -<<link [[Fight|Bully Outside Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</link>><<ldom>><br> - +<<link [[Fight|Bully Outside Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</link>><<ldom>><br> + <<else>> <<whitney>><<person1>>You hear running footsteps approach. Whitney slams into you, knocking you to the ground. <<He>> sits on your back and rests <<his>> shoes on your head. "This is comfy," <<he>> says. "Shame we can't stay." <<He>> stands up. "Later slut."<<gtrauma>><<gstress>><<gpain>><<trauma 6>><<stress 6>><<set $pain += 60>><<set $whitneylust += 5>><<glust>><br><br> - + <<tearful>> you climb to your feet.<br><br> <<endevent>> @@ -9594,7 +9584,7 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as <<whitney>><<person1>>Someone grabs your hair. It's Whitney. "Come on slut," <<he>> says as <<he>> tugs. "You've got somewhere to be."<br><br> <<link [[Let it happen (0:20)|Bully Whore]]>><<set $submissive += 1>><<set $whitneydom += 1>><<trauma 6>><<stress 6>><</link>><<gtrauma>><<gstress>><<gdom>><br> -<<link [[Fight|Bully Outside Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</link>><<ldom>><br> +<<link [[Fight|Bully Outside Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</link>><<ldom>><br> <</if>> @@ -11055,8 +11045,6 @@ You stare down at your hands and try to ignore the laughter. Doren looks at the <<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lasscomma>> or is there something you want to tell me about?"<br><br> - - <<link [[Be honest|English Events Honest]]>><<set $dorenlove += 1>><<stress 6>><<trauma -6>><</link>><<gstress>><<ltrauma>><br> <<link [[Say you're fine|English Events Fine]]>><</link>><br> @@ -11834,7 +11822,7 @@ You pull your shorts back up and take your seat. Your pulse races.<br><br> <<penisinspection2>> This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. Leighton soon arrives beside you, and looks at you expectantly.<br><br> - + <<link [[Expose yourself|Penis Inspection Expose]]>><<stress 6>><<trauma 6>><</link>><<gstress>><<gtrauma>><br> <<if $exhibitionism gte 55>> <<link [[Flaunt|Penis Inspection Flaunt]]>><</link>><<exhibitionist4>><br> @@ -12560,7 +12548,7 @@ The <<person2>><<person>> undoes the buttons on <<his>> shirt, and holds it open <</if>> <</if>> <<gtrauma>><<gstress>><<trauma 6>><<stress 6>><br><br> - + <<link [[Next|Breast Inspection End]]>><</link>><br> @@ -12571,7 +12559,7 @@ The <<person2>><<person>> undoes the buttons on <<his>> shirt, and holds it open "No," you say, looking right at Leighton. <<His>> eyes widen slightly as <<he>> looks at you, but <<he>> seems more bemused than angry. <<if $submissive gte 1150>> - "I-I mean.." Leighton marches towards you. With an effort of will you look <<him>> in the eyes. "This is wrong. Y-you're just a pervert!" + "I-I mean..." Leighton marches towards you. With an effort of will you look <<him>> in the eyes. "This is wrong. Y-you're just a pervert!" <<elseif $submissive lte 850>> "That's right." Leighton marches towards. You stand your ground. "You're a pervert. You belong behind bars!" <<else>> diff --git a/game/loc-sea.twee b/game/loc-sea.twee index b0c2ba70aafa567eb4a1b0e655f5a62f727a702d..3cfdf7d4e1f5610681f105645f453619981e804f 100644 --- a/game/loc-sea.twee +++ b/game/loc-sea.twee @@ -44,7 +44,8 @@ You spend some time swimming. <<physique 3>><<swimmingskilluse>> <</if>> <<if $exposed gte 1>> -You keep your <<lewdness>> hidden beneath the surface of the water. <<if $daystate isnot "night">> +You keep your <<lewdness>> hidden beneath the surface of the water. +<<if $daystate isnot "night">> You can't leave the water here, people would see you! <</if>> <br><br> @@ -77,11 +78,6 @@ You can't leave the water here, people would see you! <<searocks>><<swimmingdifficultytext0>><br> <<seadocks>><<swimmingdifficultytext0>><br> - - - - - <</if>> <</if>> @@ -1111,7 +1107,7 @@ You keep your <<lewdness>> hidden beneath the surface of the water.<br><br> <</if>> <<elseif $sea lte 50>> - You are swimming in the sea. You can see the town in the distance.<<physique>><br><br> + You are swimming in the sea. You can see the town in the distance.<<physique>><br><br> <<if $stress gte 10000>><<passoutbeach>> <<else>> diff --git a/game/loc-sewers.twee b/game/loc-sewers.twee index 5976b9dcd02b24e3b2f3b0a3edc8ae9511eb4f34..be824761c435ff9d87c2f41ba242023558d6dd5b 100644 --- a/game/loc-sewers.twee +++ b/game/loc-sewers.twee @@ -14,7 +14,6 @@ You can access several parts of town from here.<br><br> <<eventsdrain>> <<else>> - <<if $sewersintro is 1>> <<link [[Climb down|Sewers Industrial]]>><<set $eventskip to 1>><<sewersstart>><</link>><br><br> <<elseif $historytrait gte 1>> @@ -99,7 +98,7 @@ You can access several parts of town from here.<br><br> <<park>><br> <br> <<if $historytrait gte 2 and $schooldrainintro gte 1>> - <<link [[Secret tunnel to school (0:02)|School Toilets]]>><<pass 2>><</link>><br> + <<link [[Secret tunnel to school (0:02)|School Toilets]]>><<pass 2>><</link>><br> <</if>> <</if>> @@ -585,7 +584,7 @@ You can't take any more. You pass out.<br><br> <<link [[Next|Sea Cliffs]]>><<set $upperintegrity -= 20>><<set $lowerintegrity -= 20>><<set $underintegrity -= 20>><</link>> <<else>> - It pulls you further along the drain system.<br><br> + It pulls you further along the drain system.<br><br> <<link [[Next|Drain Water]]>><</link>><br> <</if>> @@ -1183,8 +1182,6 @@ You've read about the old sewers beneath the storm drains. They haven't been use <<link [[Leave|Industrial Drain]]>><</link>><br> <</if>> - - :: Sewers Descend [nobr] <<effects>><<set $location to "sewers">> @@ -1242,8 +1239,6 @@ You nod. The figure outstretches <<his>> arms, and grabs you in a hug. "I knew i <<set $timer to 10>> <</if>> - - <<effects>> <<effectsman>> @@ -1255,7 +1250,7 @@ You nod. The figure outstretches <<his>> arms, and grabs you in a hug. "I knew i <<elseif $timer is 5>> "This is for your own good darling." <<elseif $timer is 3>> -"Such smooth, supple skin." +"Such smooth, supple skin." <</if>> <<man>> @@ -1319,8 +1314,6 @@ You shove Morgan away from you, dodge <<his>> clutching grasp and stumble to you <<set $enemyhealthmax += 100>><<set $enemyhealth += 100>> <</if>> - - <<effects>> <<effectsman>> @@ -1331,7 +1324,7 @@ You shove Morgan away from you, dodge <<his>> clutching grasp and stumble to you <<elseif $timer is 5>> "The other students are a bad influence." <<elseif $timer is 3>> -"You were never like this before." +"You were never like this before." <</if>> <<man>> @@ -1350,12 +1343,6 @@ You shove Morgan away from you, dodge <<his>> clutching grasp and stumble to you <span id="next"><<link [[Next|Sewers Intro Fight]]>><</link>></span><<nexttext>> <</if>> - - - - - - :: Sewers Intro Fight Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -1386,8 +1373,6 @@ You shove Morgan away from you, dodge <<his>> clutching grasp and stumble to you <<else>> - - <<tearful>> you collapse, too hurt to continue fighting. "Oh my child," <<he>> says, having vented the worst of <<his>> anger. "Look what you made me do. I know what will make you feel better."<br><br> <<clotheson>> @@ -1398,8 +1383,6 @@ You shove Morgan away from you, dodge <<his>> clutching grasp and stumble to you <</if>> - - :: Sewers Feeding [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> <<set $sewersfeeding to 1>> @@ -1421,9 +1404,6 @@ Morgan loosens <<his>> sash, and exposes <<his>> breast from underneath <<his>> <</if>> - - - :: Sewers Breastfeed [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1433,8 +1413,6 @@ You wrap your lips around <<his>> breast and suckle while Morgan cradles your he <<link [[Next|Sewers Morgan]]>><</link>><br> - - :: Sewers Breastfeed Refuse[nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1445,8 +1423,6 @@ You wrap your lips around <<his>> breast and suckle while Morgan cradles your he <<link [[Pretend to eat|Sewers Rats Pretend]]>><</link>><<skulduggerydifficulty>><br> <<link [[Refuse|Sewers Spank]]>><<set $morganlove -= 1>><<set $morgandom -= 1>><<set $molestationstart to 1>><</link>><br> - - :: Sewers Rats [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1474,7 +1450,7 @@ You toss the rats and pour the sludge down a drain, while making exaggerated cho <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - + <<link [[Next|Sewers Morgan]]>><</link>><br> <<else>> @@ -1488,9 +1464,9 @@ Morgan turns. "I made that for you!" <<he>> says. "You spoiled brat."<br><br> <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - + <<link [[Next|Sewers Spank]]>><<set $molestationstart to 1>><</link>><br> - + <</if>> :: Sewers Spank [nobr] @@ -1513,7 +1489,7 @@ Morgan turns. "I made that for you!" <<he>> says. "You spoiled brat."<br><br> <<elseif $timer is 5>> "<<if $pronoun is "m">>Daddy<<else>>Mummy<</if>> only wants you to be the best you can." <<elseif $timer is 3>> -"This hurts me more than you." +"This hurts me more than you." <</if>> <<effects>> @@ -1535,12 +1511,6 @@ Morgan turns. "I made that for you!" <<he>> says. "You spoiled brat."<br><br> <span id="next"><<link [[Next|Sewers Spank]]>><</link>></span><<nexttext>> <</if>> - - - - - - :: Sewers Spank Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -1661,8 +1631,6 @@ Morgan offers some advice. "Don't go swimming here without a top on," <<he>> say <<link [[Help (1:00)|Sewers Rummage]]>><<trauma 6>><<stress 6>><<set $morganlove += 1>><<pass 60>><</link>><<gtrauma>><<gstress>><br> <<link [[Refuse|Sewers Spank]]>><<set $molestationstart to 1>><<set $morganlove -= 1>><</link>><br> - - <<elseif $rng gte 41>> "<<charlescomma>>" Morgan hesitates. "Since we've been reunited, darling, I've wanted you to have this." <<He>> hands you a pristine <<if $playergenderappearance is "m">>shirt and shorts<<else>>sundress<</if>>. "I-It's your favorite little outfit. W-would you wear it for me?"<br><br> @@ -1670,8 +1638,6 @@ Morgan offers some advice. "Don't go swimming here without a top on," <<he>> say <<link [[Wear|Sewers Outfit]]>><</link>><br> <<link [[Refuse|Sewers Outfit Refuse]]>><</link>><br> - - <<else>> "Help me search through these antiques," Morgan says as <<he>> rummages through a pile of rubbish. "Don't be a bad <<girlcomma>> come help."<br><br> @@ -1794,8 +1760,6 @@ There's no wait out, except a river running along a canal into darkness. One sid <<set $sewersevent to random(5, 12)>> <<link [[Next|Sewers Residential]]>><</link>><br> - - :: Sewers History [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1977,8 +1941,6 @@ Morgan pulls you close, and sticks the greased bobbypin down between a gap betwe <<link [[Next|Sewers Morgan]]>><</link>><br> - - :: Sewers Collar Refuse [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1986,8 +1948,6 @@ Morgan shrugs. "Have it your way, dear."<br><br> <<link [[Next|Sewers Morgan]]>><</link>><br> - - :: Sewers Lizard Vore [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -1998,8 +1958,6 @@ You walk forward, careful not to make any sudden movements. You grind your <<gen <</if>> <<link [[Struggle|Sewers Lizard Rape]]>><<set $molestationstart to 1>><<set $phase to 1>><</link>><br> - - :: Sewers Lizard Vore 2 [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -2022,17 +1980,15 @@ The tongue continues to move as you go deeper, carrassing your nipples and sweep <</if>> <<link [[Struggle|Sewers Lizard Rape]]>><<set $molestationstart to 1>><<set $phase to 2>><</link>><br> - - :: Sewers Lizard Vore 4 [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> The beast pushes you down its throat in a single, powerful, swallow. You land in a small, tight chamber, with pulsing walls. They press in on you, squeezing and caressing your body with each movement.<<deviancy5>> It's too much for you. You pass out.<<passout>><br><br> - + <<link [[Next|Sewers Lizard Vore 5]]>><</link>><br> - + :: Sewers Lizard Vore 5 [nobr] <<effects>><<set $location to "forest">><<set $outside to 1>> <<swallowedstat>><<sewersend>> @@ -2057,8 +2013,6 @@ You awaken in the woods, lying inside the lizards mouth. It's sleeping. You wigg <</if>> <</if>> - - <<effects>> <<effectsman>><br><br><<beast>><br><br> @@ -2107,19 +2061,6 @@ It hisses and flees into the darkness.<br><br> <</if>> - - - - - - - - - - - - - :: Sewers Return [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> @@ -2159,10 +2100,6 @@ Morgan drags you back to <<his>> lair. "I was worried, so worried," <<he>> says. <span id="next"><<link [[Next|Sewers Fight]]>><</link>></span><<nexttext>> <</if>> - - - - :: Sewers Fight Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -2186,8 +2123,6 @@ Morgan recoils, giving you the chance you need. <<tearful>> you escape into the <<else>> - - <<tearful>> you fall to the ground, too hurt to continue.<br><br> <<clotheson>> @@ -2268,12 +2203,10 @@ You unlock the shackle and run.<br><br> <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - + You hear Morgan screech, and the clang of metal soon after.<br><br> <<set $sewerschased to 0>> <<destinationsewers>> - - <<else>> @@ -2285,11 +2218,11 @@ Your fingers fumble under the pressure. <<morganhunt>><br><br> <<else>> <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> - + <<link [[Struggle|Sewers Shackle Struggle]]>><</link>><br> <<set $skulduggerydifficulty to 600>> <<link [[Pick the lock|Sewers Shackle Pick]]>><</link>><<skulduggerydifficulty>><br> - + <</if>> @@ -2321,7 +2254,7 @@ It's too much for you. You pass out.<br><br> <<link [[Tunnel filled with scrap (0:05)|Sewers Scrap]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with Wood (0:05)|Sewers Wood]]>><<pass 5>><</link>><br> <<link [[Swim against the current (0:05)|Sewers Residential Swim]]>><<pass 5>><<tiredness 1>><</link>><<gtiredness>><br> -<br> +<br> <<if $sewerschased isnot 1>> <<link [[Climb out of the sewers|Residential Drain]]>><<sewersend>><</link>><br> <</if>> @@ -2359,7 +2292,7 @@ It's too much for you. You pass out.<br><br> <<link [[Ruined tunnel (0:05)|Sewers Ruins]]>><<pass 5>><</link>><br> <<link [[Swim against the current (0:05)|Sewers Commercial Swim]]>><<pass 5>><<tiredness 1>><</link>><<gtiredness>><br> <<link [[Swim with the current (0:01)|Sewers Residential]]>><<pass 1>><<water>><</link>><br> -<br> +<br> <<if $sewerschased isnot 1>> <<link [[Climb out of the sewers|Commercial Drain]]>><<sewersend>><</link>><br> <</if>> @@ -2397,7 +2330,7 @@ It's too much for you. You pass out.<br><br> <<link [[Crumbling tunnel (0:05)|Sewers Rubble]]>><<pass 5>><</link>><br> <<link [[Swim against the current (0:05)|Sewers Industrial Swim]]>><<pass 5>><<tiredness 1>><</link>><<gtiredness>><br> <<link [[Swim with the current (0:01)|Sewers Commercial]]>><<pass 1>><<water>><</link>><br> -<br> +<br> <<if $sewerschased isnot 1>> <<link [[Climb out of the sewers|Industrial Drain]]>><<sewersend>><</link>><br> <</if>> @@ -2425,12 +2358,12 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide behind the waterfalls|Sewers Waterfall Hide]]>><</link>><br> <</if>> <<link [[Wet tunnel (0:05)|Sewers Lake]]>><<pass 5>><</link>><br> <<link [[Swim with the current (0:01)|Sewers Industrial]]>><<pass 1>><<water>><</link>><br> -<br> +<br> <</if>> @@ -2471,13 +2404,13 @@ It's too much for you. You pass out.<br><br> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> <</if>> - + <<if $sewersantiquecrystal isnot 1>> <<link [[Take the crystal|Sewers Lake]]>><<arousal 6>><<set $sewersantiquecrystal to 1>><<set $antiquemoney += 200>><<if $antiquecrystal is undefined>><<set $antiquecrystal to "found">><</if>><</link>><<garousal>><br><br> <</if>> <<link [[Wet tunnel (0:05)|Sewers Waterfall]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> @@ -2502,12 +2435,12 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide under scrap|Sewers Scrap Hide]]>><</link>><br> <</if>> <<link [[Tunnel filled with litter (0:05)|Sewers Residential]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with sculptures (0:05)|Sewers Workshop]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Scrap Hide [nobr] @@ -2541,12 +2474,12 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide in a log|Sewers Wood Hide]]>><</link>><br> <</if>> <<link [[Tunnel covered in webs (0:05)|Sewers Webs]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with litter (0:05)|Sewers Residential]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Wood Hide [nobr] @@ -2594,14 +2527,14 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <</if>> <<if $sewersantiquecandlestick isnot 1>> -<<link [[Take the candlestick|Sewers Candlestick]]>><</link>><br> +<<link [[Take the candlestick|Sewers Candlestick]]>><</link>><br> <</if>> <<link [[Tunnel filled with wood (0:05)|Sewers Wood]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Candlestick [nobr] @@ -2621,8 +2554,6 @@ It's covered with sticky web. You pull it off, but it sticks to your hand. You t <<set $sewersevent -= 1>> You are in the old sewers. The walls and floor here are covered in fungus. Some of the mushrooms are larger than you.<br><br> - - <<if $sewersantiquedildo isnot 1>> A strange antique glints from behind several mushrooms. You'll need to squeeze through to reach.<br><br> <</if>> @@ -2640,14 +2571,14 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <</if>> <<if $sewersantiquedildo isnot 1>> -<<link [[Take the antique|Sewers Dildo]]>><</link>><br> +<<link [[Take the antique|Sewers Dildo]]>><</link>><br> <</if>> <<link [[Muddy tunnel (0:05)|Sewers Mud]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Dildo [nobr] @@ -2666,8 +2597,6 @@ You squeeze out of the mushroom forest and sneeze. You feel warm.<<set $drugged <<set $sewersevent -= 1>> You are in a cavern at the edge of the old sewers. A gaping pit has opened in the ground, dropping into an abyss. You can't see the other side.<br><br> - - <<if $sewersantiquehorn isnot 1>> A white horn sits atop a pillar several metres away from the edge. A thin walkway leads to it. You should be able to cross, as long as you can stay focused.<br><br> <</if>> @@ -2687,14 +2616,14 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <</if>> <<if $sewersantiquehorn isnot 1>> -<<link [[Take the antique|Sewers Horn]]>><<arousal 18>><</link>><<ggarousal>><br> +<<link [[Take the antique|Sewers Horn]]>><<arousal 18>><</link>><<ggarousal>><br> <</if>> <<link [[Ruined tunnel (0:05)|Sewers Ruins]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Horn [nobr] @@ -2724,8 +2653,6 @@ You take the horn and walk back the way you came.<br><br> <</if>> - - :: Sewers Algae [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>><<set $bus to "sewersalgae">> <<set $sewersevent -= 1>> @@ -2745,12 +2672,12 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide in the algae|Sewers Algae Hide]]>><</link>><br> <</if>> <<link [[Muddy Tunnel (0:05)|Sewers Mud]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with detritus (0:05)|Sewers Industrial]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Algae Hide [nobr] @@ -2794,13 +2721,13 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide in the mud|Sewers Mud Hide]]>><</link>><br> <</if>> -<<link [[Fungus-coated tunnel (0:05)|Sewers Shrooms]]>><<pass 5>><</link>><br> +<<link [[Fungus-coated tunnel (0:05)|Sewers Shrooms]]>><<pass 5>><</link>><br> <<link [[Algae-coated tunnel (0:05)|Sewers Algae]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with rubbish (0:05)|Sewers Commercial]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Mud Hide [nobr] @@ -2845,13 +2772,13 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide in the ruins|Sewers Ruins Hide]]>><</link>><br> <</if>> -<<link [[Crumbling tunnel (0:05)|Sewers Rubble]]>><<pass 5>><</link>><br> +<<link [[Crumbling tunnel (0:05)|Sewers Rubble]]>><<pass 5>><</link>><br> <<link [[Follow the breeze (0:05)|Sewers Hole]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with rubbish (0:05)|Sewers Commercial]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Ruins Hide [nobr] @@ -2859,8 +2786,6 @@ It's too much for you. You pass out.<br><br> <<set $sewerschased to 0>> <<set $sewersevent to random(5, 12)>> - - <<morgan>><<person1>>You climb into the remains on an ancient building and crouch. Morgan walks by, <<his>> head scanning this way and that. "Insolent child," <<he>> says. "<<if $pronoun is "m">>Daddy<<else>>Mummy<</if>> has needs." <<He>> passes through. You're safe for now.<<lstress>><<stress -6>><br><br> <<endevent>> @@ -2887,12 +2812,12 @@ It's too much for you. You pass out.<br><br> <<else>> <<if $sewerschased is 1 and $sewerschasedstep gte 0>> <<morganhunt>><br><br> - + <<link [[Hide behind rubble|Sewers Rubble Hide]]>><</link>><br> <</if>> <<link [[Ruined tunnel (0:05)|Sewers Ruins]]>><<pass 5>><</link>><br> <<link [[Tunnel filled with detritus (0:05)|Sewers Industrial]]>><<pass 5>><</link>><br> -<br> +<br> <</if>> :: Sewers Rubble Hide [nobr] @@ -2944,10 +2869,10 @@ It's too much for you. You pass out.<br><br> <<if $sewersantiquewatch isnot 1>> <<link [[Investigate the ticking|Sewers Ticking]]>><</link>><br><br> <</if>> - + <<link [[Tunnel filled with scrap (0:05)|Sewers Scrap]]>><<pass 5>><</link>><br> <<link [[Drop down the chute|Sewers Chute]]>><</link>><br> -<br> +<br> <</if>> :: Sewers Chute [nobr] @@ -2978,7 +2903,7 @@ You type in the three numbers, but what of the fourth?<br><br> <<if $slimedisable is "f" and $hallucinations gte 1 and $sewerscountdown isnot 3>> You peel off the slime, run and hide around the corner. <<else>> -You run and hide around the corner. +You run and hide around the corner. <</if>> You wait. Nothing happens. You peek, then walk back to the safe. It's still locked, and the numbers won't reappear. The ticking hasn't stopped.<br><br> @@ -3010,11 +2935,11 @@ You brace yourself as the countdown reaches 0. The safe clicks, and the lights t <<if $slimedisable is "f" and $hallucinations gte 1>> The slime spreads to your other arm.<br><br> - + <<link [[Next|Sewers Slime]]>><</link>><br> - + <<else>> - + <<link [[Next|Sewers Workshop]]>><</link>><br> <</if>> @@ -3026,7 +2951,7 @@ Nothing happens. You're running out of time.<br><br> <<if $slimedisable is "f" and $hallucinations gte 1>> One of your arms gets caught up in the slime.<br><br> <</if>> - + <<sewerscountdown>> <<elseif $sewerscountdown is 2>> @@ -3037,7 +2962,7 @@ Nothing happens. You could try again.<br><br> <<if $slimedisable is "f" and $hallucinations gte 1>> The slime spreads to your other leg.<br><br> <</if>> - + <<sewerscountdown>> <<else>> @@ -3050,10 +2975,8 @@ Nothing happens. You could try again.<br><br> <<if $slimedisable is "f" and $hallucinations gte 1>> Something crawls up your leg. It's a tendril of slime. It trails off into the darkness. Its grip is firm, but you should be able to pry it off. If you weren't distracted.<br><br> <</if>> - -<<sewerscountdown>> - +<<sewerscountdown>> <</if>> <<set $sewerscountdown -= 1>> @@ -3075,12 +2998,12 @@ Suddenly, and without warning, the slime covering your arms and legs tighten aro The wide mouth below you opens and you yell in alarm as you are pulled into it. Though you struggle, it makes no difference. First your thighs disappear. Then your waist. Then your stomach. Then your chest. Before you know it, all but your head is swallowed up and you close your eyes in terror, expecting to feel pain. Slime pushes against every part of you and you just know you are done for.<br><br> -Your end doesn't come. Instead, air begins rushing past your ears as you and the creature move at a rapid pace down the tunnel, into the darkness. You exhale for a moment, cautiously optimistic. +Your end doesn't come. Instead, air begins rushing past your ears as you and the creature move at a rapid pace down the tunnel, into the darkness. You exhale for a moment, cautiously optimistic. <<if $uppertype isnot "naked" or $lowertype isnot "naked" or $undertype isnot "naked" and $undertype isnot "chastity">> Your optimism only lasts a moment, though, as you shout in alarm while your clothing dissolves.<br><br> -It happens so fast, you almost don't realize it. Within the span of a few heartbeats, every stitch of clothing you were wearing simply breaks apart and the goo comes crashing down onto your nude body. +It happens so fast, you almost don't realize it. Within the span of a few heartbeats, every stitch of clothing you were wearing simply breaks apart and the goo comes crashing down onto your nude body. Every bit of skin feels the slick warm substance pressed against it and you wonder if you will be dissolved next.<<upperruined>><<lowerruined>><<underruined>> <</if>> @@ -3108,8 +3031,6 @@ Suddenly, you are in the middle of a lighted tunnel and you look down to see you :: Sewers Slime 4 [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>> - - <<if $penisexist is 1>> Your cum erupts from your throbbing cock, the blast firing deep into the slime before it is stopped. You watch in pleasurable fascination as your cum begins to dissolve into nothingness. Almost, you realize, as if the creature if feeding on it. The creature does not relent it assault as your climax fades, though, and you soon find yourself back in the darkness as you and the creature move through the tunnels at breakneck speed.<br><br> <<else>> @@ -3125,13 +3046,6 @@ So disoriented by this point, you hardly register that you are back in the light <<destinationsewersrandom>> - - - - - - - :: Sewers Residential Swim [nobr] <<effects>><<set $location to "sewers">><<set $outside to 0>><<water>> <<set $swimmingdifficulty to random(1, 200)>> @@ -3214,8 +3128,6 @@ Your tear free from Morgan's clutches, leaving <<him>> grasping your ruined $und <<destinationsewers>> - - :: Widgets Sewers [widget] <<widget "sewerssleep">><<nobr>> <<sewerssleephour>> @@ -3256,7 +3168,7 @@ Your tear free from Morgan's clutches, leaving <<him>> grasping your ruined $und <<widget "morgancaught">><<nobr>> <<set $sewerschased to 0>> <<morgan>><<person1>>Morgan lurches from the darkness, smiling in anger. "<<charles>> my sweet," <<he>> says. "Come home with <<if $pronoun is "m">>daddy<<else>>mummy<</if>>." - + <<morganoptions>> <</nobr>><</widget>> @@ -3272,9 +3184,9 @@ Your tear free from Morgan's clutches, leaving <<him>> grasping your ruined $und <<else>> <<He>> grasps your arm. <</if>> - + <br><br> - + <<link [[Go quietly|Sewers Return]]>><</link>><br> <<if $lowertype isnot "naked">> <<link [[Struggle free|Sewers Lower Struggle]]>><</link>><br> @@ -3433,5 +3345,3 @@ A scream echoes through the tunnels. <span class="red">You are being hunted</spa <</if>> <</nobr>><</widget>> - - diff --git a/game/loc-shop.twee b/game/loc-shop.twee index 078dcab37b654f0fcb84b299f3de6150a81f635e..0937c70ab71d82965fcd8557fb566b8526378f25 100644 --- a/game/loc-shop.twee +++ b/game/loc-shop.twee @@ -1255,13 +1255,13 @@ Have your hair dyed:<br> <</if>> <<if $haircolour isnot "blond" and $naturalhaircolour isnot "blond">> <<link [[Blond (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "blond">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "platinumblond" and $naturalhaircolour isnot "platinumblond">> <<link [[Platinum blond (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "platinumblond">><<set $phase to 3>><<set $money -= 6000>><</link>><br> <</if>> <<if $haircolour isnot "strawberryblond" and $naturalhaircolour isnot "strawberryblond">> <<link [[Strawberry blond (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "strawberryblond">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "brown" and $naturalhaircolour isnot "brown">> <<link [[Brown (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "brown">><<set $phase to 3>><<set $money -= 6000>><</link>><br> <</if>> @@ -1279,19 +1279,19 @@ Have your hair dyed:<br> <</if>> <<if $haircolour isnot "teal" and $naturalhaircolour isnot "teal">> <<link [[Teal (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "teal">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "pink" and $naturalhaircolour isnot "pink">> <<link [[Pink (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "pink">><<set $phase to 3>><<set $money -= 6000>><</link>><br> <</if>> <<if $haircolour isnot "hotpink" and $naturalhaircolour isnot "hotpink">> <<link [[Hot pink (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "hotpink">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "softpink" and $naturalhaircolour isnot "softpink">> <<link [[Soft pink (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "softpink">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "crimson" and $naturalhaircolour isnot "crimson">> <<link [[Crimson (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "crimson">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <<if $haircolour isnot "purple" and $naturalhaircolour isnot "purple">> <<link [[Purple (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "purple">><<set $phase to 3>><<set $money -= 6000>><</link>><br> <</if>> @@ -1300,7 +1300,7 @@ Have your hair dyed:<br> <</if>> <<if $haircolour isnot "snowwhite" and $naturalhaircolour isnot "snowwhite">> <<link [[Snow white (0:30)|Hairdressers Seat]]>><<pass 30>><<set $haircolour to "snowwhite">><<set $phase to 3>><<set $money -= 6000>><</link>><br> - <</if>> + <</if>> <br> <</if>> diff --git a/game/loc-street.twee b/game/loc-street.twee index 12f87c3b0b61083fbb2611c907f405f8d471faf6..7bcb944c77d426a14610439206b54f27a536f8f9 100644 --- a/game/loc-street.twee +++ b/game/loc-street.twee @@ -1175,8 +1175,6 @@ You see Eden across the road.<<eden>><<person1>> <<Hes>> stopping people on the <</nobr>><</widget>> - - <<widget "streetpolice">><<nobr>> <<if $streetpolice isnot 1 and $crimehistory gte 1000>><<set $streetpolice to 1>> <<generate1>><<generate2>><<generates3>><<person1>> @@ -1214,19 +1212,6 @@ You're unsure how you should respond. The <<person1>><<person>> bends down as if <</if>> <</nobr>><</widget>> - - - - - - - - - - - - - <<widget "streetfame">><<nobr>> <<if $famesex gte 1000 and $rng gte 81>> @@ -1464,7 +1449,7 @@ You're unsure how you should respond. The <<person1>><<person>> bends down as if <<widget "whitneyposter">><<nobr>> <<if $whitneystate is "dungeon" and $whitneyposter isnot 1>><<set $whitneyposter to 1>> -<<generatey1>><<person1>>You see one of Whitney's friends putting up a missing poster. There's a picture of Whitney on it. <<He>> avoids eye contact with you.<br><br> +<<generatey1>><<person1>>You see one of Whitney's friends putting up a missing person poster. There's a picture of Whitney on it. <<He>> avoids eye contact with you.<br><br> <<endevent>> <<destinationeventend>> <<else>> @@ -1511,7 +1496,7 @@ You've pushed yourself too much.<br><br> :: Widgets Nightingale [widget] <<widget "nightingale">><<nobr>> -<<link [[Nightingale Street (0:05) (Hospital)|Nightingale Street]]>><<pass 5>><</link>> +<<link [[Nightingale Street (0:05) (Hospital)|Nightingale Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1533,7 +1518,7 @@ You've pushed yourself too much.<br><br> :: Widgets Domus [widget] <<widget "domus">><<nobr>> -<<link [[Domus Street (0:05) (Home)|Domus Street]]>><<pass 5>><</link>> +<<link [[Domus Street (0:05) (Home)|Domus Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1553,7 +1538,7 @@ You've pushed yourself too much.<br><br> :: Widgets Danube [widget] <<widget "danube">><<nobr>> -<<link [[Danube Street (0:05) (Mansions)|Danube Street]]>><<pass 5>><</link>> +<<link [[Danube Street (0:05) (Mansions)|Danube Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1573,7 +1558,7 @@ You've pushed yourself too much.<br><br> :: Widgets Wolf [widget] <<widget "wolf">><<nobr>> -<<link [[Wolf Street (0:05) (Temple)|Wolf Street]]>><<pass 5>><</link>> +<<link [[Wolf Street (0:05) (Temple)|Wolf Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1769,7 +1754,7 @@ You've pushed yourself too much. You black out.<br><br> :: Widgets Cliff [widget] <<widget "cliff">><<nobr>> -<<link [[Cliff Street (0:05) (Cafe)|Cliff Street]]>><<pass 5>><</link>> +<<link [[Cliff Street (0:05) (Cafe)|Cliff Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1789,7 +1774,7 @@ You've pushed yourself too much. You black out.<br><br> :: Widgets Barb [widget] <<widget "barb">><<nobr>> -<<link [[Barb Street (0:05) (Studio)|Barb Street]]>><<pass 5>><</link>> +<<link [[Barb Street (0:05) (Studio)|Barb Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -1809,7 +1794,7 @@ You've pushed yourself too much. You black out.<br><br> :: Widgets Connudatus [widget] <<widget "connudatus">><<nobr>> -<<link [[Connudatus Street (0:05) (Clubs)|Connudatus Street]]>><<pass 5>><</link>> +<<link [[Connudatus Street (0:05) (Clubs)|Connudatus Street]]>><<pass 5>><</link>> <</nobr>><</widget>> @@ -2756,13 +2741,13 @@ The dogs leave you spent and shivering on the pavement. One is slowed by a limp. <<parkex2>> <</if>> <<else>> - <<if $dangerevent lte 50>> - <<streetex1>> - <<elseif $dangerevent lte 75>> - <<streetex2>> - <<elseif $dangerevent lte 100>> - <<streetex3>> - <</if>> + <<if $dangerevent lte 50>> + <<streetex1>> + <<elseif $dangerevent lte 75>> + <<streetex2>> + <<elseif $dangerevent lte 100>> + <<streetex3>> + <</if>> <</if>> <<else>> <<if $dangerevent lte 10>> @@ -3318,7 +3303,7 @@ You don't remember your predicament until you look down, and feel your face flus "I'm fine," you say, not sure if you're right.<br><br> <</if>> - "Splendid. If you don't mind, I'll be on my way."<br><br> + "Splendid. Now if you don't mind, I'll be on my way."<br><br> <</if>> @@ -3598,9 +3583,6 @@ The dogs leave you spent and shivering on the concrete. <</if>> - - - :: Street Police Bribe [nobr] <<set $outside to 1>><<set $location to "town">><<effects>> diff --git a/game/loc-strip club.twee b/game/loc-strip club.twee index 12697403677f99c03493259d24792f4a7105d419..5139b64521abc7389535bfd9a5518d6448ae11e4 100644 --- a/game/loc-strip club.twee +++ b/game/loc-strip club.twee @@ -135,7 +135,7 @@ Darryl looks up from <<his>> desk as you enter, <<his>> fringe and glasses obscu <<if $phase is 1>><<set $stripclubdancingintro to 1>> "You want to dance? Good! You probably saw some stages were empty. You can dress how you want, but you should dress appropriately if you want decent tips. We operate a strict no-touching policy in the main room. If anyone gives you trouble, don't hesitate to call security. We take the safety of our staff very seriously."<br><br> -"Any tips you get are yours to keep, but if its serious money you're after you'll want to sell private dances to patrons. We provide rooms for such a purpose. What happens in there, and how much it will cost them, is between you and your client. Officially there's not supposed to be any physical contact, so be discreet. We take an eighty percent cut of anything you earn in a private room. That might seem high, but trust me, it isn't."<br><br> +"Any tips you get are yours to keep, but if it's serious money you're after you'll want to sell private dances to patrons. We provide rooms for such a purpose. What happens in there, and how much it will cost them, is between you and your client. Officially there's not supposed to be any physical contact, so be discreet. We take an eighty percent cut of anything you earn in a private room. That might seem high, but trust me, it isn't."<br><br> <<He>> pauses a moment before continuing, "Almost forgot, we have a dressing room of course. Use it as you need." <br><br> <</if>> diff --git a/game/loc-tentacle world.twee b/game/loc-tentacle world.twee index ca053f935bc8730c27cdbc9a9d59fd0412133aec..c7c937c697391c62fbbe4d17192fb7fc66ef5a30 100644 --- a/game/loc-tentacle world.twee +++ b/game/loc-tentacle world.twee @@ -18,9 +18,6 @@ You open the door, revealing an alien landscape. Giant tentacles writhe against <<link [[Next|Tentacle Plains]]>><</link>><br> - - - :: Passout Tentacle World [nobr] <<set $outside to 0>><<set $location to "tentworld">><<effects>> <<uppernaked>><<lowernaked>><<undernaked>> @@ -28,7 +25,7 @@ You wake, realizing with horror that you are trapped naked within a mass of tent But desperation is not the only thing to rise. As you continue to breathe in the musky air and feel your captors wriggling flesh pressing against your arms and hips and calves, you find your body flush with growing arousal. Your <<genitals>> reacts. Sweat breaks our across your skin. Your nipples harden. Unsatisfied by your previous climaxes, your body yearns to be touched. To be toyed with. To be pleasured.<br><br> -And yet your <<genitals>> is not assaulted. Your ass remains unmolested. Instead, the tentacles seem only interested in holding you in this bondage. It's maddening, the pleasure rising within you like the tide. Though you wish to be free, your body wants to be used. Closing your eyes, you moan with frustrated lust even as you ponder escape.<br><br> +And yet your <<genitals>> is not assaulted. Your ass remains unmolested. Instead, the tentacles seem only interested in holding you in this bondage. It's maddening, the pleasure rising within you like the tide. Though you wish to be free, your body wants to be used. Closing your eyes, you moan with frustrated lust even as you ponder escape.<br><br> That sound spurs the tentacles into movement. Several begin to caress your chest and back, thighs and tummy. Far from your most sensitive areas, they nevertheless drive you wild as you find yourself bucking against them. You ache with arousal, your mind drifting in a sea of desire.<br><br> @@ -176,9 +173,6 @@ You go through the door back to the asylum. It seals shut behind you.<br><br> :: Tentacle Rape Finish [nobr] <<effects>> - - - The tentacles lose interest in you, for now. <<tearful>> you struggle to your feet.<br><br> <<set $eventskip to 1>> diff --git a/game/loc-underground.twee b/game/loc-underground.twee index e24e887eedb1faa841a3c18bac9d609d590aad6b..bd9507bb6146d885c26e827efe7f8e0630d7f45e 100644 --- a/game/loc-underground.twee +++ b/game/loc-underground.twee @@ -555,7 +555,7 @@ Being so exposed is humiliating, but there's nothing you can do.<br><br> <<if $danceevent is "finish">> <<elseif $danceevent is "private">> -<<link [[Next|Underground Dance Oral]]>><<set $enemyno to 1>><<set $molestationstart to 1>><</link>><br> +<<link [[Next|Underground Dance Oral]]>><<set $enemyno to 1>><<set $molestationstart to 1>><</link>><br> <<elseif $danceevent is "rape">> <<link [[Next|Underground Dance Rape]]>><<set $molestationstart to 1>><</link>> <</if>> @@ -868,7 +868,7 @@ You are led to the stage where four other <<girls>> stand in a line, eyes downca "Spare me," <<he>> turns to you, but looks away dismissively. "I've made my choice." <<He>> lunges for the <<person2>><<person>> and drags <<him>> to the ground.<br><br> -"I-I'm not.. Stop!" +"I-I'm not... Stop!" The protestations are no use. You hear a loud smack and the <<person>> yelp in pain as you are led back to your cell.<br><br> <<endevent>> diff --git a/game/loc-wolfpack.twee b/game/loc-wolfpack.twee index f6c3a44cde30f021aae106c53266f6f538f858b1..0adb8528eaa3ef361a9df428f7191921f440e9bc 100644 --- a/game/loc-wolfpack.twee +++ b/game/loc-wolfpack.twee @@ -894,8 +894,6 @@ With the sun rising on the horizon, the pack returns to the cave. The failure of <</if>> <</nobr>><</widget>> - - :: Wolf Cave Clearing [nobr] <<set $outside to 1>><<set $location to "forest">><<effects>> <<set $wolfpackharmony = Math.clamp($wolfpackharmony, 0, 20)>> diff --git a/game/skul-danube.twee b/game/skul-danube.twee index d6218ae31c59b20d8b844af894fb59fd5fd25e44..42f3b776de3ad697521e6171f161dc5628d7bffb 100644 --- a/game/skul-danube.twee +++ b/game/skul-danube.twee @@ -346,7 +346,7 @@ You find a safe with a combination lock.<br><br> <<elseif $rng gte 61>> - You find a nice-looking brooch in a draw.<br><br> + You find a nice-looking brooch in a drawer.<br><br> <<link [[Take it|Domus Street]]>><<set $blackmoney += 5>><<crimeup 5>><</link>><<crime>><br> <<link [[Leave|Domus Street]]>><</link>><br> @@ -1092,7 +1092,7 @@ You cough as you reach the top and peer through the murk. There's a lot of old f <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> <<if $danger gte (9900 - $allure)>> - <<if $swarmdisable is "f" and $rng gte 1>> + <<if $swarmdisable is "f" and $rng gte 1>> <<pass 30>>After half an hour of fruitless searching you spot it, in the corner of the room behind the spider web. You look for a way round, but that part of the room is completely blocked off. Something moves in the darkness above the web. Looking up you see several large, twitching egg sacs, each the size of your head.<br><br> @@ -1501,10 +1501,8 @@ You kneel in front of one of the hedges and get to work removing the weeds. <<else>> - <<pass 2 hours>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You notice movement above, and see a <<person2>><<person>> at the window, watching you. It's pretty creepy.<<gstress>><<stress 6>><br><br> - <<pass 2 hours>>Over the next two hours you barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. Regardless, the <<person1>><<person>> seems satisfied, and hands you £50.<<physique 6>><br><br> <<link [[Next|Danube Street]]>><<set $money += 5000>><<endevent>><</link>><br> @@ -1912,7 +1910,7 @@ You find a safe with a combination lock.<br><br> <<elseif $rng gte 61>> - You find a nice-looking brooch in a draw.<br><br> + You find a nice-looking brooch in a drawer.<br><br> <<link [[Take it|Danube Street]]>><<set $blackmoney += 10>><<crimeup 10>><</link>><<crime>><br> <<link [[Leave|Danube Street]]>><</link>><br> diff --git a/game/skul-domus.twee b/game/skul-domus.twee index 0af2b3184f875242fedd1033b84054a20ae5f44b..d58d2540d9a507e4d1bf156ef1ed15fa7d017a82 100644 --- a/game/skul-domus.twee +++ b/game/skul-domus.twee @@ -222,7 +222,6 @@ You climb a ladder to reach the rooftop, and get to work clearing moss.<<pass 1 <<else>> About an hour into your task a bird bursts from the nearby chimney. Startled, you slip nearly fall from the roof.<<gstress>><<stress 6>><br><br> - Once the gutters are clean, you climb down and report to the <<person>> for your payment. "Nice Job," <<He>> says, staring up at your handiwork. "Here you go, well earned."<br><br><<pass 1 hour>><<pass 1 hour>> You've made £25.<<set $money += 2500>><br><br> diff --git a/game/special-dance.twee b/game/special-dance.twee index 86de9810a51018920e6a583eac56bfdffcbeb404..ab7748b251593a8a068023438488d8a58aac5c2d 100644 --- a/game/special-dance.twee +++ b/game/special-dance.twee @@ -208,8 +208,8 @@ Your audience looks Someone throws a modest tip at you. <</if>> <<set $dancetip = Math.trunc($dancetip)>> - You've gained £<<print Math.trunc($dancetip / 100)>>.<<if $dancetip % 100 lte 9>>0<</if>><<print $dancetip % 100>>. - <<set $money += $dancetip>> + You've gained £<<print Math.trunc($dancetip / 100)>>.<<if $dancetip % 100 lte 9>>0<</if>><<print $dancetip % 100>>. + <<set $money += $dancetip>> <</if>> <br><br> @@ -238,7 +238,8 @@ Your audience looks <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -262,7 +263,8 @@ Your audience looks <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -284,7 +286,8 @@ Your audience looks <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">><<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -335,7 +338,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -357,7 +361,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">><<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -388,7 +393,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -418,7 +424,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -446,7 +453,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">><<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -482,7 +490,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -509,7 +518,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -534,7 +544,8 @@ However, you are not promiscuous enough to take up <<his>> offer.<<set $privated <</if>> <<else>> <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. + <<set $danceevent to "upperstrip">><<molested>><<controlloss>> <<elseif $lowerclothes isnot "naked">> Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> <</if>> @@ -687,7 +698,7 @@ Your $upperclothes is torn from your body, leaving your <<breasts>> exposed for <</if>> <<if $danceaction is "lowerstruggle">><<set $danceaction to 0>> -You struggle to keep hold of your $lowerclothes and manage to prevent its being ripped from your body.<<arousal 1>><<set $lowerintegrity -= 10>><<set $dancespeech to "struggle">> +You struggle to keep hold of your $lowerclothes and manage to prevent it from being ripped from your body.<<arousal 1>><<set $lowerintegrity -= 10>><<set $dancespeech to "struggle">> <<if $lowerintegrity lte 0>> However, the struggle was fierce and you soon find your $lowerclothes falling from your body in tatters.<<arousal 1>><<set $audiencemod += 2>><<set $rightactiondefault to "lowercover">><<lowerruined>><<set $audiencearousal += 5>><<set $audienceexcitement += 5>><<set $dancespeech to "strip">> <<if $underclothes is "naked">> diff --git a/game/special-masturbation.twee b/game/special-masturbation.twee index a5a75122bea0e65e0ede6cb650b3990f93429b90..6d32fdf7f313ddb279b138d7e8a1c2e7047b1cd4 100644 --- a/game/special-masturbation.twee +++ b/game/special-masturbation.twee @@ -2217,8 +2217,6 @@ Doren looks around the classroom. "Be quiet!" <<he>> bellows. The class falls si <<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lasscomma>> or is there something you want to tell me about?"<br><br> - - <<link [[Be honest|English Events Honest]]>><<set $dorenlove += 1>><<stress 6>><<trauma -6>><</link>><<gstress>><<ltrauma>><br> <<link [[Say you're fine|English Events Masturbation Fine]]>><</link>><br> diff --git a/game/special-robin.twee b/game/special-robin.twee index 1c227a930d9204e409b1dfddadcf5b3633d2b72b..1a7e15477bef5402eeeb388c194d3a830117e0fc 100644 --- a/game/special-robin.twee +++ b/game/special-robin.twee @@ -2370,7 +2370,7 @@ You've been through a lot. You know none of this is Robin's fault exactly, but y <</if>> <<else>> <<if $robinmoney lte 0>> - "I.. I'm sorry, is Bailey really asking for a lot? I'm sorry, I've given you everything I earned already."<br><br> + "I... I'm sorry, is Bailey really asking for a lot? I'm sorry, I've given you everything I earned already."<br><br> <<robinoptions>> <<else>> diff --git a/game/special-templates.twee b/game/special-templates.twee index 1b0ee78aec279f78d5614a2279ae13f308f5d378..c644384588d2da45ab7ac035ec453119b1031475 100644 --- a/game/special-templates.twee +++ b/game/special-templates.twee @@ -28,8 +28,6 @@ <span id="next"><<link [[Next|Sex]]>><</link>></span><<nexttext>> <</if>> - - :: Sex Finish [nobr] <<set $outside to 0>><<set $location to "asylum">><<asylumeffects>><<effects>> @@ -69,11 +67,6 @@ Text about the encounter stopping because you ended it.<br><br> <</if>> - - - - - :: Rape [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> @@ -106,12 +99,6 @@ Text about the encounter stopping because you ended it.<br><br> <span id="next"><<link [[Next|Rape]]>><</link>></span><<nexttext>> <</if>> - - - - - - :: Rape Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -150,8 +137,6 @@ Text about being rescued.<br><br> <</if>> - - :: Fight [nobr] <<if $fightstart is 1>> <<set $fightstart to 0>> @@ -183,10 +168,6 @@ Text about being rescued.<br><br> <span id="next"><<link [[Next|Fight]]>><</link>></span><<nexttext>> <</if>> - - - - :: Fight Finish [nobr] <<effects>> <<if $enemyarousal gte $enemyarousalmax>> @@ -269,14 +250,6 @@ Text describing your failure.<br><br> <</if>> - - - - - - - - :: Beast Rape [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> @@ -289,8 +262,6 @@ Text describing your failure.<br><br> <</if>> - - <<effects>> <<effectsman>><br><br><<beast>><br><br> @@ -338,12 +309,3 @@ It whimpers and flees into the darkness.<br><br> <<link [[Next|Beast Rape]]>><<set $eventskip to 1>><</link>> <</if>> - - - - - - - - - diff --git a/game/special-whitney.twee b/game/special-whitney.twee index 1002331ec86a668a45190e5a896569bc5c335089..674c0702b6219b060d7ef63515d8bfa2f3d24f01 100644 --- a/game/special-whitney.twee +++ b/game/special-whitney.twee @@ -1080,7 +1080,6 @@ The <<person2>><<person>> turns just in time to get smacked in the face. Whitney <<elseif $rng gte 61>> <<whitney>><<person1>>You hear footsteps behind you. Before you can turn, Whitney leaps on your back and wraps <<his>> arms around your neck. "Giddy up, <<bitchcomma>>" <<he>> says. The weight forces you to your knees. "You're a shit horse. Maybe you need to be ridden more." <<He>> turns to <<his>> friends. "Any takers?" They laugh as you climb to your feet.<<gtrauma>><<gstress>><<trauma 6>><<stress 6>><<glust>><<set $whitneylust += 5>><br><br> - <<link [[Next|Oxford Street]]>><<endevent>><</link>><br>