From a83445e4ee2fb875719020ba965715ecee5e6384 Mon Sep 17 00:00:00 2001
From: Andrest07 <57931603+Andrest07@users.noreply.github.com>
Date: Sun, 31 Mar 2024 11:00:45 +0700
Subject: [PATCH] Another AMC Traits fix

---
 game/base-system/overlays/characteristics.twee | 17 +++++++++--------
 game/base-system/widgets.twee                  |  3 ---
 2 files changed, 9 insertions(+), 11 deletions(-)

diff --git a/game/base-system/overlays/characteristics.twee b/game/base-system/overlays/characteristics.twee
index 8dffb72f87..93650d4438 100644
--- a/game/base-system/overlays/characteristics.twee
+++ b/game/base-system/overlays/characteristics.twee
@@ -371,13 +371,13 @@
 							{ requiredValue:	($physiquesize / 7) * 4,	level: 4, color: 'lblue',	description: 'Your body is slim and athletic.'},
 							{ requiredValue:	($physiquesize / 7) * 5,	level: 5, color: 'teal',	description: 'Your body is toned and firm.'},
 							{ requiredValue:	($physiquesize / 7) * 6,	level: 6, color: 'green',	description: 'Your body is toned and powerful.'},
-							{ requiredValue:	($physiquesize / 7) * 7,	level: 7, color: 'green',		description: 'Your body is sculpted and athletic.'},
+							{ requiredValue:	($physiquesize / 7) * 7,	level: 7, color: 'green',	description: 'Your body is sculpted and athletic.'},
 							{ requiredValue:	($physiquesize / 7) * 8,	level: 8, color: 'gold',	description: 'Your body is chiseled and formidable.'},
 							{ requiredValue:	($physiquesize / 7) * 9,	level: 9, color: 'gold',	description: 'Your body is honed and muscular.'},
 							{ requiredValue:	($physiquesize / 7) * 10,	level: 10, color: 'gold',	description: 'Your body is ripped and robust.'},
 							{ requiredValue:	($physiquesize / 7) * 11,	level: 11, color: 'gold',	description: 'Your body is defined and Herculean.'},
-							{ requiredValue:	($physiquesize / 7) * 12,	level: 12, color: 'lustful',	description: 'Your body is powerful and supremely fit.'},
-							{ requiredValue:	($physiquesize / 7) * 13,	level: 13, color: 'lustful',	description: 'Your body is a pinnacle of strength and vitality.'}
+							{ requiredValue:	($physiquesize / 7) * 12,	level: 12, color: 'lustful',description: 'Your body is powerful and supremely fit.'},
+							{ requiredValue:	($physiquesize / 7) * 13,	level: 13, color: 'lustful',description: 'Your body is a pinnacle of strength and vitality.'}
 						]
 					}>>
 				<<else>>
@@ -421,7 +421,8 @@
 				<<if $AMCTraits.willpower is 2>>
 					<<set _willpowerConfig = { name : "Willpower", icon : "ui/redbolt", displayType : "level", currentValue : $willpower, maxValue: $willpowermax * $AMCTraits.willpower, modifier: 100, modTypes: { good: [], bad: [] },
 						states : [
-							{ requiredValue:	$willpowermax / 7,		level: 1, color: 'pink',	description: 'You are fainthearted.'},
+							{ requiredValue:	0,							level: 0, color: 'red',		description: 'You are timid.'},
+							{ requiredValue:	$willpowermax / 7,			level: 1, color: 'pink',	description: 'You are fainthearted.'},
 							{ requiredValue:	($willpowermax / 7) * 2,	level: 2, color: 'purple',	description: 'You are mindful.'},
 							{ requiredValue:	($willpowermax / 7) * 3,	level: 3, color: 'blue',	description: 'You are resolved.'},
 							{ requiredValue:	($willpowermax / 7) * 4,	level: 4, color: 'lblue',	description: 'You are determined.'},
@@ -432,15 +433,15 @@
 							{ requiredValue:	($willpowermax / 7) * 9,	level: 9, color: 'gold',	description: 'You are indomitable.'},
 							{ requiredValue:	($willpowermax / 7) * 10,	level: 10, color: 'gold',	description: 'You are unyielding.'},
 							{ requiredValue:	($willpowermax / 7) * 11,	level: 11, color: 'gold',	description: 'Your will is adamantine.'},
-							{ requiredValue:	($willpowermax / 7) * 12,	level: 12, color: 'lustful',	description: 'Your will is invincible.'},
-							{ requiredValue:	($willpowermax / 7) * 13,	level: 13, color: 'lustful',	description: 'Your will is titanic.'}
+							{ requiredValue:	($willpowermax / 7) * 12,	level: 12, color: 'lustful',description: 'Your will is invincible.'},
+							{ requiredValue:	($willpowermax / 7) * 13,	level: 13, color: 'lustful',description: 'Your will is titanic.'}
 						]
 					}>>
 				<<else>>
 					<<set _willpowerConfig = { name : "Willpower", icon : "ui/redbolt", displayType : "level", currentValue : $willpower, maxValue: $willpowermax, modifier: 100, modTypes: { good: [], bad: [] },
 						states : [
-							{ requiredValue:	0,						level: 0, color: 'red',		description: 'You are timid.'},
-							{ requiredValue:	$willpowermax / 7,		level: 1, color: 'pink',	description: 'You are fainthearted.'},
+							{ requiredValue:	0,							level: 0, color: 'red',		description: 'You are timid.'},
+							{ requiredValue:	$willpowermax / 7,			level: 1, color: 'pink',	description: 'You are fainthearted.'},
 							{ requiredValue:	($willpowermax / 7) * 2,	level: 2, color: 'purple',	description: 'You are mindful.'},
 							{ requiredValue:	($willpowermax / 7) * 3,	level: 3, color: 'blue',	description: 'You are resolved.'},
 							{ requiredValue:	($willpowermax / 7) * 4,	level: 4, color: 'lblue',	description: 'You are determined.'},
diff --git a/game/base-system/widgets.twee b/game/base-system/widgets.twee
index e42d590f9a..86ed6549d9 100644
--- a/game/base-system/widgets.twee
+++ b/game/base-system/widgets.twee
@@ -5734,14 +5734,11 @@
 	<<set $feetskillmax to 1000>>
 	<<if $AMCTraits.hands>>
 		<<set $AMCTraits.hand to $AMCTraits.hands>>
-		<<unset $AMCTraits.hands>>
 	<</if>>
 	<<if $AMCTraits.buttocks>>
 		<<set $AMCTraits.bottom to $AMCTraits.buttocks>>
-		<<unset $AMCTraits.buttocks>>
 	<</if>>
 	<<if $AMCTraits.thighs>>
 		<<set $AMCTraits.thigh to $AMCTraits.thighs>>
-		<<unset $AMCTraits.thighs>>
 	<</if>>
 <</widget>>
-- 
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