From a83445e4ee2fb875719020ba965715ecee5e6384 Mon Sep 17 00:00:00 2001 From: Andrest07 <57931603+Andrest07@users.noreply.github.com> Date: Sun, 31 Mar 2024 11:00:45 +0700 Subject: [PATCH] Another AMC Traits fix --- game/base-system/overlays/characteristics.twee | 17 +++++++++-------- game/base-system/widgets.twee | 3 --- 2 files changed, 9 insertions(+), 11 deletions(-) diff --git a/game/base-system/overlays/characteristics.twee b/game/base-system/overlays/characteristics.twee index 8dffb72f87..93650d4438 100644 --- a/game/base-system/overlays/characteristics.twee +++ b/game/base-system/overlays/characteristics.twee @@ -371,13 +371,13 @@ { requiredValue: ($physiquesize / 7) * 4, level: 4, color: 'lblue', description: 'Your body is slim and athletic.'}, { requiredValue: ($physiquesize / 7) * 5, level: 5, color: 'teal', description: 'Your body is toned and firm.'}, { requiredValue: ($physiquesize / 7) * 6, level: 6, color: 'green', description: 'Your body is toned and powerful.'}, - { requiredValue: ($physiquesize / 7) * 7, level: 7, color: 'green', description: 'Your body is sculpted and athletic.'}, + { requiredValue: ($physiquesize / 7) * 7, level: 7, color: 'green', description: 'Your body is sculpted and athletic.'}, { requiredValue: ($physiquesize / 7) * 8, level: 8, color: 'gold', description: 'Your body is chiseled and formidable.'}, { requiredValue: ($physiquesize / 7) * 9, level: 9, color: 'gold', description: 'Your body is honed and muscular.'}, { requiredValue: ($physiquesize / 7) * 10, level: 10, color: 'gold', description: 'Your body is ripped and robust.'}, { requiredValue: ($physiquesize / 7) * 11, level: 11, color: 'gold', description: 'Your body is defined and Herculean.'}, - { requiredValue: ($physiquesize / 7) * 12, level: 12, color: 'lustful', description: 'Your body is powerful and supremely fit.'}, - { requiredValue: ($physiquesize / 7) * 13, level: 13, color: 'lustful', description: 'Your body is a pinnacle of strength and vitality.'} + { requiredValue: ($physiquesize / 7) * 12, level: 12, color: 'lustful',description: 'Your body is powerful and supremely fit.'}, + { requiredValue: ($physiquesize / 7) * 13, level: 13, color: 'lustful',description: 'Your body is a pinnacle of strength and vitality.'} ] }>> <<else>> @@ -421,7 +421,8 @@ <<if $AMCTraits.willpower is 2>> <<set _willpowerConfig = { name : "Willpower", icon : "ui/redbolt", displayType : "level", currentValue : $willpower, maxValue: $willpowermax * $AMCTraits.willpower, modifier: 100, modTypes: { good: [], bad: [] }, states : [ - { requiredValue: $willpowermax / 7, level: 1, color: 'pink', description: 'You are fainthearted.'}, + { requiredValue: 0, level: 0, color: 'red', description: 'You are timid.'}, + { requiredValue: $willpowermax / 7, level: 1, color: 'pink', description: 'You are fainthearted.'}, { requiredValue: ($willpowermax / 7) * 2, level: 2, color: 'purple', description: 'You are mindful.'}, { requiredValue: ($willpowermax / 7) * 3, level: 3, color: 'blue', description: 'You are resolved.'}, { requiredValue: ($willpowermax / 7) * 4, level: 4, color: 'lblue', description: 'You are determined.'}, @@ -432,15 +433,15 @@ { requiredValue: ($willpowermax / 7) * 9, level: 9, color: 'gold', description: 'You are indomitable.'}, { requiredValue: ($willpowermax / 7) * 10, level: 10, color: 'gold', description: 'You are unyielding.'}, { requiredValue: ($willpowermax / 7) * 11, level: 11, color: 'gold', description: 'Your will is adamantine.'}, - { requiredValue: ($willpowermax / 7) * 12, level: 12, color: 'lustful', description: 'Your will is invincible.'}, - { requiredValue: ($willpowermax / 7) * 13, level: 13, color: 'lustful', description: 'Your will is titanic.'} + { requiredValue: ($willpowermax / 7) * 12, level: 12, color: 'lustful',description: 'Your will is invincible.'}, + { requiredValue: ($willpowermax / 7) * 13, level: 13, color: 'lustful',description: 'Your will is titanic.'} ] }>> <<else>> <<set _willpowerConfig = { name : "Willpower", icon : "ui/redbolt", displayType : "level", currentValue : $willpower, maxValue: $willpowermax, modifier: 100, modTypes: { good: [], bad: [] }, states : [ - { requiredValue: 0, level: 0, color: 'red', description: 'You are timid.'}, - { requiredValue: $willpowermax / 7, level: 1, color: 'pink', description: 'You are fainthearted.'}, + { requiredValue: 0, level: 0, color: 'red', description: 'You are timid.'}, + { requiredValue: $willpowermax / 7, level: 1, color: 'pink', description: 'You are fainthearted.'}, { requiredValue: ($willpowermax / 7) * 2, level: 2, color: 'purple', description: 'You are mindful.'}, { requiredValue: ($willpowermax / 7) * 3, level: 3, color: 'blue', description: 'You are resolved.'}, { requiredValue: ($willpowermax / 7) * 4, level: 4, color: 'lblue', description: 'You are determined.'}, diff --git a/game/base-system/widgets.twee b/game/base-system/widgets.twee index e42d590f9a..86ed6549d9 100644 --- a/game/base-system/widgets.twee +++ b/game/base-system/widgets.twee @@ -5734,14 +5734,11 @@ <<set $feetskillmax to 1000>> <<if $AMCTraits.hands>> <<set $AMCTraits.hand to $AMCTraits.hands>> - <<unset $AMCTraits.hands>> <</if>> <<if $AMCTraits.buttocks>> <<set $AMCTraits.bottom to $AMCTraits.buttocks>> - <<unset $AMCTraits.buttocks>> <</if>> <<if $AMCTraits.thighs>> <<set $AMCTraits.thigh to $AMCTraits.thighs>> - <<unset $AMCTraits.thighs>> <</if>> <</widget>> -- GitLab