From 299a6791aaf12db99d66fe8e47aacac86ef46db3 Mon Sep 17 00:00:00 2001 From: coolcat001100#6801 <spnati.official@gmail.com> Date: Mon, 1 Feb 2021 03:03:47 +0000 Subject: [PATCH] Jim: The Hamburglar is stealing my free time and youth **Total Linecount: ** 1725 -> 1753 (+28) **Targeted Linecount: ** 972 -> 1000 (+28) **Referenced Poses: ** 129 -> 128 (-1) **Total Targeted Characters: ** 41 -> 42 (+1) Targeting Updates: - `saki_zls`: 49 -> 50 (+1) - `miko`: 31 -> 33 (+2) - `nami`: 4 -> 11 (+7) - `twisted_fate`: 2 -> 5 (+3) - `aoba`: 0 -> 1 (+1) - `cynthia`: 32 -> 38 (+6) - `neptune`: 55 -> 59 (+4) - `jessie`: 40 -> 42 (+2) - `komi-san`: 56 -> 58 (+2) Command executed by: coolcat001100#6801 --- opponents/jim/behaviour.xml | 111 ++++++++++++++++++++++++++++++------ opponents/jim/editor.xml | 12 ++++ opponents/jim/meta.xml | 4 +- 3 files changed, 108 insertions(+), 19 deletions(-) diff --git a/opponents/jim/behaviour.xml b/opponents/jim/behaviour.xml index f04575aef30..34a911a43e0 100644 --- a/opponents/jim/behaviour.xml +++ b/opponents/jim/behaviour.xml @@ -1,6 +1,6 @@ <?xml version='1.0' encoding='UTF-8'?> -<!--This file was machine generated using the Character Editor v6.2.1 at 12:44:40 PM on January 17, 2021. Do not edit this file directly unless you know what you're doing.--> +<!--This file was machine generated using the Character Editor v6.2.1 at 10:01:10 PM on January 31, 2021. Do not edit this file directly unless you know what you're doing.--> <opponent> <version>v6.2.1</version> <first>Jim</first> @@ -385,7 +385,7 @@ <case stage="0-8"> <condition role="other" character="galatea" /> <condition role="self" saidMarker="Galatea1c" /> - <state img="#-Forlorn.png" marker="Jim_Sarah">Man, where to even start with Sarah... lemme think for a bit.</state> + <state img="#-Forlorn.png" oneShotId="120" marker="Jim_Sarah">Man, where to even start with Sarah... lemme think for a bit.</state> </case> <case stage="0-8" id="5"> <condition role="self" saidMarker="Komi_strip3b" /> @@ -636,6 +636,14 @@ <state img="#-Conversational.png" marker="Hermione_resp0a">Nothin' complicated, Ms. Granger - my pal Matt thought I'd been workin' myself too hard lately, so he suggested I take a night off.</state> <state img="#-Conversational.png" marker="Hermione_resp0a">Well, let's just say that this is my first little vacation in quite some time, Ms. Granger - been workin' so much on usual business lately that my man Matt was gettin' worried about me.</state> </case> + <case stage="0-7"> + <condition role="other" character="twisted_fate" stage="0-6" sayingMarker="Jim_Wildcard1" /> + <state img="#-Confident.png">Well, I always liked to think of that as my strong suit. Keep thinkin' on your feet and leave your opponents guessin'.</state> + </case> + <case stage="5"> + <condition role="other" character="aoba" stage="0-8" saying="kinda scare me" /> + <state img="#-Neutral.png" marker="Aoba_scaring0">Really now? Was it somethin' I said earlier?</state> + </case> <case stage="1"> <condition role="other" character="yunyun" stage="0-7" /> <state img="#-Conversational.png" marker="Yunyun1a">Heh, for someone callin' herself a demon, you sure are a far cry from the wicked an' evil sort, ain't ya?</state> @@ -701,12 +709,14 @@ <state img="#-Neutral.png" marker="Laevatein_resp3b">If you don't mind me askin'... what was she like?</state> </case> <case stage="0"> - <condition role="other" character="nami" saying="Tough guy, huh? All those muscles aren't gonna help you here. You need brains, and a lot of luck." /> - <state img="#-Miffed.png">Well, sure hope it doesn't come down to that. Never was much with the former, and the latter's slipped me by these past few years.</state> + <condition role="other" character="nami" sayingMarker="jim0" /> + <state img="#-Miffed.png" marker="Nami0a">Well, sure hope it doesn't come down to that. Never was much with the former, and the latter's slipped me by these past few years.</state> + <state img="#-Miffed.png" marker="Nami0a">Feelin' the odds are stacked against me, Nami? Sure hope I won't need to rely on luck, then...</state> </case> <case stage="1"> - <condition role="other" character="nami" saying="Why all the weaponry? You're not a bounty hunter by any chance, right?" /> - <state img="#-Conversational.png">Heh, no way. The kinda price that was on my head, I'd be shot dead the instant I walked into a bounty joint.</state> + <condition role="other" character="nami" sayingMarker="jim1" /> + <state img="#-Conversational.png" marker="Nami1a">Heh, no way. The kinda price that was on my head, I'd be shot dead the instant I walked into a bounty joint.</state> + <state img="#-Conversational.png" marker="Nami1a">Not a chance, Nami. Most of my name may be cleared now, but I reckon plenty of bounty joints still got a death wish for me.</state> </case> <case stage="0"> <condition role="other" character="galatea" saying="Your face... so world weathered..." /> @@ -969,7 +979,17 @@ <case stage="3"> <condition role="other" character="jessie" sayingMarker="JimBike1" /> <state img="#-Conversational.png" marker="Jessie_Bikeridea1">Well, I suppose that depends, Jess' - you got any experience drivin' a stick-shift?</state> - <state marker="Jessie_Bikerideb1">Maybe, maybe... but how smooth or rough do you like your rides, Jess'?</state> + <state img="#-Conversational.png" marker="Jessie_Bikerideb1">Maybe, maybe... but how smooth or rough do you like your rides, Jess'?</state> + </case> + <case stage="2"> + <condition role="other" character="neptune" sayingMarker="nep_him_fun1" /> + <state img="#-Relaxed.png">Drinkin' and talkin' with folks, mostly. Sometimes cards, sometimes tryin' to beat the high score in Lost Vikings. Sounds simple, I know, but it ain't bad.</state> + <state img="#-Relaxed.png">Nothin' that special - drinkin' and talkin', sometimes a challenge at cards or Lost Vikings. It's all good, though.</state> + </case> + <case stage="2"> + <condition role="other" character="nami" sayingMarker="jim2" /> + <state img="#-Neutral.png" marker="Nami2a">Yeah, you're about spot-on. Feels like there's been war in the Koprulu sector longer than there's ever been peace.</state> + <state img="#-Neutral.png" marker="Nami2a">Hate to say it, Nami, but you're right. The history of the Koprulu sector and its timeline of war are almost one and the same.</state> </case> <case stage="1"> <condition role="other" character="brock" /> @@ -1477,9 +1497,16 @@ <state img="#-Stripping.png">Well, that's always the hardest part - not knowin' if what you're tryin' is working or not. Believe me, I've had too many moments like that.</state> <state img="#-Stripping.png">Yeah... the hardest choices are always the ones you ain't sure of. Hell, I lost track of the times I second-guessed myself a long time ago.</state> </case> + <case stage="2"> + <condition role="self" saidMarker="Cynthia_resp2a" /> + <condition role="other" character="cynthia" sayingMarker="JimFuture2" /> + <state img="#-Stripping.png">Hmph, I'd certainly believe it. Been fightin' for so long that I've almost forgotten what <i>not</i> bein' at war feels like.</state> + <state img="#-Stripping.png">Yeah, hate to say I can't really deny that. I got freedom for the people and revenge for myself, but... I'm only now realizin' I didn't plan much beyond that.</state> + </case> <case stage="1"> - <condition role="other" character="nami" saying="But then what's all that stuff for?" /> - <state img="#-Stripping.png">Just feels better to have. You didn't bring all your trinkets there 'cause you're planning to use 'em, right?</state> + <condition role="other" character="nami" sayingMarker="jim12" /> + <state img="#-Stripping.png" marker="Nami1b">Just feels better to have. You didn't bring all your trinkets there 'cause you're planning to use 'em, right?</state> + <state img="#-Stripping.png" marker="Nami1b">Just a comfort thing. I trust you didn't come here for trouble with your tools, and you can trust I didn't either.</state> </case> <case stage="0"> <condition role="other" character="galatea" saying="It's not the same for me. Scars and wear don't affect me in the same way... being stone..." /> @@ -1674,6 +1701,15 @@ <condition role="other" character="laevatein" sayingMarker="Laev_Jim_laegjarn" /> <state img="#-Stripping.png">Yeah... that's the true mark of family right there; when they'll always stand by you, even when they need you to do better.</state> </case> + <case stage="4"> + <condition role="other" character="saki_zls" saying="self-destructive idiot" /> + <state img="#-Stripping.png">I mean... really, the less selfish part of me was always fightin' for the lives and rights of others. After all that... I sure as shit don't know.</state> + </case> + <case stage="3"> + <condition role="other" character="jessie" sayingMarker="JimBike2" /> + <state img="#-Stripping.png" marker="Jessie_Bikeridea2">Well, a biker should always make sure his partner enjoys the ride... especially if they wanna finish it together.</state> + <state img="#-Stripping.png" marker="Jessie_Bikerideb2">Hey, I always make sure I know what my ride-along enjoys... and how well they can hold on.</state> + </case> <case stage="0-7" priority="50"> <condition role="self" saidMarker="Raynor_response_to_akko_scifi2" /> <condition role="other" character="akko" /> @@ -1996,7 +2032,7 @@ <state img="#-Miffed.png">Yeah... ain't <i>that</i> a timeless question.</state> </case> <case stage="6"> - <condition role="other" character="nami" saying="You don't have any more tattoos? Not that I'm interested, I'm just curious." /> + <condition role="other" character="nami" saying="tattoos" /> <state img="#-Conversational.png">Hey, even I've got a limit on the ink I'd like in me. You gotta stop somewhere.</state> </case> <case stage="2" priority="101"> @@ -2226,6 +2262,15 @@ <state img="#-Heating up.png" marker="Jessie_Relationship04">Hm... hell, with this kinda situation, I'd be crazy to slip it on by...</state> <state img="#-Heating up.png" marker="Jessie_Relationship04">Huh... well, you only live once, right...?</state> </case> + <case stage="3"> + <condition role="other" character="miko" saying="a great rank" /> + <state img="#-Forlorn.png">Hm... guess no one can really deny that. Whether they want to or not.</state> + </case> + <case stage="2"> + <condition role="other" character="nami" sayingMarker="jim2s" /> + <state img="#-Conversational.png" marker="Nami1c">I think I'd pity them more than anything, Nami. In my experience, underestimatin' a woman with an air of danger is a quick way to the grave.</state> + <state img="#-Conversational.png" marker="Nami1c">Their loss, Nami. The way you trust that thing, I wouldn't be shocked if you could take any one of us down.</state> + </case> <case stage="4"> <condition role="other" character="saki_zls" /> <state img="#-Forlorn.png">Good. If you take anything from tonight, make sure it's that.</state> @@ -2816,6 +2861,11 @@ <state img="#-Neutral.png">I dunno if I'm just missin' something, Nep, but it sounds to me like bein' a goddess is just about doin' odd jobs.</state> <state img="#-Neutral.png">So is that what bein' a goddess where you come from is like, Nep? Just doin' whatever odd tasks come up?</state> </case> + <case stage="0-8 10"> + <condition role="target" character="komi-san" stage="5" /> + <state img="#-Relaxed.png" marker="Komi_strip5a">So how's the company 'round here look to you, kiddo? Found some friendly enough faces so far?</state> + <state img="#-Relaxed.png" marker="Komi_strip5a">So, gotten a good chance to find some good folk here, kiddo? Hopin' Najimi knew what she was doin' bringing you here after all.</state> + </case> <case stage="0-8 10" priority="50"> <condition role="target" character="aimee" stage="0" /> <state img="#-Confident.png" oneShotId="30">Gotta say, cowgirl, I like your style. Good to see the ol' tradition's still alive.</state> @@ -3247,6 +3297,11 @@ </trigger> <trigger id="female_removing_major"> + <case stage="0-8 10" priority="382"> + <condition role="target" character="cynthia" stage="3" saidMarker="JimSkills1" sayingMarker="JimSkills2" /> + <state img="#-Heating up.png">Damn, sure sounds like a whole lot goes into it... you must be one hell of a trainer if it's what got you famous.</state> + <state img="#-Heating up.png">Sounds to me like a ton of research goes into battlin' as much as it does the Pokemon themselves... you're definitely an exceptional woman if you're skilled in both.</state> + </case> <case stage="0-8 10"> <condition role="target" character="sakura" stage="4" /> <state img="#-Relaxed.png">{small}Definitely glad to hear that. It's a far cry from the kind of mindless, tusks-and-tentacles, moanin'-in-constant-pain sort that the Zerg create.{!reset}</state> @@ -3297,6 +3352,10 @@ <condition role="target" character="sakura" stage="5" /> <state img="#-Forlorn.png">Well... let's just say I can guarantee that you're already the nicest zombie I've ever met.</state> </case> + <case stage="0-8 10"> + <condition role="target" character="miko" stage="5" /> + <state img="#-Conversational.png">Heh... now that you mention it, wonder if I can drag Valerian here with you sometime... now <i>that'd</i> be a meetin' for the ages.</state> + </case> <case stage="0-8 10"> <state img="#-Conversational.png">And now the grand reason most people choose to come here...</state> <state img="#-Relaxed.png">If you don't mind me sayin' - and I sure hope you don't, considering you're here and all... well, I think you're mighty fine.</state> @@ -4162,7 +4221,7 @@ <state img="#-Neutral.png">So you have work, then? Like, some godly kinda work?</state> </case> <case stage="0-8 10"> - <condition role="target" character="miko" stage="5" /> + <condition role="target" character="miko" stage="4" /> <state img="#-Confident.png">Sounds like a damn fine philosophy to me - kinda startin' to wish your reign was in Koprulu instead.</state> </case> <case stage="0-8 10"> @@ -4172,6 +4231,19 @@ <state img="#-Confident.png" marker="Meia_change1b">That's definitely good. It won't take 'em overnight to unlearn everythin' that was fed to them, of course, but if they're willin' to try...</state> <state img="#-Confident.png" marker="Meia_change1b">Startin' to happen already, then? That's all the better - especially considerin' that kinda change probably ain't quick.</state> </case> + <case stage="0-8 10"> + <condition role="target" character="neptune" stage="5" /> + <state img="#-Miffed.png">Wait, you don't even <i>do</i> most of it? Wouldn't bein' some all-powerful deity make it a snap?</state> + <state img="#-Miffed.png">Is there even a good reason to shirk it onto others? I'd think bein' an immortal goddes gives you enough time for everythin' else already.</state> + </case> + <case stage="0-8 10"> + <condition role="target" character="twisted_fate" stage="0" /> + <state img="#-Confident.png" marker="TF_strip0b">Well, consider it on, compadre! I'm interested to see what you pull... especially considerin' the usual crowd in this joint ain't exactly card regulars.</state> + </case> + <case stage="0-8 10"> + <condition role="target" character="twisted_fate" stage="1" /> + <state img="#-Conversational.png" marker="TF_strip1b">Heh, I certainly know a place or two like that... what're the folk of Bilgewater like, then? Friendly? Proud?</state> + </case> </trigger> <trigger id="opponent_stripped"> @@ -4188,7 +4260,7 @@ <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_dynamike" /> <condition role="other" character="aimee" /> - <state img="#-Conversational.png" marker="Brock_shadetoAimee">That's certainly a relief... between you and me, that RPG's a safer sight in your hands than Miss rooty-tooty-aim-and-shooty there.</state> + <state img="#-Conversational.png" oneShotId="118" marker="Brock_shadetoAimee">That's certainly a relief... between you and me, that RPG's a safer sight in your hands than Miss rooty-tooty-aim-and-shooty there.</state> </case> <case stage="0-8 10"> <condition role="target" character="chara_dreemurr" stage="1" saidMarker="ResponseRaynorCharaStripping1" /> @@ -4519,13 +4591,18 @@ <state img="#-Exasperated.png">...Gotta be honest - I <i>still</i> have no idea what your godly life is like.</state> <state img="#-Exasperated.png">...I dunno if I'm just bein' dense or something, but I'm still confused as hell.</state> </case> + <case stage="0-8 10"> + <condition role="target" character="cynthia" stage="3" /> + <state img="#-Neutral.png">I'd certainly hope so - especially considerin' the criminal element you mentioned earlier.</state> + <state img="#-Neutral.png">Glad to hear it - though I'd imagine those crooks you brought up might be some unfortunate exceptions.</state> + </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_moon" /> - <state img="#-Heating up.png" marker="Brock_ohfuckitsmoon">That's her, huh? Yeah... now that you mention it, she <i>has</i> been pretty excited about the prospect of losin'.</state> + <state img="#-Heating up.png" oneShotId="112" marker="Brock_ohfuckitsmoon">That's her, huh? Yeah... now that you mention it, she <i>has</i> been pretty excited about the prospect of losin'.</state> </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_nomoon" /> - <state img="#-Heating up.png" marker="Brock_moon">Huh... she must be quite the strange one if it's at the point where she sticks out more than the guy waltzing in with an RPG.</state> + <state img="#-Heating up.png" oneShotId="110" marker="Brock_moon">Huh... she must be quite the strange one if it's at the point where she sticks out more than the guy waltzing in with an RPG.</state> </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_dynamike" /> @@ -4533,15 +4610,15 @@ </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_alldead" /> - <state img="#-Neutral.png" marker="Brock_powerful">That powerful, huh... must be quite the nice piece of tech if so many are after it.</state> + <state img="#-Neutral.png" oneShotId="116" marker="Brock_powerful">That powerful, huh... must be quite the nice piece of tech if so many are after it.</state> </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_pam" /> - <state img="#-Miffed.png" marker="Brock_scrap">...Scrap metal? Sounds to me like you'd literally have to pray to hit that spray.</state> + <state img="#-Miffed.png" oneShotId="108" marker="Brock_scrap">...Scrap metal? Sounds to me like you'd literally have to pray to hit that spray.</state> </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_dynamike" /> - <state img="#-Conversational.png" marker="Brock_prospectors">Heh, guessin' he ain't exactly a friend of prospectors. Or anyone familiar with the term "danger close", for that matter.</state> + <state img="#-Conversational.png" oneShotId="114" marker="Brock_prospectors">Heh, guessin' he ain't exactly a friend of prospectors. Or anyone familiar with the term "danger close", for that matter.</state> </case> <case stage="0-8 10"> <condition role="target" character="brock" saidMarker="brock_raynor_barley" /> diff --git a/opponents/jim/editor.xml b/opponents/jim/editor.xml index a22a4f16ac2..67096cc15a2 100644 --- a/opponents/jim/editor.xml +++ b/opponents/jim/editor.xml @@ -38,6 +38,7 @@ <marker scope="Public" name="01" /> <marker scope="Public" name="02" /> <marker scope="Public" name="04" /> + <marker scope="Public" name="Aoba_scaring0" /> <marker scope="Public" name="Brock_C-14andHEV" /> <marker scope="Public" name="Brock_Dragon" /> <marker scope="Public" name="Brock_keepingcool" /> @@ -159,7 +160,9 @@ <marker scope="Public" name="Intergalactic_journey" /> <marker scope="Public" name="Jessie_3a" /> <marker scope="Public" name="Jessie_Bikeridea1" /> + <marker scope="Public" name="Jessie_Bikeridea2" /> <marker scope="Public" name="Jessie_Bikerideb1" /> + <marker scope="Public" name="Jessie_Bikerideb2" /> <marker scope="Public" name="Jessie_Relationship01" /> <marker scope="Public" name="Jessie_relationship02" /> <marker scope="Public" name="Jessie_Relationship02" /> @@ -228,6 +231,7 @@ <marker scope="Public" name="Komi_strip4b" /> <marker scope="Public" name="Komi_strip4c1" /> <marker scope="Public" name="Komi_strip4c2" /> + <marker scope="Public" name="Komi_strip5a" /> <marker scope="Public" name="Komi-san0a" /> <marker scope="Public" name="Komi-san0b" /> <marker scope="Public" name="Komi-san1a" /> @@ -305,6 +309,12 @@ <marker scope="Public" name="Meia2c" /> <marker scope="Public" name="Meia3a" /> <marker scope="Public" name="Miko_royalty" /> + <marker scope="Public" name="Nami0a" /> + <marker scope="Public" name="Nami1a" /> + <marker scope="Public" name="Nami1b" /> + <marker scope="Public" name="Nami1c" /> + <marker scope="Public" name="Nami2a" /> + <marker scope="Public" name="Nami2b" /> <marker scope="Public" name="Nep_resp01" /> <marker scope="Public" name="Nep_resp02" /> <marker scope="Public" name="Nep_resp03" /> @@ -401,7 +411,9 @@ <marker scope="Public" name="Sakura3c" /> <marker scope="Public" name="Suck_it_Nova" /> <marker scope="Public" name="TF_strip0a" /> + <marker scope="Public" name="TF_strip0b" /> <marker scope="Public" name="TF_strip1a" /> + <marker scope="Public" name="TF_strip1b" /> <marker scope="Public" name="Yunyun0a" /> <marker scope="Public" name="Yunyun0b" /> <marker scope="Public" name="Yunyun1a" /> diff --git a/opponents/jim/meta.xml b/opponents/jim/meta.xml index 89262937865..99abc215a39 100644 --- a/opponents/jim/meta.xml +++ b/opponents/jim/meta.xml @@ -1,6 +1,6 @@ <?xml version='1.0' encoding='UTF-8'?> <opponent> - <lastupdate>1610905480449</lastupdate> + <lastupdate>1612148470634</lastupdate> <enabled>false</enabled> <first>Jim</first> <last>Raynor</last> @@ -40,6 +40,6 @@ <tag>hero</tag> </tags> <has_collectibles>true</has_collectibles> - <lines>1725</lines> + <lines>1753</lines> <poses>128</poses> </opponent> -- GitLab