diff --git a/Assemblies/RJW.dll b/Assemblies/RJW.dll index 3bc468c31f6044e8580058f7086625ac7f72b1e8..46673167c28cacbe1508fc6007c3152e326591a2 100644 Binary files a/Assemblies/RJW.dll and b/Assemblies/RJW.dll differ diff --git a/Defs/NonInheritedTraits.xml b/Defs/NonInheritedTraits.xml index 60672ba14217c9324059086a0391dfbdb1735dee..fb1e7a3a3c5902d0eab5e90829dd3ab1a25160bd 100644 --- a/Defs/NonInheritedTraits.xml +++ b/Defs/NonInheritedTraits.xml @@ -64,8 +64,8 @@ <!--<li>TooSmart</li>--> <!--<li>Brawler</li>--> <li>Masochist</li> - <li>BodyPurist</li>--> - <li>Transhumanist</li>--> + <li>BodyPurist</li> + <li>Transhumanist</li> <li>GreenThumb</li> <li>NightOwl</li> <li>Greedy</li> diff --git a/Source/Common/Genital_Helper.cs b/Source/Common/Genital_Helper.cs index c0e4432c97c1064385ba9b37c26eb120d26387f5..e099b9b2f29fe2dec9d6d761f8eff8084c27e301 100644 --- a/Source/Common/Genital_Helper.cs +++ b/Source/Common/Genital_Helper.cs @@ -361,10 +361,10 @@ namespace rjw //hm... should probably remove this, idk //why would mechanoid need something other than hydraulics? they are machines, they dont care about sex life pleasures //probably never triggers, since mechanoid has own genitals/ maybe only works for moded mech pawns? - if (value < 0.70) - privates = (pawn.gender == Gender.Male && gender != Gender.Female) ? hydraulic_penis : hydraulic_vagina; - else - privates = (pawn.gender == Gender.Male && gender != Gender.Female) ? bionic_penis : bionic_vagina; + //if (value < 0.70) + // privates = (pawn.gender == Gender.Male && gender != Gender.Female) ? hydraulic_penis : hydraulic_vagina; + //else + // privates = (pawn.gender == Gender.Male && gender != Gender.Female) ? bionic_penis : bionic_vagina; } //insects else if (xxx.is_insect(temppawn) @@ -641,11 +641,11 @@ namespace rjw { if (xxx.is_mechanoid(pawn)) { - return; - if (value < 0.70) - bewbs = hydraulic_breasts; - else - bewbs = bionic_breasts; + //return; + //if (value < 0.70) + // bewbs = hydraulic_breasts; + //else + // bewbs = bionic_breasts; } //alien races - ChjDroid, ChjAndroid else if (racename.Contains("droid")) @@ -778,10 +778,10 @@ namespace rjw if (xxx.is_mechanoid(pawn)) { return; - if (value < 0.70) - asshole = hydraulic_anus; - else - asshole = bionic_anus; + //if (value < 0.70) + // asshole = hydraulic_anus; + //else + // asshole = bionic_anus; } else if (xxx.is_insect(temppawn)) { diff --git a/Source/Common/Mod_Settings.cs b/Source/Common/Mod_Settings.cs index 10ee19980b0b5afcee0d5adc3c7de68de0fd24b8..91fef8b816e8e51211e48b23057fab529b167fd7 100644 --- a/Source/Common/Mod_Settings.cs +++ b/Source/Common/Mod_Settings.cs @@ -148,8 +148,8 @@ namespace rjw private SettingHandle<bool> option_CP_pregnancy; private SettingHandle<bool> option_genetic_trait_filter; - private SettingHandle<int> option_fertility_endAge_male; - private SettingHandle<int> option_fertility_endAge_female; + //private SettingHandle<int> option_fertility_endAge_male; + //private SettingHandle<int> option_fertility_endAge_female; private SettingHandle<bool> option_DevMode; diff --git a/Source/JobDrivers/JobDriver_Bestiality.cs b/Source/JobDrivers/JobDriver_Bestiality.cs index da21e953308c21b6013e62fb26d9db367c39b125..e32e8625eb53a744265742e6354c7edff54dbc98 100644 --- a/Source/JobDrivers/JobDriver_Bestiality.cs +++ b/Source/JobDrivers/JobDriver_Bestiality.cs @@ -91,7 +91,7 @@ namespace rjw { //wild animals may flee or attack if (pawn.Faction != animal.Faction && animal.CanSee(pawn) && animal.RaceProps.wildness > Rand.Range(0.3f,1.0f) - && !(pawn.TicksPerMoveCardinal < (animal.TicksPerMoveCardinal / 2) && !animal.Downed && xxx.is_healthy_enough(animal)) + && !(pawn.TicksPerMoveCardinal < (animal.TicksPerMoveCardinal / 2) && !animal.Downed && xxx.is_healthy_enough(animal))) if (animal.kindDef.RaceProps.manhunterOnTameFailChance >= Rand.Range(0.0f, 1.0f) && animal.CanSee(pawn)) { diff --git a/Source/JobDrivers/JobDriver_GettinRaped.cs b/Source/JobDrivers/JobDriver_GettinRaped.cs index 5dfeed2e42e8db6939b9f30e656b2b26234c29e0..b6be97d81a54b86cfc5a4dec661b3293527643a8 100644 --- a/Source/JobDrivers/JobDriver_GettinRaped.cs +++ b/Source/JobDrivers/JobDriver_GettinRaped.cs @@ -17,7 +17,7 @@ namespace rjw private bool was_laying_down; - internal RJW_DummyContainer dummy_container; + //internal RJW_DummyContainer dummy_container; public void increase_time(int min_ticks_remaining) { diff --git a/Source/JobGivers/JobGiver_Bestiality.cs b/Source/JobGivers/JobGiver_Bestiality.cs index 8b7c8578d1496e0c2594309e1bad57dd43ae0c9f..584efbe17297416b3f0c043f89c292e108fc4285 100644 --- a/Source/JobGivers/JobGiver_Bestiality.cs +++ b/Source/JobGivers/JobGiver_Bestiality.cs @@ -143,7 +143,7 @@ namespace rjw var fuc = xxx.would_fuck(pawn, target); - fuc = fuc + (fuc * petness) - (fuc * wildness) + tamed; + fuc = fuc + (fuc * petness) - (fuc * wildness);// + tamed; fuc *= Rand.Range(1f, 1.25f) - (distance / 50000); fuc *= (1.0f - (System.Math.Abs(pawn.BodySize - target.BodySize) / 8f)); diff --git a/Source/JobGivers/JobGiver_NymphJoinInBed.cs b/Source/JobGivers/JobGiver_NymphJoinInBed.cs index 3faa96aea78463220bd9e3d235b46fadbc190f90..5f28de5b1f272d68efb98766deff3916303b710e 100644 --- a/Source/JobGivers/JobGiver_NymphJoinInBed.cs +++ b/Source/JobGivers/JobGiver_NymphJoinInBed.cs @@ -27,7 +27,7 @@ namespace rjw if ((q != nymph) && xxx.is_laying_down_alone(q) && nymph.CanReserve(q, 1, 0) && - nymph.CanReach(q, PathEndNode.OnCell, Danger.Some) && + nymph.CanReach(q, PathEndMode.OnCell, Danger.Some) && q.CanReserve(nymph, 1, 0) && roll_to_skip(nymph, q) && (!q.Position.IsForbidden(nymph)) && diff --git a/Source/PawnCapacities/PawnCapacityWorker_Fertility.cs b/Source/PawnCapacities/PawnCapacityWorker_Fertility.cs index 70bac3ab7eef5bbf041f853f15d9f10c0cae97ab..f5e7306c199a0f0ce535e005a8bc85ff8995d3e1 100644 --- a/Source/PawnCapacities/PawnCapacityWorker_Fertility.cs +++ b/Source/PawnCapacities/PawnCapacityWorker_Fertility.cs @@ -1,6 +1,6 @@ using RimWorld; using System.Collections.Generic; - +using UnityEngine; using Verse; namespace rjw @@ -26,7 +26,7 @@ namespace rjw RaceProperties race = diffSet.pawn.RaceProps; //Ensure that the pawn is sexualized. This should cover most pawns that don't otherwise get genitalia. - if (!Genital_Helper.is_sexualized(p)) { Genital_Helper.sexualize_pawn(p); } + Genital_Helper.sexualize(p); float startAge = 0f; //raise fertility float startMaxAge = 0f; //max fertility diff --git a/changelog.txt b/changelog.txt index 64a6260c242d55deacd192d5fd9e43e6e0d913e7..43bf3a9877bdf56933d18e7a624117070a71a4d4 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,43 @@ +v1.8.8 +Zaltys: +Removed the tick increase from failed job, since that stops nymphs from seeking other activities. +Changed the age scaling, to account for modded races with non-human lifespans. +Rewrote fertility to work for modded races/animals of any lifespan. +No fapping while in cryosleep. +Adjusted distance checks. +Added motes. +Colonists were unable to open doors, fixed. +Animals were unable to pass doors, fixed. +Extra check to make sure that everyone is sexualized. +Added traits from Consolidated Traits mod +Added alert for failed attempt at bestiality. +Wild animals may flee or attack when bothered +Fix to enable some pawns to have sex again. +Wild animals may flee from zoo + bug fix for zone restrictions +Merged tame and bonded animals into one check, added distance and size checks to partner selection +Added check to ensure that nymph can move to target +Added check to make breeding fail if target is unreachable +Minor balancing, drunk colonists now less picky when trying to get laid + +Ed86: +rjw pregnancies: +children are now sexualized at birth +there is 25% per futa parent to birth futa child +cross-breeding: +there is a 10% chance child will inherit mother genitals +there is a 10% chance child will inherit father genitals +anuses are now always added, even if pawn is genderless, everyone has to poop right? +disabled "mechanoid" genitals, so those roombas shouldnt spawn with hydraulic dicks n stuff +added humanoid check for hydraulic and bionic parts +fixed aphrodisiac effect from smokeleaf to humpshroom +added egg removal recipes for ROMA_Spiders +changed whore serving colonist chance 75%->50% and added check for colonist sex need, should reduce them harrasing 1 colonist and tend to those in need +breaking pawns removes negative "raped" effects/relations +pawn becoming zoophile removes negative zoo effects +added LOS check for "allowed me to get raped", so no more seeing through walls +disabled stripping during rape, probably needs fixing for weather and some races +renamed fappin' to masturbatin' + v1.8.7_ed86 Zaltys: added racoon penis