diff --git a/src/character/eden.tw b/src/character/eden.tw new file mode 100644 index 0000000000000000000000000000000000000000..208b79ba10536a45c846f24a55e476a5431b20b8 --- /dev/null +++ b/src/character/eden.tw @@ -0,0 +1,2692 @@ + +:: Eden Cabin [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>><<set $bus to "edencabin">><<set $edendays to 0>> + + +You are in Eden's cabin. + +<<if $exposed gte 2>> +You don't want to be seen like this! You rush to your clothes.<br><br> + +<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> +<<elseif $exhibitionism lte 54 and $exposed gte 1>> +You don't want to be seen like this! You rush to your clothes.<br><br> + +<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> +<<else>> + + +<<if $exposed is 1 and $exhibitionism gte 55>> +<span class="lewd">With your <<lewdness>> on display, you can't help but feel a primal thrill.</span><br><br> +<</if>> + + +<<if $daystate is "night">> +Embers burn in the hearth. +<<elseif $daystate is "dawn">> + +<<elseif $daystate is "dusk">> + +<<else>> + +<</if>> + +<<if $weather is "clear">> + +<<elseif $weather is "overcast">> + +<<elseif $weather is "rain">> +Droplets of rainwater seep through the wooden ceiling and patter on the ground. +<</if>> + +<br><br> + +<<if $hour lte 6>> + +Eden is fast asleep.<br><br> + +<<cabinactions>> + +<<elseif $hour lte 8>> + +<<if $edenbreakfast isnot 1>><<set $edenbreakfast to 1>> +<<eden>><<person1>>Eden lies on the bed. "Make me breakfast," <<he>> says.<br><br> + +<<click [[Make the usual breakfast (0:20)|Eden Breakfast]]>><<set $edenlove += 1>><<set $edendom += 1>><<pass20>><<set $phase to 0>><</click>><br> +<<click [[Make something new (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 1>><</click>><br> + <<if $edengarden gte 3>> + <<click [[Use vegetables from the plot (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 3>><</click>><br> + <</if>> + <<if $edenshrooms gte 3>> + <<click [[Use mushrooms from the barrel (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 4>><</click>><br> + <</if>> +<<click [[Refuse|Eden Breakfast]]>><<set $edenlove -= 1>><<set $edendom -= 1>><<set $phase to 2>><</click>><br> + +<<else>> + +Eden is getting ready for the day.<br><br> + +<<cabinedenactions>> +<<cabinactions>> + +<</if>> + +<<elseif $hour lte 16>> + +Eden is working hard outside.<br><br> + +<<cabinactions>> + +<<elseif $hour lte 18>> + +<<if $edenbath isnot 1>><<set $edenbath to 1>> + +<<eden>><<person1>>Eden finishes running <<his>> bath and starts to strip. "Bath time," <<he>> says. "Come on, get in while the water's hot."<br><br> + +<<click [[Strip and get in (0:30)|Eden Bath]]>><<pass30>><<set $edendom += 1>><<set $edenlove += 1>><<set $phase to 0>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> +<<click [[Refuse|Eden Bath]]>><<set $edendom -= 1>><<set $edenlove += 1>><<set $phase to 1>><</click>><br> + +<<else>> + +Eden is relaxing in the bath.<br><br> + +<<cabinedenactions>> +<<cabinactions>> + +<</if>> + +<<else>> + +<<eden>><<person1>>Eden is cleaning <<his>> gun beside the fire.<br><br> + +<<click [[Cuddle (0:30)|Eden Cuddle]]>><<ltrauma30>><<lstress30>><<pass30>><<set $edenlove += 1>><</click>><<ltrauma>><<lstress>><br> +<<cabinedenactions>> +<<cabinactions>> + + +<</if>> +<</if>> + + +:: Eden Breakfast [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + + + +<<if $phase is 0>> + +You make Eden eggs the way you know <<he>> likes them. <<He>> sits at the table and you place the food in front of <<himstop>> <<He>> starts eating without a word.<br><br> + + +<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> +<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> +<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> + <<if $promiscuity gte 55>> + <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> + <</if>> + +<<elseif $phase is 1>> + + <<if $rng gte 81>> + You cook the eggs a little differently to how <<he>> likes them, hoping the variety will spice things up a bit. + <<elseif $rng gte 61>> + You find some dried meat, which you think will be nice with some berries for desert. + <<elseif $rng gte 41>> + You boil some hearty root vegetables. + <<elseif $rng gte 21>> + You find some mushrooms and decide to make an omelette. + <<else>> + You think some berries would make a tasty meal. + <</if>> + + <<He>> sits at the table and you place the food in front of <<himstop>> "I prefer having the same every day," <<he>> says, but <<he>> eats regardless.<br><br> + +<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> +<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> +<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> + <<if $promiscuity gte 55>> + <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> + <</if>> + +<<elseif $phase is 2>> + + <<if $edenlove gte 1>> + + "Fine," <<he>> says. "I'll go hungry. It'll be your fault if I starve." <<He>> continues grumbling awhile.<br><br> + + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + + <<else>> + + "That wasn't a request," <<he>> says, standing and walking over to you. "I think you need a reminder of your place." <<He>> grabs you and bends you over <<his>> knee.<br><br> + + <<click [[Next|Eden Cabin Punishment]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> + + +<<elseif $phase is 3>> + +With the garden mostly clear of weeds, you're able to harvest some delicious-looking vegetables. <<He>> sits at the table and you put the food in front of <<himstop>> <<He>> takes a bite, and <<his>> eyes widen. "This is good!" <<he>> says. "Are these from the garden? I didn't think that weedy patch of land had it in it."<<set $edenlove += 1>><br><br> + +<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> +<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> +<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> + <<if $promiscuity gte 55>> + <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> + <</if>> + +<<elseif $phase is 4>> + + +With so many mushrooms stored, you think it'd be fine to have some for breakfast. You cook them in an omelette. <<He>> sits at the table and you put the food in front of <<himstop>> "I prefer having the same every day," <<he>> says, but <<he>> eats regardless.<br><br> + +After a short while, <span class="lewd"><<his>> face starts to flush.</span> "You need to be careful with the sort of mushrooms you cook with," <<he>> says. "Some of them have interesting effects. Not that you've done wrong, it tastes fine."<<set $edenlust += 30>><br><br> + + +<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> +<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> +<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> + <<if $promiscuity gte 55>> + <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> + <</if>> + + +<</if>> + + +:: Eden Breakfast 2 [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $phase is 1>> + +You mock cough, "ahem." <<He>> looks at you, bewildered for a moment before realising what you're after. "Oh. Thanks," <<he>> goes back to eating.<br><br> + +<<click [[Request head pats|Eden Breakfast 2]]>><<set $edenlove += 1>><<set $phase to 4>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> +<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> +<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> + <<if $promiscuity gte 55>> + <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> + <</if>> + + +<<elseif $phase is 2>> + +You try to chat with Eden, but <<he>> seems more interested in the food. You can tell <<hes>> listening though. "You can have the leftovers," <<he>> says, pushing the plate towards you. "I need to get ready."<br><br> + +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + +<<elseif $phase is 3>> + +You sit quiety as Eden eats. <<He>> seems quite engrossed, until <<he>> glances at you. "You can have the leftovers," <<he>> says, pushing the plate towards you. "I need to get ready."<br><br> + +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + +<<else>> + +You rest your head on <<his>> shoulder. <<He>> takes the hint and starts stroking your hair. + + <<if $wolfgirl gte 4>> + <<His>> fingers brush against your wolf ears and a small yelp escapes your lips. Drawn to your weak spot, <<he>> scratches behind your ear. Waves of pleasure jolt through your scalp, down your neck and through your spine. Your leg jerks involuntarily. "You like it there, don't you."<<garousal>><<lstress>><<garousal60>><<lstress60>><<set $arousal += 1000>><br><br> + + <<if $arousal gte 10000>> + <<orgasmpassage>> + + The spasms subside, but leave you tired and as weak as a puppy. "My fault," <<he>> says, bemused. "I went too hard on you." <<He>> kisses your forehead and holds you close.<br><br> + + <<else>> + Just when you feel like it's too much for you, <<he>> stops. <<He>> wraps <<his>> arm around you and just holds you for a few minutes. + + <</if>> + <</if>> + +"I need to get ready," <<he>> says after a while. "You can finish the food."<br><br> + +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + +<</if>> + + +:: Eden Cabin Punishment [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> + +<<endif>> + + +<<effects>> + + + + +<<effectsman>><<man>> + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Cabin Punishment]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Table Seduction [nobr] +<<effects>> + +<<set $seductiondifficulty to (10000 - ($edenlust * 200))>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + +<<if $pronoun is "f">> + +You rest your arms on <<his>> knees and lift up <<his>> skirt, giving you a peek of <<his>> genitals.<<promiscuity4>><br><br> + +<<else>> + +You rest your arms on <<his>> knees and open <<his>> fly, giving you a peek of <<his>> genitals.<<promiscuity4>><br><br> + +<</if>> + +<<if $seductionrating gte $seductionrequired>> + +"I like the way you think," <<he>> says, pressing a hand against the back of your head and pushing you closer.<br><br> + +<<click [[Next|Eden Table Oral]]>><<set $sexstart to 1>><</click>><br> + +<<else>> + + +"What are you doing under there?" <<he>> asks. "Now's not the time you dirty <<girlcomma>> I need to get ready." You climb back on your seat. "You can finish the rest. I need to get ready." <<He>> pushes the plate towards you.<br><br> + +<i><<He>> will be more lusty, and easier to seduce, the longer <<hes>> gone without sex.</i><br><br> + +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + +<</if>> + + +:: Eden Cabin Punishment Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<ejaculation>><<set $edenlust -= 20>> +<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<<elseif $enemyanger lte 0>> +<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<</if>> + + +:: Eden Table Oral [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>><<npcoral>> +<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> + + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Table Oral]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Table Oral Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> + +"I knew I kept you around for a reason," <<he>> gasps.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you climb out from under the table.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"You little tease," <<he>> says. "Don't get me worked up if you don't intend to go all the way."<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Eden Cabin]]>><</click>> + + +:: Widgets Cabin [widget] +<<widget "cabinactions">><<nobr>> + + +There's a large mattress with animal skin covers.<br> +<<click [[Sleep|Eden Cabin Bed]]>><<endevent>><</click>><br> + +Your clothes are kept in the corner.<br> +<<click [[Wardrobe|Eden Wardrobe]]>><<endevent>><</click>><br> +<<click [[Mirror|Eden Mirror]]>><<endevent>><</click>><br> +<br> + +<<click [[Go outside|Eden Clearing]]>><<endevent>><</click>><br> + + +<br> +<<click [[Settings|Cabin Settings]]>><<endevent>><</click>><br><br> + +<br> +<</nobr>><</widget>> + + + + + + + + +<<widget "cabinedenactions">><<nobr>> + +<<if $exposed gte 1 and $exhibitionism gte 55>> +<span class="lewd">Eden keeps stealing glances at you.</span><<set $edenlust += 1>><br><br> +<</if>> + +<<if $leftarm is "bound">> +<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> +<<elseif $rightarm is "bound">> +<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> +<</if>> + +<<if $edenfreedom is undefined>> +<<click [[Ask for freedom to return to town|Eden Freedom]]>><<endevent>><</click>><br> +<</if>> +<<if $edenfreedom is 1>> +<<click [[Ask for freedom to remain in town|Eden Freedom 3]]>><<endevent>><</click>><br> +<</if>> +<<if $edenshopping is 1>> +<<click [[Give Eden the supplies|Eden Supplied]]>><<endevent>><</click>><br> +<</if>> + + +<br> +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "clearingactions">><<nobr>> + +<<if $edengarden is 0>> +<span class="purple">Eden's crops are utterly strangled by weeds.</span><br> + +<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edengarden is 1>> +<span class="blue">Eden's crops are tangled with weeds.</span><br> + +<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edengarden is 2>> +<span class="lblue">There are as many weeds growing in Eden's plot as there are vegetables.</span><br> + +<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edengarden is 3>> +<span class="teal">Eden's crops are mostly free of weeds, but more could be done.</span><br> + +<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edengarden is 4>> +<span class="green">Eden's crops are completely free of weeds.</span><br><br> +<</if>> + + +<<if $edenshrooms is 0>> +<span class="purple">Eden's mushroom barrel is almost empty.</span><br> + +<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> +<<elseif $edenshrooms is 1>> +<span class="blue">Eden's mushroom barrel is mostly empty.</span><br> + +<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> +<<elseif $edenshrooms is 2>> +<span class="lblue">Eden's mushroom barrel is half full.</span><br> + +<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> +<<elseif $edenshrooms is 3>> +<span class="teal">Eden's mushroom barrel is mostly full.</span><br> + +<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> +<<elseif $edenshrooms is 4>> +<span class="green">Eden's mushroom barrel is brimming with fungi.</span><br><br> +<</if>> + + + + +<<if $edenspring is 0>> +<span class="purple">The spring is full of broken branches and twigs.</span><br> + +<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edenspring is 1>> +<span class="blue">The bottom of the spring is littered with branches.</span><br> + +<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edenspring is 2>> +<span class="lblue">You can see the bottom of the spring through the twigs and branches floating on its surface.</span><br> + +<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edenspring is 3>> +<span class="teal">Twigs float on the surface of the spring.</span><br> + +<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> +<<elseif $edenspring is 4>> +<span class="green">The spring is clean and clear.</span><br> + +<<click [[Relax in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><</click>><<lstress>><br><br> +<</if>> + +<<click [[Enter the cabin|Eden Cabin]]>><<endevent>><</click>><br> + + + +<<if $edenfreedom gte 1>> +<<click [[Enter the forest|Forest]]>><<endevent>><<set $forest to 60>><</click>><br> +<<else>> +<<click [[Escape|Eden Cabin Escape]]>><<endevent>><<set $forest to 80>><</click>><br> +<</if>> +<br> + +<</nobr>><</widget>> + + + + + + + + + + +<<widget "clearingedenactions">><<nobr>> + +<<if $exposed gte 1 and $exhibitionism gte 55>> +<span class="lewd">Eden keeps stealing glances at you.</span><<set $edenlust += 1>><br><br> +<</if>> + +<<if $leftarm is "bound">> +<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> +<<elseif $rightarm is "bound">> +<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> +<</if>> + +<<if $edenfreedom is undefined>> +<<click [[Ask for freedom to return to town|Eden Freedom]]>><<endevent>><</click>><br> +<</if>> +<<if $edenfreedom is 1>> +<<click [[Ask for freedom to remain in town|Eden Freedom 3]]>><<endevent>><</click>><br> +<</if>> +<<if $edenshopping is 1>> +<<click [[Give Eden the supplies|Eden Supplied]]>><<endevent>><</click>><br> +<</if>> + + +<br> +<</nobr>><</widget>> + + +:: Eden Wardrobe [nobr] +<<effects>> + +You look through the cupboard containing your clothes. There's an old dressing screen for privacy.<br><br> + + +<<wardrobe>> + + +<<if $exhibitionism lte 54>> + <<if $exposed lte 0>> + <<click [[Done|Eden Cabin]]>><<pass1>><</click>><br><br> + <<else>> + You can't remain undressed like this!<br><br> + <</if>> +<<else>> + <<if $exposed lte 1>> + <<click [[Done|Eden Cabin]]>><</click>><br><br> + <<else>> + You can't remain undressed like this!<br><br> + <</if>> +<</if>> + + +:: Eden Cabin Bed [nobr] +<<effects>> + +You snuggle under the covers.<br><br> + + + +<<if $sleeptrouble is 1 and $control is 0>> + + +<<click [[Sleep for 10 hours|Cabin Sleep]]>><<set $sleephour to 10>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 9 hours|Cabin Sleep]]>><<set $sleephour to 9>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 8 hours|Cabin Sleep]]>><<set $sleephour to 8>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 7 hours|Cabin Sleep]]>><<set $sleephour to 7>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 6 hours|Cabin Sleep]]>><<set $sleephour to 6>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 5 hours|Cabin Sleep]]>><<set $sleephour to 5>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 4 hours|Cabin Sleep]]>><<set $sleephour to 4>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 3 hours|Cabin Sleep]]>><<set $sleephour to 3>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 2 hours|Cabin Sleep]]>><<set $sleephour to 2>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 1 hours|Cabin Sleep]]>><<set $sleephour to 1>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> +<br> + +<<else>> + + +<<click [[Sleep for 8 hours|Cabin Sleep]]>><<set $sleephour to 8>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 7 hours|Cabin Sleep]]>><<set $sleephour to 7>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 6 hours|Cabin Sleep]]>><<set $sleephour to 6>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 5 hours|Cabin Sleep]]>><<set $sleephour to 5>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 4 hours|Cabin Sleep]]>><<set $sleephour to 4>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 3 hours|Cabin Sleep]]>><<set $sleephour to 3>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 2 hours|Cabin Sleep]]>><<set $sleephour to 2>><<endclick>><<ltiredness>><br> +<<click [[Sleep for 1 hours|Cabin Sleep]]>><<set $sleephour to 1>><<endclick>><<ltiredness>><br><br> + + + +<</if>> + +<<click [[Climb out of bed|Eden Cabin]]>><</click>><br><br> + + +:: Cabin Sleep [nobr] +<<sleep>><<effects>> + + + + +<<if $nightmares gte 1 and $control is 0>> +You dream you are being hunted by something dark and terrible. +<<else>> +You sleep soundly. +<</if>> + + +<<sleepeffects>> + +<<if $schoolwake is 1>><<set $schoolwake to 0>> +<<eden>><<person1>>You wake up to Eden's groping. <<He>> starts rubbing up against you.<br><br> + +<<click [[Let it happen|Eden Sleep Sex]]>><</click>><<promiscuous1>><br> +<<click [[Push away|Eden Sleep Push]]>><</click>><br> + + +<<else>> + + +<br><br> + +<<click [[Get out of bed|Eden Cabin]]>><</click>><br><br> + +<</if>> + + + + + + + + + + + + +<<set $phase to 0>> + + +:: Eden Sleep Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> +<<promiscuity1>> + +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Sleep Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Sleep Push [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + + +You shove <<him>> away from you.<<set $edenlove -= 1>><<set $edendom -= 1>> + + +<<if $edenlove - $edenlust gte 1>> + +<<He>> grumbles something and rolls over. <<Hes>> asleep within moments.<br><br> + +<<click [[Back to sleep|Eden Cabin Bed]]>><<endevent>><</click>><br> +<<click [[Get up|Eden Cabin]]>><<endevent>><</click>><br> + +<<else>> + +<<He>> starts groping more forcefully.<br><br> + +<<click [[Next|Eden Sleep Sex]]>><<set $molestationstart to 1>><</click>><br> + +<</if>> + + +:: Eden Sleep Sex Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>> + +<<He>> kisses you on the neck, rolls over, and goes to sleep.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you hide beneath the covers.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +<<He>> rolls over. You hear <<him>> snore moments later.<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Eden Cabin Bed]]>><</click>> + + +:: Eden Bindings [nobr] +<<effects>> + +<<if $submissive gte 1150>> +"I-If it's no trouble, could you untie me please?" you ask. +<<elseif $submissive lte 850>> +"It may have escaped your notice, but my arms are tied. Could you help?" you ask. +<<else>> +"Can you untie me?" you ask. +<</if>> + + + +Without a word, Eden picks up a knife and slashes your bindings.<br><br> + + +<<if $bus is "edenclearing">> +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> +<<else>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<</if>> + + +:: Eden Clearing [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>><<set $bus to "edenclearing">><<set $edendays to 0>> + + +You are in the clearing outside Eden's cabin. The surrounding trees are so huge that you have to crane your neck to see the sky. There's a small farm plot where Eden grows vegetables. Behind the cabin is a spring at the base of a cliff.<br><br> + + +<<if $foresthunt gte 1>> +<span class="lblue">You're safe at Eden's cabin. Whatever was hunting you will have given up.</span><br><br> +<<set $foresthunt to 0>> +<</if>> + + +<<if $exposed gte 2>> +You don't want to be seen like this! You rush to your clothes.<br><br> + +<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> +<<elseif $exhibitionism lte 54 and $exposed gte 1>> +You don't want to be seen like this! You rush to your clothes.<br><br> + +<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> +<<else>> + + +<<if $exposed is 1 and $exhibitionism gte 55>> +<span class="lewd">With your <<lewdness>> on display, you can't help but feel a primal thrill.</span><br><br> +<</if>> + + + + + + + +<<if $weather is "rain">> +Rainwater drips from the branches above.<br><br> +<</if>> + +<<if $hour gte 9 and $hour lte 10>> + +Eden is tending the crops.<br><br> + +<<clearingedenactions>> +<<clearingactions>> + +<<elseif $hour gte 11 and $hour lte 14>> + + <<if $edenhunting isnot 1>><<set $edenhunting to 1>> + <<eden>><<person1>>Eden exits the cabin, gun in hand. "I'm going hunting. Stay near the cabin while I'm gone."<br><br> + + <<click [[Nod|Eden Hunting]]>><<set $phase to 0>><</click>><br> + <<click [[Ask to go along|Eden Hunting]]>><<set $phase to 1>><</click>><br> + <<else>> + + Eden is out hunting.<br><br> + + <<clearingactions>> + + <</if>> + +<<elseif $hour is 15>> + +Eden is skinning prey. The smell makes you queasy.<br><br> + +<<clearingedenactions>> +<<clearingactions>> + +<<elseif $hour is 16>> + + <<if $edenlust gte 26 and $edenchoplust isnot 1>><<set $edenchoplust to 1>> + <<eden>><<person1>>Eden is chopping firewood. <<He>> stretches <<his>> back and spots you watching <<himstop>> "I could use a break," <<he>> says. <<He>> marches towards you, covered in sweat and axe still in hand. <<He>> probably doesn't realise how menacing <<he>> looks. <<He>> drops the axe tries to pull you close to <<himstop>><br><br> + + <<click [[Allow it|Eden Firewood Sex]]>><<set $sexstart to 1>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> + <<click [[Refuse|Eden Firewood Refuse]]>><<set $edenlove -= 1>><<set $edendom -= 1>><</click>><br> + + <<else>> + + Eden is chopping firewood.<br><br> + + <<clearingedenactions>> + <<clearingactions>> + + <</if>> + +<<else>> + +Eden is indoors.<br><br> + +<<clearingactions>> + +<</if>> +<</if>> + + +:: Eden Bath [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + +<<if $phase is 0>> + +You remove your clothing as Eden eases <<himself>> into the bath. + +<<if $exhibitionism gte 55>> +Feeling comfortable with your nudity, you climb in with <<himstop>> +<<else>> +<<covered>> You climb in with <<himstop>> Unable to hold the sides, you almost slip. +<</if>> +<br><br> + +<<He>> reclines opposite you, enjoying the warmth and examining your body.<<wash>><br><br> + + +<<click [[Examine Eden in return|Eden Bath 2]]>><<set $phase to 0>><</click>><br> +<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> +<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> +<<if $promiscuity gte 15>> +<<click [[Seduce|Eden Bath Seduction]]>><</click>><<promiscuous2>><br> +<</if>> + + +<<elseif $phase is 1>> + + <<if $edenlove gte 1>> + + "Suit yourself," <<he>> says, easing <<himself>> into the water.<br><br> + + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + + <<else>> + + "I said get in," <<he>> says, marching over to you. "I think you need another lesson." <<He>> bends you over <<his>> knee.<br><br> + + <<click [[Next|Eden Cabin Punishment]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> + +<</if>> + + +:: Eden Bath 2 [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + + + +<<if $phase is 0>> + +You check out Eden's body. <<His>> muscles look very defined. <<He>> notices your gaze. "You can't avoid a body like this if you live like I do," <<he>> sounds almost ashamed.<br><br> + +<<click [[Reassure|Eden Bath 2]]>><<set $phase to 3>><<set $edenlove += 1>><<set $edendom -= 1>><</click>><br> +<<click [[Look away and pick up the sponge|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> +<<click [[Look away and relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> + +<<elseif $phase is 1>> + +You pick up the sponge and wave it. Eden turns <<his>> back to you and you get to scrubbing. + +<<if $exhibitionism lt 55>> +You feel more comfortable about your nudity with <<his>> back turned. +<</if>> +<br><br> + +The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> + + +<<click [[Next|Eden Cabin]]>><<clotheson>><<endevent>><</click>> + +<<elseif $phase is 2>> + +You lean back and relax, letting the warmth seep into your muscles.<br><br> + +The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> + + +<<click [[Next|Eden Cabin]]>><<clotheson>><<endevent>><</click>> + +<<elseif $phase is 3>> + + <<if $submissive gte 1150>> + "You look amazing," you say. + <<elseif $submissive lte 850>> + "Don't be silly," you say. "People would kill for a body like yours." + <<else>> + "You look good," you say. + <</if>> + +<br><br> + +<<He>> smiles, "Thanks."<br><br> + +<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> +<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> + +<</if>> + + +:: Eden Bath Seduction [nobr] +<<effects>> + +<<set $seductiondifficulty to (10000 - ($edenlust * 200))>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + + +You kick some water at <<him>> playfully, coming tantalisingly close to flashing your <<genitalsstop>><<promiscuity2>> + +<<if $seductionrating gte $seductionrequired>> + +<<He>> takes the hint, grabbing your legs and pulling you closer.<br><br> + +<<click [[Next|Eden Bath Sex]]>><<set $sexstart to 1>><</click>><br> + +<<else>> + +"Not right now," <<he>> says. "I just want to rest."<br><br> + +<i><<He>> will be more lusty, and easier to seduce, the longer <<hes>> gone without sex.</i><br><br> + +<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> +<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> + +<</if>> + + +:: Eden Bath Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> + + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Bath Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Bath Sex Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> + +"You're such a dirty <<girlcomma>> I love it," <<he>> says.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you climb out from under the table.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"You little tease," <<he>> says. "Don't get me worked up if you don't intend to go all the way."<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> + + +The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> + + +<<click [[Next|Eden Cabin]]>><</click>> + + +:: Eden Cuddle [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + +You snuggle up to Eden and <<he>> holds you close. Together you watch the fire.<br><br> + + +<<if $hour isnot 0>> +<<click [[Keep Cuddling (0:30)|Eden Cuddle]]>><<ltrauma30>><<lstress30>><<pass30>><<set $edenlove += 1>><</click>><<ltrauma>><<lstress>><br> +<</if>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + + +:: Eden Hunting [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +<<if $phase is 0>> + +<<He>> disappears between the trees.<br><br> + +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + +<<elseif $phase is 1>> + +"Don't be ridiculous," <<he>> says. "Predators have learned to stay away from the cabin. You'll be safe here."<br><br> + + <<if $submissive gte 1150>> + "I only feel safe with you," you say."<br><br> + <<elseif $submissive lte 850>> + "Maybe if you left your gun here I would be," you say.<br><br> + <<else>> + "Are you sure I'll be safe here alone?" you say.<br><br> + <</if>> + + + <<if $edenlove gte 50>> + "Fine," <<he>> says. "But be quiet and stay close to me. Bring a basket too, you can keep an eye out for berries."<br><br> + + <<click [[Next|Eden Hunt]]>><</click>><br> + <<else>> + + "I can't hunt and keep watch over you at the same time," <<he>> says. "That's final."<br><br> + + <i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> + + <<click [[Next|Eden Hunting]]>><<set $phase to 0>><</click>><br> + + <</if>> + +<</if>> + + +:: Eden Hunt [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +You walk into the forest, keeping close behind Eden. + +<<if $collared is 1>> +<<He>> grips your leash, pulling you along. + + <<if $submissive gte 1150>> + "You're hurting my neck," you whisper. "I promise to be good." + <<elseif $submissive lte 850>> + "I won't find any berries if you drag me like this," you whisper. + <<else>> + "You can drop my leash. I promise I'll stay close," you whisper. + <</if>> + <<He>> looks at you, considers for a moment, then drops the leash.<br><br> +<</if>> +<br><br> + +<<He>> seems to know exactly where <<hes>> going, but you quickly lose your sense of direction. <<pass60>><<He>> stops occasionally to check small traps. Most are empty but one contains a dead rabbit, which <<he>> ties to <<his>> belt.<br><br> + + +<<pass60>>More time passes, until <<he>> comes to an abrupt stop. "I've got you now," <<he>> whispers, <<his>> pace lowering to a creep. <<He>> glances at you. "Wait here. Don't move an inch." <<He>> disappears between the trees. You look around, but don't see any sign of whatever has <<him>> excited. You do, however, see a bush full of ripe berries. Eden hasn't noticed them.<br><br> + +<<click [[Get the berries|Eden Hunt 2]]>><<set $phase to 0>><<endevent>><</click>><br> +<<click [[Stay close to Eden|Eden Hunt 2]]>><<set $phase to 1>><</click>><br> + + +:: Eden Hunt 2 [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +<<if $phase is 0>> + +You sneak over to the bush, careful not to disturb a single twig. Once there you pick the fruit and quickly fill the basket. Satisfied, you start sneaking back to Eden.<br><br> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - ($allure))>> + + <<if $rng gte 81 and $bestialitydisable is "f" and $voredisable is "f">> + + You round a tree and come face to face with a pair of eyes, hovering just inches from your face. All strength drains from your muscles, and you collapse to the ground. The snake slithers onto the forest floor.<<set $trance to 1>><br><br> + + <<click [[Next|Eden Hunt Snake]]>><<set $molestationstart to 1>><</click>><br> + + <<elseif $rng gte 41 and $bestialitydisable is "f">> + + A wolf emerges from between the trees, teeth bared. Eden would hear your screams from here, but won't be happy with you.<br><br> + + <<click [[Next|Eden Hunt Wolf]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<generate1>><<generate2>>Something presses against your back. "What have we here?" the <<person1>><<person>> says. <<Hes>> holding a gun to your back.<br><br> + + A <<person2>><<person>> puts a hand on your shoulder, "Turn around <<girlstop>> Now, what's a little thing like you doing all alone in the forest?"<br><br> + + <<person1>>"It's dangerous out here," the <<person>> interjects. "But it's okay, we can keep you safe." <<He>> grabs your <<bottom>> and pulls you closer.<br><br> + + Eden would hear your screams from here, but won't be happy with you.<br><br> + + <<click [[Next|Eden Hunt Molestation]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> + + <<else>> + + <<eden>><<person1>> + <<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> + + <</if>> + + +<<elseif $phase is 1>> + + +<<eden>><<person1>>You were told to stay still, so that's what you do. You're only waiting for a couple of minutes before a gunshot sounds through forest.<br><br> + + <<click [[Next|Eden Hunt 3]]>><<set $phase to 2>><</click>><br> + +<</if>> + + +:: Eden Hunt Snake [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<molested>> +<<controlloss>> + + + + +<<set $vorestage to 1>> +<<set $vorecreature to "snake">> +<<set $vorestrength to 1>> +<<set $timer to 15>> + +<</if>> + +<<if $timer is 12>> +<<set $trance to 0>> +You break free from the trance, and realise the snake is trying to eat you! +<</if>> + +<<voreeffects>> +<<vore>> +<<voreactions>> + + +<<if $timer lte 0>> +<span id="next"><<click [[Next|Eden Hunt Snake Finish]]>><</click>></span><<nexttext>> +<<elseif $vorestage lte 0>> +<span id="next"><<click [[Next|Eden Hunt Snake Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Hunt Snake Finish [nobr] +<<effects>> + +<<set $trance to 0>> + +<<if $timer lte 0>> + + + + <<if $vorestage gte 5>> + + The walls of the snake's innards tear open. Eden stands there, knife in hand, carving open the beast until you're freed.<br><br> + + + <<else>> + + The snake hisses and spits you out. It flees into the undergrowth, trailing blood.<br><br> + + <</if>> + + +<<clotheson>> +<<endcombat>> + +<<eden>><<person1>>Eden plants <<his>> knife into the ground and grasps your arm. <<He>> bends you over <<his>> knee. "I was so close to catching that deer," <<he>> says. "And you fucking ruined it."<br><br> + +<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>> + + +<<else>> + +<<tearful>> you haul yourself out of the $vorecreature's maw. Deciding you aren't an appropriate meal, it disappears into the undergrowth.<br><br> + + + +<<clotheson>> +<<endcombat>> + +<<eden>><<person1>> + +<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> + + + + +<</if>> + + +:: Eden Hunt Punishment [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>><<set $edenlove -= 1>> + +<<endif>> + + +<<effects>> + + + + +<<effectsman>><<man>> + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Hunt Punishment]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Hunt 3 [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +<<if $phase is 0>> + + <<if $rng gte 91>> +You find Eden slinging a deer over <<his>> shoulder. <<He>> sees the basket full of fruit in your hands and smiles. "We've done very well today," <<he>> says. "Maybe you're good luck."<<set $edenlove += 5>><br><br> + + + <<else>> +You find Eden crouched and frowning. "I let it get away," <<he>> says. <<He>> sees the basket of fruit in your hands and smiles. "At least we have something."<<set $edenlove += 5>><br><br> + <</if>> + + +<<elseif $phase is 1>> + +You pick up the basket of fruit. "At least we got something," Eden says.<br><br> + +<<elseif $phase is 2>> + + <<if $rng gte 91>> + Eden appears between the trees, deer slung over <<his>> shoulder. "Knew I'd get it. Maybe you're a good luck charm."<br><br> + + <<if $submissive gte 1150>> + "I found some berries, but I lost sight of of them," you say. "I'm sorry." + <<elseif $submissive lte 850>> + "There's a bush full of berries around here somewhere," you say. + <<else>> + "I saw a bush full of berries," you say. "But I can't see it now." + <</if>> + <br><br> + + <<He>> shrugs. "I'm no good at hunting fruit. Besides, we're good for today."<br><br> + + <<else>> + Eden appears between the trees, frowning. "I let it get away," <<he>> says.<br><br> + + <<if $submissive gte 1150>> + "I found some berries, but I lost sight of of them," you say. "I'm sorry." + <<elseif $submissive lte 850>> + "There's a bush full of berries around here somewhere," you say. + <<else>> + "I saw a bush full of berries," you say. "But I can't see it now." + <</if>> + <br><br> + + <<He>> shrugs. "I'm no good at hunting fruit. "We have something at least." <<He>> pats the rabbit on <<his>> belt.<br><br> + + <</if>> + +<</if>> + + +<<pass120>>You follow Eden through the forest, back to the safety of <<his>> cabin.<br><br> +<<endevent>> +<<click [[Next|Eden Clearing]]>><</click>><br> + + +:: Eden Hunt Punishment Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<ejaculation>><<set $edenlust -= 20>> +<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> +<<else>> +<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> +<</if>> + + +:: Eden Hunt Wolf [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> +<<set $rescue to 1>> +<<endif>> + + +<<effects>> +<<effectsman>><br><<beast>><br><br> + + + + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + + + + + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Hunt Wolf]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Hunt Wolf Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<beastejaculation>> + + +The beast grunts in satisfaction, and leaves you lying between the trees.<br><br> + +<<tearful>> you continue back to Eden.<br><br> + +<<clotheson>> +<<endcombat>> + + +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> +<<elseif $enemyhealth lte 0>> + +The beast yelps and flees into the forest.<br><br> + +<<tearful>> you continue back to Eden.<br><br> + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> + +<<else>> + +A gun fires nearby, startling the wolf into fleeing. Eden marches towards you. + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> + +<<He>> grasps your arm and bends you over <<his>> knee. "Stupid <<bitchcomma>> I was so close to catching that deer."<br><br> + +<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>><br> + +<</if>> + + +:: Eden Hunt Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $rescue to 1>> +<<endif>> + + +<<effects>> + + + + +<<effectsman>><<man>> + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Hunt Molestation]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Hunt Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<ejaculation>> + +Finished with you, they shove you to the ground. "See ya around, slut."<br><br> + +<<tearful>> you struggle to your feet and continue back to Eden.<br><br> + +<<clotheson>> +<<endcombat>> + + +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> + +<<elseif $enemyhealth lte 0>> + +"This <<bitch>> is crazy," says the <<person1>><<personcomma>> clutching <<his>> arm. "I think I need to get this looked at."<br><br> + +The <<person2>><<person>> nods in agreement, "<<pShe>> ain't worth it." They stagger into the forest.<br><br> + +<<tearful>> you continue back to Eden.<br><br> + +<<clotheson>> +<<endcombat>> + + +<<eden>><<person1>> +<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> + + +<<else>> + +A gunshot sounds and a bullet smashes into a nearby tree, startling the pair and making them dash for their own guns. They stare into the trees. "Who's there?" shouts the <<person1>><<personstop>> <<Hes>> responded to by another gunshot, the bullet landing closer this time. Their eyes dart around, but they can't see the shooter. Another gunshot, this time the bullet thuds into the ground at the <<person2>><<persons>> feet. "Shit! Fuck." <<he>> says, backing away, eyes wild. "Let's get the fuck away from here. This <<girl>> ain't worth it."<br><br> + +They've barely disappeared between the trees when you see Eden marching towards you.<br><br> + +<<clotheson>> +<<endcombat>> +<<eden>><<person1>> + +<<He>> grasps your arm and bends you over <<his>> knee. "Stupid <<bitchcomma>> I was so close to catching that deer."<br><br> + +<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>><br> + +<</if>> + + +:: Eden Firewood Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> +<<promiscuity1>> + +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Firewood Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Firewood Refuse [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +<<if $edenlove - $edenlust gte 1>> + +You turn away from <<himcomma>> making your disapproval of <<his>> actions clear. "I'm working really hard out here," <<he>> says. "You could be more considerate."<br><br> + +<<endevent>> + +<<click [[Next|Eden Clearing]]>><</click>><br> + +<<else>> + +You turn away from <<himcomma>> making your disapproval of <<his>> actions clear. <<He>> grabs your neck and forcibly turns your head to face <<himstop>> "I'm working really hard out here," <<he>> says. "The least you could is show some appreciation."<br><br> + +<<click [[Next|Eden Firewood Sex]]>><<set $molestationstart to 1>><</click>><br> + +<</if>> + + +:: Eden Firewood Sex Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>> + +"I'm glad I have you around," <<he>> says. <<He>> picks up <<his>> axe and returns to <<his>> chopping.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you hide behind a tree.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"I guess I do need to get back to work," <<he>> says.<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Eden Clearing]]>><</click>> + + +:: Eden Freedom [nobr] +<<effects>> + + + +<<if $edenlove gte 20>><<set $edenfreedom to 1>><<set $edenshopping to 0>> + +<<eden>><<person1>>"Why would you want to leave?" <<he>> asks. "You have everything you need here."<br><br> + + <<if $submissive gte 1150>> + "B-but if I'm gone from town too long," you say. "People will come looking for me me here." + <<elseif $submissive lte 850>> + "Do you think my absence isn't noticed?" you say. "They'll come looking for me here."<br><br> + <<else>> + "If I keep missing school," you say. "People will start looking for me." + <</if>> + <br><br> + +<<He>> seems conflicted. "I suppose it was too much to hope you'd be content stuck here. Fine, you can go back to town. Make sure you get your little <<bottom>> back here though. <span class="gold">If you're gone longer than a day you'll worry me sick.</span> I'd have to come find you."<br><br> + +<<click [[Hug|Eden Freedom 2]]>><<set $phase to 0>><<set $edenlove += 1>><</click>><br> +<<click [[Nod|Eden Freedom 2]]>><<set $phase to 1>><</click>><br> + +<<else>> + +<<eden>><<person1>>"Why would you want to leave?" <<he>> asks. "You have everything you need here."<br><br> + + <<if $submissive gte 1150>> + "B-but if I'm gone from town too long," you say. "People will come looking for me me here." + <<elseif $submissive lte 850>> + "Do you think my absence isn't noticed?" you say. "They'll come looking for me here."<br><br> + <<else>> + "If I keep missing school," you say. "People will start looking for me." + <</if>> + <br><br> +<<He>> shakes <<his>> head. "They won't find us. I know these woods, and will protect what's mine if necessary."<br><br> + +<i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> + +<<if $bus is "edenclearing">> +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> +<<else>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<</if>> + +<</if>> + + +:: Eden Freedom 2 [nobr] +<<effects>> + +<<if $phase is 0>> + +You hug Eden, taking <<him>> by surprise and almost knocking <<him>> over.<br><br> + + <<if $submissive gte 1150>> + "Thank you," you say, pressing your face against <<himstop>> + <<elseif $submissive lte 850>> + "It's not that I need your permission or anything," you say. "It's just easier this way." + <<else>> + "Thank you," you say. + <</if>> +<br><br> +<<He>> squeezes you back. "One more thing. I make weekly supply runs into town to pick up essentials. You might as well do it for me. I hate that place. Alright, you can let go now."<br><br> + + + +<<elseif $phase is 1>> + +"One more thing," <<he>> says. "I make weekly supply runs into town to pick up essentials. You may as well do it for me if you're going anyway. I hate that place."<br><br> + + +<<else>> + + +You hug Eden. <<He>> expects it and catches you. + + <<if $submissive gte 1150>> + "Thank you," you say, pressing your face against <<himstop>> + <<elseif $submissive lte 850>> + "It's not that I need your permission or anything," you say. "It's just easier this way." + <<else>> + "Thank you," you say. + <</if>> + +<<He>> squeezes you back. +<br><br> +<</if>> + + +<<if $bus is "edenclearing">> +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> +<<else>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<</if>> + + +:: Eden Cabin Escape [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +You walk to the edge of the clearing and gaze into the darkness of the forest. Are you sure you want to escape?<br><br> + + +<<click [[Yes|Forest]]>><</click>><br> +<<click [[No|Eden Clearing]]>><</click>><br> + + +:: Eden Freedom 3 [nobr] +<<effects>> + +<<if $edenlove gte 100>><<set $edenfreedom to 2>> + +<<eden>><<person1>>"You already get a whole day," <<he>> says. "You want to sleep in someone else's bed, is that it?"<br><br> + + <<if $submissive gte 1150>> + "N-no," you say. "You know I'm yours alone." + <<elseif $submissive lte 850>> + "I'm not a slut," you say. "But sometimes I need to be away for longer."<br><br> + <<else>> + "No!" you say. "It's just that braving the woods every day for school is dangerous." + <</if>> + <br><br> + +<<He>> looks about to argue, but sighs in resignation. "Fine. I'm used to being alone. <span class="gold">You can leave for up to a week.</span> If you're gone longer, I'll hunt you down."<br><br> + + +<<click [[Hug|Eden Freedom 2]]>><<set $phase to 2>><<set $edenlove += 1>><</click>><br> + <<if $bus is "edenclearing">> + <<click [[Nod|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Nod|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> + +<<else>> + +<<eden>><<person1>>"You already get a whole day," <<he>> says. "You want to sleep in someone else's bed, is that it?"<br><br> + + <<if $submissive gte 1150>> + "N-no," you say. "You know I'm yours alone." + <<elseif $submissive lte 850>> + "I'm not a slut," you say. "But sometimes I need to be away for longer."<br><br> + <<else>> + "No!" you say. "It's just that braving the woods every day for school is dangerous." + <</if>> + <br><br> + +<<He>> shakes <<his>> head. "That town is dangerous. The less time you spend there the better."<br><br> + +<i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> + + <<if $bus is "edenclearing">> + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> +<</if>> + + +:: Forest Cabin Return [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + + +Eden leads you back to the safety of <<his>> cabin.<br><br> + +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + + +:: Eden Recaptured [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +Eden grabs your arm and pushes you in front of <<himstop>> <<He>> pushes you through the forest and back to <<his>> cabin. Once inside, <<he>> shoves you to the floor.<br><br> + +"I trust you," <<he>> says. "So when you don't do as I say, it really hurts."<br><br> + + + + +<<click [[Seduce|Eden Recaptured Seduction]]>><</click>><<promiscuous1>><br> +<<click [[Apologise|Eden Recaptured Apologise]]>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> +<<click [[Do nothing|Eden Recaptured Spank]]>><<set $molestationstart to 1>><</click>><br> + + +:: Eden Recaptured Seduction [nobr] +<<effects>> + +<<set $seductiondifficulty to (10000 - ($edenlust * 50))>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + +You climb to your knees. +<<if $submissive gte 1150>> +"I can make it up to you!" you say. +<<elseif $submissive lte 850>> +"I think I know what you need," you say. +<<else>> +"Let me make it up to you," you say. +<</if>> + + +<<if $pronoun is "f">> + +You lift up <<his>> skirt.<<promiscuity1>><br><br> + +<<else>> + +You open <<his>> fly.<<promiscuity1>><br><br> + +<</if>> + +<<if $seductionrating gte $seductionrequired>> + +"This is a good way to start making it up to me," <<he>> says, pressing a hand against the back of your head and pushing you closer.<br><br> + +<<click [[Next|Eden Recaptured Oral]]>><<set $sexstart to 1>><</click>><br> + +<<else>> + + +<<He>> shoves you back to the ground. "Oh no, you're not getting off that easy."<br><br> + + +<<click [[Next|Eden Recaptured Spank]]>><<set $molestationstart to 1>><</click>><br> + +<</if>> + + +:: Eden Recaptured Apologise [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +You climb to your knees and look up at <<himstop>> + + +<<if $submissive gte 1150>> +"I'm very very sorry," you say. "I know I've been bad." You bow your head. +<<elseif $submissive lte 850>> +"I didn't mean to worry you," you say. +<<else>> +"I'm sorry, I know I've been bad," you say. +<</if>> +<br><br> + +"I still need to punish you," Eden says. "Or you'll forget the lesson."<br><br> + +<<click [[Next|Eden Recaptured Spank]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> + + +:: Eden Recaptured Spank [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> +<<if $phase is 1>> +<<set $enemyanger -= 75>> +<</if>> +<<He>> bends you over <<his>> knee.<br><br> +<<endif>> + + +<<effects>> + + + + +<<effectsman>><<man>> + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Recaptured Spank]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Recaptured Spank Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + + +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<ejaculation>><<set $edenlust -= 20>> +<<He>> pants from the exertion. "I hope you've learnt your lesson. Don't disobey me again."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<<elseif $enemyanger lte 0>> +<<He>> looks mollified, and releases you. "I hope you've learnt your lesson. Don't disobey me again."<br><br> + +<<tearful>> you avoid <<his>> gaze.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Eden Cabin]]>><</click>><br> +<</if>> + + +:: Eden Recaptured Oral [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>><<npcoral>> +<<set $enemytrust to $enemytrust - 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 80>> + + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Eden Recaptured Oral]]>><</click>></span><<nexttext>> +<</if>> + + +:: Eden Recaptured Oral Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> + +"I can't stay mad at you," <<he>> gasps. "But don't you dare run off again."<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<tearful>> you climb out from under the table.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"Remember," <<he>> says. "I'm keeping an eye on you."<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Eden Cabin]]>><</click>> + + +:: Street Eden [nobr] +<<effects>> + + + +You cross the road. Eden spots you. "You think this is funny?" <<He>> shouts, marching towards you. I've been worried half to death!" <<He>> grasps your arm. "I'm taking you home, and never letting you leave again. I'll keep you in a cage if I have to."<br><br> + +<<if $collared isnot 1>><<set $collared to 1>> +<<He>> fastens a collar around your neck.<br><br> +<</if>> +<<He>> grabs hold of your leash and pulls. "Come on. I'll punish you when we get home."<br><br> + +<<generate2>><<person2>>"You shouldn't treat <<phim>> like that," A <<person>> bravely interjects as Eden drags you by. Eden ignores <<himstop>><br><br> + +The sight of a <<girl>> being dragged along on a leash turns heads. People whisper to each other, but noone intervenes. A <<generatey3>><<person3>><<person>> laughs and pulls out <<his>> phone to record you. Eden ignores <<him>> too. + +Eden calms down a bit once you're in the forest.<br><br> + +<<endevent>><<eden>><<person1>> +<<click [[Next|Eden Recaptured]]>><</click>><br> + + +:: Street Eden Hide [nobr] +<<effects>> + + + +You hide behind a postbox. Eden continues bothering passers-by, unaware that you're so close. It looks like <<he>> doesn't intend to move on for a while, until <<he>> starts arguing with a <<generate2>><<person2>><<personstop>> The argument becomes more intense until Eden storms off.<br><br> + + +<<endevent>> +<<destinationeventend>> + + +:: Eden Supplies [nobr] +<<effects>> + + +<<set $edenshopping to 1>>You shop for the things Eden can't make or do without. Tools and medical supplies mostly.<br><br> + +<<click [[Next|Shopping Centre]]>><</click>><br> + + +:: Eden Supplied [nobr] +<<effects>> +<<set $edenshopping to 2>><<set $edenlove += 5>> +<<if $submissive gte 1150>> +"I got these for you," you say, putting the supplies on the table. +<<elseif $submissive lte 850>> +"I did your chore for you," you say, putting the supplies on the table. +<<else>> +"I got your supplies from town," you say, putting the supplies on the table. +<</if>> +<br><br> + +"Good job," Eden says. "How much were they? I'll give you the money."<br><br> + +<<click [[I don't need money|Eden Supplied 2]]>><<set $phase to 0>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> +<<click [[£50|Eden Supplied 2]]>><<set $phase to 1>><</click>><br> +<<set $skulduggerydifficulty to 200>> +<<click [[£200|Eden Supplied 2]]>><<set $phase to 2>><</click>><<skulduggerydifficulty>><br> + + +:: Eden Supplied 2 [nobr] +<<effects>> + + + +<<if $phase is 0>> + +"I guess what's yours is mine anyway," <<he>> says. "Thanks though."<br><br> + + <<if $bus is "edenclearing">> + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> + + +<<elseif $phase is 1>> + +"Sounds about right," <<he>> reaches into <<his>> pouch. "Here you go."<br><br> + +You've gained £50.<<set $money += 5000>><br><br> + + <<if $bus is "edenclearing">> + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> + + +<<else>> + +<<skulduggerycheck>> + <<if $skulduggerysuccess is 1>> + + "Two hundred?" Eden looks annoyed. "You got ripped off." <<He>> reaches into <<his>> pouch. "Still, worth me not doing it. Here you go."<br><br> + +You've gained £200.<<set $money += 20000>><br><br> + + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> + <</if>> + + <<if $bus is "edenclearing">> + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> + + <<else>> + + "I'm not gonna fall for that," <<he>> says. "You can pay out of your own pocket."<br><br> + + + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> + <</if>> + + <<if $bus is "edenclearing">> + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + <<else>> + <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> + <</if>> + + <</if>> + + +<</if>> + + +:: Clearing Weeding [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +You get on your hands and knees and start tugging up weeds at their roots. Some of them are really stuck in there.<<physique6>><<set $edengarden += 1>><br><br> + + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<if $rng gte 51 and $tentacledisable is "f" and $hallucinations gte 2>> + The vines around you animated into life. You try to stand but they wrap around your wrists, forcing you to remain on your knees.<br><br> + + <<click [[Next|Clearing Weeding Tentacles]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + <<eden>><<person1>>Eden creeps up behind you, making you jump in fright. <<He>> leans on your back, preventing you from standing up. "Why don't you stay right there," <<he>> says, reaching around you and fondling your <<groinstop>><br><br> + + <<click [[Let Eden continue|Clearing Fondle]]>><<set $edenlove += 1>><<set $submissive += 1>><<set $edendom += 1>><</click>><<garousal>><br> + <<click [[Shove Eden off|Clearing Shove]]>><<set $edenlove -= 1>><<set $submissive -= 1>><<set $edendom -= 1>><</click>><br> + + <</if>> + <<else>> + + You work for a few hours. You stand back to admire the result. It looks much better than when you started.<br><br> + + <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + + + <</if>> + + +:: Clearing Weeding Tentacles [nobr] +<<set $outside to 1>><<set $location to "cabin">> + +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 4>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> +<<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> +<<set $timer to 50>> +<</if>> + + +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> + + +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Clearing Weeding Tentacles Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Clearing Weeding Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Clearing Weeding Tentacles]]>><</click>></span><<nexttext>> +<</if>> + + +:: Clearing Weeding Tentacles Finish [nobr] +<<effects>> + + + + +The roots lose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. + +<<clotheson>> +<<endcombat>> + +You step back and look at the result. The plot is in a much better state, at least.<br><br> + +<<click [[Next|Eden Clearing]]>><</click>><br> + + +:: Clearing Fondle [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + + + +<<if $lowertype isnot "naked">> + <<if $skirt is 1>> + <<if $undertype is "chastity">> + <<He>> reaches beneath your $lowerclothes and starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." + <<else>> + <<He>> reaches beneath your $lowerclothes and starts touching you directly. + <</if>> + <<else>> + <<if $undertype is "chastity">> + <<He>> reaches beneath your $lowerclothes and starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." + <<else>> + <<He>> reaches into your $lowerclothes and starts touching you directly. + <</if>> + <</if>> +<<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<He>> reaches into your $underclothes and starts touching you directly. +<<elseif $undertype is "chastity">> +<<He>> starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." +<<else>> +<<He>> continues to stroke and fondle your <<genitalsstop>> +<</if>> + +<br><br> + + +"I've heard that sexual fluids are good for plants," <<he>> says. "I like the idea anyway. Let's test it. + +<<if $arousal gte 8000>> +You're wet already so this won't take long." +<<else>> +Just relax and let me work." +<</if>> +<br><br> + +<<if $penisexist is 1>> +<<He>> holds your <<penis>> in <<his>> palm while running <<his>> thumb up and down your length. <<He>> sometimes alternates to rubbing the head with a fast, circular motion. + + <<if $penilevirginity gte 1>> + "I'm saving your virginity for a special occasion." <<He>> plays with your prepuce to. "But knowing me I'll take it before then. It's not my fault you look so tasty." + <</if>> +<<else>> +<<He>> gently inserts a finger into your <<pussycomma>> but doesn't go very deep. <<His>> thumb rubs your clit with a fast, circular motion. + + <<if $vaginalvirginity gte 1>> + "I'm saving your virginity for a special occasion." <<He>> prods your hymen. "But knowing me I'll take it before then. It's not my fault you look so tasty." + <</if>> +<</if>> + +<br><br> +<<set $arousal += 10000>> + +<<orgasmpassage>> +"Good <<girlcomma>> give these plants a nice drink," <<he>> says as your body convulses. <<He>> holds you firm in place, making sure your fluids land on the soil. <<He>> kisses you on the cheek as your orgasm subsides. "That wasn't so bad, was it?" <<tearful>> you struggle to your feet. Eden is gone.<br><br> + +The plot looks tidier at least.<br><br> + +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + + +:: Clearing Shove [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + + +You shove Eden away from you and stand up. "What's the matter?" <<he>> smiles. "I was just rewarding you for the work you've done out here." <<He>> pats your head.<br><br> + +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + + +:: Clearing Mushrooms [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +Though you've no doubt you'd have more luck finding mushrooms in the forest proper, there's still room for fungi to grow in the clearing. You search at the base of tree stumps and the large trees growing at the outskirts of the clearing.<br><br> +<<set $edenshrooms += 1>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<if $rng gte 81>> + <<set $wolfbuild += 1>> + After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel angry for no discernable reason. You hope all the mushrooms you gathered are safe.<br><br> + + <<click [[Next|Eden Clearing]]>><</click>><br> + <<elseif $rng gte 41>> + <<set $druggedtimer += 120>><<set $drugged to 1>> + After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel lightheaded. You hope all the mushrooms you gathered are safe.<br><br> + + <<click [[Next|Eden Clearing]]>><</click>><br> + <<else>> + <<set $druggedtimer += 120>><<set $drunk to 1>> + After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel oddly warm. You hope all the mushrooms you gathered are safe.<br><br> + + <<click [[Next|Eden Clearing]]>><</click>><br> + <</if>> + <<else>> + + After an hour you realise you've gathered quite a haul. Eden should be happy.<br><br> + + + <<click [[Next|Eden Clearing]]>><</click>><br> + <</if>> + + +:: Clearing Debris [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +<<if $edenspring is 0>> + +You pick up the net you assume is meant for this purpose and start fishing the debris from the spring. It's so messy you don't know where to start, but you leave the spring a little clearer than you found it. + +<<elseif $edenspring is 1>> + +You haul out the larger branches that have sunk to the bottom of the spring. + +<<elseif $edenspring is 2>> + +You use the net to guide the floating branches to the edge, where you can remove them with ease. + +<<else>> + +You skoop up the twigs with the net. When you're done, the spring is crystal clear. + +<</if>> +<<physique3>><br><br> + +<<set $edenspring += 1>> +<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> + + +:: Clearing Spring [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + + +<<uppernaked>><<lowernaked>><<undernaked>> + + +<<if $phase lte 0>> +The cliff face curves around the spring, hiding you from the rest of the clearing. You undress and slip into the cool water. You lie back, close your eyes, and relax.<<wash>><br><br> + +<<else>> + +You lie back, close your eyes, and relax.<<wash>><br><br> + +<</if>> + + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $edenlust gte 26>> + + <<eden>><<person1>>You're disturbed by a whistling. You open your eyes in alarm. Eden stands at the edge of the spring, next to your clothes. <<covered>> "I don't bother keeping this place clear any more," <<he>> says as <<he>> undresses. "It's so much work. I'm glad you feel differently though." <<He>> jumps in, splashing you.<br><br> + + <<He>> emerges behind you and wraps <<his>> arms around your waist. "There's something else you can do for me." <<He>> licks your cheek.<br><br> + + <<click [[Push away|Clearing Spring Push]]>><<set $edenlove -= 1>><<set $edendom -= 1>><</click>><br> + <<click [[Let Eden have you|Clearing Spring Sex]]>><<set $sexstart to 1>><<set $edenlove += 1>><<set $edendom += 1>><</click>><<promiscuous1>><br> + + <<else>> + +<<click [[Stay in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> +<<click [[Masturbate|Clearing Spring Masturbation]]>><<set $masturbationstart to 1>><</click>><br> +<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> + + <</if>> + + +:: Clearing Spring Push [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> + +You press your hand against <<his>> face and push <<him>> away. + +<<if $edenlove - $edenlust gte 1>> + +"You wanna be like that?" <<he>> says. "Fine. Don't forget who looks after you though. You should show more respect." <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> + + + +<<click [[Stay in the spring|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> +<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> + + +<<else>> + +<<He>> swats your arm away and pulls you into <<himstop>><br><br> + + +<<click [[Next|Clearing Spring Sex]]>><<set $molestationstart to 1>><</click>><br> + + +<</if>> + + +:: Clearing Spring Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> +<<promiscuity1>> + +<<if $penis is "clothed">> +<<set $penis to 0>> +<</if>> +<<if $vagina is "clothed">> +<<set $vagina to 0>> +<</if>> + +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Clearing Spring Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Clearing Spring Sex Finish [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $edenlust -= 20>> + +"You're extra wet now," <<he>> laughs. <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> + + +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"You ungrateful slut," <<he>> says. "Maybe I should just fucking drown you!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> + +<<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before stumbling back to the cabin.<br><br> + + +<<endcombat>> +<<elseif $finish is 1>> + +"Did I interrupt your bath?" <<he>> says. "You're so cute." <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> + + +<<endcombat>> +<</if>> +<br><br> + +<<click [[Stay in the spring|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> +<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> + + +:: Cabin Settings [nobr] +<<settings>> + + + +<<click [[Back|Eden Cabin]]>><</click>><br> diff --git a/src/character/robin.tw b/src/character/robin.tw new file mode 100644 index 0000000000000000000000000000000000000000..bb0e05cbc2a0c51696641acd35e74ad03cc2f58c --- /dev/null +++ b/src/character/robin.tw @@ -0,0 +1,1240 @@ +:: Robin's Room Entrance [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<if $robindebt gte 9 and $robindebtintro isnot 1>><<set $robindebtintro to 1>><<set $robindebtevent to 7>><<set $robintrauma to 100>><<set $robinmissing to 1>><<set $robinconsole to 0>> +You go to Robin's room. You knock, but there's no response, nor is there a note on the door. You peek inside. There's noone there.<br><br> + +A <<robin>><<generatec2>><<person2>><<person>> walks by. You grasp <<his>> arm. "Robin always leaves a note," you say. "Has something happened?"<br><br> +The boy looks frightened. "D-don't let anyone know I told you," <<he>> says. "But Robin couldn't afford to pay, so Bailey took <<person1>><<him>> somewhere." You wonder why Robin never told you <<he>> had to pay Bailey, and realise you never told Robin either.<br><br> + +"I'm not sure," the <<person2>><<person>> says. "But I think Bailey said something about the <span class="gold">docks.</span> I hope Robin's okay." You release <<person2>><<his>> arm.<br><br> +<<endevent>> +<<click [[Leave|Orphanage]]>><</click>><br> + +<<elseif $robinmissing is 1>> +You go to Robin's room. You knock, but there's no response, nor is there a note on the door. You peek inside. There's noone there.<br><br> + +<<click [[Leave|Orphanage]]>><</click>><br> + +<<elseif $schoolday is 1 and $hour gte 8 and $hour lte 15 and $robinschoolafternoon isnot 1 or $hour lte 15 and $robinschoolmorning is 1 and $robinschoolafternoon isnot 1>> +You go to Robin's room. There's a note on the door. "Gone to school!"<br><br> + +<<click [[Leave|Orphanage]]>><</click>><br> + +<<elseif $hour gte 21 or $hour lte 6>> +You go to Robin's room. There's a note on the door. "Sleeping!"<br><br> + +<<click [[Leave|Orphanage]]>><</click>><br> + + +<<elseif $weekday is 7 or $weekday is 1 and $hour gte 12 and $hour lte 15>> +You go to Robin's room. There's a note on the door. "Out selling lemonade!"<br><br> + +<<click [[Leave|Orphanage]]>><</click>><br> + + +<<else>> +<<robinroom>> + +<</if>> + + +:: Widgets Robin [widget] +<<widget "robinroom">><<nobr>> +<<robin>><<person1>> + +<<if $robineventnote is 1>><<set $robineventnote to 0>> +<i>As long as Robin has to pay Bailey, <<hes>> going to keep getting hurt and ending up like this. Maybe you should speak to Bailey about it.</i><br><br> +<</if>> + +<<if $robintrauma gte 95>> +You knock on the door. There's a pause for a moment, then Robin opens it. <<He>> stares right through you, <<his>> eyes glazed.<br><br> +<<He>> doesn't stop you entering and sitting on the bed. "Come sit with me," you say.<br><br> + +<<He>> sits beside you.<br><br> + +<<click [[Hug (0:30)|Robin Trauma Hug]]>><<set $robinlove += 1>><<set $robindom -= 1>><<set $robintrauma -= 6>><<pass30>><</click>><br> +<<elseif $robintrauma gte 80>> +You knock on the door. Robin opens it and smiles. <<His>> eyes are red. "Hey," <<he>> says. "Come in." You enter and sit on the bed. <<He>> sits beside you. + + <<His>> movements are awkward, as if <<hes>> in pain.<br><br> + + <<click [[Take Robin to the hospital (1:00)|Robin Hospital]]>><<pass60>><<set $robinlove += 1>><<set $robindom -= 1>><<set $robintrauma -= 16>><</click>><br> + +<<elseif $robintrauma gte 40>> +You knock on the door. Robin opens it and smiles. <<His>> eyes are red. "Hey," <<he>> says. "Come in." You enter and sit on the bed. <<He>> sits beside you.<br><br> + + + +<<elseif $robintrauma gte 10>> +You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says. You enter and sit on the bed. <<He>> sits beside you.<br><br> + + + <<if $robinthank isnot 1>><<set $robinthank to 1>> + You open your mouth to speak, but Robin interrupts you. "Thank you," <<he>> says. "For everything." <<He>> rests <<his>> head on your shoulder.<br><br> + <<else>> + <</if>> + + + +<<else>> + <<if $robinconsoleintro isnot 1>><<set $robinconsoleintro to 1>><<set $robinconsole to 1>> + You knock on the door, and hear a flurry of activity on the other side. Robin throws the door open and hugs you. "You came," <<he>> says. "Look." <<He>> pulls you into the room. In the corner beneath an old television is a new games console. "I've been saving up." <<He>> says, sitting on the bed. "What are you waiting for?" <<He>> pats the bed beside <<himstop>><<lstress>><<lstress60>><br><br> + + <<elseif $robinconsole is 1 and $robinrescued isnot 1 and $robindebt gte 8>><<set $robinconsole to 0>> + + You knock on the door. Robin opens it and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed. Something is different. There's no console.<br><br> + + "You've noticed," <<he>> says. "I was bored of it, so I sold it." <<He>> smiles, but it doesn't touch <<his>> eyes.<br><br> + + "But you loved it," you say.<br><br> + + "No I didn't!" <<he>> responds, irritated. "Just leave it."<br><br> + + "Is something wrong?" you say. "You're never like this."<br><br> + + "Everything's fine, honest," <<he>> says. <<He>> stares at <<his>> knees.<br><br> + + <<elseif $robinconsole is 0>> + You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed and stares at the spot <<his>> console use to fill.<br><br> + + <<else>> + You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed beside the television and picks up the controller.<br><br> + + + <</if>> +<</if>> + +<<robinoptions>> + +<</nobr>><</widget>> + + + +<<widget "robinoptions">><<nobr>> + + +<<if $schoolday is 1 and $hour is 8>> + + <<if $robintrauma gte 80>> +Robin looks at the clock on the wall. "It's school soon," <<he>> says. "I don't want to go."<br><br> + +You hug <<himstop>> "Everything will be fine," you say.<br><br> + +<<click [[Walk to school (0:40)|Robin Walk School]]>><<set $robinschoolmorning to 1>><<pass40>><</click>><br> + + <<else>> +Robin looks at the clock on the wall. "It's school soon," <<he>> says. "Would you like to walk with me?"<br><br> + +<<click [[Walk to school (0:20)|Robin Walk School]]>><<set $robinschoolmorning to 1>><<pass20>><</click>><br> + <</if>> +<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> + +<<elseif $hour gte 21 or $hour lte 6>> +Robin looks at the clock on the wall. "It's past my bed time," <<he>> says. <<He>> hugs you. "Goodnight."<br><br> + +<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> + +<<elseif $weekday is 7 or $weekday is 1 and $hour gte 9 and $hour lte 17>> + +"I need to get my lemonade stand set up," <<he>> says. "See you later."<br><br> + +<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> + +<<else>> + + + <<if $robinlove gte 5 and $robinlovestage is undefined>><<set $robinlovestage to 0>> + "Thanks for spending time with me," <<he>> says. "It's less fun alone."<br><br> + <<elseif $robinlove gte 10 and $robinlovestage is 0>><<set $robinlovestage to 1>> + "I'll have to teach you how to make lemonade sometime," <<he>> says.<br><br> + <<elseif $robinlove gte 20 and $robinlovestage is 1>><<set $robinlovestage to 2>> + "Let me know if there's a game you'd like to play," <<he>> says. "You always let me choose."<br><br> + <<elseif $robinlove gte 40 and $robinlovestage is 2>><<set $robinlovestage to 3>> + "It's good Bailey doesn't mind us meeting like this," <<he>> says.<br><br> + <<elseif $robinlove gte 60 and $robinlovestage is 3>><<set $robinlovestage to 4>> + "I'm so lucky to have you as a friend," <<he>> says out of nowhere.<br><br> + <<elseif $robinlove gte 100 and $robinlovestage is 4>><<set $robinlovestage to 5>> + <<He>> hugs you. "You're the best," <<he>> says.<br><br> + <</if>> + + + + <<if $robintrauma lt 80 and $robintrauma gte 10>> + <<click [[Talk (0:30)|Robin Trauma Talk]]>><<pass30>><<gstress30>><<set $robintrauma -= 1>><<set $robinlove += 1>><<set $robindom -= 1>><</click>><<gstress>><br> + <</if>> + <<if $robinnote is 1 and $robinromance isnot 1>> + <<click [[Kiss|Robin Romance]]>><<set $robinromance to 1>><</click>><br> + <</if>> + <<if $robintrauma lt 80 and $robinwalk isnot 1>> + <<click [[Go for a walk (0:30)|Robin Walk]]>><<set $robinwalk to 1>><</click>><br> + <</if>> + <<if $robinconsole is 1>> + <<click [[Watch Robin play (0:30)|Robin Watch]]>><<lstress30>><<ltrauma30>><<pass30>><<set $robinlove += 1>><</click>><<ltrauma>><<lstress>><br> + <<click [[Play with Robin (0:30)|Robin Play]]>><<ltrauma30>><<pass30>><<set $robinlove += 1>><</click>><<ltrauma>><br> + <<elseif $money gte 40000 and $robintrauma lt 80>> + <<click [[Buy Robin a new console (£400 0:30)|Robin Console]]>><<pass30>><<set $robinlove += 10>><<set $robindom -= 1>><<set $robinconsole to 1>><<set $money -= 40000>><</click>><br> + <</if>> + <<click [[Leave|Orphanage]]>><<endevent>><</click>><br> + +<</if>> + +<</nobr>><</widget>> + + + + + +<<widget "robinpay">><<nobr>> + +<i>Robin is safe for now. But Bailey will keep collecting the toll. Maybe you should speak to Bailey about it.</i><br><br> + +<</nobr>><</widget>> + + +:: Robin Watch [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You sit beside Robin and watch <<him>> play.<br><br> + +<<if $rng gte 81>> +<<He>> gets stuck on a difficult part and drops the controller on your lap. "You try," <<he>> says as <<he>> lies on <<his>> back.<br><br> + +You succeed first attempt.<br><br> + +<<click [[Pass the controller back|Robin Watch Pass]]>><<set $robinlove += 1>><</click>><br> +<<click [[Tease|Robin Watch Tease]]>><<set $robinlove -= 1>><<set $robindom += 1>><</click>><br> + + +<<elseif $rng gte 61>> +<<He>> tries to get a laugh out of you by making <<his>> character do silly things. <<Hes>> successful.<br><br> + +<<robinoptions>> + +<<elseif $rng gte 41>> +You chat with <<himstop>> The game looks pretty easy, and <<hes>> able to hold a conversation and play at the same time.<br><br> + + +<<robinoptions>> + +<<elseif $rng gte 21>> +You try to chat with <<himcomma>> but <<hes>> so engrossed in the game <<he>> can't look away.<br><br> + +<<robinoptions>> + +<<else>> +<<He>> rests <<his>> head in your lap.<<garousal>><<garousal30>><br><br><br><br> + +<<click [[Stroke|Robin Stroke]]>><<set $robinlove += 1>><<set $robinlust += 1>><</click>><br> + <<if $robinromance is 1>> + <<click [[Kiss|Robin Kiss]]>><<set $sexstart to 1>><</click>><br> + <</if>> +<<click [[Keep watching|Robin Options]]>><</click>><br> + + + +<br><br> +<</if>> + + +:: Robin Play [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<if $rng gte 81>> +You play a cooperative game with <<himstop>><<lstress>><<lstress30>><br><br> + +<<robinoptions>> + +<<elseif $rng gte 61>> +You play a game with <<himstop>> <<He>> completely stomps you.<br><br> + +<<click [[Accept defeat with grace|Robin Play Grace]]>><<set $robinlove += 1>><<set $robindom -= 1>><<gstress30>><</click>><<gstress>><br> +<<click [[Make excuses|Robin Play Excuses]]>><<set $robinlove -= 1>><</click>><br> + +<<elseif $rng gte 41>> +You play a game with <<himstop>> You win with ease. <<He>> seems irritated.<br><br> + +<<click [[Cheer Robin up|Robin Play Cheer]]>><<set $robinlove += 1>><</click>><br> +<<click [[Tease|Robin Play Tease]]>><<set $robindom += 1>><<set $robinlove -= 1>><</click>><br> + +<<elseif $rng gte 21>> +You play a game with <<himstop>> You draw. "I'll get you next time," <<he>> says.<br><br> + +<<robinoptions>> + +<<else>> +You play against <<himstop>> <<He>> starts to win.<br><br> + +<<click [[Tickle attack|Robin Play Tickle]]>><<set $robindom -= 1>><</click>><br> +<<click [[Play fair|Robin Play Fair]]>><</click>><br> + + +<</if>> + + +:: Robin Trauma Hug [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +You hold Robin in your arms. For several minutes <<he>> doesn't move or make a sound. Then <<he>> starts to cry. Just a sob at first, but it builds until <<hes>> almost wailing into your shoulder.<br><br> + +"I, I," <<he>> says between sobs. "C-cant s-stop thinking abou-about it."<br><br> + +"It's okay," you say. "You're safe. I'm here for you."<br><br> + +<<He>> continues crying in your arms. <<set $pain += 40>>You realise you're tearing up too. "T-thank you." <<he>> says after some time. "I'm fine now." <<He>> smiles through <<his>> tears. "Can we go to the kitchen? I'm thirsty."<br><br> + +You take <<him>> by the hand and together walk to the kitchen. You pour <<him>> a glass of water while <<he>> leans against the counter, eyes downcast. "I know you're busy," <<he>> says as you hand it to <<himstop>> "I'm going to hide back in my room. I'll be fine. Honest." <<He>> smiles and leaves the kitchen.<br><br> + +<<endevent>> + +<<click [[Next|Orphanage]]>><</click>><br> + + +:: Robin Console [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +"You sold the console to pay Bailey," you say. Robin nods. "I'm going to buy you a new one."<br><br> + +<<He>> looks at you, mouth agape. "No, it's too expensive," <<he>> says.<br><br> + +"It's my money," you reply. "Come on, you'll have to pick out the games you want."<br><br> + +<<He>> frowns and smiles at the same time, and jumps to <<his>> feet.<br><br> + +You walk to the High Street together. <<His>> pace picks up when the game shop comes into view. Five minutes later <<hes>> holding a large box in <<his>> arms, and you're £400 poorer. <<His>> face beams. + +<<He>> runs ahead of you once back on Domus Street, eager to set it up.<br><br> +<<endevent>> +<<click [[Next|Domus Street]]>><<set $eventskip to 1>><</click>><br> + + +:: Robin Hospital [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +"You're hurt," you say to Robin. "You need to see a doctor."<br><br> + +<<He>> shakes <<his>> head. "I want to stay here."<br><br> + +"It's okay," you say. "I'll stay with you. Promise." You stand and hold the door open. <<He>> doesn't budge. "Please," you say. <<He>> grimaces as <<he>> stands.<br><br> + +You don't know if <<he>> would be capable of walking, so you take the bus. <<He>> stares at the ground as you walk <<him>> into the hospital foyer.<br><br> + +<<generate2>><<person2>>It's not very busy. You walk up to reception. "How can I help you?" The <<person>> behind it asks.<br><br> + +"My friend has been hurt," you say. "But I'm not sure how badly. <<person1>><<He>> can't walk properly."<br><br> + +<<person2>>The <<person>> smiles and looks at Robin. "I'll see who's available to see you. Please take a seat."<br><br> + +You don't need to wait long. A <<generate3>><<person3>><<person>> enters the foyer and immediately picks you out. "Please come with me," <<he>> says.<br><br> + +You follow the doctor to <<his>> office, holding Robin's hand to make sure <<person1>><<he>> doesn't run off. Once inside and seated, the doctor examines Robin. <<He>> looks troubled. "I can't see the full extent of <<his>> injuries. You'll need to take your clothes off." Robin tenses and closes <<his>> eyes. You rest your hand on <<himstop>> "It's okay," you say. "The doctor will help you."<br><br> + +You stand to leave and give Robin some privacy, but <<person1>><<he>> grabs your arm. "Please stay," <<he>> says. You sit back down.<br><br> + +The doctor turns away and types something into <<person3>><<his>> computer. Robin starts to strip.<<person1>><br><br> + +<<click [[Watch|Robin Hospital Watch]]>><<set $robinlust += 5>><</click>><<promiscuous1>><br> +<<click [[Look away|Robin Hospital 2]]>><</click>><br> + + +:: Robin Trauma Talk [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You talk with Robin. There are long periods of silence. You don't want to push <<himstop>> <<He>> sometimes mentions the abuse <<hes>> endured. You hold <<him>> when <<he>> cries.<br><br> + +<<robinoptions>> + + +:: Robin Watch Pass [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You pass the controller back to <<himstop>> <<He>> sits back up. "You did it! Thanks."<br><br> + + +<<robinoptions>> + + +:: Robin Watch Tease [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +<<if $submissive gte 1150>> +"Are you alright?" you ask, smirking. "I think Bailey could have managed that one." +<<elseif $submissive lte 850>> +"I did it," you say. "I'm the champion now. I claim this console as my prize." +<<else>> +"Wow, that was really easy," you say, smirking. +<</if>> +<br><br> + +Robin sits back up. "You got lucky," <<he>> says as <<he>> snatches the controller back.<br><br> + + +<<robinoptions>> + + +:: Robin Play Grace [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +"You're good at this," you say. <<His>> chest puffs out slightly.<br><br> + +<<robinoptions>> + + +:: Robin Play Excuses [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +"I-I let you win," you say. "And you almost lost anyway."<br><br> + +"Sure," <<he>> says sarcastically. "I bet you'll let me win the next one too."<br><br> + +<<robinoptions>> + + +:: Robin Play Cheer [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +"I got lucky," you say.<br><br> + +"You made it look easy," <<he>> says. "But thanks for not rubbing it in."<br><br> + +<<robinoptions>> + + +:: Robin Play Tease [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<if $submissive gte 1150>> +"I won!" you exclaim. "And I'm not even any good." +<<elseif $submissive lte 850>> +"There's no shame in losing to the best," you say. +<<else>> +"You played well," you say. "Just not well enough." +<</if>> +<br><br> + +"I'll get you next time," <<he>> says. "Just you wait."<br><br> + +<<robinoptions>> + + +:: Robin Hospital Watch [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + +<<if $pronoun is "f">> +You watch as Robin strips <<his>> clothes. <<He>> pulls down <<his>> skirt first, revealing white panties spotted with pink hearts. <<He>> pulls them down next, and makes no move to conceal <<his>> genitals from you. They're bruised and swollen still.<br><br> + +<<else>> +You watch as Robin strips <<his>> clothes. <<He>> pulls down <<his>> shorts first, revealing white briefs. <<He>> pulls them down next, and makes no move to conceal <<his>> genitals from you. They're bruised and swollen still. + +<</if>> +<<promiscuity1>> +<br><br> + +You realise <<hes>> looking right at you. "A-am I attractive?" <<he>> asks, keeping <<his>> voice quiet. "The way you were looking at me..." You feel guilty for checking <<him>> out and look away as <<he>> tugs off <<his>> shirt.<br><br> + + +<<click [[Next|Robin Hospital 2]]>><</click>><br> + + +:: Robin Hospital 2 [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You doctor turns back to Robin, now stood naked. <<person3>><<He>> examines Robin from head to toe. "I don't think you need stitches," <<he>> says. "But this is an awful lot of bruising. Are you two siblings?"<br><br> + +"Yes," Robin says. "I mean, no. <<pShes>> like my big <<if $playergenderappearance is "f">>sister<<else>>brother<</if>> though."<br><br> + +"Where do you live?" the doctor asks.<br><br> + +"At the orphanage," Robin replies.<br><br> + +The doctor frowns. "Some of this needs bandaging. You'll also need painkillers..."<br><br> + +The doctor sees to Robin wounds while you sit and hold <<his>> hand. Robin turns to you once dressed. "I'm a mummy!" <<he>> says, tapping the bandage wrapped around <<his>> head. <<He>> looks cheerful again for just a moment.<br><br> + +Once home, Robin gives you a surprise hug. "Thank you," <<he>> says. <<Hes>> tearful, but smiling. "I feel better already." <<He>> heads back to <<his>> room.<br><br> +<<endevent>> +<<click [[Next|Orphanage]]>><</click>><br> + + +:: Robin Walk School [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + +You leave the orphanage with Robin and walk to school. + +<<if $robinromance is 1>> +<<He>> rubs the back of <<his>> hand against yours. You hold it. You chat with <<him>> as you walk.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> + +<<else>> + <<if $robintrauma gte 80>> + <<Hes>> limping. You move slowly to let <<him>> keep up. <<He>> doesn't seem keen on talking, and stays close to you when other people are near.<br><br> + + <<elseif $robintrauma gte 40>> + You chat with <<him>> on the way, though <<he>> falls silent when there are other people near.<br><br> + + <<else>> + You chat with <<him>> on the way.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> + + <</if>> +<</if>> +<<endevent>> +<<click [[Next|School Front Playground]]>><</click>><br> + + +:: Robin Walk Home [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + +<<robin>><<person1>>You run up to Robin. + + + +<<if $robinromance is 1>> +<<He>> hugs you. "Can we hold hands?" <<he>> says.<br><br> + +Together you walk back to the orphanage, chatting as you go.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> + +<<else>> + + <<if $robintrauma gte 80>> + <<He>> smiles when <<he>> sees you. "H-hey," <<he>> says.<br.<br> + + Together you walk back to the orphanage. <<He>> limps, and you move slowly to let <<him>> keep up. <<He>> doesn't seem keen on talking, and stays very close to you whenever other people are around.<br><br> + + <<elseif $robintrauma gte 40>> + <<He>> smiles when <<he>> sees you. "Hey," <<he>> says. "I'm glad you're here. I don't feel safe walking home alone."<br><br> + + Together you walk back to the orphanage. You chat a bit, but <<he>> tenses and falls silent whenever other people are around.<br><br> + + + <<else>> + <<He>> smiles when <<he>> sees you. "Hey," <<he>> says. "I'm glad you're here. I don't like walking home alone."<br><br> + + Together you walk back to the orphanage, chatting as you go.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> + + <</if>> + +<</if>> +<<set $robinlove += 1>> +<<endevent>> +<<click [[Next|Orphanage]]>><</click>><br> + + +:: Docks_Robin [nobr] +<<set $outside to 1>><<set $location to "docks">><<effects>> + +<<set $docksrobinintro to 1>><<set $robinrescued to 1>> +<<robin>><<person1>>You search the docks for Robin. You find <<him>> strapped naked to a table on board a yacht. <<His>> body is covered in welts and bruises. <<He>> looks right through you, <<his>> eyes glazed and empty.<br><br> + +<<endevent>> + +<<generate1>><<generate2>><<generate3>>There are three <<people>> on board. Two of them are arguing. "You fucking broke the toy already," the <<person1>><<person>> says. "We haven't even cast off yet."<br><br> + +"I was only testing it," the <<person2>><<person>> responds. "How was I to know it would break so easily?"<br><br> + +"You went completely mental with that whip," the <<person1>><<person>> says. "Now look." <<He>> grabs Robins genitals and tugs. It looks very painful, but Robin doesn't make a sound. "It's not gonna be any fun fucking that."<br><br> + +"What do you want me to do? It's not like we can get a refund."<br><br> + +"Ladies," the <<person3>><<person>> says. "We have company." They look at you.<br><br> + + <<if $submissive gte 1150>> + "L-let my friend go," you say. "What you're doing is wrong."<br><br> + <<elseif $submissive lte 850>> + "Let my friend go," you say. "Or else."<br><br> + <<else>> + "Let my friend go," you say."<br><br> + <</if>> + <br><br> + +They pause for a moment, then burst into laughter. "Sure thing," the <<person1>><<person>> says. "Just get your little butt on here, and we'll let your friend go. If not, piss off. We're about to cast off."<br><br> + +<<click [[Take Robin's place|Docks_Robin Swap]]>><</click>><br> +<<click [[Fight|Docks_Robin Fight]]>><<set $fightstart to 1>><</click>><br> +<<click [[Leave|Mer Street]]>><<endevent>><</click>><br> + + +:: Docks_Robin Swap [nobr] +<<set $outside to 1>><<set $location to "sea">><<effects>> + +<<set $robindebtevent to 0>><<set $robinmissing to 0>> + +The <<person1>><<person>> unties Robin, who doesn't seem to be aware of what's happening. They shove you on the table instead, and soon have you bound.<br><br> + +<<robinpay>> + +<<upperruined>><<lowerruined>><<underruined>> +<<set $leftarm to "bound">><<set $rightarm to "bound">> +"You won't be needing these," the <<person2>><<person>> says, tearing off your clothing. "Right, lets go."<br><br> + +The yacht starts to move. You see Robin lying on the dock, but the <<person3>><<person>> steps in the way. "So what will we do with you?"<br><br> + +"We could use <<phim>> as bait," the <<person2>><<person>> suggests. "Bet we'd catch something big."<br><br> + +"Don't be daft," the <<person1>><<person>> says. "We'd sink the boat. Anyway, I want to fuck <<phim>> properly at some point."<br><br> + +They argue for a while, the topic of conversation moving away from you. You're left alone as they drink and steer the yacht away from shore.<<pass30>><br><br> + +<<click [[Next|Docks_Robin Swap 2]]>><</click>><br> + + +:: Docks_Robin Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> + +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyanger += 200>> +You jump onto the boat. "Good <<girlcomma>> now-" you interrupt <<him>> with a punch to <<his>> stupid face.<<set $enemyhealth -= 20>> +<br><br> +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Docks_Robin Fight]]>><</click>></span><<nexttext>> +<</if>> + + +:: Docks_Robin Fight Finish [nobr] +<<set $outside to 1>><<set $location to "docks">><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +You seize the opportunity and lead Robin off the yacht before they notice you escaping.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Docks_Robin Rescue]]>><</click>><br> + +<<elseif $enemyhealth lte 0>> + +The <<person1>><<person>> tumbles backwards off the boat. The others run over to help <<him>> back up. You seize the opportunity and lead Robin off the yacht before they notice you escaping.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Docks_Robin Rescue]]>><</click>><br> + +<<elseif $pain gte 100>> + +You collapse in a heap. "Someone make room for the fresh one."<br><br> + +<<click [[Next|Docks_Robin Swap]]>><<clotheson>><</click>><br> + +<</if>> + + +:: Docks_Robin Rescue [nobr] +<<set $outside to 1>><<set $location to "docks">><<effects>> +<<robin>><<person1>><<set $robindebtevent to 0>><<set $robinmissing to 0>> +You hold Robin close and move away from the docks. You're trying to work out where to find something to keep Robin warm when a car pulls up. It's Bailey.<br><br> + +<<endevent>><<bailey>><<person1>>"You got away sooner than I expected," <<he>> says to Robin, who doesn't respond. Bailey looks at you. "I'll take <<endevent>><<robin>><<person1>><<him>> from here. Or would you rather <<he>> walk through town like that? You can walk."<br><br> + +Bailey shoves Robin into the back seat, and drives away.<br><br> +<<endevent>> + +<<robinpay>> + +<<click [[Next|Mer Street]]>><</click>><br> + + +:: Bailey's Office Robin [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +"You want to take on that worthless waif's debt? Why?" Bailey says. "Don't answer. I don't care." <<He>> smiles. "People pay more for your ass anyway."<br><br> + +<i>Taking on Robin's debt is irreversible.</i><br><br> + +<<click [[Confirm|Bailey's Office Robin 2]]>><</click>><br> +<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> + + +:: Bailey's Office Robin 2 [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<set $robinpaid to 1>> +<<set $rentmoney *= 2>> + +"Fine," Bailey says. "You owe me <span class="red">£<<print $rentmoney / 100>></span> for this week then. I'd get busy if I were you."<br><br> +<<endevent>> +<<click [[Next|Orphanage]]>><</click>><br> + + +:: Docks_Robin Swap 2 [nobr] +"So," the <<person1>><<person>> slurs. "If we did use <<phim>> as bait, I bet we'd catch a whale."<br><br> + +"There aren't whales here, idiot," the <<person2>><<person>> responds. "And they don't fish for whale like that."<br><br> + +"There are whales. I've seen one."<br><br> + +"Liar."<br><br> + +"I know," the <<person3>><<person>> says. "We lower <<phim>> into the water. If there are no whales, we pull <<phim>> back onto the boat. If there are, we can eat whale."<br><br> + +"That's a fantastic idea," the <<person1>><<person>> says as <<he>> staggers to <<his>> feet. They tie a length of rope to your arms and release you from the table. They shove you to the edge of the yacht.<br><br> + +"I've tied the rope down," the <<person3>><<person>> says. "Send <<phim>> down."<br><br> + +The <<person1>><<person>> and <<person2>><<person>> lift you onto the railing. They push you overboard, and you plunge into the sea.<br><br> + +<<endcombat>> + + +<<if $voredisable is "f">> + +You float to the surface and gasp for air. Something you grabs your thighs and tugs you back down. You feel the rope snap.<br><br> + +<<click [[Next|Sea Vore]]>><<unbind>><<set $molestationstart to 1>><<set $sea to 40>><</click>><br> + +<<else>> +You feel the rope snap, and the boat speeds away from you.<br><br> + +<<click [[Next|Sea]]>><<set $sea to 80>><</click>><br> + +<</if>> + + +:: Robin Note [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You read the note. It's stained by droplets of water.<br><br> + +"<i>I've wanted to tell you this but whenever I try it won't come out. I know you're paying Bailey for me and you're an idiot and thank you. Thank you for not abandoning me. I thought I would be broken forever.<br><br> + +This is embarrassing to tell you. I've started touching myself while thinking about what those horrible people did to me. I feel horrible after. I want something better to think about.<br><br> + +Sometimes you tease me, or look at me in a funny way. I might be an idiot too, but do you find me attractive? Do you want to be my <<if $playergender is "m">>boyfriend<<else>>girlfriend<</if>>? It's okay if you don't! If you don't though, pretend I never sent this letter or I'll die.<br><br> + +Robin</i>"<br><br> + +<<click [[Next|Bedroom]]>><</click>><br> + + +:: Robin Romance [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +"I read the note you left," you say. <<He>> tenses. + +<<if $submissive gte 1150>> +"I'm happy you wrote it." +<<elseif $submissive lte 850>> +"It was brave of you to write it." +<<else>> +"It was very sweet." +<</if>> +<br><br> + +"I'm sorry," <<he>> says. <<He>> starts rambling about how stupid <<he>> is. You lean forward and kiss <<himstop>><<garousal>><<ltrauma>><<lstress>><<garousal60>><<ltrauma60>><<lstress60>><br><br> + +<<click [[Hold hands|Robin Romance Hands]]>><</click>><br> +<<click [[Climb on top|Robin Romance Sex]]>><<set $sexstart to 1>><</click>><<promiscuous1>> + + +:: Robin Romance Hands [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You take <<his>> hands in your own, and hold them for a moment. You feel <<his>> pulse racing. You pull away, but <<he>> leans forward and kisses you again. <<His>> cheeks are wet with tears.<br><br> + +You pull away again, this time turning aside so <<his>> kiss lands on your cheek. <<He>> keeps kissing you. You laugh. "There's no hurry," you say.<br><br> + +<<robinoptions>> + + +:: Robin Romance Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 200>><<npckiss>> + +You crawl forward, pushing <<him>> onto <<his>> back. <<promiscuity1>><br><br> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Robin Romance Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Robin Romance Sex Finish [nobr] +<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +Robin clings to you. <<Hes>> smiling and looks content.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"Not so rough!" Robin says.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"We need to do that again," Robin says, smiling.<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<<robin>><<person1>> +<br><br> +<<robinoptions>> + + +:: Robin Stroke [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +<<if $robinromance is 1>> +<<He>> makes a satisfied sound. "I feel so safe with you," <<he>> says.<br><br> +<<else>> +You stroke <<his>> hair. "Stop," <<he>> says. "You'll make me fall asleep." You move your hand away. "I didn't mean actually stop."<br><br> +<</if>> + +<<robinoptions>> + + +:: Robin Kiss [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 200>><<npckiss>><<set $enemyarousalmax to 200>><<npcidlegenitals>> + +You lie down next to <<him>> and gently turn <<his>> head to face you. You kiss. <<He>> forgets about the game.<<promiscuity1>><br><br> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Robin Kiss]]>><</click>></span><<nexttext>> +<</if>> + + +:: Robin Options [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +<<robinoptions>> + + +:: Robin Kiss Finish [nobr] +<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +Robin clings to you. <<Hes>> smiling and looks content.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"Not so rough!" Robin says.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"I hope we continue later," Robin says, smiling.<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<<robin>><<person1>> +<br><br> +<<robinoptions>> + + +:: Robin Play Tickle [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +You reach over and run your fingers over <<his>> tummy. "No fair!" <<he>> shouts, squirming away from you. It's enough to give you the upper hand, and you claim victory shortly after.<br><br> + +"You're lucky you're a guest in my room," <<he>> sulks.<br><br> + +<<click [[Apologise|Robin Play Apologise]]>><<set $robinlove += 1>><<set $robindom -= 1>><</click>><br> +<<if $robinromance is 1>> +<<click [[Apologise with lewd|Robin Play Lewd]]>><<set $sexstart to 1>><</click>><br> +<</if>> +<<click [[Bask in victory|Robin Options]]>><<set $robinlove -= 1>><<set $robindom += 1>><</click>><br> + + +:: Robin Play Fair [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + + +<<if $rng gte 51>> +<<He>> completely stomps you.<br><br> + +<<click [[Accept defeat with grace|Robin Play Grace]]>><<set $robinlove += 1>><<set $robindom -= 1>><<gstress30>><</click>><<gstress>><br> +<<click [[Make excuses|Robin Play Excuses]]>><<set $robinlove -= 1>><</click>><br> + +<<else>> +You win with ease. <<He>> seems irritated.<br><br> + +<<click [[Cheer Robin up|Robin Play Cheer]]>><<set $robinlove += 1>><</click>><br> +<<click [[Tease|Robin Play Tease]]>><<set $robindom += 1>><<set $robinlove -= 1>><</click>><br> + +<</if>> + + +:: Robin Play Apologise [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<if $submissive gte 1150>> +"I'm sorry," you say. "It was the only way I could win." + +<<elseif $submissive lte 850>> +"Sorry," you say. "That was uncalled for." + +<<else>> +"Sorry," you say. "I know you wouldn't do that to me." + +<</if>> + +<br><br> + +"It's okay," Robin says. "It just surprised me."<br><br> + +<<robinoptions>> + + +:: Robin Play Lewd [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 200>> + +"I'm sorry," you purr. "Let me make it up to you."<<promiscuity1>><br><br> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Robin Play Lewd]]>><</click>></span><<nexttext>> +<</if>> + + +:: Robin Walk [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> + +<<if $submissive gte 1150>> +"Would you like to go for a walk?" you ask. +<<elseif $submissive lte 850>> +"Time for some exercise," you say. +<<else>> +"Let's go for a walk," you say. +<</if>> +<br><br> + +<<if $robintrauma gte 40>> +Robin smiles and nods.<br><br> + +<<else>> +"Good idea," Robin says. "Where do you want to go?"<br><br> + +<</if>> + + +<<click [[Forest|Robin Forest]]>><<pass30>><</click>><br> + + +:: Robin Forest [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + + +<<if $weather is "rain">> +You walk to the forest, running between shelter to avoid the worst of the rain. "I like the rain," Robin says. "It's fun running between cover like this."<br><br> + +It's less wet under the protective branches of the trees. "The ground is too muddy for a picnic," Robin says. <<He>> looks at the nearby trees. "Look at that one! I bet I can climb it." <<He>> runs over to it and starts hauling <<himself>> up.<br><br> + + <<if $pronoun is "m">> + <<His>> shorts are baggy. You'd be able to see right up them if you stood closer.<br><br> + <<else>> + You'd be able to see right up <<his>> skirt if you stood closer.<br><br> + <</if>> + +<<click [[Stand beneath|Robin Forest Beneath]]>><<set $robinlust += 1>><</click>><<promiscuous1>><br> +<<click [[Cheer from a distance|Robin Forest Cheer]]>><<set $robinlove += 1>><</click>><br> + +<<else>> +You walk to the forest. "Let's not go too deep," Robin says. "It's scary. I brought a picnic too. We'll need somewhere grassy to set up."<br><br> + +You find a flat patch of grass, surrounded by trees. Bees dance between nearby flowers. Robin lays out a rug. "Sit down before it blows away," <<he>> says.<br><br> + +There's not much food in the basket. "I took what I could get away with," <<he>> says. "It's more for the fun of it anyway."<br><br> + +<<if $robinromance is 1>> +<<click [[Seduce|Robin Forest Seduce]]>><<set $robinlust += 1>><<set $robinlove += 1>><</click>><<promiscuous1>><br> +<</if>> +<<click [[Talk|Robin Forest Talk]]>><<set $robinlove += 1>><<lstress30>><<ltrauma30>><</click>><<ltrauma>><<lstress>><br> + + +<</if>> + + +:: Robin Forest Beneath [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +You stand right beneath <<himstop>> + +<<if $pronoun is "m">> +You see right up <<his>> shorts. <<Hes>> wearing blue underwear. +<<else>> +You see right up <<his>> skirt. <<Hes>> wearing pink underwear. +<</if>> +<<promiscuity1>><br><br> + + + +You cheer Robin on as <<he>> climbs the tree. <<He>> makes it to the top. "I knew I could do it," <<he>> shouts. You can barely make <<him>> out in the canopy. "It's pretty wet up here. I should come down."<br><br> + + +<<Hes>> panting by the time <<he>> reaches the floor. "That was fun, but I got pretty wet," <<he>> says. "Lets go home or I'll catch a cold."<br><br> + +Together you return to the orphanage.<br><br> + + +<<robinoptions>> + + +:: Robin Forest Cheer [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +You cheer Robin on as <<he>> climbs the tree. <<He>> makes it to the top. "I knew I could do it," <<he>> shouts. You can barely make <<him>> out in the canopy. "It's pretty wet up here. I should come down."<br><br> + + +<<Hes>> panting by the time <<he>> reaches the floor. "That was fun, but I got pretty wet," <<he>> says. "Lets go home or I'll catch a cold."<br><br> + +Together you return to the orphanage.<br><br> + + +<<robinoptions>> + + +:: Robin Forest Talk [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +You talk with Robin. + + + +<<if $rng gte 81>> +"It's really peaceful here," <<he>> says. +<<elseif $rng gte 61>> +"I hear bad things happen to <<girls>> who wander in too deep," <<he>> says. +<<elseif $rng gte 41>> +"It's such a nice day," <<he>> says. +<<elseif $rng gte 21>> +"I wonder if it'll rain tomorrow," <<he>> says. +<<else>> +"I hope the picnic is okay," <<he>> says. +<</if>> +<br><br> + +<<Hes>> content at first, but soon grows restless. "That was fun," <<he>> says. "But let's go home." You help <<him>> pack up the picnic and together you make your way back to the orphanage.<br><br> + +<<robinoptions>> + + +:: Robin Forest Seduce [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +<<set $seductiondifficulty to 6000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + +"We're all alone out here," you say, leaning over and kissing <<his>> neck.<<promiscuity1>> + +<<if $seductionrating gte $seductionrequired>> + +"But we're outside," <<he>> says, "Someone could be watching."<br><br> + +You keep kissing <<himstop>> <<He>> embraces you.<br><br> + +<<click [[Next|Robin Forest Sex]]>><<set $sexstart to 1>><</click>><br> + +<<else>> + + +"But we're outside," <<he>> says, "Someone could be watching."<br><br> + +You keep kissing <<himcomma>> but <<he>> pushes you away. "I'm sorry," <<he>> says. "I don't feel safe here." You cuddle <<him>> instead.<br><br> + +You sit together for several minutes, before packing up the picnic and walking back to the orphanage.<br><br> + +<<robinoptions>> + +<</if>> + + +:: Robin Forest Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 200>> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Robin Forest Sex]]>><</click>></span><<nexttext>> +<</if>> + + +:: Robin Forest Sex Finish [nobr] +<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> + +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +Robin falls back on the grass, where <<he>> pants and shuts <<his>> eyes. You lie next to <<himstop>><br><br> + + + +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +"Not so rough!" Robin says.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +"I hope we continue later," Robin says, smiling.<br><br> + +<<clotheson>> +<<endcombat>> +<</if>> +<<robin>><<person1>> +You stay for a bit longer, then pack up the picnic and walk back to the orphanage.<br><br> + + + + +<<robinoptions>> + + diff --git a/src/cheat.tw b/src/cheat.tw new file mode 100644 index 0000000000000000000000000000000000000000..a43b1622abc1aea9bea21112bd38195097f08087 --- /dev/null +++ b/src/cheat.tw @@ -0,0 +1,2745 @@ +:: Cheats [nobr] +<<clamp>> + +<<if ($passageback isnot "Cheats") and ($passageback isnot "Semen and goo") and ($passageback isnot "Char Stat") and ($passageback isnot "Trait Stat")>> +<<set $passagecopy to $passageback>> +<</if>> +Back to [[$passagecopy]]<br> + +<br> +<span class="testtest">State</span> | [[Semen and goo]] | [[Characteristics|Char Stat]] | [[Traits|Trait Stat]] +<br> + +<div class="bggray"> + +<div class="block1"> + +<<if $drunk gte 1>>[[remove|Cheats][$drunk to 0]] | set +<<else>>remove | [[set|Cheats][$drunk to 1]]<</if>> +($drunk) +Drunk +<br> + +<<if $drugged gte 1>>[[remove|Cheats][$drugged to 0]] | set +<<else>>remove | [[set|Cheats][$drugged to 1]]<</if>> +($drugged) +Drugged +<br> + +[[MIN|Cheats][$druggedtimer to 0]] | +[[less|Cheats][$druggedtimer -= 10]] | +[[more|Cheats][$druggedtimer += 10]] | +[[MAX|Cheats][$druggedtimer to 1000]] +($druggedtimer) +<div class="tooltip"> +Detox time∴ + <span class="tooltiptext"> + + <<if $drunk is 1>> + <<if $druggedtimer lte 120>> + <span class="blue">You are woozy.</span> + <<elseif $druggedtimer lte 240>> + <span class="purple">You are tipsy.</span> + <<elseif $druggedtimer lte 360>> + <span class="purple">You are drunk.</span> + <<elseif $druggedtimer lte 480>> + <span class="pink">You are smashed</span> + <<else>> + <span class="pink">You are wasted</span> + <</if>> + <<elseif $drugged is 1>><span class="red">You've been drugged!</span> + <<else>>You need to be drunk or drugged first. + <</if>> + +</span> +</div> +<br> +<br> + +<<set $painsaved to $pain>> +[[MIN|Cheats][$pain to 0]] | +[[less|Cheats][$pain -= 10]] | +[[more|Cheats][$pain += 10]] | +[[MAX|Cheats][$pain to 100]] +($pain) +<div class="tooltip"> +Pain∴ + <span class="tooltiptext"> + +<<if $pain gte 100>><span class="red">You sob uncontrollably, tears streaming down your face.</span> +<<elseif $pain gte 80>><span class="pink">You are crying and whimpering.</span> +<<elseif $pain gte 60>><span class="purple">You are crying.</span> +<<elseif $pain gte 40>><span class="blue">Tears are running down your face.</span> +<<elseif $pain gte 20>><span class="lblue">Tears are welling in your eyes.</span> +<<elseif $pain gte 1>><span class="teal">You are upset.</span> +<<else>><span class="green">You feel okay.</span> +<<endif>> + +</span> +</div> +<br> + +<<set $arousalsaved to $arousal>> +[[MIN|Cheats][$arousal to 0]] | +[[less|Cheats][$arousal -= 1000]] | +[[more|Cheats][$arousal += 1000]] | +[[MAX|Cheats][$arousal to 10000]] +($arousal) +<div class="tooltip"> +Arousal∴ + <span class="tooltiptext"> + +<<if $arousal gte 10000>><span class="red">You're shaking with arousal.</span> +<<elseif $arousal gte 8000>><span class="pink">You feel a heat rising within you.</span> +<<elseif $arousal gte 6000>><span class="purple">You feel horny.</span> +<<elseif $arousal gte 4000>><span class="blue">You feel lustful.</span> +<<elseif $arousal gte 2000>><span class="lblue">You feel aroused.</span> +<<elseif $arousal gte 1>><span class="teal">You feel sensual.</span> +<<else>><span class="green">You feel cold.</span> +<<endif>> + +</span> +</div> +<br> + +[[MIN|Cheats][$tiredness to 0]] | +[[less|Cheats][$tiredness -= 200]] | +[[more|Cheats][$tiredness += 200]] | +[[MAX|Cheats][$tiredness to 2000]] +($tiredness) +<div class="tooltip"> +Fatigue∴ + <span class="tooltiptext"> + +<<if $tiredness gte 2000>><span class="red">You are exhausted.</span> +<<elseif $tiredness gte 1600>><span class="pink">You are fatigued.</span> +<<elseif $tiredness gte 1200>><span class="purple">You are tired.</span> +<<elseif $tiredness gte 800>><span class="blue">You are wearied.</span> +<<elseif $tiredness gte 400>><span class="lblue">You are alert.</span> +<<elseif $tiredness gte 1>><span class="teal">You are wide awake.</span> +<<else>><span class="green">You are refreshed.</span> +<<endif>> + +</span> +</div> +<br> + +[[MIN|Cheats][$stress to 0]] | +[[less|Cheats][$stress -= 1000]] | +[[more|Cheats][$stress += 1000]] | +[[MAX|Cheats][$stress to 10000]] +($stress) +<div class="tooltip"> +Stress∴ + <span class="tooltiptext"> + +<<if $stress gte 10000>><span class="red">You are overwhelmed!</span> +<<elseif $stress gte 8000>><span class="pink">You are distressed.</span> +<<elseif $stress gte 6000>><span class="purple">You are strained.</span> +<<elseif $stress gte 4000>><span class="blue">You are tense.</span> +<<elseif $stress gte 2000>><span class="lblue">You are calm.</span> +<<elseif $stress gte 1>><span class="teal">You are placid.</span> +<<else>><span class="green">You are serene.</span> +<<endif>> + +</span> +</div> +<br> + +<<set $traumasaved to $trauma>> +[[MIN|Cheats][$trauma to 0]] | +[[less|Cheats][$trauma -= 500]] | +[[more|Cheats][$trauma += 500]] | +[[MAX|Cheats][$trauma to $traumamax]] +($trauma) +<div class="tooltip"> +Trauma∴ + <span class="tooltiptext"> + +<<if $trauma gte $traumamax>><span class="red">You feel numb.</span> +<<elseif $trauma gte ($traumamax / 5) * 4>><span class="pink">You are tormented.</span> +<<elseif $trauma gte ($traumamax / 5) * 3>><span class="purple">You are disturbed.</span> +<<elseif $trauma gte ($traumamax / 5) * 2>><span class="blue">You are troubled.</span> +<<elseif $trauma gte ($traumamax / 5) * 1>><span class="lblue">You are nervous.</span> +<<elseif $trauma gte 1>><span class="teal">You are uneasy.</span> +<<else>><span class="green">You are healthy.</span> +<<endif>> + +</span> +</div> +<br> + + +<<set $allure to ($beauty + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal) * $nightmod * $exposedmod>> +<<if $collared gte 1>><<set $allure to $allure + 1000>><</if>> +<<if $wolfgirl gte 6>><<set $allure += 500>><</if>> +<<goocount>><<set $allure to $allure + ($goocount * 50) + ($semencount * 50)>> +<<if $legsacc is "stockings">><<set $allure += 300>><</if>> +<<if $legsacc is "fishnet stockings">><<set $allure += 300>><</if>> +<<if $allure gte 8000>><<set $allure to 8000>><</if>> +<<if $alluretest is 1>> +<<set $allure += 100000>> +<</if>> +(<<print Math.round($allure)>>) +<div class="tooltip"> +Allure∴ + <span class="tooltiptext"> + +<<if $allure gte 5000>><span class="red">You look like you need to be ravaged.</span> +<<elseif $allure gte 3000>><span class="pink">You look perverted.</span> +<<elseif $allure gte 2000>><span class="purple">You look lewd.</span> +<<elseif $allure gte 1500>><span class="blue">You stand out.</span> +<<elseif $allure gte 1000>><span class="lblue">You attract attention.</span> +<<elseif $allure gte 500>><span class="teal">You attract glances.</span> +<<else>><span class="green">You look unremarkable.</span> +<<endif>> +<br> + +Recipe: higher beauty, longer hair, revealing clothes (or nude), night, collar, wolfgirl, semen/goo, stockings + + +</span> +</div> + +; pheromones +<<if $alluretest is 1>>on | [[off|Cheats][$alluretest to 0]] +<<else>>[[on|Cheats][$alluretest to 1]] | off +<<endif>> +<br> + +(<<print Math.round($attractiveness)>>) +<div class="tooltip"> +Attractiveness∴ + <span class="tooltiptext"> + +Recipe: higher beauty, longer hair, revealing clothes (or nude), wolfgirl, stockings + +</span> +</div> + +<<if $attractiveness gte 5000>> +<span class="green">S</span> +<<elseif $attractiveness gte 4000>> +<span class="teal">A</span> +<<elseif $attractiveness gte 3000>> +<span class="lblue">B</span> +<<elseif $attractiveness gte 2000>> +<span class="blue">C</span> +<<elseif $attractiveness gte 1000>> +<span class="purple">D</span> +<<else>> +<span class="pink">F</span> +<</if>> +<br> + +</div> + +<div class="block2"> + +(<<print ($money / 100)>>) Money: [[+£1000000|Cheats][$money+=100000000]] +<br> +<br> + +[[MIN|Cheats][$blackmoney to 0]] | +[[less|Cheats][$blackmoney -= 1000]] | +[[more|Cheats][$blackmoney += 1000]] | +[[MAX|Cheats][$blackmoney to 1000000]] +($blackmoney) +<div class="tooltip"> +Black money∴ + <span class="tooltiptext"> + +You are carrying £$blackmoney in stolen goods. + +</span> +</div> +<br> + +[[MIN|Cheats][$crime to 0]] | +[[less|Cheats][$crime -= 100]] | +[[more|Cheats][$crime += 100]] | +[[MAX|Cheats][$crime to 5000]] +($crime) +Crime +<br> +<br> + +[[MIN|Cheats][$time to 0]] | +[[less|Cheats][$time -= 60]] | +[[more|Cheats][$time += 60]] | +[[MAX|Cheats][$time to 1439]] +($time) +Time (in minutes) +<br> + +set: +[[Clear|Cheats][$weather to "clear"]] | +[[Overcast|Cheats][$weather to "overcast"]] | +[[Rain|Cheats][$weather to "rain"]] +($weather) Weather +<br> +<br> + +<<if $playergender is "m">> +[[female|Cheats][$playergender to "f", $penisexist to 0, $vaginaexist to 1]] | male +<<elseif $playergender is "f">> +female | [[male|Cheats][$playergender to "m", $penisexist to 1, $vaginaexist to 0]] +<</if>> +($playergender) Gender/sex +<br> + +<<if $vaginaexist is 1>> +[[remove|Cheats][$vaginaexist to 0]] | grow +<<else>> +remove | [[grow|Cheats][$vaginaexist to 1]] +<</if>> +($vaginaexist) Vagina +<br> + + +<<if $penisexist is 1>> +[[remove|Cheats][$penisexist to 0]] | grow +<<else>> +remove | [[grow|Cheats][$penisexist to 1]] +<</if>> +($penisexist) Penis +<br> + +</div> + +<div style="clear:both"></div> + +<div class="block4"> +Parasites +<<if ($clitparasite is 1) or ($penisparasite is 1) or ($chestparasite is 1)>> +[[remove all|Cheats][$clitparasite to 0, $penisparasite to 0, $chestparasite to 0]] +<</if>> +<br> + +<<if $vaginaexist is 1>> +<<if $clitparasite is 1>> +[[remove|Cheats][$clitparasite to 0]] | add +<<else>> +remove | [[add|Cheats][$clitparasite to 1]] +<</if>> +($clitparasite) +Clit +<br> +<</if>> + +<<if $penisexist is 1>> +<<if $penisparasite is 1>> +[[remove|Cheats][$penisparasite to 0]] | add +<<else>> +remove | [[add|Cheats][$penisparasite to 1]] +<</if>> +($penisparasite) +Penis +<br> +<</if>> + +<<if $chestparasite is 1>> +[[remove|Cheats][$chestparasite to 0]] | add +<<else>> +remove | [[add|Cheats][$chestparasite to 1]] +<</if>> +($chestparasite) +Chest +<br> + +<br> +<<if $cheatsidebar is 1>> +[[off|Cheats][$cheatsidebar to 0]] | on +<<else>> +off | [[on|Cheats][$cheatsidebar to 1]] +<</if>> +<<if def $cheatsidebar>>($cheatsidebar) +<<else>>(0) +<</if>> +Cheat sidebar +<br> + +<<if $debug is 1>> +[[off|Cheats][$debug to 0]] | on +<<else>> +off | [[on|Cheats][$debug to 1]] +<</if>> +<<if def $debug>>($debug) +<<else>>(0) +<</if>> +Debug +<br> + +</div> + +<div class="block5"> +Chastity parasites +<<if ($vaginalchastityparasite isnot 0) or ($penilechastityparasite isnot 0) or ($analchastityparasite isnot 0)>> +[[remove all|Cheats][$vaginalchastityparasite to 0, $penilechastityparasite to 0, $analchastityparasite to 0]] +<</if>> +<br> + +<<if $vaginaexist is 1>> +<<if $vaginalchastityparasite isnot 0>> +[[remove|Cheats][$vaginalchastityparasite to 0]] +<<else>>remove +<</if>> +| set: +[[worms|Cheats][$vaginalchastityparasite to "worms"]] | +[[eels|Cheats][$vaginalchastityparasite to "eels"]] | +[[spiders|Cheats][$vaginalchastityparasite to "spiders"]] | +[[slimes|Cheats][$vaginalchastityparasite to "slimes"]] +($vaginalchastityparasite) +Vagina +<br> +<</if>> + +<<if $penisexist is 1>> +<<if $penilechastityparasite isnot 0>> +[[remove|Cheats][$penilechastityparasite to 0]] +<<else>>remove +<</if>> +| set: +[[worms|Cheats][$penilechastityparasite to "worms"]] | +[[eels|Cheats][$penilechastityparasite to "eels"]] | +[[spiders|Cheats][$penilechastityparasite to "spiders"]] | +[[slimes|Cheats][$penilechastityparasite to "slimes"]] +($penilechastityparasite) +Penis +<br> +<</if>> + + +<<if $analchastityparasite isnot 0>> +[[remove|Cheats][$analchastityparasite to 0]] +<<else>>remove +<</if>> +| set: +[[worms|Cheats][$analchastityparasite to "worms"]] | +[[eels|Cheats][$analchastityparasite to "eels"]] | +[[spiders|Cheats][$analchastityparasite to "spiders"]] | +[[slimes|Cheats][$analchastityparasite to "slimes"]] +($analchastityparasite) +Anus +<br> + +</div> + +<div style="clear:both"></div> + +</div> + + +:: Semen and goo [nobr] +<<clamp>> + +Back to [[$passagecopy]]<br> +<br> + +[[State|Cheats]] | <span class="testtest">Semen and goo</span> | [[Characteristics|Char Stat]] | [[Traits|Trait Stat]] + +<br> + +<div class="block1"> +<<click "Wash all" "Semen and goo">> <<wash>> <</click>> +<<goocount>> +<<goooutsidecount>> +<br> +Semen on skin +<br> + +[[MIN|Semen and goo][$necksemen to 0]] | +[[less|Semen and goo][$necksemen -= 1]] | +[[more|Semen and goo][$necksemen += 1]] | +[[MAX|Semen and goo][$necksemen to 5]] +($necksemen) Neck +<br> + +[[MIN|Semen and goo][$rightarmsemen to 0]] | +[[less|Semen and goo][$rightarmsemen -= 1]] | +[[more|Semen and goo][$rightarmsemen += 1]] | +[[MAX|Semen and goo][$rightarmsemen to 5]] +($rightarmsemen) Right arm +<br> + +[[MIN|Semen and goo][$leftarmsemen to 0]] | +[[less|Semen and goo][$leftarmsemen -= 1]] | +[[more|Semen and goo][$leftarmsemen += 1]] | +[[MAX|Semen and goo][$leftarmsemen to 5]] +($leftarmsemen) Left arm +<br> + +[[MIN|Semen and goo][$thighsemen to 0]] | +[[less|Semen and goo][$thighsemen -= 1]] | +[[more|Semen and goo][$thighsemen += 1]] | +[[MAX|Semen and goo][$thighsemen to 5]] +($thighsemen) Thighs +<br> + +[[MIN|Semen and goo][$bottomsemen to 0]] | +[[less|Semen and goo][$bottomsemen -= 1]] | +[[more|Semen and goo][$bottomsemen += 1]] | +[[MAX|Semen and goo][$bottomsemen to 5]] +($bottomsemen) Bottom +<br> + +[[MIN|Semen and goo][$tummysemen to 0]] | +[[less|Semen and goo][$tummysemen -= 1]] | +[[more|Semen and goo][$tummysemen += 1]] | +[[MAX|Semen and goo][$tummysemen to 5]] +($tummysemen) Tummy +<br> + +[[MIN|Semen and goo][$chestsemen to 0]] | +[[less|Semen and goo][$chestsemen -= 1]] | +[[more|Semen and goo][$chestsemen += 1]] | +[[MAX|Semen and goo][$chestsemen to 5]] +($chestsemen) Chest +<br> + +[[MIN|Semen and goo][$facesemen to 0]] | +[[less|Semen and goo][$facesemen -= 1]] | +[[more|Semen and goo][$facesemen += 1]] | +[[MAX|Semen and goo][$facesemen to 5]] +($facesemen) Face +<br> + +[[MIN|Semen and goo][$hairsemen to 0]] | +[[less|Semen and goo][$hairsemen -= 1]] | +[[more|Semen and goo][$hairsemen += 1]] | +[[MAX|Semen and goo][$hairsemen to 5]] +($hairsemen) Hair +<br> + +[[MIN|Semen and goo][$feetsemen to 0]] | +[[less|Semen and goo][$feetsemen -= 1]] | +[[more|Semen and goo][$feetsemen += 1]] | +[[MAX|Semen and goo][$feetsemen to 5]] +($feetsemen) Feet +<br> + +<<if $vaginaexist is 1>> +[[MIN|Semen and goo][$vaginaoutsidesemen to 0]] | +[[less|Semen and goo][$vaginaoutsidesemen -= 1]] | +[[more|Semen and goo][$vaginaoutsidesemen += 1]] | +[[MAX|Semen and goo][$vaginaoutsidesemen to 5]] +($vaginaoutsidesemen) Vagina +<br> +<</if>> + +<<if $penisexist is 1>> +[[MIN|Semen and goo][$penissemen to 0]] | +[[less|Semen and goo][$penissemen -= 1]] | +[[more|Semen and goo][$penissemen += 1]] | +[[MAX|Semen and goo][$penissemen to 5]] +($penissemen) Penis +<br> +<</if>> + +Semen inside +<br> + +[[MIN|Semen and goo][$mouthsemen to 0]] | +[[less|Semen and goo][$mouthsemen -= 1]] | +[[more|Semen and goo][$mouthsemen += 1]] | +[[MAX|Semen and goo][$mouthsemen to 5]] +($mouthsemen) Mouth +<br> + +<<if $vaginaexist is 1>> +[[MIN|Semen and goo][$vaginasemen to 0]] | +[[less|Semen and goo][$vaginasemen -= 1]] | +[[more|Semen and goo][$vaginasemen += 1]] | +[[MAX|Semen and goo][$vaginasemen to 5]] +($vaginasemen) Vagina +<br> +<</if>> + +[[MIN|Semen and goo][$anussemen to 0]] | +[[less|Semen and goo][$anussemen -= 1]] | +[[more|Semen and goo][$anussemen += 1]] | +[[MAX|Semen and goo][$anussemen to 5]] +($anussemen) Anus + +</div> + +<div class="block2"> +<br> +Goo on skin +<br> + +[[MIN|Semen and goo][$neckgoo to 0]] | +[[less|Semen and goo][$neckgoo -= 1]] | +[[more|Semen and goo][$neckgoo += 1]] | +[[MAX|Semen and goo][$neckgoo to 5]] +($neckgoo) Neck +<br> + +[[MIN|Semen and goo][$rightarmgoo to 0]] | +[[less|Semen and goo][$rightarmgoo -= 1]] | +[[more|Semen and goo][$rightarmgoo += 1]] | +[[MAX|Semen and goo][$rightarmgoo to 5]] +($rightarmgoo) Right arm +<br> + +[[MIN|Semen and goo][$leftarmgoo to 0]] | +[[less|Semen and goo][$leftarmgoo -= 1]] | +[[more|Semen and goo][$leftarmgoo += 1]] | +[[MAX|Semen and goo][$leftarmgoo to 5]] +($leftarmgoo) Left arm +<br> + +[[MIN|Semen and goo][$thighgoo to 0]] | +[[less|Semen and goo][$thighgoo -= 1]] | +[[more|Semen and goo][$thighgoo += 1]] | +[[MAX|Semen and goo][$thighgoo to 5]] +($thighgoo) Thighs +<br> + +[[MIN|Semen and goo][$bottomgoo to 0]] | +[[less|Semen and goo][$bottomgoo -= 1]] | +[[more|Semen and goo][$bottomgoo += 1]] | +[[MAX|Semen and goo][$bottomgoo to 5]] +($bottomgoo) Bottom +<br> + +[[MIN|Semen and goo][$tummygoo to 0]] | +[[less|Semen and goo][$tummygoo -= 1]] | +[[more|Semen and goo][$tummygoo += 1]] | +[[MAX|Semen and goo][$tummygoo to 5]] +($tummygoo) Tummy +<br> + +[[MIN|Semen and goo][$chestgoo to 0]] | +[[less|Semen and goo][$chestgoo -= 1]] | +[[more|Semen and goo][$chestgoo += 1]] | +[[MAX|Semen and goo][$chestgoo to 5]] +($chestgoo) Chest +<br> + +[[MIN|Semen and goo][$facegoo to 0]] | +[[less|Semen and goo][$facegoo -= 1]] | +[[more|Semen and goo][$facegoo += 1]] | +[[MAX|Semen and goo][$facegoo to 5]] +($facegoo) Face +<br> + +[[MIN|Semen and goo][$hairgoo to 0]] | +[[less|Semen and goo][$hairgoo -= 1]] | +[[more|Semen and goo][$hairgoo += 1]] | +[[MAX|Semen and goo][$hairgoo to 5]] +($hairgoo) Hair +<br> + +[[MIN|Semen and goo][$feetgoo to 0]] | +[[less|Semen and goo][$feetgoo -= 1]] | +[[more|Semen and goo][$feetgoo += 1]] | +[[MAX|Semen and goo][$feetgoo to 5]] +($feetgoo) Feet +<br> + +<<if $vaginaexist is 1>> +[[MIN|Semen and goo][$vaginaoutsidegoo to 0]] | +[[less|Semen and goo][$vaginaoutsidegoo -= 1]] | +[[more|Semen and goo][$vaginaoutsidegoo += 1]] | +[[MAX|Semen and goo][$vaginaoutsidegoo to 5]] +($vaginaoutsidegoo) Vagina +<br> +<</if>> + +<<if $penisexist is 1>> +[[MIN|Semen and goo][$penisgoo to 0]] | +[[less|Semen and goo][$penisgoo -= 1]] | +[[more|Semen and goo][$penisgoo += 1]] | +[[MAX|Semen and goo][$penisgoo to 5]] +($penisgoo) Penis +<br> +<</if>> + +Goo inside +<br> + +[[MIN|Semen and goo][$mouthgoo to 0]] | +[[less|Semen and goo][$mouthgoo -= 1]] | +[[more|Semen and goo][$mouthgoo += 1]] | +[[MAX|Semen and goo][$mouthgoo to 5]] +($mouthgoo) Mouth +<br> + +<<if $vaginaexist is 1>> +[[MIN|Semen and goo][$vaginagoo to 0]] | +[[less|Semen and goo][$vaginagoo -= 1]] | +[[more|Semen and goo][$vaginagoo += 1]] | +[[MAX|Semen and goo][$vaginagoo to 5]] +($vaginagoo) Vagina +<br> +<</if>> + +[[MIN|Semen and goo][$anusgoo to 0]] | +[[less|Semen and goo][$anusgoo -= 1]] | +[[more|Semen and goo][$anusgoo += 1]] | +[[MAX|Semen and goo][$anusgoo to 5]] +($anusgoo) Anus + +</div> + +<div style="clear:both"></div> + + +:: Char Stat [nobr] +<<clamp>> + +Back to [[$passagecopy]]<br> +<br> + +[[State|Cheats]] | [[Semen and goo]] | <span class="testtest">Characteristics</span> | [[Traits|Trait Stat]] +<br> + +<div class="bggray"> + +<div class="block1"> + +[[MIN|Char Stat][$devlevel to 6]] | +[[less|Char Stat][$devlevel -= 1]] | +[[more|Char Stat][$devlevel += 1]] | +[[MAX|Char Stat][$devlevel to 20]] +<<if $devlevel lt 0>> +<<set $devlevel to 0>> +<</if>> +<<set $physiqueage to (1000 * $devlevel)>> +($devlevel) +Age? (easiness) +<br> + +</div> + +<div class="block2"> + +[[MIN|Char Stat][$wolfbuild to 0]] | +[[less|Char Stat][$wolfbuild -= 5]] | +[[more|Char Stat][$wolfbuild += 5]] | +[[MAX|Char Stat][$wolfbuild to 100]] +<<if $wolfbuild lt 0>> +<<set $wolfbuild to 0>> +<</if>> +<<if $wolfbuild lt 5>> +<<set $wolfgirl to 0, $wolftext to "none">> +<</if>> +<<if ($wolfbuild gte 5) and ($wolfbuild lt 10)>> +<<set $wolfgirl to 1, $wolftext to "You have a strange toothache.">> +<</if>> +<<if ($wolfbuild gte 10) and ($wolfbuild lt 15)>> +<<set $wolfgirl to 2, $wolftext to "Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.">> +<</if>> +<<if ($wolfbuild gte 15) and ($wolfbuild lt 20)>> +<<set $wolfgirl to 3>> +<<if $hirsutedisable is "f">> +<<set $wolftext to "Your scalp and pubic area itch.">> +<<else>> +<<set $wolftext to "Your scalp itches.">> +<</if>> +<</if>> +<<if ($wolfbuild gte 20) and ($wolfbuild lt 25)>> +<<set $wolfgirl to 4>> +<<if $hirsutedisable is "f">> +<<set $wolftext to "You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. You also notice long and fluffy hair has grown in your pubic area.">> +<<else>> +<<set $wolftext to "You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears.">> +<</if>> +<</if>> +<<if ($wolfbuild gte 25) and ($wolfbuild lt 30)>> +<<set $wolfgirl to 5, $wolftext to "Your lower back itches.">> +<</if>> +<<if $wolfbuild gte 30>> +<<set $wolfgirl to 6, $wolftext to "Your bottom feels heavier than usual. You reach behind you and feel your new wolf tail.">> +<</if>> +($wolfbuild) +<div class="tooltip"> +Wolfgirl∴ + <span class="tooltiptext"> +Level $wolfgirl. $wolftext +</span> +</div> + +</div> + +<div style="clear:both"></div> + +<div class="block6"> + +[[MIN|Char Stat][$hairlength to 0]] | +[[less|Char Stat][$hairlength -= 100]] | +[[more|Char Stat][$hairlength += 100]] | +[[MAX|Char Stat][$hairlength to 1000]] +($hairlength) +<div class="tooltip"> +Hair∴ + <span class="tooltiptext"> + +<<if $hairlength gte 0 and $hairlength lt 100>>Your $haircolour hair is short. +<<elseif $hairlength gte 100 and $hairlength lt 200>>Your $haircolour hair passes your chin. +<<elseif $hairlength gte 200 and $hairlength lt 300>>Your $haircolour hair comes down to your shoulders. +<<elseif $hairlength gte 300 and $hairlength lt 400>>Your $haircolour hair is quite long, and comes down to the top of your chest. +<<elseif $hairlength gte 400 and $hairlength lt 500>>Your long $haircolour hair hangs down to your nipples. +<<elseif $hairlength gte 500 and $hairlength lt 600>>Your long $haircolour hair reaches the top of your tummy. +<<elseif $hairlength gte 600 and $hairlength lt 700>>Your long $haircolour hair reaches your navel. +<<elseif $hairlength gte 700 and $hairlength lt 800>>Your very long $haircolour hair reaches your thighs. +<<elseif $hairlength gte 800 and $hairlength lt 900>>Your very long $haircolour hair reaches your knees. +<<elseif $hairlength gte 900 and $hairlength lte 999>>Your extremely long $haircolour hair reaches your ankles. +<<elseif $hairlength gte 1000>>Your $haircolour hair is so long you need be careful lest you trip on it!<<endif>> + +</span> +</div> +<br> + +[[MIN|Char Stat][$breastsize to 0]] | +[[less|Char Stat][$breastsize -= 1]] | +[[more|Char Stat][$breastsize += 1]] | +[[MAX|Char Stat][$breastsize to 12]] +<<if $breastsize isnot $breastsizeold>> + <<if $breastsize is 0>><<set $breastcup to "none">> + <<elseif $breastsize is 1>><<set $breastcup to "budding">> + <<elseif $breastsize is 2>><<set $breastcup to "AA">> + <<elseif $breastsize is 3>><<set $breastcup to "B">> + <<elseif $breastsize is 4>><<set $breastcup to "C">> + <<elseif $breastsize is 5>><<set $breastcup to "D">> + <<elseif $breastsize is 6>><<set $breastcup to "DD">> + <<elseif $breastsize is 7>><<set $breastcup to "DDD">> + <<elseif $breastsize is 8>><<set $breastcup to "F">> + <<elseif $breastsize is 9>><<set $breastcup to "G">> + <<elseif $breastsize is 10>><<set $breastcup to "H">> + <<elseif $breastsize is 11>><<set $breastcup to "I">> + <<elseif $breastsize gte 12>><<set $breastcup to "J">> + <<if $breastsize gt 12>><<set $breastsize to 12>><</if>> + <</if>> + <<set $breastsizeold to $breastsize>> +<</if>> +($breastsize) +<div class="tooltip"> +Breasts∴ + <span class="tooltiptext"> +(Cup: $breastcup) +<<if $breastsize gte 1>>You have <<breastsstop>><</if>> + +</span> +</div> +<br> + +</div> + +<div class="block7"> + +<span class="red"> [[Red|Char Stat][$haircolour to "red"]] </span> | +<span class="black"> [[Black|Char Stat][$haircolour to "black"]] </span> | +<span class="brown"> [[Brown|Char Stat][$haircolour to "brown"]] </span> | +<span class="gold"> [[Blond|Char Stat][$haircolour to "blond"]] </span> | +<span class="tangerine"> [[Ginger|Char Stat][$haircolour to "ginger"]] </span> +($haircolour) Hair +<br> + +<span class="purple">[[Purple|Char Stat][$eyecolour to "purple"]]</span> | +<span class="blue">[[Dark Blue|Char Stat][$eyecolour to "dark blue"]]</span> | +<span class="lblue">[[Light Blue|Char Stat][$eyecolour to "light blue"]]</span> | +<span class="tangerine">[[Amber|Char Stat][$eyecolour to "amber"]]</span> | +<span class="brown">[[Hazel|Char Stat][$eyecolour to "hazel"]]</span> | +<span class="green">[[Green|Char Stat][$eyecolour to "green"]]</span> +($eyecolour) Eyes + +<br> +</div> + +<div style="clear:both"></div> + +<div class="block1"> + +[[MIN|Char Stat][$awareness to 0]] | +[[less|Char Stat][$awareness -= 100]] | +[[more|Char Stat][$awareness += 100]] | +[[MAX|Char Stat][$awareness to 1000]] +($awareness) +<div class="tooltip"> +Awareness∴ + <span class="tooltiptext"> +<<if $awareness lte 0>><span class="green">You are entirely innocent.</span> +<<elseif $awareness gte 1 and $awareness lt 100>><span class="teal">You are almost entirely innocent.</span> +<<elseif $awareness gte 100 and $awareness lt 200>><span class="lblue">You have a limited understanding of sexuality.</span> +<<elseif $awareness gte 200 and $awareness lt 300>><span class="blue">You have a normal understanding of sexuality.</span> +<<elseif $awareness gte 300 and $awareness lt 400>><span class="purple">Your knowledge of sexual depravity extends beyond that of most people.</span> +<<elseif $awareness gte 400 and $awareness lt 500>><span class="pink">You have seen things that few are privy to.</span> +<<elseif $awareness gte 500 and $awareness lte 999>><span class="red">You have peered into the depths of depravity.</span> +<<elseif $awareness gte 1000>><span class="red">Your understanding is transcendental.</span><<endif>> +</span> +</div> +<br> + +[[MIN|Char Stat][$purity to 0]] | +[[less|Char Stat][$purity -= 100]] | +[[more|Char Stat][$purity += 100]] | +[[MAX|Char Stat][$purity to 1000]] +($purity) +<div class="tooltip"> +Purity∴ + <span class="tooltiptext"> +<<if $purity gte 1000>><span class="green">You are angelic.</span> +<<elseif $purity lte 999 and $purity gt 900>><span class="teal">You don't feel entirely pure.</span> +<<elseif $purity lte 900 and $purity gt 800>><span class="lblue">You feel slightly soiled.</span> +<<elseif $purity lte 800 and $purity gt 700>><span class="blue">You feel soiled.</span> +<<elseif $purity lte 700 and $purity gt 600>><span class="purple">You feel somewhat defiled.</span> +<<elseif $purity lte 600 and $purity gt 500>><span class="pink">You feel defiled.</span> +<<elseif $purity lte 500 and $purity gte 1>><span class="red">You feel utterly defiled.</span> +<<elseif $purity gte 0>><span class="red">You are beyond defiled.</span><<endif>> +</span> +</div> +<br> + +[[MIN|Char Stat][$physique to 0]] | +[[less|Char Stat][$physique -= 1000]] | +[[more|Char Stat][$physique += 1000]] | +[[MAX|Char Stat][$physique to $physiqueage]] +(<<print Math.round($physique)>>) +<div class="tooltip"> +Physique∴ + <span class="tooltiptext"> +<<if $physique gte ($physiqueage / 7) * 6>><span class="green">Your body is toned and powerful.</span> +<<elseif $physique gte ($physiqueage / 7) * 5>><span class="teal">Your body toned and firm.</span> +<<elseif $physique gte ($physiqueage / 7) * 4>><span class="lblue">Your body is slim and athletic.</span> +<<elseif $physique gte ($physiqueage / 7) * 3>><span class="blue">Your body is slim.</span> +<<elseif $physique gte($physiqueage / 7) * 2>><span class="purple">Your body is lithe and slender.</span> +<<elseif $physique gte ($physiqueage / 7)>><span class="pink">You are skinny.</span> +<<else>><span class="red">You are emaciated.</span><<endif>> +</span> +</div> +<br> + +[[MIN|Char Stat][$beauty to 0]] | +[[less|Char Stat][$beauty -= 1000]] | +[[more|Char Stat][$beauty += 1000]] | +[[MAX|Char Stat][$beauty to $beautymax]] +(<<print Math.round($beauty)>>) +<div class="tooltip"> +Beauty∴ + <span class="tooltiptext"> +<<if $beauty gte ($beautymax / 7) * 6>><span class="green">Your beauty is divine.</span> +<<elseif $beauty gte ($beautymax / 7) * 5>><span class="teal">You are stunning.</span> +<<elseif $beauty gte ($beautymax / 7) * 4>><span class="lblue">You are gorgeous.</span> +<<elseif $beauty gte ($beautymax / 7) * 3>><span class="blue">You are beautiful.</span> +<<elseif $beauty gte($beautymax / 7) * 2>><span class="purple">You are pretty.</span> +<<elseif $beauty gte ($beautymax / 7)>><span class="pink">You are cute.</span> +<<else>><span class="red">You are plain.</span><<endif>> +</span> +</div> +<br> + +[[MIN|Char Stat][$promiscuity to 0]] | +[[less|Char Stat][$promiscuity -= 5]] | +[[more|Char Stat][$promiscuity += 5]] | +[[MAX|Char Stat][$promiscuity to 100]] +($promiscuity) +<div class="tooltip"> +Promiscuity∴ + <span class="tooltiptext"> +<<if $promiscuity lt 1>><span class="green">You are chaste and pure.</span> +<<elseif $promiscuity lt 15>><span class="teal">You are prudish.</span> +<<elseif $promiscuity lt 35>><span class="lblue">You are sexually curious.</span> +<<elseif $promiscuity lt 55>><span class="blue">The thought of sexual contact excites you.</span> +<<elseif $promiscuity lt 75>><span class="purple">You crave sexual contact.</span> +<<elseif $promiscuity lt 95>><span class="pink">You are a slut.</span> +<<else>><span class="red">Your sexual appetite is insatiable.</span> +<</if>> +</span> +</div> +<br> + +[[MIN|Char Stat][$exhibitionism to 0]] | +[[less|Char Stat][$exhibitionism -= 5]] | +[[more|Char Stat][$exhibitionism += 5]] | +[[MAX|Char Stat][$exhibitionism to 100]] +($exhibitionism) +<div class="tooltip"> +Exhibitionism∴ + <span class="tooltiptext"> +<<if $exhibitionism lt 1>><span class="green">You are coy.</span> +<<elseif $exhibitionism lt 15>><span class="teal">You are shy.</span> +<<elseif $exhibitionism lt 35>><span class="lblue">You like being sexualized.</span> +<<elseif $exhibitionism lt 55>><span class="blue">You enjoy lewd attention.</span> +<<elseif $exhibitionism lt 75>><span class="purple">Feeling exposed excites you.</span> +<<elseif $exhibitionism lt 95>><span class="pink">You are shameless.</span> +<<else>><span class="red">The thought of exposure fills you with wild abandon.</span> +<</if>> +</span> +</div> +<br> +<br> + +[[MIN|Char Stat][$skulduggery to 0]] | +[[less|Char Stat][$skulduggery -= 100]] | +[[more|Char Stat][$skulduggery += 100]] | +[[MAX|Char Stat][$skulduggery to 1000]] +($skulduggery) Skulduggery: <<if $skulduggery lte 0>><span class="red">None</span> +<<elseif $skulduggery gte 1 and $skulduggery lt 100>><span class="pink">F</span> <span class="black"><<print $skulduggery>>%</span> +<<elseif $skulduggery gte 100 and $skulduggery lt 200>><span class="pink">F+</span> <span class="black"><<print $skulduggery - 100>>%</span> +<<elseif $skulduggery gte 200 and $skulduggery lt 300>><span class="purple">D</span> <span class="black"><<print $skulduggery - 200>>%</span> +<<elseif $skulduggery gte 300 and $skulduggery lt 400>><span class="purple">D+</span> <span class="black"><<print $skulduggery - 300>>%</span> +<<elseif $skulduggery gte 400 and $skulduggery lt 500>><span class="blue">C</span> <span class="black"><<print $skulduggery - 400>>%</span> +<<elseif $skulduggery gte 500 and $skulduggery lt 600>><span class="blue">C+</span> <span class="black"><<print $skulduggery - 500>>%</span> +<<elseif $skulduggery gte 600 and $skulduggery lt 700>><span class="lblue">B</span> <span class="black"><<print $skulduggery - 600>>%</span> +<<elseif $skulduggery gte 700 and $skulduggery lt 800>><span class="lblue">B+</span> <span class="black"><<print $skulduggery - 700>>%</span> +<<elseif $skulduggery gte 800 and $skulduggery lt 900>><span class="teal">A</span> <span class="black"><<print $skulduggery - 800>>%</span> +<<elseif $skulduggery gte 900 and $skulduggery lt 1000>><span class="teal">A+</span> <span class="black"><<print $skulduggery - 900>>%</span> +<<elseif $skulduggery gte 1000>><span class="green">S</span> +<</if>> +<br> + +[[MIN|Char Stat][$danceskill to 0]] | +[[less|Char Stat][$danceskill -= 200]] | +[[more|Char Stat][$danceskill += 200]] | +[[MAX|Char Stat][$danceskill to 1000]] +($danceskill) Dancing: <<if $danceskill lte 0>><span class="red">None</span> +<<elseif $danceskill gte 1 and $danceskill lt 200>><span class="pink">F</span> <span class="black"><<print $danceskill / 2>>%</span> +<<elseif $danceskill gte 200 and $danceskill lt 400>><span class="purple">D</span> <span class="black"><<print (($danceskill - 200) / 2)>>%</span> +<<elseif $danceskill gte 400 and $danceskill lt 600>><span class="blue">C</span> <span class="black"><<print (($danceskill - 400) / 2)>>%</span> +<<elseif $danceskill gte 600 and $danceskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($danceskill - 600) / 2)>>%</span> +<<elseif $danceskill gte 800 and $danceskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($danceskill - 800) / 2)>>%</span> +<<elseif $danceskill gte 1000>><span class="green">S</span> +<</if>> +<br> + +[[MIN|Char Stat][$swimmingskill to 0]] | +[[less|Char Stat][$swimmingskill -= 100]] | +[[more|Char Stat][$swimmingskill += 100]] | +[[MAX|Char Stat][$swimmingskill to 1000]] +($swimmingskill) Swimming: <<if $swimmingskill lte 0>><span class="red">None</span> +<<elseif $swimmingskill gte 1 and $swimmingskill lt 100>><span class="pink">F</span> <span class="black"><<print $swimmingskill>>%</span> +<<elseif $swimmingskill gte 100 and $swimmingskill lt 200>><span class="pink">F+</span> <span class="black"><<print $swimmingskill - 100>>%</span> +<<elseif $swimmingskill gte 200 and $swimmingskill lt 300>><span class="purple">D</span> <span class="black"><<print $swimmingskill - 200>>%</span> +<<elseif $swimmingskill gte 300 and $swimmingskill lt 400>><span class="purple">D+</span> <span class="black"><<print $swimmingskill - 300>>%</span> +<<elseif $swimmingskill gte 400 and $swimmingskill lt 500>><span class="blue">C</span> <span class="black"><<print $swimmingskill - 400>>%</span> +<<elseif $swimmingskill gte 500 and $swimmingskill lt 600>><span class="blue">C+</span> <span class="black"><<print $swimmingskill - 500>>%</span> +<<elseif $swimmingskill gte 600 and $swimmingskill lt 700>><span class="lblue">B</span> <span class="black"><<print $swimmingskill - 600>>%</span> +<<elseif $swimmingskill gte 700 and $swimmingskill lt 800>><span class="lblue">B+</span> <span class="black"><<print $swimmingskill - 700>>%</span> +<<elseif $swimmingskill gte 800 and $swimmingskill lt 900>><span class="teal">A</span> <span class="black"><<print $swimmingskill - 800>>%</span> +<<elseif $swimmingskill gte 900 and $swimmingskill lt 1000>><span class="teal">A+</span> <span class="black"><<print $swimmingskill - 900>>%</span> +<<elseif $swimmingskill gte 1000>><span class="green">S</span> +<</if>> +<br> + +<br> + +[[MIN|Char Stat][$delinquency to -100]] | +[[less|Char Stat][$delinquency -= 100]] | +[[more|Char Stat][$delinquency += 100]] | +[[MAX|Char Stat][$delinquency to 1000]] +($delinquency) +<div class="tooltip"> +Delinquency∴ + <span class="tooltiptext"> +You are considered +<<if $delinquency gte 1000>> +<span class="red">a terror</span> +<<elseif $delinquency gte 800>> +<span class="pink">a delinquent</span> +<<elseif $delinquency gte 600>> +<span class="purple">a delinquent</span> +<<elseif $delinquency gte 400>> +<span class="blue">a delinquent</span> +<<elseif $delinquency gte 200>> +<span class="lblue">a bad student</span> +<<elseif $delinquency gte 10>> +<span class="teal">a normal student</span> +<<else>> +<span class="green">an ideal student</span> +<</if>> +by the teachers... +</span> +</div> +<br> + +[[MIN|Char Stat][$cool to 0]] | +[[less|Char Stat][$cool -= 40]] | +[[more|Char Stat][$cool += 40]] | +[[MAX|Char Stat][$cool to 400]] +($cool) +<div class="tooltip"> +Cool∴ + <span class="tooltiptext"> +... and +<<if $cool gte 400>> +<span class="green">most of your fellow students aspire to be seen with you.</span> +<<elseif $cool gte 240>> +<span class="teal">cool</span> by your fellow students. +<<elseif $cool gte 160>> +<span class="lblue">cool</span> by your fellow students. +<<elseif $cool gte 120>> +<span class="blue">okay</span> by your fellow students. +<<elseif $cool gte 80>> +<span class="purple">dorky</span> by your fellow students. +<<elseif $cool gte 40>> +<span class="pink">odd</span> by your fellow students. +<<else>> +<span class="red">you are avoided</span> by your fellow students. +<</if>> +</span> +</div> +<br> + +[[MIN|Char Stat][$school to 0]] | +[[less|Char Stat][$school -= 400]] | +[[more|Char Stat][$school += 400]] | +[[MAX|Char Stat][$school to 4000]] +($school) +<div class="tooltip"> +Performance∴ + <span class="tooltiptext"> +Your overall performance is +<<if $school gte 2800>> +<span class="green">exemplary.</span> +<<elseif $school gte 2000>> +<span class="teal">excellent.</span> +<<elseif $school gte 1600>> +<span class="lblue">good.</span> +<<elseif $school gte 1200>> +<span class="blue">okay.</span> +<<elseif $school gte 800>> +<span class="purple">bad.</span> +<<elseif $school gte 400>> +<span class="pink">awful.</span> +<<else>> +<span class="red">appalling.</span> +<</if>> +</span> +</div> +<br> + +<<if $school gte 2800>> +<<set $schooltrait to 4>> +<<elseif $school gte 2000>> +<<set $schooltrait to 3>> +<<elseif $school gte 1600>> +<<set $schooltrait to 2>> +<<elseif $school gte 1200>> +<<set $schooltrait to 1>> +<<else>> +<<set $schooltrait to 0>> +<</if>> + +</div> + +<div class="block2"> + +[[MIN|Char Stat][$seductionskill to 0]] | +[[less|Char Stat][$seductionskill -= 200]] | +[[more|Char Stat][$seductionskill += 200]] | +[[MAX|Char Stat][$seductionskill to 1000]] +($seductionskill) Seduction: <<if $seductionskill lte 0>><span class="red">None</span> +<<elseif $seductionskill gte 1 and $seductionskill lt 200>><span class="pink">F</span> <span class="black"><<print $seductionskill / 2>>%</span> +<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">D</span> <span class="black"><<print (($seductionskill - 200) / 2)>>%</span> +<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">C</span> <span class="black"><<print (($seductionskill - 400) / 2)>>%</span> +<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($seductionskill - 600) / 2)>>%</span> +<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($seductionskill - 800) / 2)>>%</span> +<<elseif $seductionskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$oralskill to 0]] | +[[less|Char Stat][$oralskill -= 200]] | +[[more|Char Stat][$oralskill += 200]] | +[[MAX|Char Stat][$oralskill to 1000]] +($oralskill) Oral: <<if $oralskill lte 0>><span class="red">None</span> +<<elseif $oralskill gte 1 and $oralskill lt 200>><span class="pink">F</span> <span class="black"><<print $oralskill / 2>>%</span> +<<elseif $oralskill gte 200 and $oralskill lt 400>><span class="purple">D</span> <span class="black"><<print (($oralskill - 200) / 2)>>%</span> +<<elseif $oralskill gte 400 and $oralskill lt 600>><span class="blue">C</span> <span class="black"><<print (($oralskill - 400) / 2)>>%</span> +<<elseif $oralskill gte 600 and $oralskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($oralskill - 600) / 2)>>%</span> +<<elseif $oralskill gte 800 and $oralskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($oralskill - 800) / 2)>>%</span> +<<elseif $oralskill gte 1000>><span class="green">S</span><<endif>> +<br> + +<<if $vaginaexist is 1>> +[[MIN|Char Stat][$vaginalskill to 0]] | +[[less|Char Stat][$vaginalskill -= 200]] | +[[more|Char Stat][$vaginalskill += 200]] | +[[MAX|Char Stat][$vaginalskill to 1000]] +($vaginalskill) Vaginal: <<if $vaginalskill lte 0>><span class="red">None</span> +<<elseif $vaginalskill gte 1 and $vaginalskill lt 200>><span class="pink">F</span> <span class="black"><<print $vaginalskill / 2>>%</span> +<<elseif $vaginalskill gte 200 and $vaginalskill lt 400>><span class="purple">D</span> <span class="black"><<print (($vaginalskill - 200) / 2)>>%</span> +<<elseif $vaginalskill gte 400 and $vaginalskill lt 600>><span class="blue">C</span> <span class="black"><<print (($vaginalskill - 400) / 2)>>%</span> +<<elseif $vaginalskill gte 600 and $vaginalskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($vaginalskill - 600) / 2)>>%</span> +<<elseif $vaginalskill gte 800 and $vaginalskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($vaginalskill - 800) / 2)>>%</span> +<<elseif $vaginalskill gte 1000>><span class="green">S</span><<endif>> +<br> +<</if>> + +<<if $penisexist is 1>> +[[MIN|Char Stat][$penileskill to 0]] | +[[less|Char Stat][$penileskill -= 200]] | +[[more|Char Stat][$penileskill += 200]] | +[[MAX|Char Stat][$penileskill to 1000]] +($penileskill) Penile: <<if $penileskill lte 0>><span class="red">None</span> +<<elseif $penileskill gte 1 and $penileskill lt 200>><span class="pink">F</span> <span class="black"><<print $penileskill / 2>>%</span> +<<elseif $penileskill gte 200 and $penileskill lt 400>><span class="purple">D</span> <span class="black"><<print (($penileskill - 200) / 2)>>%</span> +<<elseif $penileskill gte 400 and $penileskill lt 600>><span class="blue">C</span> <span class="black"><<print (($penileskill - 400) / 2)>>%</span> +<<elseif $penileskill gte 600 and $penileskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($penileskill - 600) / 2)>>%</span> +<<elseif $penileskill gte 800 and $penileskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($penileskill - 800) / 2)>>%</span> +<<elseif $penileskill gte 1000>><span class="green">S</span><<endif>> +<br> +<</if>> + +[[MIN|Char Stat][$analskill to 0]] | +[[less|Char Stat][$analskill -= 200]] | +[[more|Char Stat][$analskill += 200]] | +[[MAX|Char Stat][$analskill to 1000]] +($analskill) Anal: <<if $analskill lte 0>><span class="red">None</span> +<<elseif $analskill gte 1 and $analskill lt 200>><span class="pink">F</span> <span class="black"><<print $analskill / 2>>%</span> +<<elseif $analskill gte 200 and $analskill lt 400>><span class="purple">D</span> <span class="black"><<print (($analskill - 200) / 2)>>%</span> +<<elseif $analskill gte 400 and $analskill lt 600>><span class="blue">C</span> <span class="black"><<print (($analskill - 400) / 2)>>%</span> +<<elseif $analskill gte 600 and $analskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($analskill - 600) / 2)>>%</span> +<<elseif $analskill gte 800 and $analskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($analskill - 800) / 2)>>%</span> +<<elseif $analskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$handskill to 0]] | +[[less|Char Stat][$handskill -= 200]] | +[[more|Char Stat][$handskill += 200]] | +[[MAX|Char Stat][$handskill to 1000]] +($handskill) Hands: <<if $handskill lte 0>><span class="red">None</span> +<<elseif $handskill gte 1 and $handskill lt 200>><span class="pink">F</span> <span class="black"><<print $handskill / 2>>%</span> +<<elseif $handskill gte 200 and $handskill lt 400>><span class="purple">D</span> <span class="black"><<print (($handskill - 200) / 2)>>%</span> +<<elseif $handskill gte 400 and $handskill lt 600>><span class="blue">C</span> <span class="black"><<print (($handskill - 400) / 2)>>%</span> +<<elseif $handskill gte 600 and $handskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($handskill - 600) / 2)>>%</span> +<<elseif $handskill gte 800 and $handskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($handskill - 800) / 2)>>%</span> +<<elseif $handskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$feetskill to 0]] | +[[less|Char Stat][$feetskill -= 200]] | +[[more|Char Stat][$feetskill += 200]] | +[[MAX|Char Stat][$feetskill to 1000]] +($feetskill) Feet: <<if $feetskill lte 0>><span class="red">None</span> +<<elseif $feetskill gte 1 and $feetskill lt 200>><span class="pink">F</span> <span class="black"><<print $feetskill / 2>>%</span> +<<elseif $feetskill gte 200 and $feetskill lt 400>><span class="purple">D</span> <span class="black"><<print (($feetskill - 200) / 2)>>%</span> +<<elseif $feetskill gte 400 and $feetskill lt 600>><span class="blue">C</span> <span class="black"><<print (($feetskill - 400) / 2)>>%</span> +<<elseif $feetskill gte 600 and $feetskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($feetskill - 600) / 2)>>%</span> +<<elseif $feetskill gte 800 and $feetskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($feetskill - 800) / 2)>>%</span> +<<elseif $feetskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$bottomskill to 0]] | +[[less|Char Stat][$bottomskill -= 200]] | +[[more|Char Stat][$bottomskill += 200]] | +[[MAX|Char Stat][$bottomskill to 1000]] +($bottomskill) Buttocks: <<if $bottomskill lte 0>><span class="red">None</span> +<<elseif $bottomskill gte 1 and $bottomskill lt 200>><span class="pink">F</span> <span class="black"><<print $bottomskill / 2>>%</span> +<<elseif $bottomskill gte 200 and $bottomskill lt 400>><span class="purple">D</span> <span class="black"><<print (($bottomskill - 200) / 2)>>%</span> +<<elseif $bottomskill gte 400 and $bottomskill lt 600>><span class="blue">C</span> <span class="black"><<print (($bottomskill - 400) / 2)>>%</span> +<<elseif $bottomskill gte 600 and $bottomskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($bottomskill - 600) / 2)>>%</span> +<<elseif $bottomskill gte 800 and $bottomskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($bottomskill - 800) / 2)>>%</span> +<<elseif $bottomskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$thighskill to 0]] | +[[less|Char Stat][$thighskill -= 200]] | +[[more|Char Stat][$thighskill += 200]] | +[[MAX|Char Stat][$thighskill to 1000]] +($thighskill) Thighs: <<if $thighskill lte 0>><span class="red">None</span> +<<elseif $thighskill gte 1 and $thighskill lt 200>><span class="pink">F</span> <span class="black"><<print $thighskill / 2>>%</span> +<<elseif $thighskill gte 200 and $thighskill lt 400>><span class="purple">D</span> <span class="black"><<print (($thighskill - 200) / 2)>>%</span> +<<elseif $thighskill gte 400 and $thighskill lt 600>><span class="blue">C</span> <span class="black"><<print (($thighskill - 400) / 2)>>%</span> +<<elseif $thighskill gte 600 and $thighskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($thighskill - 600) / 2)>>%</span> +<<elseif $thighskill gte 800 and $thighskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($thighskill - 800) / 2)>>%</span> +<<elseif $thighskill gte 1000>><span class="green">S</span><<endif>> +<br> + +[[MIN|Char Stat][$chestskill to 0]] | +[[less|Char Stat][$chestskill -= 200]] | +[[more|Char Stat][$chestskill += 200]] | +[[MAX|Char Stat][$chestskill to 1000]] +($chestskill) Chest: <<if $chestskill lte 0>><span class="red">None</span> +<<elseif $chestskill gte 1 and $chestskill lt 200>><span class="pink">F</span> <span class="black"><<print $chestskill / 2>>%</span> +<<elseif $chestskill gte 200 and $chestskill lt 400>><span class="purple">D</span> <span class="black"><<print (($chestskill - 200) / 2)>>%</span> +<<elseif $chestskill gte 400 and $chestskill lt 600>><span class="blue">C</span> <span class="black"><<print (($chestskill - 400) / 2)>>%</span> +<<elseif $chestskill gte 600 and $chestskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($chestskill - 600) / 2)>>%</span> +<<elseif $chestskill gte 800 and $chestskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($chestskill - 800) / 2)>>%</span> +<<elseif $chestskill gte 1000>><span class="green">S</span><<endif>> +<br> +<br> + +[[MIN|Char Stat][$science to 0]] | +[[less|Char Stat][$science -= 100]] | +[[more|Char Stat][$science += 100]] | +[[MAX|Char Stat][$science to 1000]] +($science) Science: <<if $science lte 99>><span class="red">F</span> <span class="black"><<print $science>>%</span> +<<elseif $science gte 100 and $science lt 200>><span class="pink">E</span> <span class="black"><<print $science - 100>>%</span> +<<elseif $science gte 200 and $science lt 300>><span class="purple">D</span> <span class="black"><<print $science - 200>>%</span> +<<elseif $science gte 300 and $science lt 400>><span class="blue">C</span> <span class="black"><<print $science - 300>>%</span> +<<elseif $science gte 400 and $science lt 500>><span class="lblue">B</span> <span class="black"><<print $science - 400>>%</span> +<<elseif $science gte 500 and $science lt 700>><span class="teal">A</span> <span class="black"><<print (($science - 500) / 2)>>%</span> +<<elseif $science gte 700>><span class="green">A*</span><<endif>> +<br> + +[[MIN|Char Stat][$maths to 0]] | +[[less|Char Stat][$maths -= 100]] | +[[more|Char Stat][$maths += 100]] | +[[MAX|Char Stat][$maths to 1000]] +($maths) Maths: <<if $maths lte 99>><span class="red">F</span> <span class="black"><<print $maths>>%</span> +<<elseif $maths gte 100 and $maths lt 200>><span class="pink">E</span> <span class="black"><<print $maths - 100>>%</span> +<<elseif $maths gte 200 and $maths lt 300>><span class="purple">D</span> <span class="black"><<print $maths - 200>>%</span> +<<elseif $maths gte 300 and $maths lt 400>><span class="blue">C</span> <span class="black"><<print $maths - 300>>%</span> +<<elseif $maths gte 400 and $maths lt 500>><span class="lblue">B</span> <span class="black"><<print $maths - 400>>%</span> +<<elseif $maths gte 500 and $maths lt 700>><span class="teal">A</span> <span class="black"><<print (($maths - 500) / 2)>>%</span> +<<elseif $maths gte 700>><span class="green">A*</span><<endif>> +<br> + +[[MIN|Char Stat][$english to 0]] | +[[less|Char Stat][$english -= 100]] | +[[more|Char Stat][$english += 100]] | +[[MAX|Char Stat][$english to 1000]] +($english) English: <<if $english lte 99>><span class="red">F</span> <span class="black"><<print $english>>%</span> +<<elseif $english gte 100 and $english lt 200>><span class="pink">E</span> <span class="black"><<print $english - 100>>%</span> +<<elseif $english gte 200 and $english lt 300>><span class="purple">D</span> <span class="black"><<print $english - 200>>%</span> +<<elseif $english gte 300 and $english lt 400>><span class="blue">C</span> <span class="black"><<print $english - 300>>%</span> +<<elseif $english gte 400 and $english lt 500>><span class="lblue">B</span> <span class="black"><<print $english - 400>>%</span> +<<elseif $english gte 500 and $english lt 700>><span class="teal">A</span> <span class="black"><<print (($english - 500) / 2)>>%</span> +<<elseif $english gte 700>><span class="green">A*</span><<endif>> +<br> + +[[MIN|Char Stat][$history to 0]] | +[[less|Char Stat][$history -= 100]] | +[[more|Char Stat][$history += 100]] | +[[MAX|Char Stat][$history to 1000]] +($history) History: <<if $history lte 99>><span class="red">F</span> <span class="black"><<print $history>>%</span> +<<elseif $history gte 100 and $history lt 200>><span class="pink">E</span> <span class="black"><<print $history - 100>>%</span> +<<elseif $history gte 200 and $history lt 300>><span class="purple">D</span> <span class="black"><<print $history - 200>>%</span> +<<elseif $history gte 300 and $history lt 400>><span class="blue">C</span> <span class="black"><<print $history - 300>>%</span> +<<elseif $history gte 400 and $history lt 500>><span class="lblue">B</span> <span class="black"><<print $history - 400>>%</span> +<<elseif $history gte 500 and $history lt 700>><span class="teal">A</span> <span class="black"><<print (($history - 500) / 2)>>%</span> +<<elseif $history gte 700>><span class="green">A*</span><<endif>> +<br> + +<<if $english gte 700>> +<<set $englishtrait to 4>> +<<elseif $english gte 500>> +<<set $englishtrait to 3>> +<<elseif $english gte 400>> +<<set $englishtrait to 2>> +<<elseif $english gte 300>> +<<set $englishtrait to 1>> +<<else>> +<<set $englishtrait to 0>> +<</if>> + +<<if $maths gte 700>> +<<set $mathstrait to 4>> +<<elseif $maths gte 500>> +<<set $mathstrait to 3>> +<<elseif $maths gte 400>> +<<set $mathstrait to 2>> +<<elseif $maths gte 300>> +<<set $mathstrait to 1>> +<<else>> +<<set $mathstrait to 0>> +<</if>> + +<<if $science gte 700>> +<<set $sciencetrait to 4>> +<<elseif $science gte 500>> +<<set $sciencetrait to 3>> +<<elseif $science gte 400>> +<<set $sciencetrait to 2>> +<<elseif $science gte 300>> +<<set $sciencetrait to 1>> +<<else>> +<<set $sciencetrait to 0>> +<</if>> + +<<if $history gte 700>> +<<set $historytrait to 4>> +<<elseif $history gte 500>> +<<set $historytrait to 3>> +<<elseif $history gte 400>> +<<set $historytrait to 2>> +<<elseif $history gte 300>> +<<set $historytrait to 1>> +<<else>> +<<set $historytrait to 0>> +<</if>> + +</div> + +<div style="clear:both"></div> + +</div> + + +:: Trait Stat [nobr] +<<clamp>> + +Back to [[$passagecopy]]<br> +<br> + +[[State|Cheats]] | [[Semen and goo]] | [[Characteristics|Char Stat]] | <span class="testtest">Traits</span> +<br> + +<div class="bggray"> + +<div class="block4"> + +<<if $vaginalvirginity is 1 and $penilevirginity is 1>>[[remove|Trait Stat][$vaginalvirginity to 0, $penilevirginity to 0]] | set +<<else>>remove | [[set|Trait Stat][$vaginalvirginity to 1, $penilevirginity to 1]]<</if>> +(<<print ($vaginalvirginity*$penilevirginity)>>) +<div class="tooltip"> +<span class="green">Virgin</span>∴ + <span class="tooltiptext">Your purity might be worth something.</span> +</div> +<br> + +<<if $collared gte 1>>[[remove|Trait Stat][$collared to 0]] | set +<<else>>remove | [[set|Trait Stat][$collared to 1]]<</if>> +($collared) +<div class="tooltip"> +Collared∴ + <span class="tooltiptext">More likely to attract attention</span> +</div> +<br> +<br> + +<<if $orgasmtrait gte 1>>[[remove|Trait Stat][$orgasmstat -= ($orgasmstat/1000 >> 0)*1000, $orgasmtrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$orgasmstat += 1000, $orgasmtrait to 1]] +<</if>> +<<if def $orgasmtrait>>($orgasmtrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Orgasm Addict</span>∴ + <span class="tooltiptext"> +So many orgasms has had a physiological effect. Cumming is more difficult but pleasurable orgasms relieve more stress and painful orgasms no longer increase stress. +</span> +</div> +<br> + +<<if $ejactrait gte 1>>[[remove|Trait Stat][$ejacstat -= ($ejacstat/1000 >> 0)*1000, $ejactrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$ejacstat += 1000, $ejactrait to 1]] +<</if>> +<<if def $ejactrait>>($ejactrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Cum Dump</span>∴ + <span class="tooltiptext"> +You've become accustomed to the scent of ejaculate and can take advantage of its calming effect. Your stress is reduced hourly depending on how much slime and semen covers you.<br> +</span> +</div> +<br> + +<<if $molesttrait gte 1>>[[remove|Trait Stat][$moleststat -= ($moleststat/1000 >> 0)*1000, $molesttrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$moleststat += 1000, $molesttrait to 1]] +<</if>> +<<if def $molesttrait>>($molesttrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Plaything</span>∴ + <span class="tooltiptext"> +You've learned to better cope with psychological trauma. Being molested no longer removes your sense of control (rape still does). +</span> +</div> +<br> + +<<if $rapetrait gte 1>>[[remove|Trait Stat][$rapestat -= ($rapestat/500 >> 0)*500, $rapetrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$rapestat += 500, $rapetrait to 1]] +<</if>> +<<if def $rapetrait>>($rapetrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Fucktoy</span>∴ + <span class="tooltiptext"> +You've been raped so much, but you've learned how to cope. Trauma increases more slowly. +</span> +</div> +<br> + +<<if $bestialitytrait gte 1>>[[remove|Trait Stat][$beastrapestat -= ($beastrapestat/100 >> 0)*100, $bestialitytrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$beastrapestat += 100, $bestialitytrait to 1]] +<</if>> +<<if def $bestialitytrait>>($bestialitytrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Bitch</span>∴ + <span class="tooltiptext"> +Animals have tried to breed with you so often that you're used to it. Trauma increases more slowly when attacked by animals. +</span> +</div> +<br> + +<<if $tentacletrait gte 1>>[[remove|Trait Stat][$tentaclerapestat -= ($tentaclerapestat/50 >> 0)*50, $tentacletrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$tentaclerapestat += 50, $tentacletrait to 1]] +<</if>> +<<if def $tentacletrait>>($tentacletrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Prey</span>∴ + <span class="tooltiptext"> +Many tentacles have had their way with your body. Trauma increases more slowly when attacked by tentacles. +</span> +</div> +<br> + +<<if $voretrait gte 1>>[[remove|Trait Stat][$swallowedstat -= ($swallowedstat/20 >> 0)*20, $voretrait to 0]] | set +<<else>>remove | [[set|Trait Stat][$swallowedstat += 20, $voretrait to 1]] +<</if>> +<<if def $voretrait>>($voretrait) +<<else>>(0) +<</if>> +<div class="tooltip"> +<span class="lewd">Tasty</span>∴ + <span class="tooltiptext"> +You've found your way into the belly of many a creature. They'll have a harder time swallowing you as they savour your taste. +</span> +</div> +<br> +<br> + + + +<<if $control is 0>>remove | [[set|Trait Stat][$control to 1]] +<<else>>[[remove|Trait Stat][$control to 0]] | set +<</if>> +($control) +<span class="blue">Control</span> +<br> + +<<if $sleeptrouble is 0>>remove | [[set|Trait Stat][$sleeptrouble to 1, $trauma to 1]] +<<else>>[[remove|Trait Stat][$sleeptrouble to 0, $trauma to 0]] | set +<</if>> +($sleeptrouble) +<div class="tooltip"> +Insomnia∴ + <span class="tooltiptext"> +<span class="red">Sleep less effective</span> +</span> +</div> +<br> + +<<if $nightmares is 0>>remove | [[set|Trait Stat][$nightmares to 1, $trauma to ($traumamax / 10) * 1]] +<<else>>[[remove|Trait Stat][$nightmares to 0, $trauma to 0]] | set +<</if>> +($nightmares) +<div class="tooltip"> +Nightmares∴ + <span class="tooltiptext"> +<span class="red">Sleep is stressful</span> +</span> +</div> +<br> + +<<if $flashbacks is 0>>remove | [[set|Trait Stat][$flashbacks to 1, $trauma to ($traumamax / 10) * 8]] +<<else>>[[remove|Trait Stat][$flashbacks to 0, $trauma to 0]] | set +<</if>> +($flashbacks) +<div class="tooltip"> +Flashbacks∴ + <span class="tooltiptext"> +<span class="red">May relive nasty experiences</span> +</span> +</div> +<br> + + +</div> + +<div class="block5"> + +<<if $submissive lte 850 or $submissive gte 1150>>[[remove|Trait Stat][$submissive to 1000]] +<<else>>remove<</if>> +| set: +<div class="tooltip"> +<span class="def">[[Defiant|Trait Stat][$submissive to 375]]</span>∴ + <span class="tooltiptext">Unlocks the "Demand" action.<br></span> +</div> +| +<div class="tooltip"> +<span class="brat">[[Bratty|Trait Stat][$submissive to 625]]</span>∴ + <span class="tooltiptext">Unlocks the "Demand" action.</span> +</div> +| +<div class="tooltip"> +<span class="meek">[[Meek|Trait Stat][$submissive to 1325]]</span>∴ + <span class="tooltiptext">Unlocks the "Moan" action.</span> +</div> +| +<div class="tooltip"> +<span class="sub">[[Submissive|Trait Stat][$submissive to 1675]]</span>∴ + <span class="tooltiptext">Unlocks the "Moan" action.</span> +</div> +<<if $submissive gte 1150 and $submissive lte 1499>> +(<span class="meek">Meek</span>) +<<elseif $submissive gte 1500>> +(<span class="sub">Submissive</span>) +<<elseif $submissive lte 850 and $submissive gte 501>> +(<span class="brat">Bratty</span>) +<<elseif $submissive lte 500>> +(<span class="def">Defiant</span>) +<<else>> +(none) +<</if>> +<br> + + + +<<if $wolfgirl lt 2>>remove +<<else>>[[remove|Trait Stat][$wolfbuild to 0, $wolfgirl to 0]]<</if>> +| set: +<div class="tooltip"> +[[Fangs|Trait Stat][$wolfbuild to 14, $wolfgirl to 2]]∴ + <span class="tooltiptext"> +Biting is three times as effective.</span> +</div> +| +<div class="tooltip"> +[[Wolfy (includes Fangs)|Trait Stat][$wolfbuild to 100, $wolfgirl to 6]]∴ + <span class="tooltiptext"> +The spirit of the wild lives within you, making you more defiant over time. Your ears and tail make you more conspicuous.</span> +</div> +<<if $wolfgirl gte 6>>(Wolfy) +<<elseif $wolfgirl gte 2>>(Fangs) +<<else>>(none)<</if>> +<br> +<br> + +<<if $englishtrait lt 1>>remove +<<else>>[[remove|Trait Stat][$englishtrait to 0, $english to 290]]<</if>> +| set: +<div class="tooltip"> +<span class="blue">[[Passable|Trait Stat][$englishtrait to 1, $english to 390]]</span>∴ + <span class="tooltiptext"> +Speech actions (plead, moan, demand, apologise) are twice as effective. +</span> +</div> +| +<div class="tooltip"> +<span class="lblue">[[Decent|Trait Stat][$englishtrait to 2, $english to 490]]</span>∴ + <span class="tooltiptext"> +Speech actions (plead, moan, demand, apologise) are three times as effective. +</span> +</div> +| +<div class="tooltip"> +<span class="teal">[[Good|Trait Stat][$englishtrait to 3, $english to 690]]</span>∴ + <span class="tooltiptext"> +Speech actions (plead, moan, demand, apologise) are four times as effective. +</span> +</div> +| +<div class="tooltip"> +<span class="green">[[Excellent|Trait Stat][$englishtrait to 4, $english to 1000]]</span>∴ + <span class="tooltiptext"> +Speech actions (plead, moan, demand, apologise) are five times as effective. +</span> +</div> +English +<<if $englishtrait is 1>> +(<span class="blue">Passable</span>) +<<elseif $englishtrait is 2>> +(<span class="lblue">Decent</span>) +<<elseif $englishtrait is 3>> +(<span class="teal">Good</span>) +<<elseif $englishtrait is 4>> +(<span class="green">Excellent</span>) +<<else>> +(none) +<</if>> +<br> + +<<if $sciencetrait lt 1>>remove +<<else>>[[remove|Trait Stat][$sciencetrait to 0, $science to 290]]<</if>> +| set: +<div class="tooltip"> +<span class="blue">[[Passable|Trait Stat][$sciencetrait to 1, $science to 390]]</span>∴ + <span class="tooltiptext"> +Pain is slightly easier to cope with. +</span> +</div> +| +<div class="tooltip"> +<span class="lblue">[[Decent|Trait Stat][$sciencetrait to 2, $science to 490]]</span>∴ + <span class="tooltiptext"> +Pain is moderately easier to cope with. +</span> +</div> +| +<div class="tooltip"> +<span class="teal">[[Good|Trait Stat][$sciencetrait to 3, $science to 690]]</span>∴ + <span class="tooltiptext"> +Pain is easier to cope with. +</span> +</div> +| +<div class="tooltip"> +<span class="green">[[Excellent|Trait Stat][$sciencetrait to 4, $science to 1000]]</span>∴ + <span class="tooltiptext"> +Pain is much easier to cope with. +</span> +</div> +Science +<<if $sciencetrait is 1>> +(<span class="blue">Passable</span>) +<<elseif $sciencetrait is 2>> +(<span class="lblue">Decent</span>) +<<elseif $sciencetrait is 3>> +(<span class="teal">Good</span>) +<<elseif $sciencetrait is 4>> +(<span class="green">Excellent</span>) +<<else>> +(none) +<</if>> +<br> + +<<if $historytrait lt 1>>remove +<<else>>[[remove|Trait Stat][$historytrait to 0, $history to 290]]<</if>> +| set: +<div class="tooltip"> +<span class="blue">[[Passable|Trait Stat][$historytrait to 1, $history to 390]]</span>∴ + <span class="tooltiptext"> +You know there are secret paths around town. +</span> +</div> +| +<div class="tooltip"> +<span class="lblue">[[Decent|Trait Stat][$historytrait to 2, $history to 490]]</span>∴ + <span class="tooltiptext"> +You know of a few secret paths around town +</span> +</div> +| +<div class="tooltip"> +<span class="teal">[[Good|Trait Stat][$historytrait to 3, $history to 690]]</span>∴ + <span class="tooltiptext"> +You know of several secret paths around town. +</span> +</div> +| +<div class="tooltip"> +<span class="green">[[Excellent|Trait Stat][$historytrait to 4, $history to 1000]]</span>∴ + <span class="tooltiptext"> +You know of many secret paths around town. +</span> +</div> +History +<<if $historytrait is 1>> +(<span class="blue">Passable</span>) +<<elseif $historytrait is 2>> +(<span class="lblue">Decent</span>) +<<elseif $historytrait is 3>> +(<span class="teal">Good</span>) +<<elseif $historytrait is 4>> +(<span class="green">Excellent</span>) +<<else>> +(none) +<</if>> +<br> + +<<if $mathstrait lt 1>>remove +<<else>>[[remove|Trait Stat][$mathstrait to 0, $maths to 290]]<</if>> +| set: +<div class="tooltip"> +<span class="blue">[[Passable|Trait Stat][$mathstrait to 1, $maths to 390]]</span>∴ + <span class="tooltiptext"> +You make 25% more from tips and negotiated fees. +</span> +</div> +| +<div class="tooltip"> +<span class="lblue">[[Decent|Trait Stat][$mathstrait to 2, $maths to 490]]</span>∴ + <span class="tooltiptext"> +You make 50% more from tips and negotiated fees. +</span> +</div> +| +<div class="tooltip"> +<span class="teal">[[Good|Trait Stat][$mathstrait to 3, $maths to 690]]</span>∴ + <span class="tooltiptext"> +You make 75% more from tips and negotiated fees. +</span> +</div> +| +<div class="tooltip"> +<span class="green">[[Excellent|Trait Stat][$mathstrait to 4, $maths to 1000]]</span>∴ + <span class="tooltiptext"> +You make 100% more from tips and negotiated fees. +</span> +</div> +Maths +<<if $mathstrait is 1>> +(<span class="blue">Passable</span>) +<<elseif $mathstrait is 2>> +(<span class="lblue">Decent</span>) +<<elseif $mathstrait is 3>> +(<span class="teal">Good</span>) +<<elseif $mathstrait is 4>> +(<span class="green">Excellent</span>) +<<else>> +(none) +<</if>> +<br> + +<<if $schooltrait lt 1>>remove +<<else>>[[remove|Trait Stat][$schooltrait to 0, $school to 1190]]<</if>> +| set: +<div class="tooltip"> +<span class="blue">[[Okay|Trait Stat][$schooltrait to 1, $school to 1590]]</span>∴ + <span class="tooltiptext"> +Your performance at school has improved your self-esteem, slightly increasing your daily trauma decay. +</span> +</div> +| +<div class="tooltip"> +<span class="lblue">[[Decent|Trait Stat][$schooltrait to 2, $school to 1990]]</span>∴ + <span class="tooltiptext"> +Your performance at school has improved your self-esteem, moderately increasing your daily trauma decay. +</span> +</div> +| +<div class="tooltip"> +<span class="teal">[[Good|Trait Stat][$schooltrait to 3, $school to 2790]]</span>∴ + <span class="tooltiptext"> +Your performance at school has improved your self-esteem, increasing your daily trauma decay. +</span> +</div> +| +<div class="tooltip"> +<span class="green">[[Excellent|Trait Stat][$schooltrait to 4, $school to 4000]]</span>∴ + <span class="tooltiptext"> +Your performance at school has improved your self-esteem, greatly increasing your daily trauma decay. +</span> +</div> +at school +<<if $schooltrait is 1>> +(<span class="blue">Okay</span>) +<<elseif $schooltrait is 2>> +(<span class="lblue">Decent</span>) +<<elseif $schooltrait is 3>> +(<span class="teal">Good</span>) +<<elseif $schooltrait is 4>> +(<span class="green">Excellent</span>) +<<else>> +(none) +<</if>> +<br> + +<br> + + +<<if $syndromeeden is 1>>[[remove|Trait Stat][$syndromeeden to 0, $edentrust to 0]] | set +<<else>>remove | [[set|Trait Stat][$syndromeeden to 1, $edentrust to 200, $forestleashed to 0]] +<</if>> +<<if def $syndromeeden>>($syndromeeden) +<<else>>(0) +<</if>> +<div class="tooltip"> +Stockholm Syndrome: Eden∴ + <span class="tooltiptext"> +<span class="red">It must be lonely living on your own in the woods.</span> +</span> +</div> +<br> +<br> + + +<<if $anxiety isnot 0>>[[remove|Trait Stat][$anxiety to 0, $trauma to 0]] +<<else>>remove +<</if>> +| set: +<div class="tooltip"> +[[Anxiety Disorder|Trait Stat][$anxiety to 1, $trauma to ($traumamax / 10) * 2]]∴ + <span class="tooltiptext"> +<span class="red">Stress won't automatically decrease over time</span> +</span> +</div> +| +<div class="tooltip"> +[[Severe Anxiety Disorder|Trait Stat][$anxiety to 2, $trauma to ($traumamax / 10) * 7]]∴ + <span class="tooltiptext"> +<span class="red">Stress increases over time</span> +</span> +</div> +<<if $anxiety is 2>>(Severe) +<<elseif $anxiety is 1>>(Anxiety Disorder) +<<else>>(none) +<</if>> +<br> + +<<if $panicattacks isnot 0>>[[remove|Trait Stat][$panicattacks to 0, $trauma to 0]] +<<else>>remove +<</if>> +| set: +<div class="tooltip"> +[[Panic Attacks|Trait Stat][$panicattacks to 1, $trauma to ($traumamax / 10) * 4]]∴ + <span class="tooltiptext"> +<span class="red">Chance of paralysis</span> +</span> +</div> +| +<div class="tooltip"> +[[Severe Panic Attacks|Trait Stat][$panicattacks to 2, $trauma to ($traumamax / 10) * 6]]∴ + <span class="tooltiptext"> +<span class="red">Chance of uncontrollable violent outbursts</span> +</span> +</div> +<<if $panicattacks is 2>>(Severe) +<<elseif $panicattacks is 1>>(Panic Attacks) +<<else>>(none) +<</if>> +<br> + +<<if $hallucinations is 2>>[[remove|Trait Stat][$hallucinations to 0, $trauma to 0, $awareness -= ($awareness/400 >> 0)*400]] +<<elseif $hallucinations is 1>>[[remove|Trait Stat][$hallucinations to 0, $trauma to 0, $awareness -= ($awareness/300 >> 0)*300]] +<<else>>remove +<</if>> +| set: +<div class="tooltip"> +[[Hallucinations|Trait Stat][$hallucinations to 1, $trauma to ($traumamax / 10) * 3, $awareness += 300]]∴ + <span class="tooltiptext"> +<span class="red">More dangers during encounters</span> +</span> +</div> +| +<div class="tooltip"> +[[Severe Hallucinations|Trait Stat][$hallucinations to 2, $trauma to ($traumamax / 10) * 5, $awareness += 400]]∴ + <span class="tooltiptext"> +<span class="red">More dangerous world</span> +</span> +</div> +<<if $hallucinations is 2>>(Severe) +<<elseif $hallucinations is 1>>(Hallucinations) +<<else>>(none) +<</if>> +<br> + +<<if $dissociation isnot 0>>[[remove|Trait Stat][$dissociation to 0, $trauma to 0]] +<<else>>remove +<</if>> +| set: +<div class="tooltip"> +[[Visibly Disturbed|Trait Stat][$dissociation to 1, $trauma to ($traumamax / 10) * 9]]∴ + <span class="tooltiptext"> +<span class="red">There's something wrong with you, and people can tell</span> +</span> +</div> +| +<div class="tooltip"> +[[Dissociation|Trait Stat][$dissociation to 2, $trauma to $traumamax]]∴ + <span class="tooltiptext"> +<span class="red">Nothing feels real</span> +</span> +</div> +<<if $dissociation is 2>>(Dissociation) +<<elseif $dissociation is 1>>(Visibly Disturbed) +<<else>>(none) +<</if>> +<br> + +</div> + +<div style="clear:both"></div> + +</div> + + +:: Widgets CheatSideBar [widget] +<<widget "cheatsidebar">> +<<nobr>> + +<<weatherdisplay>> +<<if $images is 1>><<img>><br> +<br> +<br> +<br> +<</if>> +<<exposure>> +<<combateffects>> + +[[clear|passage()][$weather to "clear"]] | +[[overcast|passage()][$weather to "overcast"]] | +[[rain|passage()][$weather to "rain"]] +<br> +<br> + +<<if $physiquechange is 1>><<set $physiquechange to 0>> + <<if $physiqueuse gte $physique / 1000>> +<span class="gold">Your physique is improving due to all the exercise you are getting.</span><<set $physiqueuse to 0>><br><br> + <<else>> +<span class="pink">You didn't get enough exercise yesterday, your physique has deteriorated slightly as a result.</span><<set $physiqueuse to 0>><br><br> + <</if>> +<</if>> +<<if $swimmingmissedtext isnot 1 and $mathsmissedtext isnot 1 and $sciencemissedtext isnot 1 and $englishmissedtext isnot 1 and $historymissedtext isnot 1>> +<<else>> + <<if $swimmingmissedtext is 1>><<set $swimmingmissedtext to 0>> + <<if $swimmingmissed gte 10>> + <span class="red">You've missed so many swimming lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's swimming lesson.</span><br> + <</if>> + + <</if>> + <<if $mathsmissedtext is 1>><<set $mathsmissedtext to 0>> + <<if $mathsmissed gte 10>> + <span class="red">You've missed so many maths lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's maths lesson!</span><br> + <</if>> + + <</if>> + <<if $sciencemissedtext is 1>><<set $sciencemissedtext to 0>> + <<if $sciencemissed gte 10>> + <span class="red">You've missed so many science lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's science lesson!</span><br> + <</if>> + + <</if>> + <<if $englishmissedtext is 1>><<set $englishmissedtext to 0>> + <<if $englishmissed gte 10>> + <span class="red">You've missed so many english lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's english lesson!</span><br> + <</if>> + + <</if>> + <<if $historymissedtext is 1>><<set $historymissedtext to 0>> + <<if $historymissed gte 10>> + <span class="red">You've missed so many history lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's history lesson!</span><br> + <</if>> + + <</if>> +<br> +<</if>> + + +<<set $money = Math.trunc($money)>> +You have £<<print ($money / 100)>> +[[>|passage()][$money+=100000]] +<br> +<br> + + +<<time>> +[[<<|passage()][$time to 0]] +[[<|passage()][$time-=60]] +It is $hour:<<if $time - $hour * 60 lte 9>>0<<endif>><<print $time - $hour * 60>> +[[>|passage()][$time+=60]] +[[>>|passage()][$time to 1439]] +<br> +[[<|passage()][$weekday = ($weekday+5) % 7 + 1]] +It is <<if $weekday eq 1>><<print "Sunday">><<elseif $weekday eq 2>><<print "Monday">><<elseif $weekday eq 3>><<print "Tuesday">><<elseif $weekday eq 4>><<print "Wednesday">><<elseif $weekday eq 5>><<print "Thursday">><<elseif $weekday eq 6>><<print "Friday">><<elseif $weekday eq 7>><<print "Saturday">>.<</if>> +[[>|passage()][$weekday = $weekday % 7 + 1]] +<br> +<<schoolday>> +<br> +<br> + +clothes durability +<br> +[[<|passage()][$upperintegrity-=10]] +(upper $upperintegrity) +[[>|passage()][$upperintegrity+=10]] +<br> +[[<|passage()][$lowerintegrity-=10]] +(lower $lowerintegrity) +[[>|passage()][$lowerintegrity+=10]] +<br> +[[<|passage()][$underintegrity-=10]] +(under $underintegrity) +[[>|passage()][$underintegrity+=10]] +<br> + +<<clothingcaption>> +<br> +<<stripcaption>> +<<if $playergender is "m">> + <<if $playergender isnot $playergenderappearance>> + <<if $breastindicator is 1>> + <span class="pink">Your exposed breasts will make people think you're a girl!</span><br> + <<else>> + <span class="pink">The way you're dressed, people will think you're a girl!</span><br> + <</if>> + <</if>> +<<elseif $playergender is "f">> + <<if $playergender isnot $playergenderappearance>> + <<if $breastindicator is 0 and $upperexposed is 2>> + <span class="pink">Your exposed flat chest will make people think you're a boy!</span><br> + <<else>> + <span class="pink">The way you're dressed, people will think you're a boy!</span><br> + <</if>> + <</if>> +<</if>> + +<<preclamp>> +<<clamp>> + +<<if $daystate is "night">> +<<set $nightmod to 1.5>> +<<else>> +<<set $nightmod to 1>> +<</if>> + +<<if $exposed gte 2>> +<<set $exposedmod to 1.5>> +<<elseif $exposed gte 1>> +<<set $exposedmod to 1.2>> +<<else>> +<<set $exposedmod to 1>> +<</if>> + + + +<<set $allure to ($beauty + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal) * $nightmod * $exposedmod>> +<<if $collared gte 1>><<set $allure to $allure + 1000>><</if>> +<<if $wolfgirl gte 6>><<set $allure += 500>><</if>> +<<goocount>><<set $allure to $allure + ($goocount * 50) + ($semencount * 50)>> +<<if $legsacc is "stockings">><<set $allure += 300>><</if>> +<<if $legsacc is "fishnet stockings">><<set $allure += 300>><</if>> +<<if $allure gte 8000>><<set $allure to 8000>><</if>> +<<if $alluretest is 1>> +<<set $allure += 100000>> +<</if>> +<<set $attractiveness to $beauty + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal>> +<<if $wolfgirl gte 6>><<set $attractiveness += 500>><</if>> +<<if $legsacc is "stockings">><<set $attractiveness += 300>><</if>> +<<if $legsacc is "fishnet stockings">><<set $attractiveness += 300>><</if>> +<<set $rng to random(1, 100)>> + +<<if $collared gte 1>> +<span class="pink">A collar with a leash attached encases your neck.</span><br> +<</if>> +<<if $vaginalchastityparasite isnot 0>> +<span class="pink">You feel $vaginalchastityparasite squirming inside your vagina.</span><br> +<</if>> +<<if $penilechastityparasite isnot 0>> +<span class="pink">You feel $penilechastityparasite squirming around your penis.</span><br> +<</if>> +<<if $analchastityparasite isnot 0>> +<span class="pink">You feel $analchastityparasite squirming inside your lower intestine.</span><br> +<</if>> +<<if $chestparasite isnot 0>> +<span class="pink">The parasites clinging to your nipples suck and massage you.</span><br> +<</if>> +<<if $penisparasite isnot 0>> +<span class="pink">The parasite clinging to your penis sucks and massages you.</span><br> +<</if>> +<<if $clitparasite isnot 0>> +<span class="pink">The parasite clinging to your clit sucks and massages you.</span><br> +<</if>> + +<<if $leftarm is "bound" and $rightarm is "bound">> +<span class="pink">Your arms are bound.</span> +<<elseif $leftarm is "bound">> +<span class="purple">Your left arm is bound.</span> +<<elseif $rightarm is "bound">> +<span class="purple">Your right arm is bound.</span> +<</if>><br> +<<if $feetuse is "bound">> +<span class="pink">Your legs are bound.</span> +<br> +<</if>> + +<<goo>> + +[[<<|passage()][$control to 0]] +(control $control) +[[>>|passage()][$control to 1]] +<br> +<<if $control gte 1>> +<span class="teal">You feel in control</span><br> +<</if>> + +[[<<|passage()][$drugged to 0]] +(drugged $drugged) +[[>>|passage()][$drugged to 1]] +<br> +[[<<|passage()][$drunk to 0]] +(drunk $drunk) +[[>>|passage()][$drunk to 1]] +<br> +<<if $drugged isnot 1>> + <<if $drunk is 1>> + <div class="tooltip"> + [[<<|passage()][$druggedtimer to 0]] + [[<|passage()][$druggedtimer-=60]] + Drunk∴ + [[>|passage()][$druggedtimer+=60]] + [[>>|passage()][$druggedtimer to 1000]] + <span class="tooltiptext"> + <<if $druggedtimer lte 120>> + <span class="blue">You are woozy.</span> + <<elseif $druggedtimer lte 240>> + <span class="purple">You are tipsy.</span> + <<elseif $druggedtimer lte 360>> + <span class="purple">You are drunk.</span> + <<elseif $druggedtimer lte 480>> + <span class="pink">You are smashed</span> + <<else>> + <span class="pink">You are wasted</span> + <</if>> + </span> + </div> + <br> + <div class="meter"> + <<set $percent=Math.floor(($druggedtimer/1000)*100)>> + <<if $druggedtimer gte 500>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 400>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 300>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 200>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 100>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + <</if>> +<</if>> + +<<if $drugged is 1>> + +<div class="tooltip"> +[[<<|passage()][$druggedtimer to 0]] +[[<|passage()][$druggedtimer-=100]] +Drugged∴ +[[>|passage()][$druggedtimer+=100]] +[[>>|passage()][$druggedtimer to 500]] + <span class="tooltiptext"> +<span class="red">You've been drugged!</span> +</span> +</div> + +<<else>> +<<set $painsaved to $pain>> +<div class="tooltip"> +[[<<|passage()][$pain to 0]] +[[<|passage()][$pain-=10]] +Pain∴ +[[>|passage()][$pain+=10]] +[[>>|passage()][$pain to 100]] + <span class="tooltiptext"> +<<if $pain gte 100>><span class="red">You sob uncontrollably, tears streaming down your face.</span> +<<elseif $pain gte 80>><span class="pink">You are crying and whimpering.</span> +<<elseif $pain gte 60>><span class="purple">You are crying.</span> +<<elseif $pain gte 40>><span class="blue">Tears are running down your face.</span> +<<elseif $pain gte 20>><span class="lblue">Tears are welling in your eyes.</span> +<<elseif $pain gte 1>><span class="teal">You are upset.</span> +<<else>><span class="green">You feel okay.</span> +<<endif>> +</span> +</div> + +<<endif>> + +<<if $drugged isnot 1>> + <div class="meter"> + <<set $percent=Math.floor(($pain/100)*100)>> + <<if $pain gte 100>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 80>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 60>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 40>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 20>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> +<<else>> + <div class="meter"> + <<set $percent=Math.floor(($druggedtimer/500)*100)>> + <<if $druggedtimer gte 500>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 400>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 300>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 200>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 100>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> +<</if>> + +<<set $arousalsaved to $arousal>> +<div class="tooltip"> +[[<<|passage()][$arousal to 0]] +[[<|passage()][$arousal -= 1000]] +Arousal∴ +[[>|passage()][$arousal += 1000]] +[[>>|passage()][$arousal to 10000]] + <span class="tooltiptext"> +<<if $arousal gte 10000>><span class="red">You're shaking with arousal.</span> +<<elseif $arousal gte 8000>><span class="pink">You feel a heat rising within you.</span> +<<elseif $arousal gte 6000>><span class="purple">You feel horny.</span> +<<elseif $arousal gte 4000>><span class="blue">You feel lustful.</span> +<<elseif $arousal gte 2000>><span class="lblue">You feel aroused.</span> +<<elseif $arousal gte 1>><span class="teal">You feel sensual.</span> +<<else>><span class="green">You feel cold.</span> +<<endif>> +</span> +</div> + + <div class="meter"> + <<set $percent=Math.floor(($arousal/10000)*100)>> + <<if $arousal gte 10000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 8000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 6000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 4000>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 2000>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<div class="tooltip"> +[[<<|passage()][$tiredness to 0]] +[[<|passage()][$tiredness -= 100]] +Fatigue∴ +[[>|passage()][$tiredness += 100]] +[[>>|passage()][$tiredness to 2000]] + <span class="tooltiptext"> + <<if $tiredness gte 2000>><span class="red">You are exhausted.</span> +<<elseif $tiredness gte 1600>><span class="pink">You are fatigued.</span> +<<elseif $tiredness gte 1200>><span class="purple">You are tired.</span> +<<elseif $tiredness gte 800>><span class="blue">You are wearied.</span> +<<elseif $tiredness gte 400>><span class="lblue">You are alert.</span> +<<elseif $tiredness gte 1>><span class="teal">You are wide awake.</span> +<<else>><span class="green">You are refreshed.</span> +<<endif>> +</span> +</div> + +<<if $tiredness gte 2000>><<set $stress to $stress + (($tiredness - 2000) * 4)>><<set $trauma to $trauma + (($tiredness - 2000) / 200)>> +<<endif>> +<<set $tiredness = Math.clamp($tiredness, 0, $tirednessmax)>> + <div class="meter"> + <<set $percent=Math.floor(($tiredness/2000)*100)>> + <<if $tiredness gte 2000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1600>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1200>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 800>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 400>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<div class="tooltip"> +[[<<|passage()][$stress to 0]] +[[<|passage()][$stress -= 1000]] +Stress∴ +[[>|passage()][$stress += 1000]] +[[>>|passage()][$stress to 10000]] + <span class="tooltiptext"> +<<if $stress gte 10000>><span class="red">You are overwhelmed!</span> +<<elseif $stress gte 8000>><span class="pink">You are distressed.</span> +<<elseif $stress gte 6000>><span class="purple">You are strained.</span> +<<elseif $stress gte 4000>><span class="blue">You are tense.</span> +<<elseif $stress gte 2000>><span class="lblue">You are calm.</span> +<<elseif $stress gte 1>><span class="teal">You are placid.</span> +<<else>><span class="green">You are serene.</span> +<<endif>> +</span> +</div> + + <div class="meter"> + <<set $percent=Math.floor(($stress/10000)*100)>> + <<if $stress gte 10000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 8000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 6000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 4000>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 2000>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<<set $traumasaved to $trauma>> +<div class="tooltip"> +[[<<|passage()][$trauma to 0]] +[[<|passage()][$trauma -= 1000]] +Trauma∴ +[[>|passage()][$trauma += 1000]] +[[>>|passage()][$trauma to $traumamax]] + <span class="tooltiptext"> +<<if $trauma gte $traumamax>><span class="red">You feel numb.</span> +<<elseif $trauma gte ($traumamax / 5) * 4>><span class="pink">You are tormented.</span> +<<elseif $trauma gte ($traumamax / 5) * 3>><span class="purple">You are disturbed.</span> +<<elseif $trauma gte ($traumamax / 5) * 2>><span class="blue">You are troubled.</span> +<<elseif $trauma gte ($traumamax / 5) * 1>><span class="lblue">You are nervous.</span> +<<elseif $trauma gte 1>><span class="teal">You are uneasy.</span> +<<else>><span class="green">You are healthy.</span> +<<endif>> +</span> +</div> + + <div class="meter"> + <<set $percent=Math.floor(($trauma/$traumamax)*100)>> + <<if $trauma gte $traumamax>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 4>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 3>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 2>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 1>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<div class="tooltip"> +Allure∴ + <span class="tooltiptext"> +<<if $allure gte 5000>><span class="red">You look like you need to be ravaged.</span> +<<elseif $allure gte 3000>><span class="pink">You look perverted.</span> +<<elseif $allure gte 2000>><span class="purple">You look lewd.</span> +<<elseif $allure gte 1500>><span class="blue">You stand out.</span> +<<elseif $allure gte 1000>><span class="lblue">You attract attention.</span> +<<elseif $allure gte 500>><span class="teal">You attract glances.</span> +<<else>><span class="green">You look unremarkable.</span> +<<endif>> +</span> +</div> + + <div class="meter"> + <<set $percent=Math.floor(($allure/8000)*100)>> + <<if $allure gte 5000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 3000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 2000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 1500>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 1000>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 500>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<br> + +<<if $tipdisable is "f">> +<span class="gold">Tip:</span> <<tips>> +<br> +<</if>> + +<<silently>> + +<<if $hungerenabled is 1>> + <<if $hunger gte 2000>><<set $stress to $stress + ($hunger - 2000)>><<set $physique to $physique - (($hunger - 2000) / 200)>> + <<endif>> +<</if>> +<<if $thirstenabled is 1>> + <<if $thirst gte 2000>><<set $stress to $stress + ($thirst - 2000)>><<set $physique to $physique - (($thirst - 2000) / 200)>> + <<endif>> +<</if>> + +<<if $hygieneenabled is 1>> + <<if $hygiene gte 2000>><<set $stress to $stress + ($hygiene - 2000)>> + <<endif>> +<</if>> + +<<endsilently>> + + + +<hr> +You are at: <<print passage()>> +<br> + +<<charbar>> +<br> + +[[Enemy health to 0|passage()][$enemyhealth to 0]] +<br> + +[[Enemy arousal to MAX|passage()][$enemyarousal to $enemyarousalmax]] + +<hr> +<</nobr>> +<</widget>> + +<<widget "charbar">> +<<nobr>> + +<div class="tooltip"> +[[<<|passage()][$awareness to 0]] +[[<|passage()][$awareness -= 100]] +Awareness∴ +[[>|passage()][$awareness += 100]] +[[>>|passage()][$awareness to 1000]] + <span class="tooltiptext"> +<<if $awareness lte 0>><span class="green">You are entirely innocent.</span> +<<elseif $awareness gte 1 and $awareness lt 100>><span class="teal">You are almost entirely innocent.</span> +<<elseif $awareness gte 100 and $awareness lt 200>><span class="lblue">You have a limited understanding of sexuality.</span> +<<elseif $awareness gte 200 and $awareness lt 300>><span class="blue">You have a normal understanding of sexuality.</span> +<<elseif $awareness gte 300 and $awareness lt 400>><span class="purple">Your knowledge of sexual depravity extends beyond that of most people.</span> +<<elseif $awareness gte 400 and $awareness lt 500>><span class="pink">You have seen things that few are privy to.</span> +<<elseif $awareness gte 500 and $awareness lte 999>><span class="red">You have peered into the depths of depravity.</span> +<<elseif $awareness gte 1000>><span class="red">Your understanding is transcendental.</span><<endif>> +</span> +</div> +<br> + + <div class="meter"> + <<set $percent=Math.floor(($awareness/1000)*100)>> + <<if $awareness gte 500>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $awareness gte 400>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $awareness gte 300>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $awareness gte 200>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $awareness gte 100>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $awareness gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + +<div class="tooltip"> +[[<<|passage()][$purity to 0]] +[[<|passage()][$purity -= 100]] +Purity∴ +[[>|passage()][$purity += 100]] +[[>>|passage()][$purity to 1000]] + <span class="tooltiptext"> +<<if $purity gte 1000>><span class="green">You are angelic.</span> +<<elseif $purity lte 999 and $purity gt 900>><span class="teal">You don't feel entirely pure.</span> +<<elseif $purity lte 900 and $purity gt 800>><span class="lblue">You feel slightly soiled.</span> +<<elseif $purity lte 800 and $purity gt 700>><span class="blue">You feel soiled.</span> +<<elseif $purity lte 700 and $purity gt 600>><span class="purple">You feel somewhat defiled.</span> +<<elseif $purity lte 600 and $purity gt 500>><span class="pink">You feel defiled.</span> +<<elseif $purity lte 500 and $purity gte 1>><span class="red">You feel utterly defiled.</span> +<<elseif $purity gte 0>><span class="red">You are beyond defiled.</span><<endif>> +</span> +</div> +<br> + +<div class="meter"> +<<set $percent=Math.floor(($purity/1000)*100)>> +<<if $purity lte 500>> +<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> +<<elseif $purity lte 600>> +<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> +<<elseif $purity lte 700>> +<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> +<<elseif $purity lte 800>> +<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $purity lte 900>> +<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $purity lte 999>> +<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> +<<else>> +<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> +<</if>> +</div> + +<div class="tooltip"> +[[<<|passage()][$physique to 0]] +[[<|passage()][$physique -= 1000]] +Physique∴ +[[>|passage()][$physique += 1000]] +[[>>|passage()][$physique to $physiqueage]] + <span class="tooltiptext"> +<<if $physique gte ($physiqueage / 7) * 6>><span class="green">Your body is toned and powerful.</span> +<<elseif $physique gte ($physiqueage / 7) * 5>><span class="teal">Your body toned and firm.</span> +<<elseif $physique gte ($physiqueage / 7) * 4>><span class="lblue">Your body is slim and athletic.</span> +<<elseif $physique gte ($physiqueage / 7) * 3>><span class="blue">Your body is slim.</span> +<<elseif $physique gte($physiqueage / 7) * 2>><span class="purple">Your body is lithe and slender.</span> +<<elseif $physique gte ($physiqueage / 7)>><span class="pink">You are skinny.</span> +<<else>><span class="red">You are emaciated.</span><<endif>> +</span> +</div> +<br> + +<div class="meter"> +<<set $percent=Math.floor(($physique/$physiqueage)*100)>> +<<if $physique lt ($physiqueage / 7)>> +<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> +<<elseif $physique lt ($physiqueage / 7) * 2>> +<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> +<<elseif $physique lt ($physiqueage / 7) * 3>> +<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> +<<elseif $physique lt ($physiqueage / 7) * 4>> +<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $physique lt ($physiqueage / 7) * 5>> +<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $physique lt ($physiqueage / 7) * 6>> +<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> +<<else>> +<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> +<</if>> +</div> + +<div class="tooltip"> +[[<<|passage()][$beauty to 0]] +[[<|passage()][$beauty -= 1000]] +Beauty∴ +[[>|passage()][$beauty += 1000]] +[[>>|passage()][$beauty to beautymax]] + <span class="tooltiptext"> +<<if $beauty gte ($beautymax / 7) * 6>><span class="green">Your beauty is divine.</span> +<<elseif $beauty gte ($beautymax / 7) * 5>><span class="teal">You are stunning.</span> +<<elseif $beauty gte ($beautymax / 7) * 4>><span class="lblue">You are gorgeous.</span> +<<elseif $beauty gte ($beautymax / 7) * 3>><span class="blue">You are beautiful.</span> +<<elseif $beauty gte($beautymax / 7) * 2>><span class="purple">You are pretty.</span> +<<elseif $beauty gte ($beautymax / 7)>><span class="pink">You are cute.</span> +<<else>><span class="red">You are plain.</span><<endif>> +</span> +</div> +<br> + +<div class="meter"> +<<set $percent=Math.floor(($beauty/$beautymax)*100)>> +<<if $beauty lt ($beautymax / 7)>> +<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> +<<elseif $beauty lt ($beautymax / 7) * 2>> +<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> +<<elseif $beauty lt ($beautymax / 7) * 3>> +<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> +<<elseif $beauty lt ($beautymax / 7) * 4>> +<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $beauty lt ($beautymax / 7) * 5>> +<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $beauty lt ($beautymax / 7) * 6>> +<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> +<<else>> +<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> +<</if>> +</div> + +<div class="tooltip"> +[[<<|passage()][$promiscuity to 0]] +[[<|passage()][$promiscuity -= 5]] +Promiscuity∴ +[[>|passage()][$promiscuity += 5]] +[[>>|passage()][$promiscuity to 100]] + <span class="tooltiptext"> +<<if $promiscuity lt 1>><span class="green">You are chaste and pure.</span> +<<elseif $promiscuity lt 15>><span class="teal">You are prudish.</span> +<<elseif $promiscuity lt 35>><span class="lblue">You are sexually curious.</span> +<<elseif $promiscuity lt 55>><span class="blue">The thought of sexual contact excites you.</span> +<<elseif $promiscuity lt 75>><span class="purple">You crave sexual contact.</span> +<<elseif $promiscuity lt 95>><span class="pink">You are a slut.</span> +<<else>><span class="red">Your sexual appetite is insatiable.</span> +<</if>> +</span> +</div> +<br> + +<div class="meter"> +<<set $percent=Math.floor(($promiscuity/100)*100)>> +<<if $promiscuity gte 95>> +<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> +<<elseif $promiscuity gte 75>> +<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> +<<elseif $promiscuity gte 55>> +<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> +<<elseif $promiscuity gte 35>> +<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $promiscuity gte 15>> +<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $promiscuity gte 1>> +<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> +<<else>> +<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> +<</if>> +</div> + +<div class="tooltip"> +[[<<|passage()][$exhibitionism to 0]] +[[<|passage()][$exhibitionism -= 5]] +Exhibitionism∴ +[[>|passage()][$exhibitionism += 5]] +[[>>|passage()][$exhibitionism to 100]] + <span class="tooltiptext"> +<<if $exhibitionism lt 1>><span class="green">You are coy.</span> +<<elseif $exhibitionism lt 15>><span class="teal">You are shy.</span> +<<elseif $exhibitionism lt 35>><span class="lblue">You like being sexualized.</span> +<<elseif $exhibitionism lt 55>><span class="blue">You enjoy lewd attention.</span> +<<elseif $exhibitionism lt 75>><span class="purple">Feeling exposed excites you.</span> +<<elseif $exhibitionism lt 95>><span class="pink">You are shameless.</span> +<<else>><span class="red">The thought of exposure fills you with wild abandon.</span> +<</if>> +</span> +</div> +<br> + +<div class="meter"> +<<set $percent=Math.floor(($exhibitionism/100)*100)>> +<<if $exhibitionism gte 95>> +<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> +<<elseif $exhibitionism gte 75>> +<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> +<<elseif $exhibitionism gte 55>> +<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> +<<elseif $exhibitionism gte 35>> +<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $exhibitionism gte 15>> +<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> +<<elseif $exhibitionism gte 1>> +<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> +<<else>> +<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> +<</if>> +</div> + +<</nobr>> +<</widget>> + + diff --git a/src/init.tw b/src/init/init.tw similarity index 100% rename from src/init.tw rename to src/init/init.tw diff --git a/src/js.tw b/src/init/js.tw similarity index 100% rename from src/js.tw rename to src/init/js.tw diff --git a/src/start.tw b/src/init/start.tw similarity index 100% rename from src/start.tw rename to src/init/start.tw diff --git a/src/init/storyVarset.tw b/src/init/storyVarset.tw new file mode 100644 index 0000000000000000000000000000000000000000..a7265a66121afd7e3a956580647b11abf27c72fc --- /dev/null +++ b/src/init/storyVarset.tw @@ -0,0 +1,639 @@ +:: StoryInit +<<set $images to 1>> +<<set $debug to 0>> +<<set $dev to 0>> + + + +<<set $intro to 1>> +<<set $tutorial to 0>> + + +<<set $time to 420>> +<<set $days to 0>> +<<set $weekday to 1>> +<<set $money to 500>> +<<set $awareness to 0>> +<<set $awarelevel to 0>> +<<set $purity to 1000>> +<<set $devlevel to 10>> +<<set $hairlength to 200>> +<<set $trauma to 0>> +<<set $traumamax to 5000>> +<<set $stressmax to 10010>> +<<set $tirednessmax to 2000>> +<<set $physique to 3500>> +<<set $physiquemax to 20000>> +<<set $beauty to 100>> +<<set $beautymax to 10000>> +<<set $month to "september">> +<<set $monthday to 4>> +<<set $year to 2018>> +<<set $birthmonth to "september">> +<<set $birthday to 3>> +<<set $npc to 0>> +<<set $dancestudioanger to 0>> +<<set $dancelocation to 0>> +<<set $alarm to 0>> +<<set $finish to 0>> +<<set $id to 0>> +<<set $forest to 0>> +<<set $forestmod to 1>> +<<set $tipcount to 0>> +<<set $tipmod to 1>> +<<set $analshield to 0>> +<<set $blackmoney to 0>> +<<set $crime to 0>> +<<set $crimehistory to 0>> +<<set $collared to 0>> +<<set $collaredpolice to 0>> +<<set $bullytimer to 50>> +<<set $bullyevent to 0>> +<<set $buy to 0>> +<<set $masturbationorgasm to 0>> + + +<<set $transformed to 0>> +<<set $angelbuild to 0>> +<<set $angel to 0>> +<<set $angelforgive to 0>> + + +<<set $seductionskill to 0>> +<<set $oralskill to 0>> +<<set $vaginalskill to 0>> +<<set $analskill to 0>> +<<set $handskill to 0>> +<<set $feetskill to 0>> +<<set $bottomskill to 0>> +<<set $thighskill to 0>> +<<set $chestskill to 0>> +<<set $penileskill to 0>> + +<<set $skulduggery to 0>> +<<set $skulduggeryday to 0>> +<<set $danceskill to 0>> +<<set $swimmingskill to 0>> + +<<set $hygiene to 0>> +<<set $hunger to 0>> +<<set $thirst to 0>> +<<set $tiredness to 0>> +<<set $arousal to 0>> +<<set $stress to 0>> + +<<set $vaginalvirginity to 1>> +<<set $analvirginity to 1>> +<<set $oralvirginity to 1>> +<<set $penilevirginity to 1>> +<<set $comb to 0>> +<<set $pain to 0>> +<<set $combat to 0>> +<<set $location to 0>> +<<set $breastcup to "none">> +<<set $breastsize to 0>> +<<set $breastsizeold to 0>> +<<set $breastsizemax to 12>> +<<set $physiqueuse to 0>> +<<set $rapeavoid to 1>> +<<set $sexavoid to 1>> +<<set $molestavoid to 1>> +<<set $rescued to 0>> +<<set $baileyhospital to 0>> + + + +<<set $uppersundresscolourchoice to 0>> +<<set $lowersundresscolourchoice to 0>> +<<set $upperpjscolourchoice to 0>> +<<set $lowerpjscolourchoice to 0>> +<<set $uppertowelcolourchoice to 0>> +<<set $lowertowelcolourchoice to 0>> +<<set $upperbikinicolourchoice to 0>> +<<set $lowerbikinicolourchoice to 0>> +<<set $plainpantiescolourchoice to 0>> +<<set $lacepantiescolourchoice to 0>> +<<set $tightscolourchoice to 0>> +<<set $waistaproncolourchoice to 0>> +<<set $tshirtcolourchoice to 0>> +<<set $shortscolourchoice to 0>> +<<set $yfrontscolourchoice to 0>> +<<set $schoolshirtcolourchoice to 0>> +<<set $schoolshortscolourchoice to 0>> +<<set $schoolskirtcolourchoice to 0>> +<<set $upperschoolswimsuitcolourchoice to 0>> +<<set $lowerschoolswimsuitcolourchoice to 0>> +<<set $schoolswimshortscolourchoice to 0>> +<<set $chastitybeltcolourchoice to 0>> +<<set $uppereveninggowncolourchoice to 0>> +<<set $lowereveninggowncolourchoice to 0>> + +<<set $upperstore to 0>> +<<set $lowerstore to 0>> +<<set $understore to 0>> + +<<set $headacc to 0>> +<<set $faceacc to 0>> +<<set $legsacc to 0>> +<<set $feetacc to 0>> +<<set $hairpin to 1>> +<<set $blackshoes to 1>> +<<set $glasses to 1>> + + +<<set $upperoff to 0>> +<<set $loweroff to 0>> +<<set $underoff to 0>> + +<<set $vaginause to 0>> +<<set $anususe to 0>> +<<set $mouthuse to 0>> +<<set $leftarm to 0>> +<<set $rightarm to 0>> +<<set $chestuse to 0>> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<<set $bottomuse to 0>> +<<set $feetuse to 0>> +<<set $vaginastate to 0>> +<<set $anusstate to 0>> +<<set $mouthstate to 0>> +<<set $penisstate to 0>> +<<set $head to 0>> +<<set $front to 0>> +<<set $back to 0>> +<<set $chest to 0>> + + +<<set $upperwet to 0>> +<<set $lowerwet to 0>> +<<set $underwet to 0>> +<<set $upperwetstage to 0>> +<<set $lowerwetstage to 0>> +<<set $underwetstage to 0>> +<<set $upperwetcarry to 0>> +<<set $lowerwetcarry to 0>> +<<set $underwetcarry to 0>> +<<set $upperwetstagecarry to 0>> +<<set $lowerwetstagecarry to 0>> +<<set $underwetstagecarry to 0>> + + +<<set $lefthand to "none">> +<<set $lefthand2 to "none">> +<<set $lefthand3 to "none">> +<<set $lefthand4 to "none">> +<<set $lefthand5 to "none">> +<<set $lefthand6 to "none">> +<<set $righthand to "none">> +<<set $righthand2 to "none">> +<<set $righthand3 to "none">> +<<set $righthand4 to "none">> +<<set $righthand5 to "none">> +<<set $righthand6 to "none">> +<<set $penis to "none">> +<<set $penis2 to "none">> +<<set $penis3 to "none">> +<<set $penis4 to "none">> +<<set $penis5 to "none">> +<<set $penis6 to "none">> +<<set $vagina to "none">> +<<set $vagina2 to "none">> +<<set $vagina3 to "none">> +<<set $vagina4 to "none">> +<<set $vagina5 to "none">> +<<set $vagina6 to "none">> +<<set $mouth to "none">> +<<set $mouth2 to "none">> +<<set $mouth3 to "none">> +<<set $mouth4 to "none">> +<<set $mouth5 to "none">> +<<set $mouth6 to "none">> + +<<set $gender1 to 0>> +<<set $gender2 to 0>> +<<set $gender3 to 0>> +<<set $gender4 to 0>> +<<set $gender5 to 0>> +<<set $gender6 to 0>> + +<<set $pronoun1 to 0>> +<<set $pronoun2 to 0>> +<<set $pronoun3 to 0>> +<<set $pronoun4 to 0>> +<<set $pronoun5 to 0>> +<<set $pronoun6 to 0>> + +<<set $description1 to 0>> +<<set $description2 to 0>> +<<set $description3 to 0>> +<<set $description4 to 0>> +<<set $description5 to 0>> +<<set $description6 to 0>> + +<<set $dgchance to 0>> +<<set $cbchance to 0>> + +<<set $facebruise to 0>> +<<set $chestbruise to 0>> +<<set $tummybruise to 0>> +<<set $vaginabruise to 0>> +<<set $anusbruise to 0>> +<<set $bottombruise to 0>> +<<set $thighbruise to 0>> +<<set $armbruise to 0>> +<<set $neckbruise to 0>> + +<<set $rapestat to 0>> +<<set $beastrapestat to 0>> +<<set $tentaclerapestat to 0>> +<<set $moleststat to 0>> +<<set $vaginalstat to 0>> +<<set $vaginalejacstat to 0>> +<<set $analstat to 0>> +<<set $analejacstat to 0>> +<<set $oralstat to 0>> +<<set $oralejacstat to 0>> +<<set $handstat to 0>> +<<set $handejacstat to 0>> +<<set $feetstat to 0>> +<<set $feetejacstat to 0>> +<<set $thighstat to 0>> +<<set $thighejacstat to 0>> +<<set $bottomstat to 0>> +<<set $bottomejacstat to 0>> +<<set $penilestat to 0>> +<<set $penileejacstat to 0>> +<<set $clothesstripstat to 0>> +<<set $clothesruinstat to 0>> +<<set $orgasmstat to 0>> +<<set $vaginalentranceejacstat to 0>> +<<set $faceejacstat to 0>> +<<set $cheststat to 0>> +<<set $chestejacstat to 0>> +<<set $hairejacstat to 0>> +<<set $tummyejacstat to 0>> +<<set $neckejacstat to 0>> +<<set $ejacstat to 0>> +<<set $hitstat to 0>> +<<set $attackstat to 0>> +<<set $prostitutionstat to 0>> +<<set $forcedprostitutionstat to 0>> +<<set $tablesservedstat to 0>> +<<set $parasitestat to 0>> +<<set $passoutstat to 0>> +<<set $masturbationstat to 0>> +<<set $masturbationorgasmstat to 0>> +<<set $masturbationtimestat to 0>> +<<set $danceaction to 0>> +<<set $danceactiondefault to 0>> +<<set $dancestat to 0>> +<<set $dancing to 0>> +<<set $pullaway to 0>> +<<set $novaginal to 0>> +<<set $noanal to 0>> +<<set $nopenile to 0>> +<<set $vaginalchastity to 0>> +<<set $analchastity to 0>> +<<set $penilechastity to 0>> +<<set $drinksservedstat to 0>> +<<set $unclad to 0>> +<<set $speechorgasmweakcumcount to 0>> +<<set $speechorgasmnocumcount to 0>> +<<set $speechorgasmcount to 0>> +<<set $speechorgasmrepeat to 0>> +<<set $underwatertime to 0>> +<<set $underwater to 0>> +<<set $walltype to "wall">> + +<<set $submissive to 1000>> +<<set $assertive to 0>> +<<set $assertivedefault to "trauma">> +<<set $assertiveaction to 0>> +<<set $rescue to 0>> +<<set $drugged to 0>> +<<set $drunk to 0>> +<<set $exposed to 0>> +<<set $phase to 0>> +<<set $phase2 to 0>> +<<set $orgasmdown to 0>> +<<set $noise to 0>> +<<set $enemywounded to 0>> +<<set $enemyejaculated to 0>> +<<set $enemyno to 0>> +<<set $semenpuddle to 0>> +<<set $strangle to 0>> +<<set $eventskip to 0>> +<<set $menu to 0>> +<<set $consensual to 0>> +<<set $druggedtimer to 0>> +<<set $attention to 0>> +<<set $drunkeffect to 0>> +<<set $seconds to 0>> +<<set $minute to 0>> +<<set $orgasmcount to 0>> +<<set $leftboundcarry to 0>> +<<set $rightboundcarry to 0>> +<<set $orgasmcurrent to 0>> +<<set $hospitalintro to 0>> +<<set $traumafocus to 0>> +<<set $pubwhore to 0>> + +<<set $schoolevent to 0>> +<<set $schooleventtimer to 10>> + +<<set $flashbackhome to 0>> +<<set $flashbacktown to 0>> +<<set $flashbackbeach to 0>> +<<set $flashbackunderground to 0>> +<<set $flashbackschool to 0>> +<<set $panicviolence to 0>> +<<set $panicparalysis to 0>> + +<<set $colouraction to 0>> +<<set $hungerenabled to 0>> +<<set $thirstenabled to 0>> +<<set $hygieneenabled to 0>> + +<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>> + +<<set $exhibitionism to 0>> +<<set $promiscuity to 0>> +<<set $control to 0>> +<<set $diagnosis to 0>> +<<set $psych to 0>> +<<set $asylum to 0>> +<<set $audience to 0>> +<<set $audienceexcitement to 0>> +<<set $audiencearousal to 0>> +<<set $audiencemod to 1>> +<<set $venuemod to 1>> +<<set $danceevent to 0>> +<<set $dancephysique to 0>> +<<set $hypnosis to 0>> +<<set $pills to 0>> +<<set $medicated to 0>> +<<set $trance to 0>> +<<set $harperexam to 0>> +<<set $schoolterm to 1>> +<<set $schoolday to 0>> +<<set $sciencemissed to 0>> +<<set $mathsmissed to 0>> +<<set $englishmissed to 0>> +<<set $historymissed to 0>> +<<set $swimmingmissed to 0>> + +<<set $fame to 0>> +<<set $fameexhibitionism to 0>> +<<set $fameprostitution to 0>> +<<set $famebestiality to 0>> + +<<set $mathstrait to 0>> +<<set $englishtrait to 0>> +<<set $sciencetrait to 0>> +<<set $historytrait to 0>> + + + +<<set $wolfgirl to 0>> +<<set $wolfbuild to 0>> + +<<set $swarm1 to 0>> +<<set $swarm2 to 0>> +<<set $swarm3 to 0>> +<<set $swarm4 to 0>> +<<set $swarm5 to 0>> +<<set $swarm6 to 0>> +<<set $swarm7 to 0>> +<<set $swarm8 to 0>> +<<set $swarm9 to 0>> +<<set $swarm10 to 0>> +<<set $swarmpending to 0>> +<<set $swarmname to 0>> +<<set $swarmmove to 0>> +<<set $swarmactive to 0>> +<<set $swarmcreature to 0>> +<<set $swarmchestmolest to 0>> +<<set $swarmchestgrab to 0>> +<<set $swarmchestgrabintro to 0>> +<<set $swarmchestgrabclothed to 0>> +<<set $swarmchestclothed to 0>> +<<set $swarmchestcover to 0>> +<<set $swarmactivate to 0>> +<<set $swarmspill to 0>> +<<set $swarmback to 0>> +<<set $swarmbackmolest to 0>> +<<set $swarmbackgrab to 0>> +<<set $swarmbackgrabintro to 0>> +<<set $swarmbackgrabunderclothed to 0>> +<<set $swarmbackunderclothed to 0>> +<<set $swarmbackgrablowerclothed to 0>> +<<set $swarmbacklowerclothed to 0>> +<<set $swarmbackcover to 0>> +<<set $swarmbackinside to 0>> +<<set $swarmbackinsideintro to 0>> +<<set $swarmbackgrablowerchastity to 0>> +<<set $swarmfront to 0>> +<<set $swarmfrontmolest to 0>> +<<set $swarmfrontgrab to 0>> +<<set $swarmfrontgrabintro to 0>> +<<set $swarmfrontgrabunderclothed to 0>> +<<set $swarmfrontunderclothed to 0>> +<<set $swarmfrontgrablowerclothed to 0>> +<<set $swarmfrontlowerclothed to 0>> +<<set $swarmfrontcover to 0>> +<<set $swarmfrontinside to 0>> +<<set $swarmfrontinsideintro to 0>> +<<set $swarmfrontgrablowerchastity to 0>> +<<set $swarmsteady to 0>> +<<set $swarmcount to 0>> + +<<set $beasttype to "beast">> +<<set $claws to 1>> +<<set $water to 0>> +<<set $foresthunt to 0>> +<<set $wolfpacktrust to 0>> +<<set $wolfpackfear to 0>> +<<set $sea to 0>> + +<<set $penilechastityparasite to 0>> +<<set $vaginalchastityparasite to 0>> +<<set $analchastityparasite to 0>> +<<set $penisparasite to 0>> +<<set $clitparasite to 0>> +<<set $chestparasite to 0>> + +<<set $vorestrength to 0>> +<<set $vorestruggle to 0>> +<<set $voretentacles to 0>> +<<set $vorestage to 0>> +<<set $vorecreature to 0>> +<<set $swallowed to 0>> +<<set $swallowedstat to 0>> + +<<set $tentacleno to 0>> +<<set $activetentacleno to 0>> +<<set $tentaclehealth to 0>> + +<<set $tentacle1 to 0>> +<<set $tentacle1head to 0>> +<<set $tentacle1shaft to 0>> +<<set $tentacle1health to 0>> + +<<set $tentacle2 to 0>> +<<set $tentacle2head to 0>> +<<set $tentacle2shaft to 0>> +<<set $tentacle2health to 0>> + +<<set $tentacle3 to 0>> +<<set $tentacle3head to 0>> +<<set $tentacle3shaft to 0>> +<<set $tentacle3health to 0>> + +<<set $tentacle4 to 0>> +<<set $tentacle4head to 0>> +<<set $tentacle4shaft to 0>> +<<set $tentacle4health to 0>> + +<<set $tentacle5 to 0>> +<<set $tentacle5head to 0>> +<<set $tentacle5shaft to 0>> +<<set $tentacle5health to 0>> + +<<set $tentacle6 to 0>> +<<set $tentacle6head to 0>> +<<set $tentacle6shaft to 0>> +<<set $tentacle6health to 0>> + +<<set $tentacle7 to 0>> +<<set $tentacle7head to 0>> +<<set $tentacle7shaft to 0>> +<<set $tentacle7health to 0>> + +<<set $tentacle8 to 0>> +<<set $tentacle8head to 0>> +<<set $tentacle8shaft to 0>> +<<set $tentacle8health to 0>> + +<<set $tentacle9 to 0>> +<<set $tentacle9head to 0>> +<<set $tentacle9shaft to 0>> +<<set $tentacle9health to 0>> + +<<set $tentacle10 to 0>> +<<set $tentacle10head to 0>> +<<set $tentacle10shaft to 0>> +<<set $tentacle10health to 0>> + +<<set $tentacle11 to 0>> +<<set $tentacle11head to 0>> +<<set $tentacle11shaft to 0>> +<<set $tentacle11health to 0>> + +<<set $tentacle12 to 0>> +<<set $tentacle12head to 0>> +<<set $tentacle12shaft to 0>> +<<set $tentacle12health to 0>> + +<<set $tentacle13 to 0>> +<<set $tentacle13head to 0>> +<<set $tentacle13shaft to 0>> +<<set $tentacle13health to 0>> + +<<set $tentacle14 to 0>> +<<set $tentacle14head to 0>> +<<set $tentacle14shaft to 0>> +<<set $tentacle14health to 0>> + +<<set $tentacle15 to 0>> +<<set $tentacle15head to 0>> +<<set $tentacle15shaft to 0>> +<<set $tentacle15health to 0>> + +<<set $tentacle16 to 0>> +<<set $tentacle16head to 0>> +<<set $tentacle16shaft to 0>> +<<set $tentacle16health to 0>> + + +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $breastuse to 0>> +<<set $leftnipple to 0>> +<<set $rightnipple to 0>> +<<set $leftarmstate to 0>> +<<set $rightarmstate to 0>> +<<set $feetstate to 0>> + +<<set $neckgoo to 0>> +<<set $rightarmgoo to 0>> +<<set $leftarmgoo to 0>> +<<set $thighgoo to 0>> +<<set $bottomgoo to 0>> +<<set $tummygoo to 0>> +<<set $chestgoo to 0>> +<<set $facegoo to 0>> +<<set $hairgoo to 0>> +<<set $feetgoo to 0>> +<<set $vaginagoo to 0>> +<<set $vaginaoutsidegoo to 0>> +<<set $penisgoo to 0>> +<<set $anusgoo to 0>> +<<set $mouthgoo to 0>> + +<<set $necksemen to 0>> +<<set $rightarmsemen to 0>> +<<set $leftarmsemen to 0>> +<<set $thighsemen to 0>> +<<set $bottomsemen to 0>> +<<set $tummysemen to 0>> +<<set $chestsemen to 0>> +<<set $facesemen to 0>> +<<set $hairsemen to 0>> +<<set $feetsemen to 0>> +<<set $vaginasemen to 0>> +<<set $vaginaoutsidesemen to 0>> +<<set $penissemen to 0>> +<<set $anussemen to 0>> +<<set $mouthsemen to 0>> + + + +<<set $detention to 0>> +<<set $delinquency to 10>> +<<set $cool to 120>> +<<set $coolmax to 400>> +<<set $school to 800>> +<<set $maths to 200>> +<<set $science to 200>> +<<set $english to 200>> +<<set $history to 200>> +<<set $scienceprogression to 0>> + + +<<set $audienceselector to 0>> +<<set $audiencecamera to 0>> +<<set $audiencecamera1 to 0>> +<<set $audiencecamera2 to 0>> +<<set $audiencecamera3 to 0>> +<<set $audiencecamera4 to 0>> +<<set $audiencecamera5 to 0>> +<<set $audiencecamera6 to 0>> + +<<set $audiencemember to 0>> + +<<set $leftactioncarry to "leftcoverface">> +<<set $rightactioncarry to "rightcoverface">> +<<set $feetactioncarry to "rest">> +<<set $mouthactioncarry to "plead">> + +<<set $leftactioncarrypain to "leftprotect">> +<<set $rightactioncarrypain to "rightprotect">> +<<set $mouthactioncarrypain to "letout">> +<<set $leftactioncarryorgasm to "leftgrip">> +<<set $rightactioncarryorgasm to "rightgrip">> +<<set $mouthactioncarryorgasm to "letoutorgasm">> +<<set $leftactioncarrydissociation to "leftcurl">> +<<set $rightactioncarrydissociation to "rightcurl">> +<<set $mouthactioncarrydissociation to "noises">> + diff --git a/src/style.tw b/src/init/style.tw similarity index 79% rename from src/style.tw rename to src/init/style.tw index 57ad61f1619797408c2cac4faab490ea223f2022..406d96dd0c29e24c8fb807df55e626ce21c37711 100644 --- a/src/style.tw +++ b/src/init/style.tw @@ -873,3 +873,176 @@ div[id|="numberslider-body"] input::-ms-thumb { z-index: -10; } +//for cheats +.red a.link-internal { + color: #EC3535; +} + +.pink a.link-internal { + color: #E40081; +} + +.purple a.link-internal { + color: #AA4BC8; +} + +.blue a.link-internal { + color: #4372FF; +} + +.lblue a.link-internal { + color: #559BC0; +} + +.teal a.link-internal { + color: #08C1C1; +} + +.green a.link-internal { + color: #38B20A; +} + +.brat a.link-internal { + color: #B74141; +} + +.meek a.link-internal { + color: #C44B8B; +} + +.def a.link-internal { + color: #D20000; +} + +.sub a.link-internal { + color: #AA4BC8; +} + +.gold a.link-internal { + color: #FFD700; +} + +.tangerine a.link-internal { + color: #f28500 +} + +.black a.link-internal { + color: #929292 +} + +.brown a.link-internal { + color: #aa7243 +} + +.lewd a.link-internal { + color: #E04880 +} + + +.bggray +{ + background: #222; +} + +.testtest{ + background: #222; + border: 10px solid #222; +} + +.block1 { +width: 48%; +background: #222; +padding: 1%; +float: left; +} +.block2 { +width: 48%; +background: #222; +padding: 1%; +float: left; +position: relative; +} + +.block3 { +width: 98%; +background: #222; +padding: 1%; +float: left; +} + +.block4 { +width: 28%; +background: #222; +padding: 1%; +float: left; +} + +.block5 { +width: 68%; +background: #222; +padding: 1%; +float: left; +position: relative; +} + +.block6 { +width: 33%; +background: #222; +padding: 1%; +float: left; +} + +.block7 { +width: 63%; +background: #222; +padding: 1%; +float: left; +position: relative; +} + +/* Tooltip container */ +.tooltip { + position: relative; + display: inline-block; + //border-right: 2px dotted #444; /* If you want dots under the hoverable text */ +} + +/* Tooltip text */ +.tooltip .tooltiptext { + visibility: hidden; + width: 200px; + background-color: #333; + color: #fff; + text-align: center; + padding: 4px; + border-radius: 6px; + + /* Position the tooltip text */ + position: absolute; + z-index: 10000; + bottom: 125%; + left: 50%; + margin-left: -100px; + + /* Fade in tooltip */ + opacity: 0; + transition: opacity 0.3s; +} + +/* Tooltip arrow */ +.tooltip .tooltiptext::after { + content: ""; + position: absolute; + top: 100%; + left: 50%; + margin-left: -5px; + border-width: 5px; + border-style: solid; + border-color: #333 transparent transparent transparent; +} + +/* Show the tooltip text when you mouse over the tooltip container */ +.tooltip:hover .tooltiptext { + visibility: visible; + opacity: 1; +} diff --git a/src/masturbate.tw b/src/masturbate.tw new file mode 100644 index 0000000000000000000000000000000000000000..f23a1837e1218a3efd00d02e06ff75aa7ba4dcbf --- /dev/null +++ b/src/masturbate.tw @@ -0,0 +1,2422 @@ +:: Widgets Masturbation Actions [widget] +<<widget "masturbationactions">><<nobr>> + +<<if $leftarm is 0>> +Your left hand is free.<br> + <<if $penisexist gte 1>> + <<if $undertype isnot "chastity">> + <<if $leftactiondefault is "mpenisentrance">> + | <span class="sub">Fondle your penis</span> <<radiobutton "$leftaction" "mpenisentrance" checked>> + <<else>> + | <span class="sub">Fondle your penis</span> <<radiobutton "$leftaction" "mpenisentrance">> + <</if>> + <<else>> + <<if $leftactiondefault is "mchastity">> + | <span class="sub">Try to fondle your penis</span> <<radiobutton "$leftaction" "mchastity" checked>> + <<else>> + | <span class="sub">Try to fondle your penis</span> <<radiobutton "$leftaction" "mchastity">> + <</if>> + <</if>> + <</if>> + + + <<if $vaginaexist gte 1>> + <<if $undertype isnot "chastity">> + <<if $leftactiondefault is "mvaginaentrance">> + | <span class="sub">Fondle your pussy</span> <<radiobutton "$leftaction" "mvaginaentrance" checked>> + <<else>> + | <span class="sub">Fondle your pussy</span> <<radiobutton "$leftaction" "mvaginaentrance">> + <</if>> + <<else>> + <<if $leftactiondefault is "mchastity">> + | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$leftaction" "mchastity" checked>> + <<else>> + | <span class="sub">Try to Fondle your pussy</span> <<radiobutton "$leftaction" "mchastity">> + <</if>> + <</if>> + <</if>> + + <<if $awareness gte 100>> + <<if $leftactiondefault is "mchest">> + | <span class="sub">Fondle your chest</span> <<radiobutton "$leftaction" "mchest" checked>> + <<else>> + | <span class="sub">Fondle your chest</span> <<radiobutton "$leftaction" "mchest">> + <</if>> + <</if>> + + <<if $awareness gte 200 and $analshield isnot 1>> + <<if $leftactiondefault is "manusentrance">> + | <span class="sub">Stroke your anus</span> <<radiobutton "$leftaction" "manusentrance" checked>> + <<else>> + | <span class="sub">Stroke your anus</span> <<radiobutton "$leftaction" "manusentrance">> + <</if>> + <</if>> + +<</if>> + + + +<<if $leftarm is "mpenisentrance">> +You hold your <<penis>> in your left hand.<br> + + <<if $leftactiondefault is "mpenisglans">> +| <span class="sub">Fondle the glans</span> <<radiobutton "$leftaction" "mpenisglans" checked>> + <<else>> +| <span class="sub">Fondle the glans</span> <<radiobutton "$leftaction" "mpenisglans">> + <</if>> + + <<if $leftactiondefault is "mpenisshaft">> +| <span class="sub">Rub the shaft</span> <<radiobutton "$leftaction" "mpenisshaft" checked>> + <<else>> +| <span class="sub">Rub the shaft</span> <<radiobutton "$leftaction" "mpenisshaft">> + <</if>> + + <<if $leftactiondefault is "mpenisstop">> +| Move your hand away <<radiobutton "$leftaction" "mpenisstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$leftaction" "mpenisstop">> + <</if>> + +<</if>> + + + + +<<if $leftarm is "mvaginaentrance">> +You rub your <<pussy>> with your left hand.<br> + + <<if $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> + <<if $leftactiondefault is "mvagina">> + | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "mvagina" checked>> + <<else>> + | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "mvagina">> + <</if>> + <</if>> + + <<if $leftactiondefault is "mvaginaclit">> +| <span class="sub">Play with your clit</span> <<radiobutton "$leftaction" "mvaginaclit" checked>> + <<else>> +| <span class="sub">Play with your clit</span> <<radiobutton "$leftaction" "mvaginaclit">> + <</if>> + + <<if $leftactiondefault is "mvaginastop">> +| Move your hand away <<radiobutton "$leftaction" "mvaginastop" checked>> + <<else>> +| Move your hand away <<radiobutton "$leftaction" "mvaginastop">> + <</if>> + +<</if>> + + +<<if $leftarm is "mvagina">> +You tease your <<pussy>> with your left hand.<br> + + <<if $leftactiondefault is "mvaginatease">> +| <span class="sub">Tease</span> <<radiobutton "$leftaction" "mvaginatease" checked>> + <<else>> +| <span class="sub">Tease</span> <<radiobutton "$leftaction" "mvaginatease">> + <</if>> + + <<if $leftactiondefault is "mvaginastop">> +| Move your hand away <<radiobutton "$leftaction" "mvaginastop" checked>> + <<else>> +| Move your hand away <<radiobutton "$leftaction" "mvaginastop">> + <</if>> + +<</if>> + + + +<<if $leftarm is "manusentrance">> +You tease your anus with your left hand.<br> + + <<if $loweranusexposed gte 1 and $underanusexposed gte 1>> + <<if $leftactiondefault is "manus">> + | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "manus" checked>> + <<else>> + | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "manus">> + <</if>> + <</if>> + + <<if $leftactiondefault is "manusrub">> +| <span class="sub">Tease your anus</span> <<radiobutton "$leftaction" "manusrub" checked>> + <<else>> +| <span class="sub">Tease your anus</span> <<radiobutton "$leftaction" "manusrub">> + <</if>> + + <<if $leftactiondefault is "manusstop">> +| Move your hand away <<radiobutton "$leftaction" "manusstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$leftaction" "manusstop">> + <</if>> + +<</if>> + + + +<<if $leftarm is "manus">> +You tease your anus with your left hand.<br> + + <<if $leftactiondefault is "manustease">> +| <span class="sub">Tease</span> <<radiobutton "$leftaction" "manustease" checked>> + <<else>> +| <span class="sub">Tease</span> <<radiobutton "$leftaction" "manustease">> + <</if>> + + <<if $penisexist is 1>> + <<if $leftactiondefault is "manusprostate">> + | <span class="sub">Tease your prostate</span> <<radiobutton "$leftaction" "manusprostate" checked>> + <<else>> + | <span class="sub">Tease your prostate</span> <<radiobutton "$leftaction" "manusprostate">> + <</if>> + <</if>> + + <<if $leftactiondefault is "manusstop">> +| Move your hand away <<radiobutton "$leftaction" "manusstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$leftaction" "manusstop">> + <</if>> + +<</if>> + + + +<<if $upperexposed lte 1>> + <<if $leftactiondefault is "mupper">> + | Displace your $upperclothes <<radiobutton "$leftaction" "mupper" checked>> + <<else>> + | Displace your $upperclothes <<radiobutton "$leftaction" "mupper">> + <</if>> +<</if>> + +<<if $lowerexposed lte 1>> + <<if $leftactiondefault is "mlower">> + | Displace your $lowerclothes <<radiobutton "$leftaction" "mlower" checked>> + <<else>> + | Displace your $lowerclothes <<radiobutton "$leftaction" "mlower">> + <</if>> +<</if>> + +<<if $underexposed lte 0 and $undertype isnot "chastity">> + <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> + <<if $leftactiondefault is "munder">> + | Pull down your $underclothes <<radiobutton "$leftaction" "munder" checked>> + <<else>> + | Pull down your $underclothes <<radiobutton "$leftaction" "munder">> + <</if>> + <</if>> +<</if>> + + + + + + + +<<if $leftactiondefault is "mrest">> +| Rest <<radiobutton "$leftaction" "mrest" checked>> +<<else>> +| Rest <<radiobutton "$leftaction" "mrest">> +<</if>> + + + + + + + +<br><br> + + +<<if $rightarm is 0>> +Your right hand is free.<br> + + <<if $penisexist gte 1>> + <<if $undertype isnot "chastity">> + <<if $rightactiondefault is "mpenisentrance">> + | <span class="sub">Fondle your penis</span> <<radiobutton "$rightaction" "mpenisentrance" checked>> + <<else>> + | <span class="sub">Fondle your penis</span> <<radiobutton "$rightaction" "mpenisentrance">> + <</if>> + <<else>> + <<if $rightactiondefault is "mchastity">> + | <span class="sub">Try to fondle your penis</span> <<radiobutton "$rightaction" "mchastity" checked>> + <<else>> + | <span class="sub">Try to fondle your penis</span> <<radiobutton "$rightaction" "mchastity">> + <</if>> + <</if>> + <</if>> + + + <<if $vaginaexist gte 1>> + <<if $undertype isnot "chastity">> + <<if $rightactiondefault is "mvaginaentrance">> + | <span class="sub">Fondle your pussy</span> <<radiobutton "$rightaction" "mvaginaentrance" checked>> + <<else>> + | <span class="sub">Fondle your pussy</span> <<radiobutton "$rightaction" "mvaginaentrance">> + <</if>> + <<else>> + <<if $rightactiondefault is "mchastity">> + | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$rightaction" "mchastity" checked>> + <<else>> + | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$rightaction" "mchastity">> + <</if>> + <</if>> + <</if>> + + <<if $awareness gte 100>> + <<if $rightactiondefault is "mchest">> + | <span class="sub">Fondle your chest</span> <<radiobutton "$rightaction" "mchest" checked>> + <<else>> + | <span class="sub">Fondle your chest</span> <<radiobutton "$rightaction" "mchest">> + <</if>> + <</if>> + + <<if $awareness gte 200 and $analshield isnot 1>> + <<if $rightactiondefault is "manusentrance">> + | <span class="sub">Stroke your anus</span> <<radiobutton "$rightaction" "manusentrance" checked>> + <<else>> + | <span class="sub">Stroke your anus</span> <<radiobutton "$rightaction" "manusentrance">> + <</if>> + <</if>> + +<</if>> + + + +<<if $rightarm is "mpenisentrance">> +You hold your <<penis>> in your right hand.<br> + + <<if $rightactiondefault is "mpenisglans">> +| <span class="sub">Fondle the glans</span> <<radiobutton "$rightaction" "mpenisglans" checked>> + <<else>> +| <span class="sub">Fondle the glans</span> <<radiobutton "$rightaction" "mpenisglans">> + <</if>> + + <<if $rightactiondefault is "mpenisshaft">> +| <span class="sub">Rub the shaft</span> <<radiobutton "$rightaction" "mpenisshaft" checked>> + <<else>> +| <span class="sub">Rub the shaft</span> <<radiobutton "$rightaction" "mpenisshaft">> + <</if>> + + <<if $rightactiondefault is "mpenisstop">> +| Move your hand away <<radiobutton "$rightaction" "mpenisstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$rightaction" "mpenisstop">> + <</if>> + +<</if>> + + + + +<<if $rightarm is "mvaginaentrance">> +You rub your <<pussy>> with your right hand.<br> + + <<if $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> + <<if $rightactiondefault is "mvagina">> + | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "mvagina" checked>> + <<else>> + | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "mvagina">> + <</if>> + <</if>> + + <<if $rightactiondefault is "mvaginaclit">> +| <span class="sub">Play with your clit</span> <<radiobutton "$rightaction" "mvaginaclit" checked>> + <<else>> +| <span class="sub">Play with your clit</span> <<radiobutton "$rightaction" "mvaginaclit">> + <</if>> + + <<if $rightactiondefault is "mvaginastop">> +| Move your hand away <<radiobutton "$rightaction" "mvaginastop" checked>> + <<else>> +| Move your hand away <<radiobutton "$rightaction" "mvaginastop">> + <</if>> + +<</if>> + + +<<if $rightarm is "mvagina">> +You tease your <<pussy>> with your right hand.<br> + + <<if $rightactiondefault is "mvaginatease">> +| <span class="sub">Tease</span> <<radiobutton "$rightaction" "mvaginatease" checked>> + <<else>> +| <span class="sub">Tease</span> <<radiobutton "$rightaction" "mvaginatease">> + <</if>> + + <<if $rightactiondefault is "mvaginastop">> +| Move your hand away <<radiobutton "$rightaction" "mvaginastop" checked>> + <<else>> +| Move your hand away <<radiobutton "$rightaction" "mvaginastop">> + <</if>> + +<</if>> + + + +<<if $rightarm is "manusentrance">> +You tease your anus with your right hand.<br> + + <<if $loweranusexposed gte 1 and $underanusexposed gte 1>> + <<if $leftactiondefault is "manus">> + | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "manus" checked>> + <<else>> + | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "manus">> + <</if>> + <</if>> + + <<if $rightactiondefault is "manusrub">> +| <span class="sub">Tease your anus</span> <<radiobutton "$rightaction" "manusrub" checked>> + <<else>> +| <span class="sub">Tease your anus</span> <<radiobutton "$rightaction" "manusrub">> + <</if>> + + <<if $rightactiondefault is "manusstop">> +| Move your hand away <<radiobutton "$rightaction" "manusstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$rightaction" "manusstop">> + <</if>> + +<</if>> + + + +<<if $rightarm is "manus">> +You tease your anus with your right hand.<br> + + <<if $rightactiondefault is "manustease">> +| <span class="sub">Tease</span> <<radiobutton "$rightaction" "manustease" checked>> + <<else>> +| <span class="sub">Tease</span> <<radiobutton "$rightaction" "manustease">> + <</if>> + + <<if $penisexist is 1>> + <<if $rightactiondefault is "manusprostate">> + | <span class="sub">Tease your prostate</span> <<radiobutton "$rightaction" "manusprostate" checked>> + <<else>> + | <span class="sub">Tease your prostate</span> <<radiobutton "$rightaction" "manusprostate">> + <</if>> + <</if>> + + <<if $rightactiondefault is "manusstop">> +| Move your hand away <<radiobutton "$rightaction" "manusstop" checked>> + <<else>> +| Move your hand away <<radiobutton "$rightaction" "manusstop">> + <</if>> + +<</if>> + + + + +<<if $upperexposed lte 1>> + <<if $rightactiondefault is "mupper">> + | Displace your $upperclothes <<radiobutton "$rightaction" "mupper" checked>> + <<else>> + | Displace your $upperclothes <<radiobutton "$rightaction" "mupper">> + <</if>> +<</if>> + +<<if $lowerexposed lte 1>> + <<if $rightactiondefault is "mlower">> + | Displace your $lowerclothes <<radiobutton "$rightaction" "mlower" checked>> + <<else>> + | Displace your $lowerclothes <<radiobutton "$rightaction" "mlower">> + <</if>> +<</if>> + +<<if $underexposed lte 0 and $undertype isnot "chastity">> + <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> + <<if $rightactiondefault is "munder">> + | Pull down your $underclothes <<radiobutton "$rightaction" "munder" checked>> + <<else>> + | Pull down your $underclothes <<radiobutton "$rightaction" "munder">> + <</if>> + <</if>> +<</if>> + + + + +<<if $rightactiondefault is "mrest">> +| Rest <<radiobutton "$rightaction" "mrest" checked>> +<<else>> +| Rest <<radiobutton "$rightaction" "mrest">> +<</if>> + +<br><br> + + + + + + + + +<br><br> + + + + +<<if $arousal gte 10000>> +<<orgasmpassage>> +<<promiscuity1>> +<<set $masturbationorgasmstat += 1>> +<<set $masturbationorgasm += 1>> +<<set $purity -= 1>> +<</if>> + + +<<set $seconds to $seconds + 10>> +<<if $seconds gte 60>> +<<set $seconds to 0>> +<<pass1>> +<<set $masturbationtimestat += 1>> +<</if>> + + + +<</nobr>><</widget>> + + +:: Widgets Masturbation Effects [widget] +<<widget "masturbationeffects">><<nobr>> + + + +<<if $leftaction is "mupper" and $rightaction is "mupper">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> + + +<<elseif $leftaction is "mupper">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> + + + + +<<elseif $rightaction is "mupper">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> +<</if>> + + + + + + +<<if $leftaction is "mlower" and $rightaction is "mlower">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> + + + + +<<elseif $leftaction is "mlower">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> + + + + +<<elseif $rightaction is "mlower">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> +<</if>> + + + + + +<<if $leftaction is "munder" and $rightaction is "munder">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>> +<<set $understate to "thighs">><<set $underexposed to 2>> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> + + + +<<elseif $leftaction is "munder">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> +<<set $understate to "thighs">> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> + + + +<<elseif $rightaction is "munder">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> +<<set $understate to "thighs">> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> +<</if>> + + + + + + + + + + + +<<if $leftaction is "mchest" and $rightaction is "mchest">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $upperexposed gte 2>><<garousal20>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <</if>> + <<else>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <</if>> + <</if>> + + +<<elseif $leftaction is "mchest">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal10>> + <<if $upperexposed gte 2>><<garousal10>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <</if>> + <<else>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <</if>> + <</if>> + + +<<elseif $rightaction is "mchest">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal10>> + <<if $upperexposed gte 2>><<garousal10>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. + <</if>> + <</if>> + <<else>> + <<if $breastsize lte 2>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<elseif $breastsize lte 5>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. + <<elseif $arousal gte 6000>> + You fondle your <<breasts>> and tweak your nipples through your $upperclothes. + <<else>> + You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. + <</if>> + <</if>> + <</if>> +<</if>> + + + + + + +<<if $leftaction is "mchastity" and $rightaction is "mchastity">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>> +You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> + +<<elseif $leftaction is "mchastity">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>> +You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> + +<<elseif $rightaction is "mchastity">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>> +You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> +<</if>> + + + + + + + + + + + + +<<if $leftaction is "mpenisentrance" and $rightaction is "mpenisentrance">><<set $leftactiondefault to "mpenisglans">><<set $leftaction to 0>><<set $rightactiondefault to "mpenisglans">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "mpenisentrance">><<set $rightarm to "mpenisentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> + + <</if>> + + + +<<elseif $leftaction is "mpenisentrance">><<set $leftactiondefault to "mpenisglans">><<set $leftaction to 0>><<garousal10>><<set $leftarm to "mpenisentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> + + <</if>> + + + + +<<elseif $rightaction is "mpenisentrance">><<set $rightactiondefault to "mpenisglans">><<set $rightaction to 0>><<garousal10>><<set $rightarm to "mpenisentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> + + <</if>> +<</if>> + + + + + + + + + + + + +<<if $leftaction is "mpenisglans" and $rightaction is "mpenisglans">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. + <<elseif $arousal gte 6000>> + You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. + <<else>> + You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You retract and relax your foreskin, rubbing it over your glans again and again. + <<elseif $arousal gte 6000>> + You rub your foreskin against your glans and tease your frenulum. + <<else>> + You hold your <<penis>> in your palm and rub your foreksin against your glans. + <</if>> + <</if>> + + + +<<elseif $leftaction is "mpenisglans">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. + <<elseif $arousal gte 6000>> + You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. + <<else>> + You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You retract and relax your foreskin, rubbing it over your glans again and again. + <<elseif $arousal gte 6000>> + You rub your foreskin against your glans and tease your frenulum. + <<else>> + You hold your <<penis>> in your palm and rub your foreksin against your glans. + <</if>> + <</if>> + + + + +<<elseif $rightaction is "mpenisglans">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. + <<elseif $arousal gte 6000>> + You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. + <<else>> + You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You retract and relax your foreskin, rubbing it over your glans again and again. + <<elseif $arousal gte 6000>> + You rub your foreskin against your glans and tease your frenulum. + <<else>> + You hold your <<penis>> in your palm and rub your foreksin against your glans. + <</if>> + <</if>> + +<</if>> + + + + + +<<if $leftaction is "mpenisshaft" and $rightaction is "mpenisshaft">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You run your fingers up and down your virgin penis as roughly as your foreskin will allow. + <<elseif $arousal gte 6000>> + You run your fingers up and down the length of your virgin penis. + <<else>> + You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You pump up and down the length of your <<penisstop>> + <<elseif $arousal gte 6000>> + You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. + <<else>> + You gently caress the length of your <<penisstop>> + <</if>> + <</if>> + + + +<<elseif $leftaction is "mpenisshaft">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You run your fingers up and down your virgin penis as roughly as your foreskin will allow. + <<elseif $arousal gte 6000>> + You run your fingers up and down the length of your virgin penis. + <<else>> + You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You pump up and down the length of your <<penisstop>> + <<elseif $arousal gte 6000>> + You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. + <<else>> + You gently caress the length of your <<penisstop>> + <</if>> + <</if>> + + + +<<elseif $rightaction is "mpenisshaft">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $penilevirginity is 1>> + <<if $arousal gte 8000>> + You run your fingers up and down your virgin penis as roughly as your foreskin will allow. + <<elseif $arousal gte 6000>> + You run your fingers up and down the length of your virgin penis. + <<else>> + You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. + <</if>> + <<else>> + <<if $arousal gte 8000>> + You pump up and down the length of your <<penisstop>> + <<elseif $arousal gte 6000>> + You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. + <<else>> + You gently caress the length of your <<penisstop>> + <</if>> + <</if>> +<</if>> + + + +<<if $leftaction is "mpenisstop" and $rightaction is "mpenisstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> +<span class="lblue">You move your hands away from your <<penisstop>></span> + + + +<<elseif $leftaction is "mpenisstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $leftarm to 0>> +<span class="lblue">You move your left hand away from your <<penisstop>></span> + + + +<<elseif $rightaction is "mpenisstop">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $rightarm to 0>> +<span class="lblue">You move your right hand away from your <<penisstop>></span> +<</if>> + + + + + + +<<if $penisexist is 1>> + <<if $arousal gte 8000>> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + Precum leaks from the tip. + <<elseif $lowervaginaexposed is 1>> + Precum leaks from the tip and seeps through your $underclothes. + <<elseif $undervaginaexposed is 1>> + Precum leaks from the tip and seeps through your $lowerclothes. + <</if>> + <</if>> +<</if>> + + + + + + + +<<if $leftaction is "mvaginaentrance" and $rightaction is "mvaginaentrance">><<set $leftactiondefault to "mvaginaclit">><<set $leftaction to 0>><<set $rightactiondefault to "mvaginaclit">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "mvaginaentrance">><<set $rightarm to "mvaginaentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> + + <</if>> + + + + +<<elseif $leftaction is "mvaginaentrance">><<set $leftactiondefault to "mvaginaclit">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "mvaginaentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> + + <</if>> + + + +<<elseif $rightaction is "mvaginaentrance">><<set $rightactiondefault to "mvaginaclit">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "mvaginaentrance">> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> + + <<elseif $undervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> + + <<elseif $lowervaginaexposed is 1>> + <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> + + <</if>> +<</if>> + + + + + + + + + +<<if $leftaction is "mvagina" and $rightaction is "mvagina">><<set $leftactiondefault to "mvaginatease">><<set $leftaction to 0>><<set $rightactiondefault to "mvaginatease">><<set $rightaction to 0>><<garousal40>><<set $leftarm to "mvagina">><<set $rightarm to "mvagina">> + <<if $vaginalvirginity is 1>> + <span class="purple">You push two fingers into your <<pussy>> until you poke your unblemished hymen.</span> + <<else>> + <span class="purple">You push two fingers into your <<pussy>> which parts to allow the intrusion.</span> + <</if>> + + + +<<elseif $leftaction is "mvagina">><<set $leftactiondefault to "mvaginatease">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "mvagina">> + <<if $vaginalvirginity is 1>> + <span class="purple">You push a finger into your <<pussy>> until you poke your unblemished hymen.</span> + <<else>> + <span class="purple">You push a finger into your <<pussy>> which parts to allow the intrusion.</span> + <</if>> + + + +<<elseif $rightaction is "mvagina">><<set $rightactiondefault to "mvaginatease">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "mvagina">> + <<if $vaginalvirginity is 1>> + <span class="purple">You push a finger into your <<pussy>> until you poke your unblemished hymen.</span> + <<else>> + <span class="purple">You push a finger into your <<pussy>> which parts to allow the intrusion.</span> + <</if>> +<</if>> + + + + + +<<if $leftaction is "mvaginatease" and $rightaction is "mvaginatease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal60>> + <<if $arousal gte 8000>> + Your fingers tease inside your <<pussycomma>> coaxing out lewd fluid. + <<elseif $arousal gte 6000>> + You gently fuck the entrance of your <<pussy>> with your fingers. + <<else>> + You push your fingers in and out of your <<pussycomma>> feeling a thrill even without going too deep. + <</if>> + + + +<<elseif $leftaction is "mvaginatease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal30>> + <<if $arousal gte 8000>> + Your finger teases inside your <<pussycomma>> coaxing out lewd fluid. + <<elseif $arousal gte 6000>> + You gently fuck the entrance of your <<pussy>> with your finger. + <<else>> + You push your finger in and out of your <<pussycomma>> feeling a thrill even without going too deep. + <</if>> + + + +<<elseif $rightaction is "mvaginatease">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal30>> + <<if $arousal gte 8000>> + Your finger teases inside your <<pussycomma>> coaxing out lewd fluid. + <<elseif $arousal gte 6000>> + You gently fuck the entrance of your <<pussy>> with your finger. + <<else>> + You push your finger in and out of your <<pussycomma>> feeling a thrill even without going too deep. + <</if>> +<</if>> + + + + + + +<<if $leftaction is "mvaginaclit" and $rightaction is "mvaginaclit">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> + <<if $arousal gte 8000>> + You press down on your clit with your thumb and rub it in a circular motion. You gently brush the tip with your fingers, but it becomes harder to do as you become more sensitive. + <<elseif $arousal gte 6000>> + You tease the tip of your clit with your fingers. + <<else>> + You rub your clit with your fingers, developing a lewd feeling. + <</if>> + + + +<<elseif $leftaction is "mvaginaclit">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> + <<if $arousal gte 8000>> + You press down on your clit with your thumb and rub it in a circular motion, feeling your arousal build. + <<elseif $arousal gte 6000>> + You tease the tip of your clit with your fingers. + <<else>> + You rub your clit with your fingers, developing a lewd feeling. + <</if>> + + + +<<elseif $rightaction is "mvaginaclit">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $arousal gte 8000>> + You press down on your clit with your thumb and rub it in a circular motion, feeling your arousal build. + <<elseif $arousal gte 6000>> + You tease the tip of your clit with your fingers. + <<else>> + You rub your clit with your fingers, developing a lewd feeling. + <</if>> +<</if>> + + + + + +<<if $leftaction is "mvaginastop" and $rightaction is "mvaginastop">><<set $leftactiondefault to "rest">><<set $leftaction to 0>><<set $rightactiondefault to "rest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> +<span class="lblue">You move your hands away from your <<pussystop>></span> + + + +<<elseif $leftaction is "mvaginastop">><<set $leftactiondefault to "rest">><<set $leftaction to 0>><<set $leftarm to 0>> +<span class="lblue">You move your left hand away from your <<pussystop>></span> + + + +<<elseif $rightaction is "mvaginastop">><<set $rightactiondefault to "rest">><<set $rightaction to 0>><<set $rightarm to 0>> +<span class="lblue">You move your right hand away from your <<pussystop>></span> +<</if>> + + + + + + + + +<<if $vaginaexist is 1>> + <<if $arousal gte 8000>> + <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + Juices leak from your <<pussystop>> + <<elseif $lowervaginaexposed is 1>> + Juices leak from your <<pussy>> and seep through your $underclothes. + <<elseif $undervaginaexposed is 1>> + Juices leak from your <<pussy>> and seep through your $lowerclothes. + <</if>> + <</if>> +<</if>> + + + + + +<<if $leftaction is "manusentrance" and $rightaction is "manusentrance">><<set $leftactiondefault to "manusrub">><<set $leftaction to 0>><<set $rightactiondefault to "manusrub">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "manusentrance">><<set $rightarm to "manusentrance">> + <<if $underanusexposed is 1 and $loweranusexposed is 1>> + <span class="blue">You reach down to your exposed <<bottom>> and gently press your fingers against your anus.</span> + + <<elseif $underanusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press your fingers against your anus through your $lowerclothes.</span> + + <<elseif $loweranusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press your fingers against your anus through your $underclothes.</span> + + <</if>> + + + +<<elseif $leftaction is "manusentrance">><<set $leftactiondefault to "manusrub">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "manusentrance">> + <<if $underanusexposed is 1 and $loweranusexposed is 1>> + <span class="blue">You reach down to your exposed <<bottom>> and gently press a finger against your anus.</span> + + <<elseif $underanusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $lowerclothes.</span> + + <<elseif $loweranusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $underclothes.</span> + + <</if>> + + + +<<elseif $rightaction is "manusentrance">><<set $rightactiondefault to "manusrub">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "manusentrance">> + <<if $underanusexposed is 1 and $loweranusexposed is 1>> + <span class="blue">You reach down to your exposed <<bottom>> and gently press a finger against your anus.</span> + + <<elseif $underanusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $lowerclothes.</span> + + <<elseif $loweranusexposed is 1>> + <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $underclothes.</span> + + <</if>> +<</if>> + + + + + +<<if $leftaction is "manus" and $rightaction is "manus">><<set $leftactiondefault to "manustease">><<set $leftaction to 0>><<set $rightactiondefault to "manustease">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "manus">><<set $rightarm to "manus">> +<span class="purple">You push two fingers into your <<bottomstop>></span> + + + +<<elseif $leftaction is "manus">><<set $leftactiondefault to "manustease">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "manus">> +<span class="purple">You push a finger into your <<bottomstop>></span> + + +<<elseif $rightaction is "manus">><<set $rightactiondefault to "manustease">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "manus">> +<span class="purple">You push a finger into your <<bottomstop>></span> +<</if>> + + + + + + + +<<if $leftaction is "manusrub" and $rightaction is "manusrub">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> + <<if $rng gte 67>> + You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. + <<elseif $rng gte 33>> + You rub your anus in a circlular motion. + <<else>> + You push your fingers against your anus. You feel it open a little bit. + <</if>> + + +<<elseif $leftaction is "manusrub">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> + <<if $rng gte 67>> + You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. + <<elseif $rng gte 33>> + You rub your anus in a circlular motion. + <<else>> + You push your fingers against your anus. You feel it open a little bit. + <</if>> + + + +<<elseif $rightaction is "manusrub">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $rng gte 67>> + You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. + <<elseif $rng gte 33>> + You rub your anus in a circlular motion. + <<else>> + You push your fingers against your anus. You feel it open a little bit. + <</if>> +<</if>> + + + + + + + +<<if $leftaction is "manustease" and $rightaction is "manustease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $rng gte 67>> + You gently explore inside your <<bottom>> with your fingers. + <<elseif $rng gte 33>> + You slowly push your fingers into and out of your anus. + <<else>> + You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <</if>> + + +<<elseif $leftaction is "manustease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> + <<if $rng gte 67>> + You gently explore inside your <<bottom>> with your finger. + <<elseif $rng gte 33>> + You slowly push your finger into and out of your anus. + <<else>> + You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <</if>> + + +<<elseif $rightaction is "manustease">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> + <<if $rng gte 67>> + You gently explore inside your <<bottom>> with your finger. + <<elseif $rng gte 33>> + You slowly push your finger into and out of your anus. + <<else>> + You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <</if>> +<</if>> + + + + + + + +<<if $leftaction is "manusprostate" and $rightaction is "manusprostate">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal60>> + <<if $arousal gte 8000>> + You stroke your prostate, milking it of semen and making you shudder. + <<elseif $arousal gte 6000>> + You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. + <<else>> + You gently prod your prostate, each poke sending a wave of pleasure through your body. + <</if>> + + +<<elseif $leftaction is "manusprostate">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal30>> + <<if $arousal gte 8000>> + You stroke your prostate, milking it of semen and making you shudder. + <<elseif $arousal gte 6000>> + You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. + <<else>> + You gently prod your prostate, each poke sending a wave of pleasure through your body. + <</if>> + + + +<<elseif $rightaction is "manusprostate">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal30>> + <<if $arousal gte 8000>> + You stroke your prostate, milking it of semen and making you shudder. + <<elseif $arousal gte 6000>> + You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. + <<else>> + You gently prod your prostate, each poke sending a wave of pleasure through your body. + <</if>> +<</if>> + + + + + +<<if $leftaction is "manusstop" and $rightaction is "manusstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> +<span class="purple">You move your hands away from your <<bottomstop>></span> + + +<<elseif $leftaction is "manusstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $leftarm to 0>> +<span class="purple">You move your left hand away from your <<bottomstop>></span> + + + +<<elseif $rightaction is "manusstop">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $rightarm to 0>> +<span class="purple">You move your right hand away from your <<bottomstop>></span> +<</if>> + + + + +<<if $leftaction is "mrest">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>> +<</if>> + +<<if $rightaction is "mrest">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>> +<</if>> + + + + + + + + + + + + + + + + +<br><br> + +<</nobr>><</widget>> + + +:: Nude Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|Nude Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|Nude Masturbation Finish]]>><<set $finish to 1>><</click>><br> + +:: Nude Masturbation Finish [nobr] +<<effects>> + + +You lie back on the grass, panting.<br><br> + +<<endmasturbation>> +<<endcombat>> + +<<click [[Next|Nude bask]]>><</click>><br> + + +:: Bath Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|Bath Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|Bath Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: Bath Masturbation Finish [nobr] +<<effects>> + + +Doing this here means you can wash away the evidence.<br><br> + +<<endmasturbation>> +<<endcombat>> + +You climb from the bath.<br><br> + +<<click [[Next|Bathroom]]>><<clotheson>><</click>><br> + + +:: Widgets Masturbation [widget] +<<widget "endmasturbation">><<nobr>> + +<<if $masturbationorgasm is 0>> + <<if $purity gte 990>> + You didn't cum, but you feel guilty regardless. + <<elseif $purity gte 900>> + You didn't cum, but that's okay. + <<else>> + You didn't cum. You feel aggravated.<<gstress>><<gstress60>> + <</if>> +<<elseif $masturbationorgasm is 1>> +You feel satisfied. +<<elseif $masturbationorgasm is 2>> +You came twice. You feel satisfied. +<<elseif $masturbationorgasm is 3>> +You came three times. You feel a warm glow. +<<elseif $masturbationorgasm is 4>> +You came four times. You feel a warm glow. +<<elseif $masturbationorgasm is 5>> +You came five times. You pant. +<<elseif $masturbationorgasm is 6>> +You came five times. You pant. +<<elseif $masturbationorgasm lte 10>> +You came $masturbationorgasm times. Your body is tired. +<<elseif $masturbationorgasm lte 15>> +You came $masturbationorgasm times. You're quite the trooper. +<<elseif $masturbationorgasm lte 20>> +You came $masturbationorgasm times. This is getting silly. +<<elseif $masturbationorgasm lte 30>> +You came $masturbationorgasm times. Are you sure your body can handle it? +<<elseif $masturbationorgasm lte 50>> +You came $masturbationorgasm times. There are other ways to cope with stress you know. +<<else>> +You came $masturbationorgasm times. Tentacle monsters could learn a thing or two about endurance from you. +<</if>> + +<<if $purity gte 990>> +Do other <<if $playergender is "m">>boys<<else>>girls<</if>> do this, or are you a freak? +<</if>> + + +<br><br> +<</nobr>><</widget>> + + + +<<widget "masturbationstart">><<nobr>> + +You fondle your <<genitalsstop>> + +<<if $purity gte 990>> +You know you'd feel guilty if you went further, but it feels so good. +<<elseif $purity gte 900>> +Would it be so bad if you went a bit further? +<<else>> +You feel it yearn to be touched. +<</if>> + +<br><br> +<</nobr>><</widget>> + + +:: Men's Toilets Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +You feel safer doing this here than at the orphanage. Bailey isn't going to be barging the door down.<br><br> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|Men's Toilets Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|Men's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: Men's Toilets Masturbation Finish [nobr] +<<effects>> + + +You try to keep the noise down as you are afraid of being caught.<br><br> + +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|Men's Toilets]]>><</click>><br> + + +:: Women's Toilets Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +You feel safer doing this here than at the orphanage. Bailey isn't going to be barging the door down.<br><br> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|Women's Toilets Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|Women's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: Women's Toilets Masturbation Finish [nobr] +<<effects>> + + +You try to keep the noise down as you are afraid of being caught.<br><br> + +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|Women's Toilets]]>><</click>><br> + + +:: School Boy's Toilets Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +You wonder what the other students would think of you if you were caught.<br><br> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|School Boy's Toilets Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|School Boy's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: School Boy's Toilets Masturbation Finish [nobr] +<<effects>> + + +You listen out in case anyone snuck in while you were distracted. You don't hear anything.<br><br> + +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|School Boy's Toilets]]>><</click>><br> + + +:: School Girl's Toilets Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +You wonder what the other students would think of you if you were caught.<br><br> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|School Girl's Toilets Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|School Girl's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: School Girl's Toilets Masturbation Finish [nobr] +<<effects>> + + +You listen out in case anyone snuck in while you were distracted. You don't hear anything.<br><br> + +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|School Girl's Toilets]]>><</click>><br> + + +:: Clearing Spring Masturbation [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> +<<masturbationstart>> +You lie back and allow your hands to wander.<br><br> +<</if>> + + + + + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + + +<span id="next"><<click [[Continue|Clearing Spring Masturbation]]>><</click>></span><<nexttext>><br> +<<click [[Stop|Clearing Spring Masturbation Finish]]>><<set $finish to 1>><</click>><br> + + +:: Clearing Spring Masturbation Finish [nobr] +<<effects>> + + +The gentle waters caress you as you open your eyes.<br><br> + +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + + + + +<<click [[Stay in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> +<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> + + +:: Maths Lesson Masturbate [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> + +You want to touch yourself, here in the middle of your maths lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> +<<masturbationstart>> +<<set $timer to 20>> +<</if>> + + + +You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + +<<if $timer lte 0>> +<span id="next"><<click [[Continue|Maths Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<else>> +<span id="next"><<click [[Continue|Maths Lesson Masturbate]]>><</click>></span><<nexttext>><br> +<</if>> +<<click [[Stop|Maths Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> + + +:: Maths Lesson Masturbate Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $timer lte 0 and $orgasmdown gte 1>> +<<river>>You hear River marching towards you mid-climax! You try to rearrange your clothing and sit upright, but you can't stop the spasms. When <<he>> realises what you're doing, <<his>> eyes widen and face drains of colour. "You..D-Deten..." <<His>> eyes roll backwards and <<he>> crumples into a heap.<<gdelinquency>><<detention60>><br><br> + + <<if $promiscuity gte 75>> +<<click [[Goad the class into a gang bang|Maths Lesson Gang Bang]]>><<endevent>><<set $sexstart to 1>><</click>><<promiscuous5>><br> + <</if>> +<<click [[Relax for the rest of the lesson|Maths Lesson Relax]]>><<clotheson>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> + +<<else>> + +<<if $timer lte 0>> +You hear River marching towards you! You quickly rearrange your clothing and sit upright. River stops beside you. "You're looking rather flushed," the teacher says. "You should see the nurse after class." You exhale as River walks away. + +<<else>> +Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + +<</if>> +<br><br> +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + +<<towelup>> + +Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> + + +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> + +<<click [[Next|Hallways]]>><</click>> + + + +<<else>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsmaths>> + <<else>> + <<eventsmathssafe>> + <</if>> +<</if>> +<</if>> + + +:: Science Lesson Masturbate [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> + +You want to touch yourself, here in the middle of your science lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> +<<masturbationstart>> +<<set $timer to 20>> +<</if>> + + + +You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + +<<if $timer lte 0>> +<span id="next"><<click [[Continue|Science Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<else>> +<span id="next"><<click [[Continue|Science Lesson Masturbate]]>><</click>></span><<nexttext>><br> +<</if>> +<<click [[Stop|Science Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> + + +:: Science Lesson Masturbate Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $timer lte 0 and $orgasmdown gte 1>> +A loud bang sounds right behind you, mid-climax. Someone mixed something they shouldn't have, and it's drawing attention your way. You try to rearrange your clothing and act natural, but you can't stop the spasms. You find yourself the center of attention, with everyone wondering what's wrong with you.<br><br> + +<<sirris>><<person1>>Sirris rushes over to you, completely unaware of what you were doing. <<He>> looks at the <<generates2>><<person2>><<person>> behind you. "What were you mixing? Did you get any on <<phim>> or anything?" <<person1>><<he>> says. "Answer me!"<br><br> + +<<person2>>The <<person>> stares at Sirris, mouth agape. <<sirris>>"Everyone, listen," the teacher says. "Your classmate may have something dangerous on <<phimstop>> You, get the hose ready. Quick! I'm going to strip <<phimcomma>> then we need to wash <<phim>> down before the chemicals do any more damage!"<br><br> +<<person1>> +You try to protest, but the thought of being stripped renews your orgasm, sending you into another twitching fit. Sirris tugs your $upperclothes, pulling it up your chest and off your body. The class watch, astounded by the spectacle. Some are clearly eyeing up your <<breastsstop>><br><br> + +Sirris goes for your $lowerclothes next, revealing your <<undies>> to the whole room. + + <<if $undertype is "naked">> + The class gasp as you're exposed in front of them. + <<elseif $undertype is "chastity">> + <<He>> looks at your $underclothes in bewilderment. "What is this?" <<he>> tugs. "It won't come off. There's no time, we'll make do." + <<else>> + <<He>> doesn't waste time and tugs your $underclothes down your thighs. The class gasp as your <<genitals>> are exposed to them. + <</if>> + <<upperruined>><<lowerruined>><<underruined>><<exposure>> + <<covered>> + <br><br> +"Done. Now the hose. Everyone stand back." <<He>> blasts you with cold water, knocking you off your seat. "I said stand back!" <<He>> continues to hose you down as the class watches, those at the back craning their necks to see.<br><br> + + +"Turn off the hose please," <<he>> says at last. The hose ceases its discharge and Sirris kneels beside you. <<He>> covers you with towels. "How are you feeling?" You can't find the words.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<gpain>><<set $pain += 20>><br><br> + + + +<<click [[Next|Science Lesson Masturbate Hose]]>><</click>><br> + + + + +<<else>> + <<if $timer lte 0>> + A loud bang sounds right behind you. Someone mixed something they shouldn't have, and it's drawing attention your way. You quickly rearrange your clothing and hope your flushed and disheveled look is put down to shock. + + <<else>> + Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + + <</if>> +<br><br> +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + +<<towelup>> + +Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> + + + + + + +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> + +<<click [[Next|Hallways]]>><</click>> + + + +<<else>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsscience>> + <<else>> + <<eventssciencesafe>> + <</if>> +<</if>> +<</if>> + + +:: English Lesson Masturbate [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> + +You want to touch yourself, here in the middle of your english lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> +<<masturbationstart>> +<<set $timer to 20>> +<</if>> + + + +You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + +<<if $timer lte 0>> +<span id="next"><<click [[Continue|English Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<else>> +<span id="next"><<click [[Continue|English Lesson Masturbate]]>><</click>></span><<nexttext>><br> +<</if>> +<<click [[Stop|English Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> + + +:: English Lesson Masturbate Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $timer lte 0>> +Another student leans over your desk and starts chatting across the room. You cover yourself and look away. You hope no one noticed. + +<<else>> +Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + +<</if>> +<br><br> +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + +<<towelup>> + +Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> + + + + +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> + +<<click [[Next|Hallways]]>><</click>> + + + +<<else>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsenglish>> + <<else>> + <<eventsenglishsafe>> + <</if>> +<</if>> + + +:: History Lesson Masturbate [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> + +You want to touch yourself, here in the middle of your history lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> +<<masturbationstart>> +<<set $timer to 20>> +<</if>> + + + +You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + +<<if $timer lte 0>> +<span id="next"><<click [[Continue|History Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<else>> +<span id="next"><<click [[Continue|History Lesson Masturbate]]>><</click>></span><<nexttext>><br> +<</if>> +<<click [[Stop|History Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> + + +:: History Lesson Masturbate Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $timer lte 0>> +Winter decides to stand by your desk while lecturing. You almost decide to continue and hope no one is paying attention, but you think better of it. + +<<else>> +Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + +<</if>> +<br><br> +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + +<<towelup>> + +Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> + + + + + +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> + +<<click [[Next|Hallways]]>><</click>> + + + +<<else>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventshistory>> + <<else>> + <<eventshistorysafe>> + <</if>> +<</if>> + + +:: Swimming Lesson Masturbate [nobr] +<<effects>> + +<<if $masturbationstart is 1>> +<<set $masturbationstart to 0>> +<<set $masturbationstat += 1>> + +You want to touch yourself, here in the middle of the pool. You look around. Everyone's distracted. No one would notice what you're up to beneath the water.<<exhibitionism4>><br><br> +<<masturbationstart>> +<<set $timer to 20>> +<</if>> + + + +You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + + + +<<masturbationeffects>> +<<masturbationactions>> + + + + + + + + + +<<if $timer lte 0>> +<span id="next"><<click [[Continue|Swimming Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<else>> +<span id="next"><<click [[Continue|Swimming Lesson Masturbate]]>><</click>></span><<nexttext>><br> +<</if>> +<<click [[Stop|Swimming Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> + + +:: Swimming Lesson Masturbate Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $timer lte 0>> +Mason asks the class to line up at one side of the pool. You won't continue to get away with it while packed so close to the other students. + +<<else>> +Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + +<</if>> +<br><br> +<<endmasturbation>> +<<clotheson>> +<<endcombat>> + + + + + +Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> + + +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> + + <<if $exposed lte 0>> + <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> + + <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + <<if $storelocation is "pool">> + <<click [[Get changed|Swimming Pool Change]]>><<undress>><<storeon>><</click>><br> + <<elseif $exposed gte 1>> + <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> + <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + + + +<<else>> + <<if $exposed gte 1>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + + <<elseif $exposed lte 0>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 10))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + <</if>> + +<</if>> diff --git a/src/menu elements/storyMenu.tw b/src/menu elements/storyMenu.tw new file mode 100644 index 0000000000000000000000000000000000000000..0f03a9e44ce3fc126da7df6cf3a27b2972272250 --- /dev/null +++ b/src/menu elements/storyMenu.tw @@ -0,0 +1,229 @@ +:: StoryMenu +<<if $intro is 0 and $menu is 0 and $dancing is 0 and $combat is 0>>[[Characteristics]] +[[Statistics]] +[[Traits]] +[[Cheats][$passageback to passage()]] +<<endif>> + + +:: StoryCaption [nobr] +<<if $intro is 0>> + +<<if $cheatsidebar is 1>> +<<cheatsidebar>> +<<else>> + +<<weatherdisplay>> +<<exposure>> +<<if $images is 1>><<img>><br> +<br> +<br> +<br> +<br><br><br> +<</if>> +<<exposure>> +<<combateffects>> + + + + +<<if $physiquechange is 1>><<set $physiquechange to 0>> + <<if $physiqueuse gte $physique / 1000>> +<span class="gold">Your physique is improving due to all the exercise you are getting.</span><<set $physiqueuse to 0>><br><br> + <<else>> +<span class="pink">You didn't get enough exercise yesterday, your physique has deteriorated slightly as a result.</span><<set $physiqueuse to 0>><br><br> + <</if>> +<</if>> +<<if $swimmingmissedtext isnot 1 and $mathsmissedtext isnot 1 and $sciencemissedtext isnot 1 and $englishmissedtext isnot 1 and $historymissedtext isnot 1>> +<<else>> + <<if $swimmingmissedtext is 1>><<set $swimmingmissedtext to 0>> + <<if $swimmingmissed gte 10>> + <span class="red">You've missed so many swimming lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's swimming lesson.</span><br> + <</if>> + + <</if>> + <<if $mathsmissedtext is 1>><<set $mathsmissedtext to 0>> + <<if $mathsmissed gte 10>> + <span class="red">You've missed so many maths lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's maths lesson!</span><br> + <</if>> + + <</if>> + <<if $sciencemissedtext is 1>><<set $sciencemissedtext to 0>> + <<if $sciencemissed gte 10>> + <span class="red">You've missed so many science lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's science lesson!</span><br> + <</if>> + + <</if>> + <<if $englishmissedtext is 1>><<set $englishmissedtext to 0>> + <<if $englishmissed gte 10>> + <span class="red">You've missed so many english lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's english lesson!</span><br> + <</if>> + + <</if>> + <<if $historymissedtext is 1>><<set $historymissedtext to 0>> + <<if $historymissed gte 10>> + <span class="red">You've missed so many history lessons that the police have been informed.</span><<crime5>><br> + <<else>> + <span class="pink">You missed yesterday's history lesson!</span><br> + <</if>> + + <</if>> +<br> +<</if>> +<<set $money = Math.trunc($money)>> +You have £<<print ($money / 100)>><br> +<br> +<<time>> +It is $hour:<<if $time - $hour * 60 lte 9>>0<<endif>><<print $time - $hour * 60>><br> +It is <<if $weekday eq 1>><<print "Sunday">><<elseif $weekday eq 2>><<print "Monday">><<elseif $weekday eq 3>><<print "Tuesday">><<elseif $weekday eq 4>><<print "Wednesday">><<elseif $weekday eq 5>><<print "Thursday">><<elseif $weekday eq 6>><<print "Friday">><<elseif $weekday eq 7>><<print "Saturday">>.<</if>><br> +<<schoolday>><br> +<br> +<<clothingcaption>> +<br> +<<stripcaption>> +<<if $playergender is "m">> + <<if $playergender isnot $playergenderappearance>> + <<if $breastindicator is 1>> + <span class="pink">Your exposed breasts will make people think you're a girl!</span><br> + <<else>> + <span class="pink">The way you're dressed, people will think you're a girl!</span><br> + <</if>> + <</if>> +<<elseif $playergender is "f">> + <<if $playergender isnot $playergenderappearance>> + <<if $breastindicator is 0 and $upperexposed is 2>> + <span class="pink">Your exposed flat chest will make people think you're a boy!</span><br> + <<else>> + <span class="pink">The way you're dressed, people will think you're a boy!</span><br> + <</if>> + <</if>> +<</if>> + +<<preclamp>> +<<clamp>> + +<<if $daystate is "night">> +<<set $nightmod to 1.5>> +<<else>> +<<set $nightmod to 1>> +<</if>> + +<<if $exposed gte 2>> +<<set $exposedmod to 1.5>> +<<elseif $exposed gte 1>> +<<set $exposedmod to 1.2>> +<<else>> +<<set $exposedmod to 1>> +<</if>> + + + +<<set $allure to (($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal) * $nightmod * $exposedmod>> +<<if $collared gte 1>><<set $allure to $allure + 1000>><</if>> +<<if $wolfgirl gte 6>><<set $allure += 500>><</if>> +<<goocount>><<set $allure to $allure + ($goocount * 50) + ($semencount * 50)>> +<<if $legsacc is "stockings">><<set $allure += 300>><</if>> +<<if $legsacc is "fishnet stockings">><<set $allure += 300>><</if>> +<<if $allure gte 8000>><<set $allure to 8000>><</if>> +<<if $alluretest is 1>> +<<set $allure += 100000>> +<</if>> +<<set $attractiveness to ($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal>> +<<if $wolfgirl gte 6>><<set $attractiveness += 500>><</if>> +<<if $legsacc is "stockings">><<set $attractiveness += 300>><</if>> +<<if $legsacc is "fishnet stockings">><<set $attractiveness += 300>><</if>> +<<set $rng to random(1, 100)>> + + +<<if $collared gte 1>> +<span class="pink">A collar with a leash attached encases your neck.</span> +<</if>> +<<if $vaginalchastityparasite isnot 0>> +<span class="pink">You feel $vaginalchastityparasite squirming inside your vagina.</span><br> +<</if>> +<<if $penilechastityparasite isnot 0>> +<span class="pink">You feel $penilechastityparasite squirming around your penis.</span><br> +<</if>> +<<if $analchastityparasite isnot 0>> +<span class="pink">You feel $analchastityparasite squirming inside your lower intestine.</span><br> +<</if>> +<<if $chestparasite isnot 0>> +<span class="pink">The parasites clinging to your nipples suck and massage you.</span><br> +<</if>> +<<if $penisparasite isnot 0>> +<span class="pink">The parasite clinging to your penis sucks and massages you.</span><br> +<</if>> +<<if $clitparasite isnot 0>> +<span class="pink">The parasite clinging to your clit sucks and massages you.</span><br> +<</if>> +<br> +<<if $leftarm is "bound" and $rightarm is "bound">> +<span class="pink">Your arms are bound.</span> +<<elseif $leftarm is "bound">> +<span class="purple">Your left arm is bound.</span> +<<elseif $rightarm is "bound">> +<span class="purple">Your right arm is bound.</span> +<</if>><br> +<<if $feetuse is "bound">> +<span class="pink">Your legs are bound.</span> +<br> +<</if>> +<<goo>> +<<if $control gte 1>> +<span class="teal">You feel in control</span><br> +<</if>> +<br><<drunk>><<pain>> +Arousal: <<arousal>> +Fatigue: <<tiredness>> +Stress: <<stress>> +Trauma: <<trauma>> +Allure: <<allurecaption>> +<br> + +<<if $tipdisable is "f">> +<span class="gold">Tip:</span> <<tips>> +<br><br> +<</if>> + +<<silently>> + + +<<if $hungerenabled is 1>> + <<if $hunger gte 2000>><<set $stress to $stress + ($hunger - 2000)>><<set $physique to $physique - (($hunger - 2000) / 200)>> + <<endif>> +<</if>> +<<if $thirstenabled is 1>> + <<if $thirst gte 2000>><<set $stress to $stress + ($thirst - 2000)>><<set $physique to $physique - (($thirst - 2000) / 200)>> + <<endif>> +<</if>> + +<<if $hygieneenabled is 1>> + <<if $hygiene gte 2000>><<set $stress to $stress + ($hygiene - 2000)>> + <<endif>> +<</if>> + + + + + + + +<<endsilently>> + <<if $debug is 1>> +<<debug>> + <</if>> + +<</if>> +<<else>> + +<<versioninfo>> + +<</if>> diff --git a/src/menu elements/traits.tw b/src/menu elements/traits.tw new file mode 100644 index 0000000000000000000000000000000000000000..5ab0ae455222d9abecc4ca092490dc11d6feadc2 --- /dev/null +++ b/src/menu elements/traits.tw @@ -0,0 +1,249 @@ +:: Traits [nobr] +<<back>><br><br><<set $menu to 1>> + +<<if $vaginalvirginity is 1 and $penilevirginity is 1>> +<span class="green">Virgin</span> - Your purity recovers faster. Your virginity might be worth something.<br><br> +<</if>> + + +<<if $wolfgirl gte 2>> +Fangs - Biting is three times as effective.<br> +<</if>> + +<<if $wolfgirl gte 6>> +Wolf <<girl>> - The spirit of the wild lives within you, making you more defiant over time. Your ears and tail make you more conspicuous.<br> +<</if>> + +<<if $fallenangel gte 2>> +<span class="black">Fallen angel</span> - The world is so cruel. You feel less pure by the day.<br> +<</if>> + +<<if $angel gte 6>> +<span class="gold">Angel</span> - You radiate purity. Unlocks the "forgive" action once per encounter, removing any trauma gained so far. Beware, losing your virginity will remove this trait and leave you broken.<br> +<</if>> + + + +<<if $submissive gte 1150 and $submissive lte 1499>> +<span class="meek">Meek</span> - Unlocks the "Moan" action.<br> +<<endif>> + +<<if $submissive gte 1500>> +<span class="sub">Submissive</span> - unlocks the "Moan" action.<br> +<</if>> + +<<if $submissive lte 850 and $submissive gte 501>> +<span class="brat">Bratty</span> - unlocks the "Demand" action.<br> +<</if>> + +<<if $submissive lte 500>> +<span class="def">Defiant</span> - unlocks the "Demand" action.<br> +<</if>> + + + + + +<<if $orgasmtrait gte 1>> +<span class="lewd">Orgasm Addict</span> - So many orgasms has had a physiological effect. Cumming is more difficult but pleasurable orgasms relieve more stress and painful orgasms no longer increase stress.<br> +<</if>> + +<<if $ejactrait gte 1>> +<span class="lewd">Cum Dump</span> - You've become accustomed to the scent of ejaculate and can take advantage of its calming effect. Your stress is reduced hourly depending on how much slime and semen covers you.<br> +<</if>> + +<<if $molesttrait gte 1>> +<span class="lewd">Plaything</span> - You've learned to better cope with psychological trauma. Being molested no longer removes your sense of control (rape still does).<br> +<</if>> + +<<if $rapetrait gte 1>> +<span class="lewd">Fucktoy</span> - You've been raped so much, but you've learned how to cope. Trauma increases more slowly.<br> +<</if>> + +<<if $bestialitytrait gte 1>> +<span class="lewd">Bitch</span> - Animals have tried to breed with you so often that you're used to it. Trauma increases more slowly when attacked by animals.<br> +<</if>> + +<<if $tentacletrait gte 1>> +<span class="lewd">Prey</span> - Many tentacles have had their way with your body. Trauma increases more slowly when attacked by tentacles.<br> +<</if>> + +<<if $voretrait gte 1>> +<span class="lewd">Tasty</span> - You've found your way into the belly of many a creature. They'll have a harder time swallowing you as they savour your taste.<br> +<</if>> + + + + +<<if $robinpaid gte 1>> +<span class="lblue">Robin's protector</span> - Robin is dependent on you. You need to be strong. Increases daily trauma decay.<br> +<</if>> + + + +<br> +<<if $englishtrait is 1>> +<span class="blue">Passable English</span> - Speech actions (plead, moan, demand, apologise) are twice as effective.<br> +<<elseif $englishtrait is 2>> +<span class="lblue">Decent English</span> - Speech actions (plead, moan, demand, apologise) are three times as effective.<br> +<<elseif $englishtrait is 3>> +<span class="teal">Good English</span> - Speech actions (plead, moan, demand, apologise) are four times as effective.<br> +<<elseif $englishtrait is 4>> +<span class="green">Excellent English</span> - Speech actions (plead, moan, demand, apologise) are five times as effective.<br> +<</if>> + +<<if $sciencetrait is 1>> +<span class="blue">Passable Science</span> - Pain is slightly easier to cope with.<br> +<<elseif $sciencetrait is 2>> +<span class="lblue">Decent Science</span> - Pain is moderately easier to cope with.<br> +<<elseif $sciencetrait is 3>> +<span class="teal">Good Science</span> - Pain is easier to cope with.<br> +<<elseif $sciencetrait is 4>> +<span class="green">Excellent Science</span> - Pain is much easier to cope with.<br> +<</if>> + +<<if $historytrait is 1>> +<span class="blue">Passable History</span> - You know there are secret paths around town.<br> +<<elseif $historytrait is 2>> +<span class="lblue">Decent History</span> - You know of a few secret paths around town.<br> +<<elseif $historytrait is 3>> +<span class="teal">Good History</span> - You know of several secret paths around town.<br> +<<elseif $historytrait is 4>> +<span class="green">Excellent History</span> - You know of many secret paths around town.<br> +<</if>> + +<<if $mathstrait is 1>> +<span class="blue">Passable Maths</span> - You make 25% more from tips and negotiated fees.<br> +<<elseif $mathstrait is 2>> +<span class="lblue">Decent Maths</span> - You make 50% more from tips and negotiated fees.<br> +<<elseif $mathstrait is 3>> +<span class="teal">Good Maths</span> - You make 75% more from tips and negotiated fees.<br> +<<elseif $mathstrait is 4>> +<span class="green">Excellent Maths</span> - You make 100% more from tips and negotiated fees.<br> +<</if>> + +<<if $schooltrait is 1>> +<span class="blue">Okay at school</span> - Your performance at school has improved your self-esteem, slightly increasing your daily trauma decay.<br> +<<elseif $schooltrait is 2>> +<span class="lblue">Decent at school</span> - Your performance at school has improved your self-esteem, moderately increasing your daily trauma decay.<br> +<<elseif $schooltrait is 3>> +<span class="teal">Good at school</span> - Your performance at school has improved your self-esteem, increasing your daily trauma decay.<br> +<<elseif $schooltrait is 4>> +<span class="green">Excellent at school</span> - Your performance at school has improved your self-esteem, greatly increasing your daily trauma decay.<br> +<</if>> + + + + + + + + + +<br> +<<if $control is 0>> + +<<if $sleeptrouble gte 1>> +Insomnia - <span class="red">Sleep less effective</span><br> +<</if>> + +<<if $nightmares gte 1>> +Nightmares - <span class="red">Sleep is stressful</span><br> +<</if>> + +<<if $anxiety gte 1>> +Anxiety Disorder - <span class="red">Stress won't automatically decrease over time</span><br> +<</if>> + +<<if $anxiety gte 2>> +Severe Anxiety Disorder - <span class="red">Stress increases over time</span><br> +<</if>> + +<<if $flashbacks gte 1>> +Flashbacks - <span class="red">May relive nasty experiences</span><br> +<</if>> + +<<if $panicattacks gte 1>> +Panic Attacks - <span class="red">Chance of paralysis</span><br> +<</if>> + +<<if $panicattacks gte 2>> +Severe Panic Attacks - <span class="red">Chance of uncontrollable violent outbursts</span><br> +<</if>> + +<<if $hallucinations gte 1>> +Hallucinations - <span class="red">More dangers during encounters</span><br> +<</if>> + +<<if $hallucinations gte 2>> +Severe Hallucinations - <span class="red">More dangerous world</span><br> +<</if>> + +<<if $dissociation gte 1>> +Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br> +<</if>> + +<<if $dissociation gte 2>> +Dissociation - <span class="red">Nothing feels real</span><br> +<</if>> + + + + + +<<else>> + +<<if $sleeptrouble gte 1>> +<span class="blue">Controlled</span> Insomnia - <span class="black">Sleep less effective</span><br> +<</if>> + +<<if $nightmares gte 1>> +<span class="blue">Controlled</span> Nightmares - <span class="black">Sleep is stressful</span><br> +<</if>> + +<<if $anxiety gte 1>> +<span class="blue">Controlled</span> Anxiety Disorder - <span class="black">Stress won't automatically decrease over time</span><br> +<</if>> + +<<if $anxiety gte 2>> +<span class="blue">Controlled</span> Severe Anxiety Disorder - <span class="black">Stress increases over time</span><br> +<</if>> + +<<if $flashbacks gte 1>> +<span class="blue">Controlled</span> Flashbacks - <span class="black">May relive nasty experiences</span><br> +<</if>> + +<<if $panicattacks gte 1>> +<span class="blue">Controlled</span> Panic Attacks - <span class="black">Chance of paralysis</span><br> +<</if>> + +<<if $panicattacks gte 2>> +<span class="blue">Controlled</span> Severe Panic Attacks - <span class="black">Chance of uncontrollable violent outbursts</span><br> +<</if>> + +<<if $hallucinations gte 1>> +<span class="blue">Controlled</span> Hallucinations - <span class="black">More dangers during encounters</span><br> +<</if>> + +<<if $hallucinations gte 2>> +<span class="blue">Controlled</span> Severe Hallucinations - <span class="black">More dangers in the world</span><br> +<</if>> + +<<if $dissociation gte 1>> +Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br> +<</if>> + +<<if $dissociation gte 2>> +<span class="blue">Controlled</span> Dissociation - <span class="black">Nothing feels real</span><br> +<</if>> + +<</if>> + +<<if $syndromeeden gte 1>> +Stockholm Syndrome: Eden - <span class="red">It must be lonely living on your own in the woods.</span><br> +<</if>> + + + +<br> + diff --git a/src/output.tw b/src/output.tw index 166c1d6eb72afccd0868cb1ab0f175b3e43c03c1..c391d9f7313eb3afd2ae52f934f0d3fc8ad8b881 100644 --- a/src/output.tw +++ b/src/output.tw @@ -1285,845 +1285,172 @@ You are in the bathroom.<br><br> <<click [[Outside (0:02)|Domus Street]]>><<pass2>><</click>><br> <<endif>> +:: Sleep [nobr] +<<sleep>><<effects>> -:: StoryInit -<<set $images to 1>> -<<set $debug to 0>> -<<set $dev to 0>> - - - -<<set $intro to 1>> -<<set $tutorial to 0>> - - -<<set $time to 420>> -<<set $days to 0>> -<<set $weekday to 1>> -<<set $money to 500>> -<<set $awareness to 0>> -<<set $awarelevel to 0>> -<<set $purity to 1000>> -<<set $devlevel to 10>> -<<set $hairlength to 200>> -<<set $trauma to 0>> -<<set $traumamax to 5000>> -<<set $stressmax to 10010>> -<<set $tirednessmax to 2000>> -<<set $physique to 3500>> -<<set $physiquemax to 20000>> -<<set $beauty to 100>> -<<set $beautymax to 10000>> -<<set $month to "september">> -<<set $monthday to 4>> -<<set $year to 2018>> -<<set $birthmonth to "september">> -<<set $birthday to 3>> -<<set $npc to 0>> -<<set $dancestudioanger to 0>> -<<set $dancelocation to 0>> -<<set $alarm to 0>> -<<set $finish to 0>> -<<set $id to 0>> -<<set $forest to 0>> -<<set $forestmod to 1>> -<<set $tipcount to 0>> -<<set $tipmod to 1>> -<<set $analshield to 0>> -<<set $blackmoney to 0>> -<<set $crime to 0>> -<<set $crimehistory to 0>> -<<set $collared to 0>> -<<set $collaredpolice to 0>> -<<set $bullytimer to 50>> -<<set $bullyevent to 0>> -<<set $buy to 0>> -<<set $masturbationorgasm to 0>> -<<set $transformed to 0>> -<<set $angelbuild to 0>> -<<set $angel to 0>> -<<set $angelforgive to 0>> +<<if $nightmares is 1 and $control is 0>> + <<if $schoolwake is 1>><<set $schoolwake to 0>> + <<if $motherwake is 1>> +You try to go back to sleep, but Bailey knocks again, reminding you to get up. + <<else>> +You dream you are being hunted by something dark and terrible. The nightmares are interrupted by a hammering on your door. It's Bailey, waking you for school. + <</if>> +<br><br><<set $motherwake to 1>> + <<else>> +You dream you are being hunted by something dark and terrible. You quickly forget the specifics, but the sense of dread lingers.<br><br> + <</if>> +<<else>> + <<if $schoolwake is 1>><<set $schoolwake to 0>> + <<if $motherwake is 1>> +You try to go back to sleep, but Bailey knocks again, reminding you to get up. + <<else>> + You sleep soundly, but are awoken early by a hammering on your door. It's Bailey, waking you for school. + <</if>> +<br><br><<set $motherwake to 1>> + <<else>> + You sleep soundly, and wake up refreshed.<br><br> + <</if>> +<</if>> -<<set $seductionskill to 0>> -<<set $oralskill to 0>> -<<set $vaginalskill to 0>> -<<set $analskill to 0>> -<<set $handskill to 0>> -<<set $feetskill to 0>> -<<set $bottomskill to 0>> -<<set $thighskill to 0>> -<<set $chestskill to 0>> -<<set $penileskill to 0>> - -<<set $skulduggery to 0>> -<<set $skulduggeryday to 0>> -<<set $danceskill to 0>> -<<set $swimmingskill to 0>> - -<<set $hygiene to 0>> -<<set $hunger to 0>> -<<set $thirst to 0>> -<<set $tiredness to 0>> -<<set $arousal to 0>> -<<set $stress to 0>> - -<<set $vaginalvirginity to 1>> -<<set $analvirginity to 1>> -<<set $oralvirginity to 1>> -<<set $penilevirginity to 1>> -<<set $comb to 0>> -<<set $pain to 0>> -<<set $combat to 0>> -<<set $location to 0>> -<<set $breastcup to "none">> -<<set $breastsize to 0>> -<<set $breastsizeold to 0>> -<<set $breastsizemax to 12>> -<<set $physiqueuse to 0>> -<<set $rapeavoid to 1>> -<<set $sexavoid to 1>> -<<set $molestavoid to 1>> -<<set $rescued to 0>> -<<set $baileyhospital to 0>> -<<set $uppersundresscolourchoice to 0>> -<<set $lowersundresscolourchoice to 0>> -<<set $upperpjscolourchoice to 0>> -<<set $lowerpjscolourchoice to 0>> -<<set $uppertowelcolourchoice to 0>> -<<set $lowertowelcolourchoice to 0>> -<<set $upperbikinicolourchoice to 0>> -<<set $lowerbikinicolourchoice to 0>> -<<set $plainpantiescolourchoice to 0>> -<<set $lacepantiescolourchoice to 0>> -<<set $tightscolourchoice to 0>> -<<set $waistaproncolourchoice to 0>> -<<set $tshirtcolourchoice to 0>> -<<set $shortscolourchoice to 0>> -<<set $yfrontscolourchoice to 0>> -<<set $schoolshirtcolourchoice to 0>> -<<set $schoolshortscolourchoice to 0>> -<<set $schoolskirtcolourchoice to 0>> -<<set $upperschoolswimsuitcolourchoice to 0>> -<<set $lowerschoolswimsuitcolourchoice to 0>> -<<set $schoolswimshortscolourchoice to 0>> -<<set $chastitybeltcolourchoice to 0>> -<<set $uppereveninggowncolourchoice to 0>> -<<set $lowereveninggowncolourchoice to 0>> +<<sleepeffects>> -<<set $upperstore to 0>> -<<set $lowerstore to 0>> -<<set $understore to 0>> -<<set $headacc to 0>> -<<set $faceacc to 0>> -<<set $legsacc to 0>> -<<set $feetacc to 0>> -<<set $hairpin to 1>> -<<set $blackshoes to 1>> -<<set $glasses to 1>> -<<set $upperoff to 0>> -<<set $loweroff to 0>> -<<set $underoff to 0>> +<<if $playergender is "m">> + <<if $tshirtno gte 1 and $shortsno gte 1>> + Dress casually <<radiobutton "$clothesselect" "casualm">> + <</if>> + <<if $schoolshirtno gte 1 and $schoolshortsno gte 1>> + | Dress for school <<radiobutton "$clothesselect" "schoolm">> + <</if>> -<<set $vaginause to 0>> -<<set $anususe to 0>> -<<set $mouthuse to 0>> -<<set $leftarm to 0>> -<<set $rightarm to 0>> -<<set $chestuse to 0>> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<<set $bottomuse to 0>> -<<set $feetuse to 0>> -<<set $vaginastate to 0>> -<<set $anusstate to 0>> -<<set $mouthstate to 0>> -<<set $penisstate to 0>> -<<set $head to 0>> -<<set $front to 0>> -<<set $back to 0>> -<<set $chest to 0>> + | Dress like you were before bed <<radiobutton "$clothesselect" "clotheson" checked>> +<<else>> + <<if $uppersundressno gte 1 and $lowersundressno gte 1>> + Dress casually <<radiobutton "$clothesselect" "casualf">> + <</if>> + <<if $schoolshirtno gte 1 and $schoolskirtno gte 1>> + | Dress for school <<radiobutton "$clothesselect" "schoolf">> + <</if>> -<<set $upperwet to 0>> -<<set $lowerwet to 0>> -<<set $underwet to 0>> -<<set $upperwetstage to 0>> -<<set $lowerwetstage to 0>> -<<set $underwetstage to 0>> -<<set $upperwetcarry to 0>> -<<set $lowerwetcarry to 0>> -<<set $underwetcarry to 0>> -<<set $upperwetstagecarry to 0>> -<<set $lowerwetstagecarry to 0>> -<<set $underwetstagecarry to 0>> + | Dress like you were before bed <<radiobutton "$clothesselect" "clotheson" checked>> + + +<</if>><br><br> -<<set $lefthand to "none">> -<<set $lefthand2 to "none">> -<<set $lefthand3 to "none">> -<<set $lefthand4 to "none">> -<<set $lefthand5 to "none">> -<<set $lefthand6 to "none">> -<<set $righthand to "none">> -<<set $righthand2 to "none">> -<<set $righthand3 to "none">> -<<set $righthand4 to "none">> -<<set $righthand5 to "none">> -<<set $righthand6 to "none">> -<<set $penis to "none">> -<<set $penis2 to "none">> -<<set $penis3 to "none">> -<<set $penis4 to "none">> -<<set $penis5 to "none">> -<<set $penis6 to "none">> -<<set $vagina to "none">> -<<set $vagina2 to "none">> -<<set $vagina3 to "none">> -<<set $vagina4 to "none">> -<<set $vagina5 to "none">> -<<set $vagina6 to "none">> -<<set $mouth to "none">> -<<set $mouth2 to "none">> -<<set $mouth3 to "none">> -<<set $mouth4 to "none">> -<<set $mouth5 to "none">> -<<set $mouth6 to "none">> -<<set $gender1 to 0>> -<<set $gender2 to 0>> -<<set $gender3 to 0>> -<<set $gender4 to 0>> -<<set $gender5 to 0>> -<<set $gender6 to 0>> +<<if $renttime lte 0>><<set $bus to "home">> +<<click [[Get out of bed|Bedroom Bailey]]>><</click>><br><br> +<<else>> +<<click [[Get out of bed|Bedroom]]>><</click>><br><br> +<</if>> -<<set $pronoun1 to 0>> -<<set $pronoun2 to 0>> -<<set $pronoun3 to 0>> -<<set $pronoun4 to 0>> -<<set $pronoun5 to 0>> -<<set $pronoun6 to 0>> -<<set $description1 to 0>> -<<set $description2 to 0>> -<<set $description3 to 0>> -<<set $description4 to 0>> -<<set $description5 to 0>> -<<set $description6 to 0>> -<<set $dgchance to 0>> -<<set $cbchance to 0>> - -<<set $facebruise to 0>> -<<set $chestbruise to 0>> -<<set $tummybruise to 0>> -<<set $vaginabruise to 0>> -<<set $anusbruise to 0>> -<<set $bottombruise to 0>> -<<set $thighbruise to 0>> -<<set $armbruise to 0>> -<<set $neckbruise to 0>> - -<<set $rapestat to 0>> -<<set $beastrapestat to 0>> -<<set $tentaclerapestat to 0>> -<<set $moleststat to 0>> -<<set $vaginalstat to 0>> -<<set $vaginalejacstat to 0>> -<<set $analstat to 0>> -<<set $analejacstat to 0>> -<<set $oralstat to 0>> -<<set $oralejacstat to 0>> -<<set $handstat to 0>> -<<set $handejacstat to 0>> -<<set $feetstat to 0>> -<<set $feetejacstat to 0>> -<<set $thighstat to 0>> -<<set $thighejacstat to 0>> -<<set $bottomstat to 0>> -<<set $bottomejacstat to 0>> -<<set $penilestat to 0>> -<<set $penileejacstat to 0>> -<<set $clothesstripstat to 0>> -<<set $clothesruinstat to 0>> -<<set $orgasmstat to 0>> -<<set $vaginalentranceejacstat to 0>> -<<set $faceejacstat to 0>> -<<set $cheststat to 0>> -<<set $chestejacstat to 0>> -<<set $hairejacstat to 0>> -<<set $tummyejacstat to 0>> -<<set $neckejacstat to 0>> -<<set $ejacstat to 0>> -<<set $hitstat to 0>> -<<set $attackstat to 0>> -<<set $prostitutionstat to 0>> -<<set $forcedprostitutionstat to 0>> -<<set $tablesservedstat to 0>> -<<set $parasitestat to 0>> -<<set $passoutstat to 0>> -<<set $masturbationstat to 0>> -<<set $masturbationorgasmstat to 0>> -<<set $masturbationtimestat to 0>> -<<set $danceaction to 0>> -<<set $danceactiondefault to 0>> -<<set $dancestat to 0>> -<<set $dancing to 0>> -<<set $pullaway to 0>> -<<set $novaginal to 0>> -<<set $noanal to 0>> -<<set $nopenile to 0>> -<<set $vaginalchastity to 0>> -<<set $analchastity to 0>> -<<set $penilechastity to 0>> -<<set $drinksservedstat to 0>> -<<set $unclad to 0>> -<<set $speechorgasmweakcumcount to 0>> -<<set $speechorgasmnocumcount to 0>> -<<set $speechorgasmcount to 0>> -<<set $speechorgasmrepeat to 0>> -<<set $underwatertime to 0>> -<<set $underwater to 0>> -<<set $walltype to "wall">> -<<set $submissive to 1000>> -<<set $assertive to 0>> -<<set $assertivedefault to "trauma">> -<<set $assertiveaction to 0>> -<<set $rescue to 0>> -<<set $drugged to 0>> -<<set $drunk to 0>> -<<set $exposed to 0>> -<<set $phase to 0>> -<<set $phase2 to 0>> -<<set $orgasmdown to 0>> -<<set $noise to 0>> -<<set $enemywounded to 0>> -<<set $enemyejaculated to 0>> -<<set $enemyno to 0>> -<<set $semenpuddle to 0>> -<<set $strangle to 0>> -<<set $eventskip to 0>> -<<set $menu to 0>> -<<set $consensual to 0>> -<<set $druggedtimer to 0>> -<<set $attention to 0>> -<<set $drunkeffect to 0>> -<<set $seconds to 0>> -<<set $minute to 0>> -<<set $orgasmcount to 0>> -<<set $leftboundcarry to 0>> -<<set $rightboundcarry to 0>> -<<set $orgasmcurrent to 0>> -<<set $hospitalintro to 0>> -<<set $traumafocus to 0>> -<<set $pubwhore to 0>> - -<<set $schoolevent to 0>> -<<set $schooleventtimer to 10>> - -<<set $flashbackhome to 0>> -<<set $flashbacktown to 0>> -<<set $flashbackbeach to 0>> -<<set $flashbackunderground to 0>> -<<set $flashbackschool to 0>> -<<set $panicviolence to 0>> -<<set $panicparalysis to 0>> -<<set $colouraction to 0>> -<<set $hungerenabled to 0>> -<<set $thirstenabled to 0>> -<<set $hygieneenabled to 0>> -<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>> -<<set $exhibitionism to 0>> -<<set $promiscuity to 0>> -<<set $control to 0>> -<<set $diagnosis to 0>> -<<set $psych to 0>> -<<set $asylum to 0>> -<<set $audience to 0>> -<<set $audienceexcitement to 0>> -<<set $audiencearousal to 0>> -<<set $audiencemod to 1>> -<<set $venuemod to 1>> -<<set $danceevent to 0>> -<<set $dancephysique to 0>> -<<set $hypnosis to 0>> -<<set $pills to 0>> -<<set $medicated to 0>> -<<set $trance to 0>> -<<set $harperexam to 0>> -<<set $schoolterm to 1>> -<<set $schoolday to 0>> -<<set $sciencemissed to 0>> -<<set $mathsmissed to 0>> -<<set $englishmissed to 0>> -<<set $historymissed to 0>> -<<set $swimmingmissed to 0>> -<<set $fame to 0>> -<<set $fameexhibitionism to 0>> -<<set $fameprostitution to 0>> -<<set $famebestiality to 0>> -<<set $mathstrait to 0>> -<<set $englishtrait to 0>> -<<set $sciencetrait to 0>> -<<set $historytrait to 0>> -<<set $wolfgirl to 0>> -<<set $wolfbuild to 0>> -<<set $swarm1 to 0>> -<<set $swarm2 to 0>> -<<set $swarm3 to 0>> -<<set $swarm4 to 0>> -<<set $swarm5 to 0>> -<<set $swarm6 to 0>> -<<set $swarm7 to 0>> -<<set $swarm8 to 0>> -<<set $swarm9 to 0>> -<<set $swarm10 to 0>> -<<set $swarmpending to 0>> -<<set $swarmname to 0>> -<<set $swarmmove to 0>> -<<set $swarmactive to 0>> -<<set $swarmcreature to 0>> -<<set $swarmchestmolest to 0>> -<<set $swarmchestgrab to 0>> -<<set $swarmchestgrabintro to 0>> -<<set $swarmchestgrabclothed to 0>> -<<set $swarmchestclothed to 0>> -<<set $swarmchestcover to 0>> -<<set $swarmactivate to 0>> -<<set $swarmspill to 0>> -<<set $swarmback to 0>> -<<set $swarmbackmolest to 0>> -<<set $swarmbackgrab to 0>> -<<set $swarmbackgrabintro to 0>> -<<set $swarmbackgrabunderclothed to 0>> -<<set $swarmbackunderclothed to 0>> -<<set $swarmbackgrablowerclothed to 0>> -<<set $swarmbacklowerclothed to 0>> -<<set $swarmbackcover to 0>> -<<set $swarmbackinside to 0>> -<<set $swarmbackinsideintro to 0>> -<<set $swarmbackgrablowerchastity to 0>> -<<set $swarmfront to 0>> -<<set $swarmfrontmolest to 0>> -<<set $swarmfrontgrab to 0>> -<<set $swarmfrontgrabintro to 0>> -<<set $swarmfrontgrabunderclothed to 0>> -<<set $swarmfrontunderclothed to 0>> -<<set $swarmfrontgrablowerclothed to 0>> -<<set $swarmfrontlowerclothed to 0>> -<<set $swarmfrontcover to 0>> -<<set $swarmfrontinside to 0>> -<<set $swarmfrontinsideintro to 0>> -<<set $swarmfrontgrablowerchastity to 0>> -<<set $swarmsteady to 0>> -<<set $swarmcount to 0>> +<<set $phase to 0>> -<<set $beasttype to "beast">> -<<set $claws to 1>> -<<set $water to 0>> -<<set $foresthunt to 0>> -<<set $wolfpacktrust to 0>> -<<set $wolfpackfear to 0>> -<<set $sea to 0>> - -<<set $penilechastityparasite to 0>> -<<set $vaginalchastityparasite to 0>> -<<set $analchastityparasite to 0>> -<<set $penisparasite to 0>> -<<set $clitparasite to 0>> -<<set $chestparasite to 0>> -<<set $vorestrength to 0>> -<<set $vorestruggle to 0>> -<<set $voretentacles to 0>> -<<set $vorestage to 0>> -<<set $vorecreature to 0>> -<<set $swallowed to 0>> -<<set $swallowedstat to 0>> +:: Bath [nobr] +<<effects>><<set $location to "home">><<set $outside to 0>> -<<set $tentacleno to 0>> -<<set $activetentacleno to 0>> -<<set $tentaclehealth to 0>> -<<set $tentacle1 to 0>> -<<set $tentacle1head to 0>> -<<set $tentacle1shaft to 0>> -<<set $tentacle1health to 0>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure / 3) and $hallucinations gte 2 and $slimedisable is "f">> -<<set $tentacle2 to 0>> -<<set $tentacle2head to 0>> -<<set $tentacle2shaft to 0>> -<<set $tentacle2health to 0>> +You wash until you're squeaky clean.<<wash>><br><br> -<<set $tentacle3 to 0>> -<<set $tentacle3head to 0>> -<<set $tentacle3shaft to 0>> -<<set $tentacle3health to 0>> +As you remove the plug to drain the water, you feel something probe your <<genitalsstop>> You look between your legs, but you don't see anything abnormal. When you try to stand up however, translucent tendrils rise from the water and force you back down.<br><br> -<<set $tentacle4 to 0>> -<<set $tentacle4head to 0>> -<<set $tentacle4shaft to 0>> -<<set $tentacle4health to 0>> +<<click [[Next|Bath Slime]]>><<set $molestationstart to 1>><</click>> -<<set $tentacle5 to 0>> -<<set $tentacle5head to 0>> -<<set $tentacle5shaft to 0>> -<<set $tentacle5health to 0>> +<<else>> +You wash until you're squeaky clean.<<wash>><br><br> -<<set $tentacle6 to 0>> -<<set $tentacle6head to 0>> -<<set $tentacle6shaft to 0>> -<<set $tentacle6health to 0>> -<<set $tentacle7 to 0>> -<<set $tentacle7head to 0>> -<<set $tentacle7shaft to 0>> -<<set $tentacle7health to 0>> -<<set $tentacle8 to 0>> -<<set $tentacle8head to 0>> -<<set $tentacle8shaft to 0>> -<<set $tentacle8health to 0>> +<<click [[Get out->Bathroom]]>><<clotheson>><</click>><br> + <<if $awareness gte 1>> + <<click [[Masturbate|Bath Masturbation]]>><<set $masturbationstart to 1>><</click>><br> + <</if>> -<<set $tentacle9 to 0>> -<<set $tentacle9head to 0>> -<<set $tentacle9shaft to 0>> -<<set $tentacle9health to 0>> +<</if>> -<<set $tentacle10 to 0>> -<<set $tentacle10head to 0>> -<<set $tentacle10shaft to 0>> -<<set $tentacle10health to 0>> -<<set $tentacle11 to 0>> -<<set $tentacle11head to 0>> -<<set $tentacle11shaft to 0>> -<<set $tentacle11health to 0>> +:: Passout home [nobr] +<<set $dangerhome to 0>> +<<set $safehome to 0>> +You've pushed yourself too much.<br><br> +<<passout>> -<<set $tentacle12 to 0>> -<<set $tentacle12head to 0>> -<<set $tentacle12shaft to 0>> -<<set $tentacle12health to 0>> -<<set $tentacle13 to 0>> -<<set $tentacle13head to 0>> -<<set $tentacle13shaft to 0>> -<<set $tentacle13health to 0>> +<<set $danger to random(1, 10000)>> -<<set $tentacle14 to 0>> -<<set $tentacle14head to 0>> -<<set $tentacle14shaft to 0>> -<<set $tentacle14health to 0>> +<<if $danger gte (9900 - $allure)>><<set $dangerhome to random(1, 100)>><<endif>> -<<set $tentacle15 to 0>> -<<set $tentacle15head to 0>> -<<set $tentacle15shaft to 0>> -<<set $tentacle15health to 0>> +<<if $danger lt (9900 - $allure)>><<set $safehome to random(1, 100)>><<endif>> -<<set $tentacle16 to 0>> -<<set $tentacle16head to 0>> -<<set $tentacle16shaft to 0>> -<<set $tentacle16health to 0>> +<<if $dangerhome gte 80>><<click [[Sleep|Abduction]]>><<set $molestationstart to 1>><<endclick>> +<<elseif $dangerhome gte 1>><<click [[Sleep|Molestation]]>><<set $molestationstart to 1>><<endclick>> +<<endif>> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $breastuse to 0>> -<<set $leftnipple to 0>> -<<set $rightnipple to 0>> -<<set $leftarmstate to 0>> -<<set $rightarmstate to 0>> -<<set $feetstate to 0>> +<<if $safehome gte 1>>[[Sleep|Bailey Rescue]] +<<endif>> -<<set $neckgoo to 0>> -<<set $rightarmgoo to 0>> -<<set $leftarmgoo to 0>> -<<set $thighgoo to 0>> -<<set $bottomgoo to 0>> -<<set $tummygoo to 0>> -<<set $chestgoo to 0>> -<<set $facegoo to 0>> -<<set $hairgoo to 0>> -<<set $feetgoo to 0>> -<<set $vaginagoo to 0>> -<<set $vaginaoutsidegoo to 0>> -<<set $penisgoo to 0>> -<<set $anusgoo to 0>> -<<set $mouthgoo to 0>> - -<<set $necksemen to 0>> -<<set $rightarmsemen to 0>> -<<set $leftarmsemen to 0>> -<<set $thighsemen to 0>> -<<set $bottomsemen to 0>> -<<set $tummysemen to 0>> -<<set $chestsemen to 0>> -<<set $facesemen to 0>> -<<set $hairsemen to 0>> -<<set $feetsemen to 0>> -<<set $vaginasemen to 0>> -<<set $vaginaoutsidesemen to 0>> -<<set $penissemen to 0>> -<<set $anussemen to 0>> -<<set $mouthsemen to 0>> - - - -<<set $detention to 0>> -<<set $delinquency to 10>> -<<set $cool to 120>> -<<set $coolmax to 400>> -<<set $school to 800>> -<<set $maths to 200>> -<<set $science to 200>> -<<set $english to 200>> -<<set $history to 200>> -<<set $scienceprogression to 0>> +<<pass60>> +<<set $stress to $stress - 2000>> +<<set $trauma to $trauma +10>> -<<set $audienceselector to 0>> -<<set $audiencecamera to 0>> -<<set $audiencecamera1 to 0>> -<<set $audiencecamera2 to 0>> -<<set $audiencecamera3 to 0>> -<<set $audiencecamera4 to 0>> -<<set $audiencecamera5 to 0>> -<<set $audiencecamera6 to 0>> -<<set $audiencemember to 0>> +:: Abduction [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">>You wake up on a moth-eaten mattress in a small room you've never seen before. Your arms are bound behind your back. You aren't alone.<br> +<<endif>> -<<set $leftactioncarry to "leftcoverface">> -<<set $rightactioncarry to "rightcoverface">> -<<set $feetactioncarry to "rest">> -<<set $mouthactioncarry to "plead">> - -<<set $leftactioncarrypain to "leftprotect">> -<<set $rightactioncarrypain to "rightprotect">> -<<set $mouthactioncarrypain to "letout">> -<<set $leftactioncarryorgasm to "leftgrip">> -<<set $rightactioncarryorgasm to "rightgrip">> -<<set $mouthactioncarryorgasm to "letoutorgasm">> -<<set $leftactioncarrydissociation to "leftcurl">> -<<set $rightactioncarrydissociation to "rightcurl">> -<<set $mouthactioncarrydissociation to "noises">> - - -:: StoryCaption [nobr] -<<if $intro is 0>> -<<weatherdisplay>> -<<exposure>> -<<if $images is 1>><<img>><br> -<br> -<br> -<br> -<br><br><br> -<</if>> -<<exposure>> -<<combateffects>> +<<effects>> +<<effectsman>><<man>> -<<if $physiquechange is 1>><<set $physiquechange to 0>> - <<if $physiqueuse gte $physique / 1000>> -<span class="gold">Your physique is improving due to all the exercise you are getting.</span><<set $physiqueuse to 0>><br><br> - <<else>> -<span class="pink">You didn't get enough exercise yesterday, your physique has deteriorated slightly as a result.</span><<set $physiqueuse to 0>><br><br> - <</if>> -<</if>> -<<if $swimmingmissedtext isnot 1 and $mathsmissedtext isnot 1 and $sciencemissedtext isnot 1 and $englishmissedtext isnot 1 and $historymissedtext isnot 1>> -<<else>> - <<if $swimmingmissedtext is 1>><<set $swimmingmissedtext to 0>> - <<if $swimmingmissed gte 10>> - <span class="red">You've missed so many swimming lessons that the police have been informed.</span><<crime5>><br> - <<else>> - <span class="pink">You missed yesterday's swimming lesson.</span><br> - <</if>> - - <</if>> - <<if $mathsmissedtext is 1>><<set $mathsmissedtext to 0>> - <<if $mathsmissed gte 10>> - <span class="red">You've missed so many maths lessons that the police have been informed.</span><<crime5>><br> - <<else>> - <span class="pink">You missed yesterday's maths lesson!</span><br> - <</if>> - - <</if>> - <<if $sciencemissedtext is 1>><<set $sciencemissedtext to 0>> - <<if $sciencemissed gte 10>> - <span class="red">You've missed so many science lessons that the police have been informed.</span><<crime5>><br> - <<else>> - <span class="pink">You missed yesterday's science lesson!</span><br> - <</if>> - - <</if>> - <<if $englishmissedtext is 1>><<set $englishmissedtext to 0>> - <<if $englishmissed gte 10>> - <span class="red">You've missed so many english lessons that the police have been informed.</span><<crime5>><br> - <<else>> - <span class="pink">You missed yesterday's english lesson!</span><br> - <</if>> - - <</if>> - <<if $historymissedtext is 1>><<set $historymissedtext to 0>> - <<if $historymissed gte 10>> - <span class="red">You've missed so many history lessons that the police have been informed.</span><<crime5>><br> - <<else>> - <span class="pink">You missed yesterday's history lesson!</span><br> - <</if>> - - <</if>> -<br> -<</if>> -<<set $money = Math.trunc($money)>> -You have £<<print ($money / 100)>><br> -<br> -<<time>> -It is $hour:<<if $time - $hour * 60 lte 9>>0<<endif>><<print $time - $hour * 60>><br> -It is <<if $weekday eq 1>><<print "Sunday">><<elseif $weekday eq 2>><<print "Monday">><<elseif $weekday eq 3>><<print "Tuesday">><<elseif $weekday eq 4>><<print "Wednesday">><<elseif $weekday eq 5>><<print "Thursday">><<elseif $weekday eq 6>><<print "Friday">><<elseif $weekday eq 7>><<print "Saturday">>.<</if>><br> -<<schoolday>><br> -<br> -<<clothingcaption>> -<br> -<<stripcaption>> -<<if $playergender is "m">> - <<if $playergender isnot $playergenderappearance>> - <<if $breastindicator is 1>> - <span class="pink">Your exposed breasts will make people think you're a girl!</span><br> - <<else>> - <span class="pink">The way you're dressed, people will think you're a girl!</span><br> - <</if>> - <</if>> -<<elseif $playergender is "f">> - <<if $playergender isnot $playergenderappearance>> - <<if $breastindicator is 0 and $upperexposed is 2>> - <span class="pink">Your exposed flat chest will make people think you're a boy!</span><br> - <<else>> - <span class="pink">The way you're dressed, people will think you're a boy!</span><br> - <</if>> - <</if>> -<</if>> -<<preclamp>> -<<clamp>> -<<if $daystate is "night">> -<<set $nightmod to 1.5>> -<<else>> -<<set $nightmod to 1>> -<</if>> -<<if $exposed gte 2>> -<<set $exposedmod to 1.5>> -<<elseif $exposed gte 1>> -<<set $exposedmod to 1.2>> -<<else>> -<<set $exposedmod to 1>> -<</if>> -<<set $allure to (($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal) * $nightmod * $exposedmod>> -<<if $collared gte 1>><<set $allure to $allure + 1000>><</if>> -<<if $wolfgirl gte 6>><<set $allure += 500>><</if>> -<<goocount>><<set $allure to $allure + ($goocount * 50) + ($semencount * 50)>> -<<if $legsacc is "stockings">><<set $allure += 300>><</if>> -<<if $legsacc is "fishnet stockings">><<set $allure += 300>><</if>> -<<if $allure gte 8000>><<set $allure to 8000>><</if>> -<<if $alluretest is 1>> -<<set $allure += 100000>> -<</if>> -<<set $attractiveness to ($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal>> -<<if $wolfgirl gte 6>><<set $attractiveness += 500>><</if>> -<<if $legsacc is "stockings">><<set $attractiveness += 300>><</if>> -<<if $legsacc is "fishnet stockings">><<set $attractiveness += 300>><</if>> -<<set $rng to random(1, 100)>> -<<if $collared gte 1>> -<span class="pink">A collar with a leash attached encases your neck.</span> -<</if>> -<<if $vaginalchastityparasite isnot 0>> -<span class="pink">You feel $vaginalchastityparasite squirming inside your vagina.</span><br> -<</if>> -<<if $penilechastityparasite isnot 0>> -<span class="pink">You feel $penilechastityparasite squirming around your penis.</span><br> -<</if>> -<<if $analchastityparasite isnot 0>> -<span class="pink">You feel $analchastityparasite squirming inside your lower intestine.</span><br> -<</if>> -<<if $chestparasite isnot 0>> -<span class="pink">The parasites clinging to your nipples suck and massage you.</span><br> -<</if>> -<<if $penisparasite isnot 0>> -<span class="pink">The parasite clinging to your penis sucks and massages you.</span><br> -<</if>> -<<if $clitparasite isnot 0>> -<span class="pink">The parasite clinging to your clit sucks and massages you.</span><br> -<</if>> -<br> -<<if $leftarm is "bound" and $rightarm is "bound">> -<span class="pink">Your arms are bound.</span> -<<elseif $leftarm is "bound">> -<span class="purple">Your left arm is bound.</span> -<<elseif $rightarm is "bound">> -<span class="purple">Your right arm is bound.</span> -<</if>><br> -<<if $feetuse is "bound">> -<span class="pink">Your legs are bound.</span> -<br> -<</if>> -<<goo>> -<<if $control gte 1>> -<span class="teal">You feel in control</span><br> -<</if>> -<br><<drunk>><<pain>> -Arousal: <<arousal>> -Fatigue: <<tiredness>> -Stress: <<stress>> -Trauma: <<trauma>> -Allure: <<allurecaption>> -<br> -<<if $tipdisable is "f">> -<span class="gold">Tip:</span> <<tips>> -<br><br> -<</if>> -<<silently>> -<<if $hungerenabled is 1>> - <<if $hunger gte 2000>><<set $stress to $stress + ($hunger - 2000)>><<set $physique to $physique - (($hunger - 2000) / 200)>> - <<endif>> -<</if>> -<<if $thirstenabled is 1>> - <<if $thirst gte 2000>><<set $stress to $stress + ($thirst - 2000)>><<set $physique to $physique - (($thirst - 2000) / 200)>> - <<endif>> -<</if>> -<<if $hygieneenabled is 1>> - <<if $hygiene gte 2000>><<set $stress to $stress + ($hygiene - 2000)>> - <<endif>> -<</if>> @@ -2131,3395 +1458,2991 @@ Allure: <<allurecaption>> -<<endsilently>> - <<if $debug is 1>> -<<debug>> - <</if>> - -<<else>> -<<versioninfo>> -<</if>> + +<<stateman>><br> +<br> +<<actionsman>> + + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Abduction Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Abduction Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Abduction Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next">[[Next->Abduction]]</span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Abduction Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Abduction Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Abduction]]>><</click>></span><<nexttext>> + <<endif>> -:: StoryMenu -<<if $intro is 0 and $menu is 0 and $dancing is 0 and $combat is 0>>[[Characteristics]] -[[Statistics]] -[[Traits]] +:: Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generate1>><<strangeman1init>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">>You feel something probing your nethers. As you open your eyes a hand clasps down on your mouth, muffling your screams.<br> +<<set $rescue to 1>> <<endif>> -:: Widgets [widget] -<<widget "passwater">><<nobr>> +<<effects>> +<<effectsman>><<man>> -<<if $outside is 1 and $weather is "clear">> - <<if $upperwet gte 1>> - <<set $upperwet -= ($pass * 2)>> - <</if>> - <<if $lowerwet gte 1>> - <<set $lowerwet -= ($pass * 2)>> - <</if>> - <<if $underwet gte 1>> - <<set $underwet -= ($pass * 2)>> - <</if>> -<<elseif $outside is 1 and $weather is "rain">> - <<if $uppertype isnot "naked" and $uppertype isnot "swim">> -<<set $upperwet += $pass>> - <</if>> - <<if $lowertype isnot "naked" and $lowertype isnot "swim">> -<<set $lowerwet += $pass>> - <</if>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $underwet += $pass>> - <</if>> -<<else>> - <<if $upperwet gte 1>> - <<set $upperwet -= $pass>> - <</if>> - <<if $lowerwet gte 1>> - <<set $lowerwet -= $pass>> - <</if>> - <<if $underwet gte 1>> - <<set $underwet -= $pass>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "pass1">><<nobr>><<set $pass to 1>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 1>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 1>> -<</if>> -<<set $time to $time + 1>><<set $hunger to $hunger +1>><<set $thirst to $thirst +1>><<set $hygiene to $hygiene +1>><<set $tiredness to $tiredness +1>><<set $pain to $pain - 1>> -<<set $druggedtimer to $druggedtimer - 1>><<set $minute to $minute + 1>> -<<set $arousal to $arousal - 10>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass2">><<nobr>><<set $pass to 2>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 2>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 2>> -<</if>> -<<set $time to $time + 2>><<set $hunger to $hunger +2>><<set $thirst to $thirst +2>><<set $hygiene to $hygiene +2>><<set $tiredness to $tiredness +2>><<set $pain to $pain - 2>> -<<set $druggedtimer to $druggedtimer - 2>><<set $minute to $minute + 2>> -<<set $arousal to $arousal - 20>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass3">><<nobr>><<set $pass to 3>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 3>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 3>> -<</if>> -<<set $time to $time + 3>><<set $hunger to $hunger +3>><<set $thirst to $thirst +3>><<set $hygiene to $hygiene +3>><<set $tiredness to $tiredness +3>><<set $pain to $pain - 3>> -<<set $druggedtimer to $druggedtimer - 3>><<set $minute to $minute + 3>> -<<set $arousal to $arousal - 30>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass4">><<nobr>><<set $pass to 4>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 4>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 4>> -<</if>> -<<set $time to $time + 4>><<set $hunger to $hunger +4>><<set $thirst to $thirst +4>><<set $hygiene to $hygiene +4>><<set $tiredness to $tiredness +4>><<set $pain to $pain - 4>> -<<set $druggedtimer to $druggedtimer - 4>><<set $minute to $minute + 4>> -<<set $arousal to $arousal - 40>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass5">><<nobr>><<set $pass to 5>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 5>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 5>> -<</if>> -<<set $time to $time + 5>><<set $hunger to $hunger +5>><<set $thirst to $thirst +5>><<set $hygiene to $hygiene +5>><<set $tiredness to $tiredness +5>><<set $pain to $pain - 5>> -<<set $druggedtimer to $druggedtimer - 5>><<set $minute to $minute + 5>> -<<set $arousal to $arousal - 50>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass6">><<nobr>><<set $pass to 6>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 6>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 6>> -<</if>> -<<set $time to $time + 6>><<set $hunger to $hunger +6>><<set $thirst to $thirst +6>><<set $hygiene to $hygiene +6>><<set $tiredness to $tiredness +6>><<set $pain to $pain - 6>> -<<set $druggedtimer to $druggedtimer - 6>><<set $minute to $minute + 6>> -<<set $arousal to $arousal - 60>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass7">><<nobr>><<set $pass to 7>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 7>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 7>> -<</if>> -<<set $time to $time + 7>><<set $hunger to $hunger +7>><<set $thirst to $thirst +7>><<set $hygiene to $hygiene +7>><<set $tiredness to $tiredness +7>><<set $pain to $pain - 7>> -<<set $druggedtimer to $druggedtimer - 7>><<set $minute to $minute + 7>> -<<set $arousal to $arousal - 70>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass8">><<nobr>><<set $pass to 8>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 8>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 8>> -<</if>> -<<set $time to $time + 8>><<set $hunger to $hunger +8>><<set $thirst to $thirst +8>><<set $hygiene to $hygiene +8>><<set $tiredness to $tiredness +8>><<set $pain to $pain - 8>> -<<set $druggedtimer to $druggedtimer - 8>><<set $minute to $minute + 8>> -<<set $arousal to $arousal - 80>> -<<arousalpass>> -<</nobr>><<endwidget>> - -<<widget "pass9">><<nobr>><<set $pass to 9>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 9>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 9>> -<</if>> -<<set $time to $time + 9>><<set $hunger to $hunger +9>><<set $thirst to $thirst +9>><<set $hygiene to $hygiene +9>><<set $tiredness to $tiredness +9>><<set $pain to $pain - 9>> -<<set $druggedtimer to $druggedtimer - 9>><<set $minute to $minute + 9>> -<<set $arousal to $arousal - 90>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass10">><<nobr>><<set $pass to 10>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 10>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 10>> -<</if>> -<<set $time to $time + 10>><<set $hunger to $hunger +10>><<set $thirst to $thirst +10>><<set $hygiene to $hygiene +10>><<set $tiredness to $tiredness +10>><<set $pain to $pain - 10>> -<<set $druggedtimer to $druggedtimer - 10>><<set $minute to $minute + 10>> -<<set $arousal to $arousal - 100>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass15">><<nobr>><<set $pass to 15>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 15>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 15>> -<</if>> -<<set $time to $time + 15>><<set $hunger to $hunger +15>><<set $thirst to $thirst +15>><<set $hygiene to $hygiene +15>><<set $tiredness to $tiredness +15>><<set $pain to $pain - 15>> -<<set $druggedtimer to $druggedtimer - 15>><<set $minute to $minute + 15>> -<<set $arousal to $arousal - 150>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass20">><<nobr>><<set $pass to 20>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 20>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 20>> -<</if>> -<<set $time to $time + 20>><<set $hunger to $hunger +20>><<set $thirst to $thirst +20>><<set $hygiene to $hygiene +20>><<set $tiredness to $tiredness +20>><<set $pain to $pain - 20>> -<<set $druggedtimer to $druggedtimer - 20>><<set $minute to $minute + 20>> -<<set $arousal to $arousal - 200>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass25">><<nobr>><<set $pass to 25>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 25>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 25>> -<</if>> -<<set $time to $time + 25>><<set $hunger to $hunger +25>><<set $thirst to $thirst +25>><<set $hygiene to $hygiene +25>><<set $tiredness to $tiredness +25>><<set $pain to $pain - 25>> -<<set $druggedtimer to $druggedtimer - 25>><<set $minute to $minute + 25>> -<<set $arousal to $arousal - 250>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass30">><<nobr>><<set $pass to 30>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 30>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 30>> -<</if>> -<<set $time to $time + 30>><<set $hunger to $hunger +30>><<set $thirst to $thirst +30>><<set $hygiene to $hygiene +30>><<set $tiredness to $tiredness +30>><<set $pain to $pain - 30>> -<<set $druggedtimer to $druggedtimer - 30>><<set $minute to $minute + 30>> -<<set $arousal to $arousal - 300>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass40">><<nobr>><<set $pass to 40>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 40>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 40>> -<</if>> -<<set $time to $time + 40>><<set $hunger to $hunger +40>><<set $thirst to $thirst +40>><<set $hygiene to $hygiene +40>><<set $tiredness to $tiredness +40>><<set $pain to $pain - 40>> -<<set $druggedtimer to $druggedtimer - 40>><<set $minute to $minute + 40>> -<<set $arousal to $arousal - 400>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass50">><<nobr>><<set $pass to 50>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 50>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 50>> -<</if>> -<<set $time to $time + 50>><<set $hunger to $hunger +50>><<set $thirst to $thirst +50>><<set $hygiene to $hygiene +50>><<set $tiredness to $tiredness +50>><<set $pain to $pain - 50>> -<<set $druggedtimer to $druggedtimer - 50>><<set $minute to $minute + 50>> -<<set $arousal to $arousal - 500>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass60">><<nobr>><<set $pass to 60>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 60>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 60>> -<</if>> -<<set $time to $time + 60>><<set $hunger to $hunger +60>><<set $thirst to $thirst +60>><<set $hygiene to $hygiene +60>><<set $tiredness to $tiredness +60>><<set $pain to $pain - 60>> -<<set $druggedtimer to $druggedtimer - 60>><<set $minute to $minute + 60>> -<<set $arousal to $arousal - 600>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass120">><<nobr>><<set $pass to 120>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 120>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 120>> -<</if>> -<<set $time to $time + 120>><<set $hunger to $hunger +120>><<set $thirst to $thirst +120>><<set $hygiene to $hygiene +120>><<set $tiredness to $tiredness +120>><<set $pain to $pain - 120>> -<<set $druggedtimer to $druggedtimer - 120>><<set $minute to $minute + 120>> -<<set $arousal to $arousal - 1200>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass240">><<nobr>><<set $pass to 240>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 240>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 240>> -<</if>> -<<set $time to $time + 240>><<set $hunger to $hunger +240>><<set $thirst to $thirst +240>><<set $hygiene to $hygiene +240>><<set $tiredness to $tiredness +240>><<set $pain to $pain - 240>> -<<set $druggedtimer to $druggedtimer - 240>><<set $minute to $minute + 240>> -<<set $arousal to $arousal - 2400>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass360">><<nobr>><<set $pass to 360>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 360>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 360>> -<</if>> -<<set $time to $time + 360>><<set $hunger to $hunger +360>><<set $thirst to $thirst +360>><<set $hygiene to $hygiene +360>><<set $tiredness to $tiredness +360>> -<<set $druggedtimer to $druggedtimer - 360>><<set $minute to $minute + 360>> -<<set $arousal to $arousal - 3600>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass480">><<nobr>><<set $pass to 480>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 480>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 480>> -<</if>> -<<set $time to $time + 480>><<set $hunger to $hunger + 480>><<set $thirst to $thirst + 480>><<set $hygiene to $hygiene + 480>><<set $tiredness to $tiredness + 480>><<set $pain to $pain - 480>> -<<set $druggedtimer to $druggedtimer - 480>><<set $minute to $minute + 480>> -<<set $arousal to $arousal - 4800>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "pass600">><<nobr>><<set $pass to 600>><<passwater>> -<<if $control is 0 and $trauma gte 300>> -<<set $stress to $stress + 600>> -<<elseif $control is 0 and $trauma gte 200>> -<<else>> -<<set $stress to $stress - 600>> -<</if>> -<<set $time to $time + 600>><<set $hunger to $hunger + 600>><<set $thirst to $thirst + 600>><<set $hygiene to $hygiene + 600>><<set $tiredness to $tiredness + 600>><<set $pain to $pain - 600>> -<<set $druggedtimer to $druggedtimer - 600>><<set $minute to $minute + 600>> -<<set $arousal to $arousal - 6000>> -<<arousalpass>> -<</nobr>><<endwidget>> -<<widget "neutral1">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 10>><<set $trauma to $trauma + 1>> -<</if>> -<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><</nobr>><<endwidget>> -<<widget "neutral2">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 20>><<set $trauma to $trauma + 2>> -<</if>> -<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>> +<<stateman>><br> +<br> +<<actionsman>> -<<widget "neutral3">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 30>><<set $trauma to $trauma + 3>><</if>> -<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Molestation]]>><</click>></span><<nexttext>> + <<endif>> -<<widget "neutral4">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 40>><<set $trauma to $trauma + 4>><</if>> -<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><</nobr>><<endwidget>> -<<widget "neutral5">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 50>><<set $trauma to $trauma + 5>><</if>> -<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><</nobr>><<endwidget>> +:: Wardrobe [nobr] +<<effects>> -<<widget "neutral10">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><</if>> -<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><</nobr>><<endwidget>> +You look in your wardrobe.<br><br> -<<widget "neutral15">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 150>><<set $trauma to $trauma + 15>><</if>> -<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 15>><</nobr>><<endwidget>> -<<widget "neutral20">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 200>><<set $trauma to $trauma + 20>><</if>> -<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 20>><</nobr>><<endwidget>> +<<wardrobe>> -<<widget "neutral30">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 300>><<set $trauma to $trauma + 30>><</if>> -<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 30>><</nobr>><<endwidget>> +[[Close wardrobe|Bedroom]]<br><br> -<<widget "sex1">><<nobr>> -<<if $consensual isnot 1>><<set $stress to $stress + 10>><<set $trauma to $trauma + 1>> -<<else>> -<<set $stress -= 10>> +:: Widgets Clothing [widget] +<<widget "uppernaked">><<nobr>> +<<upperstrip>> +<<if $uppertemp is "init">> +<<set $uppertemp to 1>> +<<elseif $uppertemp is 1>> +<<set $uppertemp to 0>> <</if>> -<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 2>> -<</nobr>><<endwidget>> - -<<widget "sex2">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 20>><<set $trauma to $trauma + 2>> -<<else>> -<<set $stress -= 20>> +<<set $upperclothes to "naked">> +<<set $upperintegrity to 0>> +<<set $upperintegritymax to 0>> +<<set $upperfabricstrength to 0>> +<<set $upperreveal to 1000>> +<<set $upperword to "n">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 0>> +<<set $upperstate to 0>> +<<set $upperstatetop to 0>> +<<set $upperstatebase to 0>> +<<set $upperstatetopbase to 0>> +<<set $upperplural to 0>> +<<set $uppercolour to 0>> +<<set $upperexposed to 2>> +<<set $upperexposedbase to 2>> +<<set $uppertype to "naked">> +<<if $clothingchange isnot 1 and $ruined isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowernaked>> + <</if>> <</if>> -<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 4>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "sex3">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 30>><<set $trauma to $trauma + 3>> -<<else>> -<<set $stress -= 30>> +<<widget "uppersundress">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "sundress">> +<<set $uppersundressintegritymax to 100>> +<<set $upperintegritymax to $uppersundressintegritymax>> +<<set $upperfabricstrength to 30>> +<<set $upperreveal to 200>> +<<set $upperword to "a">> +<<set $upperonepiece to 1>> +<<set $strap to 1>> +<<set $open to 1>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $uppersundressnew is 1>><<set $uppersundressnew to 0>><<set $uppersundressintegrity to $uppersundressintegritymax>> +<<set $sundresscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $sundresscolourchoice isnot 0>> +<<set $sundresscolour to $sundresscolourchoice>> <</if>> -<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 6>> -<</nobr>><<endwidget>> - -<<widget "sex4">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 40>><<set $trauma to $trauma + 4>> -<<else>> -<<set $stress -= 40>> +<<endif>> +<<set $uppercolour to $sundresscolour>> +<<set $upperintegrity to $uppersundressintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 8>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "sundress">> +<<set $uppergender to "f">> +<<endnobr>><<endwidget>> -<<widget "sex5">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 50>><<set $trauma to $trauma + 5>> -<<else>> -<<set $stress -= 50>> +<<widget "upperpjs">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "pyjama shirt">> +<<set $upperpjsintegritymax to 100>> +<<set $upperintegritymax to $upperpjsintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 100>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 0>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $upperpjsnew is 1>><<set $upperpjsnew to 0>><<set $upperpjsintegrity to $upperpjsintegritymax>> +<<set $upperpjscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $upperpjscolourchoice isnot 0>> +<<set $upperpjscolour to $upperpjscolourchoice>> <</if>> -<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 10>> -<</nobr>><<endwidget>> - -<<widget "sex10">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>> -<<else>> -<<set $stress -= 100>> +<<endif>> +<<set $uppercolour to $upperpjscolour>> +<<set $upperintegrity to $upperpjsintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "sleep">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 20>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "sex15">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 150>><<set $trauma to $trauma + 15>> -<<else>> -<<set $stress -= 150>> +<<widget "uppertowel">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "towel">> +<<set $uppertowelintegritymax to 10>> +<<set $upperintegritymax to $uppertowelintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 800>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 1>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $uppertowelnew is 1>><<set $uppertowelnew to 0>><<set $uppertowelintegrity to $uppertowelintegritymax>> +<<set $uppertowelcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $uppertowelcolourchoice isnot 0>> +<<set $uppertowelcolour to $uppertowelcolourchoice>> <</if>> -<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 30>> -<</nobr>><<endwidget>> - -<<widget "sex20">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 200>><<set $trauma to $trauma + 20>> -<<else>> -<<set $stress -= 200>> +<<endif>> +<<set $uppercolour to $uppertowelcolour>> +<<set $upperintegrity to $uppertowelintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 40>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "sex30">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 250>><<set $trauma to $trauma + 25>> -<<else>> -<<set $stress -= 250>> +<<widget "upperbikini">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "bikini top">> +<<set $upperbikiniintegritymax to 20>> +<<set $upperintegritymax to $upperbikiniintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 900>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 1>> +<<set $open to 1>> +<<set $upperstate to "midriff">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "midriff">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $upperbikininew is 1>><<set $upperbikininew to 0>><<set $upperbikiniintegrity to $upperbikiniintegritymax>><<set $upperbikinicolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $upperbikinicolourchoice isnot 0>> +<<set $upperbikinicolour to $upperbikinicolourchoice>> <</if>> -<<set $arousal to $arousal + 500>><<set $enemyarousal to $enemyarousal + 50>> -<</nobr>><<endwidget>> - -<<widget "sex100">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 1000>><<set $trauma to $trauma + 1000>> -<<else>> -<<set $stress -= 1000>> +<<endif>> +<<set $uppercolour to $upperbikinicolour>> +<<set $upperintegrity to $upperbikiniintegrity>> +<<set $upperexposed to 1>> +<<set $upperexposedbase to 1>> +<<set $uppertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 2000>><<set $enemyarousal to $enemyarousal + 200>> -<</nobr>><<endwidget>> - - -<<widget "violence1">><<nobr>><<set $stress to $stress + 10>><<set $trauma to $trauma + 1>><<set $enemyanger to $enemyanger - 1>><<set $pain to $pain + 1>><</nobr>><<endwidget>> - -<<widget "violence2">><<set $stress to $stress + 20>><<set $trauma to $trauma + 2>><<set $enemyanger to $enemyanger - 2>><<set $pain to $pain + 2>><<endwidget>> - -<<widget "violence3">><<set $stress to $stress + 30>><<set $trauma to $trauma + 3>><<set $enemyanger to $enemyanger - 3>><<set $pain to $pain + 3>><<endwidget>> - -<<widget "violence4">><<set $stress to $stress + 40>><<set $trauma to $trauma + 4>><<set $enemyanger to $enemyanger - 4>><<set $pain to $pain + 4>><<endwidget>> - -<<widget "violence5">><<set $stress to $stress + 50>><<set $trauma to $trauma + 5>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 5>><<endwidget>> - -<<widget "violence6">><<set $stress to $stress + 60>><<set $trauma to $trauma + 6>><<set $enemyanger to $enemyanger - 6>><<set $pain to $pain + 6>><<endwidget>> - -<<widget "violence10">><<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 10>><<endwidget>> - -<<widget "violence15">><<set $stress to $stress + 150>><<set $trauma to $trauma + 15>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 15>><<endwidget>> - -<<widget "violence20">><<set $stress to $stress + 200>><<set $trauma to $trauma + 20>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 20>><<endwidget>> - -<<widget "violence30">><<set $stress to $stress + 300>><<set $trauma to $trauma + 30>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 30>><<endwidget>> - -<<widget "violence40">><<set $stress to $stress + 400>><<set $trauma to $trauma + 40>><<set $enemyanger to $enemyanger - 10>><<set $pain to $pain + 40>><<endwidget>> - -<<widget "violence50">><<set $stress to $stress + 500>><<set $trauma to $trauma + 50>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 50>><<endwidget>> - -<<widget "violence100">><<set $stress to $stress + 1000>><<set $trauma to $trauma + 100>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 100>><<endwidget>> - +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "f">> +<<endnobr>><<endwidget>> -<<widget "submission1">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 10>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 10>><<set $assertive += 1>> +<<widget "tshirt">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "t-shirt">> +<<set $tshirtintegritymax to 100>> +<<set $upperintegritymax to $tshirtintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 200>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 0>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $tshirtnew is 1>><<set $tshirtnew to 0>><<set $tshirtintegrity to $tshirtintegritymax>> +<<set $tshirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $tshirtcolourchoice isnot 0>> +<<set $tshirtcolour to $tshirtcolourchoice>> <</if>> -<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> - -<<widget "submission2">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 20>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 20>><<set $assertive += 1>> +<<endif>> +<<set $uppercolour to $tshirtcolour>> +<<set $upperintegrity to $tshirtintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 6>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "submission3">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 30>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 30>><<set $assertive += 1>> +<<widget "schoolshirt">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "school shirt">> +<<set $schoolshirtintegritymax to 200>> +<<set $upperintegritymax to $schoolshirtintegritymax>> +<<set $upperfabricstrength to 30>> +<<set $upperreveal to 100>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 0>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $schoolshirtnew is 1>><<set $schoolshirtnew to 0>> +<<set $schoolshirtintegrity to $schoolshirtintegritymax>> +<<set $schoolshirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $schoolshirtcolourchoice isnot 0>> +<<set $schoolshirtcolour to $schoolshirtcolourchoice>> <</if>> -<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 9>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> - -<<widget "submission4">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 40>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 40>><<set $assertive += 1>> +<<endif>> +<<set $uppercolour to $schoolshirtcolour>> +<<set $upperintegrity to $schoolshirtintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "school">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 120>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "submission5">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 50>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 50>><<set $assertive += 1>> +<<widget "upperschoolswimsuit">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "school swimsuit">> +<<set $upperschoolswimsuitintegritymax to 40>> +<<set $upperintegritymax to $upperschoolswimsuitintegritymax>> +<<set $upperfabricstrength to 30>> +<<set $upperreveal to 600>> +<<set $upperword to "a">> +<<set $upperonepiece to 1>> +<<set $strap to 1>> +<<set $open to 1>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $upperschoolswimsuitnew is 1>><<set $upperschoolswimsuitnew to 0>><<set $upperschoolswimsuitintegrity to $upperschoolswimsuitintegritymax>> +<<set $schoolswimsuitcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $schoolswimsuitcolourchoice isnot 0>> +<<set $schoolswimsuitcolour to $schoolswimsuitcolourchoice>> <</if>> -<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 15>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> - -<<widget "submission10">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 100>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 100>><<set $assertive += 1>> +<<endif>> +<<set $uppercolour to $schoolswimsuitcolour>> +<<set $upperintegrity to $upperschoolswimsuitintegrity>> +<<set $upperexposed to 1>> +<<set $upperexposedbase to 1>> +<<set $uppertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 30>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "school swimsuit">> +<<set $uppergender to "f">> +<<endnobr>><<endwidget>> -<<widget "submission15">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 150>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 150>><<set $assertive += 1>> +<<widget "upperplant">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "plant top">> +<<set $upperplantintegritymax to 10>> +<<set $upperintegritymax to $upperplantintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 900>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 1>> +<<set $upperstate to "midriff">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "midriff">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $upperplantnew is 1>><<set $upperplantnew to 0>><<set $upperplantintegrity to $upperplantintegritymax>> +<<endif>> +<<set $upperplantcolour to "green">> +<<set $uppercolour to $upperplantcolour>> +<<set $upperintegrity to $upperplantintegrity>> +<<set $upperexposed to 1>> +<<set $upperexposedbase to 1>> +<<set $uppertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 45>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "submission20">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 200>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 200>><<set $assertive += 1>> +<<widget "uppereveninggown">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "evening gown">> +<<set $uppereveninggownintegritymax to 200>> +<<set $upperintegritymax to $uppereveninggownintegritymax>> +<<set $upperfabricstrength to 30>> +<<set $upperreveal to 500>> +<<set $upperword to "a">> +<<set $upperonepiece to 1>> +<<set $strap to 1>> +<<set $open to 1>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $uppereveninggownnew is 1>><<set $uppereveninggownnew to 0>><<set $uppereveninggownintegrity to $uppereveninggownintegritymax>> +<<set $eveninggowncolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $eveninggowncolourchoice isnot 0>> +<<set $eveninggowncolour to $eveninggowncolourchoice>> <</if>> -<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 60>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> - -<<widget "submission30">><<nobr>> -<<if $consensual isnot 1>> -<<set $stress to $stress + 300>><<set $submissive to $submissive + 1>> -<<else>> -<<set $stress -= 300>><<set $assertive += 1>> +<<endif>> +<<set $uppercolour to $eveninggowncolour>> +<<set $upperintegrity to $uppereveninggownintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 90>><<set $enemytrust to $enemytrust + 2>> -<</nobr>><<endwidget>> - - -<<widget "defiance1">><<set $stress to $stress - 10>><<set $trauma to $trauma - 1>><<set $enemyanger to $enemyanger + 5>><<set $enemyhealth to $enemyhealth - (2 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> +<<set $clothingchange to 0>> +<<set $upperset to "evening gown">> +<<set $uppergender to "f">> +<<endnobr>><<endwidget>> -<<widget "defiance2">><<set $stress to $stress - 20>><<set $trauma to $trauma - 2>><<set $enemyanger to $enemyanger + 10>><<set $enemyhealth to $enemyhealth - (4 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> - -<<widget "defiance3">><<set $stress to $stress - 30>><<set $trauma to $trauma - 3>><<set $enemyanger to $enemyanger + 15>><<set $enemyhealth to $enemyhealth - (6 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> - -<<widget "defiance4">><<set $stress to $stress - 40>><<set $trauma to $trauma - 4>><<set $enemyanger to $enemyanger + 20>><<set $enemyhealth to $enemyhealth - (8 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> - -<<widget "defiance5">><<set $stress to $stress - 50>><<set $trauma to $trauma - 5>><<set $enemyanger to $enemyanger + 25>><<set $enemyhealth to $enemyhealth - (10 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> - -<<widget "defiance10">><<set $stress to $stress - 100>><<set $trauma to $trauma - 10>><<set $enemyanger to $enemyanger + 50>><<set $enemyhealth to $enemyhealth - (20 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> +<<widget "tanktop">><<nobr>> +<<upperstrip>><<upperundress>> +<<set $upperclothes to "tank top">> +<<set $tanktopintegritymax to 100>> +<<set $upperintegritymax to $tanktopintegritymax>> +<<set $upperfabricstrength to 20>> +<<set $upperreveal to 300>> +<<set $upperword to "a">> +<<set $upperonepiece to 0>> +<<set $strap to 0>> +<<set $open to 0>> +<<set $upperstate to "waist">> +<<set $upperstatetop to "chest">> +<<set $upperstatebase to "waist">> +<<set $upperstatetopbase to "chest">> +<<set $upperplural to 0>> +<<if $tanktopnew is 1>><<set $tanktopnew to 0>><<set $tanktopintegrity to $tanktopintegritymax>> +<<set $tanktopcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $tanktopcolourchoice isnot 0>> +<<set $tanktopcolour to $tanktopcolourchoice>> +<</if>> +<<endif>> +<<set $uppercolour to $tanktopcolour>> +<<set $upperintegrity to $tanktopintegrity>> +<<set $upperexposed to 0>> +<<set $upperexposedbase to 0>> +<<set $uppertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $upperset to "upper">> +<<set $uppergender to "n">> +<<endnobr>><<endwidget>> -<<widget "defiance20">><<set $stress to $stress - 200>><<set $trauma to $trauma - 20>><<set $enemyanger to $enemyanger + 100>><<set $enemyhealth to $enemyhealth - (40 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> -<<widget "brat1">><<set $stress to $stress + 10>><<set $trauma to $trauma - 1>><<set $enemyanger to $enemyanger + 5>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "brat2">><<set $stress to $stress + 20>><<set $trauma to $trauma - 2>><<set $enemyanger to $enemyanger + 10>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "brat3">><<set $stress to $stress + 30>><<set $trauma to $trauma - 3>><<set $enemyanger to $enemyanger + 15>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "brat4">><<set $stress to $stress + 40>><<set $trauma to $trauma - 4>><<set $enemyanger to $enemyanger + 20>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "brat5">><<set $stress to $stress + 50>><<set $trauma to $trauma - 5>><<set $enemyanger to $enemyanger + 25>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "brat10">><<set $stress to $stress + 100>><<set $trauma to $trauma - 10>><<set $enemyanger to $enemyanger + 50>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> -<<widget "meek1">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<widget "lowernaked">><<nobr>> +<<lowerstrip>> +<<if $lowertemp is "init">> +<<set $lowertemp to 1>> +<<elseif $lowertemp is 1>> +<<set $lowertemp to 0>> <</if>> -<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> - -<<widget "meek2">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<set $lowerclothes to "naked">> +<<set $lowerintegrity to 0>> +<<set $lowerintegritymax to 0>> +<<set $lowerfabricstrength to 0>> +<<set $lowerreveal to 1000>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to 0>> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to 0>> +<<set $lowervaginaexposed to 1>> +<<set $loweranusexposed to 1>> +<<set $lowerplural to 0>> +<<set $lowercolour to 0>> +<<set $lowerexposed to 2>> +<<set $lowerexposedbase to 2>> +<<set $lowervaginaexposedbase to 1>> +<<set $loweranusexposedbase to 1>> +<<set $lowertype to "naked">> +<<if $clothingchange isnot 1 and $ruined isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<uppernaked>> + <</if>> <</if>> -<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 2>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> -<<widget "meek3">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<widget "lowersundress">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "sundress skirt">> +<<set $lowersundressintegritymax to 100>> +<<set $lowerintegritymax to $lowersundressintegritymax>> +<<set $fabricstrength to 30>> +<<set $lowerreveal to 200>> +<<set $lowerword to "a">> +<<set $loweronepiece to 1>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 0>> +<<if $lowersundressnew is 1>><<set $lowersundressnew to 0>><<set $lowersundressintegrity to $lowersundressintegritymax>> +<<endif>> +<<set $lowercolour to $sundresscolour>> +<<set $lowerintegrity to $lowersundressintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $lowerset to "sundress">> +<<set $lowergender to "f">> +<<endnobr>><<endwidget>> -<<widget "meek4">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<widget "lowerpjs">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "pyjama bottoms">> +<<set $lowerpjsintegritymax to 100>> +<<set $lowerintegritymax to $lowerpjsintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 100>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 1>> +<<if $lowerpjsnew is 1>><<set $lowerpjsnew to 0>><<set $lowerpjsintegrity to $lowerpjsintegritymax>><<set $lowerpjscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $lowerpjscolourchoice isnot 0>> +<<set $lowerpjscolour to $lowerpjscolourchoice>> <</if>> -<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> - -<<widget "meek5">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<endif>> +<<set $lowercolour to $lowerpjscolour>> +<<set $lowerintegrity to $lowerpjsintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "sleep">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> <</if>> -<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> -<<widget "meek10">><<nobr>> -<<if $consensual isnot 1>> -<<set $submissive to $submissive + 1>> -<<else>> -<<set $assertive to $assertive + 1>> +<<widget "lowertowel">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "towel">> +<<set $lowertowelintegritymax to 10>> +<<set $lowerintegritymax to $lowertowelintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 800>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 0>> +<<if $lowertowelnew is 1>><<set $lowertowelnew to 0>><<set $lowertowelintegrity to $lowertowelintegritymax>><<set $lowertowelcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $lowertowelcolourchoice isnot 0>> +<<set $lowertowelcolour to $lowertowelcolourchoice>> +<<set $lowertowelcolourchoice to 0>> <</if>> -<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> - - - -<<widget "crime1">><<nobr>> -<<set $crime += 1>> -<<set $crimehistory += 1>> -<</nobr>><</widget>> - -<<widget "crime2">><<nobr>> -<<set $crime += 2>> -<<set $crimehistory += 2>> -<</nobr>><</widget>> - -<<widget "crime3">><<nobr>> -<<set $crime += 3>> -<<set $crimehistory += 3>> -<</nobr>><</widget>> - -<<widget "crime4">><<nobr>> -<<set $crime += 4>> -<<set $crimehistory += 4>> -<</nobr>><</widget>> - -<<widget "crime5">><<nobr>> -<<set $crime += 5>> -<<set $crimehistory += 5>> -<</nobr>><</widget>> - -<<widget "crime6">><<nobr>> -<<set $crime += 6>> -<<set $crimehistory += 6>> -<</nobr>><</widget>> - -<<widget "crime7">><<nobr>> -<<set $crime += 7>> -<<set $crimehistory += 7>> -<</nobr>><</widget>> - -<<widget "crime8">><<nobr>> -<<set $crime += 8>> -<<set $crimehistory += 8>> -<</nobr>><</widget>> - -<<widget "crime9">><<nobr>> -<<set $crime += 9>> -<<set $crimehistory += 9>> -<</nobr>><</widget>> - -<<widget "crime10">><<nobr>> -<<set $crime += 10>> -<<set $crimehistory += 10>> -<</nobr>><</widget>> - -<<widget "crime11">><<nobr>> -<<set $crime += 11>> -<<set $crimehistory += 11>> -<</nobr>><</widget>> - -<<widget "crime12">><<nobr>> -<<set $crime += 12>> -<<set $crimehistory += 12>> -<</nobr>><</widget>> - -<<widget "crime13">><<nobr>> -<<set $crime += 13>> -<<set $crimehistory += 13>> -<</nobr>><</widget>> - -<<widget "crime14">><<nobr>> -<<set $crime += 14>> -<<set $crimehistory += 14>> -<</nobr>><</widget>> - -<<widget "crime15">><<nobr>> -<<set $crime += 15>> -<<set $crimehistory += 15>> -<</nobr>><</widget>> - -<<widget "crime20">><<nobr>> -<<set $crime += 20>> -<<set $crimehistory += 20>> -<</nobr>><</widget>> - -<<widget "crime25">><<nobr>> -<<set $crime += 25>> -<<set $crimehistory += 25>> -<</nobr>><</widget>> - -<<widget "crime30">><<nobr>> -<<set $crime += 30>> -<<set $crimehistory += 30>> -<</nobr>><</widget>> - -<<widget "crime40">><<nobr>> -<<set $crime += 40>> -<<set $crimehistory += 40>> -<</nobr>><</widget>> - -<<widget "crime50">><<nobr>> -<<set $crime += 50>> -<<set $crimehistory += 50>> -<</nobr>><</widget>> - -<<widget "crime60">><<nobr>> -<<set $crime += 60>> -<<set $crimehistory += 60>> -<</nobr>><</widget>> - -<<widget "crime70">><<nobr>> -<<set $crime += 70>> -<<set $crimehistory += 70>> -<</nobr>><</widget>> - -<<widget "crime80">><<nobr>> -<<set $crime += 80>> -<<set $crimehistory += 80>> -<</nobr>><</widget>> - -<<widget "crime90">><<nobr>> -<<set $crime += 90>> -<<set $crimehistory += 90>> -<</nobr>><</widget>> - -<<widget "crime100">><<nobr>> -<<set $crime += 100>> -<<set $crimehistory += 100>> -<</nobr>><</widget>> - -<<widget "crime200">><<nobr>> -<<set $crime += 200>> -<<set $crimehistory += 200>> -<</nobr>><</widget>> - -<<widget "crime1000">><<nobr>> -<<set $crime += 1000>> -<<set $crimehistory += 1000>> -<</nobr>><</widget>> - - - -<<widget "seductionskilluse">><<set $enemyarousal to $enemyarousal + ($seductionskill / 100)>><<set $seductionskill to $seductionskill + 5>><<set $seductionskillup to 1>><<endwidget>> - -<<widget "oralskilluse">><<set $enemyarousal to $enemyarousal + ($oralskill / 100)>><<set $oralskill to $oralskill + 5>><<set $oralskillup to 1>><<endwidget>> - -<<widget "vaginalskilluse">><<set $enemyarousal to $enemyarousal + ($vaginalskill / 100)>><<set $vaginalskill to $vaginalskill + 5>><<set $vaginalskillup to 1>><<endwidget>> - -<<widget "analskilluse">><<set $enemyarousal to $enemyarousal + ($analskill / 100)>><<set $analskill to $analskill + 5>><<set $analskillup to 1>><<endwidget>> - -<<widget "handskilluse">><<set $enemyarousal to $enemyarousal + ($handskill / 100)>><<set $handskill to $handskill + 5>><<set $handskillup to 1>><<endwidget>> - -<<widget "feetskilluse">><<set $enemyarousal to $enemyarousal + ($feetskill / 100)>><<set $feetskill to $feetskill + 5>><<set $feetskillup to 1>><<endwidget>> - -<<widget "bottomskilluse">><<set $enemyarousal to $enemyarousal + ($bottomskill / 100)>><<set $bottomskill to $bottomskill + 5>><<set $bottomskillup to 1>><<endwidget>> - -<<widget "thighskilluse">><<set $enemyarousal to $enemyarousal + ($thighskill / 100)>><<set $thighskill to $thighskill + 5>><<set $thighskillup to 1>><<endwidget>> - -<<widget "chestskilluse">><<set $enemyarousal to $enemyarousal + ($chestskill / 100)>><<set $chestskill to $chestskill + 5>><<set $chestskillup to 1>><<endwidget>> - -<<widget "penileskilluse">><<set $enemyarousal to $enemyarousal + ($penileskill / 100)>><<set $penileskill to $penileskill + 5>><<set $penileskillup to 1>><<endwidget>> - -<<widget "skulduggeryskilluse">><<nobr>> -<<set $skulduggery to $skulduggery + 3>><span class="gold"> You learned a thing or two about skulduggery.</span><br><br> -<</nobr>><<endwidget>> - -<<widget "swimmingskilluse">><<nobr>> -<<set $swimmingskill += 3>><span class="gold"> You've become more confident at swimming.</span><br><br> -<</nobr>><</widget>> - -<<widget "danceskilluse">><<nobr>> - -<<set $danceskill to $danceskill + 1>><span class="gold"> You feel more confident in your dancing abilities.</span> - -<</nobr>><<endwidget>> - -<<widget "historyskill">><<nobr>> -<<set $history += 2>><<set $school += 2>> -<<if $faceacc is "glasses">> -<<set $history += 1>><<set $school += 1>> +<<endif>> +<<set $lowercolour to $lowertowelcolour>> +<<set $lowerintegrity to $lowertowelintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> <</if>> -<</nobr>><</widget>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> -<<widget "mathsskill">><<nobr>> -<<set $maths += 2>><<set $school += 2>> -<<if $faceacc is "glasses">> -<<set $maths += 1>><<set $school += 1>> +<<widget "lowerbikini">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "bikini bottoms">> +<<set $lowerbikiniintegritymax to 20>> +<<set $lowerintegritymax to $lowerbikiniintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 900>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 1>> +<<if $lowerbikininew is 1>><<set $lowerbikininew to 0>><<set $lowerbikiniintegrity to $lowerbikiniintegritymax>><<set $lowerbikinicolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $lowerbikinicolourchoice isnot 0>> +<<set $lowerbikinicolour to $lowerbikinicolourchoice>> <</if>> -<</nobr>><</widget>> - -<<widget "scienceskill">><<nobr>> -<<set $science += 2>><<set $school += 2>> -<<if $faceacc is "glasses">> -<<set $science += 1>><<set $school += 1>> +<<endif>> +<<set $lowercolour to $lowerbikinicolour>> +<<set $lowerintegrity to $lowerbikiniintegrity>> +<<set $lowerexposed to 1>> +<<set $lowerexposedbase to 1>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> <</if>> -<</nobr>><</widget>> - -<<widget "englishskill">><<nobr>> -<<set $english += 2>><<set $school += 2>> -<<if $faceacc is "glasses">> -<<set $english += 1>><<set $school += 1>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<if $undertype isnot "chastity">> +<<underundress>> <</if>> -<</nobr>><</widget>> - -<<widget "physique">><<nobr>> -<<set $physique to $physique + 10>><<set $physiqueuse to $physiqueuse + 1>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - -<<widget "physique2">><<nobr>> -<<set $physique to $physique + 20>><<set $physiqueuse to $physiqueuse + 2>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - -<<widget "physique3">><<nobr>> -<<set $physique to $physique + 30>><<set $physiqueuse to $physiqueuse + 3>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - -<<widget "physique4">><<nobr>> -<<set $physique to $physique + 40>><<set $physiqueuse to $physiqueuse + 4>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - -<<widget "physique5">><<nobr>> -<<set $physique to $physique + 50>><<set $physiqueuse to $physiqueuse + 5>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - -<<widget "physique6">><<nobr>> -<<set $physique to $physique + 60>><<set $physiqueuse to $physiqueuse + 6>><span class="gold"> You get a good workout.</span> -<</nobr>><</widget>> - - - -<<widget "facebruise">><<nobr>><<set $facebruise to $facebruise + 1>> -<</nobr>><<endwidget>> - -<<widget "chestbruise">><<nobr>><<set $chestbruise to $chestbruise + 1>><</nobr>><<endwidget>> - -<<widget "tummybruise">><<set $tummybruise to $tummybruise + 1>><<endwidget>> - -<<widget "vaginabruise">><<set $vaginabruise to $vaginabruise + 1>><<endwidget>> - -<<widget "anusbruise">><<set $anusbruise to $anusbruise + 1>><<endwidget>> - -<<widget "bottombruise">><<set $bottombruise to $bottombruise + 1>><<endwidget>> - -<<widget "thighbruise">><<set $thighbruise to $thighbruise + 1>><<endwidget>> - -<<widget "leftarmbruise">><<set $leftarmbruise to $leftarmbruise + 1>><<endwidget>> - -<<widget "rightarmbruise">><<set $rightarmbruise to $rightarmbruise + 1>><<endwidget>> - -<<widget "neckbruise">><<set $neckbruise to $neckbruise + 1>><<endwidget>> - -<<widget "penisbruise">><<set $penisbruise to $penisbruise + 1>><<endwidget>> - -<<widget "fullbruise">><<nobr>> -<<set $neckbruise to $neckbruise + 1>> -<<set $rightarmbruise to $rightarmbruise + 1>> -<<set $leftarmbruise to $leftarmbruise + 1>> -<<set $thighbruise to $thighbruise + 1>> -<<set $bottombruise to $bottombruise + 1>> -<<set $tummybruise to $tummybruise + 1>> -<<set $chestbruise to $chestbruise + 1>> -<<set $facebruise to $facebruise + 1>> -<</nobr>><</widget>> - - - -<<widget "rapestat">><<set $rapestat to $rapestat + 1>><<endwidget>> - -<<widget "moleststat">><<set $moleststat to $moleststat + 1>><<endwidget>> - -<<widget "vaginalstat">><<set $vaginalstat to $vaginalstat + 1>><<endwidget>> - -<<widget "vaginalejacstat">><<set $vaginalejacstat to $vaginalejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> - -<<widget "analstat">><<set $analstat to $analstat + 1>><<endwidget>> - -<<widget "analejacstat">><<set $analejacstat to $analejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> - -<<widget "oralstat">><<set $oralstat to $oralstat + 1>><<endwidget>> - -<<widget "oralejacstat">><<set $oralejacstat to $oralejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> - -<<widget "handstat">><<set $handstat to $handstat + 1>><<endwidget>> - -<<widget "handejacstat">><<set $handejacstat to $handejacstat + 1>><<endwidget>> - -<<widget "feetstat">><<set $feetstat to $feetstat + 1>><<endwidget>> - -<<widget "feetejacstat">><<set $feetejacstat to $feetejacstat + 1>><<endwidget>> - -<<widget "thighstat">><<set $thighstat to $thighstat + 1>><<endwidget>> - -<<widget "thighejacstat">><<set $thighejacstat to $thighejacstat + 1>><<endwidget>> - -<<widget "cheststat">><<set $cheststat to $cheststat + 1>><<endwidget>> - -<<widget "chestejacstat">><<set $chestejacstat to $chestejacstat + 1>><<endwidget>> - -<<widget "bottomstat">><<set $bottomstat to $bottomstat + 1>><<endwidget>> - -<<widget "bottomejacstat">><<set $bottomejacstat to $bottomejacstat + 1>><<endwidget>> - -<<widget "penilestat">><<set $penilestat to $penilestat + 1>><</widget>> - -<<widget "penileejacstat">><<set $penileejacstat to $penileejacstat + 1>><</widget>> - -<<widget "clothesstripstat">><<set $clothesstripstat to $clothesstripstat + 1>><<endwidget>> - -<<widget "clothesruinstat">><<set $clothesruinstat to $clothesruinstat + 1>><<endwidget>> - -<<widget "orgasmstat">><<set $orgasmstat to $orgasmstat + 1>><<endwidget>> - -<<widget "ejacstat">><<set $ejacstat to $ejacstat + 1>><<endwidget>> - -<<widget "hitstat">><<set $hitstat to $hitstat + 1>><<endwidget>> - -<<widget "attackstat">><<set $attackstat to $attackstat + 1>><<endwidget>> - -<<widget "vaginalentranceejacstat">><<set $vaginalentranceejacstat to $vaginalentranceejacstat + 1>> -<<endwidget>> - -<<widget "faceejacstat">><<set $faceejacstat to $faceejacstat + 1>> -<<endwidget>> - -<<widget "hairejacstat">><<set $hairejacstat to $hairejacstat + 1>> -<<endwidget>> - -<<widget "tummyejacstat">><<set $tummyejacstat to $tummyejacstat + 1>> -<<endwidget>> - -<<widget "neckejacstat">><<set $neckejacstat to $neckejacstat + 1>> -<<endwidget>> - -<<widget "dancestat">><<set $dancestat to $dancestat + 1>><</widget>> - -<<widget "hunger">><<nobr>> -<<if $hunger gte 2000>><span class="red">You are starving!</span> -<<elseif $hunger gte 1600>><span class="pink">You are famished.</span> -<<elseif $hunger gte 1200>><span class="purple">You are hungry.</span> -<<elseif $hunger gte 800>><span class="blue">You are peckish.</span> -<<elseif $hunger gte 400>><span class="lblue">You are satisfied.</span> -<<elseif $hunger gte 1>><span class="teal">You are satiated.</span> -<<elseif $hunger lte 0>><span class="green">You are full.</span> -<<endif>> -<</nobr>><<endwidget>> +<<set $lowergender to "f">> +<<endnobr>><<endwidget>> -<<widget "thirst">><<nobr>> -<<if $thirst gte 2000>><span class="red">You are dehydrated!</span> -<<elseif $thirst gte 1600>><span class="pink">You are really thirsty.</span> -<<elseif $thirst gte 1200>><span class="purple">You are thirsty.</span> -<<elseif $thirst gte 800>><span class="blue">Your throat is dry.</span> -<<elseif $thirst gte 400>><span class="lblue">You are satisfied.</span> -<<elseif $thirst gte 1>><span class="teal">You are satiated.</span> -<<elseif $thirst lte 0>><span class="green">You are full.</span> +<<widget "waistapron">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "waist apron">> +<<set $lowerbikiniintegritymax to 10>> +<<set $lowerintegritymax to $lowerbikiniintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 800>> +<<set $lowerword to "a">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 1>> +<<set $loweranusexposed to 1>> +<<set $lowerplural to 0>> +<<if $waistapronnew is 1>><<set $waistapronnew to 0>><<set $waistapronintegrity to $waistapronintegritymax>><<set $waistaproncolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $waistaproncolourchoice isnot 0>> +<<set $waistaproncolour to $waistaproncolourchoice>> +<</if>> <<endif>> -<</nobr>><<endwidget>> +<<set $lowercolour to $waistaproncolour>> +<<set $lowerintegrity to $waistapronintegrity>> +<<set $lowerexposed to 1>> +<<set $lowerexposedbase to 1>> +<<set $lowervaginaexposedbase to 1>> +<<set $loweranusexposedbase to 1>> +<<set $lowertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> -<<widget "tiredness">><<nobr>> -<<if $tiredness gte 2000>><span class="red">You are exhausted.</span> -<<elseif $tiredness gte 1600>><span class="pink">You are fatigued.</span> -<<elseif $tiredness gte 1200>><span class="purple">You are tired.</span> -<<elseif $tiredness gte 800>><span class="blue">You are wearied.</span> -<<elseif $tiredness gte 400>><span class="lblue">You are alert.</span> -<<elseif $tiredness gte 1>><span class="teal">You are wide awake.</span> -<<else>><span class="green">You are refreshed.</span> +<<widget "shorts">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "shorts">> +<<set $shortsintegritymax to 120>> +<<set $lowerintegritymax to $shortsintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 300>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 1>> +<<if $shortsnew is 1>><<set $shortsnew to 0>><<set $shortsintegrity to $shortsintegritymax>><<set $shortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $shortscolourchoice isnot 0>> +<<set $shortscolour to $shortscolourchoice>> +<</if>> <<endif>> +<<set $lowercolour to $shortscolour>> +<<set $lowerintegrity to $shortsintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> - -<<if $tiredness gte 2000>><<set $stress to $stress + (($tiredness - 2000) * 4)>><<set $trauma to $trauma + (($tiredness - 2000) / 200)>> +<<widget "schoolshorts">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "school shorts">> +<<set $schoolshortsintegritymax to 160>> +<<set $lowerintegritymax to $schoolshortsintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 200>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 1>> +<<if $schoolshortsnew is 1>><<set $schoolshortsnew to 0>><<set $schoolshortsintegrity to $schoolshortsintegritymax>><<set $schoolshortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $schoolshortscolourchoice isnot 0>> +<<set $schoolshortscolour to $schoolshortscolourchoice>> +<</if>> <<endif>> -<<set $tiredness = Math.clamp($tiredness, 0, $tirednessmax)>> - <div class="meter"> - <<set $percent=Math.floor(($tiredness/2000)*100)>> - <<if $tiredness gte 2000>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $tiredness gte 1600>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $tiredness gte 1200>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $tiredness gte 800>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $tiredness gte 400>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $tiredness gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> - - -<</nobr>><<endwidget>> +<<set $lowercolour to $schoolshortscolour>> +<<set $lowerintegrity to $schoolshortsintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "school">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "m">> +<<endnobr>><<endwidget>> -<<widget "hygiene">><<nobr>> -<<if $hygiene gte 2000>><span class="red">You are filthy.</span> -<<elseif $hygiene gte 1600>><span class="pink">You are soiled.</span> -<<elseif $hygiene gte 1200>><span class="purple">You are smelly.</span> -<<elseif $hygiene gte 800>><span class="blue">You are messy.</span> -<<elseif $hygiene gte 400>><span class="lblue">You are neat.</span> -<<elseif $hygiene gte 1>><span class="teal">You are clean.</span> -<<elseif $hygiene lte 0>><span class="green">You are speckless.</span> +<<widget "schoolskirt">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "school skirt">> +<<set $schoolskirtintegritymax to 160>> +<<set $lowerintegritymax to $schoolskirtintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 200>> +<<set $lowerword to "a">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 0>> +<<if $schoolskirtnew is 1>><<set $schoolskirtnew to 0>><<set $schoolskirtintegrity to $schoolskirtintegritymax>><<set $schoolskirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $schoolskirtcolourchoice isnot 0>> +<<set $schoolskirtcolour to $schoolskirtcolourchoice>> +<</if>> <<endif>> -<</nobr>><<endwidget>> +<<set $lowercolour to $schoolskirtcolour>> +<<set $lowerintegrity to $schoolskirtintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "school">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<set $lowergender to "f">> +<<endnobr>><<endwidget>> -<<widget "stress">><<nobr>> -<<if $stress gte 10000>><span class="red">You are overwhelmed!</span> -<<elseif $stress gte 8000>><span class="pink">You are distressed.</span> -<<elseif $stress gte 6000>><span class="purple">You are strained.</span> -<<elseif $stress gte 4000>><span class="blue">You are tense.</span> -<<elseif $stress gte 2000>><span class="lblue">You are calm.</span> -<<elseif $stress gte 1>><span class="teal">You are placid.</span> -<<else>><span class="green">You are serene.</span> +<<widget "lowerschoolswimsuit">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "school swimsuit bottom">> +<<set $lowerschoolswimsuitintegritymax to 40>> +<<set $lowerintegritymax to $lowerschoolswimsuitintegritymax>> +<<set $fabricstrength to 30>> +<<set $lowerreveal to 600>> +<<set $lowerword to "a">> +<<set $loweronepiece to 1>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 0>> +<<if $lowerschoolswimsuitnew is 1>><<set $lowerschoolswimsuitnew to 0>><<set $lowerschoolswimsuitintegrity to $lowerschoolswimsuitintegritymax>> <<endif>> +<<set $lowercolour to $schoolswimsuitcolour>> +<<set $lowerintegrity to $lowerschoolswimsuitintegrity>> +<<set $lowerexposed to 1>> +<<set $lowerexposedbase to 1>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "school swimsuit">> +<<if $undertype isnot "chastity">> +<<underundress>> +<</if>> +<<set $lowergender to "f">> +<<endnobr>><<endwidget>> - - - <div class="meter"> - <<set $percent=Math.floor(($stress/10000)*100)>> - <<if $stress gte 10000>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $stress gte 8000>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $stress gte 6000>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $stress gte 4000>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $stress gte 2000>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $stress gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> -<</nobr>><<endwidget>> - -<<widget "trauma">><<nobr>> -<<if $trauma gte $traumamax>><span class="red">You feel numb.</span> -<<elseif $trauma gte ($traumamax / 5) * 4>><span class="pink">You are tormented.</span> -<<elseif $trauma gte ($traumamax / 5) * 3>><span class="purple">You are disturbed.</span> -<<elseif $trauma gte ($traumamax / 5) * 2>><span class="blue">You are troubled.</span> -<<elseif $trauma gte ($traumamax / 5) * 1>><span class="lblue">You are nervous.</span> -<<elseif $trauma gte 1>><span class="teal">You are uneasy.</span> -<<else>><span class="green">You are healthy.</span> +<<widget "schoolswimshorts">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "school swim shorts">> +<<set $schoolswimshortsintegritymax to 40>> +<<set $lowerintegritymax to $schoolswimshortsintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 600>> +<<set $lowerword to "n">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 0>> +<<set $skirtdown to 0>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 1>> +<<if $schoolswimshortsnew is 1>><<set $schoolswimshortsnew to 0>><<set $schoolswimshortsintegrity to $schoolswimshortsintegritymax>><<set $schoolswimshortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $schoolswimshortscolourchoice isnot 0>> +<<set $schoolswimshortscolour to $schoolswimshortscolourchoice>> +<</if>> <<endif>> +<<set $lowercolour to $schoolswimshortscolour>> +<<set $lowerintegrity to $schoolswimshortsintegrity>> +<<set $lowerexposed to 1>> +<<set $lowerexposedbase to 1>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<if $undertype isnot "chastity">> +<<underundress>> +<</if>> +<<set $lowergender to "m">> +<<endnobr>><<endwidget>> - - <div class="meter"> - <<set $percent=Math.floor(($trauma/$traumamax)*100)>> - <<if $trauma gte $traumamax>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $trauma gte ($traumamax / 5) * 4>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $trauma gte ($traumamax / 5) * 3>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $trauma gte ($traumamax / 5) * 2>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $trauma gte ($traumamax / 5) * 1>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $trauma gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> - - - -<</nobr>><<endwidget>> - - -<<widget "arousal">><<nobr>> -<<if $arousal gte 10000>><span class="red">You're shaking with arousal.</span> -<<elseif $arousal gte 8000>><span class="pink">You feel a heat rising within you.</span> -<<elseif $arousal gte 6000>><span class="purple">You feel horny.</span> -<<elseif $arousal gte 4000>><span class="blue">You feel lustful.</span> -<<elseif $arousal gte 2000>><span class="lblue">You feel aroused.</span> -<<elseif $arousal gte 1>><span class="teal">You feel sensual.</span> -<<else>><span class="green">You feel cold.</span> +<<widget "lowerplant">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "plant skirt">> +<<set $lowerplantintegritymax to 10>> +<<set $lowerintegritymax to $lowerplantintegritymax>> +<<set $lowerfabricstrength to 20>> +<<set $lowerreveal to 900>> +<<set $lowerword to "a">> +<<set $loweronepiece to 0>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 1>> +<<set $loweranusexposed to 1>> +<<set $lowerplural to 0>> +<<if $lowerplantnew is 1>><<set $lowerplantnew to 0>><<set $lowerplantintegrity to $lowerplantintegritymax>><<set $lowerplantcolour to "green">> <<endif>> +<<set $lowercolour to $lowerplantcolour>> +<<set $lowerintegrity to $lowerplantintegrity>> +<<set $lowerexposed to 1>> +<<set $lowerexposedbase to 1>> +<<set $lowervaginaexposedbase to 1>> +<<set $loweranusexposedbase to 1>> +<<set $lowertype to "swim">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "lower">> +<<if $undertype isnot "chastity">> +<<underundress>> +<</if>> +<<set $lowergender to "n">> +<<endnobr>><<endwidget>> - - <div class="meter"> - <<set $percent=Math.floor(($arousal/10000)*100)>> - <<if $arousal gte 10000>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $arousal gte 8000>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $arousal gte 6000>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $arousal gte 4000>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $arousal gte 2000>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $arousal gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> - - -<</nobr>><<endwidget>> - - -<<widget "allurecaption">><<nobr>> - -<<if $allure gte 6000>><span class="red">You look like you need to be ravaged.</span> -<<elseif $allure gte 4000>><span class="pink">You look perverted.</span> -<<elseif $allure gte 3000>><span class="purple">You look lewd.</span> -<<elseif $allure gte 2000>><span class="blue">You stand out.</span> -<<elseif $allure gte 1500>><span class="lblue">You attract attention.</span> -<<elseif $allure gte 1000>><span class="teal">You attract glances.</span> -<<else>><span class="green">You look unremarkable.</span> +<<widget "lowereveninggown">><<nobr>> +<<lowerstrip>><<lowerundress>> +<<set $lowerclothes to "evening gown skirt">> +<<set $lowereveninggownintegritymax to 200>> +<<set $lowerintegritymax to $lowereveninggownintegritymax>> +<<set $fabricstrength to 30>> +<<set $lowerreveal to 200>> +<<set $lowerword to "a">> +<<set $loweronepiece to 1>> +<<set $lowerstate to "waist">> +<<set $skirt to 1>> +<<set $skirtdown to 1>> +<<set $lowerstatebase to "waist">> +<<set $lowervaginaexposed to 0>> +<<set $loweranusexposed to 0>> +<<set $lowerplural to 0>> +<<if $lowereveninggownnew is 1>><<set $lowereveninggownnew to 0>><<set $lowereveninggownintegrity to $lowereveninggownintegritymax>> <<endif>> +<<set $lowercolour to $eveninggowncolour>> +<<set $lowerintegrity to $lowereveninggownintegrity>> +<<set $lowerexposed to 0>> +<<set $lowerexposedbase to 0>> +<<set $lowervaginaexposedbase to 0>> +<<set $loweranusexposedbase to 0>> +<<set $lowertype to "normal">> +<<if $clothingchange isnot 1>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<upperstrip>><<upperundress>> + <</if>> +<</if>> +<<set $clothingchange to 0>> +<<set $lowerset to "evening gown">> +<<set $lowergender to "f">> +<<endnobr>><<endwidget>> - <div class="meter"> - <<set $percent=Math.floor(($allure/8000)*100)>> - <<if $allure gte 6000>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $allure gte 4000>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $allure gte 3000>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $allure gte 2000>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $allure gte 1500>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $allure gte 1000>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> - - - - -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - -<<widget "flashbacktown">><<nobr>> -<span class="red">You hear a car horn blare somewhere in the distance, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> -<</nobr>><</widget>> - -<<widget "flashbackhome">><<nobr>> -<span class="red">You hear a car drive past, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> -<</nobr>><</widget>> - -<<widget "flashbackbeach">><<nobr>> -<span class="red">You hear a gull squawk, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> -<</nobr>><</widget>> - -<<widget "flashbackunderground">><<nobr>> -<span class="red">You feel a tremor through the earth, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> -<</nobr>><</widget>> -<<widget "flashbackschool">><<nobr>> -<span class="red">You remember the last time you were molested at school, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> -<</nobr>><</widget>> +<<widget "undernaked">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>> +<<if $undertemp is "init">> +<<set $undertemp to 1>> +<<elseif $undertemp is 1>> +<<set $undertemp to 0>> +<</if>> +<<set $underclothes to "naked">> +<<set $underintegrity to 0>> +<<set $underintegritymax to 0>> +<<set $underfabricstrength to 0>> +<<set $underreveal to 1000>> +<<set $underword to "n">> +<<set $understate to 0>> +<<set $understatebase to 0>> +<<set $undervaginaexposed to 1>> +<<set $underanusexposed to 1>> +<<set $underplural to 0>> +<<set $undercolour to 0>> +<<set $underexposed to 1>> +<<set $underexposedbase to 1>> +<<set $undervaginaexposedbase to 1>> +<<set $underanusexposedbase to 1>> +<<set $undertype to "naked">> +<<set $undergender to "n">> + <</if>> +<<endnobr>><<endwidget>> -<<widget "drunk">><<nobr>> -<<if $drugged isnot 1>> - <<if $drunk is 1>> - <<if $druggedtimer lte 120>> - <span class="blue">You are woozy.</span> - <<elseif $druggedtimer lte 240>> - <span class="purple">You are tipsy.</span> - <<elseif $druggedtimer lte 360>> - <span class="purple">You are drunk.</span> - <<elseif $druggedtimer lte 480>> - <span class="pink">You are smashed</span> - <<else>> - <span class="pink">You are wasted</span> - <</if>> - <br> +<<widget "plainpanties">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>><<underundress>> +<<set $underclothes to "plain panties">> +<<set $plainpantiesintegritymax to 100>> +<<set $underintegritymax to $plainpantiesintegritymax>> +<<set $underfabricstrength to 15>> +<<set $underreveal to 200>> +<<set $underword to "n">> +<<set $understate to "waist">> +<<set $understatebase to "waist">> +<<set $undervaginaexposed to 0>> +<<set $underanusexposed to 0>> +<<set $underplural to 1>> +<<if $plainpantiesnew is 1>><<set $plainpantiesnew to 0>><<set $plainpantiesintegrity to $plainpantiesintegritymax>><<set $plainpantiescolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $plainpantiescolourchoice isnot 0>> +<<set $plainpantiescolour to $plainpantiescolourchoice>> +<</if>> +<<endif>> +<<set $undercolour to $plainpantiescolour>> +<<set $underintegrity to $plainpantiesintegrity>> +<<set $underexposed to 0>> +<<set $underexposedbase to 0>> +<<set $undervaginaexposedbase to 0>> +<<set $underanusexposedbase to 0>> +<<set $undertype to "normal">> +<<if $lowertype is "swim">> + <<if $upperset is $lowerset>> + <<uppernaked>> <</if>> +<<lowerundress>> <</if>> -<</nobr>><</widget>> - +<<set $undergender to "f">> + <</if>> +<<endnobr>><<endwidget>> +<<widget "lacepanties">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>><<underundress>> +<<set $underclothes to "lace panties">> +<<set $lacepantiesintegritymax to 60>> +<<set $underintegritymax to $lacepantiesintegritymax>> +<<set $underfabricstrength to 15>> +<<set $underreveal to 400>> +<<set $underword to "n">> +<<set $understate to "waist">> +<<set $understatebase to "waist">> +<<set $undervaginaexposed to 0>> +<<set $underanusexposed to 0>> +<<set $underplural to 1>> +<<if $lacepantiesnew is 1>><<set $lacepantiesnew to 0>><<set $lacepantiesintegrity to $lacepantiesintegritymax>><<set $lacepantiescolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $lacepantiescolourchoice isnot 0>> +<<set $lacepantiescolour to $lacepantiescolourchoice>> +<</if>> +<<endif>> +<<set $undercolour to $lacepantiescolour>> +<<set $underintegrity to $lacepantiesintegrity>> +<<set $underexposed to 0>> +<<set $underexposedbase to 0>> +<<set $undervaginaexposedbase to 0>> +<<set $underanusexposedbase to 0>> +<<set $undertype to "normal">> +<<if $lowertype is "swim">> + <<if $upperset is $lowerset>> + <<uppernaked>> + <</if>> +<<lowerundress>> +<</if>> +<<set $undergender to "f">> + <</if>> +<<endnobr>><<endwidget>> -<<widget "pain">><<nobr>> -<<if $drugged is 1>> -<span class="red">You've been drugged!</span> -<<elseif $pain gte 100>><span class="red">You sob uncontrollably, tears streaming down your face.</span> -<<elseif $pain gte 80>><span class="pink">You are crying and whimpering.</span> -<<elseif $pain gte 60>><span class="purple">You are crying.</span> -<<elseif $pain gte 40>><span class="blue">Tears are running down your face.</span> -<<elseif $pain gte 20>><span class="lblue">Tears are welling in your eyes.</span> -<<elseif $pain gte 1>><span class="teal">You are upset.</span> -<<else>><span class="green">You feel okay.</span> +<<widget "yfronts">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>><<underundress>> +<<set $underclothes to "Y fronts">> +<<set $yfrontsintegritymax to 100>> +<<set $underintegritymax to $yfrontsintegritymax>> +<<set $underfabricstrength to 15>> +<<set $underreveal to 200>> +<<set $underword to "n">> +<<set $understate to "waist">> +<<set $understatebase to "waist">> +<<set $undervaginaexposed to 0>> +<<set $underanusexposed to 0>> +<<set $underplural to 1>> +<<if $yfrontsnew is 1>><<set $yfrontsnew to 0>><<set $yfrontsintegrity to $yfrontsintegritymax>><<set $yfrontscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +<<if $yfrontscolourchoice isnot 0>> +<<set $yfrontscolour to $yfrontscolourchoice>> +<</if>> <<endif>> +<<set $undercolour to $yfrontscolour>> +<<set $underintegrity to $yfrontsintegrity>> +<<set $underexposed to 0>> +<<set $underexposedbase to 0>> +<<set $undervaginaexposedbase to 0>> +<<set $underanusexposedbase to 0>> +<<set $undertype to "normal">> +<<if $lowertype is "swim">> + <<if $upperset is $lowerset>> + <<uppernaked>> + <</if>> +<<lowerundress>> +<</if>> +<<set $undergender to "m">> + <</if>> +<<endnobr>><<endwidget>> -<<if $drugged isnot 1>> - <div class="meter"> - <<set $percent=Math.floor(($pain/200)*100)>> - <<if $pain gte 100>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $pain gte 80>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $pain gte 60>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $pain gte 40>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $pain gte 20>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $pain gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> +<<widget "chastitybelt">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>><<underundress>> +<<set $underclothes to "chastity belt">> +<<set $chastitybeltintegritymax to 2000>> +<<set $underintegritymax to $chastitybeltintegritymax>> +<<set $underfabricstrength to 15>> +<<set $underreveal to 1000>> +<<set $underword to "a">> +<<set $understate to "chastity">> +<<set $understatebase to "chastity">> +<<set $undervaginaexposed to 0>> +<<set $undervaginaexposedbase to 0>> +<<if $analshield is 1>> +<<set $underanusexposed to 0>> +<<set $underanusexposedbase to 0>> <<else>> - <div class="meter"> - <<set $percent=Math.floor(($druggedtimer/500)*100)>> - <<if $druggedtimer gte 500>> - <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> - <<elseif $druggedtimer gte 400>> - <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> - <<elseif $druggedtimer gte 300>> - <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> - <<elseif $druggedtimer gte 200>> - <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $druggedtimer gte 100>> - <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> - <<elseif $druggedtimer gte 1>> - <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> - <<else>> - <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> - <</if>> - </div> +<<set $underanusexposed to 1>> +<<set $underanusexposedbase to 1>> <</if>> - +<<set $underplural to 0>> +<<if $chastitybeltnew is 1>><<set $chastitybeltnew to 0>><<set $chastitybeltintegrity to $chastitybeltintegritymax>> +<<endif>> +<<set $undercolour to "restrictive">> +<<set $underintegrity to $chastitybeltintegrity>> +<<set $underexposed to 1>> +<<set $underexposedbase to 1>> +<<set $undertype to "chastity">> +<<set $undergender to "n">> + <</if>> <<endnobr>><<endwidget>> -<<widget "raped">><<nobr>> -<<if $rapeavoid is 1 and $consensual is 0>> -<<set $rapeavoid to 0>><<set $rapestat to $rapestat + 1>><<set $famerape += $enemyno>><<set $fame += $enemyno>> - <<if $awareness lte 200>> - <<set $awareness += 5>> - <<elseif $awareness lte 400>> - <<set $awareness += 1>> - <</if>> - <<if $enemytype is "beast">> - <<set $beastrapestat to $beastrapestat + 1>> - <<if $awareness lte 300>> - <<set $awareness += 1>> - <</if>> - <</if>> - <<if $enemytype is "tentacles">> - <<set $tentaclerapestat += 1>> - <<if $awareness lte 400>> - <<set $awareness += 1>> - <</if>> - <</if>> -<<elseif $sexavoid is 1 and $consensual is 1>> -<<set $sexavoid to 0>><<set $famesex += $enemyno>><<set $fame += $enemyno>> -<<controlloss>> +<<widget "tights">><<nobr>> + <<if $undertype isnot "chastity">> +<<understrip>><<underundress>> +<<set $underclothes to "tights">> +<<set $tightsintegritymax to 120>> +<<set $underintegritymax to $tightsintegritymax>> +<<set $underfabricstrength to 5>> +<<set $underreveal to 800>> +<<set $underword to "n">> +<<set $understate to "waist">> +<<set $understatebase to "waist">> +<<set $undervaginaexposed to 0>> +<<set $underanusexposed to 0>> +<<set $underplural to 1>> +<<if $tightsnew is 1>><<set $tightsnew to 0>><<set $tightsintegrity to $tightsintegritymax>><<set $tightscolour to "sheer">> +<<if $tightscolourchoice isnot 0>> +<<set $tightscolour to $tightscolourchoice>> +<</if>> <<endif>> -<</nobr>><<endwidget>> - -<<widget "molested">><<nobr>> -<<if $molestavoid is 1 and $consensual is 0>> -<<set $molestavoid to 0>> -<<moleststat>> - - <<if $location is "town" and $flashbacktown is 0>> - <<set $flashbacktown to 7>> - <</if>> - <<if $location is "home" and $flashbackhome is 0>> - <<set $flashbackhome to 7>> - <</if>> - <<if $location is "beach" and $flashbacktown is 0>> - <<set $flashbackbeach to 7>> - <</if>> - <<if $awareness lte 200>> - <<set $awareness += 5>> - <<elseif $awareness lte 400>> - <<set $awareness += 1>> - <</if>> - <<if $enemytype is "beast">> - <<if $awareness lte 300>> - <<set $awareness += 1>> - <</if>> - <</if>> - <<if $enemytype is "tentacles">> - <<if $awareness lte 400>> - <<set $awareness += 1>> - <</if>> +<<set $undercolour to $tightscolour>> +<<set $underintegrity to $tightsintegrity>> +<<set $underexposed to 1>> +<<set $underexposedbase to 1>> +<<set $undervaginaexposedbase to 0>> +<<set $underanusexposedbase to 0>> +<<set $undertype to "normal">> +<<if $lowertype is "swim">> + <<if $upperset is $lowerset>> + <<uppernaked>> <</if>> +<<lowerundress>> <</if>> -<</nobr>><</widget>> +<<set $undergender to "f">> + <</if>> +<<endnobr>><<endwidget>> -<<widget "consensual">><<nobr>> - <<if $awareness lte 200>> - <<set $awareness += 5>> - <<elseif $awareness lte 400>> - <<set $awareness += 1>> - <</if>> - <<if $enemytype is "beast">> - <<if $awareness lte 300>> - <<set $awareness += 1>> - <</if>> - <</if>> - <<if $enemytype is "tentacles">> - <<if $awareness lte 400>> - <<set $awareness += 1>> - <</if>> - <</if>> -<</nobr>><</widget>> +<<widget "upperstrip">><<nobr>> +<<set $upperlast to $upperclothes>> -<<widget "controlloss">><<nobr>> -<<set $pullaway to 0>> -<<set $novaginal to 0>> -<<set $noanal to 0>> -<<set $nopenile to 0>> -<<if $molesttrait gte 1 and $rapeavoid gte 1>> - <<if $control is 1 and $consensual is 0>> - <span class="lblue">You refuse to let the molestation affect you.</span><br><br> - <</if>> +<<if $uppertemp is 1>> <<else>> - <<if $control is 1 and $consensual is 0>> - <<set $control to 0>> - <span class="red">Your sense of control is shattered.</span><br><br> - <</if>> +<<if $upperclothes is "sundress">> +<<set $uppersundressintegrity to $upperintegrity>> +<<set $upperoff to "sundress">> +<<endif>> +<<if $upperclothes is "pyjama shirt">> +<<set $upperpjsintegrity to $upperintegrity>> +<<set $upperoff to "pyjama shirt">> +<<endif>> +<<if $upperclothes is "towel">> +<<set $uppertowelintegrity to $upperintegrity>> +<<set $upperoff to "towel">> <</if>> -<</nobr>><</widget>> - -<<widget "control">><<nobr>> -<<if $control is 0>> -<<set $control to 1>> -<span class="green">Your sense of control is restored.</span><br><br> +<<if $upperclothes is "bikini top">> +<<set $upperbikiniintegrity to $upperintegrity>> +<<set $upperoff to "bikini top">> +<</if>> +<<if $upperclothes is "t-shirt">> +<<set $tshirtintegrity to $upperintegrity>> +<<set $upperoff to "t-shirt">> +<</if>> +<<if $upperclothes is "school shirt">> +<<set $schoolshirtintegrity to $upperintegrity>> +<<set $upperoff to "school shirt">> +<</if>> +<<if $upperclothes is "school swimsuit">> +<<set $upperschoolswimsuitintegrity to $upperintegrity>> +<<set $upperoff to "school swimsuit">> +<<endif>> +<<if $upperclothes is "plant top">> +<<set $upperplantintegrity to $upperintegrity>> +<<set $upperoff to "plant top">> +<<endif>> +<<if $upperclothes is "evening gown">> +<<set $uppereveninggownintegrity to $upperintegrity>> +<<set $upperoff to "evening gown">> +<<endif>> +<<if $upperclothes is "tank top">> +<<set $tanktopintegrity to $upperintegrity>> +<<set $upperoff to "tank top">> +<<endif>> <</if>> <</nobr>><</widget>> -<<widget "beastescape">><<nobr>> -<<set $trauma to $trauma + 40>><<set $pain to $pain + 40>><<set $stress to $stress + 400>><<set $lowerintegrity to $lowerintegrity - 20>><<set $upperintegrity to $upperintegrity - 20>><<set $underintegrity to $underintegrity - 20>><<fullbruise>><<gstress>><<gtrauma>> -<</nobr>><</widget>> - - - -<<widget "weatherdisplay">><<nobr>> -<<if $images is 1>> - <<if $daystate is "day">> - <img id="daystate" src="img/misc/day.png"> - <<if $weather is "clear">> -<img id="weather" src="img/misc/clearday.png"> - <<elseif $weather is "overcast">> -<img id="weather" src="img/misc/overcastday.png"> - <<elseif $weather is "rain">> -<img id="weather" src="img/misc/rainday.gif"> - <</if>> - <<if $location is "beach">> - <img id="location" src="img/misc/beachday.gif"> - <<elseif $location is "sea">> - <img id="location" src="img/misc/beachday.gif"> - <<elseif $location is "home">> - <img id="location" src="img/misc/homeday.gif"> - <<elseif $location is "town">> - <img id="location" src="img/misc/townday.gif"> - <<elseif $location is "forest">> - <img id="location" src="img/misc/forestday.png"> - <<elseif $location is "underground">> - <img id="location" src="img/misc/deepunderground.png"> - <<elseif $location is "school">> - <img id="location" src="img/misc/schoolday.png"> - <<elseif $location is "cabin">> - <img id="location" src="img/misc/cabinday.gif"> - <</if>> - <<elseif $daystate is "night">> - <img id="daystate" src="img/misc/night.png"> - <<if $weather is "clear">> -<img id="weather" src="img/misc/clearnight.png"> - <<elseif $weather is "overcast">> -<img id="weather" src="img/misc/overcastnight.png"> - <<elseif $weather is "rain">> -<img id="weather" src="img/misc/rainnight.gif"> - <</if>> - <<if $location is "beach">> - <img id="location" src="img/misc/beachnight.gif"> - <<elseif $location is "sea">> - <img id="location" src="img/misc/beachnight.gif"> - <<elseif $location is "home">> - <img id="location" src="img/misc/homenight.gif"> - <<elseif $location is "town">> - <img id="location" src="img/misc/townnight.gif"> - <<elseif $location is "forest">> - <img id="location" src="img/misc/forestnight.png"> - <<elseif $location is "underground">> - <img id="location" src="img/misc/deepunderground.png"> - <<elseif $location is "school">> - <img id="location" src="img/misc/schoolnight.png"> - <<elseif $location is "cabin">> - <img id="location" src="img/misc/cabinnight.gif"> - <</if>> - <<elseif $daystate is "dawn">> - <img id="daystate" src="img/misc/dawn.png"> - <<if $weather is "clear">> -<img id="weather" src="img/misc/cleardawn.png"> - <<elseif $weather is "overcast">> -<img id="weather" src="img/misc/overcastdawn.png"> - <<elseif $weather is "rain">> -<img id="weather" src="img/misc/raindawn.gif"> - <</if>> - <<if $location is "beach">> - <img id="location" src="img/misc/beachdawn.gif"> - <<elseif $location is "sea">> - <img id="location" src="img/misc/beachdawn.gif"> - <<elseif $location is "home">> - <img id="location" src="img/misc/homedawn.gif"> - <<elseif $location is "town">> - <img id="location" src="img/misc/towndawn.gif"> - <<elseif $location is "forest">> - <img id="location" src="img/misc/forestdawn.png"> - <<elseif $location is "underground">> - <img id="location" src="img/misc/deepunderground.png"> - <<elseif $location is "school">> - <img id="location" src="img/misc/schooldawn.png"> - <<elseif $location is "cabin">> - <img id="location" src="img/misc/cabindawn.gif"> - <</if>> - <<elseif $daystate is "dusk">> - <img id="daystate" src="img/misc/dusk.png"> - <<if $weather is "clear">> -<img id="weather" src="img/misc/cleardusk.png"> - <<elseif $weather is "overcast">> -<img id="weather" src="img/misc/overcastdusk.png"> - <<elseif $weather is "rain">> -<img id="weather" src="img/misc/raindusk.gif"> - <</if>> - <<if $location is "beach">> - <img id="location" src="img/misc/beachdusk.gif"> - <<elseif $location is "sea">> - <img id="location" src="img/misc/beachdusk.gif"> - <<elseif $location is "home">> - <img id="location" src="img/misc/homedusk.gif"> - <<elseif $location is "town">> - <img id="location" src="img/misc/towndusk.gif"> - <<elseif $location is "forest">> - <img id="location" src="img/misc/forestdusk.png"> - <<elseif $location is "underground">> - <img id="location" src="img/misc/deepunderground.png"> - <<elseif $location is "school">> - <img id="location" src="img/misc/schooldusk.png"> - <<elseif $location is "cabin">> - <img id="location" src="img/misc/cabindusk.gif"> - <</if>> - <</if>> +<<widget "lowerstrip">><<nobr>> +<<set $lowerlast to $lowerclothes>> +<<if $lowertemp is 1>> <<else>> - -<<if $daystate is "day">> - <<if $weather is "clear">> - It's a bright and sunny day.<br> - <<elseif $weather is "rain">> - It's a rainy day.<br> - <<elseif $weather is "overcast">> - Clouds are hiding the sun.<br> - <</if>> -<<elseif $daystate is "night">> - <<if $weather is "clear">> - The stars are shining.<br> - <<elseif $weather is "rain">> - It's a rainy night.<br> - <<elseif $weather is "overcast">> - All starlight is blocked by the clouds.<br> - <</if>> -<<elseif $daystate is "dawn">> - <<if $weather is "clear">> - The sun is rising.<br> - <<elseif $weather is "rain">> - It's a rainy morning.<br> - <<elseif $weather is "overcast">> - It's a cloudy morning.<br> - <</if>> -<<elseif $daystate is "dusk">> - <<if $weather is "clear">> - The sun is setting.<br> - <<elseif $weather is "rain">> - It's a rainy evening.<br> - <<elseif $weather is "overcast">> - It's cloudy evening.<br> - <</if>> -<</if>> -<</if>> -<</nobr>><</widget>> - -<<widget "wearandtear">><<nobr>> -<<set $upperintegrity to $upperintegrity - 1>><<set $lowerintegrity to $lowerintegrity - 1>><<set $underintegrity to $underintegrity - 1>> -<</nobr>><</widget>> - -<<widget "towelup">><<nobr>> -<<if $upperwetstage gte 3>> -<<set $uppertowelnew to 1>><<uppertowel>> -<</if>> -<<if $lowerwetstage gte 3>> -<<set $lowertowelnew to 1>><<lowertowel>> +<<if $lowerclothes is "sundress skirt">> +<<set $lowersundressintegrity to $lowerintegrity>> +<<set $loweroff to "sundress skirt">> +<<endif>> +<<if $lowerclothes is "pyjama bottoms">> +<<set $lowerpjsintegrity to $lowerintegrity>> +<<set $loweroff to "pyjama bottoms">> <</if>> -<<if $upperexposed gte 1>> -<<set $uppertowelnew to 1>><<uppertowel>> +<<if $lowerclothes is "towel">> +<<set $lowertowelintegrity to $lowerintegrity>> +<<set $loweroff to "towel">> <</if>> -<<if $lowerexposed gte 1>> -<<set $lowertowelnew to 1>><<lowertowel>> +<<if $lowerclothes is "bikini bottoms">> +<<set $lowerbikiniintegrity to $lowerintegrity>> +<<set $loweroff to "bikini bottoms">> <</if>> -<</nobr>><</widget>> - -<<widget "plantupper">><<nobr>> -<<if $upperexposed gte 2>> -<<set $upperplantnew to 1>><<upperplant>> +<<if $lowerclothes is "waist apron">> +<<set $waistapronintegrity to $lowerintegrity>> +<<set $loweroff to "waist apron">> <</if>> -<</nobr>><</widget>> - -<<widget "plantlower">><<nobr>> -<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> -<<set $lowerplantnew to 1>><<lowerplant>> +<<if $lowerclothes is "shorts">> +<<set $shortsintegrity to $lowerintegrity>> +<<set $loweroff to "shorts">> <</if>> -<</nobr>><</widget>> - -<<widget "plantup">><<nobr>> -<<if $upperexposed gte 2 or $upperwetstage gte 3>> -<<set $upperplantnew to 1>><<upperplant>> +<<if $lowerclothes is "school shorts">> +<<set $schoolshortsintegrity to $lowerintegrity>> +<<set $loweroff to "school shorts">> <</if>> -<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> -<<set $lowerplantnew to 1>><<lowerplant>> +<<if $lowerclothes is "school skirt">> +<<set $schoolskirtintegrity to $lowerintegrity>> +<<set $loweroff to "school skirt">> <</if>> -<</nobr>><</widget>> - -<<widget "schoolspareclothes">><<nobr>> -<<if $uppertype isnot "school" and $lowertype isnot "school">> -<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> - <<if $clothingselector is "m">><<set $lowertemp to "init">> - <<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> - <<else>><<set $lowertemp to "init">> - <<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>> - <</if>> -<<elseif $lowertype isnot "school">><<set $lowertemp to "init">> - <<if $clothingselector is "m">> - <<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> - <<else>> - <<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>> - <</if>> -<<elseif $uppertype isnot "school">> -<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> +<<if $lowerclothes is "school swimsuit bottom">> +<<set $lowerschoolswimsuitintegrity to $lowerintegrity>> +<<set $loweroff to "school swimsuit bottom">> +<<endif>> +<<if $lowerclothes is "school swim shorts">> +<<set $schoolswimshortsintegrity to $lowerintegrity>> +<<set $loweroff to "school swim shorts">> +<<endif>> +<<if $lowerclothes is "plant skirt">> +<<set $lowerplantintegrity to $lowerintegrity>> +<<set $loweroff to "plant skirt">> +<<endif>> +<<if $lowerclothes is "evening gown skirt">> +<<set $lowereveninggownintegrity to $lowerintegrity>> +<<set $loweroff to "evening gown skirt">> +<<endif>> <</if>> <</nobr>><</widget>> -<<widget "spareschoolswimsuit">><<nobr>> -<<set $uppertemp to "init">><<set $lowertemp to "init">><<upperschoolswimsuit>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> -<<set $lowertemp to "init">><<lowerschoolswimsuit>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> -<</nobr>><</widget>> - -<<widget "spareschoolswimshorts">><<nobr>> -<<set $lowertemp to "init">><<schoolswimshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> -<</nobr>><</widget>> - -<<widget "exposure">><<nobr>> +<<widget "understrip">><<nobr>> +<<set $underlast to $underclothes>> -<<if $location isnot "beach" and $location isnot "pool" and $location isnot "sea">> -<<set $libertine to 0>> +<<if $undertemp is 1>> <<else>> -<<set $libertine to 1>> +<<if $underclothes is "plain panties">> +<<set $plainpantiesintegrity to $underintegrity>> +<<set $underoff to "plain panties">> <</if>> - - -<<set $upperexposedcarry to $upperexposed>> -<<set $lowerexposedcarry to $lowerexposed>> -<<set $underexposedcarry to $underexposed>> -<<if $upperwetstage gte 3>> -<<set $upperexposed to 2>> +<<if $underclothes is "lace panties">> +<<set $lacepantiesintegrity to $underintegrity>> +<<set $underoff to "lace panties">> <</if>> -<<if $lowerwetstage gte 3>> -<<set $lowerexposed to 2>> +<<if $underclothes is "Y fronts">> +<<set $yfrontsintegrity to $underintegrity>> +<<set $underoff to "Y fronts">> <</if>> -<<if $underwetstage gte 3>> -<<set $underexposed to 1>> +<<if $underclothes is "chastity belt">> +<<set $chastitybeltintegrity to $underintegrity>> +<<set $underoff to "chastity belt">> <</if>> - -<<set $breastindicator to 0>> - -<<if $underexposed gte 1 and $lowerexposed gte 2>> -<<set $playergenderappearance to $playergender>> -<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> -<<set $playergenderappearance to $playergender>> -<<elseif $upperexposed gte 2 and $breastsize gte 3>> -<<set $playergenderappearance to "f">><<set $breastindicator to 1>> -<<elseif $lowergender isnot "n">> -<<set $playergenderappearance to $lowergender>> -<<elseif $uppergender isnot "n">> -<<set $playergenderappearance to $uppergender>> -<<elseif $undergender isnot "n" and $lowerexposed gte 2>> -<<set $playergenderappearance to $undergender>> -<<elseif $upperexposed gte 2 and $breastsize lte 2>> -<<set $playergenderappearance to "m">> -<<else>> -<<set $playergenderappearance to $playergender>> +<<if $underclothes is "tights">> +<<set $tightsintegrity to $underintegrity>> +<<set $underoff to "tights">> <</if>> - -<<if $playergender isnot $playergenderappearance>> -<<set $crossdressing to 1>> -<<else>> -<<set $crossdressing to 0>> <</if>> +<</nobr>><</widget>> -<<set $exposed to 0>> -<<if $upperexposed gte 1>> - <<if $playergenderappearance is "m">> - <<elseif $libertine gte 1>> - <<else>> - <<set $exposed to 1>> - <</if>> -<</if>> -<<if $upperexposed gte 2 and $playergenderappearance isnot "m">> -<<set $exposed to 1>><<set $topless to 1>> +<<widget "upperruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladupper to 0>><<set $uncladoutfit to 0>> +<<if $uppertemp is 1>> +<<uppernaked>> +<<set $upperoff to 0>> <<else>> -<<set $topless to 0>> -<</if>> -<<if $lowerexposed gte 1>> - <<if $libertine gte 1>> - <<else>> - <<set $exposed to 1>> +<<if $upperclothes is "sundress">> +<<set $uppersundressno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 750>> + <<set $clothingrebuytext to 1>> + <<set $uppersundressnew to 1>> + <<set $uppersundressno to 1>> + <<set $lowersundressnew to 1>> + <<set $lowersundressno to 1>> + <<set $money -= 750>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<</if>> -<<if $lowerexposed gte 2>> - <<if $underexposed gte 1>> - <<set $exposed to 2>> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "pyjama shirt">> +<<set $upperpjsno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $upperpjsnew to 1>> + <<set $upperpjsno to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<</if>> - - - - - -<<set $upperexposed to $upperexposedcarry>> -<<set $lowerexposed to $lowerexposedcarry>> -<<set $underexposed to $underexposedcarry>> - -<</nobr>><</widget>> - -<<widget "integritycheck">><<nobr>> -<<if $upperclothes isnot "naked">> - <<if $upperintegrity lte 0>><span class="lewd">Your $upperclothes <<upperplural>> ripped into scraps, exposing your <<breastsstop>></span><br><<upperruined>><<clothesruinstat>><<set $upperoff to 0>> - <<endif>> +<<set $upperoff to 0>> <<endif>> -<<if $lowerclothes isnot "naked">> - <<if $lowerintegrity lte 0>><span class="lewd">Your $lowerclothes <<lowerplural>> ripped into scraps, exposing your <<undiesstop>></span><br><<lowerruined>><<clothesruinstat>><<set $loweroff to 0>> - <<endif>> +<<if $upperclothes is "towel">> +<<set $uppertowelno to 0>> +<<uppernaked>> +<<set $upperoff to 0>> <<endif>> -<<if $underclothes isnot "naked">> - <<if $underintegrity lte 0>><span class="lewd">Your $underclothes <<underplural>> ripped into scraps, exposing your <<genitalsstop>></span><br> - <<if $undertype is "chastity">> - <<set $undertype to "brokenchastity">> - <<if $vaginalchastityparasite isnot 0>> -<span class="pink">With the chastity belt gone, the $vaginalchastityparasite fall out of your vagina.</span><br><<set $vaginalchastityparasite to 0>> - <</if>> - <<if $penilechastityparasite isnot 0>> - <span class="pink">With the chastity belt gone, the $penilechastityparasite fall off of your penis.</span><br><<set $penilechastityparasite to 0>> - <</if>> - <<if $analchastityparasite isnot 0>> - <span class="pink">With the chastity belt gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> - <</if>> - <<if $analshield is 1>><<set $analshield to 0>> - <</if>> +<<if $upperclothes is "bikini top">> +<<set $upperbikinino to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $upperbikininew to 1>> + <<set $upperbikinino to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> <</if>> - <<underruined>><<clothesruinstat>><<set $underoff to 0>> - <<endif>> + <</if>> +<<set $upperoff to 0>> <<endif>> -<</nobr>><</widget>> - -<<widget "unbind">><<nobr>> -<<set $rightboundcarry to 0>> -<<set $leftboundcarry to 0>> -<<set $leftarm to 0>> -<<set $rightarm to 0>> -<</nobr>><</widget>> - -<<widget "bindings">><<nobr>> -<<if $leftarm is "bound" and $position isnot "wall">><<set $leftboundcarry to 1>><</if>> -<<if $rightarm is "bound" and $position isnot "wall">><<set $rightboundcarry to 1>><</if>> -<<if $rightboundcarry is 1 and $rightarm isnot "bound">> -<<set $rightarm to "bound">> -<</if>> -<<if $leftboundcarry is 1 and $leftarm isnot "bound">> -<<set $leftarm to "bound">> -<</if>> -<</nobr>><</widget>> - - - - -<<widget "water">><<nobr>> -<<if $uppertype isnot "swim" and $lowertype isnot "naked">> - -<<set $upperwet to 200>> -<</if>> -<<if $lowertype isnot "swim" and $lowertype isnot "naked">> - -<<set $lowerwet to 200>> -<</if>> -<<if $undertype isnot "swim" and $undertype isnot "naked" and $undertype isnot "chastity">> - -<<set $underwet to 200>> -<</if>> - - - -<</nobr>><</widget>> - -<<widget "stripactions">><<nobr>> - -<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>> - Feeling naughty, you remove your $upperclothes.<<uppernaked>><<lowernaked>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br> +<<if $upperclothes is "t-shirt">> +<<set $tshirtno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $tshirtnew to 1>> + <<set $tshirtno to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<</if>> - -<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>> -Feeling naughty, you remove your $upperclothes.<<uppernaked>> - <<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br><<else>><br><br> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "school shirt">> +<<set $schoolshirtno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 2500>> + <<set $clothingrebuytext to 1>> + <<set $schoolshirtnew to 1>> + <<set $schoolshirtno to 1>> + <<set $money -= 2500>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<</if>> - -<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>> - Feeling naughty, you remove your $lowerclothes.<<lowernaked>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "school swimsuit">> +<<set $upperschoolswimsuitno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 750>> + <<set $clothingrebuytext to 1>> + <<set $upperschoolswimsuitnew to 1>> + <<set $upperschoolswimsuitno to 1>> + <<set $lowerschoolswimsuitnew to 1>> + <<set $lowerschoolswimsuitno to 1>> + <<set $money -= 750>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "plant top">> +<<set $upperplantno to 0>> +<<uppernaked>> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "evening gown">> +<<set $uppereveninggownno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 6000>> + <<set $clothingrebuytext to 1>> + <<set $uppereveninggownnew to 1>> + <<set $uppereveninggownno to 1>> + <<set $lowereveninggownnew to 1>> + <<set $lowereveninggownno to 1>> + <<set $money -= 6000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $upperoff to 0>> +<<endif>> +<<if $upperclothes is "tank top">> +<<set $tanktopno to 0>> +<<uppernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $tanktopnew to 1>> + <<set $tanktopno to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $upperoff to 0>> +<<endif>> <</if>> +<<set $ruined to 0>><</nobr>><</widget>> -<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>> - You remove your $underclothes with shaking fingers.<<undernaked>><<exhibitionism2>><br><br> -<</if>> - -<<if $uncladoutfit is 1>> -Put your <<click $upperoff>><<set $eventskip to 1>><<outfiton>><<set $uncladoutfit to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> -<</if>> - -<<if $uncladupper is 1>> -Put your <<click $upperoff>><<set $eventskip to 1>><<upperon>><<set $uncladupper to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> -<</if>> -<<if $uncladlower is 1>> -Put your <<click $loweroff>><<set $eventskip to 1>><<loweron>><<set $uncladlower to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> -<</if>> -<<if $uncladunder is 1>> -Put your <<click $underoff>><<set $eventskip to 1>><<underon>><<set $uncladunder to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> -<</if>> -<<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $upperset is $lowerset>> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> - <</if>> +<<widget "lowerruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladlower to 0>><<set $uncladoutfit to 0>> +<<if $lowertemp is 1>> +<<lowernaked>> +<<set $loweroff to 0>> <<else>> - <<if $upperset is $lowerset and $exhibitionism gte 15>> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<<if $lowerclothes is "sundress skirt">> +<<set $lowersundressno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 750>> + <<set $clothingrebuytext to 1>> + <<set $uppersundressnew to 1>> + <<set $uppersundressno to 1>> + <<set $lowersundressnew to 1>> + <<set $lowersundressno to 1>> + <<set $money -= 750>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $loweroff to 0>> +<<endif>> +<<if $lowerclothes is "pyjama bottoms">> +<<set $lowerpjsno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $lowerpjsnew to 1>> + <<set $lowerpjsno to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> <</if>> - -<<if $upperset isnot $lowerset and $uppertype isnot "naked">> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<set $uncladupper to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br> +<<if $lowerclothes is "towel">> +<<set $lowertowelno to 0>> +<<lowernaked>> +<<set $loweroff to 0>> <</if>> - -<<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $upperset isnot $lowerset and $lowertype isnot "naked">> -Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> - <</if>> -<<else>> - <<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>> -Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<<if $lowerclothes is "bikini bottoms">> +<<set $lowerbikinino to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 3000>> + <<set $clothingrebuytext to 1>> + <<set $lowerbikininew to 1>> + <<set $lowerbikinino to 1>> + <<set $money -= 3000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> <</if>> - -<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>> -Remove your <<click $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<set $uncladunder to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<<if $lowerclothes is "waist apron">> +<<set $waistapronno to 0>> +<<lowernaked>> +<<set $loweroff to 0>> <</if>> - - - -<</nobr>><</widget>> - - - - -<<widget "stripstoreactions">><<nobr>> - - - - - - - - - - -<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>> - You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes a chill run through your spine.<<storeupper>><<storelower>><<storelocation>><<upperundress>><<lowerundress>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br> - <<else>> - <<exhibitionism2>><br><br> +<<if $lowerclothes is "shorts">> +<<set $shortsno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1000>> + <<set $clothingrebuytext to 1>> + <<set $shortsnew to 1>> + <<set $shortsno to 1>> + <<set $money -= 1000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> <</if>> - -<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>> -You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes your nipples erect and your newly-exposed skin tingle.<<storeupper>><<storelocation>><<upperundress>> - <<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br> - <<else>><br><br> +<<if $lowerclothes is "school shorts">> +<<set $schoolshortsno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 2000>> + <<set $clothingrebuytext to 1>> + <<set $schoolshortsnew to 1>> + <<set $schoolshortsno to 1>> + <<set $money -= 2000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> <</if>> - -<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>> - You check to make sure no one is around, then slowly remove your $lowerclothes. Despite being alone, doing this in a public space makes you shiver delightfully.<<storelower>><<storelocation>><<lowerundress>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br> - <<else>> - <<exhibitionism2>><br><br> +<<if $lowerclothes is "school skirt">> +<<set $schoolskirtno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 2000>> + <<set $clothingrebuytext to 1>> + <<set $schoolskirtnew to 1>> + <<set $schoolskirtno to 1>> + <<set $money -= 2000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> <</if>> - -<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>> - You check to make sure no one is around, then slowly remove your $underclothes. Despite being alone, doing this in a public space makes your skin and <<genitals>> tingle.<<storeunder>><<storelocation>><<underundress>><<exhibitionism2>><br><br> -<</if>> - - - - - - - - - - - - - - - - - - -<<if $storelocationinit is $storelocation>> -<<click "Get Dressed">><<storeon>><<set $eventskip to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<</if>> - - - - - - - -<<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $upperset is $lowerset>> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> +<<if $lowerclothes is "school swimsuit bottom">> +<<set $lowerschoolswimsuitno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 750>> + <<set $clothingrebuytext to 1>> + <<set $upperschoolswimsuitnew to 1>> + <<set $upperschoolswimsuitno to 1>> + <<set $lowerschoolswimsuitnew to 1>> + <<set $lowerschoolswimsuitno to 1>> + <<set $money -= 750>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<<else>> - <<if $upperset is $lowerset and $exhibitionism gte 15>> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<<set $loweroff to 0>> +<<endif>> +<<if $lowerclothes is "school swim shorts">> +<<set $schoolswimshortsno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1500>> + <<set $clothingrebuytext to 1>> + <<set $schoolswimshortsnew to 1>> + <<set $schoolswimshortsno to 1>> + <<set $money -= 1500>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> +<<set $loweroff to 0>> +<<endif>> +<<if $lowerclothes is "plant skirt">> +<<set $lowerplantswimsuitno to 0>> +<<lowernaked>> +<<set $loweroff to 0>> +<<endif>> <</if>> +<<if $lowerclothes is "evening gown skirt">> +<<set $lowereveninggownno to 0>> +<<lowernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 6000>> + <<set $clothingrebuytext to 1>> + <<set $uppereveninggownnew to 1>> + <<set $uppereveninggownno to 1>> + <<set $lowereveninggownnew to 1>> + <<set $lowereveninggownno to 1>> + <<set $money -= 6000>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $loweroff to 0>> +<<endif>> +<<set $ruined to 0>><</nobr>><</widget>> -<<if $upperset isnot $lowerset and $uppertype isnot "naked">> -Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br> +<<widget "underruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladunder to 0>> +<<if $undertemp is 1>> +<<undernaked>> +<<set $underoff to 0>> +<<else>> +<<if $underclothes is "plain panties">> +<<set $plainpantiesno to 0>> +<<undernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 200>> + <<set $clothingrebuytext to 1>> + <<set $plainpantiesnew to 1>> + <<set $plainpantiesno to 1>> + <<set $money -= 200>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $underoff to 0>> <</if>> - -<<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $upperset isnot $lowerset and $lowertype isnot "naked">> -Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> +<<if $underclothes is "lace panties">> +<<set $lacepantiesno to 0>> +<<undernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 600>> + <<set $clothingrebuytext to 1>> + <<set $lacepantiesnew to 1>> + <<set $lacepantiesno to 1>> + <<set $money -= 600>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> <</if>> -<<else>> - <<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>> -Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<<set $underoff to 0>> +<</if>> +<<if $underclothes is "Y fronts">> +<<set $yfrontsno to 0>> +<<undernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 200>> + <<set $clothingrebuytext to 1>> + <<set $yfrontsnew to 1>> + <<set $yfrontsno to 1>> + <<set $money -= 200>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $underoff to 0>> +<</if>> +<<if $underclothes is "tights">> +<<set $tightsno to 0>> +<<undernaked>> + <<if $clothingrebuy is 1>> + <<if $money gte 1200>> + <<set $clothingrebuytext to 1>> + <<set $tightsnew to 1>> + <<set $tightsno to 1>> + <<set $money -= 1200>> + <<else>> + <<set $clothingrebuyfailedtext to 1>> + <</if>> + <</if>> +<<set $underoff to 0>> +<</if>> +<<if $underclothes is "chastity belt">> + <<if $undertype is "brokenchastity">> +<<set $chastitybeltno to 0>> +<<undernaked>> +<<set $underoff to 0>> +<<set $analshield to 0>> + <<else>> +<<set $chastitybeltno to 1>> +<<chastitybelt>> +<<set $underoff to 0>> <</if>> <</if>> - -<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>> -Remove your <<click $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> <</if>> - - -<br> - - - - - - -<<exposure>> - +<<set $ruined to 0>><</nobr>><</widget>> +<<widget "upperon">><<nobr>> +<<if $upperoff isnot 0>> +<<set $upperwetcarry to $upperwet>><<set $upperwetstagecarry to $upperwetstage>> +<</if>> +<<if $upperoff is "sundress">> +<<uppersundress>> +<</if>> +<<if $upperoff is "pyjama shirt">> +<<upperpjs>> +<</if>> +<<if $upperoff is "towel">> +<<uppertowel>> +<</if>> +<<if $upperoff is "bikini top">> +<<upperbikini>> +<</if>> +<<if $upperoff is "t-shirt">> +<<tshirt>> +<</if>> +<<if $upperoff is "school shirt">> +<<schoolshirt>> +<</if>> +<<if $upperoff is "school swimsuit">> +<<upperschoolswimsuit>> +<</if>> +<<if $upperoff is "plant top">> +<<upperplant>> +<</if>> +<<if $upperoff is "evening gown">> +<<uppereveninggown>> +<</if>> +<<if $upperoff is "tank top">> +<<tanktop>> +<</if>> +<<set $upperoff to 0>> +<<if $upperwetcarry isnot 0>> +<<set $upperwet to $upperwetcarry>><<set $upperwetstage to $upperwetstagecarry>> +<</if>> +<<set $upperwetcarry to 0>><<set $upperwetstagecarry to 0>> <</nobr>><</widget>> - - - - - - - - -<<widget "dancestripeffects">><<nobr>> - - -<<if $danceaction is "outfitstripbreasts">><<set $danceaction to 0>> -You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. The exhibition of your breasts makes them feel raw and sensitive. -<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>> +<<widget "loweron">><<nobr>> +<<if $loweroff isnot 0>> +<<set $lowerwetcarry to $lowerwet>><<set $lowerwetstagecarry to $lowerwetstage>> <</if>> - -<<if $danceaction is "outfitstripchest">><<set $danceaction to 0>> - <<if $playergender is "f">> - You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed. - <<else>> - You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. Your feminine countenance makes your revealed chest feel especially lewd. - <</if>> -<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>> +<<if $loweroff is "sundress skirt">> +<<lowersundress>> <</if>> - - -<<if $danceaction is "outfitstripunder">><<set $danceaction to 0>> -You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed. -<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism3>> +<<if $loweroff is "pyjama bottoms">> +<<lowerpjs>> <</if>> - - -<<if $danceaction is "outfitstripnude">><<set $danceaction to 0>> -You gracefully remove your $upperclothes, exposing your nude form. You shiver with excitement, your body laid totally bare. -<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism5>> +<<if $loweroff is "towel">> +<<lowertowel>> <</if>> - - - -<<if $danceaction is "upperstripbreasts">><<set $danceaction to 0>> -You gracefully remove your $upperclothes, exposing your <<breastsstop>> The exhibition of your breasts makes them feel raw and sensitive. -<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>> +<<if $loweroff is "bikini bottoms">> +<<lowerbikini>> <</if>> - - - -<<if $danceaction is "upperstripfchest">><<set $danceaction to 0>> - <<if $playergender is "f">> - You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed. - <<else>> - You gracefully remove your $upperclothes, exposing your <<breastsstop>> Your feminine countenance makes your revealed chest feel especially lewd. - <</if>> -<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>> +<<if $loweroff is "waist apron">> +<<waistapron>> <</if>> - - -<<if $danceaction is "upperstripmchest">><<set $danceaction to 0>> -You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed. -<<set $audiencearousal += 2>><<set $audienceexcitement += 2>><<set $audiencemod += 1>><<garousal30>><<uppernaked>><<exhibitionism1>> +<<if $loweroff is "shorts">> +<<shorts>> <</if>> - - -<<if $danceaction is "lowerstripunder">><<set $danceaction to 0>> -You gracefully remove your $lowerclothes, exposing your $underclothes. Being seen in your underwear excites you. -<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<lowernaked>><<exhibitionism3>> +<<if $loweroff is "school shorts">> +<<schoolshorts>> <</if>> - - -<<if $danceaction is "lowerstripnude">><<set $danceaction to 0>> -You gracefully remove your $lowerclothes, exposing your <<genitalsstop>> - <<if $uppertype is "naked">> - You shiver with excitement, your body laid totally bare. - <<else>> - Your $upperclothes makes your naked lower half feel particularly conspicuous. - <</if>> -<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<lowernaked>><<exhibitionism5>> +<<if $loweroff is "school skirt">> +<<schoolskirt>> <</if>> - - -<<if $danceaction is "understripskirt">><<set $danceaction to 0>> -You gracefully remove your $underclothes from beneath your $lowerclothes. You're careful not to give too much away, but such a lewd gesture thrills you nonetheless. -<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<undernaked>><<exhibitionism3>> +<<if $loweroff is "school swimsuit bottom">> +<<lowerschoolswimsuit>> <</if>> - - -<<if $danceaction is "understripnude">><<set $danceaction to 0>> -You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shiver with excitement, your body laid totally bare. -<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<undernaked>><<exhibitionism5>> +<<if $loweroff is "school swim shorts">> +<<schoolswimshorts>> +<</if>> +<<if $loweroff is "plant skirt">> +<<lowerplant>> +<</if>> +<<if $loweroff is "evening gown skirt">> +<<lowereveninggown>> <</if>> - - - - +<<set $loweroff to 0>> +<<if $lowerwetcarry isnot 0>> +<<set $lowerwet to $lowerwetcarry>><<set $lowerwetstage to $lowerwetstagecarry>> +<</if>> +<<set $lowerwetcarry to 0>><<set $lowerwetstagecarry to 0>> <</nobr>><</widget>> -<<widget "dancestripactions">><<nobr>> - +<<widget "underon">><<nobr>> +<<if $underoff isnot 0>> +<<set $underwetcarry to $underwet>><<set $underwetstagecarry to $underwetstage>> +<</if>> +<<if $underoff is "plain panties">> +<<plainpanties>> +<</if>> +<<if $underoff is "lace panties">> +<<lacepanties>> +<</if>> +<<if $underoff is "Y fronts">> +<<yfronts>> +<</if>> +<<if $underoff is "chastity belt">> +<<chastitybelt>> +<</if>> +<<if $underoff is "tights">> +<<tights>> +<</if>> -<br><br> - <<if $upperset is $lowerset>> - <<if $undertype isnot "naked">> - <<if $breastsize gte 3>> - <<if $exhibitionism gte 55>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripbreasts">> | - <</if>> - <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> - <<if $exhibitionism gte 55>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripchest">> | - <</if>> - <<else>> - <<if $exhibitionism gte 35>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "outfitstripunder">> | - <</if>> - <</if>> - <<else>> - <<if $exhibitionism gte 75>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "outfitstripnude">> | - <</if>> - <</if>> - <</if>> - - - <<if $uppertype isnot "naked" and $upperset isnot $lowerset>> - <<if $breastsize gte 3>> - <<if $exhibitionism gte 55>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripbreasts">> | - <</if>> - <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> - <<if $exhibitionism gte 55>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripfchest">> | - <</if>> - <<else>> - <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist1>> <<radiobutton "$danceaction" "upperstripmchest">> | - <</if>> - <</if>> - - - <<if $lowertype isnot "naked" and $upperset isnot $lowerset>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $exhibitionism gte 35>> - <span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "lowerstripunder">> | - <</if>> - <<else>> - <<if $exhibitionism gte 75>> - <span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "lowerstripnude">> | - <</if>> - <</if>> - <</if>> - - - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $lowertype isnot "naked" and $skirt is 1>> - <<if $exhibitionism gte 35>> - <span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "understripskirt">> | - <</if>> - <<elseif $lowertype is "naked">> - <<if $exhibitionism gte 75>> - <span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "understripnude">> | - <</if>> - <</if>> - <</if>> - +<<set $underoff to 0>> +<<if $underwetcarry isnot 0>> +<<set $underwet to $underwetcarry>><<set $underwetstage to $underwetstagecarry>> +<</if>> +<<set $underwetcarry to 0>><<set $underwetstagecarry to 0>> - <</nobr>><</widget>> +<<widget "outfiton">><<nobr>> +<<upperon>> +<<loweron>> +<</nobr>><</widget>> +<<widget "clotheson">><<nobr>> +<<upperon>> +<<loweron>> +<<underon>> +<<set $uncladupper to 0>> +<<set $uncladlower to 0>> +<<set $uncladunder to 0>> +<<set $uncladoutfit to 0>> +<<set $unclad to 0>> +<<if $upperclothes is "naked" and $lowerclothes is "naked" and $underclothes is "naked">> +<<else>> +You fix your clothing.<br><br> +<</if>> +<<set $upperstate to $upperstatebase>> +<<set $upperstatetop to $upperstatetopbase>> +<<set $lowerstate to $lowerstatebase>> +<<if $skirt is 1>> +<<set $skirtdown to 1>> +<</if>> +<<set $understate to $understatebase>> +<<set $upperexposed to $upperexposedbase>> +<<set $lowerexposed to $lowerexposedbase>> +<<set $lowervaginaexposed to $lowervaginaexposedbase>> +<<set $loweranusexposed to $loweranusexposedbase>> +<<set $underexposed to $underexposedbase>> +<<set $undervaginaexposed to $undervaginaexposedbase>> +<<set $underanusexposed to $underanusexposedbase>> +<<exposure>> +<<if $exposed gte 1>> +You are conscious of your <<nuditystop>><br><br> +<</if>> +<</nobr>><</widget>> - - -<<widget "uncladcheck">><<nobr>> -<<if $uncladoutfit isnot 1 and $uncladupper isnot 1 and $uncladlower isnot 1 and $uncladunder isnot 1>> +<<widget "clothesontowel">><<nobr>> +<<upperon>> +<<loweron>> +<<underon>> +<<set $uncladupper to 0>> +<<set $uncladlower to 0>> +<<set $uncladunder to 0>> +<<set $uncladoutfit to 0>> <<set $unclad to 0>> +<<if $upperclothes is "naked" and $lowerclothes is "naked" and $underclothes is "naked">> <<else>> -<<set $unclad to 1>> +You fix your clothing.<br><br> +<</if>> +<<set $upperstate to $upperstatebase>> +<<set $upperstatetop to $upperstatetopbase>> +<<set $lowerstate to $lowerstatebase>> +<<if $skirt is 1>> +<<set $skirtdown to 1>> +<</if>> +<<set $understate to $understatebase>> +<<set $upperexposed to $upperexposedbase>> +<<set $lowerexposed to $lowerexposedbase>> +<<set $lowervaginaexposed to $lowervaginaexposedbase>> +<<set $loweranusexposed to $loweranusexposedbase>> +<<set $underexposed to $underexposedbase>> +<<set $undervaginaexposed to $undervaginaexposedbase>> +<<set $underanusexposed to $underanusexposedbase>> +<<exposure>> +<<towelup>> +<<if $exposed gte 1>> +You are conscious of your <<nuditystop>><br><br> <</if>> -<</nobr>><</widget>> +<</nobr>><</widget>> -<<widget "arousalpass">><<nobr>> -<<if $penilechastityparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<widget "uppersteal">><<nobr>> +<<if $upperoff is "sundress">><<uppersundress>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<<if $vaginalchastityparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<if $upperoff is "pyjama shirt">><<upperpjs>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<<if $analchastityparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<if $upperoff is "towel">><<uppertowel>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<<if $chestparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<if $upperoff is "bikini top">><<upperbikini>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<<if $penisparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<if $upperoff is "t-shirt">><<tshirt>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<<if $clitparasite isnot 0>> -<<set $arousal += ($pass * 10)>> +<<if $upperoff is "school shirt">><<schoolshirt>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<</nobr>><</widget>> - - - - - - - - - - - - - -<<widget "swimmingcheck">><<nobr>> -<<if $swimmingskill gte $swimmingdifficulty>> -<<set $swimmingcheck to "pass">> -<<else>> -<<set $swimmingcheck to "fail">> +<<if $upperoff is "school swimsuit">><<upperschoolswimsuit>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> -<</nobr>><</widget>> - - - - - - - - - - -<<widget "undiestrauma">><<nobr>> -<<if $undertype isnot "naked" and $undertype isnot "chastity">> -<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>> -<<else>> -<<gtrauma>><<gstress>><<gtrauma30>><<gstress30>> +<<if $upperoff is "plant top">><<upperplant>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> +<</if>> +<<if $upperoff is "evening gown">><<uppereveninggown>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> +<</if>> +<<if $upperoff is "tank top">><<tanktop>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> +<<upperruined>><<set $upperoff to 0>><<uppernaked>> <</if>> <</nobr>><</widget>> - - - - - - - - - - - - - -<<widget "goo">><<nobr>> -<<goooutsidecount>> - - - - - - - -<<if $goooutsidecount gte 1 and $semenoutsidecount gte 1>> - <<if $goooutsidecount + $semenoutsidecount gte 25>> - <span class="pink">You are drenched in slime and semen.</span><br> - <<elseif $goooutsidecount + $semenoutsidecount gte 20>> - <span class="purple">You are soaked with slime and semen.</span><br> - <<elseif $goooutsidecount + $semenoutsidecount gte 15>> - <span class="purple">Your skin is slick with slime and semen.</span><br> - <<elseif $goooutsidecount + $semenoutsidecount gte 10>> - <span class="purple">You are wet with slime and semen.</span><br> - <<elseif $goooutsidecount + $semenoutsidecount gte 5>> - <span class="purple">Your skin is moist with slime and semen.</span><br> - <<else>> - <span class="blue">You feel slime and semen on your skin.</span><br> - <</if>> - - - - - -<<elseif $goooutsidecount gte 1>> - <<if $goooutsidecount gte 25>> - <span class="pink">You are drenched in slime.</span><br> - <<elseif $goooutsidecount gte 20>> - <span class="purple">You are soaked with slime.</span><br> - <<elseif $goooutsidecount gte 15>> - <span class="purple">Your skin is slick with slime.</span><br> - <<elseif $goooutsidecount gte 10>> - <span class="purple">You are wet with slime.</span><br> - <<elseif $goooutsidecount gte 5>> - <span class="purple">Your skin is moist with slime.</span><br> - <<else>> - <span class="blue">You feel slime on your skin.</span><br> - <</if>> - - - - - - -<<elseif $semenoutsidecount gte 1>> - <<if $semenoutsidecount gte 25>> - <span class="pink">You are drenched in semen.</span><br> - <<elseif $semenoutsidecount gte 20>> - <span class="purple">You are soaked with semen.</span><br> - <<elseif $semenoutsidecount gte 15>> - <span class="purple">Your skin is slick with semen.</span><br> - <<elseif $semenoutsidecount gte 10>> - <span class="purple">You are wet with semen.</span><br> - <<elseif $semenoutsidecount gte 5>> - <span class="purple">Your skin is moist with semen.</span><br> - <<else>> - <span class="blue">You feel semen on your skin.</span><br> - <</if>> +<<widget "lowersteal">><<nobr>> +<<if $loweroff is "sundress skirt">><<lowersundress>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> <</if>> +<<if $loweroff is "pyjama bottoms">><<lowerpjs>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "towel">><<lowertowel>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "bikini bottoms">><<lowerbikini>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "waist apron">><<waistapron>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "shorts">><<shorts>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "school shorts">><<schoolshorts>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "school skirt">><<schoolskirt>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "school swimsuit bottom">><<lowerschoolswimsuit>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "school swim shorts">><<schoolswimshorts>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "plant skirt">><<lowerplant>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<<if $loweroff is "evening gown skirt">><<lowereveninggown>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> +<<lowerruined>><<set $loweroff to 0>><<lowernaked>> +<</if>> +<</nobr>><</widget>> +<<widget "understeal">><<nobr>> +<<if $underoff is "plain panties">><<plainpanties>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> +<<underruined>><<set $underoff to 0>><<undernaked>> +<</if>> +<<if $underoff is "lace panties">><<lacepanties>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> +<<underruined>><<set $underoff to 0>><<undernaked>> +<</if>> +<<if $underoff is "Y fronts">><<yfronts>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> +<<underruined>><<set $underoff to 0>><<undernaked>> +<</if>> +<<if $underoff is "tights">><<tights>> +<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> +<<underruined>><<set $underoff to 0>><<undernaked>> +<</if>> +<<if $underoff is "chastity belt">> +<</if>> +<</nobr>><</widget>> +<<widget "upperundress">><<nobr>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<lowernaked>><<set $loweroff to 0>><<set $uncladoutfit to 0>><<set $lowerwet to 0>><<set $lowerwetstage to 0>> + <</if>> +<<uppernaked>><<set $upperoff to 0>><<set $uncladupper to 0>><<set $upperwet to 0>><<set $upperwetstage to 0>> +<</nobr>><</widget>> +<<widget "lowerundress">><<nobr>> + <<if $upperset is $lowerset>> + <<set $clothingchange to 1>><<uppernaked>><<set $upperoff to 0>><<set $uncladoutfit to 0>><<set $upperwet to 0>><<set $upperwetstage to 0>> + <</if>> +<<lowernaked>><<set $loweroff to 0>><<set $uncladlower to 0>><<set $lowerwet to 0>><<set $lowerwetstage to 0>> +<</nobr>><</widget>> +<<widget "underundress">><<nobr>> +<<undernaked>><<set $underoff to 0>><<set $uncladunder to 0>><<set $underwet to 0>><<set $underwetstage to 0>> +<</nobr>><</widget>> +<<widget "undress">><<nobr>> +<<upperundress>> +<<lowerundress>> +<<underundress>> +<</nobr>><</widget>> - - - -<<if $vaginagoo gte 1 and $vaginasemen gte 1>> - <<if $vaginagoo + $vaginasemen gte 5>> - <span class="red">Your womb overflows with slime and semen.</span><br> - <<elseif $vaginagoo + $vaginasemen gte 4>> - <span class="pink">Your <<pussy>> overflows with slime and semen.</span><br> - <<elseif $vaginagoo + $vaginasemen gte 3>> - <span class="pink">Slime and semen flows from your <<pussystop>></span><br> - <<elseif $vaginagoo + $vaginasemen gte 2>> - <span class="pink">Slime and semen stream from your <<pussystop>></span><br> - <<elseif $vaginagoo + $vaginasemen gte 1>> - <span class="pink">Slime and semen drip from your <<pussystop>></span><br> - <</if>> - - - - -<<elseif $vaginagoo gte 1>> - <<if $vaginagoo gte 5>> - <span class="red">Your womb overflows with slime.</span> - <<elseif $vaginagoo gte 4>> - <span class="pink">Your <<pussy>> overflows with slime.</span><br> - <<elseif $vaginagoo gte 3>> - <span class="pink">Slime flows from your <<pussystop>></span><br> - <<elseif $vaginagoo gte 2>> - <span class="pink">Slime streams from your <<pussystop>></span><br> - <<elseif $vaginagoo gte 1>> - <span class="pink">Slime drips from your <<pussystop>></span><br> - <</if>> - - - -<<elseif $vaginasemen gte 1>> - <<if $vaginasemen gte 5>> - <span class="red">Your womb overflows with semen.</span> - <<elseif $vaginasemen gte 4>> - <span class="pink">Your <<pussy>> overflows with semen.</span><br> - <<elseif $vaginasemen gte 3>> - <span class="pink">Semen flows from your <<pussystop>></span><br> - <<elseif $vaginasemen gte 2>> - <span class="pink">Semen streams from your <<pussystop>></span><br> - <<elseif $vaginasemen gte 1>> - <span class="pink">Semen drips from your <<pussystop>></span><br> +<<widget "storeupper">><<nobr>> +<<if $uppertemp isnot 1>> + <<if $uppertype isnot "naked">> + <<if $upperset is $lowerset>> + <<set $lowerstore to $lowerclothes>> + <</if>> + <<set $upperstore to $upperclothes>> <</if>> <</if>> +<<upperundress>> +<</nobr>><</widget>> - - - - - - - - - -<<if $anusgoo gte 1 and $anussemen gte 1>> - <<if $anusgoo + $anussemen gte 5>> - <span class="red">Your bowels overflow with slime and semen.</span><br> - <<elseif $anusgoo + $anussemen gte 4>> - <span class="pink">Your <<bottom>> overflows with slime and semen.</span><br> - <<elseif $anusgoo + $anussemen gte 3>> - <span class="pink">Slime and semen flows from your <<bottomstop>></span><br> - <<elseif $anusgoo + $anussemen gte 2>> - <span class="pink">Slime and semen stream from your <<bottomstop>></span><br> - <<elseif $anusgoo + $anussemen gte 1>> - <span class="pink">Slime and semen drip from your <<bottomstop>></span><br> - <</if>> - - - - -<<elseif $anusgoo gte 1>> - <<if $anusgoo gte 5>> - <span class="red">Your bowels overflow with slime.</span> - <<elseif $anusgoo gte 4>> - <span class="pink">Your <<bottom>> overflows with slime.</span><br> - <<elseif $anusgoo gte 3>> - <span class="pink">Slime flows from your <<bottomstop>></span><br> - <<elseif $anusgoo gte 2>> - <span class="pink">Slime streams from your <<bottomstop>></span><br> - <<elseif $anusgoo gte 1>> - <span class="pink">Slime drips from your <<bottomstop>></span><br> - <</if>> - - - -<<elseif $anussemen gte 1>> - <<if $anussemen gte 5>> - <span class="red">Your bowels overflow with semen.</span> - <<elseif $anussemen gte 4>> - <span class="pink">Your <<bottom>> overflows with semen.</span><br> - <<elseif $anussemen gte 3>> - <span class="pink">Semen flows from your <<bottomstop>></span><br> - <<elseif $anussemen gte 2>> - <span class="pink">Semen streams from your <<bottomstop>></span><br> - <<elseif $anussemen gte 1>> - <span class="pink">Semen drips from your <<bottomstop>></span><br> +<<widget "storelower">><<nobr>> +<<if $lowertemp isnot 1>> + <<if $lowertype isnot "naked">> + <<if $upperset is $lowerset>> + <<set $upperstore to $upperclothes>> + <</if>> + <<set $lowerstore to $lowerclothes>> <</if>> <</if>> +<<lowerundress>> +<</nobr>><</widget>> - - - - - - - - - -<<if $mouthgoo gte 1 and $mouthsemen gte 1>> - <<if $mouthgoo + $mouthsemen gte 5>> - <span class="red">You keep coughing up slime and semen.</span><br> - <<elseif $mouthgoo + $mouthsemen gte 4>> - <span class="pink">Slime and semen dribble down your chin.</span><br> - <<elseif $mouthgoo + $mouthsemen gte 3>> - <span class="pink">Slime and semen line the sides of your throat.</span><br> - <<elseif $mouthgoo + $mouthsemen gte 2>> - <span class="pink">Slime and semen layer the back of your throat.</span><br> - <<elseif $mouthgoo + $mouthsemen gte 1>> - <span class="purple">The taste of slime and semen permeates your mouth.</span><br> - <</if>> - - - - -<<elseif $mouthgoo gte 1>> - <<if $mouthgoo gte 5>> - <span class="red">You keep coughing up slime.</span><br> - <<elseif $mouthgoo gte 4>> - <span class="pink">Slime dribbles down your chin.</span><br> - <<elseif $mouthgoo gte 3>> - <span class="pink">Slime lines the sides of your throat.</span><br> - <<elseif $mouthgoo gte 2>> - <span class="pink">Slime layers the back of your throat.</span><br> - <<elseif $mouthgoo gte 1>> - <span class="purple">The taste of slime permeates your mouth.</span><br> - <</if>> - - - -<<elseif $mouthsemen gte 1>> - <<if $mouthsemen gte 5>> - <span class="red">You keep coughing up semen.</span><br> - <<elseif $mouthsemen gte 4>> - <span class="pink">Semen dribbles down your chin.</span><br> - <<elseif $mouthsemen gte 3>> - <span class="pink">Semen lines the sides of your throat.</span><br> - <<elseif $mouthsemen gte 2>> - <span class="pink">Semen layers the back of your throat.</span><br> - <<elseif $mouthsemen gte 1>> - <span class="purple">The taste of semen permeates your mouth.</span><br> +<<widget "storeunder">><<nobr>> +<<if $undertemp isnot 1>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<set $understore to $underclothes>> <</if>> <</if>> - - - - - - - - - - - - - + <<underundress>> <</nobr>><</widget>> - - -<<widget "goocount">><<nobr>> -<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>> -<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>> -<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>> -<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>> -<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>> -<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>> -<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>> -<<if $facegoo gte 5>><<set $facegoo to 5>><</if>> -<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>> -<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>> -<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>> -<<if $vaginagoo gte 5>><<set $vaginagoo to 5>><</if>> -<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>> -<<if $anusgoo gte 5>><<set $anusgoo to 5>><</if>> -<<if $mouthgoo gte 5>><<set $mouthgoo to 5>><</if>> -<<set $goocount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($vaginagoo * 3) + ($penisgoo * 3) + ($anusgoo * 3) + ($mouthgoo * 3)>> - - -<<if $necksemen gte 5>><<set $necksemen to 5>><</if>> -<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>> -<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>> -<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>> -<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>> -<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>> -<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>> -<<if $facesemen gte 5>><<set $facesemen to 5>><</if>> -<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>> -<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>> -<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>> -<<if $vaginasemen gte 5>><<set $vaginasemen to 5>><</if>> -<<if $penissemen gte 5>><<set $penissemen to 5>><</if>> -<<if $anussemen gte 5>><<set $anussemen to 5>><</if>> -<<if $mouthsemen gte 5>><<set $mouthsemen to 5>><</if>> -<<set $semencount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($vaginasemen * 3) + ($penissemen * 3) + ($anussemen * 3) + ($mouthsemen * 3)>> +<<widget "storeclothes">><<nobr>> +<<storeupper>> +<<storelower>> +<<storeunder>> +<<if $location is "pool">> + <<set $faceacccarry to $faceacc>> + <<set $headacccarry to $headacc>> + <<set $legsacccarry to $legsacc>> + <<set $feetacccarry to $feetacc>> + <<set $faceacc to 0>> + <<set $headacc to 0>> + <<set $legsacc to 0>> + <<set $feetacc to 0>> +<</if>> <</nobr>><</widget>> - - - - -<<widget "goooutsidecount">><<nobr>> -<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>> -<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>> -<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>> -<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>> -<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>> -<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>> -<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>> -<<if $facegoo gte 5>><<set $facegoo to 5>><</if>> -<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>> -<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>> -<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>> -<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>> -<<set $goooutsidecount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($penisgoo * 3)>> - - -<<if $necksemen gte 5>><<set $necksemen to 5>><</if>> -<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>> -<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>> -<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>> -<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>> -<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>> -<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>> -<<if $facesemen gte 5>><<set $facesemen to 5>><</if>> -<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>> -<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>> -<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>> -<<if $penissemen gte 5>><<set $penissemen to 5>><</if>> -<<set $semenoutsidecount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($penissemen * 3)>> +<<widget "storeon">><<nobr>> +<<if $upperstore isnot 0>> +<<set $upperoff to $upperstore>> +<<set $upperstore to 0>> +<</if>> +<<if $lowerstore isnot 0>> +<<set $loweroff to $lowerstore>> +<<set $lowerstore to 0>> +<</if>> +<<if $understore isnot 0>> +<<set $underoff to $understore>> +<<set $understore to 0>> +<</if>> +<<if $location is "pool">> +<<set $faceacc to $faceacccarry>> +<<set $headacc to $headacccarry>> +<<set $legsacc to $legsacccarry>> +<<set $feetacc to $feetacccarry>> +<<set $faceacccarry to 0>> +<<set $headacccarry to 0>> +<<set $legsacccarry to 0>> +<<set $feetacccarry to 0>> +<</if>> +<<clotheson>> +<<set $storelocation to 0>> <</nobr>><</widget>> - - - - -<<widget "wash">><<nobr>> - - -<<set $neckgoo to 0>> -<<set $rightarmgoo to 0>> -<<set $leftarmgoo to 0>> -<<set $thighgoo to 0>> -<<set $bottomgoo to 0>> -<<set $tummygoo to 0>> -<<set $chestgoo to 0>> -<<set $facegoo to 0>> -<<set $hairgoo to 0>> -<<set $feetgoo to 0>> -<<set $vaginagoo to 0>> -<<set $vaginaoutsidegoo to 0>> -<<set $penisgoo to 0>> -<<set $anusgoo to 0>> -<<set $mouthgoo to 0>> - -<<set $necksemen to 0>> -<<set $rightarmsemen to 0>> -<<set $leftarmsemen to 0>> -<<set $thighsemen to 0>> -<<set $bottomsemen to 0>> -<<set $tummysemen to 0>> -<<set $chestsemen to 0>> -<<set $facesemen to 0>> -<<set $hairsemen to 0>> -<<set $feetsemen to 0>> -<<set $vaginasemen to 0>> -<<set $vaginaoutsidesemen to 0>> -<<set $penissemen to 0>> -<<set $anussemen to 0>> -<<set $mouthsemen to 0>> - +<<widget "storeclear">><<nobr>> +<<set $upperstore to 0>> +<<set $lowerstore to 0>> +<<set $understore to 0>> +<<set $storelocation to 0>> <</nobr>><</widget>> +<<widget "storelocation">><<nobr>> +<<if $undertemp isnot 1 and $lowertemp isnot 1 and $uppertemp isnot 1>> +<<set $storelocation to $storelocationinit>> +<<else>> +<</if>> +<</nobr>><</widget>> +:: Widgets Combat Man [widget] +<<widget "man1">><<nobr>> +<<if $pronoun1 is "m">> +<<set $pronoun to "m">> +<</if>> +<<if $pronoun1 is "f">> +<<set $pronoun to "f">> +<</if>> +<<if $pronoun1 is "i">> +<<set $pronoun to "i">> +<</if>> +<<if $pronoun1 is "n">> +<<set $pronoun to "n">> +<</if>> +<<if $pronoun1 is "t">> +<<set $pronoun to "t">> +<</if>> +<<man1speech>> +<<if $enemyno gte 2>><<set $intro1 to 1>><</if>> +<<if $lefthand is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>> +<<He>> spanks your <<bottom>> + <<if $lowerclothes isnot "naked" and $lowerstate is "waist">> +through your $lowerclothes. + <<elseif $underclothes isnot "naked" and $understate is "waist">> + through your $underclothes. + <<else>> + reddening your exposed skin. + <</if>> +<<violence5>> +<</if>> -<<widget "tipset">><<nobr>> - -<<set $tip to random(1000, 3000)>> - <<if $tip lte 2000>> - <<set $tipreaction to "low">> +<<if $righthand is "spank">><<bottombruise>><<hitstat>> +<<He>> spanks your <<bottom>><<set $speechspank to 1>> + <<if $lowerclothes isnot "naked" and $lowerstate is "waist">> +through your $lowerclothes. + <<elseif $underclothes isnot "naked" and $understate is "waist">> + through your $underclothes. <<else>> - <<set $tipreaction to "mid">> + reddening your exposed skin. <</if>> -<<set $tip to $tipmod * $tip>> -<<set $tip to $tip * (1 + ($attractiveness / 10000))>> -<<if $mathstrait gte 1>> -<<set $tip to ($tip += ($tip * ($mathstrait / 4)))>> +<<violence5>> <</if>> -<<set $tip to Math.trunc($tip)>> -<</nobr>><</widget>> +<<if $lefthand is "arms">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> + <<else>><<He>> grips your arms. + <<violence6>><<leftarmbruise>><<rightarmbruise>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "arms">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> + <<else>><<He>> grips your arms. + <<violence6>><<leftarmbruise>><<rightarmbruise>> + <<endif>> +<<endif>> -<<widget "tipreceive">><<nobr>> +<<set $rng to random(1, 100)>> -You make £<<print ($tip / 100)>>. -<<set $money to $money + $tip>> +<<if $lefthand is "leftarm">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand to 0>><<set $leftarm to 0>> + <<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>> + <<endif>> +<<endif>> -<</nobr>><</widget>> +<<set $rng to random(1, 100)>> +<<if $righthand is "leftarm">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand to 0>><<set $leftarm to 0>> + <<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $lefthand is "rightarm">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand to 0>><<set $rightarm to 0>> + <<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "rightarm">> + <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand to 0>><<set $rightarm to 0>> + <<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> +<<if $lefthand is "vaginaentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand to 0>><<set $vaginause to 0>> + <<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>> + <<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>> + <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand to "vagina">><<set $speechvagina to 1>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "vaginaentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand to 0>><<set $vaginause to 0>> + <<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>> + <<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>> + <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand to "vagina">><<set $speechvagina to 1>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $lefthand is "penisentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand to 0>><<set $penisuse to 0>> + <<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>> + <<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>> + <<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand to "penis">><<set $speechpenis to 1>> + <<endif>> +<<endif>> -<<widget "stealclothes">><<nobr>> -<<set $stealtextskip to 1>> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<<set $stealtextskip to 0>> -<</nobr>><</widget>> +<<set $rng to random(1, 100)>> +<<if $righthand is "penisentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand to 0>><<set $penisuse to 0>> + <<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>> + <<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>> + <<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand to "penis">><<set $speechpenis to 1>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $lefthand is "vagina">> + <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand to "vaginaentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>> + <<if $arousal gte 8000>> + causing involuntary shudders. + <<elseif $arousal gte 2000>> + coaxing out lewd fluid. + <<else>> + eager to explore it. + <</if>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "vagina">> + <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand to "vaginaentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>> + <<if $arousal gte 8000>> + causing you involuntary shudders. + <<elseif $arousal gte 2000>> + coaxing out lewd fluid. + <<else>> + invading your body in a most sordid manner. + <</if>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> -<<widget "passout">><<nobr>> -<<set $stress -= 5000>> -<<set $passoutstat += 1>> -<</nobr>><</widget>> +<<if $lefthand is "penis">> + <<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand to "penisentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>> + <<if $arousal gte 8000>> + causing you involuntary shudders. + <<elseif $arousal gte 2000>> + coaxing out lewd fluid. + <<else>> + exploiting your body's natural reactions in a most sordid manner. + <</if>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "penis">> + <<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand to "penisentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>> + <<if $arousal gte 8000>> + causing you involuntary shudders. + <<elseif $arousal gte 2000>> + coaxing out lewd fluid. + <<else>> + exploiting your body's natural reactions in a most sordid manner. + <</if>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> +<<if $lefthand is "anusentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand to 0>><<set $vaginause to 0>> + <<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>> + <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand to "anus">><<set $speechanus to 1>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "anusentrance">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand to 0>><<set $vaginause to 0>> + <<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>> + <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand to "anus">><<set $speechanus to 1>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $lefthand is "anus">> + <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand to "anusentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>> + <<if $playergender is "m">> + teasing your prostate. + <<else>> + teasing your anus. + <</if>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "anus">> + <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand to "anusentrance">><<neutral15>> + <<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>> + <<if $playergender is "m">> + teasing your prostate. + <<else>> + teasing your anus. + <</if>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> +<<if $lefthand is "mouth">> + <<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand to 0>><<set $mouthuse to 0>> + <<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $righthand is "mouth">> + <<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand to 0>><<set $mouthuse to 0>> + <<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> +<<if $lefthand is "throat">> + <<if $enemyanger gte 100>><<set $strangle to $strangle + 1>> + <<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>> + <<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>> + <<violence10>><<neckbruise>><<neckbruise>> + <<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>> + <<violence20>><<neckbruise>><<neckbruise>> + <<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>> + <<violence40>><<neckbruise>><<neckbruise>> + <<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>> + <<violence100>><<neckbruise>><<neckbruise>> + <</if>> + <<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. + <<set $lefthand to 0>> + <<else>><<He>> holds you down by your throat.<<violence1>> + <<endif>><<neckbruise>> +<<endif>> +<<set $rng to random(1, 100)>> -<<widget "vaginaraped">><<nobr>> +<<if $righthand is "throat">> + <<if $enemyanger gte 100>><<set $strangle to $strangle + 1>> + <<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>> + <<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>> + <<violence10>><<neckbruise>><<neckbruise>> + <<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>> + <<violence20>><<neckbruise>><<neckbruise>> + <<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>> + <<violence40>><<neckbruise>><<neckbruise>> + <<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>> + <<violence100>><<neckbruise>><<neckbruise>> + <</if>> + <<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. + <<set $righthand to 0>> + <<else>><<He>> holds you down by your throat.<<violence1>> + <<endif>><<neckbruise>> +<<endif>> + +<<set $rng to random(1, 100)>> -<<if $angel gte 6>> -<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>> -<<elseif $angel gte 4>> -<span class="red">Your halo shatters and fades.</span> +<<if $lefthand is "underclothes" and $undertype is "chastity">> +<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>> <</if>> -<<set $angel to 0>> -<</nobr>><</widget>> - - -<<widget "penisraped">><<nobr>> - -<<if $angel gte 6>> -<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>> -<<elseif $angel gte 4>> -<span class="red">Your halo shatters and fades.</span> +<<if $righthand is "underclothes" and $undertype is "chastity">> +<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking dissapointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>> <</if>> -<<set $angel to 0>> -<</nobr>><</widget>> - -:: Sleep [nobr] -<<sleep>><<effects>> - - - - -<<if $nightmares is 1 and $control is 0>> - <<if $schoolwake is 1>><<set $schoolwake to 0>> - <<if $motherwake is 1>> -You try to go back to sleep, but Bailey knocks again, reminding you to get up. - <<else>> -You dream you are being hunted by something dark and terrible. The nightmares are interrupted by a hammering on your door. It's Bailey, waking you for school. - <</if>> -<br><br><<set $motherwake to 1>> - <<else>> -You dream you are being hunted by something dark and terrible. You quickly forget the specifics, but the sense of dread lingers.<br><br> - <</if>> -<<else>> - <<if $schoolwake is 1>><<set $schoolwake to 0>> - <<if $motherwake is 1>> -You try to go back to sleep, but Bailey knocks again, reminding you to get up. - <<else>> - You sleep soundly, but are awoken early by a hammering on your door. It's Bailey, waking you for school. - <</if>> -<br><br><<set $motherwake to 1>> - <<else>> - You sleep soundly, and wake up refreshed.<br><br> - <</if>> -<</if>> - - - - -<<sleepeffects>> - - - - -<<if $playergender is "m">> - <<if $tshirtno gte 1 and $shortsno gte 1>> - Dress casually <<radiobutton "$clothesselect" "casualm">> - <</if>> - <<if $schoolshirtno gte 1 and $schoolshortsno gte 1>> - | Dress for school <<radiobutton "$clothesselect" "schoolm">> - <</if>> - - | Dress like you were before bed <<radiobutton "$clothesselect" "clotheson" checked>> - -<<else>> - <<if $uppersundressno gte 1 and $lowersundressno gte 1>> - Dress casually <<radiobutton "$clothesselect" "casualf">> - <</if>> - <<if $schoolshirtno gte 1 and $schoolskirtno gte 1>> - | Dress for school <<radiobutton "$clothesselect" "schoolf">> - <</if>> - - | Dress like you were before bed <<radiobutton "$clothesselect" "clotheson" checked>> - - - -<</if>><br><br> - - -<<if $renttime lte 0>><<set $bus to "home">> -<<click [[Get out of bed|Bedroom Bailey]]>><</click>><br><br> -<<else>> -<<click [[Get out of bed|Bedroom]]>><</click>><br><br> -<</if>> - - - - - - - - - - - - - -<<set $phase to 0>> - - -:: Bath [nobr] -<<effects>><<set $location to "home">><<set $outside to 0>> - - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure / 3) and $hallucinations gte 2 and $slimedisable is "f">> - -You wash until you're squeaky clean.<<wash>><br><br> - -As you remove the plug to drain the water, you feel something probe your <<genitalsstop>> You look between your legs, but you don't see anything abnormal. When you try to stand up however, translucent tendrils rise from the water and force you back down.<br><br> - -<<click [[Next|Bath Slime]]>><<set $molestationstart to 1>><</click>> - -<<else>> -You wash until you're squeaky clean.<<wash>><br><br> - - - -<<click [[Get out->Bathroom]]>><<clotheson>><</click>><br> - <<if $awareness gte 1>> - <<click [[Masturbate|Bath Masturbation]]>><<set $masturbationstart to 1>><</click>><br> - <</if>> - -<</if>> - - -:: Passout home [nobr] -<<set $dangerhome to 0>> -<<set $safehome to 0>> -You've pushed yourself too much.<br><br> -<<passout>> - - -<<set $danger to random(1, 10000)>> +<<if $lefthand is "underclothes">> + <<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> + <<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand to 0>> + <<elseif $rng lte 100>> + <<if $skirt is 1>> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> + <<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>> + <<endif>> + <<elseif $lowerstate isnot "waist">> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> + <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>> + <<endif>> + <<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>> + <<endif>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> -<<if $danger gte (9900 - $allure)>><<set $dangerhome to random(1, 100)>><<endif>> -<<if $danger lt (9900 - $allure)>><<set $safehome to random(1, 100)>><<endif>> -<<if $dangerhome gte 80>><<click [[Sleep|Abduction]]>><<set $molestationstart to 1>><<endclick>> -<<elseif $dangerhome gte 1>><<click [[Sleep|Molestation]]>><<set $molestationstart to 1>><<endclick>> +<<if $righthand is "underclothes">> + <<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> + <<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand to 0>><<set $skirtuse to 0>> + <<elseif $rng lte 100>> + <<if $skirt is 1>> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> + <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>> + <<endif>> + <<elseif $lowerstate isnot "waist">> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> + <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>> + <<endif>> + <<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>> + <<endif>> + <<endif>> <<endif>> +<<set $rng to random(1, 100)>> -<<if $safehome gte 1>>[[Sleep|Bailey Rescue]] +<<if $lefthand is "hair">> + <<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>> + <<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>> + <<elseif $enemyanger gte 21>> + <<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>> + <<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>> + <<endif>> <<endif>> +<<set $rng to random(1, 100)>> -<<pass60>> -<<set $stress to $stress - 2000>> -<<set $trauma to $trauma +10>> - - -:: Abduction [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">>You wake up on a moth-eaten mattress in a small room you've never seen before. Your arms are bound behind your back. You aren't alone.<br> +<<if $righthand is "hair">> + <<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>> + <<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>> + <<elseif $enemyanger gte 21>> + <<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>> + <<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>> + <<endif>> <<endif>> +<<set $rng to random(1, 100)>> -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - +<<if $lefthand is "lowerclothes">> + <<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> + <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><<He>> releases <<his>> hand from your + $lowerclothes.<<set $lefthand to 0>> + <<elseif $rng lte 100>> + <<if $skirt is 1>> + <<if $skirtdown is 1>><<He>> lifts up your skirt, + exposing your + <<if $understate is "waist">>$underclothes.<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<elseif $skirtdown is 0>> + <<if $lowerset is $upperset>> + <<if $upperstate is "waist">> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity -= 10>> + <<else>> + <<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>> + <<if $upperstatetop is "waist">> + <<set $upperstatetop to "midriff">> + <</if>> + <</if>> + + <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstatetop is "midriff">> + <<set $upperstatetop to "chest">> + <</if>> + + <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> + <<if $upperstatetop is "chest">> + <<set $upperstatetop to 0>> + <</if>> + <<endif>> + <<elseif $lowerset isnot $upperset>> + <<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs. + <<neutral1>><<set $lowerstate to "thighs">> + <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> -<<stateman>><br> -<br> -<<actionsman>> + <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Abduction Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Abduction Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Abduction Escape]]>><</click>></span><<nexttext>> + <<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $upperset is $lowerset>> + <<if $open is 1>> + <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<if $lowerstate is "chest">> + <<set $lowerstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<if $lowerstate is "midriff">> + <<set $lowerstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your + <<if $understate is "waist">>$underclothes<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> + <<set $upperstatetop to "thighs">> + <<set $upperstate to "thighs">> + <<if $lowerstate is "waist">> + <<set $lowerstate to "thighs">> + <<endif>> + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + <<if $lowerstate is "thighs">> + <<set $lowerstate to "knees">> + <<endif>> + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + <<if $lowerstate is "knees">> + <<set $lowerstate to "ankles">> + <<endif>> + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> + <<if $lowerstate is "ankles">> + <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <</if>> + <</if>> <<else>> - <span id="next">[[Next->Abduction]]</span><<nexttext>> + <<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>> + <</if>> + <<elseif $upperset isnot $lowerset>> + <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your + <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<set $lowerstate to "thighs">> + + <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> + + <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> + + <<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Abduction Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Abduction Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Abduction]]>><</click>></span><<nexttext>> + <<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>> + <<endif>> <<endif>> - - -:: Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generate1>><<strangeman1init>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">>You feel something probing your nethers. As you open your eyes a hand clasps down on your mouth, muffling your screams.<br> -<<set $rescue to 1>> <<endif>> +<<set $rng to random(1, 100)>> -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - +<<if $righthand is "lowerclothes">> + <<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> + <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your + $lowerclothes.</span><<set $righthand to 0>> + <<elseif $rng lte 100>> + <<if $skirt is 1>> + <<if $skirtdown is 1>><<He>> lifts up your skirt, + exposing your + <<if $understate is "waist">>$underclothes.<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<elseif $skirtdown is 0>> + <<if $lowerset is $upperset>> + <<if $upperstate is "waist">> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity -= 10>> + <<else>> + <<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>> + <<if $upperstatetop is "waist">> + <<set $upperstatetop to "midriff">> + <</if>> + <</if>> + + <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstatetop is "midriff">> + <<set $upperstatetop to "chest">> + <</if>> + + <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> + <<if $upperstatetop is "chest">> + <<set $upperstatetop to 0>> + <</if>> + <<endif>> + <<elseif $lowerset isnot $upperset>> + <<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs. + <<neutral1>><<set $lowerstate to "thighs">> + <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> -<<stateman>><br> -<br> -<<actionsman>> + <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Molestation Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $upperset is $lowerset>> + <<if $open is 1>> + <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<if $lowerstate is "chest">> + <<set $lowerstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<if $lowerstate is "midriff">> + <<set $lowerstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your + <<if $understate is "waist">>$underclothes<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<set $upperstatetop to "thighs">><<set $upperstate to "thighs">> + <<if $lowerstate is "waist">> + <<set $lowerstate to "thighs">> + <<endif>> + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + <<if $lowerstate is "thighs">> + <<set $lowerstate to "knees">> + <<endif>> + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + <<if $lowerstate is "knees">> + <<set $lowerstate to "ankles">> + <<endif>> + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> + <<if $lowerstate is "ankles">> + <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <<endif>> + <<endif>> <<else>> - <span id="next"><<click [[Next->Molestation]]>><</click>></span><<nexttext>> + <<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>> + <</if>> + <<else>> + <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your + <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<set $lowerstate to "thighs">> + + <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> + + <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> + + <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Molestation]]>><</click>></span><<nexttext>> + <<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>> + <<endif>> <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> -:: Wardrobe [nobr] -<<effects>> - -You look in your wardrobe.<br><br> - - -<<wardrobe>> - - -[[Close wardrobe|Bedroom]]<br><br> - - -:: Widgets Clothing [widget] -<<widget "uppernaked">><<nobr>> -<<upperstrip>> -<<if $uppertemp is "init">> -<<set $uppertemp to 1>> -<<elseif $uppertemp is 1>> -<<set $uppertemp to 0>> -<</if>> -<<set $upperclothes to "naked">> -<<set $upperintegrity to 0>> -<<set $upperintegritymax to 0>> -<<set $upperfabricstrength to 0>> -<<set $upperreveal to 1000>> -<<set $upperword to "n">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 0>> -<<set $upperstate to 0>> -<<set $upperstatetop to 0>> -<<set $upperstatebase to 0>> -<<set $upperstatetopbase to 0>> -<<set $upperplural to 0>> -<<set $uppercolour to 0>> -<<set $upperexposed to 2>> -<<set $upperexposedbase to 2>> -<<set $uppertype to "naked">> -<<if $clothingchange isnot 1 and $ruined isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowernaked>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> +<<if $lefthand is "upperclothes">> + <<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> + <<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand to 0>> + <<elseif $rng lte 100>> + <<if $upperset isnot $lowerset>> + <<if $open is 1>> + <<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs. + <<set $upperstatetop to "thighs">> + <<set $upperstate to "thighs">> + + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>> + + <<endif>> + <<elseif $open is 0>> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<elseif $position isnot "wall">> + <<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>> + <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <</if>> + <<endif>> + <<elseif $upperset is $lowerset>> + <<if $open is 1>> + <<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<elseif $position isnot "wall">> + <<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>> + <<set $lowerstate to "midriff">> + <<set $upperstatetop to "midriff">> + + <<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<set $lowerstate to "chest">> + <<set $upperstatetop to "chest">> + + <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <</if>> + -<<widget "uppersundress">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "sundress">> -<<set $uppersundressintegritymax to 100>> -<<set $upperintegritymax to $uppersundressintegritymax>> -<<set $upperfabricstrength to 30>> -<<set $upperreveal to 200>> -<<set $upperword to "a">> -<<set $upperonepiece to 1>> -<<set $strap to 1>> -<<set $open to 1>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $uppersundressnew is 1>><<set $uppersundressnew to 0>><<set $uppersundressintegrity to $uppersundressintegritymax>> -<<set $sundresscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $sundresscolourchoice isnot 0>> -<<set $sundresscolour to $sundresscolourchoice>> -<</if>> + <<else>> + <<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<if $lowerstate is "chest">> + <<set $lowerstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<if $lowerstate is "midriff">> + <<set $lowerstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your + <<if $understate is "waist">>$underclothes<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<set $upperstatetop to "thighs">> + <<set $upperstate to "thighs">> + <<if $lowerstate is "waist">> + <<set $lowerstate to "thighs">> + <<endif>> + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + <<if $lowerstate is "thighs">> + <<set $lowerstate to "knees">> + <<endif>> + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + <<if $lowerstate is "knees">> + <<set $lowerstate to "ankles">> + <<endif>> + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>> + <<if $lowerstate is "ankles">> + <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <<endif>> + <<endif>> + <</if>> + <<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> <<endif>> -<<set $uppercolour to $sundresscolour>> -<<set $upperintegrity to $uppersundressintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "sundress">> -<<set $uppergender to "f">> -<<endnobr>><<endwidget>> -<<widget "upperpjs">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "pyjama shirt">> -<<set $upperpjsintegritymax to 100>> -<<set $upperintegritymax to $upperpjsintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 100>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 0>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $upperpjsnew is 1>><<set $upperpjsnew to 0>><<set $upperpjsintegrity to $upperpjsintegritymax>> -<<set $upperpjscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $upperpjscolourchoice isnot 0>> -<<set $upperpjscolour to $upperpjscolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $upperpjscolour>> -<<set $upperintegrity to $upperpjsintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "sleep">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> +<<set $rng to random (1, 100)>> -<<widget "uppertowel">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "towel">> -<<set $uppertowelintegritymax to 10>> -<<set $upperintegritymax to $uppertowelintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 800>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 1>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $uppertowelnew is 1>><<set $uppertowelnew to 0>><<set $uppertowelintegrity to $uppertowelintegritymax>> -<<set $uppertowelcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $uppertowelcolourchoice isnot 0>> -<<set $uppertowelcolour to $uppertowelcolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $uppertowelcolour>> -<<set $upperintegrity to $uppertowelintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> +<<if $righthand is "upperclothes">> + <<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> + <<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>> + <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand to 0>> + <<elseif $rng lte 100>> + <<if $upperset isnot $lowerset>> + <<if $open is 1>> + <<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs. + <<set $upperstatetop to "thighs">> + <<set $upperstate to "thighs">> + + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>> + + <<endif>> + <<elseif $open is 0>> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<elseif $position isnot "wall">> + <<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>> + <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <</if>> + <<endif>> + <<elseif $upperset is $lowerset>> + <<if $open is 1>> + <<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>> + <<if $position is "wall">> + <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<elseif $position isnot "wall">> + <<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>> + <<set $lowerstate to "midriff">> + <<set $upperstatetop to "midriff">> + + <<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> + <<set $lowerstate to "chest">> + <<set $upperstatetop to "chest">> + + <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <</if>> + -<<widget "upperbikini">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "bikini top">> -<<set $upperbikiniintegritymax to 20>> -<<set $upperintegritymax to $upperbikiniintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 900>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 1>> -<<set $open to 1>> -<<set $upperstate to "midriff">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "midriff">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $upperbikininew is 1>><<set $upperbikininew to 0>><<set $upperbikiniintegrity to $upperbikiniintegritymax>><<set $upperbikinicolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $upperbikinicolourchoice isnot 0>> -<<set $upperbikinicolour to $upperbikinicolourchoice>> -<</if>> + <<else>> + <<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<if $lowerstate is "chest">> + <<set $lowerstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<if $lowerstate is "midriff">> + <<set $lowerstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your + <<if $understate is "waist">>$underclothes<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<set $upperstatetop to "thighs">> + <<set $upperstate to "thighs">> + <<if $lowerstate is "waist">> + <<set $lowerstate to "thighs">> + <<endif>> + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + <<if $lowerstate is "thighs">> + <<set $lowerstate to "knees">> + <<endif>> + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + <<if $lowerstate is "knees">> + <<set $lowerstate to "ankles">> + <<endif>> + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>> + <<if $lowerstate is "ankles">> + <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <<endif>> + <<endif>> + <</if>> + <<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> <<endif>> -<<set $uppercolour to $upperbikinicolour>> -<<set $upperintegrity to $upperbikiniintegrity>> -<<set $upperexposed to 1>> -<<set $upperexposedbase to 1>> -<<set $uppertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "f">> -<<endnobr>><<endwidget>> -<<widget "tshirt">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "t-shirt">> -<<set $tshirtintegritymax to 100>> -<<set $upperintegritymax to $tshirtintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 200>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 0>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $tshirtnew is 1>><<set $tshirtnew to 0>><<set $tshirtintegrity to $tshirtintegritymax>> -<<set $tshirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $tshirtcolourchoice isnot 0>> -<<set $tshirtcolour to $tshirtcolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $tshirtcolour>> -<<set $upperintegrity to $tshirtintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> +<<set $rng to random(1, 100)>> -<<widget "schoolshirt">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "school shirt">> -<<set $schoolshirtintegritymax to 200>> -<<set $upperintegritymax to $schoolshirtintegritymax>> -<<set $upperfabricstrength to 30>> -<<set $upperreveal to 100>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 0>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $schoolshirtnew is 1>><<set $schoolshirtnew to 0>> -<<set $schoolshirtintegrity to $schoolshirtintegritymax>> -<<set $schoolshirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $schoolshirtcolourchoice isnot 0>> -<<set $schoolshirtcolour to $schoolshirtcolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $schoolshirtcolour>> -<<set $upperintegrity to $schoolshirtintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "school">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> -<<widget "upperschoolswimsuit">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "school swimsuit">> -<<set $upperschoolswimsuitintegritymax to 40>> -<<set $upperintegritymax to $upperschoolswimsuitintegritymax>> -<<set $upperfabricstrength to 30>> -<<set $upperreveal to 600>> -<<set $upperword to "a">> -<<set $upperonepiece to 1>> -<<set $strap to 1>> -<<set $open to 1>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $upperschoolswimsuitnew is 1>><<set $upperschoolswimsuitnew to 0>><<set $upperschoolswimsuitintegrity to $upperschoolswimsuitintegritymax>> -<<set $schoolswimsuitcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $schoolswimsuitcolourchoice isnot 0>> -<<set $schoolswimsuitcolour to $schoolswimsuitcolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $schoolswimsuitcolour>> -<<set $upperintegrity to $upperschoolswimsuitintegrity>> -<<set $upperexposed to 1>> -<<set $upperexposedbase to 1>> -<<set $uppertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "school swimsuit">> -<<set $uppergender to "f">> -<<endnobr>><<endwidget>> -<<widget "upperplant">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "plant top">> -<<set $upperplantintegritymax to 10>> -<<set $upperintegritymax to $upperplantintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 900>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 1>> -<<set $upperstate to "midriff">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "midriff">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $upperplantnew is 1>><<set $upperplantnew to 0>><<set $upperplantintegrity to $upperplantintegritymax>> -<<endif>> -<<set $upperplantcolour to "green">> -<<set $uppercolour to $upperplantcolour>> -<<set $upperintegrity to $upperplantintegrity>> -<<set $upperexposed to 1>> -<<set $upperexposedbase to 1>> -<<set $uppertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> -<<widget "uppereveninggown">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "evening gown">> -<<set $uppereveninggownintegritymax to 200>> -<<set $upperintegritymax to $uppereveninggownintegritymax>> -<<set $upperfabricstrength to 30>> -<<set $upperreveal to 500>> -<<set $upperword to "a">> -<<set $upperonepiece to 1>> -<<set $strap to 1>> -<<set $open to 1>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $uppereveninggownnew is 1>><<set $uppereveninggownnew to 0>><<set $uppereveninggownintegrity to $uppereveninggownintegritymax>> -<<set $eveninggowncolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $eveninggowncolourchoice isnot 0>> -<<set $eveninggowncolour to $eveninggowncolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $eveninggowncolour>> -<<set $upperintegrity to $uppereveninggownintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "evening gown">> -<<set $uppergender to "f">> -<<endnobr>><<endwidget>> -<<widget "tanktop">><<nobr>> -<<upperstrip>><<upperundress>> -<<set $upperclothes to "tank top">> -<<set $tanktopintegritymax to 100>> -<<set $upperintegritymax to $tanktopintegritymax>> -<<set $upperfabricstrength to 20>> -<<set $upperreveal to 300>> -<<set $upperword to "a">> -<<set $upperonepiece to 0>> -<<set $strap to 0>> -<<set $open to 0>> -<<set $upperstate to "waist">> -<<set $upperstatetop to "chest">> -<<set $upperstatebase to "waist">> -<<set $upperstatetopbase to "chest">> -<<set $upperplural to 0>> -<<if $tanktopnew is 1>><<set $tanktopnew to 0>><<set $tanktopintegrity to $tanktopintegritymax>> -<<set $tanktopcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $tanktopcolourchoice isnot 0>> -<<set $tanktopcolour to $tanktopcolourchoice>> -<</if>> -<<endif>> -<<set $uppercolour to $tanktopcolour>> -<<set $upperintegrity to $tanktopintegrity>> -<<set $upperexposed to 0>> -<<set $upperexposedbase to 0>> -<<set $uppertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowerstrip>><<lowerundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $upperset to "upper">> -<<set $uppergender to "n">> -<<endnobr>><<endwidget>> @@ -5529,2468 +4452,1399 @@ You look in your wardrobe.<br><br> -<<widget "lowernaked">><<nobr>> -<<lowerstrip>> -<<if $lowertemp is "init">> -<<set $lowertemp to 1>> -<<elseif $lowertemp is 1>> -<<set $lowertemp to 0>> -<</if>> -<<set $lowerclothes to "naked">> -<<set $lowerintegrity to 0>> -<<set $lowerintegritymax to 0>> -<<set $lowerfabricstrength to 0>> -<<set $lowerreveal to 1000>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to 0>> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to 0>> -<<set $lowervaginaexposed to 1>> -<<set $loweranusexposed to 1>> -<<set $lowerplural to 0>> -<<set $lowercolour to 0>> -<<set $lowerexposed to 2>> -<<set $lowerexposedbase to 2>> -<<set $lowervaginaexposedbase to 1>> -<<set $loweranusexposedbase to 1>> -<<set $lowertype to "naked">> -<<if $clothingchange isnot 1 and $ruined isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<uppernaked>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "lowersundress">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "sundress skirt">> -<<set $lowersundressintegritymax to 100>> -<<set $lowerintegritymax to $lowersundressintegritymax>> -<<set $fabricstrength to 30>> -<<set $lowerreveal to 200>> -<<set $lowerword to "a">> -<<set $loweronepiece to 1>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 0>> -<<if $lowersundressnew is 1>><<set $lowersundressnew to 0>><<set $lowersundressintegrity to $lowersundressintegritymax>> -<<endif>> -<<set $lowercolour to $sundresscolour>> -<<set $lowerintegrity to $lowersundressintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "sundress">> -<<set $lowergender to "f">> -<<endnobr>><<endwidget>> -<<widget "lowerpjs">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "pyjama bottoms">> -<<set $lowerpjsintegritymax to 100>> -<<set $lowerintegritymax to $lowerpjsintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 100>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 1>> -<<if $lowerpjsnew is 1>><<set $lowerpjsnew to 0>><<set $lowerpjsintegrity to $lowerpjsintegritymax>><<set $lowerpjscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $lowerpjscolourchoice isnot 0>> -<<set $lowerpjscolour to $lowerpjscolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $lowerpjscolour>> -<<set $lowerintegrity to $lowerpjsintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "sleep">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "lowertowel">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "towel">> -<<set $lowertowelintegritymax to 10>> -<<set $lowerintegritymax to $lowertowelintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 800>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 0>> -<<if $lowertowelnew is 1>><<set $lowertowelnew to 0>><<set $lowertowelintegrity to $lowertowelintegritymax>><<set $lowertowelcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $lowertowelcolourchoice isnot 0>> -<<set $lowertowelcolour to $lowertowelcolourchoice>> -<<set $lowertowelcolourchoice to 0>> -<</if>> -<<endif>> -<<set $lowercolour to $lowertowelcolour>> -<<set $lowerintegrity to $lowertowelintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "lowerbikini">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "bikini bottoms">> -<<set $lowerbikiniintegritymax to 20>> -<<set $lowerintegritymax to $lowerbikiniintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 900>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 1>> -<<if $lowerbikininew is 1>><<set $lowerbikininew to 0>><<set $lowerbikiniintegrity to $lowerbikiniintegritymax>><<set $lowerbikinicolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $lowerbikinicolourchoice isnot 0>> -<<set $lowerbikinicolour to $lowerbikinicolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $lowerbikinicolour>> -<<set $lowerintegrity to $lowerbikiniintegrity>> -<<set $lowerexposed to 1>> -<<set $lowerexposedbase to 1>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<if $undertype isnot "chastity">> -<<underundress>> -<</if>> -<<set $lowergender to "f">> -<<endnobr>><<endwidget>> -<<widget "waistapron">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "waist apron">> -<<set $lowerbikiniintegritymax to 10>> -<<set $lowerintegritymax to $lowerbikiniintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 800>> -<<set $lowerword to "a">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 1>> -<<set $loweranusexposed to 1>> -<<set $lowerplural to 0>> -<<if $waistapronnew is 1>><<set $waistapronnew to 0>><<set $waistapronintegrity to $waistapronintegritymax>><<set $waistaproncolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $waistaproncolourchoice isnot 0>> -<<set $waistaproncolour to $waistaproncolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $waistaproncolour>> -<<set $lowerintegrity to $waistapronintegrity>> -<<set $lowerexposed to 1>> -<<set $lowerexposedbase to 1>> -<<set $lowervaginaexposedbase to 1>> -<<set $loweranusexposedbase to 1>> -<<set $lowertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "shorts">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "shorts">> -<<set $shortsintegritymax to 120>> -<<set $lowerintegritymax to $shortsintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 300>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 1>> -<<if $shortsnew is 1>><<set $shortsnew to 0>><<set $shortsintegrity to $shortsintegritymax>><<set $shortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $shortscolourchoice isnot 0>> -<<set $shortscolour to $shortscolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $shortscolour>> -<<set $lowerintegrity to $shortsintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "schoolshorts">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "school shorts">> -<<set $schoolshortsintegritymax to 160>> -<<set $lowerintegritymax to $schoolshortsintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 200>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 1>> -<<if $schoolshortsnew is 1>><<set $schoolshortsnew to 0>><<set $schoolshortsintegrity to $schoolshortsintegritymax>><<set $schoolshortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $schoolshortscolourchoice isnot 0>> -<<set $schoolshortscolour to $schoolshortscolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $schoolshortscolour>> -<<set $lowerintegrity to $schoolshortsintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "school">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "m">> -<<endnobr>><<endwidget>> -<<widget "schoolskirt">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "school skirt">> -<<set $schoolskirtintegritymax to 160>> -<<set $lowerintegritymax to $schoolskirtintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 200>> -<<set $lowerword to "a">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 0>> -<<if $schoolskirtnew is 1>><<set $schoolskirtnew to 0>><<set $schoolskirtintegrity to $schoolskirtintegritymax>><<set $schoolskirtcolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $schoolskirtcolourchoice isnot 0>> -<<set $schoolskirtcolour to $schoolskirtcolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $schoolskirtcolour>> -<<set $lowerintegrity to $schoolskirtintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "school">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<set $lowergender to "f">> -<<endnobr>><<endwidget>> -<<widget "lowerschoolswimsuit">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "school swimsuit bottom">> -<<set $lowerschoolswimsuitintegritymax to 40>> -<<set $lowerintegritymax to $lowerschoolswimsuitintegritymax>> -<<set $fabricstrength to 30>> -<<set $lowerreveal to 600>> -<<set $lowerword to "a">> -<<set $loweronepiece to 1>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 0>> -<<if $lowerschoolswimsuitnew is 1>><<set $lowerschoolswimsuitnew to 0>><<set $lowerschoolswimsuitintegrity to $lowerschoolswimsuitintegritymax>> -<<endif>> -<<set $lowercolour to $schoolswimsuitcolour>> -<<set $lowerintegrity to $lowerschoolswimsuitintegrity>> -<<set $lowerexposed to 1>> -<<set $lowerexposedbase to 1>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "school swimsuit">> -<<if $undertype isnot "chastity">> -<<underundress>> -<</if>> -<<set $lowergender to "f">> -<<endnobr>><<endwidget>> -<<widget "schoolswimshorts">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "school swim shorts">> -<<set $schoolswimshortsintegritymax to 40>> -<<set $lowerintegritymax to $schoolswimshortsintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 600>> -<<set $lowerword to "n">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 0>> -<<set $skirtdown to 0>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 1>> -<<if $schoolswimshortsnew is 1>><<set $schoolswimshortsnew to 0>><<set $schoolswimshortsintegrity to $schoolswimshortsintegritymax>><<set $schoolswimshortscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $schoolswimshortscolourchoice isnot 0>> -<<set $schoolswimshortscolour to $schoolswimshortscolourchoice>> -<</if>> -<<endif>> -<<set $lowercolour to $schoolswimshortscolour>> -<<set $lowerintegrity to $schoolswimshortsintegrity>> -<<set $lowerexposed to 1>> -<<set $lowerexposedbase to 1>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<if $undertype isnot "chastity">> -<<underundress>> -<</if>> -<<set $lowergender to "m">> -<<endnobr>><<endwidget>> -<<widget "lowerplant">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "plant skirt">> -<<set $lowerplantintegritymax to 10>> -<<set $lowerintegritymax to $lowerplantintegritymax>> -<<set $lowerfabricstrength to 20>> -<<set $lowerreveal to 900>> -<<set $lowerword to "a">> -<<set $loweronepiece to 0>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 1>> -<<set $loweranusexposed to 1>> -<<set $lowerplural to 0>> -<<if $lowerplantnew is 1>><<set $lowerplantnew to 0>><<set $lowerplantintegrity to $lowerplantintegritymax>><<set $lowerplantcolour to "green">> -<<endif>> -<<set $lowercolour to $lowerplantcolour>> -<<set $lowerintegrity to $lowerplantintegrity>> -<<set $lowerexposed to 1>> -<<set $lowerexposedbase to 1>> -<<set $lowervaginaexposedbase to 1>> -<<set $loweranusexposedbase to 1>> -<<set $lowertype to "swim">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "lower">> -<<if $undertype isnot "chastity">> -<<underundress>> -<</if>> -<<set $lowergender to "n">> -<<endnobr>><<endwidget>> -<<widget "lowereveninggown">><<nobr>> -<<lowerstrip>><<lowerundress>> -<<set $lowerclothes to "evening gown skirt">> -<<set $lowereveninggownintegritymax to 200>> -<<set $lowerintegritymax to $lowereveninggownintegritymax>> -<<set $fabricstrength to 30>> -<<set $lowerreveal to 200>> -<<set $lowerword to "a">> -<<set $loweronepiece to 1>> -<<set $lowerstate to "waist">> -<<set $skirt to 1>> -<<set $skirtdown to 1>> -<<set $lowerstatebase to "waist">> -<<set $lowervaginaexposed to 0>> -<<set $loweranusexposed to 0>> -<<set $lowerplural to 0>> -<<if $lowereveninggownnew is 1>><<set $lowereveninggownnew to 0>><<set $lowereveninggownintegrity to $lowereveninggownintegritymax>> -<<endif>> -<<set $lowercolour to $eveninggowncolour>> -<<set $lowerintegrity to $lowereveninggownintegrity>> -<<set $lowerexposed to 0>> -<<set $lowerexposedbase to 0>> -<<set $lowervaginaexposedbase to 0>> -<<set $loweranusexposedbase to 0>> -<<set $lowertype to "normal">> -<<if $clothingchange isnot 1>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<upperstrip>><<upperundress>> - <</if>> -<</if>> -<<set $clothingchange to 0>> -<<set $lowerset to "evening gown">> -<<set $lowergender to "f">> -<<endnobr>><<endwidget>> +<<if $lefthand is 0>> + <<if $enemyanger + $rng lte 20>> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>> + <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>> + <<elseif $penisexist is 1>> + <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>> + <<endif>> + <<elseif $enemyanger + $rng lte 30>> + <<if $position is "wall">> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>> + <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>> + <<elseif $penisexist is 1>> + <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>> + <<endif>> + <<else>> + <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>> + <<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>> + <<endif>> + <</if>> -<<widget "undernaked">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>> -<<if $undertemp is "init">> -<<set $undertemp to 1>> -<<elseif $undertemp is 1>> -<<set $undertemp to 0>> -<</if>> -<<set $underclothes to "naked">> -<<set $underintegrity to 0>> -<<set $underintegritymax to 0>> -<<set $underfabricstrength to 0>> -<<set $underreveal to 1000>> -<<set $underword to "n">> -<<set $understate to 0>> -<<set $understatebase to 0>> -<<set $undervaginaexposed to 1>> -<<set $underanusexposed to 1>> -<<set $underplural to 0>> -<<set $undercolour to 0>> -<<set $underexposed to 1>> -<<set $underexposedbase to 1>> -<<set $undervaginaexposedbase to 1>> -<<set $underanusexposedbase to 1>> -<<set $undertype to "naked">> -<<set $undergender to "n">> - <</if>> -<<endnobr>><<endwidget>> + <<elseif $enemyanger + $rng lte 35>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> -<<widget "plainpanties">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>><<underundress>> -<<set $underclothes to "plain panties">> -<<set $plainpantiesintegritymax to 100>> -<<set $underintegritymax to $plainpantiesintegritymax>> -<<set $underfabricstrength to 15>> -<<set $underreveal to 200>> -<<set $underword to "n">> -<<set $understate to "waist">> -<<set $understatebase to "waist">> -<<set $undervaginaexposed to 0>> -<<set $underanusexposed to 0>> -<<set $underplural to 1>> -<<if $plainpantiesnew is 1>><<set $plainpantiesnew to 0>><<set $plainpantiesintegrity to $plainpantiesintegritymax>><<set $plainpantiescolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $plainpantiescolourchoice isnot 0>> -<<set $plainpantiescolour to $plainpantiescolourchoice>> -<</if>> -<<endif>> -<<set $undercolour to $plainpantiescolour>> -<<set $underintegrity to $plainpantiesintegrity>> -<<set $underexposed to 0>> -<<set $underexposedbase to 0>> -<<set $undervaginaexposedbase to 0>> -<<set $underanusexposedbase to 0>> -<<set $undertype to "normal">> -<<if $lowertype is "swim">> - <<if $upperset is $lowerset>> - <<uppernaked>> - <</if>> -<<lowerundress>> -<</if>> -<<set $undergender to "f">> - <</if>> -<<endnobr>><<endwidget>> -<<widget "lacepanties">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>><<underundress>> -<<set $underclothes to "lace panties">> -<<set $lacepantiesintegritymax to 60>> -<<set $underintegritymax to $lacepantiesintegritymax>> -<<set $underfabricstrength to 15>> -<<set $underreveal to 400>> -<<set $underword to "n">> -<<set $understate to "waist">> -<<set $understatebase to "waist">> -<<set $undervaginaexposed to 0>> -<<set $underanusexposed to 0>> -<<set $underplural to 1>> -<<if $lacepantiesnew is 1>><<set $lacepantiesnew to 0>><<set $lacepantiesintegrity to $lacepantiesintegritymax>><<set $lacepantiescolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $lacepantiescolourchoice isnot 0>> -<<set $lacepantiescolour to $lacepantiescolourchoice>> -<</if>> -<<endif>> -<<set $undercolour to $lacepantiescolour>> -<<set $underintegrity to $lacepantiesintegrity>> -<<set $underexposed to 0>> -<<set $underexposedbase to 0>> -<<set $undervaginaexposedbase to 0>> -<<set $underanusexposedbase to 0>> -<<set $undertype to "normal">> -<<if $lowertype is "swim">> - <<if $upperset is $lowerset>> - <<uppernaked>> - <</if>> -<<lowerundress>> -<</if>> -<<set $undergender to "f">> - <</if>> -<<endnobr>><<endwidget>> -<<widget "yfronts">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>><<underundress>> -<<set $underclothes to "Y fronts">> -<<set $yfrontsintegritymax to 100>> -<<set $underintegritymax to $yfrontsintegritymax>> -<<set $underfabricstrength to 15>> -<<set $underreveal to 200>> -<<set $underword to "n">> -<<set $understate to "waist">> -<<set $understatebase to "waist">> -<<set $undervaginaexposed to 0>> -<<set $underanusexposed to 0>> -<<set $underplural to 1>> -<<if $yfrontsnew is 1>><<set $yfrontsnew to 0>><<set $yfrontsintegrity to $yfrontsintegritymax>><<set $yfrontscolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -<<if $yfrontscolourchoice isnot 0>> -<<set $yfrontscolour to $yfrontscolourchoice>> -<</if>> -<<endif>> -<<set $undercolour to $yfrontscolour>> -<<set $underintegrity to $yfrontsintegrity>> -<<set $underexposed to 0>> -<<set $underexposedbase to 0>> -<<set $undervaginaexposedbase to 0>> -<<set $underanusexposedbase to 0>> -<<set $undertype to "normal">> -<<if $lowertype is "swim">> - <<if $upperset is $lowerset>> - <<uppernaked>> - <</if>> -<<lowerundress>> -<</if>> -<<set $undergender to "m">> - <</if>> -<<endnobr>><<endwidget>> + <<elseif $enemyanger + $rng lte 40>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <<endif>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <</if>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + <<elseif $enemyanger + $rng lte 45>> + <<if $position is "wall">> + <<He>> leans against the wall. + <<else>> + <<He>> caresses your tummy.<<neutral1>> + <</if>> -<<widget "chastitybelt">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>><<underundress>> -<<set $underclothes to "chastity belt">> -<<set $chastitybeltintegritymax to 2000>> -<<set $underintegritymax to $chastitybeltintegritymax>> -<<set $underfabricstrength to 15>> -<<set $underreveal to 1000>> -<<set $underword to "a">> -<<set $understate to "chastity">> -<<set $understatebase to "chastity">> -<<set $undervaginaexposed to 0>> -<<set $undervaginaexposedbase to 0>> -<<if $analshield is 1>> -<<set $underanusexposed to 0>> -<<set $underanusexposedbase to 0>> -<<else>> -<<set $underanusexposed to 1>> -<<set $underanusexposedbase to 1>> -<</if>> -<<set $underplural to 0>> -<<if $chastitybeltnew is 1>><<set $chastitybeltnew to 0>><<set $chastitybeltintegrity to $chastitybeltintegritymax>> -<<endif>> -<<set $undercolour to "restrictive">> -<<set $underintegrity to $chastitybeltintegrity>> -<<set $underexposed to 1>> -<<set $underexposedbase to 1>> -<<set $undertype to "chastity">> -<<set $undergender to "n">> - <</if>> -<<endnobr>><<endwidget>> + <<elseif $enemyanger + $rng lte 50>> + <<if $position is "wall">> + <<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>> + <<else>> + <<He>> <<strokes>> your hair.<<neutral1>> + <</if>> -<<widget "tights">><<nobr>> - <<if $undertype isnot "chastity">> -<<understrip>><<underundress>> -<<set $underclothes to "tights">> -<<set $tightsintegritymax to 120>> -<<set $underintegritymax to $tightsintegritymax>> -<<set $underfabricstrength to 5>> -<<set $underreveal to 800>> -<<set $underword to "n">> -<<set $understate to "waist">> -<<set $understatebase to "waist">> -<<set $undervaginaexposed to 0>> -<<set $underanusexposed to 0>> -<<set $underplural to 1>> -<<if $tightsnew is 1>><<set $tightsnew to 0>><<set $tightsintegrity to $tightsintegritymax>><<set $tightscolour to "sheer">> -<<if $tightscolourchoice isnot 0>> -<<set $tightscolour to $tightscolourchoice>> -<</if>> -<<endif>> -<<set $undercolour to $tightscolour>> -<<set $underintegrity to $tightsintegrity>> -<<set $underexposed to 1>> -<<set $underexposedbase to 1>> -<<set $undervaginaexposedbase to 0>> -<<set $underanusexposedbase to 0>> -<<set $undertype to "normal">> -<<if $lowertype is "swim">> - <<if $upperset is $lowerset>> - <<uppernaked>> - <</if>> -<<lowerundress>> -<</if>> -<<set $undergender to "f">> - <</if>> -<<endnobr>><<endwidget>> + <<elseif $enemyanger + $rng lte 60>> + <<if $position is "wall">> + <<He>> pulls your leg, but you're stuck firm.<<neutral1>> + <<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">> + <<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>> + <<else>> + <<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>> + <</if>> -<<widget "upperstrip">><<nobr>> -<<set $upperlast to $upperclothes>> -<<if $uppertemp is 1>> -<<else>> -<<if $upperclothes is "sundress">> -<<set $uppersundressintegrity to $upperintegrity>> -<<set $upperoff to "sundress">> -<<endif>> -<<if $upperclothes is "pyjama shirt">> -<<set $upperpjsintegrity to $upperintegrity>> -<<set $upperoff to "pyjama shirt">> -<<endif>> -<<if $upperclothes is "towel">> -<<set $uppertowelintegrity to $upperintegrity>> -<<set $upperoff to "towel">> -<</if>> -<<if $upperclothes is "bikini top">> -<<set $upperbikiniintegrity to $upperintegrity>> -<<set $upperoff to "bikini top">> -<</if>> -<<if $upperclothes is "t-shirt">> -<<set $tshirtintegrity to $upperintegrity>> -<<set $upperoff to "t-shirt">> -<</if>> -<<if $upperclothes is "school shirt">> -<<set $schoolshirtintegrity to $upperintegrity>> -<<set $upperoff to "school shirt">> -<</if>> -<<if $upperclothes is "school swimsuit">> -<<set $upperschoolswimsuitintegrity to $upperintegrity>> -<<set $upperoff to "school swimsuit">> -<<endif>> -<<if $upperclothes is "plant top">> -<<set $upperplantintegrity to $upperintegrity>> -<<set $upperoff to "plant top">> -<<endif>> -<<if $upperclothes is "evening gown">> -<<set $uppereveninggownintegrity to $upperintegrity>> -<<set $upperoff to "evening gown">> -<<endif>> -<<if $upperclothes is "tank top">> -<<set $tanktopintegrity to $upperintegrity>> -<<set $upperoff to "tank top">> -<<endif>> -<</if>> -<</nobr>><</widget>> + <<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>> + <<elseif $understate is "waist">> + <<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>> + <<else>> + <<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>> + <</if>> -<<widget "lowerstrip">><<nobr>> -<<set $lowerlast to $lowerclothes>> -<<if $lowertemp is 1>> -<<else>> -<<if $lowerclothes is "sundress skirt">> -<<set $lowersundressintegrity to $lowerintegrity>> -<<set $loweroff to "sundress skirt">> -<<endif>> -<<if $lowerclothes is "pyjama bottoms">> -<<set $lowerpjsintegrity to $lowerintegrity>> -<<set $loweroff to "pyjama bottoms">> -<</if>> -<<if $lowerclothes is "towel">> -<<set $lowertowelintegrity to $lowerintegrity>> -<<set $loweroff to "towel">> -<</if>> -<<if $lowerclothes is "bikini bottoms">> -<<set $lowerbikiniintegrity to $lowerintegrity>> -<<set $loweroff to "bikini bottoms">> -<</if>> -<<if $lowerclothes is "waist apron">> -<<set $waistapronintegrity to $lowerintegrity>> -<<set $loweroff to "waist apron">> -<</if>> -<<if $lowerclothes is "shorts">> -<<set $shortsintegrity to $lowerintegrity>> -<<set $loweroff to "shorts">> -<</if>> -<<if $lowerclothes is "school shorts">> -<<set $schoolshortsintegrity to $lowerintegrity>> -<<set $loweroff to "school shorts">> -<</if>> -<<if $lowerclothes is "school skirt">> -<<set $schoolskirtintegrity to $lowerintegrity>> -<<set $loweroff to "school skirt">> -<</if>> -<<if $lowerclothes is "school swimsuit bottom">> -<<set $lowerschoolswimsuitintegrity to $lowerintegrity>> -<<set $loweroff to "school swimsuit bottom">> -<<endif>> -<<if $lowerclothes is "school swim shorts">> -<<set $schoolswimshortsintegrity to $lowerintegrity>> -<<set $loweroff to "school swim shorts">> -<<endif>> -<<if $lowerclothes is "plant skirt">> -<<set $lowerplantintegrity to $lowerintegrity>> -<<set $loweroff to "plant skirt">> -<<endif>> -<<if $lowerclothes is "evening gown skirt">> -<<set $lowereveninggownintegrity to $lowerintegrity>> -<<set $loweroff to "evening gown skirt">> -<<endif>> -<</if>> -<</nobr>><</widget>> + <<elseif $enemyanger + $rng lte 100>> + <<if $penisexist is 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>> + <<elseif $understate is "waist">> + <<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>> + <<elseif $penisuse is 0>> + <<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>> + <<else>> + <<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>> + <</if>> + <<elseif $vaginaexist is 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>> + <<elseif $understate is "waist">> + <<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>> + <<else>> + <<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>> + <</if>> + <</if>> -<<widget "understrip">><<nobr>> -<<set $underlast to $underclothes>> -<<if $undertemp is 1>> -<<else>> -<<if $underclothes is "plain panties">> -<<set $plainpantiesintegrity to $underintegrity>> -<<set $underoff to "plain panties">> -<</if>> -<<if $underclothes is "lace panties">> -<<set $lacepantiesintegrity to $underintegrity>> -<<set $underoff to "lace panties">> -<</if>> -<<if $underclothes is "Y fronts">> -<<set $yfrontsintegrity to $underintegrity>> -<<set $underoff to "Y fronts">> -<</if>> -<<if $underclothes is "chastity belt">> -<<set $chastitybeltintegrity to $underintegrity>> -<<set $underoff to "chastity belt">> -<</if>> -<<if $underclothes is "tights">> -<<set $tightsintegrity to $underintegrity>> -<<set $underoff to "tights">> -<</if>> -<</if>> -<</nobr>><</widget>> -<<widget "upperruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladupper to 0>><<set $uncladoutfit to 0>> -<<if $uppertemp is 1>> -<<uppernaked>> -<<set $upperoff to 0>> -<<else>> -<<if $upperclothes is "sundress">> -<<set $uppersundressno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 750>> - <<set $clothingrebuytext to 1>> - <<set $uppersundressnew to 1>> - <<set $uppersundressno to 1>> - <<set $lowersundressnew to 1>> - <<set $lowersundressno to 1>> - <<set $money -= 750>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> - <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "pyjama shirt">> -<<set $upperpjsno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $upperpjsnew to 1>> - <<set $upperpjsno to 1>> - <<set $money -= 1000>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> - <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "towel">> -<<set $uppertowelno to 0>> -<<uppernaked>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "bikini top">> -<<set $upperbikinino to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $upperbikininew to 1>> - <<set $upperbikinino to 1>> - <<set $money -= 1000>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> - <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "t-shirt">> -<<set $tshirtno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $tshirtnew to 1>> - <<set $tshirtno to 1>> - <<set $money -= 1000>> + + + + + <<elseif $enemyanger + $rng lte 110>> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>> + <<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>> + <<else>> + <<He>> pinches your shaft.<<neutral10>><<penisbruise>> + <</if>> + <<endif>> + + + + <<elseif $enemyanger + $rng lte 120>> + <<if $position is "wall">> + <<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>> + <<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand to "throat">> + <<endif>> <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "school shirt">> -<<set $schoolshirtno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 2500>> - <<set $clothingrebuytext to 1>> - <<set $schoolshirtnew to 1>> - <<set $schoolshirtno to 1>> - <<set $money -= 2500>> + + + <<elseif $enemyanger + $rng lte 125>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + + <<elseif $enemyanger + $rng lte 130>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <<endif>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <</if>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + <<elseif $enemyanger + $rng lte 140>> + <<if $position is "wall">> + <<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> seizes your hair with <<his>> left hand.<<set $lefthand to "hair">><<violence2>><<set $speechhair to 1>> <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "school swimsuit">> -<<set $upperschoolswimsuitno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 750>> - <<set $clothingrebuytext to 1>> - <<set $upperschoolswimsuitnew to 1>> - <<set $upperschoolswimsuitno to 1>> - <<set $lowerschoolswimsuitnew to 1>> - <<set $lowerschoolswimsuitno to 1>> - <<set $money -= 750>> + + + <<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">> + <span class="purple"><<He>> pins down your arms.</span><<set $lefthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>> + <<if $vaginause is "cover">><<set $vaginause to 0>> + <<endif>> + <<if $vaginause is "cover">><<set $vaginause to 0>> + <<endif>> + <<if $anususe is "cover">><<set $anususe to 0>> + <<endif>> + <<if $anususe is "cover">><<set $anususe to 0>> + <<endif>> + <<if $penisuse is "cover">><<set $penisuse to 0>> + <<endif>> + <<if $penisuse is "cover">><<set $penisuse to 0>> + <<endif>> + + + <<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + + + <<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + + <<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>> + + <<elseif $enemyanger + $rng lte 185>> + <<if $position is "wall">> + <<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>> <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "plant top">> -<<set $upperplantno to 0>> -<<uppernaked>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "evening gown">> -<<set $uppereveninggownno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 6000>> - <<set $clothingrebuytext to 1>> - <<set $uppereveninggownnew to 1>> - <<set $uppereveninggownno to 1>> - <<set $lowereveninggownnew to 1>> - <<set $lowereveninggownno to 1>> - <<set $money -= 6000>> + + <<elseif $enemyanger + $rng lte 190>> + <<if $position is "wall">> + <<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>> <</if>> - <</if>> -<<set $upperoff to 0>> -<<endif>> -<<if $upperclothes is "tank top">> -<<set $tanktopno to 0>> -<<uppernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $tanktopnew to 1>> - <<set $tanktopno to 1>> - <<set $money -= 1000>> + + <<elseif $enemyanger + $rng gte 191>> + <<if $position is "wall">> + <<if $penisexist is 1>> + <<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $vaginaexist is 1>> + <<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> + <</if>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 61>> + <<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 41>> + <<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 21>> + <<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<else>> + <<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> + <</if>> <</if>> - <</if>> -<<set $upperoff to 0>> + <<endif>> <<endif>> -<</if>> -<<set $ruined to 0>><</nobr>><</widget>> +<<set $rng to random(1, 100)>> -<<widget "lowerruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladlower to 0>><<set $uncladoutfit to 0>> -<<if $lowertemp is 1>> -<<lowernaked>> -<<set $loweroff to 0>> -<<else>> -<<if $lowerclothes is "sundress skirt">> -<<set $lowersundressno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 750>> - <<set $clothingrebuytext to 1>> - <<set $uppersundressnew to 1>> - <<set $uppersundressno to 1>> - <<set $lowersundressnew to 1>> - <<set $lowersundressno to 1>> - <<set $money -= 750>> + + + + + + + + + + + + + + + + +<<if $righthand is 0>> + <<if $enemyanger + $rng lte 20>> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>> + <<elseif $penisexist is 1>> + <<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>> + <<endif>> + + + + <<elseif $enemyanger + $rng lte 30>> + <<if $position is "wall">> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>> + <<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>> + <</if>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>> + <<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>> + <<endif>> <</if>> - <</if>> -<<set $loweroff to 0>> -<<endif>> -<<if $lowerclothes is "pyjama bottoms">> -<<set $lowerpjsno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $lowerpjsnew to 1>> - <<set $lowerpjsno to 1>> - <<set $money -= 1000>> + + + <<elseif $enemyanger + $rng lte 35>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + + + <<elseif $enemyanger + $rng lte 40>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + <<elseif $enemyanger + $rng lte 45>> + <<if $position is "wall">> + <<He>> rests <<his>> right hand against the wall. <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>> <</if>> - <</if>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "towel">> -<<set $lowertowelno to 0>> -<<lowernaked>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "bikini bottoms">> -<<set $lowerbikinino to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 3000>> - <<set $clothingrebuytext to 1>> - <<set $lowerbikininew to 1>> - <<set $lowerbikinino to 1>> - <<set $money -= 3000>> + + <<elseif $enemyanger + $rng lte 50>> + <<if $position is "wall">> + <<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> <<strokes>> your cheek.<<neutral1>> <</if>> - <</if>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "waist apron">> -<<set $waistapronno to 0>> -<<lowernaked>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "shorts">> -<<set $shortsno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1000>> - <<set $clothingrebuytext to 1>> - <<set $shortsnew to 1>> - <<set $shortsno to 1>> - <<set $money -= 1000>> + + + + <<elseif $enemyanger + $rng lte 60>> + <<if $position is "wall">> + <<He>> tugs on your leg, but you're stuck firm.<<neutral1>> + <<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">> + <<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> gropes your exposed <<breastsstop>><<neutral4>> <</if>> - <</if>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "school shorts">> -<<set $schoolshortsno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 2000>> - <<set $clothingrebuytext to 1>> - <<set $schoolshortsnew to 1>> - <<set $schoolshortsno to 1>> - <<set $money -= 2000>> + + + + <<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>> + <<elseif $understate is "waist">> + <<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>> <</if>> - <</if>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "school skirt">> -<<set $schoolskirtno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 2000>> - <<set $clothingrebuytext to 1>> - <<set $schoolskirtnew to 1>> - <<set $schoolskirtno to 1>> - <<set $money -= 2000>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> + + + + <<elseif $enemyanger + $rng lte 100>> + <<if $penisexist is 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>> + <<elseif $understate is "waist">> + <<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>> + <<elseif $penisuse is 0>> + <<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>> + <<else>> + <<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>> + <</if>> + <<elseif $vaginaexist is 1>> + <<if $lowerstate is "waist" and $skirt is 0>> + <<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>> + <<elseif $understate is "waist">> + <<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>> + <<else>> + <<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>> + <</if>> <</if>> - <</if>> -<<set $loweroff to 0>> -<</if>> -<<if $lowerclothes is "school swimsuit bottom">> -<<set $lowerschoolswimsuitno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 750>> - <<set $clothingrebuytext to 1>> - <<set $upperschoolswimsuitnew to 1>> - <<set $upperschoolswimsuitno to 1>> - <<set $lowerschoolswimsuitnew to 1>> - <<set $lowerschoolswimsuitno to 1>> - <<set $money -= 750>> + + + <<elseif $enemyanger + $rng lte 110>> + <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> + <<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>> + <<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>> + <<else>> + <<He>> pinches your shaft.<<neutral10>><<penisbruise>> + <</if>> + <<endif>> + + + + <<elseif $enemyanger + $rng lte 120>> + <<if $position is "wall">> + <<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>> + <<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand to "throat">> + <<endif>> <</if>> - <</if>> -<<set $loweroff to 0>> -<<endif>> -<<if $lowerclothes is "school swim shorts">> -<<set $schoolswimshortsno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1500>> - <<set $clothingrebuytext to 1>> - <<set $schoolswimshortsnew to 1>> - <<set $schoolswimshortsno to 1>> - <<set $money -= 1500>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> - <</if>> - <</if>> -<<set $loweroff to 0>> -<<endif>> -<<if $lowerclothes is "plant skirt">> -<<set $lowerplantswimsuitno to 0>> -<<lowernaked>> -<<set $loweroff to 0>> -<<endif>> -<</if>> -<<if $lowerclothes is "evening gown skirt">> -<<set $lowereveninggownno to 0>> -<<lowernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 6000>> - <<set $clothingrebuytext to 1>> - <<set $uppereveninggownnew to 1>> - <<set $uppereveninggownno to 1>> - <<set $lowereveninggownnew to 1>> - <<set $lowereveninggownno to 1>> - <<set $money -= 6000>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> - <</if>> - <</if>> -<<set $loweroff to 0>> -<<endif>> -<<set $ruined to 0>><</nobr>><</widget>> + + + <<elseif $enemyanger + $rng lte 125>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $underanusexposed is 1>> + <<if $loweranusexposed is 1>> + <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> -<<widget "underruined">><<nobr>><<set $ruined to 1>><<set $eventskipoverrule to 1>><<set $uncladunder to 0>> -<<if $undertemp is 1>> -<<undernaked>> -<<set $underoff to 0>> -<<else>> -<<if $underclothes is "plain panties">> -<<set $plainpantiesno to 0>> -<<undernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 200>> - <<set $clothingrebuytext to 1>> - <<set $plainpantiesnew to 1>> - <<set $plainpantiesno to 1>> - <<set $money -= 200>> - <<else>> - <<set $clothingrebuyfailedtext to 1>> + + <<elseif $enemyanger + $rng lte 130>> + <<if $skirt is 1>> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<elseif $lowerclothes isnot "waist">> + <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<elseif $undervaginaexposed is 1>> + <<if $lowervaginaexposed is 1>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $penisuse is 0>> + <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> + <</if>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> + + <<elseif $enemyanger + $rng lte 140>> + <<if $position is "wall">> + <<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>> + <<else>> + <span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand to "hair">><<violence2>><<set $speechhair to 1>> <</if>> - <</if>> -<<set $underoff to 0>> -<</if>> -<<if $underclothes is "lace panties">> -<<set $lacepantiesno to 0>> -<<undernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 600>> - <<set $clothingrebuytext to 1>> - <<set $lacepantiesnew to 1>> - <<set $lacepantiesno to 1>> - <<set $money -= 600>> + + + + <<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>> + <<if $vaginause is "cover">><<set $vaginause to 0>> + <<endif>> + <<if $vaginause is "cover">><<set $vaginause to 0>> + <<endif>> + <<if $anususe is "cover">><<set $anususe to 0>> + <<endif>> + <<if $anususe is "cover">><<set $anususe to 0>> + <<endif>> + <<if $penisuse is "cover">><<set $penisuse to 0>> + <<endif>> + <<if $penisuse is "cover">><<set $penisuse to 0>> + <<endif>> + + <<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + + <<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + + <<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>> + + <<elseif $enemyanger + $rng lte 185>> + <<if $position is "wall">> + <<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>> <</if>> - <</if>> -<<set $underoff to 0>> -<</if>> -<<if $underclothes is "Y fronts">> -<<set $yfrontsno to 0>> -<<undernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 200>> - <<set $clothingrebuytext to 1>> - <<set $yfrontsnew to 1>> - <<set $yfrontsno to 1>> - <<set $money -= 200>> + + <<elseif $enemyanger + $rng lte 190>> + <<if $position is "wall">> + <<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>> <</if>> - <</if>> -<<set $underoff to 0>> -<</if>> -<<if $underclothes is "tights">> -<<set $tightsno to 0>> -<<undernaked>> - <<if $clothingrebuy is 1>> - <<if $money gte 1200>> - <<set $clothingrebuytext to 1>> - <<set $tightsnew to 1>> - <<set $tightsno to 1>> - <<set $money -= 1200>> + + <<elseif $enemyanger + $rng gte 191>> + <<if $position is "wall">> + <<if $penisexist is 1>> + <<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $vaginaexist is 1>> + <<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>> + <</if>> <<else>> - <<set $clothingrebuyfailedtext to 1>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 61>> + <<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 41>> + <<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $rng gte 21>> + <<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> + <<else>> + <<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> + <</if>> <</if>> - <</if>> -<<set $underoff to 0>> -<</if>> -<<if $underclothes is "chastity belt">> - <<if $undertype is "brokenchastity">> -<<set $chastitybeltno to 0>> -<<undernaked>> -<<set $underoff to 0>> -<<set $analshield to 0>> - <<else>> -<<set $chastitybeltno to 1>> -<<chastitybelt>> -<<set $underoff to 0>> - <</if>> -<</if>> -<</if>> + <<endif>> +<<endif>> -<<set $ruined to 0>><</nobr>><</widget>> -<<widget "upperon">><<nobr>> -<<if $upperoff isnot 0>> -<<set $upperwetcarry to $upperwet>><<set $upperwetstagecarry to $upperwetstage>> -<</if>> -<<if $upperoff is "sundress">> -<<uppersundress>> -<</if>> -<<if $upperoff is "pyjama shirt">> -<<upperpjs>> -<</if>> -<<if $upperoff is "towel">> -<<uppertowel>> -<</if>> -<<if $upperoff is "bikini top">> -<<upperbikini>> -<</if>> -<<if $upperoff is "t-shirt">> -<<tshirt>> -<</if>> -<<if $upperoff is "school shirt">> -<<schoolshirt>> -<</if>> -<<if $upperoff is "school swimsuit">> -<<upperschoolswimsuit>> -<</if>> -<<if $upperoff is "plant top">> -<<upperplant>> -<</if>> -<<if $upperoff is "evening gown">> -<<uppereveninggown>> -<</if>> -<<if $upperoff is "tank top">> -<<tanktop>> -<</if>> -<<set $upperoff to 0>> -<<if $upperwetcarry isnot 0>> -<<set $upperwet to $upperwetcarry>><<set $upperwetstage to $upperwetstagecarry>> -<</if>> -<<set $upperwetcarry to 0>><<set $upperwetstagecarry to 0>> -<</nobr>><</widget>> -<<widget "loweron">><<nobr>> -<<if $loweroff isnot 0>> -<<set $lowerwetcarry to $lowerwet>><<set $lowerwetstagecarry to $lowerwetstage>> -<</if>> -<<if $loweroff is "sundress skirt">> -<<lowersundress>> -<</if>> -<<if $loweroff is "pyjama bottoms">> -<<lowerpjs>> -<</if>> -<<if $loweroff is "towel">> -<<lowertowel>> -<</if>> -<<if $loweroff is "bikini bottoms">> -<<lowerbikini>> -<</if>> -<<if $loweroff is "waist apron">> -<<waistapron>> -<</if>> -<<if $loweroff is "shorts">> -<<shorts>> -<</if>> -<<if $loweroff is "school shorts">> -<<schoolshorts>> -<</if>> -<<if $loweroff is "school skirt">> -<<schoolskirt>> -<</if>> -<<if $loweroff is "school swimsuit bottom">> -<<lowerschoolswimsuit>> -<</if>> -<<if $loweroff is "school swim shorts">> -<<schoolswimshorts>> -<</if>> -<<if $loweroff is "plant skirt">> -<<lowerplant>> -<</if>> -<<if $loweroff is "evening gown skirt">> -<<lowereveninggown>> -<</if>> -<<set $loweroff to 0>> -<<if $lowerwetcarry isnot 0>> -<<set $lowerwet to $lowerwetcarry>><<set $lowerwetstage to $lowerwetstagecarry>> -<</if>> -<<set $lowerwetcarry to 0>><<set $lowerwetstagecarry to 0>> -<</nobr>><</widget>> -<<widget "underon">><<nobr>> -<<if $underoff isnot 0>> -<<set $underwetcarry to $underwet>><<set $underwetstagecarry to $underwetstage>> -<</if>> -<<if $underoff is "plain panties">> -<<plainpanties>> -<</if>> -<<if $underoff is "lace panties">> -<<lacepanties>> -<</if>> -<<if $underoff is "Y fronts">> -<<yfronts>> -<</if>> -<<if $underoff is "chastity belt">> -<<chastitybelt>> -<</if>> -<<if $underoff is "tights">> -<<tights>> -<</if>> -<<set $underoff to 0>> -<<if $underwetcarry isnot 0>> -<<set $underwet to $underwetcarry>><<set $underwetstage to $underwetstagecarry>> -<</if>> -<<set $underwetcarry to 0>><<set $underwetstagecarry to 0>> -<</nobr>><</widget>> -<<widget "outfiton">><<nobr>> -<<upperon>> -<<loweron>> -<</nobr>><</widget>> -<<widget "clotheson">><<nobr>> -<<upperon>> -<<loweron>> -<<underon>> -<<set $uncladupper to 0>> -<<set $uncladlower to 0>> -<<set $uncladunder to 0>> -<<set $uncladoutfit to 0>> -<<set $unclad to 0>> -<<if $upperclothes is "naked" and $lowerclothes is "naked" and $underclothes is "naked">> -<<else>> -You fix your clothing.<br><br> -<</if>> -<<set $upperstate to $upperstatebase>> -<<set $upperstatetop to $upperstatetopbase>> -<<set $lowerstate to $lowerstatebase>> -<<if $skirt is 1>> -<<set $skirtdown to 1>> -<</if>> -<<set $understate to $understatebase>> -<<set $upperexposed to $upperexposedbase>> -<<set $lowerexposed to $lowerexposedbase>> -<<set $lowervaginaexposed to $lowervaginaexposedbase>> -<<set $loweranusexposed to $loweranusexposedbase>> -<<set $underexposed to $underexposedbase>> -<<set $undervaginaexposed to $undervaginaexposedbase>> -<<set $underanusexposed to $underanusexposedbase>> -<<exposure>> -<<if $exposed gte 1>> -You are conscious of your <<nuditystop>><br><br> -<</if>> -<</nobr>><</widget>> -<<widget "clothesontowel">><<nobr>> -<<upperon>> -<<loweron>> -<<underon>> -<<set $uncladupper to 0>> -<<set $uncladlower to 0>> -<<set $uncladunder to 0>> -<<set $uncladoutfit to 0>> -<<set $unclad to 0>> -<<if $upperclothes is "naked" and $lowerclothes is "naked" and $underclothes is "naked">> -<<else>> -You fix your clothing.<br><br> -<</if>> -<<set $upperstate to $upperstatebase>> -<<set $upperstatetop to $upperstatetopbase>> -<<set $lowerstate to $lowerstatebase>> -<<if $skirt is 1>> -<<set $skirtdown to 1>> -<</if>> -<<set $understate to $understatebase>> -<<set $upperexposed to $upperexposedbase>> -<<set $lowerexposed to $lowerexposedbase>> -<<set $lowervaginaexposed to $lowervaginaexposedbase>> -<<set $loweranusexposed to $loweranusexposedbase>> -<<set $underexposed to $underexposedbase>> -<<set $undervaginaexposed to $undervaginaexposedbase>> -<<set $underanusexposed to $underanusexposedbase>> -<<exposure>> -<<towelup>> -<<if $exposed gte 1>> -You are conscious of your <<nuditystop>><br><br> -<</if>> -<</nobr>><</widget>> -<<widget "uppersteal">><<nobr>> -<<if $upperoff is "sundress">><<uppersundress>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "pyjama shirt">><<upperpjs>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "towel">><<uppertowel>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "bikini top">><<upperbikini>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "t-shirt">><<tshirt>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "school shirt">><<schoolshirt>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "school swimsuit">><<upperschoolswimsuit>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "plant top">><<upperplant>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "evening gown">><<uppereveninggown>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<<if $upperoff is "tank top">><<tanktop>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $upperclothes as a souvenir.<br><br><</if>> -<<upperruined>><<set $upperoff to 0>><<uppernaked>> -<</if>> -<</nobr>><</widget>> -<<widget "lowersteal">><<nobr>> -<<if $loweroff is "sundress skirt">><<lowersundress>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "pyjama bottoms">><<lowerpjs>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "towel">><<lowertowel>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "bikini bottoms">><<lowerbikini>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "waist apron">><<waistapron>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "shorts">><<shorts>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "school shorts">><<schoolshorts>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "school skirt">><<schoolskirt>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "school swimsuit bottom">><<lowerschoolswimsuit>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "school swim shorts">><<schoolswimshorts>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "plant skirt">><<lowerplant>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<<if $loweroff is "evening gown skirt">><<lowereveninggown>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $lowerclothes as a souvenir.<br><br><</if>> -<<lowerruined>><<set $loweroff to 0>><<lowernaked>> -<</if>> -<</nobr>><</widget>> -<<widget "understeal">><<nobr>> -<<if $underoff is "plain panties">><<plainpanties>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> -<<underruined>><<set $underoff to 0>><<undernaked>> -<</if>> -<<if $underoff is "lace panties">><<lacepanties>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> -<<underruined>><<set $underoff to 0>><<undernaked>> -<</if>> -<<if $underoff is "Y fronts">><<yfronts>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> -<<underruined>><<set $underoff to 0>><<undernaked>> -<</if>> -<<if $underoff is "tights">><<tights>> -<<if $stealtextskip isnot 1>><<He>> decides to keep your $underclothes as a souvenir.<br><br><</if>> -<<underruined>><<set $underoff to 0>><<undernaked>> -<</if>> -<<if $underoff is "chastity belt">> -<</if>> -<</nobr>><</widget>> - -<<widget "upperundress">><<nobr>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<lowernaked>><<set $loweroff to 0>><<set $uncladoutfit to 0>><<set $lowerwet to 0>><<set $lowerwetstage to 0>> - <</if>> -<<uppernaked>><<set $upperoff to 0>><<set $uncladupper to 0>><<set $upperwet to 0>><<set $upperwetstage to 0>> -<</nobr>><</widget>> - -<<widget "lowerundress">><<nobr>> - <<if $upperset is $lowerset>> - <<set $clothingchange to 1>><<uppernaked>><<set $upperoff to 0>><<set $uncladoutfit to 0>><<set $upperwet to 0>><<set $upperwetstage to 0>> - <</if>> -<<lowernaked>><<set $loweroff to 0>><<set $uncladlower to 0>><<set $lowerwet to 0>><<set $lowerwetstage to 0>> -<</nobr>><</widget>> - -<<widget "underundress">><<nobr>> -<<undernaked>><<set $underoff to 0>><<set $uncladunder to 0>><<set $underwet to 0>><<set $underwetstage to 0>> -<</nobr>><</widget>> - -<<widget "undress">><<nobr>> -<<upperundress>> -<<lowerundress>> -<<underundress>> -<</nobr>><</widget>> - -<<widget "storeupper">><<nobr>> -<<if $uppertemp isnot 1>> - <<if $uppertype isnot "naked">> - <<if $upperset is $lowerset>> - <<set $lowerstore to $lowerclothes>> - <</if>> - <<set $upperstore to $upperclothes>> - <</if>> -<</if>> -<<upperundress>> -<</nobr>><</widget>> - -<<widget "storelower">><<nobr>> -<<if $lowertemp isnot 1>> - <<if $lowertype isnot "naked">> - <<if $upperset is $lowerset>> - <<set $upperstore to $upperclothes>> - <</if>> - <<set $lowerstore to $lowerclothes>> - <</if>> -<</if>> -<<lowerundress>> -<</nobr>><</widget>> - -<<widget "storeunder">><<nobr>> -<<if $undertemp isnot 1>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<set $understore to $underclothes>> - <</if>> -<</if>> - <<underundress>> -<</nobr>><</widget>> - -<<widget "storeclothes">><<nobr>> -<<storeupper>> -<<storelower>> -<<storeunder>> -<<if $location is "pool">> - <<set $faceacccarry to $faceacc>> - <<set $headacccarry to $headacc>> - <<set $legsacccarry to $legsacc>> - <<set $feetacccarry to $feetacc>> - <<set $faceacc to 0>> - <<set $headacc to 0>> - <<set $legsacc to 0>> - <<set $feetacc to 0>> -<</if>> -<</nobr>><</widget>> -<<widget "storeon">><<nobr>> -<<if $upperstore isnot 0>> -<<set $upperoff to $upperstore>> -<<set $upperstore to 0>> -<</if>> -<<if $lowerstore isnot 0>> -<<set $loweroff to $lowerstore>> -<<set $lowerstore to 0>> -<</if>> -<<if $understore isnot 0>> -<<set $underoff to $understore>> -<<set $understore to 0>> -<</if>> -<<if $location is "pool">> -<<set $faceacc to $faceacccarry>> -<<set $headacc to $headacccarry>> -<<set $legsacc to $legsacccarry>> -<<set $feetacc to $feetacccarry>> -<<set $faceacccarry to 0>> -<<set $headacccarry to 0>> -<<set $legsacccarry to 0>> -<<set $feetacccarry to 0>> -<</if>> -<<clotheson>> -<<set $storelocation to 0>> -<</nobr>><</widget>> -<<widget "storeclear">><<nobr>> -<<set $upperstore to 0>> -<<set $lowerstore to 0>> -<<set $understore to 0>> -<<set $storelocation to 0>> -<</nobr>><</widget>> -<<widget "storelocation">><<nobr>> -<<if $undertemp isnot 1 and $lowertemp isnot 1 and $uppertemp isnot 1>> -<<set $storelocation to $storelocationinit>> -<<else>> -<</if>> -<</nobr>><</widget>> -:: Widgets Combat Man [widget] -<<widget "man1">><<nobr>> -<<if $pronoun1 is "m">> -<<set $pronoun to "m">> -<</if>> -<<if $pronoun1 is "f">> -<<set $pronoun to "f">> -<</if>> -<<if $pronoun1 is "i">> -<<set $pronoun to "i">> -<</if>> -<<if $pronoun1 is "n">> -<<set $pronoun to "n">> -<</if>> -<<if $pronoun1 is "t">> -<<set $pronoun to "t">> -<</if>> -<<man1speech>> -<<if $enemyno gte 2>><<set $intro1 to 1>><</if>> -<<if $lefthand is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>> -<<He>> spanks your <<bottom>> - <<if $lowerclothes isnot "naked" and $lowerstate is "waist">> -through your $lowerclothes. - <<elseif $underclothes isnot "naked" and $understate is "waist">> - through your $underclothes. - <<else>> - reddening your exposed skin. - <</if>> -<<violence5>> -<</if>> +<<set $rng to random(1, 100)>> -<<if $righthand is "spank">><<bottombruise>><<hitstat>> -<<He>> spanks your <<bottom>><<set $speechspank to 1>> - <<if $lowerclothes isnot "naked" and $lowerstate is "waist">> -through your $lowerclothes. - <<elseif $underclothes isnot "naked" and $understate is "waist">> - through your $underclothes. +<<if $penis is "clothed">> + <<if $pronoun is "m">> + <<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>> + <</if>> <<else>> - reddening your exposed skin. - <</if>> -<<violence5>> -<</if>> - -<<if $lefthand is "arms">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> - <<else>><<He>> grips your arms. - <<violence6>><<leftarmbruise>><<rightarmbruise>> + <<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>> + <</if>> <<endif>> <<endif>> + <<set $rng to random(1, 100)>> -<<if $righthand is "arms">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>> - <<else>><<He>> grips your arms. - <<violence6>><<leftarmbruise>><<rightarmbruise>> - <<endif>> +<<if $penis is "thighs">> + <<if $vaginaexist is 1>> + <<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> + <<else>> + <<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>> + <</if>> + <<else>> + <<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis to 0>> + <<else>> + <<He>> rubs <<his>> penis between your thighs.<<sex5>> + <</if>> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "leftarm">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand to 0>><<set $leftarm to 0>> - <<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>> +<<if $penis is "cheeks">> + <<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>> + <<else>> + <<He>> rubs <<his>> penis between your cheeks.<<submission3>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "leftarm">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand to 0>><<set $leftarm to 0>> - <<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>> +<<if $penis is "leftarm">> + <<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>> + <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "rightarm">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand to 0>><<set $rightarm to 0>> - <<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>> - <<endif>> +<<if $penis is "rightarm">> + <<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>> + <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "rightarm">> - <<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand to 0>><<set $rightarm to 0>> - <<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>> +<<if $penis is "botharm">> + <<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>> + <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">> <<endif>> <<endif>> - + <<set $rng to random(1, 100)>> -<<if $lefthand is "vaginaentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand to 0>><<set $vaginause to 0>> - <<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>> - <<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>> - <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand to "vagina">><<set $speechvagina to 1>> +<<if $penis is "feet">> + <<if $rng gte 1>> + <<He>> rubs <<his>> penis between your feet.<<submission1>> + <<elseif $rng gte 101>> + <<He>> moves <<his>> penis away from your feet.<<set $penis to 0>><<set $feetuse to 0>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "vaginaentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand to 0>><<set $vaginause to 0>> - <<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>> - <<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>> - <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand to "vagina">><<set $speechvagina to 1>> - <<endif>> +<<if $penis is "vagina">> + <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">> + <<elseif $rng gte 1>> + <<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> violates your <<pussy>> with increasing intensity. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to fuck your <<pussy>> with no regard for your comfort. + <<else>> + <<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort. + <</if>> + <<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>> + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to violate your <<pussystop>> + <<else>> + <<He>> fucks your <<pussy>> with deep and deliberate thrusts. + <</if>> + <<else>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> fucks your <<pussy>> with increasing power. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues thrusting into your <<pussystop>> + <<else>> + <<He>> fucks your <<pussy>> with steady thrusts. + <</if>> + <</if>> +<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "penisentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand to 0>><<set $penisuse to 0>> - <<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>> - <<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>> - <<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand to "penis">><<set $speechpenis to 1>> +<<if $penis is "vaginaimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">> + <<elseif $rng gte 1>><<set $vaginaactiondefault to "take">> + <<if $novaginal is 0>> + <<if $vaginalvirginity is 0>> + <<if $enemyanger gte 80>> + <span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span> + <<elseif $enemyanger gte 20>> + <span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span> + <<else>> + <span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span> + <</if>> + + <<sex30>><<set $penis to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>> + <<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>> + <<endif>> + <<else>> +Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>> + <</if>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "penisentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand to 0>><<set $penisuse to 0>> - <<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>> - <<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>> - <<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand to "penis">><<set $speechpenis to 1>> +<<if $penis is "vaginaentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> + <<elseif $rng gte 1>> + <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>> + <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> + <<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>> + <<elseif $undervaginaexposed is 1>> + <<if $rng gte 71>> + <<if $novaginal is 1>> + <span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> + <<else>> + <span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> + <</if>> + <<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>> + <<endif>> + <<endif>> + <<endif>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "vagina">> - <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand to "vaginaentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>> - <<if $arousal gte 8000>> - causing involuntary shudders. - <<elseif $arousal gte 2000>> - coaxing out lewd fluid. +<<if $penis is "anus">> + <<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">> + <<elseif $rng gte 1>> + <<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> ravages your <<bottom>> with a violent intensity. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>> + <<else>> + <<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss. + <</if>> + <<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>> + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort. + <<else>> + <<He>> fucks your <<bottom>> with deep and dominating thrusts. + <</if>> <<else>> - eager to explore it. - <</if>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> fucks your <<bottom>> with increasing power. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues fucking your <<bottomstop>> + <<else>> + <<He>> fucks your <<bottom>> with steady thrusts. + <</if>> + <</if>> +<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "vagina">> - <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand to "vaginaentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>> - <<if $arousal gte 8000>> - causing you involuntary shudders. - <<elseif $arousal gte 2000>> - coaxing out lewd fluid. +<<if $penis is "anusimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">> + <<elseif $rng gte 1>><<set $anusactiondefault to "take">> + <<if $noanal is 0>> + <<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>> + <<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>> + <<endif>> <<else>> - invading your body in a most sordid manner. +Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>> <</if>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "penis">> - <<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand to "penisentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>> - <<if $arousal gte 8000>> - causing you involuntary shudders. - <<elseif $arousal gte 2000>> - coaxing out lewd fluid. - <<else>> - exploiting your body's natural reactions in a most sordid manner. - <</if>> +<<if $penis is "anusentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis to 0>><<set $anususe to 0>><<set $anusstate to 0>> + <<elseif $rng gte 1>> + <<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>> + <<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>> + <<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>> + <<elseif $underanusexposed is 1>> + <<if $rng gte 71>> + <<if $noanal is 1>> + <span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> + <<else>> + <span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> + <</if>> + <<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>> + <<endif>> + <<endif>> + <<endif>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "penis">> - <<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand to "penisentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>> - <<if $arousal gte 8000>> - causing you involuntary shudders. - <<elseif $arousal gte 2000>> - coaxing out lewd fluid. - <<else>> - exploiting your body's natural reactions in a most sordid manner. - <</if>> +<<if $penis is "mouth">> + <<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">> + <<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>> <<endif>> <<endif>> - + <<set $rng to random(1, 100)>> -<<if $lefthand is "anusentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand to 0>><<set $vaginause to 0>> - <<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>> - <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand to "anus">><<set $speechanus to 1>> - <<endif>> +<<if $penis is "mouthimminent">> + <<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus. + <<else>> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">> + + <<elseif $rng lte 20>> + <<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> + <<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>> + <<endif>> + <<elseif $rng gte 21>> + <<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>> + <<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> + <<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> + <<endif>> + <<endif>> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "anusentrance">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand to 0>><<set $vaginause to 0>> - <<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>> - <<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand to "anus">><<set $speechanus to 1>> - <<endif>> +<<if $penis is "mouthentrance">> + <<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face. + <<else>> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> + <<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>> + <<endif>> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "anus">> - <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand to "anusentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>> - <<if $playergender is "m">> - teasing your prostate. +<<if $penis is "chest">> + <<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis to 0>><<set $chestuse to 0>> + <<elseif $rng gte 1>><<submission3>> + <<if $breastcup is "none">> + <<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>> <<else>> - teasing your anus. + <<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>> <</if>> <<endif>> <<endif>> -<<set $rng to random(1, 100)>> - -<<if $righthand is "anus">> - <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand to "anusentrance">><<neutral15>> - <<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>> - <<if $playergender is "m">> - teasing your prostate. +<<if $penis is "footjob">> + <<if $rng gte 101>> + <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis to 0>> + <<if $penisexist is 1>> + <<set $penisuse to 0>> <<else>> - teasing your anus. - <</if>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> + <<set $vaginause to 0>> + <</if>> + <<else>> + <<if $penisexist is 1>> + <<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes. + <<set $speechpenisfoot to 1>><<neutral5>><<violence1>> + <<else>> + <<He>> presses and teases your <<pussy>> with <<his>> foot. + <<set $speechvaginafoot to 1>><<neutral5>><<violence1>> + <</if>> + <</if>> +<</if>> + + + + + -<<if $lefthand is "mouth">> - <<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand to 0>><<set $mouthuse to 0>> - <<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $righthand is "mouth">> - <<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand to 0>><<set $mouthuse to 0>> - <<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>> - <<endif>> -<<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "throat">> - <<if $enemyanger gte 100>><<set $strangle to $strangle + 1>> - <<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>> - <<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>> - <<violence10>><<neckbruise>><<neckbruise>> - <<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>> - <<violence20>><<neckbruise>><<neckbruise>> - <<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>> - <<violence40>><<neckbruise>><<neckbruise>> - <<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>> - <<violence100>><<neckbruise>><<neckbruise>> - <</if>> - <<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. - <<set $lefthand to 0>> - <<else>><<He>> holds you down by your throat.<<violence1>> - <<endif>><<neckbruise>> +<<if $penis is "otherfrot">> + <<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + <<else>> + <<He>> rubs <<his>> ass against your <<penisstop>><<sex5>> + <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $righthand is "throat">> - <<if $enemyanger gte 100>><<set $strangle to $strangle + 1>> - <<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>> - <<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>> - <<violence10>><<neckbruise>><<neckbruise>> - <<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>> - <<violence20>><<neckbruise>><<neckbruise>> - <<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>> - <<violence40>><<neckbruise>><<neckbruise>> - <<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>> - <<violence100>><<neckbruise>><<neckbruise>> - <</if>> - <<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air. - <<set $righthand to 0>> - <<else>><<He>> holds you down by your throat.<<violence1>> - <<endif>><<neckbruise>> -<<endif>> +<<if $penis is "otheranus">> + <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> + <<elseif $rng gte 1>> + <<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to ride you, your penis helpless as it's fucked. + <<else>> + <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. + <</if>> + <<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + You feel <<his>> ass twitch around your length <<he>> fucks you. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to violate your <<peniscomma>> using you as a sex toy. + <<else>> + <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. + <</if>> + <<else>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. + <<else>> + <<He>> rides your <<penis>> with steady movements. + <</if>> + <</if>> +<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>> + <</if>> +<<endif>> + <<set $rng to random(1, 100)>> -<<if $lefthand is "underclothes" and $undertype is "chastity">> -<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>> -<</if>> +<<if $penis is "otheranusimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + <<elseif $rng gte 1>> + <<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">> + <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>> + <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $penis to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> + <<endif>> + <<else>> +Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>> + <</if>> + <<endif>> +<<endif>> -<<if $righthand is "underclothes" and $undertype is "chastity">> -<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking dissapointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>> -<</if>> +<<set $rng to random(1, 100)>> -<<if $lefthand is "underclothes">> - <<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> - <<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand to 0>> - <<elseif $rng lte 100>> - <<if $skirt is 1>> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> - <<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>> - <<endif>> - <<elseif $lowerstate isnot "waist">> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> - <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>> +<<if $penis is "otheranusentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis to 0>><<set $penisuse to 0>><<set $penisstate to 0>> + <<elseif $rng gte 1>> + <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>> + <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> + <<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>> + <<elseif $undervaginaexposed is 1>> + <<if $rng gte 71>> + <<if $nopenile is 1>> + <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> + <<else>> + <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> + <</if>> + <<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>> + <<endif>> <<endif>> - <<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>> <<endif>> <<endif>> <<endif>> - + + + + + + + + + + + + + + + + + + + + + <<set $rng to random(1, 100)>> +<<if $penis is 0>> + <<if $enemyanger + $rng lte 20>> + <<if $lefthand is 0>> + <<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>> + <<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>> + <<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>> + <<endif>> + <<elseif $righthand is 0>> + <<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>> + <<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>> + <<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>> + <<endif> + <<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>> + <<endif>> + + <<elseif $enemyanger + $rng lte 25>> + <<if $position is "wall">> + <<He>> rubs <<his>> cock against your thighs.<<submission2>> + <<else>> + <<He>> rubs <<his>> cock against your tummy.<<submission2>> + <</if>> + + <<elseif $enemyanger + $rng lte 30>> + <<if $position is "wall">> + <<He>> rubs <<his>> cock against your thighs.<<submission2>> + <<else>> + <<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>> + <</if>> + + <<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>> + + <<elseif $enemyanger + $rng lte 40>> + <<if $position is "wall">> + <<He>> rubs <<his>> cock against your thighs.<<submission2>> + <<elseif $mouth is 0>> + <<He>> rubs <<his>> cock against your face.<<submission2>> + <<else>> + <<He>> rubs <<his>> cock against your thighs.<<submission2>> + <</if>> + + <<elseif $enemyanger + $rng lte 45>> + <<if $penisexist is 1>> + <<if $penisuse is 0>> + <<if $analdisable is "f">> + <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + <</if>> + <</if>> + <</if>> + + + <<elseif $enemyanger + $rng lte 60>> + <<if $mouthuse is 0>> + <<if $penisbitten is 0>> + <<if $position isnot "wall">> + <span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>> + <</if>> + <<endif>> + <<endif>> + + <<elseif $enemyanger + $rng lte 80>> + <<if $anususe is 0>> + <<if $analdisable is "f">> + <span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <</if>> + <<endif>> + + <<elseif $enemyanger + $rng lte 100>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> + <</if>> + <<elseif $penisexist is 1>> + <<if $anususe is 0>> + <<if $analdisable is "f">> + <span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <</if>> + <</if>> + <<endif>> + + <<elseif $enemyanger + $rng lte 120>> + <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> + <<neutral5>> + + -<<if $righthand is "underclothes">> - <<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> - <<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand to 0>><<set $skirtuse to 0>> - <<elseif $rng lte 100>> - <<if $skirt is 1>> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> - <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>> + + <<elseif $enemyanger + $rng lte 140>> + <<if $penisbitten is 0>> + <<if $position isnot "wall">> + <<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $penis to "mouthimminent">><<set $speechmouthimminent to 1>> + <<else>> + <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> + <</if>> + <<else>> + <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> <<endif>> - <<elseif $lowerstate isnot "waist">> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> - <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>> + <<endif>> + + <<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis to "footjob">> + <<if $penisexist is 1>> + <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> + <<else>> + <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> + <</if>> + + <<elseif $enemyanger + $rng lte 170>> + <<if $anususe is 0 and $analdisable is "f">> + <<if $loweranusexposed is 1>> + <<if $underanusexposed is 1>> + <span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> + <<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <<endif>> + <<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> <<endif>> - <<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>> <<endif>> + + <<elseif $enemyanger + $rng gte 171>> + <<if $vaginaexist is 1>> + <<if $vaginause is 0>> + <<if $lowervaginaexposed is 1>> + <<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> + <<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> + <<endif>> + <<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> + <<endif>> + <<endif>> + <<elseif $penisexist is 1>> + <<if $anususe is 0 and $analdisable is "f">> + <<if $loweranusexposed is 1>> + <<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> + <<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <<endif>> + <<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <<endif>> + <</if>> + <</if>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $lefthand is "hair">> - <<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>> - <<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>> - <<elseif $enemyanger gte 21>> - <<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>> - <<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>> - <<endif>> -<<endif>> + + + + + + + + + + + + + + + + + + + + + + <<set $rng to random(1, 100)>> -<<if $righthand is "hair">> - <<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>> - <<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>> - <<elseif $enemyanger gte 21>> - <<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>> - <<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>> - <<endif>> +<<if $vagina is "clothed">> + <<if $pronoun is "f">> + <<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina to 0>> + <<endif>> + <<else>> + <<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina to 0>> + <<endif>> + <</if>> <<endif>> + <<set $rng to random(1, 100)>> -<<if $lefthand is "lowerclothes">> - <<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> - <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><<He>> releases <<his>> hand from your - $lowerclothes.<<set $lefthand to 0>> - <<elseif $rng lte 100>> - <<if $skirt is 1>> - <<if $skirtdown is 1>><<He>> lifts up your skirt, - exposing your - <<if $understate is "waist">>$underclothes.<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<elseif $skirtdown is 0>> - <<if $lowerset is $upperset>> - <<if $upperstate is "waist">> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity -= 10>> - <<else>> - <<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>> - <<if $upperstatetop is "waist">> - <<set $upperstatetop to "midriff">> - <</if>> - <</if>> - - <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstatetop is "midriff">> - <<set $upperstatetop to "chest">> - <</if>> - - <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> - <<if $upperstatetop is "chest">> - <<set $upperstatetop to 0>> - <</if>> - <<endif>> - <<elseif $lowerset isnot $upperset>> - <<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs. - <<neutral1>><<set $lowerstate to "thighs">> +<<if $vagina is "frot">> + <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> + <<else>> + <<He>> rubs <<his>> clit against your glans.<<sex5>> + <</if>> +<<endif>> - <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> +<<set $rng to random(1, 100)>> - <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> +<<if $vagina is "penis">> + <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>> + <<elseif $rng gte 1>> + <<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to ride you, your penis helpless as it's fucked. + <<else>> + <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. + <</if>> + <<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + You feel <<his>> vagina twitch and throb around your length <<he>> fucks you. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to violate your <<peniscomma>> using you as a sex toy. + <<else>> + <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can. + <</if>> + <<else>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. + <<else>> + <<He>> rides your <<penis>> with steady movements. + <</if>> + <</if>> + <<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>> + <</if>> +<<endif>> - <<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <<endif>> +<<set $rng to random(1, 100)>> + +<<if $vagina is "penisimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> + <<elseif $rng gte 1>> + <<if $nopenile is 0>><<set $penisactiondefault to "take">> + <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>> + <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>> <<endif>> - <<elseif $upperset is $lowerset>> - <<if $open is 1>> - <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<if $lowerstate is "chest">> - <<set $lowerstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<if $lowerstate is "midriff">> - <<set $lowerstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your - <<if $understate is "waist">>$underclothes<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> - <<set $upperstatetop to "thighs">> - <<set $upperstate to "thighs">> - <<if $lowerstate is "waist">> - <<set $lowerstate to "thighs">> - <<endif>> - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - <<if $lowerstate is "thighs">> - <<set $lowerstate to "knees">> - <<endif>> - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - <<if $lowerstate is "knees">> - <<set $lowerstate to "ankles">> - <<endif>> - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> - <<if $lowerstate is "ankles">> - <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <<else>> +Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>> + <</if>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> + +<<if $vagina is "penisentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> + <<elseif $rng gte 1>> + <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>> + <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> + <<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>> + <<elseif $undervaginaexposed is 1>> + <<if $rng gte 71>> + <<if $nopenile is 1>> + <span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> + <<else>> + <span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> <</if>> - <</if>> - <<else>> - <<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>> - <</if>> - <<elseif $upperset isnot $lowerset>> - <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your - <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>> <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<set $lowerstate to "thighs">> - - <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> - - <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - - <<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> <<endif>> - <<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>> <<endif>> <<endif>> <<endif>> + + + <<set $rng to random(1, 100)>> -<<if $righthand is "lowerclothes">> - <<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> - <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your - $lowerclothes.</span><<set $righthand to 0>> - <<elseif $rng lte 100>> - <<if $skirt is 1>> - <<if $skirtdown is 1>><<He>> lifts up your skirt, - exposing your - <<if $understate is "waist">>$underclothes.<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<elseif $skirtdown is 0>> - <<if $lowerset is $upperset>> - <<if $upperstate is "waist">> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity -= 10>> - <<else>> - <<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>> - <<if $upperstatetop is "waist">> - <<set $upperstatetop to "midriff">> - <</if>> - <</if>> - - <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstatetop is "midriff">> - <<set $upperstatetop to "chest">> - <</if>> - - <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> - <<if $upperstatetop is "chest">> - <<set $upperstatetop to 0>> - <</if>> - <<endif>> - <<elseif $lowerset isnot $upperset>> - <<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs. - <<neutral1>><<set $lowerstate to "thighs">> - <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> - - <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - - <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $upperset is $lowerset>> - <<if $open is 1>> - <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<if $lowerstate is "chest">> - <<set $lowerstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<if $lowerstate is "midriff">> - <<set $lowerstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your - <<if $understate is "waist">>$underclothes<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<set $upperstatetop to "thighs">><<set $upperstate to "thighs">> - <<if $lowerstate is "waist">> - <<set $lowerstate to "thighs">> - <<endif>> - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - <<if $lowerstate is "thighs">> - <<set $lowerstate to "knees">> - <<endif>> - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - <<if $lowerstate is "knees">> - <<set $lowerstate to "ankles">> - <<endif>> - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> - <<if $lowerstate is "ankles">> - <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> - <<endif>> - <<endif>> - <<else>> - <<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>> - <</if>> - <<else>> - <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your - <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<set $lowerstate to "thighs">> - - <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> - - <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - - <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>> - <<endif>> - <<endif>> -<<endif>> +<<if $vagina is "lefthand">> + <<if $rng lte 80>> + <<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>> + <<else>> + <span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span> + <<set $lefthand to 0>><<set $vagina to 0>> + <</if>> +<</if>> -<<set $rng to random(1, 100)>> +<<if $vagina is "righthand">> + <<if $rng lte 80>> + <<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>> + <<else>> + <span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span> + <<set $righthand to 0>><<set $vagina to 0>> + <</if>> +<</if>> -<<if $lefthand is "upperclothes">> - <<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>> - <<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand to 0>> - <<elseif $rng lte 100>> - <<if $upperset isnot $lowerset>> - <<if $open is 1>> - <<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs. - <<set $upperstatetop to "thighs">> - <<set $upperstate to "thighs">> - - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>> - - <<endif>> - <<elseif $open is 0>> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<elseif $position isnot "wall">> - <<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>> - <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> +<<if $vagina is "mouth">> + <<if $enemyanger gte 100>> + <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>> + <<else>> + <<if $mouthsubmit is 1>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + You can taste <<his>> juices. <</if>> - <<endif>> - <<elseif $upperset is $lowerset>> - <<if $open is 1>> - <<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<elseif $position isnot "wall">> - <<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>> - <<set $lowerstate to "midriff">> - <<set $upperstatetop to "midriff">> - - <<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<set $lowerstate to "chest">> - <<set $upperstatetop to "chest">> - - <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <</if>> - - - <<else>> - <<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<if $lowerstate is "chest">> - <<set $lowerstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<if $lowerstate is "midriff">> - <<set $lowerstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your - <<if $understate is "waist">>$underclothes<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<set $upperstatetop to "thighs">> - <<set $upperstate to "thighs">> - <<if $lowerstate is "waist">> - <<set $lowerstate to "thighs">> - <<endif>> - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - <<if $lowerstate is "thighs">> - <<set $lowerstate to "knees">> - <<endif>> - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - <<if $lowerstate is "knees">> - <<set $lowerstate to "ankles">> - <<endif>> - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>> - <<if $lowerstate is "ankles">> - <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> - <<endif>> - <<endif>> + <<sex3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> + <</if>> + <<else>> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your lips. + <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> + You can taste <<his>> juices. <</if>> - <<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> + <<sex3>><<set $speechvaginamouth to 1>> + <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> + <</if>> + <</if>> + <</if>> +<</if>> -<<set $rng to random (1, 100)>> +<<if $vagina is "vagina">> + <<if $rng gte 1>> + <<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>> + <<else>> + <span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina to 0>> + <</if>> +<</if>> -<<if $righthand is "upperclothes">> - <<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>> - <<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>> - <<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand to 0>> - <<elseif $rng lte 100>> - <<if $upperset isnot $lowerset>> - <<if $open is 1>> - <<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs. - <<set $upperstatetop to "thighs">> - <<set $upperstate to "thighs">> - - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>> - - <<endif>> - <<elseif $open is 0>> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<elseif $position isnot "wall">> - <<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>> - <<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <</if>> - <<endif>> - <<elseif $upperset is $lowerset>> - <<if $open is 1>> - <<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>> - <<if $position is "wall">> - <<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<elseif $position isnot "wall">> - <<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>> - <<set $lowerstate to "midriff">> - <<set $upperstatetop to "midriff">> - - <<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>> - <<set $lowerstate to "chest">> - <<set $upperstatetop to "chest">> - - <<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <</if>> - +<<if $vagina is "leftarm">> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your fingers.<<submission2>> + <<else>> + <<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina to 0>><<set $leftactiondefault to "leftplay">> + <</if>> +<</if>> - <<else>> - <<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<if $lowerstate is "chest">> - <<set $lowerstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<if $lowerstate is "midriff">> - <<set $lowerstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your - <<if $understate is "waist">>$underclothes<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<set $upperstatetop to "thighs">> - <<set $upperstate to "thighs">> - <<if $lowerstate is "waist">> - <<set $lowerstate to "thighs">> - <<endif>> - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - <<if $lowerstate is "thighs">> - <<set $lowerstate to "knees">> - <<endif>> - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - <<if $lowerstate is "knees">> - <<set $lowerstate to "ankles">> - <<endif>> - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>> - <<if $lowerstate is "ankles">> - <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> - <<endif>> - <<endif>> - <</if>> - <<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> +<<if $vagina is "rightarm">> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your fingers.<<submission2>> + <<else>> + <<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina to 0>><<set $rightactiondefault to "rightplay">> + <</if>> +<</if>> <<set $rng to random(1, 100)>> +<<if $vagina is "feet">> + <<if $rng gte 1>> + <<He>> rubs <<his>> pussy against your feet.<<submission2>> + <<else>> + <<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina to 0>> + <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $vagina is "footjob">> + <<if $rng gte 101>> + <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina to 0>> + <<if $penisexist is 1>> + <<set $penisuse to 0>> + <<else>> + <<set $vaginause to 0>> + <</if>> + <<else>> + <<if $penisexist is 1>> + <<He>> presses your penis agianst your stomach with <<his>> foot and rubs your glans between <<his>> toes. + <<set $speechpenisfoot to 1>><<neutral5>><<violence1>> + <<else>> + <<He>> rubs <<his>> foot against your <<pussystop>> + <<set $speechvaginafoot to 1>><<neutral5>><<violence1>> + <</if>> + <</if>> +<</if>> @@ -8009,297 +5863,205 @@ through your $lowerclothes. +<<set $rng to random(1, 100)>> +<<if $vagina is "otherfrot">> + <<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + <<else>> + <<He>> rubs <<his>> ass against your <<penisstop>><<sex5>> + <</if>> +<<endif>> +<<set $rng to random(1, 100)>> - - -<<if $lefthand is 0>> - <<if $enemyanger + $rng lte 20>> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>> - <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>> - <<elseif $penisexist is 1>> - <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>> - <<endif>> - - - - <<elseif $enemyanger + $rng lte 30>> - <<if $position is "wall">> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>> - <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>> - <<elseif $penisexist is 1>> - <<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>> - <<endif>> +<<if $vagina is "otheranus">> + <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> + <<elseif $rng gte 1>> + <<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to ride you, your penis helpless as it's fucked. + <<else>> + <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. + <</if>> + <<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + You feel <<his>> ass twitch around your length as <<he>> fucks you. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues to violate your <<peniscomma>> using you as a sex toy. + <<else>> + <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. + <</if>> <<else>> - <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>> - <<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>> - <<endif>> - <</if>> - + <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> + <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. + <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> + <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. + <<else>> + <<He>> rides your <<penis>> with steady movements. + <</if>> + <</if>> + + + <<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>> + <</if>> +<<endif>> +<<set $rng to random(1, 100)>> - <<elseif $enemyanger + $rng lte 35>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> +<<if $vagina is "otheranusimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + <<elseif $rng gte 1>> + <<if $nopenile is 0>><<set $penisactiondefault to "take">> + <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>> + <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> <<endif>> - <<endif>> - + <<else>> +Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>> + <</if>> + <<endif>> +<<endif>> +<<set $rng to random(1, 100)>> - <<elseif $enemyanger + $rng lte 40>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> +<<if $vagina is "otheranusentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> + <<elseif $rng gte 1>> + <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>> + <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> + <<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>> <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <<endif>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> + <<if $rng gte 71>> + <<if $nopenile is 1>> + <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> + <<else>> + <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> <</if>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> + <<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>> <<endif>> <<endif>> <<endif>> - - <<elseif $enemyanger + $rng lte 45>> - <<if $position is "wall">> - <<He>> leans against the wall. - <<else>> - <<He>> caresses your tummy.<<neutral1>> - <</if>> + <<endif>> +<<endif>> - <<elseif $enemyanger + $rng lte 50>> - <<if $position is "wall">> - <<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>> - <<else>> - <<He>> <<strokes>> your hair.<<neutral1>> - <</if>> - <<elseif $enemyanger + $rng lte 60>> - <<if $position is "wall">> - <<He>> pulls your leg, but you're stuck firm.<<neutral1>> - <<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">> - <<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>> - <<else>> - <<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>> - <</if>> - <<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>> - <<elseif $understate is "waist">> - <<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>> - <<else>> - <<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>> - <</if>> - - - <<elseif $enemyanger + $rng lte 100>> - <<if $penisexist is 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>> - <<elseif $understate is "waist">> - <<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>> - <<elseif $penisuse is 0>> - <<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>> - <<else>> - <<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>> - <</if>> - <<elseif $vaginaexist is 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>> - <<elseif $understate is "waist">> - <<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>> - <<else>> - <<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>> - <</if>> - <</if>> - - - <<elseif $enemyanger + $rng lte 110>> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>> - <<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>> - <<else>> - <<He>> pinches your shaft.<<neutral10>><<penisbruise>> - <</if>> - <<endif>> - - - <<elseif $enemyanger + $rng lte 120>> - <<if $position is "wall">> - <<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>> - <<else>> - <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>> - <<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand to "throat">> - <<endif>> - <</if>> - - - <<elseif $enemyanger + $rng lte 125>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $enemyanger + $rng lte 130>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <<endif>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <</if>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $enemyanger + $rng lte 140>> - <<if $position is "wall">> - <<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>> - <<else>> - <<He>> seizes your hair with <<his>> left hand.<<set $lefthand to "hair">><<violence2>><<set $speechhair to 1>> - <</if>> +<<if $vagina is 0>> - <<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">> - <span class="purple"><<He>> pins down your arms.</span><<set $lefthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>> - <<if $vaginause is "cover">><<set $vaginause to 0>> - <<endif>> - <<if $vaginause is "cover">><<set $vaginause to 0>> - <<endif>> - <<if $anususe is "cover">><<set $anususe to 0>> - <<endif>> - <<if $anususe is "cover">><<set $anususe to 0>> - <<endif>> - <<if $penisuse is "cover">><<set $penisuse to 0>> - <<endif>> - <<if $penisuse is "cover">><<set $penisuse to 0>> - <<endif>> + <<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>> + + <<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>> + + + <<elseif $enemyanger + $rng lte 50>> + <<if $penisexist is 1>> + <<if $penisuse is 0 and $analdisable is "f">> + + <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> + + <</if>> + <</if>> + + + + + <<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>> + + - <<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + <<elseif $enemyanger + $rng lte 80 and $lefthand is 0>> + <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "lefthand">><<set $lefthand to "othervagina">> - <<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> + <<elseif $enemyanger + $rng lte 80 and $righthand is 0>> + <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "righthand">><<set $righthand to "othervagina">> - <<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>> + <<elseif $enemyanger + $rng lte 80>> + <<He>> rubs <<his>> pussy against your thigh.<<neutral2>> - <<elseif $enemyanger + $rng lte 185>> + <<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span> + + <<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <<set $penisuse to "othervagina">><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span> + + <<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> + <<set $vaginause to "othervagina">><<set $vagina to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours. + + + + + <<elseif $enemyanger + $rng lte 140>> <<if $position is "wall">> - <<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>> + <<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>> + <<elseif $mouth is 0>> + <<He>> rubs <<his>> clit against your face.<<violence3>> <<else>> - <<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>> + <<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>> <</if>> - <<elseif $enemyanger + $rng lte 190>> + <<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina to "footjob">> + <<if $penisexist is 1>> + <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> + <<else>> + <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> + <</if>> + + <<elseif $enemyanger + $rng lte 180>> <<if $position is "wall">> - <<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> + <<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> <<else>> - <<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>> + <<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>> <</if>> + + - <<elseif $enemyanger + $rng gte 191>> + + <<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>> + <<if $pullaway is 1>><<set $pullaway to 0>> + Saliva drips from her pussy. + <<else>> + <<if $position is "wall">> + <<if $penisexist is 1>> + <<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>> + <<elseif $vaginaexist is 1>> + <<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>> + <</if>> + <<else>> + <span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span> + <<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>> + <</if>> + <</if>> + <<else>> <<if $position is "wall">> <<if $penisexist is 1>> - <<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> + <<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>> <<elseif $vaginaexist is 1>> - <<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> + <<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>> <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 61>> - <<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 41>> - <<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 21>> - <<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<else>> - <<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> - <</if>> + <<else>> + <<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>> <</if>> - <<endif>> -<<endif>> + <</if>> +<</if>> -<<set $rng to random(1, 100)>> @@ -8319,285 +6081,166 @@ through your $lowerclothes. -<<if $righthand is 0>> - <<if $enemyanger + $rng lte 20>> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>> - <<elseif $penisexist is 1>> - <<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>> - <<endif>> +<<set $rng to random(1, 100)>> +<<if $mouth is "thigh">> +<<He>> kisses and licks your thigh.<<neutral5>> +<<endif>> - <<elseif $enemyanger + $rng lte 30>> - <<if $position is "wall">> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>> - <<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>> - <</if>> +<<set $rng to random(1, 100)>> + +<<if $mouth is "bottom">> +<<He>> kisses and licks your <<bottomstop>><<neutral5>> +<<endif>> + +<<set $rng to random(1, 100)>> + +<<if $mouth is "anus">> + <<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">> + <<elseif $rng gte 1>> + <<if $enemyarousal lte ($enemyarousalmax / 5)>> + <<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> + <<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> + <<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> + <<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>> <<else>> - <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>> - <<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>> - <<endif>> + Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>> <</if>> + <</if>> +<<endif>> +<<set $rng to random(1, 100)>> - <<elseif $enemyanger + $rng lte 35>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> +<<if $mouth is "anusimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth to "anusentrance">><<set $anusstate to "othermouthentrance">> + <<elseif $rng gte 1>> + <<if $noanal is 0>> + <<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">> + <<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">> <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> + <<else>> +Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>> + <</if>> + <<endif>> +<<endif>> + +<<set $rng to random(1, 100)>> + +<<if $mouth is "anusentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth to 0>><<set $anususe to 0>><<set $anusstate to 0>> + <<if $vagina is "othermouth">> + <<set $vagina to 0>> + <</if>> + <<if $penis is "othermouth">> + <<set $penis to 0>> + <</if>> + <<elseif $rng gte 1>> + <<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> + <<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>> + <<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> + <<if $rng gte 71>> + <<if $noanal is 1>> + <span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> + <<else>> + <span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> + <</if>> + <<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>> <<endif>> <<endif>> <<endif>> + <<endif>> +<<endif>> - <<elseif $enemyanger + $rng lte 40>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> - - <<elseif $enemyanger + $rng lte 45>> - <<if $position is "wall">> - <<He>> rests <<his>> right hand against the wall. - <<else>> - <<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>> - <</if>> - <<elseif $enemyanger + $rng lte 50>> - <<if $position is "wall">> - <<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>> - <<else>> - <<He>> <<strokes>> your cheek.<<neutral1>> - <</if>> - <<elseif $enemyanger + $rng lte 60>> - <<if $position is "wall">> - <<He>> tugs on your leg, but you're stuck firm.<<neutral1>> - <<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">> - <<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>> - <<else>> - <<He>> gropes your exposed <<breastsstop>><<neutral4>> - <</if>> - <<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>> - <<elseif $understate is "waist">> - <<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>> - <<else>> - <<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>> - <</if>> - <<elseif $enemyanger + $rng lte 100>> - <<if $penisexist is 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>> - <<elseif $understate is "waist">> - <<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>> - <<elseif $penisuse is 0>> - <<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>> - <<else>> - <<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>> - <</if>> - <<elseif $vaginaexist is 1>> - <<if $lowerstate is "waist" and $skirt is 0>> - <<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>> - <<elseif $understate is "waist">> - <<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>> - <<else>> - <<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>> - <</if>> - <</if>> - <<elseif $enemyanger + $rng lte 110>> - <<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>> - <<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>> - <<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>> - <<else>> - <<He>> pinches your shaft.<<neutral10>><<penisbruise>> - <</if>> - <<endif>> - <<elseif $enemyanger + $rng lte 120>> - <<if $position is "wall">> - <<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>> - <<else>> - <<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>> - <<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand to "throat">> - <<endif>> - <</if>> - - - <<elseif $enemyanger + $rng lte 125>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $underanusexposed is 1>> - <<if $loweranusexposed is 1>> - <<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $enemyanger + $rng lte 130>> - <<if $skirt is 1>> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $lowerclothes isnot "waist">> - <<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>> - <<elseif $undervaginaexposed is 1>> - <<if $lowervaginaexposed is 1>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>> - <</if>> - <<elseif $penisexist is 1>> - <<if $penisuse is 0>> - <span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>> - <</if>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> - <<elseif $enemyanger + $rng lte 140>> - <<if $position is "wall">> - <<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>> - <<else>> - <span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand to "hair">><<violence2>><<set $speechhair to 1>> - <</if>> - <<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>> - <<if $vaginause is "cover">><<set $vaginause to 0>> - <<endif>> - <<if $vaginause is "cover">><<set $vaginause to 0>> - <<endif>> - <<if $anususe is "cover">><<set $anususe to 0>> - <<endif>> - <<if $anususe is "cover">><<set $anususe to 0>> - <<endif>> - <<if $penisuse is "cover">><<set $penisuse to 0>> - <<endif>> - <<if $penisuse is "cover">><<set $penisuse to 0>> - <<endif>> - <<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> - - <<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>> - - <<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>> - - <<elseif $enemyanger + $rng lte 185>> - <<if $position is "wall">> - <<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>> +<<set $rng to random(1, 100)>> + +<<if $mouth is "vagina">> + <<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">> + <<elseif $rng gte 1>> + <<if $enemyarousal lte ($enemyarousalmax / 5)>> + <<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> + <<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> + <<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> + <<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>> <<else>> - <<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>> + Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> <</if>> - - <<elseif $enemyanger + $rng lte 190>> - <<if $position is "wall">> - <<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>> - <<else>> - <<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>> - <</if>> - - <<elseif $enemyanger + $rng gte 191>> - <<if $position is "wall">> - <<if $penisexist is 1>> - <<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $vaginaexist is 1>> - <<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>> - <</if>> + <</if>> +<<endif>> + +<<set $rng to random(1, 100)>> + +<<if $mouth is "vaginaimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">> + <<elseif $rng gte 1>> + <<if $novaginal is 0>> + <<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> + <<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> + <<endif>> <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 61>> - <<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 41>> - <<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<elseif $rng gte 21>> - <<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>> - <<else>> - <<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>> - <</if>> +Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>> <</if>> <<endif>> <<endif>> +<<set $rng to random(1, 100)>> +<<if $mouth is "vaginaentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> + <<if $vagina is "othermouth">> + <<set $vagina to 0>> + <</if>> + <<if $penis is "othermouth">> + <<set $penis to 0>> + <</if>> + <<elseif $rng gte 1>> + <<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> + <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> + <<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> + <<elseif $undervaginaexposed is 1>> + <<if $rng gte 71>> + <<if $novaginal is 1>> + <span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> + <<else>> + <span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> + <</if>> + <<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>> + <<endif>> + <<endif>> + <<endif>> + <<endif>> +<<endif>> @@ -8632,295 +6275,91 @@ through your $lowerclothes. <<set $rng to random(1, 100)>> -<<if $penis is "clothed">> - <<if $pronoun is "m">> - <<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>> - <</if>> - <<else>> - <<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>> - <</if>> - <<endif>> -<<endif>> - - -<<set $rng to random(1, 100)>> - -<<if $penis is "thighs">> - <<if $vaginaexist is 1>> - <<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> - <<else>> - <<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>> - <</if>> - <<else>> - <<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis to 0>> +<<if $mouth is "penis">> + <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">> + <<elseif $rng gte 1>> + <<if $enemyarousal lte ($enemyarousalmax / 5)>> + <<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> + Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> + <<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>> + <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> + <<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>> <<else>> - <<He>> rubs <<his>> penis between your thighs.<<sex5>> + <<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>> <</if>> <</if>> <<endif>> <<set $rng to random(1, 100)>> -<<if $penis is "cheeks">> - <<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>> - <<else>> - <<He>> rubs <<his>> penis between your cheeks.<<submission3>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "leftarm">> - <<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>> - <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "rightarm">> - <<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>> - <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">> - <</if>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "botharm">> - <<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>> - <<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "feet">> - <<if $rng gte 1>> - <<He>> rubs <<his>> penis between your feet.<<submission1>> - <<elseif $rng gte 101>> - <<He>> moves <<his>> penis away from your feet.<<set $penis to 0>><<set $feetuse to 0>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "vagina">> - <<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">> +<<if $mouth is "penisimminent">> + <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth to "penisentrance">><<set $penisstate to "othermouthentrance">> <<elseif $rng gte 1>> - <<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> violates your <<pussy>> with increasing intensity. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to fuck your <<pussy>> with no regard for your comfort. - <<else>> - <<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort. - <</if>> - <<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>> - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to violate your <<pussystop>> - <<else>> - <<He>> fucks your <<pussy>> with deep and deliberate thrusts. - <</if>> - <<else>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> fucks your <<pussy>> with increasing power. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues thrusting into your <<pussystop>> - <<else>> - <<He>> fucks your <<pussy>> with steady thrusts. - <</if>> - <</if>> -<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>> - <</if>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $penis is "vaginaimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">> - <<elseif $rng gte 1>><<set $vaginaactiondefault to "take">> - <<if $novaginal is 0>> - <<if $vaginalvirginity is 0>> - <<if $enemyanger gte 80>> - <span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span> - <<elseif $enemyanger gte 20>> - <span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span> - <<else>> - <span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span> - <</if>> - - <<sex30>><<set $penis to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>> - <<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>> + <<if $nopenile is 0>> + <<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">> + <<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $mouth to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">> <<endif>> <<else>> -Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>> +Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>> <</if>> <<endif>> <<endif>> <<set $rng to random(1, 100)>> -<<if $penis is "vaginaentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> +<<if $mouth is "penisentrance">> + <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth to 0>><<set $penisuse to 0>><<set $penisstate to 0>> + <<if $vagina is "othermouth">> + <<set $vagina to 0>> + <</if>> + <<if $penis is "othermouth">> + <<set $penis to 0>> + <</if>> <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>> + <<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>> + <<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> <<elseif $undervaginaexposed is 1>> <<if $rng gte 71>> - <<if $novaginal is 1>> - <span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> + <<if $nopenile is 1>> + <span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <<else>> - <span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> + <span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> <</if>> - <<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>> + <<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>> <<endif>> <<endif>> <<endif>> <<endif>> <<endif>> -<<set $rng to random(1, 100)>> - -<<if $penis is "anus">> - <<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">> - <<elseif $rng gte 1>> - <<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> ravages your <<bottom>> with a violent intensity. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>> - <<else>> - <<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss. - <</if>> - <<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>> - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort. - <<else>> - <<He>> fucks your <<bottom>> with deep and dominating thrusts. - <</if>> - <<else>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> fucks your <<bottom>> with increasing power. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues fucking your <<bottomstop>> - <<else>> - <<He>> fucks your <<bottom>> with steady thrusts. - <</if>> - <</if>> -<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> -<<if $penis is "anusimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">> - <<elseif $rng gte 1>><<set $anusactiondefault to "take">> - <<if $noanal is 0>> - <<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>> - <<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>> - <<endif>> - <<else>> -Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>> - <</if>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "anusentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis to 0>><<set $anususe to 0>><<set $anusstate to 0>> - <<elseif $rng gte 1>> - <<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>> - <<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>> - <<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>> - <<elseif $underanusexposed is 1>> - <<if $rng gte 71>> - <<if $noanal is 1>> - <span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> - <<else>> - <span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> - <</if>> - <<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "mouth">> - <<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">> - <<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "mouthimminent">> - <<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus. - <<else>> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">> - <<elseif $rng lte 20>> - <<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> - <<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>> - <<endif>> - <<elseif $rng gte 21>> - <<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>> - <<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> - <<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>> - <<endif>> - <<endif>> - <</if>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "mouthentrance">> - <<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face. - <<else>> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> - <<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>> - <<endif>> - <</if>> -<<endif>> <<set $rng to random(1, 100)>> - -<<if $penis is "chest">> - <<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis to 0>><<set $chestuse to 0>> - <<elseif $rng gte 1>><<submission3>> - <<if $breastcup is "none">> - <<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>> - <<else>> - <<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>> - <</if>> - <<endif>> -<<endif>> - -<<if $penis is "footjob">> - <<if $rng gte 101>> - <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis to 0>> - <<if $penisexist is 1>> - <<set $penisuse to 0>> +<<if $mouth is "kiss">> + <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> + <<if $rng gte 101>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> <<else>> - <<set $vaginause to 0>> + <<if $enemyanger lte 20>> + <<He>> explores your mouth with <<his>> tongue.<<sex2>> + <<else>> + <<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>> + <</if>> <</if>> <<else>> - <<if $penisexist is 1>> - <<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes. - <<set $speechpenisfoot to 1>><<neutral5>><<violence1>> - <<else>> - <<He>> presses and teases your <<pussy>> with <<his>> foot. - <<set $speechvaginafoot to 1>><<neutral5>><<violence1>> - <</if>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> <</if>> <</if>> @@ -8932,86 +6371,30 @@ Respecting your wishes, <<he>> presses <<his>> penis against your anus but does -<<set $rng to random(1, 100)>> -<<if $penis is "otherfrot">> - <<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - <<else>> - <<He>> rubs <<his>> ass against your <<penisstop>><<sex5>> - <</if>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "otheranus">> - <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <<elseif $rng gte 1>> - <<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to ride you, your penis helpless as it's fucked. - <<else>> - <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. - <</if>> - <<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - You feel <<his>> ass twitch around your length <<he>> fucks you. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to violate your <<peniscomma>> using you as a sex toy. - <<else>> - <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. - <</if>> - <<else>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. - <<else>> - <<He>> rides your <<penis>> with steady movements. - <</if>> - <</if>> - -<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>> - <</if>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $penis is "otheranusimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - <<elseif $rng gte 1>> - <<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">> - <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>> - <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $penis to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> - <<endif>> +<<set $rng to random(1, 100)>> +<<if $mouth is "kissimminent">> + <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> + <<if $rng gte 101>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> + <<elseif $rng lte 100>> + <<He>> pushes <<his>> tongue between your lips.<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<sex2>> <<else>> -Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>> + <<if $enemyanger lte 20>> + <<He>> gently probes your lips with <<his>> tongue.<<sex2>> + <<else>> + <<He>> bites and toys with your lips.<<violence1>> + <</if>> <</if>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> + <<else>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> + <</if>> +<</if>> -<<if $penis is "otheranusentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis to 0>><<set $penisuse to 0>><<set $penisstate to 0>> - <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>> - <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>> - <<elseif $undervaginaexposed is 1>> - <<if $rng gte 71>> - <<if $nopenile is 1>> - <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <<else>> - <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <</if>> - <<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> @@ -9026,7 +6409,25 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass +<<set $rng to random(1, 100)>> +<<if $mouth is "kissentrance">> + <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> + <<if $rng gte 101>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> + <<elseif $rng lte 100>> + <<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>> + <<else>> + <<if $enemyanger lte 20>> + <<He>> gently brushes <<his>> lips against yours.<<sex1>> + <<else>> + <<He>> bites your lower lip.<<violence1>> + <</if>> + <</if>> + <<else>> + <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> + <</if>> +<</if>> @@ -9034,150 +6435,220 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass <<set $rng to random(1, 100)>> - -<<if $penis is 0>> - <<if $enemyanger + $rng lte 20>> - <<if $lefthand is 0>> - <<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>> - <<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>> - <<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>> - <<endif>> - <<elseif $righthand is 0>> - <<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>> - <<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>> - <<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>> - <<endif> - <<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>> - <<endif>> - - <<elseif $enemyanger + $rng lte 25>> - <<if $position is "wall">> - <<He>> rubs <<his>> cock against your thighs.<<submission2>> +<<if $mouth is 0>> + <<if $speechvaginavirgin is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "You were a virgin! I can't believe my luck!" <<else>> - <<He>> rubs <<his>> cock against your tummy.<<submission2>> + <<He>> speaks. "I felt your hymen tear bitch. Something to remember me by." <</if>> - - <<elseif $enemyanger + $rng lte 30>> - <<if $position is "wall">> - <<He>> rubs <<his>> cock against your thighs.<<submission2>> + <<elseif $speechpenisvirgin is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!" <<else>> - <<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>> - <</if>> - - <<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>> - - <<elseif $enemyanger + $rng lte 40>> - <<if $position is "wall">> - <<He>> rubs <<his>> cock against your thighs.<<submission2>> - <<elseif $mouth is 0>> - <<He>> rubs <<his>> cock against your face.<<submission2>> - <<else>> - <<He>> rubs <<his>> cock against your thighs.<<submission2>> - <</if>> - - <<elseif $enemyanger + $rng lte 45>> - <<if $penisexist is 1>> - <<if $penisuse is 0>> - <<if $analdisable is "f">> - <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - <</if>> - <</if>> - <</if>> - - - <<elseif $enemyanger + $rng lte 60>> - <<if $mouthuse is 0>> - <<if $penisbitten is 0>> - <<if $position isnot "wall">> - <span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>> - <</if>> - <<endif>> - <<endif>> + <<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me." + <</if>> + <<elseif $speechanusvirgin is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this." + <<else>> + <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in." + <</if>> + <<elseif $speechmouthvirgin is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Is this the first time you've tasted dick?" + <<else>> + <<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon." + <</if>> + <<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>> + <<cumspeech>> + <<elseif $rng gte 61>> + <<combatspeech>><<neutral1>> + <<elseif $rng gte 91>> + <<basespeech>><<neutral1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>> - <<elseif $enemyanger + $rng lte 80>> - <<if $anususe is 0>> - <<if $analdisable is "f">> - <span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + <<elseif $enemyanger + $rng lte 25>> + <<if $position is "wall">> + <<He>> <<admires>> your helpless <<bottomstop>><<neutral1>> + <<else>> + <<He>> <<admires>> your hair.<<neutral1>> + <</if>> + + <<elseif $enemyanger + $rng lte 30>> + <<if $position is "wall">> + <<He>> <<admires>> your helpless hips.<<neutral1>> + <<else>> + <<He>> <<admires>> your chest.<<neutral1>> + <</if>> + + <<elseif $enemyanger + $rng lte 35>> + <<He>> <<admires>> your legs.<<neutral1>> + + <<elseif $enemyanger + $rng lte 40>> + <<if $position is "wall">> + <<He>> <<admires>> your helpless legs.<<neutral1>> + <<else>> + <<He>> <<admires>> your face.<<neutral1>> + <</if>> + + <<elseif $enemyanger + $rng lte 45>> + <<if $position is "wall">> + <<He>> kisses your helpless thighs.<<neutral3>> + <<else>> + <<He>> kisses you on the forehead.<<neutral3>> + <</if>> + + <<elseif $enemyanger + $rng lte 50>> + <<if $position is "wall">> + <<He>> kisses you on the hips.<<neutral3>> + <<else>> + <<He>> kisses you on the cheek.<<neutral3>> <</if>> - <<endif>> - - <<elseif $enemyanger + $rng lte 100>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> + <<elseif $enemyanger + $rng lte 55>> + <<if $position is "wall">> + <<He>> licks your helpless thighs.<<neutral3>> + <<else>> + <<He>> kisses your neck.<<neutral3>> <</if>> - <<elseif $penisexist is 1>> - <<if $anususe is 0>> - <<if $analdisable is "f">> - <span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> + + <<elseif $enemyanger + $rng lte 60>> + <<if $position is "wall">> + <<He>> licks your helpless hips.<<neutral3>> + <<else>> + <<He>> licks your cheek.<<neutral3>> + <</if>> + + <<elseif $enemyanger + $rng lte 80>><<neutral10>> + <<if $position is "wall">> + <<He>> licks your helpless legs.<<neutral3>> + <<else>> + <<if $mouthuse is 0>> + <<if $penis is "chest">> + <<combatspeech>><<neutral1>> + <<else>> + <span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth to "kissentrance">><<sex1>> + <</if>> + <<else>> + <<He>> licks your cheek. <</if>> <</if>> - <<endif>> + + + + + + <<elseif $enemyanger + $rng lte 84>><<neutral10>> + <<if $anususe is 0 and $vagina is 0 and $analdisable is "f">> + <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $vagina to "othermouth">><<sex1>> + <<elseif $anususe is 0 and $penis is 0 and $analdisable is "f">> + <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $penis to "othermouth">><<sex1>> + <</if>> - <<elseif $enemyanger + $rng lte 120>> - <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> - <<neutral5>> + + + + + + + + <<elseif $enemyanger + $rng lte 92>><<neutral10>> + <<if $vaginause is 0 and $vagina is 0 and $vaginaexist is 1>> + <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $vagina to "othermouth">><<sex1>> + <<elseif $vaginause is 0 and $penis is 0 and $vaginaexist is 1>> + <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $penis to "othermouth">><<sex1>> + <<else>> + <<He>> breathes on your skin, making your hair stand on end.<<neutral1>> + <</if>> + + + + - + <<elseif $enemyanger + $rng lte 100>><<neutral10>> + <<if $penisuse is 0 and $penis is 0 and $penisexist is 1>> + <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $vagina to "othermouth">><<sex1>> + <<elseif $penisuse is 0 and $vagina is 0 and $penisexist is 1>> + <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $penis to "othermouth">><<sex1>> + <<else>> + <<He>> breathes on your skin, making your hair stand on end.<<neutral1>> + <</if>> + - <<elseif $enemyanger + $rng lte 140>> - <<if $penisbitten is 0>> - <<if $position isnot "wall">> - <<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $penis to "mouthimminent">><<set $speechmouthimminent to 1>> - <<else>> - <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> - <</if>> + + + + + <<elseif $enemyanger + $rng lte 105>> + <<if $position is "wall">> + <<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>> <<else>> - <<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>> - <<endif>> - <<endif>> + <<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>> + <</if>> + + <<elseif $enemyanger + $rng lte 110>> + <<if $position is "wall">> + <<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>> + <<else>> + <<He>> kisses and gently bites you on the neck.<<neutral10>> + <</if>> - <<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis to "footjob">> - <<if $penisexist is 1>> - <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> - <<else>> - <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> - <</if>> + <<elseif $enemyanger + $rng lte 115>> + <<He>> spits on your <<genitalsstop>><<neutral5>> - <<elseif $enemyanger + $rng lte 170>> - <<if $anususe is 0 and $analdisable is "f">> - <<if $loweranusexposed is 1>> - <<if $underanusexposed is 1>> - <span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> - <<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> - <<endif>> - <<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> - <<endif>> - <<endif>> - - <<elseif $enemyanger + $rng gte 171>> - <<if $vaginaexist is 1>> - <<if $vaginause is 0>> - <<if $lowervaginaexposed is 1>> - <<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>> - <<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> - <<endif>> - <<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>> - <<endif>> - <<endif>> - <<elseif $penisexist is 1>> - <<if $anususe is 0 and $analdisable is "f">> - <<if $loweranusexposed is 1>> - <<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>> - <<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> - <<endif>> - <<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>> - <<endif>> + <<elseif $enemyanger + $rng lte 120>> + <<He>> spits on your <<bottomstop>><<neutral5>> + + <<elseif $enemyanger + $rng lte 130>> + <<He>> spits on your stomach.<<neutral5>> + + <<elseif $enemyanger + $rng lte 140>> + <<if $position is "wall">> + <<He>> spits on your helpless thighs.<<neutral5>> + <<else>> + <<He>> spits on your face.<<neutral5>> + <</if>> + + <<elseif $enemyanger + $rng lte 150>> + <<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> + + <<elseif $enemyanger + $rng lte 160>> + <<if $position is "wall">> + <<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>> + <<else>> + <<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>> + <</if>> + + <<elseif $enemyanger + $rng lte 170>> + <<if $position is "wall">> + <<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>> + <<else>> + <<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>> + <</if>> + + <<elseif $enemyanger + $rng lte 180>> + <<if $position is "wall">> + <<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>> + <<else>> + <<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>> + <</if>> + + <<elseif $enemyanger + $rng gte 190>> + <<if $position is "wall">> + <<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> + <<else>> + <<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>> <</if>> <</if>> - <<endif>> -<<endif>> + <</if>> +<</if>> -<<set $rng to random(1, 100)>> - @@ -9188,319 +6659,233 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass +<<manend>> +<<set $pullaway to 0>> +<<endnobr>><<endwidget>> +:: Widgets Effects [widget] +<<widget "effectstime">><<nobr>> +<<time>> +<<if $time gte 1440>><<set $time to $time - 1440>><<set $days to $days + 1>><<set $weekday to $weekday + 1>> +<<if $weekday gte 8>><<set $weekday to $weekday - 7>><<week>><<endif>> +<<day>> +<<set $physiquechange to 1>> +<<endif>> +<<time>> +<<if $minute gte 60>> +<<hour>> +<</if>> +<</nobr>><</widget>> -<<set $rng to random(1, 100)>> -<<if $vagina is "clothed">> - <<if $pronoun is "f">> - <<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina to 0>> - <<endif>> - <<else>> - <<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina to 0>> - <<endif>> - <</if>> -<<endif>> -<<set $rng to random(1, 100)>> +<<widget "effectswater">><<nobr>> +<<set $wetintro to 0>> -<<if $vagina is "frot">> - <<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> - <<else>> - <<He>> rubs <<his>> clit against your glans.<<sex5>> - <</if>> -<<endif>> +<<if $undertype isnot "naked">> +<<if $upperwet gte 100 and $upperwetstage lt 3>><<set $upperwetstage to 3>><<set $wetintro to 2>> +<span class="lewd">Water soaks through your $upperclothes, exposing your <<breastsstop>></span> -<<set $rng to random(1, 100)>> +<<elseif $upperwet lt 90 and $upperwetstage gte 3>><<set $upperwetstage to 2>> +<span class="green">Your $upperclothes <<upperhas>> dried, concealing your <<breastsstop>></span> -<<if $vagina is "penis">> - <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>> - <<elseif $rng gte 1>> - <<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to ride you, your penis helpless as it's fucked. - <<else>> - <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. - <</if>> - <<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - You feel <<his>> vagina twitch and throb around your length <<he>> fucks you. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to violate your <<peniscomma>> using you as a sex toy. - <<else>> - <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can. - <</if>> - <<else>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. - <<else>> - <<He>> rides your <<penis>> with steady movements. - <</if>> - <</if>> - <<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>> - <</if>> -<<endif>> +<<elseif $upperwet gte 80 and $upperwetstage lt 2>><<set $upperwetstage to 2>><<set $wetintro to 1>> +<span class="purple">Your $upperclothes <<upperplural>> wet.</span> -<<set $rng to random(1, 100)>> +<<elseif $upperwet lt 70 and $upperwetstage gte 2>><<set $upperwetstage to 1>> +<span class="green">Your $upperclothes <<upperplural>> drying out.</span> -<<if $vagina is "penisimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>> - <<elseif $rng gte 1>> - <<if $nopenile is 0>><<set $penisactiondefault to "take">> - <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>> - <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>> - <<endif>> - <<else>> -Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>> - <</if>> - <<endif>> -<<endif>> +<<elseif $upperwet gte 50 and $upperwetstage lt 1>><<set $upperwetstage to 1>> +<span class="blue">Your $upperclothes <<upperplural>> damp.</span> -<<set $rng to random(1, 100)>> +<<elseif $upperwet lt 40 and $upperwetstage gte 1>><<set $upperwetstage to 0>> +<span class="green">Your $upperclothes <<upperplural>> dry.</span> -<<if $vagina is "penisentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> - <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>> - <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>> - <<elseif $undervaginaexposed is 1>> - <<if $rng gte 71>> - <<if $nopenile is 1>> - <span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> - <<else>> - <span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>> - <</if>> - <<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> +<</if>> +<</if>> + +<<if $lowertype isnot "naked">> +<<if $lowerwet gte 100 and $lowerwetstage lt 3>><<set $lowerwetstage to 3>><<set $wetintro to 2>> +<span class="lewd">Water soaks through your $lowerclothes, exposing your <<undiesstop>></span> + +<<elseif $lowerwet lt 90 and $lowerwetstage gte 3>><<set $lowerwetstage to 2>> +<span class="green">Your $lowerclothes <<lowerhas>> dried, concealing your <<undiesstop>></span> +<<elseif $lowerwet gte 80 and $lowerwetstage lt 2>><<set $lowerwetstage to 2>><<set $wetintro to 1>> +<span class="purple">Your $lowerclothes <<lowerplural>> wet.</span> +<<elseif $lowerwet lt 70 and $lowerwetstage gte 2>><<set $lowerwetstage to 1>> +<span class="green">Your $lowerclothes <<lowerplural>> drying out.</span> +<<elseif $lowerwet gte 50 and $lowerwetstage lt 1>><<set $lowerwetstage to 1>> +<span class="blue">Your $lowerclothes <<lowerplural>> damp.</span> -<<set $rng to random(1, 100)>> +<<elseif $lowerwet lt 40 and $lowerwetstage gte 1>><<set $lowerwetstage to 0>> +<span class="green">Your $lowerclothes <<lowerplural>> dry.</span> -<<if $vagina is "lefthand">> - <<if $rng lte 80>> - <<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>> - <<else>> - <span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span> - <<set $lefthand to 0>><<set $vagina to 0>> - <</if>> <</if>> - -<<if $vagina is "righthand">> - <<if $rng lte 80>> - <<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>> - <<else>> - <span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span> - <<set $righthand to 0>><<set $vagina to 0>> - <</if>> <</if>> -<<if $vagina is "mouth">> - <<if $enemyanger gte 100>> - <<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>> - <<else>> - <<if $mouthsubmit is 1>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> - You can taste <<his>> juices. - <</if>> - <<sex3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> - <<else>> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your lips. - <<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>> - You can taste <<his>> juices. - <</if>> - <<sex3>><<set $speechvaginamouth to 1>> - <<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>> - <</if>> - <</if>> - <</if>> -<</if>> +<<if $undertype isnot "naked" and $undertype isnot "chastity">> +<<if $underwet gte 100 and $underwetstage lt 3>><<set $underwetstage to 3>><<set $wetintro to 2>> +<span class="lewd">Water soaks through your $underclothes, exposing your <<genitalsstop>></span> -<<if $vagina is "vagina">> - <<if $rng gte 1>> - <<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>> - <<else>> - <span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina to 0>> - <</if>> -<</if>> +<<elseif $underwet lt 90 and $underwetstage gte 3>><<set $underwetstage to 2>> +<span class="green">Your $underclothes <<underhas>> dried, concealing your <<genitalsstop>></span> -<<if $vagina is "leftarm">> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your fingers.<<submission2>> - <<else>> - <<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina to 0>><<set $leftactiondefault to "leftplay">> - <</if>> -<</if>> +<<elseif $underwet gte 80 and $underwetstage lt 2>><<set $underwetstage to 2>><<set $wetintro to 1>> +<span class="purple">Your $underclothes <<underplural>> wet.</span> -<<if $vagina is "rightarm">> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your fingers.<<submission2>> - <<else>> - <<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina to 0>><<set $rightactiondefault to "rightplay">> - <</if>> -<</if>> +<<elseif $underwet lt 70 and $underwetstage gte 2>><<set $underwetstage to 1>> +<span class="green">Your $underclothes <<underplural>> drying out.</span> -<<set $rng to random(1, 100)>> +<<elseif $underwet gte 50 and $underwetstage lt 1>><<set $underwetstage to 1>> +<span class="blue">Your $underclothes <<underplural>> damp.</span> + +<<elseif $underwet lt 40 and $underwetstage gte 1>><<set $underwetstage to 0>> +<span class="green">Your $underclothes <<underplural>> dry.</span> -<<if $vagina is "feet">> - <<if $rng gte 1>> - <<He>> rubs <<his>> pussy against your feet.<<submission2>> - <<else>> - <<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina to 0>> - <</if>> +<</if>> <</if>> -<<set $rng to random(1, 100)>> +<<if $wetintro gte 2>> +<<exposure>> + <<if $exhibitionism gte 55>> + You feel a lewd thrill as you look down and see your clothes cling tightly to your body, completely transparent. + <<else>> + You look down in horror at your clothes, which cling tight to your body and are completely transparent. + <</if>> +<<covered>><br><br> +<<elseif $wetintro gte 1>> -<<if $vagina is "footjob">> - <<if $rng gte 101>> - <span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina to 0>> - <<if $penisexist is 1>> - <<set $penisuse to 0>> - <<else>> - <<set $vaginause to 0>> - <</if>> + <<if $exhibitionism gte 35>> + You feel a lewd thrill as you look down and see your clothes cling tightly to your body, giving a hint of transparency. <<else>> - <<if $penisexist is 1>> - <<He>> presses your penis agianst your stomach with <<his>> foot and rubs your glans between <<his>> toes. - <<set $speechpenisfoot to 1>><<neutral5>><<violence1>> - <<else>> - <<He>> rubs <<his>> foot against your <<pussystop>> - <<set $speechvaginafoot to 1>><<neutral5>><<violence1>> - <</if>> + You look down anxiously at your clothes, now clinging tightly to your body and giving a hint of transparency. <</if>> +<br><br> <</if>> +<</nobr>><</widget>> +<<widget "effects">><<nobr>> +<<compatibility>> +<<effectstime>> +<<effectswater>> +<<if $assertiveaction isnot 0>><<set $assertivedefault to $assertiveaction>> + <<if $assertiveaction is "trauma">> + <<set $trauma -= $assertive>> + <<elseif $assertiveaction is "stress">> + <<set $stress -= ($assertive * 10)>> + <<elseif $assertiveaction is "submissive">> + <<set $submissive += ($assertive / 10)>> + <<elseif $assertiveaction is "defiant">> + <<set $submissive -= ($assertive / 10)>> + <</if>> +<<set $assertiveaction to 0; $assertive to 0>> +<</if>> +<<if $eventskipoverrule is 1>> +<<set $eventskipoverrule to 0>> + <<if $exposed is 0>> + <<set $eventskip to 0>> + <</if>> +<</if>> +<<if $hour gte 8 and $hour lt 21>> +<<set $openinghours to 1>> +<<else>> +<<set $openinghours to 0>> +<</if>> +<<if $hour is 21>> +<<set $closinghour to 1>> +<<else>> +<<set $closinghour to 0>> +<</if>> -<<set $rng to random(1, 100)>> - -<<if $vagina is "otherfrot">> - <<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - <<else>> - <<He>> rubs <<his>> ass against your <<penisstop>><<sex5>> - <</if>> -<<endif>> - -<<set $rng to random(1, 100)>> -<<if $vagina is "otheranus">> - <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <<elseif $rng gte 1>> - <<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to ride you, your penis helpless as it's fucked. - <<else>> - <<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss. - <</if>> - <<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - You feel <<his>> ass twitch around your length as <<he>> fucks you. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues to violate your <<peniscomma>> using you as a sex toy. - <<else>> - <<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can. - <</if>> - <<else>> - <<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>> - <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot. - <<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>> - <<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. - <<else>> - <<He>> rides your <<penis>> with steady movements. - <</if>> - <</if>> - - - <<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>> - <</if>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $vagina is "otheranusimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - <<elseif $rng gte 1>> - <<if $nopenile is 0>><<set $penisactiondefault to "take">> - <<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>> - <<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>> - <<endif>> - <<else>> -Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>> - <</if>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> -<<if $vagina is "otheranusentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>> - <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>> - <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>> - <<elseif $undervaginaexposed is 1>> - <<if $rng gte 71>> - <<if $nopenile is 1>> - <span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <<else>> - <span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>> - <</if>> - <<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> +<<if $trauma gte 1>> +<<set $sleeptrouble to 1>> +<<else>> +<<set $sleeptrouble to 0>> +<</if>> +<<if $trauma gte ($traumamax / 10) * 1>> +<<set $nightmares to 1>> +<<else>> +<<set $nightmares to 0>> +<</if>> +<<if $trauma gte ($traumamax / 10) * 7>> +<<set $anxiety to 2>> +<<elseif $trauma gte ($traumamax / 10) * 2>> +<<set $anxiety to 1>> +<<else>> +<<set $anxiety to 0>> +<</if>> +<<if $trauma gte ($traumamax / 10) * 8>> +<<set $flashbacks to 1>> +<<else>> +<<set $flashbacks to 0>> +<</if>> +<<if $trauma gte ($traumamax / 10) * 6>> +<<set $panicattacks to 2>> +<<elseif $trauma gte ($traumamax / 10) * 4>> +<<set $panicattacks to 1>> +<<else>> +<<set $panicattacks to 0>> +<</if>> +<<if $trauma gte ($traumamax / 10) * 5>> +<<set $hallucinations to 2>> +<<elseif $trauma gte ($traumamax / 10) * 3>> +<<set $hallucinations to 1>> +<<else>> +<<set $hallucinations to 0>> +<</if>> +<<if $awareness gte 400>> +<<set $hallucinations to 2>> +<<elseif $awareness gte 300 and $hallucinations lte 1>> +<<set $hallucinations to 1>> +<</if>> +<<if $trauma gte $traumamax>> +<<set $dissociation to 2>> +<<elseif $trauma gte ($traumamax / 10) * 9>> +<<set $dissociation to 1>> +<<else>> +<<set $dissociation to 0>> +<</if>> @@ -9512,107 +6897,43 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass -<<if $vagina is 0>> - <<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>> - - <<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>> - - - <<elseif $enemyanger + $rng lte 50>> - <<if $penisexist is 1>> - <<if $penisuse is 0 and $analdisable is "f">> - - <span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>> - - <</if>> - <</if>> - - - - - <<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>> - - +<<if $location is "town">> + <<if $flashbacktownready is 1 and $control is 0>> + <<set $flashbacktownready to 0>> + <<flashbacktown>> + <</if>> +<</if>> - <<elseif $enemyanger + $rng lte 80 and $lefthand is 0>> - <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "lefthand">><<set $lefthand to "othervagina">> - - <<elseif $enemyanger + $rng lte 80 and $righthand is 0>> - <span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "righthand">><<set $righthand to "othervagina">> - - <<elseif $enemyanger + $rng lte 80>> - <<He>> rubs <<his>> pussy against your thigh.<<neutral2>> - - <<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span> - - <<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <<set $penisuse to "othervagina">><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span> - - <<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <<set $vaginause to "othervagina">><<set $vagina to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours. - - - - - <<elseif $enemyanger + $rng lte 140>> - <<if $position is "wall">> - <<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>> - <<elseif $mouth is 0>> - <<He>> rubs <<his>> clit against your face.<<violence3>> - <<else>> - <<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>> - <</if>> - - <<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina to "footjob">> - <<if $penisexist is 1>> - <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> - <<else>> - <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> - <</if>> - - <<elseif $enemyanger + $rng lte 180>> - <<if $position is "wall">> - <<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> - <<else>> - <<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>> - <</if>> - +<<if $location is "home">> + <<if $flashbackhomeready is 1 and $control is 0>> + <<set $flashbackhomeready to 0>> + <<flashbackhome>> + <</if>> +<</if>> - - - <<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>> - <<if $pullaway is 1>><<set $pullaway to 0>> - Saliva drips from her pussy. - <<else>> - <<if $position is "wall">> - <<if $penisexist is 1>> - <<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>> - <<elseif $vaginaexist is 1>> - <<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>> - <</if>> - <<else>> - <span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span> - <<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>> - <</if>> - <</if>> - <<else>> - <<if $position is "wall">> - <<if $penisexist is 1>> - <<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>> - <<elseif $vaginaexist is 1>> - <<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>> - <</if>> - <<else>> - <<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>> - <</if>> +<<if $location is "beach">> + <<if $flashbackbeachready is 1 and $control is 0>> + <<set $flashbackbeachready to 0>> + <<flashbackbeach>> <</if>> <</if>> +<<if $location is "underground">> + <<if $flashbackundergroundready is 1 and $control is 0>> + <<set $flashbackundergroundready to 0>> + <<flashbackunderground>> + <</if>> +<</if>> +<<if $location is "school">> + <<if $flashbackschoolready is 1 and $control is 0>> + <<set $flashbackschoolready to 0>> + <<flashbackschool>> + <</if>> +<</if>> @@ -9632,94 +6953,70 @@ Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass -<<set $rng to random(1, 100)>> -<<if $mouth is "thigh">> -<<He>> kisses and licks your thigh.<<neutral5>> -<<endif>> +<<set $breastindicator to 0>> -<<set $rng to random(1, 100)>> +<<if $underexposed gte 1 and $lowerexposed gte 2>> +<<set $playergenderappearance to $playergender>> +<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> +<<set $playergenderappearance to $playergender>> +<<elseif $upperexposed gte 2 and $breastsize gte 3>> +<<set $playergenderappearance to "f">><<set $breastindicator to 1>> +<<elseif $lowergender isnot "n">> +<<set $playergenderappearance to $lowergender>> +<<elseif $uppergender isnot "n">> +<<set $playergenderappearance to $uppergender>> +<<elseif $undergender isnot "n" and $lowerexposed gte 2>> +<<set $playergenderappearance to $undergender>> +<<elseif $upperexposed gte 2 and $breastsize lte 2>> +<<set $playergenderappearance to "m">> +<<else>> +<<set $playergenderappearance to $playergender>> +<</if>> -<<if $mouth is "bottom">> -<<He>> kisses and licks your <<bottomstop>><<neutral5>> -<<endif>> +<<if $playergender isnot $playergenderappearance>> +<<set $crossdressing to 1>> +<<else>> +<<set $crossdressing to 0>> +<</if>> -<<set $rng to random(1, 100)>> -<<if $mouth is "anus">> - <<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">> - <<elseif $rng gte 1>> - <<if $enemyarousal lte ($enemyarousalmax / 5)>> - <<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> - <<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> - <<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> - <<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>> - <<else>> - Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>> - <</if>> - <</if>> -<<endif>> +<<if $clothingrebuytext is 1>><<set $clothingrebuytext to 0>> +<span class="lblue">Your ruined clothing signals for a replacement.</span> +<</if>> -<<set $rng to random(1, 100)>> -<<if $mouth is "anusimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth to "anusentrance">><<set $anusstate to "othermouthentrance">> - <<elseif $rng gte 1>> - <<if $noanal is 0>> - <<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">> - <<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">> - <<endif>> - <<else>> -Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>> - <</if>> - <<endif>> -<<endif>> -<<set $rng to random(1, 100)>> +<<if $clothingrebuyfailedtext is 1>><<set $clothingrebuyfailedtext to 0>> +<span class="purple">Your ruined clothing tries to signal for a replacement, but you can't afford it.</span> +<</if>> -<<if $mouth is "anusentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth to 0>><<set $anususe to 0>><<set $anusstate to 0>> - <<if $vagina is "othermouth">> - <<set $vagina to 0>> - <</if>> - <<if $penis is "othermouth">> - <<set $penis to 0>> - <</if>> - <<elseif $rng gte 1>> - <<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> - <<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>> - <<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> - <<elseif $underanusexposed is 1>> - <<if $rng gte 71>> - <<if $noanal is 1>> - <span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> - <<else>> - <span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">> - <</if>> - <<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> +<<integritycheck>> +<<exposure>> +<<set $orgasmdown to $orgasmdown - 1>> +<<if $exposed gte 1 and $exposedcheck is 1>><<set $exposedcheck to 0>> +You feel selfconscious about your <<nuditystop>><br> +<</if>> +<<exposure>> +<<if $timer gte 1>> +<<set $timer to $timer - 1>> +<</if>> +<<bindings>> @@ -9730,2691 +7027,1844 @@ Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> t -<<set $rng to random(1, 100)>> +<<if $drunk is 1>> +<<set $drunkeffect to $druggedtimer / 6>> +<<else>> +<<set $drunkeffect to 0>> +<</if>> -<<if $mouth is "vagina">> - <<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">> - <<elseif $rng gte 1>> - <<if $enemyarousal lte ($enemyarousalmax / 5)>> - <<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> - <<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> - <<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> - <<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>> +<<if $drugged is 1>><<set $arousal to $arousal + 200>> + <<if $druggedtimer lte 0>> + <<set $drugged to 0>><<set $drunk to 0>> + You feel your mind clear. The drugs have worn off.<br><br> + <<else>> + <<if $drunk is 1>> + The aphrodisiac is interacting with the alcohol. A warmth spreads through your groin.<br><br> <<else>> - Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>> + You are afflicted by an aphrodisiac. A warmth spreads through your groin.<br><br> <</if>> <</if>> -<<endif>> - -<<set $rng to random(1, 100)>> - -<<if $mouth is "vaginaimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">> - <<elseif $rng gte 1>> - <<if $novaginal is 0>> - <<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> - <<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">> - <<endif>> - <<else>> -Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>> - <</if>> - <<endif>> -<<endif>> - -<<set $rng to random(1, 100)>> +<<elseif $drunk is 1>> + <<if $druggedtimer lte 0>><<set $drunk to 0>> + Your mind clears. The alcohol has worn off.<br><br> + <<else>> + You are inebriated.<br><br> + <</if>> +<</if>> +<br> +<<set $menu to 0>> +<<endnobr>><<endwidget>> -<<if $mouth is "vaginaentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth to 0>><<set $vaginause to 0>><<set $vaginastate to 0>> - <<if $vagina is "othermouth">> - <<set $vagina to 0>> - <</if>> - <<if $penis is "othermouth">> - <<set $penis to 0>> - <</if>> - <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> - <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> - <<elseif $undervaginaexposed is 1>> - <<if $rng gte 71>> - <<if $novaginal is 1>> - <span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> - <<else>> - <span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">> - <</if>> - <<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> -<<endif>> +:: Widgets Text [widget] +<<widget "catcall">><<nobr>> +"<<print either("Hey beautiful.", +"Hey gorgeous.", +"Looking good.", +"Looking fine.", +"You look sumptuous,<<girlstop>>", +"You look ravishing,<<girlstop>>", +"You look stunning,<<girlstop>>", +"You look superb,<<girlstop>>", +"Hey <<girlcomma>> want some of this?", +"Nice butt.", +"I'd love a taste of you.")>>" +<</nobr>><</widget>> +<<widget "lewdcatcall">><<nobr>> +"<<print either("Looks like someone wants to be raped.", +"What a slut!", +"What a whore!", +"Why would you dress like that?", +"That's one way to get attention.", +"You can't complain if someone hurts you while walking around like that.", +"L-lewd!")>>" +<</nobr>><</widget>> +<<widget "schoolcatcall">><<nobr>> +"<<print either("Hey sexy.", +"Hey <<girlstop>>", +"Looking good.", +"Looking fine.", +"You look cute,<<girlstop>>", +"You look ravishing,<<girlstop>>", +"You look stunning,<<girlstop>>", +"You look superb,<<girlstop>>", +"Hey <<girlcomma>> want some of this?", +"Nice butt.", +"You look tasty.")>>" +<</nobr>><</widget>> +<<widget "bodyparts">><<print either("hands", "feet", "thighs", "legs", "tummy", "cheek", "bottom", "chest", "face", "arms", "shoulder", "back")>><<endwidget>> +<<widget "lowerbodyparts">><<print either("hands", "feet", "thighs", "bottom")>><<endwidget>> +<<widget "upperword">><<nobr>> +<<if $upperword is "a">>a <<endif>> +<<if $upperword is "n">><<endif>> +<<endnobr>><<endwidget>> +<<widget "lowerword">><<nobr>> +<<if $lowerword is "a">>a <<endif>> +<<if $lowerword is "n">><<endif>> +<<endnobr>><<endwidget>> +<<widget "underword">><<nobr>> +<<if $underword is "a">>a <<endif>> +<<if $underword is "n">><<endif>> +<<endnobr>><<endwidget>> +<<widget "upperplural">><<nobr>> +<<if $upperplural is 1>>are +<<else>>is<<endif>> +<<endnobr>><<endwidget>> +<<widget "lowerplural">><<nobr>> +<<if $lowerplural is 1>>are +<<else>>is<<endif>> +<<endnobr>><<endwidget>> +<<widget "underplural">><<nobr>> +<<if $underplural is 1>>are +<<else>>is<<endif>> +<<endnobr>><<endwidget>> +<<widget "upperitis">><<nobr>> +<<if $upperplural is 1>>they are +<<else>>it is<<endif>> +<<endnobr>><<endwidget>> +<<widget "loweritis">><<nobr>> +<<if $lowerplural is 1>>they are +<<else>>it is<<endif>> +<<endnobr>><<endwidget>> +<<widget "underitis">><<nobr>> +<<if $underplural is 1>>they are +<<else>>it is<<endif>> +<<endnobr>><<endwidget>> +<<widget "upperit">><<nobr>> +<<if $upperplural is 1>>them +<<else>>it<<endif>> +<<endnobr>><<endwidget>> +<<widget "lowerit">><<nobr>> +<<if $lowerplural is 1>>them +<<else>>it<<endif>> +<<endnobr>><<endwidget>> +<<widget "underit">><<nobr>> +<<if $underplural is 1>>them +<<else>>it<<endif>> +<<endnobr>><<endwidget>> +<<widget "upperhas">><<nobr>> +<<if $upperplural is 1>>have +<<else>>has<<endif>> +<<endnobr>><<endwidget>> +<<widget "lowerhas">><<nobr>> +<<if $lowerplural is 1>>have +<<else>>has<<endif>> +<<endnobr>><<endwidget>> +<<widget "underhas">><<nobr>> +<<if $underplural is 1>>have +<<else>>has<<endif>> +<<endnobr>><<endwidget>> +<<widget "a">><<nobr>> +<<if $enemyno gte 2 and $enemytype is "man">> +a +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "theowner">><<nobr>> +<<if $enemyno gte 2 and $enemytype is "man">> +the owner +<<else>> +<<he>> +<</if>> +<</nobr>><</widget>> +<<widget "someones">><<nobr>> +<<if $enemyno gte 2 and $enemytype is "man">> + <<set $rng to random(1, $enemyno)>> + <<if $rng is 1>> + <<his1>> + <<elseif $rng is 2>> + <<his2>> + <<elseif $rng is 3>> + <<his3>> + <<elseif $rng is 4>> + <<his4>> + <<elseif $rng is 5>> + <<his5>> + <<elseif $rng is 6>> + <<his6>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "someone">><<nobr>> +<<if $enemyno gte 2 and $enemytype is "man">> +someone +<<else>> +<<him>> +<</if>> +<</nobr>><</widget>> -<<set $rng to random(1, 100)>> +<<widget "their">><<nobr>> +<<if $enemyno gte 2 and $enemytype is "man">> +their +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> -<<if $mouth is "penis">> - <<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">> - <<elseif $rng gte 1>> - <<if $enemyarousal lte ($enemyarousalmax / 5)>> - <<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>> - Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>> - <<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>> - <<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>> - <<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>> - <<else>> - <<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>> - <</if>> - <</if>> +<<widget "he">><<nobr>> +<<if $pronoun is "m">>he <<endif>> - -<<set $rng to random(1, 100)>> - -<<if $mouth is "penisimminent">> - <<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth to "penisentrance">><<set $penisstate to "othermouthentrance">> - <<elseif $rng gte 1>> - <<if $nopenile is 0>> - <<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">> - <<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> tearing the membrane between your foreskin and glans and forever robbing you of your purity.</span><<sex100>><<set $mouth to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">> - <<endif>> - <<else>> -Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>> - <</if>> - <<endif>> +<<if $pronoun is "f">>she <<endif>> +<<if $pronoun is "i">>it +<<endif>> +<<if $pronoun is "n">>one +<</if>> +<<if $pronoun is "t">>they +<</if>> +<<endnobr>><</widget>> -<<set $rng to random(1, 100)>> - -<<if $mouth is "penisentrance">> - <<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth to 0>><<set $penisuse to 0>><<set $penisstate to 0>> - <<if $vagina is "othermouth">> - <<set $vagina to 0>> - <</if>> - <<if $penis is "othermouth">> - <<set $penis to 0>> - <</if>> - <<elseif $rng gte 1>> - <<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>> - <<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>> - <<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>> - <<elseif $undervaginaexposed is 1>> - <<if $rng gte 71>> - <<if $nopenile is 1>> - <span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> - <<else>> - <span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">> - <</if>> - <<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>> - <<endif>> - <<endif>> - <<endif>> - <<endif>> +<<widget "hes">><<nobr>> +<<if $pronoun is "m">>he's +<<endif>> +<<if $pronoun is "f">>she's +<<endif>> +<<if $pronoun is "i">>its <<endif>> +<<if $pronoun is "n">>one is +<</if>> +<<if $pronoun is "t">>they are +<</if>> +<<endnobr>><</widget>> +<<widget "his">><<nobr>> +<<if $pronoun is "m">>his +<<endif>> +<<if $pronoun is "f">>her +<</if>> +<<if $pronoun is "i">>its +<</if>> +<<if $pronoun is "n">>the +<</if>> +<<if $pronoun is "t">>their +<</if>> +<<endnobr>><</widget>> +<<widget "He">><<nobr>> +<<if $intro1 is 1>><<set $intro1 to 0>><<person1>> + <<if $npc is 0>> + The <<person>> + <<else>> + $npc + <</if>> +<<elseif $intro2 is 1>><<set $intro2 to 0>><<person2>>The <<person>> +<<elseif $intro3 is 1>><<set $intro3 to 0>><<person3>>The <<person>> +<<elseif $intro4 is 1>><<set $intro4 to 0>><<person4>>The <<person>> +<<elseif $intro5 is 1>><<set $intro5 to 0>><<person5>>The <<person>> +<<elseif $intro6 is 1>><<set $intro6 to 0>><<person6>>The <<person>> +<<else>> + <<if $pronoun is "m">>He + <<endif>> + <<if $pronoun is "f">>She + <<endif>> + <<if $pronoun is "i">>It + <<endif>> + <<if $pronoun is "n">>One + <</if>> + <<if $pronoun is "t">>They + <</if>> +<</if>> +<<endnobr>><</widget>> +<<widget "His">><<nobr>> +<<if $pronoun is "m">>His +<<endif>> +<<if $pronoun is "f">>Her +<</if>> +<<if $pronoun is "i">>Its +<</if>> +<<if $pronoun is "n">>The +<</if>> +<<if $pronoun is "t">>Their +<</if>> +<<endnobr>><</widget>> +<<widget "Hes">><<nobr>> +<<if $pronoun is "m">>He's +<<endif>> +<<if $pronoun is "f">>She's +<<endif>> +<<if $pronoun is "i">>Its +<<endif>> +<<if $pronoun is "n">>One is +<</if>> +<<if $pronoun is "t">>They are +<</if>> +<<endnobr>><</widget>> +<<widget "him">><<nobr>> +<<if $pronoun is "m">>him +<<endif>> +<<if $pronoun is "f">>her +<<endif>> +<<if $pronoun is "i">>it +<<endif>> +<<if $pronoun is "n">>them +<</if>> +<<if $pronoun is "t">>them +<</if>> +<<endnobr>><</widget>> +<<widget "himstop">><<nobr>> +<<if $pronoun is "m">>him. +<<endif>> +<<if $pronoun is "f">>her. +<<endif>> +<<if $pronoun is "i">>it. +<<endif>> +<<if $pronoun is "n">>them. +<</if>> +<<if $pronoun is "t">>them. +<</if>> +<<endnobr>><</widget>> +<<widget "himcomma">><<nobr>> +<<if $pronoun is "m">>him, +<<endif>> +<<if $pronoun is "f">>her, +<<endif>> +<<if $pronoun is "i">>it, +<<endif>> +<<if $pronoun is "n">>them, +<</if>> +<<if $pronoun is "t">>them, +<</if>> +<<endnobr>><</widget>> +<<widget "Him">><<nobr>> +<<if $pronoun is "m">>Him +<<endif>> +<<if $pronoun is "f">>Her +<</if>> +<<if $pronoun is "i">>It +<</if>> +<<if $pronoun is "n">>Them +<</if>> +<<if $pronoun is "t">>Them +<</if>> +<<endnobr>><</widget>> +<<widget "his1">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person1>> + <<if $intro1 is 1>><<set $intro1 to 0>> + the <<persons>> + <<else>> + <<his>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "his2">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person2>> + <<if $intro2 is 1>><<set $intro2 to 0>> + the <<persons>> + <<else>> + <<his>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "his3">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person3>> + <<if $intro3 is 1>><<set $intro3 to 0>> + the <<persons>> + <<else>> + <<his>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> -<<set $rng to random(1, 100)>> -<<if $mouth is "kiss">> - <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> - <<if $rng gte 101>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> explores your mouth with <<his>> tongue.<<sex2>> - <<else>> - <<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>> - <</if>> - <</if>> +<<widget "his4">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person4>> + <<if $intro4 is 1>><<set $intro4 to 0>> + the <<persons>> <<else>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> + <<his>> <</if>> +<<else>> +<<his>> <</if>> +<</nobr>><</widget>> +<<widget "his5">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person5>> + <<if $intro5 is 1>><<set $intro5 to 0>> + the <<persons>> + <<else>> + <<his>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "his6">><<nobr>> +<<if $enemytype is "man" and $enemyno gte 2>> + <<person6>> + <<if $intro6 is 1>><<set $intro6 to 0>> + the <<persons>> + <<else>> + <<his>> + <</if>> +<<else>> +<<his>> +<</if>> +<</nobr>><</widget>> +<<widget "himself">><<nobr>> +<<if $pronoun is "m">> +himself +<<else>> +herself +<</if>> +<</nobr>><</widget>> +<<widget "himselfcomma">><<nobr>> +<<if $pronoun is "m">> +himself, +<<else>> +herself, +<</if>> +<</nobr>><</widget>> +<<widget "himselfstop">><<nobr>> +<<if $pronoun is "m">> +himself. +<<else>> +herself. +<</if>> +<</nobr>><</widget>> +<<widget "people">><<nobr>> +<<if $genderdisable is "f">> +men +<<elseif $genderdisable is "m">> +women +<<else>> +men and women +<</if>> +<</nobr>><</widget>> +<<widget "peoplestop">><<nobr>> +<<if $genderdisable is "f">> +men. +<<elseif $genderdisable is "m">> +women. +<<else>> +men and women. +<</if>> +<</nobr>><</widget>> +<<widget "peoplecomma">><<nobr>> +<<if $genderdisable is "f">> +men, +<<elseif $genderdisable is "m">> +women, +<<else>> +men and women, +<</if>> +<</nobr>><</widget>> +<<widget "peopley">><<nobr>> +<<if $genderdisable is "f">> +boys +<<elseif $genderdisable is "m">> +girls +<<else>> +boys and girls +<</if>> +<</nobr>><</widget>> +<<widget "peopleystop">><<nobr>> +<<if $genderdisable is "f">> +boys. +<<elseif $genderdisable is "m">> +girls. +<<else>> +boys and girls. +<</if>> +<</nobr>><</widget>> +<<widget "peopleycomma">><<nobr>> +<<if $genderdisable is "f">> +boys, +<<elseif $genderdisable is "m">> +girls, +<<else>> +boys and girls, +<</if>> +<</nobr>><</widget>> +<<widget "persony">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $genderdisable is "f">> +boy +<<elseif $genderdisable is "m">> +girl +<<elseif $rng gte 51>> +boy +<<else>> +girl +<</if>> +<</nobr>><</widget>> +<<widget "personycomma">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $genderdisable is "f">> +boy, +<<elseif $genderdisable is "m">> +girl, +<<elseif $rng gte 51>> +boy, +<<else>> +girl, +<</if>> +<</nobr>><</widget>> +<<widget "personystop">><<nobr>> <<set $rng to random(1, 100)>> -<<if $mouth is "kissimminent">> - <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> - <<if $rng gte 101>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> - <<elseif $rng lte 100>> - <<He>> pushes <<his>> tongue between your lips.<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<sex2>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> gently probes your lips with <<his>> tongue.<<sex2>> - <<else>> - <<He>> bites and toys with your lips.<<violence1>> - <</if>> - <</if>> - <<else>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> - <</if>> +<<if $genderdisable is "f">> +boy. +<<elseif $genderdisable is "m">> +girl. +<<elseif $rng gte 51>> +boy. +<<else>> +girl. <</if>> +<</nobr>><</widget>> +<<widget "pshe">><<nobr>><<if $playergenderappearance is "m">>he<<elseif $playergenderappearance is "f">>she<</if>><</nobr>><</widget>> +<<widget "pShe">><<nobr>><<if $playergenderappearance is "m">>He<<elseif $playergenderappearance is "f">>She<</if>><</nobr>><</widget>> +<<widget "pshes">><<nobr>><<if $playergenderappearance is "m">>he's<<elseif $playergenderappearance is "f">>she's<</if>><</nobr>><</widget>> +<<widget "pShes">><<nobr>><<if $playergenderappearance is "m">>He's<<elseif $playergenderappearance is "f">>She's<</if>><</nobr>><</widget>> +<<widget "pher">><<nobr>><<if $playergenderappearance is "m">>his<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>> +<<widget "phercomma">><<nobr>><<if $playergenderappearance is "m">>his,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>> +<<widget "pherstop">><<nobr>><<if $playergenderappearance is "m">>his.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>> +<<widget "pHer">><<nobr>><<if $playergenderappearance is "m">>His<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>> +<<widget "phim">><<nobr>><<if $playergenderappearance is "m">>him<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>> +<<widget "phimcomma">><<nobr>><<if $playergenderappearance is "m">>him,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>> +<<widget "phimstop">><<nobr>><<if $playergenderappearance is "m">>him.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>> +<<widget "pHim">><<nobr>><<if $playergenderappearance is "m">>Him<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>> +<<widget "pherself">><<nobr>><<if $playergenderappearance is "m">>himself<<elseif $playergenderappearance is "f">>herself<</if>><</nobr>><</widget>> +<<widget "pHerself">><<nobr>><<if $playergenderappearance is "m">>Himself<<elseif $playergenderappearance is "f">>Herself<</if>><</nobr>><</widget>> -<<set $rng to random(1, 100)>> - -<<if $mouth is "kissentrance">> - <<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>> - <<if $rng gte 101>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>> - <<elseif $rng lte 100>> - <<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> gently brushes <<his>> lips against yours.<<sex1>> - <<else>> - <<He>> bites your lower lip.<<violence1>> - <</if>> - <</if>> - <<else>> - <span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>> - <</if>> -<</if>> +<<widget "animals">><<nobr>> +<<print either("Bees", "elephants", "bunnies", "octopi", "chimps", "squid", "molluscs", "monkeys", "wasps", "baboons", "wolves", "bears", "elk", "seals", "dolphins", "whales", "jellyfish", "cats", "lions", "tigers", "cheetahs", "wild dogs", "panthers", "moles", "badgers", "honey badgers", "ducks", "geese", "sparrows", "robins", "perch", "pike", "salmon", "sturgeon", "frogs", "newts", "crocodiles", "toads", "hawks", "eagles", "cuttlefish", "pythons", "anacondas", "adders", "cobras", "sturgeon", "trout", "salmon", "tuna", "deer", "robins")>> +<</nobr>><</widget>> +<<widget "garden">><<nobr>> +<<print either("prune flowers", "prune trees", "prune bushes", "water flowers", "remove weeds")>> +<</nobr>><</widget>> -<<set $rng to random(1, 100)>> -<<if $mouth is 0>> - <<if $speechvaginavirgin is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "You were a virgin! I can't believe my luck!" +<<widget "breasts">><<nobr>> +<<if $breastcup is "none">> + <<if $playergender is "f">> + <<if $dev is 1>> + <<print "undeveloped breasts">> <<else>> - <<He>> speaks. "I felt your hymen tear bitch. Something to remember me by." + <<print "flat chest">> <</if>> - <<elseif $speechpenisvirgin is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!" - <<else>> - <<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me." - <</if>> - <<elseif $speechanusvirgin is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this." - <<else>> - <<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in." - <</if>> - <<elseif $speechmouthvirgin is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Is this the first time you've tasted dick?" - <<else>> - <<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon." - <</if>> - <<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>> - <<cumspeech>> - <<elseif $rng gte 61>> - <<combatspeech>><<neutral1>> - <<elseif $rng gte 91>> - <<basespeech>><<neutral1>> <<else>> - <<set $rng to random(1, 100)>> - <<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>> - - <<elseif $enemyanger + $rng lte 25>> - <<if $position is "wall">> - <<He>> <<admires>> your helpless <<bottomstop>><<neutral1>> - <<else>> - <<He>> <<admires>> your hair.<<neutral1>> - <</if>> - - <<elseif $enemyanger + $rng lte 30>> - <<if $position is "wall">> - <<He>> <<admires>> your helpless hips.<<neutral1>> - <<else>> - <<He>> <<admires>> your chest.<<neutral1>> - <</if>> - - <<elseif $enemyanger + $rng lte 35>> - <<He>> <<admires>> your legs.<<neutral1>> - - <<elseif $enemyanger + $rng lte 40>> - <<if $position is "wall">> - <<He>> <<admires>> your helpless legs.<<neutral1>> - <<else>> - <<He>> <<admires>> your face.<<neutral1>> - <</if>> - - <<elseif $enemyanger + $rng lte 45>> - <<if $position is "wall">> - <<He>> kisses your helpless thighs.<<neutral3>> - <<else>> - <<He>> kisses you on the forehead.<<neutral3>> - <</if>> - - <<elseif $enemyanger + $rng lte 50>> - <<if $position is "wall">> - <<He>> kisses you on the hips.<<neutral3>> - <<else>> - <<He>> kisses you on the cheek.<<neutral3>> - <</if>> - - <<elseif $enemyanger + $rng lte 55>> - <<if $position is "wall">> - <<He>> licks your helpless thighs.<<neutral3>> - <<else>> - <<He>> kisses your neck.<<neutral3>> - <</if>> - - <<elseif $enemyanger + $rng lte 60>> - <<if $position is "wall">> - <<He>> licks your helpless hips.<<neutral3>> - <<else>> - <<He>> licks your cheek.<<neutral3>> - <</if>> - - <<elseif $enemyanger + $rng lte 80>><<neutral10>> - <<if $position is "wall">> - <<He>> licks your helpless legs.<<neutral3>> - <<else>> - <<if $mouthuse is 0>> - <<if $penis is "chest">> - <<combatspeech>><<neutral1>> - <<else>> - <span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth to "kissentrance">><<sex1>> - <</if>> - <<else>> - <<He>> licks your cheek. - <</if>> - <</if>> - - - - - - <<elseif $enemyanger + $rng lte 84>><<neutral10>> - <<if $anususe is 0 and $vagina is 0 and $analdisable is "f">> - <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $vagina to "othermouth">><<sex1>> - <<elseif $anususe is 0 and $penis is 0 and $analdisable is "f">> - <span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $penis to "othermouth">><<sex1>> - <</if>> - - - - - - - - - <<elseif $enemyanger + $rng lte 92>><<neutral10>> - <<if $vaginause is 0 and $vagina is 0 and $vaginaexist is 1>> - <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $vagina to "othermouth">><<sex1>> - <<elseif $vaginause is 0 and $penis is 0 and $vaginaexist is 1>> - <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $penis to "othermouth">><<sex1>> - <<else>> - <<He>> breathes on your skin, making your hair stand on end.<<neutral1>> - <</if>> - - - - - - - <<elseif $enemyanger + $rng lte 100>><<neutral10>> - <<if $penisuse is 0 and $penis is 0 and $penisexist is 1>> - <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $vagina to "othermouth">><<sex1>> - <<elseif $penisuse is 0 and $vagina is 0 and $penisexist is 1>> - <span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $penis to "othermouth">><<sex1>> - <<else>> - <<He>> breathes on your skin, making your hair stand on end.<<neutral1>> - <</if>> - - - - - - - <<elseif $enemyanger + $rng lte 105>> - <<if $position is "wall">> - <<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>> - <<else>> - <<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>> - <</if>> - - <<elseif $enemyanger + $rng lte 110>> - <<if $position is "wall">> - <<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>> - <<else>> - <<He>> kisses and gently bites you on the neck.<<neutral10>> - <</if>> - - <<elseif $enemyanger + $rng lte 115>> - <<He>> spits on your <<genitalsstop>><<neutral5>> - - <<elseif $enemyanger + $rng lte 120>> - <<He>> spits on your <<bottomstop>><<neutral5>> - - <<elseif $enemyanger + $rng lte 130>> - <<He>> spits on your stomach.<<neutral5>> - - <<elseif $enemyanger + $rng lte 140>> - <<if $position is "wall">> - <<He>> spits on your helpless thighs.<<neutral5>> - <<else>> - <<He>> spits on your face.<<neutral5>> - <</if>> - - <<elseif $enemyanger + $rng lte 150>> - <<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> - - <<elseif $enemyanger + $rng lte 160>> - <<if $position is "wall">> - <<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>> - <<else>> - <<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>> - <</if>> - - <<elseif $enemyanger + $rng lte 170>> - <<if $position is "wall">> - <<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>> - <<else>> - <<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>> - <</if>> - - <<elseif $enemyanger + $rng lte 180>> - <<if $position is "wall">> - <<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>> - <<else>> - <<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>> - <</if>> - - <<elseif $enemyanger + $rng gte 190>> - <<if $position is "wall">> - <<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>> - <<else>> - <<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>> - <</if>> - <</if>> + <<print "flat chest">> <</if>> <</if>> - - - - - - - - - - - - - -<<manend>> -<<set $pullaway to 0>> - -<<endnobr>><<endwidget>> - - -:: Widgets Effects [widget] -<<widget "effectstime">><<nobr>> - -<<time>> -<<if $time gte 1440>><<set $time to $time - 1440>><<set $days to $days + 1>><<set $weekday to $weekday + 1>> -<<if $weekday gte 8>><<set $weekday to $weekday - 7>><<week>><<endif>> -<<day>> - -<<set $physiquechange to 1>> - -<<endif>> - -<<time>> - -<<if $minute gte 60>> -<<hour>> +<<if $breastcup is "budding">> + <<if $dev is 1>> + <<print "budding breasts">> + <<else>> + <<print "budding breasts">> + <</if>> <</if>> - -<</nobr>><</widget>> - - - - - -<<widget "effectswater">><<nobr>> -<<set $wetintro to 0>> - -<<if $undertype isnot "naked">> -<<if $upperwet gte 100 and $upperwetstage lt 3>><<set $upperwetstage to 3>><<set $wetintro to 2>> -<span class="lewd">Water soaks through your $upperclothes, exposing your <<breastsstop>></span> - -<<elseif $upperwet lt 90 and $upperwetstage gte 3>><<set $upperwetstage to 2>> -<span class="green">Your $upperclothes <<upperhas>> dried, concealing your <<breastsstop>></span> - -<<elseif $upperwet gte 80 and $upperwetstage lt 2>><<set $upperwetstage to 2>><<set $wetintro to 1>> -<span class="purple">Your $upperclothes <<upperplural>> wet.</span> - -<<elseif $upperwet lt 70 and $upperwetstage gte 2>><<set $upperwetstage to 1>> -<span class="green">Your $upperclothes <<upperplural>> drying out.</span> - -<<elseif $upperwet gte 50 and $upperwetstage lt 1>><<set $upperwetstage to 1>> -<span class="blue">Your $upperclothes <<upperplural>> damp.</span> - -<<elseif $upperwet lt 40 and $upperwetstage gte 1>><<set $upperwetstage to 0>> -<span class="green">Your $upperclothes <<upperplural>> dry.</span> - +<<if $breastcup is "AA">> +<<print "tiny breasts">> <</if>> +<<if $breastcup is "B">> +<<print "small breasts">> <</if>> - -<<if $lowertype isnot "naked">> -<<if $lowerwet gte 100 and $lowerwetstage lt 3>><<set $lowerwetstage to 3>><<set $wetintro to 2>> -<span class="lewd">Water soaks through your $lowerclothes, exposing your <<undiesstop>></span> - -<<elseif $lowerwet lt 90 and $lowerwetstage gte 3>><<set $lowerwetstage to 2>> -<span class="green">Your $lowerclothes <<lowerhas>> dried, concealing your <<undiesstop>></span> - -<<elseif $lowerwet gte 80 and $lowerwetstage lt 2>><<set $lowerwetstage to 2>><<set $wetintro to 1>> -<span class="purple">Your $lowerclothes <<lowerplural>> wet.</span> - -<<elseif $lowerwet lt 70 and $lowerwetstage gte 2>><<set $lowerwetstage to 1>> -<span class="green">Your $lowerclothes <<lowerplural>> drying out.</span> - -<<elseif $lowerwet gte 50 and $lowerwetstage lt 1>><<set $lowerwetstage to 1>> -<span class="blue">Your $lowerclothes <<lowerplural>> damp.</span> - -<<elseif $lowerwet lt 40 and $lowerwetstage gte 1>><<set $lowerwetstage to 0>> -<span class="green">Your $lowerclothes <<lowerplural>> dry.</span> - +<<if $breastcup is "C">> +<<print "pert breasts">> +<</if>> +<<if $breastcup is "D">> +<<print "modest breasts">> <</if>> +<<if $breastcup is "DD">> +<<print "full breasts">> <</if>> - -<<if $undertype isnot "naked" and $undertype isnot "chastity">> -<<if $underwet gte 100 and $underwetstage lt 3>><<set $underwetstage to 3>><<set $wetintro to 2>> -<span class="lewd">Water soaks through your $underclothes, exposing your <<genitalsstop>></span> - -<<elseif $underwet lt 90 and $underwetstage gte 3>><<set $underwetstage to 2>> -<span class="green">Your $underclothes <<underhas>> dried, concealing your <<genitalsstop>></span> - -<<elseif $underwet gte 80 and $underwetstage lt 2>><<set $underwetstage to 2>><<set $wetintro to 1>> -<span class="purple">Your $underclothes <<underplural>> wet.</span> - -<<elseif $underwet lt 70 and $underwetstage gte 2>><<set $underwetstage to 1>> -<span class="green">Your $underclothes <<underplural>> drying out.</span> - -<<elseif $underwet gte 50 and $underwetstage lt 1>><<set $underwetstage to 1>> -<span class="blue">Your $underclothes <<underplural>> damp.</span> - -<<elseif $underwet lt 40 and $underwetstage gte 1>><<set $underwetstage to 0>> -<span class="green">Your $underclothes <<underplural>> dry.</span> - +<<if $breastcup is "DDD">> +<<print "large breasts">> <</if>> +<<if $breastcup is "F">> +<<print "ample breasts">> <</if>> - -<<if $wetintro gte 2>> -<<exposure>> - <<if $exhibitionism gte 55>> - You feel a lewd thrill as you look down and see your clothes cling tightly to your body, completely transparent. - <<else>> - You look down in horror at your clothes, which cling tight to your body and are completely transparent. - <</if>> -<<covered>><br><br> -<<elseif $wetintro gte 1>> - - <<if $exhibitionism gte 35>> - You feel a lewd thrill as you look down and see your clothes cling tightly to your body, giving a hint of transparency. - <<else>> - You look down anxiously at your clothes, now clinging tightly to your body and giving a hint of transparency. - <</if>> -<br><br> +<<if $breastcup is "G">> +<<print "massive breasts">> +<</if>> +<<if $breastcup is "H">> +<<print "huge breasts">> +<</if>> +<<if $breastcup is "I">> +<<print "gigantic breasts">> +<</if>> +<<if $breastcup is "J">> +<<print "enormous breasts">> <</if>> - <</nobr>><</widget>> - - - - -<<widget "effects">><<nobr>> -<<compatibility>> - - -<<effectstime>> -<<effectswater>> - -<<if $assertiveaction isnot 0>><<set $assertivedefault to $assertiveaction>> - <<if $assertiveaction is "trauma">> - <<set $trauma -= $assertive>> - <<elseif $assertiveaction is "stress">> - <<set $stress -= ($assertive * 10)>> - <<elseif $assertiveaction is "submissive">> - <<set $submissive += ($assertive / 10)>> - <<elseif $assertiveaction is "defiant">> - <<set $submissive -= ($assertive / 10)>> +<<widget "breastsstop">><<nobr>> +<<if $breastcup is "none">> + <<if $playergender is "f">> + <<if $dev is 1>> + <<print "undeveloped breasts.">> + <<else>> + <<print "flat chest.">> + <</if>> + <<else>> + <<print "flat chest.">> <</if>> -<<set $assertiveaction to 0; $assertive to 0>> <</if>> - -<<if $eventskipoverrule is 1>> -<<set $eventskipoverrule to 0>> - <<if $exposed is 0>> - <<set $eventskip to 0>> +<<if $breastcup is "budding">> + <<if $dev is 1>> + <<print "budding breasts.">> + <<else>> + <<print "budding breasts.">> <</if>> <</if>> - - -<<if $hour gte 8 and $hour lt 21>> -<<set $openinghours to 1>> -<<else>> -<<set $openinghours to 0>> +<<if $breastcup is "AA">> +<<print "tiny breasts.">> <</if>> - -<<if $hour is 21>> -<<set $closinghour to 1>> -<<else>> -<<set $closinghour to 0>> +<<if $breastcup is "B">> +<<print "small breasts.">> <</if>> - - - - - - - - - - -<<if $trauma gte 1>> -<<set $sleeptrouble to 1>> -<<else>> -<<set $sleeptrouble to 0>> +<<if $breastcup is "C">> +<<print "pert breasts.">> <</if>> - -<<if $trauma gte ($traumamax / 10) * 1>> -<<set $nightmares to 1>> -<<else>> -<<set $nightmares to 0>> +<<if $breastcup is "D">> +<<print "modest breasts.">> <</if>> - -<<if $trauma gte ($traumamax / 10) * 7>> -<<set $anxiety to 2>> -<<elseif $trauma gte ($traumamax / 10) * 2>> -<<set $anxiety to 1>> -<<else>> -<<set $anxiety to 0>> +<<if $breastcup is "DD">> +<<print "full breasts.">> <</if>> - -<<if $trauma gte ($traumamax / 10) * 8>> -<<set $flashbacks to 1>> -<<else>> -<<set $flashbacks to 0>> +<<if $breastcup is "DDD">> +<<print "large breasts.">> <</if>> - -<<if $trauma gte ($traumamax / 10) * 6>> -<<set $panicattacks to 2>> -<<elseif $trauma gte ($traumamax / 10) * 4>> -<<set $panicattacks to 1>> -<<else>> -<<set $panicattacks to 0>> +<<if $breastcup is "F">> +<<print "ample breasts.">> <</if>> - -<<if $trauma gte ($traumamax / 10) * 5>> -<<set $hallucinations to 2>> -<<elseif $trauma gte ($traumamax / 10) * 3>> -<<set $hallucinations to 1>> -<<else>> -<<set $hallucinations to 0>> +<<if $breastcup is "G">> +<<print "massive breasts.">> <</if>> - -<<if $awareness gte 400>> -<<set $hallucinations to 2>> -<<elseif $awareness gte 300 and $hallucinations lte 1>> -<<set $hallucinations to 1>> +<<if $breastcup is "H">> +<<print "huge breasts.">> <</if>> - -<<if $trauma gte $traumamax>> -<<set $dissociation to 2>> -<<elseif $trauma gte ($traumamax / 10) * 9>> -<<set $dissociation to 1>> -<<else>> -<<set $dissociation to 0>> +<<if $breastcup is "I">> +<<print "gigantic breasts.">> <</if>> +<<if $breastcup is "J">> +<<print "enormous breasts.">> +<</if>> +<</nobr>><</widget>> - - - - - - - - - - - - - -<<if $location is "town">> - <<if $flashbacktownready is 1 and $control is 0>> - <<set $flashbacktownready to 0>> - <<flashbacktown>> +<<widget "breastscomma">><<nobr>> +<<if $breastcup is "none">> + <<if $playergender is "f">> + <<if $dev is 1>> + <<print "undeveloped breasts,">> + <<else>> + <<print "flat chest,">> + <</if>> + <<else>> + <<print "flat chest,">> <</if>> <</if>> - -<<if $location is "home">> - <<if $flashbackhomeready is 1 and $control is 0>> - <<set $flashbackhomeready to 0>> - <<flashbackhome>> +<<if $breastcup is "budding">> + <<if $dev is 1>> + <<print "budding breasts,">> + <<else>> + <<print "budding breasts,">> <</if>> <</if>> - -<<if $location is "beach">> - <<if $flashbackbeachready is 1 and $control is 0>> - <<set $flashbackbeachready to 0>> - <<flashbackbeach>> - <</if>> +<<if $breastcup is "AA">> +<<print "tiny breasts,">> <</if>> - -<<if $location is "underground">> - <<if $flashbackundergroundready is 1 and $control is 0>> - <<set $flashbackundergroundready to 0>> - <<flashbackunderground>> - <</if>> +<<if $breastcup is "B">> +<<print "small breasts,">> <</if>> - -<<if $location is "school">> - <<if $flashbackschoolready is 1 and $control is 0>> - <<set $flashbackschoolready to 0>> - <<flashbackschool>> - <</if>> +<<if $breastcup is "C">> +<<print "pert breasts,">> <</if>> +<<if $breastcup is "D">> +<<print "modest breasts,">> +<</if>> +<<if $breastcup is "DD">> +<<print "full breasts,">> +<</if>> +<<if $breastcup is "DDD">> +<<print "large breasts,">> +<</if>> +<<if $breastcup is "F">> +<<print "ample breasts,">> +<</if>> +<<if $breastcup is "G">> +<<print "massive breasts,">> +<</if>> +<<if $breastcup is "H">> +<<print "huge breasts,">> +<</if>> +<<if $breastcup is "I">> +<<print "gigantic breasts,">> +<</if>> +<<if $breastcup is "J">> +<<print "enormous breasts,">> +<</if>> +<</nobr>><</widget>> +<<widget "bottom">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $rng gte 91>> +ass +<<else>> +ass +<</if>> +<</nobr>><</widget>> +<<widget "bottomstop">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $rng gte 91>> +ass. +<<else>> +ass. +<</if>> +<</nobr>><</widget>> +<<widget "bottomcomma">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $rng gte 91>> +ass, +<<else>> +ass, +<</if>> +<</nobr>><</widget>> +<<widget "pussy">><<nobr>> +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured pussy + <<else>> + spent pussy + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy + <<else>> + tired pussy + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy + <<else>> + <<if $arousal gte 8000>> + tingling pussy + <<elseif $arousal gte 6000>> + cunt + <<elseif $arousal gte 4000>> + pussy + <<elseif $arousal gte 2000>> + quim + <<else>> + pussy + <</if>> + <</if>> + <</if>> +<<else>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little pussy + <<else>> + spent little pussy + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy + <<else>> + tired little pussy + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy + <<else>> + <<if $arousal gte 8000>> + tingling pussy + <<elseif $arousal gte 6000>> + tiny cunt + <<elseif $arousal gte 4000>> + tiny pussy + <<elseif $arousal gte 2000>> + tiny quim + <<else>> + tiny pussy + <</if>> + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "pussystop">><<nobr>> - - - - -<<set $breastindicator to 0>> - -<<if $underexposed gte 1 and $lowerexposed gte 2>> -<<set $playergenderappearance to $playergender>> -<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> -<<set $playergenderappearance to $playergender>> -<<elseif $upperexposed gte 2 and $breastsize gte 3>> -<<set $playergenderappearance to "f">><<set $breastindicator to 1>> -<<elseif $lowergender isnot "n">> -<<set $playergenderappearance to $lowergender>> -<<elseif $uppergender isnot "n">> -<<set $playergenderappearance to $uppergender>> -<<elseif $undergender isnot "n" and $lowerexposed gte 2>> -<<set $playergenderappearance to $undergender>> -<<elseif $upperexposed gte 2 and $breastsize lte 2>> -<<set $playergenderappearance to "m">> -<<else>> -<<set $playergenderappearance to $playergender>> -<</if>> - -<<if $playergender isnot $playergenderappearance>> -<<set $crossdressing to 1>> +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured pussy. + <<else>> + spent pussy. + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy. + <<else>> + tired pussy. + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy. + <<else>> + <<if $arousal gte 8000>> + tingling pussy. + <<elseif $arousal gte 6000>> + cunt. + <<elseif $arousal gte 4000>> + pussy. + <<elseif $arousal gte 2000>> + quim. + <<else>> + pussy. + <</if>> + <</if>> + <</if>> <<else>> -<<set $crossdressing to 0>> -<</if>> - - -<<if $clothingrebuytext is 1>><<set $clothingrebuytext to 0>> -<span class="lblue">Your ruined clothing signals for a replacement.</span> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little pussy. + <<else>> + spent little pussy. + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy. + <<else>> + tired little pussy. + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy. + <<else>> + <<if $arousal gte 8000>> + tingling pussy. + <<elseif $arousal gte 6000>> + tiny cunt. + <<elseif $arousal gte 4000>> + tiny pussy. + <<elseif $arousal gte 2000>> + tiny quim. + <<else>> + tiny pussy. + <</if>> + <</if>> + <</if>> <</if>> +<</nobr>><</widget>> -<<if $clothingrebuyfailedtext is 1>><<set $clothingrebuyfailedtext to 0>> -<span class="purple">Your ruined clothing tries to signal for a replacement, but you can't afford it.</span> -<</if>> - -<<integritycheck>> -<<exposure>> -<<set $orgasmdown to $orgasmdown - 1>> +<<widget "pussycomma">><<nobr>> -<<if $exposed gte 1 and $exposedcheck is 1>><<set $exposedcheck to 0>> -You feel selfconscious about your <<nuditystop>><br> +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured pussy, + <<else>> + spent pussy, + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy, + <<else>> + tired pussy, + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy, + <<else>> + <<if $arousal gte 8000>> + tingling pussy, + <<elseif $arousal gte 6000>> + cunt, + <<elseif $arousal gte 4000>> + pussy, + <<elseif $arousal gte 2000>> + quim, + <<else>> + pussy, + <</if>> + <</if>> + <</if>> +<<else>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little pussy, + <<else>> + spent little pussy, + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching pussy, + <<else>> + tired little pussy, + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching pussy, + <<else>> + <<if $arousal gte 8000>> + tingling pussy, + <<elseif $arousal gte 6000>> + tiny cunt, + <<elseif $arousal gte 4000>> + tiny pussy, + <<elseif $arousal gte 2000>> + tiny quim, + <<else>> + tiny pussy, + <</if>> + <</if>> + <</if>> <</if>> +<</nobr>><</widget>> -<<exposure>> +<<widget "penis">><<nobr>> -<<if $timer gte 1>> -<<set $timer to $timer - 1>> +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured penis + <<else>> + spent penis + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis + <<else>> + tired penis + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching penis + <<else>> + <<if $arousal gte 8000>> + tingling penis + <<elseif $arousal gte 6000>> + penis + <<elseif $arousal gte 4000>> + penis + <<elseif $arousal gte 2000>> + penis + <<else>> + penis + <</if>> + <</if>> + <</if>> +<<else>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little penis + <<else>> + spent little penis + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis + <<else>> + tired little penis + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching penis + <<else>> + <<if $arousal gte 8000>> + tingling penis + <<elseif $arousal gte 6000>> + tiny penis + <<elseif $arousal gte 4000>> + tiny penis + <<elseif $arousal gte 2000>> + tiny penis + <<else>> + tiny penis + <</if>> + <</if>> + <</if>> <</if>> - -<<bindings>> - - - - +<</nobr>><</widget>> -<<if $drunk is 1>> -<<set $drunkeffect to $druggedtimer / 6>> -<<else>> -<<set $drunkeffect to 0>> -<</if>> +<<widget "penisstop">><<nobr>> -<<if $drugged is 1>><<set $arousal to $arousal + 200>> - <<if $druggedtimer lte 0>> - <<set $drugged to 0>><<set $drunk to 0>> - You feel your mind clear. The drugs have worn off.<br><br> +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured penis. + <<else>> + spent penis. + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis. + <<else>> + tired penis. + <</if>> <<else>> - <<if $drunk is 1>> - The aphrodisiac is interacting with the alcohol. A warmth spreads through your groin.<br><br> + <<if $orgasmdown gte 1>> + twitching penis. <<else>> - You are afflicted by an aphrodisiac. A warmth spreads through your groin.<br><br> + <<if $arousal gte 8000>> + tingling penis. + <<elseif $arousal gte 6000>> + penis. + <<elseif $arousal gte 4000>> + penis. + <<elseif $arousal gte 2000>> + penis. + <<else>> + penis. + <</if>> <</if>> <</if>> -<<elseif $drunk is 1>> - <<if $druggedtimer lte 0>><<set $drunk to 0>> - Your mind clears. The alcohol has worn off.<br><br> +<<else>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little penis. + <<else>> + spent little penis. + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis. + <<else>> + tired little penis. + <</if>> <<else>> - You are inebriated.<br><br> + <<if $orgasmdown gte 1>> + twitching penis. + <<else>> + <<if $arousal gte 8000>> + tingling penis. + <<elseif $arousal gte 6000>> + tiny penis. + <<elseif $arousal gte 4000>> + tiny penis. + <<elseif $arousal gte 2000>> + tiny penis. + <<else>> + tiny penis. + <</if>> + <</if>> <</if>> <</if>> -<br> -<<set $menu to 0>> -<<endnobr>><<endwidget>> +<</nobr>><</widget>> -:: Widgets Text [widget] -<<widget "catcall">><<nobr>> -"<<print either("Hey beautiful.", -"Hey gorgeous.", -"Looking good.", -"Looking fine.", -"You look sumptuous,<<girlstop>>", -"You look ravishing,<<girlstop>>", -"You look stunning,<<girlstop>>", -"You look superb,<<girlstop>>", -"Hey <<girlcomma>> want some of this?", -"Nice butt.", -"I'd love a taste of you.")>>" -<</nobr>><</widget>> -<<widget "lewdcatcall">><<nobr>> -"<<print either("Looks like someone wants to be raped.", -"What a slut!", -"What a whore!", -"Why would you dress like that?", -"That's one way to get attention.", -"You can't complain if someone hurts you while walking around like that.", -"L-lewd!")>>" -<</nobr>><</widget>> -<<widget "schoolcatcall">><<nobr>> +<<widget "peniscomma">><<nobr>> -"<<print either("Hey sexy.", -"Hey <<girlstop>>", -"Looking good.", -"Looking fine.", -"You look cute,<<girlstop>>", -"You look ravishing,<<girlstop>>", -"You look stunning,<<girlstop>>", -"You look superb,<<girlstop>>", -"Hey <<girlcomma>> want some of this?", -"Nice butt.", -"You look tasty.")>>" +<<if $devstate gte 1>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured penis, + <<else>> + spent penis, + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis, + <<else>> + tired penis, + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching penis, + <<else>> + <<if $arousal gte 8000>> + tingling penis, + <<elseif $arousal gte 6000>> + penis, + <<elseif $arousal gte 4000>> + penis, + <<elseif $arousal gte 2000>> + penis, + <<else>> + penis, + <</if>> + <</if>> + <</if>> +<<else>> + <<if $orgasmcount gte 23>> + <<if $orgasmdown gte 1>> + tortured little penis, + <<else>> + spent little penis, + <</if>> + <<elseif $orgasmcount gte 9>> + <<if $orgasmdown gte 1>> + twitching penis, + <<else>> + tired little penis, + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + twitching penis, + <<else>> + <<if $arousal gte 8000>> + tingling penis, + <<elseif $arousal gte 6000>> + tiny penis, + <<elseif $arousal gte 4000>> + tiny penis, + <<elseif $arousal gte 2000>> + tiny penis, + <<else>> + tiny penis, + <</if>> + <</if>> + <</if>> +<</if>> <</nobr>><</widget>> -<<widget "bodyparts">><<print either("hands", "feet", "thighs", "legs", "tummy", "cheek", "bottom", "chest", "face", "arms", "shoulder", "back")>><<endwidget>> - -<<widget "lowerbodyparts">><<print either("hands", "feet", "thighs", "bottom")>><<endwidget>> - -<<widget "upperword">><<nobr>> -<<if $upperword is "a">>a <<endif>> -<<if $upperword is "n">><<endif>> -<<endnobr>><<endwidget>> - -<<widget "lowerword">><<nobr>> -<<if $lowerword is "a">>a <<endif>> -<<if $lowerword is "n">><<endif>> -<<endnobr>><<endwidget>> - -<<widget "underword">><<nobr>> -<<if $underword is "a">>a <<endif>> -<<if $underword is "n">><<endif>> -<<endnobr>><<endwidget>> - -<<widget "upperplural">><<nobr>> -<<if $upperplural is 1>>are -<<else>>is<<endif>> -<<endnobr>><<endwidget>> - -<<widget "lowerplural">><<nobr>> -<<if $lowerplural is 1>>are -<<else>>is<<endif>> -<<endnobr>><<endwidget>> - -<<widget "underplural">><<nobr>> -<<if $underplural is 1>>are -<<else>>is<<endif>> -<<endnobr>><<endwidget>> - -<<widget "upperitis">><<nobr>> -<<if $upperplural is 1>>they are -<<else>>it is<<endif>> -<<endnobr>><<endwidget>> - -<<widget "loweritis">><<nobr>> -<<if $lowerplural is 1>>they are -<<else>>it is<<endif>> -<<endnobr>><<endwidget>> -<<widget "underitis">><<nobr>> -<<if $underplural is 1>>they are -<<else>>it is<<endif>> -<<endnobr>><<endwidget>> -<<widget "upperit">><<nobr>> -<<if $upperplural is 1>>them -<<else>>it<<endif>> -<<endnobr>><<endwidget>> -<<widget "lowerit">><<nobr>> -<<if $lowerplural is 1>>them -<<else>>it<<endif>> -<<endnobr>><<endwidget>> -<<widget "underit">><<nobr>> -<<if $underplural is 1>>them -<<else>>it<<endif>> -<<endnobr>><<endwidget>> +<<widget "reveal7">><span class="red">lewd</span><</widget>> +<<widget "reveal6">><span class="pink">risqué</span><</widget>> +<<widget "reveal5">><span class="purple">seductive</span><</widget>> +<<widget "reveal4">><span class="blue">comfy</span><</widget>> +<<widget "reveal3">><span class="lblue">tasteful</span><</widget>> +<<widget "reveal2">><span class="teal">smart</span><</widget>> +<<widget "reveal1">><span class="green">sophisticated</span><</widget>> -<<widget "upperhas">><<nobr>> -<<if $upperplural is 1>>have -<<else>>has<<endif>> -<<endnobr>><<endwidget>> +<<widget "integrity1">><span class="red">fragile</span><</widget>> +<<widget "integrity2">><span class="pink">delicate</span><</widget>> +<<widget "integrity3">><span class="purple">fine</span><</widget>> +<<widget "integrity4">><span class="blue">solid</span><</widget>> +<<widget "integrity5">><span class="lblue">firm</span><</widget>> +<<widget "integrity6">><span class="teal">sturdy</span><</widget>> +<<widget "integrity7">><span class="green">tough</span><</widget>> -<<widget "lowerhas">><<nobr>> -<<if $lowerplural is 1>>have -<<else>>has<<endif>> -<<endnobr>><<endwidget>> -<<widget "underhas">><<nobr>> -<<if $underplural is 1>>have -<<else>>has<<endif>> -<<endnobr>><<endwidget>> +<<widget "strokes">><<nobr>> -<<widget "a">><<nobr>> -<<if $enemyno gte 2 and $enemytype is "man">> -a -<<else>> -<<his>> +<<if $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>savagely toys with +<<elseif $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>viciously toys with +<<elseif $enemyanger gte ($enemyangermax / 5) * 4>>brutally rubs +<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>roughly rubs +<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>firmly strokes +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>>passionately strokes +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>vigorously strokes +<<else>>gently caresses <</if>> + <</nobr>><</widget>> -<<widget "theowner">><<nobr>> -<<if $enemyno gte 2 and $enemytype is "man">> -the owner +<<widget "person">><<nobr>> +<<if $npcadult is 1>> + <<if $pronoun is "m">>$description man + <<elseif $pronoun is "f">>$description woman + <</if>> <<else>> -<<he>> + <<if $pronoun is "m">>$description boy + <<elseif $pronoun is "f">>$description girl + <</if>> <</if>> <</nobr>><</widget>> -<<widget "someones">><<nobr>> -<<if $enemyno gte 2 and $enemytype is "man">> - <<set $rng to random(1, $enemyno)>> - <<if $rng is 1>> - <<his1>> - <<elseif $rng is 2>> - <<his2>> - <<elseif $rng is 3>> - <<his3>> - <<elseif $rng is 4>> - <<his4>> - <<elseif $rng is 5>> - <<his5>> - <<elseif $rng is 6>> - <<his6>> +<<widget "personstop">><<nobr>> + +<<if $npcadult is 1>> + <<if $pronoun is "m">>$description man. + <<elseif $pronoun is "f">>$description woman. <</if>> <<else>> -<<his>> + <<if $pronoun is "m">>$description boy. + <<elseif $pronoun is "f">>$description girl. + <</if>> <</if>> <</nobr>><</widget>> -<<widget "someone">><<nobr>> -<<if $enemyno gte 2 and $enemytype is "man">> -someone +<<widget "personcomma">><<nobr>> + +<<if $npcadult is 1>> + <<if $pronoun is "m">>$description man, + <<elseif $pronoun is "f">>$description woman, + <</if>> <<else>> -<<him>> + <<if $pronoun is "m">>$description boy, + <<elseif $pronoun is "f">>$description girl, + <</if>> <</if>> <</nobr>><</widget>> -<<widget "their">><<nobr>> -<<if $enemyno gte 2 and $enemytype is "man">> -their +<<widget "persons">><<nobr>> +<<if $npcadult is 1>> + <<if $pronoun is "m">>$description man's + <<elseif $pronoun is "f">>$description woman's + <</if>> <<else>> -<<his>> + <<if $pronoun is "m">>$description boy's + <<elseif $pronoun is "f">>$description girl's + <</if>> <</if>> <</nobr>><</widget>> -<<widget "he">><<nobr>> -<<if $pronoun is "m">>he -<<endif>> -<<if $pronoun is "f">>she -<<endif>> -<<if $pronoun is "i">>it -<<endif>> -<<if $pronoun is "n">>one -<</if>> -<<if $pronoun is "t">>they -<</if>> -<<endnobr>><</widget>> -<<widget "hes">><<nobr>> -<<if $pronoun is "m">>he's -<<endif>> -<<if $pronoun is "f">>she's -<<endif>> -<<if $pronoun is "i">>its -<<endif>> -<<if $pronoun is "n">>one is -<</if>> -<<if $pronoun is "t">>they are -<</if>> -<<endnobr>><</widget>> -<<widget "his">><<nobr>> -<<if $pronoun is "m">>his -<<endif>> -<<if $pronoun is "f">>her -<</if>> -<<if $pronoun is "i">>its -<</if>> -<<if $pronoun is "n">>the -<</if>> -<<if $pronoun is "t">>their -<</if>> -<<endnobr>><</widget>> +<<widget "combatperson">><<nobr>> -<<widget "He">><<nobr>> -<<if $intro1 is 1>><<set $intro1 to 0>><<person1>> - <<if $npc is 0>> - The <<person>> - <<else>> - $npc +<<if $enemytype is "beast">> +$beasttype +<<elseif $npc isnot 0>> +$npcdescription +<<elseif $npcadult is 1>> + <<if $pronoun is "m">>$description man + <<elseif $pronoun is "f">>$description woman <</if>> -<<elseif $intro2 is 1>><<set $intro2 to 0>><<person2>>The <<person>> -<<elseif $intro3 is 1>><<set $intro3 to 0>><<person3>>The <<person>> -<<elseif $intro4 is 1>><<set $intro4 to 0>><<person4>>The <<person>> -<<elseif $intro5 is 1>><<set $intro5 to 0>><<person5>>The <<person>> -<<elseif $intro6 is 1>><<set $intro6 to 0>><<person6>>The <<person>> <<else>> - <<if $pronoun is "m">>He - <<endif>> - <<if $pronoun is "f">>She - <<endif>> - <<if $pronoun is "i">>It - <<endif>> - <<if $pronoun is "n">>One - <</if>> - <<if $pronoun is "t">>They - <</if>> -<</if>> -<<endnobr>><</widget>> - -<<widget "His">><<nobr>> -<<if $pronoun is "m">>His -<<endif>> -<<if $pronoun is "f">>Her -<</if>> -<<if $pronoun is "i">>Its -<</if>> -<<if $pronoun is "n">>The -<</if>> -<<if $pronoun is "t">>Their -<</if>> -<<endnobr>><</widget>> - -<<widget "Hes">><<nobr>> -<<if $pronoun is "m">>He's -<<endif>> -<<if $pronoun is "f">>She's -<<endif>> -<<if $pronoun is "i">>Its -<<endif>> -<<if $pronoun is "n">>One is -<</if>> -<<if $pronoun is "t">>They are -<</if>> -<<endnobr>><</widget>> - -<<widget "him">><<nobr>> -<<if $pronoun is "m">>him -<<endif>> -<<if $pronoun is "f">>her -<<endif>> -<<if $pronoun is "i">>it -<<endif>> -<<if $pronoun is "n">>them -<</if>> -<<if $pronoun is "t">>them + <<if $pronoun is "m">>$description boy + <<elseif $pronoun is "f">>$description girl + <</if>> <</if>> -<<endnobr>><</widget>> -<<widget "himstop">><<nobr>> -<<if $pronoun is "m">>him. -<<endif>> -<<if $pronoun is "f">>her. -<<endif>> -<<if $pronoun is "i">>it. -<<endif>> -<<if $pronoun is "n">>them. -<</if>> -<<if $pronoun is "t">>them. -<</if>> -<<endnobr>><</widget>> +<</nobr>><</widget>> -<<widget "himcomma">><<nobr>> -<<if $pronoun is "m">>him, -<<endif>> -<<if $pronoun is "f">>her, -<<endif>> -<<if $pronoun is "i">>it, -<<endif>> -<<if $pronoun is "n">>them, -<</if>> -<<if $pronoun is "t">>them, -<</if>> -<<endnobr>><</widget>> -<<widget "Him">><<nobr>> -<<if $pronoun is "m">>Him -<<endif>> -<<if $pronoun is "f">>Her -<</if>> -<<if $pronoun is "i">>It -<</if>> -<<if $pronoun is "n">>Them -<</if>> -<<if $pronoun is "t">>Them -<</if>> -<<endnobr>><</widget>> +<<widget "combatpersons">><<nobr>> -<<widget "his1">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person1>> - <<if $intro1 is 1>><<set $intro1 to 0>> - the <<persons>> - <<else>> - <<his>> +<<if $enemytype is "beast">> +$beasttype's +<<elseif $npc isnot 0>> +$npcdescription's +<<elseif $npcadult is 1>> + <<if $pronoun is "m">>$description man's + <<elseif $pronoun is "f">>$description woman's <</if>> <<else>> -<<his>> + <<if $pronoun is "m">>$description boy's + <<elseif $pronoun is "f">>$description girl's + <</if>> <</if>> + <</nobr>><</widget>> -<<widget "his2">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person2>> - <<if $intro2 is 1>><<set $intro2 to 0>> - the <<persons>> - <<else>> - <<his>> - <</if>> -<<else>> -<<his>> -<</if>> + + +<<widget "person1">><<nobr>> +<<set $npcadult to $npcadult1>> +<<set $pronoun to $pronoun1>> +<<set $description to $description1>> <</nobr>><</widget>> -<<widget "his3">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person3>> - <<if $intro3 is 1>><<set $intro3 to 0>> - the <<persons>> - <<else>> - <<his>> - <</if>> -<<else>> -<<his>> -<</if>> +<<widget "person2">><<nobr>> +<<set $npcadult to $npcadult2>> +<<set $pronoun to $pronoun2>> +<<set $description to $description2>> <</nobr>><</widget>> -<<widget "his4">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person4>> - <<if $intro4 is 1>><<set $intro4 to 0>> - the <<persons>> - <<else>> - <<his>> - <</if>> -<<else>> -<<his>> -<</if>> +<<widget "person3">><<nobr>> +<<set $npcadult to $npcadult3>> +<<set $pronoun to $pronoun3>> +<<set $description to $description3>> <</nobr>><</widget>> -<<widget "his5">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person5>> - <<if $intro5 is 1>><<set $intro5 to 0>> - the <<persons>> - <<else>> - <<his>> - <</if>> -<<else>> -<<his>> -<</if>> +<<widget "person4">><<nobr>> +<<set $npcadult to $npcadult4>> +<<set $pronoun to $pronoun4>> +<<set $description to $description4>> <</nobr>><</widget>> -<<widget "his6">><<nobr>> -<<if $enemytype is "man" and $enemyno gte 2>> - <<person6>> - <<if $intro6 is 1>><<set $intro6 to 0>> - the <<persons>> - <<else>> - <<his>> - <</if>> -<<else>> -<<his>> -<</if>> +<<widget "person5">><<nobr>> +<<set $npcadult to $npcadult5>> +<<set $pronoun to $pronoun5>> +<<set $description to $description5>> <</nobr>><</widget>> -<<widget "himself">><<nobr>> -<<if $pronoun is "m">> -himself -<<else>> -herself -<</if>> +<<widget "person6">><<nobr>> +<<set $npcadult to $npcadult6>> +<<set $pronoun to $pronoun6>> +<<set $description to $description6>> <</nobr>><</widget>> -<<widget "himselfcomma">><<nobr>> -<<if $pronoun is "m">> -himself, -<<else>> -herself, +<<widget "girl">><<nobr>> +<<if $playergenderappearance is "f">> +girl +<<elseif $playergenderappearance is "m">> +boy <</if>> <</nobr>><</widget>> -<<widget "himselfstop">><<nobr>> -<<if $pronoun is "m">> -himself. -<<else>> -herself. +<<widget "girlstop">><<nobr>> +<<if $playergenderappearance is "f">> +girl. +<<elseif $playergenderappearance is "m">> +boy. <</if>> <</nobr>><</widget>> -<<widget "people">><<nobr>> -<<if $genderdisable is "f">> -men -<<elseif $genderdisable is "m">> -women -<<else>> -men and women +<<widget "girlcomma">><<nobr>> +<<if $playergenderappearance is "f">> +girl, +<<elseif $playergenderappearance is "m">> +boy, <</if>> <</nobr>><</widget>> -<<widget "peoplestop">><<nobr>> -<<if $genderdisable is "f">> -men. -<<elseif $genderdisable is "m">> -women. -<<else>> -men and women. -<</if>> -<</nobr>><</widget>> -<<widget "peoplecomma">><<nobr>> -<<if $genderdisable is "f">> -men, -<<elseif $genderdisable is "m">> -women, -<<else>> -men and women, -<</if>> -<</nobr>><</widget>> -<<widget "peopley">><<nobr>> -<<if $genderdisable is "f">> -boys -<<elseif $genderdisable is "m">> +<<widget "girls">><<nobr>> +<<if $playergenderappearance is "f">> girls -<<else>> -boys and girls +<<elseif $playergenderappearance is "m">> +boys <</if>> <</nobr>><</widget>> -<<widget "peopleystop">><<nobr>> -<<if $genderdisable is "f">> -boys. -<<elseif $genderdisable is "m">> +<<widget "girlsstop">><<nobr>> +<<if $playergenderappearance is "f">> girls. -<<else>> -boys and girls. +<<elseif $playergenderappearance is "m">> +boys. <</if>> <</nobr>><</widget>> -<<widget "peopleycomma">><<nobr>> -<<if $genderdisable is "f">> -boys, -<<elseif $genderdisable is "m">> +<<widget "girlscomma">><<nobr>> +<<if $playergenderappearance is "f">> girls, -<<else>> -boys and girls, +<<elseif $playergenderappearance is "m">> +boys, <</if>> <</nobr>><</widget>> -<<widget "persony">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "f">> -boy -<<elseif $genderdisable is "m">> -girl -<<elseif $rng gte 51>> -boy -<<else>> -girl + + +<<widget "lass">><<nobr>> +<<if $playergenderappearance is "f">> +lass +<<elseif $playergenderappearance is "m">> +lad <</if>> <</nobr>><</widget>> -<<widget "personycomma">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "f">> -boy, -<<elseif $genderdisable is "m">> -girl, -<<elseif $rng gte 51>> -boy, -<<else>> -girl, +<<widget "lasscomma">><<nobr>> +<<if $playergenderappearance is "f">> +lass, +<<elseif $playergenderappearance is "m">> +lad, <</if>> <</nobr>><</widget>> -<<widget "personystop">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "f">> -boy. -<<elseif $genderdisable is "m">> -girl. -<<elseif $rng gte 51>> -boy. -<<else>> -girl. +<<widget "lassstop">><<nobr>> +<<if $playergenderappearance is "f">> +lass. +<<elseif $playergenderappearance is "m">> +lad. <</if>> <</nobr>><</widget>> -<<widget "pshe">><<nobr>><<if $playergenderappearance is "m">>he<<elseif $playergenderappearance is "f">>she<</if>><</nobr>><</widget>> - -<<widget "pShe">><<nobr>><<if $playergenderappearance is "m">>He<<elseif $playergenderappearance is "f">>She<</if>><</nobr>><</widget>> - -<<widget "pshes">><<nobr>><<if $playergenderappearance is "m">>he's<<elseif $playergenderappearance is "f">>she's<</if>><</nobr>><</widget>> - -<<widget "pShes">><<nobr>><<if $playergenderappearance is "m">>He's<<elseif $playergenderappearance is "f">>She's<</if>><</nobr>><</widget>> - -<<widget "pher">><<nobr>><<if $playergenderappearance is "m">>his<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>> - -<<widget "phercomma">><<nobr>><<if $playergenderappearance is "m">>his,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>> - -<<widget "pherstop">><<nobr>><<if $playergenderappearance is "m">>his.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>> - -<<widget "pHer">><<nobr>><<if $playergenderappearance is "m">>His<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>> - -<<widget "phim">><<nobr>><<if $playergenderappearance is "m">>him<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>> - -<<widget "phimcomma">><<nobr>><<if $playergenderappearance is "m">>him,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>> - -<<widget "phimstop">><<nobr>><<if $playergenderappearance is "m">>him.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>> - -<<widget "pHim">><<nobr>><<if $playergenderappearance is "m">>Him<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>> - -<<widget "pherself">><<nobr>><<if $playergenderappearance is "m">>himself<<elseif $playergenderappearance is "f">>herself<</if>><</nobr>><</widget>> - -<<widget "pHerself">><<nobr>><<if $playergenderappearance is "m">>Himself<<elseif $playergenderappearance is "f">>Herself<</if>><</nobr>><</widget>> - +<<widget "genderstop">><<nobr>> +<<if $playergender is "f">> +girl. +<<elseif $playergender is "m">> +boy. +<</if>> +<</nobr>><</widget>> -<<widget "animals">><<nobr>> -<<print either("Bees", "elephants", "bunnies", "octopi", "chimps", "squid", "molluscs", "monkeys", "wasps", "baboons", "wolves", "bears", "elk", "seals", "dolphins", "whales", "jellyfish", "cats", "lions", "tigers", "cheetahs", "wild dogs", "panthers", "moles", "badgers", "honey badgers", "ducks", "geese", "sparrows", "robins", "perch", "pike", "salmon", "sturgeon", "frogs", "newts", "crocodiles", "toads", "hawks", "eagles", "cuttlefish", "pythons", "anacondas", "adders", "cobras", "sturgeon", "trout", "salmon", "tuna", "deer", "robins")>> +<<widget "gendercomma">><<nobr>> +<<if $playergender is "f">> +girl, +<<elseif $playergender is "m">> +boy, +<</if>> <</nobr>><</widget>> -<<widget "garden">><<nobr>> -<<print either("prune flowers", "prune trees", "prune bushes", "water flowers", "remove weeds")>> +<<widget "gender">><<nobr>> +<<if $playergender is "f">> +girl +<<elseif $playergender is "m">> +boy +<</if>> <</nobr>><</widget>> -<<widget "breasts">><<nobr>> -<<if $breastcup is "none">> - <<if $playergender is "f">> - <<if $dev is 1>> - <<print "undeveloped breasts">> - <<else>> - <<print "flat chest">> - <</if>> +<<widget "genitals">><<nobr>> + +<<if $penisexist is 1>> + <<if $penilevirginity is 1>> + virgin penis <<else>> - <<print "flat chest">> + penis <</if>> <</if>> -<<if $breastcup is "budding">> - <<if $dev is 1>> - <<print "budding breasts">> +<<if $penisexist is 1 and $vaginaexist is 1>> +and +<</if>> +<<if $vaginaexist is 1>> + <<if $vaginalvirginity is 1>> + virgin pussy <<else>> - <<print "budding breasts">> + pussy <</if>> <</if>> -<<if $breastcup is "AA">> -<<print "tiny breasts">> -<</if>> -<<if $breastcup is "B">> -<<print "small breasts">> -<</if>> -<<if $breastcup is "C">> -<<print "pert breasts">> -<</if>> -<<if $breastcup is "D">> -<<print "modest breasts">> -<</if>> -<<if $breastcup is "DD">> -<<print "full breasts">> -<</if>> -<<if $breastcup is "DDD">> -<<print "large breasts">> -<</if>> -<<if $breastcup is "F">> -<<print "ample breasts">> -<</if>> -<<if $breastcup is "G">> -<<print "massive breasts">> -<</if>> -<<if $breastcup is "H">> -<<print "huge breasts">> -<</if>> -<<if $breastcup is "I">> -<<print "gigantic breasts">> -<</if>> -<<if $breastcup is "J">> -<<print "enormous breasts">> -<</if>> + <</nobr>><</widget>> -<<widget "breastsstop">><<nobr>> -<<if $breastcup is "none">> - <<if $playergender is "f">> - <<if $dev is 1>> - <<print "undeveloped breasts.">> - <<else>> - <<print "flat chest.">> - <</if>> +<<widget "genitalsstop">><<nobr>> + +<<if $penisexist is 1>> + <<if $penilevirginity is 1>> + virgin penis. <<else>> - <<print "flat chest.">> + penis. <</if>> -<</if>> -<<if $breastcup is "budding">> - <<if $dev is 1>> - <<print "budding breasts.">> +<<elseif $vaginaexist is 1>> + <<if $vaginalvirginity is 1>> + virgin pussy. <<else>> - <<print "budding breasts.">> + pussy. <</if>> <</if>> -<<if $breastcup is "AA">> -<<print "tiny breasts.">> -<</if>> -<<if $breastcup is "B">> -<<print "small breasts.">> -<</if>> -<<if $breastcup is "C">> -<<print "pert breasts.">> -<</if>> -<<if $breastcup is "D">> -<<print "modest breasts.">> -<</if>> -<<if $breastcup is "DD">> -<<print "full breasts.">> -<</if>> -<<if $breastcup is "DDD">> -<<print "large breasts.">> -<</if>> -<<if $breastcup is "F">> -<<print "ample breasts.">> -<</if>> -<<if $breastcup is "G">> -<<print "massive breasts.">> -<</if>> -<<if $breastcup is "H">> -<<print "huge breasts.">> -<</if>> -<<if $breastcup is "I">> -<<print "gigantic breasts.">> -<</if>> -<<if $breastcup is "J">> -<<print "enormous breasts.">> -<</if>> + <</nobr>><</widget>> -<<widget "breastscomma">><<nobr>> -<<if $breastcup is "none">> - <<if $playergender is "f">> - <<if $dev is 1>> - <<print "undeveloped breasts,">> - <<else>> - <<print "flat chest,">> - <</if>> +<<widget "genitalscomma">><<nobr>> + +<<if $penisexist is 1>> + <<if $penilevirginity is 1>> + virgin penis, <<else>> - <<print "flat chest,">> + penis, <</if>> -<</if>> -<<if $breastcup is "budding">> - <<if $dev is 1>> - <<print "budding breasts,">> +<<elseif $vaginaexist is 1>> + <<if $vaginalvirginity is 1>> + virgin pussy, <<else>> - <<print "budding breasts,">> + pussy, <</if>> <</if>> -<<if $breastcup is "AA">> -<<print "tiny breasts,">> -<</if>> -<<if $breastcup is "B">> -<<print "small breasts,">> -<</if>> -<<if $breastcup is "C">> -<<print "pert breasts,">> -<</if>> -<<if $breastcup is "D">> -<<print "modest breasts,">> -<</if>> -<<if $breastcup is "DD">> -<<print "full breasts,">> -<</if>> -<<if $breastcup is "DDD">> -<<print "large breasts,">> -<</if>> -<<if $breastcup is "F">> -<<print "ample breasts,">> -<</if>> -<<if $breastcup is "G">> -<<print "massive breasts,">> -<</if>> -<<if $breastcup is "H">> -<<print "huge breasts,">> -<</if>> -<<if $breastcup is "I">> -<<print "gigantic breasts,">> -<</if>> -<<if $breastcup is "J">> -<<print "enormous breasts,">> -<</if>> -<</nobr>><</widget>> -<<widget "bottom">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $rng gte 91>> -ass -<<else>> -ass -<</if>> <</nobr>><</widget>> -<<widget "bottomstop">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $rng gte 91>> -ass. -<<else>> -ass. -<</if>> +<<widget "lstress">><<nobr>> | +<span class="green">- Stress </span> <</nobr>><</widget>> -<<widget "bottomcomma">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $rng gte 91>> -ass, -<<else>> -ass, -<</if>> +<<widget "gstress">><<nobr>> | +<span class="red">+ Stress </span> <</nobr>><</widget>> +<<widget "ltiredness">><<nobr>> | +<span class="green">- Tiredness </span> +<</nobr>><</widget>> +<<widget "gtiredness">><<nobr>> | +<span class="red">+ Tiredness </span> +<</nobr>><</widget>> +<<widget "larousal">><<nobr>> | +<span class="green">- Arousal </span> +<</nobr>><</widget>> +<<widget "garousal">><<nobr>> | +<span class="red">+ Arousal </span> +<</nobr>><</widget>> -<<widget "pussy">><<nobr>> +<<widget "ltrauma">><<nobr>> | +<span class="green">- Trauma </span> +<</nobr>><</widget>> -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured pussy - <<else>> - spent pussy - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy - <<else>> - tired pussy - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy - <<else>> - <<if $arousal gte 8000>> - tingling pussy - <<elseif $arousal gte 6000>> - cunt - <<elseif $arousal gte 4000>> - pussy - <<elseif $arousal gte 2000>> - quim - <<else>> - pussy - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little pussy - <<else>> - spent little pussy - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy - <<else>> - tired little pussy - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy - <<else>> - <<if $arousal gte 8000>> - tingling pussy - <<elseif $arousal gte 6000>> - tiny cunt - <<elseif $arousal gte 4000>> - tiny pussy - <<elseif $arousal gte 2000>> - tiny quim - <<else>> - tiny pussy - <</if>> - <</if>> - <</if>> -<</if>> +<<widget "gtrauma">><<nobr>> | +<span class="red">+ Trauma </span> +<</nobr>><</widget>> +<<widget "lpain">><<nobr>> | +<span class="green">- Pain </span> <</nobr>><</widget>> +<<widget "gpain">><<nobr>> | +<span class="red">+ Pain </span> +<</nobr>><</widget>> +<<widget "gscience">><<nobr>> | +<span class="green">+ Science </span> +<</nobr>><</widget>> -<<widget "pussystop">><<nobr>> +<<widget "gmaths">><<nobr>> | +<span class="green">+ Maths </span> +<</nobr>><</widget>> -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured pussy. - <<else>> - spent pussy. - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy. - <<else>> - tired pussy. - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy. - <<else>> - <<if $arousal gte 8000>> - tingling pussy. - <<elseif $arousal gte 6000>> - cunt. - <<elseif $arousal gte 4000>> - pussy. - <<elseif $arousal gte 2000>> - quim. - <<else>> - pussy. - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little pussy. - <<else>> - spent little pussy. - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy. - <<else>> - tired little pussy. - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy. - <<else>> - <<if $arousal gte 8000>> - tingling pussy. - <<elseif $arousal gte 6000>> - tiny cunt. - <<elseif $arousal gte 4000>> - tiny pussy. - <<elseif $arousal gte 2000>> - tiny quim. - <<else>> - tiny pussy. - <</if>> - <</if>> - <</if>> -<</if>> +<<widget "genglish">><<nobr>> | +<span class="green">+ English </span> +<</nobr>><</widget>> +<<widget "ghistory">><<nobr>> | +<span class="green">+ History </span> <</nobr>><</widget>> +<<widget "gswimming">><<nobr>> | +<span class="green">+ Swimming </span> +<</nobr>><</widget>> +<<widget "lharass">><<nobr>> | +<span class="teal">Decreases chance of harassment </span> +<</nobr>><</widget>> +<<widget "gharass">><<nobr>> | +<span class="pink">Increases chance of harassment </span> +<</nobr>><</widget>> - -<<widget "pussycomma">><<nobr>> - -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured pussy, - <<else>> - spent pussy, - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy, - <<else>> - tired pussy, - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy, - <<else>> - <<if $arousal gte 8000>> - tingling pussy, - <<elseif $arousal gte 6000>> - cunt, - <<elseif $arousal gte 4000>> - pussy, - <<elseif $arousal gte 2000>> - quim, - <<else>> - pussy, - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little pussy, - <<else>> - spent little pussy, - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching pussy, - <<else>> - tired little pussy, - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching pussy, - <<else>> - <<if $arousal gte 8000>> - tingling pussy, - <<elseif $arousal gte 6000>> - tiny cunt, - <<elseif $arousal gte 4000>> - tiny pussy, - <<elseif $arousal gte 2000>> - tiny quim, - <<else>> - tiny pussy, - <</if>> - <</if>> - <</if>> -<</if>> - +<<widget "gdelinquency">><<nobr>> | +<span class="red">+ Delinquency </span> <</nobr>><</widget>> +<<widget "ldelinquency">><<nobr>> | +<span class="green">- Delinquency </span> +<</nobr>><</widget>> +<<widget "gcool">><<nobr>> | +<span class="green">+ Status </span> +<</nobr>><</widget>> +<<widget "lcool">><<nobr>> | +<span class="red">- Status </span> +<</nobr>><</widget>> +<<widget "gtrust">><<nobr>> | +<span class="green">+ Trust </span> +<</nobr>><</widget>> +<<widget "ltrust">><<nobr>> | +<span class="red">- Trust </span> +<</nobr>><</widget>> -<<widget "penis">><<nobr>> - -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured penis - <<else>> - spent penis - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis - <<else>> - tired penis - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis - <<else>> - <<if $arousal gte 8000>> - tingling penis - <<elseif $arousal gte 6000>> - penis - <<elseif $arousal gte 4000>> - penis - <<elseif $arousal gte 2000>> - penis - <<else>> - penis - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little penis - <<else>> - spent little penis - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis - <<else>> - tired little penis - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis - <<else>> - <<if $arousal gte 8000>> - tingling penis - <<elseif $arousal gte 6000>> - tiny penis - <<elseif $arousal gte 4000>> - tiny penis - <<elseif $arousal gte 2000>> - tiny penis - <<else>> - tiny penis - <</if>> - <</if>> - <</if>> -<</if>> +<<widget "exhibitionist1">><<nobr>> | +<span class="teal">Exhibitionism 1 </span> +<</nobr>><</widget>> +<<widget "exhibitionist2">><<nobr>> | +<span class="lblue">Exhibitionism 2 </span> <</nobr>><</widget>> +<<widget "exhibitionist3">><<nobr>> | +<span class="blue">Exhibitionism 3 </span> +<</nobr>><</widget>> +<<widget "exhibitionist4">><<nobr>> | +<span class="purple">Exhibitionism 4 </span> +<</nobr>><</widget>> +<<widget "exhibitionist5">><<nobr>> | +<span class="pink">Exhibitionism 5 </span> +<</nobr>><</widget>> +<<widget "combatexhibitionist1">><<nobr>> +<span class="teal">Exhibitionism 1 </span> +<</nobr>><</widget>> +<<widget "combatexhibitionist2">><<nobr>> +<span class="lblue">Exhibitionism 2 </span> +<</nobr>><</widget>> -<<widget "penisstop">><<nobr>> +<<widget "combatexhibitionist3">><<nobr>> +<span class="blue">Exhibitionism 3 </span> +<</nobr>><</widget>> -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured penis. - <<else>> - spent penis. - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis. - <<else>> - tired penis. - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis. - <<else>> - <<if $arousal gte 8000>> - tingling penis. - <<elseif $arousal gte 6000>> - penis. - <<elseif $arousal gte 4000>> - penis. - <<elseif $arousal gte 2000>> - penis. - <<else>> - penis. - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little penis. - <<else>> - spent little penis. - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis. - <<else>> - tired little penis. - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis. - <<else>> - <<if $arousal gte 8000>> - tingling penis. - <<elseif $arousal gte 6000>> - tiny penis. - <<elseif $arousal gte 4000>> - tiny penis. - <<elseif $arousal gte 2000>> - tiny penis. - <<else>> - tiny penis. - <</if>> - <</if>> - <</if>> -<</if>> +<<widget "combatexhibitionist4">><<nobr>> +<span class="purple">Exhibitionism 4 </span> +<</nobr>><</widget>> +<<widget "combatexhibitionist5">><<nobr>> +<span class="pink">Exhibitionism 5 </span> <</nobr>><</widget>> +<<widget "promiscuous1">><<nobr>> | +<span class="teal">Promiscuity 1 </span> +<</nobr>><</widget>> +<<widget "promiscuous2">><<nobr>> | +<span class="lblue">Promiscuity 2 </span> +<</nobr>><</widget>> +<<widget "promiscuous3">><<nobr>> | +<span class="blue">Promiscuity 3 </span> +<</nobr>><</widget>> +<<widget "promiscuous4">><<nobr>> | +<span class="purple">Promiscuity 4 </span> +<</nobr>><</widget>> +<<widget "promiscuous5">><<nobr>> | +<span class="pink">Promiscuity 5 </span> +<</nobr>><</widget>> +<<widget "combatpromiscuous1">><<nobr>> +<<if $consensual is 1>> +<span class="teal">Promiscuity 1 </span> +<</if>> +<</nobr>><</widget>> -<<widget "peniscomma">><<nobr>> +<<widget "combatpromiscuous2">><<nobr>> +<<if $consensual is 1>> +<span class="lblue">Promiscuity 2 </span> +<</if>> +<</nobr>><</widget>> -<<if $devstate gte 1>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured penis, - <<else>> - spent penis, - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis, - <<else>> - tired penis, - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis, - <<else>> - <<if $arousal gte 8000>> - tingling penis, - <<elseif $arousal gte 6000>> - penis, - <<elseif $arousal gte 4000>> - penis, - <<elseif $arousal gte 2000>> - penis, - <<else>> - penis, - <</if>> - <</if>> - <</if>> -<<else>> - <<if $orgasmcount gte 23>> - <<if $orgasmdown gte 1>> - tortured little penis, - <<else>> - spent little penis, - <</if>> - <<elseif $orgasmcount gte 9>> - <<if $orgasmdown gte 1>> - twitching penis, - <<else>> - tired little penis, - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - twitching penis, - <<else>> - <<if $arousal gte 8000>> - tingling penis, - <<elseif $arousal gte 6000>> - tiny penis, - <<elseif $arousal gte 4000>> - tiny penis, - <<elseif $arousal gte 2000>> - tiny penis, - <<else>> - tiny penis, - <</if>> - <</if>> - <</if>> +<<widget "combatpromiscuous3">><<nobr>> +<<if $consensual is 1>> +<span class="blue">Promiscuity 3 </span> <</if>> +<</nobr>><</widget>> +<<widget "combatpromiscuous4">><<nobr>> +<<if $consensual is 1>> +<span class="purple">Promiscuity 4 </span> +<</if>> <</nobr>><</widget>> +<<widget "combatpromiscuous5">><<nobr>> +<<if $consensual is 1>> +<span class="pink">Promiscuity 5 </span> +<</if>> +<</nobr>><</widget>> +<<widget "admires">><<nobr>> +<<print either("leers at", "admires", "ogles", "eyes up")>> +<</nobr>><</widget>> +<<widget "crime">><<nobr>> + | <span class="red">Crime </span> +<</nobr>><</widget>> +<<widget "month">><<nobr>> +<<if $month is "january">> +January +<<elseif $month is "february">> +February +<<elseif $month is "march">> +March +<<elseif $month is "april">> +April +<<elseif $month is "may">> +May +<<elseif $month is "june">> +June +<<elseif $month is "july">> +July +<<elseif $month is "august">> +August +<<elseif $month is "september">> +September +<<elseif $month is "october">> +October +<<elseif $month is "november">> +November +<<elseif $month is "december">> +December +<</if>> +<</nobr>><</widget>> -<<widget "reveal7">><span class="red">lewd</span><</widget>> -<<widget "reveal6">><span class="pink">risqué</span><</widget>> -<<widget "reveal5">><span class="purple">seductive</span><</widget>> -<<widget "reveal4">><span class="blue">comfy</span><</widget>> -<<widget "reveal3">><span class="lblue">tasteful</span><</widget>> -<<widget "reveal2">><span class="teal">smart</span><</widget>> -<<widget "reveal1">><span class="green">sophisticated</span><</widget>> +<<widget "monthday">><<nobr>> +<<if $monthday is 1>>st +<<elseif $monthday is 21>>st +<<elseif $monthday is 31>>st +<<elseif $monthday is 2>>nd +<<elseif $monthday is 22>>nd +<<elseif $monthday is 3>>rd +<<elseif $monthday is 23>>rd +<<else>>th +<</if>> +<</nobr>><</widget>> -<<widget "integrity1">><span class="red">fragile</span><</widget>> -<<widget "integrity2">><span class="pink">delicate</span><</widget>> -<<widget "integrity3">><span class="purple">fine</span><</widget>> -<<widget "integrity4">><span class="blue">solid</span><</widget>> -<<widget "integrity5">><span class="lblue">firm</span><</widget>> -<<widget "integrity6">><span class="teal">sturdy</span><</widget>> -<<widget "integrity7">><span class="green">tough</span><</widget>> -<<widget "strokes">><<nobr>> +<<widget "openinghours">><<nobr>> +A sign reads "Opening hours: 08:00 - 21:00"<br> +<</nobr>><</widget>> -<<if $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>savagely toys with -<<elseif $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>viciously toys with -<<elseif $enemyanger gte ($enemyangermax / 5) * 4>>brutally rubs -<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>roughly rubs -<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>firmly strokes -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>>passionately strokes -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>vigorously strokes -<<else>>gently caresses +<<widget "groin">><<nobr>> +<<if $lowertype isnot "naked" and $skirt isnot 1>> +<<genitals>> through your $lowerclothes +<<elseif $undertype isnot "naked">> +<<genitals>> through your $underclothes +<<else>> +<<genitals>> <</if>> - <</nobr>><</widget>> -<<widget "person">><<nobr>> -<<if $npcadult is 1>> - <<if $pronoun is "m">>$description man - <<elseif $pronoun is "f">>$description woman - <</if>> +<<widget "groinstop">><<nobr>> +<<if $lowertype isnot "naked" and $skirt isnot 1>> +<<genitals>> through your $lowerclothes. +<<elseif $undertype isnot "naked">> +<<genitals>> through your $underclothes. <<else>> - <<if $pronoun is "m">>$description boy - <<elseif $pronoun is "f">>$description girl - <</if>> +<<genitalsstop>> <</if>> <</nobr>><</widget>> -<<widget "personstop">><<nobr>> - -<<if $npcadult is 1>> - <<if $pronoun is "m">>$description man. - <<elseif $pronoun is "f">>$description woman. - <</if>> +<<widget "groincomma">><<nobr>> +<<if $lowertype isnot "naked" and $skirt isnot 1>> +<<genitals>> through your $lowerclothes, +<<elseif $undertype isnot "naked">> +<<genitals>> through your $underclothes, <<else>> - <<if $pronoun is "m">>$description boy. - <<elseif $pronoun is "f">>$description girl. - <</if>> +<<genitalscomma>> <</if>> <</nobr>><</widget>> -<<widget "personcomma">><<nobr>> - -<<if $npcadult is 1>> - <<if $pronoun is "m">>$description man, - <<elseif $pronoun is "f">>$description woman, - <</if>> +<<widget "undies">><<nobr>> +<<if $undertype isnot "naked">> +$underclothes <<else>> - <<if $pronoun is "m">>$description boy, - <<elseif $pronoun is "f">>$description girl, - <</if>> +<<genitals>> <</if>> <</nobr>><</widget>> -<<widget "persons">><<nobr>> -<<if $npcadult is 1>> - <<if $pronoun is "m">>$description man's - <<elseif $pronoun is "f">>$description woman's - <</if>> +<<widget "undiesstop">><<nobr>> +<<if $undertype isnot "naked">> +$underclothes. <<else>> - <<if $pronoun is "m">>$description boy's - <<elseif $pronoun is "f">>$description girl's - <</if>> +<<genitalsstop>> <</if>> <</nobr>><</widget>> - - -<<widget "combatperson">><<nobr>> - -<<if $enemytype is "beast">> -$beasttype -<<elseif $npc isnot 0>> -$npcdescription -<<elseif $npcadult is 1>> - <<if $pronoun is "m">>$description man - <<elseif $pronoun is "f">>$description woman - <</if>> +<<widget "undiescomma">><<nobr>> +<<if $undertype isnot "naked">> +$underclothes, <<else>> - <<if $pronoun is "m">>$description boy - <<elseif $pronoun is "f">>$description girl - <</if>> +<<genitalscomma>> <</if>> - <</nobr>><</widget>> - -<<widget "combatpersons">><<nobr>> - -<<if $enemytype is "beast">> -$beasttype's -<<elseif $npc isnot 0>> -$npcdescription's -<<elseif $npcadult is 1>> - <<if $pronoun is "m">>$description man's - <<elseif $pronoun is "f">>$description woman's - <</if>> +<<widget "undiesstop">><<nobr>> +<<if $undertype isnot "naked">> +$underclothes. <<else>> - <<if $pronoun is "m">>$description boy's - <<elseif $pronoun is "f">>$description girl's - <</if>> +<<genitalsstop>> <</if>> - <</nobr>><</widget>> - - -<<widget "person1">><<nobr>> -<<set $npcadult to $npcadult1>> -<<set $pronoun to $pronoun1>> -<<set $description to $description1>> -<</nobr>><</widget>> - -<<widget "person2">><<nobr>> -<<set $npcadult to $npcadult2>> -<<set $pronoun to $pronoun2>> -<<set $description to $description2>> -<</nobr>><</widget>> - -<<widget "person3">><<nobr>> -<<set $npcadult to $npcadult3>> -<<set $pronoun to $pronoun3>> -<<set $description to $description3>> -<</nobr>><</widget>> - -<<widget "person4">><<nobr>> -<<set $npcadult to $npcadult4>> -<<set $pronoun to $pronoun4>> -<<set $description to $description4>> -<</nobr>><</widget>> - -<<widget "person5">><<nobr>> -<<set $npcadult to $npcadult5>> -<<set $pronoun to $pronoun5>> -<<set $description to $description5>> -<</nobr>><</widget>> - -<<widget "person6">><<nobr>> -<<set $npcadult to $npcadult6>> -<<set $pronoun to $pronoun6>> -<<set $description to $description6>> -<</nobr>><</widget>> - -<<widget "girl">><<nobr>> -<<if $playergenderappearance is "f">> -girl -<<elseif $playergenderappearance is "m">> -boy -<</if>> -<</nobr>><</widget>> - -<<widget "girlstop">><<nobr>> -<<if $playergenderappearance is "f">> -girl. -<<elseif $playergenderappearance is "m">> -boy. -<</if>> -<</nobr>><</widget>> - -<<widget "girlcomma">><<nobr>> -<<if $playergenderappearance is "f">> -girl, -<<elseif $playergenderappearance is "m">> -boy, -<</if>> -<</nobr>><</widget>> - - - -<<widget "girls">><<nobr>> -<<if $playergenderappearance is "f">> -girls -<<elseif $playergenderappearance is "m">> -boys -<</if>> -<</nobr>><</widget>> - -<<widget "girlsstop">><<nobr>> -<<if $playergenderappearance is "f">> -girls. -<<elseif $playergenderappearance is "m">> -boys. -<</if>> -<</nobr>><</widget>> - -<<widget "girlscomma">><<nobr>> -<<if $playergenderappearance is "f">> -girls, -<<elseif $playergenderappearance is "m">> -boys, -<</if>> -<</nobr>><</widget>> - - - -<<widget "lass">><<nobr>> -<<if $playergenderappearance is "f">> -lass -<<elseif $playergenderappearance is "m">> -lad -<</if>> -<</nobr>><</widget>> - -<<widget "lasscomma">><<nobr>> -<<if $playergenderappearance is "f">> -lass, -<<elseif $playergenderappearance is "m">> -lad, -<</if>> -<</nobr>><</widget>> - -<<widget "lassstop">><<nobr>> -<<if $playergenderappearance is "f">> -lass. -<<elseif $playergenderappearance is "m">> -lad. -<</if>> -<</nobr>><</widget>> - - - - -<<widget "genderstop">><<nobr>> -<<if $playergender is "f">> -girl. -<<elseif $playergender is "m">> -boy. -<</if>> -<</nobr>><</widget>> - -<<widget "gendercomma">><<nobr>> -<<if $playergender is "f">> -girl, -<<elseif $playergender is "m">> -boy, -<</if>> -<</nobr>><</widget>> - -<<widget "gender">><<nobr>> -<<if $playergender is "f">> -girl -<<elseif $playergender is "m">> -boy -<</if>> -<</nobr>><</widget>> - -<<widget "genitals">><<nobr>> - -<<if $penisexist is 1>> - <<if $penilevirginity is 1>> - virgin penis - <<else>> - penis - <</if>> -<</if>> -<<if $penisexist is 1 and $vaginaexist is 1>> -and -<</if>> -<<if $vaginaexist is 1>> - <<if $vaginalvirginity is 1>> - virgin pussy - <<else>> - pussy - <</if>> -<</if>> - -<</nobr>><</widget>> - -<<widget "genitalsstop">><<nobr>> - -<<if $penisexist is 1>> - <<if $penilevirginity is 1>> - virgin penis. - <<else>> - penis. - <</if>> -<<elseif $vaginaexist is 1>> - <<if $vaginalvirginity is 1>> - virgin pussy. - <<else>> - pussy. - <</if>> -<</if>> - -<</nobr>><</widget>> - -<<widget "genitalscomma">><<nobr>> - -<<if $penisexist is 1>> - <<if $penilevirginity is 1>> - virgin penis, - <<else>> - penis, - <</if>> -<<elseif $vaginaexist is 1>> - <<if $vaginalvirginity is 1>> - virgin pussy, - <<else>> - pussy, - <</if>> -<</if>> - -<</nobr>><</widget>> - -<<widget "lstress">><<nobr>> | -<span class="green">- Stress </span> -<</nobr>><</widget>> - -<<widget "gstress">><<nobr>> | -<span class="red">+ Stress </span> -<</nobr>><</widget>> - -<<widget "ltiredness">><<nobr>> | -<span class="green">- Tiredness </span> -<</nobr>><</widget>> - -<<widget "gtiredness">><<nobr>> | -<span class="red">+ Tiredness </span> -<</nobr>><</widget>> - -<<widget "larousal">><<nobr>> | -<span class="green">- Arousal </span> -<</nobr>><</widget>> - -<<widget "garousal">><<nobr>> | -<span class="red">+ Arousal </span> -<</nobr>><</widget>> - -<<widget "ltrauma">><<nobr>> | -<span class="green">- Trauma </span> -<</nobr>><</widget>> - -<<widget "gtrauma">><<nobr>> | -<span class="red">+ Trauma </span> -<</nobr>><</widget>> - -<<widget "lpain">><<nobr>> | -<span class="green">- Pain </span> -<</nobr>><</widget>> - -<<widget "gpain">><<nobr>> | -<span class="red">+ Pain </span> -<</nobr>><</widget>> - - - -<<widget "gscience">><<nobr>> | -<span class="green">+ Science </span> -<</nobr>><</widget>> - -<<widget "gmaths">><<nobr>> | -<span class="green">+ Maths </span> -<</nobr>><</widget>> - -<<widget "genglish">><<nobr>> | -<span class="green">+ English </span> -<</nobr>><</widget>> - -<<widget "ghistory">><<nobr>> | -<span class="green">+ History </span> -<</nobr>><</widget>> - -<<widget "gswimming">><<nobr>> | -<span class="green">+ Swimming </span> -<</nobr>><</widget>> - -<<widget "lharass">><<nobr>> | -<span class="teal">Decreases chance of harassment </span> -<</nobr>><</widget>> - -<<widget "gharass">><<nobr>> | -<span class="pink">Increases chance of harassment </span> -<</nobr>><</widget>> - -<<widget "gdelinquency">><<nobr>> | -<span class="red">+ Delinquency </span> -<</nobr>><</widget>> - -<<widget "ldelinquency">><<nobr>> | -<span class="green">- Delinquency </span> -<</nobr>><</widget>> - -<<widget "gcool">><<nobr>> | -<span class="green">+ Status </span> -<</nobr>><</widget>> - -<<widget "lcool">><<nobr>> | -<span class="red">- Status </span> -<</nobr>><</widget>> - -<<widget "gtrust">><<nobr>> | -<span class="green">+ Trust </span> -<</nobr>><</widget>> - -<<widget "ltrust">><<nobr>> | -<span class="red">- Trust </span> -<</nobr>><</widget>> - - -<<widget "exhibitionist1">><<nobr>> | -<span class="teal">Exhibitionism 1 </span> -<</nobr>><</widget>> - -<<widget "exhibitionist2">><<nobr>> | -<span class="lblue">Exhibitionism 2 </span> -<</nobr>><</widget>> - -<<widget "exhibitionist3">><<nobr>> | -<span class="blue">Exhibitionism 3 </span> -<</nobr>><</widget>> - -<<widget "exhibitionist4">><<nobr>> | -<span class="purple">Exhibitionism 4 </span> -<</nobr>><</widget>> - -<<widget "exhibitionist5">><<nobr>> | -<span class="pink">Exhibitionism 5 </span> -<</nobr>><</widget>> - -<<widget "combatexhibitionist1">><<nobr>> -<span class="teal">Exhibitionism 1 </span> -<</nobr>><</widget>> - -<<widget "combatexhibitionist2">><<nobr>> -<span class="lblue">Exhibitionism 2 </span> -<</nobr>><</widget>> - -<<widget "combatexhibitionist3">><<nobr>> -<span class="blue">Exhibitionism 3 </span> -<</nobr>><</widget>> - -<<widget "combatexhibitionist4">><<nobr>> -<span class="purple">Exhibitionism 4 </span> -<</nobr>><</widget>> - -<<widget "combatexhibitionist5">><<nobr>> -<span class="pink">Exhibitionism 5 </span> -<</nobr>><</widget>> - -<<widget "promiscuous1">><<nobr>> | -<span class="teal">Promiscuity 1 </span> -<</nobr>><</widget>> - -<<widget "promiscuous2">><<nobr>> | -<span class="lblue">Promiscuity 2 </span> -<</nobr>><</widget>> - -<<widget "promiscuous3">><<nobr>> | -<span class="blue">Promiscuity 3 </span> -<</nobr>><</widget>> - -<<widget "promiscuous4">><<nobr>> | -<span class="purple">Promiscuity 4 </span> -<</nobr>><</widget>> - -<<widget "promiscuous5">><<nobr>> | -<span class="pink">Promiscuity 5 </span> -<</nobr>><</widget>> - -<<widget "combatpromiscuous1">><<nobr>> -<<if $consensual is 1>> -<span class="teal">Promiscuity 1 </span> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuous2">><<nobr>> -<<if $consensual is 1>> -<span class="lblue">Promiscuity 2 </span> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuous3">><<nobr>> -<<if $consensual is 1>> -<span class="blue">Promiscuity 3 </span> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuous4">><<nobr>> -<<if $consensual is 1>> -<span class="purple">Promiscuity 4 </span> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuous5">><<nobr>> -<<if $consensual is 1>> -<span class="pink">Promiscuity 5 </span> -<</if>> -<</nobr>><</widget>> - -<<widget "admires">><<nobr>> -<<print either("leers at", "admires", "ogles", "eyes up")>> -<</nobr>><</widget>> - -<<widget "crime">><<nobr>> - | <span class="red">Crime </span> -<</nobr>><</widget>> - - -<<widget "month">><<nobr>> -<<if $month is "january">> -January -<<elseif $month is "february">> -February -<<elseif $month is "march">> -March -<<elseif $month is "april">> -April -<<elseif $month is "may">> -May -<<elseif $month is "june">> -June -<<elseif $month is "july">> -July -<<elseif $month is "august">> -August -<<elseif $month is "september">> -September -<<elseif $month is "october">> -October -<<elseif $month is "november">> -November -<<elseif $month is "december">> -December -<</if>> -<</nobr>><</widget>> - -<<widget "monthday">><<nobr>> -<<if $monthday is 1>>st -<<elseif $monthday is 21>>st -<<elseif $monthday is 31>>st -<<elseif $monthday is 2>>nd -<<elseif $monthday is 22>>nd -<<elseif $monthday is 3>>rd -<<elseif $monthday is 23>>rd -<<else>>th -<</if>> -<</nobr>><</widget>> - - - -<<widget "openinghours">><<nobr>> -A sign reads "Opening hours: 08:00 - 21:00"<br> -<</nobr>><</widget>> - -<<widget "groin">><<nobr>> -<<if $lowertype isnot "naked" and $skirt isnot 1>> -<<genitals>> through your $lowerclothes -<<elseif $undertype isnot "naked">> -<<genitals>> through your $underclothes -<<else>> -<<genitals>> -<</if>> -<</nobr>><</widget>> - -<<widget "groinstop">><<nobr>> -<<if $lowertype isnot "naked" and $skirt isnot 1>> -<<genitals>> through your $lowerclothes. -<<elseif $undertype isnot "naked">> -<<genitals>> through your $underclothes. -<<else>> -<<genitalsstop>> -<</if>> -<</nobr>><</widget>> - -<<widget "groincomma">><<nobr>> -<<if $lowertype isnot "naked" and $skirt isnot 1>> -<<genitals>> through your $lowerclothes, -<<elseif $undertype isnot "naked">> -<<genitals>> through your $underclothes, -<<else>> -<<genitalscomma>> -<</if>> -<</nobr>><</widget>> - -<<widget "undies">><<nobr>> -<<if $undertype isnot "naked">> -$underclothes -<<else>> -<<genitals>> -<</if>> -<</nobr>><</widget>> - -<<widget "undiesstop">><<nobr>> -<<if $undertype isnot "naked">> -$underclothes. -<<else>> -<<genitalsstop>> -<</if>> -<</nobr>><</widget>> - -<<widget "undiescomma">><<nobr>> -<<if $undertype isnot "naked">> -$underclothes, -<<else>> -<<genitalscomma>> -<</if>> -<</nobr>><</widget>> - -<<widget "undiesstop">><<nobr>> -<<if $undertype isnot "naked">> -$underclothes. -<<else>> -<<genitalsstop>> -<</if>> -<</nobr>><</widget>> - -<<widget "bottoms">><<nobr>> -<<if $upperset is $lowerset>> -$upperclothes -<<else>> -$lowerclothes -<</if>> -<</nobr>><</widget>> +<<widget "bottoms">><<nobr>> +<<if $upperset is $lowerset>> +$upperclothes +<<else>> +$lowerclothes +<</if>> +<</nobr>><</widget>> <<widget "bottomsstop">><<nobr>> <<if $upperset is $lowerset>> @@ -13594,257 +10044,6 @@ You snuggle under the covers.<br><br> <<click [[Climb out of bed|Bedroom]]>><<clotheson>><</click>><br><br> - -:: Traits [nobr] -<<back>><br><br><<set $menu to 1>> - -<<if $vaginalvirginity is 1 and $penilevirginity is 1>> -<span class="green">Virgin</span> - Your purity recovers faster. Your virginity might be worth something.<br><br> -<</if>> - - -<<if $wolfgirl gte 2>> -Fangs - Biting is three times as effective.<br> -<</if>> - -<<if $wolfgirl gte 6>> -Wolf <<girl>> - The spirit of the wild lives within you, making you more defiant over time. Your ears and tail make you more conspicuous.<br> -<</if>> - -<<if $fallenangel gte 2>> -<span class="black">Fallen angel</span> - The world is so cruel. You feel less pure by the day.<br> -<</if>> - -<<if $angel gte 6>> -<span class="gold">Angel</span> - You radiate purity. Unlocks the "forgive" action once per encounter, removing any trauma gained so far. Beware, losing your virginity will remove this trait and leave you broken.<br> -<</if>> - - - -<<if $submissive gte 1150 and $submissive lte 1499>> -<span class="meek">Meek</span> - Unlocks the "Moan" action.<br> -<<endif>> - -<<if $submissive gte 1500>> -<span class="sub">Submissive</span> - unlocks the "Moan" action.<br> -<</if>> - -<<if $submissive lte 850 and $submissive gte 501>> -<span class="brat">Bratty</span> - unlocks the "Demand" action.<br> -<</if>> - -<<if $submissive lte 500>> -<span class="def">Defiant</span> - unlocks the "Demand" action.<br> -<</if>> - - - - - -<<if $orgasmtrait gte 1>> -<span class="lewd">Orgasm Addict</span> - So many orgasms has had a physiological effect. Cumming is more difficult but pleasurable orgasms relieve more stress and painful orgasms no longer increase stress.<br> -<</if>> - -<<if $ejactrait gte 1>> -<span class="lewd">Cum Dump</span> - You've become accustomed to the scent of ejaculate and can take advantage of its calming effect. Your stress is reduced hourly depending on how much slime and semen covers you.<br> -<</if>> - -<<if $molesttrait gte 1>> -<span class="lewd">Plaything</span> - You've learned to better cope with psychological trauma. Being molested no longer removes your sense of control (rape still does).<br> -<</if>> - -<<if $rapetrait gte 1>> -<span class="lewd">Fucktoy</span> - You've been raped so much, but you've learned how to cope. Trauma increases more slowly.<br> -<</if>> - -<<if $bestialitytrait gte 1>> -<span class="lewd">Bitch</span> - Animals have tried to breed with you so often that you're used to it. Trauma increases more slowly when attacked by animals.<br> -<</if>> - -<<if $tentacletrait gte 1>> -<span class="lewd">Prey</span> - Many tentacles have had their way with your body. Trauma increases more slowly when attacked by tentacles.<br> -<</if>> - -<<if $voretrait gte 1>> -<span class="lewd">Tasty</span> - You've found your way into the belly of many a creature. They'll have a harder time swallowing you as they savour your taste.<br> -<</if>> - - - - -<<if $robinpaid gte 1>> -<span class="lblue">Robin's protector</span> - Robin is dependent on you. You need to be strong. Increases daily trauma decay.<br> -<</if>> - - - -<br> -<<if $englishtrait is 1>> -<span class="blue">Passable English</span> - Speech actions (plead, moan, demand, apologise) are twice as effective.<br> -<<elseif $englishtrait is 2>> -<span class="lblue">Decent English</span> - Speech actions (plead, moan, demand, apologise) are three times as effective.<br> -<<elseif $englishtrait is 3>> -<span class="teal">Good English</span> - Speech actions (plead, moan, demand, apologise) are four times as effective.<br> -<<elseif $englishtrait is 4>> -<span class="green">Excellent English</span> - Speech actions (plead, moan, demand, apologise) are five times as effective.<br> -<</if>> - -<<if $sciencetrait is 1>> -<span class="blue">Passable Science</span> - Pain is slightly easier to cope with.<br> -<<elseif $sciencetrait is 2>> -<span class="lblue">Decent Science</span> - Pain is moderately easier to cope with.<br> -<<elseif $sciencetrait is 3>> -<span class="teal">Good Science</span> - Pain is easier to cope with.<br> -<<elseif $sciencetrait is 4>> -<span class="green">Excellent Science</span> - Pain is much easier to cope with.<br> -<</if>> - -<<if $historytrait is 1>> -<span class="blue">Passable History</span> - You know there are secret paths around town.<br> -<<elseif $historytrait is 2>> -<span class="lblue">Decent History</span> - You know of a few secret paths around town.<br> -<<elseif $historytrait is 3>> -<span class="teal">Good History</span> - You know of several secret paths around town.<br> -<<elseif $historytrait is 4>> -<span class="green">Excellent History</span> - You know of many secret paths around town.<br> -<</if>> - -<<if $mathstrait is 1>> -<span class="blue">Passable Maths</span> - You make 25% more from tips and negotiated fees.<br> -<<elseif $mathstrait is 2>> -<span class="lblue">Decent Maths</span> - You make 50% more from tips and negotiated fees.<br> -<<elseif $mathstrait is 3>> -<span class="teal">Good Maths</span> - You make 75% more from tips and negotiated fees.<br> -<<elseif $mathstrait is 4>> -<span class="green">Excellent Maths</span> - You make 100% more from tips and negotiated fees.<br> -<</if>> - -<<if $schooltrait is 1>> -<span class="blue">Okay at school</span> - Your performance at school has improved your self-esteem, slightly increasing your daily trauma decay.<br> -<<elseif $schooltrait is 2>> -<span class="lblue">Decent at school</span> - Your performance at school has improved your self-esteem, moderately increasing your daily trauma decay.<br> -<<elseif $schooltrait is 3>> -<span class="teal">Good at school</span> - Your performance at school has improved your self-esteem, increasing your daily trauma decay.<br> -<<elseif $schooltrait is 4>> -<span class="green">Excellent at school</span> - Your performance at school has improved your self-esteem, greatly increasing your daily trauma decay.<br> -<</if>> - - - - - - - - - -<br> -<<if $control is 0>> - -<<if $sleeptrouble gte 1>> -Insomnia - <span class="red">Sleep less effective</span><br> -<</if>> - -<<if $nightmares gte 1>> -Nightmares - <span class="red">Sleep is stressful</span><br> -<</if>> - -<<if $anxiety gte 1>> -Anxiety Disorder - <span class="red">Stress won't automatically decrease over time</span><br> -<</if>> - -<<if $anxiety gte 2>> -Severe Anxiety Disorder - <span class="red">Stress increases over time</span><br> -<</if>> - -<<if $flashbacks gte 1>> -Flashbacks - <span class="red">May relive nasty experiences</span><br> -<</if>> - -<<if $panicattacks gte 1>> -Panic Attacks - <span class="red">Chance of paralysis</span><br> -<</if>> - -<<if $panicattacks gte 2>> -Severe Panic Attacks - <span class="red">Chance of uncontrollable violent outbursts</span><br> -<</if>> - -<<if $hallucinations gte 1>> -Hallucinations - <span class="red">More dangers during encounters</span><br> -<</if>> - -<<if $hallucinations gte 2>> -Severe Hallucinations - <span class="red">More dangerous world</span><br> -<</if>> - -<<if $dissociation gte 1>> -Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br> -<</if>> - -<<if $dissociation gte 2>> -Dissociation - <span class="red">Nothing feels real</span><br> -<</if>> - - - - - -<<else>> - -<<if $sleeptrouble gte 1>> -<span class="blue">Controlled</span> Insomnia - <span class="black">Sleep less effective</span><br> -<</if>> - -<<if $nightmares gte 1>> -<span class="blue">Controlled</span> Nightmares - <span class="black">Sleep is stressful</span><br> -<</if>> - -<<if $anxiety gte 1>> -<span class="blue">Controlled</span> Anxiety Disorder - <span class="black">Stress won't automatically decrease over time</span><br> -<</if>> - -<<if $anxiety gte 2>> -<span class="blue">Controlled</span> Severe Anxiety Disorder - <span class="black">Stress increases over time</span><br> -<</if>> - -<<if $flashbacks gte 1>> -<span class="blue">Controlled</span> Flashbacks - <span class="black">May relive nasty experiences</span><br> -<</if>> - -<<if $panicattacks gte 1>> -<span class="blue">Controlled</span> Panic Attacks - <span class="black">Chance of paralysis</span><br> -<</if>> - -<<if $panicattacks gte 2>> -<span class="blue">Controlled</span> Severe Panic Attacks - <span class="black">Chance of uncontrollable violent outbursts</span><br> -<</if>> - -<<if $hallucinations gte 1>> -<span class="blue">Controlled</span> Hallucinations - <span class="black">More dangers during encounters</span><br> -<</if>> - -<<if $hallucinations gte 2>> -<span class="blue">Controlled</span> Severe Hallucinations - <span class="black">More dangers in the world</span><br> -<</if>> - -<<if $dissociation gte 1>> -Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br> -<</if>> - -<<if $dissociation gte 2>> -<span class="blue">Controlled</span> Dissociation - <span class="black">Nothing feels real</span><br> -<</if>> - -<</if>> - -<<if $syndromeeden gte 1>> -Stockholm Syndrome: Eden - <span class="red">It must be lonely living on your own in the woods.</span><br> -<</if>> - - - -<br> - - :: Orphanage [nobr] <<set $outside to 0>><<set $location to "home">><<effects>> @@ -44189,631 +40388,199 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. <<set $stress -= 1000>><<set $eventskip to 1>> <<industrialquick>> +:: Widgets End Event [widget] +<<widget "endevent">><<nobr>> -:: Widgets Img [widget] -<<widget "img">><<nobr>> - - - - - - - -<img id="bg" src="img/topleftbg.png"> - - -<img id="base" src="img/body/basenoarms.gif"> - -<<if $leftarm isnot "bound">> - <<if $masturbationimages is 1>> - <<if $leftaction is "mpenisentrance">> - <img id="leftarm" src="img/body/masturbation/leftarmballs.gif"> - <<elseif $leftaction is "mvaginaentrance">> - <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> - <<elseif $leftaction is "manus">> - <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> - <<elseif $leftaction is "manusentrance">> - <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> - <<elseif $leftaction is "manusrub">> - <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> - <<elseif $leftaction is "manustease">> - <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> - <<elseif $leftaction is "manusprostate">> - <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> - <<elseif $leftaction is "mpenisshaft">> - <img id="leftarm" src="img/body/masturbation/leftarmshaft.gif"> - <<elseif $leftaction is "mpenisglans">> - <img id="leftarm" src="img/body/masturbation/leftarmglans.gif"> - <<elseif $leftaction is "mvagina">> - <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> - <<elseif $leftaction is "mvaginaclit">> - <img id="leftarm" src="img/body/masturbation/leftarmclit.gif"> - <<elseif $leftaction is "mvaginatease">> - <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> - <</if>> - <<elseif $upperexposed gte 1 and $exposed gte 1>> - <img id="leftarm" src="img/body/leftarm.gif"> - <<else>> - <img id="base" src="img/body/leftarmidle.png"> - <</if>> +<<if $dancing is 1>> +<<famedance>> <</if>> -<<if $rightarm isnot "bound">> - <<if $masturbationimages is 1>> - <<if $rightaction is "mpenisentrance">> - <img id="rightarm" src="img/body/masturbation/rightarmballs.gif"> - <<elseif $rightaction is "mvaginaentrance">> - <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> - <<elseif $rightaction is "manus">> - <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> - <<elseif $rightaction is "manusentrance">> - <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> - <<elseif $rightaction is "manusrub">> - <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> - <<elseif $rightaction is "manustease">> - <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> - <<elseif $rightaction is "manusprostate">> - <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> - <<elseif $rightaction is "mpenisshaft">> - <img id="rightarm" src="img/body/masturbation/rightarmshaft.gif"> - <<elseif $rightaction is "mpenisglans">> - <img id="rightarm" src="img/body/masturbation/rightarmglans.gif"> - <<elseif $rightaction is "mvagina">> - <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> - <<elseif $rightaction is "mvaginaclit">> - <img id="rightarm" src="img/body/masturbation/rightarmclit.gif"> - <<elseif $rightaction is "mvaginatease">> - <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> - <</if>> - <<elseif $lowerexposed gte 1 and $exposed gte 1>> - <img id="rightarm" src="img/body/rightarm.png"> - <<else>> - <img id="base" src="img/body/rightarmidle.png"> - <</if>> -<</if>> - - - -<<if $pain gte 80>> -<img id="tears" src="img/body/tear4.gif"> -<<elseif $pain gte 60>> -<img id="tears" src="img/body/tear3.gif"> -<<elseif $pain gte 40>> -<img id="tears" src="img/body/tear2.gif"> -<<elseif $pain gte 20>> -<img id="tears" src="img/body/tear1.png"> -<</if>> +<<set $molestavoid to 1>> -<<if $arousal gte 8000>> -<img id="blush" src="img/body/blush5.png"> -<<elseif $arousal gte 6000>> -<img id="blush" src="img/body/blush4.png"> -<<elseif $arousal gte 4000>> -<img id="blush" src="img/body/blush3.png"> -<<elseif $exposed gte 2>> -<img id="blush" src="img/body/blush2.png"> -<<elseif $arousal gte 2000>> -<img id="blush" src="img/body/blush2.png"> -<<elseif $exposed gte 1>> -<img id="blush" src="img/body/blush1.png"> -<<elseif $arousal gte 100>> -<img id="blush" src="img/body/blush1.png"> -<</if>> +<<set $phase to 0>> +<<set $phase2 to 0>> +<<set $npc to 0>> +<<endnpc>> +<<set $dancelocation to 0>> +<<set $forceddance to 0>> -<<if $pain gte 100>> -<img id="sclera" src="img/eyes/sclerabloodshot.png"> -<</if>> +<<set $lefthand to "none">> +<<set $lefthand2 to "none">> +<<set $lefthand3 to "none">> +<<set $lefthand4 to "none">> +<<set $lefthand5 to "none">> +<<set $lefthand6 to "none">> +<<set $righthand to "none">> +<<set $righthand2 to "none">> +<<set $righthand3 to "none">> +<<set $righthand4 to "none">> +<<set $righthand5 to "none">> +<<set $righthand6 to "none">> +<<set $penis to "none">> +<<set $penis2 to "none">> +<<set $penis3 to "none">> +<<set $penis4 to "none">> +<<set $penis5 to "none">> +<<set $penis6 to "none">> +<<set $vagina to "none">> +<<set $vagina2 to "none">> +<<set $vagina3 to "none">> +<<set $vagina4 to "none">> +<<set $vagina5 to "none">> +<<set $vagina6 to "none">> +<<set $mouth to "none">> +<<set $mouth2 to "none">> +<<set $mouth3 to "none">> +<<set $mouth4 to "none">> +<<set $mouth5 to "none">> +<<set $mouth6 to "none">> +<<set $gender1 to 0>> +<<set $gender2 to 0>> +<<set $gender3 to 0>> +<<set $gender4 to 0>> +<<set $gender5 to 0>> +<<set $gender6 to 0>> -<<if $trauma gte $traumamax>> -<img id="mouth" src="img/body/mouthneutral.png"> -<<elseif $orgasmdown gte 1>> -<img id="mouth" src="img/body/mouthcry.png"> -<<elseif $pain gte 80>> -<img id="mouth" src="img/body/mouthcry.png"> -<<elseif $pain gte 60>> -<img id="mouth" src="img/body/mouthcry.png"> -<<elseif $pain gte 40>> -<img id="mouth" src="img/body/mouthfrown.png"> -<<elseif $pain gte 20>> -<img id="mouth" src="img/body/mouthfrown.png"> -<<elseif $exposed is 2>> -<img id="mouth" src="img/body/mouthfrown.png"> -<<elseif $pain gte 1>> -<img id="mouth" src="img/body/mouthneutral.png"> -<<elseif $exposed is 1>> -<img id="mouth" src="img/body/mouthneutral.png"> -<<elseif $combat is 1 and $consensual isnot 1>> -<img id="mouth" src="img/body/mouthneutral.png"> -<<else>> -<img id="mouth" src="img/body/mouthsmile.png"> -<</if>> +<<set $pronoun1 to 0>> +<<set $pronoun2 to 0>> +<<set $pronoun3 to 0>> +<<set $pronoun4 to 0>> +<<set $pronoun5 to 0>> +<<set $pronoun6 to 0>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="eyes" src="img/eyes/eyesdarkblueempty.png"> - <<elseif $eyecolour is "light blue">> -<img id="eyes" src="img/eyes/eyeslightblueempty.png"> - <<elseif $eyecolour is "hazel">> -<img id="eyes" src="img/eyes/eyeshazelempty.png"> - <<elseif $eyecolour is "amber">> -<img id="eyes" src="img/eyes/eyesamberempty.png"> - <<elseif $eyecolour is "green">> -<img id="eyes" src="img/eyes/eyesgreenempty.png"> - <<elseif $eyecolour is "purple">> -<img id="eyes" src="img/eyes/eyespurpleempty.png"> - <</if>> -<<else>> - <<if $eyecolour is "dark blue">> -<img id="eyes" src="img/eyes/eyesdarkblue.gif"> - <<elseif $eyecolour is "light blue">> -<img id="eyes" src="img/eyes/eyeslightblue.gif"> - <<elseif $eyecolour is "hazel">> -<img id="eyes" src="img/eyes/eyeshazel.gif"> - <<elseif $eyecolour is "amber">> -<img id="eyes" src="img/eyes/eyesamber.gif"> - <<elseif $eyecolour is "green">> -<img id="eyes" src="img/eyes/eyesgreen.gif"> - <<elseif $eyecolour is "purple">> -<img id="eyes" src="img/eyes/eyespurple.gif"> - <</if>> -<</if>> +<<set $description1 to 0>> +<<set $description2 to 0>> +<<set $description3 to 0>> +<<set $description4 to 0>> +<<set $description5 to 0>> +<<set $description6 to 0>> -<<if $pain gte 100>> -<img id="sclera" src="img/eyes/sclerabloodshot.png"> -<</if>> +<<set $consensual to 0>> +<<set $danceaction to 0>> +<<set $danceactiondefault to 0>> +<<set $attention to 0>> +<<set $audience to 0>> +<<set $audienceexcitement to 0>> +<<set $audiencearousal to 0>> +<<set $enemyno to 0>> +<<set $audiencemod to 1>> +<<set $venuemod to 1>> +<<set $danceevent to 0>> +<<set $dancing to 0>> +<<set $privatedanceoffered to 0>> +<<set $trance to 0>> +<<set $orgasmcurrent to 0>> +<<set $acionuncladoutfit to 0>> +<<set $acionuncladupper to 0>> +<<set $acionuncladlower to 0>> +<<set $acionuncladunder to 0>> +<<set $clothingselector to 0>> +<<set $stealtextskip to 0>> -<<if $vaginasemen + $vaginagoo gte 5>> -<img id="tears" src="img/body/cum/VaginalCumDripVeryFast.gif"> -<<elseif $vaginasemen + $vaginagoo gte 4>> -<img id="tears" src="img/body/cum/VaginalCumDripFast.gif"> -<<elseif $vaginasemen + $vaginagoo gte 3>> -<img id="tears" src="img/body/cum/VaginalCumDripSlow.gif"> -<<elseif $vaginasemen + $vaginagoo gte 2>> -<img id="tears" src="img/body/cum/VaginalCumDripVerySlow.gif"> -<<elseif $vaginasemen + $vaginagoo gte 1>> -<img id="tears" src="img/body/cum/VaginalCumDripStart.gif"> -<</if>> - -<<if $anussemen + $anusgoo gte 5>> -<img id="tears" src="img/body/cum/AnalCumDripVeryFast.gif"> -<<elseif $anussemen + $anusgoo gte 4>> -<img id="tears" src="img/body/cum/AnalCumDripFast.gif"> -<<elseif $anussemen + $anusgoo gte 3>> -<img id="tears" src="img/body/cum/AnalCumDripSlow.gif"> -<<elseif $anussemen + $anusgoo gte 2>> -<img id="tears" src="img/body/cum/AnalCumDripVerySlow.gif"> -<<elseif $anussemen + $anusgoo gte 1>> -<img id="tears" src="img/body/cum/AnalCumDripStart.gif"> -<</if>> - -<<if $mouthsemen + $mouthgoo gte 5>> -<img id="sclera" src="img/body/cum/MouthCumDripVeryFast.gif"> -<<elseif $mouthsemen + $mouthgoo gte 4>> -<img id="sclera" src="img/body/cum/MouthCumDripFast.gif"> -<<elseif $mouthsemen + $mouthgoo gte 3>> -<img id="sclera" src="img/body/cum/MouthCumDripSlow.gif"> -<<elseif $mouthsemen + $mouthgoo gte 2>> -<img id="sclera" src="img/body/cum/MouthCumDripVerySlow.gif"> -<<elseif $mouthsemen + $mouthgoo gte 1>> -<img id="sclera" src="img/body/cum/MouthCumDripStart.png"> -<</if>> +<<set $speechcum to 0>> +<<set $speechorgasmcount to 0>> -<<if $fallenangel gte 2>> -<img id="backhair" src="img/transformations/angel/brokenwings.gif"> -<img id="backhair" src="img/transformations/angel/brokenhalo.png"> -<</if>> +<</nobr>><</widget>> -<<if $angel gte 4>> -<img id="backhair" src="img/transformations/angel/halo.gif"> -<</if>> -<<if $angel gte 6>> -<img id="backhair" src="img/transformations/angel/wings.gif"> -<</if>> +:: Bus Station Front Door [nobr] +<<set $outside to 0>><<effects>><<set $lock to 100>> -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="backhair" src="img/transformations/wolf/wolfearsblack.gif"> - <<elseif $haircolour is "blond">> - <img id="backhair" src="img/transformations/wolf/wolfearsblond.gif"> - <<elseif $haircolour is "blue">> - <img id="backhair" src="img/transformations/wolf/wolfearsblue.gif"> - <<elseif $haircolour is "brown">> - <img id="backhair" src="img/transformations/wolf/wolfearsbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="backhair" src="img/transformations/wolf/wolfearsginger.gif"> - <<elseif $haircolour is "green">> - <img id="backhair" src="img/transformations/wolf/wolfearsgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="backhair" src="img/transformations/wolf/wolfearspink.gif"> - <<elseif $haircolour is "purple">> - <img id="backhair" src="img/transformations/wolf/wolfearspurple.gif"> - <<elseif $haircolour is "red">> - <img id="backhair" src="img/transformations/wolf/wolfearsred.gif"> - <</if>> - - <<if $hirsutedisable is "f">> - <<if $haircolour is "black">> - <img id="hirsute" src="img/transformations/hirsute/bushtameblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hirsute" src="img/transformations/hirsute/bushtameblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hirsute" src="img/transformations/hirsute/bushtameblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hirsute" src="img/transformations/hirsute/bushtamebrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hirsute" src="img/transformations/hirsute/bushtameginger.gif"> - <<elseif $haircolour is "green">> - <img id="hirsute" src="img/transformations/hirsute/bushtamegreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hirsute" src="img/transformations/hirsute/bushtamepink.gif"> - <<elseif $haircolour is "purple">> - <img id="hirsute" src="img/transformations/hirsute/bushtamepurple.gif"> - <<elseif $haircolour is "red">> - <img id="hirsute" src="img/transformations/hirsute/bushtamered.gif"> - <</if>> - <</if>> +<<if $skulduggery gte $lock>> +<span class="green">The lock looks easy to pick.</span><br><br> -<</if>> - -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="backhair" src="img/transformations/wolf/wolftailblack.gif"> - <<elseif $haircolour is "blond">> - <img id="backhair" src="img/transformations/wolf/wolftailblond.gif"> - <<elseif $haircolour is "blue">> - <img id="backhair" src="img/transformations/wolf/wolftailblue.gif"> - <<elseif $haircolour is "brown">> - <img id="backhair" src="img/transformations/wolf/wolftailbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="backhair" src="img/transformations/wolf/wolftailginger.gif"> - <<elseif $haircolour is "green">> - <img id="backhair" src="img/transformations/wolf/wolftailgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="backhair" src="img/transformations/wolf/wolftailpink.gif"> - <<elseif $haircolour is "purple">> - <img id="backhair" src="img/transformations/wolf/wolftailpurple.gif"> - <<elseif $haircolour is "red">> - <img id="backhair" src="img/transformations/wolf/wolftailred.gif"> - <</if>> -<</if>> - - -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairfeetblack.gif"> <img id="backhair" src="img/hair/black/backhairfeetblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairfeetblond.gif"> <img id="backhair" src="img/hair/blond/backhairfeetblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairfeetblue.gif"><img id="backhair" src="img/hair/blue/backhairfeetblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairfeetbrown.gif"> <img id="backhair" src="img/hair/brown/backhairfeetbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairfeetginger.gif"><img id="backhair" src="img/hair/ginger/backhairfeetginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairfeetgreen.gif"> <img id="backhair" src="img/hair/green/backhairfeetgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairfeetpink.gif"><img id="backhair" src="img/hair/pink/backhairfeetpink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairfeetpurple.gif"><img id="backhair" src="img/hair/purple/backhairfeetpurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairfeetred.gif"><img id="backhair" src="img/hair/red/backhairfeetred.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairthighsblack.gif"> <img id="backhair" src="img/hair/black/backhairthighsblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairthighsblond.gif"> <img id="backhair" src="img/hair/blond/backhairthighsblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairthighsblue.gif"> - <img id="backhair" src="img/hair/blue/backhairthighsblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairthighsbrown.gif" - <img id="backhair" src="img/hair/brown/backhairthighsbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairthighsginger.gif"> - <img id="backhair" src="img/hair/ginger/backhairthighsginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairthighsgreen.gif"> <img id="backhair" src="img/hair/green/hairthighsgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairthighspink.gif"> - <img id="backhair" src="img/hair/pink/backhairthighspink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairthighspurple.gif"> - <img id="backhair" src="img/hair/purple/backhairthighspurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairthighsred.gif"> - <img id="backhair" src="img/hair/red/backhairthighsred.gif"> - <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairnavelblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairnavelblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairnavelblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairnavelbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairnavelginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairnavelgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairnavelpink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairnavelpurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairnavelred.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairchestblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairchestblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairchestblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairchestbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairchestginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairchestgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairchestpink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairchestpurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairchestred.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairshoulderblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairshoulderblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairshoulderblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairshoulderbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairshoulderginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairshouldergreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairshoulderpink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairshoulderpurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairshoulderred.gif"> - <</if>> -<<else>> - <<if $haircolour is "black">> - <img id="hair" src="img/hair/black/hairshortblack.gif"> - <<elseif $haircolour is "blond">> - <img id="hair" src="img/hair/blond/hairshortblond.gif"> - <<elseif $haircolour is "blue">> - <img id="hair" src="img/hair/blue/hairshortblue.gif"> - <<elseif $haircolour is "brown">> - <img id="hair" src="img/hair/brown/hairshortbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="hair" src="img/hair/ginger/hairshortginger.gif"> - <<elseif $haircolour is "green">> - <img id="hair" src="img/hair/green/hairshortgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="hair" src="img/hair/pink/hairshortpink.gif"> - <<elseif $haircolour is "purple">> - <img id="hair" src="img/hair/purple/hairshortpurple.gif"> - <<elseif $haircolour is "red">> - <img id="hair" src="img/hair/red/hairshortred.gif"> - <</if>> -<</if>> - -<<if $haircolour is "black">> -<img id="lashes" src="img/hair/black/lashesblack.png"> -<<elseif $haircolour is "blond">> -<img id="lashes" src="img/hair/blond/lashesblond.png"> -<<elseif $haircolour is "blue">> -<img id="lashes" src="img/hair/blue/lashesblue.png"> -<<elseif $haircolour is "brown">> -<img id="lashes" src="img/hair/brown/lashesbrown.png"> -<<elseif $haircolour is "ginger">> -<img id="lashes" src="img/hair/ginger/lashesginger.png"> -<<elseif $haircolour is "green">> -<img id="lashes" src="img/hair/green/lashesgreen.png"> -<<elseif $haircolour is "pink">> -<img id="lashes" src="img/hair/pink/lashespink.png"> -<<elseif $haircolour is "purple">> -<img id="lashes" src="img/hair/purple/lashespurple.png"> -<<elseif $haircolour is "red">> -<img id="lashes" src="img/hair/red/lashesred.png"> -<</if>> - -<<if $trauma gte $traumamax>> - <<if $haircolour is "black">> -<img id="brow" src="img/hair/black/browtopblack.png"> - <<elseif $haircolour is "blond">> -<img id="brow" src="img/hair/blond/browtopblond.png"> - <<elseif $haircolour is "blue">> -<img id="brow" src="img/hair/blue/browtopblue.png"> - <<elseif $haircolour is "brown">> -<img id="brow" src="img/hair/brown/browtopbrown.png"> - <<elseif $haircolour is "ginger">> -<img id="brow" src="img/hair/ginger/browtopginger.png"> - <<elseif $haircolour is "green">> -<img id="brow" src="img/hair/green/browtopgreen.png"> - <<elseif $haircolour is "pink">> -<img id="brow" src="img/hair/pink/browtoppink.png"> - <<elseif $haircolour is "purple">> -<img id="brow" src="img/hair/purple/browtoppurple.png"> - <<elseif $haircolour is "red">> -<img id="brow" src="img/hair/red/browtopred.png"> - <</if>> -<<elseif $pain gte 60>> - <<if $haircolour is "black">> -<img id="brow" src="img/hair/black/browlowblack.png"> - <<elseif $haircolour is "blond">> -<img id="brow" src="img/hair/blond/browlowblond.png"> - <<elseif $haircolour is "blue">> -<img id="brow" src="img/hair/blue/browlowblue.png"> - <<elseif $haircolour is "brown">> -<img id="brow" src="img/hair/brown/browlowbrown.png"> - <<elseif $haircolour is "ginger">> -<img id="brow" src="img/hair/ginger/browlowginger.png"> - <<elseif $haircolour is "green">> -<img id="brow" src="img/hair/green/browlowgreen.png"> - <<elseif $haircolour is "pink">> -<img id="brow" src="img/hair/pink/browlowpink.png"> - <<elseif $haircolour is "purple">> -<img id="brow" src="img/hair/purple/browlowpurple.png"> - <<elseif $haircolour is "red">> -<img id="brow" src="img/hair/red/browlowred.png"> - <</if>> -<<elseif $pain gte 20>> - <<if $haircolour is "black">> -<img id="brow" src="img/hair/black/browmidblack.png"> - <<elseif $haircolour is "blond">> -<img id="brow" src="img/hair/blond/browmidblond.png"> - <<elseif $haircolour is "blue">> -<img id="brow" src="img/hair/blue/browmidblue.png"> - <<elseif $haircolour is "brown">> -<img id="brow" src="img/hair/brown/browmidbrown.png"> - <<elseif $haircolour is "ginger">> -<img id="brow" src="img/hair/ginger/browmidginger.png"> - <<elseif $haircolour is "green">> -<img id="brow" src="img/hair/green/browmidgreen.png"> - <<elseif $haircolour is "pink">> -<img id="brow" src="img/hair/pink/browmidpink.png"> - <<elseif $haircolour is "purple">> -<img id="brow" src="img/hair/purple/browmidpurple.png"> - <<elseif $haircolour is "red">> -<img id="brow" src="img/hair/red/browmidred.png"> - <</if>> +<<click [[Pick it (0:10)|Harvest Street]]>><<pass10>><<crime1>><</click>><<crime>><br> <<else>> - <<if $haircolour is "black">> -<img id="brow" src="img/hair/black/browtopblack.png"> - <<elseif $haircolour is "blond">> -<img id="brow" src="img/hair/blond/browtopblond.png"> - <<elseif $haircolour is "blue">> -<img id="brow" src="img/hair/blue/browtopblue.png"> - <<elseif $haircolour is "brown">> -<img id="brow" src="img/hair/brown/browtopbrown.png"> - <<elseif $haircolour is "ginger">> -<img id="brow" src="img/hair/ginger/browtopginger.png"> - <<elseif $haircolour is "green">> -<img id="brow" src="img/hair/green/browtopgreen.png"> - <<elseif $haircolour is "pink">> -<img id="brow" src="img/hair/pink/browtoppink.png"> - <<elseif $haircolour is "purple">> -<img id="brow" src="img/hair/purple/browtoppurple.png"> - <<elseif $haircolour is "red">> -<img id="brow" src="img/hair/red/browtopred.png"> - <</if>> +<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> +<<click [[Leave|Bus Station]]>><</click>><br> +:: Bus Station Back Door [nobr] +<<set $outside to 0>><<effects>><<set $lock to 0>> -<<if $underwetstage gte 3>> -<<underclothesimg>> -<<elseif $underwetstage is 2>> -<<underclothesimg>> -<<else>> -<<underclothesimg>> -<</if>> -<<if $lowerwetstage gte 3>> -<<lowerclothesimg>> -<<elseif $lowerwetstage is 2>> -<<lowerclothesimg>> +<<if $skulduggery gte $lock>> +<span class="green">The lock looks easy to pick.</span><br><br> + +<<click [[Pick it (0:10)|Industrial alleyways]]>><<pass10>><<crime1>><</click>><<crime>><br> <<else>> -<<lowerclothesimg>> +<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<<if $upperwetstage gte 3>> -<<upperclothesimg>> -<<elseif $upperwetstage is 2>> -<<upperclothesimg>> -<<else>> -<<upperclothesimg>> -<</if>> +<<click [[Leave|Bus Station]]>><</click>><br> +:: Bus Station Entrance [nobr] +<<set $outside to 0>><<effects>><<set $lock to 100>> -<<if $collared is 1>> -<img id="collar" src="img/otherclothes/collar.png"> +<<if $skulduggery gte $lock>> +<span class="green">The lock looks easy to pick.</span><br><br> + +<<click [[Pick it (0:10)|Bus Station]]>><<pass10>><<crime1>><</click>><<crime>><br> +<<else>> +<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<<if $exposed gte 2 and $penisexist is 1>> - <<if $penilevirginity is 1>> - <img id="tears" src="img/body/penisvirgin.gif"> - <<else>> - <img id="tears" src="img/body/penis.gif"> - <</if>> -<</if>> -<<if $chestparasite is 1>> -<img id="tears" src="img/body/chestparasite.gif"> -<</if>> +<<click [[Leave|Harvest Street]]>><</click>><br> -<<if $penisparasite is 1 and $exposed gte 2>> -<img id="tears" src="img/body/penisparasite.png"> -<</if>> -<<if $clitparasite is 1 and $exposed gte 2>> -<img id="tears" src="img/body/clitparasite.png"> -<</if>> +:: Bus Station Back Entrance [nobr] +<<set $outside to 0>><<effects>><<set $lock to 0>> -<<if $headacc is "hairpin">> -<img id="headacc" src="img/accessories/hairpin.gif"> +<<if $skulduggery gte $lock>> +<span class="green">The lock looks easy to pick.</span><br><br> + +<<click [[Pick it (0:10)|Bus Station]]>><<pass10>><<crime1>><</click>><<crime>><br> +<<else>> +<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<<if $headacc is "beanie">> -<img id="headacc" src="img/accessories/beanie.png"> -<</if>> +<<click [[Leave|Industrial alleyways]]>><</click>><br> -<<if $faceacc is "glasses">> -<img id="faceacc" src="img/accessories/glasses.gif"> -<</if>> -<<if $faceacc is "cool shades">> -<img id="faceacc" src="img/accessories/coolshades.png"> -<</if>> +:: Widgets Bus Station Ex [widget] +<<widget "busstationex1">><<nobr>> +<<generate1>><<generate2>> +<<person1>>You are crouching behind a parked bus when you are accosted from behind!<br><br> -<<if $legsacc is "boys gym socks">> -<img id="legsacc" src="img/accessories/boysgymsocks.png"> -<</if>> +<<click [[Next|Molestation Bus Station]]>><<set $molestationstart to 1>><</click>> -<<if $legsacc is "girls gym socks">> -<img id="legsacc" src="img/accessories/girlsgymsocks.png"> -<</if>> -<<if $legsacc is "stockings">> -<img id="legsacc" src="img/accessories/stockings.png"> -<</if>> -<<if $legsacc is "fishnet stockings">> -<img id="legsacc" src="img/accessories/fishnetstockings.png"> -<</if>> +<</nobr>><</widget>> -<<if $feetacc is "black shoes">> -<img id="feetacc" src="img/accessories/blackshoes.png"> -<</if>> +:: Molestation Bus Station [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationindustrial">> +<<man2init>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -44821,84 +40588,67 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. -<</nobr>><</widget>> -:: Widgets Integrity [widget] -<<widget "underintegrity">><<nobr>> -<<if $underintegritymax isnot 0>> - <<if $underintegrity lte ($underintegritymax / 10) * 2>>tattered - <<elseif $underintegrity lte ($underintegritymax / 10) * 5>>torn - <<elseif $underintegrity lte ($underintegritymax / 10) * 9>>frayed - <<else>> - <</if>> -<</if>> -<</nobr>><</widget>> - - -<<widget "lowerintegrity">><<nobr>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $lowerintegritymax isnot 0>> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>>tattered - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>>torn - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>>frayed + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Bus Station Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Bus Station Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Bus Station Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Molestation Bus Station]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Bus Station Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Bus Station Escape]]>><</click>></span><<nexttext>> <<else>> - <</if>> -<</if>> + <span id="next"><<click [[Next->Molestation Bus Station]]>><</click>></span><<nexttext>> + <<endif>> -<</nobr>><</widget>> +:: Bus Station Alarm +Double-click this passage to edit it. -<<widget "upperintegrity">><<nobr>> -<<if $upperintegritymax isnot 0>> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>>tattered - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>>torn - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>>frayed - <<else>> - <</if>> -<</if>> +:: Bus Station Ejaculation [nobr] +<<ejaculation>> -<</nobr>><</widget>> -:: Widgets NPC Generation [widget] -<<widget "generate1">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender1 to "f">><<set $pronoun1 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender1 to "f">><<set $pronoun1 to "f">> - <<else>> - <<set $gender1 to "m">><<set $pronoun1 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +They give you one last smack to the face, then leave you lying broken on the ground.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, they leave you lying broken on the ground.<br><br> <<else>> -<<set $gender1 to "f">><<set $pronoun1 to "f">> +Smiling, <<person>> kisses you on the cheek. "This is for you." They get up and leave you lying broken on the ground.<<set $money to $money + 500>><br> +You've gained £5.<br><br> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<tearful>> you rise to your feet. +<<clotheson>> -<<npcattributes1>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 1>> -<<set $enemyno to $enemyno + 1>> -<<description1>> -<</nobr>><</widget>> @@ -44907,217 +40657,216 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. -<<widget "generate2">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender2 to "f">><<set $pronoun2 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender2 to "f">><<set $pronoun2 to "f">> - <<else>> - <<set $gender2 to "m">><<set $pronoun2 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<else>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> -<</if>> +<<endcombat>> +<<set $eventskip to 1>> +[[Next|Bus Station]] -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> -<<npcattributes2>> +:: Bus Station Escape [nobr] +<<effects>> + +<<He>> recoils in pain, giving you the chance you need to escape. <<tearful>> you escape through the back door, which is fortunately open.<br><br> -<<set $npcchild2 to 0>> -<<set $npcadult2 to 1>> -<<set $enemyno to $enemyno + 1>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> -<<description2>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<</nobr>><</widget>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<industrialeventend>> +:: Residential Pair [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationindustrial">> +<<man2init>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<widget "generate3">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender3 to "f">><<set $pronoun3 to "f">> - <<else>> - <<set $gender3 to "m">><<set $pronoun3 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<else>> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<</if>> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> -<<npcattributes3>> -<<set $npcchild3 to 0>> -<<set $npcadult3 to 1>> -<<set $enemyno to $enemyno + 1>> +<<stateman>><br> +<br> +<<actionsman>> -<<description3>> + <<if $alarm is 1>> + <<if $rescue is 1>> -<</nobr>><</widget>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>> + <<endif>> +:: Residential Pair Ejaculation [nobr] +<<effects>> +<<ejaculation>> -<<widget "generate4">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender4 to "f">><<set $pronoun4 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender4 to "f">><<set $pronoun4 to "f">> - <<else>> - <<set $gender4 to "m">><<set $pronoun4 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender4 to "m">><<set $pronoun4 to "m">> + +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +They bash your head against the pavement, then leave you.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, they saunter off.<br><br> <<else>> -<<set $gender4 to "f">><<set $pronoun4 to "f">> +<<person2>>The <<person>> kisses you on the cheek, they then saunter off.<br><br> <</if>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> -<<npcattributes4>> +<<understeal>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 1>> -<<set $enemyno to $enemyno + 1>> +<<destinationeventend>> -<<description4>> -<</nobr>><</widget>> +:: Residential Pair Escape [nobr] +<<effects>> + +The <<person1>><<person>> recoils in pain, giving you the chance you need to escape. <<tearful>> you keep running until your legs give out and you collapse against a wall.<br><br> + +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> + +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> +:: Catcall Ignore [nobr] +<<effects>> +You hasten your pace to escape the remarks.<<gtrauma>><<gstress>><br><br><<set $trauma to $trauma + 1>><<gstress30>> +<<endevent>> +<<destinationeventend>> +:: Test [nobr] +<<click [[Sea Dolphins]]>><<set $molestationstart to 1>><</click>><br> -<<widget "generate5">><<nobr>> +:: Catcall Skirt [nobr] +<<effects>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender5 to "m">><<set $pronoun5 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender5 to "f">><<set $pronoun5 to "f">> - <<else>> - <<set $gender5 to "m">><<set $pronoun5 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender5 to "m">><<set $pronoun5 to "m">> +Feeling daring, you twirl on the spot. Your skirt flares up, giving the <<person>> an eyefull of your +<<if $underclothes is "naked">> +<<genitalsstop>><<lstress30>><<garousal30>> +<<exhibitionism5>> +<<elseif $undertype is "chastity">> +$underclothes.<<lstress30>><<garousal30>> +<<exhibitionism5>> <<else>> -<<set $gender5 to "f">><<set $pronoun5 to "f">> +$underclothes.<<lstress30>><<garousal30>> +<<exhibitionism2>> <</if>> +<br><br> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> -<<npcattributes5>> +<<endevent>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 1>> -<<set $enemyno to $enemyno + 1>> +<<destinationeventend>> -<<description5>> -<</nobr>><</widget>> +:: Street Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $daystate isnot "night">> +<<set $rescue to 1>> +<i><<Hes>> bold to attack you in public during daylight hours. If you were to scream, surely someone would help you?</i><br><br> +<</if>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<widget "generate6">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender6 to "f">><<set $pronoun6 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender6 to "f">><<set $pronoun6 to "f">> - <<else>> - <<set $gender6 to "m">><<set $pronoun6 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<else>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> -<</if>> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> -<<npcattributes6>> -<<set $npcchild6 to 0>> -<<set $npcadult6 to 1>> -<<set $enemyno to $enemyno + 1>> -<<description6>> -<</nobr>><</widget>> @@ -45133,179 +40882,153 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Street Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Street Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Street Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Street Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Street Molestation]]>><</click>></span><<nexttext>> + <<endif>> +:: Street Molestation Alarm [nobr] +<<effects>><<set $rescued to $rescued + 1>> +<<He>> notices several heads turning in response to your cry, and relents in <<his>> assault before hurriedly making <<his>> escape. <<tearful>> you gather yourself.<br><br> -<<widget "generatey1">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender1 to "f">><<set $pronoun1 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender1 to "f">><<set $pronoun1 to "f">> - <<else>> - <<set $gender1 to "m">><<set $pronoun1 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<else>> -<<set $gender1 to "f">><<set $pronoun1 to "f">> -<</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<npcattributes1>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description1>> +<<clotheson>> -<</nobr>><</widget>> +<<endcombat>> +<<destinationeventend>> +:: Street Molestation Ejaculation [nobr] +<<effects>> +<<ejaculation>> -<<widget "generatey2">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender2 to "f">><<set $pronoun2 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender2 to "f">><<set $pronoun2 to "f">> - <<else>> - <<set $gender2 to "m">><<set $pronoun2 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> throws you against the pavement.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, <<he>> leaves.<br><br> <<else>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> +Smiling, <<he>> kisses you on the cheek. "This is for you." <<He>> gets up and leaves you lying on the ground.<<set $money to $money + 500>><br> +You've gained £5.<br><br> <</if>> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> - -<<npcattributes2>> - -<<set $npcchild2 to 0>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description2>> - -<</nobr>><</widget>> +<<understeal>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> -<<widget "generatey3">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender3 to "f">><<set $pronoun3 to "f">> - <<else>> - <<set $gender3 to "m">><<set $pronoun3 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<else>> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<</if>> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> -<<npcattributes3>> -<<set $npcchild3 to 0>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description3>> -<</nobr>><</widget>> +<<endcombat>> +<<destinationeventend>> +:: Street Molestation Escape [nobr] +<<effects>> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<</if>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<widget "generatey4">><<nobr>> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender4 to "f">><<set $pronoun4 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender4 to "f">><<set $pronoun4 to "f">> - <<else>> - <<set $gender4 to "m">><<set $pronoun4 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<else>> -<<set $gender4 to "f">><<set $pronoun4 to "f">> +:: Street Pair [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<if $daystate isnot "night">> +<<set $rescue to 1>> +<i>Attacking you during daylight hours is brazen of them. If only you could scream, someone would help.</i><br><br> <</if>> +<<man2init>> +<<set $leftarm to "grappled">><<set $rightarm to "grappled">><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">><<set $righthand to "arms">> +<<endif>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> - -<<npcattributes4>> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> +<<effects>> +<<effectsman>><<man>> -<<description4>> -<</nobr>><</widget>> @@ -45317,85 +41040,64 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. -<<widget "generatey5">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender5 to "m">><<set $pronoun5 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender5 to "f">><<set $pronoun5 to "f">> - <<else>> - <<set $gender5 to "m">><<set $pronoun5 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender5 to "m">><<set $pronoun5 to "m">> -<<else>> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<</if>> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> -<<npcattributes5>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description5>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next|Street Pair Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Street Pair Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Pair Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Street Pair]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Street Pair Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Pair Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Street Pair]]>><</click>></span><<nexttext>> + <<endif>> +:: Street Pair Ejaculation [nobr] +<<ejaculation>> -<<widget "generatey6">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender6 to "f">><<set $pronoun6 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender6 to "f">><<set $pronoun6 to "f">> - <<else>> - <<set $gender6 to "m">><<set $pronoun6 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> throws you against the pavement.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, they leave.<br><br> <<else>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> +Smiling, <<he>> kisses you on the cheek. "That's a good <<girlstop>>" They get up and leave you lying on the ground. +<br><br> <</if>> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> - -<<npcattributes6>> - -<<set $npcchild6 to 0>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description6>> - - -<</nobr>><</widget>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> @@ -45412,84 +41114,73 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. +<<endcombat>> +<<destinationeventend>> -<<widget "generatec1">><<nobr>> +:: Street Pair Escape [nobr] +<<effects>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender1 to "f">><<set $pronoun1 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender1 to "f">><<set $pronoun1 to "f">> - <<else>> - <<set $gender1 to "m">><<set $pronoun1 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<if $daystate isnot "night">> +They recoil in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> <<else>> -<<set $gender1 to "f">><<set $pronoun1 to "f">> +They recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> -<<npcattributes1>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<set $npcchild1 to 1>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<description1>> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> +:: Street Pair Alarm [nobr] +<<effects>><<set $rescued to $rescued + 1>> +Your cries attract the attention of the people passing by the alley's entrance. The pair cease their attack on you and walk in the opposite direction.<br><br> +<<tearful>> you gather yourself.<br><br> -<<widget "generatec2">><<nobr>> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender2 to "f">><<set $pronoun2 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender2 to "f">><<set $pronoun2 to "f">> - <<else>> - <<set $gender2 to "m">><<set $pronoun2 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<else>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> -<</if>> +:: Street Dogs [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast3init>><<set $beasttype to "dog">> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> +<<endif>> -<<npcattributes2>> -<<set $npcchild2 to 1>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<description2>> -<</nobr>><</widget>> @@ -45498,717 +41189,850 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. -<<widget "generatec3">><<nobr>> +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> + + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next|Street Dogs Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Dogs Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next|Street Dogs]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Street Dogs Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Street Dogs Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Street Dogs]]>><</click>></span><<nexttext>> + <<endif>> +:: Street Dogs Ejaculation [nobr] +<<effects>> +<<beastejaculation>> +<<if $beastno gte 3>> +Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender3 to "f">><<set $pronoun3 to "f">> - <<else>> - <<set $gender3 to "m">><<set $pronoun3 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<else>> -<<set $gender3 to "f">><<set $pronoun3 to "f">> -<</if>> +[[Next|Street Dogs]] -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> +<<elseif $beastno is 2>> +Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> -<<npcattributes3>> +[[Next|Street Dogs]] -<<set $npcchild3 to 1>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> +<<elseif $beastno is 1>> +Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> -<<description3>> -<</nobr>><</widget>> +[[Next|Street Dogs End]] +<</if>> +:: Street Dogs Escape [nobr] +<<effects>> +<<beastwound>> +<<if $beastno gte 3>> +The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Street Dogs]] -<<widget "generatec4">><<nobr>> +<<elseif $beastno is 2>> +The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Street Dogs]] +<<elseif $beastno is 1>> +The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> +[[Next|Street Dogs End]] -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender4 to "f">><<set $pronoun4 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender4 to "f">><<set $pronoun4 to "f">> - <<else>> - <<set $gender4 to "m">><<set $pronoun4 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<else>> -<<set $gender4 to "f">><<set $pronoun4 to "f">> <</if>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> -<<npcattributes4>> +:: Street Dogs End [nobr] +<<effects>> -<<set $npcchild4 to 1>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description4>> -<</nobr>><</widget>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The dog whimpers and flees into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The dog leaves you lying on the pavement. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the dogs flee into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The dogs leave you spent and shivering on the pavement. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The dogs leave you spent and shivering on the pavement. One is slowed by a limp. +<</if>><br><br> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> +:: Industrial Drain [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "industrialdrain">> +You are within the storm drain system beneath the industrial district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> +You can access several parts of town from here.<br><br> -<<widget "generatec5">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender5 to "m">><<set $pronoun5 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender5 to "f">><<set $pronoun5 to "f">> - <<else>> - <<set $gender5 to "m">><<set $pronoun5 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<if $stress gte 10000>><<passoutdrain>> +<<else>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsdrain>> <<else>> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<</if>> - -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> - -<<npcattributes5>> - -<<set $npcchild5 to 1>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description5>> - -<</nobr>><</widget>> - - - - - - - +<<commercialdrain>><br> +<<drainexit>><br> +<br> + <<if $exposed gte 1 and $daystate isnot "night">> + <<else>> +<<elk>><br> +<<mer>><br> +<<harvest>><br> -<<widget "generatec6">><<nobr>> + <</if>> +<br> +<<industrial>><br> -<<set $rng to random(1, 100)>> -<<if $genderdisable is "m">> -<<set $gender6 to "f">><<set $pronoun6 to "f">> -<<elseif $genderdisable is "f">> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<elseif $genderdisable gte 1 and $genderdisable lte 99>> - <<if random(1, 100) gte $genderdisable>> - <<set $gender6 to "f">><<set $pronoun6 to "f">> - <<else>> - <<set $gender6 to "m">><<set $pronoun6 to "m">> - <</if>> -<<elseif $rng gte 51>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<else>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> +<</if>> <</if>> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> - -<<npcattributes6>> +<<set $eventskip to 0>> -<<set $npcchild6 to 1>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description6>> +:: Widgets Industrial Drain [widget] +<<widget "industrialdrain">><<nobr>> +<<click [[Industrial Drain System (0:05)|Industrial Drain]]>><<pass5>><</click>> <</nobr>><</widget>> +<<widget "industrialdrainquick">><<nobr>> +<<click [[Industrial Drain System|Industrial Drain]]>><</click>> +<</nobr>><</widget>> +<<widget "industrialdraineventend">><<nobr>> +<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +:: Commercial Drain [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "commercialdrain">> +You are within the storm drain system beneath the commercial district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> +You can access several parts of town from here.<br><br> +<<if $stress gte 10000>><<passoutdrain>> +<<else>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsdrain>> +<<else>> +<<residentialdrain>><br> +<<industrialdrain>><br> +<br> + <<if $exposed gte 1 and $daystate isnot "night">> + <<else>> +<<high>><br> +<<connudatus>><br> +<<cliff>><br> +<<nightingale>><br> +<<starfish>><br> +<<oxford>><br> + <</if>> +<br> +<<commercial>><br> +<<park>><br> +<br> + <<if $historytrait gte 2 and $schooldrainintro gte 1>> + <<click [[Secret tunnel to school (0:02)|School Toilets]]>><<pass2>><</click>><br> + <</if>> +<</if>> +<</if>> +<<set $eventskip to 0>> +:: Widgets Commercial Drain [widget] +<<widget "commercialdrain">><<nobr>> +<<click [[Commercial Drain System (0:05)|Commercial Drain]]>><<pass5>><</click>> +<</nobr>><</widget>> +<<widget "commercialdrainquick">><<nobr>> +<<click [[Commercial Drain System|Commercial Drain]]>><</click>> +<</nobr>><</widget>> +<<widget "commercialdraineventend">><<nobr>> +<<click [[Next|Commercial Drain]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +:: Widgets Residential Drain [widget] +<<widget "residentialdrain">><<nobr>> -<<widget "generatel">><<nobr>> - - -<<if $location is "beach">> - <<if $enemyno is 0>> - <<generatey1>> - <<elseif $enemyno is 1>> - <<generatey2>> - <<elseif $enemyno is 2>> - <<generatey3>> - <<elseif $enemyno is 3>> - <<generatey4>> - <<elseif $enemyno is 4>> - <<generatey5>> - <<elseif $enemyno is 5>> - <<generatey6>> - <</if>> - - -<<else>> - <<if $enemyno is 0>> - <<generate1>> - <<elseif $enemyno is 1>> - <<generate2>> - <<elseif $enemyno is 2>> - <<generate3>> - <<elseif $enemyno is 3>> - <<generate4>> - <<elseif $enemyno is 4>> - <<generate5>> - <<elseif $enemyno is 5>> - <<generate6>> - <</if>> -<</if>> - - - +<<click [[Residential Drain System (0:05)|Residential Drain]]>><<pass5>><</click>> <</nobr>><</widget>> +<<widget "residentialdrainquick">><<nobr>> +<<click [[Residential Drain System|Residential Drain]]>><</click>> - -<<widget "generates1">><<nobr>> -<<if $devlevel gte 20>> -<<generate1>> -<<elseif $devlevel gte 12>> -<<generatey1>> -<<elseif $devlevel lte 11>> -<<generatec1>> -<</if>> <</nobr>><</widget>> -<<widget "generates2">><<nobr>> -<<if $devlevel gte 20>> -<<generate2>> -<<elseif $devlevel gte 12>> -<<generatey2>> -<<elseif $devlevel lte 11>> -<<generatec2>> -<</if>> -<</nobr>><</widget>> +<<widget "residentialdraineventend">><<nobr>> -<<widget "generates3">><<nobr>> -<<if $devlevel gte 20>> -<<generate3>> -<<elseif $devlevel gte 12>> -<<generatey3>> -<<elseif $devlevel lte 11>> -<<generatec3>> -<</if>> -<</nobr>><</widget>> +<<click [[Next|Residential Drain]]>><<set $eventskip to 1>><</click>> -<<widget "generates4">><<nobr>> -<<if $devlevel gte 20>> -<<generate4>> -<<elseif $devlevel gte 12>> -<<generatey4>> -<<elseif $devlevel lte 11>> -<<generatec4>> -<</if>> <</nobr>><</widget>> -<<widget "generates5">><<nobr>> -<<if $devlevel gte 20>> -<<generate5>> -<<elseif $devlevel gte 12>> -<<generatey5>> -<<elseif $devlevel lte 11>> -<<generatec5>> -<</if>> -<</nobr>><</widget>> -<<widget "generates6">><<nobr>> -<<if $devlevel gte 20>> -<<generate6>> -<<elseif $devlevel gte 12>> -<<generatey6>> -<<elseif $devlevel lte 11>> -<<generatec6>> -<</if>> -<</nobr>><</widget>> +:: Residential Drain [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "residentialdrain">> +You are within the storm drain system beneath the residential district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> +You can access several parts of town from here.<br><br> +<<if $stress gte 10000>><<passoutdrain>> +<<else>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsdrain>> +<<else>> -<<widget "generatesm1">><<nobr>> -<<if $devlevel gte 20>> -<<generatem1>> -<<elseif $devlevel gte 12>> -<<generateym1>> -<<elseif $devlevel lte 11>> -<<generatecm1>> -<</if>> -<</nobr>><</widget>> +<<commercialdrain>><br> +<br> + <<if $exposed gte 1 and $daystate isnot "night">> + <<else>> +<<domus>><br> +<<barb>><br> +<<danube>><br> +<<wolf>><br> + <</if>> +<br> +<<residential>><br> -<<widget "generatesm2">><<nobr>> -<<if $devlevel gte 20>> -<<generatem2>> -<<elseif $devlevel gte 12>> -<<generateym2>> -<<elseif $devlevel lte 11>> -<<generatecm2>> -<</if>> -<</nobr>><</widget>> -<<widget "generatesm3">><<nobr>> -<<if $devlevel gte 20>> -<<generatem3>> -<<elseif $devlevel gte 12>> -<<generateym3>> -<<elseif $devlevel lte 11>> -<<generatecm3>> -<</if>> -<</nobr>><</widget>> -<<widget "generatesm4">><<nobr>> -<<if $devlevel gte 20>> -<<generatem4>> -<<elseif $devlevel gte 12>> -<<generateym4>> -<<elseif $devlevel lte 11>> -<<generatecm4>> -<</if>> -<</nobr>><</widget>> -<<widget "generatesm5">><<nobr>> -<<if $devlevel gte 20>> -<<generatem5>> -<<elseif $devlevel gte 12>> -<<generateym5>> -<<elseif $devlevel lte 11>> -<<generatecm5>> <</if>> -<</nobr>><</widget>> - -<<widget "generatesm6">><<nobr>> -<<if $devlevel gte 20>> -<<generatem6>> -<<elseif $devlevel gte 12>> -<<generateym6>> -<<elseif $devlevel lte 11>> -<<generatecm6>> <</if>> -<</nobr>><</widget>> +<<set $eventskip to 0>> +:: Widgets Passout Drain [widget] +<<widget "passoutdrain">> +[[Everything fades to black...->Passout Drain]] +<<endwidget>> -<<widget "generatesf1">><<nobr>> -<<if $devlevel gte 20>> -<<generatef1>> -<<elseif $devlevel gte 12>> -<<generateyf1>> -<<elseif $devlevel lte 11>> -<<generatecf1>> -<</if>> -<</nobr>><</widget>> +:: Passout Drain [nobr] +You've pushed yourself too much.<br><br> +<<passout>> -<<widget "generatesf2">><<nobr>> -<<if $devlevel gte 20>> -<<generatef2>> -<<elseif $devlevel gte 12>> -<<generateyf2>> -<<elseif $devlevel lte 11>> -<<generatecf2>> -<</if>> -<</nobr>><</widget>> +<<set $danger to random(1, 10000)>> -<<widget "generatesf3">><<nobr>> -<<if $devlevel gte 20>> -<<generatef3>> -<<elseif $devlevel gte 12>> -<<generateyf3>> -<<elseif $devlevel lte 11>> -<<generatecf3>> -<</if>> -<</nobr>><</widget>> +<<if $danger gte (9900 - $allure)>> -<<widget "generatesf4">><<nobr>> -<<if $devlevel gte 20>> -<<generatef4>> -<<elseif $devlevel gte 12>> -<<generateyf4>> -<<elseif $devlevel lte 11>> -<<generatecf4>> -<</if>> -<</nobr>><</widget>> + <<if $rng gte 51>> + <<if $bestialitydisable is "f">> + <<click [[Wake up|Passout Beast Drain]]>><<set $molestationstart to 1>><</click>> + <<else>> + <<click [[Wake up|Passout Drain Abduction]]>><<set $molestationstart to 1>><</click>> + <</if>> + <<elseif $rng gte 1>> + <<click [[Wake up|Passout Drain Abduction]]>><<set $molestationstart to 1>><</click>> + <</if>> -<<widget "generatesf5">><<nobr>> -<<if $devlevel gte 20>> -<<generatef5>> -<<elseif $devlevel gte 12>> -<<generateyf5>> -<<elseif $devlevel lte 11>> -<<generatecf5>> -<</if>> -<</nobr>><</widget>> -<<widget "generatesf6">><<nobr>> -<<if $devlevel gte 20>> -<<generatef6>> -<<elseif $devlevel gte 12>> -<<generateyf6>> -<<elseif $devlevel lte 11>> -<<generatecf6>> +<<else>> +<<ambulance>> <</if>> -<</nobr>><</widget>> - +<<pass60>> -<<widget "generatem1">><<nobr>> +<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> +:: Passout Beast Drain [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast4init>><<set $beasttype to "lizard">> +You awaken to the sound of hissing. Four lizards tower above you! +<<endif>> -<<npcattributes1>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 1>> -<<set $enemyno to $enemyno + 1>> +<<effects>> +<<effectsman>><br><br><<beast>><br><br> -<<description1>> -<</nobr>><</widget>> -<<widget "generatem2">><<nobr>> -<<set $gender2 to "m">><<set $pronoun2 to "m">> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> -<<npcattributes2>> -<<set $npcchild2 to 0>> -<<set $npcadult2 to 1>> -<<set $enemyno to $enemyno + 1>> -<<description2>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> -<<widget "generatem3">><<nobr>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next|Passout Beast Drain Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Passout Beast Drain Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next|Passout Beast Drain]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Passout Beast Drain Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Passout Beast Drain Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Passout Beast Drain]]>><</click>></span><<nexttext>> + <<endif>> -<<set $gender3 to "m">><<set $pronoun3 to "m">> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> +:: Passout Beast Drain Ejaculation [nobr] +<<effects>> +<<beastejaculation>> -<<npcattributes3>> +<<if $beastno gte 3>> +Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Passout Beast Drain]] -<<set $npcchild3 to 0>> -<<set $npcadult3 to 1>> -<<set $enemyno to $enemyno + 1>> +<<elseif $beastno is 2>> +Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> -<<description3>> +[[Next|Passout Beast Drain]] -<</nobr>><</widget>> +<<elseif $beastno is 1>> +Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> -<<widget "generatem4">><<nobr>> -<<set $gender4 to "m">><<set $pronoun4 to "m">> +[[Next|Passout Beast Drain End]] -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> +<</if>> -<<npcattributes4>> +:: Passout Beast Drain Escape [nobr] +<<effects>> +<<beastwound>> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 1>> -<<set $enemyno to $enemyno + 1>> -<<description4>> +<<if $beastno gte 3>> +The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -<</nobr>><</widget>> +[[Next|Passout Beast Drain]] +<<elseif $beastno is 2>> +The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> -<<widget "generatem5">><<nobr>> +[[Next|Passout Beast Drain]] -<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<elseif $beastno is 1>> +The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> +[[Next|Passout Beast Drain End]] -<<npcattributes5>> +<</if>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 1>> -<<set $enemyno to $enemyno + 1>> +:: Passout Beast Drain End [nobr] +<<effects>> -<<description5>> -<</nobr>><</widget>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The lizard hisses and flees into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The lizard leaves you lying on the cement. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the lizards flee into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The lizards leave you spent and shivering in the dark. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The lizards leave you spent and shivering in the dark. One seems to be limping. +<</if>><br><br> -<<widget "generatem6">><<nobr>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<tearful>> you gather yourself.<br><br> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> -<<npcattributes6>> -<<set $npcchild6 to 0>> -<<set $npcadult6 to 1>> -<<set $enemyno to $enemyno + 1>> +<<clotheson>> +<<endcombat>> +<<set $stress -= 1000>> +<<destinationeventend>> -<<description6>> +:: Widgets Storm Drain Entrance [widget] +<<widget "stormdrain">><<nobr>> +<<click [[Manhole (0:05)|Storm Drain Entrance]]>><<pass5>><</click>> <</nobr>><</widget>> +:: Storm Drain Entrance [nobr] +<<set $outside to 1>><<effects>> +You peer down the manhole. It leads to the network of storm drains beneath the town.<br><br> +<<if $bus is "nightingale">> +<<commercialdrainquick>><br> +<</if>> +<<if $bus is "domus">> +<<residentialdrainquick>><br> +<</if>> +<<if $bus is "elk">> +<<industrialdrainquick>><br> +<</if>> +<<if $bus is "high">> +<<commercialdrainquick>><br> +<</if>> +<<if $bus is "starfish">> +<<commercialdrainquick>><br> +<</if>> +<<if $bus is "barb">> +<<residentialdrainquick>><br> +<</if>> +<<if $bus is "connudatus">> +<<commercialdrainquick>><br> +<</if>> -<<widget "generatef1">><<nobr>> - -<<set $gender1 to "f">><<set $pronoun1 to "f">> - -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> - -<<npcattributes1>> - +<<if $bus is "wolf">> +<<residentialdrainquick>><br> +<</if>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 1>> -<<set $enemyno to $enemyno + 1>> +<<if $bus is "harvest">> +<<industrialdrainquick>><br> +<</if>> -<<description1>> +<<if $bus is "oxford">> +<<commercialdrainquick>><br> +<</if>> -<</nobr>><</widget>> +<<if $bus is "danube">> +<<residentialdrainquick>><br> +<</if>> +<<if $bus is "mer">> +<<industrialdrainquick>><br> +<</if>> -<<widget "generatef2">><<nobr>> +<<if $bus is "cliff">> +<<commercialdrainquick>><br> +<</if>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> +<<if $bus is "industrial">> +<<industrialdrainquick>><br> +<</if>> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> +<<if $bus is "residential">> +<<residentialdrainquick>><br> +<</if>> -<<npcattributes2>> +<<if $bus is "commercial">> +<<commercialdrainquick>><br> +<</if>> +<<if $bus is "park">> +<<commercialdrainquick>><br> +<</if>> -<<set $npcchild2 to 0>> -<<set $npcadult2 to 1>> -<<set $enemyno to $enemyno + 1>> +<<destination>> -<<description2>> -<</nobr>><</widget>> +:: Beach [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +You are on the beach. +<<if $daystate is "day">> + <<if $weather is "clear">> + It is awash with visitors, children build sandcastles and play in the water while their parents bask in the sun. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + The clouds have driven away most would-be visitors, but there are still people strolling along the water's edge. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. + <</if>> +<<elseif $daystate is "dawn">> + <<if $weather is "clear">> + It is a popular destination for joggers, some have dogs with them. A few families are setting up windbreakers. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + It is a popular destination for joggers, some have dogs with them. Fog blocks your view of the ocean. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. + <</if>> +<<elseif $daystate is "dusk">> + <<if $weather is "clear">> + Families are leaving as the sun sets. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + It is mostly deserted, but some people are strolling along the water's edge. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. + <</if>> +<<elseif $daystate is "night">> + <<if $weather is "clear">> + It appears deserted, save for a group of teenagers who are drinking around a fire. + <<elseif $weather is "overcast">> + It appears deserted. + <<elseif $weather is "rain">> + It appears deserted. + <</if>> +<</if>> +You could go for a swim, but make sure to dress appropriately. +<br><br> -<<widget "generatef3">><<nobr>> +<<if $exposed gte 1>> +<<exhibitionismbeach>> +<</if>> +<<if $arousal gte 10000>> +<<orgasmbeach>> +<</if>> -<<set $gender3 to "f">><<set $pronoun3 to "f">> +<<if $stress gte 10000>><<passoutbeach>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventsbeach>> + <<else>> + +<<if $exposed lte 0>> +<<click [[Go for a swim (0:02)|Sea Beach]]>><<pass2>><</click>><br> +<</if>> +<<click [[Changing Room|Changing Room]]>><</click>><br> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> -<<npcattributes3>> +<<if $exposed lte 0>><<click [[Go for a run (0:30)|Beach Run]]>><</click>><<gtiredness>><<lstress>><br><</if>> +<<if $weather is "clear" and $daystate is "night" and $exposed lte 0>><<click [[Party|Beach Party]]>><</click>><br><</if>> -<<set $npcchild3 to 0>> -<<set $npcadult3 to 1>> -<<set $enemyno to $enemyno + 1>> +<<if $weather is "clear" and $daystate isnot "night" and $exposed lte 0>> +<<click [[Volleyball|Beach Volleyball]]>><</click>><br> + <<if $exhibitionism gte 75 and $beachstrip isnot 1>> + <<click [[Strip (0:20)|Beach Strip]]>><<pass20>><</click>><<exhibitionist5>><br> + <</if>> +<</if>> -<<description3>> +<br> +Travel<br> +<<if $exposed lte 0>><<cliff>><br><</if>> +<<if $exposed lte 0>><<starfish>><br><</if>> -<</nobr>><</widget>> +<br> -<<widget "generatef4">><<nobr>> -<<set $gender4 to "f">><<set $pronoun4 to "f">> + <</if>> +<</if>> +<<set $eventskip to 0>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> -<<npcattributes4>> +:: Changing Room [nobr] +<<effects>><<set $outside to 0>><<set $location to "beach">> +You are in a small wooden changing room.<br><br> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 1>> -<<set $enemyno to $enemyno + 1>> -<<description4>> +<<wardrobe>> -<</nobr>><</widget>> +<<if $exposed lte 0>> +[[Leave|Beach]]<br><br> +<<else>> +You can't go out like this!<br><br> +<</if>> -<<widget "generatef5">><<nobr>> +:: Widgets Wardrobe [widget] +<<widget "wardrobe">><<nobr>> -<<set $gender5 to "f">><<set $pronoun5 to "f">> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> +<<if $wear is "stripall">><<set $wear to 0>> +<<if $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> +There's nothing to remove. +<<else>> +You remove your clothing. +<<endif>> +<br><br> +<<uppernaked>> +<<lowernaked>> +<<undernaked>> +<</if>> -<<npcattributes5>> +<<if $wear is "dry">><<set $wear to 0>> +<<set $upperwet to 0>><<set $lowerwet to 0>><<set $underwet to 0>><<set $upperwetstage to 0>><<set $lowerwetstage to 0>><<set $underwetstage to 0>> +You squeeze the water from your clothes.<br><br> +<</if>> +<<if $wear is "sundress">><<set $wear to 0>> +You wear the sundress.<br><br> + <<if $uppersundressno gte 1 and $lowersundressno gte 1>> + <<uppernaked>><<lowernaked>> + <</if>> + <<if $uppersundressno gte 1>> +<<uppersundress>> + <</if>> + <<if $lowersundressno gte 1>> + <<lowersundress>> + <</if>> +<</if>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 1>> -<<set $enemyno to $enemyno + 1>> +<<if $wear is "schoolswimsuit">><<set $wear to 0>> +You wear the swimsuit.<br><br> + <<if $upperschoolswimsuitno gte 1>> +<<upperschoolswimsuit>> + <</if>> + <<if $lowerschoolswimsuitno gte 1>> + <<lowerschoolswimsuit>> + <</if>> +<</if>> -<<description5>> +<<if $wear is "eveninggown">><<set $wear to 0>> +You wear the evening gown.<br><br> + <<if $uppereveninggownno gte 1>> +<<uppereveninggown>> + <</if>> + <<if $lowereveninggownno gte 1>> + <<lowereveninggown>> + <</if>> +<</if>> -<</nobr>><</widget>> +<<if $wear is "stripupper">><<set $wear to 0>> +<<if $uppertype isnot "naked">> +You take off your $upperclothes. +<<else>> +You are already topless. +<<endif>> +<<uppernaked>><br><br> +<</if>> -<<widget "generatef6">><<nobr>> +<<if $wear is "uppertowel">><<set $wear to 0>><<set $uppertowelnew to 1>> +You wrap the towel around your chest.<br><br> +<<uppertowel>> +<</if>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> +<<if $wear is "upperpjs">><<set $wear to 0>> +You wear the pyjama shirt.<br><br> +<<upperpjs>> +<</if>> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> +<<if $wear is "upperbikini">><<set $wear to 0>> +You wear the bikini top.<br><br> +<<upperbikini>> +<</if>> -<<npcattributes6>> +<<if $wear is "tshirt">><<set $wear to 0>> +You wear the t-shirt.<br><br> +<<tshirt>> +<</if>> +<<if $wear is "schoolshirt">><<set $wear to 0>> +You wear the school shirt.<br><br> +<<schoolshirt>> +<</if>> -<<set $npcchild6 to 0>> -<<set $npcadult6 to 1>> -<<set $enemyno to $enemyno + 1>> +<<if $wear is "tanktop">><<set $wear to 0>> +You wear the tank top.<br><br> +<<tanktop>> +<</if>> -<<description6>> -<</nobr>><</widget>> +<<if $wear is "striplower">><<set $wear to 0>> +<<if $lowertype isnot "naked">> +You take off your +<<if $upperset isnot $lowerset>> +$lowerclothes +<<else>>$upperclothes. +<<endif>> +<<else>> +You are already bottomless. +<<endif>> +<<lowernaked>><br><br> +<</if>> +<<if $wear is "lowertowel">><<set $wear to 0>><<set $lowertowelnew to 1>> +You wrap the towel around your pelvis.<br><br> +<<lowertowel>> +<</if>> +<<if $wear is "lowerpjs">><<set $wear to 0>> +You wear the pyjama bottoms.<br><br> +<<lowerpjs>> +<</if>> +<<if $wear is "lowerbikini">><<set $wear to 0>> +You wear the bikini bottoms.<br><br> +<<lowerbikini>> +<</if>> +<<if $wear is "waistapron">><<set $wear to 0>> +You wear the waist apron.<br><br> +<<waistapron>> +<</if>> +<<if $wear is "shorts">><<set $wear to 0>> +You wear the shorts.<br><br> +<<shorts>> +<</if>> +<<if $wear is "schoolshorts">><<set $wear to 0>> +You wear the school shorts.<br><br> +<<schoolshorts>> +<</if>> +<<if $wear is "schoolskirt">><<set $wear to 0>> +You wear the school skirt.<br><br> +<<schoolskirt>> +<</if>> +<<if $wear is "schoolswimshorts">><<set $wear to 0>> +You wear the swim shorts.<br><br> +<<schoolswimshorts>> +<</if>> +<<if $wear is "stripunder">><<set $wear to 0>> +<<if $undertype isnot "naked">> +You take off your $underclothes. +<<else>> +You are already pantiless. +<<endif>> +<<undernaked>><br><br> +<</if>> +<<if $wear is "plainpanties">><<set $wear to 0>> +You wear the plain panties.<br><br> +<<plainpanties>> +<</if>> +<<if $wear is "lacepanties">><<set $wear to 0>> +You wear the lace panties.<br><br> +<<lacepanties>> +<</if>> +<<if $wear is "yfronts">><<set $wear to 0>> +You wear the Y fronts.<br><br> +<<yfronts>> +<</if>> +<<if $wear is "tights">><<set $wear to 0>> +You wear the tights.<br><br> +<<tights>> +<</if>> +<<accessorieswear>> +<<if $upperwetstage gte 1 or $lowerwetstage gte 1 or $underwetstage gte 1>> +<<click "Dry your clothes">><<set $wear to "dry">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br><br> +<</if>> +Outfits<br> +<<if $uppersundressno gte 1>> | +<<click "Sundress">><<set $wear to "sundress">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<elseif $lowersundressno gte 1>> | +<<click "Sundress">><<set $wear to "sundress">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<endif>> +<<if $upperschoolswimsuitno gte 1>> | +<<click "School swimsuit">><<set $wear to "schoolswimsuit">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<elseif $lowerschoolswimsuitno gte 1>> | +<<click "School swimsuit">><<set $wear to "schoolswimsuit">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<endif>> +<<if $uppereveninggownno gte 1>> | +<<click "Evening gown">><<set $wear to "eveninggown">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<elseif $lowereveninggownno gte 1>> | +<<click "Evening gown">><<set $wear to "eveninggown">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<endif>> +<br> +<<click "Strip all">><<set $wear to "stripall">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<br><br> @@ -46216,770 +42040,934 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. +Tops<br> +<<if $upperpjsno gte 1>> | +<<click "Pyjama shirt">><<set $wear to "upperpjs">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> +<<if $upperbikinino gte 1>> | +<<click "Bikini top">><<set $wear to "upperbikini">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> +<<if $tshirtno gte 1>> | +<<click "T-shirt">><<set $wear to "tshirt">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> +<<if $schoolshirtno gte 1>> | +<<click "School shirt">><<set $wear to "schoolshirt">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> +<<if $tanktopno gte 1>> | +<<click "Tank top">><<set $wear to "tanktop">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> + | <<click "Towel">><<set $wear to "uppertowel">> + <<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> +<br> +<<click "Strip top">><<set $wear to "stripupper">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<widget "generateym1">><<nobr>> +<br><br> -<<set $gender1 to "m">><<set $pronoun1 to "m">> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<npcattributes1>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description1>> -<</nobr>><</widget>> +Bottoms<br> +<<if $lowerpjsno gte 1>> | +<<click "Pyjama bottoms">><<set $wear to "lowerpjs">> +<<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> +<<if $lowerbikinino gte 1>> | +<<click "Bikini bottoms">><<set $wear to "lowerbikini">> +<<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<<widget "generateym2">><<nobr>> +<<if $waistapronno gte 1>> | +<<click "Waist apron">><<set $wear to "waistapron">> +<<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<if $shortsno gte 1>> | +<<click "Shorts">><<set $wear to "shorts">><<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> +<</if>> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> +<<if $schoolshortsno gte 1>> | +<<click "School shorts">><<set $wear to "schoolshorts">><<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> +<</if>> -<<npcattributes2>> +<<if $schoolskirtno gte 1>> | +<<click "School skirt">><<set $wear to "schoolskirt">><<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> +<</if>> +<<if $schoolswimshortsno gte 1>> | +<<click "School swim shorts">><<set $wear to "schoolswimshorts">><<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> +<</if>> -<<set $npcchild2 to 0>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description2>> -<</nobr>><</widget>> + | <<click "Towel">><<set $wear to "lowertowel">> + <<script>>state.display(state.active.title, null, "back")<</script>> +<</click>> -<<widget "generateym3">><<nobr>> -<<set $gender3 to "m">><<set $pronoun3 to "m">> +<br> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> -<<npcattributes3>> +<<click "Strip bottom">><<set $wear to "striplower">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<set $npcchild3 to 0>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> +<br><br> -<<description3>> -<</nobr>><</widget>> -<<widget "generateym4">><<nobr>> -<<set $gender4 to "m">><<set $pronoun4 to "m">> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> +Underwear<br> -<<npcattributes4>> +<<if $undertype is "chastity">> +You can't remove your chastity belt without help.<br><br> +<<else>> +<<if $plainpantiesno gte 1>> | +<<click "Plain panties">><<set $wear to "plainpanties">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> +<<if $lacepantiesno gte 1>> | +<<click "Lace panties">><<set $wear to "lacepanties">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<<description4>> +<<if $yfrontsno gte 1>> | +<<click "Y fronts">><<set $wear to "yfronts">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<</nobr>><</widget>> +<<if $tightsno gte 1>> | +<<click "Tights">><<set $wear to "tights">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<</if>> -<<widget "generateym5">><<nobr>> +<br> -<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<click "Strip underwear">><<set $wear to "stripunder">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> +<br><br> +<</if>> -<<npcattributes5>> +<<accessories>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description5>> -<</nobr>><</widget>> +<<set $upperoff to 0>> +<<set $loweroff to 0>> +<<set $underoff to 0>> -<<widget "generateym6">><<nobr>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> -<<npcattributes6>> -<<set $npcchild6 to 0>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description6>> -<</nobr>><</widget>> +<<exposure>> +<</nobr>><</widget>> +:: Widgets Beach [widget] +<<widget "beachday1">><<nobr>> +<<generatey1>>You hear someone behind you. You turn just in time to see a <<person1>><<person>> rushing into you. <<He>> tackles you to the sand and tries to remove your clothes!<br><br> +<<click [[Next|Beach Day Molestation]]>><<set $molestationstart to 1>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +<<widget "beachday2">><<nobr>> +You feel something yanking at your $lowerclothes. Looking over your shoulder, you see a small dog with your clothes between it's teeth.<<set $lowerintegrity to $lowerintegrity - 20>> +<<if $lowerintegrity lte 0>> +You try to wrestle your clothes free from its maw, but your $lowerclothes <<lowerplural>> torn from your body! + <<if $undertype is "naked">> + The dog scampers away, leaving you humiliated with your <<genitals>> on display.<<set $trauma to $trauma + 10>> + <<else>> + The dog scampers away, leaving you humiliated with your $underclothes on display. + <</if>> +<<lowerruined>><<set $trauma to $trauma + 10>> +<<else>> +You manage to wrestle your clothes free from its maw, though the ordeal has left them a little worse for wear. +<</if>> +<br><br> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +<<widget "beachday3">><<nobr>> +<<generate1>>You see a <<person1>><<person>> watching you. <<He>> seems to be here with <<his>> kids who are playing in the sand some way away. <<He>> looks away as you make eye contact.<br><br> -<<widget "generateyf1">><<nobr>> +<<click [[Look away|Beach]]>><<set $eventskip to 1>><</click>><br> +<<click [[Approach|Beach Day Encounter]]>><</click>><br> +<</nobr>><</widget>> -<<set $gender1 to "f">><<set $pronoun1 to "f">> +<<widget "beachday4">><<nobr>> +A gust of wind blows in from the ocean, pleasantly caressing your skin. <<lstress>><<lstress10>><br><br> +<<if $skirt is 1>> +It flares up your skirt, laying bare your + <<if $undertype isnot "naked">> +$underclothes for anyone to see.<<garousal>><<garousal10>> + <<else>> +<<genitals>>for anyone to see.<<garousal>><<gtrauma>><<garousal10>><<gtrauma10>> + <</if>> +<br><br> +You hasten to cover yourself, blushing.<br><br> +<</if>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> +<<widget "beachnight1">><<nobr>> +A wild-looking dog emerges from the darkness, teeth bared and eyes alight with hunger.<br><br> +<<if $bestialitydisable is "f">> +<<click [[Next|Beach Night Dog]]>><<set $eventskip to 1>><<set $molestationstart to 1>><</click>> +<<else>> +You manage to escape, but not unscathed.<<beastescape>><br><br> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<</if>> +<</nobr>><</widget>> -<<npcattributes1>> +<<widget "beachnight2">><<nobr>> +<<generate1>>It's so dark, you don't see the <<person1>><<person>> lying on the sand until <<he>> grasps you by the ankle and pulls you to the ground.<br><br> +<<click [[Next|Beach Night Molestation]]>><<set $molestationstart to 1>><</click>> +<</nobr>><</widget>> -<<set $npcchild1 to 0>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description1>> +<<widget "beachex1">><<nobr>> +<<generatey1>>A <<person1>><<person>> spots you in your fragile state and calls out, <<lewdcatcall>> Other heads turn in response and you quickly find yourself the centre of attention. +<<if $panicattacks gte 1>> +You are overcome by anxiety. Robbed of higher thought, you can do nothing flee away from the crowds, chased by jeering laughter.<<fameexhibitionism50>><<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><br><br> +When your fear subsides you find yourself slumped against the inside wall of a changing room.<br><br> +<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> -<</nobr>><</widget>> +<<else>> +<<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><br><br> +<<click [[Keep walking|Beach Exhibition]]>><</click>><br> +<<click [[Ask for help|Beach Exhibition]]>><<set $phase to 1>><</click>> -<<widget "generateyf2">><<nobr>> +<</if>> +<</nobr>><</widget>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> +<<widget "beachex2">><<nobr>> +<<generatey1>>A <<person1>><<person>> spots you in your fragile state and calls out to <<his>> friends. You quickly find yourself surrounded. The <<person>> speaks, "You know this isn't a nudist beach right? Infact, I think I should report you." You tense as <<he>> visibly inhales as if to shout, anticipating even more attention drawn to your predicament. Instead however, <<he>> and <<his>> friends burst into derisive laughter. "Or, you know, I could help you out, give you something to cover up with. Of course, I'll want something in return. Get on your knees."<<fameexhibitionism20>><br><br> +<<if $promiscuity gte 35>> +<<click [[Comply|Beach Exhibit Molestation]]>><<set $phase to 1>><<set $sexstart to 1>><</click>><br> +<</if>> +<<click [[Refuse|Beach Exhibit Molestation]]>><<set $phase to 0>><<set $molestationstart to 1>><</click>><br> -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> -<<npcattributes2>> +<</nobr>><</widget>> -<<set $npcchild2 to 0>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> +:: Widgets Stats [widget] +<<widget "lstress5">><<nobr>> +<<set $stress to $stress - 80>> +<</nobr>><</widget>> -<<description2>> +<<widget "lstress10">><<nobr>> +<<set $stress to $stress - 160>> +<</nobr>><</widget>> +<<widget "lstress20">><<nobr>> +<<set $stress to $stress - 320>> <</nobr>><</widget>> +<<widget "lstress30">><<nobr>> +<<set $stress to $stress - 460>> +<</nobr>><</widget>> -<<widget "generateyf3">><<nobr>> +<<widget "lstress40">><<nobr>> +<<set $stress to $stress - 720>> +<</nobr>><</widget>> -<<set $gender3 to "f">><<set $pronoun3 to "f">> +<<widget "lstress50">><<nobr>> +<<set $stress to $stress - 880>> +<</nobr>><</widget>> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> +<<widget "lstress60">><<nobr>> +<<set $stress to $stress - 1040>> +<</nobr>><</widget>> -<<npcattributes3>> +<<widget "gstress5">><<nobr>> +<<set $stress to $stress + 10>> +<</nobr>><</widget>> -<<set $npcchild3 to 0>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "gstress10">><<nobr>> +<<set $stress to $stress + 20>> +<</nobr>><</widget>> -<<description3>> +<<widget "gstress20">><<nobr>> +<<set $stress to $stress + 40>> +<</nobr>><</widget>> +<<widget "gstress30">><<nobr>> +<<set $stress to $stress + 60>> <</nobr>><</widget>> +<<widget "gstress40">><<nobr>> +<<set $stress to $stress + 80>> +<</nobr>><</widget>> -<<widget "generateyf4">><<nobr>> +<<widget "gstress50">><<nobr>> +<<set $stress to $stress + 100>> +<</nobr>><</widget>> -<<set $gender4 to "f">><<set $pronoun4 to "f">> +<<widget "gstress60">><<nobr>> +<<set $stress to $stress + 120>> +<</nobr>><</widget>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> -<<npcattributes4>> -<<set $npcchild4 to 0>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "larousal10">><<nobr>> +<<set $arousal to $arousal - 100>> +<</nobr>><</widget>> -<<description4>> +<<widget "larousal20">><<nobr>> +<<set $arousal to $arousal - 200>> +<</nobr>><</widget>> +<<widget "larousal30">><<nobr>> +<<set $arousal to $arousal - 300>> <</nobr>><</widget>> +<<widget "larousal40">><<nobr>> +<<set $arousal to $arousal - 400>> +<</nobr>><</widget>> -<<widget "generateyf5">><<nobr>> +<<widget "larousal50">><<nobr>> +<<set $arousal to $arousal - 500>> +<</nobr>><</widget>> -<<set $gender5 to "f">><<set $pronoun5 to "f">> +<<widget "larousal60">><<nobr>> +<<set $arousal to $arousal - 600>> +<</nobr>><</widget>> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> -<<npcattributes5>> +<<widget "garousal10">><<nobr>> +<<set $arousal to $arousal + 100>> +<</nobr>><</widget>> +<<widget "garousal20">><<nobr>> +<<set $arousal to $arousal + 200>> +<</nobr>><</widget>> -<<set $npcchild5 to 0>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "garousal30">><<nobr>> +<<set $arousal to $arousal + 300>> +<</nobr>><</widget>> -<<description5>> +<<widget "garousal40">><<nobr>> +<<set $arousal to $arousal + 400>> +<</nobr>><</widget>> +<<widget "garousal50">><<nobr>> +<<set $arousal to $arousal + 500>> <</nobr>><</widget>> +<<widget "garousal60">><<nobr>> +<<set $arousal to $arousal + 600>> +<</nobr>><</widget>> -<<widget "generateyf6">><<nobr>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> +<<widget "ltiredness5">><<nobr>> +<<set $tiredness to $tiredness - 20>> +<</nobr>><</widget>> -<<npcattributes6>> +<<widget "ltiredness10">><<nobr>> +<<set $tiredness to $tiredness - 40>> +<</nobr>><</widget>> +<<widget "ltiredness20">><<nobr>> +<<set $tiredness to $tiredness - 60>> +<</nobr>><</widget>> -<<set $npcchild6 to 0>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "ltiredness30">><<nobr>> +<<set $tiredness to $tiredness - 120>> +<</nobr>><</widget>> -<<description6>> +<<widget "ltiredness40">><<nobr>> +<<set $tiredness to $tiredness - 160>> +<</nobr>><</widget>> +<<widget "ltiredness50">><<nobr>> +<<set $tiredness to $tiredness - 200>> <</nobr>><</widget>> +<<widget "ltiredness60">><<nobr>> +<<set $tiredness to $tiredness - 240>> +<</nobr>><</widget>> +<<widget "gtiredness5">><<nobr>> +<<set $tiredness to $tiredness + 10>> +<</nobr>><</widget>> +<<widget "gtiredness10">><<nobr>> +<<set $tiredness to $tiredness + 20>> +<</nobr>><</widget>> +<<widget "gtiredness20">><<nobr>> +<<set $tiredness to $tiredness + 40>> +<</nobr>><</widget>> +<<widget "gtiredness30">><<nobr>> +<<set $tiredness to $tiredness + 60>> +<</nobr>><</widget>> +<<widget "gtiredness40">><<nobr>> +<<set $tiredness to $tiredness + 80>> +<</nobr>><</widget>> +<<widget "gtiredness50">><<nobr>> +<<set $tiredness to $tiredness + 100>> +<</nobr>><</widget>> +<<widget "gtiredness60">><<nobr>> +<<set $tiredness to $tiredness + 120>> +<</nobr>><</widget>> +<<widget "ltrauma10">><<nobr>> +<<set $trauma to $trauma - 3>> +<</nobr>><</widget>> +<<widget "ltrauma20">><<nobr>> +<<set $trauma to $trauma - 6>> +<</nobr>><</widget>> +<<widget "ltrauma30">><<nobr>> +<<set $trauma to $trauma - 9>> +<</nobr>><</widget>> +<<widget "ltrauma40">><<nobr>> +<<set $trauma to $trauma - 12>> +<</nobr>><</widget>> +<<widget "ltrauma50">><<nobr>> +<<set $trauma to $trauma - 15>> +<</nobr>><</widget>> +<<widget "ltrauma60">><<nobr>> +<<set $trauma to $trauma - 18>> +<</nobr>><</widget>> +<<widget "gtrauma10">><<nobr>> +<<set $trauma to $trauma + 3>> +<</nobr>><</widget>> +<<widget "gtrauma20">><<nobr>> +<<set $trauma to $trauma + 6>> +<</nobr>><</widget>> - - - - -<<widget "generatecm1">><<nobr>> - -<<set $gender1 to "m">><<set $pronoun1 to "m">> - -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> - -<<npcattributes1>> - -<<set $npcchild1 to 1>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description1>> - +<<widget "gtrauma30">><<nobr>> +<<set $trauma to $trauma + 9>> <</nobr>><</widget>> - -<<widget "generatecm2">><<nobr>> - -<<set $gender2 to "m">><<set $pronoun2 to "m">> - -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> - -<<npcattributes2>> - -<<set $npcchild2 to 1>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description2>> - +<<widget "gtrauma40">><<nobr>> +<<set $trauma to $trauma + 12>> <</nobr>><</widget>> - -<<widget "generatecm3">><<nobr>> - -<<set $gender3 to "m">><<set $pronoun3 to "m">> - -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> - -<<npcattributes3>> - -<<set $npcchild3 to 1>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> - -<<description3>> - +<<widget "gtrauma50">><<nobr>> +<<set $trauma to $trauma + 15>> <</nobr>><</widget>> +<<widget "gtrauma60">><<nobr>> +<<set $trauma to $trauma + 18>> +<</nobr>><</widget>> -<<widget "generatecm4">><<nobr>> - -<<set $gender4 to "m">><<set $pronoun4 to "m">> - -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> - -<<npcattributes4>> -<<set $npcchild4 to 1>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "detention10">><<nobr>> +<<set $detention += 10>> +<<set $delinquency += 1>> +<</nobr>><</widget>> -<<description4>> +<<widget "detention20">><<nobr>> +<<set $detention += 20>> +<<set $delinquency += 2>> +<</nobr>><</widget>> +<<widget "detention30">><<nobr>> +<<set $detention += 30>> +<<set $delinquency += 3>> <</nobr>><</widget>> +<<widget "detention40">><<nobr>> +<<set $detention += 40>> +<<set $delinquency += 4>> +<</nobr>><</widget>> -<<widget "generatecm5">><<nobr>> +<<widget "detention50">><<nobr>> +<<set $detention += 50>> +<<set $delinquency += 5>> +<</nobr>><</widget>> -<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<widget "detention60">><<nobr>> +<<set $detention += 60>> +<<set $delinquency += 6>> +<</nobr>><</widget>> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> +<<widget "lcool10">><<nobr>> +<<set $cool to ($cool * 0.9)>> +<</nobr>><</widget>> -<<npcattributes5>> +<<widget "gcool1">><<nobr>> +<<set $cool += 1>> +<<if $faceacc is "cool shades">> +<<set $cool += 1>> +<</if>> +<<if $headacc is "beanie">> +<<set $cool += 1>> +<</if>> +<</nobr>><</widget>> -<<set $npcchild5 to 1>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description5>> +<<widget "humiliation10">><<nobr>> +<<set $stress += 40>> +<<set $trauma += 2>> <</nobr>><</widget>> +<<widget "wolfpacktrust">><<nobr>> +<<set $wolfpacktrust += 1>> +<span class="green">The pack trusts you a little more.</span> +<</nobr>><</widget>> -<<widget "generatecm6">><<nobr>> +<<widget "wolfpackfear">><<nobr>> +<<set $wolfpackfear += 1>> +<span class="green">The pack fears you a little more.</span> +<</nobr>><</widget>> -<<set $gender6 to "m">><<set $pronoun6 to "m">> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> -<<npcattributes6>> -<<set $npcchild6 to 1>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> +<<widget "submissive1">><<nobr>> -<<description6>> +<<set $submissive += 1>> <</nobr>><</widget>> +<<widget "defiant1">><<nobr>> +<<set $submissive -= 1>> +<</nobr>><</widget>> +:: Widgets Difficulty [widget] +<<widget "chestdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> +<<elseif (600 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<widget "generatecf1">><<nobr>> - -<<set $gender1 to "f">><<set $pronoun1 to "f">> +<<elseif (400 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> +<<elseif (200 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> -<<npcattributes1>> +<<elseif (1 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcchild1 to 1>> -<<set $npcadult1 to 0>> -<<set $enemyno to $enemyno + 1>> +<<else>> +<span class="red"> (Impossible) </span> -<<description1>> +<</if>> <</nobr>><</widget>> -<<widget "generatecf2">><<nobr>> -<<set $gender2 to "f">><<set $pronoun2 to "f">> - -<<set $lefthand2 to 0>> -<<set $righthand2 to 0>> -<<set $mouth2 to 0>> -<<npcattributes2>> +<<widget "seductiondifficulty">><<nobr>> -<<set $npcchild2 to 1>> -<<set $npcadult2 to 0>> -<<set $enemyno to $enemyno + 1>> +<<if $combat is 1>> + <<if (990 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> -<<description2>> + <<elseif (800 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<</nobr>><</widget>> + <<elseif (600 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> + <<elseif (400 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> -<<widget "generatecf3">><<nobr>> + <<elseif (200 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> -<<set $gender3 to "f">><<set $pronoun3 to "f">> + <<elseif (1 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $lefthand3 to 0>> -<<set $righthand3 to 0>> -<<set $mouth3 to 0>> + <<else>> +<span class="red"> (Impossible) </span> -<<npcattributes3>> + <</if>> +<<else>> + <<if 990 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="green"> (Very Easy) </span> -<<set $npcchild3 to 1>> -<<set $npcadult3 to 0>> -<<set $enemyno to $enemyno + 1>> + <<elseif 800 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="teal"> (Easy) </span> -<<description3>> + <<elseif 600 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="lblue"> (Medium) </span> -<</nobr>><</widget>> + <<elseif 400 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="blue"> (Challenging) </span> + <<elseif 200 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="purple"> (Hard) </span> -<<widget "generatecf4">><<nobr>> + <<elseif 1 - $seductionskill - ($attractiveness / 10) lte -100>> +<span class="pink"> (Very Hard) </span> -<<set $gender4 to "f">><<set $pronoun4 to "f">> + <<else>> +<span class="red"> (Impossible) </span> + <</if>> -<<set $lefthand4 to 0>> -<<set $righthand4 to 0>> -<<set $mouth4 to 0>> +<</if>> -<<npcattributes4>> +<</nobr>><</widget>> -<<set $npcchild4 to 1>> -<<set $npcadult4 to 0>> -<<set $enemyno to $enemyno + 1>> -<<description4>> +<<widget "oraldifficulty">><<nobr>> -<</nobr>><</widget>> +<<if (990 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<<widget "generatecf5">><<nobr>> +<<elseif (600 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<set $gender5 to "f">><<set $pronoun5 to "f">> +<<elseif (400 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> -<<set $lefthand5 to 0>> -<<set $righthand5 to 0>> -<<set $mouth5 to 0>> +<<elseif (200 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> -<<npcattributes5>> +<<elseif (1 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcchild5 to 1>> -<<set $npcadult5 to 0>> -<<set $enemyno to $enemyno + 1>> +<<else>> +<span class="red"> (Impossible) </span> -<<description5>> +<</if>> <</nobr>><</widget>> -<<widget "generatecf6">><<nobr>> +<<widget "vaginaldifficulty">><<nobr>> -<<set $gender6 to "f">><<set $pronoun6 to "f">> +<<if (990 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> -<<set $lefthand6 to 0>> -<<set $righthand6 to 0>> -<<set $mouth6 to 0>> +<<elseif (800 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<<npcattributes6>> +<<elseif (600 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<set $npcchild6 to 1>> -<<set $npcadult6 to 0>> -<<set $enemyno to $enemyno + 1>> +<<elseif (400 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> -<<description6>> +<<elseif (200 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> -<</nobr>><</widget>> +<<elseif (1 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> +<<else>> +<span class="red"> (Impossible) </span> +<</if>> +<</nobr>><</widget>> +<<widget "analdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> +<<elseif (600 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> +<<elseif (400 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> +<<else>> +<span class="red"> (Impossible) </span> +<</if>> +<</nobr>><</widget>> +<<widget "handdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> +<<elseif (600 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> +<<elseif (400 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> +<<else>> +<span class="red"> (Impossible) </span> +<</if>> +<</nobr>><</widget>> +<<widget "feetdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> -<<widget "npcattributes1">><<nobr>> +<<elseif (800 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> +<<elseif (600 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<if $gender1 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis to "clothed">> - <<else>> - <<set $vagina to "clothed">> - <</if>> -<<elseif $gender1 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina to "clothed">> - <<else>> - <<set $penis to "clothed">> - <</if>> -<</if>> +<<elseif (400 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin1 to "black">> <<else>> -<<set $npcskin1 to "white">> +<span class="red"> (Impossible) </span> + <</if>> <</nobr>><</widget>> +<<widget "bottomdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<<widget "npcattributes2">><<nobr>> - +<<elseif (600 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<if $gender2 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis2 to "clothed">> - <<else>> - <<set $vagina2 to "clothed">> - <</if>> -<<elseif $gender2 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina2 to "clothed">> - <<else>> - <<set $penis2 to "clothed">> - <</if>> -<</if>> +<<elseif (400 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin2 to "black">> <<else>> -<<set $npcskin2 to "white">> +<span class="red"> (Impossible) </span> + <</if>> <</nobr>><</widget>> +<<widget "thighdifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<<widget "npcattributes3">><<nobr>> - +<<elseif (600 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<if $gender3 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis3 to "clothed">> - <<else>> - <<set $vagina3 to "clothed">> - <</if>> -<<elseif $gender3 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina3 to "clothed">> - <<else>> - <<set $penis3 to "clothed">> - <</if>> -<</if>> +<<elseif (400 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin3 to "black">> <<else>> -<<set $npcskin3 to "white">> +<span class="red"> (Impossible) </span> + <</if>> <</nobr>><</widget>> +<<widget "peniledifficulty">><<nobr>> +<<if (990 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="green"> (Very Easy) </span> +<<elseif (800 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="teal"> (Easy) </span> -<<widget "npcattributes4">><<nobr>> - +<<elseif (600 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="lblue"> (Medium) </span> -<<if $gender4 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis4 to "clothed">> - <<else>> - <<set $vagina4 to "clothed">> - <</if>> -<<elseif $gender4 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina4 to "clothed">> - <<else>> - <<set $penis4 to "clothed">> - <</if>> -<</if>> +<<elseif (400 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="blue"> (Challenging) </span> +<<elseif (200 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="purple"> (Hard) </span> +<<elseif (1 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> +<span class="pink"> (Very Hard) </span> -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin4 to "black">> <<else>> -<<set $npcskin4 to "white">> +<span class="red"> (Impossible) </span> + <</if>> <</nobr>><</widget>> +<<widget "skulduggerycheck">><<nobr>> - - -<<widget "npcattributes5">><<nobr>> - - -<<if $gender5 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis5 to "clothed">> +<<set $skulduggeryroll to random(1, 1000)>> +<<if $skulduggery gte $skulduggerydifficulty>> +<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> +<<elseif $skulduggery + 100 gte $skulduggerydifficulty>> + <<if $skulduggeryroll gte 100>> + <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> <<else>> - <<set $vagina5 to "clothed">> + <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> <</if>> -<<elseif $gender5 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina5 to "clothed">> +<<elseif $skulduggery + 200 gte $skulduggerydifficulty>> + <<if $skulduggeryroll gte 300>> + <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> <<else>> - <<set $penis5 to "clothed">> + <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> <</if>> -<</if>> - - - -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin5 to "black">> +<<elseif $skulduggery + 300 gte $skulduggerydifficulty>> + <<if $skulduggeryroll gte 500>> + <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> + <<else>> + <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> + <</if>> +<<elseif $skulduggery + 400 gte $skulduggerydifficulty>> + <<if $skulduggeryroll gte 700>> + <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> + <<else>> + <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> + <</if>> +<<elseif $skulduggery + 500 gte $skulduggerydifficulty>> + <<if $skulduggeryroll gte 900>> + <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> + <<else>> + <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> + <</if>> <<else>> -<<set $npcskin5 to "white">> +<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> <</if>> <</nobr>><</widget>> +<<widget "skulduggerydifficulty">><<nobr>> - - - - -<<widget "npcattributes6">><<nobr>> - - -<<if $gender6 is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $penis6 to "clothed">> - <<else>> - <<set $vagina6 to "clothed">> - <</if>> -<<elseif $gender6 is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $vagina6 to "clothed">> - <<else>> - <<set $penis6 to "clothed">> - <</if>> +<<if $skulduggery gte $skulduggerydifficulty>> +<span class="green"> (Very Easy) </span> +<<elseif $skulduggery + 100 gte $skulduggerydifficulty>> +<span class="teal"> (Easy) </span> +<<elseif $skulduggery + 200 gte $skulduggerydifficulty>> +<span class="lblue"> (Medium) </span> +<<elseif $skulduggery + 300 gte $skulduggerydifficulty>> +<span class="blue"> (Challenging) </span> +<<elseif $skulduggery + 400 gte $skulduggerydifficulty>> +<span class="purple"> (Hard) </span> +<<elseif $skulduggery + 500 gte $skulduggerydifficulty>> +<span class="pink"> (Very Hard) </span> +<<else>> +<span class="red"> (Impossible) </span> <</if>> +<</nobr>><</widget>> -<<set $npcskinselector to ($whitechance + $blackchance)>> -<<if $npcskinselector is 0>> -<<set $npcskinselector to 1>> -<</if>> -<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> -<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> -<<if random(1, 100) lte $blackchanceselector>> -<<set $npcskin6 to "black">> -<<else>> -<<set $npcskin6 to "white">> +<<widget "skulduggeryrequired">><<nobr>> + Skulduggery required: +<<if $lock lte 0>><span class="red">None</span> +<<elseif $lock gte 1 and $lock lt 100>><span class="pink">F</span> +<<elseif $lock gte 100 and $lock lt 200>><span class="pink">F+</span> +<<elseif $lock gte 200 and $lock lt 300>><span class="purple">D</span> +<<elseif $lock gte 300 and $lock lt 400>><span class="purple">D+</span> +<<elseif $lock gte 400 and $lock lt 500>><span class="blue">C</span> +<<elseif $lock gte 500 and $lock lt 600>><span class="blue">C+</span> +<<elseif $lock gte 600 and $lock lt 700>><span class="lblue">B</span> +<<elseif $lock gte 700 and $lock lt 800>><span class="lblue">B+</span> +<<elseif $lock gte 800 and $lock lt 900>><span class="teal">A</span> +<<elseif $lock gte 900 and $lock lt 1000>><span class="teal">A+</span> +<<elseif $lock gte 1000>><span class="green">S</span> <</if>> - <</nobr>><</widget>> @@ -46988,491 +42976,729 @@ They recoil in pain. <<tearful>> you seize the opportunity and escape the room. -<<widget "description1">><<nobr>> -<<if $npcchild1 is 1>> - <<if $pronoun1 is "f">> - <<set $description1 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description1 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> +<<widget "seductioncheck">><<nobr>> +Attractiveness rating: +<<if $attractiveness gte 5000>> +<span class="green">S</span> +<<elseif $attractiveness gte 4000>> +<span class="teal">A</span> +<<elseif $attractiveness gte 3000>> +<span class="lblue">B</span> +<<elseif $attractiveness gte 2000>> +<span class="blue">C</span> +<<elseif $attractiveness gte 1000>> +<span class="purple">D</span> <<else>> - <<if $pronoun1 is "f">> - <<set $description1 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description1 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> +<span class="pink">F</span> <</if>> - -<</nobr>><</widget>> - - -<<widget "description2">><<nobr>> - -<<if $npcchild2 is 1>> - <<if $pronoun2 is "f">> - <<set $description2 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description2 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> +<br> +Seduction Skill: <<if $seductionskill lte 0>><span class="red">None</span> +<<elseif $seductionskill gte 1 and $seductionskill lt 200>><span class="pink">F</span> +<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">D</span> +<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">C</span> +<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">B</span> +<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">A</span> +<<elseif $seductionskill gte 1000>><span class="green">S</span><<endif>> +<br> +Overall rating: +<<if $attractiveness + ($seductionskill * 5) gte 10000>> +<span class="green">S</span><<set $seductionrating to 6>> +<<elseif $attractiveness + ($seductionskill * 5) gte 8000>> +<span class="teal">A</span><<set $seductionrating to 5>> +<<elseif $attractiveness + ($seductionskill * 5) gte 6000>> +<span class="lblue">B</span><<set $seductionrating to 4>> +<<elseif $attractiveness + ($seductionskill * 5) gte 4000>> +<span class="blue">C</span><<set $seductionrating to 3>> +<<elseif $attractiveness + ($seductionskill * 5) gte 2000>> +<span class="purple">D</span><<set $seductionrating to 2>> <<else>> - <<if $pronoun2 is "f">> - <<set $description2 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description2 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> +<span class="pink">F</span><<set $seductionrating to 1>> <</if>> - -<</nobr>><</widget>> - - - - - -<<widget "description3">><<nobr>> - -<<if $npcchild3 is 1>> - <<if $pronoun3 is "f">> - <<set $description3 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description3 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> +<br> +Required rating: +<<if $seductiondifficulty gte 10000>> +<span class="green">S</span><<set $seductionrequired to 6>> +<<elseif $seductiondifficulty gte 8000>> +<span class="teal">A</span><<set $seductionrequired to 5>> +<<elseif $seductiondifficulty gte 6000>> +<span class="lblue">B</span><<set $seductionrequired to 4>> +<<elseif $seductiondifficulty gte 4000>> +<span class="blue">C</span><<set $seductionrequired to 3>> +<<elseif $seductiondifficulty gte 2000>> +<span class="purple">D</span><<set $seductionrequired to 2>> <<else>> - <<if $pronoun3 is "f">> - <<set $description3 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description3 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> +<span class="pink">F</span><<set $seductionrequired to 1>> <</if>> -<</nobr>><</widget>> - -<<widget "description4">><<nobr>> - -<<if $npcchild4 is 1>> - <<if $pronoun4 is "f">> - <<set $description4 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description4 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> -<<else>> - <<if $pronoun4 is "f">> - <<set $description4 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description4 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> -<</if>> - -<</nobr>><</widget>> - +<</nobr>><</widget>><br> +:: Widgets Disable [widget] +<<widget "disable">><<nobr>> -<<widget "description5">><<nobr>> -<<if $npcchild5 is 1>> - <<if $pronoun5 is "f">> - <<set $description5 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description5 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> -<<else>> - <<if $pronoun5 is "f">> - <<set $description5 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description5 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "description6">><<nobr>> -<<if $npcchild6 is 1>> - <<if $pronoun6 is "f">> - <<set $description6 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description6 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> - <</if>> -<<else>> - <<if $pronoun6 is "f">> - <<set $description6 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> - <<else>> - <<set $description6 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> - <</if>> +<<if $penisuse is "cover">> +<<set $penisuse to 0>> <</if>> - -<</nobr>><</widget>> - - -:: Widgets End Event [widget] -<<widget "endevent">><<nobr>> - -<<if $dancing is 1>> -<<famedance>> +<<if $anususe is "cover">> +<<set $anususe to 0>> <</if>> +<<if $vaginause is "cover">> +<<set $vaginause to 0>> +<</if>> + + + + + -<<set $molestavoid to 1>> - -<<set $phase to 0>> -<<set $phase2 to 0>> -<<set $npc to 0>> -<<endnpc>> -<<set $dancelocation to 0>> -<<set $forceddance to 0>> - -<<set $lefthand to "none">> -<<set $lefthand2 to "none">> -<<set $lefthand3 to "none">> -<<set $lefthand4 to "none">> -<<set $lefthand5 to "none">> -<<set $lefthand6 to "none">> -<<set $righthand to "none">> -<<set $righthand2 to "none">> -<<set $righthand3 to "none">> -<<set $righthand4 to "none">> -<<set $righthand5 to "none">> -<<set $righthand6 to "none">> -<<set $penis to "none">> -<<set $penis2 to "none">> -<<set $penis3 to "none">> -<<set $penis4 to "none">> -<<set $penis5 to "none">> -<<set $penis6 to "none">> -<<set $vagina to "none">> -<<set $vagina2 to "none">> -<<set $vagina3 to "none">> -<<set $vagina4 to "none">> -<<set $vagina5 to "none">> -<<set $vagina6 to "none">> -<<set $mouth to "none">> -<<set $mouth2 to "none">> -<<set $mouth3 to "none">> -<<set $mouth4 to "none">> -<<set $mouth5 to "none">> -<<set $mouth6 to "none">> - -<<set $gender1 to 0>> -<<set $gender2 to 0>> -<<set $gender3 to 0>> -<<set $gender4 to 0>> -<<set $gender5 to 0>> -<<set $gender6 to 0>> - -<<set $pronoun1 to 0>> -<<set $pronoun2 to 0>> -<<set $pronoun3 to 0>> -<<set $pronoun4 to 0>> -<<set $pronoun5 to 0>> -<<set $pronoun6 to 0>> - -<<set $description1 to 0>> -<<set $description2 to 0>> -<<set $description3 to 0>> -<<set $description4 to 0>> -<<set $description5 to 0>> -<<set $description6 to 0>> -<<set $consensual to 0>> -<<set $danceaction to 0>> -<<set $danceactiondefault to 0>> -<<set $attention to 0>> -<<set $audience to 0>> -<<set $audienceexcitement to 0>> -<<set $audiencearousal to 0>> -<<set $enemyno to 0>> -<<set $audiencemod to 1>> -<<set $venuemod to 1>> -<<set $danceevent to 0>> -<<set $dancing to 0>> -<<set $privatedanceoffered to 0>> -<<set $trance to 0>> + + + + -<<set $orgasmcurrent to 0>> -<<set $acionuncladoutfit to 0>> -<<set $acionuncladupper to 0>> -<<set $acionuncladlower to 0>> -<<set $acionuncladunder to 0>> -<<set $clothingselector to 0>> -<<set $stealtextskip to 0>> + +<<if $penisuse is "clit">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> + <<if $vagina is "frot">> + <<set $vagina to 0>> + <<elseif $vagina2 is "frot">> + <<set $vagina2 to 0>> + <<elseif $vagina3 is "frot">> + <<set $vagina3 to 0>> + <<elseif $vagina4 is "frot">> + <<set $vagina4 to 0>> + <<elseif $vagina5 is "frot">> + <<set $vagina5 to 0>> + <<elseif $vagina6 is "frot">> + <<set $vagina6 to 0>> + <</if>> +<</if>> -<<set $speechcum to 0>> -<<set $speechorgasmcount to 0>> +<<if $penisuse is "otheranusrub">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> + <<if $vagina is "otheranusfrot">> + <<set $vagina to 0>> + <<elseif $vagina2 is "otheranusfrot">> + <<set $vagina2 to 0>> + <<elseif $vagina3 is "otheranusfrot">> + <<set $vagina3 to 0>> + <<elseif $vagina4 is "otheranusfrot">> + <<set $vagina4 to 0>> + <<elseif $vagina5 is "otheranusfrot">> + <<set $vagina5 to 0>> + <<elseif $vagina6 is "otheranusfrot">> + <<set $vagina6 to 0>> + <</if>> + <<if $penis is "otheranusfrot">> + <<set $penis to 0>> + <<elseif $penis2 is "otheranusfrot">> + <<set $penis2 to 0>> + <<elseif $penis3 is "otheranusfrot">> + <<set $penis3 to 0>> + <<elseif $penis4 is "otheranusfrot">> + <<set $penis4 to 0>> + <<elseif $penis5 is "otheranusfrot">> + <<set $penis5 to 0>> + <<elseif $penis6 is "otheranusfrot">> + <<set $penis6 to 0>> + <</if>> +<</if>> + -<</nobr>><</widget>> + + + +<<if $feetuse is "othervagina">> +<<set $feetuse to 0>> + <<if $vagina is "feet">> + <<set $vagina to 0>> + <<elseif $vagina2 is "feet">> + <<set $vagina2 to 0>> + <<elseif $vagina3 is "feet">> + <<set $vagina3 to 0>> + <<elseif $vagina4 is "feet">> + <<set $vagina4 to 0>> + <<elseif $vagina5 is "feet">> + <<set $vagina5 to 0>> + <<elseif $vagina6 is "feet">> + <<set $vagina6 to 0>> + <</if>> +<</if>> -:: Bus Station Front Door [nobr] -<<set $outside to 0>><<effects>><<set $lock to 100>> +<<if $feetuse is "penis">> +<<set $feetuse to 0>> + <<if $penis is "feet">> + <<set $penis to 0>> + <<elseif $penis2 is "feet">> + <<set $penis2 to 0>> + <<elseif $penis3 is "feet">> + <<set $penis3 to 0>> + <<elseif $penis4 is "feet">> + <<set $penis4 to 0>> + <<elseif $penis5 is "feet">> + <<set $penis5 to 0>> + <<elseif $penis6 is "feet">> + <<set $penis6 to 0>> + <</if>> +<</if>> +<<if $rightarm is "othervagina">> + <<if $vagina is "rightarm">> + <<set $vagina to 0>> + <<elseif $vagina2 is "rightarm">> + <<set $vagina2 to 0>> + <<elseif $vagina3 is "rightarm">> + <<set $vagina3 to 0>> + <<elseif $vagina4 is "rightarm">> + <<set $vagina4 to 0>> + <<elseif $vagina5 is "rightarm">> + <<set $vagina5 to 0>> + <<elseif $vagina6 is "rightarm">> + <<set $vagina6 to 0>> + <</if>> +<</if>> -<<if $skulduggery gte $lock>> -<span class="green">The lock looks easy to pick.</span><br><br> -<<click [[Pick it (0:10)|Harvest Street]]>><<pass10>><<crime1>><</click>><<crime>><br> -<<else>> -<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> +<<if $leftarm is "othervagina">> + <<if $vagina is "leftarm">> + <<set $vagina to 0>> + <<elseif $vagina2 is "leftarm">> + <<set $vagina2 to 0>> + <<elseif $vagina3 is "leftarm">> + <<set $vagina3 to 0>> + <<elseif $vagina4 is "leftarm">> + <<set $vagina4 to 0>> + <<elseif $vagina5 is "leftarm">> + <<set $vagina5 to 0>> + <<elseif $vagina6 is "leftarm">> + <<set $vagina6 to 0>> + <</if>> <</if>> -<<click [[Leave|Bus Station]]>><</click>><br> -:: Bus Station Back Door [nobr] -<<set $outside to 0>><<effects>><<set $lock to 0>> +<<if $rightarm is "penis">> + <<if $penis is "rightarm">> + <<set $penis to 0>> + <<elseif $penis2 is "rightarm">> + <<set $penis2 to 0>> + <<elseif $penis3 is "rightarm">> + <<set $penis3 to 0>> + <<elseif $penis4 is "rightarm">> + <<set $penis4 to 0>> + <<elseif $penis5 is "rightarm">> + <<set $penis5 to 0>> + <<elseif $penis6 is "rightarm">> + <<set $penis6 to 0>> + <</if>> +<</if>> -<<if $skulduggery gte $lock>> -<span class="green">The lock looks easy to pick.</span><br><br> -<<click [[Pick it (0:10)|Industrial alleyways]]>><<pass10>><<crime1>><</click>><<crime>><br> -<<else>> -<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> -<</if>> - - -<<click [[Leave|Bus Station]]>><</click>><br> - +<<if $leftarm is "penis">> + <<if $penis is "leftarm">> + <<set $penis to 0>> + <<elseif $penis2 is "leftarm">> + <<set $penis2 to 0>> + <<elseif $penis3 is "leftarm">> + <<set $penis3 to 0>> + <<elseif $penis4 is "leftarm">> + <<set $penis4 to 0>> + <<elseif $penis5 is "leftarm">> + <<set $penis5 to 0>> + <<elseif $penis6 is "leftarm">> + <<set $penis6 to 0>> + <</if>> +<</if>> + + +<<if $bottomuse is "penis">> + <<set $bottomuse to 0>><<set $anusstate to 0>> + <<if $penis is "cheeks">> + <<set $penis to 0>> + <<elseif $penis2 is "cheeks">> + <<set $penis2 to 0>> + <<elseif $penis3 is "cheeks">> + <<set $penis3 to 0>> + <<elseif $penis4 is "cheeks">> + <<set $penis4 to 0>> + <<elseif $penis5 is "cheeks">> + <<set $penis5 to 0>> + <<elseif $penis6 is "cheeks">> + <<set $penis6 to 0>> + <</if>> +<</if>> -:: Bus Station Entrance [nobr] -<<set $outside to 0>><<effects>><<set $lock to 100>> -<<if $skulduggery gte $lock>> -<span class="green">The lock looks easy to pick.</span><br><br> - -<<click [[Pick it (0:10)|Bus Station]]>><<pass10>><<crime1>><</click>><<crime>><br> -<<else>> -<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> +<<if $bottomuse is "mouth">> +<<set $bottomuse to 0>> + <<if $mouth is "bottom">><<set $mouth to 0>> + <<if $penis is "othermouth">> + <<set $penis to 0>> + <</if>> + <<if $vagina is "othermouth">> + <<set $vagina to 0>> + <</if>> + <</if>> + <<if $mouth2 is "bottom">><<set $mouth2 to 0>> + <<if $penis2 is "othermouth">> + <<set $penis2 to 0>> + <</if>> + <<if $vagina2 is "othermouth">> + <<set $vagina2 to 0>> + <</if>> + <</if>> + <<if $mouth3 is "bottom">><<set $mouth3 to 0>> + <<if $penis3 is "othermouth">> + <<set $penis3 to 0>> + <</if>> + <<if $vagina3 is "othermouth">> + <<set $vagina3 to 0>> + <</if>> + <</if>> + <<if $mouth4 is "bottom">><<set $mouth4 to 0>> + <<if $penis4 is "othermouth">> + <<set $penis4 to 0>> + <</if>> + <<if $vagina4 is "othermouth">> + <<set $vagina4 to 0>> + <</if>> + <</if>> + <<if $mouth5 is "bottom">><<set $mouth5 to 0>> + <<if $penis5 is "othermouth">> + <<set $penis5 to 0>> + <</if>> + <<if $vagina5 is "othermouth">> + <<set $vagina5 to 0>> + <</if>> + <</if>> + <<if $mouth6 is "bottom">><<set $mouth6 to 0>> + <<if $penis6 is "othermouth">> + <<set $penis to 0>> + <</if>> + <<if $vagina6 is "othermouth">> + <<set $vagina to 0>> + <</if>> + <</if>> <</if>> + + +<<if $thighuse is "penis">> +<<set $thighuse to 0>> + <<if $penis is "thighs">> + <<set $penis to 0>> + <<elseif $penis2 is "thighs">> + <<set $penis2 to 0>> + <<elseif $penis3 is "thighs">> + <<set $penis3 to 0>> + <<elseif $penis4 is "thighs">> + <<set $penis4 to 0>> + <<elseif $penis5 is "thighs">> + <<set $penis5 to 0>> + <<elseif $penis6 is "thighs">> + <<set $penis6 to 0>> + <</if>> +<</if>> -<<click [[Leave|Harvest Street]]>><</click>><br> -:: Bus Station Back Entrance [nobr] -<<set $outside to 0>><<effects>><<set $lock to 0>> -<<if $skulduggery gte $lock>> -<span class="green">The lock looks easy to pick.</span><br><br> - -<<click [[Pick it (0:10)|Bus Station]]>><<pass10>><<crime1>><</click>><<crime>><br> -<<else>> -<span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> +<<if $thighuse is "mouth">> +<<set $thighuse to 0>> + <<if $mouth is "thigh">><<set $mouth to 0>> + <<if $penis is "othermouth">> + <<set $penis to 0>> + <</if>> + <<if $vagina is "othermouth">> + <<set $vagina to 0>> + <</if>> + <</if>> + <<if $mouth2 is "thigh">><<set $mouth2 to 0>> + <<if $penis2 is "othermouth">> + <<set $penis2 to 0>> + <</if>> + <<if $vagina2 is "othermouth">> + <<set $vagina2 to 0>> + <</if>> + <</if>> + <<if $mouth3 is "thigh">><<set $mouth3 to 0>> + <<if $penis3 is "othermouth">> + <<set $penis3 to 0>> + <</if>> + <<if $vagina3 is "othermouth">> + <<set $vagina3 to 0>> + <</if>> + <</if>> + <<if $mouth4 is "thigh">><<set $mouth4 to 0>> + <<if $penis4 is "othermouth">> + <<set $penis4 to 0>> + <</if>> + <<if $vagina4 is "othermouth">> + <<set $vagina4 to 0>> + <</if>> + <</if>> + <<if $mouth5 is "thigh">><<set $mouth5 to 0>> + <<if $penis5 is "othermouth">> + <<set $penis5 to 0>> + <</if>> + <<if $vagina5 is "othermouth">> + <<set $vagina5 to 0>> + <</if>> + <</if>> + <<if $mouth6 is "thigh">><<set $mouth6 to 0>> + <<if $penis6 is "othermouth">> + <<set $penis to 0>> + <</if>> + <<if $vagina6 is "othermouth">> + <<set $vagina to 0>> + <</if>> + <</if>> <</if>> -<<click [[Leave|Industrial alleyways]]>><</click>><br> - -:: Widgets Bus Station Ex [widget] -<<widget "busstationex1">><<nobr>> -<<generate1>><<generate2>> -<<person1>>You are crouching behind a parked bus when you are accosted from behind!<br><br> -<<click [[Next|Molestation Bus Station]]>><<set $molestationstart to 1>><</click>> +<<if $chestuse isnot 0>> + <<set $chestuse to 0>> + <<if $penis is "chest">> + <<set $penis to 0>> + <<elseif $penis2 is "chest">> + <<set $penis2 to 0>> + <<elseif $penis3 is "chest">> + <<set $penis3 to 0>> + <<elseif $penis4 is "chest">> + <<set $penis4 to 0>> + <<elseif $penis5 is "chest">> + <<set $penis5 to 0>> + <<elseif $penis6 is "chest">> + <<set $penis6 to 0>> + <</if>> +<</if>> +<<if $leftarm isnot "grappled" and $leftarm isnot "bound">><<set $leftarm to 0>> +<<endif>> +<<if $rightarm isnot "grappled" and $rightarm isnot "bound">><<set $rightarm to 0>> +<<endif>> +<<if $feetuse isnot "grappled" and $feetuse isnot "bound">><<set $feetuse to 0>> +<</if>> -<</nobr>><</widget>> -:: Molestation Bus Station [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationindustrial">> -<<man2init>> -<<endif>> -<<effects>> -<<effectsman>><<man>> + + +<<if $tentacle1head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle1head to 0>> +<</if>> +<<if $tentacle2head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle2head to 0>> +<</if>> +<<if $tentacle3head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle3head to 0>> +<</if>> +<<if $tentacle4head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle4head to 0>> +<</if>> +<<if $tentacle5head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle5head to 0>> +<</if>> +<<if $tentacle6head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle6head to 0>> +<</if>> +<<if $tentacle7head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle7head to 0>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> - - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Bus Station Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Bus Station Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Bus Station Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Molestation Bus Station]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Bus Station Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Bus Station Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Molestation Bus Station]]>><</click>></span><<nexttext>> - <<endif>> - +<<if $tentacle8head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle8head to 0>> +<</if>> -:: Bus Station Alarm -Double-click this passage to edit it. +<<if $tentacle9head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle9head to 0>> +<</if>> +<<if $tentacle10head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle10head to 0>> +<</if>> -:: Bus Station Ejaculation [nobr] -<<ejaculation>> +<<if $tentacle11head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle11head to 0>> +<</if>> +<<if $tentacle12head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle12head to 0>> +<</if>> +<<if $tentacle13head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle13head to 0>> +<</if>> +<<if $tentacle14head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle14head to 0>> +<</if>> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -They give you one last smack to the face, then leave you lying broken on the ground.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, they leave you lying broken on the ground.<br><br> -<<else>> -Smiling, <<person>> kisses you on the cheek. "This is for you." They get up and leave you lying broken on the ground.<<set $money to $money + 500>><br> -You've gained £5.<br><br> +<<if $tentacle15head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle15head to 0>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> +<<if $tentacle16head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $tentacle16head to 0>> <</if>> -<<tearful>> you rise to your feet. -<<clotheson>> +<<if $tentacle1head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle1head to 0>> +<</if>> +<<if $tentacle2head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle2head to 0>> +<</if>> +<<if $tentacle3head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle3head to 0>> +<</if>> +<<if $tentacle4head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle4head to 0>> +<</if>> +<<if $tentacle5head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle5head to 0>> +<</if>> +<<if $tentacle6head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle6head to 0>> +<</if>> +<<if $tentacle7head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle7head to 0>> +<</if>> +<<if $tentacle8head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle8head to 0>> +<</if>> +<<if $tentacle9head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle9head to 0>> +<</if>> +<<if $tentacle10head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle10head to 0>> +<</if>> +<<if $tentacle11head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle11head to 0>> +<</if>> +<<if $tentacle12head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle12head to 0>> +<</if>> +<<if $tentacle13head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle13head to 0>> +<</if>> +<<if $tentacle14head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle14head to 0>> +<</if>> +<<if $tentacle15head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle15head to 0>> +<</if>> -<<endcombat>> -<<set $eventskip to 1>> -[[Next|Bus Station]] +<<if $tentacle16head is "leftarm">> +<<set $leftarm to 0>> +<<set $tentacle16head to 0>> +<</if>> -:: Bus Station Escape [nobr] -<<effects>> -<<He>> recoils in pain, giving you the chance you need to escape. <<tearful>> you escape through the back door, which is fortunately open.<br><br> +<<if $tentacle1head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle1head to 0>> +<</if>> + +<<if $tentacle2head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle2head to 0>> +<</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $tentacle3head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle3head to 0>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $tentacle4head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle4head to 0>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> +<<if $tentacle5head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle5head to 0>> <</if>> -<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle6head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle6head to 0>> +<</if>> -<<industrialeventend>> +<<if $tentacle7head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle7head to 0>> +<</if>> +<<if $tentacle8head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle8head to 0>> +<</if>> -:: Residential Pair [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationindustrial">> -<<man2init>> -<<endif>> +<<if $tentacle9head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle9head to 0>> +<</if>> +<<if $tentacle10head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle10head to 0>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $tentacle11head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle11head to 0>> +<</if>> +<<if $tentacle12head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle12head to 0>> +<</if>> +<<if $tentacle13head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle13head to 0>> +<</if>> +<<if $tentacle14head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle14head to 0>> +<</if>> +<<if $tentacle15head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle15head to 0>> +<</if>> +<<if $tentacle16head is "rightarm">> +<<set $rightarm to 0>> +<<set $tentacle16head to 0>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<</nobr>><</widget>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>> - <<endif>> +:: Widgets Clamp [widget] +<<widget "preclamp">><<nobr>> +<<if $trauma gte $traumamax>> +<<set $beauty -= (($trauma - $traumamax) / 5)>> +<</if>> -:: Residential Pair Ejaculation [nobr] -<<effects>> +<</nobr>><</widget>> -<<ejaculation>> @@ -47480,167 +43706,351 @@ You've gained £5.<br><br> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -They bash your head against the pavement, then leave you.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, they saunter off.<br><br> -<<else>> -<<person2>>The <<person>> kisses you on the cheek, they then saunter off.<br><br> -<</if>> -<<understeal>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> +<<widget "clamp">><<nobr>> -<<destinationeventend>> -:: Residential Pair Escape [nobr] -<<effects>> -The <<person1>><<person>> recoils in pain, giving you the chance you need to escape. <<tearful>> you keep running until your legs give out and you collapse against a wall.<br><br> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $devlevel lte 19>> +<<set $beauty = Math.clamp($beauty, 0, $beautymax)>> +<<set $physique = Math.clamp($physique, 0, $physiqueage)>> +<<else>> +<<set $beauty = Math.clamp($beauty, 0, $beautymax)>> +<<set $physique = Math.clamp($physique, 0, 20000)>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +<<set $upperwet = Math.clamp($upperwet, 0, 200)>> +<<set $lowerwet = Math.clamp($lowerwet, 0, 200)>> +<<set $underwet = Math.clamp($underwet, 0, 200)>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<<set $angelbuild = Math.clamp($angelbuild, 0, 100)>> +<<set $wolfbuild = Math.clamp($wolfbuild, 0, 100)>> -<<clotheson>> -<<endcombat>> +<<set $seductionskill = Math.clamp($seductionskill, 0, 1000)>> +<<set $oralskill = Math.clamp($oralskill, 0, 1000)>> +<<set $vaginalskill = Math.clamp($vaginalskill, 0, 1000)>> +<<set $analskill = Math.clamp($analskill, 0, 1000)>> +<<set $handskill = Math.clamp($handskill, 0, 1000)>> +<<set $feetskill = Math.clamp($feetskill, 0, 1000)>> +<<set $bottomskill = Math.clamp($bottomskill, 0, 1000)>> +<<set $thighskill = Math.clamp($thighskill, 0, 1000)>> +<<set $chestskill = Math.clamp($chestskill, 0, 1000)>> +<<set $penileskill = Math.clamp($penileskill, 0, 1000)>> +<<set $hunger = Math.clamp($hunger, 0, 2000)>> +<<set $thirst = Math.clamp($thirst, 0, 2000)>> -<<destinationeventend>> +<<set $hygiene = Math.clamp($hygiene, 0, 2000)>> +<<set $arousal = Math.clamp($arousal, 0, 10000)>> +<<set $stress = Math.clamp($stress, 0, $stressmax)>> +<<set $hairlength = Math.clamp($hairlength, 0, 1000)>> +<<set $trauma = Math.clamp($trauma, 0, $traumamax)>> +<<set $awareness = Math.clamp($awareness, 0, 1000)>> +<<set $submissive = Math.clamp($submissive, 0, 2000)>> +<<if $vaginalvirginity is 1 and $penilevirginity is 1>><<set $purity = Math.clamp($purity, 0, 1000)>><<else>><<set $purity = Math.clamp($purity, 0, 999)>><<endif>> +<<set $time = Math.clamp($time, 0, 1440)>> +<<set $minute = Math.clamp($minute, 0, 1440)>> +<<set $orgasmcount = Math.clamp($orgasmcount, 0, 25)>> +<<set $english to Math.clamp($english, 0, 1000)>> +<<set $maths to Math.clamp($maths, 0, 1000)>> +<<set $science to Math.clamp($science, 0, 1000)>> +<<set $history to Math.clamp($history, 0, 1000)>> +<<set $school to Math.clamp($school, 0, 4000)>> +<<set $cool to Math.clamp($cool, 0, $coolmax)>> -:: Catcall Ignore [nobr] -<<effects>> +<<set $skulduggery to Math.clamp($skulduggery, 0, 1000)>> +<<set $danceskill to Math.clamp($danceskill, 0, 1000)>> +<<set $swimmingskill to Math.clamp($swimmingskill, 0, 1000)>> -You hasten your pace to escape the remarks.<<gtrauma>><<gstress>><br><br><<set $trauma to $trauma + 1>><<gstress30>> -<<endevent>> -<<destinationeventend>> +<<set $enemyanger to Math.clamp($enemyanger, - 200, 200)>> +<<set $audienceexcitement to Math.clamp($audienceexcitement, 0, 100)>> +<<set $audiencearousal to Math.clamp($audiencearousal, 0, 100)>> +<<set $pain to Math.clamp($pain, 0, 200)>> +<<set $facebruise to Math.clamp($facebruise , 0, 100)>> +<<set $chestbruise to Math.clamp($chestbruise, 0, 100)>> +<<set $tummybruise to Math.clamp($tummybruise, 0, 100)>> +<<set $vaginabruise to Math.clamp($vaginabruise, 0, 100)>> +<<set $anusbruise to Math.clamp($anusbruise, 0, 100)>> +<<set $bottombruise to Math.clamp($bottombruise, 0, 100)>> +<<set $thighbruise to Math.clamp($thighbruise, 0, 100)>> +<<set $armbruise to Math.clamp($armbruise, 0, 100)>> +<<set $neckbruise to Math.clamp($neckbruise, 0, 100)>> -:: Test [nobr] -<<click [[Sea Dolphins]]>><<set $molestationstart to 1>><</click>><br> +<<set $breastsize to Math.clamp($breastsize, 0, 12)>> +<<set $exhibitionism to Math.clamp($exhibitionism, 0, 100)>> +<<set $promiscuity to Math.clamp($promiscuity, 0, 100)>> -:: Catcall Skirt [nobr] -<<effects>> -Feeling daring, you twirl on the spot. Your skirt flares up, giving the <<person>> an eyefull of your -<<if $underclothes is "naked">> -<<genitalsstop>><<lstress30>><<garousal30>> -<<exhibitionism5>> -<<elseif $undertype is "chastity">> -$underclothes.<<lstress30>><<garousal30>> -<<exhibitionism5>> -<<else>> -$underclothes.<<lstress30>><<garousal30>> -<<exhibitionism2>> -<</if>> -<br><br> +<<set $druggedtimer to Math.clamp($druggedtimer, 0, 1000)>> +<</nobr>><<endwidget>> -<<endevent>> -<<destinationeventend>> +:: Beach Party [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +You approach the teenagers. Several are dancing near a fire on a makeshift stage while others are drinking and chattering.<br><br> -:: Street Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $daystate isnot "night">> -<<set $rescue to 1>> -<i><<Hes>> bold to attack you in public during daylight hours. If you were to scream, surely someone would help you?</i><br><br> -<</if>> +<<click [[Socialise (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Dance (0:05)|Beach Party Dance]]>><<set $dancing to 1>><<set $venuemod to 1>><<lstress20>><<gtiredness20>><</click>><<lstress>><<gtiredness>><br> +<br> +<<click [[Leave|Beach]]>><</click>> +:: Beach Volleyball [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +<<generatey1>><<generatey2>><<generatey3>><<generatey4>><<generatey5>> +You approach a group playing volleyball. A <<person1>><<person>> sits on the sand and watches four of <<his>> friends play.<br><br> -<<endif>> +<<click [[Join In (0:30)|Beach Volleyball Play]]>><<pass30>><<lstress30>><<gtiredness30>><<gcool1>><</click>><<gcool>><<lstress>><<gtiredness>><br> +<<click [[Leave|Beach]]>><<endevent>><</click>> -<<effects>> -<<effectsman>><<man>> +:: Beach Volleyball Play [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +The teenagers are happy to have a sixth player, particularly the <<person1>><<personstop>><br><br> +<<physique3>> +<<set $eventcheck to random(1, 10000)>> +<<if $eventcheck gte (9900 - ($allure))>> + <<if $rng gte 51>><<molested>> +You are so focused on the opposing team you do not notice one of your own sneak up on you. A pair of hands grasp the rim of your $lowerclothes. + <<if $skirt is 0 and $lowerset isnot $upperset>> +Before you can react, the <<person1>><<person>> has pulled them all the way to your knees, + <<elseif $skirt is 0 and $lowerset is $upperset>> +Before you can react, the <<person1>><<person>> has pulled it aside, + <<else>> +Before you can react, the <<person1>><<person>> has lifted it, + <</if>> + <<if $underclothes is "naked">> +exposing your <<genitals>> for all to see. Laughter and lewd gestures erupt from both teams as your face turns red and you hasten to protect your dignity.<<garousal>><<gstress>><<gtrauma>><<garousal30>><<gstress30>><<set $trauma to $trauma + 3>> + <<else>> +exposing your $underclothes. Laughter erupts from both teams and you hasten to protect your dignity.<<garousal>><<gstress>><<gtrauma>><<garousal10>><<gstress10>><<set $trauma to $trauma + 1>> + <</if>> + <br><br> + <<else>> +Part-way through the match the ball collides with your chest, sending you sprawling. <<set $upperintegrity to $upperintegrity - 1>>It's embarrassing, but you soon dust yourself off.<br><br> + + + + + + <</if>> +<<else>> +You have a good time.<br><br> +<</if>> +<<if $daystate is "night">> +With the sun fully set, continuing to play would be difficult. The <<person1>><<person>> tells you they are going to a beach party and invites you to come along. <br><br> +<<click [[Accept (0:10)|Beach Party Chat]]>><<pass10>><<endevent>><<lstress>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Make excuses and say your goodbyes|Beach]]>><<endevent>><</click>><br> +<br> +<<else>> +<<click [[Play more (0:30)|Beach Volleyball Play]]>><<pass30>><<lstress30>><<gtiredness30>><<gcool1>><</click>><<gcool>><<lstress>><<gtiredness>><br> +<<click [[Stop|Beach]]>><<endevent>><</click>><br> +<br> +<</if>> +:: Beach Party Chat [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +<<if $phase is 0>> +You join the conversation. + <<if $allure gte 3000>> +You quickly become the centre of attention. + <<elseif $allure gte 2000>> +You draw eyes your way with ease. + <<elseif $allure gte 1000>> +People acknowledge you when you speak, but otherwise leave you alone. + <<else>> +Dour as you are, people constantly talk over you, as if unaware of your presence. + <</if>> + +<<if $daystate isnot "night">> +The sun rises on the horizon and the remaining teenagers head home.<br><br> +<<click [[Next|Beach]]>><<endevent>><</click>><br> +<<else>> +<br><br> +<<set $eventcheck to random(1, 10000)>> + <<if $eventcheck gte (9900 - ($allure))>> +<<generatey1>><<person1>>A <<person>> sits next to you and offers you a beverage.<br><br> +<<click [[Drink (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Just talk (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Leave|Beach]]>><<endevent>><</click>><br> +<br> + <<else>> +<<click [[Continue (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Leave|Beach]]>><<endevent>><</click>><br> +<br> + <</if>> +<</if>> +<<elseif $phase is 1>> + <<if $rng gte 21>> +You enjoy talking with the <<personstop>> <<He>> <<admires>> your body when <<he>> thinks you aren't looking.<br><br> +<<click [[Drink (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Just talk (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> +<<click [[Leave|Beach]]>><<endevent>><</click>><br> +<br> + <<else>> +You enjoy talking with the <<personstop>> <<He>> leans close and whispers, "Would you like to go somewhere private?"<br><br> +<<click [[Yes|Beach Party Sex]]>><<set $phase to 0>><<set $sexstart to 1>><</click>><<promiscuous1>><br> +<<click [[No|Beach Party Chat]]>><<set $phase to 2>><<gcool1>><</click>><<gcool>><br> +<br> + <</if>> +<<elseif $phase is 2>> + <<if $rng gte 11>><<set $phase to 0>> +<<He>> is dissapointed, but politely says goodbye before leaving to look elsewhere.<br><br> +<<click [[Continue (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><<endevent>><</click>><<gcool>><<lstress>><br> +<<click [[Leave|Beach]]>><<endevent>><</click>><br> +<br> + <<else>> +<<He>> seizes you by the throat, "Well, that isn't very polite of you. I think you need a lesson." <<He>> stands you up and starts forcing you away from the rest of the group.<br><br> +<<click [[Continue|Beach Party Rape]]>><<set $molestationstart to 1>><<set $timer to 10>><</click>><br> +<br> + <</if>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Street Molestation Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Street Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Street Molestation]]>><</click>></span><<nexttext>> - <<endif>> +:: Widgets Promiscuity [widget] +<<widget "promiscuity1">><<nobr>> +<<if $control is 0>> + <<if $promiscuity lte 19>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 20>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>> + <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Street Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Street Molestation]]>><</click>></span><<nexttext>> - <<endif>> - - -:: Street Molestation Alarm [nobr] -<<effects>><<set $rescued to $rescued + 1>> - -<<He>> notices several heads turning in response to your cry, and relents in <<his>> assault before hurriedly making <<his>> escape. <<tearful>> you gather yourself.<br><br> + <</if>> +<<else>> + <<if $promiscuity lte 19>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 20>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>> + <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> + <</if>> + <</if>> +<</if>> +<br><br><</nobr>><</widget>> +<<widget "promiscuity2">><<nobr>> +<<if $control is 0>> + <<if $promiscuity lte 39>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 40>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>> + <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 39>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 40>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>> + <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> + <</if>> + <</if>> +<</if>> +<br><br><</nobr>><</widget>> +<<widget "promiscuity3">><<nobr>> +<<if $control is 0>> + <<if $promiscuity lte 59>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 60>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>> + <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 59>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 60>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>> + <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> + <</if>> + <</if>> +<</if>> +<br><br><</nobr>><</widget>> +<<widget "promiscuity4">><<nobr>> +<<if $control is 0>> + <<if $promiscuity lte 79>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 80>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>> + <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 79>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 80>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>> + <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> + <</if>> + <</if>> +<</if>> +<br><br><</nobr>><</widget>> +<<widget "promiscuity5">><<nobr>> +<<if $control is 0>> + <<if $promiscuity lte 99>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 100>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>> + <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 99>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 100>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>> + <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> + <</if>> + <</if>> +<</if>> +<br><br><</nobr>><</widget>> @@ -47648,40 +44058,23 @@ $underclothes.<<lstress30>><<garousal30>> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> -:: Street Molestation Ejaculation [nobr] -<<effects>> -<<ejaculation>> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> throws you against the pavement.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, <<he>> leaves.<br><br> -<<else>> -Smiling, <<he>> kisses you on the cheek. "This is for you." <<He>> gets up and leaves you lying on the ground.<<set $money to $money + 500>><br> -You've gained £5.<br><br> -<</if>> -<<understeal>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> @@ -47698,41 +44091,233 @@ You've gained £5.<br><br> -<<endcombat>> -<<destinationeventend>> +<<widget "combatpromiscuity1">><<nobr>> +<<if $consensual is 1>> +<<if $control is 0>> + <<if $promiscuity lte 19>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 20>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>> + <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 19>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 20>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>> + <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> + <</if>> + <</if>> +<</if>> +<</if>> +<</nobr>><</widget>> +<<widget "combatpromiscuity2">><<nobr>> +<<if $consensual is 1>> +<<if $control is 0>> + <<if $promiscuity lte 39>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 40>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>> + <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 39>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 40>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>> + <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> + <</if>> + <</if>> +<</if>> +<</if>> +<</nobr>><</widget>> -:: Street Molestation Escape [nobr] -<<effects>> +<<widget "combatpromiscuity3">><<nobr>> +<<if $consensual is 1>> +<<if $control is 0>> + <<if $promiscuity lte 59>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 60>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>> + <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 59>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 60>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>> + <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> + <</if>> + <</if>> +<</if>> +<</if>> +<</nobr>><</widget>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> +<<widget "combatpromiscuity4">><<nobr>> +<<if $consensual is 1>> +<<if $control is 0>> + <<if $promiscuity lte 79>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 80>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>> + <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> + <</if>> + <</if>> <<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> + <<if $promiscuity lte 79>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 80>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>> + <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> + <</if>> + <</if>> <</if>> +<</if>> +<</nobr>><</widget>> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<widget "combatpromiscuity5">><<nobr>> +<<if $consensual is 1>> +<<if $control is 0>> + <<if $promiscuity lte 99>> +<<set $promiscuity to $promiscuity + 2>> +Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 100>> +While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>> + <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> + <</if>> + <</if>> +<<else>> + <<if $promiscuity lte 99>> +<<set $promiscuity to $promiscuity + 1>> +You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> + <<elseif $promiscuity gte 100>> +You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>> + <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> + <</if>> + <</if>> <</if>> +<</if>> +<</nobr>><</widget>> -<<if $loweroff isnot 0>> -<<lowersteal>> + +:: Beach Party Dance [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> + +<<danceeffects>> +<<danceaudience>> +<<danceactions>> + + +<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> <</if>> -<<if $underoff isnot 0>> -<<understeal>> + +<<if $danceevent is "rape">> +<<click [[Next|Beach Party Dance Rape]]>><<set $molestationstart to 1>><</click>> +<<elseif $danceevent is "finish">> +<<click [[Next|Beach Party]]>><<clotheson>><<endevent>><</click>> +<<elseif $danceevent is 0>> + <<if $exposed gte 2 and $exhibitionism lte 74>> + <<click [[Flee|Changing Room]]>><<clotheson>><<endevent>><</click>> + <<elseif $exposed gte 1 and $exhibitionism lte 34>> + <<click [[Flee|Changing Room]]>><<clotheson>><<endevent>><</click>> + <<else>> + <<click [[Stop|Beach Party]]>><<clotheson>><<endevent>><</click>> + <</if>> <</if>> -<br><br> -<<clotheson>> -<<endcombat>> +:: Beach Party Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<promiscuity1>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>> +<<He>> quietly takes your hand and leads you away from the group. You walk into the dunes until you're out of earshot, then <<he>> turns and embraces you.<br><br> -<<destinationeventend>> + +<<endif>> -:: Street Pair [nobr] +<<effects>><<set $outside to 1>><<set $location to "beach">> +<<effectsman>><<man>> + + + + + + + + + + + + + + + + + + + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + +<<if $finish is 1>> +<span id="next"><<click [[Next->Beach Party Sex Finish]]>><</click>></span><<nexttext>> +<<else>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Party Sex Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Party Sex Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Party Sex]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Party Sex Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Party Sex Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Party Sex]]>><</click>></span><<nexttext>> + <<endif>> +<</if>> + + +:: Beach Party Rape [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -47740,16 +44325,26 @@ You've gained £5.<br><br> <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<if $daystate isnot "night">> +<<man1init>> <<set $rescue to 1>> -<i>Attacking you during daylight hours is brazen of them. If only you could scream, someone would help.</i><br><br> -<</if>> -<<man2init>> -<<set $leftarm to "grappled">><<set $rightarm to "grappled">><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">><<set $righthand to "arms">> +<<set $lefthand to "mouth">> +<<set $mouthuse to "lefthand">> +<<set $righthand to "arms">> +<<set $leftarm to "grappled">> +<<set $rightarm to "grappled">> <<endif>> <<effects>> + +<<if $timer is 0 and $rescue is 1>> +<<set $rescue to 0>> +You walk behind a dune. You're too far for anyone to help you. +<<elseif $timer gte 1>> +You are pulled further from the group, but they're still in sight. +<<else>> +<</if>><br><br> + <<effectsman>><<man>> @@ -47774,6 +44369,7 @@ You've gained £5.<br><br> + <<stateman>><br> @@ -47782,28 +44378,51 @@ You've gained £5.<br><br> <<if $alarm is 1>> <<if $rescue is 1>> - <span id="next"><<click [[Next|Street Pair Alarm]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape Alarm]]>><</click>></span><<nexttext>> <<else>> No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $drugged is 1>>The drugs inhibit you, you couldn't cry very loudly.<</if>><br><br> <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Street Pair Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Pair Escape]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Street Pair]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape]]>><</click>></span><<nexttext>> <<endif>> <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Street Pair Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Pair Escape]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Street Pair]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Party Rape]]>><</click>></span><<nexttext>> <<endif>> -:: Street Pair Ejaculation [nobr] +:: Beach Party Rape Alarm [nobr] +<<effects>><<set $rescued to $rescued + 1>> + +<<He>> notices several heads turning in response to your cry. <<He>> looks at you with anger and shouts, "Crazy Slut!" before heading back to <<his>> friends. <<tearful>> you gather yourself.<br><br> + + + + + + + + + + + +<<clotheson>> + + +<<endcombat>> + +[[Next|Beach]] + + +:: Beach Party Rape Ejaculation [nobr] <<ejaculation>> @@ -47811,12 +44430,12 @@ You've gained £5.<br><br> <<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> throws you against the pavement.<<violence3>><br><br> +<<He>> pushes you onto the sand.<<violence1>><br><br> <<elseif $enemyanger gte 1>> -Without a word, they leave.<br><br> +Without a word, <<he>> heads back to his friends.<br><br> <<else>> -Smiling, <<he>> kisses you on the cheek. "That's a good <<girlstop>>" They get up and leave you lying on the ground. -<br><br> +Smiling, <<he>> leans closer, "Good <<girlstop>>" <<He>> leaves you lying on the sand.<br> +<br> <</if>> <<tearful>> you rise to your feet.<br><br> @@ -47840,17 +44459,16 @@ Smiling, <<he>> kisses you on the cheek. "That's a good <<girlstop>>" They get u <<endcombat>> -<<destinationeventend>> +[[Next|Beach]] -:: Street Pair Escape [nobr] +:: Beach Party Rape Escape [nobr] <<effects>> -<<if $daystate isnot "night">> -They recoil in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> -<<else>> -They recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<</if>> + + +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> + <<if $upperoff isnot 0>> <<uppersteal>> @@ -47866,43 +44484,37 @@ They recoils in pain, giving you the chance you need. <<tearful>> you escape int <br><br> -<<clotheson>> + <<endcombat>> -<<destinationeventend>> +[[Next|Beach]] -:: Street Pair Alarm [nobr] -<<effects>><<set $rescued to $rescued + 1>> +:: Beach Party Sex Ejaculation [nobr] +<<ejaculation>> -Your cries attract the attention of the people passing by the alley's entrance. The pair cease their attack on you and walk in the opposite direction.<br><br> -<<tearful>> you gather yourself.<br><br> + +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> drops you on the sand.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, <<he>> leaves.<br><br> +<<else>> +Smiling, <<he>> kisses you on the cheek. <<He>> gets up and leaves you lying on the sand.<br><br> +<</if>> + +<<tearful>> you rise to your feet.<br><br> <<clotheson>> -<<endcombat>> -<<destinationeventend>> -:: Street Dogs [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast3init>><<set $beasttype to "dog">> -<<endif>> -<<effects>> -<<effectsman>><br><<beast>><br><br> @@ -47912,993 +44524,1174 @@ Your cries attract the attention of the people passing by the alley's entrance. +<<endcombat>> -<<stateman>><br> -<br> -<<actionsman>> +[[Next|Beach]] - <<if $alarm is 1>> - <<if $rescue is 1>> - - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Street Dogs Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Dogs Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Street Dogs]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Street Dogs Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Street Dogs Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Street Dogs]]>><</click>></span><<nexttext>> - <<endif>> - -:: Street Dogs Ejaculation [nobr] +:: Beach Party Sex Escape [nobr] <<effects>> -<<beastejaculation>> - -<<if $beastno gte 3>> -Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Street Dogs]] - -<<elseif $beastno is 2>> -Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Street Dogs]] - -<<elseif $beastno is 1>> -Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> - - - -[[Next|Street Dogs End]] +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> <</if>> - -:: Street Dogs Escape [nobr] -<<effects>> -<<beastwound>> - - -<<if $beastno gte 3>> -The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Street Dogs]] - -<<elseif $beastno is 2>> -The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Street Dogs]] - -<<elseif $beastno is 1>> -The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Street Dogs End]] - +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -:: Street Dogs End [nobr] -<<effects>> - - - -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The dog whimpers and flees into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The dog leaves you lying on the pavement. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the dogs flee into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The dogs leave you spent and shivering on the pavement. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The dogs leave you spent and shivering on the pavement. One is slowed by a limp. -<</if>><br><br> - - - +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> <<endcombat>> -<<destinationeventend>> - - -:: Industrial Drain [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "industrialdrain">> - -You are within the storm drain system beneath the industrial district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> -You can access several parts of town from here.<br><br> +[[Next|Beach]] +:: Beach Party Sex Finish [nobr] +The <<person>> leaves you. <<He>> looks dejected. -<<if $stress gte 10000>><<passoutdrain>> -<<else>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsdrain>> -<<else>> -<<commercialdrain>><br> -<<drainexit>><br> -<br> - <<if $exposed gte 1 and $daystate isnot "night">> - <<else>> -<<elk>><br> -<<mer>><br> -<<harvest>><br> - <</if>> -<br> -<<industrial>><br> +<<clotheson>> -<</if>> -<</if>> -<<set $eventskip to 0>> +<<endcombat>> -:: Widgets Industrial Drain [widget] -<<widget "industrialdrain">><<nobr>> +[[Next|Beach]] -<<click [[Industrial Drain System (0:05)|Industrial Drain]]>><<pass5>><</click>> -<</nobr>><</widget>> +:: Widgets Dance Actions [widget] +<<widget "danceactions">><<nobr>> -<<widget "industrialdrainquick">><<nobr>> +<<exposure>> -<<click [[Industrial Drain System|Industrial Drain]]>><</click>> -<</nobr>><</widget>> -<<widget "industrialdraineventend">><<nobr>> -<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> -:: Commercial Drain [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "commercialdrain">> +<<if $danceevent is 0>> + <<if $exposed gte 2 and $exhibitionism lte 74 and $forceddance isnot 1>> + <<elseif $exposed gte 1 and $exhibitionism lte 34 and $forceddance isnot 1>> + <<else>> -You are within the storm drain system beneath the commercial district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> -You can access several parts of town from here.<br><br> -<<if $stress gte 10000>><<passoutdrain>> -<<else>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsdrain>> +<<if $danceactiondefault is "cool">> +Cool Dance (0:01) <<radiobutton "$danceaction" "cool" checked>> | +<<elseif $danceactiondefault is 0>> +Cool Dance (0:01) <<radiobutton "$danceaction" "cool" checked>> | <<else>> - -<<residentialdrain>><br> -<<industrialdrain>><br> -<br> - <<if $exposed gte 1 and $daystate isnot "night">> - <<else>> -<<high>><br> -<<connudatus>><br> -<<cliff>><br> -<<nightingale>><br> -<<starfish>><br> -<<oxford>><br> - <</if>> -<br> -<<commercial>><br> -<<park>><br> +Cool Dance (0:01) <<radiobutton "$danceaction" "cool">> | +<</if>> <br> - <<if $historytrait gte 2 and $schooldrainintro gte 1>> - <<click [[Secret tunnel to school (0:02)|School Toilets]]>><<pass2>><</click>><br> - <</if>> +<<if $danceactiondefault is "sophisticated">> +Sophisticated Dance (0:01) <<radiobutton "$danceaction" "sophisticated" checked>> | +<<else>> +Sophisticated Dance (0:01) <<radiobutton "$danceaction" "sophisticated">> | +<</if>> +<br> +<<if $danceactiondefault is "seductive">> +<span class="meek">Seductive Dance</span> (0:01)<<combatexhibitionist1>> <<radiobutton "$danceaction" "seductive" checked>> | +<<else>> +<span class="meek">Seductive Dance</span> (0:01)<<combatexhibitionist1>> <<radiobutton "$danceaction" "seductive">> | +<</if>> +<br> +<<if $exhibitionism gte 15>> +<<if $danceactiondefault is "sexual">> +<span class="sub">Sexual Dance</span> (0:01) <<combatexhibitionist2>> <<radiobutton "$danceaction" "sexual" checked>> | +<<else>> +<span class="sub">Sexual Dance</span> (0:01) <<combatexhibitionist2>> <<radiobutton "$danceaction" "sexual">> | <</if>> <</if>> -<<set $eventskip to 0>> - - -:: Widgets Commercial Drain [widget] -<<widget "commercialdrain">><<nobr>> -<<click [[Commercial Drain System (0:05)|Commercial Drain]]>><<pass5>><</click>> +<<dancestripactions>> -<</nobr>><</widget>> -<<widget "commercialdrainquick">><<nobr>> +<br><br> -<<click [[Commercial Drain System|Commercial Drain]]>><</click>> -<</nobr>><</widget>> -<<widget "commercialdraineventend">><<nobr>> -<<click [[Next|Commercial Drain]]>><<set $eventskip to 1>><</click>> +<span id="next"><<click "Continue">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span> +<br> -<</nobr>><</widget>> + <</if>> +<<elseif $danceevent is "rape">> -:: Widgets Residential Drain [widget] -<<widget "residentialdrain">><<nobr>> +<<elseif $danceevent is "molest">> +<<click "Let them cop a feel">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<set $danceaction to "cop">><br> -<<click [[Residential Drain System (0:05)|Residential Drain]]>><<pass5>><</click>> + <<if $dancelocation isnot "underground">> +<<click "It's too dangerous, time to end the show">><<set $danceaction to "finish">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> + <</if>> -<</nobr>><</widget>> +<<elseif $danceevent is "skirtstrip">> +<<click "Struggle for your clothes">><<set $danceaction to "skirtstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<widget "residentialdrainquick">><<nobr>> +<<click "Surrender your clothes">><<set $danceaction to "skirtsurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click [[Residential Drain System|Residential Drain]]>><</click>> +<<elseif $danceevent is "lowerstrip">> +<<click "Struggle for your clothes">><<set $danceaction to "lowerstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<</nobr>><</widget>> +<<click "Surrender your clothes">><<set $danceaction to "lowersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<widget "residentialdraineventend">><<nobr>> +<<elseif $danceevent is "upperstrip">> +<<click "Struggle for your clothes">><<set $danceaction to "upperstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click [[Next|Residential Drain]]>><<set $eventskip to 1>><</click>> +<<click "Surrender your clothes">><<set $danceaction to "uppersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<</nobr>><</widget>> +<<elseif $danceevent is "understrip">> +<<click "Struggle for your clothes">><<set $danceaction to "understruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Surrender your clothes">><<set $danceaction to "undersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -:: Residential Drain [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "residentialdrain">> +<<elseif $danceevent is "private" and $dancelocation isnot "underground">> +<<click "Ignore">><<set $danceaction to "privaterefuse">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<</if>> -You are within the storm drain system beneath the residential district. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> -You can access several parts of town from here.<br><br> +<</nobr>><</widget>> -<<if $stress gte 10000>><<passoutdrain>> -<<else>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsdrain>> -<<else>> +:: Widgets Dance Audience [widget] +<<widget "danceaudience">><<nobr>> +<<if $danceevent is 0>> -<<commercialdrain>><br> -<br> - <<if $exposed gte 1 and $daystate isnot "night">> +<<if $allure / 100 + $danceskill / 20 + $audienceexcitement / 5 + $audiencearousal / 5 gte $rng>> +<<set $audience to $audience + 1>> + <<if $audience is 1>> + <<generatel>> A <<person1>><<person>> starts watching you. + <<elseif $audience is 2>> + <<generatel>> A <<person2>><<person>> starts watching you. + <<elseif $audience is 3>> + <<generatel>> A <<person3>><<person>> starts watching you. + <<elseif $audience is 4>> + <<generatel>> A <<person4>><<person>> starts watching you. + <<elseif $audience is 5>> + <<generatel>> A <<person5>><<person>> starts watching you. + <<elseif $audience is 6>> + <<generatel>> A <<person6>><<person>> starts watching you. <<else>> -<<domus>><br> -<<barb>><br> -<<danube>><br> -<<wolf>><br> + Someone else joins the audience. <</if>> -<br> -<<residential>><br> - - - - -<</if>> <</if>> -<<set $eventskip to 0>> - - -:: Widgets Passout Drain [widget] -<<widget "passoutdrain">> -[[Everything fades to black...->Passout Drain]] -<<endwidget>> - -:: Passout Drain [nobr] -You've pushed yourself too much.<br><br> -<<passout>> +<<if $audience is 0>> +Nobody is paying attention to you. +<<elseif $audience is 1>> +The <<person>> is watching you intently. +<<elseif $audience is 2>> +A couple of people are watching you. +<<elseif $audience is 3>> +A few people are watching you. +<<elseif $audience is 4>> +Four people are watching you. +<<elseif $audience is 5>> +Five people are watching you. +<<elseif $audience is 6>> +Six people are watching you. +<<elseif $audience is 7>> +Seven people are watching you. +<<elseif $audience is 8>> +Eight people are watching you. +<<elseif $audience is 9>> +Nine people are watching you. +<<elseif $audience is 10>> +Ten people are watching you. +<<elseif $audience is 11>> +Eleven people are watching you. +<<elseif $audience is 12>> +A dozen people are watching you. +<<elseif $audience lte 24>> +There's a small crowd watching you. +<<elseif $audience lte 36>> +You've attracted quite a crowd. +<<else>> +There's a large crowd of people watching you. Those at the back struggle to get a good view. +<</if>> + +<<dancespeech>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure)>> +<br><br> - <<if $rng gte 51>> - <<if $bestialitydisable is "f">> - <<click [[Wake up|Passout Beast Drain]]>><<set $molestationstart to 1>><</click>> +<<if $audience gte 1>> +Your audience looks + <<if $audienceexcitement is 0>> + <span class="red">distracted</span> + <<elseif $audienceexcitement lte 20>> + <span class="pink">indifferent</span> + <<elseif $audienceexcitement lte 40>> + <span class="purple">attentive</span> + <<elseif $audienceexcitement lte 60>> + <span class="blue">interested</span> + <<elseif $audienceexcitement lte 80>> + <span class="lblue">impressed</span> + <<elseif $audienceexcitement lte 99>> + <span class="teal">engrossed</span> + <<else>> + <span class="green">obsessed</span> + <</if>> + and + <<if $audiencearousal is 0>> + <span class="blue">chaste.</span> + <<elseif $audiencearousal lte 20>> + <span class="lblue">reserved.</span> + <<elseif $audiencearousal lte 40>> + <span class="teal">temperate.</span> + <<elseif $audiencearousal lte 60>> + <span class="green">excited.</span> + <<elseif $audiencearousal lte 80>> + <span class="purple">lustful.</span> + <<elseif $audiencearousal lte 99>> + <span class="pink">lecherous.</span> + <<else>> + <span class="red">filled with carnal desire.</span> + <</if>> + +<<set $rng to random(1, 100)>> + + <<if ($allure / 100 + $danceskill / 20 + $audienceexcitement / 5 + $audiencearousal / 5) gte $rng + 50>> + <<set $rng to random(1, 10)>> + <<set $dancetip to ($rng * $audience * $venuemod * $audiencemod)>> + <<set $dancetip to $dancetip + ($dancetip * ($mathstrait / 4))>> + <<if $dancetip gte 5000>> + Thrilled with the display, your audience showers you with cash. + <<elseif $dancetip gte 500>> + Someone throws a decent tip at you. <<else>> - <<click [[Wake up|Passout Drain Abduction]]>><<set $molestationstart to 1>><</click>> + Someone throws a modest tip at you. <</if>> - <<elseif $rng gte 1>> - <<click [[Wake up|Passout Drain Abduction]]>><<set $molestationstart to 1>><</click>> + <<set $dancetip = Math.trunc($dancetip)>> + You've gained £<<print ($dancetip / 100)>><<set $money to $money + $dancetip>>. <</if>> +<br><br> -<<else>> -<<ambulance>> -<</if>> - - -<<pass60>> +<<set $rng to random(1, 100)>> -<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> +<<if $dancelocation is 0>> + <<if $audiencearousal gte 100>> + <<if $rng gte 91>> + <<set $danceevent to "rape">> + Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. + <<elseif $rng gte 71>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 51>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <</if>> -:: Passout Beast Drain [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast4init>><<set $beasttype to "lizard">> -You awaken to the sound of hissing. Four lizards tower above you! -<<endif>> -<<effects>> -<<effectsman>><br><br><<beast>><br><br> + <<elseif $audiencearousal gte 81>> + <<if $rng gte 91>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 71>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <</if>> + + + <<elseif $audiencearousal gte 61>> + <<if $rng gte 91>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <</if>> + <</if>> +<<elseif $dancelocation is "club">> + <<if $audiencearousal gte 100>> + A member of security motions for you to step off the stage. You open your mouth to ask why, but you are interrupted, "The crowd is getting a bit rowdy. We need to let them cool off, or we won't be able to protect you." Looking at your audience, you can't help but agree.<<set $danceevent to "finish">><br><br> + <<elseif $audiencearousal gte 60>> + <<if $rng gte 81 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> + <<if $promiscuity gte 35>> + <<else>> +However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> + <</if>> + <<elseif $rng gte 51>> + Some of the audience are practically salivating while watching you, but a glance at security quells any violent ambitions. + <</if>> + <</if>> +<<elseif $dancelocation is "cafe">> + + <<if $timer lte 0>> + <<endevent>><<sam>><<person1>>Sam appears beside your table-stage. "That's enough everyone, this <<girl>> has had enough." <<He>> takes you by the arm and leads you into a back room. "Good job today. Here's a little something extra." You earn £10.<<set $samlove += 1>><<set $money += 1000>><<set $danceevent to "finish">> + <<else>> + <<if $audiencearousal gte 81>> + <<if $rng gte 71>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <</if>> + <<elseif $audiencearousal gte 61>> + <<if $rng gte 91>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <</if>> + <</if>> + <</if>> + + + + -<<stateman>><br> -<br> -<<actionsman>> - - <<if $alarm is 1>> - <<if $rescue is 1>> +<<elseif $dancelocation is "brothel">> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Passout Beast Drain Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Passout Beast Drain Escape]]>><</click>></span><<nexttext>> + <<if $audiencearousal gte 100>> + <<if $rng gte 91>> + <<set $danceevent to "rape">> + Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. + <<elseif $rng gte 71>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 51>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> <<else>> - <span id="next"><<click [[Next|Passout Beast Drain]]>><</click>></span><<nexttext>> - <<endif>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 31 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> + <<if $promiscuity gte 35>> + <<else>> +However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> + <</if>> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Passout Beast Drain Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Passout Beast Drain Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Passout Beast Drain]]>><</click>></span><<nexttext>> - <<endif>> -:: Passout Beast Drain Ejaculation [nobr] -<<effects>> -<<beastejaculation>> -<<if $beastno gte 3>> -Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Passout Beast Drain]] + <<elseif $audiencearousal gte 81>> + <<if $rng gte 91>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 71>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 51 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> + <<if $promiscuity gte 35>> + <<else>> +However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> + <</if>> + <</if>> + + + <<elseif $audiencearousal gte 61>> + <<if $rng gte 91>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 71 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> + <<if $promiscuity gte 35>> + <<else>> +However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> + <</if>> + <</if>> + <</if>> -<<elseif $beastno is 2>> -Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Passout Beast Drain]] -<<elseif $beastno is 1>> -Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> -[[Next|Passout Beast Drain End]] -<</if>> +<<elseif $dancelocation is "underground">> + <<if $audiencearousal gte 100>> + <<if $rng gte 91>> + <<set $danceevent to "rape">> + Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. + <<elseif $rng gte 71>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 51>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 31 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> + + <</if>> -:: Passout Beast Drain Escape [nobr] -<<effects>> -<<beastwound>> -<<if $beastno gte 3>> -The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Passout Beast Drain]] + <<elseif $audiencearousal gte 81>> + <<if $rng gte 91>> + <<set $danceevent to "molest">><<molested>><<controlloss>> + <<person1>> The <<person>> reaches out and grasps your waist! + <<elseif $rng gte 71>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 51 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> -<<elseif $beastno is 2>> -The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> + <</if>> + + + <<elseif $audiencearousal gte 61>> + <<if $rng gte 91>> + <<if $underclothes isnot "naked" and $undertype isnot "chastity">> + <<if $skirt is 1>> + You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <<elseif $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<else>> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> + <</if>> + <<else>> + <<if $upperclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> + <<elseif $lowerclothes isnot "naked">> + Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> + <</if>> + <</if>> + <<elseif $rng gte 71 and $privatedanceoffered isnot 1>> + <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> -[[Next|Passout Beast Drain]] + <</if>> + <</if>> -<<elseif $beastno is 1>> -The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -[[Next|Passout Beast Drain End]] -<</if>> -:: Passout Beast Drain End [nobr] -<<effects>> -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The lizard hisses and flees into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The lizard leaves you lying on the cement. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the lizards flee into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The lizards leave you spent and shivering in the dark. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The lizards leave you spent and shivering in the dark. One seems to be limping. -<</if>><br><br> -<<tearful>> you gather yourself.<br><br> -<<clotheson>> -<<endcombat>> -<<set $stress -= 1000>> -<<destinationeventend>> +<</if>> -:: Widgets Storm Drain Entrance [widget] -<<widget "stormdrain">><<nobr>> -<<click [[Manhole (0:05)|Storm Drain Entrance]]>><<pass5>><</click>> -<</nobr>><</widget>> +<</if>> +<</if>> -:: Storm Drain Entrance [nobr] -<<set $outside to 1>><<effects>> +<br><br> +<</nobr>><</widget>> -You peer down the manhole. It leads to the network of storm drains beneath the town.<br><br> -<<if $bus is "nightingale">> -<<commercialdrainquick>><br> -<</if>> +:: Widgets Dance Effects [widget] +<<widget "danceeffects">><<nobr>> -<<if $bus is "domus">> -<<residentialdrainquick>><br> -<</if>> -<<if $bus is "elk">> -<<industrialdrainquick>><br> -<</if>> -<<if $bus is "high">> -<<commercialdrainquick>><br> -<</if>> +<<set $danceevent to 0>> +<<set $audiencemod to $audiencemod - 1>><<set $audiencemod to Math.clamp($audiencemod, 1, 10)>> -<<if $bus is "starfish">> -<<commercialdrainquick>><br> +<<if $danceaction is "cop">> +<<set $danceaction to 0>> +<<garousal30>><<set $dancespeech to "cop">> +You let the <<person1>><<person>> feel you up. + <<if $audience gte 6>> +Cheered on by the crowd, <<he>> + <<else>> +<<He>> + <</if>> +reaches round and grips both your nipples between thumb and forefinger while massaging your <<breasts>> with <<his>> remaining digits. They pinch and fondle for a few moments, before running their fingers down your tummy. You tense in anticipation as their hands draw closer to your <<genitalsstop>> However, they release you before things become too lewd, giving your <<bottom>> a swift spank as they do. <</if>> -<<if $bus is "barb">> -<<residentialdrainquick>><br> +<<if $danceaction is "rape">> +<<set $danceaction to 0>> +<<garousal30>><<set $danceevent to "rape">> +You let the <<person1>><<person>> feel you up. +<<if $audience gte 6>> +Cheered on by the crowd, <<he>> +<<else>> +<<He>> <</if>> - -<<if $bus is "connudatus">> -<<commercialdrainquick>><br> +reaches round and grips both your nipples between thumb and forefinger while massaging your <<breasts>> with <<his>> remaining digits. They pinch and fondle for a few moments, before running their fingers down your tummy. Suddenly, they snatch you from the stage! <</if>> -<<if $bus is "wolf">> -<<residentialdrainquick>><br> +<<if $danceaction is "finish">><<set $danceevent to "finish">> +<<set $danceaction to 0>> +You decide it's best to quit before the audience becomes too brave. They're dissapointed, but they let you pass unmolested.<br><br> +<<clotheson>> <</if>> -<<if $bus is "harvest">> -<<industrialdrainquick>><br> +<<if $danceaction is "skirtstruggle">><<set $danceaction to 0>> +You try to hold up your $underclothes with one hand while holding down the hem of your skirt with the other. After a brief struggle, you manage to regain control of your clothes, dignity mostly intact.<<garousal10>><<set $underintegrity to $underintegrity - 10>><<set $dancespeech to "struggle">> + <<if $underintegrity lte 0>> +Your $underclothes are damaged by the struggle however. The ruined fabric soon gives way and the tatters fall to the ground between your legs. A breeze caresses your <<genitalsstop>>covered now only by your $lowerclothes.<<set $audiencemod to $audiencemod + 2>><<garousal10>><<underruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> + <<if $audience gte 3>> + The audience cheer as they realise your predicament. + <</if>> + <</if>> <</if>> -<<if $bus is "oxford">> -<<commercialdrainquick>><br> +<<if $danceaction is "skirtsurrender">><<set $danceaction to 0>> +You hold down the hem of your skirt to give yourself some protection as your $underclothes are torn from your thighs. Now bare beneath your $lowerclothes you move away from further prying, conscious of the fact that you're <<genitals>> is dangerously close to being displayed for all to see.<<set $audiencemod to $audiencemod + 2>><<garousal20>><<underruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> <</if>> -<<if $bus is "danube">> -<<residentialdrainquick>><br> +<<if $danceaction is "upperstruggle">><<set $danceaction to 0>> +You struggle to prevent your $upperclothes being ripped clean from your body. After a brief tussle, you manage to regain control of your clothes, dignity mostly intact.<<garousal10>><<set $upperintegrity to $upperintegrity - 10>><<set $dancespeech to "struggle">> + <<if $upperintegrity lte 0>> +Your $upperclothes was damaged by the struggle however. The ruined fabric soon falls apart, leaving your <<breasts>> exposed for the world to leer at.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $leftactiondefault to "uppercover">><<upperruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> + <</if>> <</if>> -<<if $bus is "mer">> -<<industrialdrainquick>><br> +<<if $danceaction is "uppersurrender">><<set $danceaction to 0>> +Your $upperclothes is torn from your body, leaving your <<breasts>> exposed for the world to see.<<set $audiencemod to $audiencemod + 2>><<set $leftactiondefault to "uppercover">><<garousal20>><<upperruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> <</if>> -<<if $bus is "cliff">> -<<commercialdrainquick>><br> +<<if $danceaction is "lowerstruggle">><<set $danceaction to 0>> +You struggle to keep hold of your $lowerclothes and manage to prevent its being ripped from your body.<<garousal10>><<set $lowerintegrity to $lowerintegrity - 10>><<set $dancespeech to "struggle">> + <<if $lowerintegrity lte 0>> +However, the struggle was fierce and you soon find your $lowerclothes falling from your body in tatters.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $rightactiondefault to "lowercover">><<lowerruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> + <<if $underclothes is "naked">> +Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 2>><<garousal10>> + <<if $audience gte 3>> +Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. + <</if>> + <<else>> +Your $underclothes are now exposed, becoming the only thing protecting your <<genitalsstop>> + <</if>> + <</if>> <</if>> -<<if $bus is "industrial">> -<<industrialdrainquick>><br> +<<if $danceaction is "lowersurrender">><<set $danceaction to 0>> +Your $lowerclothes <<lowerplural>> ripped from your body.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $rightactiondefault to "lowercover">><<lowerruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> + <<if $underclothes is "naked">> +Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 2>><<garousal10>> + <<if $audience gte 3>> +Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. + <</if>> + <<else>> +Your $underclothes <<underplural>> now exposed, becoming the only thing protecting your <<genitalsstop>> + <</if>> <</if>> -<<if $bus is "residential">> -<<residentialdrainquick>><br> +<<if $danceaction is "understruggle">><<set $danceaction to 0>> +You fight desperately to keep your $underclothes held up.<<garousal10>><<set $underintegrity to $underintegrity - 10>><<set $dancespeech to "struggle">> + <<if $underintegrity lte 0>> +You are starting to win the tug of war when the fabric tears, throwing you onto the ground minus your underwear. Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 4>><<garousal10>><<underruined>><<set $rightactiondefault to "undercover">><<set $dancespeech to "strip">> + <<if $audience gte 3>> + Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. + <</if>> + <</if>> <</if>> -<<if $bus is "commercial">> -<<commercialdrainquick>><br> +<<if $danceaction is "undersurrender">><<set $danceaction to 0>> +Your $underclothes <<underplural>> from you, freeing your <<genitalsstop>>for the world to see. Your heart pounds at the humiliation.<<set $audiencearousal to $audiencearousal + 10>><<set $audienceexcitement to $audienceexcitement + 10>><<set $audiencemod to $audiencemod + 4>><<garousal30>><<underruined>><<set $rightactiondefault to "undercover">><<set $dancespeech to "strip">> + <<if $audience gte 3>> + Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. + <</if>> <</if>> -<<if $bus is "park">> -<<commercialdrainquick>><br> +<<if $danceaction is "cool">> +<<set $danceaction to 0>><<set $danceactiondefault to "cool">> +<<lstress10>><<gtiredness10>><<dancestat>><<set $dancespeech to "dance">> +<<if $audience gte 1>> +<<set $audiencearousal to $audiencearousal + $allure / 2000 + $danceskill / 100>> +<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> <</if>> -<<destination>> - -:: Beach [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> -You are on the beach. -<<if $daystate is "day">> - <<if $weather is "clear">> - It is awash with visitors, children build sandcastles and play in the water while their parents bask in the sun. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - The clouds have driven away most would-be visitors, but there are still people strolling along the water's edge. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. - <</if>> -<<elseif $daystate is "dawn">> - <<if $weather is "clear">> - It is a popular destination for joggers, some have dogs with them. A few families are setting up windbreakers. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - It is a popular destination for joggers, some have dogs with them. Fog blocks your view of the ocean. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. - <</if>> -<<elseif $daystate is "dusk">> - <<if $weather is "clear">> - Families are leaving as the sun sets. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - It is mostly deserted, but some people are strolling along the water's edge. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. - <</if>> -<<elseif $daystate is "night">> - <<if $weather is "clear">> - It appears deserted, save for a group of teenagers who are drinking around a fire. - <<elseif $weather is "overcast">> - It appears deserted. - <<elseif $weather is "rain">> - It appears deserted. + <<if $danceskill lte 200>> + Not knowing what else to do, you just bob along rhythmically. + <<elseif $danceskill lte 400>> + You try to mimic a fashionable dance you've seen on the internet. You end up feeling and looking a little silly. + <<elseif $danceskill lte 600>> + You decide to keep things simple, and focus on making sure you dance with competence. + <<elseif $danceskill lte 800>> + You try to mimic a fashionable dance you've seen, and pull it off. + <<elseif $danceskill lte 999>> + You dance energetically yet smoothly, each move flowing naturally into the next. + <<else>> + You dominate the area with your moves. <</if>> +<br><br><<danceskilluse>><<pass1>> +<<set $dancephysique += 1>> +<<if $dancephysique gte 10>> +<<set $dancephysique -= 10>> +<<physique>> <</if>> -You could go for a swim, but make sure to dress appropriately. -<br><br> -<<if $exposed gte 1>> -<<exhibitionismbeach>> -<</if>> -<<if $arousal gte 10000>> -<<orgasmbeach>> +<<elseif $danceaction is "sophisticated">> +<<set $danceaction to 0>><<set $danceactiondefault to "sophisticated">> +<<lstress10>><<gtiredness10>><<dancestat>><<set $dancespeech to "dance">> +<<if $audience gte 1>> +<<set $audiencearousal to $audiencearousal + $allure / 3000 + $danceskill / 100>> +<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> <</if>> -<<if $stress gte 10000>><<passoutbeach>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventsbeach>> - <<else>> - -<<if $exposed lte 0>> -<<click [[Go for a swim (0:02)|Sea Beach]]>><<pass2>><</click>><br> -<</if>> -<<click [[Changing Room|Changing Room]]>><</click>><br> -<<if $exposed lte 0>><<click [[Go for a run (0:30)|Beach Run]]>><</click>><<gtiredness>><<lstress>><br><</if>> -<<if $weather is "clear" and $daystate is "night" and $exposed lte 0>><<click [[Party|Beach Party]]>><</click>><br><</if>> -<<if $weather is "clear" and $daystate isnot "night" and $exposed lte 0>> -<<click [[Volleyball|Beach Volleyball]]>><</click>><br> - <<if $exhibitionism gte 75 and $beachstrip isnot 1>> - <<click [[Strip (0:20)|Beach Strip]]>><<pass20>><</click>><<exhibitionist5>><br> + + + <<if $danceskill lte 200>> + You sway around in what you hope is a refined manner. + <<elseif $danceskill lte 400>> + You assume a refined posture, then sway around in what you hope is a refined manner. + <<elseif $danceskill lte 600>> + You focus on maintaining balance as you twirl and glide. + <<elseif $danceskill lte 800>> + Without sacrificing poise, you move with speed and confidence. + <<elseif $danceskill lte 999>> + The serenity with which you move conceals the confidence and focus of your mind. + <<else>> + You are the very model of dignity as you pirouette. <</if>> +<br><br><<danceskilluse>><<pass1>> +<<set $dancephysique += 1>> +<<if $dancephysique gte 10>> +<<set $dancephysique -= 10>> +<<physique>> <</if>> -<br> -Travel<br> -<<if $exposed lte 0>><<cliff>><br><</if>> -<<if $exposed lte 0>><<starfish>><br><</if>> +<<elseif $danceaction is "seductive">> +<<set $danceaction to 0>><<set $danceactiondefault to "seductive">> +<<lstress10>><<gtiredness10>><<exhibitionism1>><<dancestat>><<set $dancespeech to "dance">> +<<if $audience gte 1>> +<<set $audiencearousal to $audiencearousal + $allure / 1000 + $danceskill / 100>> +<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> +<</if>> -<br> + + + + <<if $danceskill lte 200>> + You try to dance seductively, but look more silly than sexy. + <<elseif $danceskill lte 400>> + You dance slowly and daintily, trying to emphasise your beauty. + <<elseif $danceskill lte 600>> + Your dance moves emphasise the beauty of your body. + <<elseif $danceskill lte 800>> + You dance smoothly yet suggestively. + <<elseif $danceskill lte 999>> + You dance with grace and eroticism, showcasing your body. + <<else>> + Your beguiling movements give little away yet promise the world. <</if>> +<br><br><<danceskilluse>><<pass1>> +<<set $dancephysique += 1>> +<<if $dancephysique gte 10>> +<<set $dancephysique -= 10>> +<<physique>> <</if>> -<<set $eventskip to 0>> +<<elseif $danceaction is "sexual">> +<<set $danceaction to 0>><<set $danceactiondefault to "sexual">> +<<lstress10>><<gtiredness10>><<exhibitionism2>><<dancestat>><<set $dancespeech to "dance">> +<<if $audience gte 1>> +<<set $audiencearousal to $audiencearousal + $allure / 500 + $danceskill / 100>> +<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> +<</if>> -:: Changing Room [nobr] -<<effects>><<set $outside to 0>><<set $location to "beach">> -You are in a small wooden changing room.<br><br> -<<wardrobe>> -<<if $exposed lte 0>> -[[Leave|Beach]]<br><br> -<<else>> -You can't go out like this!<br><br> + + <<if $danceskill lte 200>> + You try to dance provocatively. Due to your lack of skill, this amounts to little more than waving your buttocks around. + <<elseif $danceskill lte 400>> + You shake your assets, giving a show to anyone who looks. + <<elseif $danceskill lte 600>> + You dance flirtatiously, your movements emphasising your lewder parts. + <<elseif $danceskill lte 800>> + You dance skillfully and provocatively, your movements emphasising your lewder parts. + <<elseif $danceskill lte 999>> + You dance skillfully and provocatively, your entire body advertising a raw sexual energy. + <<else>> + Your moves radiate a primal and intoxicating sexuality. + <</if>> +<br><br><<danceskilluse>> + +<<pass1>> +<<set $dancephysique += 1>> +<<if $dancephysique gte 10>> +<<set $dancephysique -= 10>> +<<physique>> <</if>> +<<elseif $danceaction is "privaterefuse">> +You ignore the potential client. +<</if>> + + +<<dancestripeffects>> + + -:: Widgets Wardrobe [widget] -<<widget "wardrobe">><<nobr>> -<<if $wear is "stripall">><<set $wear to 0>> -<<if $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> -There's nothing to remove. -<<else>> -You remove your clothing. -<<endif>> <br><br> -<<uppernaked>> -<<lowernaked>> -<<undernaked>> -<</if>> +<</nobr>><</widget>> -<<if $wear is "dry">><<set $wear to 0>> -<<set $upperwet to 0>><<set $lowerwet to 0>><<set $underwet to 0>><<set $upperwetstage to 0>><<set $lowerwetstage to 0>><<set $underwetstage to 0>> -You squeeze the water from your clothes.<br><br> -<</if>> -<<if $wear is "sundress">><<set $wear to 0>> -You wear the sundress.<br><br> - <<if $uppersundressno gte 1 and $lowersundressno gte 1>> - <<uppernaked>><<lowernaked>> - <</if>> - <<if $uppersundressno gte 1>> -<<uppersundress>> - <</if>> - <<if $lowersundressno gte 1>> - <<lowersundress>> - <</if>> +:: Beach Party Dance Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $daystate isnot "night">> <</if>> +<<endif>> -<<if $wear is "schoolswimsuit">><<set $wear to 0>> -You wear the swimsuit.<br><br> - <<if $upperschoolswimsuitno gte 1>> -<<upperschoolswimsuit>> - <</if>> - <<if $lowerschoolswimsuitno gte 1>> - <<lowerschoolswimsuit>> - <</if>> -<</if>> -<<if $wear is "eveninggown">><<set $wear to 0>> -You wear the evening gown.<br><br> - <<if $uppereveninggownno gte 1>> -<<uppereveninggown>> - <</if>> - <<if $lowereveninggownno gte 1>> - <<lowereveninggown>> - <</if>> -<</if>> +<<effects>> +<<effectsman>><<man>> -<<if $wear is "stripupper">><<set $wear to 0>> -<<if $uppertype isnot "naked">> -You take off your $upperclothes. -<<else>> -You are already topless. -<<endif>> -<<uppernaked>><br><br> -<</if>> -<<if $wear is "uppertowel">><<set $wear to 0>><<set $uppertowelnew to 1>> -You wrap the towel around your chest.<br><br> -<<uppertowel>> -<</if>> -<<if $wear is "upperpjs">><<set $wear to 0>> -You wear the pyjama shirt.<br><br> -<<upperpjs>> -<</if>> -<<if $wear is "upperbikini">><<set $wear to 0>> -You wear the bikini top.<br><br> -<<upperbikini>> -<</if>> -<<if $wear is "tshirt">><<set $wear to 0>> -You wear the t-shirt.<br><br> -<<tshirt>> -<</if>> -<<if $wear is "schoolshirt">><<set $wear to 0>> -You wear the school shirt.<br><br> -<<schoolshirt>> -<</if>> -<<if $wear is "tanktop">><<set $wear to 0>> -You wear the tank top.<br><br> -<<tanktop>> -<</if>> -<<if $wear is "striplower">><<set $wear to 0>> -<<if $lowertype isnot "naked">> -You take off your -<<if $upperset isnot $lowerset>> -$lowerclothes -<<else>>$upperclothes. -<<endif>> -<<else>> -You are already bottomless. -<<endif>> -<<lowernaked>><br><br> -<</if>> -<<if $wear is "lowertowel">><<set $wear to 0>><<set $lowertowelnew to 1>> -You wrap the towel around your pelvis.<br><br> -<<lowertowel>> -<</if>> +<<audience>> -<<if $wear is "lowerpjs">><<set $wear to 0>> -You wear the pyjama bottoms.<br><br> -<<lowerpjs>> -<</if>> -<<if $wear is "lowerbikini">><<set $wear to 0>> -You wear the bikini bottoms.<br><br> -<<lowerbikini>> -<</if>> -<<if $wear is "waistapron">><<set $wear to 0>> -You wear the waist apron.<br><br> -<<waistapron>> -<</if>> -<<if $wear is "shorts">><<set $wear to 0>> -You wear the shorts.<br><br> -<<shorts>> -<</if>> -<<if $wear is "schoolshorts">><<set $wear to 0>> -You wear the school shorts.<br><br> -<<schoolshorts>> -<</if>> -<<if $wear is "schoolskirt">><<set $wear to 0>> -You wear the school skirt.<br><br> -<<schoolskirt>> -<</if>> -<<if $wear is "schoolswimshorts">><<set $wear to 0>> -You wear the swim shorts.<br><br> -<<schoolswimshorts>> -<</if>> -<<if $wear is "stripunder">><<set $wear to 0>> -<<if $undertype isnot "naked">> -You take off your $underclothes. -<<else>> -You are already pantiless. -<<endif>> -<<undernaked>><br><br> -<</if>> -<<if $wear is "plainpanties">><<set $wear to 0>> -You wear the plain panties.<br><br> -<<plainpanties>> -<</if>> -<<if $wear is "lacepanties">><<set $wear to 0>> -You wear the lace panties.<br><br> -<<lacepanties>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $wear is "yfronts">><<set $wear to 0>> -You wear the Y fronts.<br><br> -<<yfronts>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Party Dance Rape Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Party Dance Rape Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Party Dance Rape]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Party Dance Rape Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Party Dance Rape Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Party Dance Rape]]>><</click>></span><<nexttext>> + <<endif>> + + +:: Beach Party Dance Rape Ejaculation [nobr] +<<ejaculation>> + + + +<<if $audience is 1>> +A cheer erupts from the crowd as the <<person1>><<person>> climaxes. <<tearful>> you manage to stagger away before anyone else gets ideas. +<<elseif $audience lte 6>> +The <<person1>><<person>> and <<person2>><<person>> highfive eachother. <<tearful>> you manage to stagger away while the audience congratulates eachother. +<<else>> +A cheer erupts from the crowd, seems they enjoyed the show. <<tearful>> you manage to stagger away before anyone else gets any ideas. <</if>> -<<if $wear is "tights">><<set $wear to 0>> -You wear the tights.<br><br> -<<tights>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<accessorieswear>> -<<if $upperwetstage gte 1 or $lowerwetstage gte 1 or $underwetstage gte 1>> -<<click "Dry your clothes">><<set $wear to "dry">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br><br> -<</if>> -Outfits<br> -<<if $uppersundressno gte 1>> | -<<click "Sundress">><<set $wear to "sundress">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<elseif $lowersundressno gte 1>> | -<<click "Sundress">><<set $wear to "sundress">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<endif>> -<<if $upperschoolswimsuitno gte 1>> | -<<click "School swimsuit">><<set $wear to "schoolswimsuit">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<elseif $lowerschoolswimsuitno gte 1>> | -<<click "School swimsuit">><<set $wear to "schoolswimsuit">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<endif>> -<<if $uppereveninggownno gte 1>> | -<<click "Evening gown">><<set $wear to "eveninggown">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<elseif $lowereveninggownno gte 1>> | -<<click "Evening gown">><<set $wear to "eveninggown">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<<endif>> -<br> -<<click "Strip all">><<set $wear to "stripall">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<br><br> +<<endcombat>> +[[Next|Beach]] +:: Beach Party Dance Rape Escape [nobr] +<<effects>> -Tops<br> -<<if $upperpjsno gte 1>> | -<<click "Pyjama shirt">><<set $wear to "upperpjs">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> <</if>> -<<if $upperbikinino gte 1>> | -<<click "Bikini top">><<set $wear to "upperbikini">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<<if $tshirtno gte 1>> | -<<click "T-shirt">><<set $wear to "tshirt">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> -<<if $schoolshirtno gte 1>> | -<<click "School shirt">><<set $wear to "schoolshirt">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<br><br> -<<if $tanktopno gte 1>> | -<<click "Tank top">><<set $wear to "tanktop">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> +<<endcombat>> - | <<click "Towel">><<set $wear to "uppertowel">> - <<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> +[[Next|Beach]] -<br> -<<click "Strip top">><<set $wear to "stripupper">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> +:: Beach Run [nobr] +<<pass30>><<set $outside to 1>><<set $location to "beach">><<effects>> -<br><br> +You run along the shore. +<<if $daystate is "night">> + <<if $weather is "rain">> +The sound of the waves crashing competes with the torrential rain. + <<elseif $weather is "clear">> +The cold night breeze invigorates you. + <<elseif $weather is "overcast">> +The cool night breeze feels pleasant against your skin. + <</if>> +<<else>> + <<if $weather is "rain">> +Shards of rain assault you as you jog across the wet sand. + <<elseif $weather is "clear">> +The sun's intensity wears you down, tiring you out.<<gtiredness30>><<gtiredness>> + <<elseif $weather is "overcast">> +The cool weather makes for a pleasant jog. + <</if>> +<</if>> +<<physique3>><<gtiredness30>><<lstress30>><br><br> +<<click [[Next|Beach]]>><</click>> +:: Beach Day Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>> +<<if $daystate isnot "night">> +<<set $rescue to 1>> +<</if>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -Bottoms<br> -<<if $lowerpjsno gte 1>> | -<<click "Pyjama bottoms">><<set $wear to "lowerpjs">> -<<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> -<<if $lowerbikinino gte 1>> | -<<click "Bikini bottoms">><<set $wear to "lowerbikini">> -<<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> -<<if $waistapronno gte 1>> | -<<click "Waist apron">><<set $wear to "waistapron">> -<<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> -<<if $shortsno gte 1>> | -<<click "Shorts">><<set $wear to "shorts">><<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> -<</if>> -<<if $schoolshortsno gte 1>> | -<<click "School shorts">><<set $wear to "schoolshorts">><<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> -<</if>> -<<if $schoolskirtno gte 1>> | -<<click "School skirt">><<set $wear to "schoolskirt">><<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> -<</if>> -<<if $schoolswimshortsno gte 1>> | -<<click "School swim shorts">><<set $wear to "schoolswimshorts">><<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> -<</if>> - | <<click "Towel">><<set $wear to "lowertowel">> - <<script>>state.display(state.active.title, null, "back")<</script>> -<</click>> -<br> -<<click "Strip bottom">><<set $wear to "striplower">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<br><br> -Underwear<br> -<<if $undertype is "chastity">> -You can't remove your chastity belt without help.<br><br> -<<else>> -<<if $plainpantiesno gte 1>> | -<<click "Plain panties">><<set $wear to "plainpanties">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $lacepantiesno gte 1>> | -<<click "Lace panties">><<set $wear to "lacepanties">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next|Beach Day Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Day Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Day Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $uppertype is "naked" and $lowertype is "naked">> + <span id="next"><<click [[Next|Beach Day Molestation Stripped]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Day Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Day Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Day Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $uppertype is "naked" and $lowertype is "naked">> + <span id="next"><<click [[Next|Beach Day Molestation Stripped]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Day Molestation]]>><</click>></span><<nexttext>> + <<endif>> -<<if $yfrontsno gte 1>> | -<<click "Y fronts">><<set $wear to "yfronts">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> -<<if $tightsno gte 1>> | -<<click "Tights">><<set $wear to "tights">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<</if>> +:: Beach Day Molestation Ejaculation [nobr] +<<ejaculation>> -<br> -<<click "Strip underwear">><<set $wear to "stripunder">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> -<br><br> + +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +"Stupid slut." <<He>> dumps you on the sand.<br><br> +<<elseif $enemyanger gte 1>> +Without a word, <<he>> leaves.<br><br> +<<else>> +Smiling, <<he>> kisses you on the cheek before taking <<his>> leave.<br><br> <</if>> -<<accessories>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<set $upperoff to 0>> -<<set $loweroff to 0>> -<<set $underoff to 0>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> @@ -48908,792 +45701,700 @@ You can't remove your chastity belt without help.<br><br> -<<exposure>> -<</nobr>><</widget>> +<<endcombat>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -:: Widgets Beach [widget] -<<widget "beachday1">><<nobr>> -<<generatey1>>You hear someone behind you. You turn just in time to see a <<person1>><<person>> rushing into you. <<He>> tackles you to the sand and tries to remove your clothes!<br><br> -<<click [[Next|Beach Day Molestation]]>><<set $molestationstart to 1>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> -<<widget "beachday2">><<nobr>> +:: Beach Day Molestation Escape [nobr] +<<effects>> -You feel something yanking at your $lowerclothes. Looking over your shoulder, you see a small dog with your clothes between it's teeth.<<set $lowerintegrity to $lowerintegrity - 20>> -<<if $lowerintegrity lte 0>> -You try to wrestle your clothes free from its maw, but your $lowerclothes <<lowerplural>> torn from your body! - <<if $undertype is "naked">> - The dog scampers away, leaving you humiliated with your <<genitals>> on display.<<set $trauma to $trauma + 10>> - <<else>> - The dog scampers away, leaving you humiliated with your $underclothes on display. - <</if>> -<<lowerruined>><<set $trauma to $trauma + 10>> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape. <br><br> <<else>> -You manage to wrestle your clothes free from its maw, though the ordeal has left them a little worse for wear. +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> <</if>> -<br><br> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> -<<widget "beachday3">><<nobr>> -<<generate1>>You see a <<person1>><<person>> watching you. <<He>> seems to be here with <<his>> kids who are playing in the sand some way away. <<He>> looks away as you make eye contact.<br><br> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<click [[Look away|Beach]]>><<set $eventskip to 1>><</click>><br> -<<click [[Approach|Beach Day Encounter]]>><</click>><br> -<</nobr>><</widget>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<widget "beachday4">><<nobr>> -A gust of wind blows in from the ocean, pleasantly caressing your skin. <<lstress>><<lstress10>><br><br> -<<if $skirt is 1>> -It flares up your skirt, laying bare your - <<if $undertype isnot "naked">> -$underclothes for anyone to see.<<garousal>><<garousal10>> - <<else>> -<<genitals>>for anyone to see.<<garousal>><<gtrauma>><<garousal10>><<gtrauma10>> - <</if>> -<br><br> -You hasten to cover yourself, blushing.<br><br> -<</if>> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> -<<widget "beachnight1">><<nobr>> -A wild-looking dog emerges from the darkness, teeth bared and eyes alight with hunger.<br><br> -<<if $bestialitydisable is "f">> -<<click [[Next|Beach Night Dog]]>><<set $eventskip to 1>><<set $molestationstart to 1>><</click>> -<<else>> -You manage to escape, but not unscathed.<<beastescape>><br><br> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<</if>> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> -<<widget "beachnight2">><<nobr>> -<<generate1>>It's so dark, you don't see the <<person1>><<person>> lying on the sand until <<he>> grasps you by the ankle and pulls you to the ground.<br><br> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<<click [[Next|Beach Night Molestation]]>><<set $molestationstart to 1>><</click>> -<</nobr>><</widget>> +:: Widgets NPC Types [widget] +<<widget "npcstrip">><<nobr>> +<<if $enemyno gte 1>><<set $anus to "idle">> + <<if $gender1 is "m">> +<<set $penis to "idle">> + <<elseif $gender1 is "f">> +<<set $vagina to "idle">> + <<elseif $gender1 is "h">> +<<set $penis to "idle">> +<<set $vagina to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand to "underclothes">> + <</if>> +<</if>> -<<widget "beachex1">><<nobr>> -<<generatey1>>A <<person1>><<person>> spots you in your fragile state and calls out, <<lewdcatcall>> Other heads turn in response and you quickly find yourself the centre of attention. -<<if $panicattacks gte 1>> -You are overcome by anxiety. Robbed of higher thought, you can do nothing flee away from the crowds, chased by jeering laughter.<<fameexhibitionism50>><<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><br><br> -When your fear subsides you find yourself slumped against the inside wall of a changing room.<br><br> -<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> +<<if $enemyno gte 2>><<set $anus2 to "idle">> + <<if $gender2 is "m">> +<<set $penis2 to "idle">> + <<elseif $gender2 is "f">> +<<set $vagina2 to "idle">> + <<elseif $gender2 is "h">> +<<set $penis2 to "idle">> +<<set $vagina2 to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand2 to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand2 to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand2 to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand2 to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand2 to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand2 to "underclothes">> + <</if>> +<</if>> -<<else>> -<<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><br><br> +<<if $enemyno gte 3>><<set $anus3 to "idle">> + <<if $gender3 is "m">> +<<set $penis3 to "idle">> + <<elseif $gender3 is "f">> +<<set $vagina3 to "idle">> + <<elseif $gender3 is "h">> +<<set $penis3 to "idle">> +<<set $vagina3 to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand3 to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand3 to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand3 to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand3 to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand3 to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand3 to "underclothes">> + <</if>> +<</if>> -<<click [[Keep walking|Beach Exhibition]]>><</click>><br> -<<click [[Ask for help|Beach Exhibition]]>><<set $phase to 1>><</click>> +<<if $enemyno gte 4>><<set $anus4 to "idle">> + <<if $gender4 is "m">> +<<set $penis4 to "idle">> + <<elseif $gender4 is "f">> +<<set $vagina4 to "idle">> + <<elseif $gender4 is "h">> +<<set $penis4 to "idle">> +<<set $vagina4 to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand4 to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand4 to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand4 to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand4 to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand4 to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand4 to "underclothes">> + <</if>> +<</if>> +<<if $enemyno gte 5>><<set $anus5 to "idle">> + <<if $gender5 is "m">> +<<set $penis5 to "idle">> + <<elseif $gender5 is "f">> +<<set $vagina5 to "idle">> + <<elseif $gender5 is "h">> +<<set $penis5 to "idle">> +<<set $vagina5 to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand5 to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand5 to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand5 to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand5 to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand5 to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand5 to "underclothes">> + <</if>> <</if>> -<</nobr>><</widget>> -<<widget "beachex2">><<nobr>> -<<generatey1>>A <<person1>><<person>> spots you in your fragile state and calls out to <<his>> friends. You quickly find yourself surrounded. The <<person>> speaks, "You know this isn't a nudist beach right? Infact, I think I should report you." You tense as <<he>> visibly inhales as if to shout, anticipating even more attention drawn to your predicament. Instead however, <<he>> and <<his>> friends burst into derisive laughter. "Or, you know, I could help you out, give you something to cover up with. Of course, I'll want something in return. Get on your knees."<<fameexhibitionism20>><br><br> -<<if $promiscuity gte 35>> -<<click [[Comply|Beach Exhibit Molestation]]>><<set $phase to 1>><<set $sexstart to 1>><</click>><br> +<<if $enemyno gte 6>><<set $anus6 to "idle">> + <<if $gender6 is "m">> +<<set $penis6 to "idle">> + <<elseif $gender6 is "f">> +<<set $vagina6 to "idle">> + <<elseif $gender6 is "h">> +<<set $penis6 to "idle">> +<<set $vagina6 to "idle">> + <</if>> + <<if $uppertype isnot "naked">> +<<set $lefthand6 to "upperclothes">> + <<elseif $lowertype isnot "naked">> +<<set $lefthand6 to "lowerclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $lefthand6 to "underclothes">> + <</if>> + <<if $lowertype isnot "naked">> +<<set $righthand6 to "lowerclothes">> + <<elseif $uppertype isnot "naked">> +<<set $righthand6 to "upperclothes">> + <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $righthand6 to "underclothes">> + <</if>> <</if>> -<<click [[Refuse|Beach Exhibit Molestation]]>><<set $phase to 0>><<set $molestationstart to 1>><</click>><br> <</nobr>><</widget>> -:: Widgets Stats [widget] -<<widget "lstress5">><<nobr>> -<<set $stress to $stress - 80>> -<</nobr>><</widget>> -<<widget "lstress10">><<nobr>> -<<set $stress to $stress - 160>> -<</nobr>><</widget>> -<<widget "lstress20">><<nobr>> -<<set $stress to $stress - 320>> -<</nobr>><</widget>> -<<widget "lstress30">><<nobr>> -<<set $stress to $stress - 460>> -<</nobr>><</widget>> -<<widget "lstress40">><<nobr>> -<<set $stress to $stress - 720>> -<</nobr>><</widget>> -<<widget "lstress50">><<nobr>> -<<set $stress to $stress - 880>> -<</nobr>><</widget>> -<<widget "lstress60">><<nobr>> -<<set $stress to $stress - 1040>> -<</nobr>><</widget>> -<<widget "gstress5">><<nobr>> -<<set $stress to $stress + 10>> -<</nobr>><</widget>> -<<widget "gstress10">><<nobr>> -<<set $stress to $stress + 20>> +<<widget "npcexhibit">><<nobr>> <</nobr>><</widget>> -<<widget "gstress20">><<nobr>> -<<set $stress to $stress + 40>> -<</nobr>><</widget>> -<<widget "gstress30">><<nobr>> -<<set $stress to $stress + 60>> -<</nobr>><</widget>> -<<widget "gstress40">><<nobr>> -<<set $stress to $stress + 80>> +<<widget "npcoral">><<nobr>> +<<if $penis isnot "none">> +<<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">><<set $mouthuse to "penis">> +<<He>> presses <<his>> penis against your lips.<br><br> +<<elseif $vagina isnot "none">> +<<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">> +<<He>> presses <<his>> pussy against your lips.<br><br> +<</if>> <</nobr>><</widget>> -<<widget "gstress50">><<nobr>> -<<set $stress to $stress + 100>> -<</nobr>><</widget>> -<<widget "gstress60">><<nobr>> -<<set $stress to $stress + 120>> + +<<widget "npcidlegenitals">><<nobr>> +<<if $penis isnot "none">> +<<set $penis to "idle">> +<</if>> +<<if $penis2 isnot "none">> +<<set $penis2 to "idle">> +<</if>> +<<if $penis3 isnot "none">> +<<set $penis3 to "idle">> +<</if>> +<<if $penis4 isnot "none">> +<<set $penis4 to "idle">> +<</if>> +<<if $penis5 isnot "none">> +<<set $penis5 to "idle">> +<</if>> +<<if $penis6 isnot "none">> +<<set $penis6 to "idle">> +<</if>> +<<if $vagina isnot "none">> +<<set $vagina to "idle">> +<</if>> +<<if $vagina2 isnot "none">> +<<set $vagina2 to "idle">> +<</if>> +<<if $vagina3 isnot "none">> +<<set $vagina3 to "idle">> +<</if>> +<<if $vagina4 isnot "none">> +<<set $vagina4 to "idle">> +<</if>> +<<if $vagina5 isnot "none">> +<<set $vagina5 to "idle">> +<</if>> +<<if $vagina6 isnot "none">> +<<set $vagina6 to "idle">> +<</if>> <</nobr>><</widget>> -<<widget "larousal10">><<nobr>> -<<set $arousal to $arousal - 100>> +<<widget "npckiss">><<nobr>> +<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<set $mouthuse to "kiss">> <</nobr>><</widget>> -<<widget "larousal20">><<nobr>> -<<set $arousal to $arousal - 200>> -<</nobr>><</widget>> -<<widget "larousal30">><<nobr>> -<<set $arousal to $arousal - 300>> -<</nobr>><</widget>> -<<widget "larousal40">><<nobr>> -<<set $arousal to $arousal - 400>> -<</nobr>><</widget>> -<<widget "larousal50">><<nobr>> -<<set $arousal to $arousal - 500>> -<</nobr>><</widget>> -<<widget "larousal60">><<nobr>> -<<set $arousal to $arousal - 600>> -<</nobr>><</widget>> -<<widget "garousal10">><<nobr>> -<<set $arousal to $arousal + 100>> -<</nobr>><</widget>> -<<widget "garousal20">><<nobr>> -<<set $arousal to $arousal + 200>> -<</nobr>><</widget>> -<<widget "garousal30">><<nobr>> -<<set $arousal to $arousal + 300>> +<<widget "npcspank">><<nobr>> +<<if $rightarm is 0>> +<<set $rightarm to "grappled">> +<<set $lefthand to "arms">> +<</if>> +<<if $leftarm is 0>> +<<set $leftarm to "grappled">> +<<set $lefthand to "arms">> +<</if>> +<<set $righthand to "spank">> <</nobr>><</widget>> -<<widget "garousal40">><<nobr>> -<<set $arousal to $arousal + 400>> -<</nobr>><</widget>> -<<widget "garousal50">><<nobr>> -<<set $arousal to $arousal + 500>> -<</nobr>><</widget>> +:: Beach Day Molestation Stripped [nobr] +With your clothes bundled in <<his>> arms, the <<person>> gives you a mocking look before dashing away, leaving you lying bare on the sand. <<tearful>> you rise to your feet, keeping low to conceal your nudity.<br><br> -<<widget "garousal60">><<nobr>> -<<set $arousal to $arousal + 600>> -<</nobr>><</widget>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<widget "ltiredness5">><<nobr>> -<<set $tiredness to $tiredness - 20>> -<</nobr>><</widget>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> -<<widget "ltiredness10">><<nobr>> -<<set $tiredness to $tiredness - 40>> -<</nobr>><</widget>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<<widget "ltiredness20">><<nobr>> -<<set $tiredness to $tiredness - 60>> -<</nobr>><</widget>> -<<widget "ltiredness30">><<nobr>> -<<set $tiredness to $tiredness - 120>> -<</nobr>><</widget>> +:: Beach Day Encounter [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> -<<widget "ltiredness40">><<nobr>> -<<set $tiredness to $tiredness - 160>> -<</nobr>><</widget>> +<<if $phase is 0>> -<<widget "ltiredness50">><<nobr>> -<<set $tiredness to $tiredness - 200>> -<</nobr>><</widget>> +You walk over to the <<person>> who pretends not to notice you until you stop in front of <<himstop>> <<He>> looks at you but doesn't speak.<br><br> -<<widget "ltiredness60">><<nobr>> -<<set $tiredness to $tiredness - 240>> -<</nobr>><</widget>> -<<widget "gtiredness5">><<nobr>> -<<set $tiredness to $tiredness + 10>> -<</nobr>><</widget>> +<<click [[Friendly chat (0:10)|Beach Day Encounter]]>><<set $phase to 1>><<pass10>><<lstress10>><<ltrauma10>><</click>><<lstress>><<ltrauma>><br> -<<widget "gtiredness10">><<nobr>> -<<set $tiredness to $tiredness + 20>> -<</nobr>><</widget>> +<<click [[Flirt (0:05)|Beach Day Encounter]]>><<pass5>><<set $phase to 2>><</click>><<promiscuous1>><br> -<<widget "gtiredness20">><<nobr>> -<<set $tiredness to $tiredness + 40>> -<</nobr>><</widget>> +<<click [[Leave|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> -<<widget "gtiredness30">><<nobr>> -<<set $tiredness to $tiredness + 60>> -<</nobr>><</widget>> +<<elseif $phase is 1>> +You try to bring <<him>> out of <<his>> shell by talking about innocuous things. <<He>> responds politely but you do most of the talking. You catch <<him>> eyeing you up when <<he>> thinks you're not looking.<br><br> -<<widget "gtiredness40">><<nobr>> -<<set $tiredness to $tiredness + 80>> -<</nobr>><</widget>> +<<click [[Say Goodbye|Beach]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<widget "gtiredness50">><<nobr>> -<<set $tiredness to $tiredness + 100>> -<</nobr>><</widget>> +<<click [[Flirt (0:05)|Beach Day Encounter]]>><<pass5>><<set $phase to 2>><</click>><<promiscuous1>><br> -<<widget "gtiredness60">><<nobr>> -<<set $tiredness to $tiredness + 120>> -<</nobr>><</widget>> +<<elseif $phase is 2>> +You sit on the towel beside <<him>> and lean close. You tell <<him>> <<he>> is a terrific parent but that <<he>> must be in need of stress relief every now and then. + <<if $penis is "clothed">> + <<He>> shifts <<his>> legs as if to conceal something. + <<else>> + <<He>> blushes with increasing intensity as you continue. + <</if>> +<<promiscuity1>> +<br><br> -<<widget "ltrauma10">><<nobr>> -<<set $trauma to $trauma - 3>> -<</nobr>><</widget>> -<<widget "ltrauma20">><<nobr>> -<<set $trauma to $trauma - 6>> -<</nobr>><</widget>> -<<widget "ltrauma30">><<nobr>> -<<set $trauma to $trauma - 9>> -<</nobr>><</widget>> +<<click [[Stop|Beach Day Encounter]]>><<set $phase to 3>><</click>><br> +<<if $promiscuity gte 15>> +<<click [[Seduce|Beach Day Encounter]]>><<set $phase to 4>><</click>><<seductiondifficulty>><<promiscuous2>> +<</if>> -<<widget "ltrauma40">><<nobr>> -<<set $trauma to $trauma - 12>> -<</nobr>><</widget>> +<<elseif $phase is 3>> +Satisfied with the effect you stand and take your leave.<br><br> +<<click [[Next|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> -<<widget "ltrauma50">><<nobr>> -<<set $trauma to $trauma - 15>> -<</nobr>><</widget>> +<<elseif $phase is 4>><<seductionskilluse>><<promiscuity2>> + <<if 1000 - ($rng * 10) - $seductionskill - ($attractiveness / 10) lte -100>> +Gazing into <<his>> eyes, you press your body against <<his>> and make it absolutely clear what your intentions are. <<He>> glances at <<his>> kids. Satisfied that they're distracted, <<he>> turns and embraces you, <<his>> heart beating furiously.<br><br> +<<click [[Next|Beach Day Encounter Sex]]>><<set $sexstart to 1>><</click>> + <<else>> +Gazing into <<his>> eyes, you press your body against <<his>> and make it absolutely clear what your intentions are. Stammering excuses, <<he>> recoils from your advance and leaves to check on <<his>> children.<br><br> -<<widget "ltrauma60">><<nobr>> -<<set $trauma to $trauma - 18>> -<</nobr>><</widget>> +<<click [[Nevermind|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> + <</if>> +<</if>> -<<widget "gtrauma10">><<nobr>> -<<set $trauma to $trauma + 3>> -<</nobr>><</widget>> +:: Beach Day Encounter Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>> -<<widget "gtrauma20">><<nobr>> -<<set $trauma to $trauma + 6>> -<</nobr>><</widget>> -<<widget "gtrauma30">><<nobr>> -<<set $trauma to $trauma + 9>> -<</nobr>><</widget>> -<<widget "gtrauma40">><<nobr>> -<<set $trauma to $trauma + 12>> -<</nobr>><</widget>> +<<endif>> -<<widget "gtrauma50">><<nobr>> -<<set $trauma to $trauma + 15>> -<</nobr>><</widget>> -<<widget "gtrauma60">><<nobr>> -<<set $trauma to $trauma + 18>> -<</nobr>><</widget>> +<<effects>><<set $outside to 1>><<set $location to "beach">> +<<effectsman>><<man>> -<<widget "detention10">><<nobr>> -<<set $detention += 10>> -<<set $delinquency += 1>> -<</nobr>><</widget>> -<<widget "detention20">><<nobr>> -<<set $detention += 20>> -<<set $delinquency += 2>> -<</nobr>><</widget>> -<<widget "detention30">><<nobr>> -<<set $detention += 30>> -<<set $delinquency += 3>> -<</nobr>><</widget>> -<<widget "detention40">><<nobr>> -<<set $detention += 40>> -<<set $delinquency += 4>> -<</nobr>><</widget>> -<<widget "detention50">><<nobr>> -<<set $detention += 50>> -<<set $delinquency += 5>> -<</nobr>><</widget>> -<<widget "detention60">><<nobr>> -<<set $detention += 60>> -<<set $delinquency += 6>> -<</nobr>><</widget>> -<<widget "lcool10">><<nobr>> -<<set $cool to ($cool * 0.9)>> -<</nobr>><</widget>> -<<widget "gcool1">><<nobr>> -<<set $cool += 1>> -<<if $faceacc is "cool shades">> -<<set $cool += 1>> -<</if>> -<<if $headacc is "beanie">> -<<set $cool += 1>> -<</if>> -<</nobr>><</widget>> -<<widget "humiliation10">><<nobr>> -<<set $stress += 40>> -<<set $trauma += 2>> -<</nobr>><</widget>> -<<widget "wolfpacktrust">><<nobr>> -<<set $wolfpacktrust += 1>> -<span class="green">The pack trusts you a little more.</span> -<</nobr>><</widget>> -<<widget "wolfpackfear">><<nobr>> -<<set $wolfpackfear += 1>> -<span class="green">The pack fears you a little more.</span> -<</nobr>><</widget>> -<<widget "submissive1">><<nobr>> -<<set $submissive += 1>> -<</nobr>><</widget>> -<<widget "defiant1">><<nobr>> -<<set $submissive -= 1>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> -:: Widgets Difficulty [widget] -<<widget "chestdifficulty">><<nobr>> +<<if $finish is 1>> +[[Next->Beach Day Encounter Sex Finish]] +<<else>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Day Encounter Sex Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Day Encounter Sex Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Day Encounter Sex]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Day Encounter Sex Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Day Encounter Sex Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Day Encounter Sex]]>><</click>></span><<nexttext>> + <<endif>> +<</if>> -<<if (990 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> +:: Beach Day Encounter Sex Finish [nobr] +<<effects>> +While you're stopping sooner than <<he>> would like, <<he>> looks relieved as <<he>> returns <<his>> attention back to <<his>> kids. They don't seem to have noticed anything.<br><br> -<<elseif (600 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> -<<elseif (400 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> +<<clotheson>> -<<elseif (200 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> -<</if>> -<</nobr>><</widget>> +<<endcombat>> +[[Next|Beach]] -<<widget "seductiondifficulty">><<nobr>> +:: Beach Day Encounter Sex Ejaculation [nobr] +<<ejaculation>> -<<if $combat is 1>> - <<if (990 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> - <<elseif (800 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> - <<elseif (600 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> - <<elseif (400 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> - <<elseif (200 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> +Looking like <<he>> just awoke from a dream, <<he>> looks at <<his>> kids while motioning for you to leave. <<tearful>> you wink and turn away.<br><br> - <<elseif (1 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> - <<else>> -<span class="red"> (Impossible) </span> - <</if>> -<<else>> - <<if 990 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="green"> (Very Easy) </span> +<<clotheson>> - <<elseif 800 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="teal"> (Easy) </span> - <<elseif 600 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="lblue"> (Medium) </span> - <<elseif 400 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="blue"> (Challenging) </span> - <<elseif 200 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="purple"> (Hard) </span> - <<elseif 1 - $seductionskill - ($attractiveness / 10) lte -100>> -<span class="pink"> (Very Hard) </span> - <<else>> -<span class="red"> (Impossible) </span> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "oraldifficulty">><<nobr>> -<<if (990 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> -<<elseif (400 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> +<<endcombat>> -<<else>> -<span class="red"> (Impossible) </span> -<</if>> +[[Next|Beach]] -<</nobr>><</widget>> +:: Beach Day Encounter Sex Escape [nobr] +<<effects>> -<<widget "vaginaldifficulty">><<nobr>> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<</if>> -<<if (990 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> -<<elseif (800 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<elseif (600 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> -<<elseif (400 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> +<<clotheson>> +<<endcombat>> -<<elseif (1 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> +[[Next|Beach]] -<<else>> -<span class="red"> (Impossible) </span> -<</if>> +:: Beach Night Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<beast1init>> -<</nobr>><</widget>> +<<endif>> -<<widget "analdifficulty">><<nobr>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if (990 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> -<<elseif (400 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> -<</if>> -<</nobr>><</widget>> -<<widget "handdifficulty">><<nobr>> +<<stateman>><br> +<br> +<<actionsman>> -<<if (990 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> + <<if $alarm is 1>> + <<if $rescue is 1>> + + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next|Beach Night Dog Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Night Dog Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next|Beach Night Dog]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Night Dog Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Night Dog Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Night Dog]]>><</click>></span><<nexttext>> + <<endif>> -<<elseif (800 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> +:: Beach Night Dog Ejaculation [nobr] +<<beastejaculation>> -<<elseif (400 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> bites you on the thigh, then leaves you lying on the sand.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +<<He>> barks then leaves you lying on the sand.<br><br> <<else>> -<span class="red"> (Impossible) </span> - +<<He>> licks your <<genitals>> then darts away.<<neutral5>><br><br> <</if>> -<</nobr>><</widget>> - - +<<tearful>> you rise to your feet. -<<widget "feetdifficulty">><<nobr>> +<<clotheson>> +<<endcombat>> -<<if (990 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<<elseif (800 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> +:: Beach Night Dog Escape [nobr] +<<effects>> -<<elseif (400 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> +The beast whimpers and flees into the darkness. <<tearful>> you rise to your feet.<br><br> -<<elseif (200 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> +<<clotheson>> -<<elseif (1 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> +<<endcombat>> -<</if>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> +:: Beach Night Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> -<<widget "bottomdifficulty">><<nobr>> +<<effects>> +<<effectsman>><<man>> -<<if (990 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> -<<elseif (400 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> -<</if>> -<</nobr>><</widget>> -<<widget "thighdifficulty">><<nobr>> -<<if (990 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> -<<elseif (400 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> -<<elseif (200 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> -<<elseif (1 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> -<</if>> -<</nobr>><</widget>> -<<widget "peniledifficulty">><<nobr>> -<<if (990 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="green"> (Very Easy) </span> -<<elseif (800 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="teal"> (Easy) </span> -<<elseif (600 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="lblue"> (Medium) </span> +<<stateman>><br> +<br> +<<actionsman>> -<<elseif (400 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="blue"> (Challenging) </span> + <<if $alarm is 1>> + <<if $rescue is 1>> -<<elseif (200 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="purple"> (Hard) </span> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Night Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Night Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Night Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Night Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Night Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Night Molestation]]>><</click>></span><<nexttext>> + <<endif>> -<<elseif (1 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> +:: Beach Night Molestation Ejaculation [nobr] +<<ejaculation>> -<</if>> -<</nobr>><</widget>> -<<widget "skulduggerycheck">><<nobr>> -<<set $skulduggeryroll to random(1, 1000)>> -<<if $skulduggery gte $skulduggerydifficulty>> -<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> -<<elseif $skulduggery + 100 gte $skulduggerydifficulty>> - <<if $skulduggeryroll gte 100>> - <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> - <<else>> - <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> - <</if>> -<<elseif $skulduggery + 200 gte $skulduggerydifficulty>> - <<if $skulduggeryroll gte 300>> - <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> - <<else>> - <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> - <</if>> -<<elseif $skulduggery + 300 gte $skulduggerydifficulty>> - <<if $skulduggeryroll gte 500>> - <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> - <<else>> - <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> - <</if>> -<<elseif $skulduggery + 400 gte $skulduggerydifficulty>> - <<if $skulduggeryroll gte 700>> - <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> - <<else>> - <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> - <</if>> -<<elseif $skulduggery + 500 gte $skulduggerydifficulty>> - <<if $skulduggeryroll gte 900>> - <<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span> - <<else>> - <<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> - <</if>> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> smacks your face, then leaves you lying on the sand.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, <<he>> leaves.<br><br> <<else>> -<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span> +Smiling, <<he>> kisses you on the cheek. <<His>> breath reeks of alcohol. "This is for you." <<He>> gets up and leaves you lying on the ground.<<set $money to $money + 500>><br> +You've gained £5.<br><br> <</if>> -<</nobr>><</widget>> - -<<widget "skulduggerydifficulty">><<nobr>> - -<<if $skulduggery gte $skulduggerydifficulty>> -<span class="green"> (Very Easy) </span> -<<elseif $skulduggery + 100 gte $skulduggerydifficulty>> -<span class="teal"> (Easy) </span> -<<elseif $skulduggery + 200 gte $skulduggerydifficulty>> -<span class="lblue"> (Medium) </span> -<<elseif $skulduggery + 300 gte $skulduggerydifficulty>> -<span class="blue"> (Challenging) </span> -<<elseif $skulduggery + 400 gte $skulduggerydifficulty>> -<span class="purple"> (Hard) </span> -<<elseif $skulduggery + 500 gte $skulduggerydifficulty>> -<span class="pink"> (Very Hard) </span> -<<else>> -<span class="red"> (Impossible) </span> +<<if $underoff isnot 0>> +<<understeal>> <</if>> -<</nobr>><</widget>> - - -<<widget "skulduggeryrequired">><<nobr>> - Skulduggery required: -<<if $lock lte 0>><span class="red">None</span> -<<elseif $lock gte 1 and $lock lt 100>><span class="pink">F</span> -<<elseif $lock gte 100 and $lock lt 200>><span class="pink">F+</span> -<<elseif $lock gte 200 and $lock lt 300>><span class="purple">D</span> -<<elseif $lock gte 300 and $lock lt 400>><span class="purple">D+</span> -<<elseif $lock gte 400 and $lock lt 500>><span class="blue">C</span> -<<elseif $lock gte 500 and $lock lt 600>><span class="blue">C+</span> -<<elseif $lock gte 600 and $lock lt 700>><span class="lblue">B</span> -<<elseif $lock gte 700 and $lock lt 800>><span class="lblue">B+</span> -<<elseif $lock gte 800 and $lock lt 900>><span class="teal">A</span> -<<elseif $lock gte 900 and $lock lt 1000>><span class="teal">A+</span> -<<elseif $lock gte 1000>><span class="green">S</span> -<</if>> -<</nobr>><</widget>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> @@ -49701,1435 +46402,1474 @@ When your fear subsides you find yourself slumped against the inside wall of a c -<<widget "seductioncheck">><<nobr>> -Attractiveness rating: -<<if $attractiveness gte 5000>> -<span class="green">S</span> -<<elseif $attractiveness gte 4000>> -<span class="teal">A</span> -<<elseif $attractiveness gte 3000>> -<span class="lblue">B</span> -<<elseif $attractiveness gte 2000>> -<span class="blue">C</span> -<<elseif $attractiveness gte 1000>> -<span class="purple">D</span> -<<else>> -<span class="pink">F</span> -<</if>> -<br> -Seduction Skill: <<if $seductionskill lte 0>><span class="red">None</span> -<<elseif $seductionskill gte 1 and $seductionskill lt 200>><span class="pink">F</span> -<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">D</span> -<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">C</span> -<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">B</span> -<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">A</span> -<<elseif $seductionskill gte 1000>><span class="green">S</span><<endif>> -<br> -Overall rating: -<<if $attractiveness + ($seductionskill * 5) gte 10000>> -<span class="green">S</span><<set $seductionrating to 6>> -<<elseif $attractiveness + ($seductionskill * 5) gte 8000>> -<span class="teal">A</span><<set $seductionrating to 5>> -<<elseif $attractiveness + ($seductionskill * 5) gte 6000>> -<span class="lblue">B</span><<set $seductionrating to 4>> -<<elseif $attractiveness + ($seductionskill * 5) gte 4000>> -<span class="blue">C</span><<set $seductionrating to 3>> -<<elseif $attractiveness + ($seductionskill * 5) gte 2000>> -<span class="purple">D</span><<set $seductionrating to 2>> -<<else>> -<span class="pink">F</span><<set $seductionrating to 1>> -<</if>> -<br> -Required rating: -<<if $seductiondifficulty gte 10000>> -<span class="green">S</span><<set $seductionrequired to 6>> -<<elseif $seductiondifficulty gte 8000>> -<span class="teal">A</span><<set $seductionrequired to 5>> -<<elseif $seductiondifficulty gte 6000>> -<span class="lblue">B</span><<set $seductionrequired to 4>> -<<elseif $seductiondifficulty gte 4000>> -<span class="blue">C</span><<set $seductionrequired to 3>> -<<elseif $seductiondifficulty gte 2000>> -<span class="purple">D</span><<set $seductionrequired to 2>> -<<else>> -<span class="pink">F</span><<set $seductionrequired to 1>> -<</if>> -<</nobr>><</widget>><br> -:: Widgets Disable [widget] -<<widget "disable">><<nobr>> +<<endcombat>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +:: Beach Night Molestation Escape [nobr] +<<effects>> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<</if>> -<<if $penisuse is "cover">> -<<set $penisuse to 0>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<<if $anususe is "cover">> -<<set $anususe to 0>> + +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> -<<if $vaginause is "cover">> -<<set $vaginause to 0>> + +<<if $underoff isnot 0>> +<<understeal>> <</if>> - - - - - +<br><br> - - - - +<<clotheson>> +<<endcombat>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> - -<<if $penisuse is "clit">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> - <<if $vagina is "frot">> - <<set $vagina to 0>> - <<elseif $vagina2 is "frot">> - <<set $vagina2 to 0>> - <<elseif $vagina3 is "frot">> - <<set $vagina3 to 0>> - <<elseif $vagina4 is "frot">> - <<set $vagina4 to 0>> - <<elseif $vagina5 is "frot">> - <<set $vagina5 to 0>> - <<elseif $vagina6 is "frot">> - <<set $vagina6 to 0>> - <</if>> -<</if>> +:: Beach Exhibition [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> -<<if $penisuse is "otheranusrub">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> - <<if $vagina is "otheranusfrot">> - <<set $vagina to 0>> - <<elseif $vagina2 is "otheranusfrot">> - <<set $vagina2 to 0>> - <<elseif $vagina3 is "otheranusfrot">> - <<set $vagina3 to 0>> - <<elseif $vagina4 is "otheranusfrot">> - <<set $vagina4 to 0>> - <<elseif $vagina5 is "otheranusfrot">> - <<set $vagina5 to 0>> - <<elseif $vagina6 is "otheranusfrot">> - <<set $vagina6 to 0>> +<<if $phase is 0>> + <<if $leftarm is "bound" and $rightarm is "bound">> +Unable to cover youself, you bow your head in shame and march through the crowds to the safety of a changing room.<<garousal>><<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><<garousal60>><<fameexhibitionism50<br><br> +<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> + <<else>> + <<if $exposed gte 2>> +Face red with humiliation, you make sure your <<genitalsstop>>are properly concealed and make your way across the beach to the safety of a changing room, taunted and ridiculed all the way.<<fameexhibitionism20>><<garousal>><<garousal60>><br><br> +<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> + <<else>> +Face red with humiliation, you make your way across the beach to the safety of a changing room, taunted and ridiculed all the way.<<garousal>><<garousal30>><<fameexhibitionism10>><br><br> +<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> + <</if>> <</if>> - <<if $penis is "otheranusfrot">> - <<set $penis to 0>> - <<elseif $penis2 is "otheranusfrot">> - <<set $penis2 to 0>> - <<elseif $penis3 is "otheranusfrot">> - <<set $penis3 to 0>> - <<elseif $penis4 is "otheranusfrot">> - <<set $penis4 to 0>> - <<elseif $penis5 is "otheranusfrot">> - <<set $penis5 to 0>> - <<elseif $penis6 is "otheranusfrot">> - <<set $penis6 to 0>> +<<else>> +<<generate2>>Swallowing your pride, you ask if anyone could lend you something to cover up with. Smiling, a <<person2>><<person>> produces some towels for you.<<fameexhibitionism10>> + <<if $leftarm is "bound" and $rightarm is "bound">> +Seeing you restrained, <<he>> wraps them round you. <<He>> takes <<his>> time, as if savoring the situation, but eventually you find yourself properly covered.<<garousal>><<garousal60>> + <<else>> +You take the offered cloth and, crouching for better concealment, you wrap them around yourself. They're a poor substitute for actual clothing, but you're not the only one attired in such a way. <</if>> +<br><br>Still blushing, you thank the <<person>> and sheepishly move away from the growing crowd.<br><br> + +<<if $lowerexposed gte 1>> +<<set $lowertowelnew to 1>><<lowertowel>> +<</if>> +<<if $upperexposed gte 1>> +<<set $uppertowelnew to 1>><<uppertowel>> <</if>> - - - - -<<if $feetuse is "othervagina">> -<<set $feetuse to 0>> - <<if $vagina is "feet">> - <<set $vagina to 0>> - <<elseif $vagina2 is "feet">> - <<set $vagina2 to 0>> - <<elseif $vagina3 is "feet">> - <<set $vagina3 to 0>> - <<elseif $vagina4 is "feet">> - <<set $vagina4 to 0>> - <<elseif $vagina5 is "feet">> - <<set $vagina5 to 0>> - <<elseif $vagina6 is "feet">> - <<set $vagina6 to 0>> - <</if>> -<</if>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><<endevent>><</click>> +<</if>> -<<if $feetuse is "penis">> -<<set $feetuse to 0>> - <<if $penis is "feet">> - <<set $penis to 0>> - <<elseif $penis2 is "feet">> - <<set $penis2 to 0>> - <<elseif $penis3 is "feet">> - <<set $penis3 to 0>> - <<elseif $penis4 is "feet">> - <<set $penis4 to 0>> - <<elseif $penis5 is "feet">> - <<set $penis5 to 0>> - <<elseif $penis6 is "feet">> - <<set $penis6 to 0>> - <</if>> -<</if>> +:: Beach Exhibit Molestation [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> -<<if $rightarm is "othervagina">> - <<if $vagina is "rightarm">> - <<set $vagina to 0>> - <<elseif $vagina2 is "rightarm">> - <<set $vagina2 to 0>> - <<elseif $vagina3 is "rightarm">> - <<set $vagina3 to 0>> - <<elseif $vagina4 is "rightarm">> - <<set $vagina4 to 0>> - <<elseif $vagina5 is "rightarm">> - <<set $vagina5 to 0>> - <<elseif $vagina6 is "rightarm">> - <<set $vagina6 to 0>> - <</if>> -<</if>> +<<if $phase is 0>> - -<<if $leftarm is "othervagina">> - <<if $vagina is "leftarm">> - <<set $vagina to 0>> - <<elseif $vagina2 is "leftarm">> - <<set $vagina2 to 0>> - <<elseif $vagina3 is "leftarm">> - <<set $vagina3 to 0>> - <<elseif $vagina4 is "leftarm">> - <<set $vagina4 to 0>> - <<elseif $vagina5 is "leftarm">> - <<set $vagina5 to 0>> - <<elseif $vagina6 is "leftarm">> - <<set $vagina6 to 0>> - <</if>> -<</if>> +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generatey2>><<generatey3>><<generatey4>><<generatey5>> +<<man1init>><<npcstrip>><<npcexhibit>> +"Maybe you like being seen like this? We can help you out there." Arms reach out from all around you!<br><br> +<<set $rescue to 1>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<if $rightarm is "penis">> - <<if $penis is "rightarm">> - <<set $penis to 0>> - <<elseif $penis2 is "rightarm">> - <<set $penis2 to 0>> - <<elseif $penis3 is "rightarm">> - <<set $penis3 to 0>> - <<elseif $penis4 is "rightarm">> - <<set $penis4 to 0>> - <<elseif $penis5 is "rightarm">> - <<set $penis5 to 0>> - <<elseif $penis6 is "rightarm">> - <<set $penis6 to 0>> - <</if>> -<</if>> - -<<if $leftarm is "penis">> - <<if $penis is "leftarm">> - <<set $penis to 0>> - <<elseif $penis2 is "leftarm">> - <<set $penis2 to 0>> - <<elseif $penis3 is "leftarm">> - <<set $penis3 to 0>> - <<elseif $penis4 is "leftarm">> - <<set $penis4 to 0>> - <<elseif $penis5 is "leftarm">> - <<set $penis5 to 0>> - <<elseif $penis6 is "leftarm">> - <<set $penis6 to 0>> - <</if>> -<</if>> - - -<<if $bottomuse is "penis">> - <<set $bottomuse to 0>><<set $anusstate to 0>> - <<if $penis is "cheeks">> - <<set $penis to 0>> - <<elseif $penis2 is "cheeks">> - <<set $penis2 to 0>> - <<elseif $penis3 is "cheeks">> - <<set $penis3 to 0>> - <<elseif $penis4 is "cheeks">> - <<set $penis4 to 0>> - <<elseif $penis5 is "cheeks">> - <<set $penis5 to 0>> - <<elseif $penis6 is "cheeks">> - <<set $penis6 to 0>> - <</if>> -<</if>> -<<if $bottomuse is "mouth">> -<<set $bottomuse to 0>> - <<if $mouth is "bottom">><<set $mouth to 0>> - <<if $penis is "othermouth">> - <<set $penis to 0>> - <</if>> - <<if $vagina is "othermouth">> - <<set $vagina to 0>> - <</if>> - <</if>> - <<if $mouth2 is "bottom">><<set $mouth2 to 0>> - <<if $penis2 is "othermouth">> - <<set $penis2 to 0>> - <</if>> - <<if $vagina2 is "othermouth">> - <<set $vagina2 to 0>> - <</if>> - <</if>> - <<if $mouth3 is "bottom">><<set $mouth3 to 0>> - <<if $penis3 is "othermouth">> - <<set $penis3 to 0>> - <</if>> - <<if $vagina3 is "othermouth">> - <<set $vagina3 to 0>> - <</if>> - <</if>> - <<if $mouth4 is "bottom">><<set $mouth4 to 0>> - <<if $penis4 is "othermouth">> - <<set $penis4 to 0>> - <</if>> - <<if $vagina4 is "othermouth">> - <<set $vagina4 to 0>> - <</if>> - <</if>> - <<if $mouth5 is "bottom">><<set $mouth5 to 0>> - <<if $penis5 is "othermouth">> - <<set $penis5 to 0>> - <</if>> - <<if $vagina5 is "othermouth">> - <<set $vagina5 to 0>> - <</if>> - <</if>> - <<if $mouth6 is "bottom">><<set $mouth6 to 0>> - <<if $penis6 is "othermouth">> - <<set $penis to 0>> - <</if>> - <<if $vagina6 is "othermouth">> - <<set $vagina to 0>> - <</if>> - <</if>> -<</if>> - - -<<if $thighuse is "penis">> -<<set $thighuse to 0>> - <<if $penis is "thighs">> - <<set $penis to 0>> - <<elseif $penis2 is "thighs">> - <<set $penis2 to 0>> - <<elseif $penis3 is "thighs">> - <<set $penis3 to 0>> - <<elseif $penis4 is "thighs">> - <<set $penis4 to 0>> - <<elseif $penis5 is "thighs">> - <<set $penis5 to 0>> - <<elseif $penis6 is "thighs">> - <<set $penis6 to 0>> - <</if>> -<</if>> -<<if $thighuse is "mouth">> -<<set $thighuse to 0>> - <<if $mouth is "thigh">><<set $mouth to 0>> - <<if $penis is "othermouth">> - <<set $penis to 0>> - <</if>> - <<if $vagina is "othermouth">> - <<set $vagina to 0>> - <</if>> - <</if>> - <<if $mouth2 is "thigh">><<set $mouth2 to 0>> - <<if $penis2 is "othermouth">> - <<set $penis2 to 0>> - <</if>> - <<if $vagina2 is "othermouth">> - <<set $vagina2 to 0>> - <</if>> - <</if>> - <<if $mouth3 is "thigh">><<set $mouth3 to 0>> - <<if $penis3 is "othermouth">> - <<set $penis3 to 0>> - <</if>> - <<if $vagina3 is "othermouth">> - <<set $vagina3 to 0>> - <</if>> - <</if>> - <<if $mouth4 is "thigh">><<set $mouth4 to 0>> - <<if $penis4 is "othermouth">> - <<set $penis4 to 0>> - <</if>> - <<if $vagina4 is "othermouth">> - <<set $vagina4 to 0>> - <</if>> - <</if>> - <<if $mouth5 is "thigh">><<set $mouth5 to 0>> - <<if $penis5 is "othermouth">> - <<set $penis5 to 0>> - <</if>> - <<if $vagina5 is "othermouth">> - <<set $vagina5 to 0>> - <</if>> - <</if>> - <<if $mouth6 is "thigh">><<set $mouth6 to 0>> - <<if $penis6 is "othermouth">> - <<set $penis to 0>> - <</if>> - <<if $vagina6 is "othermouth">> - <<set $vagina to 0>> - <</if>> - <</if>> -<</if>> -<<if $chestuse isnot 0>> - <<set $chestuse to 0>> - <<if $penis is "chest">> - <<set $penis to 0>> - <<elseif $penis2 is "chest">> - <<set $penis2 to 0>> - <<elseif $penis3 is "chest">> - <<set $penis3 to 0>> - <<elseif $penis4 is "chest">> - <<set $penis4 to 0>> - <<elseif $penis5 is "chest">> - <<set $penis5 to 0>> - <<elseif $penis6 is "chest">> - <<set $penis6 to 0>> - <</if>> -<</if>> -<<if $leftarm isnot "grappled" and $leftarm isnot "bound">><<set $leftarm to 0>> -<<endif>> -<<if $rightarm isnot "grappled" and $rightarm isnot "bound">><<set $rightarm to 0>> -<<endif>> -<<if $feetuse isnot "grappled" and $feetuse isnot "bound">><<set $feetuse to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $orgasmdown gte 1>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Orgasm]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $orgasmdown gte 1>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Orgasm]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <<endif>> - - -<<if $tentacle1head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle1head to 0>> -<</if>> -<<if $tentacle2head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle2head to 0>> -<</if>> -<<if $tentacle3head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle3head to 0>> -<</if>> -<<if $tentacle4head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle4head to 0>> -<</if>> -<<if $tentacle5head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle5head to 0>> -<</if>> -<<if $tentacle6head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle6head to 0>> -<</if>> -<<if $tentacle7head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle7head to 0>> -<</if>> -<<if $tentacle8head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle8head to 0>> -<</if>> -<<if $tentacle9head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle9head to 0>> -<</if>> -<<if $tentacle10head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle10head to 0>> -<</if>> -<<if $tentacle11head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle11head to 0>> -<</if>> -<<if $tentacle12head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle12head to 0>> -<</if>> +<<elseif $phase is 1>> -<<if $tentacle13head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle13head to 0>> -<</if>> +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>><<npcoral>> +<<set $enemytrust to $enemytrust - 40>> +<<set $rescue to 1>> +<<endif>> -<<if $tentacle14head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle14head to 0>> -<</if>> -<<if $tentacle15head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle15head to 0>> -<</if>> +<<effects>> +<<effectsman>><<man>> -<<if $tentacle16head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $tentacle16head to 0>> -<</if>> -<<if $tentacle1head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle1head to 0>> -<</if>> -<<if $tentacle2head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle2head to 0>> -<</if>> -<<if $tentacle3head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle3head to 0>> -<</if>> -<<if $tentacle4head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle4head to 0>> -<</if>> -<<if $tentacle5head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle5head to 0>> -<</if>> -<<if $tentacle6head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle6head to 0>> -<</if>> -<<if $tentacle7head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle7head to 0>> -<</if>> -<<if $tentacle8head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle8head to 0>> -<</if>> -<<if $tentacle9head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle9head to 0>> -<</if>> -<<if $tentacle10head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle10head to 0>> -<</if>> -<<if $tentacle11head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle11head to 0>> -<</if>> -<<if $tentacle12head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle12head to 0>> -<</if>> -<<if $tentacle13head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle13head to 0>> -<</if>> -<<if $tentacle14head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle14head to 0>> -<</if>> -<<if $tentacle15head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle15head to 0>> -<</if>> -<<if $tentacle16head is "leftarm">> -<<set $leftarm to 0>> -<<set $tentacle16head to 0>> -<</if>> -<<if $tentacle1head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle1head to 0>> -<</if>> - -<<if $tentacle2head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle2head to 0>> -<</if>> -<<if $tentacle3head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle3head to 0>> -<</if>> -<<if $tentacle4head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle4head to 0>> -<</if>> -<<if $tentacle5head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle5head to 0>> -<</if>> -<<if $tentacle6head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle6head to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle7head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle7head to 0>> -<</if>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $finish is 1>> + <span id="next"><<click [[Next|Beach Exhibit Molestation Finish]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $finish is 1>> + <span id="next"><<click [[Next|Beach Exhibit Molestation Finish]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <<endif>> -<<if $tentacle8head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle8head to 0>> <</if>> -<<if $tentacle9head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle9head to 0>> -<</if>> -<<if $tentacle10head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle10head to 0>> +:: Widgets Combat Img [widget] +<<widget "combatimg">><<nobr>> +<<doggyimg>> +<<if $ejaculating is 1>> +<<ejacimg>> +<<else>> +<<xrayimg>> <</if>> +<</nobr>><</widget>> -<<if $tentacle11head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle11head to 0>> -<</if>> +<<widget "doggyimg">><<nobr>> -<<if $tentacle12head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle12head to 0>> -<</if>> +<<voreimg>> -<<if $tentacle13head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle13head to 0>> -<</if>> -<<if $tentacle14head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle14head to 0>> +<<if $imgload is 0>> +<<set $imgload to 1>> +<img id="sexbase" src="img/ghost.png"> +<img id="sexblush" src="img/ghost.png"> +<<else>> +<<set $imgload to 0>> +<img id="sexbase" src="img/ghost2.png"> +<img id="sexblush" src="img/ghost.png"> <</if>> -<<if $tentacle15head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle15head to 0>> +<<if $swarmactive lte 0>> +<<elseif $swarmactive lte 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount1.gif"> +<<elseif $swarmactive lte 2>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount2.gif"> +<<elseif $swarmactive lte 3>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount3.gif"> +<<elseif $swarmactive lte 4>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount4.gif"> +<<elseif $swarmactive lte 9>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount5.gif"> +<<elseif $swarmactive gte 10>> +<img id="sexpenis" src="img/sex/doggy/slime/slimecount6.gif"> <</if>> -<<if $tentacle16head is "rightarm">> -<<set $rightarm to 0>> -<<set $tentacle16head to 0>> +<<if $thighuse is "othermouth">> +<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif"> <</if>> - - - - - -<</nobr>><</widget>> - - -:: Widgets Clamp [widget] -<<widget "preclamp">><<nobr>> - -<<if $trauma gte $traumamax>> -<<set $beauty -= (($trauma - $traumamax) / 5)>> +<<if $penisstate is "othermouthimminent">> +<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthimminent.gif"> <</if>> -<</nobr>><</widget>> - - - - - - - - - - - - - -<<widget "clamp">><<nobr>> - - - - - -<<if $devlevel lte 19>> -<<set $beauty = Math.clamp($beauty, 0, $beautymax)>> -<<set $physique = Math.clamp($physique, 0, $physiqueage)>> -<<else>> -<<set $beauty = Math.clamp($beauty, 0, $beautymax)>> -<<set $physique = Math.clamp($physique, 0, 20000)>> +<<if $penisstate is "othermouthimminent">> +<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif"> <</if>> -<<set $upperwet = Math.clamp($upperwet, 0, 200)>> -<<set $lowerwet = Math.clamp($lowerwet, 0, 200)>> -<<set $underwet = Math.clamp($underwet, 0, 200)>> - -<<set $angelbuild = Math.clamp($angelbuild, 0, 100)>> -<<set $wolfbuild = Math.clamp($wolfbuild, 0, 100)>> - -<<set $seductionskill = Math.clamp($seductionskill, 0, 1000)>> -<<set $oralskill = Math.clamp($oralskill, 0, 1000)>> -<<set $vaginalskill = Math.clamp($vaginalskill, 0, 1000)>> -<<set $analskill = Math.clamp($analskill, 0, 1000)>> -<<set $handskill = Math.clamp($handskill, 0, 1000)>> -<<set $feetskill = Math.clamp($feetskill, 0, 1000)>> -<<set $bottomskill = Math.clamp($bottomskill, 0, 1000)>> -<<set $thighskill = Math.clamp($thighskill, 0, 1000)>> -<<set $chestskill = Math.clamp($chestskill, 0, 1000)>> -<<set $penileskill = Math.clamp($penileskill, 0, 1000)>> -<<set $hunger = Math.clamp($hunger, 0, 2000)>> -<<set $thirst = Math.clamp($thirst, 0, 2000)>> - -<<set $hygiene = Math.clamp($hygiene, 0, 2000)>> -<<set $arousal = Math.clamp($arousal, 0, 10000)>> -<<set $stress = Math.clamp($stress, 0, $stressmax)>> -<<set $hairlength = Math.clamp($hairlength, 0, 1000)>> -<<set $trauma = Math.clamp($trauma, 0, $traumamax)>> -<<set $awareness = Math.clamp($awareness, 0, 1000)>> -<<set $submissive = Math.clamp($submissive, 0, 2000)>> -<<if $vaginalvirginity is 1 and $penilevirginity is 1>><<set $purity = Math.clamp($purity, 0, 1000)>><<else>><<set $purity = Math.clamp($purity, 0, 999)>><<endif>> -<<set $time = Math.clamp($time, 0, 1440)>> -<<set $minute = Math.clamp($minute, 0, 1440)>> -<<set $orgasmcount = Math.clamp($orgasmcount, 0, 25)>> - -<<set $english to Math.clamp($english, 0, 1000)>> -<<set $maths to Math.clamp($maths, 0, 1000)>> -<<set $science to Math.clamp($science, 0, 1000)>> -<<set $history to Math.clamp($history, 0, 1000)>> -<<set $school to Math.clamp($school, 0, 4000)>> -<<set $cool to Math.clamp($cool, 0, $coolmax)>> - -<<set $skulduggery to Math.clamp($skulduggery, 0, 1000)>> -<<set $danceskill to Math.clamp($danceskill, 0, 1000)>> -<<set $swimmingskill to Math.clamp($swimmingskill, 0, 1000)>> - - - -<<set $enemyanger to Math.clamp($enemyanger, - 200, 200)>> -<<set $audienceexcitement to Math.clamp($audienceexcitement, 0, 100)>> -<<set $audiencearousal to Math.clamp($audiencearousal, 0, 100)>> -<<set $pain to Math.clamp($pain, 0, 200)>> - -<<set $facebruise to Math.clamp($facebruise , 0, 100)>> -<<set $chestbruise to Math.clamp($chestbruise, 0, 100)>> -<<set $tummybruise to Math.clamp($tummybruise, 0, 100)>> -<<set $vaginabruise to Math.clamp($vaginabruise, 0, 100)>> -<<set $anusbruise to Math.clamp($anusbruise, 0, 100)>> -<<set $bottombruise to Math.clamp($bottombruise, 0, 100)>> -<<set $thighbruise to Math.clamp($thighbruise, 0, 100)>> -<<set $armbruise to Math.clamp($armbruise, 0, 100)>> -<<set $neckbruise to Math.clamp($neckbruise, 0, 100)>> - -<<set $breastsize to Math.clamp($breastsize, 0, 12)>> - -<<set $exhibitionism to Math.clamp($exhibitionism, 0, 100)>> -<<set $promiscuity to Math.clamp($promiscuity, 0, 100)>> - - -<<set $druggedtimer to Math.clamp($druggedtimer, 0, 1000)>> - -<</nobr>><<endwidget>> - - -:: Beach Party [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - -You approach the teenagers. Several are dancing near a fire on a makeshift stage while others are drinking and chattering.<br><br> - -<<click [[Socialise (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Dance (0:05)|Beach Party Dance]]>><<set $dancing to 1>><<set $venuemod to 1>><<lstress20>><<gtiredness20>><</click>><<lstress>><<gtiredness>><br> -<br> -<<click [[Leave|Beach]]>><</click>> - - -:: Beach Volleyball [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - -<<generatey1>><<generatey2>><<generatey3>><<generatey4>><<generatey5>> - -You approach a group playing volleyball. A <<person1>><<person>> sits on the sand and watches four of <<his>> friends play.<br><br> - -<<click [[Join In (0:30)|Beach Volleyball Play]]>><<pass30>><<lstress30>><<gtiredness30>><<gcool1>><</click>><<gcool>><<lstress>><<gtiredness>><br> -<<click [[Leave|Beach]]>><<endevent>><</click>> - - -:: Beach Volleyball Play [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - -The teenagers are happy to have a sixth player, particularly the <<person1>><<personstop>><br><br> -<<physique3>> - -<<set $eventcheck to random(1, 10000)>> -<<if $eventcheck gte (9900 - ($allure))>> - <<if $rng gte 51>><<molested>> -You are so focused on the opposing team you do not notice one of your own sneak up on you. A pair of hands grasp the rim of your $lowerclothes. - <<if $skirt is 0 and $lowerset isnot $upperset>> -Before you can react, the <<person1>><<person>> has pulled them all the way to your knees, - <<elseif $skirt is 0 and $lowerset is $upperset>> -Before you can react, the <<person1>><<person>> has pulled it aside, - <<else>> -Before you can react, the <<person1>><<person>> has lifted it, - <</if>> - <<if $underclothes is "naked">> -exposing your <<genitals>> for all to see. Laughter and lewd gestures erupt from both teams as your face turns red and you hasten to protect your dignity.<<garousal>><<gstress>><<gtrauma>><<garousal30>><<gstress30>><<set $trauma to $trauma + 3>> - <<else>> -exposing your $underclothes. Laughter erupts from both teams and you hasten to protect your dignity.<<garousal>><<gstress>><<gtrauma>><<garousal10>><<gstress10>><<set $trauma to $trauma + 1>> - <</if>> - <br><br> - <<else>> -Part-way through the match the ball collides with your chest, sending you sprawling. <<set $upperintegrity to $upperintegrity - 1>>It's embarrassing, but you soon dust yourself off.<br><br> - - - - - - <</if>> -<<else>> -You have a good time.<br><br> +<<if $mouthstate is "kissimminent">> +<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthimminent.gif"> <</if>> -<<if $daystate is "night">> -With the sun fully set, continuing to play would be difficult. The <<person1>><<person>> tells you they are going to a beach party and invites you to come along. <br><br> - -<<click [[Accept (0:10)|Beach Party Chat]]>><<pass10>><<endevent>><<lstress>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Make excuses and say your goodbyes|Beach]]>><<endevent>><</click>><br> -<br> - - -<<else>> -<<click [[Play more (0:30)|Beach Volleyball Play]]>><<pass30>><<lstress30>><<gtiredness30>><<gcool1>><</click>><<gcool>><<lstress>><<gtiredness>><br> -<<click [[Stop|Beach]]>><<endevent>><</click>><br> -<br> - +<<if $mouthstate is "kissentrance">> +<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthentrance.gif"> <</if>> +<<if $vaginastate is "othermouthimminent">> +<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthimminent.gif"> +<</if>> -:: Beach Party Chat [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - +<<if $vaginastate is "othermouthentrance">> +<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthentrance.gif"> +<</if>> -<<if $phase is 0>> -You join the conversation. - <<if $allure gte 3000>> -You quickly become the centre of attention. - <<elseif $allure gte 2000>> -You draw eyes your way with ease. - <<elseif $allure gte 1000>> -People acknowledge you when you speak, but otherwise leave you alone. - <<else>> -Dour as you are, people constantly talk over you, as if unaware of your presence. +<<if $vaginastate is "imminent">> + <<if $enemytype isnot "beast">> + <img id="sexpenis" src="img/sex/doggy/doggyvaginalimminent.gif"> <</if>> - -<<if $daystate isnot "night">> -The sun rises on the horizon and the remaining teenagers head home.<br><br> - -<<click [[Next|Beach]]>><<endevent>><</click>><br> -<<else>> - -<br><br> - -<<set $eventcheck to random(1, 10000)>> - <<if $eventcheck gte (9900 - ($allure))>> -<<generatey1>><<person1>>A <<person>> sits next to you and offers you a beverage.<br><br> -<<click [[Drink (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Just talk (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Leave|Beach]]>><<endevent>><</click>><br> -<br> - <<else>> -<<click [[Continue (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Leave|Beach]]>><<endevent>><</click>><br> -<br> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyvaginalimminentcum.gif"> <</if>> <</if>> -<<elseif $phase is 1>> - - <<if $rng gte 21>> -You enjoy talking with the <<personstop>> <<He>> <<admires>> your body when <<he>> thinks you aren't looking.<br><br> -<<click [[Drink (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Just talk (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<set $phase to 1>><<gcool1>><</click>><<gcool>><<lstress>><br> -<<click [[Leave|Beach]]>><<endevent>><</click>><br> - -<br> - <<else>> -You enjoy talking with the <<personstop>> <<He>> leans close and whispers, "Would you like to go somewhere private?"<br><br> +<<if $bottomuse is "othermouth">> +<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif"> +<</if>> +<<if $anusstate is "othermouthimminent">> +<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthimminent.gif"> +<</if>> -<<click [[Yes|Beach Party Sex]]>><<set $phase to 0>><<set $sexstart to 1>><</click>><<promiscuous1>><br> +<<if $anusstate is "othermouthentrance">> +<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif"> +<</if>> -<<click [[No|Beach Party Chat]]>><<set $phase to 2>><<gcool1>><</click>><<gcool>><br> -<br> +<<if $anusstate is "imminent">> + <<if $enemytype isnot "beast">> +<img id="sexpenis" src="img/sex/doggy/doggyanalimminent.gif"> <</if>> - - -<<elseif $phase is 2>> - <<if $rng gte 11>><<set $phase to 0>> -<<He>> is dissapointed, but politely says goodbye before leaving to look elsewhere.<br><br> -<<click [[Continue (0:10)|Beach Party Chat]]>><<pass10>><<lstress10>><<gcool1>><<endevent>><</click>><<gcool>><<lstress>><br> -<<click [[Leave|Beach]]>><<endevent>><</click>><br> -<br> - <<else>> -<<He>> seizes you by the throat, "Well, that isn't very polite of you. I think you need a lesson." <<He>> stands you up and starts forcing you away from the rest of the group.<br><br> - -<<click [[Continue|Beach Party Rape]]>><<set $molestationstart to 1>><<set $timer to 10>><</click>><br> -<br> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyanalimminentcum.gif"> <</if>> - <</if>> - -:: Widgets Promiscuity [widget] -<<widget "promiscuity1">><<nobr>> -<<if $control is 0>> - <<if $promiscuity lte 19>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 20>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>> - <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> - <</if>> +<<if $anusstate is "entrance">> + <<if $enemytype isnot "beast">> +<img id="sexpenis" src="img/sex/doggy/doggyanalentrance.gif"> <</if>> -<<else>> - <<if $promiscuity lte 19>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 20>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>> - <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> - <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyanalentrancecum.gif"> <</if>> <</if>> -<br><br><</nobr>><</widget>> -<<widget "promiscuity2">><<nobr>> -<<if $control is 0>> - <<if $promiscuity lte 39>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 40>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>> - <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> - <</if>> +<<if $vaginastate is "entrance">> + <<if $enemytype isnot "beast">> +<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrance.gif"> <</if>> -<<else>> - <<if $promiscuity lte 39>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 40>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>> - <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> - <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrancecum.gif"> <</if>> <</if>> -<br><br><</nobr>><</widget>> -<<widget "promiscuity3">><<nobr>> -<<if $control is 0>> - <<if $promiscuity lte 59>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 60>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>> - <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> - <</if>> - <</if>> -<<else>> - <<if $promiscuity lte 59>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 60>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>> - <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> - <</if>> +<<if $mouthstate is "imminent">> +<img id="sexpenis" src="img/sex/doggy/doggyoralimminent.gif"> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif"> <</if>> <</if>> -<br><br><</nobr>><</widget>> -<<widget "promiscuity4">><<nobr>> -<<if $control is 0>> - <<if $promiscuity lte 79>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 80>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>> - <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> - <</if>> - <</if>> -<<else>> - <<if $promiscuity lte 79>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 80>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>> - <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> - <</if>> +<<if $mouthstate is "entrance">> +<img id="sexpenis" src="img/sex/doggy/doggyoralentrance.gif"> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif"> <</if>> <</if>> -<br><br><</nobr>><</widget>> -<<widget "promiscuity5">><<nobr>> -<<if $control is 0>> - <<if $promiscuity lte 99>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 100>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>> - <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> - <</if>> +<<if $vaginastate isnot "penetrated" +and $anusstate isnot "penetrated" +and $mouthstate isnot "penetrated" +and $penisstate isnot "penetrated" +and $penisstate isnot "otheranus" +and $rightarm isnot "penis" +and $leftarm isnot "penis" +and $anusstate isnot "cheeks" +and $thighuse isnot "penis" +and $feetuse isnot "penis" +and $vaginastate isnot "othermouth" +and "anusstate" isnot "othermouth" +and $mouthstate isnot "kiss" and $penisstate isnot "othermouth" +and $vaginastate isnot "tentacleentrance" +and $vaginastate isnot "tentacleimminent" +and $vaginastate isnot "tentacle" +and $vaginastate isnot "tentacledeep" +and $vaginause isnot "tentaclerub" +and $penisstate isnot "tentacleentrance" +and $penisstate isnot "tentacleimminent" +and $penisstate isnot "tentacle" +and $penisstate isnot "tentacledeep" +and $penisuse isnot "tentaclerub" +and $anusstate isnot "tentacleentrance" +and $anusstate isnot "tentacleimminent" +and $anusstate isnot "tentacle" +and $anusstate isnot "tentacledeep" +and $anusstate isnot "tentaclerub" +and $mouthstate isnot "tentacleentrance" +and $anusstate isnot "tentacleimminent" +and $anusstate isnot "tentacle" +and $anusstate isnot "tentacledeep" +and $feetstate isnot "tentacle" +and $leftarmstate isnot "tentacle" +and $rightarmstate isnot "tentacle" +and $swarmfront is 0 +and $swarmback is 0 +and $swarmfrontinside is 0 +and $swarmbackinside is 0 +and $beaststance isnot "top">> + +<<clothesidle>> + +<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlebase.gif"> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlemouth.png"> + <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> +<img id="sexbasefront" src="img/sex/doggy/idle/body/doggyidleleftarm.gif"> + <<else>> +<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleleftarmbound.gif"> <</if>> -<<else>> - <<if $promiscuity lte 99>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 100>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>> - <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> - <</if>> + <<if $rightarm isnot "bound" and $rightarm isnot "grappled">> +<img id="sexbaseback" src="img/sex/doggy/idle/body/doggyidlerightarm.gif"> + <<else>> <</if>> -<</if>> -<br><br><</nobr>><</widget>> + <<if $arousal gte 8000>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush5.png"> +<<elseif $arousal gte 6000>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush4.png"> +<<elseif $arousal gte 4000>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush3.png"> +<<elseif $exposed gte 2>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> +<<elseif $arousal gte 2000>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> +<<elseif $exposed gte 1>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> +<<elseif $arousal gte 100>> +<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> + <</if>> + <<if $pain gte 80>> +<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears4.gif"> +<<elseif $pain gte 60>> +<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears3.gif"> +<<elseif $pain gte 40>> +<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears2.gif"> +<<elseif $pain gte 20>> +<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears1.png"> + <</if>> +<<if $pain gte 100>> +<img id="sexsclera" src="img/sex/doggy/idle/eyes/doggyidlesclerabloodshot.png"> +<</if>> +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblueempty.png"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblueempty.png"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazelempty.png"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamberempty.png"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreenempty.png"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurpleempty.png"> + <</if>> +<<else>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblue.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblue.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazel.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamber.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreen.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurple.gif"> + <</if>> +<</if>> +<<if $penisexist is 1>> + <<if $undertype is "chastity">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenischastity.png"> + <<elseif $lowerexposed gte 2 and $underexposed gte 1>> + <<if $penilevirginity is 1>> + <img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenisvirgin.png"> + <<else>> + <img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenis.png"> + <</if>> + <</if>> +<</if>> +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlefeetblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlefeetblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlefeetblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlefeetbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlefeetginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlefeetgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlefeetpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlefeetpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlefeetred.gif"> + <</if>> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlethighsblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlethighsblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlethighsblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlethighsbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlethighsginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlethighsgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlethighspink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlethighspurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlethighsred.gif"> + + <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlenavelblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlenavelblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlenavelblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlenavelbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlenavelginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlenavelgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlenavelpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlenavelpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlenavelred.gif"> + <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlechestblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlechestblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlechestblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlechestbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlechestginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlechestgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlechestpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlechestpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlechestred.gif"> + <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshoulderblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshoulderblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshoulderblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshoulderbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshoulderginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshouldergreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshoulderpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshoulderpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshoulderred.gif"> + <</if>> +<<else>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshortblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshortblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshortblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshortbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshortginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshortgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshortpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshortpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshortred.gif"> + <</if>> +<</if>> +<<if $haircolour is "black">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/black/doggyidlelashesblack.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/black/doggyidleoverlayblack.gif"> +<<elseif $haircolour is "blond">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/blond/doggyidlelashesblond.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/blond/doggyidleoverlayblond.gif"> +<<elseif $haircolour is "blue">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/blue/doggyidlelashesblue.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/blue/doggyidleoverlayblue.gif"> +<<elseif $haircolour is "brown">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/brown/doggyidlelashesbrown.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/brown/doggyidleoverlaybrown.gif"> +<<elseif $haircolour is "ginger">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/ginger/doggyidlelashesginger.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/ginger/doggyidleoverlayginger.gif"> +<<elseif $haircolour is "green">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/green/doggyidlelashesgreen.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/green/doggyidleoverlaygreen.gif"> +<<elseif $haircolour is "pink">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/pink/doggyidlelashespink.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/pink/doggyidleoverlaypink.gif"> +<<elseif $haircolour is "purple">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/purple/doggyidlelashespurple.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/purple/doggyidleoverlaypurple.gif"> +<<elseif $haircolour is "red">> +<img id="sexlashes" src="img/sex/doggy/idle/hair/red/doggyidlelashesred.gif"> +<img id="sexbrow" src="img/sex/doggy/idle/hair/red/doggyidleoverlayred.gif"> +<</if>> + <<if $hairlength gte 200>> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlay.gif"> + <<else>> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlayshort.gif"> + <</if>> + +<<if $collared is 1>> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlecollar.png"> +<</if>> + +<<breastsidle>> +<<transformationwolfimg>> + +<<if $underclothes is "chastity belt">> +<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlechastitybelt.png"> +<</if>> +<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleshadow.png"> + + + + + + + + + + + + + + + + + + + + +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<<beastimgvfast>> +<<transformationwolfimgvfast>> +<<if $haircolour is "black">> +<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackvfast.gif"> +<</if>> +<<if $haircolour is "blond">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondvfast.gif"> +<</if>> +<<if $haircolour is "blue">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluevfast.gif"> +<</if>> +<<if $haircolour is "brown">> +<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownvfast.gif"> +<</if>> +<<if $haircolour is "ginger">> +<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingervfast.gif"> +<</if>> +<<if $haircolour is "green">> +<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenvfast.gif"> +<</if>> +<<if $haircolour is "pink">> +<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkvfast.gif"> +<</if>> +<<if $haircolour is "purple">> +<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplevfast.gif"> +<</if>> +<<if $haircolour is "red">> +<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredvfast.gif"> +<</if>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasevfast.gif"> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthvfast.gif"> +<<if $feetuse is "penis">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobvfast.gif"> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivefeetjobcum.gif"> + <</if>> +<<elseif $feetstate is "tentacle">> +<<else>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsvfast.gif"> +<</if>> +<<if $leftarm is "penis">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobvfast.gif"> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivelefthandjobcum.gif"> + <</if>> +<<elseif $leftarm is "bound">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif"> +<<elseif $leftarm is "grappled">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif"> +<<elseif $leftarmstate is "tentacle">> +<<else>> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmvfast.gif"> +<</if>> +<<if $rightarm is "penis">> +<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactiverighthandjobvfast.gif"> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiverighthandjobcum.gif"> + <</if>> +<<elseif $rightarm is "bound">> +<<elseif $rightarm is "grappled">> +<<elseif $rightarmstate is "tentacle">> +<<else>> +<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> +<</if>> +<<if $anusstate is "cheeks">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksvfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> + <</if>> +<</if>> +<<tentacleimgvfast>> +<<if $thighuse is "penis">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsvfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> + <</if>> +<</if>> + <<if $arousal gte 8000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5vfast.gif"> +<<elseif $arousal gte 6000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4vfast.gif"> +<<elseif $arousal gte 4000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3vfast.gif"> +<<elseif $exposed gte 2>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif"> +<<elseif $arousal gte 2000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif"> +<<elseif $exposed gte 1>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif"> +<<elseif $arousal gte 100>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif"> + <</if>> + <<if $pain gte 80>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5vfast.gif"> +<<elseif $pain gte 60>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4vfast.gif"> +<<elseif $pain gte 40>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3vfast.gif"> +<<elseif $pain gte 20>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2vfast.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1vfast.gif"> + <</if>> +<<if $pain gte 100>> +<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotvfast.gif"> +<</if>> +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyvfast.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyvfast.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyvfast.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyvfast.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyvfast.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyvfast.gif"> + <</if>> +<<else>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluevfast.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluevfast.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelvfast.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambervfast.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenvfast.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplevfast.gif"> + <</if>> +<</if>> +<<if $mouthstate is "kiss">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthvfast.gif"> +<</if>> +<<if $mouthstate is "penetrated">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralvfast.gif"> + <<if $enemyarousal gte $enemyarousalmax>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif"> + <</if>> +<</if>> +<<if $vaginastate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthvfast.gif"> +<</if>> +<<if $vaginastate is "penetrated">> + <<if $enemytype isnot "beast">> + <<if $anusstate is "penetrated">> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpvfast.gif"> + <<else>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalvfast.gif"> + <</if>> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif"> + <</if>> +<</if>> +<<if $anusstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthvfast.gif"> +<</if>> +<<if $anusstate is "penetrated">> + <<if $enemytype isnot "beast">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalvfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif"> + <</if>> +<</if>> +<<if $penisstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif"> +<</if>> -<<widget "combatpromiscuity1">><<nobr>> -<<if $consensual is 1>> -<<if $control is 0>> - <<if $promiscuity lte 19>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 20>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>> - <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> - <</if>> - <</if>> -<<else>> - <<if $promiscuity lte 19>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<set $trauma to $trauma - 30>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 20>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>> - <<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>> - <</if>> + +<<if $penisstate is "penetrated" or $penisstate is "otheranus">> + <<if $orgasmdown gte 1 and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumvfast.gif"> + <<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif"> <</if>> <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "combatpromiscuity2">><<nobr>> -<<if $consensual is 1>> -<<if $control is 0>> - <<if $promiscuity lte 39>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 40>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>> - <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> - <</if>> - <</if>> +<<if $penisexist is 1>> + <<if $undertype is "chastity">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityvfast.gif"> + <<elseif $penilevirginity is 1>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginvfast.gif"> <<else>> - <<if $promiscuity lte 39>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<set $trauma to $trauma - 60>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 40>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>> - <<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>> - <</if>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvfast.gif"> + <</if>> + <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumvfast.gif"> <</if>> <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "combatpromiscuity3">><<nobr>> -<<if $consensual is 1>> -<<if $control is 0>> - <<if $promiscuity lte 59>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 60>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>> - <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> - <</if>> + + + +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredvfast.gif"> <</if>> -<<else>> - <<if $promiscuity lte 59>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<set $trauma to $trauma - 90>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 60>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>> - <<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>> - <</if>> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredvfast.gif"> + <</if>> -<</if>> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuity4">><<nobr>> -<<if $consensual is 1>> -<<if $control is 0>> - <<if $promiscuity lte 79>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 80>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>> - <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> - <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredvfast.gif"> <</if>> -<<else>> - <<if $promiscuity lte 79>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<set $trauma to $trauma - 120>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 80>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>> - <<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>> - <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredvfast.gif"> <</if>> -<</if>> -<</if>> -<</nobr>><</widget>> - -<<widget "combatpromiscuity5">><<nobr>> -<<if $consensual is 1>> -<<if $control is 0>> - <<if $promiscuity lte 99>> -<<set $promiscuity to $promiscuity + 2>> -Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 100>> -While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>> - <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> - <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredvfast.gif"> <</if>> <<else>> - <<if $promiscuity lte 99>> -<<set $promiscuity to $promiscuity + 1>> -You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<set $control to 1>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<set $trauma to $trauma - 150>><<ltrauma>><<lstress>><<garousal>> - <<elseif $promiscuity gte 100>> -You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>> - <<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>> - <</if>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredvfast.gif"> <</if>> <</if>> -<</if>> -<</nobr>><</widget>> - -:: Beach Party Dance [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> +<<if $haircolour is "black">> +<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackvfast.gif"> +<<elseif $haircolour is "blond">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondvfast.gif"> +<<elseif $haircolour is "blue">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluevfast.gif"> +<<elseif $haircolour is "brown">> +<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownvfast.gif"> +<<elseif $haircolour is "ginger">> +<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingervfast.gif"> +<<elseif $haircolour is "green">> +<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenvfast.gif"> +<<elseif $haircolour is "pink">> +<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkvfast.gif"> +<<elseif $haircolour is "purple">> +<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplevfast.gif"> +<<elseif $haircolour is "red">> +<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredvfast.gif"> +<</if>> -<<danceeffects>> -<<danceaudience>> -<<danceactions>> +<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayvfast.gif"> -<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<<if $collared is 1>> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarvfast.gif"> <</if>> +<<breastsactivevfast>> -<<if $danceevent is "rape">> -<<click [[Next|Beach Party Dance Rape]]>><<set $molestationstart to 1>><</click>> -<<elseif $danceevent is "finish">> -<<click [[Next|Beach Party]]>><<clotheson>><<endevent>><</click>> -<<elseif $danceevent is 0>> - <<if $exposed gte 2 and $exhibitionism lte 74>> - <<click [[Flee|Changing Room]]>><<clotheson>><<endevent>><</click>> - <<elseif $exposed gte 1 and $exhibitionism lte 34>> - <<click [[Flee|Changing Room]]>><<clotheson>><<endevent>><</click>> - <<else>> - <<click [[Stop|Beach Party]]>><<clotheson>><<endevent>><</click>> - <</if>> -<</if>> - +<<if $underclothes is "chastity belt">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltvfast.gif"> +<</if>> -:: Beach Party Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<promiscuity1>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> -<<He>> quietly takes your hand and leads you away from the group. You walk into the dunes until you're out of earshot, then <<he>> turns and embraces you.<br><br> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowvfast.gif"> -<<endif>> -<<effects>><<set $outside to 1>><<set $location to "beach">> -<<effectsman>><<man>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<<if $haircolour is "black">> +<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackfast.gif"> +<</if>> +<<if $haircolour is "blond">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondfast.gif"> +<</if>> +<<if $haircolour is "blue">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluefast.gif"> +<</if>> +<<if $haircolour is "brown">> +<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownfast.gif"> +<</if>> +<<if $haircolour is "ginger">> +<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerfast.gif"> +<</if>> +<<if $haircolour is "green">> +<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenfast.gif"> +<</if>> +<<if $haircolour is "pink">> +<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkfast.gif"> +<</if>> +<<if $haircolour is "purple">> +<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplefast.gif"> +<</if>> +<<if $haircolour is "red">> +<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredfast.gif"> +<</if>> +<<beastimgfast>> +<<transformationwolfimgfast>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasefast.gif"> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthfast.gif"> +<<if $feetuse is "penis">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobfast.gif"> +<<elseif $feetstate is "tentacle">> +<<else>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsfast.gif"> +<</if>> +<<if $leftarm is "penis">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobfast.gif"> +<<elseif $leftarm is "bound">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif"> +<<elseif $leftarm is "grappled">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif"> +<<elseif $leftarmstate is "tentacle">> +<<else>> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmfast.gif"> +<</if>> +<<if $rightarm is "penis">> +<img id="sexbaseback" +src="img/sex/doggy/active/body/doggyactiverighthandjobfast.gif"> +<<elseif $rightarm is "bound">> +<<elseif $rightarm is "grappled">> +<<elseif $rightarmstate is "tentacle">> +<<else>> +<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> +<</if>> +<<if $anusstate is "cheeks">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> + <</if>> +<</if>> +<<if $thighuse is "penis">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> + <</if>> +<</if>> + <<if $arousal gte 8000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5fast.gif"> +<<elseif $arousal gte 6000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4fast.gif"> +<<elseif $arousal gte 4000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3fast.gif"> +<<elseif $exposed gte 2>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif"> +<<elseif $arousal gte 2000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif"> +<<elseif $exposed gte 1>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif"> +<<elseif $arousal gte 100>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif"> + <</if>> + <<if $pain gte 80>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5fast.gif"> +<<elseif $pain gte 60>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4fast.gif"> +<<elseif $pain gte 40>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3fast.gif"> +<<elseif $pain gte 20>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2fast.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1fast.gif"> + <</if>> +<<if $pain gte 100>> +<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotfast.gif"> +<</if>> +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyfast.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyfast.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyfast.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyfast.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyfast.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyfast.gif"> + <</if>> +<<else>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluefast.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluefast.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelfast.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberfast.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenfast.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplefast.gif"> + <</if>> +<</if>> +<<if $mouthstate is "kiss">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthfast.gif"> +<</if>> +<<if $mouthstate is "penetrated">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralfast.gif"> + <<if $enemyarousal gte $enemyarousalmax>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif"> + <</if>> +<</if>> +<<tentacleimgfast>> +<<if $vaginastate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthfast.gif"> +<</if>> +<<if $vaginastate is "penetrated">> + <<if $enemytype isnot "beast">> + <<if $anusstate is "penetrated">> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpfast.gif"> + <<else>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalfast.gif"> + <</if>> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif"> + <</if>> +<</if>> +<<if $anusstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthfast.gif"> +<</if>> +<<if $anusstate is "penetrated">> + <<if $enemytype isnot "beast">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalfast.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif"> + <</if>> +<</if>> +<<if $penisstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif"> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $penisstate is "penetrated" or $penisstate is "otheranus">> + <<if $orgasmdown gte 1 and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumfast.gif"> + <<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif"> + <</if>> +<</if>> -<<if $finish is 1>> -<span id="next"><<click [[Next->Beach Party Sex Finish]]>><</click>></span><<nexttext>> +<<if $penisexist is 1>> + <<if $undertype is "chastity">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityfast.gif"> + <<elseif $penilevirginity is 1>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginfast.gif"> <<else>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Sex Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Sex Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Sex]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Sex Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Sex Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Sex]]>><</click>></span><<nexttext>> - <<endif>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisfast.gif"> + <</if>> + <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumfast.gif"> + <</if>> <</if>> -:: Beach Party Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> -<<set $lefthand to "mouth">> -<<set $mouthuse to "lefthand">> -<<set $righthand to "arms">> -<<set $leftarm to "grappled">> -<<set $rightarm to "grappled">> -<<endif>> -<<effects>> - -<<if $timer is 0 and $rescue is 1>> -<<set $rescue to 0>> -You walk behind a dune. You're too far for anyone to help you. -<<elseif $timer gte 1>> -You are pulled further from the group, but they're still in sight. +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredfast.gif"> + <</if>> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredfast.gif"> + + <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredfast.gif"> + <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredfast.gif"> + <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredfast.gif"> + <</if>> <<else>> -<</if>><br><br> - -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredfast.gif"> + <</if>> +<</if>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Beach Party Rape Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>The drugs inhibit you, you couldn't cry very loudly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Rape Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Rape Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Rape]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Rape Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Rape Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Rape]]>><</click>></span><<nexttext>> - <<endif>> +<<if $haircolour is "black">> +<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackfast.gif"> +<<elseif $haircolour is "blond">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondfast.gif"> +<<elseif $haircolour is "blue">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluefast.gif"> +<<elseif $haircolour is "brown">> +<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownfast.gif"> +<<elseif $haircolour is "ginger">> +<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerfast.gif"> +<<elseif $haircolour is "green">> +<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenfast.gif"> +<<elseif $haircolour is "pink">> +<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkfast.gif"> +<<elseif $haircolour is "purple">> +<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplefast.gif"> +<<elseif $haircolour is "red">> +<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredfast.gif"> +<</if>> -:: Beach Party Rape Alarm [nobr] -<<effects>><<set $rescued to $rescued + 1>> +<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayfast.gif"> -<<He>> notices several heads turning in response to your cry. <<He>> looks at you with anger and shouts, "Crazy Slut!" before heading back to <<his>> friends. <<tearful>> you gather yourself.<br><br> +<<if $collared is 1>> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarfast.gif"> +<</if>> +<<breastsactivefast>> +<<if $underclothes is "chastity belt">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltfast.gif"> +<</if>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowfast.gif"> @@ -51138,1024 +47878,1187 @@ You are pulled further from the group, but they're still in sight. -<<clotheson>> -<<endcombat>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -[[Next|Beach]] -:: Beach Party Rape Ejaculation [nobr] -<<ejaculation>> +<<beastimgmid>> +<<transformationwolfimgmid>> +<<if $haircolour is "black">> +<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackmid.gif"> +<</if>> +<<if $haircolour is "blond">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondmid.gif"> +<</if>> +<<if $haircolour is "blue">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluemid.gif"> +<</if>> +<<if $haircolour is "brown">> +<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownmid.gif"> +<</if>> +<<if $haircolour is "ginger">> +<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingermid.gif"> +<</if>> +<<if $haircolour is "green">> +<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenmid.gif"> +<</if>> +<<if $haircolour is "pink">> +<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkmid.gif"> +<</if>> +<<if $haircolour is "purple">> +<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplemid.gif"> +<</if>> +<<if $haircolour is "red">> +<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredmid.gif"> +<</if>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasemid.gif"> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthmid.gif"> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> pushes you onto the sand.<<violence1>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, <<he>> heads back to his friends.<br><br> +<<if $feetuse is "penis">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobmid.gif"> +<<elseif $feetstate is "tentacle">> <<else>> -Smiling, <<he>> leans closer, "Good <<girlstop>>" <<He>> leaves you lying on the sand.<br> -<br> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsmid.gif"> <</if>> -<<tearful>> you rise to your feet.<br><br> - -<<clotheson>> - - - - - - - - - - - - - - - - -<<endcombat>> - -[[Next|Beach]] - - -:: Beach Party Rape Escape [nobr] -<<effects>> - - - -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> - - -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $leftarm is "penis">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobmid.gif"> +<<elseif $leftarm is "bound">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif"> +<<elseif $leftarm is "grappled">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif"> +<<elseif $leftarmstate is "tentacle">> +<<else>> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmmid.gif"> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $rightarm is "penis">> +<img id="sexbaseback" +src="img/sex/doggy/active/body/doggyactiverighthandjobmid.gif"> +<<elseif $rightarm is "bound">> +<<elseif $rightarm is "grappled">> +<<elseif $rightarmstate is "tentacle">> +<<else>> +<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> <</if>> -<<if $underoff isnot 0>> -<<understeal>> +<<if $anusstate is "cheeks">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksmid.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> + <</if>> <</if>> -<br><br> - - - -<<endcombat>> - -[[Next|Beach]] - - -:: Beach Party Sex Ejaculation [nobr] -<<ejaculation>> +<<if $thighuse is "penis">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsmid.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> + <</if>> +<</if>> + <<if $arousal gte 8000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5mid.gif"> +<<elseif $arousal gte 6000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4mid.gif"> +<<elseif $arousal gte 4000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3mid.gif"> +<<elseif $exposed gte 2>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif"> +<<elseif $arousal gte 2000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif"> +<<elseif $exposed gte 1>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif"> +<<elseif $arousal gte 100>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif"> + <</if>> + <<if $pain gte 80>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5mid.gif"> +<<elseif $pain gte 60>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4mid.gif"> +<<elseif $pain gte 40>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3mid.gif"> +<<elseif $pain gte 20>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2mid.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1mid.gif"> + <</if>> +<<if $pain gte 100>> +<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotmid.gif"> +<</if>> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> drops you on the sand.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, <<he>> leaves.<br><br> +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptymid.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptymid.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptymid.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptymid.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptymid.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptymid.gif"> + <</if>> <<else>> -Smiling, <<he>> kisses you on the cheek. <<He>> gets up and leaves you lying on the sand.<br><br> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluemid.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluemid.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelmid.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambermid.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenmid.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplemid.gif"> + <</if>> <</if>> -<<tearful>> you rise to your feet.<br><br> - -<<clotheson>> - - - - - - - - - - - - - - - - -<<endcombat>> - +<<if $mouthstate is "kiss">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthmid.gif"> +<</if>> -[[Next|Beach]] +<<if $mouthstate is "penetrated">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmid.gif"> + <<if $enemyarousal gte $enemyarousalmax>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif"> + <</if>> +<</if>> -:: Beach Party Sex Escape [nobr] -<<effects>> +<<tentacleimgmid>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<if $vaginastate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthmid.gif"> <</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $vaginastate is "penetrated">> + <<if $enemytype isnot "beast">> + <<if $anusstate is "penetrated">> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpmid.gif"> + <<else>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmid.gif"> + <</if>> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif"> + <</if>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $anusstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthmid.gif"> <</if>> -<<if $underoff isnot 0>> -<<understeal>> +<<if $anusstate is "penetrated">> + <<if $enemytype isnot "beast">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmid.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif"> + <</if>> <</if>> -<br><br> - - -<<endcombat>> - -[[Next|Beach]] +<<if $penisstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif"> +<</if>> +<<if $penisstate is "penetrated" or $penisstate is "otheranus">> + <<if $orgasmdown gte 1 and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecummid.gif"> + <<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif"> + <</if>> +<</if>> -:: Beach Party Sex Finish [nobr] -The <<person>> leaves you. <<He>> looks dejected. +<<if $penisexist is 1>> + <<if $undertype is "chastity">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastitymid.gif"> + <<elseif $penilevirginity is 1>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginmid.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenismid.gif"> + <</if>> + <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecummid.gif"> + <</if>> +<</if>> -<<clotheson>> - +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredmid.gif"> + <</if>> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredmid.gif"> + + <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredmid.gif"> + <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredmid.gif"> + <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredmid.gif"> + <</if>> +<<else>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredmid.gif"> + <</if>> +<</if>> +<<if $haircolour is "black">> +<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackmid.gif"> +<<elseif $haircolour is "blond">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondmid.gif"> +<<elseif $haircolour is "blue">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluemid.gif"> +<<elseif $haircolour is "brown">> +<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownmid.gif"> +<<elseif $haircolour is "ginger">> +<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingermid.gif"> +<<elseif $haircolour is "green">> +<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenmid.gif"> +<<elseif $haircolour is "pink">> +<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkmid.gif"> +<<elseif $haircolour is "purple">> +<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplemid.gif"> +<<elseif $haircolour is "red">> +<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredmid.gif"> +<</if>> -<<endcombat>> +<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlaymid.gif"> +<<if $collared is 1>> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarmid.gif"> +<</if>> -[[Next|Beach]] +<<breastsactivemid>> +<<if $underclothes is "chastity belt">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltmid.gif"> +<</if>> -:: Widgets Dance Actions [widget] -<<widget "danceactions">><<nobr>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowmid.gif"> -<<exposure>> +<<else>> -<<if $danceevent is 0>> - <<if $exposed gte 2 and $exhibitionism lte 74 and $forceddance isnot 1>> - <<elseif $exposed gte 1 and $exhibitionism lte 34 and $forceddance isnot 1>> - <<else>> +<<beastimgslow>> +<<transformationwolfimgslow>> -<<if $danceactiondefault is "cool">> -Cool Dance (0:01) <<radiobutton "$danceaction" "cool" checked>> | -<<elseif $danceactiondefault is 0>> -Cool Dance (0:01) <<radiobutton "$danceaction" "cool" checked>> | -<<else>> -Cool Dance (0:01) <<radiobutton "$danceaction" "cool">> | +<<if $haircolour is "black">> +<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackslow.gif"> <</if>> -<br> - -<<if $danceactiondefault is "sophisticated">> -Sophisticated Dance (0:01) <<radiobutton "$danceaction" "sophisticated" checked>> | -<<else>> -Sophisticated Dance (0:01) <<radiobutton "$danceaction" "sophisticated">> | +<<if $haircolour is "blond">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondslow.gif"> <</if>> -<br> - -<<if $danceactiondefault is "seductive">> -<span class="meek">Seductive Dance</span> (0:01)<<combatexhibitionist1>> <<radiobutton "$danceaction" "seductive" checked>> | -<<else>> -<span class="meek">Seductive Dance</span> (0:01)<<combatexhibitionist1>> <<radiobutton "$danceaction" "seductive">> | +<<if $haircolour is "blue">> +<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlayblueslow.gif"> <</if>> - -<br> -<<if $exhibitionism gte 15>> -<<if $danceactiondefault is "sexual">> -<span class="sub">Sexual Dance</span> (0:01) <<combatexhibitionist2>> <<radiobutton "$danceaction" "sexual" checked>> | -<<else>> -<span class="sub">Sexual Dance</span> (0:01) <<combatexhibitionist2>> <<radiobutton "$danceaction" "sexual">> | +<<if $haircolour is "brown">> +<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownslow.gif"> <</if>> +<<if $haircolour is "ginger">> +<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerslow.gif"> +<</if>> +<<if $haircolour is "green">> +<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenslow.gif"> +<</if>> +<<if $haircolour is "pink">> +<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkslow.gif"> +<</if>> +<<if $haircolour is "purple">> +<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurpleslow.gif"> +<</if>> +<<if $haircolour is "red">> +<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredslow.gif"> <</if>> - -<<dancestripactions>> - - -<br><br> - +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaseslow.gif"> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthslow.gif"> +<<if $feetuse is "penis">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobslow.gif"> +<<elseif $feetstate is "tentacle">> +<<else>> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsslow.gif"> +<</if>> -<span id="next"><<click "Continue">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span> -<br> +<<if $leftarm is "penis">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobslow.gif"> +<<elseif $leftarm is "bound">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif"> +<<elseif $leftarm is "grappled">> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif"> +<<elseif $leftarmstate is "tentacle">> +<<else>> +<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmslow.gif"> +<</if>> +<<if $rightarm is "penis">> +<img id="sexbaseback" +src="img/sex/doggy/active/body/doggyactiverighthandjobslow.gif"> +<<elseif $rightarm is "bound">> +<<elseif $rightarm is "grappled">> +<<elseif $rightarmstate is "tentacle">> +<<else>> +<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> +<</if>> +<<if $anusstate is "cheeks">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksslow.gif"> <</if>> -<<elseif $danceevent is "rape">> - -<<elseif $danceevent is "molest">> -<<click "Let them cop a feel">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<set $danceaction to "cop">><br> - - <<if $dancelocation isnot "underground">> -<<click "It's too dangerous, time to end the show">><<set $danceaction to "finish">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> <</if>> +<</if>> -<<elseif $danceevent is "skirtstrip">> -<<click "Struggle for your clothes">><<set $danceaction to "skirtstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> - -<<click "Surrender your clothes">><<set $danceaction to "skirtsurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $thighuse is "penis">> + <<if $enemytype isnot "beast">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsslow.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> + <</if>> +<</if>> -<<elseif $danceevent is "lowerstrip">> -<<click "Struggle for your clothes">><<set $danceaction to "lowerstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> + <<if $arousal gte 8000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5slow.gif"> +<<elseif $arousal gte 6000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4slow.gif"> +<<elseif $arousal gte 4000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3slow.gif"> +<<elseif $exposed gte 2>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif"> +<<elseif $arousal gte 2000>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif"> +<<elseif $exposed gte 1>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif"> +<<elseif $arousal gte 100>> +<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif"> + <</if>> -<<click "Surrender your clothes">><<set $danceaction to "lowersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> + <<if $pain gte 80>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5slow.gif"> +<<elseif $pain gte 60>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4slow.gif"> +<<elseif $pain gte 40>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3slow.gif"> +<<elseif $pain gte 20>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2slow.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1slow.gif"> + <</if>> -<<elseif $danceevent is "upperstrip">> -<<click "Struggle for your clothes">><<set $danceaction to "upperstruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $pain gte 100>> +<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotslow.gif"> +<</if>> -<<click "Surrender your clothes">><<set $danceaction to "uppersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyslow.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyslow.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyslow.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyslow.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyslow.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyslow.gif"> + <</if>> +<<else>> + <<if $eyecolour is "dark blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueslow.gif"> + <<elseif $eyecolour is "light blue">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueslow.gif"> + <<elseif $eyecolour is "hazel">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelslow.gif"> + <<elseif $eyecolour is "amber">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberslow.gif"> + <<elseif $eyecolour is "green">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenslow.gif"> + <<elseif $eyecolour is "purple">> +<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleslow.gif"> + <</if>> +<</if>> -<<elseif $danceevent is "understrip">> -<<click "Struggle for your clothes">><<set $danceaction to "understruggle">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "Surrender your clothes">><<set $danceaction to "undersurrender">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<elseif $danceevent is "private" and $dancelocation isnot "underground">> -<<click "Ignore">><<set $danceaction to "privaterefuse">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $mouthstate is "penetrated">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralslow.gif"> + <<if $enemyarousal gte $enemyarousalmax>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif"> + <</if>> <</if>> -<</nobr>><</widget>> - +<<if $mouthstate is "kiss">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthslow.gif"> +<</if>> -:: Widgets Dance Audience [widget] -<<widget "danceaudience">><<nobr>> +<<tentacleimgslow>> -<<if $danceevent is 0>> +<<if $vaginastate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthslow.gif"> +<</if>> -<<if $allure / 100 + $danceskill / 20 + $audienceexcitement / 5 + $audiencearousal / 5 gte $rng>> -<<set $audience to $audience + 1>> - <<if $audience is 1>> - <<generatel>> A <<person1>><<person>> starts watching you. - <<elseif $audience is 2>> - <<generatel>> A <<person2>><<person>> starts watching you. - <<elseif $audience is 3>> - <<generatel>> A <<person3>><<person>> starts watching you. - <<elseif $audience is 4>> - <<generatel>> A <<person4>><<person>> starts watching you. - <<elseif $audience is 5>> - <<generatel>> A <<person5>><<person>> starts watching you. - <<elseif $audience is 6>> - <<generatel>> A <<person6>><<person>> starts watching you. - <<else>> - Someone else joins the audience. +<<if $vaginastate is "penetrated">> + <<if $enemytype isnot "beast">> + <<if $anusstate is "penetrated">> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpslow.gif"> + <<else>> + <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalslow.gif"> + <</if>> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif"> <</if>> <</if>> - -<<if $audience is 0>> -Nobody is paying attention to you. -<<elseif $audience is 1>> -The <<person>> is watching you intently. -<<elseif $audience is 2>> -A couple of people are watching you. -<<elseif $audience is 3>> -A few people are watching you. -<<elseif $audience is 4>> -Four people are watching you. -<<elseif $audience is 5>> -Five people are watching you. -<<elseif $audience is 6>> -Six people are watching you. -<<elseif $audience is 7>> -Seven people are watching you. -<<elseif $audience is 8>> -Eight people are watching you. -<<elseif $audience is 9>> -Nine people are watching you. -<<elseif $audience is 10>> -Ten people are watching you. -<<elseif $audience is 11>> -Eleven people are watching you. -<<elseif $audience is 12>> -A dozen people are watching you. -<<elseif $audience lte 24>> -There's a small crowd watching you. -<<elseif $audience lte 36>> -You've attracted quite a crowd. -<<else>> -There's a large crowd of people watching you. Those at the back struggle to get a good view. +<<if $anusstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthslow.gif"> <</if>> - -<<dancespeech>> +<<if $anusstate is "penetrated">> + <<if $enemytype isnot "beast">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalslow.gif"> + <</if>> + <<if $enemyarousal gte $enemyarousalmax>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif"> + <</if>> +<</if>> -<br><br> +<<if $penisstate is "othermouth">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif"> +<</if>> -<<if $audience gte 1>> -Your audience looks - <<if $audienceexcitement is 0>> - <span class="red">distracted</span> - <<elseif $audienceexcitement lte 20>> - <span class="pink">indifferent</span> - <<elseif $audienceexcitement lte 40>> - <span class="purple">attentive</span> - <<elseif $audienceexcitement lte 60>> - <span class="blue">interested</span> - <<elseif $audienceexcitement lte 80>> - <span class="lblue">impressed</span> - <<elseif $audienceexcitement lte 99>> - <span class="teal">engrossed</span> +<<if $penisstate is "penetrated" or $penisstate is "otheranus">> + <<if $orgasmdown gte 1 and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumslow.gif"> <<else>> - <span class="green">obsessed</span> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif"> <</if>> - and - <<if $audiencearousal is 0>> - <span class="blue">chaste.</span> - <<elseif $audiencearousal lte 20>> - <span class="lblue">reserved.</span> - <<elseif $audiencearousal lte 40>> - <span class="teal">temperate.</span> - <<elseif $audiencearousal lte 60>> - <span class="green">excited.</span> - <<elseif $audiencearousal lte 80>> - <span class="purple">lustful.</span> - <<elseif $audiencearousal lte 99>> - <span class="pink">lecherous.</span> - <<else>> - <span class="red">filled with carnal desire.</span> +<</if>> + +<<if $penisexist is 1>> + <<if $undertype is "chastity">> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityslow.gif"> + <<elseif $penilevirginity is 1>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginslow.gif"> +<<else>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisslow.gif"> <</if>> - -<<set $rng to random(1, 100)>> - - <<if ($allure / 100 + $danceskill / 20 + $audienceexcitement / 5 + $audiencearousal / 5) gte $rng + 50>> - <<set $rng to random(1, 10)>> - <<set $dancetip to ($rng * $audience * $venuemod * $audiencemod)>> - <<set $dancetip to $dancetip + ($dancetip * ($mathstrait / 4))>> - <<if $dancetip gte 5000>> - Thrilled with the display, your audience showers you with cash. - <<elseif $dancetip gte 500>> - Someone throws a decent tip at you. - <<else>> - Someone throws a modest tip at you. - <</if>> - <<set $dancetip = Math.trunc($dancetip)>> - You've gained £<<print ($dancetip / 100)>><<set $money to $money + $dancetip>>. + <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumslow.gif"> <</if>> +<</if>> -<br><br> -<<set $rng to random(1, 100)>> -<<if $dancelocation is 0>> - <<if $audiencearousal gte 100>> - <<if $rng gte 91>> - <<set $danceevent to "rape">> - Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. - <<elseif $rng gte 71>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 51>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <</if>> - - - - - <<elseif $audiencearousal gte 81>> - <<if $rng gte 91>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 71>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <</if>> - - - <<elseif $audiencearousal gte 61>> - <<if $rng gte 91>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <</if>> - <</if>> - -<<elseif $dancelocation is "club">> - <<if $audiencearousal gte 100>> - A member of security motions for you to step off the stage. You open your mouth to ask why, but you are interrupted, "The crowd is getting a bit rowdy. We need to let them cool off, or we won't be able to protect you." Looking at your audience, you can't help but agree.<<set $danceevent to "finish">><br><br> - <<elseif $audiencearousal gte 60>> - <<if $rng gte 81 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - <<if $promiscuity gte 35>> - <<else>> -However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> - <</if>> - <<elseif $rng gte 51>> - Some of the audience are practically salivating while watching you, but a glance at security quells any violent ambitions. - <</if>> +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredslow.gif"> <</if>> - - - - - - -<<elseif $dancelocation is "cafe">> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredslow.gif"> - <<if $timer lte 0>> - <<endevent>><<sam>><<person1>>Sam appears beside your table-stage. "That's enough everyone, this <<girl>> has had enough." <<He>> takes you by the arm and leads you into a back room. "Good job today. Here's a little something extra." You earn £10.<<set $samlove += 1>><<set $money += 1000>><<set $danceevent to "finish">> - <<else>> - <<if $audiencearousal gte 81>> - <<if $rng gte 71>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <</if>> - - - <<elseif $audiencearousal gte 61>> - <<if $rng gte 91>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <</if>> - <</if>> <</if>> - - - - - -<<elseif $dancelocation is "brothel">> - - <<if $audiencearousal gte 100>> - <<if $rng gte 91>> - <<set $danceevent to "rape">> - Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. - <<elseif $rng gte 71>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 51>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 31 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - <<if $promiscuity gte 35>> - <<else>> -However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> - <</if>> - <</if>> - - - - - <<elseif $audiencearousal gte 81>> - <<if $rng gte 91>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 71>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 51 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - <<if $promiscuity gte 35>> - <<else>> -However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> - <</if>> - <</if>> - - - <<elseif $audiencearousal gte 61>> - <<if $rng gte 91>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 71 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - <<if $promiscuity gte 35>> - <<else>> -However, you are not promiscuous enough to take up <<his>> offer.<<set $privatedanceoffered to 1>> - <</if>> - <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredslow.gif"> <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredslow.gif"> + <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredslow.gif"> + <</if>> +<<else>> + <<if $haircolour is "black">> + <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredslow.gif"> + <</if>> +<</if>> +<<if $haircolour is "black">> +<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackslow.gif"> +<<elseif $haircolour is "blond">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondslow.gif"> +<<elseif $haircolour is "blue">> +<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesblueslow.gif"> +<<elseif $haircolour is "brown">> +<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownslow.gif"> +<<elseif $haircolour is "ginger">> +<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerslow.gif"> +<<elseif $haircolour is "green">> +<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenslow.gif"> +<<elseif $haircolour is "pink">> +<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkslow.gif"> +<<elseif $haircolour is "purple">> +<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurpleslow.gif"> +<<elseif $haircolour is "red">> +<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredslow.gif"> +<</if>> +<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayslow.gif"> +<<if $collared is 1>> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarslow.gif"> +<</if>> +<<breastsactiveslow>> +<<if $underclothes is "chastity belt">> +<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltslow.gif"> +<</if>> -<<elseif $dancelocation is "underground">> - - <<if $audiencearousal gte 100>> - <<if $rng gte 91>> - <<set $danceevent to "rape">> - Driven wild by their lust, your audience surges toward you, their eyes filled with a primal hunger. - <<elseif $rng gte 71>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 51>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 31 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - - <</if>> - - - - - <<elseif $audiencearousal gte 81>> - <<if $rng gte 91>> - <<set $danceevent to "molest">><<molested>><<controlloss>> - <<person1>> The <<person>> reaches out and grasps your waist! - <<elseif $rng gte 71>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">> <<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 51 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - - <</if>> - - - <<elseif $audiencearousal gte 61>> - <<if $rng gte 91>> - <<if $underclothes isnot "naked" and $undertype isnot "chastity">> - <<if $skirt is 1>> - You spin, your skirt flaring up. Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "skirtstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <<elseif $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes.<<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<else>> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $underclothes.<<set $danceevent to "understrip">><<molested>><<controlloss>> - <</if>> - <<else>> - <<if $upperclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $upperclothes. <<set $danceevent to "upperstrip">><<molested>><<controlloss>> - <<elseif $lowerclothes isnot "naked">> - Lacking in decency, a member of your audience seizes the opportunity and lunges for your $lowerclothes.<<set $danceevent to "lowerstrip">><<molested>><<controlloss>> - <</if>> - <</if>> - <<elseif $rng gte 71 and $privatedanceoffered isnot 1>> - <<person1>>The <<person>> raises <<his>> <<if $pronoun is "m">>wallet,<<else>>purse,<</if>> indicating <<he>> wants to hire your services.<<set $danceevent to "private">> - - <</if>> - <</if>> - +<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowslow.gif"> +<</if>> +<<if $vaginastate isnot "penetrated" +and $anusstate isnot "penetrated" +and $anusstate isnot "cheeks" +and $thighuse isnot "penis" +and $vaginastate isnot "tentacle" +and $vaginastate isnot "tentacledeep" +and $vaginastate isnot "tentacleentrance" +and $vaginastate isnot "tentacleimminent" +and $anusstate isnot "tentacle" +and $anusstate isnot "tentacledeep" +and $anusstate isnot "tentacleentrance" +and $anusstate isnot "tentacleimminent" +and $swarmfront is 0 +and $swarmback is 0 +and $swarmfrontinside is 0 +and $swarmbackinside is 0 +and $beaststance isnot "top">> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightvfast.gif"> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightfast.gif"> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightmid.gif"> +<<else>> +<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightslow.gif"> +<</if>> -<</if>> -<</if>> -<</if>> -<br><br> <</nobr>><</widget>> -:: Widgets Dance Effects [widget] -<<widget "danceeffects">><<nobr>> - - -<<set $danceevent to 0>> -<<set $audiencemod to $audiencemod - 1>><<set $audiencemod to Math.clamp($audiencemod, 1, 10)>> - -<<if $danceaction is "cop">> -<<set $danceaction to 0>> -<<garousal30>><<set $dancespeech to "cop">> -You let the <<person1>><<person>> feel you up. - <<if $audience gte 6>> -Cheered on by the crowd, <<he>> - <<else>> -<<He>> - <</if>> -reaches round and grips both your nipples between thumb and forefinger while massaging your <<breasts>> with <<his>> remaining digits. They pinch and fondle for a few moments, before running their fingers down your tummy. You tense in anticipation as their hands draw closer to your <<genitalsstop>> However, they release you before things become too lewd, giving your <<bottom>> a swift spank as they do. -<</if>> +<<widget "xrayimg">><<nobr>> -<<if $danceaction is "rape">> -<<set $danceaction to 0>> -<<garousal30>><<set $danceevent to "rape">> -You let the <<person1>><<person>> feel you up. -<<if $audience gte 6>> -Cheered on by the crowd, <<he>> -<<else>> -<<He>> -<</if>> -reaches round and grips both your nipples between thumb and forefinger while massaging your <<breasts>> with <<his>> remaining digits. They pinch and fondle for a few moments, before running their fingers down your tummy. Suddenly, they snatch you from the stage! -<</if>> - -<<if $danceaction is "finish">><<set $danceevent to "finish">> -<<set $danceaction to 0>> -You decide it's best to quit before the audience becomes too brave. They're dissapointed, but they let you pass unmolested.<br><br> -<<clotheson>> -<</if>> - -<<if $danceaction is "skirtstruggle">><<set $danceaction to 0>> -You try to hold up your $underclothes with one hand while holding down the hem of your skirt with the other. After a brief struggle, you manage to regain control of your clothes, dignity mostly intact.<<garousal10>><<set $underintegrity to $underintegrity - 10>><<set $dancespeech to "struggle">> - <<if $underintegrity lte 0>> -Your $underclothes are damaged by the struggle however. The ruined fabric soon gives way and the tatters fall to the ground between your legs. A breeze caresses your <<genitalsstop>>covered now only by your $lowerclothes.<<set $audiencemod to $audiencemod + 2>><<garousal10>><<underruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> - <<if $audience gte 3>> - The audience cheer as they realise your predicament. +<<if $vaginastate is "penetrated">> + <<xraycum>> + <<if $npcskin1 is "black">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginal" src="img/sex/black/xrayvaginalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginal" src="img/sex/black/xrayvaginalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginal" src="img/sex/black/xrayvaginalmid.gif"> + <<else>> + <img id="xrayvaginal" src="img/sex/black/xrayvaginalslow.gif"> + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginal" src="img/sex/xrayvaginalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginal" src="img/sex/xrayvaginalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginal" src="img/sex/xrayvaginalmid.gif"> + <<else>> + <img id="xrayvaginal" src="img/sex/xrayvaginalslow.gif"> <</if>> <</if>> -<</if>> - -<<if $danceaction is "skirtsurrender">><<set $danceaction to 0>> -You hold down the hem of your skirt to give yourself some protection as your $underclothes are torn from your thighs. Now bare beneath your $lowerclothes you move away from further prying, conscious of the fact that you're <<genitals>> is dangerously close to being displayed for all to see.<<set $audiencemod to $audiencemod + 2>><<garousal20>><<underruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> -<</if>> - -<<if $danceaction is "upperstruggle">><<set $danceaction to 0>> -You struggle to prevent your $upperclothes being ripped clean from your body. After a brief tussle, you manage to regain control of your clothes, dignity mostly intact.<<garousal10>><<set $upperintegrity to $upperintegrity - 10>><<set $dancespeech to "struggle">> - <<if $upperintegrity lte 0>> -Your $upperclothes was damaged by the struggle however. The ruined fabric soon falls apart, leaving your <<breasts>> exposed for the world to leer at.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $leftactiondefault to "uppercover">><<upperruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> +<<elseif $vaginastate is "tentacle">> + <<xraycum>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclevfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclefast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclemid.gif"> + <<else>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentacleslow.gif"> + <</if>> +<<elseif $vaginastate is "tentacledeep">> + <<xraycum>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecummid.gif"> + <<else>> +<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumslow.gif"> <</if>> <</if>> - -<<if $danceaction is "uppersurrender">><<set $danceaction to 0>> -Your $upperclothes is torn from your body, leaving your <<breasts>> exposed for the world to see.<<set $audiencemod to $audiencemod + 2>><<set $leftactiondefault to "uppercover">><<garousal20>><<upperruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> -<</if>> - -<<if $danceaction is "lowerstruggle">><<set $danceaction to 0>> -You struggle to keep hold of your $lowerclothes and manage to prevent its being ripped from your body.<<garousal10>><<set $lowerintegrity to $lowerintegrity - 10>><<set $dancespeech to "struggle">> - <<if $lowerintegrity lte 0>> -However, the struggle was fierce and you soon find your $lowerclothes falling from your body in tatters.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $rightactiondefault to "lowercover">><<lowerruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> - <<if $underclothes is "naked">> -Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 2>><<garousal10>> - <<if $audience gte 3>> -Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. - <</if>> +<<if $anusstate is "penetrated">> + <<if $npcskin1 is "black">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayanal" src="img/sex/black/xrayanalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayanal" src="img/sex/black/xrayanalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayanal" src="img/sex/black/xrayanalmid.gif"> <<else>> -Your $underclothes are now exposed, becoming the only thing protecting your <<genitalsstop>> + <img id="xrayanal" src="img/sex/black/xrayanalslow.gif"> + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayanal" src="img/sex/xrayanalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayanal" src="img/sex/xrayanalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayanal" src="img/sex/xrayanalmid.gif"> + <<else>> + <img id="xrayanal" src="img/sex/xrayanalslow.gif"> <</if>> <</if>> -<</if>> - -<<if $danceaction is "lowersurrender">><<set $danceaction to 0>> -Your $lowerclothes <<lowerplural>> ripped from your body.<<garousal10>><<set $audiencemod to $audiencemod + 2>><<set $rightactiondefault to "lowercover">><<lowerruined>><<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $dancespeech to "strip">> - <<if $underclothes is "naked">> -Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 2>><<garousal10>> - <<if $audience gte 3>> -Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. - <</if>> +<<elseif $anusstate is "tentacle">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xrayanal" src="img/sex/xrayanaltentaclevfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xrayanal" src="img/sex/xrayanaltentaclefast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xrayanal" src="img/sex/xrayanaltentaclemid.gif"> <<else>> -Your $underclothes <<underplural>> now exposed, becoming the only thing protecting your <<genitalsstop>> +<img id="xrayanal" src="img/sex/xrayanaltentacleslow.gif"> + <</if>> +<<elseif $anusstate is "tentacledeep">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xrayanal" src="img/sex/xrayanaltentaclecumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xrayanal" src="img/sex/xrayanaltentaclecumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xrayanal" src="img/sex/xrayanaltentaclecummid.gif"> + <<else>> +<img id="xrayanal" src="img/sex/xrayanaltentaclecumslow.gif"> <</if>> <</if>> - -<<if $danceaction is "understruggle">><<set $danceaction to 0>> -You fight desperately to keep your $underclothes held up.<<garousal10>><<set $underintegrity to $underintegrity - 10>><<set $dancespeech to "struggle">> - <<if $underintegrity lte 0>> -You are starting to win the tug of war when the fabric tears, throwing you onto the ground minus your underwear. Your breath catches in your throat as your <<genitals>> is revealed for all to see.<<set $audiencearousal to $audiencearousal + 5>><<set $audienceexcitement to $audienceexcitement + 5>><<set $audiencemod to $audiencemod + 4>><<garousal10>><<underruined>><<set $rightactiondefault to "undercover">><<set $dancespeech to "strip">> - <<if $audience gte 3>> - Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. +<<if $penisstate is "penetrated">> + <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xrayvaginalcumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xrayvaginalcumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xrayvaginalcummid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xrayvaginalcumslow.gif"> + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xrayvaginalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xrayvaginalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xrayvaginalmid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xrayvaginalslow.gif"> <</if>> <</if>> -<</if>> - -<<if $danceaction is "undersurrender">><<set $danceaction to 0>> -Your $underclothes <<underplural>> from you, freeing your <<genitalsstop>>for the world to see. Your heart pounds at the humiliation.<<set $audiencearousal to $audiencearousal + 10>><<set $audienceexcitement to $audienceexcitement + 10>><<set $audiencemod to $audiencemod + 4>><<garousal30>><<underruined>><<set $rightactiondefault to "undercover">><<set $dancespeech to "strip">> - <<if $audience gte 3>> - Your audience jeers and taunts, pleased at seeing you in such a vulnerable state. +<<elseif $penisstate is "tentacle">> + <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif"> + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif"> + <</if>> <</if>> -<</if>> - -<<if $danceaction is "cool">> -<<set $danceaction to 0>><<set $danceactiondefault to "cool">> -<<lstress10>><<gtiredness10>><<dancestat>><<set $dancespeech to "dance">> -<<if $audience gte 1>> -<<set $audiencearousal to $audiencearousal + $allure / 2000 + $danceskill / 100>> -<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> -<</if>> - - - - <<if $danceskill lte 200>> - Not knowing what else to do, you just bob along rhythmically. - <<elseif $danceskill lte 400>> - You try to mimic a fashionable dance you've seen on the internet. You end up feeling and looking a little silly. - <<elseif $danceskill lte 600>> - You decide to keep things simple, and focus on making sure you dance with competence. - <<elseif $danceskill lte 800>> - You try to mimic a fashionable dance you've seen, and pull it off. - <<elseif $danceskill lte 999>> - You dance energetically yet smoothly, each move flowing naturally into the next. +<<elseif $penisstate is "tentacledeep">> + <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif"> + <</if>> <<else>> - You dominate the area with your moves. + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif"> + <</if>> + <</if>> +<<elseif $penisstate is "otheranus">> + <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xrayanalcumvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xrayanalcumfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xrayanalcummid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xrayanalcumslow.gif"> + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +<img id="xraypenile" src="img/sex/xrayanalvfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> +<img id="xraypenile" src="img/sex/xrayanalfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<img id="xraypenile" src="img/sex/xrayanalmid.gif"> + <<else>> +<img id="xraypenile" src="img/sex/xrayanalslow.gif"> + <</if>> <</if>> -<br><br><<danceskilluse>><<pass1>> -<<set $dancephysique += 1>> -<<if $dancephysique gte 10>> -<<set $dancephysique -= 10>> -<<physique>> <</if>> -<<elseif $danceaction is "sophisticated">> -<<set $danceaction to 0>><<set $danceactiondefault to "sophisticated">> -<<lstress10>><<gtiredness10>><<dancestat>><<set $dancespeech to "dance">> -<<if $audience gte 1>> -<<set $audiencearousal to $audiencearousal + $allure / 3000 + $danceskill / 100>> -<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> +<<if $position is "wall">> +<img id="foreground" src="img/sex/doggy/doggywall.png"> <</if>> +<</nobr>><</widget>> +<<widget "ejacimg">><<nobr>> - - - - - <<if $danceskill lte 200>> - You sway around in what you hope is a refined manner. - <<elseif $danceskill lte 400>> - You assume a refined posture, then sway around in what you hope is a refined manner. - <<elseif $danceskill lte 600>> - You focus on maintaining balance as you twirl and glide. - <<elseif $danceskill lte 800>> - Without sacrificing poise, you move with speed and confidence. - <<elseif $danceskill lte 999>> - The serenity with which you move conceals the confidence and focus of your mind. - <<else>> - You are the very model of dignity as you pirouette. +<<if $npcskin1 is "black">> + <<if $vaginastate is "penetrated">> + <img id="xrayvaginal" src="img/sex/black/xrayvaginalcumvfast.gif"> + <</if>> + <<if $anusstate is "penetrated">> + <img id="xrayanal" src="img/sex/black/xrayanalcum.gif"> + <</if>> +<<else>> + <<if $vaginastate is "penetrated">> + <img id="xrayvaginal" src="img/sex/xrayvaginalcumvfast.gif"> + <</if>> + <<if $anusstate is "penetrated">> + <img id="xrayanal" src="img/sex/xrayanalcum.gif"> <</if>> -<br><br><<danceskilluse>><<pass1>> -<<set $dancephysique += 1>> -<<if $dancephysique gte 10>> -<<set $dancephysique -= 10>> -<<physique>> -<</if>> - -<<elseif $danceaction is "seductive">> -<<set $danceaction to 0>><<set $danceactiondefault to "seductive">> -<<lstress10>><<gtiredness10>><<exhibitionism1>><<dancestat>><<set $dancespeech to "dance">> -<<if $audience gte 1>> -<<set $audiencearousal to $audiencearousal + $allure / 1000 + $danceskill / 100>> -<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> <</if>> +<</nobr>><</widget>> +<<widget "xraycum">><<nobr>> - <<if $danceskill lte 200>> - You try to dance seductively, but look more silly than sexy. - <<elseif $danceskill lte 400>> - You dance slowly and daintily, trying to emphasise your beauty. - <<elseif $danceskill lte 600>> - Your dance moves emphasise the beauty of your body. - <<elseif $danceskill lte 800>> - You dance smoothly yet suggestively. - <<elseif $danceskill lte 999>> - You dance with grace and eroticism, showcasing your body. +<<if $vaginasemen + $vaginagoo gte 5>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginalcum" src="img/sex/xraycum5vfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginalcum" src="img/sex/xraycum5fast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginalcum" src="img/sex/xraycum5mid.gif"> <<else>> - Your beguiling movements give little away yet promise the world. + <img id="xrayvaginalcum" src="img/sex/xraycum5slow.gif"> + <</if>> +<<elseif $vaginasemen + $vaginagoo is 4>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginalcum" src="img/sex/xraycum4vfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginalcum" src="img/sex/xraycum4fast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginalcum" src="img/sex/xraycum4mid.gif"> + <<else>> + <img id="xrayvaginalcum" src="img/sex/xraycum4slow.gif"> + <</if>> +<<elseif $vaginasemen + $vaginagoo is 3>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginalcum" src="img/sex/xraycum3vfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginalcum" src="img/sex/xraycum3fast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginalcum" src="img/sex/xraycum3mid.gif"> + <<else>> + <img id="xrayvaginalcum" src="img/sex/xraycum3slow.gif"> + <</if>> +<<elseif $vaginasemen + $vaginagoo is 2>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginalcum" src="img/sex/xraycum2vfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginalcum" src="img/sex/xraycum2fast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginalcum" src="img/sex/xraycum2mid.gif"> + <<else>> + <img id="xrayvaginalcum" src="img/sex/xraycum2slow.gif"> + <</if>> +<<elseif $vaginasemen + $vaginagoo is 1>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <img id="xrayvaginalcum" src="img/sex/xraycum1vfast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> + <img id="xrayvaginalcum" src="img/sex/xraycum1fast.gif"> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <img id="xrayvaginalcum" src="img/sex/xraycum1mid.gif"> + <<else>> + <img id="xrayvaginalcum" src="img/sex/xraycum1slow.gif"> <</if>> -<br><br><<danceskilluse>><<pass1>> -<<set $dancephysique += 1>> -<<if $dancephysique gte 10>> -<<set $dancephysique -= 10>> -<<physique>> <</if>> -<<elseif $danceaction is "sexual">> -<<set $danceaction to 0>><<set $danceactiondefault to "sexual">> -<<lstress10>><<gtiredness10>><<exhibitionism2>><<dancestat>><<set $dancespeech to "dance">> -<<if $audience gte 1>> -<<set $audiencearousal to $audiencearousal + $allure / 500 + $danceskill / 100>> -<<set $audienceexcitement to $audienceexcitement + $danceskill / 100>> -<</if>> +<</nobr>><</widget>> +:: Widgets Actions Left Hand [widget] +<<widget "leftgrab">><<nobr>> +<<if $penis is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> + <</if>> +<<elseif $penis2 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> + <</if>> - <<if $danceskill lte 200>> - You try to dance provocatively. Due to your lack of skill, this amounts to little more than waving your buttocks around. - <<elseif $danceskill lte 400>> - You shake your assets, giving a show to anyone who looks. - <<elseif $danceskill lte 600>> - You dance flirtatiously, your movements emphasising your lewder parts. - <<elseif $danceskill lte 800>> - You dance skillfully and provocatively, your movements emphasising your lewder parts. - <<elseif $danceskill lte 999>> - You dance skillfully and provocatively, your entire body advertising a raw sexual energy. +<<elseif $penis3 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> <<else>> - Your moves radiate a primal and intoxicating sexuality. + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> <</if>> -<br><br><<danceskilluse>> -<<pass1>> -<<set $dancephysique += 1>> -<<if $dancephysique gte 10>> -<<set $dancephysique -= 10>> -<<physique>> -<</if>> +<<elseif $penis4 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> + <</if>> -<<elseif $danceaction is "privaterefuse">> -You ignore the potential client. +<<elseif $penis5 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> + <</if>> + +<<elseif $penis6 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $leftactiondefault is "leftgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $leftactiondefault is "leftstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> + <</if>> <</if>> -<<dancestripeffects>> - - - -<br><br> <</nobr>><</widget>> -:: Beach Party Dance Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $daystate isnot "night">> -<</if>> -<<endif>> - -<<effects>> -<<effectsman>><<man>> @@ -52167,7 +49070,6 @@ You ignore the potential client. -<<audience>> @@ -52176,68 +49078,54 @@ You ignore the potential client. - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - <<if $alarm is 1>> - <<if $rescue is 1>> +<<widget "leftplay">><<nobr>> +<<if $consensual is 1 and $promiscuity lte 34>> +<<else>> + <<if $vagina is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Dance Rape Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Dance Rape Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Dance Rape]]>><</click>></span><<nexttext>> - <<endif>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Party Dance Rape Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Party Dance Rape Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Party Dance Rape]]>><</click>></span><<nexttext>> - <<endif>> - - -:: Beach Party Dance Rape Ejaculation [nobr] -<<ejaculation>> - - - -<<if $audience is 1>> -A cheer erupts from the crowd as the <<person1>><<person>> climaxes. <<tearful>> you manage to stagger away before anyone else gets ideas. -<<elseif $audience lte 6>> -The <<person1>><<person>> and <<person2>><<person>> highfive eachother. <<tearful>> you manage to stagger away while the audience congratulates eachother. -<<else>> -A cheer erupts from the crowd, seems they enjoyed the show. <<tearful>> you manage to stagger away before anyone else gets any ideas. -<</if>> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> + + <<elseif $vagina2 is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina3 is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina4 is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina5 is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina6 is 0>> + <<if $leftactiondefault is "leftplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> <</if>> -<br><br> - - - - +<</nobr>><</widget>> @@ -52250,93 +49138,202 @@ A cheer erupts from the crowd, seems they enjoyed the show. <<tearful>> you mana -<<endcombat>> -[[Next|Beach]] -:: Beach Party Dance Rape Escape [nobr] -<<effects>> +<<widget "leftclothes">><<nobr>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> +<<if $upperexposed lte 1>> + <<if $leftactiondefault is "upper">> + | Displace your $upperclothes <<radiobutton "$leftaction" "upper" checked>> + <<else>> + | Displace your $upperclothes <<radiobutton "$leftaction" "upper">> + <</if>> <</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $lowerexposed lte 1>> + <<if $leftactiondefault is "lower">> + | Displace your $lowerclothes <<radiobutton "$leftaction" "lower" checked>> + <<else>> + | Displace your $lowerclothes <<radiobutton "$leftaction" "lower">> + <</if>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $underexposed lte 0 and $undertype isnot "chastity">> + <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> + <<if $leftactiondefault is "under">> + | Pull down your $underclothes <<radiobutton "$leftaction" "under" checked>> + <<else>> + | Pull down your $underclothes <<radiobutton "$leftaction" "under">> + <</if>> + <</if>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<</nobr>><</widget>> +:: Widgets Actions Right Hand [widget] +<<widget "rightgrab">><<nobr>> -<<endcombat>> +<<if $penis is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + <</if>> + +<<elseif $penis2 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + <</if>> -[[Next|Beach]] +<<elseif $penis3 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + <</if>> +<<elseif $penis4 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + <</if>> -:: Beach Run [nobr] -<<pass30>><<set $outside to 1>><<set $location to "beach">><<effects>> +<<elseif $penis5 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + <</if>> -You run along the shore. -<<if $daystate is "night">> - <<if $weather is "rain">> -The sound of the waves crashing competes with the torrential rain. - <<elseif $weather is "clear">> -The cold night breeze invigorates you. - <<elseif $weather is "overcast">> -The cool night breeze feels pleasant against your skin. +<<elseif $penis6 is 0>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $rightactiondefault is "rightgrab">> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> +| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> <</if>> -<<else>> - <<if $weather is "rain">> -Shards of rain assault you as you jog across the wet sand. - <<elseif $weather is "clear">> -The sun's intensity wears you down, tiring you out.<<gtiredness30>><<gtiredness>> - <<elseif $weather is "overcast">> -The cool weather makes for a pleasant jog. + <<if $rightactiondefault is "rightstroke">> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> + <<else>> +| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> <</if>> <</if>> -<<physique3>><<gtiredness30>><<lstress30>><br><br> - -<<click [[Next|Beach]]>><</click>> - - -:: Beach Day Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>> -<<if $daystate isnot "night">> -<<set $rescue to 1>> + +<</nobr>><</widget>> + + + + + + + + + + + + + +<<widget "rightplay">><<nobr>> + +<<if $consensual is 1 and $promiscuity lte 34>> +<<else>> + <<if $vagina is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <<elseif $vagina2 is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <<elseif $vagina3 is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <<elseif $vagina4 is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <<elseif $vagina5 is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <<elseif $vagina6 is 0>> + <<if $rightactiondefault is "rightplay">> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> <</if>> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - +<</nobr>><</widget>> @@ -52353,367 +49350,337 @@ The cool weather makes for a pleasant jog. -<<stateman>><br> -<br> -<<actionsman>> +<<widget "rightclothes">><<nobr>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next|Beach Day Molestation Alarm]]>><</click>></span><<nexttext>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Day Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Day Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $uppertype is "naked" and $lowertype is "naked">> - <span id="next"><<click [[Next|Beach Day Molestation Stripped]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Day Molestation]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Day Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Day Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $uppertype is "naked" and $lowertype is "naked">> - <span id="next"><<click [[Next|Beach Day Molestation Stripped]]>><</click>></span><<nexttext>> +<<if $upperexposed lte 1>> + <<if $rightactiondefault is "upper">> + | Displace your $upperclothes <<radiobutton "$rightaction" "upper" checked>> <<else>> - <span id="next"><<click [[Next->Beach Day Molestation]]>><</click>></span><<nexttext>> - <<endif>> - - -:: Beach Day Molestation Ejaculation [nobr] -<<ejaculation>> - - - - - -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -"Stupid slut." <<He>> dumps you on the sand.<br><br> -<<elseif $enemyanger gte 1>> -Without a word, <<he>> leaves.<br><br> -<<else>> -Smiling, <<he>> kisses you on the cheek before taking <<his>> leave.<br><br> + | Displace your $upperclothes <<radiobutton "$rightaction" "upper">> + <</if>> <</if>> - -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $lowerexposed lte 1>> + <<if $rightactiondefault is "lower">> + | Displace your $lowerclothes <<radiobutton "$rightaction" "lower" checked>> + <<else>> + | Displace your $lowerclothes <<radiobutton "$rightaction" "lower">> + <</if>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $underexposed lte 0 and $undertype isnot "chastity">> + <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> + <<if $rightactiondefault is "under">> + | Pull down your $underclothes <<radiobutton "$rightaction" "under" checked>> + <<else>> + | Pull down your $underclothes <<radiobutton "$rightaction" "under">> + <</if>> + <</if>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<</nobr>><</widget>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> +:: Widgets Actions Feet [widget] +<<widget "feetgrab">><<nobr>> + <<if $consensual is 1 and $promiscuity lte 34>> + <<else>> + <<if $penis is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $penis2 is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $penis3 is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $penis4 is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $penis5 is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $penis6 is 0>> + <<if $feetactiondefault is "grab">> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + + <</if>> + + + <<if $vagina is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina2 is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina3 is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina4 is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina5 is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + + <<elseif $vagina6 is 0>> + <<if $feetactiondefault is "vaginagrab">> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> + <<else>> + | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> + <</if>> + <</if>> + <</if>> + +<</nobr>><</widget>> +:: Widgets Actions Mouth [widget] +<<widget "oral">><<nobr>> + <<if $consensual is 1 and $promiscuity lte 54>> + <<else>> + <<if $penis is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $penis2 is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $penis3 is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $penis4 is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + + <<elseif $penis5 is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $penis6 is 0>> + <<if $mouthactiondefault is "mouth">> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + + <<endif>> + + + <<if $vagina is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $vagina2 is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $vagina3 is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $vagina4 is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $vagina5 is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + + <<elseif $vagina6 is 0>> + <<if $mouthactiondefault is "othervagina">> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> + <<else>> + | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> + <</if>> + <</if>> + <</if>> +<</nobr>><</widget>> +:: Beach Exhibit Molestation Alarm [nobr] +<<effects>><<set $rescued to $rescued + 1>><<person1>> +<<He>> notices several heads turning in response to your cry. "You're fucking nuts." <<He>> and <<his>> friends make a quick getaway. <<tearful>> you gather yourself.<br><br> -<<endcombat>> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -:: Beach Day Molestation Escape [nobr] -<<effects>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<<clotheson>> -<<clotheson>> <<endcombat>> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +[[Next|Beach]] -:: Widgets NPC Types [widget] -<<widget "npcstrip">><<nobr>> -<<if $enemyno gte 1>><<set $anus to "idle">> - <<if $gender1 is "m">> -<<set $penis to "idle">> - <<elseif $gender1 is "f">> -<<set $vagina to "idle">> - <<elseif $gender1 is "h">> -<<set $penis to "idle">> -<<set $vagina to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand to "underclothes">> - <</if>> -<</if>> +:: Beach Exhibit Molestation Ejaculation [nobr] +<<ejaculation>> -<<if $enemyno gte 2>><<set $anus2 to "idle">> - <<if $gender2 is "m">> -<<set $penis2 to "idle">> - <<elseif $gender2 is "f">> -<<set $vagina2 to "idle">> - <<elseif $gender2 is "h">> -<<set $penis2 to "idle">> -<<set $vagina2 to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand2 to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand2 to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand2 to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand2 to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand2 to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand2 to "underclothes">> - <</if>> -<</if>> -<<if $enemyno gte 3>><<set $anus3 to "idle">> - <<if $gender3 is "m">> -<<set $penis3 to "idle">> - <<elseif $gender3 is "f">> -<<set $vagina3 to "idle">> - <<elseif $gender3 is "h">> -<<set $penis3 to "idle">> -<<set $vagina3 to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand3 to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand3 to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand3 to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand3 to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand3 to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand3 to "underclothes">> - <</if>> -<</if>> -<<if $enemyno gte 4>><<set $anus4 to "idle">> - <<if $gender4 is "m">> -<<set $penis4 to "idle">> - <<elseif $gender4 is "f">> -<<set $vagina4 to "idle">> - <<elseif $gender4 is "h">> -<<set $penis4 to "idle">> -<<set $vagina4 to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand4 to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand4 to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand4 to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand4 to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand4 to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand4 to "underclothes">> - <</if>> -<</if>> -<<if $enemyno gte 5>><<set $anus5 to "idle">> - <<if $gender5 is "m">> -<<set $penis5 to "idle">> - <<elseif $gender5 is "f">> -<<set $vagina5 to "idle">> - <<elseif $gender5 is "h">> -<<set $penis5 to "idle">> -<<set $vagina5 to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand5 to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand5 to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand5 to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand5 to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand5 to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand5 to "underclothes">> - <</if>> -<</if>> +<<person1>> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> pushes you onto the sand then spits on you. <<His>> friends follow suit and they leave you lying there, covered in fluid. +<<violence1>><br><br> -<<if $enemyno gte 6>><<set $anus6 to "idle">> - <<if $gender6 is "m">> -<<set $penis6 to "idle">> - <<elseif $gender6 is "f">> -<<set $vagina6 to "idle">> - <<elseif $gender6 is "h">> -<<set $penis6 to "idle">> -<<set $vagina6 to "idle">> - <</if>> - <<if $uppertype isnot "naked">> -<<set $lefthand6 to "upperclothes">> - <<elseif $lowertype isnot "naked">> -<<set $lefthand6 to "lowerclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $lefthand6 to "underclothes">> - <</if>> - <<if $lowertype isnot "naked">> -<<set $righthand6 to "lowerclothes">> - <<elseif $uppertype isnot "naked">> -<<set $righthand6 to "upperclothes">> - <<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<set $righthand6 to "underclothes">> + <<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<</if>> + <<if $loweroff isnot 0>> +<<lowersteal>> + <</if>> -<</nobr>><</widget>> + <<if $underoff isnot 0>> +<<understeal>> + <</if>> +<<clotheson>> +<br><br> +<<elseif $enemyanger gte 1>> +"Oh, I said I'd help you." <<He>> grins at <<his>> friends, "That juice should cover you up well enough." They leave you lying on the sand. +<<clotheson>> +<br><br> +<<else>> +"See, that wasn't so bad was it?" <<He>> chucks you some towels before sauntering off with <<his>> friends. +<<clotheson>> +<br><br> + <<if $upperexposed gte 1 and $lowerexposed gte 1>> +You wrap a towel around your chest and nether regions, creating a makeshift skirt.<<set $uppertowelnew to 1>><<uppertowel>><<set $lowertowelnew to 1>><<lowertowel>> + <<elseif $upperexposed gte 1>> +You wrap a towel around your chest.<<set $uppertowelnew to 1>><<uppertowel>> + <<elseif $lowerexposed gte 1>> +You wrap a towel around your nether regions, creating a makeshift skirt.<<set $lowertowelnew to 1>><<lowertowel>> + <</if>> +<</if>> -<<widget "npcexhibit">><<nobr>> -<</nobr>><</widget>> -<<widget "npcoral">><<nobr>> -<<if $penis isnot "none">> -<<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">><<set $mouthuse to "penis">> -<<He>> presses <<his>> penis against your lips.<br><br> -<<elseif $vagina isnot "none">> -<<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">> -<<He>> presses <<his>> pussy against your lips.<br><br> -<</if>> -<</nobr>><</widget>> -<<widget "npcidlegenitals">><<nobr>> -<<if $penis isnot "none">> -<<set $penis to "idle">> -<</if>> -<<if $penis2 isnot "none">> -<<set $penis2 to "idle">> -<</if>> -<<if $penis3 isnot "none">> -<<set $penis3 to "idle">> -<</if>> -<<if $penis4 isnot "none">> -<<set $penis4 to "idle">> -<</if>> -<<if $penis5 isnot "none">> -<<set $penis5 to "idle">> -<</if>> -<<if $penis6 isnot "none">> -<<set $penis6 to "idle">> -<</if>> -<<if $vagina isnot "none">> -<<set $vagina to "idle">> -<</if>> -<<if $vagina2 isnot "none">> -<<set $vagina2 to "idle">> -<</if>> -<<if $vagina3 isnot "none">> -<<set $vagina3 to "idle">> -<</if>> -<<if $vagina4 isnot "none">> -<<set $vagina4 to "idle">> -<</if>> -<<if $vagina5 isnot "none">> -<<set $vagina5 to "idle">> -<</if>> -<<if $vagina6 isnot "none">> -<<set $vagina6 to "idle">> -<</if>> -<</nobr>><</widget>> -<<widget "npckiss">><<nobr>> -<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<set $mouthuse to "kiss">> -<</nobr>><</widget>> +<<tearful>> you rise to your feet.<br><br> +<<endcombat>><<set $eventskip to 1>> +[[Next|Beach]] +:: Beach Exhibit Molestation Escape [nobr] +<<effects>><<person1>> -<<widget "npcspank">><<nobr>> -<<if $rightarm is 0>> -<<set $rightarm to "grappled">> -<<set $lefthand to "arms">> -<</if>> -<<if $leftarm is 0>> -<<set $leftarm to "grappled">> -<<set $lefthand to "arms">> +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> +<<else>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> <</if>> -<<set $righthand to "spank">> -<</nobr>><</widget>> - - -:: Beach Day Molestation Stripped [nobr] -With your clothes bundled in <<his>> arms, the <<person>> gives you a mocking look before dashing away, leaving you lying bare on the sand. <<tearful>> you rise to your feet, keeping low to conceal your nudity.<br><br> - <<if $upperoff isnot 0>> <<uppersteal>> @@ -52727,170 +49694,263 @@ With your clothes bundled in <<his>> arms, the <<person>> gives you a mocking lo <<understeal>> <</if>> <br><br> -<<clotheson>> -<<endcombat>> - -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> - - -:: Beach Day Encounter [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - -<<if $phase is 0>> - -You walk over to the <<person>> who pretends not to notice you until you stop in front of <<himstop>> <<He>> looks at you but doesn't speak.<br><br> -<<click [[Friendly chat (0:10)|Beach Day Encounter]]>><<set $phase to 1>><<pass10>><<lstress10>><<ltrauma10>><</click>><<lstress>><<ltrauma>><br> +<<clotheson>> +<<endcombat>><<set $eventskip to 1>> -<<click [[Flirt (0:05)|Beach Day Encounter]]>><<pass5>><<set $phase to 2>><</click>><<promiscuous1>><br> +[[Next|Beach]] -<<click [[Leave|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> -<<elseif $phase is 1>> -You try to bring <<him>> out of <<his>> shell by talking about innocuous things. <<He>> responds politely but you do most of the talking. You catch <<him>> eyeing you up when <<he>> thinks you're not looking.<br><br> +:: Beach Exhibit Molestation Orgasm [nobr] +<<person1>>A cheer erupts from the group as you spasm in orgasm. The <<person>> is particularly amused. "Wow, you really are a pathetic slut. I don't think you want help at all, I think you're precisely where you want to be." With that, the group leave you quivering on the sand.<br><br> -<<click [[Say Goodbye|Beach]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<click [[Flirt (0:05)|Beach Day Encounter]]>><<pass5>><<set $phase to 2>><</click>><<promiscuous1>><br> +<<tearful>> you rise to your feet.<br><br> -<<elseif $phase is 2>> -You sit on the towel beside <<him>> and lean close. You tell <<him>> <<he>> is a terrific parent but that <<he>> must be in need of stress relief every now and then. - <<if $penis is "clothed">> - <<He>> shifts <<his>> legs as if to conceal something. - <<else>> - <<He>> blushes with increasing intensity as you continue. - <</if>> -<<promiscuity1>> -<br><br> +<<clotheson>> -<<click [[Stop|Beach Day Encounter]]>><<set $phase to 3>><</click>><br> -<<if $promiscuity gte 15>> -<<click [[Seduce|Beach Day Encounter]]>><<set $phase to 4>><</click>><<seductiondifficulty>><<promiscuous2>> -<</if>> -<<elseif $phase is 3>> -Satisfied with the effect you stand and take your leave.<br><br> -<<click [[Next|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> -<<elseif $phase is 4>><<seductionskilluse>><<promiscuity2>> - <<if 1000 - ($rng * 10) - $seductionskill - ($attractiveness / 10) lte -100>> -Gazing into <<his>> eyes, you press your body against <<his>> and make it absolutely clear what your intentions are. <<He>> glances at <<his>> kids. Satisfied that they're distracted, <<he>> turns and embraces you, <<his>> heart beating furiously.<br><br> -<<click [[Next|Beach Day Encounter Sex]]>><<set $sexstart to 1>><</click>> - <<else>> -Gazing into <<his>> eyes, you press your body against <<his>> and make it absolutely clear what your intentions are. Stammering excuses, <<he>> recoils from your advance and leaves to check on <<his>> children.<br><br> +<<endcombat>> -<<click [[Nevermind|Beach]]>><<endevent>><<set $eventskip to 1>><</click>> - <</if>> -<</if>> +[[Next|Beach]] -:: Beach Day Encounter Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> +:: Beach Exhibit Molestation Finish [nobr] +<<person1>> +"Had enough?" Fine, but don't expect any help." <<He>> and <<his>> friends leave you on the sand. -<<endif>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> -<<effects>><<set $outside to 1>><<set $location to "beach">> -<<effectsman>><<man>> +<<endcombat>> +[[Next|Beach]] +:: Widgets Events Beach [widget] +<<widget "eventsbeach">><<nobr>> +<<set $dangerevent to random(1, 100)>> +<<if $daystate is "night">> + <<if $dangerevent lte 15>> + <<beachnight1>> + <<elseif $dangerevent lte 30>> + <<beachnight2>> + <<elseif $dangerevent lte 100>> + <<beachday4>> + <</if>> +<<elseif $exposed gte 1>> + <<if $dangerevent lte 80>> + <<beachex1>> + <<elseif $dangerevent lte 100>> + <<beachex2>> + <</if>> + +<<else>> + <<if $dangerevent lte 10>> + <<beachday1>> + <<elseif $dangerevent lte 20>> + <<beachday2>> + <<elseif $dangerevent lte 50>> + <<beachday3>> + <<elseif $dangerevent lte 100>> + <<beachday4>> + <</if>> +<</if>> +<</nobr>><</widget>> +:: Widgets Events Street [widget] +<<widget "eventsstreet">><<nobr>> +<<set $dangerevent to random(1, 100)>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $finish is 1>> -[[Next->Beach Day Encounter Sex Finish]] -<<else>> - <<if $alarm is 1>> - <<if $rescue is 1>> +<<if $daystate is "night">> + <<if $exposed gte 1>> + <<if $bus is "residential">> + <<if $dangerevent lte 50>> + <<residentialex1>> + <<elseif $dangerevent lte 100>> + <<residentialex2>> + <</if>> + <<elseif $bus is "commercial">> + <<if $dangerevent lte 50>> + <<commercialex1>> + <<elseif $dangerevent lte 100>> + <<commercialex2>> + <</if>> + <<elseif $bus is "industrial">> + <<if $dangerevent lte 50>> + <<industrialex1>> + <<elseif $dangerevent lte 100>> + <<industrialex2>> + <</if>> + <<elseif $bus is "park">> + <<if $dangerevent lte 50>> + <<parkex1>> + <<elseif $dangerevent lte 100>> + <<parkex2>> + <</if>> <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Day Encounter Sex Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Day Encounter Sex Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Day Encounter Sex]]>><</click>></span><<nexttext>> - <<endif>> + <<if $dangerevent lte 50>> + <<streetex1>> + <<elseif $dangerevent lte 75>> + <<streetex2>> + <<elseif $dangerevent lte 100>> + <<streetex3>> + <</if>> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Day Encounter Sex Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Day Encounter Sex Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Day Encounter Sex]]>><</click>></span><<nexttext>> - <<endif>> + <<if $dangerevent lte 20>> + <<streetattire>> + <<elseif $dangerevent lte 30>> + <<street1>> + <<elseif $dangerevent lte 40>> + <<street7>> + <<elseif $dangerevent lte 50>> + <<street6>> + <<elseif $dangerevent lte 60>> + <<street5>> + <<elseif $dangerevent lte 70>> + <<street4>> + <<elseif $dangerevent lte 90>> + <<street2>> + <<elseif $dangerevent lte 99>> + <<street3>> + <<elseif $dangerevent lte 100>> + <<streetnight1>> + <</if>> + <</if>> +<<else>> + <<if $exposed gte 1>> + <<if $bus is "residential">> + <<if $dangerevent lte 50>> + <<residentialex1>> + <<elseif $dangerevent lte 100>> + <<residentialex2>> + <</if>> + <<elseif $bus is "commercial">> + <<if $dangerevent lte 50>> + <<commercialex1>> + <<elseif $dangerevent lte 100>> + <<commercialex2>> + <</if>> + <<elseif $bus is "industrial">> + <<if $dangerevent lte 50>> + <<industrialex1>> + <<elseif $dangerevent lte 100>> + <<industrialex2>> + <</if>> + <<elseif $bus is "park">> + <<if $dangerevent lte 50>> + <<parkex1>> + <<elseif $dangerevent lte 100>> + <<parkex2>> + <</if>> + <<else>> + <<if $dangerevent lte 100>> + <<streetexday1>> + <</if>> + <</if>> + <<else>> + + <<if $dangerevent lte 10>> + <<streetfame>> + <<elseif $dangerevent lte 20>> + <<streetattire>> + <<elseif $dangerevent lte 21>> + <<streeteden>> + <<elseif $dangerevent lte 50>> + <<street1>> + <<elseif $dangerevent lte 60>> + <<street7>> + <<elseif $dangerevent lte 70>> + <<street6>> + <<elseif $dangerevent lte 80>> + <<street5>> + <<elseif $dangerevent lte 90>> + <<street4>> + <<elseif $dangerevent lte 99>> + <<street2>> + <<elseif $dangerevent lte 100>> + <<street3>> + <</if>> + <</if>> <</if>> -:: Beach Day Encounter Sex Finish [nobr] -<<effects>> -While you're stopping sooner than <<he>> would like, <<he>> looks relieved as <<he>> returns <<his>> attention back to <<his>> kids. They don't seem to have noticed anything.<br><br> -<<clotheson>> +<</nobr>><</widget>> +:: Dance Studio [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You are in the dance studio. Here you can pay for lessons to improve your dancing skill. The instructor is said to be well-connected in the professional scene. Lessons cost £12.<br><br> -<<endcombat>> -[[Next|Beach]] +<<if $stress gte 10000>><<passoutshop>> +<<else>> +<<if $closinghour is 1>> -:: Beach Day Encounter Sex Ejaculation [nobr] -<<ejaculation>> +It's closing time. The receptionist is herding everyone outside.<<if $exposed gte 1>>Panic swells within you as you realise how exposed you'll be should you be found in this state of dress.<</if>><br><br> + +<<elseif $openinghours is 0>> +You are alone in the darkness.<br><br> +<<elseif $exposed gte 1>> +You are hiding in a cupboard to protect your dignity.<br><br> +<</if>> -Looking like <<he>> just awoke from a dream, <<he>> looks at <<his>> kids while motioning for you to leave. <<tearful>> you wink and turn away.<br><br> -<<clotheson>> +<<if $openinghours is 1 and $money gte 1200 and $exposed lt 1>> +<<click [[Take a lesson (1:00)|Dancing Lesson]]>><<set $money to $money - 1200>><<set $dancestage to 0>><</click>> Costs £12 <<gtiredness>> +<</if>> + +<<if $openinghours is 0 and $closinghour isnot 1 and $dancestudiotheft isnot 1>> +<<click [[Examine the cash register|Dance Studio Register]]>><</click>><br> +<</if>> +<br> +[[Leave|Barb Street]]<br> + +<br> @@ -52901,135 +49961,217 @@ Looking like <<he>> just awoke from a dream, <<he>> looks at <<his>> kids while +<</if>> +:: Dance Studio Lock [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +<<openinghours>> -<<endcombat>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Dance Studio]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -[[Next|Beach]] -:: Beach Day Encounter Sex Escape [nobr] -<<effects>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<</if>> +<<click [[Leave|Barb Street]]>><</click>><br> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> +:: Dancing Lesson [nobr] +<<effects>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +<<if $dancestudiointro is 1 and $phase is 0>><<pass20>><</if>><<set $outside to 0>><<set $location to "town">><<effects>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<<if $dancestudiointro isnot 1>><<set $dancestudiointro to 1>> +<<charlie>><<person1>>You pay the receptionist who ushers you through the door to her left. You enter into a large room with wood panel floors and mirrors lining the walls. A dozen people are already inside. It's easy to pick out the instructor. Hands on hips, <<he>> stands addressing the class, explaining the importance of proper warm up exercises.<br><br> +The door closes behind you, alerting <<him>> to your presence. <<He>> turns <<his>> emerald eyes to you and smiles. "We have a new student! Welcome." Short ginger hair crowns <<his>> freckled face. <<His>> skintight outfit shows off <<his>> toned and athletic body. <<if $charlieactivegender is "m">>You can't help but notice the bulge of <<his>> penis pressing against <<his>> bottoms. <<elseif $charlieactivegender is "f">><<His>> generous breasts are held close to <<his>> torso, giving <<him>> a slim outline.<</if>><br><br> -<<clotheson>> -<<endcombat>> +If <<he>> noticed your lewd gaze, <<he>> gives no sign. You should introduce yourself, but how?<br><br> -[[Next|Beach]] +<<click [[Timidly|Dancing Lesson]]>><<set $charlielove to $charlielove + 20>><<set $phase to 1>><</click>><br> +<<click [[Confidently|Dancing Lesson]]>><<set $phase to 2>><</click>><br> +<<click [[Flirtatiously|Dancing Lesson]]>><<set $charlielove to $charlelove - 10>><<lstress60>><<ltrauma60>><<set $phase to 3>><</click>><<promiscuous1>><<lstress>><<ltrauma>><br> -:: Beach Night Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<beast1init>> -<<endif>> +<<elseif $phase is 1>><<set $phase to 0>> +"H-hello..." you mumble, eyes transfixed on your feet.<br><br> +Without saying anything, the instructor walks over to you and puts a protective arm around your shoulders. <<He>> whispers, "Don't worry, I don't bite. My name's Charlie. I'll help you out of your shell." <<He>> gently escorts you over to the rest of the class before commencing the lesson.<br><br> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 2>><<set $phase to 0>> +"Pleased to meet you! I can't wait to get started!"<br><br> +The instructor responds, "Woah there, eagerness is all well and good, but too much will get your muscles strained." Despite <<his>> caution, <<he>> seems happy. "Come on over. I'm Charlie by the way. I'll be your teacher. Right then, where was I." You head over as the lesson commences.<br><br> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 3>><<set $phase to 0>> +<<promiscuity1>>"Nice outfit. Really shows off your assets." You let your eyes probe <<his>> body, letting <<him>> know exactly which assets you mean.<br><br> +<<He>> shifts uncomfortably on the spot, as if suddenly self-conscious. <<He>> looks annoyed, "Would you like to take your place over here? My name's Charlie." <<He>> turns back to the rest of the class as you head over. The lesson soon commences.<br><br> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> +<<elseif $dancestage gte 2>><<gtiredness20>><<set $danceskill to $danceskill + 15>><<danceskilluse>><<wearandtear>><<physique2>> +The rest of the lesson passes uneventfully.<br><br> +<<click [[Next|Dance Studio]]>><<endevent>><</click>> +<<else>> +<<if $exposed gte 1>> +You seem to be distracting the class somehow. Looking down, you immediately discover why. Yelping, you cover yourself as Charlie rushes over to you with some towels.<<towelup>><<garousal>><<gstress>><<gtrauma>><<garousal10>><<gstress10>><<gtrauma10>><<set $charlielove to $charlierlove + 1>><br><br> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - +<<gtiredness20>><<set $dancestage to $dancestage + 1>><<set $danceskill to $danceskill + 15>><<danceskilluse>><<wearandtear>><<physique2>><<charlie>><<person1>> + + <<if $rng lte 20>><<set $dancelesson to "barre">> +You stretch and work your muscles using a barre. + <<if $danceskill lte 200>> + It's hard work to stay balanced. You can see in the mirror that you look a bit silly, especially compared to the more experienced students. + <<elseif $danceskill lte 800>> + You're pretty good at staying balanced. You are able to practise more advanced techniques. <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Beach Night Dog Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Night Dog Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Beach Night Dog]]>><</click>></span><<nexttext>> - <<endif>> + You are able to use it as a surrogate partner, supporting your weight as you practise airborne techniques. Some of the other students look on with envy. + <</if>><br><br> + + + <<elseif $rng lte 40>><<set $dancelesson to "duo">><<generate2>><<person2>> + You partner up with a <<personstop>> + <<if $danceskill lte 200>> + <<He>> has more experience than you, so you let <<him>> take the lead. + <<elseif $danceskill lte 800>> + You practise techniques requiring a partner, taking turns supporting one another. + <<elseif $danceskill lte 1000>> + Being so experienced, you take the lead, careful not to push <<him>> too hard. + <</if>><br><br> + + + <<elseif $rng lte 60>><<set $dancelesson to "airbarre">> + You stretch and work your muscles using an air barre. + <<if $danceskill lte 200>> + More experienced students use it to develop strength and poise. You just have fun swinging around. + <<elseif $danceskill lte 800>> + You work on developing your poise. + <<elseif $danceskill lte 1000>> + Held aloft, you are able to fully demonstrate your grace and skill. + <</if>><br><br> + <<if $skirt is 1>> + You quickly realise it may have been a mistake to wear a skirt. Performing airborne exercises without displaying your <<undies>> for the whole class to see proves to be virtually impossible.<<garousal>><<gstress>><<gtrauma>><br><br> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Night Dog Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Night Dog Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Night Dog]]>><</click>></span><<nexttext>> - <<endif>> + + <<elseif $rng lte 80>><<set $dancelesson to "instructor">> + Charlie gives you some personal attention. + <<if $danceskill lte 200>> + <<He>> helps you with the basics. + <<elseif $danceskill lte 800>> + <<He>> demonstrates some new steps for you to try. + <<elseif $danceskill lte 1000>> + <<He>> helps you iron out some flaws in your posture. + <</if>><br><br> + + + <<elseif $rng lte 100>><<set $dancelesson to "noinstructor">> + Charlie demonstrates some moves in front of the class, who do their best to emulate <<himstop>><br><br> + + + <</if>> -:: Beach Night Dog Ejaculation [nobr] -<<beastejaculation>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventsdance>> + <<else>> + + <<click [[Next|Dancing Lesson]]>><<endevent>><</click>> + + <</if>> +<</if>> +:: Widgets Events Dance [widget] +<<widget "eventsdance">><<nobr>> +<<set $dangerevent to random(1, 100)>> +<<if $dancelesson is "barre">> +<<endevent>><<generate1>><<person1>>Charlie announces that they need to clear some room and asks you and a <<person>> to put the away the portable barre. You manage to carry it out of the studio and into a room filled with other equipment. As you put it down however, you hear the door shut behind you. You turn to find the <<person>> advancing on you, lust in <<his>> eyes.<br><br> +<<click [[Next|Dance Studio Molestation]]>><<set $molestationstart to 1>><</click>> +<<elseif $dancelesson is "duo">> +You don't think <<he>> has to keep <<his>> hand that close to your butt. Or pull your body that close against <<his>> for that matter. You can feel <<his>> hardened <<if $penis2 is "clothed">>penis<<else>>nipples<</if>> pressing against you.<br><br> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> bites you on the thigh, then leaves you lying on the sand.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -<<He>> barks then leaves you lying on the sand.<br><br> -<<else>> -<<He>> licks your <<genitals>> then darts away.<<neutral5>><br><br> +<<click [[Endure|Dance Studio Duo]]>><<set $phase to 0>><</click>><<garousal>><br> +<<click [[Push away|Dance Studio Duo]]>><<set $phase to 1>><</click>><br> +<<if $promiscuity gte 15>> +<<click [[Reciprocate|Dance Studio Duo]]>><<set $phase to 2>><</click>><<promiscuous2>><br> <</if>> -<<tearful>> you rise to your feet. +<<elseif $dancelesson is "airbarre">> +The barre gives way slightly, enough to disrupt your delicate balance. Instinct causes you to twist in an attempt to save yourself from falling. You succeed, but the barre becomes wrapped around your waist. -<<clotheson>> -<<endcombat>> +<br><br> + <<if $lowertype is "naked">> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. As you regain your bearings, you see your $underclothes suspended in the air above you. Flustered at your <<undies>> being exposed in the middle of class like this, you hasten to recover your $underclothes as quickly as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> + <<else>> + You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. Your legs spread apart, giving the whole room a clear view of your <<undies>> and causing your face to flush red with embarrassment. You hasten to cover up as quickly as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> + <</if>> + <<elseif $danceskill gte 600>> + You skillfully shift your weight and ride the momentum back into an upright position. That was close! + <<else>> + You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. As you regain your bearings, you see your <<bottoms>> suspended in the air above you. Flustered at your <<undies>> being exposed in the middle of class like this, you hasten to recover your <<bottoms>> as soon as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> + <</if>> +<br><br> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> +<<elseif $dancelesson is "instructor">> +<<He>> presses <<his>> body against your back and holds your hands in <<his>> own so that <<he>> can more directly demonstrate to you. Despite <<him>> making no overtly sexual moves, you can't help but feel a little turned on with <<his>> toned body so intimately close to yours.<<garousal>><<garousal30>><br><br> -:: Beach Night Dog Escape [nobr] -<<effects>> +<<click [[Meek Compliment|Dance Studio Instructor]]>><</click>><br> +<<click [[Confident Brag|Dance Studio Instructor]]>><<set $phase to 1>><</click>><br> + <<if $promiscuity gte 15>> +<<click [[Flirt|Dance Studio Instructor]]>><<set $phase to 2>><</click>><<promiscuous2>><br> + <</if>> -The beast whimpers and flees into the darkness. <<tearful>> you rise to your feet.<br><br> -<<clotheson>> +<<else>> +The receptionist peeks her head through the door and looks at Charlie, who seems to understand her meaning. "I need to take five." <<he>> announces. "Keep practicing, I won't be long."<br><br> +<<endevent>> + <<if $dancestudioanger gte 10>><<set $dancestudioanger to $dancestudioanger - 10>> + <<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>><<person1>>The sound of the door shutting is more ominous than usual. You soon realise why, the rest of the room is all but silent. Everyone else is looking at you. A <<person>> speaks "We've had enough of your shit. Time for a real lesson." They rush toward you.<br><br> + +<<click [[Next|Dance Studio Strip]]>><<set $molestationstart to 1>><<set $timer to 10>><</click>><br> + <<else>> + How do you want to conduct yourself while Charlie is away?<br><br> + + <<click [[Focus on practicing|Dancing Lesson No Instructor]]>><</click>><br> + <<click [[Help other students|Dancing Lesson No Instructor]]>><<set $phase to 1>><</click>><br> + <<if $trauma gte 1 and $danceskill gte 200>> + <<click [[Showboat your skills in front of less experienced students|Dancing Lesson No Instructor]]>><<set $phase to 2>><</click>><<lstress>><br> + <</if>> + <</if>> +<</if>> -<<endcombat>> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> -:: Beach Night Molestation [nobr] +<</nobr>><</widget>> + + +:: Dance Studio Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -53080,23 +50222,27 @@ The beast whimpers and flees into the darkness. <<tearful>> you rise to your fee No one comes to your aid.<<set $alarm to 0>> <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Night Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Night Molestation Escape]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Night Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation]]>><</click>></span><<nexttext>> <<endif>> <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Night Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Night Molestation Escape]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Night Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Dance Studio Molestation]]>><</click>></span><<nexttext>> <<endif>> -:: Beach Night Molestation Ejaculation [nobr] +:: Dance Studio Molestation Ejaculation [nobr] +<<effects>> + + + <<ejaculation>> @@ -53104,24 +50250,19 @@ The beast whimpers and flees into the darkness. <<tearful>> you rise to your fee <<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> smacks your face, then leaves you lying on the sand.<<violence3>><br><br> +<<He>> punches you in the gut. "Don't you DARE tell anyone about this." Before leaving, <<he>> spits on you for good measure.<<violence3>><br><br> <<elseif $enemyanger gte 1>> -Without a word, <<he>> leaves.<br><br> +"Don't you dare tell anyone about this." With that, <<he>> leaves.<br><br> <<else>> -Smiling, <<he>> kisses you on the cheek. <<His>> breath reeks of alcohol. "This is for you." <<He>> gets up and leaves you lying on the ground.<<set $money to $money + 500>><br> -You've gained £5.<br><br> +<<He>> smiles at you, "Let this be our little secret, okay?" <<He>> leaves you sprawled on the floor.<br><br> <</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<<tearful>> you rise to your feet.<br><br> <<clotheson>> - +<<tearful>> you struggle to your feet and make your way back to the studio. You hope you can put on a brave face.<br><br> @@ -53137,198 +50278,334 @@ You've gained £5.<br><br> <<endcombat>> - -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<<click [[Next|Dancing Lesson]]>><</click>> -:: Beach Night Molestation Escape [nobr] +:: Dance Studio Molestation Escape [nobr] <<effects>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<</if>> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +<<He>> yells out and falls to the ground. <<tearful>> you use the opportunity to flee the room and escape back to the studio. <br><br> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<<endcombat>> -<<clotheson>> -<<endcombat>> +<<charlie>><<person1>><<set $charlielove to $charlielove + 2>>Charlie immediately recognizes that something is wrong. <<He>> pulls you aside and gently inquires. Wanting to put your ordeal behind you, you tell <<him>> that everything is fine. Charlie continues the lesson, but still looks concerned.<br><br> -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +<<clothesontowel>> +<<endevent>> -:: Beach Exhibition [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> -<<if $phase is 0>> - <<if $leftarm is "bound" and $rightarm is "bound">> -Unable to cover youself, you bow your head in shame and march through the crowds to the safety of a changing room.<<garousal>><<gstress>><<gtrauma>><<gstress60>><<gtrauma60>><<garousal60>><<fameexhibitionism50<br><br> -<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> - <<else>> - <<if $exposed gte 2>> -Face red with humiliation, you make sure your <<genitalsstop>>are properly concealed and make your way across the beach to the safety of a changing room, taunted and ridiculed all the way.<<fameexhibitionism20>><<garousal>><<garousal60>><br><br> -<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> - <<else>> -Face red with humiliation, you make your way across the beach to the safety of a changing room, taunted and ridiculed all the way.<<garousal>><<garousal30>><<fameexhibitionism10>><br><br> -<<click [[Changing Room|Changing Room]]>><<endevent>><</click>> - <</if>> - <</if>> -<<else>> -<<generate2>>Swallowing your pride, you ask if anyone could lend you something to cover up with. Smiling, a <<person2>><<person>> produces some towels for you.<<fameexhibitionism10>> - <<if $leftarm is "bound" and $rightarm is "bound">> -Seeing you restrained, <<he>> wraps them round you. <<He>> takes <<his>> time, as if savoring the situation, but eventually you find yourself properly covered.<<garousal>><<garousal60>> - <<else>> -You take the offered cloth and, crouching for better concealment, you wrap them around yourself. They're a poor substitute for actual clothing, but you're not the only one attired in such a way. - <</if>> -<br><br>Still blushing, you thank the <<person>> and sheepishly move away from the growing crowd.<br><br> +<<click [[Next|Dancing Lesson]]>><</click>> -<<if $lowerexposed gte 1>> -<<set $lowertowelnew to 1>><<lowertowel>> -<</if>> -<<if $upperexposed gte 1>> -<<set $uppertowelnew to 1>><<uppertowel>> -<</if>> -<<click [[Next|Beach]]>><<set $eventskip to 1>><<endevent>><</click>> +:: Widgets Passout Beach [widget] +<<widget "passoutbeach">><<nobr>> +[[Everything fades to black...->Passout Beach]] +<</nobr>><<endwidget>> -<</if>> +:: Passout Beach [nobr] +You've pushed yourself too much.<br><br> +<<passout>> -:: Beach Exhibit Molestation [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> +<<set $danger to random(1, 10000)>> -<<if $phase is 0>> +<<if $danger gte (9900 - $allure)>> + <<if $rng gte 1>> + <<click [[Wake up|Beach Abduction]]>><<uppernaked>><<lowernaked>><<undernaked>><</click>> + <</if>> -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generatey2>><<generatey3>><<generatey4>><<generatey5>> -<<man1init>><<npcstrip>><<npcexhibit>> -"Maybe you like being seen like this? We can help you out there." Arms reach out from all around you!<br><br> -<<set $rescue to 1>> -<<endif>> +<<else>> +<<ambulance>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<pass60>> +<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> +:: Beach Abduction [nobr] +<<effects>><<set $outside to 0>> +<<generatey1>><<generatey2>><<person1>>You wake up lying on your back, naked in the dunes. You hear a voice, "You're awake." You hasten to your feet and see the speaker, a <<personstop>> A <<person2>><<person>> stands next to <<person1>><<himstop>> <br><br> +<<if $loweroff is 0 and $upperoff is 0 and $underoff is 0>> +"You must be a huge slut, to be wandering around like that. Though I do feel bad about leaving you in such a state. There are some nasty people around."<br><br> +<<person2>>The <<person>> interjects, "I know! We'll lend you some towels," <<he>> produces some thin cables from <<his>> coat pocket "if you let us dress you first."<br><br> +<<person1>> The <<person>> seems taken with the idea, "It's your choice. If you don't want to play along, we'll leave you to be raped. You'd probably get off from it anyway."<br><br> +<<else>> +You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$loweroff <<else>>$underoff <</if>>in <<his>> hand. <<He>> twirls it playfully, "Finders keepers. Though I do feel bad about leaving you in such a state. There are some nasty people around."<br><br> +<<person2>>The <<person>> interjects, "I know! We'll give the clothes back," <<he>> produces some thin cables from <<his>> coat pocket "if you let us dress you first."<br><br> +<<person1>> The <<person>> seems taken with the idea, "It's your choice. If you don't want to play along, we'll be keeping your clothes to do with as we please." <<He>> slowly starts tearing the fabric.<br><br> +<</if>> +<<click [[Accept|Beach Abduction Bound]]>><</click>><br> +<<click [[Refuse|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>><br> +:: Beach Abduction Bound [nobr] +<<effects>><<set $outside to 0>> +You submit to being bound. <<person2>> The <<person>> ties your arms together behind your back while the <<person1>><<person>> looks on, a sardonic smile on <<his>> face. It doesn't take long, the <<person2>><<person>> soon stands back to admire <<his>> handiwork. You try to move your arms, but they are tied together tightly. You can only wave them impotently behind your back. Feelings of helplessness rise within you.<<set $leftarm to "bound">><<set $rightarm to "bound">><br><br> +"Just one more thing I think," the <<person>> says, producing a collar and leash.<br><br> +<<click [[Accept|Beach Abduction Collared]]>><<set $collared to 1>><<set $phase to 1>><</click>><br> +<<click [[Refuse|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<stateman>><br> -<br> +:: Beach Abduction Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $phase is 0>> + They look taken aback. "Oh. You're actually okay walking around like that," The <<person1>><<person>> muses. "I guess you won't mind us taking a little more then." They advance on you.<br><br> + <<elseif $phase is 1>> + + <</if>> +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + + + + + + + + + + + + + + + + + + + + + + + + +<<stateman>><br> +<br> <<actionsman>> <<if $alarm is 1>> <<if $rescue is 1>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> No one comes to your aid.<<set $alarm to 0>> <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $orgasmdown gte 1>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Orgasm]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation]]>><</click>></span><<nexttext>> <<endif>> <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $orgasmdown gte 1>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Orgasm]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Molestation]]>><</click>></span><<nexttext>> <<endif>> +:: Beach Abduction Molestation Ejaculation [nobr] +<<ejaculation>> + +<<if $phase is 0>> +"Thanks for the company," the <<person1>><<person>> says mockingly. "Good luck!" They leave you lying naked on the sand. <br><br> + <<if $upperoff isnot 0>> + <<uppersteal>> + <</if>> + <<if $loweroff isnot 0>> + <<lowersteal>> + <</if>> + <<if $underoff isnot 0>> + <<understeal>> + <</if>> +<<clotheson>> +<<elseif $phase is 1>> +Satisfied, the <<person1>><<person>> unties the cables binding your arms. "Here you go." <<He>> tosses the fabric at you. <<He>> and <<his>> friends leave you to cover up as they laugh their way back to the beach. They left the collar on.<br><br> +<<unbind>> +<<clothesontowel>> +<</if>> -<<elseif $phase is 1>> -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>><<npcoral>> -<<set $enemytrust to $enemytrust - 40>> -<<set $rescue to 1>> -<<endif>> +<<tearful>> you struggle to your feet.<br><br> + + + + + + + +<<endcombat>> +<<set $stress to $stress - 500>> + +<<click [[Next|Beach]]>><</click>> +<<set $eventskip to 1>> + + +:: Beach Abduction Molestation Escape [nobr] <<effects>> -<<effectsman>><<man>> +<<if $daystate isnot "night">> +They recoil in pain, giving you the chance you need. <<tearful>> you flee naked into the dunes. <br><br> +<<else>> +They recoil in pain, giving you the chance you need. <<tearful>> you flee naked into the darkness. <br><br> +<</if>> + +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> + +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> + +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> + + +<<clotheson>> +<<endcombat>> +<<set $stress to $stress - 500>> + +<<click [[Next|Beach]]>><</click>> +<<set $eventskip to 1>> + + +:: Beach Abduction Collared [nobr] +<<effects>><<set $outside to 0>> + +Having come this far, you submit to the collar being placed round your neck. You hear a decisive click as it locks shut. <<person2>>The <<person>> attaches the leash, and tugs.<br><br> + +<<if $rng gte 51>> +The pair stand back to admire your body, the <<person2>><<person>> holding your leash securely. "Very nice," the <<person1>><<person>> says, circling around you for a different angle. With your arms bound, there's nothing you can do to shield yourself from their scrutiny.<br><br> + +The <<person2>><<person>> approaches you, and you brace yourself for a more physical probing. Instead, <<he>> unties your bonds while the <<person1>><<person>> throws the fabric over your head. "Here you go. You can keep the collar." Laughing, they head in the direction of the beach. You try to cover up as quickly as possible, but you're still shaking from the ordeal.<br><br> + +<<unbind>> +<<clothesontowel>> + + +<<endevent>> +<<set $stress to $stress - 500>> +<<click [[Next|Beach]]>><</click>> + +<<else>><<set $rng to random(1, 100)>> + +<<person1>>Smirking, the <<person>> speaks, "You're all dressed up now, but it would be a waste for no one else to see you looking so fine." <<person2>>The <<person>> tugs again, harder this time. "We'll help as you as we said we would, but there's someone you need to meet first."<br><br> + +Bound and leashed as you are, you have little choice but to go with them<<if $submission lte 850>>, though you seethe noiselessly at the humiliation<<else>> meekly<</if>>.<br><br> + +You are led deeper into the dunes. You walk for several minutes, conscious of just how exposed and vulnerable you are. Your captors make no attempt to hide how much they enjoy being in a position of power over you, and constantly leer at your body, knowing there's nothing you can do to stop them.<br><br> + +<<if $bestialitydisable is "f" and $rng gte 51>> +You come to a relatively flat area, surrounded by dunes on all sides, shielding it from view. In the centre is a dog, its leash tied to a wooden post. At the sight of you it leaps to it's feet, straining the leash in a bid to reach you.<br><br> + +<<person1>> The <<person>> speaks in a high-pitched voice, "Who's a good boy! You are! We brought you a bitch, because you're such a good boy!"<br><br> + +<<click [[Try to run|Beach Abduction Dog]]>><<set $molestationstart to 1>><<set $phase to 0>><</click>><br> +<<click [[Allow yourself to be led over|Beach Abduction Dog]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +<<generatey3>><<generatey4>><<generatey5>><<generatey6>>You come to a relatively flat area, surrounded by dunes on all sides, shielding it from view. Four teenagers sit smoking in the centre. Your feelings of humiliation reach a new pitch as the new pairs of eyes see you in your shameful situation. Their initial shock quickly subsides, leaving a bare and primal lust.<br><br> + +The <<person2>><<person>> leads you into the middle of the group, their eyes feasting on every inch of your body. "We found this piece of trash near the beach. Can't believe anyone would just leave it laying around, no respect at all," the <<person1>><<person>> starts fondling your <<genitals>>in front of everyone, causing your breath to catch in your chest. The rest of the group take the cue. Arms reach out from all around you, each wanting their share.<br><br> +<<click [[Next|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>> +<</if>> +<</if>> +:: Beach Abduction Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<beast1init>> + <<if $phase is 0>> + You try to escape, but the <<person1>><<person>> grabs the leash and helps the <<person2>><<person>> yank you to the ground. Before you can recover, the <<person1>><<person>> has released the dog from it's post. It leaps ontop of you, pinning you down.<<set $beaststance to "top">><<set $head to "grappled">><br><br><<set $submissive -= 1>> + <<elseif $phase is 1>> + Trying to keep calm, you allow yourself to be led closer to the beast. The <<person1>><<person>> unties the dog, who darts towards you.<br><br><<set $submissive += 1>> + <</if>> +<<set $phase to 2>> +<<endif>> +<<effects>> +<<if $phase is 2>><<set $phase to 1>> +The pair sit on the sand to spectate.<br><br> +<<else>> + <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> + "I can't believe it," the <<person1>><<person>> shouts with joy, "You're actually cumming from being raped by an animal. This is fantastic." You feel utterly humiliated.<<set $trauma to $trauma + 10>><<famebestiality10>><<famebestiality10>> + <<else>> + The <<person1>><<person>> and <<person2>><<person>> are enjoying the show. + <</if>> +<br><br> +<</if>> +<<effectsman>><br><<beast>><br><br> @@ -53346,1255 +50623,564 @@ You take the offered cloth and, crouching for better concealment, you wrap them <<if $alarm is 1>> <<if $rescue is 1>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Alarm]]>><</click>></span><<nexttext>> + <<else>> No one comes to your aid.<<set $alarm to 0>> <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Beach Abduction Dog Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $finish is 1>> - <span id="next"><<click [[Next|Beach Exhibit Molestation Finish]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Dog Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Beach Abduction Dog]]>><</click>></span><<nexttext>> <<endif>> <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Ejaculation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Dog Ejaculation]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Exhibit Molestation Escape]]>><</click>></span><<nexttext>> - <<elseif $finish is 1>> - <span id="next"><<click [[Next|Beach Exhibit Molestation Finish]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Dog Escape]]>><</click>></span><<nexttext>> <<else>> - <span id="next"><<click [[Next->Beach Exhibit Molestation]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next->Beach Abduction Dog]]>><</click>></span><<nexttext>> <<endif>> -<</if>> - -:: Widgets Combat Img [widget] -<<widget "combatimg">><<nobr>> -<<doggyimg>> -<<if $ejaculating is 1>> -<<ejacimg>> -<<else>> -<<xrayimg>> -<</if>> -<</nobr>><</widget>> +:: Beach Abduction Dog Ejaculation [nobr] +<<beastejaculation>> -<<widget "doggyimg">><<nobr>> -<<voreimg>> -<<if $imgload is 0>> -<<set $imgload to 1>> -<img id="sexbase" src="img/ghost.png"> -<img id="sexblush" src="img/ghost.png"> +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +<<He>> bites you on the thigh before leaving you lying there.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +<<He>> barks then leaves you lying there.<br><br> <<else>> -<<set $imgload to 0>> -<img id="sexbase" src="img/ghost2.png"> -<img id="sexblush" src="img/ghost.png"> +<<He>> licks your <<genitals>> then darts away.<<neutral5>><br><br> <</if>> -<<if $swarmactive lte 0>> -<<elseif $swarmactive lte 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount1.gif"> -<<elseif $swarmactive lte 2>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount2.gif"> -<<elseif $swarmactive lte 3>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount3.gif"> -<<elseif $swarmactive lte 4>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount4.gif"> -<<elseif $swarmactive lte 9>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount5.gif"> -<<elseif $swarmactive gte 10>> -<img id="sexpenis" src="img/sex/doggy/slime/slimecount6.gif"> -<</if>> +The <<person1>><<person>> and <<person2>><<person>> applaud. "Bred like the bitch you are," the <<person>> exclaims as <<he>> unties your bonds. The <<person1>><<person>> throws you the fabric they promised. "You can keep the collar. It suits you." Laughing, they leave you lying disgraced on the sand. <<tearful>> you struggle to your feet.<br><br> -<<if $thighuse is "othermouth">> -<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif"> -<</if>> +<<unbind>> -<<if $penisstate is "othermouthimminent">> -<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthimminent.gif"> -<</if>> +<<clothesontowel>> -<<if $penisstate is "othermouthimminent">> -<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif"> -<</if>> -<<if $mouthstate is "kissimminent">> -<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthimminent.gif"> -<</if>> -<<if $mouthstate is "kissentrance">> -<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthentrance.gif"> -<</if>> -<<if $vaginastate is "othermouthimminent">> -<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthimminent.gif"> -<</if>> -<<if $vaginastate is "othermouthentrance">> -<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthentrance.gif"> -<</if>> -<<if $vaginastate is "imminent">> - <<if $enemytype isnot "beast">> - <img id="sexpenis" src="img/sex/doggy/doggyvaginalimminent.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyvaginalimminentcum.gif"> - <</if>> -<</if>> -<<if $bottomuse is "othermouth">> -<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif"> -<</if>> -<<if $anusstate is "othermouthimminent">> -<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthimminent.gif"> -<</if>> -<<if $anusstate is "othermouthentrance">> -<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif"> -<</if>> -<<if $anusstate is "imminent">> - <<if $enemytype isnot "beast">> -<img id="sexpenis" src="img/sex/doggy/doggyanalimminent.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyanalimminentcum.gif"> - <</if>> -<</if>> -<<if $anusstate is "entrance">> - <<if $enemytype isnot "beast">> -<img id="sexpenis" src="img/sex/doggy/doggyanalentrance.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyanalentrancecum.gif"> - <</if>> -<</if>> -<<if $vaginastate is "entrance">> - <<if $enemytype isnot "beast">> -<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrance.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrancecum.gif"> - <</if>> -<</if>> -<<if $mouthstate is "imminent">> -<img id="sexpenis" src="img/sex/doggy/doggyoralimminent.gif"> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif"> - <</if>> -<</if>> -<<if $mouthstate is "entrance">> -<img id="sexpenis" src="img/sex/doggy/doggyoralentrance.gif"> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif"> - <</if>> -<</if>> -<<if $vaginastate isnot "penetrated" -and $anusstate isnot "penetrated" -and $mouthstate isnot "penetrated" -and $penisstate isnot "penetrated" -and $penisstate isnot "otheranus" -and $rightarm isnot "penis" -and $leftarm isnot "penis" -and $anusstate isnot "cheeks" -and $thighuse isnot "penis" -and $feetuse isnot "penis" -and $vaginastate isnot "othermouth" -and "anusstate" isnot "othermouth" -and $mouthstate isnot "kiss" and $penisstate isnot "othermouth" -and $vaginastate isnot "tentacleentrance" -and $vaginastate isnot "tentacleimminent" -and $vaginastate isnot "tentacle" -and $vaginastate isnot "tentacledeep" -and $vaginause isnot "tentaclerub" -and $penisstate isnot "tentacleentrance" -and $penisstate isnot "tentacleimminent" -and $penisstate isnot "tentacle" -and $penisstate isnot "tentacledeep" -and $penisuse isnot "tentaclerub" -and $anusstate isnot "tentacleentrance" -and $anusstate isnot "tentacleimminent" -and $anusstate isnot "tentacle" -and $anusstate isnot "tentacledeep" -and $anusstate isnot "tentaclerub" -and $mouthstate isnot "tentacleentrance" -and $anusstate isnot "tentacleimminent" -and $anusstate isnot "tentacle" -and $anusstate isnot "tentacledeep" -and $feetstate isnot "tentacle" -and $leftarmstate isnot "tentacle" -and $rightarmstate isnot "tentacle" -and $swarmfront is 0 -and $swarmback is 0 -and $swarmfrontinside is 0 -and $swarmbackinside is 0 -and $beaststance isnot "top">> +<<endcombat>> +<<set $stress to $stress - 500>> +<<click [[Next|Beach]]>><</click>> +<<set $eventskip to 1>> -<<clothesidle>> -<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlebase.gif"> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlemouth.png"> - <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> -<img id="sexbasefront" src="img/sex/doggy/idle/body/doggyidleleftarm.gif"> - <<else>> -<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleleftarmbound.gif"> - <</if>> - <<if $rightarm isnot "bound" and $rightarm isnot "grappled">> -<img id="sexbaseback" src="img/sex/doggy/idle/body/doggyidlerightarm.gif"> - <<else>> - <</if>> +:: Beach Abduction Dog Escape [nobr] +<<effects>> - <<if $arousal gte 8000>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush5.png"> -<<elseif $arousal gte 6000>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush4.png"> -<<elseif $arousal gte 4000>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush3.png"> -<<elseif $exposed gte 2>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> -<<elseif $arousal gte 2000>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png"> -<<elseif $exposed gte 1>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> -<<elseif $arousal gte 100>> -<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png"> - <</if>> +The dog whimpers and flees.<br><br> - <<if $pain gte 80>> -<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears4.gif"> -<<elseif $pain gte 60>> -<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears3.gif"> -<<elseif $pain gte 40>> -<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears2.gif"> -<<elseif $pain gte 20>> -<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears1.png"> - <</if>> +Before the pair can react, you seize the opportunity and bolt away. <<tearful>> you quickly lose them in the dunes.<br><br> -<<if $pain gte 100>> -<img id="sexsclera" src="img/sex/doggy/idle/eyes/doggyidlesclerabloodshot.png"> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblueempty.png"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblueempty.png"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazelempty.png"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamberempty.png"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreenempty.png"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurpleempty.png"> - <</if>> -<<else>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblue.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblue.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazel.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamber.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreen.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurple.gif"> - <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> -<<if $penisexist is 1>> - <<if $undertype is "chastity">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenischastity.png"> - <<elseif $lowerexposed gte 2 and $underexposed gte 1>> - <<if $penilevirginity is 1>> - <img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenisvirgin.png"> - <<else>> - <img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenis.png"> - <</if>> - <</if>> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<<clotheson>> +<<endcombat>> +<<set $stress to $stress - 500>> -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlefeetblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlefeetblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlefeetblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlefeetbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlefeetginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlefeetgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlefeetpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlefeetpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlefeetred.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlethighsblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlethighsblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlethighsblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlethighsbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlethighsginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlethighsgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlethighspink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlethighspurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlethighsred.gif"> - - <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlenavelblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlenavelblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlenavelblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlenavelbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlenavelginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlenavelgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlenavelpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlenavelpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlenavelred.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlechestblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlechestblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlechestblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlechestbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlechestginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlechestgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlechestpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlechestpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlechestred.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshoulderblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshoulderblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshoulderblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshoulderbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshoulderginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshouldergreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshoulderpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshoulderpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshoulderred.gif"> - <</if>> -<<else>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshortblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshortblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshortblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshortbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshortginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshortgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshortpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshortpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshortred.gif"> - <</if>> +<<click [[Next|Beach]]>><</click>> +<<set $eventskip to 1>> + + +:: Widgets Breasts Img [widget] +<<widget "breastsidle">><<nobr>> +<<if $upperexposed gte 2>> + + +<<if $breastcup is "none">> <</if>> -<<if $haircolour is "black">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/black/doggyidlelashesblack.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/black/doggyidleoverlayblack.gif"> -<<elseif $haircolour is "blond">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/blond/doggyidlelashesblond.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/blond/doggyidleoverlayblond.gif"> -<<elseif $haircolour is "blue">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/blue/doggyidlelashesblue.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/blue/doggyidleoverlayblue.gif"> -<<elseif $haircolour is "brown">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/brown/doggyidlelashesbrown.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/brown/doggyidleoverlaybrown.gif"> -<<elseif $haircolour is "ginger">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/ginger/doggyidlelashesginger.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/ginger/doggyidleoverlayginger.gif"> -<<elseif $haircolour is "green">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/green/doggyidlelashesgreen.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/green/doggyidleoverlaygreen.gif"> -<<elseif $haircolour is "pink">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/pink/doggyidlelashespink.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/pink/doggyidleoverlaypink.gif"> -<<elseif $haircolour is "purple">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/purple/doggyidlelashespurple.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/purple/doggyidleoverlaypurple.gif"> -<<elseif $haircolour is "red">> -<img id="sexlashes" src="img/sex/doggy/idle/hair/red/doggyidlelashesred.gif"> -<img id="sexbrow" src="img/sex/doggy/idle/hair/red/doggyidleoverlayred.gif"> +<<if $breastcup is "budding">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png"> +<</if>> +<<if $breastcup is "AA">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png"> +<</if>> +<<if $breastcup is "B">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png"> +<</if>> +<<if $breastcup is "C">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png"> +<</if>> +<<if $breastcup is "D">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> +<</if>> +<<if $breastcup is "DD">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> +<</if>> +<<if $breastcup is "DDD">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> +<</if>> +<<if $breastcup is "F">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<</if>> +<<if $breastcup is "G">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<</if>> +<<if $breastcup is "H">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<</if>> +<<if $breastcup is "I">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<</if>> +<<if $breastcup is "J">> +<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> <</if>> - <<if $hairlength gte 200>> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlay.gif"> - <<else>> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlayshort.gif"> - <</if>> - -<<if $collared is 1>> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlecollar.png"> + + <</if>> - -<<breastsidle>> -<<transformationwolfimg>> - -<<if $underclothes is "chastity belt">> -<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlechastitybelt.png"> -<</if>> +<</nobr>><</widget>> -<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleshadow.png"> - - - - - - - - - - - - - - - - - - - - -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<<beastimgvfast>> -<<transformationwolfimgvfast>> -<<if $haircolour is "black">> -<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackvfast.gif"> + + +<<widget "breastsactiveslow">><<nobr>> + + + +<<if $breastcup is "none">> + <</if>> -<<if $haircolour is "blond">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondvfast.gif"> +<<if $breastcup is "budding">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif"> <</if>> -<<if $haircolour is "blue">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluevfast.gif"> +<<if $breastcup is "AA">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif"> <</if>> -<<if $haircolour is "brown">> -<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownvfast.gif"> +<<if $breastcup is "B">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif"> <</if>> -<<if $haircolour is "ginger">> -<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingervfast.gif"> +<<if $breastcup is "C">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif"> <</if>> -<<if $haircolour is "green">> -<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenvfast.gif"> +<<if $breastcup is "D">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> <</if>> -<<if $haircolour is "pink">> -<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkvfast.gif"> +<<if $breastcup is "DD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> <</if>> -<<if $haircolour is "purple">> -<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplevfast.gif"> +<<if $breastcup is "DDD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> <</if>> -<<if $haircolour is "red">> -<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredvfast.gif"> +<<if $breastcup is "F">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> +<</if>> +<<if $breastcup is "G">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> +<</if>> +<<if $breastcup is "H">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> +<</if>> +<<if $breastcup is "I">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> +<</if>> +<<if $breastcup is "J">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> <</if>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasevfast.gif"> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthvfast.gif"> +<</nobr>><</widget>> -<<if $feetuse is "penis">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobvfast.gif"> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivefeetjobcum.gif"> - <</if>> -<<elseif $feetstate is "tentacle">> -<<else>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsvfast.gif"> -<</if>> -<<if $leftarm is "penis">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobvfast.gif"> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivelefthandjobcum.gif"> - <</if>> -<<elseif $leftarm is "bound">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif"> -<<elseif $leftarm is "grappled">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif"> -<<elseif $leftarmstate is "tentacle">> -<<else>> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmvfast.gif"> -<</if>> -<<if $rightarm is "penis">> -<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactiverighthandjobvfast.gif"> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiverighthandjobcum.gif"> - <</if>> -<<elseif $rightarm is "bound">> -<<elseif $rightarm is "grappled">> -<<elseif $rightarmstate is "tentacle">> -<<else>> -<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> -<</if>> -<<if $anusstate is "cheeks">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksvfast.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> - <</if>> -<</if>> +<<widget "breastsactivemid">><<nobr>> -<<tentacleimgvfast>> +<<if $breastcup is "none">> -<<if $thighuse is "penis">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsvfast.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> - <</if>> +<</if>> +<<if $breastcup is "budding">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif"> +<</if>> +<<if $breastcup is "AA">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif"> +<</if>> +<<if $breastcup is "B">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif"> +<</if>> +<<if $breastcup is "C">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif"> +<</if>> +<<if $breastcup is "D">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> +<</if>> +<<if $breastcup is "DD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> +<</if>> +<<if $breastcup is "DDD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> +<</if>> +<<if $breastcup is "F">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> +<</if>> +<<if $breastcup is "G">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> +<</if>> +<<if $breastcup is "H">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> +<</if>> +<<if $breastcup is "I">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> +<</if>> +<<if $breastcup is "J">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> <</if>> - <<if $arousal gte 8000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5vfast.gif"> -<<elseif $arousal gte 6000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4vfast.gif"> -<<elseif $arousal gte 4000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3vfast.gif"> -<<elseif $exposed gte 2>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif"> -<<elseif $arousal gte 2000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif"> -<<elseif $exposed gte 1>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif"> -<<elseif $arousal gte 100>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif"> - <</if>> - <<if $pain gte 80>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5vfast.gif"> -<<elseif $pain gte 60>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4vfast.gif"> -<<elseif $pain gte 40>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3vfast.gif"> -<<elseif $pain gte 20>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2vfast.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1vfast.gif"> - <</if>> +<</nobr>><</widget>> -<<if $pain gte 100>> -<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotvfast.gif"> -<</if>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyvfast.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyvfast.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyvfast.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyvfast.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyvfast.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyvfast.gif"> - <</if>> -<<else>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluevfast.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluevfast.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelvfast.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambervfast.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenvfast.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplevfast.gif"> - <</if>> -<</if>> -<<if $mouthstate is "kiss">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthvfast.gif"> -<</if>> -<<if $mouthstate is "penetrated">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralvfast.gif"> - <<if $enemyarousal gte $enemyarousalmax>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif"> - <</if>> -<</if>> +<<widget "breastsactivefast">><<nobr>> -<<if $vaginastate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthvfast.gif"> -<</if>> -<<if $vaginastate is "penetrated">> - <<if $enemytype isnot "beast">> - <<if $anusstate is "penetrated">> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpvfast.gif"> - <<else>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalvfast.gif"> - <</if>> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif"> - <</if>> -<</if>> -<<if $anusstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthvfast.gif"> -<</if>> +<<if $breastcup is "none">> -<<if $anusstate is "penetrated">> - <<if $enemytype isnot "beast">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalvfast.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif"> - <</if>> <</if>> - -<<if $penisstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif"> +<<if $breastcup is "budding">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif"> +<</if>> +<<if $breastcup is "AA">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif"> +<</if>> +<<if $breastcup is "B">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif"> +<</if>> +<<if $breastcup is "C">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif"> +<</if>> +<<if $breastcup is "D">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> +<</if>> +<<if $breastcup is "DD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> +<</if>> +<<if $breastcup is "DDD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> +<</if>> +<<if $breastcup is "F">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> +<</if>> +<<if $breastcup is "G">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> +<</if>> +<<if $breastcup is "H">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> +<</if>> +<<if $breastcup is "I">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> +<</if>> +<<if $breastcup is "J">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> <</if>> +<</nobr>><</widget>> -<<if $penisstate is "penetrated" or $penisstate is "otheranus">> - <<if $orgasmdown gte 1 and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumvfast.gif"> - <<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif"> - <</if>> -<</if>> -<<if $penisexist is 1>> - <<if $undertype is "chastity">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityvfast.gif"> - <<elseif $penilevirginity is 1>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginvfast.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvfast.gif"> - <</if>> - <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumvfast.gif"> - <</if>> -<</if>> -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredvfast.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredvfast.gif"> - - <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredvfast.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredvfast.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredvfast.gif"> - <</if>> -<<else>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredvfast.gif"> - <</if>> -<</if>> -<<if $haircolour is "black">> -<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackvfast.gif"> -<<elseif $haircolour is "blond">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondvfast.gif"> -<<elseif $haircolour is "blue">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluevfast.gif"> -<<elseif $haircolour is "brown">> -<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownvfast.gif"> -<<elseif $haircolour is "ginger">> -<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingervfast.gif"> -<<elseif $haircolour is "green">> -<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenvfast.gif"> -<<elseif $haircolour is "pink">> -<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkvfast.gif"> -<<elseif $haircolour is "purple">> -<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplevfast.gif"> -<<elseif $haircolour is "red">> -<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredvfast.gif"> -<</if>> +<<widget "breastsactivevfast">><<nobr>> -<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayvfast.gif"> +<<if $breastcup is "none">> -<<if $collared is 1>> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarvfast.gif"> <</if>> - -<<breastsactivevfast>> - -<<if $underclothes is "chastity belt">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltvfast.gif"> -<</if>> - -<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowvfast.gif"> - - - - - - - -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - - -<<if $haircolour is "black">> -<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackfast.gif"> +<<if $breastcup is "budding">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif"> <</if>> -<<if $haircolour is "blond">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondfast.gif"> +<<if $breastcup is "AA">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif"> <</if>> -<<if $haircolour is "blue">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluefast.gif"> +<<if $breastcup is "B">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif"> <</if>> -<<if $haircolour is "brown">> -<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownfast.gif"> +<<if $breastcup is "C">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif"> <</if>> -<<if $haircolour is "ginger">> -<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerfast.gif"> +<<if $breastcup is "D">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> <</if>> -<<if $haircolour is "green">> -<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenfast.gif"> +<<if $breastcup is "DD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> <</if>> -<<if $haircolour is "pink">> -<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkfast.gif"> +<<if $breastcup is "DDD">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> <</if>> -<<if $haircolour is "purple">> -<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplefast.gif"> +<<if $breastcup is "F">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> <</if>> -<<if $haircolour is "red">> -<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredfast.gif"> +<<if $breastcup is "G">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> +<</if>> +<<if $breastcup is "H">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> +<</if>> +<<if $breastcup is "I">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> +<</if>> +<<if $breastcup is "J">> +<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> <</if>> -<<beastimgfast>> -<<transformationwolfimgfast>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasefast.gif"> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthfast.gif"> -<<if $feetuse is "penis">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobfast.gif"> -<<elseif $feetstate is "tentacle">> -<<else>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsfast.gif"> -<</if>> -<<if $leftarm is "penis">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobfast.gif"> -<<elseif $leftarm is "bound">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif"> -<<elseif $leftarm is "grappled">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif"> -<<elseif $leftarmstate is "tentacle">> -<<else>> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmfast.gif"> -<</if>> -<<if $rightarm is "penis">> -<img id="sexbaseback" -src="img/sex/doggy/active/body/doggyactiverighthandjobfast.gif"> -<<elseif $rightarm is "bound">> -<<elseif $rightarm is "grappled">> -<<elseif $rightarmstate is "tentacle">> -<<else>> -<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> -<</if>> +<</nobr>><</widget>> -<<if $anusstate is "cheeks">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksfast.gif"> + +:: Sea Beach [nobr] +<<set $outside to 1>><<set $location to "beach">><<water>><<effects>><<set $bus to "seabeach">> + +You are swimming in the sea along the beach. +<<if $daystate is "day">> + <<if $weather is "clear">> + It is awash with visitors, children build sandcastles and play in the water while their parents bask in the sun. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + The clouds have driven away most would-be visitors, but there are still people strolling along the water's edge. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> +<<elseif $daystate is "dawn">> + <<if $weather is "clear">> + It is a popular destination for joggers, some have dogs with them. A few families are setting up windbreakers. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + It is a popular destination for joggers, some have dogs with them. Fog blocks your view of the ocean. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. <</if>> -<</if>> - -<<if $thighuse is "penis">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsfast.gif"> +<<elseif $daystate is "dusk">> + <<if $weather is "clear">> + Families are leaving as the sun sets. A group of teenagers are playing volleyball. + <<elseif $weather is "overcast">> + It is mostly deserted, but some people are strolling along the water's edge. + <<elseif $weather is "rain">> + The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> +<<elseif $daystate is "night">> + <<if $weather is "clear">> + It appears deserted, save for a group of teenagers who are drinking around a fire. + <<elseif $weather is "overcast">> + It appears deserted. + <<elseif $weather is "rain">> + It appears deserted. <</if>> <</if>> - <<if $arousal gte 8000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5fast.gif"> -<<elseif $arousal gte 6000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4fast.gif"> -<<elseif $arousal gte 4000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3fast.gif"> -<<elseif $exposed gte 2>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif"> -<<elseif $arousal gte 2000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif"> -<<elseif $exposed gte 1>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif"> -<<elseif $arousal gte 100>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif"> - <</if>> +<br><br> - <<if $pain gte 80>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5fast.gif"> -<<elseif $pain gte 60>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4fast.gif"> -<<elseif $pain gte 40>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3fast.gif"> -<<elseif $pain gte 20>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2fast.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1fast.gif"> - <</if>> +<<if $seaswim is 1>><<set $seaswim to 0>> +You spend some time swimming. <<physique3>><<swimmingskilluse>> -<<if $pain gte 100>> -<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotfast.gif"> <</if>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyfast.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyfast.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyfast.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyfast.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyfast.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyfast.gif"> +<<if $exposed gte 1>> +You keep your <<lewdness>> hidden beneath the surface of the water. <<if $daystate isnot "night">> +You can't leave the water here, people would see you! <</if>> -<<else>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluefast.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluefast.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelfast.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberfast.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenfast.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplefast.gif"> - <</if>> + <br><br> <</if>> -<<if $mouthstate is "kiss">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthfast.gif"> +<<if $stress gte 10000>><<passoutbeach>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventsseabeach>> + <<else>> + + +<<if $exposed lte 0>> +<<click [[Leave the water (0:02)|Beach]]>><<pass2>><</click>><br> <</if>> -<<if $mouthstate is "penetrated">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralfast.gif"> - <<if $enemyarousal gte $enemyarousalmax>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif"> +<<click "Practice swimming (0:30)">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> + <<if $unclad is 0>> +<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> <</if>> -<</if>> +<br> -<<tentacleimgfast>> -<<if $vaginastate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthfast.gif"> -<</if>> +<<searocks>><<swimmingdifficultytext0>><br> +<<seadocks>><<swimmingdifficultytext0>><br> -<<if $vaginastate is "penetrated">> - <<if $enemytype isnot "beast">> - <<if $anusstate is "penetrated">> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpfast.gif"> - <<else>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalfast.gif"> - <</if>> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif"> +<br> +<<stripactions>> + + + <</if>> <</if>> -<<if $anusstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthfast.gif"> -<</if>> -<<if $anusstate is "penetrated">> - <<if $enemytype isnot "beast">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalfast.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif"> - <</if>> -<</if>> -<<if $penisstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif"> + +<<set $eventskip to 0>> + + +:: Dance Studio Duo [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<if $phase is 0>> +Your reticence encourages <<him>> to be more bold. <<He>> takes every opportunity to grope and fondle you as you try your best to ignore <<him>> and focus. You breathe a sigh of relief when Charlie announces that it's time for something different.<<garousal60>><br><br> +<<elseif $phase is 1>> +You push <<him>> away from you, causing <<him>> to trip over <<his>> feet and falls loudly to the floor. Cursing, <<he>> stands up as Charlie announces that it's time to change partners. The <<person2>><<person>> gives you one last angry look before being matched up with an elderly <<if $pronoun is "m">>woman<<else>>man<</if>>.<<set $dancestudioanger to $dancestudioanger + 1>><br><br> +<<elseif $phase is 2>> +<<promiscuity2>>Not wanting to be outdone, you return <<his>> fondling with your own. Hiding the lewd touching under the veneer of dance practice, you grope each other right in the middle of the room, the rest of the class ignorant of the lechery occuring right in front of them. By the time Charlie calls for a stop, both you and the <<person>> are breathing far more heavily than anyone else.<br><br> + <</if>> -<<if $penisstate is "penetrated" or $penisstate is "otheranus">> - <<if $orgasmdown gte 1 and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumfast.gif"> - <<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif"> - <</if>> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> + + +:: Dance Studio Instructor [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<if $phase is 0>> +You turn your head to look at <<him>> "I hope to be as good as you someday." You avert your eyes meekly when <<he>> tries to meet your gaze.<br> +<<He>> squeezes your hands slightly, "You will be, and sooner than you think." You swear <<he>> gives you more attention than the other students for the rest of the lesson.<<set $charlielove to $charlielove + 2>> <<danceskilluse>><br><br> +The other students notice too, some give you jealous looks.<<set $dancestudioanger to $dancestudioanger + 1>> + +<<elseif $phase is 1>> +"You'd better watch out." you announce, "I'll be bettering you soon!"<br> +<<He>> laughs, "I hope so, means I've done my job right. Now, shut your yap a moment and watch closely..." + +<<elseif $phase is 2>> +You rub your butt against <<his>> crotch. "You're so fit and well formed, I don't know how you do it."<br> +<<He>> moves <<his>> pelvis away from you, blood rushing to <<his>> face. "Y-yes. I mean, no, I mean... you're doing ok, I need to go check on someone else." <<He>> avoids looking in your direction for the rest of the lesson.<<set $charlielove to $charlielove - 2>><<promiscuity2>> + <</if>> -<<if $penisexist is 1>> - <<if $undertype is "chastity">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityfast.gif"> - <<elseif $penilevirginity is 1>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginfast.gif"> +<br><br> + +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> + + +:: Dance Studio Strip [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>> +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + + + + + + + + + + + + + + + + + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $timer gte 1>> +<span id="next"><<click [[Next|Dance Studio Strip]]>><</click>></span><<nexttext>> <<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisfast.gif"> - <</if>> - <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumfast.gif"> - <</if>> +<span id="next"><<click [[Next|Dance Studio Strip Finish]]>><</click>></span><<nexttext>> <</if>> +:: Dancing Lesson No Instructor [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> +You practice as Charlie demonstrated. It's not long before <<he>> returns. <<danceskilluse>> +<<elseif $phase is 1>> +A <<generate2>><<person2>><<person>> near you loses their balance would have fallen to the floor had you not intervened. You spend some time helping them with their balance. You don't learn much yourself, but <<he>> is clearly grateful. Charlie soon returns.<<set $dancestudioanger to $dancestudioanger - 1>> +<<elseif $phase is 2>> +You flaunt your skill in front of the other students. It feels good to act superior, but the looks you receive suggest that the other students dislike being shown up like this. Charlie soon returns.<<lstress60>><<set $dancestudioanger to $dancestudioanger + 1>> +<</if>> +<br><br> -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredfast.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredfast.gif"> - - <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredfast.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredfast.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredfast.gif"> - <</if>> -<<else>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredfast.gif"> - <</if>> -<</if>> - -<<if $haircolour is "black">> -<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackfast.gif"> -<<elseif $haircolour is "blond">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondfast.gif"> -<<elseif $haircolour is "blue">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluefast.gif"> -<<elseif $haircolour is "brown">> -<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownfast.gif"> -<<elseif $haircolour is "ginger">> -<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerfast.gif"> -<<elseif $haircolour is "green">> -<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenfast.gif"> -<<elseif $haircolour is "pink">> -<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkfast.gif"> -<<elseif $haircolour is "purple">> -<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplefast.gif"> -<<elseif $haircolour is "red">> -<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredfast.gif"> -<</if>> +<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> -<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayfast.gif"> +:: Dance Studio Strip Finish [nobr] +You hear Charlie's voice growing louder above the jeers of your assailants. "There's more where this came from," the <<person2>><<person>> says as they cease their attack.<br><br> -<<if $collared is 1>> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarfast.gif"> -<</if>> +<<clotheson>> -<<breastsactivefast>> +<<endcombat>> -<<if $underclothes is "chastity belt">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltfast.gif"> -<</if>> +<<click [[Next|Dancing Lesson]]>><</click>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowfast.gif"> +:: Hairdressers Lock [nobr] +<<set $outside to 0>><<effects>><<set $lock to 0>> @@ -54602,385 +51188,305 @@ src="img/sex/doggy/active/body/doggyactiverighthandjobfast.gif"> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Hairdressers]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +<<click [[Leave|Shopping Centre]]>><</click>><br> -<<beastimgmid>> -<<transformationwolfimgmid>> +:: Hairdressers [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You are in the hairdressers. Here you can have your hair cut or dyed. -<<if $haircolour is "black">> -<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackmid.gif"> -<</if>> -<<if $haircolour is "blond">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondmid.gif"> -<</if>> -<<if $haircolour is "blue">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluemid.gif"> -<</if>> -<<if $haircolour is "brown">> -<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownmid.gif"> -<</if>> -<<if $haircolour is "ginger">> -<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingermid.gif"> -<</if>> -<<if $haircolour is "green">> -<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenmid.gif"> +<<if $daystate is "night">> +You are alone in the darkness. +<<elseif $exposed gte 1>> +You hide in a cupboard to protect your dignity. +<<else>> +There's a seat available. <</if>> -<<if $haircolour is "pink">> -<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkmid.gif"> +<br><br> + +<<if $stress gte 10000>><<passoutshop>> +<<else>> +<<if $hour is 21>> +It's closing time. Security is herding everyone outside.<<if $exposed gte 1>>Panic swells within you as you realise how exposed you'll be should security find you in this state of dress.<</if>><br><br> + +<<if $exposed lte 0>> +<<click [[Go Outside|High Street]]>><</click>><br> +<<else>> +<<click [[Hide until it's over (1:00)|Hairdressers]]>><<pass60>><</click>> <</if>> -<<if $haircolour is "purple">> -<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplemid.gif"> +<<else>> + +<<if $daystate is "night" and $hour isnot 21 and $hairdresserstheft isnot 1>> +<<click [[Examine the cash register|Hairdressers Register]]>><</click>><br> <</if>> -<<if $haircolour is "red">> -<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredmid.gif"> + +<<if $exposed lte 1 and $daystate isnot "night" and $hour isnot 21>> +[[Take a seat|Hairdressers Seat]]<br><br> <</if>> +[[Leave|Shopping Centre]]<br> + -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasemid.gif"> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthmid.gif"> -<<if $feetuse is "penis">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobmid.gif"> -<<elseif $feetstate is "tentacle">> -<<else>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsmid.gif"> -<</if>> -<<if $leftarm is "penis">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobmid.gif"> -<<elseif $leftarm is "bound">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif"> -<<elseif $leftarm is "grappled">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif"> -<<elseif $leftarmstate is "tentacle">> -<<else>> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmmid.gif"> +<</if>> <</if>> -<<if $rightarm is "penis">> -<img id="sexbaseback" -src="img/sex/doggy/active/body/doggyactiverighthandjobmid.gif"> -<<elseif $rightarm is "bound">> -<<elseif $rightarm is "grappled">> -<<elseif $rightarmstate is "tentacle">> -<<else>> -<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> + +:: Hairdressers Seat [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<if $phase is 0>> +<<generate1>><<person1>>You take a seat, and a hairdresser soon appears behind you. "What'll it be hun?" A sign by the mirror reads:<br> "Hair cut: £30<br> +Hair dye: £60"<br><br> +<<elseif $phase is 1>> +The hairdresser snips away, locks floating to the ground all around you. After a short while, <<he>> stands back while brandishing a mirror for you to examine <<his>> handiwork. "Anything else dear?"<br><br> +<<elseif $phase is 2>> +The hairdresser asks you to tilt your head back. <<He>> applies a liquid smelling of artificial chemicals to your hair, then begins rinsing it out in a small basin. <<He>> is soon blowing you dry and brandishing a mirror for you to see your hair back in its natural $naturalhaircolour colour.<br><br> +<<elseif $phase is 3>> +The hairdresser begins carefully applying your chosen colour. It's not long before <<he>> brandishes a mirror for you to see your newly $haircolour hair from all angles.<br><br> <</if>> -<<if $anusstate is "cheeks">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksmid.gif"> +<<set $phase to 0>> +<<if $money gte 3000 and $hairlength gte 50>> +Have your hair cut to your:<br> + <<if $hairlength gte 100>> + <<click [[Ears (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 0>><<set $money to $money - 3000>><</click>><br> <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> + <<if $hairlength gte 200>> + <<click [[Chin (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 100>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 300>> + <<click [[Shoulders (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 200>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 400>> + <<click [[Upper chest (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 300>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 500>> + <<click [[Middle chest (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 400>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 600>> + <<click [[Upper stomach (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 500>><<set $money to $money - 3000>><</click>><br> <</if>> + <<if $hairlength gte 700>> + <<click [[Navel (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 600>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 800>> + <<click [[Thighs (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 700>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 900>> + <<click [[Knees (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 800>><<set $money to $money - 3000>><</click>><br> + <</if>> + <<if $hairlength gte 1000>> + <<click [[Ankles (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 900>><<set $money to $money - 3000>><</click>><br> + <</if>> +<br> <</if>> -<<if $thighuse is "penis">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsmid.gif"> + + +<<if $money gte 6000>> +Have your hair dyed:<br> + <<if $haircolour isnot "red" and $naturalhaircolour isnot "red">> + <<click [[Red (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "red">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> + <<if $haircolour isnot "black" and $naturalhaircolour isnot "black">> + <<click [[Black (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "black">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "blond" and $naturalhaircolour isnot "blond">> + <<click [[Blond (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "blond">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "brown" and $naturalhaircolour isnot "brown">> + <<click [[Brown (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "brown">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> <</if>> + <<if $haircolour isnot "ginger" and $naturalhaircolour isnot "ginger">> + <<click [[Ginger (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "ginger">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "blue" and $naturalhaircolour isnot "blue">> + <<click [[Blue (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "blue">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "green" and $naturalhaircolour isnot "green">> + <<click [[Green (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "green">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "pink" and $naturalhaircolour isnot "pink">> + <<click [[Pink (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "pink">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> + <<if $haircolour isnot "purple" and $naturalhaircolour isnot "purple">> + <<click [[Purple (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "purple">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> + <</if>> +<br> <</if>> - <<if $arousal gte 8000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5mid.gif"> -<<elseif $arousal gte 6000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4mid.gif"> -<<elseif $arousal gte 4000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3mid.gif"> -<<elseif $exposed gte 2>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif"> -<<elseif $arousal gte 2000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif"> -<<elseif $exposed gte 1>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif"> -<<elseif $arousal gte 100>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif"> - <</if>> - <<if $pain gte 80>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5mid.gif"> -<<elseif $pain gte 60>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4mid.gif"> -<<elseif $pain gte 40>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3mid.gif"> -<<elseif $pain gte 20>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2mid.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1mid.gif"> - <</if>> -<<if $pain gte 100>> -<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotmid.gif"> + +<<if $haircolour isnot $naturalhaircolour>> +<<click [[Have your hair dye removed (0:20)|Hairdressers Seat]]>><<set $phase to 2>><<pass20>><<set $haircolour to $naturalhaircolour>><</click>><br><br> <</if>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptymid.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptymid.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptymid.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptymid.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptymid.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptymid.gif"> - <</if>> +<<click [[Leave|Hairdressers]]>><<endevent>><</click>> + + +:: Strip Club [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +You are in the strip club on Connudatus Street. <<if $daystate isnot "day" and $daystate isnot "dawn">>A few stages dot the room, with dancers working their trade. Two bouncers stand near the entrance, solemnly observing the clientele. Security is taken seriously here.<</if>><br><br> + + + +<<if $stress gte 10000>><<passoutshop>> <<else>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluemid.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluemid.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelmid.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambermid.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenmid.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplemid.gif"> - <</if>> -<</if>> -<<if $mouthstate is "kiss">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthmid.gif"> +<<if $hour is 6>> + +It's closing time. Security is herding everyone outside.<<if $exposed gte 1>>One hands you some towels.<<towelup>><</if>><br><br> + + +[[Leave|Connudatus Street]] + +<<elseif $daystate isnot "night" and $daystate isnot "dusk">> +You are alone in the empty club.<br><br> + +<<click [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass1>><</click>><br> + +<<if $stripclubtheft isnot 1>> +<<click [[Examine the cash register|Strip Club Register]]>><</click>><br> <</if>> +[[Leave|Connudatus Street]]<br> -<<if $mouthstate is "penetrated">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmid.gif"> - <<if $enemyarousal gte $enemyarousalmax>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif"> - <</if>> +<<else>> + +<<if $exposed gte 1>> +You feel exposed, despite not being the only one attired so lewdly.<br><br> <</if>> -<<tentacleimgmid>> -<<if $vaginastate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthmid.gif"> +<<if $stripclubintro isnot 1>> +<<generate1>><<person1>>One of the bouncers approaches you. +<<if $devstate is 0 and $dev is 1>>"This is no place for children. Out you go." You are steered firmly towards the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>> +<<elseif $id is 0>> +"I'm going to have to ask you for an ID." You tell <<him>> you don't have an ID. "Then get one. Until then, no entry." You are steered firmly toward the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>> +<<else>> +"I'm going to have to ask you for an ID." You hand <<him>> your fake ID. <<He>> examines it for a moment, then hands it back to you. "Welcome. Please enjoy yourself, but remember to keep your hands to yourself on the main floor. No second chances." <<He>> looks you up and down. "We're also hiring. Positions are open for bartenders and dancers."<<set $stripclubintro to 1>><br><br><<endevent>> +<</if>> <</if>> -<<if $vaginastate is "penetrated">> - <<if $enemytype isnot "beast">> - <<if $anusstate is "penetrated">> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpmid.gif"> - <<else>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmid.gif"> - <</if>> + +<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubintro is 1>> + <<if $stripclubbartendingintro isnot 1>> +<<click [[Inquire about the bartending job|Strip Club Management]]>><</click>><br> <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif"> + <<if $stripclubdancingintro isnot 1>> +<<click [[Inquire about the dancing job|Strip Club Management]]>><<set $phase to 1>><</click>><br> <</if>> <</if>> -<<if $anusstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthmid.gif"> +<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubbartendingintro is 1>> +<<click [[Work as a bartender (1:00)|Strip Club Bartending]]>><<pass30>><</click>><br> +<</if>> +<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubdancingintro is 1>> +<<click [[Work as a dancer (0:05)|Strip Club Dancing]]>><<set $dancing to 1>><<set $venuemod to 1>><<lstress20>><<gtiredness20>><<set $dancelocation to "club">><</click>><<lstress>><<gtiredness>><br> +<<click [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass1>><</click>><br> <</if>> +<br> -<<if $anusstate is "penetrated">> - <<if $enemytype isnot "beast">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmid.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif"> - <</if>> +<<if $stripclubfailed is 1>> +[[Leave|Strip Club Proposition]]<br> +<<else>> +[[Leave|Connudatus Street]]<br> <</if>> -<<if $penisstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif"> +<br> + + +<</if>> <</if>> -<<if $penisstate is "penetrated" or $penisstate is "otheranus">> - <<if $orgasmdown gte 1 and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecummid.gif"> + +:: Strip Club Lock [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> + +A sign reads: "Open from 18:00"<br><br> + + + + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Strip Club]]>><<pass10>><<crime1>><</click>><<crime>><br> <<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif"> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<</if>> -<<if $penisexist is 1>> - <<if $undertype is "chastity">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastitymid.gif"> - <<elseif $penilevirginity is 1>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginmid.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenismid.gif"> - <</if>> - <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecummid.gif"> - <</if>> -<</if>> -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredmid.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredmid.gif"> +<<click [[Leave|Connudatus Street]]>><</click>><br> + + +:: Strip Club Management [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<darryl>><<person1>> + + + +<<if $stripclubmanagementintro isnot 1 and $phase2 isnot 1 and $phase2 isnot 2>><<set $phase2 to 1>> +You are led to the back of the club, then up a flight of stairs. A wooden door sits open at the top. The bouncer knocks twice and motions you through.<br><br> +You enter what looks like a personal office. Shelves overflowing with books line the walls. There's a desk on the far side of the room. More books lay open on top of one another, a few lie on the ground at its base. Instead of a wall, one side of the room has a large window overlooking the club below. A <<if $pronoun is "m">>man<<else>>woman<</if>> stands facing away from you, looking for something on one of the shelves.<br><br> + + <<if $pronoun is "m">> + "I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and dark trousers wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> short brown hair. + + <<elseif $pronoun is "f">> + "I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and long black skirt wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> brown hair, which is tied into a neat bun. + <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredmid.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredmid.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredmid.gif"> - <</if>> -<<else>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredmid.gif"> - <</if>> -<</if>> +<br><br> -<<if $haircolour is "black">> -<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackmid.gif"> -<<elseif $haircolour is "blond">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondmid.gif"> -<<elseif $haircolour is "blue">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluemid.gif"> -<<elseif $haircolour is "brown">> -<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownmid.gif"> -<<elseif $haircolour is "ginger">> -<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingermid.gif"> -<<elseif $haircolour is "green">> -<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenmid.gif"> -<<elseif $haircolour is "pink">> -<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkmid.gif"> -<<elseif $haircolour is "purple">> -<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplemid.gif"> -<<elseif $haircolour is "red">> -<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredmid.gif"> +"My name is Darryl, I run this establishment. I hear you're looking for work." <<He>> doesn't give you the opportunity to question how <<he>> knew that already. "Splendid! We're always on the look out for new talent."<br><br> + +<<elseif $phase is 2>> +<<He>> pauses for a moment before reaching up and feeling around. As <<he>> grasps <<his>> glasses a look of relief lights up <<his>> face. "Oh. This is embarrassing." <<His>> face does seem to be turning red. "Thank you. Don't tell anyone though, please?" <<He>> places the lenses over <<his>> eyes and starts reading one of the books sprawled on <<his>> desk.<br><br><<set $darryllove to $darrylove + 10>><<set $darryldom to $darryldom - 10>> +<<elseif $phase is 3>> +You decide to save <<him>> the embarrassment. <<He>> will no doubt find them soon anyway. You give <<him>> a nod and make your way back down to the main floor.<br><br> +<<elseif $phase2 isnot 2>> +Darryl looks up from <<his>> desk as you enter, <<his>> fringe and glasses obscuring <<his>> eyes. "Welcome back! You want to know what other work is available?"<br><br> <</if>> -<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlaymid.gif"> +<<if $phase2 is 1>> +<<click [[Next|Strip Club Management]]>><<set $phase2 to 2>><</click>> +<</if>> -<<if $collared is 1>> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarmid.gif"> +<<if $phase2 isnot 1>> + +<<if $phase is 0>><<set $stripclubbartendingintro to 1>> +"The bartending job is exactly what it sounds like. You won't be expected to do anything lewd, but you might make more in tips if you dress provocatively. If the patrons give you trouble, just alert security. Pay is £5 an hour, plus any tips you receive."<br><br> +"You can start whenever, we always need more hands."<br><br> <</if>> -<<breastsactivemid>> +<<if $phase is 1>><<set $stripclubdancingintro to 1>> +"You want to dance? Good! You probably saw some stages were empty. You can dress how you want, but you should dress appropriately if you want decent tips. We operate a strict no-touching policy in the main room. If anyone gives you trouble, don't hesitate to call security. We take the safety of our staff very seriously."<br><br> -<<if $underclothes is "chastity belt">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltmid.gif"> -<</if>> +"Any tips you get are yours to keep, but if its serious money you're after you'll want to sell private dances to patrons. We provide rooms for such a purpose. What happens in there, and how much it will cost them, is between you and your client. Officially there's not supposed to be any physical contact, so be discreet. We take an eighty percent cut of anything you earn in a private room. That might seem high, but trust me, it isn't."<br><br> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowmid.gif"> +<<He>> pauses a moment before continuing, "Almost forgot, we have a dressing room of course. Use it as you need." <br><br> +<</if>> @@ -54988,420 +51494,294 @@ src="img/sex/doggy/active/body/doggyactiverighthandjobmid.gif"> -<<else>> -<<beastimgslow>> -<<transformationwolfimgslow>> -<<if $haircolour is "black">> -<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackslow.gif"> -<</if>> -<<if $haircolour is "blond">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondslow.gif"> -<</if>> -<<if $haircolour is "blue">> -<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlayblueslow.gif"> -<</if>> -<<if $haircolour is "brown">> -<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownslow.gif"> -<</if>> -<<if $haircolour is "ginger">> -<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerslow.gif"> -<</if>> -<<if $haircolour is "green">> -<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenslow.gif"> -<</if>> -<<if $haircolour is "pink">> -<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkslow.gif"> -<</if>> -<<if $haircolour is "purple">> -<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurpleslow.gif"> -<</if>> -<<if $haircolour is "red">> -<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredslow.gif"> -<</if>> +<<if $stripclubmanagementintro isnot 1>><<set $stripclubmanagementintro to 1>> +As you leave the room Darryl calls out to you. "Oh, by the way. If you see a pair of spectacles laying around. Would you let me know? I seem to have misplaced mine." Do you tell <<him>> or not?<br><br> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaseslow.gif"> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthslow.gif"> +<<click [[Yes|Strip Club Management]]>><<set $phase to 2>><</click>><br> +<<click [[No|Strip Club Management]]>><<set $phase to 3>><</click>><br> -<<if $feetuse is "penis">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobslow.gif"> -<<elseif $feetstate is "tentacle">> <<else>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsslow.gif"> + +<<click [[Leave|Strip Club]]>><<endevent>><</click>> + <</if>> -<<if $leftarm is "penis">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobslow.gif"> -<<elseif $leftarm is "bound">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif"> -<<elseif $leftarm is "grappled">> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif"> -<<elseif $leftarmstate is "tentacle">> -<<else>> -<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmslow.gif"> <</if>> -<<if $rightarm is "penis">> -<img id="sexbaseback" -src="img/sex/doggy/active/body/doggyactiverighthandjobslow.gif"> -<<elseif $rightarm is "bound">> -<<elseif $rightarm is "grappled">> -<<elseif $rightarmstate is "tentacle">> + +:: Strip Club Bartending [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + + +You get to work supplying the patrons with overpriced drinks and snacks. <<if $drinksservedstat is 0>>You're new at this. Fortunately the other staff are happy to show you the ropes.<<elseif $drinksservedstat lte 500>>You've done this before, but you're still inexperienced and rely on other staff to make sure you don't screw up.<<elseif $drinksservedstat lte 10000>>You're pretty good at this.<<else>>You pull pints like a master.<</if>><br><br> + +<<set $drinksservedstat to $drinksservedstat + random(20,120)>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +<<eventsbartending>> <<else>> -<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif"> + +Some patrons eye you up, but they're mostly distracted by the dancers.<br><br> + +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> + <</if>> -<<if $anusstate is "cheeks">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksslow.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif"> - <</if>> + +:: Strip Club Dancing [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<danceeffects>> +<<danceaudience>> +<<danceactions>> + + + +<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> <</if>> -<<if $thighuse is "penis">> - <<if $enemytype isnot "beast">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsslow.gif"> +<<if $danceevent is "finish">> +<<click [[Next|Strip Club]]>><<endevent>><<clotheson>><</click>> +<<elseif $danceevent is "private">> + <<if $promiscuity gte 35>> + <<click [[Private room|Strip Club Private Dance]]>><<set $enemyno to 1>><</click>><<promiscuous3>><br> <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif"> +<<elseif $danceevent is 0>> + <<if $exposed gte 2 and $exhibitionism lte 74>> + <<click [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>> <</click>> + <<elseif $exposed gte 1 and $exhibitionism lte 34>> + <<click [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>> <</click>> + <<else>> + <<click [[Stop|Strip Club]]>><<clotheson>><<endevent>><</click>> <</if>> <</if>> - <<if $arousal gte 8000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5slow.gif"> -<<elseif $arousal gte 6000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4slow.gif"> -<<elseif $arousal gte 4000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3slow.gif"> -<<elseif $exposed gte 2>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif"> -<<elseif $arousal gte 2000>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif"> -<<elseif $exposed gte 1>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif"> -<<elseif $arousal gte 100>> -<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif"> - <</if>> - <<if $pain gte 80>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5slow.gif"> -<<elseif $pain gte 60>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4slow.gif"> -<<elseif $pain gte 40>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3slow.gif"> -<<elseif $pain gte 20>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2slow.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1slow.gif"> - <</if>> +:: Widgets Events Bartending [widget] +<<widget "eventsbartending">><<nobr>> -<<if $pain gte 100>> -<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotslow.gif"> -<</if>> +<<if $rng gte 31>> -<<if $trauma gte $traumamax>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyslow.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyslow.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyslow.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyslow.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyslow.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyslow.gif"> - <</if>> -<<else>> - <<if $eyecolour is "dark blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueslow.gif"> - <<elseif $eyecolour is "light blue">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueslow.gif"> - <<elseif $eyecolour is "hazel">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelslow.gif"> - <<elseif $eyecolour is "amber">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberslow.gif"> - <<elseif $eyecolour is "green">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenslow.gif"> - <<elseif $eyecolour is "purple">> -<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleslow.gif"> - <</if>> +<<set $tipmod to 0.2>><<tipset>> + +<<if $drinksservedstat gte 10000>> +<<set $tip += 200>> <</if>> +<<generate1>><<person1>>A <<person>> leaves you a tip. <<tipreceive>><br><br> -<<if $mouthstate is "penetrated">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralslow.gif"> - <<if $enemyarousal gte $enemyarousalmax>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif"> - <</if>> -<</if>> -<<if $mouthstate is "kiss">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthslow.gif"> -<</if>> -<<tentacleimgslow>> -<<if $vaginastate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthslow.gif"> -<</if>> +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> -<<if $vaginastate is "penetrated">> - <<if $enemytype isnot "beast">> - <<if $anusstate is "penetrated">> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpslow.gif"> - <<else>> - <img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalslow.gif"> +<<elseif $rng gte 11>> + +<<generate1>><<person1>>One patron seems more interested in you than in any of the dancers. After a few minutes of staring, <<he>> speaks. + + <<if $upperexposed gte 2>> + "Why don't you give us a little twirl? I'll make it worth your while."<br><br> + + + <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> + + <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + + <<elseif $playergenderappearance is "m">> + "You're a fine-looking young man aren't you." <<He>> eyes up your chest. "How about you let me see a little bit more of you? I'll reward you."<br><br> + + <<if $exhibitionism gte 15>> + <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 2>><</click>><<exhibitionist2>><br> <</if>> + <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + + <<else>> + "You're a sexy little thing. How about you get your tits out? I'll give you something in return."<br><br> + + <<if $exhibitionism gte 55>> + <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 3>><</click>><<exhibitionist4>><br> + <</if>> + <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif"> - <</if>> + + + + +<<else>> + +<<darryl>><<person1>>Darryl takes a seat at the bar and orders a drink. <<He>> looks dispirited. <br><br> + +<<click [[Focus on working|Strip Club Bartending Darryl]]>><</click>><br> +<<click [[Try to talk|Strip Club Bartending Darryl]]>><<set $phase to 1>><</click>><br> + + + + <</if>> -<<if $anusstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthslow.gif"> + +<</nobr>><</widget>> + + +:: Strip Club Bartending Flash [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<set $tipmod to 0.2>><<tipset>> + +<<if $drinksservedstat gte 10000>> +<<set $tip += 200>> <</if>> -<<if $anusstate is "penetrated">> - <<if $enemytype isnot "beast">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalslow.gif"> - <</if>> - <<if $enemyarousal gte $enemyarousalmax>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif"> + + +<<if $phase is 0>> + <<if $rng gte 21>> +The <<person>> looks dejected. "Suit yourself." <<He>> leaves the club.<br><br> + <<else>> +"That wasn't a request." <<He>> lunges across the counter and grabs your shoulders. Before you find out what <<he>> intends to do next, security has <<him>> on the ground. <<He>> is quickly removed from the premises, but your heart still races.<<controlloss>><<molested>> <<gtrauma>><<gstress>><<garousal>><<gtrauma10>><<gstress10>><<garousal10>> <</if>> -<</if>> -<<if $penisstate is "othermouth">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif"> -<</if>> +<<elseif $phase is 1>> -<<if $penisstate is "penetrated" or $penisstate is "otheranus">> - <<if $orgasmdown gte 1 and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumslow.gif"> + + +You give a little spin to show off your form. The <<person>> cheers, <<his>> eyes enjoying the feast. Satisfied, <<he>> leaves you a tip. <<tipreceive>><<exhibitionism1>> + +<<elseif $phase is 2>> + + + <<if $open is 1>> + You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up. <<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif"> + You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up. + <</if>> + The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br> + + <<if $playergender is $playergenderappearance>> + Despite it not being considered obscene for guys to display their chests, doing so on demand for money leaves you feeling flustered and vulnerable. You cover up quickly. <<exhibitionism2>> + <<else>> + Despite everyone thinking you're a guy, displaying your <<breasts>> in public like this still fills you with a guilty thrill. You cover up quickly.<<exhibitionism2>> <</if>> -<</if>> -<<if $penisexist is 1>> - <<if $undertype is "chastity">> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityslow.gif"> - <<elseif $penilevirginity is 1>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginslow.gif"> -<<else>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisslow.gif"> +<<elseif $phase is 3>> + + + <<if $open is 1>> + You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up. + <<else>> + You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up. <</if>> - <<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumslow.gif"> + The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br> + + <<if $playergender is $playergenderappearance>> + Despite being in a strip club, actually displaying yourself publicly like this pervades you with excitement and embarrassment. You cover up quickly, before you draw too many eyes. <<exhibitionism4>> + <<else>> + It's not normally a big deal for a guy's chest to be exposed. But your patrons don't know you're a guy, the hungry and sinful look in their eyes as they take in your bare flesh makes that very clear. You cover up quickly, before you feel too exposed. <<exhibitionism4>> <</if>> + <</if>> +<br><br> +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> + + +:: Strip Club Bartending Darryl [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + +<<if $phase is 0>> + + + +<<set $tipmod to 0.2>><<tipset>> + +<<if $drinksservedstat gte 10000>> +<<set $tip += 200>> +<</if>> + + +You fulfill Darryl's order, but otherwise leave <<him>> be. After a short while <<he>> wordlessly stands and leaves you a tip. <<tipreceive>><br><br> + +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> + +<<elseif $phase is 1>> +<<set $darryllove to $darryllove + 2>> +You gently enquire about what is wrong. <<if $darryllove lte 30>>Darryl seems surprised when <<he>> looks up at you, before looking back at <<his>> drink. "It's nothing. Thank you for asking though. Sorry, I need to get back to work." <<else>>Darryl smiles at you, but you see a sadness in <<his>> eyes. "I'm fine, just something I have to deal with. Thank you for asking though."<</if>> <<He>> stands up to leave. +<</if>> + +<br><br> + +<<if $rng gte 81>> + +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> -<<if $hairlength gte 900>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredslow.gif"> - <</if>> -<<elseif $hairlength gte 700>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredslow.gif"> - - <</if>> -<<elseif $hairlength gte 600>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredslow.gif"> - <</if>> -<<elseif $hairlength gte 400>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredslow.gif"> - <</if>> -<<elseif $hairlength gte 200>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredslow.gif"> - <</if>> <<else>> - <<if $haircolour is "black">> - <img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredslow.gif"> + +Before <<he>> can move away however, the patron sat beside <<him>> grabs <<him>> by the waist and begins running <<endevent>><<generate1>><<person1>> <<his>> hands all over Darryl's body.<br><br> + +You look to security, but they are busy dealing with a brawl on the other side of the club. Darryl is clearly distraught, but makes no attempt to resist, merely whispering, "Please, no."<br><br> + +<<click [[Do nothing|Strip Club Bartending Daryll Molest]]>><</click>><br> + <<if $promiscuity gte 35>> +<<click [[Seduce the assailant to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $molestationstart to 1>><</click>><<promiscuous3>><br> <</if>> -<</if>> +<<click [[Hit the assailant over the head to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $phase to 1>><<attackstat>><<set $molestationstart to 1>><</click>> + -<<if $haircolour is "black">> -<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackslow.gif"> -<<elseif $haircolour is "blond">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondslow.gif"> -<<elseif $haircolour is "blue">> -<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesblueslow.gif"> -<<elseif $haircolour is "brown">> -<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownslow.gif"> -<<elseif $haircolour is "ginger">> -<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerslow.gif"> -<<elseif $haircolour is "green">> -<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenslow.gif"> -<<elseif $haircolour is "pink">> -<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkslow.gif"> -<<elseif $haircolour is "purple">> -<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurpleslow.gif"> -<<elseif $haircolour is "red">> -<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredslow.gif"> <</if>> -<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayslow.gif"> +:: Strip Club Bartending Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase is 0>> +You sprawl yourself on the counter and bite your lower lip, looking the assailant in the eyes. It has the effect you hoped. <<He>> drops Darryl and pounces on top of you. You both tumble off the counter.<<promiscuity3>><br><br><<set $enemyarousal to $enemyarousal + 200>> +<<else>> +You grab a glass and smash it over the assailant's head. The shattering force causes <<him>> to drop Darryl, but <<he>> turns to you instead. Furious, <<he>> lunges over the counter knocking you to the ground.<br><br><<set $enemyhealth to $enemyhealth - 100>><<set $enemyanger to $enemyanger + 100>><<set $lefthand to "throat">><<set $righthand to "throat">> +<</if>> +<<endif>> -<<if $collared is 1>> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarslow.gif"> +<<if $timer gte 1>> +You still hear the sound of fighting on the other side of the counter.<br><br> +<<else>> +<<set $rescue to 1>> +You can't see with the counter in the way, but you think the brawl has been stopped.<br><br> <</if>> -<<breastsactiveslow>> +<<effects>> +<<effectsman>><<man>> -<<if $underclothes is "chastity belt">> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltslow.gif"> -<</if>> -<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowslow.gif"> -<</if>> -<<if $vaginastate isnot "penetrated" -and $anusstate isnot "penetrated" -and $anusstate isnot "cheeks" -and $thighuse isnot "penis" -and $vaginastate isnot "tentacle" -and $vaginastate isnot "tentacledeep" -and $vaginastate isnot "tentacleentrance" -and $vaginastate isnot "tentacleimminent" -and $anusstate isnot "tentacle" -and $anusstate isnot "tentacledeep" -and $anusstate isnot "tentacleentrance" -and $anusstate isnot "tentacleimminent" -and $swarmfront is 0 -and $swarmback is 0 -and $swarmfrontinside is 0 -and $swarmbackinside is 0 -and $beaststance isnot "top">> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightvfast.gif"> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightfast.gif"> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightmid.gif"> -<<else>> -<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightslow.gif"> -<</if>> @@ -55409,588 +51789,185 @@ and $beaststance isnot "top">> -<</nobr>><</widget>> -<<widget "xrayimg">><<nobr>> -<<if $vaginastate is "penetrated">> - <<xraycum>> - <<if $npcskin1 is "black">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginal" src="img/sex/black/xrayvaginalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginal" src="img/sex/black/xrayvaginalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginal" src="img/sex/black/xrayvaginalmid.gif"> - <<else>> - <img id="xrayvaginal" src="img/sex/black/xrayvaginalslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginal" src="img/sex/xrayvaginalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginal" src="img/sex/xrayvaginalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginal" src="img/sex/xrayvaginalmid.gif"> - <<else>> - <img id="xrayvaginal" src="img/sex/xrayvaginalslow.gif"> - <</if>> - <</if>> -<<elseif $vaginastate is "tentacle">> - <<xraycum>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclevfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclefast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclemid.gif"> - <<else>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentacleslow.gif"> - <</if>> -<<elseif $vaginastate is "tentacledeep">> - <<xraycum>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecummid.gif"> - <<else>> -<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumslow.gif"> - <</if>> -<</if>> -<<if $anusstate is "penetrated">> - <<if $npcskin1 is "black">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayanal" src="img/sex/black/xrayanalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayanal" src="img/sex/black/xrayanalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayanal" src="img/sex/black/xrayanalmid.gif"> - <<else>> - <img id="xrayanal" src="img/sex/black/xrayanalslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayanal" src="img/sex/xrayanalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayanal" src="img/sex/xrayanalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayanal" src="img/sex/xrayanalmid.gif"> - <<else>> - <img id="xrayanal" src="img/sex/xrayanalslow.gif"> - <</if>> - <</if>> -<<elseif $anusstate is "tentacle">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xrayanal" src="img/sex/xrayanaltentaclevfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xrayanal" src="img/sex/xrayanaltentaclefast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xrayanal" src="img/sex/xrayanaltentaclemid.gif"> - <<else>> -<img id="xrayanal" src="img/sex/xrayanaltentacleslow.gif"> - <</if>> -<<elseif $anusstate is "tentacledeep">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xrayanal" src="img/sex/xrayanaltentaclecumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xrayanal" src="img/sex/xrayanaltentaclecumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xrayanal" src="img/sex/xrayanaltentaclecummid.gif"> - <<else>> -<img id="xrayanal" src="img/sex/xrayanaltentaclecumslow.gif"> - <</if>> -<</if>> -<<if $penisstate is "penetrated">> - <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xrayvaginalcumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xrayvaginalcumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xrayvaginalcummid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xrayvaginalcumslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xrayvaginalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xrayvaginalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xrayvaginalmid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xrayvaginalslow.gif"> - <</if>> - <</if>> -<<elseif $penisstate is "tentacle">> - <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif"> - <</if>> - <</if>> -<<elseif $penisstate is "tentacledeep">> - <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif"> - <</if>> - <</if>> -<<elseif $penisstate is "otheranus">> - <<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xrayanalcumvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xrayanalcumfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xrayanalcummid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xrayanalcumslow.gif"> - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -<img id="xraypenile" src="img/sex/xrayanalvfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> -<img id="xraypenile" src="img/sex/xrayanalfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -<img id="xraypenile" src="img/sex/xrayanalmid.gif"> - <<else>> -<img id="xraypenile" src="img/sex/xrayanalslow.gif"> - <</if>> - <</if>> -<</if>> -<<if $position is "wall">> -<img id="foreground" src="img/sex/doggy/doggywall.png"> -<</if>> -<</nobr>><</widget>> -<<widget "ejacimg">><<nobr>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $npcskin1 is "black">> - <<if $vaginastate is "penetrated">> - <img id="xrayvaginal" src="img/sex/black/xrayvaginalcumvfast.gif"> - <</if>> - <<if $anusstate is "penetrated">> - <img id="xrayanal" src="img/sex/black/xrayanalcum.gif"> - <</if>> +<<if $timer gte 1 and $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0>> +<span id="next"><<click [[Next|Strip Club Bartending Molestation]]>><</click>></span><<nexttext>> <<else>> - <<if $vaginastate is "penetrated">> - <img id="xrayvaginal" src="img/sex/xrayvaginalcumvfast.gif"> - <</if>> - <<if $anusstate is "penetrated">> - <img id="xrayanal" src="img/sex/xrayanalcum.gif"> - <</if>> +<span id="next"><<click [[Next|Strip Club Bartending Molestation Finish]]>><</click>></span><<nexttext>> <</if>> +:: Strip Club Bartending Daryll Molest [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<</nobr>><</widget>> +<<set $darryllove to $darryllove - 5>> +The <<person>> continues to probe and fondle Darryl all over. Darryl shuts <<endevent>><<darryl>><<person1>> <<his>> eyes and remains motionless, simply allowing the violation to take place. Darryl begins to shake slightly when a hand starts groping around <<if $pronoun is "m">>the bulge in <<his>> trousers,<<else>> <<his>> crotch,<</if>> but it's not long before security has order restored and arrives to throw out the molesting patron.<br><br> +Darryl immediately heads back to <<his>> office. <<He>> doesn't look at you.<br><br> -<<widget "xraycum">><<nobr>> +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> -<<if $vaginasemen + $vaginagoo gte 5>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginalcum" src="img/sex/xraycum5vfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginalcum" src="img/sex/xraycum5fast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginalcum" src="img/sex/xraycum5mid.gif"> - <<else>> - <img id="xrayvaginalcum" src="img/sex/xraycum5slow.gif"> - <</if>> -<<elseif $vaginasemen + $vaginagoo is 4>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginalcum" src="img/sex/xraycum4vfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginalcum" src="img/sex/xraycum4fast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginalcum" src="img/sex/xraycum4mid.gif"> - <<else>> - <img id="xrayvaginalcum" src="img/sex/xraycum4slow.gif"> - <</if>> -<<elseif $vaginasemen + $vaginagoo is 3>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginalcum" src="img/sex/xraycum3vfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginalcum" src="img/sex/xraycum3fast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginalcum" src="img/sex/xraycum3mid.gif"> - <<else>> - <img id="xrayvaginalcum" src="img/sex/xraycum3slow.gif"> - <</if>> -<<elseif $vaginasemen + $vaginagoo is 2>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginalcum" src="img/sex/xraycum2vfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginalcum" src="img/sex/xraycum2fast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginalcum" src="img/sex/xraycum2mid.gif"> - <<else>> - <img id="xrayvaginalcum" src="img/sex/xraycum2slow.gif"> - <</if>> -<<elseif $vaginasemen + $vaginagoo is 1>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <img id="xrayvaginalcum" src="img/sex/xraycum1vfast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>> - <img id="xrayvaginalcum" src="img/sex/xraycum1fast.gif"> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <img id="xrayvaginalcum" src="img/sex/xraycum1mid.gif"> - <<else>> - <img id="xrayvaginalcum" src="img/sex/xraycum1slow.gif"> - <</if>> -<</if>> - -<</nobr>><</widget>> - - -:: Widgets Actions Left Hand [widget] -<<widget "leftgrab">><<nobr>> - - -<<if $penis is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> - -<<elseif $penis2 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> - -<<elseif $penis3 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> - -<<elseif $penis4 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> - -<<elseif $penis5 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> - -<<elseif $penis6 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $leftactiondefault is "leftgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $leftactiondefault is "leftstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">> - <</if>> -<</if>> - - - - -<</nobr>><</widget>> +:: Strip Club Bartending Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +The <<person>> blinks as if <<he>> has forgotten where <<he>> is. <<He>> stands up and begins to stagger off. <<He>> doesn't make it far before security restrains <<himstop>><br><br> +<<clotheson>> +<<endcombat>> +<<elseif $enemyhealth lte 0>> +You manage to knock <<him>> prone. <<He>> struggles to stand up, but it gives you time to retreat to a safe distance. Security arrives and promptly detains <<himstop>><br><br> +<<clotheson>> +<<endcombat>> +<<else>> +<<set $rescued to $rescued + 1>> +<<He>> is grabbed by both shoulders and hoisted away from you. You breathe a sigh of relief as security drags <<him>> to the exit.<br><br> +<<clotheson>> +<<endcombat>> +<</if>> +<<darryl>><<person1>>Daryll rushes over to you. <<His>> hair is tangled, "Are you alright? I tried to get someone over here as fast as I could!"<br><br> +<<set $darryllove to $darryllove + 20>> +<<click [[Be strong|Strip Club Bartending Molestation Talk]]>><<gstress60>><</click>><<gstress>><br> +<<click [[Let your tears flow|Strip Club Bartending Molestation Talk]]>><<lstress60>><<ltrauma60>><<set $phase to 1>><</click>><<ltrauma>><<lstress>><br> +:: Strip Club Bartending Molestation Talk [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<towelup>> +<<if $phase is 0>><<set $darryldom to $darryldom - 5>> +"It was nothing." You say, doing your best to suppress the tremor in your voice. Darryl responds, "It wasn't nothing, you saved me!" <<He>> stands closer to you, <<his>> voice dropping to a whisper. "I just froze up, it was so horrible..." <<He>> trails off as you put your arms around <<himstop>> <<He>> leans against you and quietly sobs.<br><br> +You guide <<him>> to <<his>> office and you spend the rest of your shift comforting <<him>> and chatting. +<<elseif $phase is 1>><<set $darryldom to $darryldom + 5>> +Darryl embraces you and you cry on <<his>> shoulder. <<He>> sounds like <<he>> is also on the verge of tears, "You saved me, I won't forget it."<br><br> -<<widget "leftplay">><<nobr>> -<<if $consensual is 1 and $promiscuity lte 34>> -<<else>> - <<if $vagina is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina2 is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina3 is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina4 is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina5 is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina6 is 0>> - <<if $leftactiondefault is "leftplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> +<<He>> brings you to <<his>> office and you spend the rest of your shift chatting. <</if>> - -<</nobr>><</widget>> - - - - - - +<br><br> +<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> +:: Strip Club Private Dance [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> +<<set $tipmod to 1>><<tipset>> + +<<promiscuity3>>You lead the <<person>> into one of the back rooms. It's well-lit compared to the main room, it takes a moment for your eyes to adjust. There's a small stage with a pole in one corner. There's also a sofa, contoured to allow an extensive range of positions.<br><br> -<<widget "leftclothes">><<nobr>> + <<if $rng gte 71>> +Before you can turn around, the <<person>> has their hands wrapped around your waist and their mouth nuzzled against your neck.<br><br> -<<if $upperexposed lte 1>> - <<if $leftactiondefault is "upper">> - | Displace your $upperclothes <<radiobutton "$leftaction" "upper" checked>> - <<else>> - | Displace your $upperclothes <<radiobutton "$leftaction" "upper">> - <</if>> -<</if>> + <<click [[Pull away|Strip Club Private Dance]]>><<set $phase to 1>><</click>><br> + <<click [[Try to negotiate while being fondled|Strip Club Private Dance]]>><<garousal60>><<set $phase to 2>><<submission5>><<garousal>><</click>><br> -<<if $lowerexposed lte 1>> - <<if $leftactiondefault is "lower">> - | Displace your $lowerclothes <<radiobutton "$leftaction" "lower" checked>> <<else>> - | Displace your $lowerclothes <<radiobutton "$leftaction" "lower">> - <</if>> -<</if>> +The <<person>> stands sheepishly by the door, clearly waiting for you to initiate things.<br><br> +<<set $rng to random(1, 100)>> -<<if $underexposed lte 0 and $undertype isnot "chastity">> - <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> - <<if $leftactiondefault is "under">> - | Pull down your $underclothes <<radiobutton "$leftaction" "under" checked>> - <<else>> - | Pull down your $underclothes <<radiobutton "$leftaction" "under">> - <</if>> - <</if>> -<</if>> + <<if $tipreaction is "low">> +You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> -<</nobr>><</widget>> +"I know it's not much," <<he>> exclaims, "but it's all I can afford and still eat tomorrow." <<He>> looks down at <<his>> feet.<br><br> -:: Widgets Actions Right Hand [widget] -<<widget "rightgrab">><<nobr>> + <<if $rng gte 51>> + "Also, if it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> + + <<click [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass30>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> + <</if>> + + <<elseif $tipreaction is "mid">> +You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> -<<if $penis is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> - <</if>> - -<<elseif $penis2 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> + <<if $rng gte 51>> + <<He>> speaks softly, "If it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> + + <<click [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass30>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> + <</if>> <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> - <</if>> -<<elseif $penis3 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> <</if>> + + + + + + + + + + + + +<<elseif $phase is 1>> + <<if $rng gte 21>> + You pull away from the <<personstop>> <<He>> seems frustrated, but it can't be helped. <<set $enemyanger to $enemyanger + 20>> + + <<if $tipreaction is "low">> + You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> + + "You think you're worth more?" <<He>> laughs, "I can pick up sluts like you for free you know. This is charity, this is."<br><br> + + <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> -<<elseif $penis4 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> - <</if>> + <<elseif $tipreaction is "mid">> + You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> + + <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> -<<elseif $penis5 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> - <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> <</if>> -<<elseif $penis6 is 0>> - <<if $consensual is 1 and $promiscuity lte 34>> - <<else>> - <<if $rightactiondefault is "rightgrab">> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> -| <span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> - <<if $rightactiondefault is "rightstroke">> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>> <<else>> -| <span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">> + You try to pull away from the <<his>> intruding hands, but <<he>> grapples your arms with one hand and clamps down on your mouth with the other.<br><br><<set $enemyanger to $enemyanger + 20>> + + <<click [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</click>><br> + <</if>> -<</if>> -<</nobr>><</widget>> @@ -56001,65 +51978,38 @@ and $beaststance isnot "top">> +<<elseif $phase is 2>> + <<if $tipreaction is "low">> +Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> + <<elseif $tipreaction is "mid">> +Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> + <</if>> + <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> -<<widget "rightplay">><<nobr>> -<<if $consensual is 1 and $promiscuity lte 34>> -<<else>> - <<if $vagina is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <<elseif $vagina2 is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <<elseif $vagina3 is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <<elseif $vagina4 is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <<elseif $vagina5 is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <<elseif $vagina6 is 0>> - <<if $rightactiondefault is "rightplay">> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> -<</if>> + + +<<elseif $phase is 3>> +<<He>> rests <<his>> head on your lap and you gently stroke <<his>> hair. <<He>> talks about mundane topics while you lend a sympathetic ear. Despite the banality of the conversation <<he>> becomes tearful at one point, while mentioning how <<he>> doesn't feel able to open up to <<his>> spouse.<br><br> -<</nobr>><</widget>> +After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks you for you time. <<He>> seems genuinely grateful.<br><br><<fameprostitution1>> +<<clotheson>> +<<click [[Next|Strip Club]]>><<set $money to $money + $tip>><<endevent>><</click>> @@ -56074,238 +52024,100 @@ and $beaststance isnot "top">> -<<widget "rightclothes">><<nobr>> -<<if $upperexposed lte 1>> - <<if $rightactiondefault is "upper">> - | Displace your $upperclothes <<radiobutton "$rightaction" "upper" checked>> - <<else>> - | Displace your $upperclothes <<radiobutton "$rightaction" "upper">> - <</if>> -<</if>> -<<if $lowerexposed lte 1>> - <<if $rightactiondefault is "lower">> - | Displace your $lowerclothes <<radiobutton "$rightaction" "lower" checked>> +<<elseif $phase is 4>> +<<He>> nods, eyes downcast. <<He>> doesn't waste any time leaving the room. <br><br> + +<<clotheson>> + +<<click [[Next|Strip Club]]>><<endevent>><</click>> + + + + + + + + + + + + + + + + +<<elseif $phase is 5>> +<<set $rng to random(1, 100)>> + <<if $rng gte 21>> + <<He>> looks at you, as if unsure what to do. Finally, <<he>> says "You've probably got something contagious anyway." before leaving the room.<br><br> + +<<clotheson>> + +<<click [[Next|Strip Club]]>><<endevent>><</click>> + <<else>> - | Displace your $lowerclothes <<radiobutton "$rightaction" "lower">> +<<He>> looks at you blankly for a moment, then laughs. "Good one, now get on your knees before I smack you down!" <<He>> assaults you!<br><br> + +<<click [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> <</if>> -<<if $underexposed lte 0 and $undertype isnot "chastity">> - <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> - <<if $rightactiondefault is "under">> - | Pull down your $underclothes <<radiobutton "$rightaction" "under" checked>> - <<else>> - | Pull down your $underclothes <<radiobutton "$rightaction" "under">> - <</if>> + +:: Strip Club Private Dance Sex [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $rescue to 1>> + <<if $phase is 1>> +<<set $lefthand to "arms">> +<<set $leftarm to "grappled">> +<<set $rightarm to "grappled">> +<<set $righthand to "mouth">> +<<set $mouthuse to "grappled">> + <<elseif $phase is 5>> +<<set $enemyanger to $enemyanger + 40>> <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Actions Feet [widget] -<<widget "feetgrab">><<nobr>> - <<if $consensual is 1 and $promiscuity lte 34>> +<<elseif $sexstart is 1>> +<<set $sexstart to 0>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $rescue to 1>> +<<set $enemytrust to $enemytrust + 40>> + <<if $phase is 2>> +"This better be worth it," <<he>> says. <<else>> - <<if $penis is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $penis2 is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $penis3 is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $penis4 is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $penis5 is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $penis6 is 0>> - <<if $feetactiondefault is "grab">> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - - <</if>> - - - <<if $vagina is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina2 is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina3 is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina4 is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina5 is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - - <<elseif $vagina6 is 0>> - <<if $feetactiondefault is "vaginagrab">> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>> - <<else>> - | <span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>> - <</if>> - <</if>> +<<set $enemytrust to $enemytrust + 40>> + <</if>> + <<if $phase is 1>> +"This better be worth it," <<he>> says. + <<else>> +<<set $enemytrust to $enemytrust + 40>> <</if>> - -<</nobr>><</widget>> +<<endif>> -:: Widgets Actions Mouth [widget] -<<widget "oral">><<nobr>> - <<if $consensual is 1 and $promiscuity lte 54>> - <<else>> - <<if $penis is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $penis2 is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $penis3 is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $penis4 is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - - <<elseif $penis5 is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $penis6 is 0>> - <<if $mouthactiondefault is "mouth">> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - - <<endif>> - - - <<if $vagina is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $vagina2 is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $vagina3 is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $vagina4 is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $vagina5 is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - - <<elseif $vagina6 is 0>> - <<if $mouthactiondefault is "othervagina">> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>> - <<else>> - | <span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>> - <</if>> - <</if>> - <</if>> +<<effects>> +<<effectsman>><<man>> -<</nobr>><</widget>> -:: Beach Exhibit Molestation Alarm [nobr] -<<effects>><<set $rescued to $rescued + 1>><<person1>> -<<He>> notices several heads turning in response to your cry. "You're fucking nuts." <<He>> and <<his>> friends make a quick getaway. <<tearful>> you gather yourself.<br><br> @@ -56317,524 +52129,464 @@ and $beaststance isnot "top">> -<<clotheson>> -<<endcombat>> -[[Next|Beach]] -:: Beach Exhibit Molestation Ejaculation [nobr] -<<ejaculation>> -<<person1>> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> pushes you onto the sand then spits on you. <<His>> friends follow suit and they leave you lying there, covered in fluid. -<<violence1>><br><br> - <<if $upperoff isnot 0>> -<<uppersteal>> - <</if>> - <<if $loweroff isnot 0>> -<<lowersteal>> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> - <<if $underoff isnot 0>> -<<understeal>> - <</if>> -<<clotheson>> -<br><br> -<<elseif $enemyanger gte 1>> -"Oh, I said I'd help you." <<He>> grins at <<his>> friends, "That juice should cover you up well enough." They leave you lying on the sand. -<<clotheson>> -<br><br> + +<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0 and $alarm lte 0 and $finish is 0>> +<span id="next"><<click [[Next|Strip Club Private Dance Sex]]>><</click>></span><<nexttext>> <<else>> -"See, that wasn't so bad was it?" <<He>> chucks you some towels before sauntering off with <<his>> friends. -<<clotheson>> -<br><br> +<span id="next"><<click [[Next|Strip Club Private Dance Sex Finish]]>><</click>></span><<nexttext>> +<</if>> - <<if $upperexposed gte 1 and $lowerexposed gte 1>> -You wrap a towel around your chest and nether regions, creating a makeshift skirt.<<set $uppertowelnew to 1>><<uppertowel>><<set $lowertowelnew to 1>><<lowertowel>> - <<elseif $upperexposed gte 1>> -You wrap a towel around your chest.<<set $uppertowelnew to 1>><<uppertowel>> +:: Strip Club Private Dance Sex Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $consensual is 1>> + + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<if $phase is 2>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> + <<tipreceive>> + <<elseif $phase is 1>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. + + <<if $brothelknown is 0 and $rng gte 91>> + "I have something for you." <<He>> hands you a slip of paper before leaving the room. You read the paper, it has the address of a building on Harvest Street. <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br> + <<else>> + <<He>> leaves the room without looking at you.<br><br> + <</if>> + <<tipreceive>> + <<else>> + <<He>> smiles in contentment. "Thank you for your time. Here you go." <<He>> gives you a broad smile before leaving the room.<br><br> + <<tipreceive>> + <</if>> + + <<else>> + <<if $phase is 2>> + "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> + <<elseif $phase is 1>> + "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> + <<else>> + "Did I do something wrong? I'm sorry!" <<He>> runs from the room.<br><br> + <</if>> + + <</if>> + +<<else>> + + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<fameprostitution1>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. They leave the room without looking at you.<br><br> + <<tipreceive>> + <<elseif $enemyhealth lte 0>> + You manage to knock the <<person>> backwards, giving you time to escape. You inform a member of security of the attack, who quickly subdues the <<personstop>><br><br> + + <<else>> + The door bursts open, revealing a burly member of security. The <<person>> is expertly subdued and dragged from the room. You breathe a sigh of relief.<br><br><<set $rescued to $rescued + 1>> - <<elseif $lowerexposed gte 1>> -You wrap a towel around your nether regions, creating a makeshift skirt.<<set $lowertowelnew to 1>><<lowertowel>> <</if>> + + + + + + <</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Strip Club]]>><</click>> +:: Hospital Bed Examination [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<unbind>> +<<if $exposed gte 1>> +<<if $playergender is "m">> + <<if $yfrontno gte 1>> + <<yfronts>> + <<else>> + <<set $yfrontsnew to 1>><<set $yfrontsno to 1>><<yfronts>> + <</if>> + <<if $tshirtno gte 1>> + <<tshirt>> + <<else>> + <<set $tshirtnew to 1>><<set $tshirtno to 1>><<tshirt>> + <</if>> + <<if $shortsno gte 1>> + <<shorts>> + <<else>> + <<set $shortsnew to 1>><<set $shortsno to 1>> + <<shorts>> + <</if>> +<<else>> + <<if $uppersundressno gte 1 and $lowersundressno gte 1>> + <<uppersundress>><<lowersundress>> + <<else>> + <<uppersundress>><<lowersundress>><<upperruined>><<lowerruined>> + <<set $uppersundressno to 1>> + <<set $uppersundressnew to 1>> + <<set $lowersundressno to 1>> + <<set $lowersundressnew to 1>> + <<uppersundress>> + <<lowersundress>> + <</if>> + <<if $plainpantiesno gte 1>> + <<plainpanties>> + <<else>> + <<set $plainpantiesno to 1>><<set $plainpantiesnew to 1>><<plainpanties>> + <</if>> +<</if>> +<</if>> +<<if $trauma lte ($traumamax / 10) * 2>> +<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. <<He>> informs you that everything is okay as far as <<he>> can tell, but you should be careful in the future.<br><br> +A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> -<<tearful>> you rise to your feet.<br><br> +<<elseif $trauma lte ($traumamax / 10) * 9>> +<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. After a short while, <<he>> summons a nurse and they have a brief conversation in the corner of the room. They talk quietly, and after a short while the nurse nods and leave the room.<br><br> -<<endcombat>><<set $eventskip to 1>> + <<if $psych is 0>> +<span class="gold">The doctor tells you to visit <<him>> here at the hospital on <span class="gold">Fridays</span> for therapy.</span><br><br><<set $psych to 1>> -[[Next|Beach]] +A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> + <<else>> + +The doctor reminds you to visit <<him>> here at the hospital on <span class="gold">Fridays</span>.<br><br> +A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> + <</if>> -:: Beach Exhibit Molestation Escape [nobr] -<<effects>><<person1>> -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the crowds. <br><br> <<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the darkness. <br><br> -<</if>> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> +<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. A look of concern grows on <<his>> face, but you've no idea why. After a short while, <<he>> summons a nurse into the room and they talk quietly for a short time. The nurse keeps glancing at you, looking concerned.<br><br> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> + <<if $psych is 0>> +<span class="gold">The doctor tells you to visit <<him>> here at the hospital on <span class="gold">Fridays</span> for therapy.</span><br><br><<set $psych to 1>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +A nurse helps you to your feet, and soon you find yourself being discharged.<br><br> + <<else>> + +The doctor reminds you to visit <<him>> here at the hospital on <span class="gold">Fridays</span>.<br><br> +A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> + <</if>> + -<<clotheson>> -<<endcombat>><<set $eventskip to 1>> -[[Next|Beach]] +<</if>> +<<if $daystate is "night">> +It's dark out. Maybe you should wait until morning.<br><br> -:: Beach Exhibit Molestation Orgasm [nobr] -<<person1>>A cheer erupts from the group as you spasm in orgasm. The <<person>> is particularly amused. "Wow, you really are a pathetic slut. I don't think you want help at all, I think you're precisely where you want to be." With that, the group leave you quivering on the sand.<br><br> +<<click [[Wait|Hospital Wait]]>><<pass10>><<endevent>><</click>><<ltiredness>><br> -<<tearful>> you rise to your feet.<br><br> + + <<if $renttime lte 0>> + <<click [[Leave now|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> + <<elseif $crime gte 1000>> + <<click [[Leave now|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> + <<elseif $baileyhospital lte 2>> + <<click [[Leave now->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> + <<else>> + <<click [[Leave now->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> + <</if>> +<<else>> + <<if $renttime lte 0>> + <<click [[Next|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> + <<elseif $crime gte 1000>> + <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> + <<elseif $baileyhospital lte 2>> + <<click [[Next->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> + <<else>> + <<click [[Next->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> + <</if>> +<</if>> -<<clotheson>> +:: Doctor Harper's Office [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<harper>><<person1>> +You knock on the door, and immediately hear Harper's voice on the other side. "Come in." You enter.<br><br> +<<if $harperintro isnot 1>><<set $harperintro to 1>> +<<He>> sits at <<his>> desk in front of a computer. <<He>> looks away from the screen, "It's good that you've come." <<He>> motions for you to take a seat, you do so. "Don't worry, we won't be doing anything too invasive today."<br><br><<set $pills to 1>> -<<endcombat>> +You wonder what <<he>> means by "invasive". <<He>> interrupts your musing. "I'd like to prescribe you some medication. I'll have it sent to your home." <<He>> starts filling out a form, but doesn't stop speaking. "There's something else I'd like to try. Please, sit back and relax."<br><br> +<<He>> puts down the paper and swivels to face you. <<His>> voice has taken on a soothing quality. "I want you to breathe deeply." <<He>> holds up <<his>> pen. "Focus on the pen. There's nothing in the universe except this pen, my voice, and your own breath."<br><br> -[[Next|Beach]] +This continues for several minutes. Harper somehow picks up on whenever your minds starts to wander, and brings you back to focus. You start to feel something shift in your consciousness, as if you're entering a trance.<br><br> +<<click [[This feels nice|Doctor Harper's Office Trance]]>><<pass10>><<set $phase to 1>><<set $harperdom to $harperdom + 5>><<set $control to 1>><<set $trance to 1>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> +<<click [[Resist|Doctor Harper's Office Trance]]>><<pass10>><<gstress60>><<set $harperdom to $harperdom - 5>><</click>><<gstress>> -:: Beach Exhibit Molestation Finish [nobr] -<<person1>> -"Had enough?" Fine, but don't expect any help." <<He>> and <<his>> friends leave you on the sand. +<<elseif $rng gte 51>> +"Please, sit down and relax." You do so, and <<he>> swivels to face you. <<His>> voice takes on a soothing quality. "I want you to breathe deeply." <<He>> holds up <<his>> pen. "Focus on the pen. There's nothing in the universe except this pen, my voice, and your own breath."<br><br> -<<tearful>> you rise to your feet.<br><br> +This continues for several minutes. Harper somehow picks up on whenever your minds starts to wander, and brings you back to focus. You start to feel something shift in your consciousness, as if you're entering a trance.<br><br> -<<clotheson>> +<<click [[This feels nice|Doctor Harper's Office Trance]]>><<pass10>><<set $control to 1>><<set $trance to 1>><<set $phase to 1>><<set $harperdom to $harperdom + 5>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> +<<click [[Resist|Doctor Harper's Office Trance]]>><<pass10>><<gstress60>><<set $harperdom to $harperdom - 5>><</click>><<gstress>> +<<elseif $rng gte 1>> + <<if $harperexam is 0>><<set $harperexam to 1>><<uppernaked>><<lowernaked>> + + <<if $undertype isnot "naked">> +"Please strip down to your underwear and lie down on the bed." You hesitate. <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." Despite your anxiety, you remove your clothes and lie on the bed. Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> -<<endcombat>> + <<else>> +"Please strip down to your underwear and lie down on the bed." You hesitate. <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." You can't help but feel conscious of your lack of underwear.<br><br> +Harper looks about to speak again when you blurt out. "I'm not wearing anything underneath this!"<br><br> -[[Next|Beach]] +<<He>> looks at you blankly for a moment, then laughs. "I didn't realise you were that sort of person." You shift uncomfortably. "It's okay though, you need to get used to your doctor seeing those parts of you anyway. Come on, don't be shy."<br><br> +You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> + + + <</if>> -:: Widgets Events Beach [widget] -<<widget "eventsbeach">><<nobr>> +<<He>> rubs <<his>> fingers against your shoulders, slowly working <<his>> way down your chest. <<He>> gives your nipples extra attention for some reason. It's hard not to squirm at the sensation.<br><br> +<<He>> continues further down your body, inching closer to <<if $undertype isnot "naked">>your $underclothes.<<else>>where your hands protect your <<genitalsstop>> <<He>> looks at you and asks. "Could you move your hands for me? It's important I check beneath them." You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<</if>><br><br> -<<set $dangerevent to random(1, 100)>> +<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 1>><</click>><br> + <<elseif $harperexam is 1>><<set $harperexam to 2>><<uppernaked>><<lowernaked>> +"I need to be more thorough this time. Please remove your clothing and lie down on the bed." You hesitate. All your clothing? <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." <br><br> +You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> -<<if $daystate is "night">> +<<He>> rubs <<his>> fingers against your shoulders, slowly working <<his>> way down your chest. <<He>> gives your nipples extra attention for some reason. It's hard not to squirm at the sensation.<br><br> +<<He>> continues further down your body, inching closer to where your hands protect your <<genitalsstop>> <<He>> looks at you and asks. "Could you move your hands for me? It's important I check beneath them." You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<br><br> - <<if $dangerevent lte 15>> - <<beachnight1>> - <<elseif $dangerevent lte 30>> - <<beachnight2>> - <<elseif $dangerevent lte 100>> - <<beachday4>> - <</if>> +<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 1>><</click>><br> -<<elseif $exposed gte 1>> - <<if $dangerevent lte 80>> - <<beachex1>> - <<elseif $dangerevent lte 100>> - <<beachex2>> - <</if>> + <<elseif $harperexam is 2>><<uppernaked>><<lowernaked>><<undernaked>> -<<else>> +<<generate2>>You and the doctor aren't alone. A young <<person2>><<person>> sits in the corner of the room, looking slightly nervous. Harper introduces <<himstop>> "This is a med student, <<he>> will be helping me today."<br><br> + +Harper doesn't wait for a response. "Please remove your clothing and lie down on the bed." You feel embarrassed to be undressing in front of two people, but you assure yourself that it's fine. This is a medical checkup after all.<br><br> + +<<person1>>You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle." You can feel the <<person2>><<person>> staring at your exposed skin.<br><br> - <<if $dangerevent lte 10>> - <<beachday1>> - <<elseif $dangerevent lte 20>> - <<beachday2>> - <<elseif $dangerevent lte 50>> - <<beachday3>> - <<elseif $dangerevent lte 100>> - <<beachday4>> +<<person1>>Harper commences <<his>> usual probing. As <<he>> reaches your pelvis, <<he>> asks "Could you move your hands for me?" You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<br><br> + +<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 2>><</click>><br> + + <</if>> <</if>> -<</nobr>><</widget>> -:: Widgets Events Street [widget] -<<widget "eventsstreet">><<nobr>> +:: Doctor Harper's Office Trance [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> +You shake yourself free of the effect. Harper doesn't change the tone of <<his>> voice. "That's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> -<<set $dangerevent to random(1, 100)>> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<if $daystate is "night">> - <<if $exposed gte 1>> - <<if $bus is "residential">> - <<if $dangerevent lte 50>> - <<residentialex1>> - <<elseif $dangerevent lte 100>> - <<residentialex2>> - <</if>> - <<elseif $bus is "commercial">> - <<if $dangerevent lte 50>> - <<commercialex1>> - <<elseif $dangerevent lte 100>> - <<commercialex2>> - <</if>> - <<elseif $bus is "industrial">> - <<if $dangerevent lte 50>> - <<industrialex1>> - <<elseif $dangerevent lte 100>> - <<industrialex2>> - <</if>> - <<elseif $bus is "park">> - <<if $dangerevent lte 50>> - <<parkex1>> - <<elseif $dangerevent lte 100>> - <<parkex2>> - <</if>> - <<else>> - <<if $dangerevent lte 50>> - <<streetex1>> - <<elseif $dangerevent lte 75>> - <<streetex2>> - <<elseif $dangerevent lte 100>> - <<streetex3>> - <</if>> - <</if>> - <<else>> - <<if $dangerevent lte 20>> - <<streetattire>> - <<elseif $dangerevent lte 30>> - <<street1>> - <<elseif $dangerevent lte 40>> - <<street7>> - <<elseif $dangerevent lte 50>> - <<street6>> - <<elseif $dangerevent lte 60>> - <<street5>> - <<elseif $dangerevent lte 70>> - <<street4>> - <<elseif $dangerevent lte 90>> - <<street2>> - <<elseif $dangerevent lte 99>> - <<street3>> - <<elseif $dangerevent lte 100>> - <<streetnight1>> - <</if>> - <</if>> -<<else>> - <<if $exposed gte 1>> - <<if $bus is "residential">> - <<if $dangerevent lte 50>> - <<residentialex1>> - <<elseif $dangerevent lte 100>> - <<residentialex2>> - <</if>> - <<elseif $bus is "commercial">> - <<if $dangerevent lte 50>> - <<commercialex1>> - <<elseif $dangerevent lte 100>> - <<commercialex2>> - <</if>> - <<elseif $bus is "industrial">> - <<if $dangerevent lte 50>> - <<industrialex1>> - <<elseif $dangerevent lte 100>> - <<industrialex2>> - <</if>> - <<elseif $bus is "park">> - <<if $dangerevent lte 50>> - <<parkex1>> - <<elseif $dangerevent lte 100>> - <<parkex2>> - <</if>> - <<else>> - <<if $dangerevent lte 100>> - <<streetexday1>> - <</if>> - <</if>> - <<else>> - - <<if $dangerevent lte 10>> - <<streetfame>> - <<elseif $dangerevent lte 20>> - <<streetattire>> - <<elseif $dangerevent lte 21>> - <<streeteden>> - <<elseif $dangerevent lte 50>> - <<street1>> - <<elseif $dangerevent lte 60>> - <<street7>> - <<elseif $dangerevent lte 70>> - <<street6>> - <<elseif $dangerevent lte 80>> - <<street5>> - <<elseif $dangerevent lte 90>> - <<street4>> - <<elseif $dangerevent lte 99>> - <<street2>> - <<elseif $dangerevent lte 100>> - <<street3>> - <</if>> - <</if>> -<</if>> - - - - - -<</nobr>><</widget>> - - -:: Dance Studio [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You are in the dance studio. Here you can pay for lessons to improve your dancing skill. The instructor is said to be well-connected in the professional scene. Lessons cost £12.<br><br> - - - -<<if $stress gte 10000>><<passoutshop>> -<<else>> +<<elseif $phase is 1>> -<<if $closinghour is 1>> + <<if $hypnosis is 0>><<set $hypnosis to 1>> -It's closing time. The receptionist is herding everyone outside.<<if $exposed gte 1>>Panic swells within you as you realise how exposed you'll be should you be found in this state of dress.<</if>><br><br> +You slip deeper into the trance. <span class="green">You don't remember ever feeling so tranquil.</span> You hear Harper's voice drifting toward you. "That's very good. Now, the next time you feel overwhelmed by it all, I want you to remember this feeling, and..." <<He>> gives you instructions. "...you won't remember this. "When I drop this pen, you will awaken."<br><br> +The pen clatters to the floor. You blink. You're back in reality, but feeling better than you were before you entered the office. You recall Harper talking to you while you were entranced, but can't recall what was said.<br><br> +<<He>> smiles at you. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> + + <<elseif $hypnosis is 1>> + You slip deeper into the trance. <span class="green">You return the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good." <<He>> rummages through the drawer on <<his>> desk and produces a camera. "Now, take off your clothes."<br><br> + + <<click [[Take off your clothes|Doctor Harper's Office Camera]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $hypnosis to 2>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> + <<click [[Refuse|Doctor Harper's Office Camera]]>><<set $harperdom to $harperdom - 5>><<set $phase to 0>><<gstress60>><</click>><<gstress>><br> + + + + <<elseif $hypnosis is 2>> + <span class="green">You slip deeper into the trance and return to the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good." <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod.<br><br> + + While <<he>> sets it up, <<person1>>Harper turns to you and softly speaks. "Take off your clothes."<br><br> + + <<click [[Take off your clothes|Doctor Harper's Office Camera2]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $hypnosis to 3>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> + <<click [[Refuse|Doctor Harper's Office Camera2]]>><<set $harperdom to $harperdom - 5>><<gstress60>><<set $phase to 0>><</click>><<gstress>><br> + + + + + <<elseif $hypnosis gte 3>> + <span class="green">You slip deeper into the trance and return to the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good. <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod. <<generate3>><<generate4>><<generate5>><<generate6>><<He>> is closely followed by four others, a <<person3>><<person>>, a <<person4>><<person>>, a <<person5>><<person>> and a <<person6>><<personstop>><br><br> + +<<person2>>While the <<person>> sets up the camera, the other four start handing Harper money.<<person1>> <<He>> counts it, then hides it away in <<his>> drawer before turning to face you. "Take off your clothes," <<he>> says softly.<br><br> -<<elseif $openinghours is 0>> -You are alone in the darkness.<br><br> -<<elseif $exposed gte 1>> -You are hiding in a cupboard to protect your dignity.<br><br> + <<click [[Take off your clothes|Doctor Harper's Office Camera3]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> + <<click [[Refuse|Doctor Harper's Office Camera3]]>><<set $harperdom to $harperdom - 5>><<gstress60>><<set $phase to 0>><</click>><<gstress>><br> + + <</if>> <</if>> +:: Doctor Harper's Office Camera [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> - -<<if $openinghours is 1 and $money gte 1200 and $exposed lt 1>> -<<click [[Take a lesson (1:00)|Dancing Lesson]]>><<set $money to $money - 1200>><<set $dancestage to 0>><</click>> Costs £12 <<gtiredness>> -<</if>> - -<<if $openinghours is 0 and $closinghour isnot 1 and $dancestudiotheft isnot 1>> -<<click [[Examine the cash register|Dance Studio Register]]>><</click>><br> -<</if>> -<br> -[[Leave|Barb Street]]<br> - -<br> - +You shake yourself free of the effect. Harper quickly hides the camera behind <<his>> back. "That's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> +<<elseif $phase is 1>> +You remove your clothing, the flicker of resistance unable to break through the haze. "Very good." Harper says. The softness in <<his>> voice is still present, but there is now also a district quavering. "Just keep focusing on your breath." <<He>> starts circling you with the camera, which produces a clicking sound whenever <<he>> momentarily stops.<<fameexhibitionism10>><br><br> +This continues for several minutes. <<He>> places the camera back in the drawer. "Put your clothes back on," <<he>> says, as <<he>> sits back down and sighs. You dress yourself with robotic motions while Harper watches. After, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> <</if>> -:: Dance Studio Lock [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> - -<<openinghours>> - +:: Doctor Harper's Office Camera2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Dance Studio]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +You shake yourself free of the effect. The <<person2>><<person>> doesn't notice, but Harper jumps to action.<<person1>> <<He>> addresses the <<person2>><<personstop>><<person1>> "Now's not the time for maintenance! Can't you see I have a patient?"<br><br> +<<person2>>The <<person>> looks at Harper blankly for a moment, before realisation dawns on <<his>> face. <<He>> grabs the tripod and leaves via the window. <<person1>>Harper turns to you. "I don't know why <<he>> didn't just use the door. Nevermind, that's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<click [[Leave|Barb Street]]>><</click>><br> +<<elseif $phase is 1>> +You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> -:: Widgets Named Npcs [widget] -<<widget "endnpc">><<nobr>> -<<if $npc is "Charlie">><<set $npc to 0>><<charlieend>><</if>> -<<if $npc is "Darryl">><<set $npc to 0>><<darrylend>><</if>> -<<if $npc is "Harper">><<set $npc to 0>><<harperend>><</if>> -<<if $npc is "Jordan">><<set $npc to 0>><<jordanend>><</if>> -<<if $npc is "Briar">><<set $npc to 0>><<briarend>><</if>> -<<if $npc is "River">><<set $npc to 0>><<riverend>><</if>> -<<if $npc is "Leighton">><<set $npc to 0>><<leightonend>><</if>> -<<if $npc is "Mason">><<set $npc to 0>><<masonend>><</if>> -<<if $npc is "Winter">><<set $npc to 0>><<winterend>><</if>> -<<if $npc is "Doren">><<set $npc to 0>><<dorenend>><</if>> -<<if $npc is "Sirris">><<set $npc to 0>><<sirrisend>><</if>> -<<if $npc is "Eden">><<set $npc to 0>><<edenend>><</if>> -<<if $npc is "Sam">><<set $npc to 0>><<samend>><</if>> -<<if $npc is "Landry">><<set $npc to 0>><<landryend>><</if>> -<<if $npc is "Bailey">><<set $npc to 0>><<baileyend>><</if>> -<<if $npc is "Whitney">><<set $npc to 0>><<whitneyend>><</if>> -<<if $npc is "Robin">><<set $npc to 0>><<robinend>><</if>> -<</nobr>><</widget>> +For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored.<<fameexhibitionism50>><br><br> +<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> +<<person2>>When done, the <<person>> leaves via the window. <<person1>>Harper puts away <<his>> camera and turns back to you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> -<<widget "initcharlie">><<nobr>> -<<set $initcharlie to 1>> -<<if $rng gte 51>> -<<set $charliegender to "m">> -<<else>> -<<set $charliegender to "f">> <</if>> -<<set $charlietrust to 0>> -<<set $charlielove to 0>> -<<set $charliedom to 0>> -<<if $charliegender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $charliepenis to 1>> - <<else>> - <<set $charlievagina to 1>> - <</if>> -<<elseif $charliegender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $charlievagina to 1>> - <<else>> - <<set $charliepenis to 1>> - <</if>> -<</if>> +:: Doctor Harper's Office Camera3 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> +You shake yourself free of the effect. The atmosphere of the room becomes tense and awkward.<<person1>> Harper speaks, sounding exasperated. "Thank you for letting these students observe the examination. That'll be all for today. Same time next week." <<He>> hurries you from the room and prompty closes the door behind you.<br><br> -<</nobr>><</widget>> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<widget "charlie">><<nobr>> -<<if $initcharlie isnot 1>> -<<initcharlie>> -<</if>> +<<elseif $phase is 1>> -<<set $enemyno to $enemyno + 1>> + <<if $hypnosis is 3>><<set $hypnosis to 4>> +You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> -<<set $npc to "Charlie">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $charlieactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $charlieactivegender to "m">> -<<else>> -<<set $pronoun1 to $charliegender>><<set $charlieactivegender to $charliegender>> -<</if>> +For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored. The audience watches intently, looking increasingly flustered. The <<person3>><<person>> gets <<his>> phone out and starts filming.<<fameexhibitionism50>><br><br> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> +<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> -<<if $charlieactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $charliepenis is 1>> - <<set $penis to "clothed">> - <<elseif $charlievagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $charlieactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $charliepenis is 1>> - <<set $penis to "clothed">> - <<elseif $charlievagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<</if>> +When done, the group leaves via the window. <<person1>>Harper puts away <<his>> camera and turns back to you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> -<<if $pronoun1 is "f">> -<<set $npcdescription to "dance coach">> -<<else>> -<<set $npcdescription to "dance coach">> -<</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> +<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> + <<elseif $hypnosis is 4>> + +You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> -<</nobr>><</widget>> +For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored. The audience watches intently, looking increasingly flustered. The <<person3>><<person>> gets <<his>> phone out and starts filming.<<fameexhibitionism50>><br><br> -<<widget "charlieend">><<nobr>> -<<set $charlietrust to $charlietrust + ($enemytrust / 100)>> -<</nobr>><</widget>> +<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> +You hear the <<person3>><<person>> say something, but you can't make it out. <<person1>>Everyone looks at Harper expectantly. <<He>> pauses for a moment, then nods. Immediately, a salacious feeling fills the room, and the audience move closer.<br><br> + +<<click [[Next|Doctor Harper's Office Camera Molestation]]>><<set $molestationstart to 1>><</click>> + <</if>> +<</if>> +:: Doctor Harper's Office Camera Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -56856,894 +52608,552 @@ You are hiding in a cupboard to protect your dignity.<br><br> -<<widget "initdarryl">><<nobr>> -<<set $initdarryl to 1>> -<<if $rng gte 51>> -<<set $darrylgender to "m">> -<<else>> -<<set $darrylgender to "f">> -<</if>> -<<set $darryltrust to 0>> -<<set $darryllove to 0>> -<<set $darryldom to 0>> -<<if $darrylgender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $darrylpenis to 1>> - <<else>> - <<set $darrylvagina to 1>> - <</if>> -<<elseif $darrylgender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $darrylvagina to 1>> - <<else>> - <<set $darrylpenis to 1>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "darryl">><<nobr>> -<<if $initdarryl isnot 1>> -<<initdarryl>> -<</if>> -<<set $enemyno to $enemyno + 1>> +<<stateman>><br> +<br> +<<actionsman>> -<<set $npc to "Darryl">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $darrylactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $darrylactivegender to "m">> +<<if $orgasmdown gte 1>> +<span id="next"><<click [[Next|Doctor Harper's Office Camera Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<<set $pronoun1 to $darrylgender>><<set $darrylactivegender to $darrylgender>> +<span id="next"><<click [[Next|Doctor Harper's Office Camera Molestation]]>><</click>></span><<nexttext>> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $darrylactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $darrylpenis is 1>> - <<set $penis to "clothed">> - <<elseif $darrylvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $darrylactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $darrylpenis is 1>> - <<set $penis to "clothed">> - <<elseif $darrylvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<</if>> -<<if $pronoun1 is "f">> -<<set $npcdescription to "club owner">> -<<else>> -<<set $npcdescription to "club owner">> -<</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> +:: Doctor Harper's Office Camera Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<</nobr>><</widget>> +Harper announces. "That's enough. We can't overdo it. Everyone back off." The audience does so, albeit reluctantly. They watch you spasm on the floor, until your orgasm recedes completely. -<<widget "darrylend">><<nobr>> -<<set $darryltrust to $darryltrust + ($enemytrust / 100)>> -<</nobr>><</widget>> +The group soon leaves via the window. <<person1>> Harper closes it then turns to face you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +<<clotheson>> +<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well." You feel strangely drained.<br><br> +<<endcombat>> +<<click [[Next|Hospital foyer]]>><<clotheson>><</click>> +:: Doctor Harper's Office Exam [nobr] +<<if $phase is 1>> +<<He>> gently probes your <<genitals>> with <<his>> fingers. Almost as soon as <<he>> touches you, you feel a distinct warmth spread through your groin. You try to resist, but you don't have any control over it. <<if $penisexist is 1>>Your penis soon stands conspicuously erect. Harper continues as if nothing is amiss.<<else>>You can feel the fluid leaking from your slit. Harper lifts <<his>> hand up to <<his>> eyes, and you see the liquid drip from <<his>> fingers.<</if>><br><br> +"There's no need to be ashamed. This is a perfectly natural and normal response," <<he>> says in a dry tone. <<He>> continues <<his>> systematic investigation of your <<genitalsstop>><<set $arousal to $arousal + 2000>><br><br> + <<if $arousal gte 10000>><<set $arousal to $arousal - 8000>><<set $stress to $stress - 200>> + + The warmth within you continues to build, but Harper shows no sign of letting up. You feel yourself pass the point of no return, and you whimper softly. "Please, no." Harper is looking at you puzzled when it hits you. The orgasm emerges and your back immediately archs. Uncontrollable moans escape your lips and you grip the side of the bed to stop your arms flailing.<<orgasmstat>><<set $orgasmcount to $orgasmcount + 1>><br><br> + + <<if $penisexist is 1 and $orgasmcount lte 23 and $devstate is 1>> + <<if $undertype is "naked">> + Semen spurts from the tip of your penis, rising into the air and splattering all over your thighs and torso. + <<else>> + You ejaculate, generating a large wet patch and filling the inside of your $underclothes with your fluids. + <</if>> + <</if>> + + Despite it all, Harper continues as if absolutely nothing is amiss. You lie there, spent and humiliated, as <<he>> finishes <<his>> examination. Finally, <<he>> grabs some paper towels and starts cleaning up your fluids. You pretend to be elsewhere.<br><br> + + <</if>> +"There we go, all done." <<He>> pushes <<his>> chair back over to <<his>> desk and starts typing something. "You can put your clothes back on." You do so without delay. "You seem to be perfectly healthy." <<He>> shows you to the door as soon as you're dressed. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> +<<elseif $phase is 2>> +<<person1>><<He>> gently probes your <<genitals>> with <<his>> fingers. Almost as soon as <<he>> touches you, you feel a distinct warmth spread through your groin. You try to resist, but you don't have any control over it. <<if $penisexist is 1>>Your penis soon stands conspicuously erect. Harper continues as if nothing is amiss.<<else>>You can feel the fluid leaking from your slit. Harper lifts <<his>> hand up to <<his>> eyes, and you see the liquid drip from <<his>> fingers.<</if>><br><br> +"There's no need to be ashamed. This is a perfectly natural and normal response," <<he>> says in a dry tone. "Student, come give me a hand." <<person2>>The <<person>> arrives at your side, looking nervous but eager.<<person1>> Together, they continue the systematic investigation of your <<genitalsstop>><<set $arousal to $arousal + 2000>><br><br> + <<if $arousal gte 10000>><<set $arousal to $arousal - 8000>><<set $stress to $stress - 200>> + + The warmth within you continues to build, but Harper and the <<person2>><<person>><<person1>> show no sign of letting up. You feel yourself pass the point of no return, and you whimper softly. "Please, no." Harper is looking at you puzzled when it hits you. The orgasm emerges and your back immediately archs. Uncontrollable moans escape your lips and you grip the side of the bed to stop your arms flailing. The <<person2>><<person>> gasps.<<person1>><<orgasmstat>><<set $orgasmcount to $orgasmcount + 1>><br><br> + + <<if $penisexist is 1 and $orgasmcount lte 23 and $devstate is 1>> + <<if $undertype is "naked">> + Semen spurts from the tip of your penis, rising into the air and splattering all over your thighs and torso. + <<else>> + You ejaculate, generating a large wet patch and filling the inside of your $underclothes with your fluids. + <</if>> + <</if>> + + Despite it all, Harper continues as if absolutely nothing is amiss. You lie there, spent and humiliated, as <<he>> finishes <<his>> examination. Finally, <<he>> grabs some paper towels and starts cleaning up your fluids. You pretend to be elsewhere.<br><br> + + <</if>> +"There we go, all done." <<He>> pushes <<his>> chair back over to <<his>> desk and starts typing something. "You can put your clothes back on." You do so without delay. "You seem to be perfectly healthy." <<He>> shows you to the door as soon as you're dressed. "Same time next week. Be well."<br><br> +<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> +<</if>> +:: Hospital Exhibition [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> +<<set $danger to random(1, 10000)>> + You wait for the number of people in the vicinity to drop. You soon find yourself almost alone. There are still people at the far end of the hall, but they are facing away from you. You won't get a better chance than this. Steeling yourself, you emerge from beneath the bed and run toward the towels.<br><br> + <<if $danger gte (9900 - ($allure))>> + You've barely left the safety of the bed when doors on both sides of the hall open simultaneously. In an instant, the vacant room becomes packed with bodies. They immediately see you, and react in a diverse manner. Some look offended while others laugh, still others stare at you with depravity in their eyes. There's noowhere to hide; you can do nothing but crouch to preserve what little dignity you can. Not seeing any other option, you continue the original plan. You manage to cover yourself before people start filming the event with their phones. Blushing and light-headed, you flee the scene.<<garousal>><<garousal60>><<gtrauma>><<gtrauma60>><<gstress>><<gstress60>><br><br> + + <<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> + <<else>> +You make it the cart without incident. Crouching beside it, you help yourself the towels, eyes affixed on a nearby door. You still feel exposed, but at least now you're covered. You should find something more suitable as soon as you can, before you attract unwanted attention.<br><br> +<<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> + <</if>> +<<elseif $phase is 1>> +<<set $danger to random(1, 10000)>> + You slowly inch the bed forward. Slow enough, you hope, that no one will even notice. Peeking from beneath the bed, you see the towels drawing closer.<br><br> + <<if $danger gte (9900 - ($allure / 3))>> +You're almost there when the bed lurches into movement. You cling to the underside as you are pushed further and further away from the towels, through a set of doors, then another, and then down a ramp.<br><br> +You hear a metallic creaking, then you and the bed are shoved down a steep ramp. A short distance later you plunge into rushing water.<br><br> +<<click [[Next|Drain Water]]>><<set $bus to "commercialdrain">><</click>> -<<widget "initharper">><<nobr>> -<<set $initharper to 1>> -<<if $rng gte 51>> -<<set $harpergender to "m">> -<<else>> -<<set $harpergender to "f">> -<</if>> -<<set $harpertrust to 0>> -<<set $harperlove to 0>> -<<set $harperdom to 0>> -<<if $harpergender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $harperpenis to 1>> - <<else>> - <<set $harpervagina to 1>> - <</if>> -<<elseif $harpergender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $harpervagina to 1>> <<else>> - <<set $harperpenis to 1>> - <</if>> -<</if>> +When you are within arm's reach, you stretch out and manage to acquire a handful of towels. You awkwardly cover yourself while remaining under the bed. You still feel exposed, but at least now you're covered. You should find something more suitable as soon as you can, before you attract unwanted attention.<br><br> + +<<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> -<</nobr>><</widget>> -<<widget "harper">><<nobr>> -<<if $initharper isnot 1>> -<<initharper>> + <</if>> <</if>> -<<set $enemyno to $enemyno + 1>> -<<set $npc to "Harper">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $harperactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $harperactivegender to "m">> -<<else>> -<<set $pronoun1 to $harpergender>><<set $harperactivegender to $harpergender>> -<</if>> +:: Crate Ex [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> +When no one is looking, you sneak up to the fence between the park and depot. You squeeze through the bars and peer into the nearest open crate. There are several ceramic containers. It'll be tight, but there should be room for you to hide.<br><br> -<<if $harperactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $harperpenis is 1>> - <<set $penis to "clothed">> - <<elseif $harpervagina is 1>> - <<set $vagina to "clothed">> +You climb into the crate and pull the lid on after you. It's a snug fit, but that might make the journey easier. You wait.<br><br> + +Without warning, the crate lurches into movement. +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + The movements jerk you around for a short while before coming to a stop. That wasn't long enough for you to have crossed the road, surely. A heavy thud above you signals that this may have been a mistake. You push against the lid, and find it completely immovable. You hear an engine rev and you lurch into movement once more.<br><br> + <<if $rng gte 81>> + You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see your house! The coast looks clear, so you gingerly lift the lid and climb free.<br><br> + + <<domusquick>><br> + + <<elseif $rng gte 61>> + You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the forest. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> + + <<wolfquick>><br> + + <<elseif $rng gte 41>> + You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the ocean. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> + + <<starfishquick>><br> + + <<elseif $rng gte 21>> + You try to keep calm, surely you won't be moved far. Those crates had arrived from outside town after all. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the road out of town. You've moved in the opposite of your intended direction, but you count yourself lucky considering the circumstances. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> + + <<harvestquick>><br> + + <<else>> + <<if $swarmdisable is "t">> + You try to keep calm, surely you won't be moved far. Your thoughts are cut short by a bump in the road; your head bashes against the side of the crate, knocking you out.<br><br> + + <<click [[Next|Danube Meal]]>><<pass60>><</click>><br> + + <<else>> + You try to keep calm, surely you won't be moved far. Your thoughts are cut short by a bump in the road, one of the ceramic containers bashes against the side of the crate, shattering it into pieces and disgorging its contents all over you. In the tumult, you don't realise what the contents are until you feel them wriggling; it was full of thick, long worms! What's more, the remaining containers sway menacingly now that extra space has been cleared. If they too contain worms, you need to act or you'll soon be swimming in them.<br><br> + + The worms aren't just wriggling on top of you, they press against you as if trying to find a way inside. The movement is making your body respond in a way you don't want to admit, you start to heat up.<br><br> + + <<click [[Next|Crate Worms]]>><<set $molestationstart to 1>><</click>> + <</if>> <</if>> - <</if>> -<<elseif $harperactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> <<else>> - <<if $harperpenis is 1>> - <<set $penis to "clothed">> - <<elseif $harpervagina is 1>> - <<set $vagina to "clothed">> - <</if>> + You hear the traffic growing louder, a sign you are moving in the right direction. The crate soon comes to a stop. You gingerly lift the lid and peek out. You are at the mouth of an alleyway on the other side of the street, perfect! You wait until you're sure the coast is clear before slinking out and heading deeper into the alley<br><br> + + <<commercialquick>> <</if>> -<</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "doctor">> -<<else>> -<<set $npcdescription to "doctor">> -<</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "harperend">><<nobr>> -<<set $harpertrust to $harpertrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - +:: Danube Meal [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<upperruined>><<lowerruined>><<underruined>><<set $leftarm to "bound">><<set $rightarm to "bound">> +<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>>You awaken in darkness, yet you hear muffled voices all around you. You can barely move; your arms and legs have been hogtied behind your back. There's something lodged in your mouth, gagging you. You think you smell roast vegetables.<br><br> +You hear what sounds like metal clanging on metal, and you are blinded by a sudden light. Polite applause erupts around you before your eyes adjust. Once they do, you find that you're lying exposed and helpless on a platter in the middle of a table, surrounded by <<if $genderdisable is "m">>women<<elseif $genderdisable is "f">>men<<else>>people<</if>> in fancy dinner wear. You hear the clink of cutlery on glass and the applause tapers off.<br><br> +<<person1>>A voice behind you speaks. "I hope everyone's enjoyed their evening so far. As you can see, we have something quite special for pudding." <<He>> claps <<his>> hands and you hear doors opening, followed by footsteps. Two pairs of arms grab you by the shoulders and hoist you up, positioning you on your shins and giving you a better view of the room. You see the speaker stood at one end of the table, glass in hand, a proud smile on <<his>> face. <<He>> nods at the pair who lifted you, a <<person2>><<person>> and <<person3>><<person>> each wearing servant's garb.<br><br> +Without warning, both start pouring a cold white liquid on your chest with large wooden ladles. The sensation makes you gasp, eliciting mischievous whispers from some of the guests. It runs over your nipples, making them feel even more raw and sensitive, and doesn't stop there. When it reaches your <<genitals>> the speaker licks <<his>> lips. They aren't going to eat you, surely!<br><br> -<<widget "initjordan">><<nobr>> -<<set $initjordan to 1>> -<<if $rng gte 51>> -<<set $jordangender to "m">> -<<else>> -<<set $jordangender to "f">> -<</if>> -<<set $jordantrust to 0>> -<<set $jordanlove to 0>> -<<set $jordandom to 0>> +<<click [[Next|Danube Meal2]]>><</click>> -<<if $jordangender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $jordanpenis to 1>> - <<else>> - <<set $jordanvagina to 1>> - <</if>> -<<elseif $jordangender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $jordanvagina to 1>> - <<else>> - <<set $jordanpenis to 1>> - <</if>> -<</if>> -<</nobr>><</widget>> +:: Crate Worms [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<widget "jordan">><<nobr>> -<<if $initjordan isnot 1>> -<<initjordan>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "containers">> +<<set $swarmmove to "shaking">> +<<set $swarmcreature to "worms">> +<<set $swarmspill to "shatter">> +<<set $swarmsteady to "steady">> +<<set $swarmSteady to "Steady">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> +<<set $timer to 30>> <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Jordan">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $jordanactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $jordanactivegender to "m">> +<<if $timer gte 25>> +The entire crate shakes from the movement of the vehicle. +<<elseif $timer gte 20>> +You've stopped, but the engine is still running. +<<elseif $timer gte 10>> +The entire crate shakes from the movement of the vehicle. How long will this go on for? +<<elseif $timer gte 1>> +The vehicle has stopped and the engine switched off! The weight above still keeps the crate locked down however. They'll move it soon, right? <<else>> -<<set $pronoun1 to $jordangender>><<set $jordanactivegender to $jordangender>> +You hear someone move the weight off the top of the crate! <</if>> +<br><br> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> +<<swarmeffects>> +<<swarm>> +<<swarmactions>> -<<if $jordanactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $jordanpenis is 1>> - <<set $penis to "clothed">> - <<elseif $jordanvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $jordanactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $jordanpenis is 1>> - <<set $penis to "clothed">> - <<elseif $jordanvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<</if>> -<<if $pronoun1 is "f">> -<<set $npcdescription to "priestess">> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Crate Worms Passout]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Crate Worms Escape]]>><</click>></span><<nexttext>> <<else>> -<<set $npcdescription to "priest">> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "jordanend">><<nobr>> -<<set $jordantrust to $jordantrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - +:: Widgets Swarm [widget] +<<widget "swarm">><<nobr>> -<<widget "initbriar">><<nobr>> -<<set $initbriar to 1>> -<<if $rng gte 51>> -<<set $briargender to "m">> -<<else>> -<<set $briargender to "f">> -<</if>> -<<set $briartrust to 0>> -<<set $briarlove to 0>> -<<set $briardom to 0>> +<<set $rng to random(1, 100)>> -<<if $briargender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $briarpenis to 1>> - <<else>> - <<set $briarvagina to 1>> - <</if>> -<<elseif $briargender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $briarvagina to 1>> - <<else>> - <<set $briarpenis to 1>> +<<if $swarm1 is "steadied">> +<<set $swarm1 to "contained">> +<<elseif $swarm1 is "contained">> + <<if $rng gte 51>> + <<set $swarm1 to "pending">><<set $swarmpending to $swarmpending + 1>> <</if>> -<</if>> - -<</nobr>><</widget>> - -<<widget "briar">><<nobr>> -<<if $initbriar isnot 1>> -<<initbriar>> -<</if>> - -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Briar">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $briaractivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $briaractivegender to "m">> -<<else>> -<<set $pronoun1 to $briargender>><<set $briaractivegender to $briargender>> -<</if>> - -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $briaractivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $briarpenis is 1>> - <<set $penis to "clothed">> - <<elseif $briarvagina is 1>> - <<set $vagina to "clothed">> +<<elseif $swarm1 is "pending">> + <<set $swarm1 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm1 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 2>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 2>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 2>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 2>> + <<else>> + <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 2>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 2>> + <<else>> + <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>> + <</if>> + <</if>> <</if>> - <</if>> -<<elseif $briaractivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> <<else>> - <<if $briarpenis is 1>> - <<set $penis to "clothed">> - <<elseif $briarvagina is 1>> - <<set $vagina to "clothed">> - <</if>> + <<set $arousal to $arousal + 10>> <</if>> -<</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "brothel owner">> +<<elseif $swarm1 is "back">> +<<set $swarm1 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm1 is "front">> +<<set $swarm1 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> -<<set $npcdescription to "brothel owner">> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "briarend">><<nobr>> -<<set $briartrust to $briartrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - - - - - - +<<swarm2>> +<<swarm3>> +<<swarm4>> +<<swarm5>> +<<swarm6>> +<<swarm7>> +<<swarm8>> +<<swarm9>> +<<swarm10>> -<<widget "initriver">><<nobr>> -<<set $initriver to 1>> -<<if $rng gte 51>> -<<set $rivergender to "m">> -<<else>> -<<set $rivergender to "f">> +<<if $swarmpending gte 1>> +There are <<print $swarmcount - $swarmactive>> $swarmname and <span class="blue">$swarmpending of them <<if $swarmpending gte 2>>are<<else>>is<</if>> $swarmmove.</span> <</if>> -<<set $rivertrust to 0>> -<<set $riverlove to 0>> -<<set $riverdom to 0>> -<<if $rivergender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $riverpenis to 1>> - <<else>> - <<set $rivervagina to 1>> - <</if>> -<<elseif $rivergender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $rivervagina to 1>> - <<else>> - <<set $riverpenis to 1>> - <</if>> +<<if $swarmactivate gte 1>><<set $swarmactivate to 0>> +The $swarmname $swarmspill, surrounding you with more $swarmcreature. <</if>> -<<if $genderdisable is "f">> -//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.// -<<elseif $genderdisable is "m">> -//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.// -<<elseif $rivergender is "m">> -//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.// -<<else>> -//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.// +<<if $swarmactive lte 0>> +<<elseif $swarmactive lte 1>> +The $swarmcreature are squirming over you. +<<elseif $swarmactive lte 2>> +The $swarmcreature are swarming over you. +<<elseif $swarmactive lte 3>> +The $swarmcreature teem around you. +<<elseif $swarmactive lte 4>> +You're practically swimming in $swarmcreature. +<<elseif $swarmactive lte 9>> +The $swarmcreature completely surround you. +<<elseif $swarmactive gte 10>> +<span class="pink">The $swarmcreature completely surround you, as if you are in a living pit.<<if $orgasmdown gte 1>> Not an inch of skin is spared the torment.<</if>></span> <</if>> -<</nobr>><</widget>> - -<<widget "river">><<nobr>> -<<if $initriver isnot 1>> -<<initriver>> +<<set $rng to random(1, 100)>> +<<if $rng gte 91 and $leftarm is 0 and $rightarm is 0>> + <<if $rng gte 96>><<set $leftarm to "swarmgrappled">> + <span class="purple">The $swarmcreature swarm over your left arm, restraining it.</span> + <<else>><<set $rightarm to "swarmgrappled">> + <span class="purple">The $swarmcreature swarm over your right arm, restraining it.</span> + <</if>> <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "River">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $riveractivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $riveractivegender to "m">> -<<else>> -<<set $pronoun1 to $rivergender>><<set $riveractivegender to $rivergender>> +<<if $swarmchestcover gte 1>><<set $swarmchestcover to 0>> +You manage to keep them away from your chest. <</if>> - -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $riveractivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $riverpenis is 1>> - <<set $penis to "clothed">> - <<elseif $rivervagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $riveractivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $riverpenis is 1>> - <<set $penis to "clothed">> - <<elseif $rivervagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> +<<if $swarmchestmolest gte 1>><<set $swarmchestmolest to 0>> +They writhe over your <<print either("chest", "stomach", "back", "neck", "arms")>>. <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "maths teacher">> -<<else>> -<<set $npcdescription to "maths teacher">> +<<if $swarmchestclothed gte 1>><<set $swarmchestclothed to 0>> +Some of them assault and damage your $upperclothes, trying to get to the skin beneath. <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "riverend">><<nobr>> -<<set $rivertrust to $rivertrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - - - - - - - -<<widget "initleighton">><<nobr>> -<<set $initleighton to 1>> -<<if $rng gte 51>> -<<set $leightongender to "m">> -<<else>> -<<set $leightongender to "f">> +<<if $swarmchestgrabintro gte 1>><<set $swarmchestgrabintro to 0>> +<span class="purple">A number of them take a liking to your <<breastsstop>></span> <</if>> -<<set $leightontrust to 0>> -<<set $leightonlove to 0>> -<<set $leightondom to 0>> -<<if $leightongender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $leightonpenis to 1>> - <<else>> - <<set $leightonvagina to 1>> - <</if>> -<<elseif $leightongender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $leightonvagina to 1>> - <<else>> - <<set $leightonpenis to 1>> - <</if>> +<<if $swarmchestgrabclothed gte 1>><<set $swarmchestgrabclothed to 0>> +<span class="purple">Some of them wriggle their way into your $upperclothes, where they take a liking to your <<breastsstop>></span> <</if>> -<<if $genderdisable is "f">> -//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.// -<<elseif $genderdisable is "m">> -//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.// -<<elseif $leightongender is "m">> -//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.// -<<else>> -//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.// +<<if $swarmchestgrab gte 1>> +They twist and tease your nipples, keeping them firm.<<neutral5>><<set $arousal += $swarmchestgrab * 20>> <</if>> -<</nobr>><</widget>> - -<<widget "leighton">><<nobr>> -<<if $initleighton isnot 1>> -<<initleighton>> + +<<if $swarmbackcover gte 1>><<set $swarmbackcover to 0>> +You manage to keep them away from your butt. <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Leighton">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $leightonactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $leightonactivegender to "m">> -<<else>> -<<set $pronoun1 to $leightongender>><<set $leightonactivegender to $leightongender>> +<<if $swarmbackmolest gte 1>><<set $swarmbackmolest to 0>> +They writhe over your <<print either("butt", "thighs", "legs")>>. <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $leightonactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $leightonpenis is 1>> - <<set $penis to "clothed">> - <<elseif $leightonvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $leightonactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $leightonpenis is 1>> - <<set $penis to "clothed">> - <<elseif $leightonvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> +<<if $swarmbacklowerclothed gte 1>><<set $swarmbacklowerclothed to 0>> +Some of them burrow into your $lowerclothes, damaging the fabric. <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "headmistress">> -<<else>> -<<set $npcdescription to "headmaster">> +<<if $swarmbackunderclothed gte 1>><<set $swarmbackunderclothed to 0>> +Some of them assail your $underclothes, tearing the fabric. <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "leightonend">><<nobr>> -<<set $leightontrust to $leightontrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - +<<if $swarmbackgrablowerclothed gte 1>><<set $swarmbackgrablowerclothed to 0>> +<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your anus.</span> +<</if>> -<<widget "initmason">><<nobr>> -<<set $initmason to 1>> -<<if $rng gte 51>> -<<set $masongender to "m">> -<<else>> -<<set $masongender to "f">> +<<if $swarmbackgrabunderclothed gte 1>><<set $swarmbackgrabunderclothed to 0>> +<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your anus.</span> <</if>> -<<set $masontrust to 0>> -<<set $masonlove to 0>> -<<set $masondom to 0>> -<<if $masongender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $masonpenis to 1>> - <<else>> - <<set $masonvagina to 1>> - <</if>> -<<elseif $masongender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $masonvagina to 1>> - <<else>> - <<set $masonpenis to 1>> +<<if $swarmbackgrablowerchastity gte 1>><<set $swarmbackgrablowerchastity to 0>> +<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> <<if $parasitedisable is "f">> + <<set $analchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> <</if>> <</if>> -<<if $genderdisable is "f">> -//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.// -<<elseif $genderdisable is "m">> -//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.// -<<elseif $masongender is "m">> -//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.// -<<else>> -//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.// +<<if $swarmbackgrab gte 1>><<set $swarmbackgrab to 0>> +<span class="purple">They swarm around your butt, you feel them move toward your anus.</span> <</if>> -<</nobr>><</widget>> - -<<widget "mason">><<nobr>> -<<if $initmason isnot 1>> -<<initmason>> +<<if $swarmbackinsideintro gte 1>><<set $swarmbackinsideintro to 0>> +<span class="pink">They start squirming their way into your <<bottomstop>></span> <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Mason">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $masonactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $masonactivegender to "m">> -<<else>> -<<set $pronoun1 to $masongender>><<set $masonactivegender to $masongender>> +<<if $swarmbackinside gte 1>><<neutral10>> +They writhe inside your lower intestine<<if $penisexist is 1>>, blindly teasing your prostate.<<else>>.<</if>><<set $arousal += $swarmbackinside * 20>> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> -<<if $masonactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $masonpenis is 1>> - <<set $penis to "clothed">> - <<elseif $masonvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $masonactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $masonpenis is 1>> - <<set $penis to "clothed">> - <<elseif $masonvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<</if>> -<<if $pronoun1 is "f">> -<<set $npcdescription to "swimming teacher">> -<<else>> -<<set $npcdescription to "swimming teacher">> +<<if $swarmfrontcover gte 1>><<set $swarmfrontcover to 0>> +You manage to keep them away from your <<genitalsstop>> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> -<</nobr>><</widget>> - -<<widget "masonend">><<nobr>> -<<set $masontrust to $masontrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - - -<<widget "initwinter">><<nobr>> -<<set $initwinter to 1>> -<<if $rng gte 51>> -<<set $wintergender to "m">> -<<else>> -<<set $wintergender to "f">> +<<if $swarmfrontmolest gte 1>><<set $swarmfrontmolest to 0>> +You feel them writhing over your <<if $lowertype isnot "naked" and $skirt isnot 1>><<genitals>> through your $lowerclothes.<<elseif $undertype isnot "naked">><<genitals>> through your $underclothes.<<else>>unprotected <<genitalsstop>><</if>> <</if>> -<<set $wintertrust to 0>> -<<set $winterlove to 0>> -<<set $winterdom to 0>> -<<if $wintergender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $winterpenis to 1>> - <<else>> - <<set $wintervagina to 1>> - <</if>> -<<elseif $wintergender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $wintervagina to 1>> - <<else>> - <<set $winterpenis to 1>> - <</if>> +<<if $swarmfrontlowerclothed gte 1>><<set $swarmfrontlowerclothed to 0>> +Some of them start tearing into your $lowerclothes. <</if>> -<<if $genderdisable is "f">> -//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.// -<<elseif $genderdisable is "m">> -//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.// -<<elseif $wintergender is "m">> -//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.// -<<else>> -//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.// +<<if $swarmfrontunderclothed gte 1>><<set $swarmfrontunderclothed to 0>> +Some of them try to breach your $underclothes, trying to get to the skin beneath. <</if>> -<</nobr>><</widget>> - -<<widget "winter">><<nobr>> -<<if $initwinter isnot 1>> -<<initwinter>> +<<if $swarmfrontgrablowerclothed gte 1>><<set $swarmfrontgrablowerclothed to 0>> +<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your <<genitalsstop>></span> <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Winter">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $winteractivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $winteractivegender to "m">> -<<else>> -<<set $pronoun1 to $wintergender>><<set $winteractivegender to $wintergender>> +<<if $swarmfrontgrabunderclothed gte 1>><<set $swarmfrontgrabunderclothed to 0>> +<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $winteractivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $winterpenis is 1>> - <<set $penis to "clothed">> - <<elseif $wintervagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $winteractivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $winterpenis is 1>> - <<set $penis to "clothed">> - <<elseif $wintervagina is 1>> - <<set $vagina to "clothed">> +<<if $swarmfrontgrablowerchastity gte 1>><<set $swarmfrontgrablowerchastity to 0>> +<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> + <<if $parasitedisable is "f">> + <<if $vaginaexist is 1>><<set $vaginalchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> + <<elseif $penisexist is 1>><<set $penilechastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> <</if>> <</if>> <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "history teacher">> -<<else>> -<<set $npcdescription to "history teacher">> +<<if $swarmfrontgrab gte 1>><<set $swarmfrontgrab to 0>> +<span class="purple">They swarm around your groin, you feel them move toward your <<genitalsstop>></span> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "winterend">><<nobr>> -<<set $wintertrust to $wintertrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - +<<if $swarmfrontinsideintro gte 1>><<set $swarmfrontinsideintro to 0>> + <<if $vaginaexist is 1>> +<span class="pink">They start squirming their way into your pussy!</span> + <<elseif $penisexist is 1>> +<span class="pink">They start enveloping your penis!</span> + <</if>> +<</if>> +<<if $swarmfrontinside gte 1>> + <<if $vaginaexist is 1>> +They writhe and squirm inside your vagina, probing and teasing without mercy.<<neutral10>><<set $arousal += $swarmfrontinside * 20>> + <<elseif $penisexist is 1>> +They writhe and squirm over your penis, rubbing and teasing the entire length.<<neutral10>><<set $arousal += $swarmfrontinside * 20>> + <</if>> +<</if>> +<br><br> @@ -57752,325 +53162,583 @@ You are hiding in a cupboard to protect your dignity.<br><br> -<<widget "initdoren">><<nobr>> -<<set $initdoren to 1>> -<<if $rng gte 51>> -<<set $dorengender to "m">> -<<else>> -<<set $dorengender to "f">> -<</if>> -<<set $dorentrust to 0>> -<<set $dorenlove to 0>> -<<set $dorendom to 0>> +<<if $enemytype isnot "tentacles">> + <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicparalysis to 10>> + <</if>> + <</if>> -<<if $dorengender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $dorenpenis to 1>> - <<else>> - <<set $dorenvagina to 1>> + <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicviolence to 3>> + <</if>> <</if>> -<<elseif $dorengender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $dorenvagina to 1>> - <<else>> - <<set $dorenpenis to 1>> + + <<if $arousal gte 10000>> + + <<orgasmpassage>> + <</if>> -<</if>> -<<if $genderdisable is "f">> -//Doren teaches english at the local school. His shaggy red hair and beard give him a savage look.// -<<elseif $genderdisable is "m">> -//Doren teaches english at the local school. Her shaggy red hair gives her a savage look.// -<<elseif $dorengender is "m">> -//Doren teaches english at the local school. His shaggy red hair and beard give him a savage look.// -<<else>> -//Doren teaches english at the local school. Her shaggy red hair gives her a savage look.// -<</if>> -<</nobr>><</widget>> -<<widget "doren">><<nobr>> -<<if $initdoren isnot 1>> -<<initdoren>> -<</if>> -<<set $enemyno to $enemyno + 1>> -<<set $npc to "Doren">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $dorenactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $dorenactivegender to "m">> -<<else>> -<<set $pronoun1 to $dorengender>><<set $dorenactivegender to $dorengender>> -<</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> -<<if $dorenactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $dorenpenis is 1>> - <<set $penis to "clothed">> - <<elseif $dorenvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $dorenactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $dorenpenis is 1>> - <<set $penis to "clothed">> - <<elseif $dorenvagina is 1>> - <<set $vagina to "clothed">> - <</if>> + <<set $seconds to $seconds + 10>> + <<if $seconds gte 60>> + <<set $seconds to 0>> + <<pass1>> <</if>> <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "english teacher">> -<<else>> -<<set $npcdescription to "english teacher">> -<</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - <</nobr>><</widget>> -<<widget "dorenend">><<nobr>> -<<set $dorentrust to $dorentrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - +:: Widgets Swarm2 [widget] +<<widget "swarm2">><<nobr>> -<<widget "initsirris">><<nobr>> -<<set $initsirris to 1>> -<<if $rng gte 51>> -<<set $sirrisgender to "m">> -<<else>> -<<set $sirrisgender to "f">> -<</if>> -<<set $sirristrust to 0>> -<<set $sirrislove to 0>> -<<set $sirrisdom to 0>> +<<set $rng to random(1, 100)>> -<<if $sirrisgender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $sirrispenis to 1>> - <<else>> - <<set $sirrisvagina to 1>> - <</if>> -<<elseif $sirrisgender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $sirrisvagina to 1>> - <<else>> - <<set $sirrispenis to 1>> +<<if $swarm2 is "steadied">> +<<set $swarm2 to "contained">> +<<elseif $swarm2 is "contained">> + <<if $rng gte 51>> + <<set $swarm2 to "pending">><<set $swarmpending to $swarmpending + 1>> <</if>> -<</if>> - -<<if $genderdisable is "f">> -//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.// -<<elseif $genderdisable is "m">> -//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.// -<<elseif $sirrisgender is "m">> -//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.// +<<elseif $swarm2 is "pending">> + <<set $swarm2 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm2 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $arousal to $arousal + 10>> + <</if>> +<<elseif $swarm2 is "back">> +<<set $swarm2 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm2 is "front">> +<<set $swarm2 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> -//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.// <</if>> <</nobr>><</widget>> -<<widget "sirris">><<nobr>> -<<if $initsirris isnot 1>> -<<initsirris>> -<</if>> - -<<set $enemyno to $enemyno + 1>> -<<set $npc to "Sirris">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $sirrisactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $sirrisactivegender to "m">> -<<else>> -<<set $pronoun1 to $sirrisgender>><<set $sirrisactivegender to $sirrisgender>> -<</if>> +:: Widgets Swarm3 [widget] +<<widget "swarm3">><<nobr>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> +<<set $rng to random(1, 100)>> -<<if $sirrisactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $sirrispenis is 1>> - <<set $penis to "clothed">> - <<elseif $sirrisvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<<if $swarm3 is "steadied">> +<<set $swarm3 to "contained">> +<<elseif $swarm3 is "contained">> + <<if $rng gte 51>> + <<set $swarm3 to "pending">><<set $swarmpending to $swarmpending + 1>> <</if>> -<<elseif $sirrisactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $sirrispenis is 1>> - <<set $penis to "clothed">> - <<elseif $sirrisvagina is 1>> - <<set $vagina to "clothed">> +<<elseif $swarm3 is "pending">> + <<set $swarm3 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm3 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <</if>> + <<else>> + <<set $arousal to $arousal + 10>> <</if>> -<</if>> - - -<<if $pronoun1 is "f">> -<<set $npcdescription to "science teacher">> +<<elseif $swarm3 is "back">> +<<set $swarm3 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm3 is "front">> +<<set $swarm3 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> -<<set $npcdescription to "science teacher">> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> -<<widget "sirrisend">><<nobr>> -<<set $sirristrust to $sirristrust + ($enemytrust / 100)>> <</nobr>><</widget>> +:: Widgets Swarm4 [widget] +<<widget "swarm4">><<nobr>> +<<set $rng to random(1, 100)>> - - - - - - - - -<<widget "initeden">><<nobr>> -<<set $initeden to 1>> -<<if $rng gte 51>> -<<set $edengender to "m">> -<<else>> -<<set $edengender to "f">> -<</if>> -<<set $edentrust to 0>> -<<set $edenlove to 0>> -<<set $edendom to 0>> - -<<if $edengender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $edenpenis to 1>> - <<else>> - <<set $edenvagina to 1>> +<<if $swarm4 is "steadied">> +<<set $swarm4 to "contained">> +<<elseif $swarm4 is "contained">> + <<if $rng gte 51>> + <<set $swarm4 to "pending">><<set $swarmpending to $swarmpending + 1>> <</if>> -<<elseif $edengender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $edenvagina to 1>> +<<elseif $swarm4 is "pending">> + <<set $swarm4 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm4 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <</if>> <<else>> - <<set $edenpenis to 1>> + <<set $arousal to $arousal + 10>> <</if>> +<<elseif $swarm4 is "back">> +<<set $swarm4 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm4 is "front">> +<<set $swarm4 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> <</if>> - <</nobr>><</widget>> -<<widget "eden">><<nobr>> -<<if $initeden isnot 1>> -<<initeden>> -<</if>> - - -<<set $npc to "Eden">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $edenactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $edenactivegender to "m">> -<<else>> -<<set $pronoun1 to $edengender>><<set $edenactivegender to $edengender>> -<</if>> +:: Widgets Swarm5 [widget] +<<widget "swarm5">><<nobr>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> +<<set $rng to random(1, 100)>> -<<if $edenactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $edenpenis is 1>> - <<set $penis to "clothed">> - <<elseif $edenvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<<if $swarm5 is "steadied">> +<<set $swarm5 to "contained">> +<<elseif $swarm5 is "contained">> + <<if $rng gte 51>> + <<set $swarm5 to "pending">><<set $swarmpending to $swarmpending + 1>> <</if>> -<<elseif $edenactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $edenpenis is 1>> - <<set $penis to "clothed">> - <<elseif $edenvagina is 1>> - <<set $vagina to "clothed">> +<<elseif $swarm5 is "pending">> + <<set $swarm5 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm5 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <</if>> + <<else>> + <<set $arousal to $arousal + 10>> <</if>> -<</if>> - - -<<if $pronoun1 is "f">> -<<set $npcdescription to "huntress">> +<<elseif $swarm5 is "back">> +<<set $swarm5 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm5 is "front">> +<<set $swarm5 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> -<<set $npcdescription to "hunter">> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> -<<set $enemyno to $enemyno + 1>> <</nobr>><</widget>> -<<widget "edenend">><<nobr>> -<<set $edentrust to $edentrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - +:: Widgets Swarm Actions [widget] +<<widget "swarmactions">><<nobr>> +<<set $chest to 0>> +<<set $front to 0>> +<<set $back to 0>> +<<if $vorecreature is 0>> + <<if $images is 1>><<timed 100ms>> + <div id="divsex"> + <<combatimg>> + </div><br> + <</timed>><</if>> +<</if>> +<<if $enemytype isnot "tentacles">> +<<actioncarry>> +<<actioncarrydrop>> +<</if>> +<<if $trance lte 0>> +<<if $dissociation lte 1>> +<<if $panicparalysis is 0>> +<<if $panicviolence is 0>> +<<if $orgasmdown lte 0>> +<<if $pain lt 100>> @@ -58083,94 +53751,120 @@ You are hiding in a cupboard to protect your dignity.<br><br> -<<widget "initsam">><<nobr>> -<<set $initsam to 1>> -<<if $rng gte 51>> -<<set $samgender to "m">> -<<else>> -<<set $samgender to "f">> -<</if>> -<<set $samtrust to 0>> -<<set $samlove to 0>> -<<set $samdom to 0>> -<<if $samgender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $sampenis to 1>> - <<else>> - <<set $samvagina to 1>> +<<if $leftarm is "bound">> +Your left arm is bound and helpless. +<br><br> +<<elseif $leftarm is "swarmgrappled">> +<span class="purple">The $swarmcreature are constricting your left arm!</span> +<br><br> +<<elseif $leftarm is 0>>Your left arm is free.<br> + <<if $rightarm is "swarmgrappled">> +<span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftfree">> | + <<elseif $swarmpending gte 1>> + $swarmSteady one of the $swarmname <<radiobutton "$leftaction" "leftswarm">> | <</if>> -<<elseif $samgender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $samvagina to 1>> - <<else>> - <<set $sampenis to 1>> + + <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> + Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$leftaction" "frontcoverleft">> | <</if>> + + <<if $swarmbackinside lte 0 and $swarmback lte 0>> + Cover your butt <<radiobutton "$leftaction" "backcoverleft" checked>> | + <</if>> + + <<if $swarmchestgrab lte 0>> + Cover your chest <<radiobutton "$leftaction" "chestcoverleft">> | + <</if>> + + <<if $swarmfrontinside gte 1 and $undertype isnot "chastity">> + <span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$leftaction" "frontpurgeleft">> | + <</if>> + + <<if $swarmfront gte 1 and $undertype isnot "chastity">> + <span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$leftaction" "frontclearleft">> | + <</if>> + + <<if $swarmbackinside gte 1 and $analshield isnot 1>> + <span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$leftaction" "backpurgeleft" checked>> | + <</if>> + + <<if $swarmback gte 1 and $analshield isnot 1>> + <span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$leftaction" "backclearleft" checked>> | + <</if>> + + <<if $swarmchestgrab gte 1>> + <span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$leftaction" "chestclearleft">> | + <</if>> + + <<if $water is 1 and $vorecreature is 0>> + <span class="teal">Swim to safety</span> <<radiobutton "$leftaction" "swim" checked>> | + <</if>> + +<br><br> <</if>> -<</nobr>><</widget>> - -<<widget "sam">><<nobr>> -<<if $initsam isnot 1>> -<<initsam>> -<</if>> - -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Sam">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $samactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $samactivegender to "m">> -<<else>> -<<set $pronoun1 to $samgender>><<set $samactivegender to $samgender>> -<</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> -<<if $samactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $sampenis is 1>> - <<set $penis to "clothed">> - <<elseif $samvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<<if $rightarm is "bound">> +Your right arm is bound and helpless. +<br><br> +<<elseif $rightarm is "swarmgrappled">> +<span class="purple">The $swarmcreature are constricting your right arm!</span> +<br><br> +<<elseif $rightarm is 0>>Your right arm is free.<br> + <<if $leftarm is "swarmgrappled">> +<span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightfree">> | + <<elseif $swarmpending gte 1>> + $swarmSteady one of the $swarmname <<radiobutton "$rightaction" "rightswarm">> | <</if>> -<<elseif $samactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $sampenis is 1>> - <<set $penis to "clothed">> - <<elseif $samvagina is 1>> - <<set $vagina to "clothed">> - <</if>> + + <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> + Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$rightaction" "frontcoverright" checked>> | + <</if>> + + <<if $swarmbackinside lte 0 and $swarmback lte 0>> + Cover your butt <<radiobutton "$rightaction" "backcoverright">> | + <</if>> + + <<if $swarmchestgrab lte 0>> + Cover your chest <<radiobutton "$rightaction" "chestcoverright">> | + <</if>> + + <<if $swarmfrontinside gte 1 and $undertype isnot "chastity">> + <span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$rightaction" "frontpurgeright" checked>> | + <</if>> + + <<if $swarmfront gte 1 and $undertype isnot "chastity">> + <span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$rightaction" "frontclearright" checked>> | + <</if>> + + <<if $swarmbackinside gte 1 and $analshield isnot 1>> + <span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$rightaction" "backpurgeright">> | + <</if>> + + <<if $swarmback gte 1 and $analshield isnot 1>> + <span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$rightaction" "backclearright">> | + <</if>> + + <<if $swarmchestgrab gte 1>> + <span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$rightaction" "chestclearright">> | + <</if>> + + <<if $water is 1 and $vorecreature is 0>> + <span class="teal">Swim to safety</span> <<radiobutton "$rightaction" "swim" checked>> | <</if>> + +<br><br> <</if>> -<<if $pronoun1 is "f">> -<<set $npcdescription to "cafe owner">> -<<else>> -<<set $npcdescription to "cafe owner">> +<<if $feetuse is 0>> +Your feet are free.<br> + <<if $swarmpending gte 1>> + $swarmSteady one of the $swarmname <<radiobutton "$feetaction" "feetswarm" checked>> | + <</if>> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "samend">><<nobr>> -<<set $samtrust to $samtrust + ($enemytrust / 100)>> -<</nobr>><</widget>> @@ -58185,329 +53879,141 @@ You are hiding in a cupboard to protect your dignity.<br><br> - - -<<widget "initlandry">><<nobr>> -<<set $initlandry to 1>> -<<if $rng gte 51>> -<<set $landrygender to "m">> -<<else>> -<<set $landrygender to "f">> +<br><br> <</if>> -<<set $landrytrust to 0>> -<<set $landrylove to 0>> -<<set $landrydom to 0>> - -<<if $landrygender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $landrypenis to 1>> - <<else>> - <<set $landryvagina to 1>> - <</if>> -<<elseif $landrygender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $landryvagina to 1>> - <<else>> - <<set $landrypenis to 1>> - <</if>> <</if>> - -<</nobr>><</widget>> - -<<widget "landry">><<nobr>> -<<if $initlandry isnot 1>> -<<initlandry>> <</if>> - -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Landry">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $landryactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $landryactivegender to "m">> -<<else>> -<<set $pronoun1 to $landrygender>><<set $landryactivegender to $landrygender>> <</if>> - -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $landryactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $landrypenis is 1>> - <<set $penis to "clothed">> - <<elseif $landryvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $landryactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $landrypenis is 1>> - <<set $penis to "clothed">> - <<elseif $landryvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> <</if>> - - -<<if $pronoun1 is "f">> -<<set $npcdescription to "criminal">> -<<else>> -<<set $npcdescription to "criminal">> <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> -<</nobr>><</widget>> +<<if $enemytype isnot "tentacles">> +<<combatstate>> +<<carryblock>> +<</if>> +<br> -<<widget "landryend">><<nobr>> -<<set $landrytrust to $landrytrust + ($enemytrust / 100)>> <</nobr>><</widget>> +:: Widgets Swarm Effects [widget] +<<widget "swarmeffects">><<nobr>> +<<effectspain>> +<<effectsorgasm>> +<<effectsdissociation>> - - - - - - - - - - - - - - - - - - - - - - - - - -<<widget "initbailey">><<nobr>> -<<set $initbailey to 1>> -<<if $rng gte 51>> -<<set $baileygender to "m">> -<<else>> -<<set $baileygender to "f">> +<<if $leftaction is "leftfree">><<set $leftaction to 0>><<set $rightarm to 0>><span class="lblue">You push away the $swarmcreature covering your right arm, freeing it.</span> <</if>> -<<set $baileytrust to 0>> -<<set $baileylove to 0>> -<<set $baileydom to 0>> -<<if $baileygender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $baileypenis to 1>> - <<else>> - <<set $baileyvagina to 1>> - <</if>> -<<elseif $baileygender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $baileyvagina to 1>> - <<else>> - <<set $baileypenis to 1>> +<<if $leftaction is "leftswarm">><<set $leftaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your left hand.</span> + <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> + <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> + <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> + <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> + <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> + <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> + <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> + <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> + <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> + <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> <</if>> <</if>> -<</nobr>><</widget>> - -<<widget "bailey">><<nobr>> -<<if $initbailey isnot 1>> -<<initbailey>> -<</if>> - -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Bailey">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $baileyactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $baileyactivegender to "m">> -<<else>> -<<set $pronoun1 to $baileygender>><<set $baileyactivegender to $baileygender>> +<<if $leftaction is "frontcoverleft">><<set $leftaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your left hand to prevent the $swarmcreature from violating you. <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $baileyactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $baileypenis is 1>> - <<set $penis to "clothed">> - <<elseif $baileyvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $baileyactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $baileypenis is 1>> - <<set $penis to "clothed">> - <<elseif $baileyvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> +<<if $leftaction is "backcoverleft">><<set $leftaction to 0>> +<<set $back to "covered">>You cover your butt with your left hand. Hopefully it will keep the $swarmcreature from invading your rear. <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "caretaker">> -<<else>> -<<set $npcdescription to "caretaker">> +<<if $leftaction is "chestcoverleft">><<set $leftaction to 0>> +<<set $chest to "covered">>You cover your chest with your left hand, keeping the $swarmcreature away from your sensitive bust. <</if>> -<<set $npcadult1 to 1>> -<<set $npcchild1 to 0>> - - -<</nobr>><</widget>> - -<<widget "baileyend">><<nobr>> -<<set $baileytrust to $baileytrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - - - -<<widget "initwhitney">><<nobr>> -<<set $initwhitney to 1>> -<<if $rng gte 51>> -<<set $whitneygender to "m">> -<<else>> -<<set $whitneygender to "f">> +<<if $leftaction is "frontpurgeleft">><<set $leftaction to 0>> +<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> + <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> + <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> + <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> + <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> + <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> + <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> + <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> + <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> + <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> + <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> + <</if>> <</if>> -<<set $whitneytrust to 0>> -<<set $whitneylove to 0>> -<<set $whitneydom to 0>> -<<if $whitneygender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $whitneypenis to 1>> - <<else>> - <<set $whitneyvagina to 1>> - <</if>> -<<elseif $whitneygender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $whitneyvagina to 1>> - <<else>> - <<set $whitneypenis to 1>> +<<if $leftaction is "frontclearleft">><<set $leftaction to 0>> +<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span> <<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> + <<if $swarm1 is "front">><<set $swarm1 to "active">> + <<elseif $swarm2 is "front">><<set $swarm2 to "active">> + <<elseif $swarm3 is "front">><<set $swarm3 to "active">> + <<elseif $swarm4 is "front">><<set $swarm4 to "active">> + <<elseif $swarm5 is "front">><<set $swarm5 to "active">> + <<elseif $swarm6 is "front">><<set $swarm6 to "active">> + <<elseif $swarm7 is "front">><<set $swarm7 to "active">> + <<elseif $swarm8 is "front">><<set $swarm8 to "active">> + <<elseif $swarm9 is "front">><<set $swarm9 to "active">> + <<elseif $swarm10 is "front">><<set $swarm10 to "active">> <</if>> <</if>> -<</nobr>><</widget>> - -<<widget "whitney">><<nobr>> -<<if $initwhitney isnot 1>> -<<initwhitney>> +<<if $leftaction is "backpurgeleft">><<set $leftaction to 0>> +<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> + <<if $swarm1 is "backinside">><<set $swarm1 to "active">> + <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> + <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> + <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> + <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> + <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> + <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> + <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> + <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> + <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> + <</if>> <</if>> -<<set $enemyno to $enemyno + 1>> - -<<set $npc to "Whitney">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $whitneyactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $whitneyactivegender to "m">> -<<else>> -<<set $pronoun1 to $whitneygender>><<set $whitneyactivegender to $whitneygender>> +<<if $leftaction is "backclearleft">><<set $leftaction to 0>> +<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span> <<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> + <<if $swarm1 is "back">><<set $swarm1 to "active">> + <<elseif $swarm2 is "back">><<set $swarm2 to "active">> + <<elseif $swarm3 is "back">><<set $swarm3 to "active">> + <<elseif $swarm4 is "back">><<set $swarm4 to "active">> + <<elseif $swarm5 is "back">><<set $swarm5 to "active">> + <<elseif $swarm6 is "back">><<set $swarm6 to "active">> + <<elseif $swarm7 is "back">><<set $swarm7 to "active">> + <<elseif $swarm8 is "back">><<set $swarm8 to "active">> + <<elseif $swarm9 is "back">><<set $swarm9 to "active">> + <<elseif $swarm10 is "back">><<set $swarm10 to "active">> + <</if>> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $whitneyactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $whitneypenis is 1>> - <<set $penis to "clothed">> - <<elseif $whitneyvagina is 1>> - <<set $vagina to "clothed">> - <</if>> - <</if>> -<<elseif $whitneyactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $whitneypenis is 1>> - <<set $penis to "clothed">> - <<elseif $whitneyvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<<if $leftaction is "chestclearleft">><<set $leftaction to 0>> +<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> + <<if $swarm1 is "chest">><<set $swarm1 to "active">> + <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> + <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> + <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> + <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> + <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> + <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> + <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> + <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> + <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> <</if>> <</if>> - -<<if $pronoun1 is "f">> -<<set $npcdescription to "bully">> -<<else>> -<<set $npcdescription to "bully">> +<<if $leftaction is "swim">><<set $leftaction to 1>><<set $swimdistance -= 1>> +You paddle towards safety with your left arm. <</if>> -<<set $npcadult1 to 0>> -<<set $npcchild1 to 0>> - -<</nobr>><</widget>> - -<<widget "whitneyend">><<nobr>> -<<set $whitneytrust to $whitneytrust + ($enemytrust / 100)>> -<</nobr>><</widget>> - @@ -58517,388 +54023,880 @@ You are hiding in a cupboard to protect your dignity.<br><br> - - - -<<widget "initrobin">><<nobr>> -<<set $initrobin to 1>> -<<if $rng gte 51>> -<<set $robingender to "m">> -<<else>> -<<set $robingender to "f">> +<<if $rightaction is "rightfree">><<set $rightaction to 0>><<set $leftarm to 0>><span class="lblue">You push away the $swarmcreature covering your left arm, freeing it.</span> <</if>> -<<set $robintrust to 0>> -<<set $robinlove to 0>> -<<set $robindom to 0>> -<<set $robinlust to 0>> -<<set $robintrauma to 0>> - -<<if $robingender is "m">> - <<if random(0, 99) gte $cbchance>> - <<set $robinpenis to 1>> - <<else>> - <<set $robinvagina to 1>> - <</if>> -<<elseif $robingender is "f">> - <<if random(0, 99) gte $dgchance>> - <<set $robinvagina to 1>> - <<else>> - <<set $robinpenis to 1>> +<<if $rightaction is "rightswarm">><<set $rightaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your right hand.</span> + <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> + <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> + <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> + <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> + <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> + <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> + <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> + <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> + <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> + <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> <</if>> <</if>> +<<if $rightaction is "frontcoverright">><<set $rightaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your right hand to prevent the $swarmcreature from violating you. +<</if>> +<<if $rightaction is "backcoverright">><<set $rightaction to 0>> +<<set $back to "covered">>You cover your butt with your right hand. Hopefully it will keep the $swarmcreature from invading your rear. +<</if>> -<</nobr>><</widget>> - -<<widget "robin">><<nobr>> -<<if $initrobin isnot 1>> -<<initrobin>> +<<if $rightaction is "chestcoverright">><<set $rightaction to 0>> +<<set $chest to "covered">>You cover your chest with your right hand, keeping the $swarmcreature away from your sensitive bust. <</if>> -<<set $enemyno to $enemyno + 1>> -<<set $npc to "Robin">> -<<if $genderdisable is "m">> -<<set $pronoun1 to "f">><<set $robinactivegender to "f">> -<<elseif $genderdisable is "f">> -<<set $pronoun1 to "m">><<set $robinactivegender to "m">> -<<else>> -<<set $pronoun1 to $robingender>><<set $robinactivegender to $robingender>> +<<if $rightaction is "frontpurgeright">><<set $rightaction to 0>> +<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> + <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> + <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> + <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> + <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> + <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> + <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> + <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> + <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> + <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> + <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> + <</if>> <</if>> -<<set $lefthand to 0>> -<<set $righthand to 0>> -<<set $mouth to 0>> -<<set $anus to 0>> - -<<if $robinactivegender is "m">> - <<if $cbchance is 100>> - <<set $vagina to "clothed">> - <<elseif $cbchance is 0>> - <<set $penis to "clothed">> - <<else>> - <<if $robinpenis is 1>> - <<set $penis to "clothed">> - <<elseif $robinvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<<if $rightaction is "frontclearright">><<set $rightaction to 0>> +<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span><<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> + <<if $swarm1 is "front">><<set $swarm1 to "active">> + <<elseif $swarm2 is "front">><<set $swarm2 to "active">> + <<elseif $swarm3 is "front">><<set $swarm3 to "active">> + <<elseif $swarm4 is "front">><<set $swarm4 to "active">> + <<elseif $swarm5 is "front">><<set $swarm5 to "active">> + <<elseif $swarm6 is "front">><<set $swarm6 to "active">> + <<elseif $swarm7 is "front">><<set $swarm7 to "active">> + <<elseif $swarm8 is "front">><<set $swarm8 to "active">> + <<elseif $swarm9 is "front">><<set $swarm9 to "active">> + <<elseif $swarm10 is "front">><<set $swarm10 to "active">> <</if>> -<<elseif $robinactivegender is "f">> - <<if $dgchance is 100>> - <<set $penis to "clothed">> - <<elseif $dgchance is 0>> - <<set $vagina to "clothed">> - <<else>> - <<if $robinpenis is 1>> - <<set $penis to "clothed">> - <<elseif $robinvagina is 1>> - <<set $vagina to "clothed">> - <</if>> +<</if>> + +<<if $rightaction is "backpurgeright">><<set $rightaction to 0>> +<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> + <<if $swarm1 is "backinside">><<set $swarm1 to "active">> + <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> + <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> + <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> + <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> + <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> + <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> + <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> + <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> + <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> <</if>> <</if>> +<<if $rightaction is "backclearright">><<set $rightaction to 0>> +<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span><<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> + <<if $swarm1 is "back">><<set $swarm1 to "active">> + <<elseif $swarm2 is "back">><<set $swarm2 to "active">> + <<elseif $swarm3 is "back">><<set $swarm3 to "active">> + <<elseif $swarm4 is "back">><<set $swarm4 to "active">> + <<elseif $swarm5 is "back">><<set $swarm5 to "active">> + <<elseif $swarm6 is "back">><<set $swarm6 to "active">> + <<elseif $swarm7 is "back">><<set $swarm7 to "active">> + <<elseif $swarm8 is "back">><<set $swarm8 to "active">> + <<elseif $swarm9 is "back">><<set $swarm9 to "active">> + <<elseif $swarm10 is "back">><<set $swarm10 to "active">> + <</if>> +<</if>> -<<if $pronoun1 is "f">> -<<set $npcdescription to "orphan">> -<<else>> -<<set $npcdescription to "orphan">> +<<if $rightaction is "chestclearright">><<set $rightaction to 0>> +<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> + <<if $swarm1 is "chest">><<set $swarm1 to "active">> + <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> + <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> + <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> + <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> + <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> + <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> + <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> + <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> + <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> + <</if>> <</if>> -<<set $npcadult1 to 0>> -<<set $npcchild1 to 0>> +<<if $rightaction is "swim">><<set $rightaction to 1>><<set $swimdistance -= 1>> +You paddle towards safety with your right arm. +<</if>> -<</nobr>><</widget>> +<<if $feetaction is "feetswarm">><<set $feetaction to 0>> +<<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your feet.</span> + <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> + <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> + <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> + <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> + <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> + <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> + <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> + <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> + <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> + <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> + <</if>> +<</if>> -<<widget "robinend">><<nobr>> -<<set $robintrust to $robintrust + ($enemytrust / 100)>> +<br><br> <</nobr>><</widget>> -:: Dancing Lesson [nobr] -<<effects>> - -<<if $dancestudiointro is 1 and $phase is 0>><<pass20>><</if>><<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $dancestudiointro isnot 1>><<set $dancestudiointro to 1>> -<<charlie>><<person1>>You pay the receptionist who ushers you through the door to her left. You enter into a large room with wood panel floors and mirrors lining the walls. A dozen people are already inside. It's easy to pick out the instructor. Hands on hips, <<he>> stands addressing the class, explaining the importance of proper warm up exercises.<br><br> - -The door closes behind you, alerting <<him>> to your presence. <<He>> turns <<his>> emerald eyes to you and smiles. "We have a new student! Welcome." Short ginger hair crowns <<his>> freckled face. <<His>> skintight outfit shows off <<his>> toned and athletic body. <<if $charlieactivegender is "m">>You can't help but notice the bulge of <<his>> penis pressing against <<his>> bottoms. <<elseif $charlieactivegender is "f">><<His>> generous breasts are held close to <<his>> torso, giving <<him>> a slim outline.<</if>><br><br> +:: Widgets Swarm10 [widget] +<<widget "swarm10">><<nobr>> -If <<he>> noticed your lewd gaze, <<he>> gives no sign. You should introduce yourself, but how?<br><br> +<<set $rng to random(1, 100)>> -<<click [[Timidly|Dancing Lesson]]>><<set $charlielove to $charlielove + 20>><<set $phase to 1>><</click>><br> -<<click [[Confidently|Dancing Lesson]]>><<set $phase to 2>><</click>><br> - -<<click [[Flirtatiously|Dancing Lesson]]>><<set $charlielove to $charlelove - 10>><<lstress60>><<ltrauma60>><<set $phase to 3>><</click>><<promiscuous1>><<lstress>><<ltrauma>><br> - - -<<elseif $phase is 1>><<set $phase to 0>> -"H-hello..." you mumble, eyes transfixed on your feet.<br><br> - -Without saying anything, the instructor walks over to you and puts a protective arm around your shoulders. <<He>> whispers, "Don't worry, I don't bite. My name's Charlie. I'll help you out of your shell." <<He>> gently escorts you over to the rest of the class before commencing the lesson.<br><br> - -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> - -<<elseif $phase is 2>><<set $phase to 0>> -"Pleased to meet you! I can't wait to get started!"<br><br> - -The instructor responds, "Woah there, eagerness is all well and good, but too much will get your muscles strained." Despite <<his>> caution, <<he>> seems happy. "Come on over. I'm Charlie by the way. I'll be your teacher. Right then, where was I." You head over as the lesson commences.<br><br> - -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> - -<<elseif $phase is 3>><<set $phase to 0>> -<<promiscuity1>>"Nice outfit. Really shows off your assets." You let your eyes probe <<his>> body, letting <<him>> know exactly which assets you mean.<br><br> - -<<He>> shifts uncomfortably on the spot, as if suddenly self-conscious. <<He>> looks annoyed, "Would you like to take your place over here? My name's Charlie." <<He>> turns back to the rest of the class as you head over. The lesson soon commences.<br><br> - -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> - -<<elseif $dancestage gte 2>><<gtiredness20>><<set $danceskill to $danceskill + 15>><<danceskilluse>><<wearandtear>><<physique2>> -The rest of the lesson passes uneventfully.<br><br> - -<<click [[Next|Dance Studio]]>><<endevent>><</click>> - -<<else>> - -<<if $exposed gte 1>> -You seem to be distracting the class somehow. Looking down, you immediately discover why. Yelping, you cover yourself as Charlie rushes over to you with some towels.<<towelup>><<garousal>><<gstress>><<gtrauma>><<garousal10>><<gstress10>><<gtrauma10>><<set $charlielove to $charlierlove + 1>><br><br> -<</if>> - - -<<gtiredness20>><<set $dancestage to $dancestage + 1>><<set $danceskill to $danceskill + 15>><<danceskilluse>><<wearandtear>><<physique2>><<charlie>><<person1>> - - <<if $rng lte 20>><<set $dancelesson to "barre">> -You stretch and work your muscles using a barre. - <<if $danceskill lte 200>> - It's hard work to stay balanced. You can see in the mirror that you look a bit silly, especially compared to the more experienced students. - <<elseif $danceskill lte 800>> - You're pretty good at staying balanced. You are able to practise more advanced techniques. +<<if $swarm10 is "steadied">> +<<set $swarm10 to "contained">> +<<elseif $swarm10 is "contained">> + <<if $rng gte 51>> + <<set $swarm10 to "pending">><<set $swarmpending to $swarmpending + 1>> + <</if>> +<<elseif $swarm10 is "pending">> + <<set $swarm10 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm10 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <<else>> - You are able to use it as a surrogate partner, supporting your weight as you practise airborne techniques. Some of the other students look on with envy. - <</if>><br><br> - - - <<elseif $rng lte 40>><<set $dancelesson to "duo">><<generate2>><<person2>> - You partner up with a <<personstop>> - <<if $danceskill lte 200>> - <<He>> has more experience than you, so you let <<him>> take the lead. - <<elseif $danceskill lte 800>> - You practise techniques requiring a partner, taking turns supporting one another. - <<elseif $danceskill lte 1000>> - Being so experienced, you take the lead, careful not to push <<him>> too hard. - <</if>><br><br> - - - <<elseif $rng lte 60>><<set $dancelesson to "airbarre">> - You stretch and work your muscles using an air barre. - <<if $danceskill lte 200>> - More experienced students use it to develop strength and poise. You just have fun swinging around. - <<elseif $danceskill lte 800>> - You work on developing your poise. - <<elseif $danceskill lte 1000>> - Held aloft, you are able to fully demonstrate your grace and skill. - <</if>><br><br> - <<if $skirt is 1>> - You quickly realise it may have been a mistake to wear a skirt. Performing airborne exercises without displaying your <<undies>> for the whole class to see proves to be virtually impossible.<<garousal>><<gstress>><<gtrauma>><br><br> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <</if>> - - <<elseif $rng lte 80>><<set $dancelesson to "instructor">> - Charlie gives you some personal attention. - <<if $danceskill lte 200>> - <<He>> helps you with the basics. - <<elseif $danceskill lte 800>> - <<He>> demonstrates some new steps for you to try. - <<elseif $danceskill lte 1000>> - <<He>> helps you iron out some flaws in your posture. - <</if>><br><br> - - - <<elseif $rng lte 100>><<set $dancelesson to "noinstructor">> - Charlie demonstrates some moves in front of the class, who do their best to emulate <<himstop>><br><br> - - - <</if>> - - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventsdance>> <<else>> - - <<click [[Next|Dancing Lesson]]>><<endevent>><</click>> - + <<set $arousal to $arousal + 10>> <</if>> +<<elseif $swarm10 is "back">> +<<set $swarm10 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm10 is "front">> +<<set $swarm10 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> <</if>> +<</nobr>><</widget>> -:: Widgets Events Dance [widget] -<<widget "eventsdance">><<nobr>> -<<set $dangerevent to random(1, 100)>> -<<if $dancelesson is "barre">> -<<endevent>><<generate1>><<person1>>Charlie announces that they need to clear some room and asks you and a <<person>> to put the away the portable barre. You manage to carry it out of the studio and into a room filled with other equipment. As you put it down however, you hear the door shut behind you. You turn to find the <<person>> advancing on you, lust in <<his>> eyes.<br><br> - -<<click [[Next|Dance Studio Molestation]]>><<set $molestationstart to 1>><</click>> -<<elseif $dancelesson is "duo">> -You don't think <<he>> has to keep <<his>> hand that close to your butt. Or pull your body that close against <<his>> for that matter. You can feel <<his>> hardened <<if $penis2 is "clothed">>penis<<else>>nipples<</if>> pressing against you.<br><br> -<<click [[Endure|Dance Studio Duo]]>><<set $phase to 0>><</click>><<garousal>><br> -<<click [[Push away|Dance Studio Duo]]>><<set $phase to 1>><</click>><br> -<<if $promiscuity gte 15>> -<<click [[Reciprocate|Dance Studio Duo]]>><<set $phase to 2>><</click>><<promiscuous2>><br> -<</if>> +:: Widgets Swarm9 [widget] +<<widget "swarm9">><<nobr>> -<<elseif $dancelesson is "airbarre">> -The barre gives way slightly, enough to disrupt your delicate balance. Instinct causes you to twist in an attempt to save yourself from falling. You succeed, but the barre becomes wrapped around your waist. +<<set $rng to random(1, 100)>> -<br><br> - <<if $lowertype is "naked">> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. As you regain your bearings, you see your $underclothes suspended in the air above you. Flustered at your <<undies>> being exposed in the middle of class like this, you hasten to recover your $underclothes as quickly as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> +<<if $swarm9 is "steadied">> +<<set $swarm9 to "contained">> +<<elseif $swarm9 is "contained">> + <<if $rng gte 51>> + <<set $swarm9 to "pending">><<set $swarmpending to $swarmpending + 1>> + <</if>> +<<elseif $swarm9 is "pending">> + <<set $swarm9 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm9 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <<else>> - You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. Your legs spread apart, giving the whole room a clear view of your <<undies>> and causing your face to flush red with embarrassment. You hasten to cover up as quickly as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <</if>> - <<elseif $danceskill gte 600>> - You skillfully shift your weight and ride the momentum back into an upright position. That was close! <<else>> - You try to struggle back upright, but with no success. Worse, you start to slip despite the barre coiled tightly around your body. You fall onto your back with a thud. As you regain your bearings, you see your <<bottoms>> suspended in the air above you. Flustered at your <<undies>> being exposed in the middle of class like this, you hasten to recover your <<bottoms>> as soon as you can, conscious of the whispers and giggling all around you. <<gtrauma>><<gstress>><<garousal>> + <<set $arousal to $arousal + 10>> <</if>> -<br><br> +<<elseif $swarm9 is "back">> +<<set $swarm9 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm9 is "front">> +<<set $swarm9 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> +<</if>> -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> +<</nobr>><</widget>> -<<elseif $dancelesson is "instructor">> -<<He>> presses <<his>> body against your back and holds your hands in <<his>> own so that <<he>> can more directly demonstrate to you. Despite <<him>> making no overtly sexual moves, you can't help but feel a little turned on with <<his>> toned body so intimately close to yours.<<garousal>><<garousal30>><br><br> -<<click [[Meek Compliment|Dance Studio Instructor]]>><</click>><br> -<<click [[Confident Brag|Dance Studio Instructor]]>><<set $phase to 1>><</click>><br> - <<if $promiscuity gte 15>> -<<click [[Flirt|Dance Studio Instructor]]>><<set $phase to 2>><</click>><<promiscuous2>><br> - <</if>> +:: Widgets Swarm8 [widget] +<<widget "swarm8">><<nobr>> +<<set $rng to random(1, 100)>> -<<else>> -The receptionist peeks her head through the door and looks at Charlie, who seems to understand her meaning. "I need to take five." <<he>> announces. "Keep practicing, I won't be long."<br><br> -<<endevent>> - <<if $dancestudioanger gte 10>><<set $dancestudioanger to $dancestudioanger - 10>> - <<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>><<person1>>The sound of the door shutting is more ominous than usual. You soon realise why, the rest of the room is all but silent. Everyone else is looking at you. A <<person>> speaks "We've had enough of your shit. Time for a real lesson." They rush toward you.<br><br> - -<<click [[Next|Dance Studio Strip]]>><<set $molestationstart to 1>><<set $timer to 10>><</click>><br> - <<else>> - How do you want to conduct yourself while Charlie is away?<br><br> - - <<click [[Focus on practicing|Dancing Lesson No Instructor]]>><</click>><br> - <<click [[Help other students|Dancing Lesson No Instructor]]>><<set $phase to 1>><</click>><br> - <<if $trauma gte 1 and $danceskill gte 200>> - <<click [[Showboat your skills in front of less experienced students|Dancing Lesson No Instructor]]>><<set $phase to 2>><</click>><<lstress>><br> +<<if $swarm8 is "steadied">> +<<set $swarm8 to "contained">> +<<elseif $swarm8 is "contained">> + <<if $rng gte 51>> + <<set $swarm8 to "pending">><<set $swarmpending to $swarmpending + 1>> + <</if>> +<<elseif $swarm8 is "pending">> + <<set $swarm8 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm8 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> <</if>> + <<else>> + <<set $arousal to $arousal + 10>> <</if>> - +<<elseif $swarm8 is "back">> +<<set $swarm8 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm8 is "front">> +<<set $swarm8 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> <</if>> +<</nobr>><</widget>> +:: Widgets Swarm7 [widget] +<<widget "swarm7">><<nobr>> -<</nobr>><</widget>> - - -:: Dance Studio Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<endif>> +<<set $rng to random(1, 100)>> +<<if $swarm7 is "steadied">> +<<set $swarm7 to "contained">> +<<elseif $swarm7 is "contained">> + <<if $rng gte 51>> + <<set $swarm7 to "pending">><<set $swarmpending to $swarmpending + 1>> + <</if>> +<<elseif $swarm7 is "pending">> + <<set $swarm7 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm7 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $arousal to $arousal + 10>> + <</if>> +<<elseif $swarm7 is "back">> +<<set $swarm7 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm7 is "front">> +<<set $swarm7 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<</nobr>><</widget>> +:: Widgets Swarm6 [widget] +<<widget "swarm6">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $swarm6 is "steadied">> +<<set $swarm6 to "contained">> +<<elseif $swarm6 is "contained">> + <<if $rng gte 51>> + <<set $swarm6 to "pending">><<set $swarmpending to $swarmpending + 1>> + <</if>> +<<elseif $swarm6 is "pending">> + <<set $swarm6 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> +<<elseif $swarm6 is "active">> + <<if $rng lte $swarmactive * 20>> + <<set $rng to random(1, 100)>> + <<if $rng gte 70>> + <<if $chest is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $uppertype is "naked">> + <<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> + <<else>> + <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> + <</if>> + <</if>> + <<else>> + <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> + <</if>> + <</if>> + <<elseif $rng gte 40 and $analdisable is "f">> + <<if $back is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <<elseif $undertype is "chastity" and $analshield is 1>> + <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> + <<else>> +<<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <<else>> + <<if $front is "covered">> + <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng lte $swarmactive * 20>> + <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> + <<elseif $undertype is "chastity">> + <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> + <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> + <</if>> + <<else>> + <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> + <</if>> + <<else>><<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<if $undertype is "naked">> + <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <<elseif $undertype is "chastity">> + <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> + <<else>> +<<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>> + <</if>> + <<else>> + <<if $undertype isnot "naked">> + <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> + <<else>> + <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> + <</if>> + <</if>> + <</if>> + <<else>> + <<set $arousal to $arousal + 10>> + <</if>> +<<elseif $swarm6 is "back">> +<<set $swarm6 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> +<<elseif $swarm6 is "front">> +<<set $swarm6 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<<else>> +<</if>> +<</nobr>><</widget>> +:: Crate Worms Passout [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +It's all just too much for you. You pass out.<br><br> +<<endcombat>> +<<click [[Next|Danube Meal]]>><<pass60>><</click>> +:: Crate Worms Escape [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<tearful>> you grasp the top of the crate and haul yourself up, pushing the lid off as you do. Worms cascade from you as you struggle out of your writhing cell, but many remain on you. Fortunately whoever freed you didnt stick around to see you in this state; you're alone. You glance around at your surroundings as you brush off the remaining worms. You appear to be on Danube Street, at the delivery entrance of a stately manor. You hear voices in front of the truck that delivered you, and realise you should leave. You suspect worms will be turning up in strange places for a while.<br><br> +<<endcombat>> +<<danubequick>> +:: Danube Meal2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +More servants enter, carrying baskets full of strawberries. +<<if $undertype is "chastity">> +The host caresses your chastity belt. "It has protection, but that won't matter." One of the servants tapes a pink plastic object to the belt. +<<else>> +One of the servants tapes a pink plastic object to your <<genitalsstop>> +<</if>> +A moment later the device fires into activity. The vibrations are powerful, saturating you to the core. You involuntarily jerk at the abrupt sensation and a muffled yelp escapes your gag. <<set $arousal += 4000>><<garousal>><<gstress10>><<gstress>><<gtrauma10>><<gtrauma>><br><br> +<<if $arousal gte 10000>><<orgasmpassage>><<danubemeal>><</if>> +The guests take turns dipping their strawberries in the cream covering your body, which is steadily resupplied by the servants. The pool around your knees grows, but they're only interested in scooping the cream directly from your body. They have a particular interest in your nipples, and frequently tease them with fruit. <<set $arousal += 4000>><<garousal>><<gstress10>><<gstress>><<gtrauma10>><<gtrauma>><br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<if $arousal gte 10000>><<orgasmpassage>><<danubemeal>><</if>> - <<if $alarm is 1>> - <<if $rescue is 1>> +This continues for a time, until another clinking interruption by the host. "I hope you found that enjoyable, it's not every day we can acquire something quite so delectably..." <<person1>>The servants push you face down into the cream before covering you with a lid, reducing the rest of the speech to an inaudible muffle. You feel yourself being lifted and carried, the sound of the host's voice growing fainter.<br><br> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Dance Studio Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Dance Studio Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Dance Studio Molestation]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Dance Studio Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Dance Studio Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Dance Studio Molestation]]>><</click>></span><<nexttext>> - <<endif>> +You hear a door opening, and then you fly through the air before landing on hard pavement. A rain of leftover food falls on top of you, and you hear a door close. Did they just dump you out with the trash? Fortunately, the impact loosened your bonds and you manage to struggle your legs free. Your arms remain bound however.<br><br> +<<endevent>> +You have yet to recover your bearings when a growl sends a chill down your back. You realise why they would just dump food onto the ground like this. Three stray dogs advance on you, hunger in their eyes. +<<if $bestialitydisable is "t">> +You flee, dropping cream and strawberries as you go. You manage to escape them, but not without injury. <<beastescape>><br><br> +<<set $stress -= 1000>> +<<residentialquick>> -:: Dance Studio Molestation Ejaculation [nobr] -<<effects>> +<<else>> +<br><br> +<<click [[Next|Danube Meal Dogs]]>><<set $molestationstart to 1>><</click>> +<</if>> +:: Widgets Danube Meal [widget] +<<widget "danubemeal">><<nobr>> -<<ejaculation>> +<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> +<<if $orgasmcurrent lte 0>> +<<elseif $orgasmcurrent lte 1>> +The guests laugh and applaud at the sight of you writhing in climax. One of the servants quickly moves a basket of strawberries in front of your <<genitalsstop>> +<<if $orgasmcount lte 12>><<person2>><<He>> spins the basket, making sure the whole batch gets a hearty helping of your sexual fluids. The guests crowd around the basket. "Leave some for me!"<br><br> +"Hey, no shoving!"<br><br> +<<person1>>"Patience, my friends," says the host, stroking your chin. "There's plenty to go around, hmm?" +<<elseif $orgasmcount lte 23>><<person2>><<He>> spins the basket, making sure the whole batch gets a helping of your sexual fluids. +The guests seem disappointed in the amount you produce. "I thought there'd be more."<br><br> +<<person1>>"Patience, my friends," says the host, stroking your chin. "There's plenty to go around, hmm?" +<<elseif $orgasmcount gte 24>><<person2>><<He>> waits expectantly. When no fluids emerge from you, <<he>> looks up at the host with a worried look on <<his>> face. The guests seem disappointed, and some angry. "Is that it?" "It's broken! Where did you get it anyway?"<br><br> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> punches you in the gut. "Don't you DARE tell anyone about this." Before leaving, <<he>> spits on you for good measure.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -"Don't you dare tell anyone about this." With that, <<he>> leaves.<br><br> +The host raises <<his>> arms in exasperation. "I am dreadfully sorry. I promise you the supplier won't hear the end of this, mark my words." It seems to placate the guests to some extent. You wonder if they'll remove the instrument from your body, but they do not. +<</if>> +<<elseif $orgasmcurrent gte 2>> +<<if $orgasmcount lte 23>> <<else>> -<<He>> smiles at you, "Let this be our little secret, okay?" <<He>> leaves you sprawled on the floor.<br><br> +<</if>> +<</if>><br><br> <</if>> +<</nobr>><</widget>> -<<clotheson>> - +:: Danube Meal Dogs [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast3init>><<set $beasttype to "dog">> -<<tearful>> you struggle to your feet and make your way back to the studio. You hope you can put on a brave face.<br><br> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> @@ -58910,147 +54908,165 @@ The receptionist peeks her head through the door and looks at Charlie, who seems -<<endcombat>> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Next|Dancing Lesson]]>><</click>> + <<if $alarm is 1>> + <<if $rescue is 1>> + + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next|Danube Meal Dogs Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Danube Meal Dogs Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next|Danube Meal Dogs]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Danube Meal Dogs Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Danube Meal Dogs Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Danube Meal Dogs]]>><</click>></span><<nexttext>> + <<endif>> -:: Dance Studio Molestation Escape [nobr] +:: Danube Meal Dogs Ejaculation [nobr] <<effects>> +<<beastejaculation>> +<<if $beastno gte 3>> +Satisfied, the dog leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> -<<He>> yells out and falls to the ground. <<tearful>> you use the opportunity to flee the room and escape back to the studio. <br><br> +[[Next|Danube Meal Dogs]] -<<endcombat>> +<<elseif $beastno is 2>> +Satisfied, the dog leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Danube Meal Dogs]] -<<charlie>><<person1>><<set $charlielove to $charlielove + 2>>Charlie immediately recognizes that something is wrong. <<He>> pulls you aside and gently inquires. Wanting to put your ordeal behind you, you tell <<him>> that everything is fine. Charlie continues the lesson, but still looks concerned.<br><br> +<<elseif $beastno is 1>> +Satisfied, the dog leaves you be.<<set $beastno to $beastno - 1>><br><br> -<<clothesontowel>> -<<endevent>> +[[Next|Danube Meal Dogs End]] -<<click [[Next|Dancing Lesson]]>><</click>> +<</if>> -:: Widgets Passout Beach [widget] -<<widget "passoutbeach">><<nobr>> -[[Everything fades to black...->Passout Beach]] -<</nobr>><<endwidget>> +:: Danube Meal Dogs Escape [nobr] +<<effects>> +<<beastwound>> -:: Passout Beach [nobr] -You've pushed yourself too much.<br><br> -<<passout>> +<<if $beastno gte 3>> +The dog recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -<<set $danger to random(1, 10000)>> +[[Next|Danube Meal Dogs]] -<<if $danger gte (9900 - $allure)>> +<<elseif $beastno is 2>> +The dog recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> - <<if $rng gte 1>> - <<click [[Wake up|Beach Abduction]]>><<uppernaked>><<lowernaked>><<undernaked>><</click>> - <</if>> +[[Next|Danube Meal Dogs]] + +<<elseif $beastno is 1>> +The dog recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> + +[[Next|Danube Meal Dogs End]] -<<else>> -<<ambulance>> <</if>> -<<pass60>> +:: Danube Meal Dogs End [nobr] +<<effects>> -<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> -:: Beach Abduction [nobr] -<<effects>><<set $outside to 0>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The dog whimpers and flees into the alleyways. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The dog leaves you lying on the pavement. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the dogs flee into the alleyways. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The dogs leave you spent and shivering on the pavement. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The dogs leave you spent and shivering on the pavement. One is slowed by a limp. +<</if>><br><br> +<<tearful>> you gather yourself.<br><br> -<<generatey1>><<generatey2>><<person1>>You wake up lying on your back, naked in the dunes. You hear a voice, "You're awake." You hasten to your feet and see the speaker, a <<personstop>> A <<person2>><<person>> stands next to <<person1>><<himstop>> <br><br> -<<if $loweroff is 0 and $upperoff is 0 and $underoff is 0>> -"You must be a huge slut, to be wandering around like that. Though I do feel bad about leaving you in such a state. There are some nasty people around."<br><br> -<<person2>>The <<person>> interjects, "I know! We'll lend you some towels," <<he>> produces some thin cables from <<his>> coat pocket "if you let us dress you first."<br><br> -<<person1>> The <<person>> seems taken with the idea, "It's your choice. If you don't want to play along, we'll leave you to be raped. You'd probably get off from it anyway."<br><br> +<<clotheson>> +<<endcombat>> +<<set $stress -= 1000>> +<<residentialquick>> -<<else>> -You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$loweroff <<else>>$underoff <</if>>in <<his>> hand. <<He>> twirls it playfully, "Finders keepers. Though I do feel bad about leaving you in such a state. There are some nasty people around."<br><br> +:: Stalls Ex [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> -<<person2>>The <<person>> interjects, "I know! We'll give the clothes back," <<he>> produces some thin cables from <<his>> coat pocket "if you let us dress you first."<br><br> +You drop to your hands and knees and sneak up to the end of the alleyway. There's a stall carrying fruit very close by, sneaking under it shouldn't be a problem. There's no way to see how easy it will be from that point on though.<br><br> -<<person1>> The <<person>> seems taken with the idea, "It's your choice. If you don't want to play along, we'll be keeping your clothes to do with as we please." <<He>> slowly starts tearing the fabric.<br><br> +You dart beneath the sheet covering the stall. There's another stall adjacent to this one, so you sneak under that one next, leaving the dubious safety of the alley further behind. The market is closely packed so you are able to move quite far, but eventually you come to a gap in the middle of the road. Surrounded by voices, you feel very conscious of your <<nuditystop>><br><br> +You peek up and down the road, and see a car parked between the rows of stalls. The owner is busy loading it with boxes. The vehicle barely fits, so should be able to cross by sneaking beneath it, if you're quick. You hasten toward it.<br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +<<set $rng to random(1, 100)>> + <<if $rng gte 51>> +<<generate1>><<person1>>You don't get far. A <<person>> picks this moment to look beneath their stall, and immediately spots you. Their initial look of bewilderment quickly turns mischievous. "I didn't know I had any of you in stock. Here's what's going to happen. You're going to <<if $pronoun is "m">>suck my dick<<else>>lick my pussy<</if>>, and whatever else I feel like, or everyone here will find out what a little harlot you are."<br><br> +<<click [[Nod|Stalls Ex Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Refuse|Stalls Ex Caught]]>><<set $phase to 1>><</click>><<garousal>><<gstress>><<gtrauma>> -<</if>> + <<else>> +You arrive at the stall beside the car, but find it gone. You didn't hear it move above the clamour of the market. What you do hear, however, is the stall behind you being moved. You lean over a storm drain and peek beneath the sheet, and see it being carried away by a group of people. You look around for another way out, but this stall now stands alone; you're trapped. The group soon return and surround the stall. You hear one of them speak. "On the count of three..." They're going to move this one too!<br><br> -<<click [[Accept|Beach Abduction Bound]]>><</click>><br> -<<click [[Refuse|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>><br> +You're only options are to grab hold of the underside of the stall and be carried with it, or take your chances in the storm drain.<br><br> +<<commercialdrainquick>><br> + <<if $rng gte 26>> +<<click [[Grab hold of the stall|Stalls Ex Caught]]>><</click>> + <<else>> +<<click [[Grab hold of the stall|Stalls Ex Safe]]>><</click>> + <</if>> -:: Widgets Time [widget] -<<widget "time">><<nobr>> + <</if>> +<<else>> +You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> +<<residentialquick>> -<<if $time lte 59>><<set $hour to 0>> -<<set $daystate to "night">> -<<elseif $time gte 60 and $time lte 119>><<set $hour to 1>><<set $daystate to "night">> -<<elseif $time gte 120 and $time lte 179>><<set $hour to 2>> -<<set $daystate to "night">> -<<elseif $time gte 180 and $time lte 239>><<set $hour to 3>> -<<set $daystate to "night">> -<<elseif $time gte 240 and $time lte 299>><<set $hour to 4>> -<<set $daystate to "night">> -<<elseif $time gte 300 and $time lte 359>><<set $hour to 5>> -<<set $daystate to "night">> -<<elseif $time gte 360 and $time lte 419>><<set $hour to 6>> -<<set $daystate to "dawn">> -<<elseif $time gte 420 and $time lte 479>><<set $hour to 7>> -<<set $daystate to "dawn">> -<<elseif $time gte 480 and $time lte 539>><<set $hour to 8>> -<<set $daystate to "dawn">> -<<elseif $time gte 540 and $time lte 599>><<set $hour to 9>> -<<set $daystate to "day">> -<<elseif $time gte 600 and $time lte 659>><<set $hour to 10>> -<<set $daystate to "day">> -<<elseif $time gte 660 and $time lte 719>><<set $hour to 11>> -<<set $daystate to "day">> -<<elseif $time gte 720 and $time lte 779>><<set $hour to 12>> -<<set $daystate to "day">> -<<elseif $time gte 780 and $time lte 839>><<set $hour to 13>> -<<set $daystate to "day">> -<<elseif $time gte 840 and $time lte 899>><<set $hour to 14>> -<<set $daystate to "day">> -<<elseif $time gte 900 and $time lte 959>><<set $hour to 15>> -<<set $daystate to "day">> -<<elseif $time gte 960 and $time lte 1019>><<set $hour to 16>> -<<set $daystate to "day">> -<<elseif $time gte 1020 and $time lte 1079>><<set $hour to 17>> -<<set $daystate to "day">> -<<elseif $time gte 1080 and $time lte 1139>><<set $hour to 18>> -<<set $daystate to "dusk">> -<<elseif $time gte 1140 and $time lte 1199>><<set $hour to 19>> -<<set $daystate to "dusk">> -<<elseif $time gte 1200 and $time lte 1259>><<set $hour to 20>> -<<set $daystate to "dusk">> -<<elseif $time gte 1260 and $time lte 1319>><<set $hour to 21>> -<<set $daystate to "night">> -<<elseif $time gte 1320 and $time lte 1379>><<set $hour to 22>> -<<set $daystate to "night">> -<<elseif $time gte 1380 and $time lte 1439>><<set $hour to 23>> -<<set $daystate to "night">><<endif>> +<</if>> -<</nobr>><</widget>> +:: Stalls Ex Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcoral>> +<<set $rescue to 1>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -59065,70 +55081,10 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe -<<widget "day">><<nobr>><<set $comb to 0>> -<<set $renttime -= 1>> -<<set $motherwake to 0>> -<<set $exhibitionism to $exhibitionism - 1>> -<<set $promiscuity to $promiscuity - 1>> -<<set $harpervisit to 0>> -<<set $scienceinterrupted to 0>> -<<set $mathsinterrupted to 0>> -<<set $englishinterrupted to 0>> -<<set $historyinterrupted to 0>> -<<set $swimminginterrupted to 0>> -<<set $headinterrupted to 0>> -<<set $luncheaten to 0>> -<<set $canteenapproach to 0>> -<<set $detentionattended to 0>> -<<set $bullytimer += 5>> -<<set $policecollarseduceattempt to 0>> -<<set $beachstrip to 0>> - <<if $compoundstate is 1>> - <<set $compoundstate to 0>> - <</if>> -<<set $schooleventtimer -= 1>> - <<if $robindebtevent gt 0>> - <<set $robindebtevent -= 1>> - <</if>> -<<if $robintrauma gt 0>> -<<set $robintrauma -= 1>> -<</if>> -<<set $robinschoolmorning to 0>> -<<set $robinschoolafternoon to 0>> -<<set $baileyvisit to 0>> -<<set $robinwalk to 0>> -<<set $exhibitionismstress1 to 0>> -<<set $exhibitionismstress2 to 0>> -<<set $exhibitionismstress3 to 0>> -<<set $exhibitionismstress4 to 0>> -<<set $exhibitionismstress5 to 0>> -<<set $promiscuitystress1 to 0>> -<<set $promiscuitystress2 to 0>> -<<set $promiscuitystress3 to 0>> -<<set $promiscuitystress4 to 0>> -<<set $promiscuitystress5 to 0>> -<<set $trauma -= 20>> -<<if $schooltrait is 4>> -<<set $trauma -= 80>> -<<elseif $schooltrait is 3>> -<<set $trauma -= 60>> -<<elseif $schooltrait is 2>> -<<set $trauma -= 40>> -<<elseif $schooltrait is 1>> -<<set $trauma -= 20>> -<</if>> -<<if $robinpaid gte 1>> -<<set $trauma -= 50>> -<</if>> -<<if $awareness gte 200>> -<<set $awarelevel to 1>> -<<else>> -<<set $awarelevel to 0>> -<</if>> @@ -59136,561 +55092,117 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe -<<set $monthday to $monthday + 1>> -<<if $month is "january">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "february">> - <</if>> -<<elseif $month is "february">> - <<if $monthday gt 28>> - <<set $monthday to 1>> - <<set $month to "march">> - <</if>> -<<elseif $month is "march">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "april">> - <</if>> -<<elseif $month is "april">> - <<if $monthday gt 30>> - <<set $monthday to 1>> - <<set $month to "may">> - <</if>> -<<elseif $month is "may">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "june">> - <</if>> -<<elseif $month is "june">> - <<if $monthday gt 30>> - <<set $monthday to 1>> - <<set $month to "july">> - <</if>> -<<elseif $month is "july">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "august">> - <</if>> -<<elseif $month is "august">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "september">> - <</if>> -<<elseif $month is "september">> - <<if $monthday gt 30>> - <<set $monthday to 1>> - <<set $month to "october">> - <</if>> -<<elseif $month is "october">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "november">> - <</if>> -<<elseif $month is "november">> - <<if $monthday gt 30>> - <<set $monthday to 1>> - <<set $month to "december">> - <</if>> -<<elseif $month is "december">> - <<if $monthday gt 31>> - <<set $monthday to 1>> - <<set $month to "january">> - <<set $year to $year + 1>> - <</if>> -<</if>> -<<if $schoolday is 1>> - <<if $scienceattended isnot 1>> - <<set $sciencemissed += 1>><<set $sciencemissedtext to 1>> - <<else>> - <<set $sciencemissed -= 1>> - <</if>> - <<if $mathsattended isnot 1>> - <<set $mathsmissed += 1>><<set $mathsmissedtext to 1>> - <<else>> - <<set $mathsmissed -= 1>> - <</if>> - <<if $englishattended isnot 1>> - <<set $englishmissed += 1>><<set $englishmissedtext to 1>> - <<else>> - <<set $englishmissed -= 1>> - <</if>> - <<if $historyattended isnot 1>> - <<set $historymissed += 1>><<set $historymissedtext to 1>> - <<else>> - <<set $historymissed -= 1>> - <</if>> - <<if $swimmingattended isnot 1>> - <<set $swimmingmissed += 1>><<set $swimmingmissedtext to 1>> - <<else>> - <<set $swimmingmissed -= 1>> - <</if>> -<<set $scienceattended to 0>> -<<set $mathsattended to 0>> -<<set $englishattended to 0>> -<<set $historyattended to 0>> -<<set $swimmingattended to 0>> -<</if>> - -<<if $month is "january">> - <<if $weekday is 1>> - <<set $schoolterm to 1>> - <</if>> - <<if $weekday is 2>> - <<set $schoolterm to 1>> - <</if>> -<<elseif $month is "february">> -<<elseif $month is "march">> -<<elseif $month is "april">> - <<if $weekday is 7>> - <<set $schoolterm to 0>> - <</if>> -<<elseif $month is "may">> - <<if $weekday is 1>> - <<set $schoolterm to 1>> - <</if>> - <<if $weekday is 2>> - <<set $schoolterm to 1>> - <</if>> -<<elseif $month is "june">> -<<elseif $month is "july">> - <<if $weekday is 7>> - <<set $schoolterm to 0>> - <</if>> -<<elseif $month is "august">> -<<elseif $month is "september">> - <<if $weekday is 1>> - <<set $schoolterm to 1>> - <</if>> - <<if $weekday is 2>> - <<set $schoolterm to 1>> - <</if>> -<<elseif $month is "october">> -<<elseif $month is "november">> -<<elseif $month is "december">> - <<if $weekday is 7>> - <<set $schoolterm to 0>> - <</if>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> + <<if $alarm is 1>> + <<if $rescue is 1>> + <span id="next"><<click [[Next->Stalls Ex Caught]]>><<set $phase to 1>><</click>></span><<nexttext>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Stalls Ex Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Stalls Ex Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Stalls Ex Molestation]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Stalls Ex Molestation Ejaculation]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Stalls Ex Molestation Escape]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Stalls Ex Molestation]]>><</click>></span><<nexttext>> + <<endif>> -<<if $weekday isnot 1 and $weekday isnot 7 and $schoolterm is 1>> -<<set $schoolday to 1>> +:: Stalls Ex Caught [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> +<<fameexhibitionism10>><<garousal60>><<gstress60>><<gtrauma60>> +<<if $phase is 1>> +"Fine," the <<person>> grabs you by the neck and drags you into the daylight. "Look everyone." <<He>> shouts. "Look what I found!" Both hawkers and customers turn to investigate, and see you struggling to stand up, exposed and vulnerable. With nowhere to hide, there's not much you can do but flee.<br><br> <<else>> -<<set $schoolday to 0>> +You grab the underside of the stall and are hoisted into the air with it. The ride is too bumpy and your grip slips, causing you to drop painfully to the ground. The stall moves on without you, leaving you uncovered in the middle of the crowded street. With nowhere to hide, there's not much you can do but flee.<<fameexhibitionism50>><<set $pain += 10>><<garousal>><<gstress>><<gtrauma>><br><br> <</if>> -<<if $weekday isnot 1>> - <<if $robindebtevent gte 1>> - <<else>> - <<set $robinmissing to 0>> - <<set $robinrescued to 1>> - <</if>> -<</if>> +You move as quickly as your legs will carry you, trying to escape the laughter, whistling and jeers. You run into an alleyway and round a corner, out of sight of the road, before feeling safe enough to process what just happened. So many people saw you. Your feelings of disgrace are made all the worse by the fluid you feel leaking from your <<genitalsstop>><br><br> +<<endevent>> +<<residentialquick>> -<<if $birthmonth is $month and $birthday is $monthday>> -<<set $devlevel to $devlevel + 1>> - <<if $devlevel gte 18>> - <<set $id to 1>> - <</if>> -<</if>> +:: Stalls Ex Molestation Ejaculation [nobr] +<<ejaculation>> -<<set $purity += 1>> -<<if $vaginalvirginity is 1 and $penilevirginity is 1>> -<<set $purity += 2>> - <<if $purity gte 1000>> - <<set $angelbuild += 2>> - <</if>> -<</if>> -<<set $angelbuild -= 1>> - -<<if $fallenangel gte 2>> -<<set $purity -= 10>> -<</if>> - -<<set $physiqueage to (1000 * $devlevel)>> +"You're a fun toy. Okay, you can go." <<He>> leaves you lying beneath the stall. You look around, and see the car still there.<br><br> -<<if $physique gte 1000>> -<<set $physique to ($physique - ($physique / 2000))>> -<</if>> +<<clotheson>> -<<set $hairlength += 3>> -<<if $headacc is "hairpin">> -<<set $hairlength += 27>> -<</if>> -<<if $schoolterm is 1>> - <<if $weekday is 2 or $weekday is 3 or $weekday is 4 or $weekday is 5 or $weekday is 6>> - <<set $science -= (1 + $science / 100)>> - <<set $maths -= (1 + $maths / 100)>> - <<set $english -= (1 + $english / 100)>> - <<set $history -= (1 + $history / 100)>> - <<set $school -= (4 + $school / 400)>> - <<set $delinquency -= 1>> - <</if>> -<</if>> +<<endcombat>> -<<if $breastsize is 0>> - <<if $purity gte 1000>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 960>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 1>> - <<if $purity gte 960>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 920>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 2>> - <<if $purity gte 920>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 880>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 3>> - <<if $purity gte 880>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 840>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 4>> - <<if $purity gte 840>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 800>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 5>> - <<if $purity gte 800>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 760>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 6>> - <<if $purity gte 760>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 720>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 7>> - <<if $purity gte 720>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 680>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 8>> - <<if $purity gte 680>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 640>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 9>> - <<if $purity gte 640>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 600>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 10>> - <<if $purity gte 600>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 560>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 11>> - <<if $purity gte 560>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 520>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<<elseif $breastsize is 12>> - <<if $purity gte 520>> - <<set $breastgrowthtimer += 100>> - <<elseif $purity lte 480>> - <<set $breastgrowthtimer -= 100>> - <</if>> -<</if>> - -<<if $chestparasite gte 1>> -<<set $breastgrowthtimer -= 300>> -<</if>> - - -<<if $devstate gte 1 and $breastsize lt $breastsizemax>> -<<set $breastgrowthtimer -= (1000 / ($purity + 1))>> - <<if $breastgrowthtimer lte 0>> - <<set $breastsize to $breastsize + 1>> - <<set $breastgrowthtimer to $breastgrowthtimer + 700>> - <</if>> -<<elseif $devstate is 0>> - <<if $devlevel * 83 gte $purity>> - <<set $devstate to 1>> - <<set $breastgrowthtimer to 701>> - <<if $dev is 1>> - <span class="gold">You feel a change come over you.</span> - <</if>> - <</if>> -<</if>> +You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> -<<if $breastgrowthtimer gt 1000>> -<<set $breastgrowthtimer to 1000>> -<</if>> -<<if $breastgrowthtimer lt 0>> -<<set $breastgrowthtimer to 0>> -<</if>> +<<residentialquick>> -<<set $beauty += (100 - (($trauma / $traumamax) * 100))>> -<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>> +:: Stalls Ex Molestation Escape [nobr] +<<effects>> -<<if $flashbacktown isnot 0>> -<<set $flashbacktown to $flashbacktown - 1>> -<</if>> -<<if $flashbackhome isnot 0>> -<<set $flashbackhome to $flashbackhome - 1>> -<</if>> -<<if $flashbackbeach isnot 0>> -<<set $flashbackbeach to $flashbackbeach - 1>> -<</if>> -<<if $flashbackunderground isnot 0>> -<<set $flashbackunderground to $flashbackunderground - 1>> -<</if>> -<<if $flashbackschool isnot 0>> -<<set $flashbackschool to $flashbackschool - 1>> -<</if>> +<<He>> recoils in pain, falling backwards out from beneath the stall. By the time <<He>> recovers, you've managed to put some distance between you.<br><br> -<<if $flashbacktown is 1>> -<<set $flashbacktownready to 1>> -<</if>> -<<if $flashbackhome is 1>> -<<set $flashbackhomeready to 1>> -<</if>> -<<if $flashbackbeach is 1>> -<<set $flashbackbeachready to 1>> -<</if>> -<<if $flashbackunderground is 1>> -<<set $flashbackundergroundready to 1>> -<</if>> -<<if $flashbackschool is 1>> -<<set $flashbackflashbackschoolready to 1>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<<if $breastsize isnot $breastsizeold>> - <<if $breastsize is 0>><<set $breastcup to "none">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 0>> - <<elseif $breastsize is 1>><<set $breastcup to "budding">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 1>> - <<elseif $breastsize is 2>><<set $breastcup to "AA">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 2>> - <<elseif $breastsize is 3>><<set $breastcup to "B">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 3>> - <<elseif $breastsize is 4>><<set $breastcup to "C">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 4>> - <<elseif $breastsize is 5>><<set $breastcup to "D">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 5>> - <<elseif $breastsize is 6>><<set $breastcup to "DD">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 6>> - <<elseif $breastsize is 7>><<set $breastcup to "DDD">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 7>> - <<elseif $breastsize is 8>><<set $breastcup to "F">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 8>> - <<elseif $breastsize is 9>><<set $breastcup to "G">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 9>> - <<elseif $breastsize is 10>><<set $breastcup to "H">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 10>> - <<elseif $breastsize is 11>><<set $breastcup to "I">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 11>> - <<elseif $breastsize gte 12>><<set $breastcup to "J">> - <<if $breastsize gt $breastsizeold>> - <span class="purple">Your chest feels heavy. Your breasts have grown.</span> - <<elseif $breastsize lt $breastsizeold>> - <span class="purple">Your chest feels light. Your breasts have become smaller.</span> - <</if>> - <<set $breastsizeold to 12>> - <<if $breastsize gt 12>><<set $breastsize to 12>><</if>> - <</if>> -<</if>> - - -<<if $english gte 700>> -<<set $englishtrait to 4>> -<<elseif $english gte 500>> -<<set $englishtrait to 3>> -<<elseif $english gte 400>> -<<set $englishtrait to 2>> -<<elseif $english gte 300>> -<<set $englishtrait to 1>> -<<else>> -<<set $englishtrait to 0>> +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> -<<if $maths gte 700>> -<<set $mathstrait to 4>> -<<elseif $maths gte 500>> -<<set $mathstrait to 3>> -<<elseif $maths gte 400>> -<<set $mathstrait to 2>> -<<elseif $maths gte 300>> -<<set $mathstrait to 1>> -<<else>> -<<set $mathstrait to 0>> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<br><br> -<<if $science gte 700>> -<<set $sciencetrait to 4>> -<<elseif $science gte 500>> -<<set $sciencetrait to 3>> -<<elseif $science gte 400>> -<<set $sciencetrait to 2>> -<<elseif $science gte 300>> -<<set $sciencetrait to 1>> -<<else>> -<<set $sciencetrait to 0>> -<</if>> +<<clotheson>> +<<endcombat>> -<<if $history gte 700>> -<<set $historytrait to 4>> -<<elseif $history gte 500>> -<<set $historytrait to 3>> -<<elseif $history gte 400>> -<<set $historytrait to 2>> -<<elseif $history gte 300>> -<<set $historytrait to 1>> -<<else>> -<<set $historytrait to 0>> -<</if>> -<<if $school gte 2800>> -<<set $schooltrait to 4>> -<<elseif $school gte 2000>> -<<set $schooltrait to 3>> -<<elseif $school gte 1600>> -<<set $schooltrait to 2>> -<<elseif $school gte 1200>> -<<set $schooltrait to 1>> -<<else>> -<<set $schooltrait to 0>> -<</if>> - - -<<if $orgasmstat gte 1000 and $orgasmtrait isnot 1>> -<span class="gold">You've gained the "Orgasm Addict" trait.</span><<set $orgasmtrait to 1>> -<</if>> - -<<if $ejacstat gte 1000 and $ejactrait isnot 1>> -<span class="gold">You've gained the "Cum Dump" trait.</span><<set $ejactrait to 1>> -<</if>> - -<<if $moleststat gte 1000 and $molesttrait isnot 1>> -<span class="gold">You've gained the "Plaything" trait.</span><<set $molesttrait to 1>> -<</if>> +You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> -<<if $rapestat gte 500 and $rapetrait isnot 1>> -<span class="gold">You've gained the "Fucktoy" trait.</span><<set $rapetrait to 1>> -<</if>> -<<if $beastrapestat gte 100 and $bestialitytrait isnot 1>> -<span class="gold">You've gained the "Bitch" trait.</span><<set $bestialitytrait to 1>> -<</if>> +<<residentialquick>> -<<if $tentaclerapestat gte 50 and $tentacletrait isnot 1>> -<span class="gold">You've gained the "Prey" trait.</span><<set $tentacletrait to 1>> -<</if>> -<<if $swallowedstat gte 20 and $voretrait isnot 1>> -<span class="gold">You've gained the "Tasty" trait.</span><<set $voretrait to 1>> -<</if>> +:: Stalls Ex Safe [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> +You grip the underside of the stall as it is hoisted into the air. The journey is smooth, and you are soon placed back onto the ground. Placing your head against the ground, you flick up the cover to see where you were taken. Fortunately, you've been carried the rest of the way across the street. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> +<<residentialquick>> -<<set $edenbreakfast to 0>> -<<set $edenbed to 0>> -<<set $edenbath to 0>> -<<set $edenchoplust to 0>> -<<set $edenhunting to 0>> -<<set $edendays += 1>> -<<if $edengarden gte 1>> -<<set $edengarden -= 1>> -<</if>> -<<if $edenshrooms gte 1>> -<<set $edenshrooms -= 1>> -<</if>> -<<if $edenspring gte 1>> -<<set $edenspring -= 1>> +:: Men's Toilets [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "park">> + +You are in the men's toilets in the park. +<<if $storelocation is "parkmens">> +Your clothes are stored beneath the sinks. <</if>> +<br><br> @@ -59699,96 +55211,64 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe -<<if $skulduggery gte 100 and $skulduggeryday lt 100>> -<span class="gold">Your skulduggery has improved to </span><span class="pink">F+.</span> -<<elseif $skulduggery gte 200 and $skulduggeryday lt 200>> -<span class="gold">Your skulduggery has improved to </span><span class="purple">D.</span> -<<elseif $skulduggery gte 300 and $skulduggeryday lt 300>> -<span class="gold">Your skulduggery has improved to </span><span class="purple">D+.</span> -<<elseif $skulduggery gte 400 and $skulduggeryday lt 400>> -<span class="gold">Your skulduggery has improved to </span><span class="blue">C.</span> -<<elseif $skulduggery gte 500 and $skulduggeryday lt 500>> -<span class="gold">Your skulduggery has improved to </span><span class="blue">C+.</span> -<<elseif $skulduggery gte 600 and $skulduggeryday lt 600>> -<span class="gold">Your skulduggery has improved to </span><span class="lblue">B.</span> -<<elseif $skulduggery gte 700 and $skulduggeryday lt 700>> -<span class="gold">Your skulduggery has improved to </span><span class="lblue">B+.</span> -<<elseif $skulduggery gte 800 and $skulduggeryday lt 800>> -<span class="gold">Your skulduggery has improved to </span><span class="teal">A.</span> -<<elseif $skulduggery gte 900 and $skulduggeryday lt 900>> -<span class="gold">Your skulduggery has improved to </span><span class="teal">A+.</span> -<<elseif $skulduggery gte 1000 and $skulduggeryday lt 1000>> -<span class="gold">Your skulduggery has improved to </span><span class="Green">S.</span> +<<if $stress gte 10000>><<passoutpark>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $playergenderappearance is "f" and $eventskip isnot 1>> + <<eventstoilets>> + <<else>> + <<set $storelocationinit to "parkmens">><<stripstoreactions>> + <<click [[Masturbate|Men's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> + <<if $storelocation isnot "parkmens">> + <<click [[Leave|Park]]>><</click>> + <<elseif $exposed gte 2 and $exhibitionism gte 55>> + <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> + <<elseif $exposed is 1 and $exhibitionism gte 35>> + <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> + <<elseif $exposed lte 0>> + <<click [[Leave|Park]]>><</click>> + <</if>> + <</if>> <</if>> -<<set $skulduggeryday to $skulduggery>> - - - -<<if $wolfbuild gte 1>> -<<set $wolfbuild -= 1>> -<</if>> - -<<if $wolfgirl gte 6>> -<<set $submissive -= 20>> -<</if>> +<<set $eventskip to 0>> -<<if $wolfgirl is 0 and $wolfbuild gte 5 and $transformdisable is "f" and $transformed isnot 1>><<set $wolfgirl to 1>><<set $transformed to 1>> -<span class="gold">You have a strange toothache.</span><br><br> - -<<elseif $wolfgirl is 1 and $wolfbuild gte 10 and $transformdisable is "f">><<set $wolfgirl to 2>> -<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br> - -<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>><<set $transformed to 0>> -<span class="gold">Your toothache has stopped.</span><br><br> +:: Women's Toilets [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "park">> -<<elseif $wolfgirl is 2 and $wolfbuild gte 15 and $transformdisable is "f">><<set $wolfgirl to 3>> - <<if $hirsutedisable is "f">> - <span class="gold">Your scalp and pubic area itch.</span><br><br> - <<else>> - <span class="gold">Your scalp itches.</span><br><br> - <</if>> +You are in the women's toilets in the park. -<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>> -<span class="gold">Your fangs have turned into regular teeth.</span><br><br> +<<if $storelocation is "parkwomens">> +Your clothes are stored beneath the sinks. +<</if>> -<<elseif $wolfgirl is 3 and $wolfbuild gte 20 and $transformdisable is "f">><<set $wolfgirl to 4>> - <<if $hirsutedisable is "f">> -<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. You also notice long and fluffy hair has grown in your pubic area.</span><br><br> - <<else>> -<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. </span><br><br> - <</if>> +<br><br> -<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>> - <<if $hirsutedisable is "f">> -<span class="gold">Your scalp and pubic area no longer itch.</span><br><br> - <<else>> -<span class="gold">Your scalp no longer itches.</span><br><br> - <</if>> -<<elseif $wolfgirl is 4 and $wolfbuild gte 25 and $transformdisable is "f">><<set $wolfgirl to 5>> -<span class="gold">Your lower back itches.</span><br><br> -<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>> - <<if $hirsutedisable is "f">> -<span class="gold">Your wolf ears and extra body hair have disappeared.</span><br> +<<if $stress gte 10000>><<passoutpark>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $playergenderappearance is "m" and $eventskip isnot 1>> + <<eventstoilets>> <<else>> - <span class="gold">Your wolf ears have disappeared.</span><br> + <<set $storelocationinit to "parkwomens">><<stripstoreactions>> + <<click [[Masturbate|Women's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> + <<if $storelocation isnot "parkwomens">> + <<click [[Leave|Park]]>><</click>> + <<elseif $exposed gte 2 and $exhibitionism gte 55>> + <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> + <<elseif $exposed is 1 and $exhibitionism gte 35>> + <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> + <<elseif $exposed lte 0>> + <<click [[Leave|Park]]>><</click>> + <</if>> <</if>> -<br> - -<<elseif $wolfgirl is 5 and $wolfbuild gte 30 and $transformdisable is "f">><<set $wolfgirl to 6>> -<span class="gold">Your bottom feels heavier than usual. You reach behind you and feel your new wolf tail.</span><br><br> - -<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>> -<span class="gold">Your lower back has stopped itching.</span><br><br> - -<<elseif $wolfgirl is 6 and $wolfbuild lt 30>><span class="gold">Your balance feels different. Your wolf tail has disappeared.</span><<set $wolfgirl to 5>><br><br> <</if>> @@ -59798,49 +55278,42 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe +<<set $eventskip to 0>> -<<if $angel is 0 and $angelbuild gte 25 and $transformdisable is "f" and $transformed isnot 1>><<set $angel to 1>><<set $transformed to 1>> -<span class="gold">Despite everything, you have managed to remain a pure <<genderstop>> The thought makes you happy.</span><br><br> - -<<elseif $angel is 1 and $angelbuild gte 30 and $transformdisable is "f">><<set $angel to 2>> -<span class="gold">You are pure and feel determined to keep it that way.</span><br><br> +:: Widgets Events Toilets [widget] +<<widget "eventstoilets">><<nobr>> -<<elseif $angel is 1 and $angelbuild lt 25>><<set $angel to 0>><<set $transformed to 0>> -<span class="gold">You feel soiled.</span><br><br> +<<generate1>><<person1>>You enter the toilets, and hear a voice shout behind you. "I saw you go in there, pervert!" A <<person>> storms in, eyes livid. "I'll give exactly what you deserve!"<br><br> -<<elseif $angel is 2 and $angelbuild gte 35 and $transformdisable is "f">><<set $angel to 3>> -<span class="gold">You feel a weight lift from your shoulders.</span><br><br> +<<click [[Next|Toilets Molestation]]>><<set $molestationstart to 1>><</click>> +<<if $playergenderappearance isnot $playergender>><<set $toiletsmistake to 1>><</if>> -<<elseif $angel is 2 and $angelbuild lt 30>><<set $angel to 1>> -<span class="gold">You feel dirty.</span><br><br> +<</nobr>><</widget>> -<<elseif $angel is 3 and $angelbuild gte 40 and $transformdisable is "f">><<set $angel to 4>> -<span class="gold">A golden light shines down you.</span><br><br> +:: Toilets Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyanger += 150>> +<<endif>> -<<elseif $angel is 3 and $angelbuild lt 35>><<set $angel to 2>> -<span class="gold">You feel a weight bear down on you.</span><br><br> +<<effects>> +<<effectsman>><<man>> -<<elseif $angel is 4 and $angelbuild gte 45 and $transformdisable is "f">><<set $angel to 5>> -<span class="gold">You feel a soothing warmth in your back.</span><br><br> -<<elseif $angel is 4 and $angelbuild lte 40>><<set $angel to 3>> -<span class="gold">The light above you fades.</span><br> -<br> -<<elseif $angel is 5 and $angelbuild gte 50 and $transformdisable is "f">><<set $angel to 6>> -<span class="gold">You feel lighter. Your new wings caress your face.</span><br><br> -<<elseif $angel is 5 and $angelbuild lt 45>><<set $angel to 4>> -<span class="gold">The soothing warmth in your back fades.</span><br><br> -<<elseif $angel is 6 and $angelbuild lt 50>><span class="gold">Your wings fade away.</span><<set $angel to 5>><br><br> -<</if>> @@ -59853,631 +55326,269 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe - -<</nobr>><<endwidget>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $alarm is 1>> +Your cries echo against the tiles, but no one comes.<br><br> +<</if>> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gte 1>> +<span id="next"><<click [[Next|Toilets Molestation]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Toilets Molestation Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Toilets Molestation Finish [nobr] +<<effects>> +<<if $enemyhealth lte 0>> +<<He>> falls back against the sinks, giving you the chance you need. <<tearful>> you flee the scene.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<if $playergender is $playergenderappearance and $toiletsmistake is 1>><<set $toiletsmistake to 0>> +"This is your fault for looking like <<if $playergender is "m">>a girl<<else>>a boy<</if>>." <<He>> shoves you out the door.<br><br> +<<else>> +"Let that be a lesson for you." <<He>> shoves you out the door.<br><br> +<</if>> +<<tearful>> you struggle to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<</if>> +<<parkquick>> +:: Widgets Events Sea [widget] +<<widget "eventsseabeach">><<nobr>> +<<if $daystate isnot "night" and $weather is "clear">> -<<widget "hour">><<nobr>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> - <</if>> -<<set $edenlust += 1>> -<</if>> -<<if $minute gte 60>> -<<set $minute to $minute - 60>><<orgasmhour>> - <<if $ejactrait gte 1>> - <<set $stress -= (($goocount + $semencount) * 10)>> + <<if $rng gte 96>> + <<sea1>> + <<elseif $rng gte 81>> + <<seabeach1>> + <<elseif $rng gte 36>> + <<seatangle>> + <<else>> + <<sea2>> <</if>> -<<set $edenlust += 1>> -<</if>> -<</nobr>><</widget>> - - +<<elseif $daystate isnot "night" and $weather is "rain">> + <<if $rng gte 96>> + <<sea1>> + <<elseif $rng gte 81>> + <<seabeach2>> + <<elseif $rng gte 71>> + <<searape>> + <<elseif $rng gte 36>> + <<seatangle>> + <<else>> + <<sea2>> + <</if>> +<<elseif $daystate isnot "night">> + <<if $rng gte 81>> + <<sea1>> + <<elseif $rng gte 71>> + <<searape>> + <<elseif $rng gte 36>> + <<seatangle>> + <<else>> + <<sea2>> + <</if>> +<<else>> + <<if $rng gte 95>> + <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> + <<elseif $rng gte 81>> + <<sea1>> + <<else>> + <<sea2>> + <</if>> +<</if>> +<</nobr>><</widget>> -<<widget "advancetohour">><<nobr>> -<<if $time is ($hour * 60 + 1)>> -<<pass50>><<pass9>> -<<elseif $time is ($hour * 60 + 2)>> -<<pass50>><<pass8>> -<<elseif $time is ($hour * 60 + 3)>> -<<pass50>><<pass7>> -<<elseif $time is ($hour * 60 + 4)>> -<<pass50>><<pass6>> -<<elseif $time is ($hour * 60 + 5)>> -<<pass50>><<pass5>> -<<elseif $time is ($hour * 60 + 6)>> -<<pass50>><<pass4>> -<<elseif $time is ($hour * 60 + 7)>> -<<pass50>><<pass3>> -<<elseif $time is ($hour * 60 + 8)>> -<<pass50>><<pass2>> -<<elseif $time is ($hour * 60 + 9)>> -<<pass50>><<pass1>> -<<elseif $time is ($hour * 60 + 10)>> -<<pass50>> -<<elseif $time is ($hour * 60 + 11)>> -<<pass40>><<pass9>> -<<elseif $time is ($hour * 60 + 12)>> -<<pass40>><<pass8>> -<<elseif $time is ($hour * 60 + 13)>> -<<pass40>><<pass7>> -<<elseif $time is ($hour * 60 + 14)>> -<<pass40>><<pass6>> -<<elseif $time is ($hour * 60 + 15)>> -<<pass40>><<pass5>> -<<elseif $time is ($hour * 60 + 16)>> -<<pass40>><<pass4>> -<<elseif $time is ($hour * 60 + 17)>> -<<pass40>><<pass3>> -<<elseif $time is ($hour * 60 + 18)>> -<<pass40>><<pass2>> -<<elseif $time is ($hour * 60 + 19)>> -<<pass40>><<pass1>> -<<elseif $time is ($hour * 60 + 20)>> -<<pass40>> -<<elseif $time is ($hour * 60 + 21)>> -<<pass30>><<pass9>> -<<elseif $time is ($hour * 60 + 22)>> -<<pass30>><<pass8>> -<<elseif $time is ($hour * 60 + 23)>> -<<pass30>><<pass7>> -<<elseif $time is ($hour * 60 + 24)>> -<<pass30>><<pass6>> -<<elseif $time is ($hour * 60 + 25)>> -<<pass30>><<pass5>> -<<elseif $time is ($hour * 60 + 26)>> -<<pass30>><<pass4>> -<<elseif $time is ($hour * 60 + 27)>> -<<pass30>><<pass3>> -<<elseif $time is ($hour * 60 + 28)>> -<<pass30>><<pass2>> -<<elseif $time is ($hour * 60 + 29)>> -<<pass30>><<pass1>> -<<elseif $time is ($hour * 60 + 30)>> -<<pass30>> -<<elseif $time is ($hour * 60 + 31)>> -<<pass20>><<pass9>> -<<elseif $time is ($hour * 60 + 32)>> -<<pass20>><<pass8>> -<<elseif $time is ($hour * 60 + 33)>> -<<pass20>><<pass7>> -<<elseif $time is ($hour * 60 + 34)>> -<<pass20>><<pass6>> -<<elseif $time is ($hour * 60 + 35)>> -<<pass20>><<pass5>> -<<elseif $time is ($hour * 60 + 36)>> -<<pass20>><<pass4>> -<<elseif $time is ($hour * 60 + 37)>> -<<pass20>><<pass3>> -<<elseif $time is ($hour * 60 + 38)>> -<<pass20>><<pass2>> -<<elseif $time is ($hour * 60 + 39)>> -<<pass20>><<pass1>> -<<elseif $time is ($hour * 60 + 40)>> -<<pass20>> -<<elseif $time is ($hour * 60 + 41)>> -<<pass10>><<pass9>> -<<elseif $time is ($hour * 60 + 42)>> -<<pass10>><<pass8>> -<<elseif $time is ($hour * 60 + 43)>> -<<pass10>><<pass7>> -<<elseif $time is ($hour * 60 + 44)>> -<<pass10>><<pass6>> -<<elseif $time is ($hour * 60 + 45)>> -<<pass10>><<pass5>> -<<elseif $time is ($hour * 60 + 46)>> -<<pass10>><<pass4>> -<<elseif $time is ($hour * 60 + 47)>> -<<pass10>><<pass3>> -<<elseif $time is ($hour * 60 + 48)>> -<<pass10>><<pass2>> -<<elseif $time is ($hour * 60 + 49)>> -<<pass10>><<pass1>> -<<elseif $time is ($hour * 60 + 50)>> -<<pass10>> -<<elseif $time is ($hour * 60 + 51)>> -<<pass9>> -<<elseif $time is ($hour * 60 + 52)>> -<<pass8>> -<<elseif $time is ($hour * 60 + 53)>> -<<pass7>> -<<elseif $time is ($hour * 60 + 54)>> -<<pass6>> -<<elseif $time is ($hour * 60 + 55)>> -<<pass5>> -<<elseif $time is ($hour * 60 + 56)>> -<<pass5>> -<<elseif $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59>> -<<pass1>> -<</if>> -<</nobr>><</widget>> +<<widget "eventssea">><<nobr>> + <<if $rng gte 91>> + <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> + <<elseif $rng gte 81>> + <<sea1>> + <<elseif $rng gte 71>> + <<searape>> + <<elseif $rng gte 36>> + <<seatangle>> + <<else>> + <<sea2>> + <</if>> +<</nobr>><</widget>> -<<widget "week">><<nobr>> -<<if $robindebt gte 0>> -<<set $robindebt += 1>> -<</if>> -<<if $robinpaid isnot 1 and $robindebt gte 9 and $robindebtevent lte 0>> -<<set $robintrauma to 100>><<set $robineventnote to 1>><<set $robinmissing to 1>> -<</if>> -<<if $edenfreedom gte 1 and $edenshopping is 2>> -<<set $edenshopping to 0>> -<</if>> -<<set $dancestudiotheft to 0>> -<<set $oceanbreezetheft to 0>> -<<set $stripclubtheft to 0>> -<<set $clothingshoptheft to 0>> -<<set $hairdresserstheft to 0>> -<</nobr>><</widget>> +<<widget "eventdeepsea">><<nobr>> -:: Widgets Orgasm [widget] -<<widget "orgasm">><<nobr>> -<<if $orgasmcount lte 1>> -<<set $stress to $stress - 200>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 4000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 8000>> - <</if>> -<span class="pink">You shudder from the sudden release.</span><br><br> -<<elseif $orgasmcount lte 2>> -<<set $stress to $stress - 200>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 5000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 9000>> - <</if>> -<span class="pink">You shudder from the sudden release.</span><br><br> -<<elseif $orgasmcount lte 3>> -<<set $stress to $stress - 200>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 6000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">You shudder from the sudden release.</span><br><br> -<<elseif $orgasmcount lte 4>> -<<set $stress to $stress - 200>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 7000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">You shudder from the sudden release.</span><br><br> -<<elseif $orgasmcount lte 5>> -<<set $stress to $stress - 200>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 8000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">You feel spent.</span><br><br> -<<elseif $orgasmcount lte 6>> -<<set $stress to $stress - 100>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 7000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> -<<elseif $orgasmcount lte 7>> -<<set $stress to $stress - 100>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 6000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> -<<elseif $orgasmcount lte 8>> -<<set $stress to $stress - 100>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 5000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> -<<elseif $orgasmcount lte 9>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 4000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> -<<elseif $orgasmcount lte 10>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 3000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> -<<elseif $orgasmcount lte 11>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> -<<elseif $orgasmcount lte 18>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<<set $stress to $stress + 100>><span class="pink">The repeated orgasms are causing you great strain. You don't want to cum anymore.</span><br><br> -<<elseif $orgasmcount lte 23>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> - <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><span class="pink">Your mind and body buckle under the continued orgasms.</span><br><br> -<<else>> - <<if $drugged gte 1>> - <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> + <<if $rng gte 81>> + <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> + <<elseif $rng gte 61>> + <<sea1>> + <<elseif $rng gte 41>> + <<sea4>> + <<elseif $rng gte 21>> + <<seavore>> <<else>> - <<set $arousal to $arousal - 10000>> - <</if>> -<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><<set $pain to $pain + 5>> -<span class="red">You've had so many orgasms in such a short span of time that you no longer gain any pleasure from them. They're painful, both physically and psychologically.</span><br><br> -<</if>> - <<if $orgasmtrait gte 1>> - <<set $stress -= 100>> + <<seatentacles>> <</if>> -<<set $orgasmcurrent += 1>> - <</nobr>><</widget>> +:: Widgets Sea [widget] +<<widget "seabeach1">><<nobr>> +<<set $rng to random(1, 100)>> +<<generate1>><<person1>>A <<person>> swims up to you and grabs your butt.<<if $undertype is "naked" and $lowertype is "naked">> "Not wearing anything down here? You're such a naughty <<girlstop>>"<</if>> <<He>> fondles you with increasing passion.<br><br> +<<if $rng gte 81>> +<<click [[Pull away|Sea Beach Molestation]]>><<set $molestationstart to 1>><</click>> +<<else>> +<<click [[Pull away|Sea Beach Molestation Finish]]>><<set $finish to 1>><</click>> +<</if>> +<br> +<<click [[Allow it|Sea Beach Molestation]]>><<set $sexstart to 1>><</click>><<promiscuous1>> +<</nobr>><</widget>> +<<widget "seabeach2">><<nobr>> +<<set $rng to random(1, 100)>> +A large wave heads towards you. Before it reaches you however, a <<generate1>><<person1>><<person>> on a surf board plucks you from the water as <<he>> sails past. <<He>> holds down your arms with one hand and muzzles you with the other.<br><br> +<<click [[Next|Sea Beach Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>> +<</nobr>><</widget>> -<<widget "orgasmpassage">><<nobr>> - -<<set $orgasmcount to $orgasmcount + 1>><<orgasmstat>><<set $orgasmdown to 3>><<set $speechcum += 1>><<set $speechorgasmcount += 1>> - - <<if $penisexist is 1 and $devstate is 1>> - <<if $orgasmcount gte 24>> - <span class="red">You are overcome by sensation and your body is tormented by another orgasm. You produce no cum, as your reserves are utterly spent.</span> - <<else>> - <<if $penisparasite is 1>> - You are overcome by sensation. You ejaculate into the parasite latched onto your penis. - <<elseif $penisuse is "othervagina">> - <<if $penisstate is "penetrated">><<penileejacstat>> - <span class="pink">You are overcome by sensation and ejaculate deep into <<his>> womb.</span><<set $purity to $purity - 1>> +<<widget "sea1">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $bestialitydisable is "f" and $rng gte 81>> +Three dolphins swim up to you and nudge you playfully. You pet them back, but they're persistent. One of them starts rubbing against you while the other two prevent you from moving away.<br><br> - <<else>> - <span class="pink">You are overcome by sensation and ejaculate on <<his>> pussy.</span> - <</if>> +<<click [[Next|Sea Dolphins]]>><<set $molestationstart to 1>><</click>> +<<else>> +Three dolphins swim up to you and nudge you playfully. You pet them back, and they swim away. <<lstress>><<ltrauma>><<lstress60>><<ltrauma60>><br><br> - <<elseif $penisuse is "tentacle">> - <<if $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent">><<penileejacstat>> - <span class="pink">You are overcome by sensation. The tentacle milks you of your semen.</span><<set $purity to $purity - 1>> - <<else>> - <span class="pink">You are overcome by sensation and ejaculate on the tentacle.</span> - <</if>> - - - - <<else>> - <span class="pink">You are overcome by sensation. A surge of cum erupts from your penis.</span> - - <</if>> - <<if $orgasmcount gte 18>> - <span class="pink">Exhausted, your body only manages to produce a few droplets of watery cum.</span> - <<elseif $orgasmcount gte 12>> - <span class="pink">Tired from overuse, your cum is thin and watery.</span> - <<elseif $orgasmcount gte 6>> - <span class="pink">The repeated orgasms are taking their toll, reducing the amount of cum your body manages to produce.</span> - <</if>> - <</if>> - <<else>> - <span class="pink">You are overcome by sensation and climax.</span> - <</if>> - <<if $swarmchestgrab gte 1>><span class="pink">Your convulsions launch the $swarmcreature away from your chest.</span> - <<set $swarmchestgrab to 0>> - <</if>> - <<if $swarm1 is "chest">><<set $swarm1 to "active">> - <</if>> - <<if $swarm2 is "chest">><<set $swarm2 to "active">> - <</if>> - <<if $swarm3 is "chest">><<set $swarm3 to "active">> - <</if>> - <<if $swarm4 is "chest">><<set $swarm4 to "active">> - <</if>> - <<if $swarm5 is "chest">><<set $swarm5 to "active">> - <</if>> - <<if $swarm6 is "chest">><<set $swarm6 to "active">> - <</if>> - <<if $swarm7 is "chest">><<set $swarm7 to "active">> - <</if>> - <<if $swarm8 is "chest">><<set $swarm8 to "active">> - <</if>> - <<if $swarm9 is "chest">><<set $swarm9 to "active">> - <</if>> - <<if $swarm10 is "chest">><<set $swarm10 to "active">> - <</if>> - -<<orgasm>> +<<destinationeventend>> +<</if>> <</nobr>><</widget>> +<<widget "sea2">><<nobr>> +<<set $rng to random(1, 100)>> +A large wave heads towards you. - - - - - - - - -<<widget "orgasmstreet">><<nobr>> - -<<orgasmpassage>> -<<if $exposed gte 1>> - <<if $daystate isnot "night">> - You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place. - <<else>> - You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't attracted attention. - <</if>> +<<if $uncladoutfit is 0 and $uncladupper is 0 and $uncladlower is 0 and $uncladunder is 0>> +You are pulled into the wave and sucked upwards, before floating back down on the other side. That was fun!<<lstress>><<lstress60>> <<else>> - <<if $daystate isnot "night">> - The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all directions. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>> +You are pulled into the wave and sucked upwards. The force tears your clothes away from your grip! + + <<if $rng gte 81>> +After the wave has passed you look around for your missing clothing, but it's nowhere to be found. Your clothes lost, you become much more conscious of your <<nuditystop>><<garousal>><<gstress>><<garousal60>><<gstress60>><<set $unclad to 0>> + <<if $uncladoutfit is 1>><<set $uncladoutfit to 0>> + <<upperruined>><<lowerruined>> + <</if>> + <<if $uncladupper is 1>><<set $uncladupper to 0>> + <<upperruined>> + <</if>> + <<if $uncladlower is 1>><<set $uncladlower to 0>> + <<lowerruined>> + <</if>> + <<if $uncladunder is 1>><<set $uncladunder to 0>> + <<underruined>> + <</if>> <<else>> - You steady yourself as your spasms subside, and hope the noise hasn't attracted attention. +After the wave has passed you look around for your missing clothing, and see it floating not far from you. You swim over to it, not feeling relief until it's recovered. <</if>> <</if>> <br><br> -<</nobr>><</widget>> +<<destinationeventend>> +<</nobr>><</widget>> +<<widget "sea3">><<nobr>> +<<set $rng to random(1, 100)>> +You feel something rub against your leg. You look down and see the culprit, an eel. More arrive; they twirl around you, their slimy caresses at once disgusting you and inciting shameful feelings. Swarms of them are rising from the depths beneath you. You look around and see a buoy not too far away. If you could swim to it, you could climb to safety.<br><br> +<<click [[Next|Sea Eels]]>><<set $molestationstart to 1>><</click>> +<</nobr>><</widget>> -<<widget "orgasmforest">><<nobr>> -<<orgasmpassage>> -<<if $exposed gte 1>> - <<if $daystate isnot "night">> - You steady yourself against a tree as your spasms subside. - <<else>> - You steady yourself against a tree as your spasms subside. - <</if>> -<<else>> - <<if $daystate isnot "night">> - You steady yourself against a tree as your spasms subside. - <<else>> - You steady yourself against a tree as your spasms subside. - <</if>> -<</if>> +<<widget "sea4">><<nobr>> +<<generate1>><<generate2>> +A fishing boat turns towards you, and heads in your direction. The net envelops you, and you are hoisted onto the deck. <br><br> -<</nobr>><</widget>> - - - +A <<person1>><<person>> and <<person2>><<person>> smile down at you. "We got ourselves a lively one," says the <<person1>><<personstop>><br><br> +<<click [[Next|Boat Molestation]]>><<set $molestationstart to 1>><</click>><br> +<</nobr>><</widget>> @@ -60485,93 +55596,50 @@ You see your <<if $upperoff isnot 0>>$upperoff <<elseif $loweroff isnot 0>>$lowe -<<widget "orgasmbeach">><<nobr>> +<<widget "seavore">><<nobr>> +<<if $voredisable is "f">> +A large creature emerges from the depths, drawn by your scent. Before you even know it's there, it grabs your legs with its maw, gripping you tight. +<br><br> -<<orgasmpassage>> -<<if $exposed gte 1>> - <<if $daystate isnot "night">> - You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place. - <<else>> - You steady yourself as your spasms subside, feeling exposed on the open beach. - <</if>> +<<click [[Next|Sea Vore]]>><<set $molestationstart to 1>><</click>> <<else>> - <<if $daystate isnot "night">> - The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all across the beach. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>> - <<else>> - You steady yourself as your spasms subside, feeling exposed on the open beach. - <</if>> +<<sea1>> <</if>> -<br><br> -<</nobr>><</widget>> - +<</nobr>><</widget>> -<<widget "orgasmhour">><<nobr>> -<<if $purity gte 990>> -<<set $orgasmcount -= 1>> -<<elseif $purity gte 900>> -<<set $orgasmcount -= 2>> -<<elseif $purity gte 800>> -<<set $orgasmcount -= 3>> -<<elseif $purity gte 700>> -<<set $orgasmcount -= 4>> -<<elseif $purity gte 600>> -<<set $orgasmcount -= 5>> -<<elseif $purity gte 500>> -<<set $orgasmcount -= 6>> -<<elseif $purity gte 400>> -<<set $orgasmcount -= 7>> -<<elseif $purity gte 300>> -<<set $orgasmcount -= 8>> -<<elseif $purity gte 200>> -<<set $orgasmcount -= 9>> -<<elseif $purity gte 100>> -<<set $orgasmcount -= 10>> -<<else>> -<<set $orgasmcount -= 11>> -<</if>> -<</nobr>><</widget>> -:: Beach Abduction Bound [nobr] -<<effects>><<set $outside to 0>> -You submit to being bound. <<person2>> The <<person>> ties your arms together behind your back while the <<person1>><<person>> looks on, a sardonic smile on <<his>> face. It doesn't take long, the <<person2>><<person>> soon stands back to admire <<his>> handiwork. You try to move your arms, but they are tied together tightly. You can only wave them impotently behind your back. Feelings of helplessness rise within you.<<set $leftarm to "bound">><<set $rightarm to "bound">><br><br> -"Just one more thing I think," the <<person>> says, producing a collar and leash.<br><br> -<<click [[Accept|Beach Abduction Collared]]>><<set $collared to 1>><<set $phase to 1>><</click>><br> -<<click [[Refuse|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>><br> -:: Beach Abduction Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $phase is 0>> - They look taken aback. "Oh. You're actually okay walking around like that," The <<person1>><<person>> muses. "I guess you won't mind us taking a little more then." They advance on you.<br><br> - <<elseif $phase is 1>> - <</if>> -<<endif>> -<<effects>> -<<effectsman>><<man>> +<<widget "seatangle">><<nobr>> +<<if $lowertype isnot "naked" and $lowertype isnot "chastity">> +Your waist becomes tangled in seaweed. It would be easier to untangle if you removed your <<bottoms>> first, and there's no one else around... +<br><br> +<<click [[Undress|Sea Tangle Undress]]>><</click>><<exhibitionist1>><br> +<<click [[Don't undress (0:01)|Sea Tangle]]>><<pass1>><<gstress60>><</click>><<gstress>><br> +<<else>> +Your waist becomes tangled in seaweed. It takes a minute to free yourself.<<pass1>><<gstress10>><<gstress>> +<br><br> +<<destinationeventend>> +<br><br> +<</if>> +<</nobr>><</widget>> @@ -60586,7 +55654,12 @@ You submit to being bound. <<person2>> The <<person>> ties your arms together be +<<widget "searape">><<nobr>> +<<generate1>><<person1>> +Something grabs you firmly by the ankle, and drags you beneath the water. A <<person>> rises from the murk, wearing a diving mask.<br><br> +<<click [[Next|Sea Rape]]>><<set $molestationstart to 1>><</click>><br> +<</nobr>><</widget>> @@ -60597,642 +55670,589 @@ You submit to being bound. <<person2>> The <<person>> ties your arms together be -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Abduction Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Abduction Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Abduction Molestation]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Abduction Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Abduction Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Abduction Molestation]]>><</click>></span><<nexttext>> - <<endif>> -:: Beach Abduction Molestation Ejaculation [nobr] -<<ejaculation>> +<<widget "seatentacles">><<nobr>> +<<if $tentacledisable is "f">> +Something brushes against your leg, then grabs you by the waist. Several tentacles rise from the water.<br><br> +<<click [[Next|Sea Tentacles]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +<<seavore>> +<</if>> +<</nobr>><</widget>> -<<if $phase is 0>> -"Thanks for the company," the <<person1>><<person>> says mockingly. "Good luck!" They leave you lying naked on the sand. <br><br> - <<if $upperoff isnot 0>> - <<uppersteal>> - <</if>> +:: Widgets Sea Beach [widget] +<<widget "seabeach">><<nobr>> - <<if $loweroff isnot 0>> - <<lowersteal>> - <</if>> +<<click [[Swim to the beach (0:10)|Sea Beach]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> - <<if $underoff isnot 0>> - <<understeal>> - <</if>> -<<clotheson>> +<</nobr>><</widget>> -<<elseif $phase is 1>> -Satisfied, the <<person1>><<person>> unties the cables binding your arms. "Here you go." <<He>> tosses the fabric at you. <<He>> and <<his>> friends leave you to cover up as they laugh their way back to the beach. They left the collar on.<br><br> -<<unbind>> -<<clothesontowel>> +<<widget "seabeachquick">><<nobr>> +<<click [[Swim to the beach|Sea Beach]]>><</click>> -<</if>> +<</nobr>><</widget>> +<<widget "seabeacheventend">><<nobr>> +<<click [[Next|Sea Beach]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +:: Sea Dolphins [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast3init>><<set $beasttype to "dolphin">><<set $water to 1>><<set $claws to 0>> +<<if $daystate isnot "night" and $location is "beach">> +<<set $rescue to 1>> +<</if>> +<<endif>> -<<tearful>> you struggle to your feet.<br><br> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<endcombat>> -<<set $stress to $stress - 500>> -<<click [[Next|Beach]]>><</click>> -<<set $eventskip to 1>> -:: Beach Abduction Molestation Escape [nobr] -<<effects>> -<<if $daystate isnot "night">> -They recoil in pain, giving you the chance you need. <<tearful>> you flee naked into the dunes. <br><br> -<<else>> -They recoil in pain, giving you the chance you need. <<tearful>> you flee naked into the darkness. <br><br> -<</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $loweroff isnot 0>> -<<lowersteal>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Sea Dolphins]]>><</click>></span><<nexttext>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +:: Sea Dolphins Finish [nobr] +<<effects>> -<<clotheson>> -<<endcombat>> -<<set $stress to $stress - 500>> -<<click [[Next|Beach]]>><</click>> -<<set $eventskip to 1>> +<<if $enemyhealth lte 0>> +<<beastwound>> -:: Beach Abduction Collared [nobr] -<<effects>><<set $outside to 0>> -Having come this far, you submit to the collar being placed round your neck. You hear a decisive click as it locks shut. <<person2>>The <<person>> attaches the leash, and tugs.<br><br> +<<if $beastno gte 3>> +The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<if $rng gte 51>> -The pair stand back to admire your body, the <<person2>><<person>> holding your leash securely. "Very nice," the <<person1>><<person>> says, circling around you for a different angle. With your arms bound, there's nothing you can do to shield yourself from their scrutiny.<br><br> +[[Next|Sea Dolphins]] -The <<person2>><<person>> approaches you, and you brace yourself for a more physical probing. Instead, <<he>> unties your bonds while the <<person1>><<person>> throws the fabric over your head. "Here you go. You can keep the collar." Laughing, they head in the direction of the beach. You try to cover up as quickly as possible, but you're still shaking from the ordeal.<br><br> +<<elseif $beastno is 2>> +The $beasttype recoils in pain and fear, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<unbind>> -<<clothesontowel>> +[[Next|Sea Dolphins]] +<<elseif $beastno is 1>> +The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<endevent>> -<<set $stress to $stress - 500>> -<<click [[Next|Beach]]>><</click>> +<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> -<<else>><<set $rng to random(1, 100)>> +<</if>> -<<person1>>Smirking, the <<person>> speaks, "You're all dressed up now, but it would be a waste for no one else to see you looking so fine." <<person2>>The <<person>> tugs again, harder this time. "We'll help as you as we said we would, but there's someone you need to meet first."<br><br> -Bound and leashed as you are, you have little choice but to go with them<<if $submission lte 850>>, though you seethe noiselessly at the humiliation<<else>> meekly<</if>>.<br><br> -You are led deeper into the dunes. You walk for several minutes, conscious of just how exposed and vulnerable you are. Your captors make no attempt to hide how much they enjoy being in a position of power over you, and constantly leer at your body, knowing there's nothing you can do to stop them.<br><br> -<<if $bestialitydisable is "f" and $rng gte 51>> -You come to a relatively flat area, surrounded by dunes on all sides, shielding it from view. In the centre is a dog, its leash tied to a wooden post. At the sight of you it leaps to it's feet, straining the leash in a bid to reach you.<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> -<<person1>> The <<person>> speaks in a high-pitched voice, "Who's a good boy! You are! We brought you a bitch, because you're such a good boy!"<br><br> -<<click [[Try to run|Beach Abduction Dog]]>><<set $molestationstart to 1>><<set $phase to 0>><</click>><br> -<<click [[Allow yourself to be led over|Beach Abduction Dog]]>><<set $molestationstart to 1>><</click>><br> +<<beastejaculation>> +<<if $beastno gte 3>> +Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> +[[Next|Sea Dolphins]] +<<elseif $beastno is 2>> +Satisfied, the $beasttype moves and the last takes its turn.<<set $beastno to $beastno - 1>><br><br> -<<else>> -<<generatey3>><<generatey4>><<generatey5>><<generatey6>>You come to a relatively flat area, surrounded by dunes on all sides, shielding it from view. Four teenagers sit smoking in the centre. Your feelings of humiliation reach a new pitch as the new pairs of eyes see you in your shameful situation. Their initial shock quickly subsides, leaving a bare and primal lust.<br><br> +[[Next|Sea Dolphins]] -The <<person2>><<person>> leads you into the middle of the group, their eyes feasting on every inch of your body. "We found this piece of trash near the beach. Can't believe anyone would just leave it laying around, no respect at all," the <<person1>><<person>> starts fondling your <<genitals>>in front of everyone, causing your breath to catch in your chest. The rest of the group take the cue. Arms reach out from all around you, each wanting their share.<br><br> +<<elseif $beastno is 1>> +Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Beach Abduction Molestation]]>><<set $molestationstart to 1>><</click>> +<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> -<</if>> <</if>> -:: Beach Abduction Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<beast1init>> - <<if $phase is 0>> - You try to escape, but the <<person1>><<person>> grabs the leash and helps the <<person2>><<person>> yank you to the ground. Before you can recover, the <<person1>><<person>> has released the dog from it's post. It leaps ontop of you, pinning you down.<<set $beaststance to "top">><<set $head to "grappled">><br><br><<set $submissive -= 1>> - <<elseif $phase is 1>> - Trying to keep calm, you allow yourself to be led closer to the beast. The <<person1>><<person>> unties the dog, who darts towards you.<br><br><<set $submissive += 1>> - <</if>> -<<set $phase to 2>> -<<endif>> +<<elseif $finish is 1>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The $beasttype whimpers and flees into the darkness of the sea. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The $beasttype leaves you floating in the water. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the dolphins flee into the sea. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The dolphins leave you spent and shivering in the water. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The dolphins leave you spent and shivering in the water. +<</if>><br><br> -<<effects>> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> -<<if $phase is 2>><<set $phase to 1>> -The pair sit on the sand to spectate.<br><br> -<<else>> - <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> - "I can't believe it," the <<person1>><<person>> shouts with joy, "You're actually cumming from being raped by an animal. This is fantastic." You feel utterly humiliated.<<set $trauma to $trauma + 10>><<famebestiality10>><<famebestiality10>> - <<else>> - The <<person1>><<person>> and <<person2>><<person>> are enjoying the show. - <</if>> -<br><br> -<</if>> -<<effectsman>><br><<beast>><br><br> +<<destinationeventend>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +<<generate1>><<person1>>A whistle blows, startling the dolphins. A lifeguard in a small boat races toward you. The dolphins make a chittering noise, then flee away from the shore. Seeing them leave, the lifeguard heads back to the beach.<br><br> +<<tearful>> you gather yourself. +<<clotheson>> +<<endcombat>> +<<destinationeventend>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Beach Abduction Dog Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Abduction Dog Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Beach Abduction Dog]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Beach Abduction Dog Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Beach Abduction Dog Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Beach Abduction Dog]]>><</click>></span><<nexttext>> - <<endif>> +:: Beast Finish [nobr] +<<effects>> -:: Beach Abduction Dog Ejaculation [nobr] -<<beastejaculation>> +<<if $enemyhealth lte 0>> +<<beastwound>> +<<if $beastno gte 3>> +The $beasttype recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -<<He>> bites you on the thigh before leaving you lying there.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -<<He>> barks then leaves you lying there.<br><br> -<<else>> -<<He>> licks your <<genitals>> then darts away.<<neutral5>><br><br> -<</if>> +[[Next|Sea Dolphins]] -The <<person1>><<person>> and <<person2>><<person>> applaud. "Bred like the bitch you are," the <<person>> exclaims as <<he>> unties your bonds. The <<person1>><<person>> throws you the fabric they promised. "You can keep the collar. It suits you." Laughing, they leave you lying disgraced on the sand. <<tearful>> you struggle to your feet.<br><br> +<<elseif $beastno is 2>> +The $beasttype recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> -<<unbind>> +[[Next|Sea Dolphins]] -<<clothesontowel>> +<<elseif $beastno is 1>> +The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> +<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +<<if $beastno gte 3>> +Satisfied, the $beasttype leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Sea Dolphins]] +<<elseif $beastno is 2>> +Satisfied, the $beasttype leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> +[[Next|Sea Dolphins]] +<<elseif $beastno is 1>> +Satisfied, the $beasttype leaves you be.<<set $beastno to $beastno - 1>><br><br> -<<endcombat>> -<<set $stress to $stress - 500>> -<<click [[Next|Beach]]>><</click>> -<<set $eventskip to 1>> +<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> -:: Beach Abduction Dog Escape [nobr] -<<effects>> -The dog whimpers and flees.<br><br> -Before the pair can react, you seize the opportunity and bolt away. <<tearful>> you quickly lose them in the dunes.<br><br> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> +<<elseif $finish is 1>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The $beasttype whimpers and flees into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The $beasttype leaves you lying on the pavement. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the $beasttype flee into the darkness. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The $beasttype leave you spent and shivering on the pavement. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The $beasttype leave you spent and shivering on the pavement. One is slowed by a limp. +<</if>><br><br> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> <<clotheson>> <<endcombat>> -<<set $stress to $stress - 500>> +<<destinationeventend>> -<<click [[Next|Beach]]>><</click>> -<<set $eventskip to 1>> +<<elseif $alarm is 1 and $rescue is 1>> -:: Widgets Breasts Img [widget] -<<widget "breastsidle">><<nobr>> -<<if $upperexposed gte 2>> -<<if $breastcup is "none">> -<</if>> +<<clotheson>> +<<endcombat>> -<<if $breastcup is "budding">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png"> +<<destinationeventend>> <</if>> -<<if $breastcup is "AA">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png"> + + +:: Sea Eels [nobr] +<<set $outside to 1>><<set $location to "sea">><<effects>> + +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "swarms">> +<<set $swarmmove to "moving towards you">> +<<set $swarmcreature to "eels">> +<<set $swarmspill to "encircle you">> +<<set $swarmsteady to "fend off">> +<<set $swarmSteady to "Fend off">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> +<<set $swimdistance to 20>> +<<set $water to 1>> <</if>> -<<if $breastcup is "B">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png"> -<</if>> -<<if $breastcup is "C">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png"> -<</if>> -<<if $breastcup is "D">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> -<</if>> -<<if $breastcup is "DD">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> -<</if>> -<<if $breastcup is "DDD">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png"> -<</if>> -<<if $breastcup is "F">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> + +<<if $swimdistance gte 20>> +You need to start swimming toward the buoy! +<<elseif $swimdistance gte 10>> +The buoy is still a long way off. +<<elseif $swimdistance gte 5>> +You've passed half way to the buoy. +<<elseif $swimdistance gte 1>> +You're almost at the buoy. +<<else>> +The buoy is within arm's reach! <</if>> -<<if $breastcup is "G">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<br><br> + +<<swarmeffects>> +<<swarm>> +<<swarmactions>> + + +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Sea Eels Finish]]>><</click>></span><<nexttext>> +<<elseif $swimdistance lte 0>> +<span id="next"><<click [[Next|Sea Eels Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -<<if $breastcup is "H">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> + + +:: Sea Eels Finish [nobr] +<<effects>> + +<<if $stress gte 10000>> + +It's all just too much for you. You pass out.<br><br> + +<<if $upperoff isnot 0>> +<<upperruined>> <</if>> -<<if $breastcup is "I">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<<if $loweroff isnot 0>> +<<lowerruined>> <</if>> -<<if $breastcup is "J">> -<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png"> +<<if $underoff isnot 0>> +<<underruined>> <</if>> +<<endcombat>> +<<click [[Next|Passout Beach]]>><<pass60>><</click>> -<</if>> -<</nobr>><</widget>> +<<else>> +<<tearful>> you haul yourself out of the water. The eels wriggle off of you to escape the open air. You cling to the buoy and hang above the writhing mass. The swarms soon dissipate and return to the depths.<br><br> -<<widget "breastsactiveslow">><<nobr>> + +<<clotheson>> +<<endcombat>> + +<<destinationeventend>> -<<if $breastcup is "none">> <</if>> -<<if $breastcup is "budding">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif"> -<</if>> -<<if $breastcup is "AA">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif"> -<</if>> -<<if $breastcup is "B">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif"> -<</if>> -<<if $breastcup is "C">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif"> -<</if>> -<<if $breastcup is "D">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> -<</if>> -<<if $breastcup is "DD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> -<</if>> -<<if $breastcup is "DDD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif"> -<</if>> -<<if $breastcup is "F">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> -<</if>> -<<if $breastcup is "G">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> -<</if>> -<<if $breastcup is "H">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> + + +:: Sea Beach Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $daystate isnot "night" and $location is "beach">> +<<set $rescue to 1>> <</if>> -<<if $breastcup is "I">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> + +<<if $phase isnot 1>> +You try to pull away, but <<he>> won't let you!<br><br> +<<else>> +<<set $lefthand to "arms">> +<<set $leftarm to "grappled">> +<<set $rightarm to "grappled">> +<<set $righthand to "mouth">> +<<set $mouthuse to "grappled">> <</if>> -<<if $breastcup is "J">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif"> + + + +<<elseif $sexstart is 1>> +<<set $sexstart to 0>> +<<promiscuity1>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>> +<<if $daystate isnot "night" and $location is "beach">> +<<set $rescue to 1>> <</if>> -<</nobr>><</widget>> +<<endif>> -<<widget "breastsactivemid">><<nobr>> +<<effects>> -<<if $breastcup is "none">> +<<effectsman>><<man>> -<</if>> -<<if $breastcup is "budding">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif"> -<</if>> -<<if $breastcup is "AA">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif"> -<</if>> -<<if $breastcup is "B">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif"> -<</if>> -<<if $breastcup is "C">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif"> -<</if>> -<<if $breastcup is "D">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> -<</if>> -<<if $breastcup is "DD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> -<</if>> -<<if $breastcup is "DDD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif"> -<</if>> -<<if $breastcup is "F">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> -<</if>> -<<if $breastcup is "G">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> -<</if>> -<<if $breastcup is "H">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> -<</if>> -<<if $breastcup is "I">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> -<</if>> -<<if $breastcup is "J">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif"> + + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $finish is 1>> +<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Sea Beach Molestation]]>><</click>></span><<nexttext>> <</if>> -<</nobr>><</widget>> +:: Sea Beach Molestation Finish [nobr] +<<effects>> +<<if $finish is 1>> +The <<person>> looks around for someone else to hassle.<br><br> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> -<<widget "breastsactivefast">><<nobr>> +<<elseif $enemyhealth lte 0>> -<<if $breastcup is "none">> + +<<effects>> + +<<He>> falls backwards into the water. By the time <<he>> recovers, you've disappeared into the crowds. <<tearful>> you gather yourself. + +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> -<<if $breastcup is "budding">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif"> -<</if>> -<<if $breastcup is "AA">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif"> -<</if>> -<<if $breastcup is "B">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif"> -<</if>> -<<if $breastcup is "C">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif"> -<</if>> -<<if $breastcup is "D">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> -<</if>> -<<if $breastcup is "DD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> -<</if>> -<<if $breastcup is "DDD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif"> -<</if>> -<<if $breastcup is "F">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> -<</if>> -<<if $breastcup is "G">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> -<</if>> -<<if $breastcup is "H">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> + +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> -<<if $breastcup is "I">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> + +<<if $underoff isnot 0>> +<<understeal>> <</if>> -<<if $breastcup is "J">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif"> +<br><br> + + +<<clotheson>> +<<endcombat>> + +<<destinationeventend>> + + + + + +<<elseif $enemyarousal gte $enemyarousalmax>> + +<<ejaculation>> + + +<<if $enemyanger gte ($enemyangermax / 5) * 3>> +Satisfied, <<he>> kicks you and swims away.<<violence3>><br><br> +<<elseif $enemyanger gte 1>> +Without a word, <<he>> leaves you floating in the water.<br><br> +<<else>> +Smiling, <<he>> kisses you on the cheek. <<He>> leaves you floating in the water.<br><br> <</if>> +<<tearful>> you gather yourself.<br><br> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> -<<widget "breastsactivevfast">><<nobr>> -<<if $breastcup is "none">> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> + + + +<<generate1>><<person1>>A whistle blows, startling the <<personstop>> A lifeguard in a small boat races toward you. The <<person>> gives you an angry look, but leaves without further fuss. Seeing <<him>> leave, the lifeguard heads back to the beach. <<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + + +<<destinationeventend>> <</if>> -<<if $breastcup is "budding">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif"> -<</if>> -<<if $breastcup is "AA">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif"> -<</if>> -<<if $breastcup is "B">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif"> -<</if>> -<<if $breastcup is "C">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif"> -<</if>> -<<if $breastcup is "D">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> -<</if>> -<<if $breastcup is "DD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> -<</if>> -<<if $breastcup is "DDD">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif"> -<</if>> -<<if $breastcup is "F">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> -<</if>> -<<if $breastcup is "G">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> -<</if>> -<<if $breastcup is "H">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> -<</if>> -<<if $breastcup is "I">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> -<</if>> -<<if $breastcup is "J">> -<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif"> -<</if>> +:: Widgets Sea Rocks [widget] +<<widget "searocks">><<nobr>> + +<<click [[Swim to the rocks (0:10)|Sea Rocks]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> +<</nobr>><</widget>> +<<widget "searocksquick">><<nobr>> +<<click [[Swim to the rocks|Sea Rocks]]>><</click>> <</nobr>><</widget>> +<<widget "searockseventend">><<nobr>> -:: Sea Beach [nobr] -<<set $outside to 1>><<set $location to "beach">><<water>><<effects>><<set $bus to "seabeach">> +<<click [[Next|Sea Rocks]]>><<set $eventskip to 1>><</click>> -You are swimming in the sea along the beach. -<<if $daystate is "day">> - <<if $weather is "clear">> - It is awash with visitors, children build sandcastles and play in the water while their parents bask in the sun. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - The clouds have driven away most would-be visitors, but there are still people strolling along the water's edge. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. - <</if>> -<<elseif $daystate is "dawn">> - <<if $weather is "clear">> - It is a popular destination for joggers, some have dogs with them. A few families are setting up windbreakers. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - It is a popular destination for joggers, some have dogs with them. Fog blocks your view of the ocean. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. - <</if>> -<<elseif $daystate is "dusk">> - <<if $weather is "clear">> - Families are leaving as the sun sets. A group of teenagers are playing volleyball. - <<elseif $weather is "overcast">> - It is mostly deserted, but some people are strolling along the water's edge. - <<elseif $weather is "rain">> - The beach itself is mostly deserted due to the rain, but the violent waves have attracted surfers. +<</nobr>><</widget>> + + +:: Sea Rocks [nobr] +<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "searocks">> + +You are swimming in the sea near some rocks, west of the beach. +<<if $daystate is "night">> + <<if $weather is "rain">> +The dark water is hammered by rain all around you. + <<else>> +The water is dark and foreboding. <</if>> -<<elseif $daystate is "night">> - <<if $weather is "clear">> - It appears deserted, save for a group of teenagers who are drinking around a fire. - <<elseif $weather is "overcast">> - It appears deserted. - <<elseif $weather is "rain">> - It appears deserted. +<<else>> + <<if $weather is "rain">> +The surface is agitated by the deluge of rain. + <<else>> +The water is calm and clear. <</if>> <</if>> + <br><br> <<if $seaswim is 1>><<set $seaswim to 0>> -You spend some time swimming. <<physique3>><<swimmingskilluse>> - +You spend some time swimming.<<physique3>><<swimmingskilluse>> <</if>> <<if $exposed gte 1>> -You keep your <<lewdness>> hidden beneath the surface of the water. <<if $daystate isnot "night">> -You can't leave the water here, people would see you! - <</if>> - <br><br> +You keep your <<lewdness>> hidden beneath the surface of the water. <br><br> <</if>> <<if $stress gte 10000>><<passoutbeach>> <<else>> <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventsseabeach>> + <<eventssea>> <<else>> -<<if $exposed lte 0>> -<<click [[Leave the water (0:02)|Beach]]>><<pass2>><</click>><br> -<</if>> +<<click [[Climb onto the rocks (0:02)|Rocks]]>><<pass2>><</click>><br> -<<click "Practice swimming (0:30)">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> - <<if $unclad is 0>> +<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> <<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> - <</if>> <br> +<<seabeach>><<swimmingdifficultytext0>><br> -<<searocks>><<swimmingdifficultytext0>><br> -<<seadocks>><<swimmingdifficultytext0>><br> - -<br> -<<stripactions>> @@ -61245,64 +56265,50 @@ You can't leave the water here, people would see you! <<set $eventskip to 0>> -:: Dance Studio Duo [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -Your reticence encourages <<him>> to be more bold. <<He>> takes every opportunity to grope and fondle you as you try your best to ignore <<him>> and focus. You breathe a sigh of relief when Charlie announces that it's time for something different.<<garousal60>><br><br> -<<elseif $phase is 1>> -You push <<him>> away from you, causing <<him>> to trip over <<his>> feet and falls loudly to the floor. Cursing, <<he>> stands up as Charlie announces that it's time to change partners. The <<person2>><<person>> gives you one last angry look before being matched up with an elderly <<if $pronoun is "m">>woman<<else>>man<</if>>.<<set $dancestudioanger to $dancestudioanger + 1>><br><br> -<<elseif $phase is 2>> -<<promiscuity2>>Not wanting to be outdone, you return <<his>> fondling with your own. Hiding the lewd touching under the veneer of dance practice, you grope each other right in the middle of the room, the rest of the class ignorant of the lechery occuring right in front of them. By the time Charlie calls for a stop, both you and the <<person>> are breathing far more heavily than anyone else.<br><br> - -<</if>> - -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> - - -:: Dance Studio Instructor [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -You turn your head to look at <<him>> "I hope to be as good as you someday." You avert your eyes meekly when <<he>> tries to meet your gaze.<br> -<<He>> squeezes your hands slightly, "You will be, and sooner than you think." You swear <<he>> gives you more attention than the other students for the rest of the lesson.<<set $charlielove to $charlielove + 2>> <<danceskilluse>><br><br> -The other students notice too, some give you jealous looks.<<set $dancestudioanger to $dancestudioanger + 1>> +:: Rocks [nobr] +<<set $outside to 1>><<set $location to "sea">><<effects>> -<<elseif $phase is 1>> -"You'd better watch out." you announce, "I'll be bettering you soon!"<br> -<<He>> laughs, "I hope so, means I've done my job right. Now, shut your yap a moment and watch closely..." +You are on the rocks to the west of the beach. Most of them become covered by water depending on the tide. The rocks hide you from view of the town.<br><br> -<<elseif $phase is 2>> -You rub your butt against <<his>> crotch. "You're so fit and well formed, I don't know how you do it."<br> -<<He>> moves <<his>> pelvis away from you, blood rushing to <<his>> face. "Y-yes. I mean, no, I mean... you're doing ok, I need to go check on someone else." <<He>> avoids looking in your direction for the rest of the lesson.<<set $charlielove to $charlielove - 2>><<promiscuity2>> +<<if $phase is 1>><<set $phase to 0>> +You search for pieces of seaweed long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your chest. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. +<<plantupper>><br><br> + <<if $rng gte 91 and $chestparasite is 0 and $parasitedisable is "f">> +Your satisfaction is interrupted by a pinching sensation on your nipples. Shocked, you pull down your top to find the culprit. Two small sea urchins have latched to your teats. They massage and suck your nipples as if trying to nurse. They don't hurt at all, but the sensations are arousing you. You tug them in a bid to be free of their molestation, but they cling too tightly. What's more, touching them with any amount of force makes them suck more intensely. You'll need help to remove them.<<set $chestparasite to 1>><<set $parasitestat to $parasitestat + 1>><<garousal>><<garousal60>><br><br> + <</if>> <</if>> -<br><br> - -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>><br> +<<if $phase is 2>><<set $phase to 0>> +You search for pieces of seaweed long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your waist. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. +<<plantlower>><br><br> + <<if $rng gte 91 and $penisparasite is 0 and $penisexist is 1 and $parasitedisable is "f">> +Your satisfaction is interrupted by a pinching sensation on your <<penisstop>> Shocked, you lift your skirt to find the culprit. A small sea urchin has latched on. It massages and sucks as if trying to nurse. It doesn't hurt at all, but the sensations are making you feel shamefully aroused. You tug it in a bid to be free of its molestation, but it clings too tightly. What's more, touching it with any amount of force makes it suck more intensely. You'll need help to remove it.<<set $penisparasite to 1>><<garousal>><<garousal60>><<set $parasitestat to $parasitestat + 1>><br><br> -:: Dance Studio Strip [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>> -<<endif>> + + <<elseif $rng gte 91 and $clitparasite is 0 and $vaginaexist is 1 and $parasitedisable is "f">> +Your satisfaction is interrupted by a pinching sensation on your <<pussystop>> Shocked, you lift your skirt to find the culprit. A small sea urchin has latched onto your clit. It massages and sucks as if trying to nurse. It doesn't hurt at all, but the sensations are making you feel shamefully aroused. You tug it in a bid to be free of its molestation, but it clings too tightly. What's more, touching it with any amount of force makes it suck more intensely. You'll need help to remove it.<<set $clitparasite to 1>><<garousal>><<garousal60>><<set $parasitestat to $parasitestat + 1>><br><br> + <</if>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $stress gte 10000>><<passoutbeach>> +<<else>> +<<if $upperexposed gte 2 or $upperwetstage gte 3>> +<<click [[Make a top out of seaweed (0:20)|Rocks]]>><<pass20>><<set $phase to 1>><</click>><br> +<</if>> +<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> +<<click [[Make a skirt out of seaweed (0:20)|Rocks]]>><<pass20>><<set $phase to 2>><</click>><br> +<</if>> +<br> +<<click [[Go into the water (0:02)|Sea Rocks]]>><<pass2>><</click>><br> @@ -61310,662 +56316,540 @@ You rub your butt against <<his>> crotch. "You're so fit and well formed, I don' +<</if>> +<<set $eventskip to 0>> +:: Widgets Sea Docks [widget] +<<widget "seadocks">><<nobr>> +<<click [[Swim to the docks (0:10)|Sea Docks]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> +<</nobr>><</widget>> +<<widget "seadocksquick">><<nobr>> +<<click [[Swim to the docks|Sea Docks]]>><</click>> +<</nobr>><</widget>> +<<widget "seadockseventend">><<nobr>> +<<click [[Next|Sea Docks]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> +:: Sea Docks [nobr] +<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "seadocks">> -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $timer gte 1>> -<span id="next"><<click [[Next|Dance Studio Strip]]>><</click>></span><<nexttext>> +You are swimming in the sea near the docks, east of the beach. +<<if $daystate is "night">> + <<if $weather is "rain">> +The dark water is hammered by rain all around you. + <<else>> +The water is dark and foreboding. + <</if>> <<else>> -<span id="next"><<click [[Next|Dance Studio Strip Finish]]>><</click>></span><<nexttext>> + <<if $weather is "rain">> +The surface is agitated by the deluge of rain. + <<else>> +The docks bustle with activity. The water is calm and clear. + <</if>> <</if>> -:: Dancing Lesson No Instructor [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -You practice as Charlie demonstrated. It's not long before <<he>> returns. <<danceskilluse>> -<<elseif $phase is 1>> -A <<generate2>><<person2>><<person>> near you loses their balance would have fallen to the floor had you not intervened. You spend some time helping them with their balance. You don't learn much yourself, but <<he>> is clearly grateful. Charlie soon returns.<<set $dancestudioanger to $dancestudioanger - 1>> -<<elseif $phase is 2>> -You flaunt your skill in front of the other students. It feels good to act superior, but the looks you receive suggest that the other students dislike being shown up like this. Charlie soon returns.<<lstress60>><<set $dancestudioanger to $dancestudioanger + 1>> -<</if>> <br><br> -<<click [[Next|Dancing Lesson]]>><<endevent>><</click>> +<<if $seaswim is 1>><<set $seaswim to 0>> +You spend some time swimming.<<physique3>><<swimmingskilluse>> +<</if>> +<<if $exposed gte 1>> +You keep your <<lewdness>> hidden beneath the surface of the water. <br><br> +<</if>> -:: Dance Studio Strip Finish [nobr] -You hear Charlie's voice growing louder above the jeers of your assailants. "There's more where this came from," the <<person2>><<person>> says as they cease their attack.<br><br> +<<if $stress gte 10000>><<passoutbeach>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventssea>> + <<else>> + -<<clotheson>> +<<click [[Climb onto the docks (0:02)|Mer Street]]>><<pass2>><</click>><br> -<<endcombat>> +<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> +<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> +<br> -<<click [[Next|Dancing Lesson]]>><</click>> +<<seabeach>><<swimmingdifficultytext0>><br> +<<seacliffs>><<swimmingdifficultytext100>><br> + + + + <</if>> +<</if>> -:: Hairdressers Lock [nobr] -<<set $outside to 0>><<effects>><<set $lock to 0>> +<<set $eventskip to 0>> +:: Widgets Sea Cliffs [widget] +<<widget "seacliffs">><<nobr>> +<<click [[Swim to the cliffs (0:10)|Sea Cliffs]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Hairdressers]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<</nobr>><</widget>> +<<widget "seacliffsquick">><<nobr>> +<<click [[Swim to the cliffs|Sea Cliffs]]>><</click>> -<<click [[Leave|Shopping Centre]]>><</click>><br> +<</nobr>><</widget>> +<<widget "seacliffseventend">><<nobr>> -:: Hairdressers [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<click [[Next|Sea Cliffs]]>><<set $eventskip to 1>><</click>> -You are in the hairdressers. Here you can have your hair cut or dyed. +<</nobr>><</widget>> -<<if $daystate is "night">> -You are alone in the darkness. -<<elseif $exposed gte 1>> -You hide in a cupboard to protect your dignity. -<<else>> -There's a seat available. -<</if>> -<br><br> -<<if $stress gte 10000>><<passoutshop>> -<<else>> -<<if $hour is 21>> -It's closing time. Security is herding everyone outside.<<if $exposed gte 1>>Panic swells within you as you realise how exposed you'll be should security find you in this state of dress.<</if>><br><br> +:: Sea Cliffs [nobr] +<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "seacliffs">> -<<if $exposed lte 0>> -<<click [[Go Outside|High Street]]>><</click>><br> -<<else>> -<<click [[Hide until it's over (1:00)|Hairdressers]]>><<pass60>><</click>> -<</if>> +You are swimming in the sea at the base of some cliffs, east of the docks. A large storm drain exits above you, creating a waterfall. +<<if $daystate is "night">> + <<if $weather is "rain">> +The dark water is hammered by rain all around you. + <<else>> +The water is dark and foreboding. + <</if>> <<else>> - -<<if $daystate is "night" and $hour isnot 21 and $hairdresserstheft isnot 1>> -<<click [[Examine the cash register|Hairdressers Register]]>><</click>><br> -<</if>> - -<<if $exposed lte 1 and $daystate isnot "night" and $hour isnot 21>> -[[Take a seat|Hairdressers Seat]]<br><br> + <<if $weather is "rain">> +The surface is agitated by the deluge of rain. + <<else>> +The water is calm and clear. + <</if>> <</if>> -[[Leave|Shopping Centre]]<br> - - +<br><br> -<</if>> +<<if $seaswim is 1>><<set $seaswim to 0>> +You spend some time swimming.<<physique3>><<swimmingskilluse>> <</if>> - -:: Hairdressers Seat [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -<<generate1>><<person1>>You take a seat, and a hairdresser soon appears behind you. "What'll it be hun?" A sign by the mirror reads:<br> "Hair cut: £30<br> -Hair dye: £60"<br><br> -<<elseif $phase is 1>> -The hairdresser snips away, locks floating to the ground all around you. After a short while, <<he>> stands back while brandishing a mirror for you to examine <<his>> handiwork. "Anything else dear?"<br><br> -<<elseif $phase is 2>> -The hairdresser asks you to tilt your head back. <<He>> applies a liquid smelling of artificial chemicals to your hair, then begins rinsing it out in a small basin. <<He>> is soon blowing you dry and brandishing a mirror for you to see your hair back in its natural $naturalhaircolour colour.<br><br> -<<elseif $phase is 3>> -The hairdresser begins carefully applying your chosen colour. It's not long before <<he>> brandishes a mirror for you to see your newly $haircolour hair from all angles.<br><br> +<<if $exposed gte 1>> +You keep your <<lewdness>> hidden beneath the surface of the water.<br><br> <</if>> -<<set $phase to 0>> -<<if $money gte 3000 and $hairlength gte 50>> -Have your hair cut to your:<br> - <<if $hairlength gte 100>> - <<click [[Ears (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 0>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 200>> - <<click [[Chin (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 100>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 300>> - <<click [[Shoulders (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 200>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 400>> - <<click [[Upper chest (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 300>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 500>> - <<click [[Middle chest (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 400>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 600>> - <<click [[Upper stomach (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 500>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 700>> - <<click [[Navel (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 600>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 800>> - <<click [[Thighs (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 700>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 900>> - <<click [[Knees (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 800>><<set $money to $money - 3000>><</click>><br> - <</if>> - <<if $hairlength gte 1000>> - <<click [[Ankles (0:20)|Hairdressers Seat]]>><<set $phase to 1>><<pass20>><<set $hairlength to 900>><<set $money to $money - 3000>><</click>><br> - <</if>> +<<if $stress gte 10000>><<passoutbeach>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventssea>> + <<else>> + <<set $swimmingdifficulty to random(1,100)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept out to sea.<br> + <br><br> +<<click [[Next|Sea]]>><<set $sea to 0>><</click>><br> + <<elseif $swimmingcheck is "pass">> + +<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><<swimmingdifficultytext100>><br> +<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> <br> -<</if>> - - -<<if $money gte 6000>> -Have your hair dyed:<br> - <<if $haircolour isnot "red" and $naturalhaircolour isnot "red">> - <<click [[Red (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "red">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "black" and $naturalhaircolour isnot "black">> - <<click [[Black (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "black">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "blond" and $naturalhaircolour isnot "blond">> - <<click [[Blond (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "blond">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "brown" and $naturalhaircolour isnot "brown">> - <<click [[Brown (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "brown">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "ginger" and $naturalhaircolour isnot "ginger">> - <<click [[Ginger (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "ginger">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "blue" and $naturalhaircolour isnot "blue">> - <<click [[Blue (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "blue">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "green" and $naturalhaircolour isnot "green">> - <<click [[Green (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "green">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "pink" and $naturalhaircolour isnot "pink">> - <<click [[Pink (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "pink">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> - <</if>> - <<if $haircolour isnot "purple" and $naturalhaircolour isnot "purple">> - <<click [[Purple (0:30)|Hairdressers Seat]]>><<pass30>><<set $haircolour to "purple">><<set $phase to 3>><<set $money to $money - 6000>><</click>><br> +<<seadocks>><<swimmingdifficultytext0>><br> + + + + <</if>> <</if>> -<br> <</if>> -<<if $haircolour isnot $naturalhaircolour>> -<<click [[Have your hair dye removed (0:20)|Hairdressers Seat]]>><<set $phase to 2>><<pass20>><<set $haircolour to $naturalhaircolour>><</click>><br><br> -<</if>> - -<<click [[Leave|Hairdressers]]>><<endevent>><</click>> - +<<set $eventskip to 0>> -:: Strip Club [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You are in the strip club on Connudatus Street. <<if $daystate isnot "day" and $daystate isnot "dawn">>A few stages dot the room, with dancers working their trade. Two bouncers stand near the entrance, solemnly observing the clientele. Security is taken seriously here.<</if>><br><br> +:: Widgets Drain Exit [widget] +<<widget "drainexit">><<nobr>> +<<click [[Drain ocean exit (0:05)|Drain Exit]]>><<pass5>><</click>> +<</nobr>><</widget>> -<<if $stress gte 10000>><<passoutshop>> -<<else>> +<<widget "drainexitquick">><<nobr>> -<<if $hour is 6>> +<<click [[Drain ocean exit|Drain Exit]]>><</click>> -It's closing time. Security is herding everyone outside.<<if $exposed gte 1>>One hands you some towels.<<towelup>><</if>><br><br> +<</nobr>><</widget>> +<<widget "drainexiteventend">><<nobr>> -[[Leave|Connudatus Street]] +<<click [[Next|Drain Exit]]>><<set $eventskip to 1>><</click>> -<<elseif $daystate isnot "night" and $daystate isnot "dusk">> -You are alone in the empty club.<br><br> +<</nobr>><</widget>> -<<click [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass1>><</click>><br> -<<if $stripclubtheft isnot 1>> -<<click [[Examine the cash register|Strip Club Register]]>><</click>><br> -<</if>> +:: Drain Exit [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "drainexit">> -[[Leave|Connudatus Street]]<br> +You are within the storm drain system, close to where it flows out into the sea. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> -<<else>> -<<if $exposed gte 1>> -You feel exposed, despite not being the only one attired so lewdly.<br><br> -<</if>> -<<if $stripclubintro isnot 1>> -<<generate1>><<person1>>One of the bouncers approaches you. -<<if $devstate is 0 and $dev is 1>>"This is no place for children. Out you go." You are steered firmly towards the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>> -<<elseif $id is 0>> -"I'm going to have to ask you for an ID." You tell <<him>> you don't have an ID. "Then get one. Until then, no entry." You are steered firmly toward the door.<br><br><<endevent>><<if $stripclubfailed isnot 0>><<set $stripclubfailed to 1>><</if>> +<<if $stress gte 10000>><<passoutdrain>> +<<else>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsdrain>> <<else>> -"I'm going to have to ask you for an ID." You hand <<him>> your fake ID. <<He>> examines it for a moment, then hands it back to you. "Welcome. Please enjoy yourself, but remember to keep your hands to yourself on the main floor. No second chances." <<He>> looks you up and down. "We're also hiring. Positions are open for bartenders and dancers."<<set $stripclubintro to 1>><br><br><<endevent>> -<</if>> -<</if>> - - -<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubintro is 1>> - <<if $stripclubbartendingintro isnot 1>> -<<click [[Inquire about the bartending job|Strip Club Management]]>><</click>><br> - <</if>> - <<if $stripclubdancingintro isnot 1>> -<<click [[Inquire about the dancing job|Strip Club Management]]>><<set $phase to 1>><</click>><br> - <</if>> -<</if>> -<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubbartendingintro is 1>> -<<click [[Work as a bartender (1:00)|Strip Club Bartending]]>><<pass30>><</click>><br> -<</if>> -<<if $daystate isnot "dawn" and $daystate isnot "day" and $stripclubdancingintro is 1>> -<<click [[Work as a dancer (0:05)|Strip Club Dancing]]>><<set $dancing to 1>><<set $venuemod to 1>><<lstress20>><<gtiredness20>><<set $dancelocation to "club">><</click>><<lstress>><<gtiredness>><br> -<<click [[Dressing room (0:01)|Strip Club Dressing Room]]>><<pass1>><</click>><br> -<</if>> +<<industrialdrain>><br> <br> -<<if $stripclubfailed is 1>> -[[Leave|Strip Club Proposition]]<br> -<<else>> -[[Leave|Connudatus Street]]<br> -<</if>> -<br> + <</if>> <</if>> +<<set $eventskip to 0>> -:: Strip Club Lock [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> -A sign reads: "Open from 18:00"<br><br> +:: Passout Drain Abduction [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">><<upperruined>><<lowerruined>><<underruined>> +You awaken in a windowless room. A length of tubing is wrapped around your waist, binding your arms behind your back and suspending you from the ceiling. A <<person1>><<person>> and <<person2>><<person>> sit in front of you. "<<pShe>>'s awake," the <<person>> walks behind you and gives you a firm smack on your rear. "We get to keep anything we find on the job. So we're just gonna help ourselves to you. Don't try to resist."<br><br> +<<endif>> +<<effects>> +<<effectsman>><<man>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Strip Club]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> -<<click [[Leave|Connudatus Street]]>><</click>><br> -:: Strip Club Management [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<darryl>><<person1>> -<<if $stripclubmanagementintro isnot 1 and $phase2 isnot 1 and $phase2 isnot 2>><<set $phase2 to 1>> -You are led to the back of the club, then up a flight of stairs. A wooden door sits open at the top. The bouncer knocks twice and motions you through.<br><br> -You enter what looks like a personal office. Shelves overflowing with books line the walls. There's a desk on the far side of the room. More books lay open on top of one another, a few lie on the ground at its base. Instead of a wall, one side of the room has a large window overlooking the club below. A <<if $pronoun is "m">>man<<else>>woman<</if>> stands facing away from you, looking for something on one of the shelves.<br><br> - <<if $pronoun is "m">> - "I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and dark trousers wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> short brown hair. - - <<elseif $pronoun is "f">> - "I'll be right with you." <<he>> says, sounding flustered. <<His>> shapely behind and long black skirt wiggle as <<he>> searches a lower shelf. "It's no use. I'd lose my head if it wasn't screwed on." <<He>> turns to face you, revealing an attractive face in its mid-thirties. <<He>> wears a professional black outfit and a pair of glasses rest on top of <<his>> brown hair, which is tied into a neat bun. - - - <</if>> -<br><br> -"My name is Darryl, I run this establishment. I hear you're looking for work." <<He>> doesn't give you the opportunity to question how <<he>> knew that already. "Splendid! We're always on the look out for new talent."<br><br> -<<elseif $phase is 2>> -<<He>> pauses for a moment before reaching up and feeling around. As <<he>> grasps <<his>> glasses a look of relief lights up <<his>> face. "Oh. This is embarrassing." <<His>> face does seem to be turning red. "Thank you. Don't tell anyone though, please?" <<He>> places the lenses over <<his>> eyes and starts reading one of the books sprawled on <<his>> desk.<br><br><<set $darryllove to $darrylove + 10>><<set $darryldom to $darryldom - 10>> -<<elseif $phase is 3>> -You decide to save <<him>> the embarrassment. <<He>> will no doubt find them soon anyway. You give <<him>> a nod and make your way back down to the main floor.<br><br> -<<elseif $phase2 isnot 2>> -Darryl looks up from <<his>> desk as you enter, <<his>> fringe and glasses obscuring <<his>> eyes. "Welcome back! You want to know what other work is available?"<br><br> -<</if>> -<<if $phase2 is 1>> -<<click [[Next|Strip Club Management]]>><<set $phase2 to 2>><</click>> -<</if>> -<<if $phase2 isnot 1>> -<<if $phase is 0>><<set $stripclubbartendingintro to 1>> -"The bartending job is exactly what it sounds like. You won't be expected to do anything lewd, but you might make more in tips if you dress provocatively. If the patrons give you trouble, just alert security. Pay is £5 an hour, plus any tips you receive."<br><br> -"You can start whenever, we always need more hands."<br><br> -<</if>> -<<if $phase is 1>><<set $stripclubdancingintro to 1>> -"You want to dance? Good! You probably saw some stages were empty. You can dress how you want, but you should dress appropriately if you want decent tips. We operate a strict no-touching policy in the main room. If anyone gives you trouble, don't hesitate to call security. We take the safety of our staff very seriously."<br><br> -"Any tips you get are yours to keep, but if its serious money you're after you'll want to sell private dances to patrons. We provide rooms for such a purpose. What happens in there, and how much it will cost them, is between you and your client. Officially there's not supposed to be any physical contact, so be discreet. We take an eighty percent cut of anything you earn in a private room. That might seem high, but trust me, it isn't."<br><br> -<<He>> pauses a moment before continuing, "Almost forgot, we have a dressing room of course. Use it as you need." <br><br> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0>> +<span id="next"><<click [[Next|Passout Drain Abduction]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Passout Drain Abduction Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Passout Drain Abduction Finish [nobr] +<<if $enemyhealth lte 0>><<set $stress -= 1000>> -<<if $stripclubmanagementintro isnot 1>><<set $stripclubmanagementintro to 1>> -As you leave the room Darryl calls out to you. "Oh, by the way. If you see a pair of spectacles laying around. Would you let me know? I seem to have misplaced mine." Do you tell <<him>> or not?<br><br> -<<click [[Yes|Strip Club Management]]>><<set $phase to 2>><</click>><br> -<<click [[No|Strip Club Management]]>><<set $phase to 3>><</click>><br> +<<effects>> +You push the <<person1>><<person>> and <<person2>><<person>> away from you. Before they can recover, you twist free of the tubing and escape from the room. <<tearful>> you run up a flight of stairs and another door later you find yourself outside.<br><br> -<<else>> -<<click [[Leave|Strip Club]]>><<endevent>><</click>> -<</if>> -<</if>> +<<endcombat>> -:: Strip Club Bartending [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<industrialeventend>> -You get to work supplying the patrons with overpriced drinks and snacks. <<if $drinksservedstat is 0>>You're new at this. Fortunately the other staff are happy to show you the ropes.<<elseif $drinksservedstat lte 500>>You've done this before, but you're still inexperienced and rely on other staff to make sure you don't screw up.<<elseif $drinksservedstat lte 10000>>You're pretty good at this.<<else>>You pull pints like a master.<</if>><br><br> -<<set $drinksservedstat to $drinksservedstat + random(20,120)>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> -<<eventsbartending>> -<<else>> +<<elseif $enemyarousal gte $enemyarousalmax>> -Some patrons eye you up, but they're mostly distracted by the dancers.<br><br> - -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> - -<</if>> +<<ejaculation>> +<<clotheson>> -:: Strip Club Dancing [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> + <<if $enemyanger gte 1>> +The <<person1>><<person>> starts untying you from the ceiling while the <<person2>><<person>> opens a hatch on the floor beneath you. You plunge through the hatch and into icy water.<br><br> -<<danceeffects>> -<<danceaudience>> -<<danceactions>> +<<endcombat>> +<<click [[Next|Drain Water]]>><<set $bus to "industrialdrain">><</click>> + <<else>> +Having had their fun, they untie you from the ceiling and shove you outside. "Good luck!" They slam the door behind you.<br><br> -<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<</if>> +<<tearful>> you gather yourself.<br><br> +<<endcombat>> -<<if $danceevent is "finish">> -<<click [[Next|Strip Club]]>><<endevent>><<clotheson>><</click>> -<<elseif $danceevent is "private">> - <<if $promiscuity gte 35>> - <<click [[Private room|Strip Club Private Dance]]>><<set $enemyno to 1>><</click>><<promiscuous3>><br> - <</if>> -<<elseif $danceevent is 0>> - <<if $exposed gte 2 and $exhibitionism lte 74>> - <<click [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>> <</click>> - <<elseif $exposed gte 1 and $exhibitionism lte 34>> - <<click [[Flee|Strip Club Dressing Room]]>><<clotheson>><<endevent>> <</click>> - <<else>> - <<click [[Stop|Strip Club]]>><<clotheson>><<endevent>><</click>> +<<industrialeventend>> <</if>> + <</if>> +<<set $stress -= 1000>> -:: Widgets Events Bartending [widget] -<<widget "eventsbartending">><<nobr>> -<<if $rng gte 31>> +:: Drain Water [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<water>> -<<set $tipmod to 0.2>><<tipset>> +You are within the storm drain system, being pulled along by the rushing water.<br><br> -<<if $drinksservedstat gte 10000>> -<<set $tip += 200>> +<<if $unbindattempt is 1>><<set $unbindattempt to 0>> + <<if $rng gte 51>><<unbind>>You try to weaken your bonds against the side of the tunnel. They loosen, and you manage to free your arms!<br><br> + <<else>> + You try to weaken your bonds against the side of the tunnel, but fail to free your arms.<br><br> + <</if>> <</if>> -<<generate1>><<person1>>A <<person>> leaves you a tip. <<tipreceive>><br><br> - - - -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> - -<<elseif $rng gte 11>> -<<generate1>><<person1>>One patron seems more interested in you than in any of the dancers. After a few minutes of staring, <<he>> speaks. +<<if $stress gte 10000>> +You can't take anymore. You pass out.<br><br> - <<if $upperexposed gte 2>> - "Why don't you give us a little twirl? I'll make it worth your while."<br><br> +<<click [[Next|Drain Water Passout]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure)>> +<<set $rng to random(1, 100)>> + <<if $rng gte 75 and $slimedisable is "f" and $hallucinations gte 2>> + The water starts congealing around you.<br><br> - - <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> - - <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + <<click [[Next|Drain Water Slime]]>><<set $molestationstart to 1>><</click>><br> + <<elseif $rng gte 51 and $swarmdisable is "f">> + A swarm of eels moves towards you.<br><br> + <<click [[Next|Drain Water Eels]]>><<set $molestationstart to 1>><</click>> - <<elseif $playergenderappearance is "m">> - "You're a fine-looking young man aren't you." <<He>> eyes up your chest. "How about you let me see a little bit more of you? I'll reward you."<br><br> + <<elseif $rng gte 26 and $upperexposed gte 2 and $chestparasite is 0 and $parasitedisable is "f">> - <<if $exhibitionism gte 15>> - <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 2>><</click>><<exhibitionist2>><br> - <</if>> - <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + You try to swim to the walkway, but you're interrupted by a pinching sensation on your nipples. Two strange molluscs have attached themselves to you, and suckle as if trying to nurse. They cling more tightly when you touch them, eliciting shameful feelings. You'll need help removing them. - <<else>> - "You're a sexy little thing. How about you get your tits out? I'll give you something in return."<br><br> + <<set $chestparasite to 1>><<set $parasitestat to $parasitestat + 1>><<garousal>><<garousal60>><br><br> - <<if $exhibitionism gte 55>> - <<click [[Comply|Strip Club Bartending Flash]]>><<set $phase to 3>><</click>><<exhibitionist4>><br> + <<click [[Next|Drain Water]]>> + <<if $bus is "residentialdrain">> + <<set $bus to "commercialdrain">> + <<elseif $bus is "commercialdrain">> + <<set $bus to "industrialdrain">> + <<elseif $bus is "industrialdrain">> + <<set $bus to "drainexit">> <</if>> - <<click [[Refuse|Strip Club Bartending Flash]]>><</click>> + <</click>><br> - <</if>> - - - + <<elseif $bestialitydisable is "f">> + A shadow in the water moves towards you.<br><br> + <<click [[Next|Drain Water Lizard]]>><<set $molestationstart to 1>><</click>> + <<else>> + You try to swim to the walkway, but the water is too strong. + + + <<if $bus is "drainexit">> + You are carried into the open air and plummet into the sea below.<br><br> + <<click [[Next|Sea Cliffs]]>><<set $upperintegrity -= 20>><<set $lowerintegrity -= 20>><<set $underintegrity -= 20>><</click>> + <<else>> + It pulls you further along the drain system.<br><br> + + <<click [[Next|Drain Water]]>><</click>><br> + <</if>> + + <<if $bus is "residentialdrain">> + <<set $bus to "commercialdrain">> + <<elseif $bus is "commercialdrain">> + <<set $bus to "industrialdrain">> + <<elseif $bus is "industrialdrain">> + <<set $bus to "drainexit">> + <</if>> + <</if>> <<else>> + <<if $leftarm is "bound" and $rightarm is "bound">> +You struggle to stay above the surface. -<<darryl>><<person1>>Darryl takes a seat at the bar and orders a drink. <<He>> looks dispirited. <br><br> - -<<click [[Focus on working|Strip Club Bartending Darryl]]>><</click>><br> -<<click [[Try to talk|Strip Club Bartending Darryl]]>><<set $phase to 1>><</click>><br> - - - - -<</if>> - - -<</nobr>><</widget>> - - -:: Strip Club Bartending Flash [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<set $tipmod to 0.2>><<tipset>> + <<if $bus isnot "drainexit">> +<br><br> -<<if $drinksservedstat gte 10000>> -<<set $tip += 200>> +<<click [[Free your arms|Drain Water]]>> +<<if $bus is "residentialdrain">> +<<set $bus to "commercialdrain">> +<<elseif $bus is "commercialdrain">> +<<set $bus to "industrialdrain">> +<<elseif $bus is "industrialdrain">> +<<set $bus to "drainexit">> <</if>> +<<set $unbindattempt to 1>> +<</click>> + + <<else>> +The water carries you toward the end of the drain. You try to cling to the side with your restricted arms, but to no avail. You are carried into the open air and plummet into the sea below.<br><br> - - -<<if $phase is 0>> - <<if $rng gte 21>> -The <<person>> looks dejected. "Suit yourself." <<He>> leaves the club.<br><br> - <<else>> -"That wasn't a request." <<He>> lunges across the counter and grabs your shoulders. Before you find out what <<he>> intends to do next, security has <<him>> on the ground. <<He>> is quickly removed from the premises, but your heart still races.<<controlloss>><<molested>> <<gtrauma>><<gstress>><<garousal>><<gtrauma10>><<gstress10>><<garousal10>> - <</if>> - -<<elseif $phase is 1>> - - - -You give a little spin to show off your form. The <<person>> cheers, <<his>> eyes enjoying the feast. Satisfied, <<he>> leaves you a tip. <<tipreceive>><<exhibitionism1>> - -<<elseif $phase is 2>> - - - <<if $open is 1>> - You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up. - <<else>> - You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up. - <</if>> - The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br> - - <<if $playergender is $playergenderappearance>> - Despite it not being considered obscene for guys to display their chests, doing so on demand for money leaves you feeling flustered and vulnerable. You cover up quickly. <<exhibitionism2>> +<<click [[Next|Sea Cliffs]]>><<set $upperintegrity -= 20>><<set $lowerintegrity -= 20>><<set $underintegrity -= 20>><</click>> + <</if>> <<else>> - Despite everyone thinking you're a guy, displaying your <<breasts>> in public like this still fills you with a guilty thrill. You cover up quickly.<<exhibitionism2>> + You cling to the edge of the tunnel and haul yourself to safety.<br><br> + <<if $bus is "residentialdrain">> + <<residentialdraineventend>><br> + <<elseif $bus is "commercialdrain">> + <<commercialdraineventend>><br> + <<elseif $bus is "industrialdrain">> + <<industrialdraineventend>><br> + <<elseif $bus is "drainexit">> + <<drainexiteventend>><br> + <</if>> <</if>> +<</if>> +<</if>> -<<elseif $phase is 3>> +:: Drain Water Eels [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <<if $open is 1>> - You pull down your $upperclothes, revealing your <<breastsstop>> You feel your face begin to heat up. - <<else>> - You lift up your $upperclothes, displaying your <<breastsstop>> You feel your face begin to heat up. - <</if>> - The <<person>> cheers and raises <<his>> glass to you. Satisfied, <<he>> leaves a tip. <<tipreceive>><br><br> - - <<if $playergender is $playergenderappearance>> - Despite being in a strip club, actually displaying yourself publicly like this pervades you with excitement and embarrassment. You cover up quickly, before you draw too many eyes. <<exhibitionism4>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "swarms">> +<<set $swarmmove to "moving towards you">> +<<set $swarmcreature to "eels">> +<<set $swarmspill to "encircle you">> +<<set $swarmsteady to "fend off">> +<<set $swarmSteady to "Fend off">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> + <<if $bus is "residentialdrain">> + <<set $timer to 40>> + <<elseif $bus is "commercialdrain">> + <<set $timer to 30>> + <<elseif $bus is "industrialdrain">> + <<set $timer to 20>> <<else>> - It's not normally a big deal for a guy's chest to be exposed. But your patrons don't know you're a guy, the hungry and sinful look in their eyes as they take in your bare flesh makes that very clear. You cover up quickly, before you feel too exposed. <<exhibitionism4>> + <<set $timer to 10>> <</if>> - +<<set $water to 1>> +<<set $swimdistance to 10>> <</if>> -<br><br> - - - -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> - - -:: Strip Club Bartending Darryl [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<if $phase is 0>> - - -<<set $tipmod to 0.2>><<tipset>> - -<<if $drinksservedstat gte 10000>> -<<set $tip += 200>> +<<if $bus is "drainexit">> +You see the the exit of the drains up ahead. If you don't reach safety soon, you'll be carried into the ocean!<br><br> <</if>> -You fulfill Darryl's order, but otherwise leave <<him>> be. After a short while <<he>> wordlessly stands and leaves you a tip. <<tipreceive>><br><br> - -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> +<<swarmeffects>> -<<elseif $phase is 1>> -<<set $darryllove to $darryllove + 2>> -You gently enquire about what is wrong. <<if $darryllove lte 30>>Darryl seems surprised when <<he>> looks up at you, before looking back at <<his>> drink. "It's nothing. Thank you for asking though. Sorry, I need to get back to work." <<else>>Darryl smiles at you, but you see a sadness in <<his>> eyes. "I'm fine, just something I have to deal with. Thank you for asking though."<</if>> <<He>> stands up to leave. +<<set $swimdistance += 1>><<if $swimdistance gte 20>><<set $swimdistance to 20>><</if>> +The water pulls you further along the tunnel. +<<if $swimdistancecheck is $swimdistance>> +You fight against the current, but it is too strong to make headway. You need to use both arms. +<<elseif $swimdistancecheck gt $swimdistance>> +You fight against the current and move closer to safety. +<<elseif $swimdistancecheck lt $swimdistance>> +You are dragged further away from safety. <</if>> - +<<if $swimdistance gte 15>> +You've been pulled away from the walkway. +<<elseif $swimdistance gte 10>> +The walkway is some distance away from you. +<<elseif $swimdistance gte 5>> +The walkway is close. +<<elseif $swimdistance gte 2>> +The walkway is almost within reach. +<<else>> +<span class="teal">The walkway is within reach!</span> +<</if>> +<<set $swimdistancecheck to $swimdistance>> <br><br> -<<if $rng gte 81>> +<<swarm>> +<<swarmactions>> -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> +<<elseif $swimdistance lte 1>> +<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> <<else>> - -Before <<he>> can move away however, the patron sat beside <<him>> grabs <<him>> by the waist and begins running <<endevent>><<generate1>><<person1>> <<his>> hands all over Darryl's body.<br><br> - -You look to security, but they are busy dealing with a brawl on the other side of the club. Darryl is clearly distraught, but makes no attempt to resist, merely whispering, "Please, no."<br><br> - -<<click [[Do nothing|Strip Club Bartending Daryll Molest]]>><</click>><br> - <<if $promiscuity gte 35>> -<<click [[Seduce the assailant to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $molestationstart to 1>><</click>><<promiscuous3>><br> - <</if>> -<<click [[Hit the assailant over the head to save Darryl|Strip Club Bartending Molestation]]>><<set $timer to 10>><<set $phase to 1>><<attackstat>><<set $molestationstart to 1>><</click>> - - +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -:: Strip Club Bartending Molestation [nobr] +:: Drain Water Lizard [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase is 0>> -You sprawl yourself on the counter and bite your lower lip, looking the assailant in the eyes. It has the effect you hoped. <<He>> drops Darryl and pounces on top of you. You both tumble off the counter.<<promiscuity3>><br><br><<set $enemyarousal to $enemyarousal + 200>> -<<else>> -You grab a glass and smash it over the assailant's head. The shattering force causes <<him>> to drop Darryl, but <<he>> turns to you instead. Furious, <<he>> lunges over the counter knocking you to the ground.<br><br><<set $enemyhealth to $enemyhealth - 100>><<set $enemyanger to $enemyanger + 100>><<set $lefthand to "throat">><<set $righthand to "throat">> -<</if>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "lizard">> +A large lizard rears out of the water! + <<if $bus is "residentialdrain">> + <<set $timer to 40>> + <<elseif $bus is "commercialdrain">> + <<set $timer to 30>> + <<elseif $bus is "industrialdrain">> + <<set $timer to 20>> + <<else>> + <<set $timer to 10>> + <</if>> <<endif>> -<<if $timer gte 1>> -You still hear the sound of fighting on the other side of the counter.<br><br> -<<else>> -<<set $rescue to 1>> -You can't see with the counter in the way, but you think the brawl has been stopped.<br><br> +<<if $bus is "drainexit">> +You see the the exit of the drains up ahead.<br><br> <</if>> -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - +<<effects>> +<<effectsman>><br><br><<beast>><br><br> @@ -61981,220 +56865,151 @@ You can't see with the counter in the way, but you think the brawl has been stop <br> <<actionsman>> -<<if $timer gte 1 and $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0>> -<span id="next"><<click [[Next|Strip Club Bartending Molestation]]>><</click>></span><<nexttext>> + +<<if $timer lte 0>> +<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Strip Club Bartending Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -:: Strip Club Bartending Daryll Molest [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<set $darryllove to $darryllove - 5>> -The <<person>> continues to probe and fondle Darryl all over. Darryl shuts <<endevent>><<darryl>><<person1>> <<his>> eyes and remains motionless, simply allowing the violation to take place. Darryl begins to shake slightly when a hand starts groping around <<if $pronoun is "m">>the bulge in <<his>> trousers,<<else>> <<his>> crotch,<</if>> but it's not long before security has order restored and arrives to throw out the molesting patron.<br><br> - -Darryl immediately heads back to <<his>> office. <<He>> doesn't look at you.<br><br> +:: Drain Water Eels Finish [nobr] +<<effects>> -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> +<<if $swimdistance lte 1>> +<<tearful>> you haul yourself out of the water, leaving the swarm behind you. The eels wriggle off of you to escape the open air.<br><br> -:: Strip Club Bartending Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $timer gte 30>> +<<set $bus to "residentialdrain">> +<<elseif $timer gte 20>> +<<set $bus to "commercialdrain">> +<<elseif $timer gte 10>> +<<set $bus to "industrialdrain">> +<<else>> +<<set $bus to "drainexit">> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -The <<person>> blinks as if <<he>> has forgotten where <<he>> is. <<He>> stands up and begins to stagger off. <<He>> doesn't make it far before security restrains <<himstop>><br><br> <<clotheson>> <<endcombat>> +<<destinationeventend>> + +<<elseif $timer lte 0>> -<<elseif $enemyhealth lte 0>> +The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> -You manage to knock <<him>> prone. <<He>> struggles to stand up, but it gives you time to retreat to a safe distance. Security arrives and promptly detains <<himstop>><br><br> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> <<clotheson>> <<endcombat>> -<<else>> +<<seacliffseventend>> -<<set $rescued to $rescued + 1>> -<<He>> is grabbed by both shoulders and hoisted away from you. You breathe a sigh of relief as security drags <<him>> to the exit.<br><br> +<<else>> -<<clotheson>> -<<endcombat>> +It's all just too much for you. You pass out.<br><br> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> +<<endcombat>> +<<click [[Next|Drain Water Passout]]>><<pass60>><</click>> <</if>> -<<darryl>><<person1>>Daryll rushes over to you. <<His>> hair is tangled, "Are you alright? I tried to get someone over here as fast as I could!"<br><br> +:: Drain Water Passout [nobr] +<<effects>> -<<set $darryllove to $darryllove + 20>> -<<click [[Be strong|Strip Club Bartending Molestation Talk]]>><<gstress60>><</click>><<gstress>><br> -<<click [[Let your tears flow|Strip Club Bartending Molestation Talk]]>><<lstress60>><<ltrauma60>><<set $phase to 1>><</click>><<ltrauma>><<lstress>><br> +Your unconscious body is carried along the drains until you are dropped into the sea. The shock wakes you.<br><br> +<<click [[Next|Sea Cliffs]]>><</click>> -:: Strip Club Bartending Molestation Talk [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<towelup>> -<<if $phase is 0>><<set $darryldom to $darryldom - 5>> -"It was nothing." You say, doing your best to suppress the tremor in your voice. Darryl responds, "It wasn't nothing, you saved me!" <<He>> stands closer to you, <<his>> voice dropping to a whisper. "I just froze up, it was so horrible..." <<He>> trails off as you put your arms around <<himstop>> <<He>> leans against you and quietly sobs.<br><br> +<<set $stress -= 2000>><<set $trauma += 10>> -You guide <<him>> to <<his>> office and you spend the rest of your shift comforting <<him>> and chatting. -<<elseif $phase is 1>><<set $darryldom to $darryldom + 5>> -Darryl embraces you and you cry on <<his>> shoulder. <<He>> sounds like <<he>> is also on the verge of tears, "You saved me, I won't forget it."<br><br> +:: Drain Water Lizard Finish [nobr] +<<effects>> -<<He>> brings you to <<his>> office and you spend the rest of your shift chatting. +<<if $timer gte 30>> +<<set $bus to "residentialdrain">> +<<elseif $timer gte 20>> +<<set $bus to "commercialdrain">> +<<elseif $timer gte 10>> +<<set $bus to "industrialdrain">> +<<else>> +<<set $bus to "drainexit">> <</if>> -<br><br> +<<if $timer lte 0>> -<<click [[Next|Strip Club]]>><<endevent>><<pass30>><<set $money to $money + 500>><</click>> +The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> -:: Strip Club Private Dance [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<clotheson>> +<<endcombat>> -<<if $phase is 0>> +<<seacliffseventend>> -<<set $tipmod to 1>><<tipset>> - -<<promiscuity3>>You lead the <<person>> into one of the back rooms. It's well-lit compared to the main room, it takes a moment for your eyes to adjust. There's a small stage with a pole in one corner. There's also a sofa, contoured to allow an extensive range of positions.<br><br> - <<if $rng gte 71>> -Before you can turn around, the <<person>> has their hands wrapped around your waist and their mouth nuzzled against your neck.<br><br> - <<click [[Pull away|Strip Club Private Dance]]>><<set $phase to 1>><</click>><br> - <<click [[Try to negotiate while being fondled|Strip Club Private Dance]]>><<garousal60>><<set $phase to 2>><<submission5>><<garousal>><</click>><br> - <<else>> -The <<person>> stands sheepishly by the door, clearly waiting for you to initiate things.<br><br> -<<set $rng to random(1, 100)>> - <<if $tipreaction is "low">> -You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> -"I know it's not much," <<he>> exclaims, "but it's all I can afford and still eat tomorrow." <<He>> looks down at <<his>> feet.<br><br> - <<if $rng gte 51>> - "Also, if it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> - - <<click [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass30>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> - <</if>> - - <<elseif $tipreaction is "mid">> -You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> - <<if $rng gte 51>> - <<He>> speaks softly, "If it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> - - <<click [[Accept|Strip Club Private Dance]]>><<set $phase to 3>><<pass30>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 4>><</click>><br> - <</if>> - <</if>> - <</if>> - - - - - - - - - - - - -<<elseif $phase is 1>> - <<if $rng gte 21>> - You pull away from the <<personstop>> <<He>> seems frustrated, but it can't be helped. <<set $enemyanger to $enemyanger + 20>> - - <<if $tipreaction is "low">> - You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> - - "You think you're worth more?" <<He>> laughs, "I can pick up sluts like you for free you know. This is charity, this is."<br><br> - - <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> - <<elseif $tipreaction is "mid">> - You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> - - <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> - <</if>> - <<else>> - You try to pull away from the <<his>> intruding hands, but <<he>> grapples your arms with one hand and clamps down on your mouth with the other.<br><br><<set $enemyanger to $enemyanger + 20>> - - <<click [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</click>><br> - - <</if>> - - - - - - - - - - - -<<elseif $phase is 2>> - <<if $tipreaction is "low">> -Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> - <<elseif $tipreaction is "mid">> -Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> - <</if>> - - <<click [[Accept|Strip Club Private Dance Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Strip Club Private Dance]]>><<set $phase to 5>><</click>><br> - - - - - - - - - - - - - - - -<<elseif $phase is 3>> -<<He>> rests <<his>> head on your lap and you gently stroke <<his>> hair. <<He>> talks about mundane topics while you lend a sympathetic ear. Despite the banality of the conversation <<he>> becomes tearful at one point, while mentioning how <<he>> doesn't feel able to open up to <<his>> spouse.<br><br> -After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks you for you time. <<He>> seems genuinely grateful.<br><br><<fameprostitution1>> +<<elseif $enemyarousal gte $enemyarousalmax>> -<<clotheson>> +<<beastejaculation>> -<<click [[Next|Strip Club]]>><<set $money to $money + $tip>><<endevent>><</click>> +Its seed deposited, the beast loses interest in you.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Drain Water]]>><<set $eventskip to 1>><</click>> @@ -62207,97 +57022,62 @@ After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks y -<<elseif $phase is 4>> -<<He>> nods, eyes downcast. <<He>> doesn't waste any time leaving the room. <br><br> -<<clotheson>> -<<click [[Next|Strip Club]]>><<endevent>><</click>> +<<elseif $enemyhealth lte 0>> +It whimpers and flees into the darkness.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Drain Water]]>><<set $eventskip to 1>><</click>> +<</if>> +:: Widgets Events Drain [widget] +<<widget "eventsdrain">><<nobr>> +<<if $rng gte 80 and $hallucinations gte 2 and $tentacledisable is "f">> +Several tentacles rise from the water, blocking your path and trapping you on the walkway.<br><br> +<<click [[Next|Drain Tentacles]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +A torrent of water rushes through a pipe to your right, colliding with you and knocking you into the canal!<br><br><<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><<set $underintegrity -= 10>><<set $pain += 5>> -<<elseif $phase is 5>> -<<set $rng to random(1, 100)>> - <<if $rng gte 21>> - <<He>> looks at you, as if unsure what to do. Finally, <<he>> says "You've probably got something contagious anyway." before leaving the room.<br><br> - -<<clotheson>> - -<<click [[Next|Strip Club]]>><<endevent>><</click>> - - <<else>> -<<He>> looks at you blankly for a moment, then laughs. "Good one, now get on your knees before I smack you down!" <<He>> assaults you!<br><br> +<<click [[Next|Drain Water]]>><</click>> -<<click [[Next|Strip Club Private Dance Sex]]>><<set $molestationstart to 1>><</click>><br> - - - <</if>> <</if>> +<</nobr>><</widget>> -:: Strip Club Private Dance Sex [nobr] + +:: Abduction Hospital Water [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> - <<if $phase is 1>> -<<set $lefthand to "arms">> -<<set $leftarm to "grappled">> -<<set $rightarm to "grappled">> -<<set $righthand to "mouth">> -<<set $mouthuse to "grappled">> - <<elseif $phase is 5>> -<<set $enemyanger to $enemyanger + 40>> - <</if>> - - - +<<set $event to "dogpack">> +<<beast2init>><<set $water to 1>><<set $beasttype to "wolf">> -<<elseif $sexstart is 1>> -<<set $sexstart to 0>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> -<<set $enemytrust to $enemytrust + 40>> - <<if $phase is 2>> -"This better be worth it," <<he>> says. - <<else>> -<<set $enemytrust to $enemytrust + 40>> - <</if>> - <<if $phase is 1>> -"This better be worth it," <<he>> says. - <<else>> -<<set $enemytrust to $enemytrust + 40>> - <</if>> +As you reach the water you hear a sharp buzz and the sound of grinding metal. The water looks foreboding but there's no going back now. You ease yourself into the water and start swimming towards the exit. You spare a glance at the top of the hole. A group of wolves stand at the top, glaring down at you. Two prove more daring than the rest, and jump in after you.<br><br> <<endif>> <<effects>> -<<effectsman>><<man>> - - - +<<effectsman>><br><<beast>><br><br> @@ -62309,474 +57089,435 @@ After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks y +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Abduction Hospital Water Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Abduction Hospital Water Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> +:: Abduction Hospital Corridor [nobr] +<<effects>><<set $lock to random(0, 1000)>> +You run down the corridor. As you reach the door you hear a sharp buzz and the sound of grinding metal. +<<if $rng gte 81>> +You pull on the handle, and the door aches open. You dash through and shut it behind you, seeing a number of wolves bounding down the corridor as you do.<br><br> +<<nightingaleeventend>> +<<else>> + <<if $lockskill gte $lock>> +You pull on the handle, but the door won't budge. There's a padlock keeping it sealed. You spare a glance behind you, and see a number of wolves racing towards you. You try to pick the lock, <span class="green">and succeed!</span> You dash through and shut the door behind you.<br><br> +<<nightingaleeventend>> + <<else>> +You pull on the handle, but the door won't budge. There's a padlock keeping it sealed. You spare a glance behind you, and see a number of wolves racing towards you. You try to pick the lock, <span class="red">but fail.</span> The wolves are upon you.<br><br> +<<click [[Next|Abduction Hospital Corridor Wolves]]>><<set $molestationstart to 1>><</click>> + <</if>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +:: Abduction Hospital Hole [nobr] +<<effects>> +<<if $devstate is 0>> +Dropping to your hands and knees, you squeeze through the gap. It's a tight fit. <<set $stripintegrity to 10>><<set $stripobject to "steel wire">><<stripobject>> You see light penetrating the ceiling up ahead. After a short journey, you find a manhole leading outside.<br><br> -<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0 and $alarm lte 0 and $finish is 0>> -<span id="next"><<click [[Next|Strip Club Private Dance Sex]]>><</click>></span><<nexttext>> +<<commercialquick>> <<else>> -<span id="next"><<click [[Next|Strip Club Private Dance Sex Finish]]>><</click>></span><<nexttext>> -<</if>> +Dropping to your hands and knees, you squeeze through the gap. It goes well at first, you manage to get your stomach through before becoming stuck. You hear a sharp buzz and the sound of grinding metal as you try to pull out, but you're stuck tight. Something pokes your rear!<br><br> -:: Strip Club Private Dance Sex Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<click [[Next|Abduction Hospital Hole Wolves]]>><<set $molestationstart to 1>><</click>> -<<if $consensual is 1>> +<</if>> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<if $phase is 2>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> - <<tipreceive>> - <<elseif $phase is 1>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. - - <<if $brothelknown is 0 and $rng gte 91>> - "I have something for you." <<He>> hands you a slip of paper before leaving the room. You read the paper, it has the address of a building on Harvest Street. <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br> - <<else>> - <<He>> leaves the room without looking at you.<br><br> - <</if>> - <<tipreceive>> - <<else>> - <<He>> smiles in contentment. "Thank you for your time. Here you go." <<He>> gives you a broad smile before leaving the room.<br><br> - <<tipreceive>> - <</if>> - - <<else>> - <<if $phase is 2>> - "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> - <<elseif $phase is 1>> - "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> - <<else>> - "Did I do something wrong? I'm sorry!" <<He>> runs from the room.<br><br> - <</if>> - <</if>> +:: Abduction Hospital Water Finish [nobr] +<<effects>> -<<else>> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<fameprostitution1>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. They leave the room without looking at you.<br><br> - <<tipreceive>> - <<elseif $enemyhealth lte 0>> - You manage to knock the <<person>> backwards, giving you time to escape. You inform a member of security of the attack, who quickly subdues the <<personstop>><br><br> - - <<else>> - The door bursts open, revealing a burly member of security. The <<person>> is expertly subdued and dragged from the room. You breathe a sigh of relief.<br><br><<set $rescued to $rescued + 1>> +<<if $enemyhealth lte 0>> - <</if>> +<<beastwound>> +<<if $beastno gte 3>> +The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> +[[Next|Abduction Hospital Water]] +<<elseif $beastno is 2>> +The $beasttype recoils in pain and fear, but the other is eager for a go.<<set $beastno to $beastno - 1>><br><br> +[[Next|Abduction Hospital Water]] +<<elseif $beastno is 1>> +The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> +<<click [[Next|Abduction Hospital Water Finish]]>><<set $finish to 1>><</click>> <</if>> -<br><br> - -<<clotheson>> -<<endcombat>> -<<click [[Next|Strip Club]]>><</click>> -:: Hospital Bed Examination [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<unbind>> -<<if $exposed gte 1>> -<<if $playergender is "m">> - <<if $yfrontno gte 1>> - <<yfronts>> - <<else>> - <<set $yfrontsnew to 1>><<set $yfrontsno to 1>><<yfronts>> - <</if>> - <<if $tshirtno gte 1>> - <<tshirt>> - <<else>> - <<set $tshirtnew to 1>><<set $tshirtno to 1>><<tshirt>> - <</if>> - <<if $shortsno gte 1>> - <<shorts>> - <<else>> - <<set $shortsnew to 1>><<set $shortsno to 1>> - <<shorts>> - <</if>> -<<else>> - <<if $uppersundressno gte 1 and $lowersundressno gte 1>> - <<uppersundress>><<lowersundress>> - <<else>> - <<uppersundress>><<lowersundress>><<upperruined>><<lowerruined>> - <<set $uppersundressno to 1>> - <<set $uppersundressnew to 1>> - <<set $lowersundressno to 1>> - <<set $lowersundressnew to 1>> - <<uppersundress>> - <<lowersundress>> - <</if>> - <<if $plainpantiesno gte 1>> - <<plainpanties>> - <<else>> - <<set $plainpantiesno to 1>><<set $plainpantiesnew to 1>><<plainpanties>> - <</if>> +<<elseif $enemyarousal gte $enemyarousalmax>> -<</if>> -<</if>> +<<beastejaculation>> +<<if $beastno gte 3>> +Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> +[[Next|Abduction Hospital Water]] +<<elseif $beastno is 2>> +Satisfied, the $beasttype moves and the other takes its turn.<<set $beastno to $beastno - 1>><br><br> -<<if $trauma lte ($traumamax / 10) * 2>> -<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. <<He>> informs you that everything is okay as far as <<he>> can tell, but you should be careful in the future.<br><br> +[[Next|Abduction Hospital Water]] -A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> +<<elseif $beastno is 1>> +Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> +<<click [[Next|Abduction Hospital Water Finish]]>><<set $finish to 1>><</click>> +<</if>> -<<elseif $trauma lte ($traumamax / 10) * 9>> -<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. After a short while, <<he>> summons a nurse and they have a brief conversation in the corner of the room. They talk quietly, and after a short while the nurse nods and leave the room.<br><br> - <<if $psych is 0>> -<span class="gold">The doctor tells you to visit <<him>> here at the hospital on <span class="gold">Fridays</span> for therapy.</span><br><br><<set $psych to 1>> +<<elseif $finish is 1>> -A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> - <<else>> - -The doctor reminds you to visit <<him>> here at the hospital on <span class="gold">Fridays</span>.<br><br> +The wolves disappear beneath the surface, headed somewhere unknown.<br><br> -A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> - <</if>> +<<clotheson>> +<<endcombat>> +<<tearful>> you swim down the tunnel, helped along by the flow of water. The tunnel dips and you rush downward, exiting into a storm drain.<<set $stress -= 1000>> +<br><br> -<<else>> -<<He>> gently interrogates you on a variety of subjects relating to your home life, how school is going and how your well-being has been faring. A look of concern grows on <<his>> face, but you've no idea why. After a short while, <<he>> summons a nurse into the room and they talk quietly for a short time. The nurse keeps glancing at you, looking concerned.<br><br> - <<if $psych is 0>> -<span class="gold">The doctor tells you to visit <<him>> here at the hospital on <span class="gold">Fridays</span> for therapy.</span><br><br><<set $psych to 1>> -A nurse helps you to your feet, and soon you find yourself being discharged.<br><br> - <<else>> - -The doctor reminds you to visit <<him>> here at the hospital on <span class="gold">Fridays</span>.<br><br> -A nurse helps you to your feet, and you soon find yourself being discharged.<br><br> - <</if>> - +<<click [[Next|Drain Water]]>><<set $bus to "commercialdrain">><</click>> <</if>> -<<if $daystate is "night">> -It's dark out. Maybe you should wait until morning.<br><br> +:: Abduction Hospital Corridor Wolves [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast6init>><<set $beasttype to "wolf">> -<<click [[Wait|Hospital Wait]]>><<pass10>><<endevent>><</click>><<ltiredness>><br> +<<endif>> - - <<if $renttime lte 0>> - <<click [[Leave now|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> - <<elseif $crime gte 1000>> - <<click [[Leave now|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> - <<elseif $baileyhospital lte 2>> - <<click [[Leave now->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> - <<else>> - <<click [[Leave now->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> - <</if>> -<<else>> - <<if $renttime lte 0>> - <<click [[Next|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> - <<elseif $crime gte 1000>> - <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> - <<elseif $baileyhospital lte 2>> - <<click [[Next->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> - <<else>> - <<click [[Next->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> - <</if>> -<</if>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -:: Doctor Harper's Office [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<harper>><<person1>> -You knock on the door, and immediately hear Harper's voice on the other side. "Come in." You enter.<br><br> -<<if $harperintro isnot 1>><<set $harperintro to 1>> -<<He>> sits at <<his>> desk in front of a computer. <<He>> looks away from the screen, "It's good that you've come." <<He>> motions for you to take a seat, you do so. "Don't worry, we won't be doing anything too invasive today."<br><br><<set $pills to 1>> -You wonder what <<he>> means by "invasive". <<He>> interrupts your musing. "I'd like to prescribe you some medication. I'll have it sent to your home." <<He>> starts filling out a form, but doesn't stop speaking. "There's something else I'd like to try. Please, sit back and relax."<br><br> -<<He>> puts down the paper and swivels to face you. <<His>> voice has taken on a soothing quality. "I want you to breathe deeply." <<He>> holds up <<his>> pen. "Focus on the pen. There's nothing in the universe except this pen, my voice, and your own breath."<br><br> -This continues for several minutes. Harper somehow picks up on whenever your minds starts to wander, and brings you back to focus. You start to feel something shift in your consciousness, as if you're entering a trance.<br><br> -<<click [[This feels nice|Doctor Harper's Office Trance]]>><<pass10>><<set $phase to 1>><<set $harperdom to $harperdom + 5>><<set $control to 1>><<set $trance to 1>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> -<<click [[Resist|Doctor Harper's Office Trance]]>><<pass10>><<gstress60>><<set $harperdom to $harperdom - 5>><</click>><<gstress>> -<<elseif $rng gte 51>> -"Please, sit down and relax." You do so, and <<he>> swivels to face you. <<His>> voice takes on a soothing quality. "I want you to breathe deeply." <<He>> holds up <<his>> pen. "Focus on the pen. There's nothing in the universe except this pen, my voice, and your own breath."<br><br> +<<stateman>><br> +<br> +<<actionsman>> -This continues for several minutes. Harper somehow picks up on whenever your minds starts to wander, and brings you back to focus. You start to feel something shift in your consciousness, as if you're entering a trance.<br><br> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Abduction Hospital Corridor Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Abduction Hospital Corridor Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> -<<click [[This feels nice|Doctor Harper's Office Trance]]>><<pass10>><<set $control to 1>><<set $trance to 1>><<set $phase to 1>><<set $harperdom to $harperdom + 5>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> -<<click [[Resist|Doctor Harper's Office Trance]]>><<pass10>><<gstress60>><<set $harperdom to $harperdom - 5>><</click>><<gstress>> +:: Abduction Hospital Corridor Finish [nobr] +<<effects>> -<<elseif $rng gte 1>> - <<if $harperexam is 0>><<set $harperexam to 1>><<uppernaked>><<lowernaked>> - - <<if $undertype isnot "naked">> +<<if $enemyhealth lte 0>> -"Please strip down to your underwear and lie down on the bed." You hesitate. <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." Despite your anxiety, you remove your clothes and lie on the bed. Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> +<<beastwound>> - <<else>> -"Please strip down to your underwear and lie down on the bed." You hesitate. <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." You can't help but feel conscious of your lack of underwear.<br><br> -Harper looks about to speak again when you blurt out. "I'm not wearing anything underneath this!"<br><br> +<<if $beastno gte 3>> +The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<He>> looks at you blankly for a moment, then laughs. "I didn't realise you were that sort of person." You shift uncomfortably. "It's okay though, you need to get used to your doctor seeing those parts of you anyway. Come on, don't be shy."<br><br> +[[Next|Abduction Hospital Corridor Wolves]] -You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> - - - <</if>> +<<elseif $beastno is 2>> +The $beasttype recoils in pain and fear, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<He>> rubs <<his>> fingers against your shoulders, slowly working <<his>> way down your chest. <<He>> gives your nipples extra attention for some reason. It's hard not to squirm at the sensation.<br><br> +[[Next|Abduction Hospital Corridor Wolves]] -<<He>> continues further down your body, inching closer to <<if $undertype isnot "naked">>your $underclothes.<<else>>where your hands protect your <<genitalsstop>> <<He>> looks at you and asks. "Could you move your hands for me? It's important I check beneath them." You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<</if>><br><br> +<<elseif $beastno is 1>> +The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 1>><</click>><br> +<<click [[Next|Abduction Hospital Corridor Finish]]>><<set $finish to 1>><</click>> - <<elseif $harperexam is 1>><<set $harperexam to 2>><<uppernaked>><<lowernaked>> -"I need to be more thorough this time. Please remove your clothing and lie down on the bed." You hesitate. All your clothing? <<He>> notices your trepidation and smiles at you. "Don't worry, it's normal to be embarrassed, but there's really no reason to be." <br><br> +<</if>> -You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle."<br><br> -<<He>> rubs <<his>> fingers against your shoulders, slowly working <<his>> way down your chest. <<He>> gives your nipples extra attention for some reason. It's hard not to squirm at the sensation.<br><br> -<<He>> continues further down your body, inching closer to where your hands protect your <<genitalsstop>> <<He>> looks at you and asks. "Could you move your hands for me? It's important I check beneath them." You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<br><br> -<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 1>><</click>><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> - <<elseif $harperexam is 2>><<uppernaked>><<lowernaked>><<undernaked>> - -<<generate2>>You and the doctor aren't alone. A young <<person2>><<person>> sits in the corner of the room, looking slightly nervous. Harper introduces <<himstop>> "This is a med student, <<he>> will be helping me today."<br><br> - -Harper doesn't wait for a response. "Please remove your clothing and lie down on the bed." You feel embarrassed to be undressing in front of two people, but you assure yourself that it's fine. This is a medical checkup after all.<br><br> - -<<person1>>You remove your clothing with shaking fingers, then lie on the bed with your hands covering your <<genitalsstop>> Harper rolls <<his>> chair over to your side. "I'm going to examine you, just relax." <<He>> smiles. "I promise I'll be gentle." You can feel the <<person2>><<person>> staring at your exposed skin.<br><br> +<<if $beastno gte 3>> +Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> -<<person1>>Harper commences <<his>> usual probing. As <<he>> reaches your pelvis, <<he>> asks "Could you move your hands for me?" You move your hands aside, exposing yourself. You stare at the ceiling and try to stay calm.<br><br> +[[Next|Abduction Hospital Corridor Wolves]] -<<click [[Next|Doctor Harper's Office Exam]]>><<set $phase to 2>><</click>><br> - - - <</if>> +<<elseif $beastno is 2>> +Satisfied, the $beasttype moves and the last takes its turn.<<set $beastno to $beastno - 1>><br><br> -<</if>> +[[Next|Abduction Hospital Corridor Wolves]] +<<elseif $beastno is 1>> +Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> -:: Doctor Harper's Office Trance [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $phase is 0>> -You shake yourself free of the effect. Harper doesn't change the tone of <<his>> voice. "That's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> +<<click [[Next|Abduction Hospital Corridor Finish]]>><<set $finish to 1>><</click>> +<</if>> -<<elseif $phase is 1>> +<<elseif $finish is 1>> - <<if $hypnosis is 0>><<set $hypnosis to 1>> -You slip deeper into the trance. <span class="green">You don't remember ever feeling so tranquil.</span> You hear Harper's voice drifting toward you. "That's very good. Now, the next time you feel overwhelmed by it all, I want you to remember this feeling, and..." <<He>> gives you instructions. "...you won't remember this. "When I drop this pen, you will awaken."<br><br> +<<if $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the wolves flee. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The wolves leave you spent and shivering on the metallic floor. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The wolves leave you spent and shivering on the metallic floor. +<</if>><br><br> -The pen clatters to the floor. You blink. You're back in reality, but feeling better than you were before you entered the office. You recall Harper talking to you while you were entranced, but can't recall what was said.<br><br> -<<He>> smiles at you. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<clotheson>> +<<endcombat>> + +<<passouthospital>> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> - - <<elseif $hypnosis is 1>> - You slip deeper into the trance. <span class="green">You return the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good." <<He>> rummages through the drawer on <<his>> desk and produces a camera. "Now, take off your clothes."<br><br> - - <<click [[Take off your clothes|Doctor Harper's Office Camera]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $hypnosis to 2>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> - <<click [[Refuse|Doctor Harper's Office Camera]]>><<set $harperdom to $harperdom - 5>><<set $phase to 0>><<gstress60>><</click>><<gstress>><br> - - - - <<elseif $hypnosis is 2>> - <span class="green">You slip deeper into the trance and return to the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good." <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod.<br><br> - - While <<he>> sets it up, <<person1>>Harper turns to you and softly speaks. "Take off your clothes."<br><br> - - <<click [[Take off your clothes|Doctor Harper's Office Camera2]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $hypnosis to 3>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> - <<click [[Refuse|Doctor Harper's Office Camera2]]>><<set $harperdom to $harperdom - 5>><<gstress60>><<set $phase to 0>><</click>><<gstress>><br> - - - - - - <<elseif $hypnosis gte 3>> - <span class="green">You slip deeper into the trance and return to the familar state of tranquility.</span> You hear Harper's voice drifting toward you. "That's very good. <<He>> walks briskly over to the window. <<He>> opens it, and a <<generate2>><<person2>><<person>> climbs through, carrying a large camera and tripod. <<generate3>><<generate4>><<generate5>><<generate6>><<He>> is closely followed by four others, a <<person3>><<person>>, a <<person4>><<person>>, a <<person5>><<person>> and a <<person6>><<personstop>><br><br> - -<<person2>>While the <<person>> sets up the camera, the other four start handing Harper money.<<person1>> <<He>> counts it, then hides it away in <<his>> drawer before turning to face you. "Take off your clothes," <<he>> says softly.<br><br> - <<click [[Take off your clothes|Doctor Harper's Office Camera3]]>><<pass20>><<set $harperdom to $harperdom + 5>><<set $phase to 1>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> - <<click [[Refuse|Doctor Harper's Office Camera3]]>><<set $harperdom to $harperdom - 5>><<gstress60>><<set $phase to 0>><</click>><<gstress>><br> - - <</if>> <</if>> -:: Doctor Harper's Office Camera [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Abduction Hospital Hole Wolves [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast6init>><<set $beasttype to "creature">> +<<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">> +<<endif>> -<<if $phase is 0>> -You shake yourself free of the effect. Harper quickly hides the camera behind <<his>> back. "That's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<elseif $phase is 1>> -You remove your clothing, the flicker of resistance unable to break through the haze. "Very good." Harper says. The softness in <<his>> voice is still present, but there is now also a district quavering. "Just keep focusing on your breath." <<He>> starts circling you with the camera, which produces a clicking sound whenever <<he>> momentarily stops.<<fameexhibitionism10>><br><br> -This continues for several minutes. <<He>> places the camera back in the drawer. "Put your clothes back on," <<he>> says, as <<he>> sits back down and sighs. You dress yourself with robotic motions while Harper watches. After, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> -<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> -<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> -<</if>> -:: Doctor Harper's Office Camera2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $phase is 0>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Abduction Hospital Hole Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Abduction Hospital Hole Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> -You shake yourself free of the effect. The <<person2>><<person>> doesn't notice, but Harper jumps to action.<<person1>> <<He>> addresses the <<person2>><<personstop>><<person1>> "Now's not the time for maintenance! Can't you see I have a patient?"<br><br> -<<person2>>The <<person>> looks at Harper blankly for a moment, before realisation dawns on <<his>> face. <<He>> grabs the tripod and leaves via the window. <<person1>>Harper turns to you. "I don't know why <<he>> didn't just use the door. Nevermind, that's enough for today. Remember, don't be afraid to relax." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +:: Abduction Hospital Hole Finish [nobr] +<<effects>> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> +<<if $enemyhealth lte 0>> -<<elseif $phase is 1>> +<<beastwound>> -You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> -For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored.<<fameexhibitionism50>><br><br> +<<if $beastno gte 3>> +You keep the $beasttype at bay with your feet, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> +[[Next|Abduction Hospital Hole Wolves]] -<<person2>>When done, the <<person>> leaves via the window. <<person1>>Harper puts away <<his>> camera and turns back to you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +<<elseif $beastno is 2>> +You keep the $beasttype at bay with your feet, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> -<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +[[Next|Abduction Hospital Hole Wolves]] -<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> +<<elseif $beastno is 1>> +You keep the $beasttype at bay with your feet, it recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> + +<<click [[Next|Abduction Hospital Hole Finish]]>><<set $finish to 1>><</click>> <</if>> -:: Doctor Harper's Office Camera3 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $phase is 0>> -You shake yourself free of the effect. The atmosphere of the room becomes tense and awkward.<<person1>> Harper speaks, sounding exasperated. "Thank you for letting these students observe the examination. That'll be all for today. Same time next week." <<He>> hurries you from the room and prompty closes the door behind you.<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<elseif $phase is 1>> +<<beastejaculation>> - <<if $hypnosis is 3>><<set $hypnosis to 4>> -You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> +<<if $beastno gte 3>> +Satisfied, the $beasttype moves and another takes its turn with your helpless rear.<<set $beastno to $beastno - 1>><br><br> -For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored. The audience watches intently, looking increasingly flustered. The <<person3>><<person>> gets <<his>> phone out and starts filming.<<fameexhibitionism50>><br><br> +[[Next|Abduction Hospital Hole Wolves]] -<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> +<<elseif $beastno is 2>> +Satisfied, the $beasttype moves and the last takes its turn with your helpless rear.<<set $beastno to $beastno - 1>><br><br> -When done, the group leaves via the window. <<person1>>Harper puts away <<his>> camera and turns back to you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> +[[Next|Abduction Hospital Hole Wolves]] -<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well."<br><br> +<<elseif $beastno is 1>> +Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> +<<click [[Next|Abduction Hospital Hole Finish]]>><<set $finish to 1>><</click>> - <<elseif $hypnosis is 4>> - -You take off your clothes. As you do so, a green light winks into existance on the front of the camera. Once completely nude, Harper speaks. "Very good. Next, I want you to twirl on the spot..."<br><br> +<</if>> -For the next several minutes you obey Harper's instructions. You turn, bend over, and strike numerous poses for the lens of the camera, leaving no inch of your skin unexplored. The audience watches intently, looking increasingly flustered. The <<person3>><<person>> gets <<his>> phone out and starts filming.<<fameexhibitionism50>><br><br> -<<person2>>The <<person>> exchanges a look with Harper, then the green light flickers out. <<He>> begins dismantling the apparatus while Harper <<person1>>retrieves <<his>> own camera and starts snapping pictures.<br><br> +<<elseif $finish is 1>> -You hear the <<person3>><<person>> say something, but you can't make it out. <<person1>>Everyone looks at Harper expectantly. <<He>> pauses for a moment, then nods. Immediately, a salacious feeling fills the room, and the audience move closer.<br><br> - -<<click [[Next|Doctor Harper's Office Camera Molestation]]>><<set $molestationstart to 1>><</click>> - <</if>> +<<if $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the wolves flee. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The wolves leave you spent and shivering in the wall. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The wolves leave you spent and shivering in the wall. +<</if>><br><br> -<</if>> +<<set $position to 0>> +<<clotheson>> +<<endcombat>> +<<passouthospital>> -:: Doctor Harper's Office Camera Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>> -<<endif>> +<</if>> -<<effects>> -<<effectsman>><<man>> +:: Widgets Actions Text [widget] +<<widget "actionsmouththighrub">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $enemyanger gte (($enemyangermax / 5) * 2)>> + You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. + <<else>> + You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. + <</if>> + <<else>> + <<if $enemyanger gte (($enemyangermax / 5) * 2)>> + You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. + <<else>> + You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<thightext>> keep your shaking thigh pressed against <<their>> mouth. + <<else>> + You <<thightext>> keep your trembling thigh pressed against <<their>> mouth. + <</if>> + <<else>> + <<if $pain gte 40>> + You <<thightext>> keep your quivering thigh pressed against <<their>> mouth. + <<else>> + You <<thightext>> keep your thigh pressed against <<their>> mouth. + <</if>> + <</if>> +<</if>> + +<</nobr>><</widget>> +<<widget "actionsothermouthpenistease">><<nobr>> +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<peniletext>> and carefully rub the $beasttype's lips with your <<penisstop>> + <<else>> + You <<peniletext>> rub the $beasttype's lips with your <<penisstop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<peniletext>> and carefully prod the $beasttype's lips with your <<penisstop>> + <<else>> + You <<peniletext>> prod the $beasttype's lips with your <<penisstop>> + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<peniletext>> rub your <<penis>> against <<their>> lips. + <<else>> + You <<peniletext>> slap your <<penis>> against <<their>> lips. + <</if>> + <<else>> + <<if $pain gte 40>> + You <<peniletext>> rub your <<penis>> against <<their>> cheek. + <<else>> + You <<peniletext>> slap your <<penis>> against <<their>> cheek. + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -62794,548 +57535,499 @@ You hear the <<person3>><<person>> say something, but you can't make it out. <<p -<<stateman>><br> -<br> -<<actionsman>> +<<widget "actionsothermouthpenisrub">><<nobr>> -<<if $orgasmdown gte 1>> -<span id="next"><<click [[Next|Doctor Harper's Office Camera Molestation Finish]]>><</click>></span><<nexttext>> +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<peniletext>> and carefully rub the $beasttype's tongue with your <<penisstop>> + <<else>> + You <<peniletext>> rub the $beasttype's tongue with your <<penisstop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<peniletext>> and carefully prod the $beasttype's tongue with your <<penisstop>> + <<else>> + You <<peniletext>> prod the $beasttype's tongue with your <<penisstop>> + <</if>> + <</if>> <<else>> -<span id="next"><<click [[Next|Doctor Harper's Office Camera Molestation]]>><</click>></span><<nexttext>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<peniletext>> rub the tip of your <<penis>> between <<their>> lips. + <<else>> + You <<peniletext>> caress <<their>> lips with your <<penisstop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<peniletext>> circle <<their>> lips with the tip of your <<penisstop>> + <<else>> + You <<peniletext>> prod <<their>> lips with the tip of your <<penisstop>> + <</if>> + <</if>> <</if>> +<</nobr>><</widget>> -:: Doctor Harper's Office Camera Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -Harper announces. "That's enough. We can't overdo it. Everyone back off." The audience does so, albeit reluctantly. They watch you spasm on the floor, until your orgasm recedes completely. -The group soon leaves via the window. <<person1>> Harper closes it then turns to face you. "Put on your clothes." You dress yourself with robotic motions while Harper watches. When you are finished, <<he>> drops <<his>> pen on the ground and brings you back to reality.<br><br> -<<clotheson>> -<<He>> smiles at you, <<his>> face blushing. "Today was a success. Well done." <<He>> holds open the door for you. "Same time next week. Be well." You feel strangely drained.<br><br> -<<endcombat>> -<<click [[Next|Hospital foyer]]>><<clotheson>><</click>> -:: Doctor Harper's Office Exam [nobr] -<<if $phase is 1>> +<<widget "actionsothermouthpenisthrust">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<penis>> is ruthlessly fucked by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<penis>> is hungrily enveloped by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<<else>> + <<if $arousal gte 8000>> + Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<</if>> +<</nobr>><</widget>> -<<He>> gently probes your <<genitals>> with <<his>> fingers. Almost as soon as <<he>> touches you, you feel a distinct warmth spread through your groin. You try to resist, but you don't have any control over it. <<if $penisexist is 1>>Your penis soon stands conspicuously erect. Harper continues as if nothing is amiss.<<else>>You can feel the fluid leaking from your slit. Harper lifts <<his>> hand up to <<his>> eyes, and you see the liquid drip from <<his>> fingers.<</if>><br><br> -"There's no need to be ashamed. This is a perfectly natural and normal response," <<he>> says in a dry tone. <<He>> continues <<his>> systematic investigation of your <<genitalsstop>><<set $arousal to $arousal + 2000>><br><br> - <<if $arousal gte 10000>><<set $arousal to $arousal - 8000>><<set $stress to $stress - 200>> - - The warmth within you continues to build, but Harper shows no sign of letting up. You feel yourself pass the point of no return, and you whimper softly. "Please, no." Harper is looking at you puzzled when it hits you. The orgasm emerges and your back immediately archs. Uncontrollable moans escape your lips and you grip the side of the bed to stop your arms flailing.<<orgasmstat>><<set $orgasmcount to $orgasmcount + 1>><br><br> - - <<if $penisexist is 1 and $orgasmcount lte 23 and $devstate is 1>> - <<if $undertype is "naked">> - Semen spurts from the tip of your penis, rising into the air and splattering all over your thighs and torso. - <<else>> - You ejaculate, generating a large wet patch and filling the inside of your $underclothes with your fluids. - <</if>> - <</if>> - - Despite it all, Harper continues as if absolutely nothing is amiss. You lie there, spent and humiliated, as <<he>> finishes <<his>> examination. Finally, <<he>> grabs some paper towels and starts cleaning up your fluids. You pretend to be elsewhere.<br><br> - - <</if>> -"There we go, all done." <<He>> pushes <<his>> chair back over to <<his>> desk and starts typing something. "You can put your clothes back on." You do so without delay. "You seem to be perfectly healthy." <<He>> shows you to the door as soon as you're dressed. "Same time next week. Be well."<br><br> -<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> -<<elseif $phase is 2>> -<<person1>><<He>> gently probes your <<genitals>> with <<his>> fingers. Almost as soon as <<he>> touches you, you feel a distinct warmth spread through your groin. You try to resist, but you don't have any control over it. <<if $penisexist is 1>>Your penis soon stands conspicuously erect. Harper continues as if nothing is amiss.<<else>>You can feel the fluid leaking from your slit. Harper lifts <<his>> hand up to <<his>> eyes, and you see the liquid drip from <<his>> fingers.<</if>><br><br> +<<widget "actionsothermouthpenisescape">><<nobr>> -"There's no need to be ashamed. This is a perfectly natural and normal response," <<he>> says in a dry tone. "Student, come give me a hand." <<person2>>The <<person>> arrives at your side, looking nervous but eager.<<person1>> Together, they continue the systematic investigation of your <<genitalsstop>><<set $arousal to $arousal + 2000>><br><br> - <<if $arousal gte 10000>><<set $arousal to $arousal - 8000>><<set $stress to $stress - 200>> - - The warmth within you continues to build, but Harper and the <<person2>><<person>><<person1>> show no sign of letting up. You feel yourself pass the point of no return, and you whimper softly. "Please, no." Harper is looking at you puzzled when it hits you. The orgasm emerges and your back immediately archs. Uncontrollable moans escape your lips and you grip the side of the bed to stop your arms flailing. The <<person2>><<person>> gasps.<<person1>><<orgasmstat>><<set $orgasmcount to $orgasmcount + 1>><br><br> - - <<if $penisexist is 1 and $orgasmcount lte 23 and $devstate is 1>> - <<if $undertype is "naked">> - Semen spurts from the tip of your penis, rising into the air and splattering all over your thighs and torso. - <<else>> - You ejaculate, generating a large wet patch and filling the inside of your $underclothes with your fluids. - <</if>> - <</if>> - - Despite it all, Harper continues as if absolutely nothing is amiss. You lie there, spent and humiliated, as <<he>> finishes <<his>> examination. Finally, <<he>> grabs some paper towels and starts cleaning up your fluids. You pretend to be elsewhere.<br><br> - - <</if>> +<<if $enemytype is "beast">> + <<if $enemyanger lte 20>> + <span class="blue">You shift your pelvis, moving your <<penis>> away from the $beasttype's mouth before it can envelop you.</span> It doesn't give up however. + <<elseif $enemyanger lte 100>> + <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's incessant probing before it can envelop you.</span> It snarls in frustration. + <<else>> + <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's savage probing before it can envelop you.</span> + <</if>> +<<else>> + <<if $pain lte 20>> + <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> + <<elseif $pain lte 60>> + <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> + <<else>> + <span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> mouth.</span> + <</if>> +<</if>> -"There we go, all done." <<He>> pushes <<his>> chair back over to <<his>> desk and starts typing something. "You can put your clothes back on." You do so without delay. "You seem to be perfectly healthy." <<He>> shows you to the door as soon as you're dressed. "Same time next week. Be well."<br><br> -<<click [[Next|Hospital foyer]]>><<clotheson>><<endevent>><</click>> +<</nobr>><</widget>> -<</if>> -:: Hospital Exhibition [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $phase is 0>> -<<set $danger to random(1, 10000)>> - You wait for the number of people in the vicinity to drop. You soon find yourself almost alone. There are still people at the far end of the hall, but they are facing away from you. You won't get a better chance than this. Steeling yourself, you emerge from beneath the bed and run toward the towels.<br><br> - <<if $danger gte (9900 - ($allure))>> - You've barely left the safety of the bed when doors on both sides of the hall open simultaneously. In an instant, the vacant room becomes packed with bodies. They immediately see you, and react in a diverse manner. Some look offended while others laugh, still others stare at you with depravity in their eyes. There's noowhere to hide; you can do nothing but crouch to preserve what little dignity you can. Not seeing any other option, you continue the original plan. You manage to cover yourself before people start filming the event with their phones. Blushing and light-headed, you flee the scene.<<garousal>><<garousal60>><<gtrauma>><<gtrauma60>><<gstress>><<gstress60>><br><br> - - <<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> - <<else>> -You make it the cart without incident. Crouching beside it, you help yourself the towels, eyes affixed on a nearby door. You still feel exposed, but at least now you're covered. You should find something more suitable as soon as you can, before you attract unwanted attention.<br><br> -<<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> - <</if>> -<<elseif $phase is 1>> -<<set $danger to random(1, 10000)>> - You slowly inch the bed forward. Slow enough, you hope, that no one will even notice. Peeking from beneath the bed, you see the towels drawing closer.<br><br> - <<if $danger gte (9900 - ($allure / 3))>> -You're almost there when the bed lurches into movement. You cling to the underside as you are pushed further and further away from the towels, through a set of doors, then another, and then down a ramp.<br><br> -You hear a metallic creaking, then you and the bed are shoved down a steep ramp. A short distance later you plunge into rushing water.<br><br> -<<click [[Next|Drain Water]]>><<set $bus to "commercialdrain">><</click>> - <<else>> -When you are within arm's reach, you stretch out and manage to acquire a handful of towels. You awkwardly cover yourself while remaining under the bed. You still feel exposed, but at least now you're covered. You should find something more suitable as soon as you can, before you attract unwanted attention.<br><br> - -<<click [[Next|Hospital foyer]]>><<endevent>><<towelup>><</click>><br> - <</if>> -<</if>> -:: Crate Ex [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> -When no one is looking, you sneak up to the fence between the park and depot. You squeeze through the bars and peer into the nearest open crate. There are several ceramic containers. It'll be tight, but there should be room for you to hide.<br><br> -You climb into the crate and pull the lid on after you. It's a snug fit, but that might make the journey easier. You wait.<br><br> -Without warning, the crate lurches into movement. -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - The movements jerk you around for a short while before coming to a stop. That wasn't long enough for you to have crossed the road, surely. A heavy thud above you signals that this may have been a mistake. You push against the lid, and find it completely immovable. You hear an engine rev and you lurch into movement once more.<br><br> - <<if $rng gte 81>> - You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see your house! The coast looks clear, so you gingerly lift the lid and climb free.<br><br> - - <<domusquick>><br> - - <<elseif $rng gte 61>> - You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the forest. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> - - <<wolfquick>><br> - - <<elseif $rng gte 41>> - You try to keep calm, surely you won't be moved far. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the ocean. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> - - <<starfishquick>><br> - - <<elseif $rng gte 21>> - You try to keep calm, surely you won't be moved far. Those crates had arrived from outside town after all. You aren't wrong. The vehicle comes to a stop and you hear the object above you lifted off. You dare a peek, and see the road out of town. You've moved in the opposite of your intended direction, but you count yourself lucky considering the circumstances. The coast looks clear, so you gingerly lift the lid and climb free.<br><br> - - <<harvestquick>><br> - + + +<<widget "actionsothermouthvaginatease">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<vaginaltext>> and carefully rub the $beasttype's lips with your <<pussystop>> <<else>> - <<if $swarmdisable is "t">> - You try to keep calm, surely you won't be moved far. Your thoughts are cut short by a bump in the road; your head bashes against the side of the crate, knocking you out.<br><br> - - <<click [[Next|Danube Meal]]>><<pass60>><</click>><br> - - <<else>> - You try to keep calm, surely you won't be moved far. Your thoughts are cut short by a bump in the road, one of the ceramic containers bashes against the side of the crate, shattering it into pieces and disgorging its contents all over you. In the tumult, you don't realise what the contents are until you feel them wriggling; it was full of thick, long worms! What's more, the remaining containers sway menacingly now that extra space has been cleared. If they too contain worms, you need to act or you'll soon be swimming in them.<br><br> - - The worms aren't just wriggling on top of you, they press against you as if trying to find a way inside. The movement is making your body respond in a way you don't want to admit, you start to heat up.<br><br> - - <<click [[Next|Crate Worms]]>><<set $molestationstart to 1>><</click>> - <</if>> + You <<vaginaltext>> rub the $beasttype's lips with your <<pussystop>> <</if>> <<else>> - You hear the traffic growing louder, a sign you are moving in the right direction. The crate soon comes to a stop. You gingerly lift the lid and peek out. You are at the mouth of an alleyway on the other side of the street, perfect! You wait until you're sure the coast is clear before slinking out and heading deeper into the alley<br><br> - - <<commercialquick>> + <<if $pain gte 40>> + You <<vaginaltext>> and carefully kiss the $beasttype's lips with your <<pussystop>> + <<else>> + You <<vaginaltext>> kiss the $beasttype's lips with your <<pussystop>> + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<vaginaltext>> rub your <<pussy>> against <<their>> lips. + <<else>> + You <<vaginaltext>> smooch <<their>> lips with your <<pussystop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<vaginaltext>> rub your <<pussy>> against <<their>> cheek. + <<else>> + You <<vaginaltext>> kiss <<their>> cheek with your <<pussystop>> + <</if>> <</if>> +<</if>> +<</nobr>><</widget>> -:: Danube Meal [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<upperruined>><<lowerruined>><<underruined>><<set $leftarm to "bound">><<set $rightarm to "bound">> -<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>>You awaken in darkness, yet you hear muffled voices all around you. You can barely move; your arms and legs have been hogtied behind your back. There's something lodged in your mouth, gagging you. You think you smell roast vegetables.<br><br> -You hear what sounds like metal clanging on metal, and you are blinded by a sudden light. Polite applause erupts around you before your eyes adjust. Once they do, you find that you're lying exposed and helpless on a platter in the middle of a table, surrounded by <<if $genderdisable is "m">>women<<elseif $genderdisable is "f">>men<<else>>people<</if>> in fancy dinner wear. You hear the clink of cutlery on glass and the applause tapers off.<br><br> -<<person1>>A voice behind you speaks. "I hope everyone's enjoyed their evening so far. As you can see, we have something quite special for pudding." <<He>> claps <<his>> hands and you hear doors opening, followed by footsteps. Two pairs of arms grab you by the shoulders and hoist you up, positioning you on your shins and giving you a better view of the room. You see the speaker stood at one end of the table, glass in hand, a proud smile on <<his>> face. <<He>> nods at the pair who lifted you, a <<person2>><<person>> and <<person3>><<person>> each wearing servant's garb.<br><br> -Without warning, both start pouring a cold white liquid on your chest with large wooden ladles. The sensation makes you gasp, eliciting mischievous whispers from some of the guests. It runs over your nipples, making them feel even more raw and sensitive, and doesn't stop there. When it reaches your <<genitals>> the speaker licks <<his>> lips. They aren't going to eat you, surely!<br><br> -<<click [[Next|Danube Meal2]]>><</click>> -:: Crate Worms [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "containers">> -<<set $swarmmove to "shaking">> -<<set $swarmcreature to "worms">> -<<set $swarmspill to "shatter">> -<<set $swarmsteady to "steady">> -<<set $swarmSteady to "Steady">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> -<<set $timer to 30>> + + + + + + + +<<widget "actionsothermouthvaginarub">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<vaginaltext>> and carefully rub the $beasttype's tongue with your <<pussystop>> + <<else>> + You <<vaginaltext>> rub the $beasttype's tongue with your <<pussystop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<vaginaltext>> and carefully kiss the $beasttype's tongue with your <<pussystop>> + <<else>> + You <<vaginaltext>> kiss the $beasttype's tongue with your <<pussystop>> + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<vaginaltext>> your <<pussy>> against <<their>> tongue. + <<else>> + You <<vaginaltext>> caress <<their>> tongue with your <<pussystop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<vaginaltext>> kiss <<their>> tongue with your <<pussystop>> + <<else>> + You <<vaginaltext>> rub <<their>> lips with your <<pussystop>> + <</if>> + <</if>> <</if>> -<<if $timer gte 25>> -The entire crate shakes from the movement of the vehicle. -<<elseif $timer gte 20>> -You've stopped, but the engine is still running. -<<elseif $timer gte 10>> -The entire crate shakes from the movement of the vehicle. How long will this go on for? -<<elseif $timer gte 1>> -The vehicle has stopped and the engine switched off! The weight above still keeps the crate locked down however. They'll move it soon, right? +<</nobr>><</widget>> + + + + + + + + + + +<<widget "actionsothermouthvaginathrust">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> <<else>> -You hear someone move the weight off the top of the crate! + <<if $arousal gte 8000>> + Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> <</if>> -<br><br> +<</nobr>><</widget>> -<<swarmeffects>> -<<swarm>> -<<swarmactions>> -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Crate Worms Passout]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Crate Worms Escape]]>><</click>></span><<nexttext>> + + + + +<<widget "actionsothermouthvaginaescape">><<nobr>> + + +<<if $enemytype is "beast">> + <<if $enemyanger lte 20>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. + <<elseif $enemyanger lte 100>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. + <<else>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> + <</if>> <<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> + <<if $pain lte 20>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> + <<elseif $pain lte 60>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> + <<else>> + <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> mouth.</span> + <</if>> <</if>> -:: Widgets Swarm [widget] -<<widget "swarm">><<nobr>> +<</nobr>><</widget>> -<<set $rng to random(1, 100)>> -<<if $swarm1 is "steadied">> -<<set $swarm1 to "contained">> -<<elseif $swarm1 is "contained">> - <<if $rng gte 51>> - <<set $swarm1 to "pending">><<set $swarmpending to $swarmpending + 1>> + + + + + + + + + + + + + + + + +<<widget "actionsmouthbottomrub">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $enemyanger gte (($enemyangermax / 5) * 2)>> + You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. + <<else>> + You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. + <</if>> + <<else>> + <<if $enemyanger gte (($enemyangermax / 5) * 2)>> + You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. + <<else>> + You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. + <</if>> <</if>> -<<elseif $swarm1 is "pending">> - <<set $swarm1 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm1 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 2>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 2>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 2>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 2>> - <<else>> - <<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>> - <</if>> - <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<bottomtext>> keep your shaking <<bottom>> pressed against <<their>> mouth. <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 2>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 2>> - <<else>> - <<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>> - <</if>> - <</if>> + You <<bottomtext>> keep your trembling <<bottom>> pressed against <<their>> mouth. <</if>> <<else>> - <<set $arousal to $arousal + 10>> + <<if $pain gte 40>> + You <<bottomtext>> keep your quivering <<bottom>> pressed against <<their>> mouth. + <<else>> + You <<bottomtext>> keep your <<bottom>> pressed against <<their>> mouth. + <</if>> <</if>> -<<elseif $swarm1 is "back">> -<<set $swarm1 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm1 is "front">> -<<set $swarm1 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> -<<else>> <</if>> -<<swarm2>> -<<swarm3>> -<<swarm4>> -<<swarm5>> -<<swarm6>> -<<swarm7>> -<<swarm8>> -<<swarm9>> -<<swarm10>> +<</nobr>><</widget>> -<<if $swarmpending gte 1>> -There are <<print $swarmcount - $swarmactive>> $swarmname and <span class="blue">$swarmpending of them <<if $swarmpending gte 2>>are<<else>>is<</if>> $swarmmove.</span> -<</if>> -<<if $swarmactivate gte 1>><<set $swarmactivate to 0>> -The $swarmname $swarmspill, surrounding you with more $swarmcreature. -<</if>> -<<if $swarmactive lte 0>> -<<elseif $swarmactive lte 1>> -The $swarmcreature are squirming over you. -<<elseif $swarmactive lte 2>> -The $swarmcreature are swarming over you. -<<elseif $swarmactive lte 3>> -The $swarmcreature teem around you. -<<elseif $swarmactive lte 4>> -You're practically swimming in $swarmcreature. -<<elseif $swarmactive lte 9>> -The $swarmcreature completely surround you. -<<elseif $swarmactive gte 10>> -<span class="pink">The $swarmcreature completely surround you, as if you are in a living pit.<<if $orgasmdown gte 1>> Not an inch of skin is spared the torment.<</if>></span> -<</if>> -<<set $rng to random(1, 100)>> -<<if $rng gte 91 and $leftarm is 0 and $rightarm is 0>> - <<if $rng gte 96>><<set $leftarm to "swarmgrappled">> - <span class="purple">The $swarmcreature swarm over your left arm, restraining it.</span> - <<else>><<set $rightarm to "swarmgrappled">> - <span class="purple">The $swarmcreature swarm over your right arm, restraining it.</span> - <</if>> -<</if>> -<<if $swarmchestcover gte 1>><<set $swarmchestcover to 0>> -You manage to keep them away from your chest. -<</if>> -<<if $swarmchestmolest gte 1>><<set $swarmchestmolest to 0>> -They writhe over your <<print either("chest", "stomach", "back", "neck", "arms")>>. -<</if>> -<<if $swarmchestclothed gte 1>><<set $swarmchestclothed to 0>> -Some of them assault and damage your $upperclothes, trying to get to the skin beneath. -<</if>> -<<if $swarmchestgrabintro gte 1>><<set $swarmchestgrabintro to 0>> -<span class="purple">A number of them take a liking to your <<breastsstop>></span> -<</if>> -<<if $swarmchestgrabclothed gte 1>><<set $swarmchestgrabclothed to 0>> -<span class="purple">Some of them wriggle their way into your $upperclothes, where they take a liking to your <<breastsstop>></span> -<</if>> -<<if $swarmchestgrab gte 1>> -They twist and tease your nipples, keeping them firm.<<neutral5>><<set $arousal += $swarmchestgrab * 20>> -<</if>> - -<<if $swarmbackcover gte 1>><<set $swarmbackcover to 0>> -You manage to keep them away from your butt. -<</if>> -<<if $swarmbackmolest gte 1>><<set $swarmbackmolest to 0>> -They writhe over your <<print either("butt", "thighs", "legs")>>. -<</if>> -<<if $swarmbacklowerclothed gte 1>><<set $swarmbacklowerclothed to 0>> -Some of them burrow into your $lowerclothes, damaging the fabric. -<</if>> -<<if $swarmbackunderclothed gte 1>><<set $swarmbackunderclothed to 0>> -Some of them assail your $underclothes, tearing the fabric. -<</if>> -<<if $swarmbackgrablowerclothed gte 1>><<set $swarmbackgrablowerclothed to 0>> -<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your anus.</span> -<</if>> -<<if $swarmbackgrabunderclothed gte 1>><<set $swarmbackgrabunderclothed to 0>> -<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your anus.</span> -<</if>> -<<if $swarmbackgrablowerchastity gte 1>><<set $swarmbackgrablowerchastity to 0>> -<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> <<if $parasitedisable is "f">> - <<set $analchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> +<<widget "actionsothermouthanustease">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<analtext>> and carefully rub the $beasttype's lips with your <<bottomstop>> + <<else>> + You <<analtext>> rub the $beasttype's lips with your <<bottomstop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<analtext>> and carefully rub the $beasttype's face with your <<bottomstop>> + <<else>> + You <<analtext>> rub the $beasttype's face with your <<bottomstop>> + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<analtext>> rub your <<bottom>> against <<their>> lips. + <<else>> + You <<analtext>> rub <<their>> face with your <<bottomstop>> + <</if>> + <<else>> + <<if $pain gte 40>> + You <<analtext>> rub your <<bottom>> against <<their>> cheek. + <<else>> + You <<analtext>> rub <<their>> cheek with your <<bottomstop>> + <</if>> <</if>> <</if>> -<<if $swarmbackgrab gte 1>><<set $swarmbackgrab to 0>> -<span class="purple">They swarm around your butt, you feel them move toward your anus.</span> -<</if>> +<</nobr>><</widget>> -<<if $swarmbackinsideintro gte 1>><<set $swarmbackinsideintro to 0>> -<span class="pink">They start squirming their way into your <<bottomstop>></span> -<</if>> -<<if $swarmbackinside gte 1>><<neutral10>> -They writhe inside your lower intestine<<if $penisexist is 1>>, blindly teasing your prostate.<<else>>.<</if>><<set $arousal += $swarmbackinside * 20>> -<</if>> -<<if $swarmfrontcover gte 1>><<set $swarmfrontcover to 0>> -You manage to keep them away from your <<genitalsstop>> -<</if>> -<<if $swarmfrontmolest gte 1>><<set $swarmfrontmolest to 0>> -You feel them writhing over your <<if $lowertype isnot "naked" and $skirt isnot 1>><<genitals>> through your $lowerclothes.<<elseif $undertype isnot "naked">><<genitals>> through your $underclothes.<<else>>unprotected <<genitalsstop>><</if>> -<</if>> -<<if $swarmfrontlowerclothed gte 1>><<set $swarmfrontlowerclothed to 0>> -Some of them start tearing into your $lowerclothes. -<</if>> -<<if $swarmfrontunderclothed gte 1>><<set $swarmfrontunderclothed to 0>> -Some of them try to breach your $underclothes, trying to get to the skin beneath. -<</if>> -<<if $swarmfrontgrablowerclothed gte 1>><<set $swarmfrontgrablowerclothed to 0>> -<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your <<genitalsstop>></span> -<</if>> -<<if $swarmfrontgrabunderclothed gte 1>><<set $swarmfrontgrabunderclothed to 0>> -<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> -<</if>> -<<if $swarmfrontgrablowerchastity gte 1>><<set $swarmfrontgrablowerchastity to 0>> -<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> - <<if $parasitedisable is "f">> - <<if $vaginaexist is 1>><<set $vaginalchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> - <<elseif $penisexist is 1>><<set $penilechastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>> + + + + + + +<<widget "actionsothermouthanusrub">><<nobr>> + +<<if $enemytype is "beast">> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<analtext>> and carefully rub your anus against the $beasttype's tongue. + <<else>> + You <<analtext>> rub your anus against the $beasttype's tongue. + <</if>> + <<else>> + <<if $pain gte 40>> + You <<analtext>> and carefully rub your <<bottom>> against the $beasttype's tongue. + <<else>> + You <<analtext>> rub your <<bottom>> against the $beasttype's tongue. + <</if>> + <</if>> +<<else>> + <<if $arousal gte 8000>> + <<if $pain gte 40>> + You <<analtext>> your anus against <<their>> tongue. + <<else>> + You <<analtext>> caress <<their>> tongue with your anus. + <</if>> + <<else>> + <<if $pain gte 40>> + You <<analtext>> rub <<their>> tongue with your <<bottomstop>> + <<else>> + You <<analtext>> rub <<their>> lips with your <<bottomstop>> <</if>> <</if>> <</if>> -<<if $swarmfrontgrab gte 1>><<set $swarmfrontgrab to 0>> -<span class="purple">They swarm around your groin, you feel them move toward your <<genitalsstop>></span> -<</if>> +<</nobr>><</widget>> -<<if $swarmfrontinsideintro gte 1>><<set $swarmfrontinsideintro to 0>> - <<if $vaginaexist is 1>> -<span class="pink">They start squirming their way into your pussy!</span> - <<elseif $penisexist is 1>> -<span class="pink">They start enveloping your penis!</span> + + + + + + + + + +<<widget "actionsothermouthanusthrust">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. + <<else>> + Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. + <<else>> + Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. + <</if>> +<<else>> + <<if $arousal gte 8000>> + Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. + <<else>> + Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. + <</if>> <</if>> +<</nobr>><</widget>> -<<if $swarmfrontinside gte 1>> - <<if $vaginaexist is 1>> -They writhe and squirm inside your vagina, probing and teasing without mercy.<<neutral10>><<set $arousal += $swarmfrontinside * 20>> - <<elseif $penisexist is 1>> -They writhe and squirm over your penis, rubbing and teasing the entire length.<<neutral10>><<set $arousal += $swarmfrontinside * 20>> + + + + + +<<widget "actionsothermouthanusescape">><<nobr>> + + +<<if $enemytype is "beast">> + <<if $enemyanger lte 20>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. + <<elseif $enemyanger lte 100>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. + <<else>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> + <</if>> +<<else>> + <<if $pain lte 20>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> + <<elseif $pain lte 60>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> + <<else>> + <span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> mouth.</span> <</if>> <</if>> -<br><br> +<</nobr>><</widget>> @@ -63343,716 +58035,482 @@ They writhe and squirm over your penis, rubbing and teasing the entire length.<< -<<if $enemytype isnot "tentacles">> - <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicparalysis to 10>> + + + + + + + + + + + + + + + + + + + + +<<widget "actionspenisstroke">><<nobr>> +<<if $enemytype is "beast">> +You gingerly caress the beast's penis. +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> +You reach for <<someones>> penis and gently caress its length. + <<else>> +You eagerly reach for <<someones>> penis and caress its length. <</if>> + <<else>> +You gingerly rub <<someones>> penis. <</if>> +<</if>> +<</nobr>><</widget>> - <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicviolence to 3>> + + + +<<widget "actionsstroke">><<nobr>> +<<if $enemytype is "beast">> +You pat the $beasttype on the head. +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> +You gently stroke <<someones>> skin. + <<else>> +You passionately caress <<someones>> skin. <</if>> + <<else>> +You timidly stroke <<someones>> skin. <</if>> +<</if>> +<</nobr>><</widget>> - <<if $arousal gte 10000>> - - <<orgasmpassage>> - - <</if>> +<<widget "actionshit">><<nobr>> +<<if $enemytype is "beast">> + <<if $pain lte 20>> + You smack the $beasttype with your hand. + <<elseif $pain lte 60>> + You fight through pain and smack the $beasttype with your hand. + <<else>> + Pained and terrified, you flail at the $beasttype. + <</if>> +<<else>> + <<if $pain lte 20>> +You strike <<him>> with your hand. + <<elseif $pain lte 60>> +You fight through the pain and strike at <<someone>> with your hand. + <<else>> +Pained and terrified, you flail in self-defence. + <</if>> +<</if>> +<</nobr>><</widget>> + - <<set $seconds to $seconds + 10>> - <<if $seconds gte 60>> - <<set $seconds to 0>> - <<pass1>> + +<<widget "actionsclitstroke">><<nobr>> +<<if $consensual is 1>> + <<if $arousal lte 6000>> +You <<handtext>> stroke <<their>> clitoris between your fingers. + <<else>> +Eager, you <<handtext>> fondle <<their>> clitoris between your fingers. <</if>> +<<else>> +Hoping to mollify, you <<handtext>> stroke <<their>> clitoris between your fingers. <</if>> +<</nobr>><</widget>> + + + + + +<<widget "actionskick">><<nobr>> +<<if $enemytype is "beast">> + <<if $pain lte 20>> + You kick the $beasttype. + <<elseif $pain lte 60>> + You try to kick the $beasttype away from you. + <<else>> + You desperately try to kick the $beasttype away. + <</if>> +<<else>> + <<if $pain lte 20>> +Defiant, you lash out with your feet. + <<elseif $pain lte 60>> +Though hurt, you lash out with your feet. + <<else>> +You lash out in desperation. + <</if>> +<</if>> <</nobr>><</widget>> -:: Widgets Swarm2 [widget] -<<widget "swarm2">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm2 is "steadied">> -<<set $swarm2 to "contained">> -<<elseif $swarm2 is "contained">> - <<if $rng gte 51>> - <<set $swarm2 to "pending">><<set $swarmpending to $swarmpending + 1>> + + +<<widget "actionsfeetrub">><<nobr>> +<<if $enemytype is "beast">> +You fondle <<their>> penis with your toes. +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> + You fondle <<someones>> penis with your toes. + <<else>> + You eagerly stroke <<someones>> penis with your toes. + <</if>> + <<else>> +You stroke <<someones>> penis with your toes. <</if>> -<<elseif $swarm2 is "pending">> - <<set $swarm2 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm2 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $arousal to $arousal + 10>> - <</if>> -<<elseif $swarm2 is "back">> -<<set $swarm2 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm2 is "front">> -<<set $swarm2 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> -<<else>> <</if>> - <</nobr>><</widget>> -:: Widgets Swarm3 [widget] -<<widget "swarm3">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm3 is "steadied">> -<<set $swarm3 to "contained">> -<<elseif $swarm3 is "contained">> - <<if $rng gte 51>> - <<set $swarm3 to "pending">><<set $swarmpending to $swarmpending + 1>> + + + + +<<widget "actionsgrabrub">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<feettext>> hold <<his>> penis between your feet as <<he>> furiously humps against them. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<feettext>> hold the penis between your feet as <<he>> humps against them. + <<else>> + You <<feettext>> hold and rub the penis between your feet. <</if>> -<<elseif $swarm3 is "pending">> - <<set $swarm3 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm3 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> + You keep <<their>> penis held firmly between your feet as you <<feettext>> stroke and fondle the glans with your toes. <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> + You <<feettext>> hold and rub <<their>> penis between your feet. <</if>> <<else>> - <<set $arousal to $arousal + 10>> + You <<feettext>> occupy <<their>> penis with your feet, rubbing the glans between your toes. <</if>> -<<elseif $swarm3 is "back">> -<<set $swarm3 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm3 is "front">> -<<set $swarm3 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> -<<else>> <</if>> - <</nobr>><</widget>> -:: Widgets Swarm4 [widget] -<<widget "swarm4">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm4 is "steadied">> -<<set $swarm4 to "contained">> -<<elseif $swarm4 is "contained">> - <<if $rng gte 51>> - <<set $swarm4 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm4 is "pending">> - <<set $swarm4 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm4 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> + + +<<widget "actionsfeetpussy">><<nobr>> +<<if $consensual is 1>> + <<if $arousal lte 6000>> + You <<feettext>> fondle <<their>> vulva with your toes. <<else>> - <<set $arousal to $arousal + 10>> + You <<feettext>> stroke <<their>> vulva with your toes. <</if>> -<<elseif $swarm4 is "back">> -<<set $swarm4 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm4 is "front">> -<<set $swarm4 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> +You <<feettext>> press your feet against <<their>> pelvis and fondle <<their>> pussy with your toes. <</if>> - <</nobr>><</widget>> -:: Widgets Swarm5 [widget] -<<widget "swarm5">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm5 is "steadied">> -<<set $swarm5 to "contained">> -<<elseif $swarm5 is "contained">> - <<if $rng gte 51>> - <<set $swarm5 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm5 is "pending">> - <<set $swarm5 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm5 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> + + + + +<<widget "actionskiss">><<nobr>> +<<if $enemytype is "beast">> +You kiss the $beasttype on the head. +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> + You flutter your lips against <<someones>> skin. <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> + You kiss <<someones>> skin, tongue first. <</if>> <<else>> - <<set $arousal to $arousal + 10>> + You press your lips against <<someones>> skin. <</if>> -<<elseif $swarm5 is "back">> -<<set $swarm5 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm5 is "front">> -<<set $swarm5 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> -<<else>> <</if>> - <</nobr>><</widget>> -:: Widgets Swarm Actions [widget] -<<widget "swarmactions">><<nobr>> -<<set $chest to 0>> -<<set $front to 0>> -<<set $back to 0>> -<<if $vorecreature is 0>> - <<if $images is 1>><<timed 100ms>> - <div id="divsex"> - <<combatimg>> - </div><br> - <</timed>><</if>> -<</if>> - -<<if $enemytype isnot "tentacles">> -<<actioncarry>> -<<actioncarrydrop>> -<</if>> - -<<if $trance lte 0>> -<<if $dissociation lte 1>> -<<if $panicparalysis is 0>> -<<if $panicviolence is 0>> -<<if $orgasmdown lte 0>> -<<if $pain lt 100>> - +<<widget "actionsplead">><<nobr>> +<<if $enemytype is "beast">> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "No! I don't want to lose my virginity to a $beasttype!" + <<else>> + You plead. "Why are you poking me there? Stop!" + <</if>> + <<else>> + You plead. "No, don't put it in!" + <</if>> + + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "No! I don't want to lose my virginity to a $beasttype!" + <<else>> + You plead. "Stop pushing my private place like that, you're making me feel strange." + <</if>> + <<else>> + You plead. "Please don't put it in!" + <</if>> + + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "No! I don't want to lose my virginity to a $beasttype!" + <<else>> + You plead. "Stop pushing my private place like that, you're making me feel strange." + <</if>> + <<else>> + You plead. "Please don't put it in!" + <</if>> + + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "Why are you poking me there? What do you want?" + <<else>> + You plead. "Don't poke me there, it's dirty!" + <</if>> + <<else>> + You plead. "No, not there! I don't want it!" + <</if>> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, just take it out!" + <<else>> + You plead. "P-please... s-someone help..." + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, just take it out!" + <<else>> + You plead. "P-please... s-someone help..." + <</if>> + + + + + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, just take it out!" + <<else>> + You plead. "P-please... s-someone help..." + <</if>> + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, just take it out!" + <<else>> + You plead. "P-please... s-someone help..." + <</if>> -<<if $leftarm is "bound">> -Your left arm is bound and helpless. -<br><br> -<<elseif $leftarm is "swarmgrappled">> -<span class="purple">The $swarmcreature are constricting your left arm!</span> -<br><br> -<<elseif $leftarm is 0>>Your left arm is free.<br> - <<if $rightarm is "swarmgrappled">> -<span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftfree">> | - <<elseif $swarmpending gte 1>> - $swarmSteady one of the $swarmname <<radiobutton "$leftaction" "leftswarm">> | - <</if>> - - <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> - Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$leftaction" "frontcoverleft">> | - <</if>> - - <<if $swarmbackinside lte 0 and $swarmback lte 0>> - Cover your butt <<radiobutton "$leftaction" "backcoverleft" checked>> | - <</if>> - - <<if $swarmchestgrab lte 0>> - Cover your chest <<radiobutton "$leftaction" "chestcoverleft">> | - <</if>> - - <<if $swarmfrontinside gte 1 and $undertype isnot "chastity">> - <span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$leftaction" "frontpurgeleft">> | - <</if>> - - <<if $swarmfront gte 1 and $undertype isnot "chastity">> - <span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$leftaction" "frontclearleft">> | - <</if>> - - <<if $swarmbackinside gte 1 and $analshield isnot 1>> - <span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$leftaction" "backpurgeleft" checked>> | - <</if>> - - <<if $swarmback gte 1 and $analshield isnot 1>> - <span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$leftaction" "backclearleft" checked>> | - <</if>> - - <<if $swarmchestgrab gte 1>> - <span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$leftaction" "chestclearleft">> | - <</if>> - - <<if $water is 1 and $vorecreature is 0>> - <span class="teal">Swim to safety</span> <<radiobutton "$leftaction" "swim" checked>> | + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You plead. "W-why are you looking at me like that?" + <<elseif $rng lte 40>> + You plead. "That's not for you!" + <<elseif $rng lte 60>> + You plead. "D-don't look." + <<elseif $rng lte 80>> + You plead. "No, don't look at me!" + <<else>> + You plead. "Please be a good $beasttype, you're scaring me." + <</if>> + <<else>> + <<if $awarelevel gte 1>> + <<if $pain lte 20>> + You plead. "You're a good $beasttype right? You'll let me go?" + <<elseif $pain lte 60>> + You weep and plead. "Why are you hurting me? I'm not a threat!" + <<else>> + You cry and plead. "It hurts! Why are you dong this? Let me go!" + <</if>> + <<else>> + <<if $pain lte 20>> + <<if $rng lte 35>> + You plead. "You're a good $beasttype right? You'll let me go?" + <<elseif $rng lte 70>> + You plead. "What are you doing? I haven't been mean to you!" + <<else>> + You plead. "I don't like this, leave me alone!" + <</if>> + <<elseif $pain lte 60>> + You weep and plead. "You're hurting me!" + <<else>> + You cry and plead. "P-please stop hurting me!" + <</if>> + <</if>> <</if>> - -<br><br> -<</if>> +<<else>> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "Please don't put it in, I'm a virgin!" + <<else>> + You plead. "Please stop poking me there, that's my private place!" + <</if>> + <<else>> + You plead. "Please don't put it in!" + <</if>> + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "Please don't put it in, I'm a virgin!" + <<else>> + You plead. "Stop pushing my private place like that, you're making me feel strange." + <</if>> + <<else>> + You plead. "Please don't put it in!" + <</if>> + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "Please don't put it in, I'm a virgin!" + <<else>> + You plead. "Stop pushing my private place like that, you're making me feel strange." + <</if>> + <<else>> + You plead. "Please don't put it in!" + <</if>> + + + + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You plead. "Why are you poking me there? Please stop." + <<else>> + You plead. "Don't poke me there, it's dirty!" + <</if>> + <<else>> + You plead. "No, not there! I don't want it!" + <</if>> -<<if $rightarm is "bound">> -Your right arm is bound and helpless. -<br><br> -<<elseif $rightarm is "swarmgrappled">> -<span class="purple">The $swarmcreature are constricting your right arm!</span> -<br><br> -<<elseif $rightarm is 0>>Your right arm is free.<br> - <<if $leftarm is "swarmgrappled">> -<span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightfree">> | - <<elseif $swarmpending gte 1>> - $swarmSteady one of the $swarmname <<radiobutton "$rightaction" "rightswarm">> | - <</if>> - - <<if $swarmfrontinside lte 0 and $swarmfront lte 0>> - Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$rightaction" "frontcoverright" checked>> | - <</if>> - - <<if $swarmbackinside lte 0 and $swarmback lte 0>> - Cover your butt <<radiobutton "$rightaction" "backcoverright">> | - <</if>> - - <<if $swarmchestgrab lte 0>> - Cover your chest <<radiobutton "$rightaction" "chestcoverright">> | - <</if>> - - <<if $swarmfrontinside gte 1 and $undertype isnot "chastity">> - <span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$rightaction" "frontpurgeright" checked>> | - <</if>> - - <<if $swarmfront gte 1 and $undertype isnot "chastity">> - <span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$rightaction" "frontclearright" checked>> | - <</if>> - - <<if $swarmbackinside gte 1 and $analshield isnot 1>> - <span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$rightaction" "backpurgeright">> | - <</if>> - - <<if $swarmback gte 1 and $analshield isnot 1>> - <span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$rightaction" "backclearright">> | - <</if>> - - <<if $swarmchestgrab gte 1>> - <span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$rightaction" "chestclearright">> | - <</if>> - - <<if $water is 1 and $vorecreature is 0>> - <span class="teal">Swim to safety</span> <<radiobutton "$rightaction" "swim" checked>> | - <</if>> - -<br><br> -<</if>> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, I-I'll do what you ask, just take it out!" + <<else>> + You plead. "I c-can't... h-help it. P-please stop." + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, I-I'll do what you ask, just take it out!" + <<else>> + You plead. "I c-can't... h-help it. P-please stop." + <</if>> -<<if $feetuse is 0>> -Your feet are free.<br> - <<if $swarmpending gte 1>> - $swarmSteady one of the $swarmname <<radiobutton "$feetaction" "feetswarm" checked>> | - <</if>> -<</if>> + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, I-I'll do what you ask, just take it out!" + <<else>> + You plead. "I c-can't... h-help it. P-please stop." + <</if>> + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You plead. "Take it out, take it out!" + <<elseif $arousal lte 8000>> + You plead. "Please, I-I'll do what you ask, just take it out!" + <<else>> + You plead. "I c-can't... h-help it. P-please stop." + <</if>> + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You plead. "That's my private place! Don't look!" + <<elseif $rng lte 40>> + You plead. "Please don't look at me like that, it's scary." + <<elseif $rng lte 60>> + You plead. "I don't like being exposed like this, please stop looking." + <<elseif $rng lte 80>> + You plead. "No, don't look at me!" + <<else>> + You plead. "Please don't stare at me." + <</if>> + <<else>> + <<if $awarelevel gte 1>> + <<if $pain lte 20>> + You plead. "Please, just let me go." + <<elseif $pain lte 60>> + You weep and plead. "You're hurting me, please stop!" + <<else>> + You cry and plead. "It hurts! Why are you dong this? Let me go!" + <</if>> + <<else>> + <<if $pain lte 20>> + <<if $rng lte 35>> + You plead. "Please stop touching me, you're making me feel all funny." + <<elseif $rng lte 70>> + You plead. "Stop, I promise I haven't done anything wrong!" + <<else>> + You plead. "You're making me feel strange. Please stop." + <</if>> + <<elseif $pain lte 60>> + You weep and plead. "Please no, you're hurting me!" + <<else>> + You cry and plead. "P-please stop hurting me!" + <</if>> + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -64060,138 +58518,281 @@ Your feet are free.<br> -<br><br> -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> +<<widget "actionsmoan">><<nobr>> +<<if $enemytype is "beast">> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "You want to breed with me? But it's my first time." + <<else>> + You giggle. "Why are you poking my cunny? Silly $beasttype!" + <</if>> + <<else>> + You moan. "You want to put it in? Be gentle with me." + <</if>> -<<if $enemytype isnot "tentacles">> -<<combatstate>> -<<carryblock>> -<</if>> -<br> -<</nobr>><</widget>> -:: Widgets Swarm Effects [widget] -<<widget "swarmeffects">><<nobr>> + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "You want to breed with me? But it's my first time." + <<else>> + You giggle. "Why are you poking my willy? Silly $beasttype!" + <</if>> + <<else>> + You moan. "You want to put it in? Be gentle with me." + <</if>> + + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "You want to breed with me? But it's my first time." + <<else>> + You giggle. "Why are you poking my willy? Silly $beasttype!" + <</if>> + <<else>> + You moan. "You want to put it in? Be gentle with me." + <</if>> + + + + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "You want to breed with me? Please be gentle, that hole hasn't been used before." + <<else>> + You giggle. "Why are you poking my bottom? Silly $beasttype!" + <</if>> + <<else>> + You moan. "You want to put it in? Be gentle with me." + <</if>> -<<effectspain>> -<<effectsorgasm>> -<<effectsdissociation>> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "A $beasttype's cock is inside me, mating with me." + <<elseif $arousal lte 8000>> + You moan. "Good $beasttype. B-breed me with your $beasttype cock." + <<else>> + You moan. "I-I'm gonna cum, from a $beasttype f-fucking my pussy." + <</if>> -<<if $leftaction is "leftfree">><<set $leftaction to 0>><<set $rightarm to 0>><span class="lblue">You push away the $swarmcreature covering your right arm, freeing it.</span> -<</if>> + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "A $beasttype is swallowing my cock, mating with me." + <<elseif $arousal lte 8000>> + You moan. "Good $beasttype. I'll fill you with my s-seed." + <<else>> + You moan. "I-I'm gonna cum... from a $beasttype mating with me." + <</if>> + + + + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "A $beasttype is swallowing my cock, mating with me." + <<elseif $arousal lte 8000>> + You moan. "Good $beasttype. I'll fill you with my s-seed." + <<else>> + You moan. "I-I'm gonna cum... from a $beasttype mating with me." + <</if>> + + + -<<if $leftaction is "leftswarm">><<set $leftaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your left hand.</span> - <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> - <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> - <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> - <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> - <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> - <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> - <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> - <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> - <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> - <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> - <</if>> -<</if>> + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "A $beasttype's cock is inside my ass, mating with me." + <<elseif $arousal lte 8000>> + You moan. "Good $beasttype. F-fill my ass with your seed." + <<else>> + You moan. "I-I'm gonna cum... from a $beasttype fucking my ass." + <</if>> -<<if $leftaction is "frontcoverleft">><<set $leftaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your left hand to prevent the $swarmcreature from violating you. -<</if>> -<<if $leftaction is "backcoverleft">><<set $leftaction to 0>> -<<set $back to "covered">>You cover your butt with your left hand. Hopefully it will keep the $swarmcreature from invading your rear. -<</if>> -<<if $leftaction is "chestcoverleft">><<set $leftaction to 0>> -<<set $chest to "covered">>You cover your chest with your left hand, keeping the $swarmcreature away from your sensitive bust. -<</if>> + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You moan. "You like what you see?" + <<elseif $rng lte 40>> + You giggle. "Do I look tasty?" + <<elseif $rng lte 60>> + You moan. "I-I'm all exposed in front of a $beasttype. What will it do with me?" + <<elseif $rng lte 80>> + You moan. "Look closer, I want you to see everything." + <<else>> + You moan. "You can do more than just look, you know." + <</if>> -<<if $leftaction is "frontpurgeleft">><<set $leftaction to 0>> -<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> - <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> - <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> - <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> - <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> - <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> - <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> - <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> - <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> - <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> - <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> - <</if>> -<</if>> -<<if $leftaction is "frontclearleft">><<set $leftaction to 0>> -<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span> <<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> - <<if $swarm1 is "front">><<set $swarm1 to "active">> - <<elseif $swarm2 is "front">><<set $swarm2 to "active">> - <<elseif $swarm3 is "front">><<set $swarm3 to "active">> - <<elseif $swarm4 is "front">><<set $swarm4 to "active">> - <<elseif $swarm5 is "front">><<set $swarm5 to "active">> - <<elseif $swarm6 is "front">><<set $swarm6 to "active">> - <<elseif $swarm7 is "front">><<set $swarm7 to "active">> - <<elseif $swarm8 is "front">><<set $swarm8 to "active">> - <<elseif $swarm9 is "front">><<set $swarm9 to "active">> - <<elseif $swarm10 is "front">><<set $swarm10 to "active">> + <<else>> + <<if $awarelevel gte 1>> + <<if $arousal lte 2000>> + You moan. "Good $beasttype. Please be gentle with me." + <<elseif $arousal lte 6000>> + You moan. "You want to breed with me? I'm flattered." + <<else>> + You gasp and moan. "B-breed me. Make me your $beasttype bitch." + <</if>> + <<else>> + <<if $arousal lte 2000>> + <<if $rng lte 35>> + You moan. "Good $beasttype. Please be gentle with me." + <<elseif $rng lte 70>> + You giggle. "You're tickling me!" + <<else>> + You giggle. "Do you want to be friends, $beasttype?" + <</if>> + <<elseif $arousal lte 6000>> + You moan. "You're making me feel strange." + <<else>> + You gasp and moan. "Y-you're m-making me feel strange." + <</if>> + <</if>> <</if>> -<</if>> +<<else>> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "Please be gently with my pussy, It's my first time." + <<else>> + You moan. "Poking me there is making me feel funny!" + <</if>> + <<else>> + You moan. "Please stop teasing me, my pussy aches for you!" + <</if>> -<<if $leftaction is "backpurgeleft">><<set $leftaction to 0>> -<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> - <<if $swarm1 is "backinside">><<set $swarm1 to "active">> - <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> - <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> - <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> - <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> - <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> - <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> - <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> - <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> - <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> - <</if>> -<</if>> + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "Please be gentle with my penis, It's my first time." + <<else>> + You moan. "My willy feels funny when you make it poke you there!" + <</if>> + <<else>> + You moan. "Please hurry and swallow me, I can't take any teasing!" + <</if>> + + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "Please be gentle with my penis, It's my first time." + <<else>> + You moan. "My willy feels funny when you make it poke you there!" + <</if>> + <<else>> + You moan. "Please hurry and swallow me, I can't take any teasing!" + <</if>> + + + + -<<if $leftaction is "backclearleft">><<set $leftaction to 0>> -<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span> <<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> - <<if $swarm1 is "back">><<set $swarm1 to "active">> - <<elseif $swarm2 is "back">><<set $swarm2 to "active">> - <<elseif $swarm3 is "back">><<set $swarm3 to "active">> - <<elseif $swarm4 is "back">><<set $swarm4 to "active">> - <<elseif $swarm5 is "back">><<set $swarm5 to "active">> - <<elseif $swarm6 is "back">><<set $swarm6 to "active">> - <<elseif $swarm7 is "back">><<set $swarm7 to "active">> - <<elseif $swarm8 is "back">><<set $swarm8 to "active">> - <<elseif $swarm9 is "back">><<set $swarm9 to "active">> - <<elseif $swarm10 is "back">><<set $swarm10 to "active">> - <</if>> -<</if>> + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You moan. "I don't know why you like my ass so much, but it's making me feel good." + <<else>> + You giggle. "You're making my bottom tickle!" + <</if>> + <<else>> + You moan. "I can't wait for you to fill my ass." + <</if>> -<<if $leftaction is "chestclearleft">><<set $leftaction to 0>> -<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> - <<if $swarm1 is "chest">><<set $swarm1 to "active">> - <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> - <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> - <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> - <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> - <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> - <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> - <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> - <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> - <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "That's it, fill my pussy." + <<elseif $arousal lte 8000>> + You moan. "You're making my pussy feel so good!" + <<else>> + You moan. "D-don't stop... I'm gonna c-cum." + <</if>> + + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You moan. "It's so warm inside you." + <<elseif $arousal lte 8000>> + You moan. "T-take all of me!" + <<else>> + You moan. "D-don't stop... I'm gonna c-cum." + <</if>> + + + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You moan. "It's so warm inside you." + <<elseif $arousal lte 8000>> + You moan. "T-take all of me!" + <<else>> + You moan. "D-don't stop... I'm gonna c-cum." + <</if>> + + + + + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You moan. "That's it, fill my ass up." + <<elseif $arousal lte 8000>> + You moan. "K-keep going." + <<else>> + You moan. "D-don't stop... I'm gonna c-cum." + <</if>> + + + + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You moan. "You like what you see?" + <<elseif $rng lte 40>> + You moan. "I'm unwrapped and ready for you." + <<elseif $rng lte 60>> + You moan. "I-I'm all exposed and vulnerable. What will you do with me?" + <<elseif $rng lte 80>> + You moan. "Y-you can see everything." + <<else>> + You moan. "You can do more than just look." + <</if>> + + + + + <<else>> + <<if $awarelevel gte 1>> + <<if $arousal lte 2000>> + You moan. "I'm all yours." + <<elseif $arousal lte 6000>> + You moan. "You're making me feel so good!" + <<else>> + You gasp and moan. "I'm gonna c-cum!" + <</if>> + <<else>> + <<if $arousal lte 2000>> + <<if $rng lte 35>> + You giggle. "You're making me feel funny." + <<elseif $rng lte 70>> + You moan. "Will you take care of me?" + <<else>> + You giggle. "You're very strong!" + <</if>> + <<elseif $arousal lte 6000>> + You moan. "You're making me feel strange. Don't stop." + <<else>> + You gasp and moan. "D-don't... s-stop..." + <</if>> + <</if>> <</if>> <</if>> +<</nobr>><</widget>> + -<<if $leftaction is "swim">><<set $leftaction to 1>><<set $swimdistance -= 1>> -You paddle towards safety with your left arm. -<</if>> @@ -64199,1258 +58800,882 @@ You paddle towards safety with your left arm. +<<widget "actionsdemand">><<nobr>> +<<if $enemytype is "beast">> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" + <<else>> + You speak. "Stop poking me there, stupid $beasttype." + <</if>> + <<else>> + You speak. "I'm not letting a $beasttype fuck me. Get off!" + <</if>> + + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" + <<else>> + You speak. "Stop poking me there, stupid $beasttype." + <</if>> + <<else>> + You speak. "I'm not letting a $beasttype fuck me. Get off!" + <</if>> + + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "There's no way I'm letting a filthy $beasttype ass take my virginity!" + <<else>> + You speak. "Stop poking me there, stupid $beasttype." + <</if>> + <<else>> + You speak. "I'm not letting a $beasttype fuck me. Get off!" + <</if>> + + + + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "What do you think you're doing back there? Stop it!" + <<else>> + You speak. "Stop poking my bottom. Stupid $beasttype." + <</if>> + <<else>> + You speak. "Get the fuck away from my ass!" + <</if>> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Take your filthy $beasttype cock out of my pussy right now!" + <<elseif $arousal lte 8000>> + You speak. "Get off of me you fucking $beasttype, I'm not your toy!" + <<else>> + You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Release me this instant, stupid $beasttype!" + <<elseif $arousal lte 8000>> + You speak. "Get off of me you fucking $beasttype, I'm not your toy!" + <<else>> + You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." + <</if>> + + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You speak. "Release me this instant, stupid $beasttype!" + <<elseif $arousal lte 8000>> + You speak. "Get off of me you fucking $beasttype, I'm not your toy!" + <<else>> + You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." + <</if>> + + + + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Get your filthy $beasttype cock out of my ass right now!" + <<elseif $arousal lte 8000>> + You speak. "Get off of me you fucking $beasttype, I'm not your toy!" + <<else>> + You speak. "I-I'm not gonna cum from a stupid $beasttype fucking my ass... I'm not..." + <</if>> -<<if $rightaction is "rightfree">><<set $rightaction to 0>><<set $leftarm to 0>><span class="lblue">You push away the $swarmcreature covering your left arm, freeing it.</span> -<</if>> -<<if $rightaction is "rightswarm">><<set $rightaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your right hand.</span> - <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> - <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> - <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> - <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> - <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> - <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> - <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> - <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> - <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> - <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You speak. "Get away from my private place!" + <<elseif $rng lte 40>> + You speak. "You like what you see, $beasttype? I'll make you pay for it." + <<elseif $rng lte 60>> + You speak. "Don't you dare look, filthy creature." + <<elseif $rng lte 80>> + You speak. "I might be exposed, but I'm not afraid of you!" + <<else>> + You speak. "You like what you see? Of course you do, stupid $beasttype." + <</if>> + + <<else>> + <<if $awarelevel gte 1>> + <<if $arousal lte 2000>> + You speak. "Stupid $beasttype. Get away from me." + <<elseif $arousal lte 6000>> + You speak. "Get the fuck away from me, right now!" + <<else>> + You gasp. "Y-you'll pay for this, stupid $beasttype." + <</if>> + <<else>> + <<if $arousal lte 2000>> + <<if $rng lte 35>> + You speak. "Stupid $beasttype. Shoo!" + <<elseif $rng lte 70>> + You speak. "I don't want to play with you. Go away." + <<else>> + You speak. "Go away, you're filthy." + <</if>> + <<elseif $arousal lte 6000>> + You speak. "I want to you go away, isn't that clear?" + <<else>> + You gasp. "I-I hate you, stupid $beasttype." + <</if>> + <</if>> <</if>> -<</if>> +<<else>> + <<if $vaginastate is "imminent">> + <<if $vaginalvirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "If you take my virginity I'll never forgive you." + <<else>> + You speak. "That's my special place. You're not allowed there!" + <</if>> + <<else>> + You speak. "Get that disgusting thing away from me!" + <</if>> -<<if $rightaction is "frontcoverright">><<set $rightaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your right hand to prevent the $swarmcreature from violating you. -<</if>> + <<elseif $penisstate is "imminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "If you take my virginity I'll never forgive you." + <<else>> + You speak. "That's my special place. You're not allowed there!" + <</if>> + <<else>> + You speak. "Get that disgusting thing away from me!" + <</if>> + + + <<elseif $penisstate is "otheranusimminent">> + <<if $penilevirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "If you take my virginity I'll never forgive you." + <<else>> + You speak. "That's my special place. You're not allowed there!" + <</if>> + <<else>> + You speak. "Get your disgusting ass away from me!" + <</if>> + + -<<if $rightaction is "backcoverright">><<set $rightaction to 0>> -<<set $back to "covered">>You cover your butt with your right hand. Hopefully it will keep the $swarmcreature from invading your rear. -<</if>> + <<elseif $anusstate is "imminent">> + <<if $analvirginity is 1>> + <<if $awarelevel gte 1>> + You speak. "I don't know what you think you're doing, but you're gonna get the fuck away from me this instant." + <<else>> + You speak. "I don't know why you're poking my bottom, but stop right now!" + <</if>> + <<else>> + You speak. "Get away from my ass, pervert!" + <</if>> -<<if $rightaction is "chestcoverright">><<set $rightaction to 0>> -<<set $chest to "covered">>You cover your chest with your right hand, keeping the $swarmcreature away from your sensitive bust. -<</if>> + <<elseif $vaginastate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Get out of my pussy right now!" + <<elseif $arousal lte 8000>> + You speak. "Get off me, rapist scum!" + <<else>> + You speak. "I-If you make me c-cum, I'll never forgive you." + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Get off my penis right now!" + <<elseif $arousal lte 8000>> + You speak. "Get off me, rapist scum!" + <<else>> + You speak. "I-If you make me c-cum, I'll never forgive you." + <</if>> + + + <<elseif $penisstate is "otheranus">> + <<if $arousal lte 2000>> + You speak. "Get off my penis right now!" + <<elseif $arousal lte 8000>> + You speak. "Get your ass off me, rapist scum!" + <<else>> + You speak. "I-If you make me c-cum, I'll never forgive you." + <</if>> + + -<<if $rightaction is "frontpurgeright">><<set $rightaction to 0>> -<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>> - <<if $swarm1 is "frontinside">><<set $swarm1 to "active">> - <<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">> - <<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">> - <<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">> - <<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">> - <<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">> - <<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">> - <<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">> - <<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">> - <<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">> - <</if>> -<</if>> + <<elseif $anusstate is "penetrated">> + <<if $arousal lte 2000>> + You speak. "Get out of my ass right now!" + <<elseif $arousal lte 8000>> + You speak. "Get off me, rapist scum!" + <<else>> + You speak. "I-If you make me c-cum, I'll never forgive you." + <</if>> + + + + <<elseif $exposed gte 2>> + <<if $rng lte 20>> + You speak. "Get away from my private place!" + <<elseif $rng lte 40>> + You speak. "You like what you see, you useless fuck? I'll make you pay for it." + <<elseif $rng lte 60>> + You speak. "Don't you dare look, rapist piece of shit." + <<elseif $rng lte 80>> + You speak. "I might be exposed, but I'm not afraid of you!" + <<else>> + You speak. "You like what you see? Of course you do, pervert." + <</if>> -<<if $rightaction is "frontclearright">><<set $rightaction to 0>> -<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span><<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> - <<if $swarm1 is "front">><<set $swarm1 to "active">> - <<elseif $swarm2 is "front">><<set $swarm2 to "active">> - <<elseif $swarm3 is "front">><<set $swarm3 to "active">> - <<elseif $swarm4 is "front">><<set $swarm4 to "active">> - <<elseif $swarm5 is "front">><<set $swarm5 to "active">> - <<elseif $swarm6 is "front">><<set $swarm6 to "active">> - <<elseif $swarm7 is "front">><<set $swarm7 to "active">> - <<elseif $swarm8 is "front">><<set $swarm8 to "active">> - <<elseif $swarm9 is "front">><<set $swarm9 to "active">> - <<elseif $swarm10 is "front">><<set $swarm10 to "active">> + <<else>> + <<if $awarelevel gte 1>> + <<if $arousal lte 2000>> + You speak. "Get away from me, pervert." + <<elseif $arousal lte 6000>> + You speak. "Stop touching me right now or I'll make you pay!" + <<else>> + You gasp. "I-I'm not gonna cum... I'm not." + <</if>> + <<else>> + <<if $arousal lte 2000>> + <<if $rng lte 35>> + You speak. "Go away!" + <<elseif $rng lte 70>> + You speak. "I don't like you, get away from me." + <<else>> + You speak. "Stop touching me." + <</if>> + <<elseif $arousal lte 6000>> + You speak. "Leave me alone." + <<else>> + You gasp. "I-It's your fault I feel strange. Go away!" + <</if>> + <</if>> <</if>> <</if>> +<</nobr>><</widget>> -<<if $rightaction is "backpurgeright">><<set $rightaction to 0>> -<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>> - <<if $swarm1 is "backinside">><<set $swarm1 to "active">> - <<elseif $swarm2 is "backinside">><<set $swarm2 to "active">> - <<elseif $swarm3 is "backinside">><<set $swarm3 to "active">> - <<elseif $swarm4 is "backinside">><<set $swarm4 to "active">> - <<elseif $swarm5 is "backinside">><<set $swarm5 to "active">> - <<elseif $swarm6 is "backinside">><<set $swarm6 to "active">> - <<elseif $swarm7 is "backinside">><<set $swarm7 to "active">> - <<elseif $swarm8 is "backinside">><<set $swarm8 to "active">> - <<elseif $swarm9 is "backinside">><<set $swarm9 to "active">> - <<elseif $swarm10 is "backinside">><<set $swarm10 to "active">> - <</if>> -<</if>> -<<if $rightaction is "backclearright">><<set $rightaction to 0>> -<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span><<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>> - <<if $swarm1 is "back">><<set $swarm1 to "active">> - <<elseif $swarm2 is "back">><<set $swarm2 to "active">> - <<elseif $swarm3 is "back">><<set $swarm3 to "active">> - <<elseif $swarm4 is "back">><<set $swarm4 to "active">> - <<elseif $swarm5 is "back">><<set $swarm5 to "active">> - <<elseif $swarm6 is "back">><<set $swarm6 to "active">> - <<elseif $swarm7 is "back">><<set $swarm7 to "active">> - <<elseif $swarm8 is "back">><<set $swarm8 to "active">> - <<elseif $swarm9 is "back">><<set $swarm9 to "active">> - <<elseif $swarm10 is "back">><<set $swarm10 to "active">> - <</if>> -<</if>> -<<if $rightaction is "chestclearright">><<set $rightaction to 0>> -<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>> - <<if $swarm1 is "chest">><<set $swarm1 to "active">> - <<elseif $swarm2 is "chest">><<set $swarm2 to "active">> - <<elseif $swarm3 is "chest">><<set $swarm3 to "active">> - <<elseif $swarm4 is "chest">><<set $swarm4 to "active">> - <<elseif $swarm5 is "chest">><<set $swarm5 to "active">> - <<elseif $swarm6 is "chest">><<set $swarm6 to "active">> - <<elseif $swarm7 is "chest">><<set $swarm7 to "active">> - <<elseif $swarm8 is "chest">><<set $swarm8 to "active">> - <<elseif $swarm9 is "chest">><<set $swarm9 to "active">> - <<elseif $swarm10 is "chest">><<set $swarm10 to "active">> - <</if>> -<</if>> -<<if $rightaction is "swim">><<set $rightaction to 1>><<set $swimdistance -= 1>> -You paddle towards safety with your right arm. -<</if>> -<<if $feetaction is "feetswarm">><<set $feetaction to 0>> -<<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your feet.</span> - <<if $swarm1 is "pending">><<set $swarm1 to "steadied">> - <<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">> - <<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">> - <<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">> - <<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">> - <<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">> - <<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">> - <<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">> - <<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">> - <<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">> - <</if>> -<</if>> -<br><br> + + + +<<widget "actionspeniskiss">><<nobr>> +You <<oraltext>> kiss the tip of <<their>> penis. <</nobr>><</widget>> -:: Widgets Swarm10 [widget] -<<widget "swarm10">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm10 is "steadied">> -<<set $swarm10 to "contained">> -<<elseif $swarm10 is "contained">> - <<if $rng gte 51>> - <<set $swarm10 to "pending">><<set $swarmpending to $swarmpending + 1>> + + + + +<<widget "actionspenislick">><<nobr>> +You <<oraltext>> lick <<their>> penis. +<</nobr>><</widget>> + + + + + + + +<<widget "actionspenissuck">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<oraltext>> suck the penis invading your mouth as the $beasttype pounds furiously. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<oraltext>> suck the penis invading your mouth as the $beasttype humps your face excitedly. + <<else>> + You <<oraltext>> suck the penis penetrating your mouth. <</if>> -<<elseif $swarm10 is "pending">> - <<set $swarm10 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm10 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> +<<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<oraltext>> suck the penis invading your mouth as <<theowner>> thrusts against you. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<oraltext>> suck the penis invading your mouth as <<theowner>> grinds against you. <<else>> - <<set $arousal to $arousal + 10>> + You <<oraltext>> suck the penis penetrating your mouth. <</if>> -<<elseif $swarm10 is "back">> -<<set $swarm10 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm10 is "front">> -<<set $swarm10 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> +<</if>> +<</nobr>><</widget>> + + + + + + +<<widget "actionspussylick">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> +You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> rubs against you. +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> +You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> grinds against you. <<else>> +You <<oraltext>> lick the pussy pressing against your mouth. <</if>> +<</nobr>><</widget>> + + +<<widget "actionskissback">><<nobr>> +<<if $mouthstate is "kissentrance">> +You gently brush your lips against theirs. +<<elseif $mouthstate is "kissimminent">> + <<if $arousal lte 2000>> + You kiss them back, softly. + <<elseif $arousal lte 8000>> + You kiss them back, parting their lips with your own. + <<else>> + You kiss them back, parting their lips with your tongue. + <</if>> +<<elseif $mouthstate is "kiss">> +You kiss them back, caressing their tongue with your own. +<</if>> <</nobr>><</widget>> -:: Widgets Swarm9 [widget] -<<widget "swarm9">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm9 is "steadied">> -<<set $swarm9 to "contained">> -<<elseif $swarm9 is "contained">> - <<if $rng gte 51>> - <<set $swarm9 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm9 is "pending">> - <<set $swarm9 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm9 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> + + +<<widget "actionscheekrub">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<bottomtext>> rub the penis between your cheeks as the $beasttype pounds furiously. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<bottomtext>> rub the penis between your cheeks as the $beasttype humps back excitedly. <<else>> - <<set $arousal to $arousal + 10>> + You <<bottomtext>> rub the penis between your cheeks. <</if>> -<<elseif $swarm9 is "back">> -<<set $swarm9 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm9 is "front">> -<<set $swarm9 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. + <<else>> + You <<bottomtext>> rub the penis between your cheeks. + <</if>> <</if>> - <</nobr>><</widget>> -:: Widgets Swarm8 [widget] -<<widget "swarm8">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm8 is "steadied">> -<<set $swarm8 to "contained">> -<<elseif $swarm8 is "contained">> - <<if $rng gte 51>> - <<set $swarm8 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm8 is "pending">> - <<set $swarm8 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm8 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> + + +<<widget "actionsthighrub">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<thightext>> rub the penis between your thighs as the $beasttype pounds furiously. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<thightext>> rub the penis between your thighs as the $beasttype humps back excitedly. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <<else>> - <<set $arousal to $arousal + 10>> + You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> <</if>> -<<elseif $swarm8 is "back">> -<<set $swarm8 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm8 is "front">> -<<set $swarm8 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + <<else>> + You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + <</if>> <</if>> +<</nobr>><</widget>> + + + + +<<widget "actionspenistip">><<nobr>> +You <<vaginaltext>> kiss the tip of <<their>> penis with your <<pussystop>> <</nobr>><</widget>> -:: Widgets Swarm7 [widget] -<<widget "swarm7">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm7 is "steadied">> -<<set $swarm7 to "contained">> -<<elseif $swarm7 is "contained">> - <<if $rng gte 51>> - <<set $swarm7 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm7 is "pending">> - <<set $swarm7 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm7 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $arousal to $arousal + 10>> - <</if>> -<<elseif $swarm7 is "back">> -<<set $swarm7 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm7 is "front">> -<<set $swarm7 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> -<<else>> -<</if>> +<<widget "actionspenisrub">><<nobr>> +You <<vaginaltext>> rub back against the penis probing your <<pussystop>> <</nobr>><</widget>> -:: Widgets Swarm6 [widget] -<<widget "swarm6">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $swarm6 is "steadied">> -<<set $swarm6 to "contained">> -<<elseif $swarm6 is "contained">> - <<if $rng gte 51>> - <<set $swarm6 to "pending">><<set $swarmpending to $swarmpending + 1>> - <</if>> -<<elseif $swarm6 is "pending">> - <<set $swarm6 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>> -<<elseif $swarm6 is "active">> - <<if $rng lte $swarmactive * 20>> - <<set $rng to random(1, 100)>> - <<if $rng gte 70>> - <<if $chest is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $uppertype is "naked">> - <<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>> - <<else>> - <<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>> - <</if>> - <</if>> - <<else>> - <<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>> - <</if>> - <</if>> - <<elseif $rng gte 40 and $analdisable is "f">> - <<if $back is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <<elseif $undertype is "chastity" and $analshield is 1>> - <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>> - <<else>> -<<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> + +<<widget "actionspenisride">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + The $beasttype savagely hammers in and out of your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> push back against its movements. <<else>> - <<if $front is "covered">> - <<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng lte $swarmactive * 20>> - <<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> - <<elseif $undertype is "chastity">> - <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> - <<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>> - <</if>> - <<else>> - <<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>> - <</if>> - <<else>><<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<if $undertype is "naked">> - <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <<elseif $undertype is "chastity">> - <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>> - <<else>> -<<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>> - <</if>> - <<else>> - <<if $undertype isnot "naked">> - <<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>> - <<else>> - <<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>> - <</if>> - <</if>> - <</if>> - <<else>> - <<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>> - <</if>> - <</if>> + The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + The $beasttype relentlessly pounds your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> push back against its movements. + <<else>> + The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. + <</if>> <<else>> - <<set $arousal to $arousal + 10>> + <<if $arousal gte 8000>> + The $beasttype rhythmically fucks your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> push back against its movements. + <<else>> + The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. + <</if>> <</if>> -<<elseif $swarm6 is "back">> -<<set $swarm6 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>> -<<elseif $swarm6 is "front">> -<<set $swarm6 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>> <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<pussy>> is ruthlessly fucked. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<pussy>> is relentlessly pounded. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your <<pussy>> yields to the repeated insertions. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back against the movements. + <<else>> + Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back, trying to reduce your discomfort. + <</if>> + <</if>> <</if>> - <</nobr>><</widget>> -:: Crate Worms Passout [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> - -It's all just too much for you. You pass out.<br><br> -<<endcombat>> - -<<click [[Next|Danube Meal]]>><<pass60>><</click>> -:: Crate Worms Escape [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<tearful>> you grasp the top of the crate and haul yourself up, pushing the lid off as you do. Worms cascade from you as you struggle out of your writhing cell, but many remain on you. Fortunately whoever freed you didnt stick around to see you in this state; you're alone. You glance around at your surroundings as you brush off the remaining worms. You appear to be on Danube Street, at the delivery entrance of a stately manor. You hear voices in front of the truck that delivered you, and realise you should leave. You suspect worms will be turning up in strange places for a while.<br><br> +<<widget "actionspenistake">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + The $beasttype savagely hammers in and out of your <<pussystop>> + <<elseif $arousal gte 4000>> + The $beasttype savagely hammers in and out of your <<pussystop>> + <<else>> + The $beasttype savagely hammers in and out of your <<pussystop>> + <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + The $beasttype relentlessly pounds your <<pussystop>> + <<elseif $arousal gte 4000>> + The $beasttype relentlessly pounds your <<pussystop>> + <<else>> + The $beasttype relentlessly pounds your <<pussystop>> + <</if>> + <<else>> + <<if $arousal gte 8000>> + The $beasttype rhythmically fucks your <<pussystop>> + <<elseif $arousal gte 4000>> + The $beasttype rhythmically fucks your <<pussystop>> + <<else>> + The $beasttype rhythmically fucks your <<pussystop>> + <</if>> + <</if>> +<<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<pussy>> is ruthlessly fucked. + <<elseif $arousal gte 4000>> + Your <<pussy>> is ruthlessly fucked. + <<else>> + Your <<pussy>> is ruthlessly fucked. + <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<pussy>> is relentlessly pounded. + <<elseif $arousal gte 4000>> + Your <<pussy>> is relentlessly pounded. + <<else>> + Your <<pussy>> is relentlessly pounded. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your <<pussy>> yields to the repeated insertions. + <<elseif $arousal gte 4000>> + Your <<pussy>> yields to the repeated insertions. + <<else>> + Your <<pussy>> yields to the repeated insertions. + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> -<<endcombat>> -<<danubequick>> -:: Danube Meal2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<widget "actionsclitrub">><<nobr>> +You <<peniletext>> frot your penis against <<their>> clit. +<</nobr>><</widget>> -More servants enter, carrying baskets full of strawberries. -<<if $undertype is "chastity">> -The host caresses your chastity belt. "It has protection, but that won't matter." One of the servants tapes a pink plastic object to the belt. -<<else>> -One of the servants tapes a pink plastic object to your <<genitalsstop>> -<</if>> +<<widget "actionspussyrub">><<nobr>> +You <<peniletext>> rub your penis against <<their>> pussy. +<</nobr>><</widget>> -A moment later the device fires into activity. The vibrations are powerful, saturating you to the core. You involuntarily jerk at the abrupt sensation and a muffled yelp escapes your gag. <<set $arousal += 4000>><<garousal>><<gstress10>><<gstress>><<gtrauma10>><<gtrauma>><br><br> -<<if $arousal gte 10000>><<orgasmpassage>><<danubemeal>><</if>> +<<widget "actionspussytease">><<nobr>> +You <<peniletext>> rub your penis against <<their>> labia. +<</nobr>><</widget>> -The guests take turns dipping their strawberries in the cream covering your body, which is steadily resupplied by the servants. The pool around your knees grows, but they're only interested in scooping the cream directly from your body. They have a particular interest in your nipples, and frequently tease them with fruit. <<set $arousal += 4000>><<garousal>><<gstress10>><<gstress>><<gtrauma10>><<gtrauma>><br><br> -<<if $arousal gte 10000>><<orgasmpassage>><<danubemeal>><</if>> -This continues for a time, until another clinking interruption by the host. "I hope you found that enjoyable, it's not every day we can acquire something quite so delectably..." <<person1>>The servants push you face down into the cream before covering you with a lid, reducing the rest of the speech to an inaudible muffle. You feel yourself being lifted and carried, the sound of the host's voice growing fainter.<br><br> -You hear a door opening, and then you fly through the air before landing on hard pavement. A rain of leftover food falls on top of you, and you hear a door close. Did they just dump you out with the trash? Fortunately, the impact loosened your bonds and you manage to struggle your legs free. Your arms remain bound however.<br><br> -<<endevent>> -You have yet to recover your bearings when a growl sends a chill down your back. You realise why they would just dump food onto the ground like this. Three stray dogs advance on you, hunger in their eyes. -<<if $bestialitydisable is "t">> -You flee, dropping cream and strawberries as you go. You manage to escape them, but not without injury. <<beastescape>><br><br> -<<set $stress -= 1000>> -<<residentialquick>> +<<widget "actionspussythrust">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<penis>> is hungrily devoured by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> <<else>> -<br><br> -<<click [[Next|Danube Meal Dogs]]>><<set $molestationstart to 1>><</click>> + <<if $arousal gte 8000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> <</if>> +<</nobr>><</widget>> -:: Widgets Danube Meal [widget] -<<widget "danubemeal">><<nobr>> - -<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> -<<if $orgasmcurrent lte 0>> -<<elseif $orgasmcurrent lte 1>> -The guests laugh and applaud at the sight of you writhing in climax. One of the servants quickly moves a basket of strawberries in front of your <<genitalsstop>> -<<if $orgasmcount lte 12>><<person2>><<He>> spins the basket, making sure the whole batch gets a hearty helping of your sexual fluids. The guests crowd around the basket. "Leave some for me!"<br><br> - -"Hey, no shoving!"<br><br> - -<<person1>>"Patience, my friends," says the host, stroking your chin. "There's plenty to go around, hmm?" - -<<elseif $orgasmcount lte 23>><<person2>><<He>> spins the basket, making sure the whole batch gets a helping of your sexual fluids. -The guests seem disappointed in the amount you produce. "I thought there'd be more."<br><br> - -<<person1>>"Patience, my friends," says the host, stroking your chin. "There's plenty to go around, hmm?" -<<elseif $orgasmcount gte 24>><<person2>><<He>> waits expectantly. When no fluids emerge from you, <<he>> looks up at the host with a worried look on <<his>> face. The guests seem disappointed, and some angry. "Is that it?" "It's broken! Where did you get it anyway?"<br><br> -The host raises <<his>> arms in exasperation. "I am dreadfully sorry. I promise you the supplier won't hear the end of this, mark my words." It seems to placate the guests to some extent. You wonder if they'll remove the instrument from your body, but they do not. -<</if>> -<<elseif $orgasmcurrent gte 2>> -<<if $orgasmcount lte 23>> +<<widget "actionspussytake">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. + <<elseif $arousal gte 4000>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. + <<else>> + Your <<penis>> is ruthlessly fucked by <<their>> pussy. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<penis>> is hungrily devoured by <<their>> pussy. + <<elseif $arousal gte 4000>> + Your <<penis>> is hungrily devoured by <<their>> pussy. + <<else>> + Your <<penis>> is hungrily devoured by <<their>> pussy. + <</if>> <<else>> + <<if $arousal gte 8000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. + <<elseif $arousal gte 4000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. + <<else>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. + <</if>> <</if>> -<</if>><br><br> -<</if>> - <</nobr>><</widget>> -:: Danube Meal Dogs [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast3init>><<set $beasttype to "dog">> -<<endif>> +<<widget "actionsotheranusrub">><<nobr>> +You <<peniletext>> frot your <<penis>> against <<their>> ass. +<</nobr>><</widget>> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<widget "actionsotheranustease">><<nobr>> +You <<peniletext>> tease <<their>> anus with your <<penisstop>> +<</nobr>><</widget>> +<<widget "actionsotheranusthrust">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<penis>> is hungrily devoured by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<<else>> + <<if $arousal gte 8000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back against the movements. + <<else>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. + <</if>> +<</if>> +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Danube Meal Dogs Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Danube Meal Dogs Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Danube Meal Dogs]]>><</click>></span><<nexttext>> - <<endif>> - <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Danube Meal Dogs Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Danube Meal Dogs Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Danube Meal Dogs]]>><</click>></span><<nexttext>> - <<endif>> - - -:: Danube Meal Dogs Ejaculation [nobr] -<<effects>> -<<beastejaculation>> - -<<if $beastno gte 3>> -Satisfied, the dog leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Danube Meal Dogs]] - -<<elseif $beastno is 2>> -Satisfied, the dog leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Danube Meal Dogs]] - -<<elseif $beastno is 1>> -Satisfied, the dog leaves you be.<<set $beastno to $beastno - 1>><br><br> - - - -[[Next|Danube Meal Dogs End]] - -<</if>> - - -:: Danube Meal Dogs Escape [nobr] -<<effects>> -<<beastwound>> - - -<<if $beastno gte 3>> -The dog recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Danube Meal Dogs]] - -<<elseif $beastno is 2>> -The dog recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Danube Meal Dogs]] - -<<elseif $beastno is 1>> -The dog recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> - -[[Next|Danube Meal Dogs End]] +<<widget "actionsotheranustake">><<nobr>> +<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. + <<elseif $arousal gte 4000>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. + <<else>> + Your <<penis>> is ruthlessly fucked by <<their>> ass. + <</if>> +<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your <<penis>> is hungrily devoured by <<their>> ass. + <<elseif $arousal gte 4000>> + Your <<penis>> is hungrily devoured by <<their>> ass. + <<else>> + Your <<penis>> is hungrily devoured by <<their>> ass. + <</if>> +<<else>> + <<if $arousal gte 8000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. + <<elseif $arousal gte 4000>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. + <<else>> + Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. + <</if>> <</if>> - - -:: Danube Meal Dogs End [nobr] -<<effects>> - - - -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The dog whimpers and flees into the alleyways. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The dog leaves you lying on the pavement. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the dogs flee into the alleyways. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The dogs leave you spent and shivering on the pavement. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The dogs leave you spent and shivering on the pavement. One is slowed by a limp. -<</if>><br><br> - -<<tearful>> you gather yourself.<br><br> - +<</nobr>><</widget>> -<<clotheson>> -<<endcombat>> -<<set $stress -= 1000>> -<<residentialquick>> -:: Stalls Ex [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> -You drop to your hands and knees and sneak up to the end of the alleyway. There's a stall carrying fruit very close by, sneaking under it shouldn't be a problem. There's no way to see how easy it will be from that point on though.<br><br> +<<widget "actionsanusrub">><<nobr>> +You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis. +<</nobr>><</widget>> -You dart beneath the sheet covering the stall. There's another stall adjacent to this one, so you sneak under that one next, leaving the dubious safety of the alley further behind. The market is closely packed so you are able to move quite far, but eventually you come to a gap in the middle of the road. Surrounded by voices, you feel very conscious of your <<nuditystop>><br><br> -You peek up and down the road, and see a car parked between the rows of stalls. The owner is busy loading it with boxes. The vehicle barely fits, so should be able to cross by sneaking beneath it, if you're quick. You hasten toward it.<br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> -<<set $rng to random(1, 100)>> - <<if $rng gte 51>> -<<generate1>><<person1>>You don't get far. A <<person>> picks this moment to look beneath their stall, and immediately spots you. Their initial look of bewilderment quickly turns mischievous. "I didn't know I had any of you in stock. Here's what's going to happen. You're going to <<if $pronoun is "m">>suck my dick<<else>>lick my pussy<</if>>, and whatever else I feel like, or everyone here will find out what a little harlot you are."<br><br> -<<click [[Nod|Stalls Ex Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Refuse|Stalls Ex Caught]]>><<set $phase to 1>><</click>><<garousal>><<gstress>><<gtrauma>> - <<else>> -You arrive at the stall beside the car, but find it gone. You didn't hear it move above the clamour of the market. What you do hear, however, is the stall behind you being moved. You lean over a storm drain and peek beneath the sheet, and see it being carried away by a group of people. You look around for another way out, but this stall now stands alone; you're trapped. The group soon return and surround the stall. You hear one of them speak. "On the count of three..." They're going to move this one too!<br><br> -You're only options are to grab hold of the underside of the stall and be carried with it, or take your chances in the storm drain.<br><br> -<<commercialdrainquick>><br> - <<if $rng gte 26>> -<<click [[Grab hold of the stall|Stalls Ex Caught]]>><</click>> +<<widget "actionsanusthrust">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + The $beasttype savagely hammers in and out of your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype savagely hammers in and out of your anus. You <<analtext>> push back against its movements. <<else>> -<<click [[Grab hold of the stall|Stalls Ex Safe]]>><</click>> + The $beasttype savagely hammers in and out of your anus. You <<analtext>> move with it, trying to reduce your discomfort. <</if>> - + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + The $beasttype relentlessly pounds your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype relentlessly pounds your anus. You <<analtext>> push back against its movements. + <<else>> + The $beasttype relentlessly pounds your anus. You <<analtext>> move with it, trying to reduce your discomfort. + <</if>> + <<else>> + <<if $arousal gte 8000>> + The $beasttype rhythmically fucks your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + The $beasttype rhythmically fucks your anus. You <<analtext>> push back against its movements. + <<else>> + The $beasttype rhythmically fucks your anus. You <<analtext>> move with it, trying to reduce your discomfort. + <</if>> <</if>> <<else>> -You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> - -<<residentialquick>> - + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your anus is ruthlessly fucked. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your anus is ruthlessly fucked. You <<analtext>> push back against the movements. + <<else>> + Your anus is ruthlessly fucked. You <<analtext>> push back, trying to reduce your discomfort. + <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your anus is relentlessly pounded. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your anus is relentlessly pounded. You <<analtext>> push back against the movements. + <<else>> + Your anus is relentlessly pounded. You <<analtext>> push back, trying to reduce your discomfort. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your anus yields to the repeated insertions. Driven by instinct, you <<analtext>> push back as you approach your peak. + <<elseif $arousal gte 4000>> + Your anus yields to the repeated insertions. You <<analtext>> push back against the movements. + <<else>> + Your anus yields to the repeated insertions. You <<analtext>> push back, trying to reduce your discomfort. + <</if>> + <</if>> <</if>> +<</nobr>><</widget>> -:: Stalls Ex Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcoral>> -<<set $rescue to 1>> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <span id="next"><<click [[Next->Stalls Ex Caught]]>><<set $phase to 1>><</click>></span><<nexttext>> +<<widget "actionsanustake">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + The $beasttype savagely hammers in and out of your anus. + <<elseif $arousal gte 4000>> + The $beasttype savagely hammers in and out of your anus. <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Stalls Ex Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Stalls Ex Molestation Escape]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Stalls Ex Molestation]]>><</click>></span><<nexttext>> - <<endif>> + The $beasttype savagely hammers in and out of your anus. <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Stalls Ex Molestation Ejaculation]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Stalls Ex Molestation Escape]]>><</click>></span><<nexttext>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + The $beasttype relentlessly pounds your anus. + <<elseif $arousal gte 4000>> + The $beasttype relentlessly pounds your anus. + <<else>> + The $beasttype relentlessly pounds your anus. + <</if>> <<else>> - <span id="next"><<click [[Next->Stalls Ex Molestation]]>><</click>></span><<nexttext>> - <<endif>> - - -:: Stalls Ex Caught [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> -<<fameexhibitionism10>><<garousal60>><<gstress60>><<gtrauma60>> -<<if $phase is 1>> -"Fine," the <<person>> grabs you by the neck and drags you into the daylight. "Look everyone." <<He>> shouts. "Look what I found!" Both hawkers and customers turn to investigate, and see you struggling to stand up, exposed and vulnerable. With nowhere to hide, there's not much you can do but flee.<br><br> + <<if $arousal gte 8000>> + The $beasttype rhythmically fucks your anus. + <<elseif $arousal gte 4000>> + The $beasttype rhythmically fucks your anus. + <<else>> + The $beasttype rhythmically fucks your anus. + <</if>> + <</if>> <<else>> -You grab the underside of the stall and are hoisted into the air with it. The ride is too bumpy and your grip slips, causing you to drop painfully to the ground. The stall moves on without you, leaving you uncovered in the middle of the crowded street. With nowhere to hide, there's not much you can do but flee.<<fameexhibitionism50>><<set $pain += 10>><<garousal>><<gstress>><<gtrauma>><br><br> -<</if>> - -You move as quickly as your legs will carry you, trying to escape the laughter, whistling and jeers. You run into an alleyway and round a corner, out of sight of the road, before feeling safe enough to process what just happened. So many people saw you. Your feelings of disgrace are made all the worse by the fluid you feel leaking from your <<genitalsstop>><br><br> - -<<endevent>> -<<residentialquick>> - - -:: Stalls Ex Molestation Ejaculation [nobr] -<<ejaculation>> - - - - - -"You're a fun toy. Okay, you can go." <<He>> leaves you lying beneath the stall. You look around, and see the car still there.<br><br> - - -<<clotheson>> - - - -<<endcombat>> - -You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> - - - - -<<residentialquick>> - - -:: Stalls Ex Molestation Escape [nobr] -<<effects>> - -<<He>> recoils in pain, falling backwards out from beneath the stall. By the time <<He>> recovers, you've managed to put some distance between you.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> - -<<clotheson>> -<<endcombat>> - - -You manage to get there in time and, lying prone, shuffle beneath it. You continue to the other side and slink beneath another stall. From there, it's easy to remain concealed as you make your way across the street. Placing your head against the ground, you flick up the cover of the final stall to make sure the way forward is safe. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> - - -<<residentialquick>> - - -:: Stalls Ex Safe [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "connudatus">> - -You grip the underside of the stall as it is hoisted into the air. The journey is smooth, and you are soon placed back onto the ground. Placing your head against the ground, you flick up the cover to see where you were taken. Fortunately, you've been carried the rest of the way across the street. Heart thumping in your chest, you dart into the alleyway, leaving the bustle behind you.<br><br> - -<<residentialquick>> - - -:: Men's Toilets [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "park">> - -You are in the men's toilets in the park. -<<if $storelocation is "parkmens">> -Your clothes are stored beneath the sinks. + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<if $arousal gte 8000>> + Your anus is ruthlessly fucked. + <<elseif $arousal gte 4000>> + Your anus is ruthlessly fucked. + <<else>> + Your anus is ruthlessly fucked. + <</if>> + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<if $arousal gte 8000>> + Your anus is relentlessly pounded. + <<elseif $arousal gte 4000>> + Your anus is relentlessly pounded. + <<else>> + Your anus is relentlessly pounded. + <</if>> + <<else>> + <<if $arousal gte 8000>> + Your anus yields to the repeated insertions. + <<elseif $arousal gte 4000>> + Your anus yields to the repeated insertions. + <<else>> + Your anus yields to the repeated insertions. + <</if>> + <</if>> <</if>> -<br><br> - - - - - +<</nobr>><</widget>> -<<if $stress gte 10000>><<passoutpark>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $playergenderappearance is "f" and $eventskip isnot 1>> - <<eventstoilets>> +<<widget "actionsshaftrub">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + You <<handtext>> hold <<his>> penis in your hand as <<he>> furiously humps against it. + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + You <<handtext>> hold the penis in your hand as <<he>> humps against it. <<else>> - <<set $storelocationinit to "parkmens">><<stripstoreactions>> - <<click [[Masturbate|Men's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> - <<if $storelocation isnot "parkmens">> - <<click [[Leave|Park]]>><</click>> - <<elseif $exposed gte 2 and $exhibitionism gte 55>> - <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> - <<elseif $exposed is 1 and $exhibitionism gte 35>> - <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> - <<elseif $exposed lte 0>> - <<click [[Leave|Park]]>><</click>> + You <<handtext>> hold and rub the penis in your hand. + <</if>> +<<else>> + <<if $consensual is 1>> + <<if $arousal lte 6000>> + You keep <<their>> penis held firmly in your hand as you <<handtext>> stroke and work the shaft. + <<else>> + You <<handtext>> hold and rub <<their>> shaft in your hand. <</if>> + <<else>> + You <<handtext>> occupy <<their>> penis with your hand, working the shaft with your fingers. <</if>> <</if>> +<</nobr>><</widget>> -<<set $eventskip to 0>> - - -:: Women's Toilets [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "park">> -You are in the women's toilets in the park. -<<if $storelocation is "parkwomens">> -Your clothes are stored beneath the sinks. -<</if>> -<br><br> -<<if $stress gte 10000>><<passoutpark>> +<<widget "actionsvaginaescape">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyanger lte 20>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. + <<elseif $enemyanger lte 100>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. + <<else>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. + <</if>> <<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $playergenderappearance is "m" and $eventskip isnot 1>> - <<eventstoilets>> + <<if $pain lte 20>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> + <<elseif $pain lte 60>> + <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> <<else>> - <<set $storelocationinit to "parkwomens">><<stripstoreactions>> - <<click [[Masturbate|Women's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> - <<if $storelocation isnot "parkwomens">> - <<click [[Leave|Park]]>><</click>> - <<elseif $exposed gte 2 and $exhibitionism gte 55>> - <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> - <<elseif $exposed is 1 and $exhibitionism gte 35>> - <<click [[Sneak Out|Park Toilets Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> - <<elseif $exposed lte 0>> - <<click [[Leave|Park]]>><</click>> - <</if>> + <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> penis.</span> <</if>> <</if>> +<</nobr>><</widget>> @@ -65459,42 +59684,37 @@ Your clothes are stored beneath the sinks. -<<set $eventskip to 0>> - -:: Widgets Events Toilets [widget] -<<widget "eventstoilets">><<nobr>> -<<generate1>><<person1>>You enter the toilets, and hear a voice shout behind you. "I saw you go in there, pervert!" A <<person>> storms in, eyes livid. "I'll give exactly what you deserve!"<br><br> -<<click [[Next|Toilets Molestation]]>><<set $molestationstart to 1>><</click>> -<<if $playergenderappearance isnot $playergender>><<set $toiletsmistake to 1>><</if>> +<<widget "actionspenisescape">><<nobr>> +<<if $pain lte 20>> +<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> +<<elseif $pain lte 60>> +<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> +<<else>> +<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> pussy.</span> +<</if>> <</nobr>><</widget>> -:: Toilets Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyanger += 150>> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - +<<widget "actionsotheranusescape">><<nobr>> +<<if $pain lte 20>> +<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> +<<elseif $pain lte 60>> +<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> +<<else>> +<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> ass.</span> +<</if>> +<</nobr>><</widget>> @@ -65503,295 +59723,752 @@ Your clothes are stored beneath the sinks. +<<widget "actionsanusescape">><<nobr>> +<<if $enemytype is "beast">> + <<if $enemyanger lte 20>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. + <<elseif $enemyanger lte 100>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. + <<else>> + <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. + <</if>> +<<else>> + <<if $pain lte 20>> +<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> + <<elseif $pain lte 60>> +<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> + <<else>> +<span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> penis.</span> + <</if>> +<</if>> +<</nobr>><</widget>> - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - -<<if $alarm is 1>> -Your cries echo against the tiles, but no one comes.<br><br> -<</if>> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gte 1>> -<span id="next"><<click [[Next|Toilets Molestation]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Toilets Molestation Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Toilets Molestation Finish [nobr] -<<effects>> - - -<<if $enemyhealth lte 0>> - -<<He>> falls back against the sinks, giving you the chance you need. <<tearful>> you flee the scene.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> - -<<clotheson>> -<<endcombat>> - -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<if $playergender is $playergenderappearance and $toiletsmistake is 1>><<set $toiletsmistake to 0>> -"This is your fault for looking like <<if $playergender is "m">>a girl<<else>>a boy<</if>>." <<He>> shoves you out the door.<br><br> +:: Widgets Speech [widget] +<<widget "cumspeech">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $playergenderappearance is "m">> + <<if $devstate gte 1>> + <<if $orgasmcount gte 24 and $speechorgasmnocumcount is 0>><<set $speechorgasmnocumcount += 1>> + <<He>> speaks. "You climaxed but nothing came out! What's wrong with you?" + <<elseif $speechorgasmnocumcount gte 1>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<if $rng lte 35>> + <<He>> speaks. "Have you been over-milked or were you always this pathetic?" + <<elseif $rng lte 70>> + <<He>> speaks. "You better not be faking it." + <<else>> + <<He>> speaks. "You should be embarrassed by your lack of ejaculate." + <</if>> + <<else>><<set $speechorgasmrepeat += 1>> + <<if $rng lte 35>> + <<He>> speaks. "I think we've worn <<phim>> out already." + <<elseif $rng lte 70>> + <<He>> speaks. "Still nothing coming out. This is disappointing." + <<else>> + <<He>> speaks. "Maybe if we're a bit rougher we'll get some semen to come out?" + <</if>> + <</if>> + <<elseif $orgasmcount gte 18 and $speechorgasmweakcumcount is 0>><<set $speechorgasmweakcumcount += 1>> + <<He>> speaks. "Is that really all the cum you can manage?" + <<else>> + <<if $speechorgasmcount is 1>> + <<if $speechorgasmrepeat is 1>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You're cumming! That's it, let it out, don't hold any back." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> really is cumming!" + <</if>> + <<elseif $speechorgasmcount is 2>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You're releasing even more cum! Have you no shame?" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Cumming again? <<pShe>> is so dirty!" + <</if>> + <<elseif $speechorgasmcount is 3>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Don't try to hide it, you like being milked of your cum." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> is cumming again? This is great!" + <</if>> + <<elseif $speechorgasmcount is 4>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Let out all your precious dick-milk." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "We'll milk <<pHim>> dry at this rate." + <</if>> + <<elseif $speechorgasmcount is 5>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You've cum so much! You're making a real mess you know." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I want to keep some of <<pher>> cum for later." + <</if>> + <<else>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "So much cum, I don't know whether to be impressed or embarrassed for you." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> has cum so much. Is <<pshe>> going to be okay?" + <</if>> + <</if>> + <</if>> + <<else>> + <<if $speechorgasmcount is 1>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You're cumming! But there's no actual cum, I guess you're still too young." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> might be too young to ejaculate, but look at <<pher>> little dick twitch!" + <</if>> + <<elseif $speechorgasmcount is 2>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Another orgasm already? You're really sensitive!" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pHer>> orgasmic spasms are so cute!" + <</if>> + <<elseif $speechorgasmcount is 3>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I see you've reached your peak again, you dirty <<girlstop>>" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "All this attention is getting <<phim>> off really easily." + <</if>> + <<elseif $speechorgasmcount is 4>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Don't worry, I'm sure you'll be a fountain of cum one day." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "The look on <<pher>> face when <<pshe>> cums is priceless." + <</if>> + <<elseif $speechorgasmcount is 5>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I'll never get tired of your orgasms." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I didn't know making a little <<girl>> cum over and over would be so much fun!" + <</if>> + <<else>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Just when I think you can't possibly have any left in you, you spasm again!" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much." + <</if>> + <</if>> + <</if>> <<else>> -"Let that be a lesson for you." <<He>> shoves you out the door.<br><br> -<</if>> - -<<tearful>> you struggle to your feet.<br><br> - -<<clotheson>> -<<endcombat>> + <<if $speechorgasmcount is 1>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I knew you'd enjoy it, your spasms don't lie." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> spasms so delightfully when <<pshe>> cums." + <</if>> + <<elseif $speechorgasmcount is 2>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "How does this orgasm feel? Better than the last I bet." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pHer>> pussy is absolutely drenched!" + <</if>> + <<elseif $speechorgasmcount is 3>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You're cumming again? You're such a dirty slut!" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> is so very sensitive." + <</if>> + <<elseif $speechorgasmcount is 4>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "I hope you remember me, what with all these orgasms I'm giving you." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> is cumming again? This is great." + <</if>> + <<elseif $speechorgasmcount is 5>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "You're cumming over and over again, you must be quite the slut!" + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "<<pShe>> is cumming again! Such a nasty bitch." + <</if>> + <<else>> + <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Making a <<girl>> cum repeatedly is so much fun." + <<else>><<set $speechorgasmrepeat += 1>> + <<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much." + <</if>> + <</if>> <</if>> -<<parkquick>> +<</nobr>><</widget>> -:: Widgets Events Sea [widget] -<<widget "eventsseabeach">><<nobr>> -<<if $daystate isnot "night" and $weather is "clear">> - <<if $rng gte 96>> - <<sea1>> - <<elseif $rng gte 81>> - <<seabeach1>> - <<elseif $rng gte 36>> - <<seatangle>> - <<else>> - <<sea2>> +<<widget "combatspeech">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $speechgenitals is 1>> + <<if $playergenderappearance is $playergender>> + <<if $playergender is "m">> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your dick looks delicious!" + <<elseif $enemyanger lte 100>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "You're really vulnerable now, you'd better not piss me off." + <<else>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are." + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your little cock is so cute!" + <<elseif $enemyanger lte 100>> + <<He>> laughs at your newly-exposed <<genitalsstop>> "It's so small!" + <<else>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "I knew it wouldn't be very impressive, but this is just pathetic." + <</if>> + <</if>> + <<else>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Aww, your little pussy is so cute!" + <<elseif $enemyanger lte 100>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so youthful, I wonder how much it could take." + <<else>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "I can see everything now, whore." + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so enticing!" + <<elseif $enemyanger lte 100>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Don't be shy, a pussy like this was made to be exposed." + <<else>> + <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are." + <</if>> + <</if>> + <</if>> <</if>> + -<<elseif $daystate isnot "night" and $weather is "rain">> - - <<if $rng gte 96>> - <<sea1>> - <<elseif $rng gte 81>> - <<seabeach2>> - <<elseif $rng gte 71>> - <<searape>> - <<elseif $rng gte 36>> - <<seatangle>> - <<else>> - <<sea2>> + +<<elseif $speechbreasts is 1>> + <<if $playergenderappearance is $playergender>> + <<if $playergender is "m">> + <<if $breastsize lte 0>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> + <<elseif $breastsize lte 1>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> + <<elseif $breastsize lte 2>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "That's a nice pair of bitch-tits you've got there." + <<elseif $breastsize lte 4>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "You have breasts like a woman!" + <<else>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "Those things are gigantic! Maybe you'll share some boy-milk." + <</if>> + <<else>> + <<if $breastsize lte 0>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about being flat, it's really cute." + <<elseif $breastsize lte 1>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "Nothing quite like developing breasts. So lewd and cute." + <<elseif $breastsize lte 2>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "Your small breasts are so lewd." + <<elseif $breastsize lte 4>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about having your breasts displayed like this, it's what they're for." + <<else>> + <<He>> <<admires>> your newly-exposed <<breastsstop>> "They're so big! You'd make a fine cow." + <</if>> + <</if>> <</if>> - -<<elseif $daystate isnot "night">> - - <<if $rng gte 81>> - <<sea1>> - <<elseif $rng gte 71>> - <<searape>> - <<elseif $rng gte 36>> - <<seatangle>> + + + +<<elseif $speechscream is 1>><<set $speechscream to 0>> + <<if $rng lte 20>> + <<He>> speaks. "Shut your fucking mouth." + <<elseif $rng lte 40>> + <<He>> speaks. "Are you trying to make me hurt you? Be quiet!" + <<elseif $rng lte 60>> + <<He>> speaks. "Things are going to be difficult for you if you keep resisting." + <<elseif $rng lte 80>> + <<He>> speaks. "Stupid slut, no one's going to help you." <<else>> - <<sea2>> + <<He>> speaks. "Crying for help? No one gives a shit." <</if>> - -<<else>> - - <<if $rng gte 95>> - <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> - <<elseif $rng gte 81>> - <<sea1>> + + + +<<elseif $speechvaginaescape is 1>><<set $speechvaginaescape to 0>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "I can't enjoy you properly if you keep squirming around." + <<elseif $rng lte 70>> + <<He>> speaks. "Be still now." + <<else>> + <<He>> speaks. "You're a feisty little thing!" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." + <<elseif $rng lte 70>> + <<He>> speaks. "Stop resisting." + <<else>> + <<He>> speaks. "I love it when you squirm." + <</if>> <<else>> - <<sea2>> + <<if $rng lte 35>> + <<He>> speaks. "Do you think that will stop me, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." + <<else>> + <<He>> speaks. "Your pussy is mine slut, stop fighting it." + <</if>> <</if>> -<</if>> - -<</nobr>><</widget>> - - - -<<widget "eventssea">><<nobr>> - <<if $rng gte 91>> - <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> - <<elseif $rng gte 81>> - <<sea1>> - <<elseif $rng gte 71>> - <<searape>> - <<elseif $rng gte 36>> - <<seatangle>> +<<elseif $speechpenisescape is 1>><<set $speechpenisescape to 0>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "I can't enjoy you properly if you keep squirming around." + <<elseif $rng lte 70>> + <<He>> speaks. "Be still now." + <<else>> + <<He>> speaks. "You're a feisty little thing!" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." + <<elseif $rng lte 70>> + <<He>> speaks. "Stop resisting." + <<else>> + <<He>> speaks. "I love it when you squirm." + <</if>> <<else>> - <<sea2>> + <<if $rng lte 35>> + <<He>> speaks. "Do you think that will stop me, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." + <<else>> + <<He>> speaks. "Your dick is mine slut, stop fighting it." + <</if>> <</if>> -<</nobr>><</widget>> - - - - - -<<widget "eventdeepsea">><<nobr>> - <<if $rng gte 81>> - <<if $swarmdisable is "f">><<sea3>><<else>><<sea1>><</if>> - <<elseif $rng gte 61>> - <<sea1>> - <<elseif $rng gte 41>> - <<sea4>> - <<elseif $rng gte 21>> - <<seavore>> +<<elseif $speechotheranusescape is 1>><<set $speechotheranusescape to 0>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "I can't enjoy you properly if you keep squirming around." + <<elseif $rng lte 70>> + <<He>> speaks. "Be still now." + <<else>> + <<He>> speaks. "You're a feisty little thing!" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." + <<elseif $rng lte 70>> + <<He>> speaks. "Stop resisting." + <<else>> + <<He>> speaks. "I love it when you squirm." + <</if>> <<else>> - <<seatentacles>> + <<if $rng lte 35>> + <<He>> speaks. "Do you think that will stop me, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." + <<else>> + <<He>> speaks. "Your dick is mine slut, stop fighting it." + <</if>> <</if>> -<</nobr>><</widget>> - - -:: Widgets Sea [widget] -<<widget "seabeach1">><<nobr>> -<<set $rng to random(1, 100)>> - -<<generate1>><<person1>>A <<person>> swims up to you and grabs your butt.<<if $undertype is "naked" and $lowertype is "naked">> "Not wearing anything down here? You're such a naughty <<girlstop>>"<</if>> <<He>> fondles you with increasing passion.<br><br> - -<<if $rng gte 81>> -<<click [[Pull away|Sea Beach Molestation]]>><<set $molestationstart to 1>><</click>> -<<else>> -<<click [[Pull away|Sea Beach Molestation Finish]]>><<set $finish to 1>><</click>> -<</if>> -<br> - -<<click [[Allow it|Sea Beach Molestation]]>><<set $sexstart to 1>><</click>><<promiscuous1>> - - - -<</nobr>><</widget>> - - -<<widget "seabeach2">><<nobr>> -<<set $rng to random(1, 100)>> -A large wave heads towards you. Before it reaches you however, a <<generate1>><<person1>><<person>> on a surf board plucks you from the water as <<he>> sails past. <<He>> holds down your arms with one hand and muzzles you with the other.<br><br> - -<<click [[Next|Sea Beach Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>> - -<</nobr>><</widget>> - - -<<widget "sea1">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $bestialitydisable is "f" and $rng gte 81>> -Three dolphins swim up to you and nudge you playfully. You pet them back, but they're persistent. One of them starts rubbing against you while the other two prevent you from moving away.<br><br> - -<<click [[Next|Sea Dolphins]]>><<set $molestationstart to 1>><</click>> -<<else>> -Three dolphins swim up to you and nudge you playfully. You pet them back, and they swim away. <<lstress>><<ltrauma>><<lstress60>><<ltrauma60>><br><br> - -<<destinationeventend>> -<</if>> - -<</nobr>><</widget>> - -<<widget "sea2">><<nobr>> -<<set $rng to random(1, 100)>> -A large wave heads towards you. +<<elseif $speechanusescape is 1>><<set $speechanusescape to 0>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "I can't enjoy you properly if you keep squirming around." + <<elseif $rng lte 70>> + <<He>> speaks. "Be still now." + <<else>> + <<He>> speaks. "You're a feisty little thing!" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." + <<elseif $rng lte 70>> + <<He>> speaks. "Stop resisting." + <<else>> + <<He>> speaks. "I love it when you squirm." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "Do you think that will stop me, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." + <<else>> + <<He>> speaks. "Your ass is mine slut, stop fighting it." + <</if>> + <</if>> -<<if $uncladoutfit is 0 and $uncladupper is 0 and $uncladlower is 0 and $uncladunder is 0>> -You are pulled into the wave and sucked upwards, before floating back down on the other side. That was fun!<<lstress>><<lstress60>> -<<else>> -You are pulled into the wave and sucked upwards. The force tears your clothes away from your grip! - - <<if $rng gte 81>> -After the wave has passed you look around for your missing clothing, but it's nowhere to be found. Your clothes lost, you become much more conscious of your <<nuditystop>><<garousal>><<gstress>><<garousal60>><<gstress60>><<set $unclad to 0>> - <<if $uncladoutfit is 1>><<set $uncladoutfit to 0>> - <<upperruined>><<lowerruined>> - <</if>> - <<if $uncladupper is 1>><<set $uncladupper to 0>> - <<upperruined>> - <</if>> - <<if $uncladlower is 1>><<set $uncladlower to 0>> - <<lowerruined>> + + +<<elseif $speechpenispenetrated is 1>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Yes! Yes! Give it to me! AH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "I've been needing this so badly." + <<else>> + <<He>> speaks. "You feel so good inside me." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" + <<else>> + <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "You... Stupid... AHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> mocks you. "What's it like having your dick dominated like this?" + <<else>> + <<He>> mocks you. "You're right where you belong." + <</if>> <</if>> - <<if $uncladunder is 1>><<set $uncladunder to 0>> - <<underruined>> + <<else>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Oh! You... I... AHHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You're so cute when you're being fucked." + <<else>> + <<He>> speaks. "Just relax, I'll look after your dick." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep... going... not long now." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" + <<else>> + <<He>> speaks. "You like being inside me, don't you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "You... Stupid... AHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You make a good fucktoy." + <<else>> + <<He>> speaks. "You're mine now, <<girlstop>>" + <</if>> + <</if>> + <</if>> + + + + + + + + +<<elseif $speechotheranuspenetrated is 1>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Yes! Yes! Give it to me! Fill me up!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "I've been needing this so badly." + <<else>> + <<He>> speaks. "You feel so good inside me." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" + <<else>> + <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "You... Stupid... AHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> mocks you. "What's it like having your dick dominated like this?" + <<else>> + <<He>> mocks you. "You're right where you belong." + <</if>> <</if>> <<else>> -After the wave has passed you look around for your missing clothing, and see it floating not far from you. You swim over to it, not feeling relief until it's recovered. + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Oh! You... I... AHHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You're so cute when you're being fucked." + <<else>> + <<He>> speaks. "Just relax, I'll look after your dick." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep... going... not long now." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" + <<else>> + <<He>> speaks. "You like being inside me, don't you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "You... Stupid... AHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You make a good fucktoy." + <<else>> + <<He>> speaks. "You're mine now, <<girlstop>>" + <</if>> + <</if>> <</if>> -<</if>> -<br><br> -<<destinationeventend>> - -<</nobr>><</widget>> - + + + + + + + + -<<widget "sea3">><<nobr>> -<<set $rng to random(1, 100)>> -You feel something rub against your leg. You look down and see the culprit, an eel. More arrive; they twirl around you, their slimy caresses at once disgusting you and inciting shameful feelings. Swarms of them are rising from the depths beneath you. You look around and see a buoy not too far away. If you could swim to it, you could climb to safety.<br><br> + + + +<<elseif $speechvaginapenetrated is 1>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You feel so nice around my dick." + <<else>> + <<He>> speaks. "Your pussy is so warm." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "That's it! Take it, whore!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "Good <<girlstop>>" + <<else>> + <<He>> speaks "Your body is welcoming me at least." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> mocks you. "What's it like having your pussy dominated like this?" + <<else>> + <<He>> mocks you. "You're right where you belong." + <</if>> + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Your little pussy is so good!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You're so cute when you're being fucked." + <<else>> + <<He>> speaks. "Just relax, I'll look after you." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep... going... not long now." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a the cunt of a little <<girlstop>>" + <<else>> + <<He>> speaks. "You like being filled like this, don't you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "This is your place, remember that." + <<else>> + <<He>> speaks. "You're mine now, <<girlstop>>" + <</if>> + <</if>> + <</if>> + -<<click [[Next|Sea Eels]]>><<set $molestationstart to 1>><</click>> -<</nobr>><</widget>> +<<elseif $speechanuspenetrated is 1>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You feel so nice around my dick." + <<else>> + <<He>> speaks. "Your butt is so warm." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "That's it! Take it, whore!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "Good <<girlstop>>" + <<else>> + <<He>> speaks "Your body is welcoming me at least." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> mocks you. "What's it like having your ass dominated like this?" + <<else>> + <<He>> mocks you. "You're right where you belong." + <</if>> + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Your little butt is so tight!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You're so cute when you're being fucked." + <<else>> + <<He>> speaks. "Just relax, I'll look after you." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep... going... not long now." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a little <<girl>> fucktoy." + <<else>> + <<He>> speaks. "You like being filled like this, don't you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "This is your place, remember that." + <<else>> + <<He>> speaks. "You're mine now, <<girlstop>>" + <</if>> + <</if>> + <</if>> -<<widget "sea4">><<nobr>> -<<generate1>><<generate2>> -A fishing boat turns towards you, and heads in your direction. The net envelops you, and you are hoisted onto the deck. -<br><br> -A <<person1>><<person>> and <<person2>><<person>> smile down at you. "We got ourselves a lively one," says the <<person1>><<personstop>><br><br> -<<click [[Next|Boat Molestation]]>><<set $molestationstart to 1>><</click>><br> -<</nobr>><</widget>> +<<elseif $speechmouthpenetrated is 1>> + <<if $devstate gte 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You feel so nice around my dick." + <<else>> + <<He>> speaks. "Your mouth is so warm." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "That's it! Take it, whore!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "Good <<girlstop>>" + <<else>> + <<He>> speaks "Your throat is welcoming me at least." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> mocks you. "What's it like being dominated like this?" + <<else>> + <<He>> mocks you. "You're right where you belong." + <</if>> + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep going, I'm almost there!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "You're so cute with your lips around my dick." + <<else>> + <<He>> speaks. "Just relax, I'll look after you." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Keep... going... not long now." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a little <<girl>> as a fucktoy." + <<else>> + <<He>> speaks. "You like being filled like this, don't you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Don't act like you didn't want this, your mouth was made for it." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks hushedly. "This is your place, remember that." + <<else>> + <<He>> speaks. "You're mine now, <<girlstop>>" + <</if>> + <</if>> + <</if>> -<<widget "seavore">><<nobr>> -<<if $voredisable is "f">> -A large creature emerges from the depths, drawn by your scent. Before you even know it's there, it grabs your legs with its maw, gripping you tight. -<br><br> +<<elseif $speechvaginaimminent is 1>> + <<if $vaginalvirginity is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "My dick is pressing against your virgin pussy... I could deflower you at any moment." + <<else>> + <<He>> speaks. "I'm an inch away from taking your virginity, bitch." + <</if>> + <<else>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" + <<else>> + <<He>> speaks. "I hope your pussy is ready, I sure am." + <</if>> + <</if>> -<<click [[Next|Sea Vore]]>><<set $molestationstart to 1>><</click>> -<<else>> -<<sea1>> -<</if>> -<</nobr>><</widget>> +<<elseif $speechpenisimminent is 1>> + <<if $penilevirginity is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "My pussy is pressing against your virgin dick... I could deflower you at any moment." + <<else>> + <<He>> speaks. "I'm an inch away from taking your virginity, bitch." + <</if>> + <<else>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" + <<else>> + <<He>> speaks. "I hope your dick is ready, I sure am." + <</if>> + <</if>> + + + + + + + + +<<elseif $speechotheranusimminent is 1>> + <<if $penilevirginity is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "My ass is pressing against your virgin dick... I could deflower you at any moment." + <<else>> + <<He>> speaks. "I'm an inch away from taking your virginity, bitch." + <</if>> + <<else>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" + <<else>> + <<He>> speaks. "I hope your dick is ready, I sure am." + <</if>> + <</if>> @@ -65801,6 +60478,20 @@ A large creature emerges from the depths, drawn by your scent. Before you even k +<<elseif $speechanusimminent is 1>> + <<if $analvirginity is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "My dick is pressing against your virgin ass... It's gonna be a tight fit!" + <<else>> + <<He>> speaks. "I'm an inch away from taking your anal virginity, bitch." + <</if>> + <<else>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" + <<else>> + <<He>> speaks. "I hope your ass is ready, my dick sure is!" + <</if>> + <</if>> @@ -65808,19 +60499,35 @@ A large creature emerges from the depths, drawn by your scent. Before you even k -<<widget "seatangle">><<nobr>> -<<if $lowertype isnot "naked" and $lowertype isnot "chastity">> -Your waist becomes tangled in seaweed. It would be easier to untangle if you removed your <<bottoms>> first, and there's no one else around... -<br><br> -<<click [[Undress|Sea Tangle Undress]]>><</click>><<exhibitionist1>><br> -<<click [[Don't undress (0:01)|Sea Tangle]]>><<pass1>><<gstress60>><</click>><<gstress>><br> -<<else>> -Your waist becomes tangled in seaweed. It takes a minute to free yourself.<<pass1>><<gstress10>><<gstress>> -<br><br> -<<destinationeventend>> -<br><br> -<</if>> -<</nobr>><</widget>> +<<elseif $speechmouthimminent is 1>> + <<if $oralvirginity is 1>> + <<if $enemyanger lte 60>> + <<He>> speaks. "You've never tasted dick before have you? You're in for a treat!" + <<else>> + <<He>> speaks. "You've never tasted dick before have you? If you bite me, I'll fuck you up." + <</if>> + <<else>> + <<if $enemyanger lte 60>> + <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" + <<else>> + <<He>> speaks. "Open wide, whore." + <</if>> + <</if>> + + + + + + + +<<elseif $speechapologise is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "How could I be mad at a little hottie like you?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can think of a few ways you can make it up to me." + <<else>> + <<He>> speaks. "You better not be lying to me, or you'll be real sorry." + <</if>> @@ -65828,6 +60535,14 @@ Your waist becomes tangled in seaweed. It takes a minute to free yourself.<<pass +<<elseif $speechvaginaentrance is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Don't worry, I'll be gentle with your pussy." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can't wait to fuck you." + <<else>> + <<He>> speaks. "Don't try to squirm away, you're mine." + <</if>> @@ -65835,12 +60550,15 @@ Your waist becomes tangled in seaweed. It takes a minute to free yourself.<<pass -<<widget "searape">><<nobr>> -<<generate1>><<person1>> -Something grabs you firmly by the ankle, and drags you beneath the water. A <<person>> rises from the murk, wearing a diving mask.<br><br> +<<elseif $speechanusentrance is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Don't worry, I'll be gentle with your ass." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can't wait to fuck you." + <<else>> + <<He>> speaks. "Don't try to squirm away, your little ass is mine." + <</if>> -<<click [[Next|Sea Rape]]>><<set $molestationstart to 1>><</click>><br> -<</nobr>><</widget>> @@ -65848,1863 +60566,2876 @@ Something grabs you firmly by the ankle, and drags you beneath the water. A <<pe +<<elseif $speechmouthentrance is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Let's see that tongue of yours." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can't wait to feel your tongue on my dick." + <<else>> + <<He>> speaks. "I want your lips around my dick. Now." + <</if>> +<<elseif $speechpenisentrance is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Your dick is so close to my pussy, the anticipation is almost too much!" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "Your dick is eager for my pussy, don't try to hide it." + <<else>> + <<He>> speaks. "I hope you satisfy me, for your sake." + <</if>> + + + -<<widget "seatentacles">><<nobr>> -<<if $tentacledisable is "f">> -Something brushes against your leg, then grabs you by the waist. Several tentacles rise from the water.<br><br> +<<elseif $speechotheranusentrance is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Is my ass making you feel good?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "Your dick is eager for my ass, don't try to hide it." + <<else>> + <<He>> speaks. "I hope you satisfy me, for your sake." + <</if>> + -<<click [[Next|Sea Tentacles]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -<<seavore>> -<</if>> -<</nobr>><</widget>> -:: Widgets Sea Beach [widget] -<<widget "seabeach">><<nobr>> -<<click [[Swim to the beach (0:10)|Sea Beach]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> -<</nobr>><</widget>> -<<widget "seabeachquick">><<nobr>> +<<elseif $speechvaginawithhold is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "I really wish I could fuck you, guess I'll have to make do." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "Are you sure you don't want my dick? Your pussy seems to." + <<else>> + <<He>> speaks. "Fuck, I can't hold back like this for long." + <</if>> -<<click [[Swim to the beach|Sea Beach]]>><</click>> -<</nobr>><</widget>> -<<widget "seabeacheventend">><<nobr>> -<<click [[Next|Sea Beach]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> - - -:: Sea Dolphins [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast3init>><<set $beasttype to "dolphin">><<set $water to 1>><<set $claws to 0>> -<<if $daystate isnot "night" and $location is "beach">> -<<set $rescue to 1>> -<</if>> -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<elseif $speechanuswithhold is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "I really wish I could ass fuck you, guess I'll have to make do." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "Are you sure you don't want my dick? Your ass is so close..." + <<else>> + <<He>> speaks. "Fuck, I can't hold back like this for long." + <</if>> +<<elseif $speechpeniswithhold is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "I can't take this, I need you inside me!" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can't take this, I need you inside me!" + <<else>> + <<He>> speaks. "Fuck, I can't hold back like this for long." + <</if>> + + + + +<<elseif $speechotheranuswithhold is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "I can't take this, I need you inside me!" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I can't take this, I need you inside me!" + <<else>> + <<He>> speaks. "Fuck, I can't hold back like this for long." + <</if>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Sea Dolphins Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Sea Dolphins]]>><</click>></span><<nexttext>> -<</if>> -:: Sea Dolphins Finish [nobr] -<<effects>> +<<elseif $speechvagina is 1>> + <<if $arousal gte 8000>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Your pussy is so moist! You need it bad, don't you?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "You're sopping wet down here!" + <<else>> + <<He>> speaks. "Don't pretend you don't want this. Your pussy is far too wet." + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Don't worry, I'll soon have your pussy drenched." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "How do you like the feel of me moving inside you?" + <<else>> + <<He>> speaks. "You like being treated like a cheap harlot, don't lie." + <</if>> + <</if>> + + + + + + +<<elseif $speechpenis is 1>> + <<if $arousal gte 8000>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Your dick is so hard! You need it bad, don't you?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." + <<else>> + <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Does my hand make you feel good?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "You like that, don't you." + <<else>> + <<He>> speaks. "Your dick is in my hand, I hope you realise who's in charge now." + <</if>> + <</if>> -<<if $enemyhealth lte 0>> -<<beastwound>> -<<if $beastno gte 3>> -The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 2>> -The $beasttype recoils in pain and fear, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> +<<elseif $speechanus is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Does my finger make you feel good?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "You like that, don't you." + <<else>> + <<He>> speaks. "You better start being good, I can be much rougher than this." <<He>> moves the finger in your anus more violently to demonstrate the point. + <</if>> -[[Next|Sea Dolphins]] -<<elseif $beastno is 1>> -The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> -<</if>> +<<elseif $speechvaginamouth is 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Ohh! Not long now!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "How do you like the taste of my juices?" + <<else>> + <<He>> speaks. "Let's see what your tongue is capable of." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Mmm, it feels so good!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Now's your chance to satisfy me." + <<else>> + <<He>> speaks. "You don't want to disappoint me, do you?" + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "OHH! Your tongue, you stupid... AHH!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You better swallow all my juices." + <<else>> + <<He>> speaks. "Nothing like rubbing my cunt in a fucktoy's face to remind them who's boss." + <</if>> + <</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> -<<if $beastno gte 3>> -Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 2>> -Satisfied, the $beasttype moves and the last takes its turn.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 1>> -Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> -<</if>> +<<elseif $speechvaginavagina is 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Ohh! Not long now!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "How do you like the feel of my pussy against yours?" + <<else>> + <<He>> speaks. "How do you like the feel of my pussy against yours?" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "Mmm, it feels so good!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Our juices are mingling together." + <<else>> + <<He>> speaks. "You don't want to disappoint me, do you? Rub harder." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "OHH! Your pussy is so good!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You act like you don't want this, but your pussy is drenching me." + <<else>> + <<He>> speaks. "You like that, slut?" + <</if>> + <</if>> -<<elseif $finish is 1>> -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The $beasttype whimpers and flees into the darkness of the sea. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The $beasttype leaves you floating in the water. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the dolphins flee into the sea. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The dolphins leave you spent and shivering in the water. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The dolphins leave you spent and shivering in the water. -<</if>><br><br> -<<tearful>> you gather yourself.<br><br> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> +<<elseif $speechbeat is 1>> + <<if $rng lte 10>> + <<He>> speaks. "That's the least you deserve, bitch!" + <<elseif $rng lte 20>> + <<He>> speaks. "You want some more of this? Huh?" + <<elseif $rng lte 30>> + <<He>> speaks. "Hurts, don't it." + <<elseif $rng lte 40>> + <<He>> speaks. "I'll beat you into submission if I have to." + <<elseif $rng lte 50>> + <<He>> speaks. "Take that you stupid fuck!" + <<elseif $rng lte 60>> + <<He>> speaks. "There's plenty more punishment to come, whore." + <<elseif $rng lte 70>> + <<He>> speaks. "I love it when sluts cower." + <<elseif $rng lte 80>> + <<He>> speaks. "I'll have my fun, even if I have to beat it out of you." + <<elseif $rng lte 90>> + <<He>> speaks. "Maybe you like being beaten? I can accommodate that." + <<else>> + <<He>> speaks. "Afraid of me yet?" + <</if>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -<<generate1>><<person1>>A whistle blows, startling the dolphins. A lifeguard in a small boat races toward you. The dolphins make a chittering noise, then flee away from the shore. Seeing them leave, the lifeguard heads back to the beach.<br><br> -<<tearful>> you gather yourself. +<<elseif $speechhit is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> is annoyed by your attack. "Now why'd you go and do that?" + <<elseif $rng lte 70>> + <<He>> is annoyed by your attack. "Come on, don't be like that." + <<else>> + <<He>> is annoyed by your attack. "Ow! Not so rough!" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> is annoyed by your attack. "You're starting to piss me off." + <<elseif $rng lte 70>> + <<He>> is annoyed by your attack. "Are you trying to get yourself hurt?" + <<else>> + <<He>> is annoyed by your attack. "Keep this up and you'll be in a lot of trouble, little <<girlstop>>" + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> is enraged by your attack. "I'm going to fucking murder you if you don't stop." + <<elseif $rng lte 70>> + <<He>> is enraged by your attack. "I'm going to show you your place, <<bitchstop>>" + <<else>> + <<He>> is enraged by your attack. "Ungrateful piece of shit." + <</if>> + <</if>> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> -<</if>> -:: Beast Finish [nobr] -<<effects>> -<<if $enemyhealth lte 0>> -<<beastwound>> +<<elseif $speechthroat is 1>> + <<if $rng lte 20>> + <<He>> tightens <<his>> grip around your throat. "What's the matter? Trouble breathing?" + <<elseif $rng lte 40>> + <<He>> tightens <<his>> grip around your throat. "Don't lose consciousness just yet, I want you to be awake for this." + <<elseif $rng lte 60>> + <<He>> tightens <<his>> grip around your throat. "You better start being nice to me if you want to breathe freely." + <<elseif $rng lte 80>> + <<He>> tightens <<his>> grip around your throat. "Too tight for you? Maybe you should stop being such a brat." + <<else>> + <<He>> tightens <<his>> grip around your throat. "I love it when they squirm." + <</if>> -<<if $beastno gte 3>> -The $beasttype recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 2>> -The $beasttype recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 1>> -The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> +<<elseif $speechvaginafoot is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "I can feel you leaking on my toes." + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." + <<else>> + <<He>> speaks. "It's probably best I use my foot, I don't know where your slutty slit has been." + <</if>> + + + + + + + +<<elseif $speechpenisfoot is 1>> + <<if $enemyanger lte 20>> + <<He>> speaks. "Do you like the feel of my feet?" + <<elseif $enemyanger lte 100>> + <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." + <<else>> + <<He>> speaks. "It's probably best I use my foot, I don't know where your filthy dick has been." + <</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> +<<elseif $speechchastity is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "This belt is on pretty tight." + <<elseif $rng lte 70>> + <<He>> speaks. "I can't get it off." + <<else>> + <<He>> speaks. "I really want to get under this thing." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Oh, you little tease." + <<elseif $rng lte 70>> + <<He>> speaks. "Fuck, how do I get this off?" + <<else>> + <<He>> speaks. "Just you wait until I get this off of you. Oh, the fun we'll have." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "Something's gonna break, either you or this belt." + <<elseif $rng lte 70>> + <<He>> speaks. "Fuck you, and fuck this belt." + <<else>> + <<He>> speaks. "Just you wait until I get this off." + <</if>> + <</if>> + + + + + + + + + +<<elseif $speechstripstruggle is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Come on, don't be shy." + <<elseif $rng lte 70>> + <<He>> speaks. "You're so beautiful, I have to see more of you." + <<else>> + <<He>> speaks. "I really want to get under this thing." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Oh, you little tease." + <<elseif $rng lte 70>> + <<He>> speaks. "Stop struggling!" + <<else>> + <<He>> speaks. "If you let me take your clothes off, things will go easier for you." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "Give me your clothes, bitch!" + <<elseif $rng lte 70>> + <<He>> speaks. "You're getting stripped, slut. Stop fighting it." + <<else>> + <<He>> speaks. "Your clothes belong to me now, stop struggling." + <</if>> + <</if>> -<<if $beastno gte 3>> -Satisfied, the $beasttype leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 2>> -Satisfied, the $beasttype leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> -[[Next|Sea Dolphins]] -<<elseif $beastno is 1>> -Satisfied, the $beasttype leaves you be.<<set $beastno to $beastno - 1>><br><br> +<<elseif $speechstruggle is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "You're a feisty little thing!" + <<elseif $rng lte 70>> + <<He>> speaks. "Calm down, you're not going to be hurt." + <<else>> + <<He>> speaks. "Just be calm and let it happen." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Stop struggling, or I'll get angry." + <<elseif $rng lte 70>> + <<He>> speaks. "If you don't want things to get worse, then calm down." + <<else>> + <<He>> speaks. "A good <<girl>> wouldn't struggle. Do you want to be punished?" + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "Be still, you ungrateful bitch!" + <<elseif $rng lte 70>> + <<He>> speaks. "Stop struggling and accept your place." + <<else>> + <<He>> speaks. "Stupid slut! Stop it!" + <</if>> + <</if>> + + + + + + + + -<<click [[Next|Sea Dolphins Finish]]>><<set $finish to 1>><</click>> + +<<elseif $speechspank is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Have you learned your lesson yet?" + <<elseif $rng lte 70>> + <<He>> speaks. "If you're a good <<girl>> in the future, then you won't need to be punished." + <<else>> + <<He>> speaks. "This hurts me more than it hurts you." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "I could spank you far harder than this if I wanted." + <<elseif $rng lte 70>> + <<He>> speaks. "If you don't want things to get worse, then stop acting like a brat." + <<else>> + <<He>> speaks. "You've been a bad <<girlstop>> So you get punished. It's as simple as that." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You're going to take your punishment, and when I'm done you're going to thank me for it!" + <<elseif $rng lte 70>> + <<He>> speaks. "You deserve far worse than this." + <<else>> + <<He>> speaks. "I'm gonna spank your butt raw, little <<girlstop>>" + <</if>> + <</if>> + + + + + + + +<<elseif $speecharms is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "If I give you your arms back, will you be good?" + <<elseif $rng lte 70>> + <<He>> speaks. "Some people like being restrained, you know." + <<else>> + <<He>> speaks. "It's cute when they can't use their arms." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "I'd release your arms if I was sure you wouldn't be a brat." + <<elseif $rng lte 70>> + <<He>> speaks. "If you prove that you're nice, then I won't have to restrain you." + <<else>> + <<He>> speaks. "You're completely helpless." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You're completely at my mercy, get used to it." + <<elseif $rng lte 70>> + <<He>> speaks. "Try to struggle free, I dare you." + <<else>> + <<He>> speaks. "I know you love being restrained like this, you dirty slut." + <</if>> + <</if>> + + + + + + + + +<<elseif $speechclit is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Does having your clit teased feel good?" + <<elseif $rng lte 70>> + <<He>> speaks. "Your little clit is so cute!" + <<else>> + <<He>> speaks. "Your clit is really firm. I guess that means you like it." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Your clit is so much fun to play with." + <<elseif $rng lte 70>> + <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" + <<else>> + <<He>> speaks. "You don't want to annoy me, not with your clit vulnerable like this." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You like having your bean toyed with, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "Nothing like teasing some slut's clit to assert your superiority." + <<else>> + <<He>> speaks. "The fucktoy reacts to having its clit teased, what a surprise." + <</if>> + <</if>> + + + + + + + +<<elseif $speechglans is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Does having your dick played with feel good?" + <<elseif $rng lte 70>> + <<He>> speaks. "Your face is so cute when your dick is being teased like this!" + <<else>> + <<He>> speaks. "Your dick is really firm. I guess that means you like it." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Your dick is so much fun to play with." + <<elseif $rng lte 70>> + <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" + <<else>> + <<He>> speaks. "You don't want to annoy me, not with your dick vulnerable like this." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You like having your dick toyed with, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "Nothing like teasing some fucktoy's dick to assert your superiority." + <<else>> + <<He>> speaks. "The fucktoy reacts to having its glans teased, what a surprise." + <</if>> + <</if>> + + + + + + + + + +<<elseif $speechbottom is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Does having your butt fondled feel good?" + <<elseif $rng lte 70>> + <<He>> speaks. "Your face is so cute when your butt is being teased like this!" + <<else>> + <<He>> speaks. "Your butt is so shapely." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Your butt is so much fun to play with." + <<elseif $rng lte 70>> + <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" + <<else>> + <<He>> speaks. "If you annoy me, I'll give you a spanking." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You like having your ass toyed with, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "Bitches like you deserve a hard spanking." + <<else>> + <<He>> speaks. "Nice ass. At least you've got something going for you, slut." + <</if>> + <</if>> + + + + + + +<<elseif $speechhair is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Your hair is fun to play with." + <<elseif $rng lte 70>> + <<He>> speaks. "Your hair is silky smooth." + <<else>> + <<He>> speaks. "Your hair is so beautiful." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Your hair is fun to yank around." + <<elseif $rng lte 70>> + <<He>> speaks. "I could really hurt you if I pulled hard enough, best be a good <<girlstop>>" + <<else>> + <<He>> speaks. "Your hair makes a fine leash." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "You like having your hair pulled, bitch?" + <<elseif $rng lte 70>> + <<He>> speaks. "You're staying right where I want you." + <<else>> + <<He>> speaks. "You'll give me what I want, or I'll keep pulling." + <</if>> + <</if>> + + + + + + +<<elseif $speechchestrub is 1>> + <<if $playergenderappearance is "m">> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna cum all over your chest!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "I bet your nipples are a weak spot." + <<else>> + <<He>> speaks. "Do you like the sight of my dick?" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "You'll be drenched when I'm done!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing quite like getting off on a boy's chest." + <<else>> + <<He>> speaks. "Be on your best behaviour, or I'll find some other part of you to fuck." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna mark you with my seed!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "You'll be begging for more when I'm done, fuckboy." + <<else>> + <<He>> speaks. "Don't get any delusions of grandeur, you're just a cum rag." + <</if>> + <</if>> + <<else>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> is lost in the moment. "I'm gonna cum all over your flat chest!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Flat breasts are so lewd..." + <<else>> + <<He>> speaks. "Don't be ashamed of your small breasts, it's cute." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> speaks. "They may be small, but your breasts feel good on my dick." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Keep it up, whore." + <<else>> + <<He>> speaks. "Your breasts are so small. You'll have to make it up to me in other ways." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> speaks. "I'm gonna cover your pathetic excuse for breasts in my seed, and you're gonna thank me for it." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "What's it like to have such an inadequate rack?" + <<else>> + <<He>> speaks. "Your breasts are pathetic by the way." + <</if>> + <</if>> + <</if>> + -<<elseif $finish is 1>> -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The $beasttype whimpers and flees into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The $beasttype leaves you lying on the pavement. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the $beasttype flee into the darkness. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The $beasttype leave you spent and shivering on the pavement. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The $beasttype leave you spent and shivering on the pavement. One is slowed by a limp. -<</if>><br><br> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> -<<elseif $alarm is 1 and $rescue is 1>> +<<elseif $speechbreastrub is 1>> + <<if $enemyanger lte 20>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> speaks. "I'm gonna cum all over your delicious breasts!" + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Nothing like a boob job from a cutie." + <<else>> + <<He>> speaks. "My dick feels so good between your breasts." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> speaks. "Careful, or I might squirt in your face." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Your boobs were made for pleasuring dick." + <<else>> + <<He>> speaks. "Keep those tits of yours around my dick." + <</if>> + <<else>> + <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> + <<He>> speaks. "That's it, take it between your tits like the slut you are." + <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> + <<He>> speaks. "Take it, bitch!" + <<else>> + <<He>> speaks. "You better be good at this, for your sake." + <</if>> + <</if>> + + + + + + + + + + +<<elseif $speechplead is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 20>> + <<He>> speaks. "You don't want to stop really." + <<elseif $rng lte 40>> + <<He>> speaks. "Don't be silly, you're enjoying this." + <<elseif $rng lte 60>> + <<He>> speaks. "It'll be over before you know it." + <<elseif $rng lte 80>> + <<He>> speaks. "You're not going to be hurt you know." + <<else>> + <<He>> speaks. "Don't worry, I'll be gentle." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 20>> + <<He>> speaks. "This is happening, one way or another." + <<elseif $rng lte 40>> + <<He>> speaks. "Don't try to guilt me." + <<elseif $rng lte 60>> + <<He>> speaks. "You say that, but your body tells a different story." + <<elseif $rng lte 80>> + <<He>> speaks. "I'm not stopping until I'm satisfied." + <<else>> + <<He>> speaks. "All the more reason to please me, it'll be over faster." + <</if>> + <<else>> + <<if $rng lte 20>> + <<He>> speaks. "Don't make me laugh, a slut like you can't get enough of this." + <<elseif $rng lte 40>> + <<He>> speaks. "We're not stopping until I'm done, whore." + <<elseif $rng lte 60>> + <<He>> speaks. "You're a selfish little shit aren't you." + <<elseif $rng lte 80>> + <<He>> speaks. "Did I give you permission to speak?" + <<else>> + <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're gagging for this." + <</if>> + <</if>> + + + + + + + +<<elseif $speechmoan is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 20>> + <<He>> speaks. "I knew you'd love it." + <<elseif $rng lte 40>> + <<He>> speaks. "Don't worry, I'll use you properly." + <<elseif $rng lte 60>> + <<He>> speaks. "Your voice is so cute." + <<elseif $rng lte 80>> + <<He>> speaks. "You're such a good <<girlstop>>" + <<else>> + <<He>> speaks. "You're so precious." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 20>> + <<He>> speaks. "That's more like it." + <<elseif $rng lte 40>> + <<He>> speaks. "Trying to butter me up? You still need to be punished." + <<elseif $rng lte 60>> + <<He>> speaks. "You like that? Filthy slut." + <<elseif $rng lte 80>> + <<He>> speaks. "You'd make a fine pet." + <<else>> + <<He>> speaks. "Keep this up and it'll end well for you." + <</if>> + <<else>> + <<if $rng lte 20>> + <<He>> speaks. "Shut up, <<bitchcomma>> I'm on to your tricks." + <<elseif $rng lte 40>> + <<He>> speaks. "You have a sweet mouth, but I know you're a rotten whore." + <<elseif $rng lte 60>> + <<He>> speaks. "You're a submissive little shit aren't you." + <<elseif $rng lte 80>> + <<He>> speaks. "Did I give you permission to speak?" + <<else>> + <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a manipulative whore." + <</if>> + <</if>> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> -<</if>> -:: Sea Eels [nobr] -<<set $outside to 1>><<set $location to "sea">><<effects>> +<<elseif $speechdemand is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 20>> + <<He>> speaks. "You certainly have a mouth on you." + <<elseif $rng lte 40>> + <<He>> speaks. "You shouldn't be so rude to your betters." + <<elseif $rng lte 60>> + <<He>> speaks. "You better start being nicer, or I'll get meaner." + <<elseif $rng lte 80>> + <<He>> speaks. "You're such a naughty <<girlstop>>" + <<else>> + <<He>> speaks. "Careful, that's no way to speak to me." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 20>> + <<He>> speaks. "Keep talking like that and I'll show you just how little you're worth." + <<elseif $rng lte 40>> + <<He>> speaks. "How dare you talk to me like that." + <<elseif $rng lte 60>> + <<He>> speaks. "If you don't start being more polite, I'll fuck you up." + <<elseif $rng lte 80>> + <<He>> speaks. "You're not making this any easier on yourself." + <<else>> + <<He>> speaks. "Keep this up and it won't end well for you." + <</if>> + <<else>> + <<if $rng lte 20>> + <<He>> speaks. "Shut the fuck up, <<bitchstop>>" + <<elseif $rng lte 40>> + <<He>> speaks. "Shut up, or I'll shut you up." + <<elseif $rng lte 60>> + <<He>> speaks. "You're a bratty little shit aren't you." + <<elseif $rng lte 80>> + <<He>> speaks. "Did I give you permission to speak?" + <<else>> + <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a weak little toy." + <</if>> + <</if>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "swarms">> -<<set $swarmmove to "moving towards you">> -<<set $swarmcreature to "eels">> -<<set $swarmspill to "encircle you">> -<<set $swarmsteady to "fend off">> -<<set $swarmSteady to "Fend off">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> -<<set $swimdistance to 20>> -<<set $water to 1>> -<</if>> -<<if $swimdistance gte 20>> -You need to start swimming toward the buoy! -<<elseif $swimdistance gte 10>> -The buoy is still a long way off. -<<elseif $swimdistance gte 5>> -You've passed half way to the buoy. -<<elseif $swimdistance gte 1>> -You're almost at the buoy. -<<else>> -The buoy is within arm's reach! -<</if>> -<br><br> -<<swarmeffects>> -<<swarm>> -<<swarmactions>> -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Sea Eels Finish]]>><</click>></span><<nexttext>> -<<elseif $swimdistance lte 0>> -<span id="next"><<click [[Next|Sea Eels Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> -:: Sea Eels Finish [nobr] -<<effects>> -<<if $stress gte 10000>> -It's all just too much for you. You pass out.<br><br> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> +<<elseif $speechforgive is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 20>> + <<He>> laughs. "You forgive me? How cute." + <<elseif $rng lte 40>> + <<He>> laughs. "You forgive me? For what?" + <<elseif $rng lte 60>> + <<He>> speaks. "Shush, <<girlstop>>" + <<elseif $rng lte 80>> + <<He>> speaks. "You're a sweet little thing." + <<else>> + <<He>> laughs. "You can't be this cute." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 20>> + <<He>> speaks. "Forgive me for what?." + <<elseif $rng lte 40>> + <<He>> speaks. "I don't like what you're implying, <<girlstop>>" + <<elseif $rng lte 60>> + <<He>> speaks. "Don't worry yourself, I'll give you plenty to forgive." + <<elseif $rng lte 80>> + <<He>> speaks. "Did I ask for your forgiveness? Better keep it zipped." + <<else>> + <<He>> speaks. "Forgive me? That's presumptuous for a <<bitch>> in your position." + <</if>> + <<else>> + <<if $rng lte 20>> + <<He>> speaks. "Shut the fuck up, <<bitchstop>>" + <<elseif $rng lte 40>> + <<He>> speaks. "Don't make me laugh, <<bitchstop>> Toys like you are made to be played with." + <<elseif $rng lte 60>> + <<He>> speaks. "You're a presumptuous little shit, aren't you." + <<elseif $rng lte 80>> + <<He>> speaks. "Did I give you permission to speak?" + <<else>> + <<He>> speaks. "There's nothing wrong with putting you to your proper use." + <</if>> + <</if>> -<<endcombat>> -<<click [[Next|Passout Beach]]>><<pass60>><</click>> -<<else>> -<<tearful>> you haul yourself out of the water. The eels wriggle off of you to escape the open air. You cling to the buoy and hang above the writhing mass. The swarms soon dissipate and return to the depths.<br><br> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> +<<elseif $speechvaginaflaunt is 1>> + <<if $playergenderappearance is "m">> + <<if $rng lte 35>> + <<He>> coos. "I can't wait to swallow your dick." + <<elseif $rng lte 70>> + <<He>> coos. "Just look at the effect you're having on me." + <<else>> + <<He>> coos. "Like what you see?" + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> coos. "I'm rather proud of my body, I'm sure you can see why." + <<elseif $rng lte 70>> + <<He>> coos. "Just look at the effect you're having on me." + <<else>> + <<He>> coos. "Like what you see?" + <</if>> + <</if>> -<</if>> -:: Sea Beach Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $daystate isnot "night" and $location is "beach">> -<<set $rescue to 1>> -<</if>> -<<if $phase isnot 1>> -You try to pull away, but <<he>> won't let you!<br><br> -<<else>> -<<set $lefthand to "arms">> -<<set $leftarm to "grappled">> -<<set $rightarm to "grappled">> -<<set $righthand to "mouth">> -<<set $mouthuse to "grappled">> -<</if>> +<<elseif $speechcoverface is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Aww look, the little <<girl>> is covering <<pher>> face." + <<elseif $rng lte 70>> + <<He>> speaks. "<<pShe>> is so shy!" + <<else>> + <<He>> speaks. "Don't be shy little <<girlstop>>" + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Don't think you won't be recognized." + <<elseif $rng lte 70>> + <<He>> speaks. "Something to hide?" + <<else>> + <<He>> speaks. "If covering your face makes this easier for you, fine." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "<<pShe>> is covering <<pher>> face! How pathetic." + <<elseif $rng lte 70>> + <<He>> speaks. "Cover your face if you want slut, you can't hide everything." + <<else>> + <<He>> speaks. "At least I don't have to look at your whore face." + <</if>> + <</if>> -<<elseif $sexstart is 1>> -<<set $sexstart to 0>> -<<promiscuity1>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> -<<if $daystate isnot "night" and $location is "beach">> -<<set $rescue to 1>> -<</if>> -<<endif>> +<<elseif $speechcoverpenis is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Stop hiding your penis from me and I'll make you feel good." + <<elseif $rng lte 70>> + <<He>> speaks. "Why are you hiding your penis from me?" + <<else>> + <<He>> speaks. "There's no reason to be shy." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Come on, let me see your penis." + <<elseif $rng lte 70>> + <<He>> speaks. "Something to hide?" + <<else>> + <<He>> speaks. "Stop covering your penis, I want to see it." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "If you don't stop covering your dick I'll beat you until you do." + <<elseif $rng lte 70>> + <<He>> speaks. "Let me see your dick. Now." + <<else>> + <<He>> speaks. "Stop covering your fucktoy dick or I'll stop being so courteous." + <</if>> + <</if>> -<<effects>> -<<effectsman>><<man>> +<<elseif $speechcovervagina is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Stop hiding your pussy from me and I'll make you feel good." + <<elseif $rng lte 70>> + <<He>> speaks. "Why are you hiding your pussy from me?" + <<else>> + <<He>> speaks. "There's no reason to be shy." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "Come on, let me see your pussy." + <<elseif $rng lte 70>> + <<He>> speaks. "Something to hide?" + <<else>> + <<He>> speaks. "Stop covering your pussy, I want to see it." + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "If you don't stop covering your cunt I'll beat you until you do." + <<elseif $rng lte 70>> + <<He>> speaks. "Let me see your pussy. Now." + <<else>> + <<He>> speaks. "Stop covering your whore cunt or I'll stop being so courteous." + <</if>> + <</if>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $finish is 1>> -<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Sea Beach Molestation Finish]]>><</click>></span><<nexttext>> + + + +<<elseif $speechapologiseno is 1>> + <<if $enemyanger lte 20>> + <<if $rng lte 35>> + <<He>> speaks. "Shhh, you've already apologised." + <<elseif $rng lte 70>> + <<He>> speaks. "That's very polite, but I already know you're sorry." + <<else>> + <<He>> speaks. "I know you're sorry, don't worry about it." + <</if>> + <<elseif $enemyanger lte 100>> + <<if $rng lte 35>> + <<He>> speaks. "I heard you the first time." + <<elseif $rng lte 70>> + <<He>> speaks. "Quit whining" + <<else>> + <<He>> speaks. "Shush <<girlstop>>" + <</if>> + <<else>> + <<if $rng lte 35>> + <<He>> speaks. "Shut up, bitch." + <<elseif $rng lte 70>> + <<He>> speaks. "Shut up before I give you something to choke on." + <<else>> + <<He>> speaks. "Do you have permission to speak, slut?" + <</if>> + <</if>> + <<else>> -<span id="next"><<click [[Next|Sea Beach Molestation]]>><</click>></span><<nexttext>> +<<basespeech>> <</if>> +<</nobr>><</widget>> -:: Sea Beach Molestation Finish [nobr] + +<<widget "basespeech">><<nobr>> + +<<if $enemyanger lte 20>> +<<set $rng to random(1, 100)>> +<<He>> whispers. + <<if $rng lte 5>> + "You are so beautiful." + <<elseif $rng lte 10>> + "You are so very pretty." + <<elseif $rng lte 15>> + "You're such a gorgeous <<girlstop>>" + <<elseif $rng lte 20>> + "I bet you get a lot of attention." + <<elseif $rng lte 25>> + "You are so very cute." + <<elseif $rng lte 30>> + "You're so lovely." + <<elseif $rng lte 35>> + "Be a good <<girl>> and I won't hurt you." + <<elseif $rng lte 40>> + "Be a good <<girl>> and I'll make you feel good." + <<elseif $rng lte 45>> + "If you make me feel good, I'll make you feel good too." + <<elseif $rng lte 50>> + "Your skin is so smooth." + <<elseif $rng lte 55>> + "I want to kiss you all over." + <<elseif $rng lte 60>> + "You're a delicate thing, aren't you?" + <<elseif $rng lte 65>> + "You are wonderful." + <<elseif $rng lte 70>> + "Your body is so appealing." + <<elseif $rng lte 75>> + "Don't be ashamed of your body." + <<elseif $rng lte 80>> + "You look so fragile." + <<elseif $rng lte 85>> + "You're like an angel." + <<elseif $rng lte 90>> + "Your <<breasts>> are so cute." + <<elseif $rng lte 95>> + "You smell nice." + <<elseif $rng lte 100>> + "You're such a cute <<girlstop>>" + <</if>> +<<elseif $enemyanger lte 100>> +<<set $rng to random(1, 100)>> +<<He>> gives you a stern look. + <<if $rng lte 5>> + "Don't try my patience." + <<elseif $rng lte 10>> + "Bad sluts get hurt." + <<elseif $rng lte 15>> + "You're not a bad <<girl>>, are you?" + <<elseif $rng lte 20>> + "Don't think I won't hurt you." + <<elseif $rng lte 25>> + "You're so fucking sexy." + <<elseif $rng lte 30>> + "I wonder how much you could take." + <<elseif $rng lte 35>> + "This is happening, you might aswell make it easy on yourself." + <<elseif $rng lte 40>> + "Be a good <<girl>> and things will be easier for you." + <<elseif $rng lte 45>> + "I'm going to have fun with your body." + <<elseif $rng lte 50>> + "Don't defy me." + <<elseif $rng lte 55>> + "You were made for this." + <<elseif $rng lte 60>> + "I can tell you're enjoying this." + <<elseif $rng lte 65>> + "This is your fault, you know." + <<elseif $rng lte 70>> + "You like this, don't you." + <<elseif $rng lte 75>> + "You're on thin ice, <<girlstop>>" + <<elseif $rng lte 80>> + "Don't think you've seen the worst of me." + <<elseif $rng lte 85>> + "I own you now." + <<elseif $rng lte 90>> + "It's not over until I say it's over." + <<elseif $rng lte 95>> + "You're a fun toy, but don't get any ideas." + <<elseif $rng lte 100>> + "You should treat your betters with respect." + <</if>> +<<else>> +<<set $rng to random(1, 100)>> +<<He>> looks at you with fury. + <<if $rng lte 5>> + "Fucking whore." + <<elseif $rng lte 10>> + "You're just a filthy slut." + <<elseif $rng lte 15>> + "You're a vessel for cum, nothing more." + <<elseif $rng lte 20>> + "You should be happy anyone is giving a worthless piece of shit like you attention." + <<elseif $rng lte 25>> + "I haven't killed you yet, you should show gratitude." + <<elseif $rng lte 30>> + "I'm going to break you, in so many ways." + <<elseif $rng lte 35>> + "You'll show me respect before I'm done." + <<elseif $rng lte 40>> + "I wonder where I'll dump you when I'm done." + <<elseif $rng lte 45>> + "Even rape is too good for a bitch like you." + <<elseif $rng lte 50>> + "You deserve this, bitch." + <<elseif $rng lte 55>> + "You enjoy being treated like this. Don't try to deny it." + <<elseif $rng lte 60>> + "You're a worthless fucktoy." + <<elseif $rng lte 65>> + "You look pretty good, for useless trash." + <<elseif $rng lte 70>> + "Getting me off is your only purpose, don't forget." + <<elseif $rng lte 75>> + "I know you like this, you stupid slut." + <<elseif $rng lte 80>> + "You deserve far worse than this, whore." + <<elseif $rng lte 85>> + "You're a worthless slut." + <<elseif $rng lte 90>> + "I'm going to hurt you, and you're going to like it." + <<elseif $rng lte 95>> + "There's only one thing a <<girl>> like you is good for." + <<elseif $rng lte 100>> + "You're such a wretched tramp." + <</if>> +<</if>> +<</nobr>><</widget>> + + +:: Bath Slime [nobr] <<effects>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> -<<if $finish is 1>> +<<if $tentacledisable is "f">> +<<set $enemytype to "tentacles">> +<<set $tentacleno to 2>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<</if>> -The <<person>> looks around for someone else to hassle.<br><br> +<<set $swarmname to "slime masses">> +<<set $swarmmove to "moving towards you">> +<<set $swarmcreature to "slimes">> +<<set $swarmspill to "encircle you">> +<<set $swarmsteady to "fend off">> +<<set $swarmSteady to "Fend off">> +<<set $swarmcount to 8>> +<<set $swarm1 to "active">> +<<set $swarm2 to "active">> +<<set $swarm3 to "active">> +<<set $swarm4 to "active">> +<<set $swarm5 to "active">> +<<set $swarm6 to "active">> +<<set $swarm7 to "active">> +<<set $swarm8 to "active">> +<<set $swarmactive to 8>> +<<set $timer to 20>> +<</if>> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> +<<swarmeffects>><<effectstentacles>> + +<<swarm>><<tentacles>> +<<statetentacles>> +<<swarmactions>><<actionstentacles>> -<<elseif $enemyhealth lte 0>> +<<if $timer lte 0>> +<span id="next"><<click [[Next|Bath Slime Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> +:: Bath Slime Finish [nobr] <<effects>> -<<He>> falls backwards into the water. By the time <<he>> recovers, you've disappeared into the crowds. <<tearful>> you gather yourself. -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +The last of the water drains from the bath, taking the slime with it. <<tearful>> you climb out the bath.<br><br> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> <<clotheson>> <<endcombat>> -<<destinationeventend>> +<<click [[Next|Bathroom]]>><</click>> +:: Strip Club Dressing Room [nobr] +<<effects>><<set $outside to 0>><<set $location to "town">> + +You are in the strip club's dressing room. <<if $daystate isnot "day" and $daystate isnot "dawn">>There are a few mirrors, currently occupied by staff fixing their hair and makeup.<</if>><br><br> +<<wardrobe>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -<<if $enemyanger gte ($enemyangermax / 5) * 3>> -Satisfied, <<he>> kicks you and swims away.<<violence3>><br><br> -<<elseif $enemyanger gte 1>> -Without a word, <<he>> leaves you floating in the water.<br><br> +<<if $exhibitionism lte 54>> + <<if $exposed lte 0>> + <<click [[Back to the club (0:01)|Strip Club]]>><<pass1>><</click>><br><br> + <<else>> + You can't go out like this!<br><br> + <</if>> <<else>> -Smiling, <<he>> kisses you on the cheek. <<He>> leaves you floating in the water.<br><br> + <<if $exposed lte 1>> + <<click [[Back to the club (0:01)|Strip Club]]>><<pass1>><</click>><br><br> + <<else>> + You can't go out like this!<br><br> + <</if>> <</if>> -<<tearful>> you gather yourself.<br><br> -<<clotheson>> +:: Drain Water Slime [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "slime masses">> +<<set $swarmmove to "moving towards you">> +<<set $swarmcreature to "slimes">> +<<set $swarmspill to "encircle you">> +<<set $swarmsteady to "fend off">> +<<set $swarmSteady to "Fend off">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> + <<if $bus is "residentialdrain">> + <<set $timer to 40>> + <<elseif $bus is "commercialdrain">> + <<set $timer to 30>> + <<elseif $bus is "industrialdrain">> + <<set $timer to 20>> + <<else>> + <<set $timer to 10>> + <</if>> +<<set $water to 1>> +<<set $swimdistance to 10>> +<</if>> +<<if $bus is "drainexit">> +You see the the exit of the drains up ahead. If you don't reach safety soon, you'll be carried into the ocean!<br><br> +<</if>> -<<endcombat>> +<<swarmeffects>> -<<destinationeventend>> +<<set $swimdistance += 1>><<if $swimdistance gte 20>><<set $swimdistance to 20>><</if>> +The water pulls you further along the tunnel. +<<if $swimdistancecheck is $swimdistance>> +You fight against the current, but it is too strong to make headway. You need to use both arms. +<<elseif $swimdistancecheck gt $swimdistance>> +You fight against the current and move closer to safety. +<<elseif $swimdistancecheck lt $swimdistance>> +You are dragged further away from safety. +<</if>> +<<if $swimdistance gte 15>> +You've been pulled away from the walkway. +<<elseif $swimdistance gte 10>> +The walkway is some distance away from you. +<<elseif $swimdistance gte 5>> +The walkway is close. +<<elseif $swimdistance gte 2>> +The walkway is almost within reach. +<<else>> +<span class="teal">The walkway is within reach!</span> +<</if>> +<<set $swimdistancecheck to $swimdistance>> +<br><br> + +<<swarm>> +<<swarmactions>> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> +<<elseif $swimdistance lte 1>> +<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +:: Drain Water Slime Finish [nobr] +<<effects>> +<<if $swimdistance lte 1>> +<<tearful>> you haul yourself out of the water, leaving the slime behind you.<br><br> -<<generate1>><<person1>>A whistle blows, startling the <<personstop>> A lifeguard in a small boat races toward you. The <<person>> gives you an angry look, but leaves without further fuss. Seeing <<him>> leave, the lifeguard heads back to the beach. <<tearful>> you gather yourself.<br><br> +<<if $timer gte 30>> +<<set $bus to "residentialdrain">> +<<elseif $timer gte 20>> +<<set $bus to "commercialdrain">> +<<elseif $timer gte 10>> +<<set $bus to "industrialdrain">> +<<else>> +<<set $bus to "drainexit">> +<</if>> <<clotheson>> <<endcombat>> - <<destinationeventend>> -<</if>> - - -:: Widgets Sea Rocks [widget] -<<widget "searocks">><<nobr>> +<<elseif $timer lte 0>> -<<click [[Swim to the rocks (0:10)|Sea Rocks]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> +The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> -<</nobr>><</widget>> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> -<<widget "searocksquick">><<nobr>> +<<clotheson>> +<<endcombat>> -<<click [[Swim to the rocks|Sea Rocks]]>><</click>> +<<seacliffseventend>> -<</nobr>><</widget>> +<<else>> -<<widget "searockseventend">><<nobr>> +It's all just too much for you. You pass out.<br><br> -<<click [[Next|Sea Rocks]]>><<set $eventskip to 1>><</click>> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> -<</nobr>><</widget>> +<<endcombat>> +<<click [[Next|Drain Water Passout]]>><<pass60>><</click>> -:: Sea Rocks [nobr] -<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "searocks">> -You are swimming in the sea near some rocks, west of the beach. -<<if $daystate is "night">> - <<if $weather is "rain">> -The dark water is hammered by rain all around you. - <<else>> -The water is dark and foreboding. - <</if>> -<<else>> - <<if $weather is "rain">> -The surface is agitated by the deluge of rain. - <<else>> -The water is calm and clear. - <</if>> <</if>> -<br><br> +:: Hospital Parasite [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $seaswim is 1>><<set $seaswim to 0>> -You spend some time swimming.<<physique3>><<swimmingskilluse>> -<</if>> +<<generate1>><<person1>> +The receptionist taps something into <<his>> computer and instructs you to take a seat in the waiting room.<br><br><<endevent>> -<<if $exposed gte 1>> -You keep your <<lewdness>> hidden beneath the surface of the water. <br><br> -<</if>> +<<if $hospitalintro is 0>><<set $hospitalintro to 1>> -<<if $stress gte 10000>><<passoutbeach>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventssea>> - <<else>> - +<<harper>><<person1>>You don't have to wait long. A <<if $pronoun is "m">>man<<else>>woman<</if>> wearing a white medical coat and carrying a clipboard emerges from an adjacent room and beckons you over.<br><br> -<<click [[Climb onto the rocks (0:02)|Rocks]]>><<pass2>><</click>><br> +<<He>> smiles at you. "Hello, I'm Doctor Harper." You enter <<his>> office and take a seat. <<He>> looks young, can't be older than 25.<br><br> -<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> -<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> -<br> +<<else>> -<<seabeach>><<swimmingdifficultytext0>><br> +<<harper>><<person1>>You don't have to wait long. Doctor Harper emerges from <<his>> office and beckons you over. You enter <<his>> office and take a seat.<br><br> - - - - <</if>> <</if>> +"So you have a parasite problem," <<he>> says. "It's probably nothing to worry about, so don't be nervous. Can you explain the symptoms?" Though embarrassed, you manage to stammer a description of your issue.<br><br> +<<if $clitparasite is 0 and $penisparasite is 0 and $chestparasite is 0>> -<<set $eventskip to 0>> +<<He>> listens intently, nodding along as if there's nothing strange about anything you're saying. When you're finished, <<he>> smiles. "As I thought, there's no danger. All you need to do is remove your chastity belt and the parasites should easily fall out." <<He>> starts tapping into <<his>> keyboard. "Do you have any further concerns?" You shake your head, wondering if removing the belt will be an ordeal in of itself.<br><br> +<<He>> rises and holds open the door for you. You leave the office.<br><br> -:: Rocks [nobr] -<<set $outside to 1>><<set $location to "sea">><<effects>> +<<click [[Next|Hospital foyer]]>><<endevent>><</click>> +<<else>> -You are on the rocks to the west of the beach. Most of them become covered by water depending on the tide. The rocks hide you from view of the town.<br><br> +<<He>> listens intently, nodding along as if there's nothing strange about anything you're saying. When you are finished <<he>> silently turns to <<his>> computer and starts reading something. "Okay," <<he>> says. "This is a rare but relatively benign condition. We should be able to cure you right now." You breathe a sigh of relief. "I'll just be a moment." <<He>> turns back to <<his>> computer.<br><br> -<<if $phase is 1>><<set $phase to 0>> -You search for pieces of seaweed long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your chest. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. -<<plantupper>><br><br> +A minute later <<he>> turns back to you. "We can apply a special form of electrolysis to your unclothed body, at a wavelength that disables this type of parasite. It's completely harmless to people, but you might feel a tingle."<br><br> - <<if $rng gte 91 and $chestparasite is 0 and $parasitedisable is "f">> -Your satisfaction is interrupted by a pinching sensation on your nipples. Shocked, you pull down your top to find the culprit. Two small sea urchins have latched to your teats. They massage and suck your nipples as if trying to nurse. They don't hurt at all, but the sensations are arousing you. You tug them in a bid to be free of their molestation, but they cling too tightly. What's more, touching them with any amount of force makes them suck more intensely. You'll need help to remove them.<<set $chestparasite to 1>><<set $parasitestat to $parasitestat + 1>><<garousal>><<garousal60>><br><br> - <</if>> -<</if>> -<<if $phase is 2>><<set $phase to 0>> -You search for pieces of seaweed long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your waist. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. -<<plantlower>><br><br> - <<if $rng gte 91 and $penisparasite is 0 and $penisexist is 1 and $parasitedisable is "f">> -Your satisfaction is interrupted by a pinching sensation on your <<penisstop>> Shocked, you lift your skirt to find the culprit. A small sea urchin has latched on. It massages and sucks as if trying to nurse. It doesn't hurt at all, but the sensations are making you feel shamefully aroused. You tug it in a bid to be free of its molestation, but it clings too tightly. What's more, touching it with any amount of force makes it suck more intensely. You'll need help to remove it.<<set $penisparasite to 1>><<garousal>><<garousal60>><<set $parasitestat to $parasitestat + 1>><br><br> +"The procedure will cost you £250." <<He>> pauses before continuing. "As this is a rare illness however, some of my collegues would like to observe your treatment. If you agree to be observed, you won't be charged." You suddenly don't feel so relieved. "They'll all be medical professionals, so there's no reason to be embarrassed."<br><br> - - <<elseif $rng gte 91 and $clitparasite is 0 and $vaginaexist is 1 and $parasitedisable is "f">> -Your satisfaction is interrupted by a pinching sensation on your <<pussystop>> Shocked, you lift your skirt to find the culprit. A small sea urchin has latched onto your clit. It massages and sucks as if trying to nurse. It doesn't hurt at all, but the sensations are making you feel shamefully aroused. You tug it in a bid to be free of its molestation, but it clings too tightly. What's more, touching it with any amount of force makes it suck more intensely. You'll need help to remove it.<<set $clitparasite to 1>><<garousal>><<garousal60>><<set $parasitestat to $parasitestat + 1>><br><br> - <</if>> -<</if>> -<<if $stress gte 10000>><<passoutbeach>> + +<<if $exhibitionism gte 55>> +You try to tell yourself that you don't want to be seen naked by any more people than is necessary, but you can't hide from the lewd feelings stirring at the thought.<br><br> <<else>> +You don't like the idea of being seen naked by any more people than is necessary, but the alternative is so expensive.<br><br> +<</if>> -<<if $upperexposed gte 2 or $upperwetstage gte 3>> -<<click [[Make a top out of seaweed (0:20)|Rocks]]>><<pass20>><<set $phase to 1>><</click>><br> +<<click [[Free procedure (0:20)|Hospital Parasite Public]]>><<pass10>><</click>><br> +<<if $money gte 25000>> +<<click [[Paid Procedure (£250 0:10)|Hospital Parasite Private]]>><<set $money -= 25000>><</click>><br> <</if>> -<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> -<<click [[Make a skirt out of seaweed (0:20)|Rocks]]>><<pass20>><<set $phase to 2>><</click>><br> +<<click [[Leave without treatment|Hospital foyer]]>><</click>><br> + <</if>> +:: Hospital Parasite Public [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<uppernaked>> +<<lowernaked>> +<<undernaked>> +Harper accepts the payment. "Please undress," <<he>> says, as <<he>> stands to leave the room. You remove your clothing and stand waiting, feeling more than a little exposed. <<if $undertype is "chastity">>You can't remove your chastity belt, you hope it won't be a problem. <</if>><<He>> soon returns, carrying a medical gown.<br><br> +"Wear this." <<He>> instructs. You quickly put the gown on. "Right, if you'd like to come with me, it's just a short walk away." <br><br> +<<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> +<<He>> leads you to another part of the hospital. Your breath catches when you enter the auditorium. Seats rise up in a circle around a central platform. The audience is far larger than you expected, and people are still entering. There must be room for nearly a hundred people. Harper smiles at you reassuringly. "Don't be nervous, we'll be done before you know it!"<br><br> -<br> -<<click [[Go into the water (0:02)|Sea Rocks]]>><<pass2>><</click>><br> +When the seats are full the lights in the audience dim, and Harper softly speaks. "If you would disrobe and lie on the table, please." You feel hairs stand on end as your gown falls to the floor, unveiling you for the whole audience to see. You lie on the table as instructed, and shortly after Harper produces straps from the underside of the bed, swiftly subduing your limbs. <<He>> sticks small pads to various parts of your body. <<He>> takes a seat and turns to a small machine covered in switches and dials.<br><br> +Once satisfied, <<he>> turns to you. "We're all ready to start, just relax." <<He>> turns back to the device in front of <<himstop>> Without further warning, an electric pulse jolts through you.<br><br> +<<click [[Next|Hospital Parasite Public2]]>><</click>><br> +:: Hospital Parasite Private [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<uppernaked>> +<<lowernaked>> +<<undernaked>> +Harper accepts the payment. "Please undress," <<he>> says, as <<he>> stands to leave the room. You remove your clothing and stand waiting, feeling more than a little exposed. <<if $undertype is "chastity">>You can't remove your chastity belt, you hope it won't be a problem. <</if>><<He>> soon returns, carrying a box of equipment.<br><br> +"Lie down." <<He>> instructs. You do so, and shortly after <<he>> produces straps from the underside of the bed, swiftly subduing your limbs. <<He>> reaches into the box and lifts a number of small wired pads which <<he>> sticks to various parts of your body. <<He>> reaches in again and retrieves the machine that the wires attach to. Placing it on <<his>> desk and attaching the headphones to <<his>> ears, <<he>> starts turning various dials.<br><br> +Once satisfied, <<he>> turns to you. "We're all ready to start, just relax." <<He>> turns back to the device in front of <<himstop>> Without further warning, an electric pulse jolts through you.<br><br> -<</if>> -<<set $eventskip to 0>> +<<click [[Next|Hospital Parasite Private2]]>><</click>><br> -:: Widgets Sea Docks [widget] -<<widget "seadocks">><<nobr>> +:: Hospital Parasite Private2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Swim to the docks (0:10)|Sea Docks]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<</nobr>><</widget>> +The pulses increase in intensity, it's certainly not the "tingle" that was advertised. Your <<genitals>> is particularly wracked by the treatment, responding even more violently than the rest of your body.<br><br> -<<widget "seadocksquick">><<nobr>> -<<click [[Swim to the docks|Sea Docks]]>><</click>> +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<</nobr>><</widget>> +<<if $clitparasite is 1>> +Finally, the creature clinging to your clitoris begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. +<<elseif $penisparasite is 1>> +Finally, the creature clinging to your penis begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. +<<elseif $chestparasite is 1>> +Finally, the creatures clinging to your nipples begin to respond. They massage you with increasing fervor, before releasing their hold and dropping off. Harper wastes no time in picking them up with a gloved hand and placing them in a tiny container. +<</if>><br><br> -<<widget "seadockseventend">><<nobr>> -<<click [[Next|Sea Docks]]>><<set $eventskip to 1>><</click>> +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<</nobr>><</widget>> +<<person1>><<He>> switches off the machine and the pulses immediately stop, leaving a mild tingling in their place. <<He>> removes the pads from your body and undoes the straps. "All done!" <<He>> smiles. "You can get dressed."<br><br> +<<pass10>> +<<He>> holds the door open for you on your way out. "Be well."<br><br> +<<endevent>> +<<clotheson>> +<<set $clitparasite to 0>> +<<set $penisparasite to 0>> +<<set $chestparasite to 0>> -:: Sea Docks [nobr] -<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "seadocks">> +<<click [[Next|Hospital foyer]]>><</click>><br><br> -You are swimming in the sea near the docks, east of the beach. -<<if $daystate is "night">> - <<if $weather is "rain">> -The dark water is hammered by rain all around you. - <<else>> -The water is dark and foreboding. - <</if>> -<<else>> - <<if $weather is "rain">> -The surface is agitated by the deluge of rain. + +:: Widgets Hospital Parasite [widget] +<<widget "hospitalparasite">><<nobr>> +<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> + <<if $orgasmcurrent lte 0>> + <<elseif $orgasmcurrent lte 1>> +You spasm against the bindings, which hold firm. Harper doesn't even blink at your response. + <<if $enemyno gte 2>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<person2>>The audience does however. You hear gasping and nervous laughter. Their eyes are drawn to your semen, propelled further from your body than usual by the electrolysis. A <<person>> in the front row visibly blushes, but can't look away. + <<else>> + The audience does however. Some gasp and you hear subdued laughter. + <</if>> + <<else>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<else>> + <</if>> + <</if>> + <<elseif $orgasmcurrent is 2>> + You spasm again against the bindings. Harper still doesn't acknowledge you. + <<if $enemyno gte 2>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<person2>>The audience gasps again, this time the laughter is more discernible. Your semen flies even further, the <<person>> gets some in <<his>> hair, but is so enraptured that <<he>> doesn't notice. Fortunately, all the electric pulses tormenting you give you no chance to fully experience the humiliation of the situation. + <<else>> + The audience gasps again, this time the laughter is more discernible. Fortunately, the relentless electric pulses give you no chance to fully experience the humiliation of the situation. + <</if>> + <<else>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<else>> + <</if>> + <</if>> <<else>> -The docks bustle with activity. The water is calm and clear. - <</if>> + <</if>><br><br> <</if>> +<</nobr>><</widget>> -<br><br> +:: Hospital Parasite Public2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<fameexhibitionism100>> +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<<if $seaswim is 1>><<set $seaswim to 0>> -You spend some time swimming.<<physique3>><<swimmingskilluse>> -<</if>> +The pulses increase in intensity, it's certainly not the "tingle" that was advertised. Your <<genitals>> is particularly wracked by the treatment, responding even more violently than the rest of your body.<br><br> -<<if $exposed gte 1>> -You keep your <<lewdness>> hidden beneath the surface of the water. <br><br> -<</if>> -<<if $stress gte 10000>><<passoutbeach>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventssea>> - <<else>> - +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<<click [[Climb onto the docks (0:02)|Mer Street]]>><<pass2>><</click>><br> +<<if $clitparasite is 1>> +Finally, the creature clinging to your clitoris begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. +<<elseif $penisparasite is 1>> +Finally, the creature clinging to your penis begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. +<<elseif $chestparasite is 1>> +Finally, the creatures clinging to your nipples begin to respond. They massage you with increasing fervor, before releasing their hold and dropping off. Harper wastes no time in picking them up with a gloved hand and placing them in a tiny container. +<</if>><br><br> -<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><br> -<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> -<br> -<<seabeach>><<swimmingdifficultytext0>><br> -<<seacliffs>><<swimmingdifficultytext100>><br> +<<set $arousal += 4000>> +<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> - - - - <</if>> -<</if>> +<<if $rng gte 11>> + +<<person1>>Harper switches off the machine and the pulses immediately stop, leaving a mild tingling in their place. <<He>> removes the pads from your body and undoes the straps. "All done!" <<He>> smiles. "You can get dressed."<br><br> +You slip the gown back on as the audience murmur among themselves. You worry that your weakened legs won't be able to hold you, but you managed to make it back to Harper's office, where you find your clothes waiting. +<<pass10>> +<<He>> holds the door open for you on your way out. "Be well."<br><br> +<<endevent>> +<<clotheson>> +<<set $clitparasite to 0>> +<<set $penisparasite to 0>> +<<set $chestparasite to 0>> +<<click [[Next|Hospital foyer]]>><</click>><br><br> -<<set $eventskip to 0>> +<<else>> +<<person1>>Harper switches off the machine, but the pulses don't stop. <<He>> scratches <<his>> head in thought as the waves continue to torment you.<br><br> -:: Widgets Sea Cliffs [widget] -<<widget "seacliffs">><<nobr>> +<<click [[Next|Hospital Parasite Public3]]>><</click>> -<<click [[Swim to the cliffs (0:10)|Sea Cliffs]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> -<</nobr>><</widget>> +<<set $clitparasite to 0>> +<<set $peneisparasite to 0>> +<<set $chestparasite to 0>> +<</if>> -<<widget "seacliffsquick">><<nobr>> -<<click [[Swim to the cliffs|Sea Cliffs]]>><</click>> +:: Hospital Parasite Public3 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<</nobr>><</widget>> +Perplexed at the machine's lack of response, <<he>> removes <<his>> shoe and gives it a solid whack. The moment <<he>> does so, power surges through the pads and into your helpless body. The pulses reach a maddening intensity; you shudder and strain impotently against the straps binding you as the audience watch on in bewilderment.<br><br> -<<widget "seacliffseventend">><<nobr>> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> -<<click [[Next|Sea Cliffs]]>><<set $eventskip to 1>><</click>> +The orgasms come so rapidly they blur together, forming a continuous stream. Harper works furiously at the machine, "No no no, this isn't supposed to happen!" -<</nobr>><</widget>> +<<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> +Tendrils of cum erupt from you, showering the front row of the audience as they fall over each other to escape your reach. +<</if>> +<br><br> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> +<<set $arousal += 10000>><<orgasmpassage>> +Looking fearful, Harper gives up on the machine and, grabbing the wires, tries to tug the pads off your body. The strain is too much; you feel your consciousness slipping.<br><br> -:: Sea Cliffs [nobr] -<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "seacliffs">> +<<endevent>> +<<upperundress>> +<<lowerundress>> +<<underundress>> -You are swimming in the sea at the base of some cliffs, east of the docks. A large storm drain exits above you, creating a waterfall. -<<if $daystate is "night">> - <<if $weather is "rain">> -The dark water is hammered by rain all around you. - <<else>> -The water is dark and foreboding. - <</if>> +<<if $bestialitydisable is "t">> +<<click [[Everything fades to black...|Molestation Hospital]]>><<set $molestationstart to 1>><</click>> <<else>> - <<if $weather is "rain">> -The surface is agitated by the deluge of rain. + <<if $rng gte 81>> + <<click [[Everything fades to black...|Abduction Hospital]]>><</click>> <<else>> -The water is calm and clear. + <<click [[Everything fades to black...|Molestation Hospital]]>><<set $molestationstart to 1>><</click>> <</if>> <</if>> -<br><br> +:: Temple [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $seaswim is 1>><<set $seaswim to 0>> -You spend some time swimming.<<physique3>><<swimmingskilluse>> +You are in the main hall of the temple. Stone walls and pillars tower into darkness. Rows of seats face an altar at the end of the room. + +<<if $daystate isnot "night" and $daystate isnot "dusk">> +A figure wearing a white cowl kneels before the altar. <</if>> <<if $exposed gte 1>> -You keep your <<lewdness>> hidden beneath the surface of the water.<br><br> +You hide behind one of the pillars to conceal your <<nuditystop>> <</if>> -<<if $stress gte 10000>><<passoutbeach>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventssea>> - <<else>> - <<set $swimmingdifficulty to random(1,100)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept out to sea.<br> - <br><br> -<<click [[Next|Sea]]>><<set $sea to 0>><</click>><br> - <<elseif $swimmingcheck is "pass">> - -<<click "Practice swimming 0:30">><<pass30>><<lstress30>><<gtiredness30>><<set $seaswim to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<gswimming>><<lstress>><<gtiredness>><<swimmingdifficultytext100>><br> -<<click [[Swim out to sea (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> -<br> -<<seadocks>><<swimmingdifficultytext0>><br> - - - - <</if>> - <</if>> -<</if>> +<br><br> +<<if $daystate isnot "night" and $daystate isnot "dusk" and $exposed is 0>> +<<click [[Approach the figure|Temple Jordan]]>><</click>> +<</if>> -<<set $eventskip to 0>> +<br> -:: Widgets Drain Exit [widget] -<<widget "drainexit">><<nobr>> -<<click [[Drain ocean exit (0:05)|Drain Exit]]>><<pass5>><</click>> +<<click [[Leave (0:01)|Wolf Street]]>><<pass1>><</click>><br> -<</nobr>><</widget>> -<<widget "drainexitquick">><<nobr>> -<<click [[Drain ocean exit|Drain Exit]]>><</click>> -<</nobr>><</widget>> -<<widget "drainexiteventend">><<nobr>> -<<click [[Next|Drain Exit]]>><<set $eventskip to 1>><</click>> -<</nobr>><</widget>> +<<set $eventskip to 0>> -:: Drain Exit [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "drainexit">> +:: Widgets Debug [widget] +<<widget "debug">><<nobr>> +Allure: <<print $allure>><br> +Rng: <<print $rng>><br> +Danger: <<print $danger>><br> -You are within the storm drain system, close to where it flows out into the sea. Water rushes down the centre, flanked by a thin walkway on each side.<br><br> +<<back>><br> +<<click [[test|Test]]>><<set $molestationstart to 0>><</click>><br> +[[Home|Bedroom]]<br> + +<<click "pass an hour">><<pass60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "pass 5 hours">><<script>>state.display(state.active.title, null, "back")<</script>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><</click>> +<br> +<<click "pass 16 hours">><<pass480>><<pass480>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "pass 23 hours">><<pass480>><<pass480>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<if $stress gte 10000>><<passoutdrain>> -<<else>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsdrain>> -<<else>> +<<click "Strip">><<upperundress>><<lowerundress>><<underundress>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<industrialdrain>><br> -<br> +<<click "Trust me">><<set $enemytrust to $enemytrust + 2000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Hate me">><<set $enemytrust to $enemytrust - 2000>><<set $enemyanger += 1000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Super Punch">><<set $enemyhealth to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Super Stroke">><<set $enemyarousal to $enemyarousalmax>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Frigify">><<set $enemyarousal to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<</if>> -<</if>> +<<click "Start Robin Event">><<set $robindebt to 9>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<set $eventskip to 0>> +<<click [[School Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><</click>> +<br> +<<click [[Rape Me->Molestation]]>><<set $molestationstart to 1>><<endclick>><br> +<<click [[Sex Me|Beach Day Encounter Sex]]>><<generate1>><<person1>><<set $sexstart to 1>><</click>><br> +<<click [[Gang Rape Me->Gang]]>><<set $molestationstart to 1>><<endclick>><br> +<<click [[Monster Rape Me->Monster Test]]>><<set $molestationstart to 1>><<endclick>><br> +<<click [[Enslave Me->Underground Intro]]>><<generate1>><<generate2>><<person1>><<endclick>><br> +<<click [[Work as a dancer|Brothel Dance]]>><<set $dancing to 1>><<set $venuemod to 3>><<lstress20>><<gtiredness20>><<set $dancelocation to "brothel">><</click>><br> +<<click [[Clothing Shop|Clothing Shop]]>><</click>> +<br> +<<click [[Wake up|Ambulance rescue]]>><<pass60>><</click>> +<br> +<<click [[Appointment|Hospital foyer]]>><<set $weekday to 6>><<set $time to 960>><</click>><br> +<<click [[Deep forest|Forest]]>><<set $forest to 80>><</click>><br> +<<click [[Penis Inspection|Penis Inspection]]>><<weekpass>><<weekpass>><<leighton>><<person1>><</click>><br> +<<if $alluretest is 1>> +<<click "Stop Being Alluring">><<set $alluretest to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<else>> +<<click "Become Alluring">><<set $alluretest to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<</if>> +<br> -:: Passout Drain Abduction [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">><<upperruined>><<lowerruined>><<underruined>> -You awaken in a windowless room. A length of tubing is wrapped around your waist, binding your arms behind your back and suspending you from the ceiling. A <<person1>><<person>> and <<person2>><<person>> sit in front of you. "<<pShe>>'s awake," the <<person>> walks behind you and gives you a firm smack on your rear. "We get to keep anything we find on the job. So we're just gonna help ourselves to you. Don't try to resist."<br><br> -<<endif>> +<<click "RNG 1">><<set $rng to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "RNG 21">><<set $rng to 21>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "RNG 41">><<set $rng to 41>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "RNG 61">><<set $rng to 61>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "RNG 81">><<set $rng to 81>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "RNG 100">><<set $rng to 100>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<effects>> -<<effectsman>><<man>> +<br> +<<click "Fame">><<set $fame += 1000>><<set $fameexhibitionism += 1000>><<set $famesex += 1000>><<set $famerape += 1000>><<set $famebestiality += 1000>><<set $fameprostitution += 1000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Timer">><<set $timer -= 60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Pass a week">><<weekpass>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Age Up">><<set $devlevel += 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Stress">><<set $stress to $stress + 5000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Destress">><<set $stress to $stress - 5000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click "Traumatise me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $trauma to $trauma + 2000>><<endclick>><br> +<<click "DeTraumatise me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $trauma to $trauma - 2000>><<endclick>><br> +<<click "Exhibitionism">><<script>>state.display(state.active.title, null, "back")<</script>><<set $exhibitionism to $exhibitionism + 20>><<endclick>><br> +<<click "Promiscuity">><<script>>state.display(state.active.title, null, "back")<</script>><<set $promiscuity to $promiscuity + 20>><<endclick>><br> +<<click "Beauty">><<script>>state.display(state.active.title, null, "back")<</script>><<set $beauty to $beauty + 10000>><<endclick>><br> +<<click "Physique">><<script>>state.display(state.active.title, null, "back")<</script>><<set $physique to $physique + 2000>><<endclick>><br> +<<click "Sunlight">><<script>>state.display(state.active.title, null, "back")<</script>><<set $weather to "clear">><<endclick>><br> +<<click "Booze">><<script>>state.display(state.active.title, null, "back")<</script>><<set $druggedtimer to $druggedtimer + 60>><<set $drunk to 1>><<endclick>><br> +<<click "Seduction">><<script>>state.display(state.active.title, null, "back")<</script>><<set $seductionskill to $seductionskill + 200>><<endclick>><br> +<<click "Skulduggery">><<script>>state.display(state.active.title, null, "back")<</script>><<set $skulduggery to $skulduggery + 200>><<endclick>><br> +<<click "Crime">><<script>>state.display(state.active.title, null, "back")<</script>><<set $crime to $crime + 500>><<endclick>><br> +<<click "Bind">><<script>>state.display(state.active.title, null, "back")<</script>><<set $leftarm to "bound">><<set $rightarm to "bound">><<endclick>><br> +<<click "Breasts up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $breastsize to $breastsize + 1>><</click>> +<br> +<<click "Breasts down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $breastsize to $breastsize - 1>><</click>> +<br> +<<click "Chastity Belt">><<script>>state.display(state.active.title, null, "back")<</script>><<set $analshield to 0>><<set $chastitybeltnew to 1>><<set $chastitybeltno to 1>><<set $chastitybeltnew to 1>><<chastitybelt>><</click>> +<br> +<<click "Collar">><<script>>state.display(state.active.title, null, "back")<</script>><<set $collared to 1>><</click>> +<br> +<<click "Money">><<script>>state.display(state.active.title, null, "back")<</script>><<set $money to $money + 500000>><</click>> +<br> +<<click "Grow hair">><<script>>state.display(state.active.title, null, "back")<</script>><<set $hairlength to $hairlength + 100>><</click>> +<br> +<<click "Arousal">><<script>>state.display(state.active.title, null, "back")<</script>><<set $arousal to $arousal + 10000>><</click>> +<br> +<<click "Arousal down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $arousal to $arousal - 10000>><</click>> +<br> +<<click "Parasite">><<script>>state.display(state.active.title, null, "back")<</script>><<set $chestparasite to 1>><</click>> +<br> +<<click "Chastity Parasite">><<script>>state.display(state.active.title, null, "back")<</script>><<set $analchastityparasite to "worms">><</click>> +<br> +<<click "Month">><<script>>state.display(state.active.title, null, "back")<</script>><<set $monthday += 31>><<day>><</click>> +<br> +<<click "Delinquency">><<script>>state.display(state.active.title, null, "back")<</script>><<set $delinquency += 1000>><</click>> +<br> +<<click "Detention">><<script>>state.display(state.active.title, null, "back")<</script>><<set $detention += 10>><</click>> +<br> +<<click "School Marks">><<script>>state.display(state.active.title, null, "back")<</script>><<set $school += 8000>><<set $science += 800>><<set $maths += 800>><<set $english += 800>><<set $history += 800>><</click>> +<br> +<<click "All Skills">><<script>>state.display(state.active.title, null, "back")<</script>><<set $school += 448>><<set $science += 112>><<set $maths += 112>><<set $english += 112>><<set $history += 112>><<set $skulduggery += 112>><<set $danceskill += 112>><<set $swimmingskill += 112>><<set $bottomskill += 112>><<set $seductionskill += 112>><<set $handskill += 112>><<set $feetskill += 112>><<set $chestskill += 112>><<set $thighskill += 112>><<set $oralskill += 112>><<set $analskill += 112>><<set $vaginalskill += 112>><<set $penileskill += 112>><</click>> +<br> +<<click "Status">><<script>>state.display(state.active.title, null, "back")<</script>><<set $cool += 400>><</click>> +<br> +<<click "Status Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $cool -= 400>><</click>> +<br> +<<click "Destroy Swimming Outfits">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperschoolswimsuitno to 0>><<set $lowerschoolswimsuitno to 0>><<set $schoolswimshortsno to 0>><</click>> +<br> +<<click "Towels">><<script>>state.display(state.active.title, null, "back")<</script>><<clothesontowel>><</click>> +<br> +<<click "Submission">><<script>>state.display(state.active.title, null, "back")<</script>><<set $submissive += 250>><</click>> +<br> +<<click "Defiance">><<script>>state.display(state.active.title, null, "back")<</script>><<set $submissive -= 250>><</click>> +<br> +<<click [[Imprison Me|Underground Intro2]]>><<generate1>><<person1>><</click>> +<br> +<<click "Towels Please">><<script>>state.display(state.active.title, null, "back")<</script>><<towelup>><</click>> +<br> +<<click "Pain Up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $pain += 50>><</click>> +<br> +<<click "Pain Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $pain -= 50>><</click>> +<br> +<<click "Robin Love">><<script>>state.display(state.active.title, null, "back")<</script>><<set $robinlove += 100>><</click>> +<br> -<<stateman>><br> +<<click "Robin Romance">><<script>>state.display(state.active.title, null, "back")<</script>><<set $robinnote to 1>><</click>> <br> -<<actionsman>> +<<click "Stats Up">> +<<script>>state.display(state.active.title, null, "back")<</script>> +<<set $orgasmstat += 2000>> +<<set $ejacstat += 2000>> +<<set $moleststat += 2000>> +<<set $rapestat += 1000>> +<<set $beastrapestat += 500>> +<<set $tentaclerapestat += 200>> +<<set $swallowedstat += 100>> +<<set $prostitutionstat += 10>> +<</click>> +<br> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0>> -<span id="next"><<click [[Next|Passout Drain Abduction]]>><</click>></span><<nexttext>> +<<if $clothingrebuy is 1>> +<<click "Disable Clothing Rebuy">><<script>>state.display(state.active.title, null, "back")<</script>><<set $clothingrebuy to 0>><</click>> +<br> <<else>> -<span id="next"><<click [[Next|Passout Drain Abduction Finish]]>><</click>></span><<nexttext>> +<<click "Enable Clothing Rebuy">><<script>>state.display(state.active.title, null, "back")<</script>><<set $clothingrebuy to 1>><</click>> +<br> <</if>> +<<click "Almost Destroy Lowerclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lowerintegrity to 0>><<set $lowerintegrity += 1>><</click>> +<br> +<<click "Almost Destroy Upperclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperintegrity to 0>><<set $upperintegrity += 1>><</click>> +<br> +<<click "Damage Lowerclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lowerintegrity -= 200>><</click>> +<br> +<<click "Damage Upperclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperintegrity -= 200>><</click>> +<br> +<<click "Damage Underclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $underintegrity -= 200>><</click>> +<br> -:: Passout Drain Abduction Finish [nobr] -<<if $enemyhealth lte 0>><<set $stress -= 1000>> - +<<click "Swimming Skill">><<script>>state.display(state.active.title, null, "back")<</script>><<set $swimmingskill += 100>><</click>> +<br> +<<click "Disable Hands">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lefthand to 0>><<set $righthand to 0>><</click>> +<br> +<<click "Purity Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $purity -= 500>><</click>> +<br> -<<effects>> +<<if $wolfgirl is 6>> +<<click "Wolf off">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfgirl to 0>><</click>><br> +<<else>> +<<click "Wolf up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfgirl += 1>><</click>> +<br> +<</if>> -You push the <<person1>><<person>> and <<person2>><<person>> away from you. Before they can recover, you twist free of the tubing and escape from the room. <<tearful>> you run up a flight of stairs and another door later you find yourself outside.<br><br> +<<click "Wolf build up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfbuild += 40>><</click>> +<br> +<<click "Wolf build down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfbuild -= 40>><</click>> +<br> +<<click "Angel build up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $angelbuild += 40>><</click>> +<br> +<<click "Angel build down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $angelbuild -= 40>><</click>> +<br> +<<click "Awareness up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $awareness += 200>><</click>> +<br> -<<endcombat>> - -<<industrialeventend>> - +<<click "Awareness down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $awareness -= 200>><</click>> +<br> +<<click "Goo Me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $anussemen += 5>><<set $anusgoo += 5>><<set $bottomsemen += 5>><<set $bottomgoo += 5>><</click>> +<br> +<<click "Undertemp off">><<script>>state.display(state.active.title, null, "back")<</script>><<set $undertemp to 0>><</click>> +<br> -<<elseif $enemyarousal gte $enemyarousalmax>> +<</nobr>><</widget>> -<<ejaculation>> -<<clotheson>> +<<widget "weekpass">><<nobr>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> +<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> - <<if $enemyanger gte 1>> -The <<person1>><<person>> starts untying you from the ceiling while the <<person2>><<person>> opens a hatch on the floor beneath you. You plunge through the hatch and into icy water.<br><br> +<</nobr>><</widget>> -<<endcombat>> -<<click [[Next|Drain Water]]>><<set $bus to "industrialdrain">><</click>> +:: Temple Jordan [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <<else>> -Having had their fun, they untie you from the ceiling and shove you outside. "Good luck!" They slam the door behind you.<br><br> +<<if $initjordan isnot 1>> +<<jordan>><<person1>> +You approach the figure. As you near, <<he>> stands and turns to face you. <<His>> outfit covers <<him>> from head to toe, only <<his>> youthful face is visible. Locks of hair protrude from the sides of the cowl, betraying a golden shade. <<His>> smile does not reach <<his>> blue eyes.<br><br> -<<tearful>> you gather yourself.<br><br> -<<endcombat>> +"Welcome," <<he>> says. "I don't recall meeting you. I'm <<if $pronoun is "m">>brother<<else>>sister<</if>> Jordan." <<He>> bows <<his>> head slightly. "Are you here for the protective measures we provide for the pure-bodied, in the form of chastity belts? Keep in mind that while the impure may also benefit from this service, they do so at a cost."<br><br> -<<industrialeventend>> - <</if>> +<<He>> continues. "Please don't disturb the other <<if $pronoun is "m">>monks<<else>>nuns<</if>>, for they have taken sacred vows and your presence may distract them."<br><br> -<</if>> -<<set $stress -= 1000>> -:: Drain Water [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<water>> +<<else>> +<<jordan>><<person1>> +You approach the figure. <<He>> turns to greet you as you near, revealing Jordan's familiar face. "Welcome back," <<he>> says.<br><br> -You are within the storm drain system, being pulled along by the rushing water.<br><br> -<<if $unbindattempt is 1>><<set $unbindattempt to 0>> - <<if $rng gte 51>><<unbind>>You try to weaken your bonds against the side of the tunnel. They loosen, and you manage to free your arms!<br><br> - <<else>> - You try to weaken your bonds against the side of the tunnel, but fail to free your arms.<br><br> - <</if>> <</if>> - - - -<<if $stress gte 10000>> -You can't take anymore. You pass out.<br><br> - -<<click [[Next|Drain Water Passout]]>><</click>> -<<else>> -<<set $danger to random(1, 10000)>> -<<if $danger gte (9900 - $allure)>> -<<set $rng to random(1, 100)>> - <<if $rng gte 75 and $slimedisable is "f" and $hallucinations gte 2>> - The water starts congealing around you.<br><br> - - <<click [[Next|Drain Water Slime]]>><<set $molestationstart to 1>><</click>><br> - <<elseif $rng gte 51 and $swarmdisable is "f">> - A swarm of eels moves towards you.<br><br> - <<click [[Next|Drain Water Eels]]>><<set $molestationstart to 1>><</click>> - - <<elseif $rng gte 26 and $upperexposed gte 2 and $chestparasite is 0 and $parasitedisable is "f">> - - You try to swim to the walkway, but you're interrupted by a pinching sensation on your nipples. Two strange molluscs have attached themselves to you, and suckle as if trying to nurse. They cling more tightly when you touch them, eliciting shameful feelings. You'll need help removing them. - - <<set $chestparasite to 1>><<set $parasitestat to $parasitestat + 1>><<garousal>><<garousal60>><br><br> - - <<click [[Next|Drain Water]]>> - <<if $bus is "residentialdrain">> - <<set $bus to "commercialdrain">> - <<elseif $bus is "commercialdrain">> - <<set $bus to "industrialdrain">> - <<elseif $bus is "industrialdrain">> - <<set $bus to "drainexit">> - <</if>> - <</click>><br> - - <<elseif $bestialitydisable is "f">> - A shadow in the water moves towards you.<br><br> - <<click [[Next|Drain Water Lizard]]>><<set $molestationstart to 1>><</click>> - <<else>> - You try to swim to the walkway, but the water is too strong. - - - <<if $bus is "drainexit">> - You are carried into the open air and plummet into the sea below.<br><br> - - <<click [[Next|Sea Cliffs]]>><<set $upperintegrity -= 20>><<set $lowerintegrity -= 20>><<set $underintegrity -= 20>><</click>> - <<else>> - It pulls you further along the drain system.<br><br> - - <<click [[Next|Drain Water]]>><</click>><br> - <</if>> - - <<if $bus is "residentialdrain">> - <<set $bus to "commercialdrain">> - <<elseif $bus is "commercialdrain">> - <<set $bus to "industrialdrain">> - <<elseif $bus is "industrialdrain">> - <<set $bus to "drainexit">> - <</if>> - <</if>> +<<if $vaginalchastityparasite is 0 and $analchastityparasite is 0 and $penilechastityparasite is 0>> <<else>> - <<if $leftarm is "bound" and $rightarm is "bound">> -You struggle to stay above the surface. - - <<if $bus isnot "drainexit">> -<br><br> - -<<click [[Free your arms|Drain Water]]>> -<<if $bus is "residentialdrain">> -<<set $bus to "commercialdrain">> -<<elseif $bus is "commercialdrain">> -<<set $bus to "industrialdrain">> -<<elseif $bus is "industrialdrain">> -<<set $bus to "drainexit">> +<<He>> looks at your crotch with a concerned look on <<his>> face. "If you have a belt-induced parasite problem, we can help for £20."<br><br> <</if>> -<<set $unbindattempt to 1>> -<</click>> - - <<else>> -The water carries you toward the end of the drain. You try to cling to the side with your restricted arms, but to no avail. You are carried into the open air and plummet into the sea below.<br><br> -<<click [[Next|Sea Cliffs]]>><<set $upperintegrity -= 20>><<set $lowerintegrity -= 20>><<set $underintegrity -= 20>><</click>> - <</if>> - <<else>> - You cling to the edge of the tunnel and haul yourself to safety.<br><br> - <<if $bus is "residentialdrain">> - <<residentialdraineventend>><br> - <<elseif $bus is "commercialdrain">> - <<commercialdraineventend>><br> - <<elseif $bus is "industrialdrain">> - <<industrialdraineventend>><br> - <<elseif $bus is "drainexit">> - <<drainexiteventend>><br> - <</if>> - <</if>> +<<click [[Inquire about chastity belts|Temple Chastity]]>><</click>><br> +<<if $vaginalchastityparasite is 0 and $analchastityparasite is 0 and $penilechastityparasite is 0>> +<<elseif $money gte 2000>> +<<click [[Have parasites removed (£20 0:05)|Temple Parasite]]>><<set $money -= 2000>><<pass5>><</click>><br> <</if>> +<<if $forgiveintro isnot 1 and $fallenangel gte 2>> +<<click [[Request forgiveness|Temple Forgiveness]]>><</click>><br> +<<elseif $money gte 1000000 and $fallenangel gte 2>> +<<click [[Buy forgiveness (£10,000 1:00)|Temple Buy Forgiveness]]>><<gtrauma60>><<set $money -= 1000000>><</click>><<gtrauma>><<garousal>> <i>Removes the fallen angel trait.</i><br> +<<elseif $fallenangel gte 2>> +<span class="blue">You can't afford forgiveness.</span><br> <</if>> +<<click [[Leave|Temple]]>><<endevent>><</click>> -:: Drain Water Eels [nobr] +:: Temple Chastity [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "swarms">> -<<set $swarmmove to "moving towards you">> -<<set $swarmcreature to "eels">> -<<set $swarmspill to "encircle you">> -<<set $swarmsteady to "fend off">> -<<set $swarmSteady to "Fend off">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> - <<if $bus is "residentialdrain">> - <<set $timer to 40>> - <<elseif $bus is "commercialdrain">> - <<set $timer to 30>> - <<elseif $bus is "industrialdrain">> - <<set $timer to 20>> +<<if $undertype isnot "chastity">> +"We fit chastity belts to any virgin who should want one. You will need to undergo a brief examination beforehand, that we might verify your purity. If you are not a virgin, then we can provide you with a belt for £80. If you already have a chastity belt, an anal shield can be fitted for £50. Even virgins must pay for the shield however."<br><br> + +"Our belts are very durable, designed to protect from even the most vicious of assailants. We don't use keys; once on, only specialized equipment can remove them. Be warned however, those that cannot sate their lust through obvious means may be driven to other violent urges. Also keep in mind that they don't conceal much from view, nor do they protect well against finer assaults, by fingers and the like. They are designed to protect chastity as written in the holy texts."<br><br> +<<else>> + <<if $penilevirginity is 1 and $vaginalvirginity is 1>> + "It is written that we should never remove the chastity belt from a virgin. However, if you really want it removed, we will overlook that rule in return for an £80 donation."<br><br> <<else>> - <<set $timer to 10>> + "We can remove your belt if you like. Once it's off however, you'll need to pay again to have another put on."<br><br> + <</if>> + <<if $analshield isnot 1>> + "Or would you prefer to have even more protection? We can fit a shield that will protect your rear for £50."<br><br> <</if>> -<<set $water to 1>> -<<set $swimdistance to 10>> <</if>> -<<if $bus is "drainexit">> -You see the the exit of the drains up ahead. If you don't reach safety soon, you'll be carried into the ocean!<br><br> +<<if $undertype isnot "chastity">> + <<if $templetest isnot "failed">> +<<click [[Virginity test (0:05)|Temple Test]]>><<pass5>><</click>><br> + <</if>> + <<if $money gte 8000>> + <<click [[Have chastity belt fitted (£80 0:05)|Temple Chastity Fitting]]>><<pass5>><<set $money -= 8000>><</click>><br> + <</if>> <</if>> - -<<swarmeffects>> - -<<set $swimdistance += 1>><<if $swimdistance gte 20>><<set $swimdistance to 20>><</if>> -The water pulls you further along the tunnel. -<<if $swimdistancecheck is $swimdistance>> -You fight against the current, but it is too strong to make headway. You need to use both arms. -<<elseif $swimdistancecheck gt $swimdistance>> -You fight against the current and move closer to safety. -<<elseif $swimdistancecheck lt $swimdistance>> -You are dragged further away from safety. -<</if>> -<<if $swimdistance gte 15>> -You've been pulled away from the walkway. -<<elseif $swimdistance gte 10>> -The walkway is some distance away from you. -<<elseif $swimdistance gte 5>> -The walkway is close. -<<elseif $swimdistance gte 2>> -The walkway is almost within reach. -<<else>> -<span class="teal">The walkway is within reach!</span> +<<if $undertype is "chastity" and $analshield isnot 1>> + <<if $money gte 5000>> +<<click [[Have shield fitted (£50 0:05)|Temple Chastity Shield]]>><<pass5>><<set $money -= 5000>><</click>><br> + <<else>> + You can't afford to have a shield fitted.<br><br> + <</if>> <</if>> -<<set $swimdistancecheck to $swimdistance>> -<br><br> - -<<swarm>> -<<swarmactions>> - - -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> -<<elseif $swimdistance lte 1>> -<span id="next"><<click [[Next|Drain Water Eels Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<<if $undertype is "chastity" and $analshield is 1>> +<<click [[Have shield removed (0:05)|Temple Chastity Shield Removal]]>><<pass5>><</click>><br> <</if>> - - -:: Drain Water Lizard [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "lizard">> -A large lizard rears out of the water! - <<if $bus is "residentialdrain">> - <<set $timer to 40>> - <<elseif $bus is "commercialdrain">> - <<set $timer to 30>> - <<elseif $bus is "industrialdrain">> - <<set $timer to 20>> +<<if $undertype is "chastity" and $penilevirginity is 1 and $vaginalvirginity is 1>> + <<if $money gte 8000>> +<<click [[Have belt removed (£80 0:05)|Temple Chastity Removal]]>><<set $money -= 8000>><<pass5>><</click>><br> <<else>> - <<set $timer to 10>> <</if>> -<<endif>> - -<<if $bus is "drainexit">> -You see the the exit of the drains up ahead.<br><br> +<<elseif $undertype is "chastity">> +<<click [[Have belt removed (0:05)|Temple Chastity Removal]]>><<pass5>><</click>><br> <</if>> -<<effects>> -<<effectsman>><br><br><<beast>><br><br> - - - - +<<click [[Leave|Temple]]>><<endevent>><</click>><br> +:: Temple Test [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +Jordan Nods solemnly. "Please come with me."<br><br> +<<He>> leads you out of the main hall and into a small room. "There's a ritual to this, nothing complicated. I'll prepare while you undress."<br><br> +You remove your clothing, wishing it wasn't quite so cold in here. Jordan rubs white powder between <<his>> hands, then kneels in front of you. -<<stateman>><br> -<br> -<<actionsman>> +<<if $penisexist is 1>> +<<He>> holds your penis between both forefingers, and stares at it intently, gently manipulating the length. You try to distract yourself, but you soon feel it hardening under <<his>> scrutiny. +<</if>> +<<if $vaginaexist is 1>> +<<He>> places <<his>> thumbs against your pussy and gently opens your lips, giving <<him>> a clear view inside. You don't want to admit it, but your body responds lewdly to being examined like this. +<</if>><br><br> +The fondling continues for a few minutes. Finally, <<he>> finishes <<his>> work. <<He>> stands back and looks at you. -<<if $timer lte 0>> -<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Drain Water Lizard Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> +<<set $arousal += 1000>> -:: Drain Water Eels Finish [nobr] -<<effects>> -<<if $swimdistance lte 1>> -<<tearful>> you haul yourself out of the water, leaving the swarm behind you. The eels wriggle off of you to escape the open air.<br><br> +<<if $penilevirginity is 1 and $vaginalvirginity is 1>> +"You are unblemished, and may it stay that way. Please be patient, I'll return shortly with your belt." <<He>> leaves you briefly, and returns with the metallic device. Without a word <<he>> kneels once more and wraps it round your waist. You hear a loud click, and Jordan steps back to admire <<his>> handiwork.<br><br> -<<if $timer gte 30>> -<<set $bus to "residentialdrain">> -<<elseif $timer gte 20>> -<<set $bus to "commercialdrain">> -<<elseif $timer gte 10>> -<<set $bus to "industrialdrain">> +<<if $penisexist is 1>> +You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath the cage, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> <<else>> -<<set $bus to "drainexit">> +You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath it, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> <</if>> +"Everything is satisfactory," <<he>> says. "If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> +<<set $chastitybeltnew to 1>><<chastitybelt>> <<clotheson>> -<<endcombat>> -<<destinationeventend>> +<<click [[Next|Temple]]>><<endevent>><</click>> -<<elseif $timer lte 0>> +<<else>><<set $templetest to "failed">> +"I'm sorry, but you are spoiled." <<His>> voice shakes slighty, you're not sure if you imagined it. "We can still fit you with a belt, but you'll need to pay for it." <<He>> walks out of the room, but stops in the doorway. "I'm sorry that you were taken while still so young." <<He>> disappears around the corner.<br><br> -The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> +<<click [[Next|Temple]]>><<endevent>><</click>> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> <</if>> -<<clotheson>> -<<endcombat>> -<<seacliffseventend>> +:: Temple Chastity Fitting [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +<<He>> leads you out of the main hall and into a small room. "Please undress, I'll be back shortly." You remove your clothing, wishing the room were warmer. This is embarrassing, but it'll be worth it. <<He>> soon returns, carrying a metallic belt. Without a word <<he>> kneels and wraps it around your waist. You hear a loud click, and Jordan steps back to admire <<his>> handiwork.<br><br> +<<if $penisexist is 1>> +You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath the cage, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> <<else>> +You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath it, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> +<</if>> -It's all just too much for you. You pass out.<br><br> +"Everything is satisfactory," <<he>> says. "If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> +<<set $chastitybeltnew to 1>><<chastitybelt>> +<<clotheson>> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> +<<click [[Next|Temple]]>><<endevent>><</click>> -<<endcombat>> -<<click [[Next|Drain Water Passout]]>><<pass60>><</click>> +:: Temple Chastity Shield [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<He>> leads you out of the main hall and into a small room. "I'll need to access the belt," <<he>> says. You ignore your apprehension and remove your <<bottomsstop>> <<He>> kneels behind you and starts tinkering with the belt. It rubs against your <<genitals>> as <<he>> works, but you manage to stay calm.<br><br> -<</if>> +<<He>> stands up. "All done, you are now protected from sodomy. If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> -:: Drain Water Passout [nobr] -<<effects>> +<<set $analshield to 1>> +<<set $underanusexposed to 0>> +<<set $underanusexposedbase to 0>> +<<clotheson>> -Your unconscious body is carried along the drains until you are dropped into the sea. The shock wakes you.<br><br> +<<click [[Next|Temple]]>><<endevent>><</click>> -<<click [[Next|Sea Cliffs]]>><</click>> -<<set $stress -= 2000>><<set $trauma += 10>> +:: Temple Chastity Shield Removal [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<He>> leads you out of the main hall and into a small room. "I'll need to access the belt," <<he>> says. You ignore your apprehension and remove your <<bottomsstop>> <<He>> kneels behind you and starts tinkering with the belt. It rubs against your <<genitals>> as <<he>> works, but you manage to stay calm.<br><br> -:: Drain Water Lizard Finish [nobr] -<<effects>> +<<He>> stands up. "All done, you are no longer protected from sodomy, be careful. If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> -<<if $timer gte 30>> -<<set $bus to "residentialdrain">> -<<elseif $timer gte 20>> -<<set $bus to "commercialdrain">> -<<elseif $timer gte 10>> -<<set $bus to "industrialdrain">> -<<else>> -<<set $bus to "drainexit">> -<</if>> +<<set $analshield to 0>> +<<set $underanusexposed to 1>> +<<set $underanusexposedbase to 1>> -<<if $timer lte 0>> -The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> + <<if $analchastityparasite isnot 0>> + <span class="pink">With the shield gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> + <</if>> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> <<clotheson>> -<<endcombat>> - -<<seacliffseventend>> +<<click [[Next|Temple]]>><<endevent>><</click>> +:: Temple Chastity Removal [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<He>> leads you out of the main hall and into a small room. "Please undress," <<he>> says. You ignore your apprehension and remove your clothing. <<He>> produces a sinister bladed instrument from <<his>> robes and kneels in front of. Seconds later, the belt lies ruined on the floor and your <<genitals>> are once against exposed and vulnerable.<br><br> +<<He>> stands up. "All done. If you would like a replacement you know where to find me." <<He>> leaves you alone in the room.<br><br> +<<set $undertype to "brokenchastity">> +<<underruined>> + <<if $vaginalchastityparasite isnot 0>> +<span class="pink">With the chastity belt gone, the $vaginalchastityparasite fall out of your vagina.</span><br><<set $vaginalchastityparasite to 0>> + <</if>> + <<if $penilechastityparasite isnot 0>> + <span class="pink">With the chastity belt gone, the $penilechastityparasite fall off of your penis.</span><br><<set $penilechastityparasite to 0>> + <</if>> + <<if $analchastityparasite isnot 0>> + <span class="pink">With the chastity belt gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> + <</if>> + <<if $analshield is 1>><<set $analshield to 0>><</if>> +<<clotheson>> +<<click [[Next|Temple]]>><<endevent>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> +:: Temple Parasite [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You explain your parasite problem. <<He>> nods and beckons you follow <<himstop>> You enter a small room away from prying eyes and then <<he>> speaks. "Please undress, I need to access the belt."<br><br> -Its seed deposited, the beast loses interest in you.<br><br> +You <<nervously>> remove your <<bottoms>> while Jordan watches. Kneeling, <<he>> presses a small device against the belt and activates it, sending a jolt through your body, sending you sprawling to the ground.<br><br> -<<tearful>> you gather yourself.<br><br> +<<set $arousal += 4000>> -<<clotheson>> -<<endcombat>> +<<if $arousal gte 10000>> +<<orgasmpassage>> <<He>> seems unfazed by your climax.<br><br> -<<click [[Next|Drain Water]]>><<set $eventskip to 1>><</click>> +<</if>> +<<if $vaginalchastityparasite isnot 0>> +<span class="lblue">The $vaginalchastityparasite squirm their way out of your pussy and fall to the floor.</span><br><br> +<</if>> +<<if $penilechastityparasite isnot 0>> +<span class="lblue">The $penilechastityparasite release their hold of your penis and fall to the floor.</span><br><br> +<</if>> +<<if $analchastityparasite isnot 0>> +<span class="lblue">The $analchastityparasite squirm their way out of your butt and fall to the floor.</span><br><br> +<</if>> +"Please return if you have further problems," <<he>> says, leaving you to collect yourself.<br><br> +<<set $vaginalchastityparasite to 0>><<set $analchastityparasite to 0>><<set $penilechastityparasite to 0>> +<<clotheson>> +<<click [[Next|Temple]]>><<endevent>><</click>> +:: Strip Club Proposition [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<generate1>>Once escorted from the building, a <<person>> bumps into you on the street. "I'm so sorry! Here, you dropped this." <<He>> practically forces a slip of paper into your hand, then marches away before you can say anything.<br><br> +You read the paper, it has the address of a building on Harvest Street followed by a brief message: "If you're fed up with being treated like a child, come see us." <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br> +<<set $brothelknown to 1>><<set $stripclubfailed to 0>> +<<endevent>> +[[Next|Connudatus Street]]<br> +:: Brothel [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You are in the brothel. Several stages dot the crowded room. The staff look flustered and overworked.<br><br> -<<elseif $enemyhealth lte 0>> +<<if $stress gte 10000>><<passoutshop>> +<<else>> -It whimpers and flees into the darkness.<br><br> -<<tearful>> you gather yourself.<br><br> +<<if $exposed gte 1>> +You feel exposed, despite not being the only one attired so lewdly.<br><br> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $brotheljob is 1>> +<<click [[Work as a dancer|Brothel Dance]]>><<set $dancing to 1>><<set $venuemod to 3>><<lstress20>><<gtiredness20>><<set $dancelocation to "brothel">><</click>><<lstress>><<gtiredness>><br> -<<click [[Next|Drain Water]]>><<set $eventskip to 1>><</click>> +<<click [[Dressing Room (0:01)|Brothel Dressing Room]]>><</click>><br> <</if>> +<<click [[Briar's Office (0:03)|Briar's Office]]>><<pass3>><</click>><br> +<<click [[Leave (0:01)|Harvest Street]]>><<pass1>><</click>><br> -:: Widgets Events Drain [widget] -<<widget "eventsdrain">><<nobr>> +<</if>> -<<if $rng gte 80 and $hallucinations gte 2 and $tentacledisable is "f">> -Several tentacles rise from the water, blocking your path and trapping you on the walkway.<br><br> +:: Brothel Intro [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Next|Drain Tentacles]]>><<set $molestationstart to 1>><</click>><br> +You enter the building, not sure what to expect. <<generate1>><<person1>>A <<person>> stands at the end of an antechamber, guarding another set of doors. <<He>> smiles when <<he>> sees you. "You look lost, little <<girlstop>> What brings you here?"<br><br> +"I was told to come here." You reply, sheepishly.<br><br> -<<else>> - -A torrent of water rushes through a pipe to your right, colliding with you and knocking you into the canal!<br><br><<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><<set $underintegrity -= 10>><<set $pain += 5>> +<<His>> smile broadens. "Good. Wait just a moment." <<He>> presses a finger against <<his>> ear before speaking to the air. "We have a... That's right. Yes boss." <<He>> lowers <<his>> hand. "The boss'll be down shortly to meet you. You won't need to wait long."<br><br> -<<click [[Next|Drain Water]]>><</click>> +<<He>> was right.<<endevent>><<briar>><<person1>> -<</if>> +<<if $pronoun is "m">> +The doors open to reveal a man wearing a blue suit, minus a shirt, showing off <<his>> well-toned chest and abdomen. Long chestnut hair flows behind <<him>> as <<he>> enters. +<<else>> +The doors open to reveal a woman wearing an expensive-looking red gown with a plunging neckline, revealing a portion of <<his>> pert breasts. Long chestnut hair flows behind <<him>> as <<he>> enters. +<</if>><br><br> +<<He>> fixes you with hazel eyes, wordlessly grabs your wrist and pulls you through the doors.<br><br> -<</nobr>><</widget>> +You enter a large crowded room. The smell of sweat is palpable. Several stages dot the room, with dancers showing themselves off. Patrons ogle and cheer at them, waited on by other staff in various states of undress. You are lead through the room and through an inconspicuous door. A flight of stairs later and you find yourself in a lavishly-decorated office.<br><br> +<<He>> lies down on a velvet sofa in the middle of the room, props <<his>> head up with one arm and observes you. You look around for a place to sit but other than the sofa there's no seating. <<He>> interrupts your search. "My name is Briar. Welcome to my establishment."<br><br> -:: Abduction Hospital Water [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast2init>><<set $water to 1>><<set $beasttype to "wolf">> +<<click [[Next|Brothel Intro2]]>><</click>><br> -As you reach the water you hear a sharp buzz and the sound of grinding metal. The water looks foreboding but there's no going back now. You ease yourself into the water and start swimming towards the exit. You spare a glance at the top of the hole. A group of wolves stand at the top, glaring down at you. Two prove more daring than the rest, and jump in after you.<br><br> -<<endif>> +:: Brothel Intro2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 0>> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<He>> eyes up your body as <<he>> speaks. + <<if $devstate is 0 and $dev is 1>> + "You'll do nicely. A large portion our clientele love kids. + <<else>> + "Nice. Very nice. Our clientele will love you. + <</if>> +I'd like to offer you work looking after our guests. You saw how it works on the way up." <<He>> pauses before continuing. "Oh right, you probably want details. You can dress however you want, but you'll get more attention if you dress appropriately. Use a stage to show yourself off. You might make some change there, but your real aim should be to get hired for some private time. We provide rooms for that purpose."<br><br> +"You'll be expected to take care of yourself. If someone tries to rape you just deal with it and don't bother me. I'm not your <<if $pronoun is "m">>daddy<<else>>mommy<</if>>."<br><br> +"We take a 40% cut of anything you earn, and don't you dare think you can cheat us either. You'll have access to a dressing room, naturally. I think I've covered everything. So, interested?"<br><br> +<<click [[Yes|Brothel Intro2]]>><<set $phase to 1>><<set $brotheljob to 1>><</click>><br> +<<click [[No|Brothel Intro2]]>><<set $phase to 2>><</click>><br> +<<click [[I need more information|Brothel Intro2]]>><<set $phase to 3>><</click>><br> +<<elseif $phase is 1>> +"Good! Come by whenever you feel like putting your body to work. I'll let the other staff know you're joining them." <<He>> rises to <<his>> feet and guides you to the top of the stairs. +<<if $id is 0>> +<<He>> speaks as you descend. "One more thing. If you're having trouble with your legal status we can fix you a fake ID. For a price, obviously." You turn to look at <<him>> but <<he>> is already gone. +<<else>> +<<He>> doesn't say anything as <<he>> leaves you to descend. +<</if>> +<br><br> +<<click [[Next|Brothel]]>><<endevent>><</click>> +<<elseif $phase is 2>> +"That's a shame. Well, you know where to find us if you change your mind. A body like yours is sure to sell well." <<He>> rises to <<his>> feet and guides you to the top of the stairs. +<<if $id is 0>> +<<He>> speaks as you descend. "One more thing. If you're having trouble with your legal status we can fix you a fake ID. For a price, obviously." You turn to look at <<him>> but <<he>> is already gone. +<<else>> +<<He>> doesn't say anything as <<he>> leaves you to descend. +<</if>> +<br><br> +<<click [[Next|Brothel]]>><<endevent>><</click>> -<<stateman>><br> -<br> -<<actionsman>> +<<elseif $phase is 3>> + <<if $devlevel lte 12 and $dev is 1>> + <<He>> blinks, then laughs. "You may be a child, but don't pretend you're innocent. You've seen what's going on downstairs, darling. I'm sure you can work out the rest on your own."<br><br> + <<else>> + <<He>> blinks, then laughs. "Don't be coy. You've seen what's going on downstairs, darling. I'm sure you can work out the rest on your own."<br><br> + <</if>> + +<<click [[I'm interested|Brothel Intro2]]>><<set $phase to 1>><<set $brotheljob to 1>><</click>><br> +<<click [[I'm not interested|Brothel Intro2]]>><<set $phase to 2>><</click>><br> + -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Abduction Hospital Water Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Abduction Hospital Water Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -:: Abduction Hospital Corridor [nobr] -<<effects>><<set $lock to random(0, 1000)>> - -You run down the corridor. As you reach the door you hear a sharp buzz and the sound of grinding metal. +:: Brothel Dance [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $rng gte 81>> -You pull on the handle, and the door aches open. You dash through and shut it behind you, seeing a number of wolves bounding down the corridor as you do.<br><br> +<<danceeffects>> +<<danceaudience>> +<<danceactions>> -<<nightingaleeventend>> -<<else>> - <<if $lockskill gte $lock>> -You pull on the handle, but the door won't budge. There's a padlock keeping it sealed. You spare a glance behind you, and see a number of wolves racing towards you. You try to pick the lock, <span class="green">and succeed!</span> You dash through and shut the door behind you.<br><br> -<<nightingaleeventend>> - <<else>> -You pull on the handle, but the door won't budge. There's a padlock keeping it sealed. You spare a glance behind you, and see a number of wolves racing towards you. You try to pick the lock, <span class="red">but fail.</span> The wolves are upon you.<br><br> +<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<</if>> -<<click [[Next|Abduction Hospital Corridor Wolves]]>><<set $molestationstart to 1>><</click>> +<<if $danceevent is "finish">> +<<click [[Next|Brothel]]>><<clotheson>><<endevent>><</click>> +<<elseif $danceevent is "private">> + <<if $promiscuity gte 35>> + <<click [[Private room|Brothel Private]]>><<set $enemyno to 1>><</click>><<promiscuous3>><br> + <</if>> +<<elseif $danceevent is "rape">> +<<click [[Next|Brothel Dance Rape]]>><<set $molestationstart to 1>><</click>> +<<elseif $danceevent is 0>> + <<if $exposed gte 2 and $exhibitionism lte 74>> + <<click [[Flee|Brothel Dressing Room]]>><<clotheson>><<endevent>> <</click>> + <<elseif $exposed gte 1 and $exhibitionism lte 34>> + <<click [[Flee|Brothel Dressing Room]]>><<clotheson>><<endevent>><</click>> + <<else>> + <<click [[Stop|Brothel]]>><<clotheson>><<endevent>><</click>> <</if>> <</if>> -:: Abduction Hospital Hole [nobr] -<<effects>> - -<<if $devstate is 0>> - -Dropping to your hands and knees, you squeeze through the gap. It's a tight fit. <<set $stripintegrity to 10>><<set $stripobject to "steel wire">><<stripobject>> You see light penetrating the ceiling up ahead. After a short journey, you find a manhole leading outside.<br><br> +:: Brothel Dressing Room [nobr] +<<effects>><<set $outside to 0>><<set $location to "town">> -<<commercialquick>> -<<else>> +You are in the brothel's dressing room. There are a few mirrors, currently occupied by staff fixing their hair and makeup.<br><br> -Dropping to your hands and knees, you squeeze through the gap. It goes well at first, you manage to get your stomach through before becoming stuck. You hear a sharp buzz and the sound of grinding metal as you try to pull out, but you're stuck tight. Something pokes your rear!<br><br> -<<click [[Next|Abduction Hospital Hole Wolves]]>><<set $molestationstart to 1>><</click>> +<<wardrobe>> +<<if $exhibitionism lte 54>> + <<if $exposed lte 0>> + <<click [[Back to the brothel (0:01)|Brothel]]>><<pass1>><</click>><br><br> + <<else>> + You can't go out like this!<br><br> + <</if>> +<<else>> + <<if $exposed lte 1>> + <<click [[Back to the brothel (0:01)|Brothel]]>><<pass1>><</click>><br><br> + <<else>> + You can't go out like this!<br><br> + <</if>> <</if>> -:: Abduction Hospital Water Finish [nobr] -<<effects>> - +:: Briar's Office [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyhealth lte 0>> +<<briar>><<person1>> +<<if $phase is 1>> +"Good! Come by whenever you feel like putting your body to work. I'll let the other staff know you're joining them." <<He>> rises to <<his>> feet and guides you to the top of the stairs. <<He>> doesn't say anything as <<he>> leaves you to descend.<br><br> -<<beastwound>> +<<click [[Next|Brothel]]>><<endevent>><</click>> +<<elseif $brotheljob isnot 1>> -<<if $beastno gte 3>> -The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> +Briar sprawls on the sofa, holding a glass of wine. <<He>> looks up as you enter. "Have you reconsidered my offer?"<br><br> -[[Next|Abduction Hospital Water]] -<<elseif $beastno is 2>> -The $beasttype recoils in pain and fear, but the other is eager for a go.<<set $beastno to $beastno - 1>><br><br> +<<click [[Yes|Briar's Office]]>><<set $brotheljob to 1>><<set $phase to 1>><</click>><br> + <<if $id is 0>> +<<click [[Inquire about ID Card|Briar's Office ID]]>><</click>><br> + <</if>> +<<click [[Leave|Brothel]]>><<endevent>><</click>><br> -[[Next|Abduction Hospital Water]] +<<else>> -<<elseif $beastno is 1>> -The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> +Briar sprawls on the sofa, holding a glass of wine. <<He>> looks up as you enter. "Something I can do for you?"<br><br> -<<click [[Next|Abduction Hospital Water Finish]]>><<set $finish to 1>><</click>> + <<if $id is 0>> +<<click [[Inquire about ID Card|Briar's Office ID]]>><</click>><br> + <</if>> +<<click [[Leave|Brothel]]>><<endevent>><</click>><br> <</if>> +:: Briar's Office ID [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $phase is 1>> +"Excellent, you won't regret it." <<He>> walks over to <<his>> desk and presses a button concealed behind a painting. A bookcase parts to reveal a workshop manned <<generate2>><<person2>>by a <<person>> staring at bits of paper through a monocle.<br><br> -<<elseif $enemyarousal gte $enemyarousalmax>> - +"One ID." Briar says, giving your rear a little smack as you walk past.<br><br> -<<beastejaculation>> +The <<person>> asks you questions and photographs you. After twenty minutes you are in possesion of your ID card.<br><br> -<<if $beastno gte 3>> -Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> +<<click [[Next|Brothel]]>><<endevent>><</click>> -[[Next|Abduction Hospital Water]] +<<elseif $devstate gte 1>> -<<elseif $beastno is 2>> -Satisfied, the $beasttype moves and the other takes its turn.<<set $beastno to $beastno - 1>><br><br> +"I can supply you with a fake ID. But I believe I mentioned it would be expensive, yes? £500 specifically. Don't balk at the cost, these things fool government scanners and border checks. You don't want to take the risk of being caught with a cheap one, believe me."<br><br> -[[Next|Abduction Hospital Water]] -<<elseif $beastno is 1>> -Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> + <<if $money gte 50000>> +<<click [[I'll buy one (0:20)|Briar's Office ID]]>><<set $phase to 1>><<set $id to 1>><<pass20>><<set $money -= 50000>><</click>><br> + <</if>> +<<click [[Leave|Brothel]]>><<endevent>><</click>><br> +<<else>> +<<He>> looks you up and down for a moment, then laughs. "I'm sorry, but no amount of paperwork will convince anyone you're an adult. Wait until you've at least started blossoming, then come see me."<br><br> -<<click [[Next|Abduction Hospital Water Finish]]>><<set $finish to 1>><</click>> +<<click [[Next|Brothel]]>><<endevent>><</click>> <</if>> -<<elseif $finish is 1>> - -The wolves disappear beneath the surface, headed somewhere unknown.<br><br> - -<<clotheson>> -<<endcombat>> - -<<tearful>> you swim down the tunnel, helped along by the flow of water. The tunnel dips and you rush downward, exiting into a storm drain.<<set $stress -= 1000>> -<br><br> - - - - +:: Brothel Private [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Next|Drain Water]]>><<set $bus to "commercialdrain">><</click>> +<<if $phase is 0>> -<</if>> +<<set $tipmod to 3>><<tipset>> -:: Abduction Hospital Corridor Wolves [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast6init>><<set $beasttype to "wolf">> + +<<promiscuity3>>You lead the <<person>> into one of the back rooms. It's well-lit compared to the main room, it takes a moment for your eyes to adjust. There's a small stage with a pole in one corner. There's also a sofa, contoured to allow an extensive range of positions.<br><br> -<<endif>> + <<if $rng gte 71>> +Before you can turn around, the <<person>> has their hands wrapped around your waist and their mouth nuzzled against your neck.<br><br> + <<click [[Pull away|Brothel Private]]>><<set $phase to 1>><</click>><br> + <<click [[Try to negotiate while being fondled|Brothel Private]]>><<garousal60>><<set $phase to 2>><<submission5>><<garousal>><</click>><br> -<<effects>> -<<effectsman>><br><<beast>><br><br> + <<else>> +The <<person>> stands sheepishly by the door, clearly waiting for you to initiate things.<br><br> +<<set $rng to random(1, 100)>> + <<if $tipreaction is "low">> +You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> +"I know it's not much," <<he>> exclaims, "but it's all I can afford and still eat tomorrow." <<He>> looks down at <<his>> feet.<br><br> + <<if $rng gte 51>> + "Also, if it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> + + <<click [[Accept|Brothel Private]]>><<set $phase to 3>><<pass30>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> + <</if>> + + <<elseif $tipreaction is "mid">> +You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> + <<if $rng gte 51>> + <<He>> speaks softly, "If it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> + + <<click [[Accept|Brothel Private]]>><<set $phase to 3>><<pass30>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> + <</if>> + <</if>> + <</if>> + + + + + + + + + + + + +<<elseif $phase is 1>> + <<if $rng gte 21>> + You pull away from the <<personstop>> <<He>> seems frustrated, but it can't be helped. <<set $enemyanger to $enemyanger + 20>> + + <<if $tipreaction is "low">> + You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> + + "You think you're worth more?" <<He>> laughs, "I can pick up sluts like you for free you know. This is charity, this is."<br><br> + + <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> + <<elseif $tipreaction is "mid">> + You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> + + <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> + <</if>> + <<else>> + You try to pull away from the <<his>> intruding hands, but <<he>> grapples your arms with one hand and clamps down on your mouth with the other.<br><br><<set $enemyanger to $enemyanger + 20>> + + <<click [[Next|Brothel Private Sex]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> + + + + + + + + + + + +<<elseif $phase is 2>> + <<if $tipreaction is "low">> +Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> + <<elseif $tipreaction is "mid">> +Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> + <</if>> + + <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> + <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> + + + + + + + + + + + + + + + +<<elseif $phase is 3>> +<<He>> rests <<his>> head on your lap and you gently stroke <<his>> hair. <<He>> talks about mundane topics while you lend a sympathetic ear. Despite the banality of the conversation <<he>> becomes tearful at one point, while mentioning how <<he>> doesn't feel able to open up to <<his>> spouse.<br><br> +After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks you for you time. <<He>> seems genuinely grateful.<br><br><<fameprostitution1>> -<<stateman>><br> -<br> -<<actionsman>> +<<clotheson>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Abduction Hospital Corridor Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Abduction Hospital Corridor Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> +<<click [[Next|Brothel]]>><<set $money to $money + $tip>><<endevent>><</click>> -:: Abduction Hospital Corridor Finish [nobr] -<<effects>> -<<if $enemyhealth lte 0>> -<<beastwound>> -<<if $beastno gte 3>> -The $beasttype recoils in pain and fear, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Corridor Wolves]] -<<elseif $beastno is 2>> -The $beasttype recoils in pain and fear, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Corridor Wolves]] -<<elseif $beastno is 1>> -The $beasttype recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Abduction Hospital Corridor Finish]]>><<set $finish to 1>><</click>> -<</if>> +<<elseif $phase is 4>> +<<He>> nods, eyes downcast. <<He>> doesn't waste any time leaving the room. <br><br> -<<elseif $enemyarousal gte $enemyarousalmax>> +<<clotheson>> +<<click [[Next|Brothel]]>><<endevent>><</click>> -<<beastejaculation>> -<<if $beastno gte 3>> -Satisfied, the $beasttype moves and another takes its turn.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Corridor Wolves]] -<<elseif $beastno is 2>> -Satisfied, the $beasttype moves and the last takes its turn.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Corridor Wolves]] -<<elseif $beastno is 1>> -Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Abduction Hospital Corridor Finish]]>><<set $finish to 1>><</click>> -<</if>> -<<elseif $finish is 1>> -<<if $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the wolves flee. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The wolves leave you spent and shivering on the metallic floor. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The wolves leave you spent and shivering on the metallic floor. -<</if>><br><br> +<<elseif $phase is 5>> +<<set $rng to random(1, 100)>> + <<if $rng gte 21>> + <<He>> looks at you, as if unsure what to do. Finally, <<he>> says "You've probably got something contagious anyway." before leaving the room.<br><br> + <<clotheson>> -<<endcombat>> - -<<passouthospital>> + +<<click [[Next|Brothel]]>><<endevent>><</click>> + <<else>> +<<He>> looks at you blankly for a moment, then laughs. "Good one, now get on your knees before I smack you down!" <<He>> assaults you!<br><br> +<<click [[Next|Brothel Private Sex]]>><<set $molestationstart to 1>><</click>><br> + + + <</if>> <</if>> -:: Abduction Hospital Hole Wolves [nobr] +:: Brothel Private Sex [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "dogpack">> -<<beast6init>><<set $beasttype to "creature">> -<<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">> -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - +<<set $event to "molestationhome">> +<<man1init>> + <<if $phase is 1>> +<<set $lefthand to "arms">> +<<set $leftarm to "grappled">> +<<set $rightarm to "grappled">> +<<set $righthand to "mouth">> +<<set $mouthuse to "grappled">> + <<elseif $phase is 5>> +<<set $enemyanger to $enemyanger + 40>> + <</if>> +<<elseif $sexstart is 1>> +<<set $sexstart to 0>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 40>> + <<if $phase is 2>> +"This better be worth it," <<he>> says. + <<else>> +<<set $enemytrust to $enemytrust + 40>> + <</if>> + <<if $phase is 1>> +"This better be worth it," <<he>> says. + <<else>> +<<set $enemytrust to $enemytrust + 40>> + <</if>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Abduction Hospital Hole Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Abduction Hospital Hole Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> -:: Abduction Hospital Hole Finish [nobr] -<<effects>> -<<if $enemyhealth lte 0>> -<<beastwound>> -<<if $beastno gte 3>> -You keep the $beasttype at bay with your feet, but another is eager for a go.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Hole Wolves]] -<<elseif $beastno is 2>> -You keep the $beasttype at bay with your feet, but the last is eager for a go.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Hole Wolves]] -<<elseif $beastno is 1>> -You keep the $beasttype at bay with your feet, it recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> -<<click [[Next|Abduction Hospital Hole Finish]]>><<set $finish to 1>><</click>> -<</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> -<<if $beastno gte 3>> -Satisfied, the $beasttype moves and another takes its turn with your helpless rear.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Hole Wolves]] -<<elseif $beastno is 2>> -Satisfied, the $beasttype moves and the last takes its turn with your helpless rear.<<set $beastno to $beastno - 1>><br><br> -[[Next|Abduction Hospital Hole Wolves]] -<<elseif $beastno is 1>> -Satisfied, the $beasttype moves away from you.<<set $beastno to $beastno - 1>><br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Next|Abduction Hospital Hole Finish]]>><<set $finish to 1>><</click>> +<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0 and $alarm lte 0 and $finish is 0>> +<span id="next"><<click [[Next|Brothel Private Sex]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Brothel Private Sex Finish]]>><</click>></span><<nexttext>> <</if>> -<<elseif $finish is 1>> - +:: Brothel Private Sex Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the wolves flee. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The wolves leave you spent and shivering in the wall. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The wolves leave you spent and shivering in the wall. -<</if>><br><br> +<<if $consensual is 1>> -<<set $position to 0>> -<<clotheson>> -<<endcombat>> - -<<passouthospital>> - - -<</if>> - - -:: Widgets Actions Text [widget] -<<widget "actionsmouththighrub">><<nobr>> - -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $enemyanger gte (($enemyangermax / 5) * 2)>> - You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<if $phase is 2>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> + <<tipreceive>> + <<elseif $phase is 1>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> + <<tipreceive>> <<else>> - You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. + <<He>> smiles in contentment. "Thank you for your time. Here you go." <<He>> gives you a broad smile before leaving the room.<br><br> + <<tipreceive>> <</if>> + <<else>> - <<if $enemyanger gte (($enemyangermax / 5) * 2)>> - You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food. + <<if $phase is 2>> + "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> + <<elseif $phase is 1>> + "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> <<else>> - You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. + "Did I do something wrong? I'm sorry!" <<He>> runs from the room.<br><br> <</if>> + <</if>> + <<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<thightext>> keep your shaking thigh pressed against <<their>> mouth. - <<else>> - You <<thightext>> keep your trembling thigh pressed against <<their>> mouth. - <</if>> - <<else>> - <<if $pain gte 40>> - You <<thightext>> keep your quivering thigh pressed against <<their>> mouth. - <<else>> - You <<thightext>> keep your thigh pressed against <<their>> mouth. - <</if>> + + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<fameprostitution1>> + "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. They leave the room without looking at you.<br><br> + <<tipreceive>> + <<elseif $enemyhealth lte 0>> + You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you flee into the busy main room.<br><br> + + <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionsothermouthpenistease">><<nobr>> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<peniletext>> and carefully rub the $beasttype's lips with your <<penisstop>> - <<else>> - You <<peniletext>> rub the $beasttype's lips with your <<penisstop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<peniletext>> and carefully prod the $beasttype's lips with your <<penisstop>> - <<else>> - You <<peniletext>> prod the $beasttype's lips with your <<penisstop>> - <</if>> - <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<peniletext>> rub your <<penis>> against <<their>> lips. - <<else>> - You <<peniletext>> slap your <<penis>> against <<their>> lips. - <</if>> - <<else>> - <<if $pain gte 40>> - You <<peniletext>> rub your <<penis>> against <<their>> cheek. - <<else>> - You <<peniletext>> slap your <<penis>> against <<their>> cheek. - <</if>> - <</if>> <</if>> +<br><br> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Brothel]]>><</click>> +:: Brothel Dance Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $daystate isnot "night">> +<</if>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -67716,39 +63447,9 @@ The wolves leave you spent and shivering in the wall. -<<widget "actionsothermouthpenisrub">><<nobr>> +<<audience>> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<peniletext>> and carefully rub the $beasttype's tongue with your <<penisstop>> - <<else>> - You <<peniletext>> rub the $beasttype's tongue with your <<penisstop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<peniletext>> and carefully prod the $beasttype's tongue with your <<penisstop>> - <<else>> - You <<peniletext>> prod the $beasttype's tongue with your <<penisstop>> - <</if>> - <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<peniletext>> rub the tip of your <<penis>> between <<their>> lips. - <<else>> - You <<peniletext>> caress <<their>> lips with your <<penisstop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<peniletext>> circle <<their>> lips with the tip of your <<penisstop>> - <<else>> - You <<peniletext>> prod <<their>> lips with the tip of your <<penisstop>> - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> @@ -67759,66 +63460,90 @@ The wolves leave you spent and shivering in the wall. -<<widget "actionsothermouthpenisthrust">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<penis>> is ruthlessly fucked by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<penis>> is hungrily enveloped by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back against the movements. + + +<<stateman>><br> +<br> +<<actionsman>> + + <<if $alarm is 1>> + <<if $rescue is 1>> + <<else>> + No one comes to your aid.<<set $alarm to 0>> + <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> + <<if $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> + <<else>> + <span id="next"><<click [[Next->Brothel Dance Rape]]>><</click>></span><<nexttext>> + <<endif>> + <</if>> + <<elseif $enemyarousal gte $enemyarousalmax>> + <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> + <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> <<else>> - Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> + <span id="next"><<click [[Next->Brothel Dance Rape]]>><</click>></span><<nexttext>> + <<endif>> + + +:: Brothel Dance Rape Finish [nobr] +<<effects>> + +<<if $enemyhealth lte 0>> + +<<if $daystate isnot "night">> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the dressing room. <br><br> <<else>> - <<if $arousal gte 8000>> - Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> +<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the dressing room. <br><br> <</if>> -<</nobr>><</widget>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> +[[Next|Brothel Dressing Room]] -<<widget "actionsothermouthpenisescape">><<nobr>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<if $audience is 1>> -<<if $enemytype is "beast">> - <<if $enemyanger lte 20>> - <span class="blue">You shift your pelvis, moving your <<penis>> away from the $beasttype's mouth before it can envelop you.</span> It doesn't give up however. - <<elseif $enemyanger lte 100>> - <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's incessant probing before it can envelop you.</span> It snarls in frustration. - <<else>> - <span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's savage probing before it can envelop you.</span> - <</if>> +A cheer erupts from the crowd as the <<person1>><<person>> climaxes. <<tearful>> you manage to stagger away before anyone else gets ideas. +<<elseif $audience lte 6>> +The <<person1>><<person>> and <<person2>><<person>> highfive eachother. <<tearful>> you manage to stagger away while the audience congratulates eachother. <<else>> - <<if $pain lte 20>> - <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> - <<elseif $pain lte 60>> - <span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span> - <<else>> - <span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> mouth.</span> - <</if>> -<</if>> - +A cheer erupts from the crowd, seems they enjoyed the show. <<tearful>> you manage to stagger away before anyone else gets any ideas. +<</if>><br><br> -<</nobr>><</widget>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> @@ -67834,93 +63559,243 @@ The wolves leave you spent and shivering in the wall. +<<endcombat>> +[[Next|Brothel Dressing Room]] +<</if>> -<<widget "actionsothermouthvaginatease">><<nobr>> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<vaginaltext>> and carefully rub the $beasttype's lips with your <<pussystop>> - <<else>> - You <<vaginaltext>> rub the $beasttype's lips with your <<pussystop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<vaginaltext>> and carefully kiss the $beasttype's lips with your <<pussystop>> - <<else>> - You <<vaginaltext>> kiss the $beasttype's lips with your <<pussystop>> - <</if>> +:: Widgets School [widget] +<<widget "schooleffects">><<nobr>> +<<effectstime>> +<<if $schoolday is 1>> + <<if $hour lte 6>> + <<set $schoolstate to "early">><<set $schoollesson to 0>> + <<elseif $hour lte 8>> + <<set $schoolstate to "morning">><<set $schoollesson to 0>> + <<elseif $hour is 9>> + <<set $schoolstate to "first">><<set $schoollesson to 1>> + <<elseif $hour is 10>> + <<set $schoolstate to "second">><<set $schoollesson to 1>> + <<elseif $hour is 11>> + <<set $schoolstate to "third">><<set $schoollesson to 1>> + <<elseif $hour is 12>> + <<set $schoolstate to "lunch">><<set $schoollesson to 0>> + <<elseif $hour is 13>> + <<set $schoolstate to "fourth">><<set $schoollesson to 1>> + <<elseif $hour is 14>> + <<set $schoolstate to "fifth">><<set $schoollesson to 1>> + <<elseif $hour lte 16>> + <<set $schoolstate to "afternoon">><<set $schoollesson to 0>> + <<elseif $hour gte 17>> + <<set $schoolstate to "late">><<set $schoollesson to 0>> <</if>> <<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<vaginaltext>> rub your <<pussy>> against <<their>> lips. - <<else>> - You <<vaginaltext>> smooch <<their>> lips with your <<pussystop>> - <</if>> + <<if $hour lte 6>> + <<set $schoolstate to "earlynoschool">><<set $schoollesson to 0>> + <<elseif $hour gte 17>> + <<set $schoolstate to "daynoschool">><<set $schoollesson to 0>> <<else>> - <<if $pain gte 40>> - You <<vaginaltext>> rub your <<pussy>> against <<their>> cheek. - <<else>> - You <<vaginaltext>> kiss <<their>> cheek with your <<pussystop>> - <</if>> + <<set $schoolstate to "latenoschool">><<set $schoollesson to 0>> <</if>> +<<else>> +<<set $schoolstate to 0>> <</if>> +<</nobr>><</widget>> +<<widget "schoolperiod">><<nobr>> +<<if $exposed lte 0>> +<<if $schoolstate is "morning">> +<<click [[Go to your science lesson (0:01)|Science Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "first">> +<<click [[Go to your science lesson (0:01)|Science Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "second">> +<<click [[Go to your maths lesson (0:01)|Maths Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "third">> +<<click [[Go to your english lesson (0:01)|English Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "lunch">> +<<click [[Join the masses in the canteen (0:01)|Canteen]]>><<pass1>><</click>><br> +<<click [[Wait in the history classroom (0:01)|History Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "fourth">> +<<click [[Go to your history lesson (0:01)|History Classroom]]>><<pass1>><</click>><br><br> +<<elseif $schoolstate is "fifth">> +<<click [[Go to your swimming lesson (0:01)|School Pool Entrance]]>><<pass1>><</click>><br><br> +<</if>> +<</if>> <</nobr>><</widget>> +<<widget "schoolperiodtext">><<nobr>> +<<if $schoolstate is "morning">> +Your science lesson starts at 9:00.<br><br> +<<elseif $schoolstate is "first">> +Your science lesson started at 9:00!<br><br> +<<elseif $schoolstate is "second">> +Your maths lesson started at 10:00!<br><br> +<<elseif $schoolstate is "third">> +Your english lesson started at 11:00!<br><br> +<<elseif $schoolstate is "lunch">> +Your history lesson starts at 13:00.<br><br> +<<elseif $schoolstate is "fourth">> +Your history lesson started at 13:00!<br><br> +<<elseif $schoolstate is "fifth">> +Your swimming lesson started at 14:00!<br><br> +<</if>> +<</nobr>><</widget>> +<<widget "exhibitorgasm">><<nobr>> +<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> + <<if $orgasmcurrent lte 0>> + <<elseif $orgasmcurrent lte 1>> +You spasm against the bindings. + <<if $enemyno gte 2>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + The pair's eyes light up as you squirm. "<<pShes>> cumming!" The <<person>> exclaims, stepping back to avoid your discharge while staring in awe. + <<else>> + The pair's eyes light up as you squirm. "<<pShes>> cumming!" The <<person>> exclaims. + <</if>> + <<else>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<else>> + <</if>> + <</if>> + <<elseif $orgasmcurrent is 2>> + You spasm again against the bindings. + <<if $enemyno gte 2>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + "I didn't know it could happen more than once!" Says the <<personstop>> + <<else>> + "I didn't know it could happen more than once!" Says the <<personstop>> + <</if>> + <<else>> + <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> + <<else>> + <</if>> + <</if>> + <<else>> + <</if>><br><br> +<</if>> +<</nobr>><</widget>> +:: School Front Playground [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "schoolfrontplayground">> +<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> + <<if $schoolstate is "morning">> + You are in the playground in front of the school. Younger students are already playing, despite school not yet having officially begun.<br><br> + <<elseif $schoolstate is "afternoon">> + You are in the playground in front of the school. Some students are running around and playing, as the facilities stay open for a couple of hours. + <<if $detention gte 1 and $detentionattended isnot 1 and $headnodetention isnot 1>> + <span class="purple">You see the head guarding the gate.</span> You're meant to be in detention, so if you leave that way, you'll be apprehended. + <</if>> + <br><br> + <<elseif $schoolstate is "lunch">> + You are in the playground in front of the school. It is crowded with students on their lunch break.<br><br> + <<else>> + You are in the playground in front of the school. It's mostly empty while class is in session.<br><br> + <</if>> + <<if $exposed gte 1>> + You hide behind a shed, keeping your <<lewdness>> hidden.<br><br> + <</if>> +<<else>> +The front playground is empty.<br><br> +<</if>> +<<schoolperiodtext>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsplayground>> +<<else>> + <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> + + <<click [[Sneak behind the school (0:05)|School Rear Playground]]>><<pass5>><</click>><br> + <<else>> + + <<click [[Enter the school (0:01)|Hallways]]>><<pass1>><</click>><br> + <<click [[Rear playground (0:02)|School Rear Playground]]>><<pass2>><</click>><br> + <br> + <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1 and $headnodetention isnot 1>> + <<click [[Leave the school|School Leave Stop]]>><</click>><br> + <<elseif $schoolday is 1 and $hour gte 7 and $hour lte 16>> + <<click [[Leave the school (0:01)|Oxford Street]]>><<pass1>><</click>><br> + <<else>> + <<click [[Leave the School|School Gate Exit]]>><</click>><br> + <</if>> + + <</if>> +<</if>> +<</if>> +<<set $eventskip to 0>> +:: School Rear Playground [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "schoolrearplayground">> +<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> + <<if $schoolstate is "morning">> + You are in the playground behind the school. Younger students are already playing, despite school not yet having officially begun.<br><br> + <<elseif $schoolstate is "afternoon">> + You are in the playground behind the school. Some students are running around and playing, as the facilities stay open for a couple of hours.<br><br> + <<elseif $schoolstate is "lunch">> + You are in the playground behind the school. It is crowded with students on their lunch break.<br><br> + <<else>> + You are in the playground behind the school. It's mostly empty while class is in session.<br><br> + <</if>> + <<if $exposed gte 1>> + You hide behind a shed, keeping your <<lewdness>> hidden.<br><br> + <</if>> +<<else>> +The rear playground is empty.<br><br> +<</if>> +<<schoolperiodtext>> -<<widget "actionsothermouthvaginarub">><<nobr>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<eventsplayground>> +<<else>> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<vaginaltext>> and carefully rub the $beasttype's tongue with your <<pussystop>> - <<else>> - You <<vaginaltext>> rub the $beasttype's tongue with your <<pussystop>> - <</if>> + <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> + + <<click [[Sneak into the school (0:03)|Hallways]]>><<pass3>><</click>><br> + <<click [[Sneak in front of the school (0:05)|School Front Playground]]>><<pass5>><</click>><br> + <br> + <<click [[Climb over the fence to the industrial district (0:02)|School Rear Fence Exit]]>><<pass2>><</click>><br> + <<else>> - <<if $pain gte 40>> - You <<vaginaltext>> and carefully kiss the $beasttype's tongue with your <<pussystop>> - <<else>> - You <<vaginaltext>> kiss the $beasttype's tongue with your <<pussystop>> - <</if>> + + + <<click [[Enter the school (0:01)|Hallways]]>><<pass1>><</click>><br> + <<click [[Front playground (0:02)|School Front Playground]]>><<pass2>><</click>><br> + <br> + <<click [[Climb over the fence to the industrial district (0:02)|School Rear Fence Exit]]>><<pass2>><</click>><br> + <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<vaginaltext>> your <<pussy>> against <<their>> tongue. - <<else>> - You <<vaginaltext>> caress <<their>> tongue with your <<pussystop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<vaginaltext>> kiss <<their>> tongue with your <<pussystop>> + + <<if $historytrait gte 1>> + <<if $parktunnelintro gte 1>> + <<click [[Secret tunnel to park (0:05)|Park]]>><<pass5>><</click>><br> <<else>> - You <<vaginaltext>> rub <<their>> lips with your <<pussystop>> + <<click [[Secret tunnel to park (0:05)|Park Tunnel]]>><<pass5>><</click>><br> <</if>> <</if>> <</if>> +<</if>> -<</nobr>><</widget>> @@ -67929,1312 +63804,1200 @@ The wolves leave you spent and shivering in the wall. +<<set $eventskip to 0>> -<<widget "actionsothermouthvaginathrust">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. - <<else>> - Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. - <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. - <<else>> - Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements. +:: Canteen [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You are in the school canteen. +<<if $schoolday is 1>> + <<if $schoolstate is "early">> + The room is empty.<br><br> + <<elseif $schoolstate is "late">> + The room is empty.<br><br> + <<elseif $schoolstate is "lunch">> + The room is packed with students chatting and eating their lunch.<br><br> <<else>> - Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort. - <</if>> + The room is empty, aside from a small group of students chatting around one of the tables.<br><br> + <</if>> +<<elseif $schoolday isnot 1>> +The room is empty.<br><br> <</if>> -<</nobr>><</widget>> +<<if $exposed gte 1>> + <<if $schoolstate is "lunch">> + You hide beneath a counter to conceal your <<nuditystop>> You hear the bustle of students mere feet away.<br><br> + <<elseif $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> + You hide beneath a counter to conceal your <<nuditystop>> You should be able to sneak out if you're quick.<br><br> + <<else>> + <<exhibitionclassroom>> + <</if>> +<</if>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> + <<if $schoolday is 1>> + <<if $schoolstate is "early">> + <<elseif $schoolstate is "late">> + <<elseif $schoolstate is "lunch">> + <<if $luncheaten isnot 1 and $exposed lte 0>> +<<click [[Eat Lunch (0:10)|Canteen Lunch]]>><<pass10>><<lstress30>><<set $luncheaten to 1>><</click>><<lstress>><br> + <</if>> + <<elseif $canteenapproach isnot 1 and $exposed lte 0>> +<<click [[Approach the students|Canteen Students]]>><</click>><br> + <</if>> + <<elseif $schoolday isnot 1>> + <</if>> -<<widget "actionsothermouthvaginaescape">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyanger lte 20>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. - <<elseif $enemyanger lte 100>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. - <<else>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> - <</if>> -<<else>> - <<if $pain lte 20>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> - <<elseif $pain lte 60>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span> + <<if $exposed gte 1 and $schoolstate is "lunch">> + <<if $leftarm isnot "bound" and $rightarm isnot "bound">> + <<click [[Cover yourself with a tray and try to leave|Canteen Tray]]>><</click>><br> + <</if>> + <<click [[Wait until the coast is clear|Canteen Wait]]>><</click>><br> <<else>> - <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> mouth.</span> +<<click [[Leave the canteen (0:01)|Hallways]]>><<pass1>><</click>><br> <</if>> + <</if>> -<</nobr>><</widget>> +:: Hallways [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> + <<if $schoolstate is "morning">> + You are in the school hallways. Students and faculty already move through the corridors, although school has not officially begun.<br><br> + <<elseif $schoolstate is "afternoon">> + You are in the school hallways. Some students and faculty remain despite school finishing, as the facilities stay open for a couple of hours.<br><br> + <<elseif $schoolstate is "lunch">> + You are in the school hallways. It is crowded with students on their lunch break.<br><br> + <<else>> + You are in the school hallways. You hear speaking behind the various classroom doors.<br><br> + <</if>> + <<if $exposed gte 1>> + You dart between storerooms, hide beneath stairwells and avoid popular areas to keep your <<lewdness>> hidden.<br><br> + <</if>> +<<else>> +The school hallways are empty.<br><br> +<</if>> +<<schoolperiodtext>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<elseif $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $danger gte (9900 - $allure) and $eventskip is 0>> + <<if $exposed gte 1>> + <<eventschoolhallwaysexposed>> + <<else>> + <<eventsschoolhallways>> + <</if>> +<<else>> +<<schoolperiod>> + <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> + <<click [[Sneak to rear playground (0:05)|School Rear Playground]]>><<pass5>><</click>><br> + <<click [[Sneak to pool (0:03)|School Pool Entrance]]>><<pass3>><</click>><br> + <<click [[Sneak to library (0:05)|School Library]]>><<pass5>><</click>><br> + <<click [[Sneak to toilets (0:05)|School Toilets]]>><<pass5>><</click>><br> + + <<else>> + <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>> + <<click [[Go to detention|School Detention]]>><</click>><br> + <<if $headdrive gte 1 and $headnodetention isnot 1 and $headmoney isnot 1>> + <<click [[Blackmail Leighton|Head's Office Blackmail]]>><<set $phase to 1>><</click>><<crime>><br> + <</if>> + <br> + <</if>> + + <<click [[Lockers|School Lockers]]>><</click>><br> + <br> +Outside<br> + <<click [[Front playground (0:02)|School Front Playground]]>><<pass2>><</click>><br> + <<click [[Rear playground (0:02)|School Rear Playground]]>><<pass2>><</click>><br> + <br> +Facilities<br> + <<click [[Canteen (0:01)|Canteen]]>><<pass1>><</click>><br> + <<click [[Pool (0:01)|School Pool Entrance]]>><<pass1>><</click>><br> + <<click [[Library (0:02)|School Library]]>><<pass2>><</click>><br> + <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>> + <<else>> + <<click [[Head's Office (0:02)|Head's Office]]>><<pass2>><</click>><br> + <</if>> + <<click [[Toilets (0:02)|School Toilets]]>><<pass2>><</click>><br> + <br> +Classrooms<br> + <<click [[Science classroom (0:01)|Science Classroom]]>><<pass1>><</click>><br> + <<click [[Maths classroom (0:01)|Maths Classroom]]>><<pass1>><</click>><br> + <<click [[English classroom (0:01)|English Classroom]]>><<pass1>><</click>><br> + <<click [[History classroom (0:01)|History Classroom]]>><<pass1>><</click>><br> + <</if>> +<</if>> +<<set $eventskip to 0>> +:: Science Classroom [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolstate is "first">> + <<if $uppertype is "school" and $lowertype is "school">> + <<if $scienceattended is 1>> + You rejoin the science lesson, and take your seat. + <br><br> + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <<elseif $time lte ($hour * 60 + 5)>> + You enter the science classroom. + <<sirris>><<person1>> + Sirris is preparing at the front of the room while the seats fill.<br><br> -<<widget "actionsmouthbottomrub">><<nobr>> + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $enemyanger gte (($enemyangermax / 5) * 2)>> - You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. - <<else>> - You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. - <</if>> - <<else>> - <<if $enemyanger gte (($enemyangermax / 5) * 2)>> - You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food. - <<else>> - You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. - <</if>> - <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<bottomtext>> keep your shaking <<bottom>> pressed against <<their>> mouth. <<else>> - You <<bottomtext>> keep your trembling <<bottom>> pressed against <<their>> mouth. + You enter the science classroom. + <<sirris>><<person1>> + Sirris cuts off mid-sentence to regard you. "I'm sorry, but I'll have to record your tardiness."<<gdelinquency>><br><br><<detention10>> + You take a seat as Sirris continues.<br><br> + + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <</if>> <<else>> - <<if $pain gte 40>> - You <<bottomtext>> keep your quivering <<bottom>> pressed against <<their>> mouth. - <<else>> - You <<bottomtext>> keep your <<bottom>> pressed against <<their>> mouth. - <</if>> + <<sirris>><<person1>> + Sirris looks at your outfit as you enter. "Where's your uniform? I'm not allowed to teach you without one, you know. The head might have some spares."<br><br> + + <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> <</if>> -<</if>> - -<</nobr>><</widget>> - +<<elseif $schoolstate is "morning">> +You enter the science classroom. No one else has arrived yet. You could use the extra time to study.<br><br> +<<schoolperiodtext>> +<<click [[Study science|Science Classroom Study]]>><</click>><<gstress>><<gscience>><br> +<<click [[Leave|Hallways]]>><</click>><br> +<<elseif $schoollesson is 1>> + <<if $scienceinterrupted is 1>> + + <<sirris>><<person1>>You enter the science classroom. Sirris cuts off mid-sentence as you enter, looking surprised, then annoyed. "You again? You can't just keep interrupting like this, shoo!" <<He>> shuts the door on you.<<gdelinquency>><br><br> + <<detention10>> + + <<click [[Next|Hallways]]>><<endevent>><</click>> + <<else>> + <<sirris>><<person1>>You open the door to the science classroom. Sirris cuts off mid-sentence as you enter, looking surprised. "Can I help you?" It seems you've interrupted the lesson.<br><br><<set $scienceinterrupted to 1>> + <<click [[Apologise|Science Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> + <<if $trauma gte 1>> + <<click [[Mock|Science Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> + <</if>> + <</if>> +<<else>> +You are in the science classroom. The equipment is kept securely locked away when not in use.<br><br> +<<exhibitionclassroom>> +<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> +:: English Classroom [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolstate is "third">> + <<if $uppertype is "school" and $lowertype is "school">> + <<if $englishattended is 1>> + You rejoin the english lesson, and take your seat. + <br><br> + <<click [[Next|English Lesson]]>><<endevent>><</click>><br> + <<elseif $time lte ($hour * 60 + 5)>> + You enter the english classroom. + <<doren>><<person1>> + Doren is preparing at the front of the room while the seats fill.<br><br> + <<click [[Next|English Lesson]]>><<endevent>><</click>><br> + <<else>> + You enter the english classroom. + <<doren>><<person1>> + Doren cuts off mid-sentence and smiles at you. "Better late than never! Sit down, you've got lost time to make up for."<<gdelinquency>><br><br><<detention10>> + You take a seat as Doren continues.<br><br> -<<widget "actionsothermouthanustease">><<nobr>> + <<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<analtext>> and carefully rub the $beasttype's lips with your <<bottomstop>> - <<else>> - You <<analtext>> rub the $beasttype's lips with your <<bottomstop>> - <</if>> - <<else>> - <<if $pain gte 40>> - You <<analtext>> and carefully rub the $beasttype's face with your <<bottomstop>> - <<else>> - You <<analtext>> rub the $beasttype's face with your <<bottomstop>> - <</if>> - <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<analtext>> rub your <<bottom>> against <<their>> lips. - <<else>> - You <<analtext>> rub <<their>> face with your <<bottomstop>> <</if>> <<else>> - <<if $pain gte 40>> - You <<analtext>> rub your <<bottom>> against <<their>> cheek. - <<else>> - You <<analtext>> rub <<their>> cheek with your <<bottomstop>> - <</if>> + <<doren>><<person1>> + Doren laughs. "You can't attend my lesson without a uniform. Not my rules. Leighton might have something spare."<br><br> + + <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> <</if>> -<</if>> - -<</nobr>><</widget>> - - +<<elseif $schoollesson is 1>> + <<if $englishinterrupted is 1>> + + <<doren>><<person1>>You enter the english classroom. Doren stops speaking abruptly and looks your way. "Hah! I'm glad you're eager to study in my class, but don't you have another lesson to be at? I have to mark you down for detention or Leighton'll give me another talking to." <<He>> shoos you out the door.<<gdelinquency>><br><br> + <<detention10>> + + <<click [[Next|Hallways]]>><<endevent>><</click>> + <<else>> + <<doren>><<person1>>You enter the english classroom. Doren stops speaking abruptly and looks your way. "Something I can do for you, <<if $playergenderappearance is "m">>lad<<else>>lass<</if>>?" It seems you've interrupted the lesson.<br><br><<set $englishinterrupted to 1>> + <<click [[Apologise|English Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> + <<if $trauma gte 1>> + <<click [[Mock|English Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> + <</if>> + <</if>> +<<else>> +You are in the English classroom. Bookshelves line the walls.<br><br> +<<exhibitionclassroom>> +<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> +:: Maths Classroom [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolstate is "second">> + <<if $uppertype is "school" and $lowertype is "school">> + <<if $mathsattended is 1>> + You rejoin the maths lesson, and take your seat. + <br><br> + <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> + <<elseif $time lte ($hour * 60 + 5)>> + You enter the maths classroom. + <<river>><<person1>> + River is preparing at the front of the room while the seats fill.<br><br> + <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> + <<else>> + You enter the maths classroom. + <<river>><<person1>> + River cuts off mid-sentence to regard you. "You're late. Maybe some time in detention will prevent future tardiness."<<gdelinquency>><br><br><<detention10>> + You take a seat as River continues.<br><br> -<<widget "actionsothermouthanusrub">><<nobr>> + <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> -<<if $enemytype is "beast">> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<analtext>> and carefully rub your anus against the $beasttype's tongue. - <<else>> - You <<analtext>> rub your anus against the $beasttype's tongue. <</if>> <<else>> - <<if $pain gte 40>> - You <<analtext>> and carefully rub your <<bottom>> against the $beasttype's tongue. - <<else>> - You <<analtext>> rub your <<bottom>> against the $beasttype's tongue. - <</if>> + <<river>><<person1>> + River's eyes narrow as you enter. "You can't attend my lesson without a uniform. Go see the head."<br><br> + + <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> <</if>> -<<else>> - <<if $arousal gte 8000>> - <<if $pain gte 40>> - You <<analtext>> your anus against <<their>> tongue. - <<else>> - You <<analtext>> caress <<their>> tongue with your anus. - <</if>> + + +<<elseif $schoollesson is 1>> + <<if $mathsinterrupted is 1>> + + <<river>><<person1>>You enter the maths classroom. River stops speaking abruptly and looks your way. "You again? Get out." <<He>> shuts the door on you.<<gdelinquency>><br><br> + <<detention10>> + + <<click [[Next|Hallways]]>><<endevent>><</click>> <<else>> - <<if $pain gte 40>> - You <<analtext>> rub <<their>> tongue with your <<bottomstop>> - <<else>> - You <<analtext>> rub <<their>> lips with your <<bottomstop>> + + <<river>><<person1>>You enter the maths classroom. River stops speaking abruptly and looks your way. "Yes, what is it?" It seems you've interrupted the lesson.<br><br><<set $mathsinterrupted to 1>> + + <<click [[Apologise|Maths Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> + <<if $trauma gte 1>> + <<click [[Mock|Maths Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> <</if>> <</if>> -<</if>> +<<else>> -<</nobr>><</widget>> +You are in the maths classroom. Charts and graphs cover the walls.<br><br> +<<exhibitionclassroom>> +<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> +:: History Classroom [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolstate is "fourth">> + <<if $uppertype is "school" and $lowertype is "school">> + <<if $historyattended is 1>> + You rejoin the history lesson, and take your seat. + <br><br> + <<click [[Next|History Lesson]]>><<endevent>><</click>><br> + <<elseif $time lte ($hour * 60 + 5)>> + You enter the history classroom. + <<winter>><<person1>> + Winter is preparing at the front of the room while the seats fill.<br><br> + <<click [[Next|History Lesson]]>><<endevent>><</click>><br> + <<else>> + You enter the history classroom. + <<winter>><<person1>> + Winter cuts off mid-sentence and looks at you. <<He>> taps <<his>> watch and points to your seat.<<gdelinquency>><br><br><<detention10>> + You take your seat as Winter continues.<br><br> -<<widget "actionsothermouthanusthrust">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. + <<click [[Next|History Lesson]]>><<endevent>><</click>><br> + + <</if>> <<else>> - Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. + <<winter>><<person1>> + Winter looks at your clothing. "You can't have believed I wouldn't notice. Go see the head."<br><br> + + <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. - <<else>> - Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements. - <<else>> - Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort. - <</if>> -<</if>> -<</nobr>><</widget>> + +<<elseif $schoolstate is "lunch">> +You enter the history classroom. No one else has arrived yet. You could use the extra time to study.<br><br> +<<schoolperiodtext>> +<<click [[Study history|History Classroom Study]]>><</click>><<gstress>><<ghistory>><br> +<<click [[Leave|Hallways]]>><</click>><br> +<<elseif $schoollesson is 1>> + <<if $historyinterrupted is 1>> + + <<winter>><<person1>>You enter the history classroom. Winter stops speaking abruptly and looks your way. "Every time you interrupt me you damage your fellow student's chances. I'll mark you down for detention." <<He>> guides you to the door.<<gdelinquency>><br><br> + <<detention10>> + + <<click [[Next|Hallways]]>><<endevent>><</click>> + <<else>> + <<winter>><<person1>>You enter the history classroom. Winter stops speaking abruptly and looks your way. "And what can I do for you?" It seems you've interrupted the lesson.<br><br><<set $historyinterrupted to 1>> + <<click [[Apologise|History Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> + <<if $trauma gte 1>> + <<click [[Mock|History Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> + <</if>> + <</if>> +<<else>> -<<widget "actionsothermouthanusescape">><<nobr>> +You are in the History classroom. It has a stuffy atmosphere.<br><br> +<<exhibitionclassroom>> -<<if $enemytype is "beast">> - <<if $enemyanger lte 20>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however. - <<elseif $enemyanger lte 100>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. - <<else>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> - <</if>> -<<else>> - <<if $pain lte 20>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> - <<elseif $pain lte 60>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span> - <<else>> - <span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> mouth.</span> - <</if>> -<</if>> +<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> -<</nobr>><</widget>> +:: School Toilets [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You are in the antechamber outside the school toilets.<br><br> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> +<<click [[Boy's Toilets|School Boy's Toilets]]>><</click>><br> +<<click [[Girl's Toilets|School Girl's Toilets]]>><</click>><br> +<br> + <<if $historytrait gte 2 and $schooldrainintro isnot 1>> + <<click [[Secret tunnel to drain system (0:02)|School Drain]]>><<pass2>><</click>><br><br> + <<elseif $historytrait gte 2>> + <<click [[Secret tunnel to drain system (0:02)|Commercial Drain]]>><<pass2>><</click>><br><br> + <</if>> +<<click [[Leave the toilets (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> +:: School Locked [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +The school gate is shut and sealed by a sturdy padlock.<br><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|School Front Playground]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> +<<click [[Leave|Oxford Street]]>><</click>><br> +:: School Pool Entrance [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You are outside the school changing rooms. You need to pass through them to access the pool.<br><br> +<<if $exposed gte 1>> +A stack of towels sits on a trolley beside the door. +<br><br> +<<click [[Grab some towels|School Pool Entrance]]>><<towelup>><</click>> +<br><br> -<<widget "actionspenisstroke">><<nobr>> -<<if $enemytype is "beast">> -You gingerly caress the beast's penis. -<<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> -You reach for <<someones>> penis and gently caress its length. - <<else>> -You eagerly reach for <<someones>> penis and caress its length. - <</if>> - <<else>> -You gingerly rub <<someones>> penis. - <</if>> <</if>> -<</nobr>><</widget>> - +<<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> +<<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> -<<widget "actionsstroke">><<nobr>> -<<if $enemytype is "beast">> -You pat the $beasttype on the head. +<<if $schoolstate isnot 0 and $schoolday is 1 and $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> <<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> -You gently stroke <<someones>> skin. - <<else>> -You passionately caress <<someones>> skin. - <</if>> - <<else>> -You timidly stroke <<someones>> skin. + <<if $storelocation is "schoolgirlschangingroom" and $playergenderappearance is "m">> + <<click [[Wait for the girls to leave (0:05)|School Pool Entrance]]>><<pass5>><</click>><br><br> + <</if>> + <<if $storelocation is "schoolboyschangingroom" and $playergenderappearance is "f">> + <<click [[Wait for the boys to leave (0:05)|School Pool Entrance]]>><<pass5>><</click>><br><br> <</if>> <</if>> -<</nobr>><</widget>> - +<<click [[Leave|Hallways]]>><</click>><br> -<<widget "actionshit">><<nobr>> -<<if $enemytype is "beast">> - <<if $pain lte 20>> - You smack the $beasttype with your hand. - <<elseif $pain lte 60>> - You fight through pain and smack the $beasttype with your hand. +:: School Library [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You are in the school library. +<<if $schoolday is 1>> + <<if $schoolstate is "early">> + The library is devoid of people, it being so early in the day.<br><br> + <<elseif $schoolstate is "late">> + The library is devoid of people, students and teachers having gone home for the day.<br><br> + <<elseif $schoolstate is "lunch">> + The room is packed with students using their lunch break to catch up with homework.<br><br> <<else>> - Pained and terrified, you flail at the $beasttype. + Several students are present, working at the desks and searching among the bookshelves.<br><br> <</if>> -<<else>> - <<if $pain lte 20>> -You strike <<him>> with your hand. - <<elseif $pain lte 60>> -You fight through the pain and strike at <<someone>> with your hand. +<<elseif $schoolday isnot 1>> +The library is devoid of people.<br><br> +<</if>> + +<<if $exposed gte 1>> + <<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> + You hide between the bookshelves, doing your best to conceal your <<nuditystop>> + <br><br> <<else>> -Pained and terrified, you flail in self-defence. + <<exhibitionclassroom>> <</if>> <</if>> -<</nobr>><</widget>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> + <<if $exposed lte 0>> +<<click [[Study science (0:20)|Library Study]]>><<pass20>><<set $phase to 1>><</click>><<gscience>><br> +<<click [[Study maths (0:20)|Library Study]]>><<pass20>><<set $phase to 2>><</click>><<gmaths>><br> +<<click [[Study english (0:20)|Library Study]]>><<pass20>><<set $phase to 3>><</click>><<genglish>><br> +<<click [[Study history (0:20)|Library Study]]>><<pass20>><<set $phase to 4>><</click>><<ghistory>><br><br> + <</if>> +<<click [[Leave the library (0:01)|Hallways]]>><<pass1>><</click>><br> +<</if>> -<<widget "actionsclitstroke">><<nobr>> -<<if $consensual is 1>> - <<if $arousal lte 6000>> -You <<handtext>> stroke <<their>> clitoris between your fingers. +:: School Rear Fence [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + +You haul yourself over the fence and drop down on the other side. + + +<<set $lowerintegrity -= 20>> +<<if $lowertype is "naked">> + <<if $undertype isnot "naked">> + <<set $underintegrity -= 20>> + <<if $underintegrity lte 0>> + You feel strangely cold. You look back at the fence, and see your $underclothes hanging from one of the spikes! + <<else>> + Your $underclothes caught on a spike and tore slightly as you climbed over. + <</if>> <<else>> -Eager, you <<handtext>> fondle <<their>> clitoris between your fingers. + A breeze caresses your <<genitalscomma>> making you shiver. <</if>> <<else>> -Hoping to mollify, you <<handtext>> stroke <<their>> clitoris between your fingers. + <<if $lowerintegrity lte 0>> + You feel strangely cold. You look back at the fence, and see your $lowerclothes hanging from one of the spikes! + <<else>> + Your $lowerclothes caught on a spike and tore slightly as you climbed over. + <</if>> <</if>> -<</nobr>><</widget>> +<br><br> +<<click [[Next|School Rear Playground]]>><</click>><br><br> +:: School Rear Fence Exit [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You haul yourself over the fence and drop down on the other side. -<<widget "actionskick">><<nobr>> -<<if $enemytype is "beast">> - <<if $pain lte 20>> - You kick the $beasttype. - <<elseif $pain lte 60>> - You try to kick the $beasttype away from you. +<<set $lowerintegrity -= 20>> +<<if $lowertype is "naked">> + <<if $undertype isnot "naked">> + <<set $underintegrity -= 20>> + <<if $underintegrity lte 0>> + You feel strangely cold. You look back at the fence, and see your $underclothes hanging from one of the spikes! + <<else>> + Your $underclothes caught on a spike and tore slightly as you climbed over. + <</if>> <<else>> - You desperately try to kick the $beasttype away. + A breeze caresses your <<genitalscomma>> making you shiver. <</if>> <<else>> - <<if $pain lte 20>> -Defiant, you lash out with your feet. - <<elseif $pain lte 60>> -Though hurt, you lash out with your feet. + <<if $lowerintegrity lte 0>> + You feel strangely cold. You look back at the fence, and see your $lowerclothes hanging from one of the spikes! <<else>> -You lash out in desperation. + Your $lowerclothes caught on a spike and tore slightly as you climbed over. <</if>> <</if>> -<</nobr>><</widget>> +<br><br> +<<click [[Next|Industrial alleyways]]>><</click>><br><br> +:: Science Classroom Apology [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +Embarrassed, you apologise and leave.<br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<widget "actionsfeetrub">><<nobr>> -<<if $enemytype is "beast">> -You fondle <<their>> penis with your toes. -<<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> - You fondle <<someones>> penis with your toes. - <<else>> - You eagerly stroke <<someones>> penis with your toes. - <</if>> - <<else>> -You stroke <<someones>> penis with your toes. - <</if>> -<</if>> -<</nobr>><</widget>> +:: Science Classroom Mock [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You mock the teacher. "A white lab coat is a good idea <<sircomma>> it'll hide the stains." Laughter erupts among the seated students.<br><br> +Sirris looks exasperated. "Right. I'll have to inform the head of your behaviour, you know. Please, just go."<<gdelinquency>><br><br> +<<detention10>><<set $sirrislove -= 1>> +<<click [[Next|Hallways]]>><<endevent>><</click>> +:: Science Classroom Study [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You take a seat and read a science textbook.<br><br> +<<sirris>><<person1>>The classroom soon fills and Sirris arrives to begin the lesson.<br><br> -<<widget "actionsgrabrub">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<feettext>> hold <<his>> penis between your feet as <<he>> furiously humps against them. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<feettext>> hold the penis between your feet as <<he>> humps against them. +<<if $uppertype is "school" and $lowertype is "school">> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<else>> +Sirris looks at your outfit as <<he>> enters. "Where's your uniform? I'm not allowed to teach you without one, you know. The head might have some spares."<br><br> + +<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> +<</if>> + +<<pass5>><<gstress5>><<scienceskill>> +<<schooleffects>> +<<if $schoolstate is "first">> +<<set $studyfinish to 1>> +<<else>> +<<set $studyfinish to 0>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> <<else>> - You <<feettext>> hold and rub the penis between your feet. + <<set $studyfinish to 0>> <</if>> -<<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> - You keep <<their>> penis held firmly between your feet as you <<feettext>> stroke and fondle the glans with your toes. - <<else>> - You <<feettext>> hold and rub <<their>> penis between your feet. - <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> <<else>> - You <<feettext>> occupy <<their>> penis with your feet, rubbing the glans between your toes. + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "first">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> -<</nobr>><</widget>> +:: Science Lesson [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<set $scienceattended to 1>> +<<if $schoolevent is 0 and $schooleventtimer lte 0>><<set $schoolevent to -1>><<set $schooleventimer to 14>> +<<sirris>><<person1>>"The headteacher has asked to be involved with the lesson today," Sirris says. "I know you'll all be on your best behaviour." The door opens as <<he>> finishes, and Leighton steps in.<br><br> -<<widget "actionsfeetpussy">><<nobr>> -<<if $consensual is 1>> - <<if $arousal lte 6000>> - You <<feettext>> fondle <<their>> vulva with your toes. - <<else>> - You <<feettext>> stroke <<their>> vulva with your toes. - <</if>> -<<else>> -You <<feettext>> press your feet against <<their>> pelvis and fondle <<their>> pussy with your toes. -<</if>> -<</nobr>><</widget>> +<<endevent>><<leighton>><<person1>><<He>> strides to the front of the class. "Thank you Sirris," <<he>> says. "Why don't you take a break?"<br><br> +Sirris looks perplexed. "I thought you'd want my help, I've prepared-"<br><br> +"Don't you worry. I've prepared my own plan for the lesson. Now go relax in that cafe you like."<br><br> +<<endevent>><<sirris>><<person1>> +Sirris opens <<his>> mouth to argue, but thinks better of it. "Be good," <<he>> whispers to the class on <<his>> way out.<br><br> +<<endevent>><<leighton>><<person1>> +<<click [[Next|Penis Inspection]]>><<pass5>><</click>><br> +<<elseif $schoolevent is 1 and $schooleventtimer lte 0>><<set $schoolevent += 1>><<set $schooleventimer to 14>> +<<sirris>><<person1>>"The headteacher has once again asked to take charge of the lesson," Sirris says.<<endevent>><<leighton>><<person1>> "I don't know why <<hes>> taken an interest, but <<he>> seemed satisfied last time."<br><br> +The door swings open and Leighton steps in, a smile on <<his>> face. "Thank you Sirris," <<he>> says. "I'll take it from here."<br><br> -<<widget "actionskiss">><<nobr>> -<<if $enemytype is "beast">> -You kiss the $beasttype on the head. -<<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> - You flutter your lips against <<someones>> skin. - <<else>> - You kiss <<someones>> skin, tongue first. - <</if>> - <<else>> - You press your lips against <<someones>> skin. - <</if>> -<</if>> -<</nobr>><</widget>> +"Are you sure I can't assist?" Sirris asks.<br><br> +"I'll be fine. You have a very cute class."<br><br> +<<endevent>><<sirris>><<person1>> +"O-okay." Sirris turns to the class as <<he>> leaves. "Be good," <<he>> whispers.<br><br> +<<endevent>><<leighton>><<person1>> +<<click [[Next|Pussy Inspection]]>><<pass5>><</click>><br> +<<elseif $schoolevent is 2 and $schooleventtimer lte 0>><<set $schoolevent += 1>><<set $schooleventimer to 14>> +<<sirris>><<person1>>"The headteacher has asked to take over todays lesson," Sirris says. "I hope it's not because I'm doing my job improperly."<br><br> +<<endevent>><<leighton>><<person1>> +"You're doing fine," Leighton says as <<he>> enters. "I'm just conducting government-mandated health checks."<br><br> +"I can help with that, I have-"<br><br> +Leighton raises <<his>> arm and Sirris fall quiet. "Go take a break. Your class will be in one piece when you return."<br><br> +<<endevent>><<sirris>><<person1>> +Sirris looks at the class as <<he>> leaves. "I won't be long." <<he>> whispers.<br><br> -<<widget "actionsplead">><<nobr>> -<<if $enemytype is "beast">> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "No! I don't want to lose my virginity to a $beasttype!" - <<else>> - You plead. "Why are you poking me there? Stop!" - <</if>> - <<else>> - You plead. "No, don't put it in!" - <</if>> - +<<endevent>><<leighton>><<person1>> +<<click [[Next|Breast Inspection]]>><<pass5>><</click>><br> - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "No! I don't want to lose my virginity to a $beasttype!" - <<else>> - You plead. "Stop pushing my private place like that, you're making me feel strange." - <</if>> - <<else>> - You plead. "Please don't put it in!" - <</if>> - - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "No! I don't want to lose my virginity to a $beasttype!" - <<else>> - You plead. "Stop pushing my private place like that, you're making me feel strange." - <</if>> - <<else>> - You plead. "Please don't put it in!" - <</if>> - +<<else>> + <<if $time lte ($hour * 60 + 5)>> - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "Why are you poking me there? What do you want?" - <<else>> - You plead. "Don't poke me there, it's dirty!" - <</if>> - <<else>> - You plead. "No, not there! I don't want it!" - <</if>> + The science lesson begins, how do you want to conduct yourself?<br><br> - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, just take it out!" - <<else>> - You plead. "P-please... s-someone help..." - <</if>> + <<else>> - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, just take it out!" - <<else>> - You plead. "P-please... s-someone help..." - <</if>> - - - - - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, just take it out!" - <<else>> - You plead. "P-please... s-someone help..." - <</if>> - - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, just take it out!" - <<else>> - You plead. "P-please... s-someone help..." - <</if>> + The science lesson continues, how do you want to conduct yourself?<br><br> - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You plead. "W-why are you looking at me like that?" - <<elseif $rng lte 40>> - You plead. "That's not for you!" - <<elseif $rng lte 60>> - You plead. "D-don't look." - <<elseif $rng lte 80>> - You plead. "No, don't look at me!" - <<else>> - You plead. "Please be a good $beasttype, you're scaring me." - <</if>> - <<else>> - <<if $awarelevel gte 1>> - <<if $pain lte 20>> - You plead. "You're a good $beasttype right? You'll let me go?" - <<elseif $pain lte 60>> - You weep and plead. "Why are you hurting me? I'm not a threat!" - <<else>> - You cry and plead. "It hurts! Why are you dong this? Let me go!" - <</if>> - <<else>> - <<if $pain lte 20>> - <<if $rng lte 35>> - You plead. "You're a good $beasttype right? You'll let me go?" - <<elseif $rng lte 70>> - You plead. "What are you doing? I haven't been mean to you!" - <<else>> - You plead. "I don't like this, leave me alone!" - <</if>> - <<elseif $pain lte 60>> - You weep and plead. "You're hurting me!" - <<else>> - You cry and plead. "P-please stop hurting me!" - <</if>> - <</if>> <</if>> -<<else>> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "Please don't put it in, I'm a virgin!" - <<else>> - You plead. "Please stop poking me there, that's my private place!" - <</if>> - <<else>> - You plead. "Please don't put it in!" - <</if>> - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "Please don't put it in, I'm a virgin!" - <<else>> - You plead. "Stop pushing my private place like that, you're making me feel strange." - <</if>> - <<else>> - You plead. "Please don't put it in!" - <</if>> - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "Please don't put it in, I'm a virgin!" - <<else>> - You plead. "Stop pushing my private place like that, you're making me feel strange." - <</if>> - <<else>> - You plead. "Please don't put it in!" - <</if>> - - - + <<click [[Focus on the lesson|Science Lesson Focus]]>><</click>><<gstress>><<gscience>><br> + <<click [[Socialize with classmates|Science Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> + <<click [[Daydream|Science Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> + <<if $exhibitionism gte 55>> + <<click [[Masturbate|Science Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> + <</if>> +<</if>> - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You plead. "Why are you poking me there? Please stop." - <<else>> - You plead. "Don't poke me there, it's dirty!" - <</if>> - <<else>> - You plead. "No, not there! I don't want it!" - <</if>> - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, I-I'll do what you ask, just take it out!" - <<else>> - You plead. "I c-can't... h-help it. P-please stop." - <</if>> +:: Science Lesson Socialize [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, I-I'll do what you ask, just take it out!" - <<else>> - You plead. "I c-can't... h-help it. P-please stop." - <</if>> +<<towelup>> +<<if $cool gte ($coolmax / 5 * 2)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. +<<elseif $cool lt ($coolmax / 5)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. +<<else>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. +<</if>> +<br><br> - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, I-I'll do what you ask, just take it out!" - <<else>> - You plead. "I c-can't... h-help it. P-please stop." - <</if>> +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<<click [[Next|Hallways]]>><</click>> - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You plead. "Take it out, take it out!" - <<elseif $arousal lte 8000>> - You plead. "Please, I-I'll do what you ask, just take it out!" - <<else>> - You plead. "I c-can't... h-help it. P-please stop." - <</if>> - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You plead. "That's my private place! Don't look!" - <<elseif $rng lte 40>> - You plead. "Please don't look at me like that, it's scary." - <<elseif $rng lte 60>> - You plead. "I don't like being exposed like this, please stop looking." - <<elseif $rng lte 80>> - You plead. "No, don't look at me!" - <<else>> - You plead. "Please don't stare at me." - <</if>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure * 2))>> + <<eventsscience>> <<else>> - <<if $awarelevel gte 1>> - <<if $pain lte 20>> - You plead. "Please, just let me go." - <<elseif $pain lte 60>> - You weep and plead. "You're hurting me, please stop!" - <<else>> - You cry and plead. "It hurts! Why are you dong this? Let me go!" - <</if>> - <<else>> - <<if $pain lte 20>> - <<if $rng lte 35>> - You plead. "Please stop touching me, you're making me feel all funny." - <<elseif $rng lte 70>> - You plead. "Stop, I promise I haven't done anything wrong!" - <<else>> - You plead. "You're making me feel strange. Please stop." - <</if>> - <<elseif $pain lte 60>> - You weep and plead. "Please no, you're hurting me!" - <<else>> - You cry and plead. "P-please stop hurting me!" - <</if>> - <</if>> + <<eventssciencesafe>> <</if>> <</if>> -<</nobr>><</widget>> +:: Science Lesson Daydream [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<towelup>> + +<<if $trauma gte (($traumamax / 10) * 7)>> +You keep to yourself, afraid that one wrong move will result in the whole class molesting you. +<<elseif $trauma gte (($traumamax / 10) * 2)>> +You focus on your own thoughts, trying to keep the creeping anxiety at bay. +<<else>> +You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. +<</if>> +<br><br> + +<<pass5>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<<click [[Next|Hallways]]>><</click>> -<<widget "actionsmoan">><<nobr>> -<<if $enemytype is "beast">> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "You want to breed with me? But it's my first time." - <<else>> - You giggle. "Why are you poking my cunny? Silly $beasttype!" - <</if>> - <<else>> - You moan. "You want to put it in? Be gentle with me." - <</if>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsscience>> + <<else>> + <<eventssciencesafe>> + <</if>> +<</if>> - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "You want to breed with me? But it's my first time." - <<else>> - You giggle. "Why are you poking my willy? Silly $beasttype!" - <</if>> - <<else>> - You moan. "You want to put it in? Be gentle with me." - <</if>> - - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "You want to breed with me? But it's my first time." - <<else>> - You giggle. "Why are you poking my willy? Silly $beasttype!" - <</if>> - <<else>> - You moan. "You want to put it in? Be gentle with me." - <</if>> - - - +:: Science Lesson Focus [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "You want to breed with me? Please be gentle, that hole hasn't been used before." - <<else>> - You giggle. "Why are you poking my bottom? Silly $beasttype!" - <</if>> - <<else>> - You moan. "You want to put it in? Be gentle with me." - <</if>> +<<towelup>> - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "A $beasttype's cock is inside me, mating with me." - <<elseif $arousal lte 8000>> - You moan. "Good $beasttype. B-breed me with your $beasttype cock." - <<else>> - You moan. "I-I'm gonna cum, from a $beasttype f-fucking my pussy." - <</if>> +You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "A $beasttype is swallowing my cock, mating with me." - <<elseif $arousal lte 8000>> - You moan. "Good $beasttype. I'll fill you with my s-seed." - <<else>> - You moan. "I-I'm gonna cum... from a $beasttype mating with me." - <</if>> - - - - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "A $beasttype is swallowing my cock, mating with me." - <<elseif $arousal lte 8000>> - You moan. "Good $beasttype. I'll fill you with my s-seed." - <<else>> - You moan. "I-I'm gonna cum... from a $beasttype mating with me." - <</if>> - - - - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "A $beasttype's cock is inside my ass, mating with me." - <<elseif $arousal lte 8000>> - You moan. "Good $beasttype. F-fill my ass with your seed." - <<else>> - You moan. "I-I'm gonna cum... from a $beasttype fucking my ass." - <</if>> +<<pass5>><<gstress5>><<scienceskill>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<scienceskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<scienceskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<scienceskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<<click [[Next|Hallways]]>><</click>> - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You moan. "You like what you see?" - <<elseif $rng lte 40>> - You giggle. "Do I look tasty?" - <<elseif $rng lte 60>> - You moan. "I-I'm all exposed in front of a $beasttype. What will it do with me?" - <<elseif $rng lte 80>> - You moan. "Look closer, I want you to see everything." - <<else>> - You moan. "You can do more than just look, you know." - <</if>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsscience>> <<else>> - <<if $awarelevel gte 1>> - <<if $arousal lte 2000>> - You moan. "Good $beasttype. Please be gentle with me." - <<elseif $arousal lte 6000>> - You moan. "You want to breed with me? I'm flattered." - <<else>> - You gasp and moan. "B-breed me. Make me your $beasttype bitch." - <</if>> - <<else>> - <<if $arousal lte 2000>> - <<if $rng lte 35>> - You moan. "Good $beasttype. Please be gentle with me." - <<elseif $rng lte 70>> - You giggle. "You're tickling me!" - <<else>> - You giggle. "Do you want to be friends, $beasttype?" - <</if>> - <<elseif $arousal lte 6000>> - You moan. "You're making me feel strange." - <<else>> - You gasp and moan. "Y-you're m-making me feel strange." - <</if>> - <</if>> + <<eventssciencesafe>> <</if>> -<<else>> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "Please be gently with my pussy, It's my first time." - <<else>> - You moan. "Poking me there is making me feel funny!" - <</if>> - <<else>> - You moan. "Please stop teasing me, my pussy aches for you!" - <</if>> +<</if>> - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "Please be gentle with my penis, It's my first time." - <<else>> - You moan. "My willy feels funny when you make it poke you there!" - <</if>> - <<else>> - You moan. "Please hurry and swallow me, I can't take any teasing!" - <</if>> - - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "Please be gentle with my penis, It's my first time." - <<else>> - You moan. "My willy feels funny when you make it poke you there!" - <</if>> - <<else>> - You moan. "Please hurry and swallow me, I can't take any teasing!" - <</if>> - - - - - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You moan. "I don't know why you like my ass so much, but it's making me feel good." - <<else>> - You giggle. "You're making my bottom tickle!" - <</if>> - <<else>> - You moan. "I can't wait for you to fill my ass." - <</if>> +:: Widgets Events Science [widget] +<<widget "eventsscience">><<nobr>> +<<if $rng gte 91 and $playergenderappearance is "m" and $legsacc is "girls gym socks">> +<<generates1>><<person1>>A <<person>> looks at your feet. "Why are you wearing girl's socks?" <<he>> asks loudly. "Do they make you feel pretty?" <<His>> friends start laughing.<br><br> - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "That's it, fill my pussy." - <<elseif $arousal lte 8000>> - You moan. "You're making my pussy feel so good!" - <<else>> - You moan. "D-don't stop... I'm gonna c-cum." - <</if>> - - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You moan. "It's so warm inside you." - <<elseif $arousal lte 8000>> - You moan. "T-take all of me!" - <<else>> - You moan. "D-don't stop... I'm gonna c-cum." - <</if>> - - - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You moan. "It's so warm inside you." - <<elseif $arousal lte 8000>> - You moan. "T-take all of me!" - <<else>> - You moan. "D-don't stop... I'm gonna c-cum." - <</if>> - - - - - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You moan. "That's it, fill my ass up." - <<elseif $arousal lte 8000>> - You moan. "K-keep going." - <<else>> - You moan. "D-don't stop... I'm gonna c-cum." - <</if>> - - - - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You moan. "You like what you see?" - <<elseif $rng lte 40>> - You moan. "I'm unwrapped and ready for you." - <<elseif $rng lte 60>> - You moan. "I-I'm all exposed and vulnerable. What will you do with me?" - <<elseif $rng lte 80>> - You moan. "Y-you can see everything." - <<else>> - You moan. "You can do more than just look." - <</if>> - - - - - <<else>> - <<if $awarelevel gte 1>> - <<if $arousal lte 2000>> - You moan. "I'm all yours." - <<elseif $arousal lte 6000>> - You moan. "You're making me feel so good!" - <<else>> - You gasp and moan. "I'm gonna c-cum!" - <</if>> - <<else>> - <<if $arousal lte 2000>> - <<if $rng lte 35>> - You giggle. "You're making me feel funny." - <<elseif $rng lte 70>> - You moan. "Will you take care of me?" - <<else>> - You giggle. "You're very strong!" - <</if>> - <<elseif $arousal lte 6000>> - You moan. "You're making me feel strange. Don't stop." - <<else>> - You gasp and moan. "D-don't... s-stop..." - <</if>> - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> +<<click [[Kick|Science Kick]]>><<lstress60>><<ltrauma60>><<detention30>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> +<<click [[Ignore|Science Lesson]]>><<gstress60>><<gtrauma60>><<endevent>><</click>><<gtrauma>><<gstress>><br> +<<elseif $rng gte 91 and $playergenderappearance is "f" and $legsacc is "boys gym socks">> +<<generates1>><<person1>>A <<person>> looks at your feet. "Why are you wearing boy's socks?" <<he>> asks loudly. "Do you think they'll make people forget you're a slut?" <<His>> friends start laughing.<br><br> +<<click [[Kick|Science Kick]]>><<lstress60>><<ltrauma60>><<detention30>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> +<<click [[Ignore|Science Lesson]]>><<gstress60>><<gtrauma60>><<endevent>><</click>><<gtrauma>><<gstress>><br> +<<elseif $rng gte 81>> +<<sirris>><<generates2>><<person2>>The class conducts an experiment with chemicals.<br><br> +A <<person>> splashes your clothes with acid! "Sorry, I slipped," <<he>> says, smirking. +<<set $upperintegrity -= 20>> +<<set $lowerintegrity -= 20>> +<<set $underintegrity -= 20>> +<<integritycheck>> +<<exposure>> +<br><br> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + It's not a very potent acid, but it does leave your clothing worse for wear.<br><br> + + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <<else>> + The acid eats through your clothes, and you soon find yourself exposed in front of the entire class! You do your best to conceal your <<lewdness>> as Sirris rushes over with some towels. You cover up, but not before the rest of the class get a good look.<br><br><<towelup>> + + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <</if>> +<<elseif $rng gte 61>> +<<sirris>><<person1>>Sirris asks you to come to the front of the class. <br><br> +<<click [[Next|Science Event3]]>><</click>><br> -<<widget "actionsdemand">><<nobr>> -<<if $enemytype is "beast">> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" - <<else>> - You speak. "Stop poking me there, stupid $beasttype." - <</if>> - <<else>> - You speak. "I'm not letting a $beasttype fuck me. Get off!" - <</if>> +<<elseif $rng gte 41>> +The class arrange themselves around the terrariums lining the edge of the room. You observe the plants contained within and try to identify the species.<br><br> - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "There's no way I'm letting a filthy $beasttype take my virginity!" - <<else>> - You speak. "Stop poking me there, stupid $beasttype." - <</if>> - <<else>> - You speak. "I'm not letting a $beasttype fuck me. Get off!" - <</if>> - - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "There's no way I'm letting a filthy $beasttype ass take my virginity!" - <<else>> - You speak. "Stop poking me there, stupid $beasttype." - <</if>> - <<else>> - You speak. "I'm not letting a $beasttype fuck me. Get off!" - <</if>> - - - +<<click [[Next|Science Terrarium]]>><</click>><br> - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "What do you think you're doing back there? Stop it!" - <<else>> - You speak. "Stop poking my bottom. Stupid $beasttype." - <</if>> - <<else>> - You speak. "Get the fuck away from my ass!" - <</if>> - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Take your filthy $beasttype cock out of my pussy right now!" - <<elseif $arousal lte 8000>> - You speak. "Get off of me you fucking $beasttype, I'm not your toy!" - <<else>> - You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." - <</if>> +<<elseif $rng gte 21>> +A group of delinquents decide to pick on you.<br><br> - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Release me this instant, stupid $beasttype!" - <<elseif $arousal lte 8000>> - You speak. "Get off of me you fucking $beasttype, I'm not your toy!" - <<else>> - You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." - <</if>> - - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You speak. "Release me this instant, stupid $beasttype!" - <<elseif $arousal lte 8000>> - You speak. "Get off of me you fucking $beasttype, I'm not your toy!" - <<else>> - You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..." - <</if>> - - - +<<click [[Ask the teacher for help|Science Pick]]>><<lcool10>><</click>><<lcool>><br> +<<click [[Endure it|Science Pick]]>><<set $phase to 1>><<gstress20>><<gtrauma20>><</click>><<gtrauma>><<gstress>><br> - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Get your filthy $beasttype cock out of my ass right now!" - <<elseif $arousal lte 8000>> - You speak. "Get off of me you fucking $beasttype, I'm not your toy!" - <<else>> - You speak. "I-I'm not gonna cum from a stupid $beasttype fucking my ass... I'm not..." - <</if>> +<<elseif $rng gte 1>> +Sirris asks everyone to group up into pairs.<br><br><<set $rng to random(1, 100)>> - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You speak. "Get away from my private place!" - <<elseif $rng lte 40>> - You speak. "You like what you see, $beasttype? I'll make you pay for it." - <<elseif $rng lte 60>> - You speak. "Don't you dare look, filthy creature." - <<elseif $rng lte 80>> - You speak. "I might be exposed, but I'm not afraid of you!" - <<else>> - You speak. "You like what you see? Of course you do, stupid $beasttype." - <</if>> - + <<if $cool gte 80>> + You find a partner and together dissect a <<if $rng gte 75>>sheep's eye<<elseif $rng gte 50>>insect<<elseif $rng gte 25>>worm<<else>>frog<</if>>.<br><br> + + <<click [[Just focus on the dissection|Science Dissection]]<<scienceskill>><</click>><<gscience>><br> + <<click [[Joke around with your partner|Science Dissection]]>><<ltrauma10>><<lstress10>><<gcool1>><<set $phase to 1>><</click>><<ltrauma>><<lstress>><<gcool>><br> <<else>> - <<if $awarelevel gte 1>> - <<if $arousal lte 2000>> - You speak. "Stupid $beasttype. Get away from me." - <<elseif $arousal lte 6000>> - You speak. "Get the fuck away from me, right now!" - <<else>> - You gasp. "Y-you'll pay for this, stupid $beasttype." - <</if>> - <<else>> - <<if $arousal lte 2000>> - <<if $rng lte 35>> - You speak. "Stupid $beasttype. Shoo!" - <<elseif $rng lte 70>> - You speak. "I don't want to play with you. Go away." - <<else>> - You speak. "Go away, you're filthy." - <</if>> - <<elseif $arousal lte 6000>> - You speak. "I want to you go away, isn't that clear?" - <<else>> - You gasp. "I-I hate you, stupid $beasttype." - <</if>> - <</if>> - <</if>> -<<else>> - <<if $vaginastate is "imminent">> - <<if $vaginalvirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "If you take my virginity I'll never forgive you." - <<else>> - You speak. "That's my special place. You're not allowed there!" - <</if>> - <<else>> - You speak. "Get that disgusting thing away from me!" - <</if>> - - <<elseif $penisstate is "imminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "If you take my virginity I'll never forgive you." - <<else>> - You speak. "That's my special place. You're not allowed there!" - <</if>> - <<else>> - You speak. "Get that disgusting thing away from me!" - <</if>> - - - <<elseif $penisstate is "otheranusimminent">> - <<if $penilevirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "If you take my virginity I'll never forgive you." - <<else>> - You speak. "That's my special place. You're not allowed there!" - <</if>> - <<else>> - You speak. "Get your disgusting ass away from me!" - <</if>> - + <<sirris>><<person1>>The other students avoid you, and you find yourself unable to find a partner. Sirris carries in a plastic box, but stops to speak to you when <<he>> sees that you're alone.<br><br> + + "I have a special job for you. There's another box like this one in the shed just next to the school entrance. Could you bring it here?"<br><br> + + You walk to the shed, which is unlocked, and find the box just inside. It's really heavy! You can barely lift it, but manage to carry it back into the school. <<physique>><<endevent>><br><br> + <<if $rng gte 21>> + You arrive back at the classroom, where the rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - - <<elseif $anusstate is "imminent">> - <<if $analvirginity is 1>> - <<if $awarelevel gte 1>> - You speak. "I don't know what you think you're doing, but you're gonna get the fuck away from me this instant." - <<else>> - You speak. "I don't know why you're poking my bottom, but stop right now!" - <</if>> - <<else>> - You speak. "Get away from my ass, pervert!" - <</if>> - - <<elseif $vaginastate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Get out of my pussy right now!" - <<elseif $arousal lte 8000>> - You speak. "Get off me, rapist scum!" + <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> <<else>> - You speak. "I-If you make me c-cum, I'll never forgive you." - <</if>> + <<generatey1>><<generatey2>><<generatey3>> + You walk past three delinquents smoking in a corridor. You didn't see them coming due to the box blocking your view. They start hounding you down the hall. + - <<elseif $penisstate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Get off my penis right now!" - <<elseif $arousal lte 8000>> - You speak. "Get off me, rapist scum!" - <<else>> - You speak. "I-If you make me c-cum, I'll never forgive you." - <</if>> - - - <<elseif $penisstate is "otheranus">> - <<if $arousal lte 2000>> - You speak. "Get off my penis right now!" - <<elseif $arousal lte 8000>> - You speak. "Get your ass off me, rapist scum!" - <<else>> - You speak. "I-If you make me c-cum, I'll never forgive you." - <</if>> - + <<person1>>The <<person>> grabs the hem of your $lowerclothes and tries to tug them down! - - <<elseif $anusstate is "penetrated">> - <<if $arousal lte 2000>> - You speak. "Get out of my ass right now!" - <<elseif $arousal lte 8000>> - You speak. "Get off me, rapist scum!" - <<else>> - You speak. "I-If you make me c-cum, I'll never forgive you." + <<if $undertype is "naked">> + <span class="lewd">You shiver as you realise you aren't wearing any underwear!</span> <</if>> + <br><br> - - - <<elseif $exposed gte 2>> - <<if $rng lte 20>> - You speak. "Get away from my private place!" - <<elseif $rng lte 40>> - You speak. "You like what you see, you useless fuck? I'll make you pay for it." - <<elseif $rng lte 60>> - You speak. "Don't you dare look, rapist piece of shit." - <<elseif $rng lte 80>> - You speak. "I might be exposed, but I'm not afraid of you!" - <<else>> - You speak. "You like what you see? Of course you do, pervert." - <</if>> + "Let's see what <<pshes>> got on under this," the <<person2>><<person>> and <<person3>><<person>> move closer, intending to join in.<br><br> - <<else>> - <<if $awarelevel gte 1>> - <<if $arousal lte 2000>> - You speak. "Get away from me, pervert." - <<elseif $arousal lte 6000>> - You speak. "Stop touching me right now or I'll make you pay!" - <<else>> - You gasp. "I-I'm not gonna cum... I'm not." - <</if>> - <<else>> - <<if $arousal lte 2000>> - <<if $rng lte 35>> - You speak. "Go away!" - <<elseif $rng lte 70>> - You speak. "I don't like you, get away from me." - <<else>> - You speak. "Stop touching me." - <</if>> - <<elseif $arousal lte 6000>> - You speak. "Leave me alone." - <<else>> - You gasp. "I-It's your fault I feel strange. Go away!" - <</if>> + You're unable to protect yourself while your arms are occupied by the box. You'd have to bend over to put the box down without breaking anything inside, but you feel that doing so would make you even more vulnerable.<br><br> + + <<click [[Drop the box and protect yourself|Science Dissection]]>><<set $phase to 2>><<detention20>><</click>><<gdelinquency>><br> + <<click [[Just endure it|Science Dissection]]>><<set $phase to 3>><<gstress20>><<gtrauma20>><</click>><<gtrauma>><<gstress>><br> + <<click [[Bend over and put the box down gently|Science Dissection]]>><<set $phase to 4>><</click>> <</if>> <</if>> <</if>> @@ -69243,444 +65006,441 @@ You kiss the $beasttype on the head. +<<widget "eventssciencesafe">><<nobr>> +<<if $rng gte 81>> +Sirris asks the class to turn to page $rng of their textbook. The classroom has a laidback atmosphere, most students spend more time chatting than reading.<br><br> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $rng gte 61>> +The class conducts an experiment with chemicals. You're careful not to spill any.<br><br> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $rng gte 41>> +Some delinquents pick on one of the nerdy students. Sirris has the offenders move to the other side of the classroom.<br><br> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $rng gte 21>> +<<sirris>><<person1>> +Sirris asks the class a question. You think you know the answer.<br><br> +<<click [[Put your hand up|Science Event1]]>><<set $phase to 1>><<gstress10>><<set $science += 1>><</click>><<gstress>><<gscience>><br> +<<click [[Keep your head down|Science Event1]]>><</click>><br> +<<elseif $rng gte 1>> + <<if $dissociation gte 1>> +<<sirris>><<person1>>Sirris approaches you. "Is everything okay?" <<He>> asks. "You don't look... well." <br><br> -<<widget "actionspeniskiss">><<nobr>> -You <<oraltext>> kiss the tip of <<their>> penis. -<</nobr>><</widget>> - - - - - - - - -<<widget "actionspenislick">><<nobr>> -You <<oraltext>> lick <<their>> penis. -<</nobr>><</widget>> - - - - - - - -<<widget "actionspenissuck">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<oraltext>> suck the penis invading your mouth as the $beasttype pounds furiously. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<oraltext>> suck the penis invading your mouth as the $beasttype humps your face excitedly. - <<else>> - You <<oraltext>> suck the penis penetrating your mouth. - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<oraltext>> suck the penis invading your mouth as <<theowner>> thrusts against you. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<oraltext>> suck the penis invading your mouth as <<theowner>> grinds against you. +<<click [[I'm fine|Science Event2]]>><</click>><br> +<<click [[Break down|Science Event2]]>><<set $phase to 1>><</click>><br> <<else>> - You <<oraltext>> suck the penis penetrating your mouth. +Sirris approaches you. "Is there anything I can help clarify for you?" <br><br> + +<<click [[Yes|Science Event2]]>><<set $phase to 2>><<set $science += 1>><</click>><<gscience>><br> +<<click [[No|Science Event2]]>><<set $phase to 3>><</click>><br> <</if>> <</if>> <</nobr>><</widget>> +:: Science Event1 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - - -<<widget "actionspussylick">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> -You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> rubs against you. -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> -You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> grinds against you. +<<if $phase is 1>> +You raise your hand. Sirris points at you, and you give your answer. <<He>> smiles as you speak. "Well done! It's clear you've been doing your homework."<br><br> <<else>> -You <<oraltext>> lick the pussy pressing against your mouth. +You keep quiet. You might be wrong anyway.<br><br> <</if>> -<</nobr>><</widget>> - +<<click [[Next|Science Lesson]]>><<endevent>><</click>> -<<widget "actionskissback">><<nobr>> -<<if $mouthstate is "kissentrance">> -You gently brush your lips against theirs. -<<elseif $mouthstate is "kissimminent">> - <<if $arousal lte 2000>> - You kiss them back, softly. - <<elseif $arousal lte 8000>> - You kiss them back, parting their lips with your own. - <<else>> - You kiss them back, parting their lips with your tongue. - <</if>> -<<elseif $mouthstate is "kiss">> -You kiss them back, caressing their tongue with your own. -<</if>> -<</nobr>><</widget>> +:: Science Event2 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 0>> +Sirris' concern is clearly not assuaged, but <<he>> nods and moves on.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>> +<<elseif $phase is 1>> +Despair overtakes you and you burst into tears. Sirris says something, but you can't make it out. You lose conciousness.<br><br> +<<endevent>> +<<ambulance>> +<<elseif $phase is 2>> +Sirris spends a couple of minutes helping you fill some holes in your understanding. When it's over, you feel like you understand the material much better.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>> +<<elseif $phase is 3>> +Sirris nods and moves on.<br><br> -<<widget "actionscheekrub">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<bottomtext>> rub the penis between your cheeks as the $beasttype pounds furiously. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<bottomtext>> rub the penis between your cheeks as the $beasttype humps back excitedly. - <<else>> - You <<bottomtext>> rub the penis between your cheeks. - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you. - <<else>> - You <<bottomtext>> rub the penis between your cheeks. - <</if>> +<<click [[Next|Science Lesson]]>><<endevent>><</click>> <</if>> -<</nobr>><</widget>> +:: Head's Office [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> +<<leighton>><<person1>> +You knock on the head<<if $pronoun is "m">>master<<else>>mistress<</if>>'s door. You hear <<his>> voice on the other side. "Enter."<br><br> -<<widget "actionsthighrub">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<thightext>> rub the penis between your thighs as the $beasttype pounds furiously. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<thightext>> rub the penis between your thighs as the $beasttype humps back excitedly. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> - <<else>> - You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + + <<if $uppertype is "school" and $lowertype is "school">> + <<if $headinterrupted is 0>> + Leighton looks up from <<his>> desk as you enter. "How can I help you?"<br><br> + + <<click [[Leave the office (0:01)|Hallways]]>><<endevent>><<pass1>><<set $headinterrupted to 1>><</click>><br> + <<if $headdrive is 1 and $headnodetention isnot 1 and $headmoney isnot 1>> + <<click [[Blackmail|Head's Office Blackmail]]>><</click>><<crime>><br> + <</if>> + + <<else>> + <<if $exposed gte 1>> + <<fameexhibitionism1>> + <</if>> + + <<if $headnodetention isnot 1>> + Leighton looks up from <<his>> desk as you enter. "You again? It's rude to keep bothering me without purpose. I'll have to flag you for punishment if this isn't important."<br><br> + <<else>> + Leighton looks up from <<his>> desk as you enter. "We have nothing to discuss. Get out." + <</if>> + + <<click [[Leave the office (0:01)|Hallways]]>><<endevent>><<pass1>><<detention10>><</click>><<gdelinquency>><br> + <<if $headdrive is 1 and $headnodetention isnot 1 and $headmoney isnot 1>> + <<click [[Blackmail|Head's Office Blackmail]]>><</click>><<crime>><br> + <</if>> + <</if>> <<else>> - You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>> + Leighton looks up from <<his>> desk as you enter. "Oh. This won't do at all." <<He>> pulls some clothing out of a draw. "Here you go."<br><br> + + <<if $uppertype isnot "school" and $lowertype isnot "school">> + <<if $playergender is "m">> + <<if $rng gte 51>><<set $clothingselector to "m">> + <<He>> hands you a worn-looking school shirt and a pair of school shorts. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<else>><<set $clothingselector to "f">> + <<He>> hands you a worn-looking school shirt and skirt. <<He>> speaks before you can articulate any apprehension. "I know it's a girl's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <</if>> + <<elseif $playergender is "f">> + <<if $rng gte 51>><<set $clothingselector to "f">> + <<He>> hands you a worn-looking school shirt and a school skirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<else>><<set $clothingselector to "m">> + <<He>> hands you a worn-looking school shirt and pair of shorts. <<He>> speaks before you can articulate any apprehension. "I know it's a boy's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <</if>> + <</if>> + <<elseif $lowertype isnot "school">> + <<if $playergender is "m">> + <<if $rng gte 51>><<set $clothingselector to "m">> + <<He>> hands you a worn-looking pair of school shorts. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<else>><<set $clothingselector to "f">> + <<He>> hands you a worn-looking school skirt. <<He>> speaks before you can articulate any apprehension. "I know it's a girl's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <</if>> + <<elseif $playergender is "f">> + <<if $rng gte 51>><<set $clothingselector to "f">> + <<He>> hands you a worn-looking school skirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<else>><<set $clothingselector to "m">> + <<He>> hands you a worn-looking pair of school shorts. <<He>> speaks before you can articulate any apprehension. "I know it's a boy's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <</if>> + <</if>> + <<elseif $uppertype isnot "school">> + <<He>> hands you a worn-looking school shirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> + + <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> + <</if>> + <</if>> + +<<else>> +The office is empty.<br><br> + + <<if $headpasswordknown is 1 and $headdrive isnot 1>> + <<click [[Break into computer|Head's Computer]]>><</click>><br> <</if>> +<<click [[Leave the office (0:01)|Hallways]]>><<pass1>><</click>><br> <</if>> -<</nobr>><</widget>> +:: Head's Office Refusal [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<He>> looks at you sternly. "Don't talk back. I told you to get dressed. Now, get dressed."<br><br> +<<click [[Wear the clothes and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<pass1>><<endevent>><</click>><br> +<<click [[Walk out|Hallways]]>><<detention30>><<endevent>><</click>><<gdelinquency>><br> -<<widget "actionspenistip">><<nobr>> -You <<vaginaltext>> kiss the tip of <<their>> penis with your <<pussystop>> -<</nobr>><</widget>> +:: Science Event3 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $scienceprogression gte 4 and $delinquency gte 1000>> +Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> -<<widget "actionspenisrub">><<nobr>> -You <<vaginaltext>> rub back against the penis probing your <<pussystop>> -<</nobr>><</widget>> +<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> +<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 4>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><</click>><<gstress>><<gscience>><br> -<<widget "actionspenisride">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - The $beasttype savagely hammers in and out of your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> push back against its movements. - <<else>> - The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - The $beasttype relentlessly pounds your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> push back against its movements. - <<else>> - The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. - <</if>> + + + + + + + +<<elseif $scienceprogression gte 3 and $delinquency gte 600>> +Sirris turns to the class. "Okay, can you quiet down please." The class shows <<him>> no acknowledgement. + +Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> + + +<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> +<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 3>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><</click>><<gstress>><<gscience>><br> + + + + + + + + + + + + +<<elseif $scienceprogression gte 2 and $delinquency gte 400>> + + +Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> + + +<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> +<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 2>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<set $scienceprogression to 3>><</click>><<gstress>><<gscience>><br> + + + + + + + + + + + +<<elseif $scienceprogression gte 1 and $delinquency gte 10>> +Sirris smiles at you. "I need you to undress for this part. Don't worry, you can keep your underwear on."<br> + + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + + <<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<set $phase to 1>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<set $scienceprogression to 2>><</click>><<gstress>><<gscience>><br> + <<else>> - <<if $arousal gte 8000>> - The $beasttype rhythmically fucks your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> push back against its movements. - <<else>> - The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort. - <</if>> - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<pussy>> is ruthlessly fucked. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back against the movements. + You speak as quietly as possible, making sure only Sirris can hear. "I'm... I'm not wearing any."<br> + <<if $delinquency gte 400>> + <<He>> blushes slightly. "That's against school rules you know. I'm still going have to ask you to strip, it's important for the lesson."<br><br> + + <<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 2>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 2>><</click>><<gtrauma>><<gstress>><<gscience>><br> <<else>> - Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back, trying to reduce your discomfort. + <<He>> blushes slightly and averts <<his>> eyes from you. "Oh. T-take your seat please."<<gstress>><<gtrauma>><br><br> + + <<click [[Sit back down|Science Lesson]]>><<gstress10>><<gtrauma10>><<endevent>><</click>><br> + <<if $exhibitionism gte 75>> + <<click [[Strip anyway|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 5>><<set $scienceprogression to 2>><<scienceskill>><</click>><<gscience>><<exhibitionist5>><br> + <</if>> <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<pussy>> is relentlessly pounded. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back against the movements. - <<else>> - Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back, trying to reduce your discomfort. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your <<pussy>> yields to the repeated insertions. Driven by instinct, you <<vaginaltext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back against the movements. - <<else>> - Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back, trying to reduce your discomfort. - <</if>> <</if>> + + + + + + + +<<else>> +Sirris smiles at you. "Don't worry, we're not going to do anything invasive." <<He>> turns to the class. "Okay, can you quiet down a bit please..."<br><br> + +<<He>> talks about various bones and organs, pointing to parts of your body to demonstrate their location. After a short while, <<he>> thanks you and sends you back to your seat.<<gscience>><<scienceskill>><br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><<set $scienceprogression to 1>><</click>><br> <</if>> -<</nobr>><</widget>> +:: Science Refusal [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 3>> +This is going too far. You dress yourself with shaking fingers, doing your best to ignore the disappointed heckling from the class. You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> + +<<elseif $phase is 4>> + +This is going too far. You dress yourself with shaking fingers, doing your best to ignore the disappointed heckling from the class. You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> + +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> -<<widget "actionspenistake">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - The $beasttype savagely hammers in and out of your <<pussystop>> - <<elseif $arousal gte 4000>> - The $beasttype savagely hammers in and out of your <<pussystop>> - <<else>> - The $beasttype savagely hammers in and out of your <<pussystop>> - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - The $beasttype relentlessly pounds your <<pussystop>> - <<elseif $arousal gte 4000>> - The $beasttype relentlessly pounds your <<pussystop>> - <<else>> - The $beasttype relentlessly pounds your <<pussystop>> - <</if>> - <<else>> - <<if $arousal gte 8000>> - The $beasttype rhythmically fucks your <<pussystop>> - <<elseif $arousal gte 4000>> - The $beasttype rhythmically fucks your <<pussystop>> - <<else>> - The $beasttype rhythmically fucks your <<pussystop>> - <</if>> - <</if>> <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<pussy>> is ruthlessly fucked. - <<elseif $arousal gte 4000>> - Your <<pussy>> is ruthlessly fucked. - <<else>> - Your <<pussy>> is ruthlessly fucked. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<pussy>> is relentlessly pounded. - <<elseif $arousal gte 4000>> - Your <<pussy>> is relentlessly pounded. - <<else>> - Your <<pussy>> is relentlessly pounded. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your <<pussy>> yields to the repeated insertions. - <<elseif $arousal gte 4000>> - Your <<pussy>> yields to the repeated insertions. - <<else>> - Your <<pussy>> yields to the repeated insertions. - <</if>> - <</if>> + +You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <</if>> -<</nobr>><</widget>> +:: Science Undress [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 1>> +You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<br><br> +<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> +<<elseif $phase is 2>> +You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> -<<widget "actionsclitrub">><<nobr>> -You <<peniletext>> frot your penis against <<their>> clit. -<</nobr>><</widget>> +<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> -<<widget "actionspussyrub">><<nobr>> -You <<peniletext>> rub your penis against <<their>> pussy. -<</nobr>><</widget>> +<<elseif $phase is 3>> +You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> +<<person1>>Sirris finishes <<his>> demonstration. "Thank you for you help. There's one more thing I need you to do however. Could you climb onto my desk and spread your legs? I'd like to talk a bit about reproductive organs."<br><br> -<<widget "actionspussytease">><<nobr>> -You <<peniletext>> rub your penis against <<their>> labia. -<</nobr>><</widget>> +<<person2>>The <<person>> looks like <<hes>> about to start salivating. The rest of the class look no less excited at the prospect.<br><br> +<<click [[Climb atop the desk|Science Undress Desk]]>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 4>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Refuse|Science Refusal]]>><<clotheson>><<detention10>><</click>><<gdelinquency>><br> +<<elseif $phase is 4>> +You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> +<<person1>>Sirris finishes <<his>> demonstration. "Thank you for you help. There's one more thing I need you to do however. Could you climb onto my desk and spread your legs? I'd like to talk a bit about reproductive organs."<br><br> +<<person2>>The <<person>> looks like <<hes>> about to start salivating. The rest of the class look no less excited at the prospect.<br><br> +<<click [[Climb atop the desk|Science Undress Desk]]>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 4>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Refuse|Science Refusal]]>><<clotheson>><<detention10>><</click>><<gdelinquency>><br> -<<widget "actionspussythrust">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<penis>> is hungrily devoured by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> +<<elseif $phase is 5>> +You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris is blushing furiously now, but <<he>> does <<his>> best to continue with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> proudly displayed.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<<exhibitionism5>><br><br> + +<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." +You dress and take your seat, still woozy with power at having commanded everyone's attention so easily.<br><br> + +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> <</if>> -<</nobr>><</widget>> +:: Science Undress Desk [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<widget "actionspussytake">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. - <<elseif $arousal gte 4000>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. +<<if $phase is 3>> + +You do as instructed, and spread your legs, exposing yourself to the room. Sirris looks increasingly flustered, but continues regardless.<<set $arousal += 2000>> + + <<if $undertype is "chastity">> + "As you can see, <<pshe>> is wearing a chastity belt, but we should be able to move it slightly for a better look..."<<person1>><<He>> starts tugging on your belt, this way and that, rubbing it against your <<genitalsstop>> A small moan escapes your lips, and the class erupts into laughter. Sirris recoils from the belt, and stammers. "We... This will do. Ok class, listen closely."<br><br> + + <<elseif $vaginaexist is 1>> + <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> + + <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> <<else>> - Your <<penis>> is ruthlessly fucked by <<their>> pussy. + <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> + + <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<penis>> is hungrily devoured by <<their>> pussy. - <<elseif $arousal gte 4000>> - Your <<penis>> is hungrily devoured by <<their>> pussy. - <<else>> - Your <<penis>> is hungrily devoured by <<their>> pussy. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. - <<elseif $arousal gte 4000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. - <<else>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. - <</if>> -<</if>> -<</nobr>><</widget>> + +<<person1>>Sirris soon finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> +<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> -<<widget "actionsotheranusrub">><<nobr>> -You <<peniletext>> frot your <<penis>> against <<their>> ass. -<</nobr>><</widget>> -<<widget "actionsotheranustease">><<nobr>> -You <<peniletext>> tease <<their>> anus with your <<penisstop>> -<</nobr>><</widget>> -<<widget "actionsotheranusthrust">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<penis>> is hungrily devoured by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back against the movements. - <<else>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort. - <</if>> -<</if>> -<</nobr>><</widget>> +<<elseif $phase is 4>> -<<widget "actionsotheranustake">><<nobr>> -<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. - <<elseif $arousal gte 4000>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. +You do as instructed, and spread your legs, exposing yourself to the room. Sirris looks increasingly flustered, but continues regardless.<<set $arousal += 2000>> + + <<if $undertype is "chastity">> + "As you can see, <<pshe>> is wearing a chastity belt, but we should be able to move it slightly for a better look..."<<person1>><<He>> starts tugging on your belt, this way and that, rubbing it against your <<genitalsstop>> A small moan escapes your lips, and the class erupts into laughter. Sirris recoils from the belt, and stammers. "We... This will do. Ok class, listen closely."<br><br> + + <<elseif $vaginaexist is 1>> + <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> + + <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> <<else>> - Your <<penis>> is ruthlessly fucked by <<their>> ass. + <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> + + <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> <</if>> -<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your <<penis>> is hungrily devoured by <<their>> ass. - <<elseif $arousal gte 4000>> - Your <<penis>> is hungrily devoured by <<their>> ass. - <<else>> - Your <<penis>> is hungrily devoured by <<their>> ass. - <</if>> -<<else>> - <<if $arousal gte 8000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. - <<elseif $arousal gte 4000>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. - <<else>> - Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. - <</if>> + +The jostling continues, becoming more violent with each passing moment. Sirris is forced away as the class surround you, <<person1>><<his>> protests ignored. Not content to simply watch any longer, hands reach out from all around.<br><br> + +<<click [[Next|Science Undress Molestation]]>><<endevent>><<set $molestationstart to 1>><</click>> + <</if>> -<</nobr>><</widget>> +:: Science Undress Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generates1>><<generates2>><<generates3>><<generates4>><<generates5>><<generates6>><<man1init>><<npcstrip>> +<<set $timer to 15>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<widget "actionsanusrub">><<nobr>> -You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis. -<</nobr>><</widget>> @@ -69690,656 +65450,195 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis -<<widget "actionsanusthrust">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - The $beasttype savagely hammers in and out of your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype savagely hammers in and out of your anus. You <<analtext>> push back against its movements. - <<else>> - The $beasttype savagely hammers in and out of your anus. You <<analtext>> move with it, trying to reduce your discomfort. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - The $beasttype relentlessly pounds your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype relentlessly pounds your anus. You <<analtext>> push back against its movements. - <<else>> - The $beasttype relentlessly pounds your anus. You <<analtext>> move with it, trying to reduce your discomfort. - <</if>> - <<else>> - <<if $arousal gte 8000>> - The $beasttype rhythmically fucks your anus. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - The $beasttype rhythmically fucks your anus. You <<analtext>> push back against its movements. - <<else>> - The $beasttype rhythmically fucks your anus. You <<analtext>> move with it, trying to reduce your discomfort. - <</if>> - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your anus is ruthlessly fucked. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your anus is ruthlessly fucked. You <<analtext>> push back against the movements. - <<else>> - Your anus is ruthlessly fucked. You <<analtext>> push back, trying to reduce your discomfort. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your anus is relentlessly pounded. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your anus is relentlessly pounded. You <<analtext>> push back against the movements. - <<else>> - Your anus is relentlessly pounded. You <<analtext>> push back, trying to reduce your discomfort. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your anus yields to the repeated insertions. Driven by instinct, you <<analtext>> push back as you approach your peak. - <<elseif $arousal gte 4000>> - Your anus yields to the repeated insertions. You <<analtext>> push back against the movements. - <<else>> - Your anus yields to the repeated insertions. You <<analtext>> push back, trying to reduce your discomfort. - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionsanustake">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - The $beasttype savagely hammers in and out of your anus. - <<elseif $arousal gte 4000>> - The $beasttype savagely hammers in and out of your anus. - <<else>> - The $beasttype savagely hammers in and out of your anus. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - The $beasttype relentlessly pounds your anus. - <<elseif $arousal gte 4000>> - The $beasttype relentlessly pounds your anus. - <<else>> - The $beasttype relentlessly pounds your anus. - <</if>> - <<else>> - <<if $arousal gte 8000>> - The $beasttype rhythmically fucks your anus. - <<elseif $arousal gte 4000>> - The $beasttype rhythmically fucks your anus. - <<else>> - The $beasttype rhythmically fucks your anus. - <</if>> - <</if>> -<<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<if $arousal gte 8000>> - Your anus is ruthlessly fucked. - <<elseif $arousal gte 4000>> - Your anus is ruthlessly fucked. - <<else>> - Your anus is ruthlessly fucked. - <</if>> - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<if $arousal gte 8000>> - Your anus is relentlessly pounded. - <<elseif $arousal gte 4000>> - Your anus is relentlessly pounded. - <<else>> - Your anus is relentlessly pounded. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your anus yields to the repeated insertions. - <<elseif $arousal gte 4000>> - Your anus yields to the repeated insertions. - <<else>> - Your anus yields to the repeated insertions. - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionsshaftrub">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - You <<handtext>> hold <<his>> penis in your hand as <<he>> furiously humps against it. - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - You <<handtext>> hold the penis in your hand as <<he>> humps against it. - <<else>> - You <<handtext>> hold and rub the penis in your hand. - <</if>> + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $timer gte 1>> +<span id="next"><<click [[Next|Science Undress Molestation]]>><</click>></span><<nexttext>> <<else>> - <<if $consensual is 1>> - <<if $arousal lte 6000>> - You keep <<their>> penis held firmly in your hand as you <<handtext>> stroke and work the shaft. - <<else>> - You <<handtext>> hold and rub <<their>> shaft in your hand. - <</if>> - <<else>> - You <<handtext>> occupy <<their>> penis with your hand, working the shaft with your fingers. - <</if>> +<span id="next"><<click [[Next|Science Undress Molestation Finish]]>><</click>></span><<nexttext>> <</if>> -<</nobr>><</widget>> +:: Science Undress Molestation Finish [nobr] +<<effects>> +<<endcombat>> +<<leighton>><<person1>>Leighton's stern voice resonates through the room, and your assailants back off. Sirris must have summoned the <<if $pronoun is "m">>him<<else>>her<</if>> when <<endevent>><<sirris>><<person1>><<he>> lost control of the class. Leighton doesn't stick around once order is restored, leaving Sirris to cover and console you. <<tearful>> you do your best to put on a brave face and return to your seat. +<br><br> +<<clothesontowel>> +<<click [[Next|Science Lesson]]>><</click>> +:: Science Terrarium [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<generates1>><<generates2>> -<<widget "actionsvaginaescape">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyanger lte 20>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. - <<elseif $enemyanger lte 100>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. - <<else>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. - <</if>> -<<else>> - <<if $pain lte 20>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> - <<elseif $pain lte 60>> - <span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span> - <<else>> - <span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> penis.</span> - <</if>> -<</if>> -<</nobr>><</widget>> +<<if $scienceterrariumprogression is 4 and $science gte 700>> +Something shatters on the other side of the room, and is followed by a cheer from the students. Sirris, looking distraught, heads over to inspect the damage while the noise and chaos in the classroom turns up a notch.<br><br> +A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt. The <<person1>><<person>> presses <<his>> mouth to your ear and whispers. "You think you're better than us because you get high marks? I bet we could teach you a thing or two."<br><br> +<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 4>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Move away|Science Terrarium Escape]]>><</click>> +<<elseif $scienceterrariumprogression is 3 and $science gte 500>> +Something shatters on the other side of the room, and is followed by a cheer from the students. Sirris, looking distraught, heads over to inspect the damage while the noise and chaos in the classroom turns up a notch.<br><br> +A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> -<<widget "actionspenisescape">><<nobr>> -<<if $pain lte 20>> -<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> -<<elseif $pain lte 60>> -<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span> -<<else>> -<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> pussy.</span> -<</if>> -<</nobr>><</widget>> +<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 3>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Move away|Science Terrarium Escape]]>><</click>> +<<elseif $scienceterrariumprogression is 2 and $science gte 400>> +A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> +<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 2>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Move away|Science Terrarium Escape]]>><</click>> -<<widget "actionsotheranusescape">><<nobr>> -<<if $pain lte 20>> -<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> -<<elseif $pain lte 60>> -<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span> -<<else>> -<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> ass.</span> -<</if>> -<</nobr>><</widget>> +<<elseif $scienceterrariumprogression is 1 and $science gte 300>> +A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> +<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 1>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Move away|Science Terrarium Escape]]>><</click>> -<<widget "actionsanusescape">><<nobr>> -<<if $enemytype is "beast">> - <<if $enemyanger lte 20>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however. - <<elseif $enemyanger lte 100>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration. - <<else>> - <span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded. - <</if>> -<<else>> - <<if $pain lte 20>> -<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> - <<elseif $pain lte 60>> -<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span> - <<else>> -<span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> penis.</span> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Speech [widget] -<<widget "cumspeech">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $playergenderappearance is "m">> - <<if $devstate gte 1>> - <<if $orgasmcount gte 24 and $speechorgasmnocumcount is 0>><<set $speechorgasmnocumcount += 1>> - <<He>> speaks. "You climaxed but nothing came out! What's wrong with you?" - <<elseif $speechorgasmnocumcount gte 1>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<if $rng lte 35>> - <<He>> speaks. "Have you been over-milked or were you always this pathetic?" - <<elseif $rng lte 70>> - <<He>> speaks. "You better not be faking it." - <<else>> - <<He>> speaks. "You should be embarrassed by your lack of ejaculate." - <</if>> - <<else>><<set $speechorgasmrepeat += 1>> - <<if $rng lte 35>> - <<He>> speaks. "I think we've worn <<phim>> out already." - <<elseif $rng lte 70>> - <<He>> speaks. "Still nothing coming out. This is disappointing." - <<else>> - <<He>> speaks. "Maybe if we're a bit rougher we'll get some semen to come out?" - <</if>> - <</if>> - <<elseif $orgasmcount gte 18 and $speechorgasmweakcumcount is 0>><<set $speechorgasmweakcumcount += 1>> - <<He>> speaks. "Is that really all the cum you can manage?" - <<else>> - <<if $speechorgasmcount is 1>> - <<if $speechorgasmrepeat is 1>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You're cumming! That's it, let it out, don't hold any back." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> really is cumming!" - <</if>> - <<elseif $speechorgasmcount is 2>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You're releasing even more cum! Have you no shame?" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Cumming again? <<pShe>> is so dirty!" - <</if>> - <<elseif $speechorgasmcount is 3>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Don't try to hide it, you like being milked of your cum." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> is cumming again? This is great!" - <</if>> - <<elseif $speechorgasmcount is 4>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Let out all your precious dick-milk." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "We'll milk <<pHim>> dry at this rate." - <</if>> - <<elseif $speechorgasmcount is 5>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You've cum so much! You're making a real mess you know." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I want to keep some of <<pher>> cum for later." - <</if>> - <<else>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "So much cum, I don't know whether to be impressed or embarrassed for you." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> has cum so much. Is <<pshe>> going to be okay?" - <</if>> - <</if>> - <</if>> - <<else>> - <<if $speechorgasmcount is 1>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You're cumming! But there's no actual cum, I guess you're still too young." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> might be too young to ejaculate, but look at <<pher>> little dick twitch!" - <</if>> - <<elseif $speechorgasmcount is 2>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Another orgasm already? You're really sensitive!" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pHer>> orgasmic spasms are so cute!" - <</if>> - <<elseif $speechorgasmcount is 3>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I see you've reached your peak again, you dirty <<girlstop>>" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "All this attention is getting <<phim>> off really easily." - <</if>> - <<elseif $speechorgasmcount is 4>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Don't worry, I'm sure you'll be a fountain of cum one day." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "The look on <<pher>> face when <<pshe>> cums is priceless." - <</if>> - <<elseif $speechorgasmcount is 5>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I'll never get tired of your orgasms." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I didn't know making a little <<girl>> cum over and over would be so much fun!" - <</if>> - <<else>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Just when I think you can't possibly have any left in you, you spasm again!" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much." - <</if>> - <</if>> - <</if>> <<else>> - <<if $speechorgasmcount is 1>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I knew you'd enjoy it, your spasms don't lie." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> spasms so delightfully when <<pshe>> cums." - <</if>> - <<elseif $speechorgasmcount is 2>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "How does this orgasm feel? Better than the last I bet." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pHer>> pussy is absolutely drenched!" - <</if>> - <<elseif $speechorgasmcount is 3>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You're cumming again? You're such a dirty slut!" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> is so very sensitive." - <</if>> - <<elseif $speechorgasmcount is 4>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "I hope you remember me, what with all these orgasms I'm giving you." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> is cumming again? This is great." - <</if>> - <<elseif $speechorgasmcount is 5>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "You're cumming over and over again, you must be quite the slut!" - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "<<pShe>> is cumming again! Such a nasty bitch." - <</if>> - <<else>> - <<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Making a <<girl>> cum repeatedly is so much fun." - <<else>><<set $speechorgasmrepeat += 1>> - <<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much." - <</if>> - <</if>> +A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> + +<<click [[Put up with it|Science Terrarium Endure]]>><<set $scienceterrariumprogression to 1>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> +<<click [[Move away|Science Terrarium Escape]]>><</click>> + + <</if>> -<</nobr>><</widget>> +:: Science Terrarium Endure [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 4>> + <<if $rng gte 75>> +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> +Without giving any warning, they grab you by the shins and haul you up and into the terrarium, before slamming the lid, trapping you. You push against the lid, but it won't budge; they quickly flipped the latch to prevent your escape. Others start gathering around now, to gawk at you through the glass.<br><br> -<<widget "combatspeech">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $speechgenitals is 1>> - <<if $playergenderappearance is $playergender>> - <<if $playergender is "m">> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your dick looks delicious!" - <<elseif $enemyanger lte 100>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "You're really vulnerable now, you'd better not piss me off." - <<else>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are." - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your little cock is so cute!" - <<elseif $enemyanger lte 100>> - <<He>> laughs at your newly-exposed <<genitalsstop>> "It's so small!" - <<else>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "I knew it wouldn't be very impressive, but this is just pathetic." - <</if>> - <</if>> + <<if $swarmdisable is "t">> + + <<click [[Shatter the glass|Science Terrarium Shatter]]>><<detention60>><<set $pain += 80>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><<gdelinquency>><br> + <<click [[Endure it|Science Terrarium Imprisoned]]>><<lcool10>><</click>><<lcool>> <<else>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Aww, your little pussy is so cute!" - <<elseif $enemyanger lte 100>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so youthful, I wonder how much it could take." - <<else>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "I can see everything now, whore." - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so enticing!" - <<elseif $enemyanger lte 100>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "Don't be shy, a pussy like this was made to be exposed." - <<else>> - <<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are." - <</if>> - <</if>> - <</if>> - <</if>> - + With an evil grin, the <<person2>><<person>> kneels and opens the cupboard beneath the terrarium. <<He>> lifts out a number of jars filled with thick, long worms. <<person1>>The <<person>> grabs a couple of the jars. Together, they move them to the grating atop your prison, about to pour them in.<br><br> -<<elseif $speechbreasts is 1>> - <<if $playergenderappearance is $playergender>> - <<if $playergender is "m">> - <<if $breastsize lte 0>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> - <<elseif $breastsize lte 1>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> - <<elseif $breastsize lte 2>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "That's a nice pair of bitch-tits you've got there." - <<elseif $breastsize lte 4>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "You have breasts like a woman!" - <<else>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "Those things are gigantic! Maybe you'll share some boy-milk." - <</if>> - <<else>> - <<if $breastsize lte 0>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about being flat, it's really cute." - <<elseif $breastsize lte 1>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "Nothing quite like developing breasts. So lewd and cute." - <<elseif $breastsize lte 2>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "Your small breasts are so lewd." - <<elseif $breastsize lte 4>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about having your breasts displayed like this, it's what they're for." - <<else>> - <<He>> <<admires>> your newly-exposed <<breastsstop>> "They're so big! You'd make a fine cow." - <</if>> + <<click [[Shatter the glass|Science Terrarium Shatter]]>><<detention60>><<set $pain += 80>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><<gdelinquency>><br> + <<click [[Endure it|Science Terrarium Swarm]]>><<set $molestationstart to 1>><</click>> <</if>> + + + <<elseif $rng gte 51>> + +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it. You want to be fucked." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> + +<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> <</if>> -<<elseif $speechscream is 1>><<set $speechscream to 0>> - <<if $rng lte 20>> - <<He>> speaks. "Shut your fucking mouth." - <<elseif $rng lte 40>> - <<He>> speaks. "Are you trying to make me hurt you? Be quiet!" - <<elseif $rng lte 60>> - <<He>> speaks. "Things are going to be difficult for you if you keep resisting." - <<elseif $rng lte 80>> - <<He>> speaks. "Stupid slut, no one's going to help you." + + + + +<<elseif $phase is 3>> + <<if $rng gte 51>><<set $scienceterrariumprogression to 4>> + +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> + +<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> - <<He>> speaks. "Crying for help? No one gives a shit." +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> <</if>> -<<elseif $speechvaginaescape is 1>><<set $speechvaginaescape to 0>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "I can't enjoy you properly if you keep squirming around." - <<elseif $rng lte 70>> - <<He>> speaks. "Be still now." - <<else>> - <<He>> speaks. "You're a feisty little thing!" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." - <<elseif $rng lte 70>> - <<He>> speaks. "Stop resisting." - <<else>> - <<He>> speaks. "I love it when you squirm." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Do you think that will stop me, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." - <<else>> - <<He>> speaks. "Your pussy is mine slut, stop fighting it." - <</if>> - <</if>> - - - -<<elseif $speechpenisescape is 1>><<set $speechpenisescape to 0>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "I can't enjoy you properly if you keep squirming around." - <<elseif $rng lte 70>> - <<He>> speaks. "Be still now." - <<else>> - <<He>> speaks. "You're a feisty little thing!" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." - <<elseif $rng lte 70>> - <<He>> speaks. "Stop resisting." - <<else>> - <<He>> speaks. "I love it when you squirm." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Do you think that will stop me, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." - <<else>> - <<He>> speaks. "Your dick is mine slut, stop fighting it." - <</if>> - <</if>> - + + + + +<<elseif $phase is 2>> + <<if $rng gte 51>><<set $scienceterrariumprogression to 3>> +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> +<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> +<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $speechotheranusescape is 1>><<set $speechotheranusescape to 0>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "I can't enjoy you properly if you keep squirming around." - <<elseif $rng lte 70>> - <<He>> speaks. "Be still now." - <<else>> - <<He>> speaks. "You're a feisty little thing!" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." - <<elseif $rng lte 70>> - <<He>> speaks. "Stop resisting." - <<else>> - <<He>> speaks. "I love it when you squirm." - <</if>> <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Do you think that will stop me, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you." - <<else>> - <<He>> speaks. "Your dick is mine slut, stop fighting it." - <</if>> - <</if>> - - +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> +Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> -<<elseif $speechanusescape is 1>><<set $speechanusescape to 0>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "I can't enjoy you properly if you keep squirming around." - <<elseif $rng lte 70>> - <<He>> speaks. "Be still now." - <<else>> - <<He>> speaks. "You're a feisty little thing!" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled." - <<elseif $rng lte 70>> - <<He>> speaks. "Stop resisting." - <<else>> - <<He>> speaks. "I love it when you squirm." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Do you think that will stop me, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you." - <<else>> - <<He>> speaks. "Your ass is mine slut, stop fighting it." - <</if>> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> <</if>> - - -<<elseif $speechpenispenetrated is 1>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Yes! Yes! Give it to me! AH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "I've been needing this so badly." - <<else>> - <<He>> speaks. "You feel so good inside me." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" - <<else>> - <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "You... Stupid... AHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> mocks you. "What's it like having your dick dominated like this?" - <<else>> - <<He>> mocks you. "You're right where you belong." - <</if>> - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Oh! You... I... AHHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You're so cute when you're being fucked." - <<else>> - <<He>> speaks. "Just relax, I'll look after your dick." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep... going... not long now." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" - <<else>> - <<He>> speaks. "You like being inside me, don't you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "You... Stupid... AHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You make a good fucktoy." - <<else>> - <<He>> speaks. "You're mine now, <<girlstop>>" - <</if>> - <</if>> - <</if>> @@ -70347,60 +65646,21 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis +<<elseif $phase is 1>> + <<if $rng gte 51>><<set $scienceterrariumprogression to 2>> -<<elseif $speechotheranuspenetrated is 1>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Yes! Yes! Give it to me! Fill me up!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "I've been needing this so badly." - <<else>> - <<He>> speaks. "You feel so good inside me." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "UHH! That's it...Not long now... AH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "That's it right there, good <<girlstop>>" - <<else>> - <<He>> speaks "I've been waiting too long for this, don't even think about stopping!" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "You... Stupid... AHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> mocks you. "What's it like having your dick dominated like this?" - <<else>> - <<He>> mocks you. "You're right where you belong." - <</if>> - <</if>> +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> + +<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Oh! You... I... AHHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You're so cute when you're being fucked." - <<else>> - <<He>> speaks. "Just relax, I'll look after your dick." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep... going... not long now." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a the cock of a little <<girlstop>>" - <<else>> - <<He>> speaks. "You like being inside me, don't you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "You... Stupid... AHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You make a good fucktoy." - <<else>> - <<He>> speaks. "You're mine now, <<girlstop>>" - <</if>> - <</if>> +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + +Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> <</if>> @@ -70408,248 +65668,63 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis - - +<<else>> - - - -<<elseif $speechvaginapenetrated is 1>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You feel so nice around my dick." - <<else>> - <<He>> speaks. "Your pussy is so warm." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "That's it! Take it, whore!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "Good <<girlstop>>" - <<else>> - <<He>> speaks "Your body is welcoming me at least." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> mocks you. "What's it like having your pussy dominated like this?" - <<else>> - <<He>> mocks you. "You're right where you belong." - <</if>> - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Your little pussy is so good!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You're so cute when you're being fucked." - <<else>> - <<He>> speaks. "Just relax, I'll look after you." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep... going... not long now." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a the cunt of a little <<girlstop>>" - <<else>> - <<He>> speaks. "You like being filled like this, don't you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "This is your place, remember that." - <<else>> - <<He>> speaks. "You're mine now, <<girlstop>>" - <</if>> - <</if>> - <</if>> - +You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> +Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<</if>> -<<elseif $speechanuspenetrated is 1>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You feel so nice around my dick." - <<else>> - <<He>> speaks. "Your butt is so warm." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "That's it! Take it, whore!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "Good <<girlstop>>" - <<else>> - <<He>> speaks "Your body is welcoming me at least." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> mocks you. "What's it like having your ass dominated like this?" - <<else>> - <<He>> mocks you. "You're right where you belong." - <</if>> - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Your little butt is so tight!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You're so cute when you're being fucked." - <<else>> - <<He>> speaks. "Just relax, I'll look after you." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep... going... not long now." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a little <<girl>> fucktoy." - <<else>> - <<He>> speaks. "You like being filled like this, don't you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "This is your place, remember that." - <<else>> - <<He>> speaks. "You're mine now, <<girlstop>>" - <</if>> - <</if>> - <</if>> +:: Science Terrarium Escape [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You move away from the terrarium. You don't like being bullied away from an activity, but there's nothing to be done for now.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +:: Science Terrarium Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $phase is 1>> + <<set $timer to 6>><<npcstrip>><<set $rescue to 1>> + <<elseif $phase is 2>> + <<set $timer to 12>><<npcstrip>><<set $rescue to 1>> + <<elseif $phase is 3>> + <<set $timer to 18>><<npcstrip>><<set $rescue to 0>> + <<elseif $phase is 4>> + <<set $timer to 24>><<set $rescue to 0>> + <</if>> +<<endif>> +<<effects>> +<<if $rescue is 0 and $alarm is 1>><<set $alarm to 0>> +<span class="red">Sirris can't hear you over the cacophany made by the other students!</span><br><br> +<</if>> +<<effectsman>><<man>> -<<elseif $speechmouthpenetrated is 1>> - <<if $devstate gte 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You feel so nice around my dick." - <<else>> - <<He>> speaks. "Your mouth is so warm." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "That's it! Take it, whore!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "Good <<girlstop>>" - <<else>> - <<He>> speaks "Your throat is welcoming me at least." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Take it! Take it all you worthless slut!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> mocks you. "What's it like being dominated like this?" - <<else>> - <<He>> mocks you. "You're right where you belong." - <</if>> - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep going, I'm almost there!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "You're so cute with your lips around my dick." - <<else>> - <<He>> speaks. "Just relax, I'll look after you." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Keep... going... not long now." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a little <<girl>> as a fucktoy." - <<else>> - <<He>> speaks. "You like being filled like this, don't you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Don't act like you didn't want this, your mouth was made for it." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks hushedly. "This is your place, remember that." - <<else>> - <<He>> speaks. "You're mine now, <<girlstop>>" - <</if>> - <</if>> - <</if>> -<<elseif $speechvaginaimminent is 1>> - <<if $vaginalvirginity is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "My dick is pressing against your virgin pussy... I could deflower you at any moment." - <<else>> - <<He>> speaks. "I'm an inch away from taking your virginity, bitch." - <</if>> - <<else>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" - <<else>> - <<He>> speaks. "I hope your pussy is ready, I sure am." - <</if>> - <</if>> -<<elseif $speechpenisimminent is 1>> - <<if $penilevirginity is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "My pussy is pressing against your virgin dick... I could deflower you at any moment." - <<else>> - <<He>> speaks. "I'm an inch away from taking your virginity, bitch." - <</if>> - <<else>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" - <<else>> - <<He>> speaks. "I hope your dick is ready, I sure am." - <</if>> - <</if>> - - - - - - - - -<<elseif $speechotheranusimminent is 1>> - <<if $penilevirginity is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "My ass is pressing against your virgin dick... I could deflower you at any moment." - <<else>> - <<He>> speaks. "I'm an inch away from taking your virginity, bitch." - <</if>> - <<else>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Just having the tip pressing against me like this is driving me mad!" - <<else>> - <<He>> speaks. "I hope your dick is ready, I sure am." - <</if>> - <</if>> @@ -70659,281 +65734,319 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis -<<elseif $speechanusimminent is 1>> - <<if $analvirginity is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "My dick is pressing against your virgin ass... It's gonna be a tight fit!" - <<else>> - <<He>> speaks. "I'm an inch away from taking your anal virginity, bitch." - <</if>> - <<else>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" - <<else>> - <<He>> speaks. "I hope your ass is ready, my dick sure is!" - <</if>> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> - -<<elseif $speechmouthimminent is 1>> - <<if $oralvirginity is 1>> - <<if $enemyanger lte 60>> - <<He>> speaks. "You've never tasted dick before have you? You're in for a treat!" - <<else>> - <<He>> speaks. "You've never tasted dick before have you? If you bite me, I'll fuck you up." - <</if>> - <<else>> - <<if $enemyanger lte 60>> - <<He>> speaks. "Just having the tip pressing against you like this is driving me mad!" - <<else>> - <<He>> speaks. "Open wide, whore." - <</if>> - <</if>> - - - - - - - -<<elseif $speechapologise is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "How could I be mad at a little hottie like you?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can think of a few ways you can make it up to me." - <<else>> - <<He>> speaks. "You better not be lying to me, or you'll be real sorry." - <</if>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer gte 1>> +<span id="next"><<click [[Next|Science Terrarium Molestation]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Science Terrarium Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +Satisfied, the pair leave you to recoup what remains of your dignity.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $enemyhealth lte 0>> +Recoiling in pain, the <<person2>><<person>> bursts into tears and the <<person1>><<person>> shouts at you. "You'll get yours, bitch!" They decide to leave you alone, for now.<br><br> -<<elseif $speechvaginaentrance is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Don't worry, I'll be gentle with your pussy." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can't wait to fuck you." - <<else>> - <<He>> speaks. "Don't try to squirm away, you're mine." - <</if>> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +Sirris notices the commotion and rushes over. The pair cease their assault and leave you to recoup what remains of your dignity, giving you a mocking smirk as they do. Sirris is about to say something, but is interrupted by a bang on the other side of the room.<<lcool>><br><br> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Science Lesson]]>><</click>> +<<else>> +Sirris notices the commotion and rushes over. The pair cease their assault and leave you to recoup what remains of your dignity, giving you a mocking smirk as they do. Sirris is about to say something, but is interrupted by a bang on the other side of the room.<br><br> -<<elseif $speechanusentrance is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Don't worry, I'll be gentle with your ass." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can't wait to fuck you." - <<else>> - <<He>> speaks. "Don't try to squirm away, your little ass is mine." - <</if>> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Science Lesson]]>><</click>> +<</if>> +:: Beach Day Molestation Alarm [nobr] +<<effects>> +The <<person>> looks offended, but relents. "You crazy slut, I was only having some fun." <<tearful>> you cover yourself and rise to your feet. +<br><br> -<<elseif $speechmouthentrance is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Let's see that tongue of yours." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can't wait to feel your tongue on my dick." - <<else>> - <<He>> speaks. "I want your lips around my dick. Now." - <</if>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> +:: Science Terrarium Shatter [nobr] +<<effects>> +Summoning all your strength, you bash the side of the terrarium, shattering it and sending shards of glass in all directions. The <<person1>><<person>> and <<person2>><<person>> take cover along with the rest of the audience, as you climb out of the remains of the vessel. +<<fullbruise>><<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><<set $underintegrity -= 10>> +<<endevent>> +<<sirris>><<person1>>Sirris rushes over to find you standing alone, bleeding and surrounded by the broken remains of the terrarium.<br><br> -<<elseif $speechpenisentrance is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Your dick is so close to my pussy, the anticipation is almost too much!" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "Your dick is eager for my pussy, don't try to hide it." - <<else>> - <<He>> speaks. "I hope you satisfy me, for your sake." - <</if>> - - - +"Are you alright? Why did you do this?! How am I going to explain this to the head?" <<He>> wrings <<his>> hands, clearly distraught. "Everyone stay away from this area until I clean it up."<br><br> +You spend the rest of the lesson having glass removed by the school nurse.<br><br> +<<exposure>> +<<towelup>> +<<advancetohour>> -<<elseif $speechotheranusentrance is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Is my ass making you feel good?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "Your dick is eager for my ass, don't try to hide it." - <<else>> - <<He>> speaks. "I hope you satisfy me, for your sake." - <</if>> - +<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> +:: Science Terrarium Imprisoned [nobr] +<<effects>> +<<endevent>><<sirris>><<person1>> +You are jeered at for a few minutes before Sirris comes over to see what the fuss is about. <<He>> stands dumbfounded for a moment, mouth agape, before coming to <<his>> senses and freeing you. You climb out, more than a little shaken by the ordeal.<br><br> + +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +:: Science Terrarium Swarm [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "jars">> +<<set $swarmmove to "held above the terrarium">> +<<set $swarmcreature to "worms">> +<<set $swarmspill to "fall into the terrarium">> +<<set $swarmsteady to "block">> +<<set $swarmSteady to "Block">> +<<set $swarmcount to 10>> +<<set $swarm1 to "contained">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 0>> +<<set $timer to 24>> +<<set $phase to 2>> +<</if>> -<<elseif $speechvaginawithhold is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "I really wish I could fuck you, guess I'll have to make do." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "Are you sure you don't want my dick? Your pussy seems to." +<<if $phase is 2>><<set $phase to 1>> +The pair sit on the sand to spectate.<br><br> +<<else>> + <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> + "I can't believe it," the <<person1>><<person>> shouts with joy, "You're cumming from this?" Your audience look ecstatic. You feel utterly humiliated.<<set $trauma to $trauma + 10>> <<else>> - <<He>> speaks. "Fuck, I can't hold back like this for long." + The assembled crowd are enjoying the show. <</if>> +<br><br> +<</if>> +<<swarmeffects>> +<<swarm>> +<<swarmactions>> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Science Terrarium Swarm Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Science Terrarium Swarm Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> +:: Science Terrarium Swarm Finish [nobr] +<<effects>> +<<if $timer lte 0>> +<<endevent>> +<<sirris>><<person1>> +Sirris arrives to investigate the commotion. <<His>> eyes widen in horror at the spectacle, before <<he>> releases you from the terrarium. <<tearful>> you haul yourself out of your prison, worms cascading off of you. Sirris helps you cover up, <<he>> looks even more shaken than you.<br><br> -<<elseif $speechanuswithhold is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "I really wish I could ass fuck you, guess I'll have to make do." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "Are you sure you don't want my dick? Your ass is so close..." - <<else>> - <<He>> speaks. "Fuck, I can't hold back like this for long." - <</if>> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Science Lesson]]>><</click>> +<<else>> +It's all just too much for you. You pass out.<br><br> -<<elseif $speechpeniswithhold is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "I can't take this, I need you inside me!" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can't take this, I need you inside me!" - <<else>> - <<He>> speaks. "Fuck, I can't hold back like this for long." - <</if>> - - - - -<<elseif $speechotheranuswithhold is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "I can't take this, I need you inside me!" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I can't take this, I need you inside me!" - <<else>> - <<He>> speaks. "Fuck, I can't hold back like this for long." - <</if>> +<<endcombat>> +<<click [[Next|School Passout]]>><<pass60>><</click>> +<</if>> -<<elseif $speechvagina is 1>> - <<if $arousal gte 8000>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Your pussy is so moist! You need it bad, don't you?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "You're sopping wet down here!" - <<else>> - <<He>> speaks. "Don't pretend you don't want this. Your pussy is far too wet." +:: School Passout [nobr] +You remain unconscious for a time.<br><br> + +<<pass60>> + +<<set $danger to random(1, 10000)>> + +<<if $danger gte (9900 - $allure)>> + <<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> + <<if $rng gte 81>> + <<click [[Next|School Passout Exhibit]]>><<upperruined>><<lowerruined>><<underruined>><</click>> + <<elseif $rng gte 1>> + <<click [[Next|School Passout Rape]]>><<set $molestationstart to 1>><</click>> <</if>> <<else>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Don't worry, I'll soon have your pussy drenched." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "How do you like the feel of me moving inside you?" - <<else>> - <<He>> speaks. "You like being treated like a cheap harlot, don't lie." + <<if $rng gte 51>> + <<click [[Next|School Passout Gang Rape]]>><<set $molestationstart to 1>><</click>> + <<elseif $rng gte 1>> + <<click [[Next|School Passout Gang Rape]]>><<set $molestationstart to 1>><</click>> <</if>> <</if>> +<<else>> +<<ambulance>> +<</if>> + + + + +<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> + + +:: School Passout Exhibit [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $phase is 0>> + +You feel metallic clamps on your wrists, knees and ankles. You open your eyes, and find yourself outside the science classroom, bound and attached to the wall with your legs splayed, your <<lewdness>> on display. There's a strange sensation of fullness in your anus. You try to struggle free, but you're locked up tight.<br><br> + +A group of young students round the corner and stop when they see you, eyes wide. You feel your face turn red as they behold you. They walk past, giggling and whispering to one another.<<lcool>><<gtrauma>><<gstress>><<gstress10>><<gtrauma10>><<lcool10>><br><br> + +A minute passes before a <<generatey1>><<generatey2>><<person1>><<person>> and <<person2>><<person>> round the corner. They initially react like the first group but, proving to be more inquisitive, they approach you.<br><br> + + + +"There's a button here," says the <<personstop>> "What do you think it does?" <<He>> raises <<his>> arm and hovers a finger over it.<br><br> + +<<click [["Please don't press it!"|School Passout Exhibit]]>><<set $phase to 1>><<lcool10>><</click>><<lcool>><br> +<<click [[Remain silent|School Passout Exhibit]]>><<set $phase to 2>><</click>> + +<<elseif $phase is 1>> + <<if $cool gte ($coolmax / 10 * 6)>> + <<He>> looks taken aback, and exchanges a nervous look with <<his>> friend, before backing off.<br><br> + + "Could you help me down?" You plead. <<person1>>Standing on <<his>> toes, the <<person>> reaches up and flips a switch, releasing you. You fall onto your hands and knees, the object in your butt slipping out as you do. You begin to stand up but, aware of your lewd state, you crouch instead. The pair still look amused at the situation, but the <<person2>><<person>> pulls some towels out of their bag and hands them to you. They wordlessly leave, smiling back at you as they do.<br><br> + + That could have been much worse, but you know the whole school will hear about it.<br><br> + <<towelup>> + <<click [[Next|Hallways]]>><<endevent>><</click>> + <<else>> + <<He>> looks taken aback, but pauses only a moment before giving you an evil grin and pressing the button.<br><br> + + The fullness inside you starts vibrating against your <<prostatecomma>> softly at first, but growing in intensity, and creating an audible buzzing. The <<person>> steps back, smiling mischievously, as you try not to react to the sensation.<br><br> + + <<set $arousal += 2000>> + <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> + <</if>> + + The buzzing comes to an abrupt stop. A shameful part of you feels disappointed, but the <<person2>><<person>> reaches for the button yet again. This time, the contraption doesn't give you time to warm up, sending violent shockwaves through you. You involuntarily jerk, delighting the <<person1>><<person>> and <<person2>><<personstop>><br><br> + <<set $arousal += 2000>> + <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> + <</if>> + + Its purpose apparently served, the restraints release you. You drop to your hands and knees, the object in your butt slipping out as you do. The pair exchange a worried glance before bolting down the corridor, leaving you exposed on the floor.<br><br> + <<click [[Next|Hallways]]>><<set $stress -= 500>><<endevent>><</click>><br> + <</if>> +<<elseif $phase is 2>> +<<He>> presses the button.<br><br> + + The fullness inside you starts vibrating against your <<prostatecomma>> softly at first, but growing in intensity, and creating an audible buzzing. The <<person>> steps back, smiling mischievously, as you try not to react to the sensation.<br><br> -<<elseif $speechpenis is 1>> - <<if $arousal gte 8000>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Your dick is so hard! You need it bad, don't you?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." - <<else>> - <<He>> speaks. "Don't pretend you don't want this, not with a dick this hard." + <<set $arousal += 2000>> + <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Does my hand make you feel good?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "You like that, don't you." - <<else>> - <<He>> speaks. "Your dick is in my hand, I hope you realise who's in charge now." - <</if>> - <</if>> + + The buzzing comes to an abrupt stop. A shameful part of you feels disappointed, but the <<person2>><<person>> reaches for the button yet again. This time, the contraption doesn't give you time to warm up, sending violent shockwaves through you. You involuntarily jerk, delighting the <<person1>><<person>> and <<person2>><<personstop>><br><br> + + <<set $arousal += 2000>> + <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> + <</if>> + + Its purpose apparently served, the restraints release you. You drop to your hands and knees, the object in your butt slipping out as you do. The pair exchange a worried glance before bolting down the corridor, leaving you exposed on the floor.<br><br> + + <<click [[Next|Hallways]]>><<set $stress -= 500>><<endevent>><</click>><br> +<</if>> +:: School Passout Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generatey1>><<generatey2>><<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> +"Shhh, <<pshes>> waking up." A <<person1>><<person>> and <<person2>><<person>> stand over you. You're lying in a shed on the school grounds. Before you can speak, the <<person1>><<person>> smothers your mouth with <<his>> hand. "Now's our chance, no one will know!"<br><br> +<<set $rescue to 1>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<elseif $speechanus is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Does my finger make you feel good?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "You like that, don't you." - <<else>> - <<He>> speaks. "You better start being good, I can be much rougher than this." <<He>> moves the finger in your anus more violently to demonstrate the point. - <</if>> -<<elseif $speechvaginamouth is 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Ohh! Not long now!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "How do you like the taste of my juices?" - <<else>> - <<He>> speaks. "Let's see what your tongue is capable of." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Mmm, it feels so good!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Now's your chance to satisfy me." - <<else>> - <<He>> speaks. "You don't want to disappoint me, do you?" - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "OHH! Your tongue, you stupid... AHH!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You better swallow all my juices." - <<else>> - <<He>> speaks. "Nothing like rubbing my cunt in a fucktoy's face to remind them who's boss." - <</if>> - <</if>> @@ -70947,93 +66060,44 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis -<<elseif $speechvaginavagina is 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Ohh! Not long now!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "How do you like the feel of my pussy against yours?" - <<else>> - <<He>> speaks. "How do you like the feel of my pussy against yours?" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "Mmm, it feels so good!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Our juices are mingling together." - <<else>> - <<He>> speaks. "You don't want to disappoint me, do you? Rub harder." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "OHH! Your pussy is so good!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You act like you don't want this, but your pussy is drenching me." - <<else>> - <<He>> speaks. "You like that, slut?" - <</if>> - <</if>> -<<elseif $speechbeat is 1>> - <<if $rng lte 10>> - <<He>> speaks. "That's the least you deserve, bitch!" - <<elseif $rng lte 20>> - <<He>> speaks. "You want some more of this? Huh?" - <<elseif $rng lte 30>> - <<He>> speaks. "Hurts, don't it." - <<elseif $rng lte 40>> - <<He>> speaks. "I'll beat you into submission if I have to." - <<elseif $rng lte 50>> - <<He>> speaks. "Take that you stupid fuck!" - <<elseif $rng lte 60>> - <<He>> speaks. "There's plenty more punishment to come, whore." - <<elseif $rng lte 70>> - <<He>> speaks. "I love it when sluts cower." - <<elseif $rng lte 80>> - <<He>> speaks. "I'll have my fun, even if I have to beat it out of you." - <<elseif $rng lte 90>> - <<He>> speaks. "Maybe you like being beaten? I can accommodate that." - <<else>> - <<He>> speaks. "Afraid of me yet?" - <</if>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|School Passout Rape]]>><</click>></span><<nexttext>> +<</if>> +:: School Passout Gang Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $feetuse to "bound">> +You awaken in the science classroom, bent over a desk. Straps tie down your arms and legs, restricting your movement.<br><br> +<<endif>> +<<effects>> -<<elseif $speechhit is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> is annoyed by your attack. "Now why'd you go and do that?" - <<elseif $rng lte 70>> - <<He>> is annoyed by your attack. "Come on, don't be like that." - <<else>> - <<He>> is annoyed by your attack. "Ow! Not so rough!" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> is annoyed by your attack. "You're starting to piss me off." - <<elseif $rng lte 70>> - <<He>> is annoyed by your attack. "Are you trying to get yourself hurt?" - <<else>> - <<He>> is annoyed by your attack. "Keep this up and you'll be in a lot of trouble, little <<girlstop>>" - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> is enraged by your attack. "I'm going to fucking murder you if you don't stop." - <<elseif $rng lte 70>> - <<He>> is enraged by your attack. "I'm going to show you your place, <<bitchstop>>" - <<else>> - <<He>> is enraged by your attack. "Ungrateful piece of shit." - <</if>> - <</if>> +<<effectsman>><<man>> @@ -71042,18 +66106,6 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis -<<elseif $speechthroat is 1>> - <<if $rng lte 20>> - <<He>> tightens <<his>> grip around your throat. "What's the matter? Trouble breathing?" - <<elseif $rng lte 40>> - <<He>> tightens <<his>> grip around your throat. "Don't lose consciousness just yet, I want you to be awake for this." - <<elseif $rng lte 60>> - <<He>> tightens <<his>> grip around your throat. "You better start being nice to me if you want to breathe freely." - <<elseif $rng lte 80>> - <<He>> tightens <<his>> grip around your throat. "Too tight for you? Maybe you should stop being such a brat." - <<else>> - <<He>> tightens <<his>> grip around your throat. "I love it when they squirm." - <</if>> @@ -71063,2919 +66115,2686 @@ You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis -<<elseif $speechvaginafoot is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "I can feel you leaking on my toes." - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." - <<else>> - <<He>> speaks. "It's probably best I use my foot, I don't know where your slutty slit has been." - <</if>> - - - - - - - -<<elseif $speechpenisfoot is 1>> - <<if $enemyanger lte 20>> - <<He>> speaks. "Do you like the feel of my feet?" - <<elseif $enemyanger lte 100>> - <<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise." - <<else>> - <<He>> speaks. "It's probably best I use my foot, I don't know where your filthy dick has been." - <</if>> -<<elseif $speechchastity is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "This belt is on pretty tight." - <<elseif $rng lte 70>> - <<He>> speaks. "I can't get it off." - <<else>> - <<He>> speaks. "I really want to get under this thing." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Oh, you little tease." - <<elseif $rng lte 70>> - <<He>> speaks. "Fuck, how do I get this off?" - <<else>> - <<He>> speaks. "Just you wait until I get this off of you. Oh, the fun we'll have." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Something's gonna break, either you or this belt." - <<elseif $rng lte 70>> - <<He>> speaks. "Fuck you, and fuck this belt." - <<else>> - <<He>> speaks. "Just you wait until I get this off." - <</if>> - <</if>> - - - - - - - - - -<<elseif $speechstripstruggle is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Come on, don't be shy." - <<elseif $rng lte 70>> - <<He>> speaks. "You're so beautiful, I have to see more of you." - <<else>> - <<He>> speaks. "I really want to get under this thing." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Oh, you little tease." - <<elseif $rng lte 70>> - <<He>> speaks. "Stop struggling!" - <<else>> - <<He>> speaks. "If you let me take your clothes off, things will go easier for you." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Give me your clothes, bitch!" - <<elseif $rng lte 70>> - <<He>> speaks. "You're getting stripped, slut. Stop fighting it." - <<else>> - <<He>> speaks. "Your clothes belong to me now, stop struggling." - <</if>> - <</if>> - - +<<stateman>><br> +<br> +<<actionsman>> -<<elseif $speechstruggle is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "You're a feisty little thing!" - <<elseif $rng lte 70>> - <<He>> speaks. "Calm down, you're not going to be hurt." - <<else>> - <<He>> speaks. "Just be calm and let it happen." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Stop struggling, or I'll get angry." - <<elseif $rng lte 70>> - <<He>> speaks. "If you don't want things to get worse, then calm down." - <<else>> - <<He>> speaks. "A good <<girl>> wouldn't struggle. Do you want to be punished?" - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Be still, you ungrateful bitch!" - <<elseif $rng lte 70>> - <<He>> speaks. "Stop struggling and accept your place." - <<else>> - <<He>> speaks. "Stupid slut! Stop it!" - <</if>> - <</if>> - - - - - - - - +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Passout Gang Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Passout Gang Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|School Passout Gang Rape]]>><</click>></span><<nexttext>> +<</if>> - -<<elseif $speechspank is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Have you learned your lesson yet?" - <<elseif $rng lte 70>> - <<He>> speaks. "If you're a good <<girl>> in the future, then you won't need to be punished." - <<else>> - <<He>> speaks. "This hurts me more than it hurts you." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "I could spank you far harder than this if I wanted." - <<elseif $rng lte 70>> - <<He>> speaks. "If you don't want things to get worse, then stop acting like a brat." - <<else>> - <<He>> speaks. "You've been a bad <<girlstop>> So you get punished. It's as simple as that." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You're going to take your punishment, and when I'm done you're going to thank me for it!" - <<elseif $rng lte 70>> - <<He>> speaks. "You deserve far worse than this." - <<else>> - <<He>> speaks. "I'm gonna spank your butt raw, little <<girlstop>>" - <</if>> - <</if>> - - - - - - - -<<elseif $speecharms is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "If I give you your arms back, will you be good?" - <<elseif $rng lte 70>> - <<He>> speaks. "Some people like being restrained, you know." - <<else>> - <<He>> speaks. "It's cute when they can't use their arms." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "I'd release your arms if I was sure you wouldn't be a brat." - <<elseif $rng lte 70>> - <<He>> speaks. "If you prove that you're nice, then I won't have to restrain you." - <<else>> - <<He>> speaks. "You're completely helpless." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You're completely at my mercy, get used to it." - <<elseif $rng lte 70>> - <<He>> speaks. "Try to struggle free, I dare you." - <<else>> - <<He>> speaks. "I know you love being restrained like this, you dirty slut." - <</if>> - <</if>> - - - - - - - - -<<elseif $speechclit is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Does having your clit teased feel good?" - <<elseif $rng lte 70>> - <<He>> speaks. "Your little clit is so cute!" - <<else>> - <<He>> speaks. "Your clit is really firm. I guess that means you like it." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Your clit is so much fun to play with." - <<elseif $rng lte 70>> - <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" - <<else>> - <<He>> speaks. "You don't want to annoy me, not with your clit vulnerable like this." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You like having your bean toyed with, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "Nothing like teasing some slut's clit to assert your superiority." - <<else>> - <<He>> speaks. "The fucktoy reacts to having its clit teased, what a surprise." - <</if>> - <</if>> - - - - - - - +:: School Passout Rape Finish [nobr] +<<effects>><<set $stress -= 500>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<elseif $speechglans is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Does having your dick played with feel good?" - <<elseif $rng lte 70>> - <<He>> speaks. "Your face is so cute when your dick is being teased like this!" - <<else>> - <<He>> speaks. "Your dick is really firm. I guess that means you like it." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Your dick is so much fun to play with." - <<elseif $rng lte 70>> - <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" - <<else>> - <<He>> speaks. "You don't want to annoy me, not with your dick vulnerable like this." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You like having your dick toyed with, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "Nothing like teasing some fucktoy's dick to assert your superiority." - <<else>> - <<He>> speaks. "The fucktoy reacts to having its glans teased, what a surprise." - <</if>> - <</if>> - - - - - - - - - -<<elseif $speechbottom is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Does having your butt fondled feel good?" - <<elseif $rng lte 70>> - <<He>> speaks. "Your face is so cute when your butt is being teased like this!" - <<else>> - <<He>> speaks. "Your butt is so shapely." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Your butt is so much fun to play with." - <<elseif $rng lte 70>> - <<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>" - <<else>> - <<He>> speaks. "If you annoy me, I'll give you a spanking." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You like having your ass toyed with, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "Bitches like you deserve a hard spanking." - <<else>> - <<He>> speaks. "Nice ass. At least you've got something going for you, slut." - <</if>> - <</if>> +"Don't try to tell on us. No one will believe you." The pair leave you lying on the hard floor. <<tearful>> you struggle to your feet.<br><br> - - - - - - -<<elseif $speechhair is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Your hair is fun to play with." - <<elseif $rng lte 70>> - <<He>> speaks. "Your hair is silky smooth." - <<else>> - <<He>> speaks. "Your hair is so beautiful." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Your hair is fun to yank around." - <<elseif $rng lte 70>> - <<He>> speaks. "I could really hurt you if I pulled hard enough, best be a good <<girlstop>>" - <<else>> - <<He>> speaks. "Your hair makes a fine leash." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "You like having your hair pulled, bitch?" - <<elseif $rng lte 70>> - <<He>> speaks. "You're staying right where I want you." - <<else>> - <<He>> speaks. "You'll give me what I want, or I'll keep pulling." - <</if>> - <</if>> - - - - - - -<<elseif $speechchestrub is 1>> - <<if $playergenderappearance is "m">> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna cum all over your chest!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "I bet your nipples are a weak spot." - <<else>> - <<He>> speaks. "Do you like the sight of my dick?" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "You'll be drenched when I'm done!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing quite like getting off on a boy's chest." - <<else>> - <<He>> speaks. "Be on your best behaviour, or I'll find some other part of you to fuck." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna mark you with my seed!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "You'll be begging for more when I'm done, fuckboy." - <<else>> - <<He>> speaks. "Don't get any delusions of grandeur, you're just a cum rag." - <</if>> - <</if>> - <<else>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> is lost in the moment. "I'm gonna cum all over your flat chest!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Flat breasts are so lewd..." - <<else>> - <<He>> speaks. "Don't be ashamed of your small breasts, it's cute." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> speaks. "They may be small, but your breasts feel good on my dick." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Keep it up, whore." - <<else>> - <<He>> speaks. "Your breasts are so small. You'll have to make it up to me in other ways." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> speaks. "I'm gonna cover your pathetic excuse for breasts in my seed, and you're gonna thank me for it." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "What's it like to have such an inadequate rack?" - <<else>> - <<He>> speaks. "Your breasts are pathetic by the way." - <</if>> - <</if>> - <</if>> - +<<clotheson>> +<<endcombat>> +<<click [[Next|School Rear Playground]]>><</click>> +<<elseif $enemyhealth lte 0>> +Your assailants recoil in pain. <<tearful>> you seize the opportunity and escape from the shed.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> -<<elseif $speechbreastrub is 1>> - <<if $enemyanger lte 20>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> speaks. "I'm gonna cum all over your delicious breasts!" - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Nothing like a boob job from a cutie." - <<else>> - <<He>> speaks. "My dick feels so good between your breasts." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> speaks. "Careful, or I might squirt in your face." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Your boobs were made for pleasuring dick." - <<else>> - <<He>> speaks. "Keep those tits of yours around my dick." - <</if>> - <<else>> - <<if $enemyarousal gte ($enemyarousalmax / 5) * 4>> - <<He>> speaks. "That's it, take it between your tits like the slut you are." - <<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>> - <<He>> speaks. "Take it, bitch!" - <<else>> - <<He>> speaks. "You better be good at this, for your sake." - <</if>> - <</if>> - - - - - - - - - - -<<elseif $speechplead is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 20>> - <<He>> speaks. "You don't want to stop really." - <<elseif $rng lte 40>> - <<He>> speaks. "Don't be silly, you're enjoying this." - <<elseif $rng lte 60>> - <<He>> speaks. "It'll be over before you know it." - <<elseif $rng lte 80>> - <<He>> speaks. "You're not going to be hurt you know." - <<else>> - <<He>> speaks. "Don't worry, I'll be gentle." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 20>> - <<He>> speaks. "This is happening, one way or another." - <<elseif $rng lte 40>> - <<He>> speaks. "Don't try to guilt me." - <<elseif $rng lte 60>> - <<He>> speaks. "You say that, but your body tells a different story." - <<elseif $rng lte 80>> - <<He>> speaks. "I'm not stopping until I'm satisfied." - <<else>> - <<He>> speaks. "All the more reason to please me, it'll be over faster." - <</if>> - <<else>> - <<if $rng lte 20>> - <<He>> speaks. "Don't make me laugh, a slut like you can't get enough of this." - <<elseif $rng lte 40>> - <<He>> speaks. "We're not stopping until I'm done, whore." - <<elseif $rng lte 60>> - <<He>> speaks. "You're a selfish little shit aren't you." - <<elseif $rng lte 80>> - <<He>> speaks. "Did I give you permission to speak?" - <<else>> - <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're gagging for this." - <</if>> - <</if>> - - - - - - - -<<elseif $speechmoan is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 20>> - <<He>> speaks. "I knew you'd love it." - <<elseif $rng lte 40>> - <<He>> speaks. "Don't worry, I'll use you properly." - <<elseif $rng lte 60>> - <<He>> speaks. "Your voice is so cute." - <<elseif $rng lte 80>> - <<He>> speaks. "You're such a good <<girlstop>>" - <<else>> - <<He>> speaks. "You're so precious." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 20>> - <<He>> speaks. "That's more like it." - <<elseif $rng lte 40>> - <<He>> speaks. "Trying to butter me up? You still need to be punished." - <<elseif $rng lte 60>> - <<He>> speaks. "You like that? Filthy slut." - <<elseif $rng lte 80>> - <<He>> speaks. "You'd make a fine pet." - <<else>> - <<He>> speaks. "Keep this up and it'll end well for you." - <</if>> - <<else>> - <<if $rng lte 20>> - <<He>> speaks. "Shut up, <<bitchcomma>> I'm on to your tricks." - <<elseif $rng lte 40>> - <<He>> speaks. "You have a sweet mouth, but I know you're a rotten whore." - <<elseif $rng lte 60>> - <<He>> speaks. "You're a submissive little shit aren't you." - <<elseif $rng lte 80>> - <<He>> speaks. "Did I give you permission to speak?" - <<else>> - <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a manipulative whore." - <</if>> - <</if>> +<<click [[Next|School Rear Playground]]>><</click>> +<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> +<<endevent>> +<<leighton>>Leighton barges into the shed. Eyes wide with panic, your assailants stumble over their words as they try to explain themselves. Leighton is having none of it, and drags them from the building by the scruff of their necks. <<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|School Rear Playground]]>><</click>> +<</if>> -<<elseif $speechdemand is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 20>> - <<He>> speaks. "You certainly have a mouth on you." - <<elseif $rng lte 40>> - <<He>> speaks. "You shouldn't be so rude to your betters." - <<elseif $rng lte 60>> - <<He>> speaks. "You better start being nicer, or I'll get meaner." - <<elseif $rng lte 80>> - <<He>> speaks. "You're such a naughty <<girlstop>>" - <<else>> - <<He>> speaks. "Careful, that's no way to speak to me." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 20>> - <<He>> speaks. "Keep talking like that and I'll show you just how little you're worth." - <<elseif $rng lte 40>> - <<He>> speaks. "How dare you talk to me like that." - <<elseif $rng lte 60>> - <<He>> speaks. "If you don't start being more polite, I'll fuck you up." - <<elseif $rng lte 80>> - <<He>> speaks. "You're not making this any easier on yourself." - <<else>> - <<He>> speaks. "Keep this up and it won't end well for you." - <</if>> - <<else>> - <<if $rng lte 20>> - <<He>> speaks. "Shut the fuck up, <<bitchstop>>" - <<elseif $rng lte 40>> - <<He>> speaks. "Shut up, or I'll shut you up." - <<elseif $rng lte 60>> - <<He>> speaks. "You're a bratty little shit aren't you." - <<elseif $rng lte 80>> - <<He>> speaks. "Did I give you permission to speak?" - <<else>> - <<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a weak little toy." - <</if>> - <</if>> - - +:: School Passout Gang Rape Finish [nobr] +<<effects>><<set $feetuse to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $stress -= 500>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +Satisfied, the pair leave you tied to the desk. <<tearful>> you manage to work yourself free.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Science Classroom]]>><</click>> +<<elseif $enemyhealth lte 0>> +Deciding you're more trouble than you're worth, the pair leave you tied to the desk. <<tearful>> you manage to work yourself free.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Science Classroom]]>><</click>> +<</if>> +:: Science Pick [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<elseif $speechforgive is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 20>> - <<He>> laughs. "You forgive me? How cute." - <<elseif $rng lte 40>> - <<He>> laughs. "You forgive me? For what?" - <<elseif $rng lte 60>> - <<He>> speaks. "Shush, <<girlstop>>" - <<elseif $rng lte 80>> - <<He>> speaks. "You're a sweet little thing." - <<else>> - <<He>> laughs. "You can't be this cute." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 20>> - <<He>> speaks. "Forgive me for what?." - <<elseif $rng lte 40>> - <<He>> speaks. "I don't like what you're implying, <<girlstop>>" - <<elseif $rng lte 60>> - <<He>> speaks. "Don't worry yourself, I'll give you plenty to forgive." - <<elseif $rng lte 80>> - <<He>> speaks. "Did I ask for your forgiveness? Better keep it zipped." - <<else>> - <<He>> speaks. "Forgive me? That's presumptuous for a <<bitch>> in your position." - <</if>> +<<if $phase is 0>> + <<if $delinquency gte 400>> + Sirris doesn't believe you, thinking it a trick due to your reputation as a delinquent.<br><br> + + The students spend the lesson insulting and poking you whenever Sirris isn't looking, and are altogether a nuisance.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> <<else>> - <<if $rng lte 20>> - <<He>> speaks. "Shut the fuck up, <<bitchstop>>" - <<elseif $rng lte 40>> - <<He>> speaks. "Don't make me laugh, <<bitchstop>> Toys like you are made to be played with." - <<elseif $rng lte 60>> - <<He>> speaks. "You're a presumptuous little shit, aren't you." - <<elseif $rng lte 80>> - <<He>> speaks. "Did I give you permission to speak?" - <<else>> - <<He>> speaks. "There's nothing wrong with putting you to your proper use." - <</if>> + Sirris has the delinquents move to the other side of the classroom. They don't seem too bothered, and soon find someone else to pick on.<br><br> <</if>> +<<elseif $phase is 1>> + The students spend the lesson insulting and poking you whenever Sirris isn't looking, and are altogether a nuisance.<br><br> +<</if>> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +:: Science Dissection [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 0>> +You focus on the task at hand, and feel more confident in your abilities as a result.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 1>> +You joke around with your partner. You endear yourself to them and have a good time.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 2>> +You drop the box, its contents audibly shattering as it hits the ground. The delinquents roar with laughter as you struggle to fix your $lowerclothes. Suitably covered, you lift the box and resume your journey. Fortunately the delinquents torment you no further, content to laugh at your back.<br><br> +<<endevent>> +<<sirris>><<person1>>Sirris hears the distinct tinkling of broken glass as you arrive back at the classroom, where your fellow students are dissecting dead critters. <<He>> looks disappointed. "Don't worry about it, but I'll have to mark you down for detention whether it was your fault or not. Leighton takes the destruction of school property very seriously."<br><br> +You don't get to join the other students. Sirris has you take the box to the bins. By the time you get back, this part of the lesson is over.<br><br> +<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 3>> -<<elseif $speechvaginaflaunt is 1>> - <<if $playergenderappearance is "m">> - <<if $rng lte 35>> - <<He>> coos. "I can't wait to swallow your dick." - <<elseif $rng lte 70>> - <<He>> coos. "Just look at the effect you're having on me." - <<else>> - <<He>> coos. "Like what you see?" - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> coos. "I'm rather proud of my body, I'm sure you can see why." - <<elseif $rng lte 70>> - <<He>> coos. "Just look at the effect you're having on me." - <<else>> - <<He>> coos. "Like what you see?" - <</if>> - <</if>> - - - - - - +You do your best to ignore them, but they take it as a challenge and step up their game.<br><br> -<<elseif $speechcoverface is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Aww look, the little <<girl>> is covering <<pher>> face." - <<elseif $rng lte 70>> - <<He>> speaks. "<<pShe>> is so shy!" - <<else>> - <<He>> speaks. "Don't be shy little <<girlstop>>" - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Don't think you won't be recognized." - <<elseif $rng lte 70>> - <<He>> speaks. "Something to hide?" - <<else>> - <<He>> speaks. "If covering your face makes this easier for you, fine." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "<<pShe>> is covering <<pher>> face! How pathetic." - <<elseif $rng lte 70>> - <<He>> speaks. "Cover your face if you want slut, you can't hide everything." - <<else>> - <<He>> speaks. "At least I don't have to look at your whore face." - <</if>> - <</if>> +<<click [[Next|Science Dissection Molestation]]>><<set $molestationstart to 1>><</click>> +<<elseif $phase is 4>> +<<person1>>The <<person>> mocks you. "Look, <<pshes>> inviting us!". Just as you get the box on the ground, <<he>> tackles you from behind, clasping <<his>> hand around your mouth.<br><br> +<<click [[Next|Science Dissection Molestation]]>><<set $molestationstart to 1>><</click>> +<</if>> +<br><br> +:: Tutorial [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<set $rescue to 1>> +<<man1init>> +<<He>> reaches toward you. +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<elseif $speechcoverpenis is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Stop hiding your penis from me and I'll make you feel good." - <<elseif $rng lte 70>> - <<He>> speaks. "Why are you hiding your penis from me?" - <<else>> - <<He>> speaks. "There's no reason to be shy." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Come on, let me see your penis." - <<elseif $rng lte 70>> - <<He>> speaks. "Something to hide?" - <<else>> - <<He>> speaks. "Stop covering your penis, I want to see it." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "If you don't stop covering your dick I'll beat you until you do." - <<elseif $rng lte 70>> - <<He>> speaks. "Let me see your dick. Now." - <<else>> - <<He>> speaks. "Stop covering your fucktoy dick or I'll stop being so courteous." - <</if>> - <</if>> +<<stateman>><br> +<br> +__Combat Tutorial__<br> +<i>There are three common ways to escape an attacker; fight them off, sexually satisfy them, or be rescued. -<<elseif $speechcovervagina is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Stop hiding your pussy from me and I'll make you feel good." - <<elseif $rng lte 70>> - <<He>> speaks. "Why are you hiding your pussy from me?" - <<else>> - <<He>> speaks. "There's no reason to be shy." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "Come on, let me see your pussy." - <<elseif $rng lte 70>> - <<He>> speaks. "Something to hide?" - <<else>> - <<He>> speaks. "Stop covering your pussy, I want to see it." - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "If you don't stop covering your cunt I'll beat you until you do." - <<elseif $rng lte 70>> - <<He>> speaks. "Let me see your pussy. Now." - <<else>> - <<He>> speaks. "Stop covering your whore cunt or I'll stop being so courteous." - <</if>> - <</if>> +<span class="def">Defiant</span> acts will hurt them. Hurt them enough and you'll escape. However, <span class="def">defiant</span> acts will anger them, making them more violent.<br><br> +They'll be happy to use you as a passive toy, but <span class="sub">submissive</span> acts will make them cum faster. Once spent, they'll usually leave you alone. Some <span class="sub">submissive</span> acts will occupy their genitals, so they can't use them in more dangerous ways.<br><br> +<span class="meek">Meek</span> acts will endear you to them without being directly sexual. <span class="meek">Meek</span> acts will make them trust you more, and often have effects which may help you.<br><br> +<span class="brat">Bratty</span> acts protect you in ways that defies your attacker's will without hurting them. <span class="brat">Bratty</span> acts will reduce trust and increase anger.<br><br> +Finally, you could scream for help. Whether it will help or make things worse depends on who's around to hear. Screaming at night or in the wilderness will only anger your attacker. You won't be able to scream (or speak) if your attacker has you gagged. +For this encounter, screaming will get you rescued. Each part of your body can perform one action per turn. Choose your actions, then click next or press enter to continue.</i><br><br> +<br><br> +<<actionsman>> -<<elseif $speechapologiseno is 1>> - <<if $enemyanger lte 20>> - <<if $rng lte 35>> - <<He>> speaks. "Shhh, you've already apologised." - <<elseif $rng lte 70>> - <<He>> speaks. "That's very polite, but I already know you're sorry." - <<else>> - <<He>> speaks. "I know you're sorry, don't worry about it." - <</if>> - <<elseif $enemyanger lte 100>> - <<if $rng lte 35>> - <<He>> speaks. "I heard you the first time." - <<elseif $rng lte 70>> - <<He>> speaks. "Quit whining" - <<else>> - <<He>> speaks. "Shush <<girlstop>>" - <</if>> - <<else>> - <<if $rng lte 35>> - <<He>> speaks. "Shut up, bitch." - <<elseif $rng lte 70>> - <<He>> speaks. "Shut up before I give you something to choke on." - <<else>> - <<He>> speaks. "Do you have permission to speak, slut?" - <</if>> - <</if>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> <<else>> -<<basespeech>> +<span id="next"><<click [[Next|Tutorial]]>><</click>></span><<nexttext>> <</if>> -<</nobr>><</widget>> - -<<widget "basespeech">><<nobr>> +:: Tutorial Finish [nobr] +<<effects>><<set $eventskip to 1>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $enemyanger lte 20>> -<<set $rng to random(1, 100)>> -<<He>> whispers. - <<if $rng lte 5>> - "You are so beautiful." - <<elseif $rng lte 10>> - "You are so very pretty." - <<elseif $rng lte 15>> - "You're such a gorgeous <<girlstop>>" - <<elseif $rng lte 20>> - "I bet you get a lot of attention." - <<elseif $rng lte 25>> - "You are so very cute." - <<elseif $rng lte 30>> - "You're so lovely." - <<elseif $rng lte 35>> - "Be a good <<girl>> and I won't hurt you." - <<elseif $rng lte 40>> - "Be a good <<girl>> and I'll make you feel good." - <<elseif $rng lte 45>> - "If you make me feel good, I'll make you feel good too." - <<elseif $rng lte 50>> - "Your skin is so smooth." - <<elseif $rng lte 55>> - "I want to kiss you all over." - <<elseif $rng lte 60>> - "You're a delicate thing, aren't you?" - <<elseif $rng lte 65>> - "You are wonderful." - <<elseif $rng lte 70>> - "Your body is so appealing." - <<elseif $rng lte 75>> - "Don't be ashamed of your body." - <<elseif $rng lte 80>> - "You look so fragile." - <<elseif $rng lte 85>> - "You're like an angel." - <<elseif $rng lte 90>> - "Your <<breasts>> are so cute." - <<elseif $rng lte 95>> - "You smell nice." - <<elseif $rng lte 100>> - "You're such a cute <<girlstop>>" - <</if>> -<<elseif $enemyanger lte 100>> -<<set $rng to random(1, 100)>> -<<He>> gives you a stern look. - <<if $rng lte 5>> - "Don't try my patience." - <<elseif $rng lte 10>> - "Bad sluts get hurt." - <<elseif $rng lte 15>> - "You're not a bad <<girl>>, are you?" - <<elseif $rng lte 20>> - "Don't think I won't hurt you." - <<elseif $rng lte 25>> - "You're so fucking sexy." - <<elseif $rng lte 30>> - "I wonder how much you could take." - <<elseif $rng lte 35>> - "This is happening, you might aswell make it easy on yourself." - <<elseif $rng lte 40>> - "Be a good <<girl>> and things will be easier for you." - <<elseif $rng lte 45>> - "I'm going to have fun with your body." - <<elseif $rng lte 50>> - "Don't defy me." - <<elseif $rng lte 55>> - "You were made for this." - <<elseif $rng lte 60>> - "I can tell you're enjoying this." - <<elseif $rng lte 65>> - "This is your fault, you know." - <<elseif $rng lte 70>> - "You like this, don't you." - <<elseif $rng lte 75>> - "You're on thin ice, <<girlstop>>" - <<elseif $rng lte 80>> - "Don't think you've seen the worst of me." - <<elseif $rng lte 85>> - "I own you now." - <<elseif $rng lte 90>> - "It's not over until I say it's over." - <<elseif $rng lte 95>> - "You're a fun toy, but don't get any ideas." - <<elseif $rng lte 100>> - "You should treat your betters with respect." - <</if>> +<<if $enemyanger gte 60>> +"That's what you get, slut." <<He>> leaves you lying on the ground.<br><br> <<else>> -<<set $rng to random(1, 100)>> -<<He>> looks at you with fury. - <<if $rng lte 5>> - "Fucking whore." - <<elseif $rng lte 10>> - "You're just a filthy slut." - <<elseif $rng lte 15>> - "You're a vessel for cum, nothing more." - <<elseif $rng lte 20>> - "You should be happy anyone is giving a worthless piece of shit like you attention." - <<elseif $rng lte 25>> - "I haven't killed you yet, you should show gratitude." - <<elseif $rng lte 30>> - "I'm going to break you, in so many ways." - <<elseif $rng lte 35>> - "You'll show me respect before I'm done." - <<elseif $rng lte 40>> - "I wonder where I'll dump you when I'm done." - <<elseif $rng lte 45>> - "Even rape is too good for a bitch like you." - <<elseif $rng lte 50>> - "You deserve this, bitch." - <<elseif $rng lte 55>> - "You enjoy being treated like this. Don't try to deny it." - <<elseif $rng lte 60>> - "You're a worthless fucktoy." - <<elseif $rng lte 65>> - "You look pretty good, for useless trash." - <<elseif $rng lte 70>> - "Getting me off is your only purpose, don't forget." - <<elseif $rng lte 75>> - "I know you like this, you stupid slut." - <<elseif $rng lte 80>> - "You deserve far worse than this, whore." - <<elseif $rng lte 85>> - "You're a worthless slut." - <<elseif $rng lte 90>> - "I'm going to hurt you, and you're going to like it." - <<elseif $rng lte 95>> - "There's only one thing a <<girl>> like you is good for." - <<elseif $rng lte 100>> - "You're such a wretched tramp." - <</if>> -<</if>> -<</nobr>><</widget>> - - -:: Bath Slime [nobr] -<<effects>> +"Good <<girlstop>> Here's a little something for the trouble." <<He>> leaves you lying on the ground.<br><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> +<<tearful>> you climb to your knees. You've gained £5.<br><br><<set $money += 500>> +<</if>><br><br> -<<if $tentacledisable is "f">> -<<set $enemytype to "tentacles">> -<<set $tentacleno to 2>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<</if>> +<<clotheson>> +<<endcombat>> -<<set $swarmname to "slime masses">> -<<set $swarmmove to "moving towards you">> -<<set $swarmcreature to "slimes">> -<<set $swarmspill to "encircle you">> -<<set $swarmsteady to "fend off">> -<<set $swarmSteady to "Fend off">> -<<set $swarmcount to 8>> -<<set $swarm1 to "active">> -<<set $swarm2 to "active">> -<<set $swarm3 to "active">> -<<set $swarm4 to "active">> -<<set $swarm5 to "active">> -<<set $swarm6 to "active">> -<<set $swarm7 to "active">> -<<set $swarm8 to "active">> -<<set $swarmactive to 8>> -<<set $timer to 20>> -<</if>> +<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> +<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> +<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> +<<click [[Thank them|Tutorial Thank]]>><</click>><br> -<<swarmeffects>><<effectstentacles>> +<<elseif $enemyhealth lte 0>> +The <<person>> recoils in pain. "You're fucking nuts," <<he>> says, limping away. <<tearful>> you climb to your knees.<br><br> -<<swarm>><<tentacles>> -<<statetentacles>> -<<swarmactions>><<actionstentacles>> -<<if $timer lte 0>> -<span id="next"><<click [[Next|Bath Slime Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> +<<clotheson>> +<<endcombat>> +<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> -:: Bath Slime Finish [nobr] -<<effects>> +<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> +<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> +<<click [[Thank them|Tutorial Thank]]>><</click>><br> +<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> -The last of the water drains from the bath, taking the slime with it. <<tearful>> you climb out the bath.<br><br> + +<<He>> notices several heads turning in response to your cry, and relents in <<his>> assault before making a hurried escape.<br><br> +<<tearful>> you climb to your knees.<br><br> <<clotheson>> -<<endcombat>> - -<<click [[Next|Bathroom]]>><</click>> - - -:: Strip Club Dressing Room [nobr] -<<effects>><<set $outside to 0>><<set $location to "town">> - -You are in the strip club's dressing room. <<if $daystate isnot "day" and $daystate isnot "dawn">>There are a few mirrors, currently occupied by staff fixing their hair and makeup.<</if>><br><br> - +<<endcombat>> + +<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> -<<wardrobe>> +<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> +<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> +<<click [[Thank them|Tutorial Thank]]>><</click>><br> +<</if>> -<<if $exhibitionism lte 54>> - <<if $exposed lte 0>> - <<click [[Back to the club (0:01)|Strip Club]]>><<pass1>><</click>><br><br> - <<else>> - You can't go out like this!<br><br> - <</if>> -<<else>> - <<if $exposed lte 1>> - <<click [[Back to the club (0:01)|Strip Club]]>><<pass1>><</click>><br><br> - <<else>> - You can't go out like this!<br><br> +:: Science Dissection Molestation [nobr] +<<if $molestationstart is 1>> + <<if $phase is 3>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>><<set $timer to 20>> + <<if $delinquency lt 400>> + <<set $rescue to 1>> + <</if>> + <<elseif $phase is 4>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> + <<if $delinquency lt 400>> + <<set $rescue to 1>> + <</if>> <</if>> -<</if>> +<<endif>> -:: Drain Water Slime [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<effects>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "slime masses">> -<<set $swarmmove to "moving towards you">> -<<set $swarmcreature to "slimes">> -<<set $swarmspill to "encircle you">> -<<set $swarmsteady to "fend off">> -<<set $swarmSteady to "Fend off">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> - <<if $bus is "residentialdrain">> - <<set $timer to 40>> - <<elseif $bus is "commercialdrain">> - <<set $timer to 30>> - <<elseif $bus is "industrialdrain">> - <<set $timer to 20>> - <<else>> - <<set $timer to 10>> - <</if>> -<<set $water to 1>> -<<set $swimdistance to 10>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> -<<if $bus is "drainexit">> -You see the the exit of the drains up ahead. If you don't reach safety soon, you'll be carried into the ocean!<br><br> +<<if $timer gte 5>> +You keep walking back to the classroom, doing your best to ignore the harassment.<br><br> +<<elseif $timer gte 2>> +You keep walking back to the classroom, doing your best to ignore the harassment. You're almost there.<br><br> +<<elseif $timer is 1>> +You see the classroom up ahead.<br><br> <</if>> +<<effectsman>><<man>> -<<swarmeffects>> -<<set $swimdistance += 1>><<if $swimdistance gte 20>><<set $swimdistance to 20>><</if>> -The water pulls you further along the tunnel. -<<if $swimdistancecheck is $swimdistance>> -You fight against the current, but it is too strong to make headway. You need to use both arms. -<<elseif $swimdistancecheck gt $swimdistance>> -You fight against the current and move closer to safety. -<<elseif $swimdistancecheck lt $swimdistance>> -You are dragged further away from safety. -<</if>> -<<if $swimdistance gte 15>> -You've been pulled away from the walkway. -<<elseif $swimdistance gte 10>> -The walkway is some distance away from you. -<<elseif $swimdistance gte 5>> -The walkway is close. -<<elseif $swimdistance gte 2>> -The walkway is almost within reach. -<<else>> -<span class="teal">The walkway is within reach!</span> -<</if>> -<<set $swimdistancecheck to $swimdistance>> -<br><br> -<<swarm>> -<<swarmactions>> -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> -<<elseif $swimdistance lte 1>> -<span id="next"><<click [[Next|Drain Water Slime Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> -:: Drain Water Slime Finish [nobr] -<<effects>> -<<if $swimdistance lte 1>> +<<stateman>><br> +<br> +<<actionsman>> -<<tearful>> you haul yourself out of the water, leaving the slime behind you.<br><br> -<<if $timer gte 30>> -<<set $bus to "residentialdrain">> -<<elseif $timer gte 20>> -<<set $bus to "commercialdrain">> -<<elseif $timer gte 10>> -<<set $bus to "industrialdrain">> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer is 1>> +<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<<set $bus to "drainexit">> +<span id="next"><<click [[Next|Science Dissection Molestation]]>><</click>></span><<nexttext>> <</if>> -<<clotheson>> -<<endcombat>> - -<<destinationeventend>> - -<<elseif $timer lte 0>> -The water carries you toward the end of the drain. You try to cling to the side of the tunnel, but to no avail. You are carried into the open air and plummet into the sea below. <<tearful>> you struggle to the surface.<br><br> +:: Science Dissection Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> +Their lust spent, they realise the weight of what they've done, and flee the scene lest they be caught. <<tearful>> you head towards the classroom.<br><br> <<clotheson>> <<endcombat>> -<<seacliffseventend>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> -<<else>> +You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> -It's all just too much for you. You pass out.<br><br> +<<click [[Next|Science Lesson]]>><</click>> + +<<elseif $enemyhealth lte 0>> + +Your assailants back off. "You'll get yours, <<bitchstop>>" They leave you alone, trying to conceal their injuries. <<tearful>> you head towards the classroom.<br><br> <<if $upperoff isnot 0>> -<<upperruined>> +<<uppersteal>> <</if>> + <<if $loweroff isnot 0>> -<<lowerruined>> +<<lowersteal>> <</if>> + <<if $underoff isnot 0>> -<<underruined>> +<<understeal>> <</if>> +<br><br> <<endcombat>> -<<click [[Next|Drain Water Passout]]>><<pass60>><</click>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> +You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> -<</if>> +<<click [[Next|Science Lesson]]>><</click>> +<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> -:: Hospital Parasite [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<endevent>><<leighton>><<person1>>Leighton rounds a corner, having heard your scream. The assailants' demeanor changes immediately, and they are harried back to <<his>> office. <<tearful>> you head back to the classroom.<br><br> -<<generate1>><<person1>> -The receptionist taps something into <<his>> computer and instructs you to take a seat in the waiting room.<br><br><<endevent>> +<<clotheson>> +<<endcombat>> -<<if $hospitalintro is 0>><<set $hospitalintro to 1>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> -<<harper>><<person1>>You don't have to wait long. A <<if $pronoun is "m">>man<<else>>woman<</if>> wearing a white medical coat and carrying a clipboard emerges from an adjacent room and beckons you over.<br><br> +You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> -<<He>> smiles at you. "Hello, I'm Doctor Harper." You enter <<his>> office and take a seat. <<He>> looks young, can't be older than 25.<br><br> +<<click [[Next|Science Lesson]]>><</click>> <<else>> -<<harper>><<person1>>You don't have to wait long. Doctor Harper emerges from <<his>> office and beckons you over. You enter <<his>> office and take a seat.<br><br> - -<</if>> - - -"So you have a parasite problem," <<he>> says. "It's probably nothing to worry about, so don't be nervous. Can you explain the symptoms?" Though embarrassed, you manage to stammer a description of your issue.<br><br> - -<<if $clitparasite is 0 and $penisparasite is 0 and $chestparasite is 0>> - -<<He>> listens intently, nodding along as if there's nothing strange about anything you're saying. When you're finished, <<he>> smiles. "As I thought, there's no danger. All you need to do is remove your chastity belt and the parasites should easily fall out." <<He>> starts tapping into <<his>> keyboard. "Do you have any further concerns?" You shake your head, wondering if removing the belt will be an ordeal in of itself.<br><br> +With the classroom in sight, your assailants take their leave. You hear their laughter long after they pass from view. <<tearful>> you gather yourself.<br><br> -<<He>> rises and holds open the door for you. You leave the office.<br><br> +<<clotheson>> +<<endcombat>> -<<click [[Next|Hospital foyer]]>><<endevent>><</click>> -<<else>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> -<<He>> listens intently, nodding along as if there's nothing strange about anything you're saying. When you are finished <<he>> silently turns to <<his>> computer and starts reading something. "Okay," <<he>> says. "This is a rare but relatively benign condition. We should be able to cure you right now." You breathe a sigh of relief. "I'll just be a moment." <<He>> turns back to <<his>> computer.<br><br> +You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> -A minute later <<he>> turns back to you. "We can apply a special form of electrolysis to your unclothed body, at a wavelength that disables this type of parasite. It's completely harmless to people, but you might feel a tingle."<br><br> +<<click [[Next|Science Lesson]]>><</click>> +<</if>> +:: Widgets Events Maths [widget] +<<widget "eventsmaths">><<nobr>> +<<if $rng gte 91 and $wolfgirl gte 4>> -"The procedure will cost you £250." <<He>> pauses before continuing. "As this is a rare illness however, some of my collegues would like to observe your treatment. If you agree to be observed, you won't be charged." You suddenly don't feel so relieved. "They'll all be medical professionals, so there's no reason to be embarrassed."<br><br> +<<river>><<person1>>River marches up and down the class. <<He>> stops beside you. + <<if $riverbite isnot 1>><<set $riverbite to 1>> +"That headband is against school regulations," <<he>> says, grabbing one of your wolf ears. + <<else>> +"You're still wearing that silly headband?" <<he>> says. "I thought I made myself clear." <<He>> grabs one of your wolf ears. + <</if>> +<<He>> tugs painfully.<<gpain>><<gstress>><<set $pain += 10>><<gstress10>><br><br> +<<click [[Bite|Maths Event Bite]]>><<set $riverdom -= 1>><<set $riverlove -= 1>><<detention60>><<lstress60>><<ltrauma60>><<set $submissive -= 10>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> +<<click [[Endure|Maths Event Endure]]>><<set $riverdom += 1>><<gstress60>><<gtrauma60>><<set $pain += 20>><<set $submissive += 5>><</click>><<gpain>><<gtrauma>><<gstress>><br> +<<elseif $rng gte 81>> +<<river>><<person1>> +River gives the class some equations to solve while <<he>> manages paperwork. A few delinquents use the opportunity to harass you.<br><br> -<<if $exhibitionism gte 55>> -You try to tell yourself that you don't want to be seen naked by any more people than is necessary, but you can't hide from the lewd feelings stirring at the thought.<br><br> -<<else>> -You don't like the idea of being seen naked by any more people than is necessary, but the alternative is so expensive.<br><br> -<</if>> +<<click [[Tell them to stop|Maths Event1]]>><<detention20>><</click>><<gdelinquency>><br> +<<click [[Endure it|Maths Event1]]>><<gstress20>><<set $phase to 1>><</click>><<gstress>><br> +<<elseif $rng gte 61>> +<<river>><<generates2>><<person2>> +River has you come to the front of the class to solve an equation on the whiteboard. -<<click [[Free procedure (0:20)|Hospital Parasite Public]]>><<pass10>><</click>><br> -<<if $money gte 25000>> -<<click [[Paid Procedure (£250 0:10)|Hospital Parasite Private]]>><<set $money -= 25000>><</click>><br> -<</if>> -<<click [[Leave without treatment|Hospital foyer]]>><</click>><br> + <<if $skirt is 1>> + As you write on the board, a <<person>> reaches over with a ruler and lifts up your skirt! + <<if $undertype is "naked">> + A cheer erupts from the class as they see you're not wearing underwear. You brush the ruler away and fix your $lowerclothes as your face heats up. River turns to the class to see what's causing the commotion. Seeing the <<person2>><<person>> holding the ruler, <<person1>><<he>> opens <<his>> mouth to chide but is interrupted. "But <<sircomma>> <<pshes>> not wearing any underwear!"<br><br> + + The class erupts into another cheer as River looks at you. "Is this true? That's against school rules. Sit down."<<gtrauma>><<gstress>><<gdelinquency>><<gcool>><<gtrauma20>><<gstress20>><<detention20>><<gcool1>><br><br> + <<else>> + You brush the ruler away and fix your $lowerclothes, but not before the class get a good look at your $underclothes.<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> + + <</if>> + <<else>> + As you write on the board, a <<person>> reaches over with a ruler and tugs down your shorts! + <<if $undertype is "naked">> + A cheer erupts from the class as they see you're not wearing underwear. You brush the ruler away and fix your $lowerclothes as your face heats up. River turns to the class to see what's causing the commotion. Seeing the <<person2>><<person>> holding the ruler, <<person1>><<he>> opens <<his>> mouth to chide but is interrupted. "But <<sircomma>> <<pshes>> not wearing any underwear!"<br><br> + + The class erupts into another cheer as River looks at you. "Is this true? That's against school rules. Sit down."<<gtrauma>><<gstress>><<gdelinquency>><<gcool>><<gtrauma20>><<gstress20>><<detention20>><<gcool1>><br><br> + <<else>> + You brush the ruler away and fix your $lowerclothes, but not before the class get a good look at your $underclothes.<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> + + <</if>> + <</if>> -<</if>> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<<elseif $rng gte 41>><<set $rng to random(1, 100)>> +<<river>><<person1>> -:: Hospital Parasite Public [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +River stands beside your table. "I need you to deliver a message for me. To the head." <<He>> hands you a sealed envelope.<br><br> -<<uppernaked>> -<<lowernaked>> -<<undernaked>> -Harper accepts the payment. "Please undress," <<he>> says, as <<he>> stands to leave the room. You remove your clothing and stand waiting, feeling more than a little exposed. <<if $undertype is "chastity">>You can't remove your chastity belt, you hope it won't be a problem. <</if>><<He>> soon returns, carrying a medical gown.<br><br> +You leave the classroom.<br><br> +<<endevent>> +<<click [[Open the envelope|Maths Note]]>><<detention60>><<set $phase to 1>><</click>><<gdelinquency>><br> +<<click [[Just deliver it|Maths Note]]>><</click>><br> -"Wear this." <<He>> instructs. You quickly put the gown on. "Right, if you'd like to come with me, it's just a short walk away." <br><br> -<<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> -<<He>> leads you to another part of the hospital. Your breath catches when you enter the auditorium. Seats rise up in a circle around a central platform. The audience is far larger than you expected, and people are still entering. There must be room for nearly a hundred people. Harper smiles at you reassuringly. "Don't be nervous, we'll be done before you know it!"<br><br> +<<elseif $rng gte 21>><<set $rng to random(1, 100)>> + <<if $maths lte 499>> + <<generates1>><<person1>> +River has a studious <<person>> help you with the material. + <<if $cool gte (($coolmax / 5) * 2)>> + <<He>> is happy to help, and your understanding of the material improves.<<lstress>><<lstress20>><<gmaths>><<mathsskill>><br><br> + + <<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <<elseif $cool gte ($coolmax / 5)>> + <<He>> doesn't seem particularly happy with the arrangement, but you do learn something.<<gmaths>><<mathsskill>><br><br> + + <<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <<else>> + <<He>> is clearly embarrassed to be seen with you; <<he>> never looks at you, and rarely speaks. You don't learn anything.<br><br> -When the seats are full the lights in the audience dim, and Harper softly speaks. "If you would disrobe and lie on the table, please." You feel hairs stand on end as your gown falls to the floor, unveiling you for the whole audience to see. You lie on the table as instructed, and shortly after Harper produces straps from the underside of the bed, swiftly subduing your limbs. <<He>> sticks small pads to various parts of your body. <<He>> takes a seat and turns to a small machine covered in switches and dials.<br><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <</if>> + <<else>><<generates1>> + <<if $eventsmaths4 is 1 and $rng gte 71>> +As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement. After a few minutes of trying to explain the material to them, you feel a hand grope your butt.<br><br> -Once satisfied, <<he>> turns to you. "We're all ready to start, just relax." <<He>> turns back to the device in front of <<himstop>> Without further warning, an electric pulse jolts through you.<br><br> +<<click [[Ignore it|Maths Event3]]>><<gtrauma20>><<gstress20>><<garousal20>><<set $phase to 3>><<set $eventsmaths4 to 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> +<<click [[Move away|Maths Event3]]>><<detention20>><<set $phase to 1>><</click>><<gdelinquency>><br> -<<click [[Next|Hospital Parasite Public2]]>><</click>><br> + <<elseif $rng gte 41>><<set $eventsmaths4 to 1>> +As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement. After a few minutes of trying to explain the material to them, you feel a hand grope your butt.<br><br> +<<click [[Ignore it|Maths Event3]]>><<gtrauma20>><<gstress20>><<garousal20>><<set $phase to 2>><</click>><<gtrauma>><<gstress>><<garousal>><br> +<<click [[Move away|Maths Event3]]>><<detention20>><<set $phase to 1>><</click>><<gdelinquency>><br> + + <<elseif $rng gte 1>> +As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement, but they listen to you without incident.<br><br> -:: Hospital Parasite Private [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<uppernaked>> -<<lowernaked>> -<<undernaked>> -Harper accepts the payment. "Please undress," <<he>> says, as <<he>> stands to leave the room. You remove your clothing and stand waiting, feeling more than a little exposed. <<if $undertype is "chastity">>You can't remove your chastity belt, you hope it won't be a problem. <</if>><<He>> soon returns, carrying a box of equipment.<br><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <</if>> + <</if>> +<<else>> +<<river>><<person1>><<generates2>> +While River's back is turned, someone throws a pen at <<his>> back. <<He>> stops speaking, and slowly turns to face the class. <<person2>>The <<person>> sat behind you points at you. "<<pShe>> did it!"<br><br> + <<if $delinquency gte 400>> + River looks at you. <<person1>>"I should have known it would be you. Wait outside." You know arguing won't help, so you stand and leave.<<gstress>><<gstress20>><br><br> + + <<click [[Next|Maths Event4]]>><<endevent>><</click>> + <<else>> + <<person1>>River is not fooled by the <<person2>><<personcomma>> and sends them out.<br><br> + + <<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <</if>> +<</if>> +<</nobr>><</widget>> -"Lie down." <<He>> instructs. You do so, and shortly after <<he>> produces straps from the underside of the bed, swiftly subduing your limbs. <<He>> reaches into the box and lifts a number of small wired pads which <<he>> sticks to various parts of your body. <<He>> reaches in again and retrieves the machine that the wires attach to. Placing it on <<his>> desk and attaching the headphones to <<his>> ears, <<he>> starts turning various dials.<br><br> -Once satisfied, <<he>> turns to you. "We're all ready to start, just relax." <<He>> turns back to the device in front of <<himstop>> Without further warning, an electric pulse jolts through you.<br><br> -<<click [[Next|Hospital Parasite Private2]]>><</click>><br> +<<widget "eventsmathssafe">><<nobr>> +<<if $rng gte 81>> +<<river>><<person1>> +River gives the class some equations to solve while <<he>> manages paperwork. Even the delinquents keep quiet, careful to avoid River's attention.<br><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -:: Hospital Parasite Private2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<elseif $rng gte 61>> +<<river>><<person1>> +River demonstrates equations on a whiteboard and occasionally asks questions, picking on students <<he>> thinks aren't paying attention.<br><br> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<<elseif $rng gte 41>> +<<river>><<person1>> +River demonstrates equations on a whiteboard and occasionally asks questions, picking on students <<he>> thinks aren't paying attention. This time, <<he>> picks on you.<br><br> -The pulses increase in intensity, it's certainly not the "tingle" that was advertised. Your <<genitals>> is particularly wracked by the treatment, responding even more violently than the rest of your body.<br><br> + <<if $maths gte 500>> + You know the answer, but answering such a tough question correctly will make the other students think you strange.<br><br> + + <<click [[Answer|Maths Event2]]>><<lcool10>><</click>><<lcool>><br> + <<click [[Pretend you don't know|Maths Event2]]>><<detention20>><<gstress20>><<set $phase to 1>><</click>><<gstress>><<gdelinquency>> + <<else>> + The question is quite difficult and beyond you, so you tell <<him>> you don't know.<br><br> + +"Of course you don't." Fortunately <<he>> doesn't belabour the point, and continues lecturing.<<set $stress += 20>><<gstress>><br><br> + + <<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <</if>> +<<elseif $rng gte 21>> +<<river>><<person1>> +The class studies geometry, filling worksheets while River paces around the room, looking over shoulders and pointing out every little mistake.<br><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<<else>> +<<river>><<person1>> +River demonstrates equations on a whiteboard before handing out worksheets for the class to complete.<br><br> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<</if>> +<</nobr>><</widget>> -<<if $clitparasite is 1>> -Finally, the creature clinging to your clitoris begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. -<<elseif $penisparasite is 1>> -Finally, the creature clinging to your penis begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. -<<elseif $chestparasite is 1>> -Finally, the creatures clinging to your nipples begin to respond. They massage you with increasing fervor, before releasing their hold and dropping off. Harper wastes no time in picking them up with a gloved hand and placing them in a tiny container. -<</if>><br><br> +:: Maths Lesson [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<set $mathsattended to 1>> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> +<<if $time lte ($hour * 60 + 5)>> -<<person1>><<He>> switches off the machine and the pulses immediately stop, leaving a mild tingling in their place. <<He>> removes the pads from your body and undoes the straps. "All done!" <<He>> smiles. "You can get dressed."<br><br> -<<pass10>> -<<He>> holds the door open for you on your way out. "Be well."<br><br> -<<endevent>> -<<clotheson>> -<<set $clitparasite to 0>> -<<set $penisparasite to 0>> -<<set $chestparasite to 0>> +The maths lesson begins, how do you want to conduct yourself?<br><br> +<<else>> -<<click [[Next|Hospital foyer]]>><</click>><br><br> +The maths lesson continues, how do you want to conduct yourself?<br><br> +<</if>> -:: Widgets Hospital Parasite [widget] -<<widget "hospitalparasite">><<nobr>> -<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> - <<if $orgasmcurrent lte 0>> - <<elseif $orgasmcurrent lte 1>> -You spasm against the bindings, which hold firm. Harper doesn't even blink at your response. - <<if $enemyno gte 2>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<person2>>The audience does however. You hear gasping and nervous laughter. Their eyes are drawn to your semen, propelled further from your body than usual by the electrolysis. A <<person>> in the front row visibly blushes, but can't look away. - <<else>> - The audience does however. Some gasp and you hear subdued laughter. - <</if>> - <<else>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<else>> - <</if>> - <</if>> - <<elseif $orgasmcurrent is 2>> - You spasm again against the bindings. Harper still doesn't acknowledge you. - <<if $enemyno gte 2>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<person2>>The audience gasps again, this time the laughter is more discernible. Your semen flies even further, the <<person>> gets some in <<his>> hair, but is so enraptured that <<he>> doesn't notice. Fortunately, all the electric pulses tormenting you give you no chance to fully experience the humiliation of the situation. - <<else>> - The audience gasps again, this time the laughter is more discernible. Fortunately, the relentless electric pulses give you no chance to fully experience the humiliation of the situation. - <</if>> - <<else>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<else>> - <</if>> - <</if>> - <<else>> - <</if>><br><br> +<<click [[Focus on the lesson|Maths Lesson Focus]]>><</click>><<gstress>><<gmaths>><br> +<<click [[Socialize with classmates|Maths Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> +<<click [[Daydream|Maths Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> +<<if $exhibitionism gte 55>> +<<click [[Masturbate|Maths Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> <</if>> -<</nobr>><</widget>> -:: Hospital Parasite Public2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<fameexhibitionism100>> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> +:: Maths Classroom Apology [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -The pulses increase in intensity, it's certainly not the "tingle" that was advertised. Your <<genitals>> is particularly wracked by the treatment, responding even more violently than the rest of your body.<br><br> +Embarrassed, you apologise and leave.<br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> -<<if $clitparasite is 1>> -Finally, the creature clinging to your clitoris begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. -<<elseif $penisparasite is 1>> -Finally, the creature clinging to your penis begins to respond. It massages you with increasing fervor, before releasing its hold and dropping off. Harper wastes no time in picking it up with a gloved hand and placing it in a tiny container. -<<elseif $chestparasite is 1>> -Finally, the creatures clinging to your nipples begin to respond. They massage you with increasing fervor, before releasing their hold and dropping off. Harper wastes no time in picking them up with a gloved hand and placing them in a tiny container. -<</if>><br><br> +:: Maths Classroom Mock [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You mock the teacher. "Sorry for interrupting <<sircomma>> I'll let you get back to putting your class to sleep." Laughter erupts among the seated students.<br><br> -<<set $arousal += 4000>> -<<if $arousal gte 10000>><<orgasmpassage>><<hospitalparasite>><</if>> +River is not so amused. "You've made a mistake. Get out."<<gdelinquency>><br><br> +<<detention10>><<set $riverlove -= 1>> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<if $rng gte 11>> -<<person1>>Harper switches off the machine and the pulses immediately stop, leaving a mild tingling in their place. <<He>> removes the pads from your body and undoes the straps. "All done!" <<He>> smiles. "You can get dressed."<br><br> +:: Maths Lesson Focus [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You slip the gown back on as the audience murmur among themselves. You worry that your weakened legs won't be able to hold you, but you managed to make it back to Harper's office, where you find your clothes waiting. -<<pass10>> -<<He>> holds the door open for you on your way out. "Be well."<br><br> -<<endevent>> -<<clotheson>> -<<set $clitparasite to 0>> -<<set $penisparasite to 0>> -<<set $chestparasite to 0>> +<<towelup>> +You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> -<<click [[Next|Hospital foyer]]>><</click>><br><br> +<<pass5>><<gstress5>><<mathsskill>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<mathsskill>> +<<schooleffects>> <<else>> - -<<person1>>Harper switches off the machine, but the pulses don't stop. <<He>> scratches <<his>> head in thought as the waves continue to torment you.<br><br> - -<<click [[Next|Hospital Parasite Public3]]>><</click>> - - -<<set $clitparasite to 0>> -<<set $peneisparasite to 0>> -<<set $chestparasite to 0>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<mathsskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<mathsskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> - -:: Hospital Parasite Public3 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -Perplexed at the machine's lack of response, <<he>> removes <<his>> shoe and gives it a solid whack. The moment <<he>> does so, power surges through the pads and into your helpless body. The pulses reach a maddening intensity; you shudder and strain impotently against the straps binding you as the audience watch on in bewilderment.<br><br> - -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> - -The orgasms come so rapidly they blur together, forming a continuous stream. Harper works furiously at the machine, "No no no, this isn't supposed to happen!" - -<<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> -Tendrils of cum erupt from you, showering the front row of the audience as they fall over each other to escape your reach. +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> <</if>> -<br><br> -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> -<<set $arousal += 10000>><<orgasmpassage>> -Looking fearful, Harper gives up on the machine and, grabbing the wires, tries to tug the pads off your body. The strain is too much; you feel your consciousness slipping.<br><br> +<<click [[Next|Hallways]]>><</click>> + -<<endevent>> -<<upperundress>> -<<lowerundress>> -<<underundress>> -<<if $bestialitydisable is "t">> -<<click [[Everything fades to black...|Molestation Hospital]]>><<set $molestationstart to 1>><</click>> <<else>> - <<if $rng gte 81>> - <<click [[Everything fades to black...|Abduction Hospital]]>><</click>> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsmaths>> <<else>> - <<click [[Everything fades to black...|Molestation Hospital]]>><<set $molestationstart to 1>><</click>> + <<eventsmathssafe>> <</if>> <</if>> -:: Temple [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You are in the main hall of the temple. Stone walls and pillars tower into darkness. Rows of seats face an altar at the end of the room. +:: Maths Lesson Socialize [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $daystate isnot "night" and $daystate isnot "dusk">> -A figure wearing a white cowl kneels before the altar. -<</if>> +<<towelup>> -<<if $exposed gte 1>> -You hide behind one of the pillars to conceal your <<nuditystop>> +<<if $cool gte ($coolmax / 5 * 2)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. +<<elseif $cool lt ($coolmax / 5)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. +<<else>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. <</if>> - - <br><br> - - -<<if $daystate isnot "night" and $daystate isnot "dusk" and $exposed is 0>> -<<click [[Approach the figure|Temple Jordan]]>><</click>> +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> -<br> - - - -<<click [[Leave (0:01)|Wolf Street]]>><<pass1>><</click>><br> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<<click [[Next|Hallways]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure * 2))>> + <<eventsmaths>> + <<else>> + <<eventsmathssafe>> + <</if>> +<</if>> -<<set $eventskip to 0>> +:: Maths Lesson Daydream [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<towelup>> -:: Widgets Debug [widget] -<<widget "debug">><<nobr>> -Allure: <<print $allure>><br> -Rng: <<print $rng>><br> -Danger: <<print $danger>><br> +<<if $trauma gte (($traumamax / 10) * 7)>> +You keep to yourself, afraid that one wrong move will result in the whole class molesting you. +<<elseif $trauma gte (($traumamax / 10) * 2)>> +You focus on your own thoughts, trying to keep the creeping anxiety at bay. +<<else>> +You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. +<</if>> +<br><br> -<<back>><br> -<<click [[test|Test]]>><<set $molestationstart to 0>><</click>><br> -[[Home|Bedroom]]<br> -<<click "pass an hour">><<pass60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<pass5>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> -<<click "pass 5 hours">><<script>>state.display(state.active.title, null, "back")<</script>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><</click>> -<br> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<click "pass 16 hours">><<pass480>><<pass480>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click [[Next|Hallways]]>><</click>> -<<click "pass 23 hours">><<pass480>><<pass480>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "Strip">><<upperundress>><<lowerundress>><<underundress>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "Trust me">><<set $enemytrust to $enemytrust + 2000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<else>> -<<click "Hate me">><<set $enemytrust to $enemytrust - 2000>><<set $enemyanger += 1000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsmaths>> + <<else>> + <<eventsmathssafe>> + <</if>> +<</if>> -<<click "Super Punch">><<set $enemyhealth to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "Super Stroke">><<set $enemyarousal to $enemyarousalmax>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +:: Maths Event1 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click "Frigify">><<set $enemyarousal to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $phase is 0>> +You turn and give the delinquents a stern talking to. -<<click "Start Robin Event">><<set $robindebt to 9>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> + <<if $cool gte (($coolmax / 5) * 2)>> + They recoil as if stung, and stop the harassment.<br><br> + <<else>> + They don't seem impressed; one sticks out their tongue at you, but they stop harassing you.<br><br> + <</if>> -<<click [[School Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><</click>> -<br> -<<click [[Rape Me->Molestation]]>><<set $molestationstart to 1>><<endclick>><br> -<<click [[Sex Me|Beach Day Encounter Sex]]>><<generate1>><<person1>><<set $sexstart to 1>><</click>><br> -<<click [[Gang Rape Me->Gang]]>><<set $molestationstart to 1>><<endclick>><br> -<<click [[Monster Rape Me->Monster Test]]>><<set $molestationstart to 1>><<endclick>><br> -<<click [[Enslave Me->Underground Intro]]>><<generate1>><<generate2>><<person1>><<endclick>><br> -<<click [[Work as a dancer|Brothel Dance]]>><<set $dancing to 1>><<set $venuemod to 3>><<lstress20>><<gtiredness20>><<set $dancelocation to "brothel">><</click>><br> -<<click [[Clothing Shop|Clothing Shop]]>><</click>> -<br> -<<click [[Wake up|Ambulance rescue]]>><<pass60>><</click>> -<br> -<<click [[Appointment|Hospital foyer]]>><<set $weekday to 6>><<set $time to 960>><</click>><br> -<<click [[Deep forest|Forest]]>><<set $forest to 80>><</click>><br> -<<click [[Penis Inspection|Penis Inspection]]>><<weekpass>><<weekpass>><<leighton>><<person1>><</click>><br> +River gives you an angry look for disrupting <<his>> class.<br><br> -<<if $alluretest is 1>> -<<click "Stop Being Alluring">><<set $alluretest to 0>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> <<else>> -<<click "Become Alluring">><<set $alluretest to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +Not wanting to cause a fuss, you decide to put up with it. Fortunately, they don't take things too far, content to poke you with rulers when River isn't looking.<br><br> + +<<click [[Next |Maths Lesson]]>><<endevent>><</click>> <</if>> -<br> -<<click "RNG 1">><<set $rng to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "RNG 21">><<set $rng to 21>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "RNG 41">><<set $rng to 41>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "RNG 61">><<set $rng to 61>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "RNG 81">><<set $rng to 81>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "RNG 100">><<set $rng to 100>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +:: Maths Event2 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<br> +<<if $phase is 0>> +"Very good. I knew you'd get it," <<he>> says, looking at the rest of the class pointedly. When <<he>> turns <<his>> back, other students look at you like you just insulted them.<br><br> -<<click "Fame">><<set $fame += 1000>><<set $fameexhibitionism += 1000>><<set $famesex += 1000>><<set $famerape += 1000>><<set $famebestiality += 1000>><<set $fameprostitution += 1000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<<else>> +<<He>> looks at your blankly for a moment. "Liar. Maybe detention will teach to to quit playing dumb." <<He>> returns to <<his>> lecturing.<br><br> -<<click "Timer">><<set $timer -= 60>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<</if>> -<<click "Pass a week">><<weekpass>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<click "Age Up">><<set $devlevel += 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +:: English Lesson [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<set $englishattended to 1>> -<<click "Stress">><<set $stress to $stress + 5000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<if $time lte ($hour * 60 + 5)>> -<<click "Destress">><<set $stress to $stress - 5000>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +The english lesson begins, how do you want to conduct yourself?<br><br> -<<click "Traumatise me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $trauma to $trauma + 2000>><<endclick>><br> +<<else>> -<<click "DeTraumatise me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $trauma to $trauma - 2000>><<endclick>><br> +The english lesson continues, how do you want to conduct yourself?<br><br> -<<click "Exhibitionism">><<script>>state.display(state.active.title, null, "back")<</script>><<set $exhibitionism to $exhibitionism + 20>><<endclick>><br> +<</if>> -<<click "Promiscuity">><<script>>state.display(state.active.title, null, "back")<</script>><<set $promiscuity to $promiscuity + 20>><<endclick>><br> +<<click [[Focus on the lesson|English Lesson Focus]]>><</click>><<gstress>><<genglish>><br> +<<click [[Socialize with classmates|English Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> +<<click [[Daydream|English Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> +<<if $exhibitionism gte 55>> +<<click [[Masturbate|English Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> +<</if>> -<<click "Beauty">><<script>>state.display(state.active.title, null, "back")<</script>><<set $beauty to $beauty + 10000>><<endclick>><br> -<<click "Physique">><<script>>state.display(state.active.title, null, "back")<</script>><<set $physique to $physique + 2000>><<endclick>><br> +:: English Classroom Apology [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click "Sunlight">><<script>>state.display(state.active.title, null, "back")<</script>><<set $weather to "clear">><<endclick>><br> +Embarrassed, you apologise and leave.<br><br> -<<click "Booze">><<script>>state.display(state.active.title, null, "back")<</script>><<set $druggedtimer to $druggedtimer + 60>><<set $drunk to 1>><<endclick>><br> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<click "Seduction">><<script>>state.display(state.active.title, null, "back")<</script>><<set $seductionskill to $seductionskill + 200>><<endclick>><br> -<<click "Skulduggery">><<script>>state.display(state.active.title, null, "back")<</script>><<set $skulduggery to $skulduggery + 200>><<endclick>><br> +:: English Classroom Mock [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click "Crime">><<script>>state.display(state.active.title, null, "back")<</script>><<set $crime to $crime + 500>><<endclick>><br> +You mock the teacher. "Sorry for interrupting <<sircomma>> please don't eat me!" Laughter erupts among the seated students.<br><br> -<<click "Bind">><<script>>state.display(state.active.title, null, "back")<</script>><<set $leftarm to "bound">><<set $rightarm to "bound">><<endclick>><br> +Doren also laughs. "Go to your class, or I just might!" <<He>> holds the door open for you.<<gdelinquency>><br><br> +<<detention10>> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<click "Breasts up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $breastsize to $breastsize + 1>><</click>> -<br> -<<click "Breasts down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $breastsize to $breastsize - 1>><</click>> -<br> -<<click "Chastity Belt">><<script>>state.display(state.active.title, null, "back")<</script>><<set $analshield to 0>><<set $chastitybeltnew to 1>><<set $chastitybeltno to 1>><<set $chastitybeltnew to 1>><<chastitybelt>><</click>> -<br> -<<click "Collar">><<script>>state.display(state.active.title, null, "back")<</script>><<set $collared to 1>><</click>> -<br> -<<click "Money">><<script>>state.display(state.active.title, null, "back")<</script>><<set $money to $money + 500000>><</click>> -<br> -<<click "Grow hair">><<script>>state.display(state.active.title, null, "back")<</script>><<set $hairlength to $hairlength + 100>><</click>> -<br> -<<click "Arousal">><<script>>state.display(state.active.title, null, "back")<</script>><<set $arousal to $arousal + 10000>><</click>> -<br> -<<click "Arousal down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $arousal to $arousal - 10000>><</click>> -<br> -<<click "Parasite">><<script>>state.display(state.active.title, null, "back")<</script>><<set $chestparasite to 1>><</click>> -<br> -<<click "Chastity Parasite">><<script>>state.display(state.active.title, null, "back")<</script>><<set $analchastityparasite to "worms">><</click>> -<br> -<<click "Month">><<script>>state.display(state.active.title, null, "back")<</script>><<set $monthday += 31>><<day>><</click>> -<br> -<<click "Delinquency">><<script>>state.display(state.active.title, null, "back")<</script>><<set $delinquency += 1000>><</click>> -<br> -<<click "Detention">><<script>>state.display(state.active.title, null, "back")<</script>><<set $detention += 10>><</click>> -<br> -<<click "School Marks">><<script>>state.display(state.active.title, null, "back")<</script>><<set $school += 8000>><<set $science += 800>><<set $maths += 800>><<set $english += 800>><<set $history += 800>><</click>> -<br> -<<click "All Skills">><<script>>state.display(state.active.title, null, "back")<</script>><<set $school += 448>><<set $science += 112>><<set $maths += 112>><<set $english += 112>><<set $history += 112>><<set $skulduggery += 112>><<set $danceskill += 112>><<set $swimmingskill += 112>><<set $bottomskill += 112>><<set $seductionskill += 112>><<set $handskill += 112>><<set $feetskill += 112>><<set $chestskill += 112>><<set $thighskill += 112>><<set $oralskill += 112>><<set $analskill += 112>><<set $vaginalskill += 112>><<set $penileskill += 112>><</click>> -<br> -<<click "Status">><<script>>state.display(state.active.title, null, "back")<</script>><<set $cool += 400>><</click>> -<br> -<<click "Status Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $cool -= 400>><</click>> -<br> -<<click "Destroy Swimming Outfits">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperschoolswimsuitno to 0>><<set $lowerschoolswimsuitno to 0>><<set $schoolswimshortsno to 0>><</click>> -<br> -<<click "Towels">><<script>>state.display(state.active.title, null, "back")<</script>><<clothesontowel>><</click>> -<br> -<<click "Submission">><<script>>state.display(state.active.title, null, "back")<</script>><<set $submissive += 250>><</click>> -<br> -<<click "Defiance">><<script>>state.display(state.active.title, null, "back")<</script>><<set $submissive -= 250>><</click>> -<br> +:: English Lesson Focus [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click [[Imprison Me|Underground Intro2]]>><<generate1>><<person1>><</click>> -<br> +You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> -<<click "Towels Please">><<script>>state.display(state.active.title, null, "back")<</script>><<towelup>><</click>> -<br> +<<towelup>> -<<click "Pain Up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $pain += 50>><</click>> -<br> +<<pass5>><<gstress5>><<englishskill>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<englishskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<englishskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<englishskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> -<<click "Pain Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $pain -= 50>><</click>> -<br> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<click "Robin Love">><<script>>state.display(state.active.title, null, "back")<</script>><<set $robinlove += 100>><</click>> -<br> +<<click [[Next|Hallways]]>><</click>> -<<click "Robin Romance">><<script>>state.display(state.active.title, null, "back")<</script>><<set $robinnote to 1>><</click>> -<br> -<<click "Stats Up">> -<<script>>state.display(state.active.title, null, "back")<</script>> -<<set $orgasmstat += 2000>> -<<set $ejacstat += 2000>> -<<set $moleststat += 2000>> -<<set $rapestat += 1000>> -<<set $beastrapestat += 500>> -<<set $tentaclerapestat += 200>> -<<set $swallowedstat += 100>> -<<set $prostitutionstat += 10>> -<</click>> -<br> -<<if $clothingrebuy is 1>> -<<click "Disable Clothing Rebuy">><<script>>state.display(state.active.title, null, "back")<</script>><<set $clothingrebuy to 0>><</click>> -<br> <<else>> -<<click "Enable Clothing Rebuy">><<script>>state.display(state.active.title, null, "back")<</script>><<set $clothingrebuy to 1>><</click>> -<br> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsenglish>> + <<else>> + <<eventsenglishsafe>> + <</if>> <</if>> -<<click "Almost Destroy Lowerclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lowerintegrity to 0>><<set $lowerintegrity += 1>><</click>> -<br> -<<click "Almost Destroy Upperclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperintegrity to 0>><<set $upperintegrity += 1>><</click>> -<br> -<<click "Damage Lowerclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lowerintegrity -= 200>><</click>> -<br> -<<click "Damage Upperclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $upperintegrity -= 200>><</click>> -<br> -<<click "Damage Underclothes">><<script>>state.display(state.active.title, null, "back")<</script>><<set $underintegrity -= 200>><</click>> -<br> -<<click "Swimming Skill">><<script>>state.display(state.active.title, null, "back")<</script>><<set $swimmingskill += 100>><</click>> -<br> +:: English Lesson Socialize [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click "Disable Hands">><<script>>state.display(state.active.title, null, "back")<</script>><<set $lefthand to 0>><<set $righthand to 0>><</click>> -<br> +<<towelup>> -<<click "Purity Down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $purity -= 500>><</click>> -<br> +<<if $cool gte ($coolmax / 5 * 2)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. +<<elseif $cool lt ($coolmax / 5)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. +<<else>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. +<</if>> +<br><br> -<<if $wolfgirl is 6>> -<<click "Wolf off">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfgirl to 0>><</click>><br> +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> <<else>> -<<click "Wolf up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfgirl += 1>><</click>> -<br> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> -<<click "Wolf build up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfbuild += 40>><</click>> -<br> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<click "Wolf build down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $wolfbuild -= 40>><</click>> -<br> +<<click [[Next|Hallways]]>><</click>> -<<click "Angel build up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $angelbuild += 40>><</click>> -<br> -<<click "Angel build down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $angelbuild -= 40>><</click>> -<br> -<<click "Awareness up">><<script>>state.display(state.active.title, null, "back")<</script>><<set $awareness += 200>><</click>> -<br> +<<else>> -<<click "Awareness down">><<script>>state.display(state.active.title, null, "back")<</script>><<set $awareness -= 200>><</click>> -<br> - -<<click "Goo Me">><<script>>state.display(state.active.title, null, "back")<</script>><<set $anussemen += 5>><<set $anusgoo += 5>><<set $bottomsemen += 5>><<set $bottomgoo += 5>><</click>> -<br> - -<<click "Undertemp off">><<script>>state.display(state.active.title, null, "back")<</script>><<set $undertemp to 0>><</click>> -<br> - - -<</nobr>><</widget>> - - -<<widget "weekpass">><<nobr>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> -<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>> - -<</nobr>><</widget>> - - -:: Temple Jordan [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $initjordan isnot 1>> -<<jordan>><<person1>> -You approach the figure. As you near, <<he>> stands and turns to face you. <<His>> outfit covers <<him>> from head to toe, only <<his>> youthful face is visible. Locks of hair protrude from the sides of the cowl, betraying a golden shade. <<His>> smile does not reach <<his>> blue eyes.<br><br> - -"Welcome," <<he>> says. "I don't recall meeting you. I'm <<if $pronoun is "m">>brother<<else>>sister<</if>> Jordan." <<He>> bows <<his>> head slightly. "Are you here for the protective measures we provide for the pure-bodied, in the form of chastity belts? Keep in mind that while the impure may also benefit from this service, they do so at a cost."<br><br> - -<<He>> continues. "Please don't disturb the other <<if $pronoun is "m">>monks<<else>>nuns<</if>>, for they have taken sacred vows and your presence may distract them."<br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure * 2))>> + <<eventsenglish>> + <<else>> + <<eventsenglishsafe>> + <</if>> +<</if>> +:: English Lesson Daydream [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<towelup>> +<<if $trauma gte (($traumamax / 10) * 7)>> +You keep to yourself, afraid that one wrong move will result in the whole class molesting you. +<<elseif $trauma gte (($traumamax / 10) * 2)>> +You focus on your own thoughts, trying to keep the creeping anxiety at bay. <<else>> -<<jordan>><<person1>> -You approach the figure. <<He>> turns to greet you as you near, revealing Jordan's familiar face. "Welcome back," <<he>> says.<br><br> - - +You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. <</if>> +<br><br> -<<if $vaginalchastityparasite is 0 and $analchastityparasite is 0 and $penilechastityparasite is 0>> -<<else>> -<<He>> looks at your crotch with a concerned look on <<his>> face. "If you have a belt-induced parasite problem, we can help for £20."<br><br> -<</if>> -<<click [[Inquire about chastity belts|Temple Chastity]]>><</click>><br> -<<if $vaginalchastityparasite is 0 and $analchastityparasite is 0 and $penilechastityparasite is 0>> -<<elseif $money gte 2000>> -<<click [[Have parasites removed (£20 0:05)|Temple Parasite]]>><<set $money -= 2000>><<pass5>><</click>><br> +<<pass5>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> <</if>> -<<if $forgiveintro isnot 1 and $fallenangel gte 2>> -<<click [[Request forgiveness|Temple Forgiveness]]>><</click>><br> -<<elseif $money gte 1000000 and $fallenangel gte 2>> -<<click [[Buy forgiveness (£10,000 1:00)|Temple Buy Forgiveness]]>><<gtrauma60>><<set $money -= 1000000>><</click>><<gtrauma>><<garousal>> <i>Removes the fallen angel trait.</i><br> -<<elseif $fallenangel gte 2>> -<span class="blue">You can't afford forgiveness.</span><br> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> <</if>> -<<click [[Leave|Temple]]>><<endevent>><</click>> - - -:: Temple Chastity [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $undertype isnot "chastity">> -"We fit chastity belts to any virgin who should want one. You will need to undergo a brief examination beforehand, that we might verify your purity. If you are not a virgin, then we can provide you with a belt for £80. If you already have a chastity belt, an anal shield can be fitted for £50. Even virgins must pay for the shield however."<br><br> - -"Our belts are very durable, designed to protect from even the most vicious of assailants. We don't use keys; once on, only specialized equipment can remove them. Be warned however, those that cannot sate their lust through obvious means may be driven to other violent urges. Also keep in mind that they don't conceal much from view, nor do they protect well against finer assaults, by fingers and the like. They are designed to protect chastity as written in the holy texts."<br><br> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> <<else>> - <<if $penilevirginity is 1 and $vaginalvirginity is 1>> - "It is written that we should never remove the chastity belt from a virgin. However, if you really want it removed, we will overlook that rule in return for an £80 donation."<br><br> - <<else>> - "We can remove your belt if you like. Once it's off however, you'll need to pay again to have another put on."<br><br> - <</if>> - <<if $analshield isnot 1>> - "Or would you prefer to have even more protection? We can fit a shield that will protect your rear for £50."<br><br> - <</if>> +<<set $phase to 1>> <</if>> - -<<if $undertype isnot "chastity">> - <<if $templetest isnot "failed">> -<<click [[Virginity test (0:05)|Temple Test]]>><<pass5>><</click>><br> - <</if>> - <<if $money gte 8000>> - <<click [[Have chastity belt fitted (£80 0:05)|Temple Chastity Fitting]]>><<pass5>><<set $money -= 8000>><</click>><br> - <</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> -<<if $undertype is "chastity" and $analshield isnot 1>> - <<if $money gte 5000>> -<<click [[Have shield fitted (£50 0:05)|Temple Chastity Shield]]>><<pass5>><<set $money -= 5000>><</click>><br> - <<else>> - You can't afford to have a shield fitted.<br><br> - <</if>> -<</if>> -<<if $undertype is "chastity" and $analshield is 1>> -<<click [[Have shield removed (0:05)|Temple Chastity Shield Removal]]>><<pass5>><</click>><br> -<</if>> -<<if $undertype is "chastity" and $penilevirginity is 1 and $vaginalvirginity is 1>> - <<if $money gte 8000>> -<<click [[Have belt removed (£80 0:05)|Temple Chastity Removal]]>><<set $money -= 8000>><<pass5>><</click>><br> - <<else>> - <</if>> -<<elseif $undertype is "chastity">> -<<click [[Have belt removed (0:05)|Temple Chastity Removal]]>><<pass5>><</click>><br> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> <</if>> +<<click [[Next|Hallways]]>><</click>> -<<click [[Leave|Temple]]>><<endevent>><</click>><br> - - -:: Temple Test [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -Jordan Nods solemnly. "Please come with me."<br><br> - -<<He>> leads you out of the main hall and into a small room. "There's a ritual to this, nothing complicated. I'll prepare while you undress."<br><br> -You remove your clothing, wishing it wasn't quite so cold in here. Jordan rubs white powder between <<his>> hands, then kneels in front of you. +<<else>> -<<if $penisexist is 1>> -<<He>> holds your penis between both forefingers, and stares at it intently, gently manipulating the length. You try to distract yourself, but you soon feel it hardening under <<his>> scrutiny. +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsenglish>> + <<else>> + <<eventsenglishsafe>> + <</if>> <</if>> -<<if $vaginaexist is 1>> -<<He>> places <<his>> thumbs against your pussy and gently opens your lips, giving <<him>> a clear view inside. You don't want to admit it, but your body responds lewdly to being examined like this. -<</if>><br><br> - -The fondling continues for a few minutes. Finally, <<he>> finishes <<his>> work. <<He>> stands back and looks at you. - -<<set $arousal += 1000>> +:: History Lesson [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<set $historyattended to 1>> +<<if $time lte ($hour * 60 + 5)>> -<<if $penilevirginity is 1 and $vaginalvirginity is 1>> -"You are unblemished, and may it stay that way. Please be patient, I'll return shortly with your belt." <<He>> leaves you briefly, and returns with the metallic device. Without a word <<he>> kneels once more and wraps it round your waist. You hear a loud click, and Jordan steps back to admire <<his>> handiwork.<br><br> +The history lesson begins, how do you want to conduct yourself?<br><br> -<<if $penisexist is 1>> -You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath the cage, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> <<else>> -You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath it, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> -<</if>> -"Everything is satisfactory," <<he>> says. "If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> -<<set $chastitybeltnew to 1>><<chastitybelt>> -<<clotheson>> - -<<click [[Next|Temple]]>><<endevent>><</click>> - -<<else>><<set $templetest to "failed">> -"I'm sorry, but you are spoiled." <<His>> voice shakes slighty, you're not sure if you imagined it. "We can still fit you with a belt, but you'll need to pay for it." <<He>> walks out of the room, but stops in the doorway. "I'm sorry that you were taken while still so young." <<He>> disappears around the corner.<br><br> - -<<click [[Next|Temple]]>><<endevent>><</click>> +The history lesson continues, how do you want to conduct yourself?<br><br> <</if>> - -:: Temple Chastity Fitting [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<He>> leads you out of the main hall and into a small room. "Please undress, I'll be back shortly." You remove your clothing, wishing the room were warmer. This is embarrassing, but it'll be worth it. <<He>> soon returns, carrying a metallic belt. Without a word <<he>> kneels and wraps it around your waist. You hear a loud click, and Jordan steps back to admire <<his>> handiwork.<br><br> - -<<if $penisexist is 1>> -You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath the cage, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> -<<else>> -You look down to examine it yourself. It doesn't feel as tight or uncomfortable as you expected, you wonder if it's on right. You try to slip your fingers beneath it, but have no success. You push down on the belt with both hands, but it doesn't give at all.<br><br> +<<click [[Focus on the lesson|History Lesson Focus]]>><</click>><<gstress>><<ghistory>><br> +<<click [[Socialize with classmates|History Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> +<<click [[Daydream|History Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> +<<if $exhibitionism gte 55>> +<<click [[Masturbate|History Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> <</if>> -"Everything is satisfactory," <<he>> says. "If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> -<<set $chastitybeltnew to 1>><<chastitybelt>> -<<clotheson>> - -<<click [[Next|Temple]]>><<endevent>><</click>> - -:: Temple Chastity Shield [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<He>> leads you out of the main hall and into a small room. "I'll need to access the belt," <<he>> says. You ignore your apprehension and remove your <<bottomsstop>> <<He>> kneels behind you and starts tinkering with the belt. It rubs against your <<genitals>> as <<he>> works, but you manage to stay calm.<br><br> +:: History Classroom Apology [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<He>> stands up. "All done, you are now protected from sodomy. If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> +Embarrassed, you apologise and leave.<br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<set $analshield to 1>> -<<set $underanusexposed to 0>> -<<set $underanusexposedbase to 0>> -<<clotheson>> -<<click [[Next|Temple]]>><<endevent>><</click>> +:: History Classroom Mock [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You mock the teacher. "Sorry for interrupting <<sircomma>> I got you muddled with the skeleton in the science room." Laughter erupts among the seated students.<br><br> -:: Temple Chastity Shield Removal [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +Winter sighs. "Is this really what passes for humour today?" <<He>> guides you to the exit and shuts the door behind you.<<gdelinquency>><br><br> +<<detention10>><<set $winterlove -= 1>> +<<click [[Next|Hallways]]>><<endevent>><</click>> -<<He>> leads you out of the main hall and into a small room. "I'll need to access the belt," <<he>> says. You ignore your apprehension and remove your <<bottomsstop>> <<He>> kneels behind you and starts tinkering with the belt. It rubs against your <<genitals>> as <<he>> works, but you manage to stay calm.<br><br> -<<He>> stands up. "All done, you are no longer protected from sodomy, be careful. If there are any problems, come see me." <<He>> leaves you alone in the room.<br><br> +:: History Lesson Focus [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> -<<set $analshield to 0>> -<<set $underanusexposed to 1>> -<<set $underanusexposedbase to 1>> +<<towelup>> - <<if $analchastityparasite isnot 0>> - <span class="pink">With the shield gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> - <</if>> +<<pass5>><<gstress5>><<historyskill>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<historyskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<historyskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<historyskill>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<clotheson>> +<<click [[Next|Hallways]]>><</click>> -<<click [[Next|Temple]]>><<endevent>><</click>> -:: Temple Chastity Removal [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<else>> -<<He>> leads you out of the main hall and into a small room. "Please undress," <<he>> says. You ignore your apprehension and remove your clothing. <<He>> produces a sinister bladed instrument from <<his>> robes and kneels in front of. Seconds later, the belt lies ruined on the floor and your <<genitals>> are once against exposed and vulnerable.<br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventshistory>> + <<else>> + <<eventshistorysafe>> + <</if>> +<</if>> -<<He>> stands up. "All done. If you would like a replacement you know where to find me." <<He>> leaves you alone in the room.<br><br> +:: History Lesson Socialize [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $undertype to "brokenchastity">> +<<towelup>> +<<if $cool gte ($coolmax / 5 * 2)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. +<<elseif $cool lt ($coolmax / 5)>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. +<<else>> +You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. +<</if>> +<br><br> +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<underruined>> +<<click [[Next|Hallways]]>><</click>> - <<if $vaginalchastityparasite isnot 0>> -<span class="pink">With the chastity belt gone, the $vaginalchastityparasite fall out of your vagina.</span><br><<set $vaginalchastityparasite to 0>> - <</if>> - <<if $penilechastityparasite isnot 0>> - <span class="pink">With the chastity belt gone, the $penilechastityparasite fall off of your penis.</span><br><<set $penilechastityparasite to 0>> - <</if>> - <<if $analchastityparasite isnot 0>> - <span class="pink">With the chastity belt gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> - <</if>> - <<if $analshield is 1>><<set $analshield to 0>><</if>> -<<clotheson>> -<<click [[Next|Temple]]>><<endevent>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure * 2))>> + <<eventshistory>> + <<else>> + <<eventshistorysafe>> + <</if>> +<</if>> -:: Temple Parasite [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You explain your parasite problem. <<He>> nods and beckons you follow <<himstop>> You enter a small room away from prying eyes and then <<he>> speaks. "Please undress, I need to access the belt."<br><br> +:: History Lesson Daydream [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You <<nervously>> remove your <<bottoms>> while Jordan watches. Kneeling, <<he>> presses a small device against the belt and activates it, sending a jolt through your body, sending you sprawling to the ground.<br><br> +<<towelup>> -<<set $arousal += 4000>> +<<if $trauma gte (($traumamax / 10) * 7)>> +You keep to yourself, afraid that one wrong move will result in the whole class molesting you. +<<elseif $trauma gte (($traumamax / 10) * 2)>> +You focus on your own thoughts, trying to keep the creeping anxiety at bay. +<<else>> +You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. +<</if>> +<br><br> -<<if $arousal gte 10000>> -<<orgasmpassage>> <<He>> seems unfazed by your climax.<br><br> +<<pass5>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> <</if>> - -<<if $vaginalchastityparasite isnot 0>> -<span class="lblue">The $vaginalchastityparasite squirm their way out of your pussy and fall to the floor.</span><br><br> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> <</if>> - -<<if $penilechastityparasite isnot 0>> -<span class="lblue">The $penilechastityparasite release their hold of your penis and fall to the floor.</span><br><br> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> <</if>> - -<<if $analchastityparasite isnot 0>> -<span class="lblue">The $analchastityparasite squirm their way out of your butt and fall to the floor.</span><br><br> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> -"Please return if you have further problems," <<he>> says, leaving you to collect yourself.<br><br> -<<set $vaginalchastityparasite to 0>><<set $analchastityparasite to 0>><<set $penilechastityparasite to 0>> -<<clotheson>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> -<<click [[Next|Temple]]>><<endevent>><</click>> +<<click [[Next|Hallways]]>><</click>> -:: Strip Club Proposition [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<generate1>>Once escorted from the building, a <<person>> bumps into you on the street. "I'm so sorry! Here, you dropped this." <<He>> practically forces a slip of paper into your hand, then marches away before you can say anything.<br><br> +<<else>> -You read the paper, it has the address of a building on Harvest Street followed by a brief message: "If you're fed up with being treated like a child, come see us." <span class="gold">You can now access the suspicious building on Harvest Street.</span><br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventshistory>> + <<else>> + <<eventshistorysafe>> + <</if>> +<</if>> -<<set $brothelknown to 1>><<set $stripclubfailed to 0>> -<<endevent>> -[[Next|Connudatus Street]]<br> +:: School Pool [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -:: Brothel [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You are in the brothel. Several stages dot the crowded room. The staff look flustered and overworked.<br><br> +<<if $schoolstate is "fifth" and $time lte ($hour * 60 + 51)>> + <<if $lowertype is "swim">> + <<if $swimmingattended is 1>> + You rejoin the swimming lesson. + <br><br> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + <<elseif $time lte ($hour * 60 + 5)>> + You enter the swimming pool room. + <<mason>><<person1>> + Mason stands by the pool, encouraging students to stretch while waiting for the rest of the class. <br><br> -<<if $stress gte 10000>><<passoutshop>> -<<else>> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + <<else>> + You enter the swimming pool room. + <<mason>><<person1>> + Mason and the class are already in the water. "Glad you could join us!" <<He>> says, beckoning.<<gdelinquency>> <br><br><<detention10>> + You climb into the water as Mason continues the lesson.<br><br> -<<if $exposed gte 1>> -You feel exposed, despite not being the only one attired so lewdly.<br><br> -<</if>> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<<if $brotheljob is 1>> -<<click [[Work as a dancer|Brothel Dance]]>><<set $dancing to 1>><<set $venuemod to 3>><<lstress20>><<gtiredness20>><<set $dancelocation to "brothel">><</click>><<lstress>><<gtiredness>><br> + <</if>> + <<else>> + You enter the swimming pool room. + <<mason>><<person1>> + Mason looks at your clothing. "You can't swim dressed like that! Go get changed."<br><br> + + <<if $playergender is "f">> + <<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>> + <<else>> + <<if $schoolswimshortsno gte 1>> + <<click [[Say you only have a boy's swimming costume|School Pool Wrong]]>><</click>><br> + <</if>> + <<click [[Say you don't have anything to change into|School Pool Spare]]>><</click>><br> + <</if>> + <<else>> + <<if $schoolswimshortsno gte 1>> + <<else>> + <<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>> + <<click [[Say you only have a girl's swimming costume|School Pool Wrong]]>><</click>><br> + <</if>> + <<click [[Say you don't have anything to change into|School Pool Spare]]>><</click>><br> + <</if>> + <</if>> + <br> + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> + <br> + <</if>> -<<click [[Dressing Room (0:01)|Brothel Dressing Room]]>><</click>><br> -<</if>> +<<elseif $schoollesson is 1>> + <<if $swimminginterrupted is 1>> + + <<mason>><<person1>>You enter the pool room. Mason ceases his activity and looks your way. "I've got a class to teach. Stop bothering us." <<He>> points to the door.<<gdelinquency>><br><br> + <<detention10>> + + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> + <<else>> + <<mason>><<person1>> +You enter the pool room. Mason ceases his activity and smiles at you. "Are you lost? Or is there something you need to tell me?" It seems you've interrupted the lesson.<br><br><<set $swimminginterrupted to 1>> -<<click [[Briar's Office (0:03)|Briar's Office]]>><<pass3>><</click>><br> -<<click [[Leave (0:01)|Harvest Street]]>><<pass1>><</click>><br> + <<click [[Apologise|Swimming Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> + <<if $trauma gte 1>> + <<click [[Mock|Swimming Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> + <</if>> + <</if>> +<<else>> +You are in the swimming pool room. It's saturated with the smell of chlorine.<br><br> +<<if $storelocation is "pool">> +Your clothes are stored in an adjoining room.<br><br> <</if>> +<<exhibitionclassroom>> -:: Brothel Intro [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You enter the building, not sure what to expect. <<generate1>><<person1>>A <<person>> stands at the end of an antechamber, guarding another set of doors. <<He>> smiles when <<he>> sees you. "You look lost, little <<girlstop>> What brings you here?"<br><br> + <<if $storelocation is "pool">> + <<click [[Get changed|Swimming Pool Change]]>><</click>><br> + <</if>> + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> -"I was told to come here." You reply, sheepishly.<br><br> +<</if>> -<<His>> smile broadens. "Good. Wait just a moment." <<He>> presses a finger against <<his>> ear before speaking to the air. "We have a... That's right. Yes boss." <<He>> lowers <<his>> hand. "The boss'll be down shortly to meet you. You won't need to wait long."<br><br> -<<He>> was right.<<endevent>><<briar>><<person1>> - -<<if $pronoun is "m">> -The doors open to reveal a man wearing a blue suit, minus a shirt, showing off <<his>> well-toned chest and abdomen. Long chestnut hair flows behind <<him>> as <<he>> enters. -<<else>> -The doors open to reveal a woman wearing an expensive-looking red gown with a plunging neckline, revealing a portion of <<his>> pert breasts. Long chestnut hair flows behind <<him>> as <<he>> enters. -<</if>><br><br> -<<He>> fixes you with hazel eyes, wordlessly grabs your wrist and pulls you through the doors.<br><br> - -You enter a large crowded room. The smell of sweat is palpable. Several stages dot the room, with dancers showing themselves off. Patrons ogle and cheer at them, waited on by other staff in various states of undress. You are lead through the room and through an inconspicuous door. A flight of stairs later and you find yourself in a lavishly-decorated office.<br><br> - -<<He>> lies down on a velvet sofa in the middle of the room, props <<his>> head up with one arm and observes you. You look around for a place to sit but other than the sofa there's no seating. <<He>> interrupts your search. "My name is Briar. Welcome to my establishment."<br><br> - -<<click [[Next|Brothel Intro2]]>><</click>><br> - - -:: Brothel Intro2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> - -<<He>> eyes up your body as <<he>> speaks. +:: School Boy's Changing Room [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>><<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>> +You are in the boy's changing room. +<<if $schoollesson is 1>> + <<if $schoolstate is "fifth">> + <<if $playergenderappearance is "m">> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.<br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> - <<if $devstate is 0 and $dev is 1>> - "You'll do nicely. A large portion our clientele love kids. + <<else>> + It's full of boys in various states of undress. + <<if $playergender is "f">> + No one gives you a second glance, not realising you're a girl. You feel naughty.<br><br> + <</if>> + <br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <</if>> + + + + + + + + + + + + + + + + <<else>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. Your lesson is in session. + <<if $playergender is "f">> + Even alone, being here makes you feel naughty, as well as worried you'll be caught. + <</if>> + <br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <<else>> + <<if $playergender is "m">> + It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <<else>> + It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <</if>> + + <<click [[Next|School Pool Entrance]]>><</click>> + <</if>> + <</if>> + + + + + + + + + + + <<else>> - "Nice. Very nice. Our clientele will love you. - <</if>> - -I'd like to offer you work looking after our guests. You saw how it works on the way up." <<He>> pauses before continuing. "Oh right, you probably want details. You can dress however you want, but you'll get more attention if you dress appropriately. Use a stage to show yourself off. You might make some change there, but your real aim should be to get hired for some private time. We provide rooms for that purpose."<br><br> - -"You'll be expected to take care of yourself. If someone tries to rape you just deal with it and don't bother me. I'm not your <<if $pronoun is "m">>daddy<<else>>mommy<</if>>."<br><br> - -"We take a 40% cut of anything you earn, and don't you dare think you can cheat us either. You'll have access to a dressing room, naturally. I think I've covered everything. So, interested?"<br><br> - -<<click [[Yes|Brothel Intro2]]>><<set $phase to 1>><<set $brotheljob to 1>><</click>><br> -<<click [[No|Brothel Intro2]]>><<set $phase to 2>><</click>><br> -<<click [[I need more information|Brothel Intro2]]>><<set $phase to 3>><</click>><br> - -<<elseif $phase is 1>> -"Good! Come by whenever you feel like putting your body to work. I'll let the other staff know you're joining them." <<He>> rises to <<his>> feet and guides you to the top of the stairs. - -<<if $id is 0>> -<<He>> speaks as you descend. "One more thing. If you're having trouble with your legal status we can fix you a fake ID. For a price, obviously." You turn to look at <<him>> but <<he>> is already gone. -<<else>> -<<He>> doesn't say anything as <<he>> leaves you to descend. -<</if>> -<br><br> - -<<click [[Next|Brothel]]>><<endevent>><</click>> -<<elseif $phase is 2>> -"That's a shame. Well, you know where to find us if you change your mind. A body like yours is sure to sell well." <<He>> rises to <<his>> feet and guides you to the top of the stairs. + <<if $playergenderappearance is "m">> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper.<br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> -<<if $id is 0>> -<<He>> speaks as you descend. "One more thing. If you're having trouble with your legal status we can fix you a fake ID. For a price, obviously." You turn to look at <<him>> but <<he>> is already gone. + <<else>> + It's full of boys in various states of undress. + <<if $playergender is "f">> + No one gives you a second glance, not realising you're a girl. You feel naughty.<br><br> + <</if>> + <br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + <</if>> + + + + + + + + + + + + + + + <<else>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. + <<if $playergender is "f">> + Even alone, being here makes you feel naughty, as well as worried you'll be caught. + <</if>> + <br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <<else>> + <<if $playergender is "m">> + It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <<else>> + It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <</if>> + + <<click [[Next|School Pool Entrance]]>><</click>> + <</if>> + <</if>> + + + + + + + + + + + + + + + + + <</if>> <<else>> -<<He>> doesn't say anything as <<he>> leaves you to descend. -<</if>> -<br><br> - -<<click [[Next|Brothel]]>><<endevent>><</click>> - -<<elseif $phase is 3>> - <<if $devlevel lte 12 and $dev is 1>> - <<He>> blinks, then laughs. "You may be a child, but don't pretend you're innocent. You've seen what's going on downstairs, darling. I'm sure you can work out the rest on your own."<br><br> + <<if $playergender is "m">> + It's empty as school is not in session.<br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + <<else>> - <<He>> blinks, then laughs. "Don't be coy. You've seen what's going on downstairs, darling. I'm sure you can work out the rest on your own."<br><br> - <</if>> - -<<click [[I'm interested|Brothel Intro2]]>><<set $phase to 1>><<set $brotheljob to 1>><</click>><br> -<<click [[I'm not interested|Brothel Intro2]]>><<set $phase to 2>><</click>><br> + It's empty as school is not in session. Even so, being here makes you feel naughty.<br><br> + <<if $storelocation is "schoolboyschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolgirlschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> + <<else>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<if $playergender is "f">> + <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <<else>> + <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> - - -<</if>> - - -:: Brothel Dance [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<danceeffects>> -<<danceaudience>> -<<danceactions>> - - - -<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<</if>> - - -<<if $danceevent is "finish">> -<<click [[Next|Brothel]]>><<clotheson>><<endevent>><</click>> -<<elseif $danceevent is "private">> - <<if $promiscuity gte 35>> - <<click [[Private room|Brothel Private]]>><<set $enemyno to 1>><</click>><<promiscuous3>><br> - <</if>> -<<elseif $danceevent is "rape">> -<<click [[Next|Brothel Dance Rape]]>><<set $molestationstart to 1>><</click>> -<<elseif $danceevent is 0>> - <<if $exposed gte 2 and $exhibitionism lte 74>> - <<click [[Flee|Brothel Dressing Room]]>><<clotheson>><<endevent>> <</click>> - <<elseif $exposed gte 1 and $exhibitionism lte 34>> - <<click [[Flee|Brothel Dressing Room]]>><<clotheson>><<endevent>><</click>> - <<else>> - <<click [[Stop|Brothel]]>><<clotheson>><<endevent>><</click>> <</if>> <</if>> -:: Brothel Dressing Room [nobr] -<<effects>><<set $outside to 0>><<set $location to "town">> - -You are in the brothel's dressing room. There are a few mirrors, currently occupied by staff fixing their hair and makeup.<br><br> - - -<<wardrobe>> +:: School Girl's Changing Room [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>><<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>> +You are in the girl's changing room. +<<if $schoollesson is 1>> + <<if $schoolstate is "fifth">> + <<if $playergenderappearance is "f">> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.<br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> -<<if $exhibitionism lte 54>> - <<if $exposed lte 0>> - <<click [[Back to the brothel (0:01)|Brothel]]>><<pass1>><</click>><br><br> - <<else>> - You can't go out like this!<br><br> - <</if>> -<<else>> - <<if $exposed lte 1>> - <<click [[Back to the brothel (0:01)|Brothel]]>><<pass1>><</click>><br><br> + <<else>> + It's full of girls in various states of undress. + <<if $playergender is "m">> + No one gives you a second glance, not realising you're a boy. You feel naughty.<br><br> + <</if>> + <br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <</if>> + <<else>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. Your lesson is in session. + <<if $playergender is "m">> + Even alone, being here makes you feel naughty, as well as worried you'll be caught. + <</if>> + <br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <<else>> + <<if $playergender is "f">> + It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <<else>> + It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <</if>> + + <<click [[Next|School Pool Entrance]]>><</click>> + <</if>> + <</if>> <<else>> - You can't go out like this!<br><br> - <</if>> -<</if>> - - -:: Briar's Office [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<briar>><<person1>> -<<if $phase is 1>> -"Good! Come by whenever you feel like putting your body to work. I'll let the other staff know you're joining them." <<He>> rises to <<his>> feet and guides you to the top of the stairs. <<He>> doesn't say anything as <<he>> leaves you to descend.<br><br> - -<<click [[Next|Brothel]]>><<endevent>><</click>> - -<<elseif $brotheljob isnot 1>> - -Briar sprawls on the sofa, holding a glass of wine. <<He>> looks up as you enter. "Have you reconsidered my offer?"<br><br> - + <<if $playergenderappearance is "f">> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper.<br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> -<<click [[Yes|Briar's Office]]>><<set $brotheljob to 1>><<set $phase to 1>><</click>><br> - <<if $id is 0>> -<<click [[Inquire about ID Card|Briar's Office ID]]>><</click>><br> + <<else>> + It's full of girls in various states of undress. + <<if $playergender is "m">> + No one gives you a second glance, not realising you're a boy. You feel naughty.<br><br> + <</if>> + <br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + <</if>> + <<else>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + It's currently empty, though you can hear activity in the pool proper. + <<if $playergender is "m">> + Even alone, being here makes you feel naughty, as well as worried you'll be caught. + <</if>> + <br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <<else>> + <<if $playergender is "f">> + It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <<else>> + It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> + <</if>> + + <<click [[Next|School Pool Entrance]]>><</click>> + <</if>> + <</if>> <</if>> -<<click [[Leave|Brothel]]>><<endevent>><</click>><br> - <<else>> - -Briar sprawls on the sofa, holding a glass of wine. <<He>> looks up as you enter. "Something I can do for you?"<br><br> - - <<if $id is 0>> -<<click [[Inquire about ID Card|Briar's Office ID]]>><</click>><br> + <<if $playergender is "f">> + It's empty as school is not in session.<br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + + <<else>> + It's empty as school is not in session. Even so, being here makes you feel naughty.<br><br> + <<if $storelocation is "schoolgirlschangingroom">> + <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> + <<elseif $storelocation is "schoolboyschangingroom">> + The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> + <<else>> + <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> + <<if $playergender is "m">> + <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <<else>> + <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> + <</if>> + <</if>> + <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> + <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> + <</if>> + <</if>> + <<click [[Enter the pool room|School Pool]]>><</click>><br><br> + <<click [[Leave|School Pool Entrance]]>><</click>><br> + <</if>> -<<click [[Leave|Brothel]]>><<endevent>><</click>><br> - <</if>> -:: Briar's Office ID [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 1>> -"Excellent, you won't regret it." <<He>> walks over to <<his>> desk and presses a button concealed behind a painting. A bookcase parts to reveal a workshop manned <<generate2>><<person2>>by a <<person>> staring at bits of paper through a monocle.<br><br> - -"One ID." Briar says, giving your rear a little smack as you walk past.<br><br> - -The <<person>> asks you questions and photographs you. After twenty minutes you are in possesion of your ID card.<br><br> - -<<click [[Next|Brothel]]>><<endevent>><</click>> - -<<elseif $devstate gte 1>> - -"I can supply you with a fake ID. But I believe I mentioned it would be expensive, yes? £500 specifically. Don't balk at the cost, these things fool government scanners and border checks. You don't want to take the risk of being caught with a cheap one, believe me."<br><br> - +:: School Boy's Change [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - <<if $money gte 50000>> -<<click [[I'll buy one (0:20)|Briar's Office ID]]>><<set $phase to 1>><<set $id to 1>><<pass20>><<set $money -= 50000>><</click>><br> +<<if $schoollesson is 1>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + You <<nervously>> change into the swimsuit.<br><br> + + <<click [[Enter the pool room|School Pool]]>><</click>><br> + <<click [[Stay in the changing room|School Boy's Changing Room]]>><</click>><br> + <<else>> + <<if $playergender is "f">> + You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of boys talk just a few steps away. You slip into your swimsuit. <br><br> + + You won't be able to get past the boys dressed like this.<br><br> + <<else>> + You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> slip on the girl's swimsuit, while a group of boys talk just a few steps away.<br><br> + + You won't be able to get past the boys dressed like this.<br><br> + <</if>><br><br> + + <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> + <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> <</if>> -<<click [[Leave|Brothel]]>><<endevent>><</click>><br> - <<else>> -<<He>> looks you up and down for a moment, then laughs. "I'm sorry, but no amount of paperwork will convince anyone you're an adult. Wait until you've at least started blossoming, then come see me."<br><br> - -<<click [[Next|Brothel]]>><<endevent>><</click>> + You <<nervously>> change into the swimsuit.<br><br> + <<click [[Enter the pool room|School Pool]]>><</click>><br> + <<click [[Stay in the changing room|School Boy's Changing Room]]>><</click>><br> <</if>> -:: Brothel Private [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> - - -<<set $tipmod to 3>><<tipset>> +:: School Boy's Change Girl [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $schoollesson is 1>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + You <<nervously>> change into your swim shorts.<br><br> -<<promiscuity3>>You lead the <<person>> into one of the back rooms. It's well-lit compared to the main room, it takes a moment for your eyes to adjust. There's a small stage with a pole in one corner. There's also a sofa, contoured to allow an extensive range of positions.<br><br> - - <<if $rng gte 71>> -Before you can turn around, the <<person>> has their hands wrapped around your waist and their mouth nuzzled against your neck.<br><br> - - <<click [[Pull away|Brothel Private]]>><<set $phase to 1>><</click>><br> - <<click [[Try to negotiate while being fondled|Brothel Private]]>><<garousal60>><<set $phase to 2>><<submission5>><<garousal>><</click>><br> <<else>> -The <<person>> stands sheepishly by the door, clearly waiting for you to initiate things.<br><br> -<<set $rng to random(1, 100)>> - - <<if $tipreaction is "low">> -You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> - - -"I know it's not much," <<he>> exclaims, "but it's all I can afford and still eat tomorrow." <<He>> looks down at <<his>> feet.<br><br> - - <<if $rng gte 51>> - "Also, if it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> - - <<click [[Accept|Brothel Private]]>><<set $phase to 3>><<pass30>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> - <</if>> - - <<elseif $tipreaction is "mid">> -You take <<him>> by the hands and sit on the sofa. You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> - - <<if $rng gte 51>> - <<He>> speaks softly, "If it's okay, I don't want any touching. Well, maybe some, but mainly I'd just like to talk."<br><br> - - <<click [[Accept|Brothel Private]]>><<set $phase to 3>><<pass30>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 4>><</click>><br> - <</if>> - <</if>> - <</if>> - - - - - - - - - - - - -<<elseif $phase is 1>> - <<if $rng gte 21>> - You pull away from the <<personstop>> <<He>> seems frustrated, but it can't be helped. <<set $enemyanger to $enemyanger + 20>> + You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of boys talk just a few steps away. You slip into your swim shorts. <br><br> - <<if $tipreaction is "low">> - You negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> - - "You think you're worth more?" <<He>> laughs, "I can pick up sluts like you for free you know. This is charity, this is."<br><br> - - <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> - <<elseif $tipreaction is "mid">> - You negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> - <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> - <</if>> - - <<else>> - You try to pull away from the <<his>> intruding hands, but <<he>> grapples your arms with one hand and clamps down on your mouth with the other.<br><br><<set $enemyanger to $enemyanger + 20>> - - <<click [[Next|Brothel Private Sex]]>><<set $molestationstart to 1>><</click>><br> - - <</if>> - - - - - - - - - - - -<<elseif $phase is 2>> - <<if $tipreaction is "low">> -Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, less than you'd hoped.<br><br> - <<elseif $tipreaction is "mid">> -Despite <<his>> unrelenting pawing, you manage to negotiate a price of £<<print ($tip / 100)>>, which seems reasonable.<br><br> <</if>> - - <<click [[Accept|Brothel Private Sex]]>><<set $consensual to 1>><<set $sexstart to 1>><</click>><br> - <<click [[Refuse|Brothel Private]]>><<set $phase to 5>><</click>><br> - - - - - - - - - - - - - - - -<<elseif $phase is 3>> -<<He>> rests <<his>> head on your lap and you gently stroke <<his>> hair. <<He>> talks about mundane topics while you lend a sympathetic ear. Despite the banality of the conversation <<he>> becomes tearful at one point, while mentioning how <<he>> doesn't feel able to open up to <<his>> spouse.<br><br> - -After <<his>> thirty minutes are up, <<he>> pays you the agreed fee and thanks you for you time. <<He>> seems genuinely grateful.<br><br><<fameprostitution1>> - -<<clotheson>> - -<<click [[Next|Brothel]]>><<set $money to $money + $tip>><<endevent>><</click>> - - +<<else>> + You <<nervously>> change into the swim shorts.<br><br> +<</if>> +<<exposure>> +<<if $playergenderappearance isnot "m">> +You look down at your exposed <<breastsstop>> There's no way people will think you're a boy.<br><br> + <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> + <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> + +<<else>> +You look down at your exposed <<breastsstop>> You think people will be tricked.<br><br> + <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> + <<click [[Enter the pool room|School Pool]]>><</click>><br> +<</if>> +:: Swimming Lesson [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<set $swimmingattended to 1>> +<<if $time lte ($hour * 60 + 5)>> -<<elseif $phase is 4>> -<<He>> nods, eyes downcast. <<He>> doesn't waste any time leaving the room. <br><br> + <<if $exposed gte 1>> + You keep your <<lewdness>> hidden beneath the surface of the water, but you still feel vulnerable and exposed. The rest of the class sneak looks when they think you can't see them.<br><br> + The swimming lesson begins, how do you want to conduct yourself?<br><br> -<<clotheson>> + <<else>> -<<click [[Next|Brothel]]>><<endevent>><</click>> + The swimming lesson begins, how do you want to conduct yourself?<br><br> + <</if>> +<<else>> + <<if $exposed gte 1>> + The water helps conceal you, but you still feel exposed. The rest of the class sneak looks when they think you can't see them.<br><br> + The swimming lesson continues, how do you want to conduct yourself?<br><br> + + <<else>> + +The swimming lesson continues, how do you want to conduct yourself?<br><br> + <</if>> +<</if>> +<<click [[Focus on the lesson|Swimming Lesson Focus]]>><</click>><<gstress>><<gswimming>><<gtiredness>><br> +<<click [[Socialize with classmates|Swimming Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> +<<click [[Daydream|Swimming Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> +<<if $exhibitionism gte 55>> +<<click [[Masturbate|Swimming Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> +<</if>> +:: School Pool Wrong [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You speak in a low voice, so only the teacher will hear you. +<<if $playergender is "f">> + <<if $playergenderappearance is "f">> + "I only have a pair of boy's shorts, <<sirstop>>" + <br><br> + <<He>> blushes. "Oh. That's better than nothing, and it's not like you have a problem dressing as a boy. Go get changed." <<He>> turns back to <<his>> class.<br><br> + <<elseif $playergenderappearance is "m">> + "I only have a pair of boy's shorts, <<sirstop>>" + <br><br> + <<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a boy. Go get changed." <<He>> turns back to <<his>> class.<br><br> + <</if>> +<<elseif $playergender is "m">> + <<if $playergenderappearance is "m">> + "I only have a girl's suit, <<sirstop>>" + <br><br> + <<He>> blushes. "Oh. That's better than nothing, and it's not like you have a problem dressing as a girl. Go get changed." <<He>> turns back to <<his>> class.<br><br> + <<elseif $playergenderappearance is "f">> + "I only have a girl's suit, <<sirstop>>" + <br><br> + <<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a girl. Go get changed." <<He>> turns back to <<his>> class.<br><br> + <</if>> +<</if>> + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> +:: School Pool Spare [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +"I don't have a swimming costume, <<sirstop>>"<br><br> +<<He>> sighs and climbs out the pool. "Come on, we might have some spares."<br><br> +<<He>> takes you into a small room and rummages inside a cupboard. +<<if $rng gte 81 and $delinquency gte 200>> +"I'm sorry but we don't have anything to spare. You'll have to swim naked."<br><br> +<<He>> doesn't wait for you to give voice to your anxiety. "The rest of the class will be distracted, just quietly slip into the water. No one will be able to see anything once you're in." <br><br> +<<click [[Accept|School Pool Nude]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<endevent>><<exposure>><</click>><br> +<<click [[Refuse|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> +<<elseif $rng gte 41>> + <<if $playergender is "f">> + <<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> + + You unfurl the fabric to reveal a rather tattered swimsuit. You slip it on and store your clothes in the cupboard, before heading out for the lesson.<br><br> + + <<click [[Get changed|Swimming Lesson]]>><<endevent>><</click>> +<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<exposure>> -<<elseif $phase is 5>> -<<set $rng to random(1, 100)>> - <<if $rng gte 21>> - <<He>> looks at you, as if unsure what to do. Finally, <<he>> says "You've probably got something contagious anyway." before leaving the room.<br><br> + <<elseif $playergender is "m">> + <<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> -<<clotheson>> + You unfurl the fabric to reveal a rather tattered pair of swim shorts. You slip them on and store your clothes in the cupboard, before heading out for the lesson.<br><br> -<<click [[Next|Brothel]]>><<endevent>><</click>> + <<click [[Get changed|Swimming Lesson]]>><<endevent>><</click>> +<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<exposure>> - <<else>> -<<He>> looks at you blankly for a moment, then laughs. "Good one, now get on your knees before I smack you down!" <<He>> assaults you!<br><br> + <</if>> +<<elseif $rng gte 1>> + <<if $playergender is "f">> -<<click [[Next|Brothel Private Sex]]>><<set $molestationstart to 1>><</click>><br> +<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> + +You unfurl the fabric to reveal a rather tattered pair of boy's swim shorts. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the shorts or nothing.<br><br> + +<<click [[Wear the shorts|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<endevent>><<exposure>><</click>><br> +<<click [[Skip the lesson|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> + <<elseif $playergender is "m">> +<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> - <</if>> -<</if>> +You unfurl the fabric to reveal a rather tattered girl's swimsuit. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the swimsuit or nothing.<br><br> +<<click [[Wear the swimsuit|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<endevent>><<exposure>><</click>><br> +<<click [[Skip the lesson|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> + <</if>> +<</if>> -:: Brothel Private Sex [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $phase is 1>> -<<set $lefthand to "arms">> -<<set $leftarm to "grappled">> -<<set $rightarm to "grappled">> -<<set $righthand to "mouth">> -<<set $mouthuse to "grappled">> - <<elseif $phase is 5>> -<<set $enemyanger to $enemyanger + 40>> - <</if>> +:: Swimming Classroom Apology [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +Embarrassed, you apologise and leave.<br><br> + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> -<<elseif $sexstart is 1>> -<<set $sexstart to 0>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 40>> - <<if $phase is 2>> -"This better be worth it," <<he>> says. - <<else>> -<<set $enemytrust to $enemytrust + 40>> - <</if>> - <<if $phase is 1>> -"This better be worth it," <<he>> says. - <<else>> -<<set $enemytrust to $enemytrust + 40>> - <</if>> -<<endif>> +:: Swimming Classroom Mock [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You mock the teacher. "Sorry for interrupting <<sirstop>> I just wanted to see you in <<if $pronoun is "f">>that tight swimsuit<<else>>those tight shorts<</if>>." A few of the students laugh, others start blushing.<br><br> -<<effects>> -<<effectsman>><<man>> +Mason also blushes. "I-I'll pretend I didn't hear that." <<He>> points to the changing rooms, before quickly looking away from you.<<gdelinquency>><br><br> +<<detention10>><<set $masonlove -= 1>> + <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> + <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> +:: School Pool Nude [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You <<nervously>> undress and tuck your clothes away inside the cupboard. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?<br><br> +<<click [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</click>> +<br> +<<click [[I have no choice|School Pool Nude Entry]]>><</click>> +:: School Pool Refuse [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +There's no way you're doing this. You leave the pool, clothes on and dignity intact, but refusing a teacher will have consequences.<br><br> +<<click [[Next|School Pool Entrance]]>><</click>> +:: School Pool Crossdress [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $phase is 1>><<set $phase to 0>> +You steel yourself and walk through the door, <<lewdness>> on display. You manage to get beneath beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<garousal60>><br><br> +<<click [[Next|Swimming Lesson]]>><</click>><br> +<<elseif $exposed gte 1>> +You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>. You look down at your <<breastscomma>> there's no way you'll pass as a boy. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?<br><br> +<<click [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</click>> +<br> +<<click [[I have no choice|School Pool Crossdress]]>><<set $phase to 1>><</click>> +<<elseif $exposed lte 0>> +You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>.<br><br> +You enter the pool room proper. A couple of heads turn, but no one gives you a second glance as you climb into the water.<br><br> +<<click [[Next|Swimming Lesson]]>><</click>><br> +<</if>> +:: School Pool Nude Entry [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You steel yourself and walk through the door, doing your best to cover your displayed <<nuditystop>> You manage to get beneath beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<garousal60>><br><br> +<<click [[Next|Swimming Lesson]]>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> +:: Swimming Lesson Focus [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $exposed gte 1>> +You focus on following Mason's instructions and exerting yourself. Doing so while keeping your body concealed beneath the water proves to be difficult.<<physique3>><<swimmingskilluse>> -<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gte 0 and $alarm lte 0 and $finish is 0>> -<span id="next"><<click [[Next|Brothel Private Sex]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Brothel Private Sex Finish]]>><</click>></span><<nexttext>> -<</if>> +<<elseif $exposed lte 0>> +You focus on following Mason's instructions and exerting yourself. It's hard going, but you think you're making progress.<<physique3>><<swimmingskilluse>> -:: Brothel Private Sex Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<</if>> -<<if $consensual is 1>> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<if $phase is 2>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> - <<tipreceive>> - <<elseif $phase is 1>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. <<He>> leaves the room without looking at you.<br><br> - <<tipreceive>> - <<else>> - <<He>> smiles in contentment. "Thank you for your time. Here you go." <<He>> gives you a broad smile before leaving the room.<br><br> - <<tipreceive>> - <</if>> +<<pass5>><<gstress5>><<gtiredness5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<gtiredness5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<gtiredness5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<gstress5>><<gtiredness5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> + +<<if $phase is 1>><<set $phase to 0>> + <<if $exposed gte 1>> - <<else>> - <<if $phase is 2>> - "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> - <<elseif $phase is 1>> - "Fine. I hope you don't expect payment." <<He>> looks at you with disgust before leaving the room.<br><br> +The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> + +<<elseif $exposed lte 0>> + +The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> + + <</if>> + <<if $time is ($hour * 60 + 57)>> + <<pass3>> + <<elseif $time is ($hour * 60 + 58)>> + <<pass2>> + <<elseif $time is ($hour * 60 + 59)>> + <<pass1>> + <</if>> + + <<if $exposed lte 0>> + <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> + + <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + <<if $storelocation is "pool">> + <<click [[Get changed|Swimming Pool Change]]>><</click>><br> + <<elseif $exposed gte 1>> + <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> + <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + + + +<<else>> + + <<if $exposed gte 1>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsswimming>> <<else>> - "Did I do something wrong? I'm sorry!" <<He>> runs from the room.<br><br> - <</if>> + <<eventsswimmingsafe>> + <</if>> + + <<elseif $exposed lte 0>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 5))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> <</if>> +<</if>> + + +:: Swimming Lesson Socialize [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> + +<<if $exposed gte 1>> +You pay little attention to the lesson, instead chatting with your fellow students. Some look away bashfully when you try to engage, but you catch them looking now and then.<br><br> + +<<elseif $exposed lte 0>> + +You pay little attention to the lesson, instead chatting with your fellow students.<br><br> + +<</if>> + + +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> <<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> + <<if $exposed gte 1>> + +The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<fameprostitution1>> - "Here's your pay, whore," the <<person>> gasps as <<he>> finishes off. They leave the room without looking at you.<br><br> - <<tipreceive>> - <<elseif $enemyhealth lte 0>> - You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you flee into the busy main room.<br><br> +<<elseif $exposed lte 0>> +The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> + + <</if>> + <<if $time is ($hour * 60 + 57)>> + <<pass3>> + <<elseif $time is ($hour * 60 + 58)>> + <<pass2>> + <<elseif $time is ($hour * 60 + 59)>> + <<pass1>> + <</if>> + + <<if $exposed lte 0>> + <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> + <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + <<if $storelocation is "pool">> + <<click [[Get changed|Swimming Pool Change]]>><</click>><br> + <<elseif $exposed gte 1>> + <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> + <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> <</if>> +<<else>> + <<if $exposed gte 1>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure * 2))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + + <<elseif $exposed lte 0>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + <</if>> +<</if>> +:: Swimming Lesson Daydream [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $trauma gte (($traumamax / 10) * 7)>> +You keep to yourself, afraid that one wrong move will result in the whole class molesting you. +<<elseif $trauma gte (($traumamax / 10) * 2)>> +You focus on your own thoughts, trying to keep the creeping anxiety at bay. +<<else>> + <<if $exposed gte 1>> + Vulnerable as you are you don't really pay attention to the lesson, instead idly paddling and keeping your <<lewdness>> covered. + <<elseif $exposed lte 1>> +You don't really pay attention to the lesson, instead idly paddling and thinking about what you'll do after school. + <</if>> <</if>> <br><br> -<<clotheson>> +<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<ltrauma10>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>><<lstress5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> + <<if $exposed gte 1>> + +The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> -<<endcombat>> -<<click [[Next|Brothel]]>><</click>> +<<elseif $exposed lte 0>> + +The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> + <</if>> + <<if $time is ($hour * 60 + 57)>> + <<pass3>> + <<elseif $time is ($hour * 60 + 58)>> + <<pass2>> + <<elseif $time is ($hour * 60 + 59)>> + <<pass1>> + <</if>> -:: Brothel Dance Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $daystate isnot "night">> + <<if $exposed lte 0>> + <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> + + <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + <<if $storelocation is "pool">> + <<click [[Get changed|Swimming Pool Change]]>><<undress>><<storeon>><</click>><br> + <<elseif $exposed gte 1>> + <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> + <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> + <</if>> + + + +<<else>> + + <<if $exposed gte 1>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 2))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + + <<elseif $exposed lte 0>> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - ($allure / 10))>> + <<eventsswimming>> + <<else>> + <<eventsswimmingsafe>> + <</if>> + <</if>> <</if>> -<<endif>> -<<effects>> -<<effectsman>><<man>> +:: Swimming Pool Change [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<undress>><<storeon>> +You make the short dash to the side room without any interference. You find your clothes where you left them. You quickly dry yourself and change.<br><br> + +<<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> +<<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> +:: School Girl's Change [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $schoollesson is 1>> + <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + You <<nervously>> change into the swimming outfit.<br><br> + + <<click [[Enter the pool room|School Pool]]>><</click>><br> + <<click [[Stay in the changing room|School Girl's Changing Room]]>><</click>><br> + <<else>> + <<if $playergenderappearance is "m">> + You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of girls talk just a few steps away. You slip into your swimming outfit. <br><br> + + You won't be able to get past the girls dressed like this.<br><br> + + <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> + <<click [[This was a bad idea, put your clothes back on|School Girl's Changing Room]]>><<undress>><<storeon>><</click>><br> + + <<else>> + You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of girls talk just a few steps away. You slip into your swimming outfit.<br><br> + + + + <<click [[Enter the pool room|School Pool]]>><</click>><br> + <<click [[This was a bad idea, put your clothes back on|School Girl's Changing Room]]>><<undress>><<storeon>><</click>><br> + + <</if>><br><br> + + <</if>> +<<else>> + You <<nervously>> change into the swim outfit.<br><br> + <<click [[Enter the pool room|School Pool]]>><</click>><br> + <<click [[Stay in the changing room|School Girl's Changing Room]]>><</click>><br> +<</if>> +:: Maths Note [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 1>> +You break the seal and open the envelope. There's a note inside, with the head's computer username and password. That might be useful, but you'll probably be in trouble for tampering with the letter.<<set $headpasswordknown to 1>><br><br> +<</if>> -<<audience>> +You deliver the note without incident, but on the way back to class you are hounded by a group of delinquents. +<<if $cool lt ($coolmax / 10) and $mathsnote gte 2>> +<<generatey1>><<generatey2>><<generatey3>><<generatey4>> +What starts with verbal teasing soon becomes physical.<br><br> +<<click [[Next|Maths Note Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> +<<elseif $cool lt ($coolmax / 5) and $mathsnote gte 1>><<set $mathsnote to 2>> +<<generatey1>><<generatey2>><<generatey3>><<generatey4>> +What starts with verbal teasing soon becomes physical.<br><br> +<<click [[Next|Maths Note Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> +<<else>><<set $mathsnote to 1>> +They tease you a little but fortunately don't take things too far. You arrive at the classroom.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> +<<click [[Next|Maths Lesson]]>><</click>><br> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> - <<if $alarm is 1>> - <<if $rescue is 1>> - <<else>> - No one comes to your aid.<<set $alarm to 0>> - <<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Brothel Dance Rape]]>><</click>></span><<nexttext>> - <<endif>> +:: Maths Note Molestation [nobr] +<<if $molestationstart is 1>> + <<if $phase is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>><<set $timer to 15>> + <<if $delinquency lt 400>> + <<set $rescue to 1>> <</if>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next->Brothel Dance Rape Finish]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next->Brothel Dance Rape]]>><</click>></span><<nexttext>> - <<endif>> + <<elseif $phase is 4>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> + <<if $delinquency lt 400>> + <<set $rescue to 1>> + <</if>> + <</if>> +<<endif>> -:: Brothel Dance Rape Finish [nobr] <<effects>> -<<if $enemyhealth lte 0>> - -<<if $daystate isnot "night">> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the dressing room. <br><br> -<<else>> -<<He>> recoils in pain, giving you the chance you need. <<tearful>> you escape into the dressing room. <br><br> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> +<<effectsman>><<man>> -<<clotheson>> -<<endcombat>> -[[Next|Brothel Dressing Room]] -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -<<if $audience is 1>> -A cheer erupts from the crowd as the <<person1>><<person>> climaxes. <<tearful>> you manage to stagger away before anyone else gets ideas. -<<elseif $audience lte 6>> -The <<person1>><<person>> and <<person2>><<person>> highfive eachother. <<tearful>> you manage to stagger away while the audience congratulates eachother. -<<else>> -A cheer erupts from the crowd, seems they enjoyed the show. <<tearful>> you manage to stagger away before anyone else gets any ideas. -<</if>><br><br> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $underoff isnot 0>> -<<understeal>> + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer is 1>> +<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Maths Note Molestation]]>><</click>></span><<nexttext>> <</if>> -<br><br> -<<clotheson>> +:: Maths Note Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $enemyhealth lte 0>> +Your assailants recoil in pain. <<tearful>> you seize the chance to escape.<br><br> +<<clotheson>> +<<endcombat>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> +Shaken, you walk back to the classroom.<br><br> +<<click [[Next|Maths Lesson]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"See ya later loser," says the <<person1>><<personstop>><br><br> +<<clotheson>> +<<endcombat>> + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> +<<tearful>> you walk back to the classroom.<br><br> +<<click [[Next|Maths Lesson]]>><</click>> +<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> +<<endevent>><<leighton>><<person1>>Leighton rounds a corner, having heard your scream. The assailants' demeanor changes immediately, and they are harried back to <<his>> office.<br><br> +<<clotheson>> <<endcombat>> -[[Next|Brothel Dressing Room]] + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> + <<else>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> + <</if>> +<<tearful>> you walk back to the classroom.<br><br> -<</if>> +<<click [[Next|Maths Lesson]]>><</click>> +<<else>> +"See ya later loser," says the <<person1>><<personstop>><br><br> -:: Widgets School [widget] -<<widget "schooleffects">><<nobr>> -<<effectstime>> -<<if $schoolday is 1>> - <<if $hour lte 6>> - <<set $schoolstate to "early">><<set $schoollesson to 0>> - <<elseif $hour lte 8>> - <<set $schoolstate to "morning">><<set $schoollesson to 0>> - <<elseif $hour is 9>> - <<set $schoolstate to "first">><<set $schoollesson to 1>> - <<elseif $hour is 10>> - <<set $schoolstate to "second">><<set $schoollesson to 1>> - <<elseif $hour is 11>> - <<set $schoolstate to "third">><<set $schoollesson to 1>> - <<elseif $hour is 12>> - <<set $schoolstate to "lunch">><<set $schoollesson to 0>> - <<elseif $hour is 13>> - <<set $schoolstate to "fourth">><<set $schoollesson to 1>> - <<elseif $hour is 14>> - <<set $schoolstate to "fifth">><<set $schoollesson to 1>> - <<elseif $hour lte 16>> - <<set $schoolstate to "afternoon">><<set $schoollesson to 0>> - <<elseif $hour gte 17>> - <<set $schoolstate to "late">><<set $schoollesson to 0>> - <</if>> -<<else>> - <<if $hour lte 6>> - <<set $schoolstate to "earlynoschool">><<set $schoollesson to 0>> - <<elseif $hour gte 17>> - <<set $schoolstate to "daynoschool">><<set $schoollesson to 0>> +<<clotheson>> +<<endcombat>> + + <<if $uppertype isnot "naked" and $lowertype isnot "naked">> <<else>> - <<set $schoolstate to "latenoschool">><<set $schoollesson to 0>> +You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> <</if>> -<<else>> -<<set $schoolstate to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "schoolperiod">><<nobr>> -<<if $exposed lte 0>> -<<if $schoolstate is "morning">> -<<click [[Go to your science lesson (0:01)|Science Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "first">> -<<click [[Go to your science lesson (0:01)|Science Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "second">> -<<click [[Go to your maths lesson (0:01)|Maths Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "third">> -<<click [[Go to your english lesson (0:01)|English Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "lunch">> -<<click [[Join the masses in the canteen (0:01)|Canteen]]>><<pass1>><</click>><br> -<<click [[Wait in the history classroom (0:01)|History Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "fourth">> -<<click [[Go to your history lesson (0:01)|History Classroom]]>><<pass1>><</click>><br><br> -<<elseif $schoolstate is "fifth">> -<<click [[Go to your swimming lesson (0:01)|School Pool Entrance]]>><<pass1>><</click>><br><br> -<</if>> -<</if>> -<</nobr>><</widget>> -<<widget "schoolperiodtext">><<nobr>> -<<if $schoolstate is "morning">> -Your science lesson starts at 9:00.<br><br> -<<elseif $schoolstate is "first">> -Your science lesson started at 9:00!<br><br> -<<elseif $schoolstate is "second">> -Your maths lesson started at 10:00!<br><br> -<<elseif $schoolstate is "third">> -Your english lesson started at 11:00!<br><br> -<<elseif $schoolstate is "lunch">> -Your history lesson starts at 13:00.<br><br> -<<elseif $schoolstate is "fourth">> -Your history lesson started at 13:00!<br><br> -<<elseif $schoolstate is "fifth">> -Your swimming lesson started at 14:00!<br><br> -<</if>> -<</nobr>><</widget>> +<<tearful>> you walk back to the classroom.<br><br> -<<widget "exhibitorgasm">><<nobr>> -<<if $orgasmdown gte 1>><<set $orgasmdown to 0>> - <<if $orgasmcurrent lte 0>> - <<elseif $orgasmcurrent lte 1>> -You spasm against the bindings. - <<if $enemyno gte 2>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - The pair's eyes light up as you squirm. "<<pShes>> cumming!" The <<person>> exclaims, stepping back to avoid your discharge while staring in awe. - <<else>> - The pair's eyes light up as you squirm. "<<pShes>> cumming!" The <<person>> exclaims. - <</if>> - <<else>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<else>> - <</if>> - <</if>> - <<elseif $orgasmcurrent is 2>> - You spasm again against the bindings. - <<if $enemyno gte 2>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - "I didn't know it could happen more than once!" Says the <<personstop>> - <<else>> - "I didn't know it could happen more than once!" Says the <<personstop>> - <</if>> - <<else>> - <<if $penisexist is 1 and $devstate is 1 and $orgasmcount lte 23>> - <<else>> - <</if>> - <</if>> - <<else>> - <</if>><br><br> +<<click [[Next|Maths Lesson]]>><</click>> <</if>> -<</nobr>><</widget>> -:: School Front Playground [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "schoolfrontplayground">> - -<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - <<if $schoolstate is "morning">> - You are in the playground in front of the school. Younger students are already playing, despite school not yet having officially begun.<br><br> - <<elseif $schoolstate is "afternoon">> - You are in the playground in front of the school. Some students are running around and playing, as the facilities stay open for a couple of hours. - <<if $detention gte 1 and $detentionattended isnot 1 and $headnodetention isnot 1>> - <span class="purple">You see the head guarding the gate.</span> You're meant to be in detention, so if you leave that way, you'll be apprehended. - <</if>> - <br><br> - <<elseif $schoolstate is "lunch">> - You are in the playground in front of the school. It is crowded with students on their lunch break.<br><br> - <<else>> - You are in the playground in front of the school. It's mostly empty while class is in session.<br><br> - <</if>> - <<if $exposed gte 1>> - You hide behind a shed, keeping your <<lewdness>> hidden.<br><br> - <</if>> -<<else>> -The front playground is empty.<br><br> -<</if>> +:: Maths Event3 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<schoolperiodtext>> +<<if $phase is 3>> +You do your best to ignore the fondling. River is distracted on the other side of the room, and the <<person>> becomes more bold.<br><br> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsplayground>> -<<else>> +<<click [[Next|Maths Event3 Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<elseif $phase is 2>> +You do your best to ignore the fondling. The <<person>> continues to covertly grope and squeeze your butt while acting as though nothing is amiss. You feel a little violated, but put up with it for the sake of peace.<br><br> - <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> - - <<click [[Sneak behind the school (0:05)|School Rear Playground]]>><<pass5>><</click>><br> - <<else>> - - <<click [[Enter the school (0:01)|Hallways]]>><<pass1>><</click>><br> - <<click [[Rear playground (0:02)|School Rear Playground]]>><<pass2>><</click>><br> - <br> - <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1 and $headnodetention isnot 1>> - <<click [[Leave the school|School Leave Stop]]>><</click>><br> - <<elseif $schoolday is 1 and $hour gte 7 and $hour lte 16>> - <<click [[Leave the school (0:01)|Oxford Street]]>><<pass1>><</click>><br> - <<else>> - <<click [[Leave the School|School Gate Exit]]>><</click>><br> - <</if>> - - <</if>> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> +<<elseif $phase is 1>> +You shift your chair away from the <<personcomma>> beyond the reach of their fondling. Unfortunately, River gets the wrong idea. "I asked you to help a fellow student, don't try to weasel out of it. Maybe detention will teach you to respect your colleagues." The <<person>> gives you a mocking smile.<br><br> -<</if>> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>> <</if>> +:: Maths Event3 Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>> +<<set $timer to 10>> +<<set $rescue to 1>> +<<set $enemyhealthmax to 1>><<set $enemyhealth to $enemyhealthmax>> +<<endif>> -<<set $eventskip to 0>> +<<effects>> +<<effectsman>><<man>> -:: School Rear Playground [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "schoolrearplayground">> -<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - <<if $schoolstate is "morning">> - You are in the playground behind the school. Younger students are already playing, despite school not yet having officially begun.<br><br> - <<elseif $schoolstate is "afternoon">> - You are in the playground behind the school. Some students are running around and playing, as the facilities stay open for a couple of hours.<br><br> - <<elseif $schoolstate is "lunch">> - You are in the playground behind the school. It is crowded with students on their lunch break.<br><br> - <<else>> - You are in the playground behind the school. It's mostly empty while class is in session.<br><br> - <</if>> - <<if $exposed gte 1>> - You hide behind a shed, keeping your <<lewdness>> hidden.<br><br> - <</if>> -<<else>> -The rear playground is empty.<br><br> -<</if>> -<<schoolperiodtext>> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> -<<eventsplayground>> -<<else>> - <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> - - <<click [[Sneak into the school (0:03)|Hallways]]>><<pass3>><</click>><br> - <<click [[Sneak in front of the school (0:05)|School Front Playground]]>><<pass5>><</click>><br> - <br> - <<click [[Climb over the fence to the industrial district (0:02)|School Rear Fence Exit]]>><<pass2>><</click>><br> - - <<else>> - - - <<click [[Enter the school (0:01)|Hallways]]>><<pass1>><</click>><br> - <<click [[Front playground (0:02)|School Front Playground]]>><<pass2>><</click>><br> - <br> - <<click [[Climb over the fence to the industrial district (0:02)|School Rear Fence Exit]]>><<pass2>><</click>><br> - <</if>> - <<if $historytrait gte 1>> - <<if $parktunnelintro gte 1>> - <<click [[Secret tunnel to park (0:05)|Park]]>><<pass5>><</click>><br> - <<else>> - <<click [[Secret tunnel to park (0:05)|Park Tunnel]]>><<pass5>><</click>><br> - <</if>> - <</if>> -<</if>> -<</if>> @@ -73985,15672 +68804,3007 @@ The rear playground is empty.<br><br> -<<set $eventskip to 0>> -:: Canteen [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You are in the school canteen. -<<if $schoolday is 1>> - <<if $schoolstate is "early">> - The room is empty.<br><br> - <<elseif $schoolstate is "late">> - The room is empty.<br><br> - <<elseif $schoolstate is "lunch">> - The room is packed with students chatting and eating their lunch.<br><br> - <<else>> - The room is empty, aside from a small group of students chatting around one of the tables.<br><br> - <</if>> -<<elseif $schoolday isnot 1>> -The room is empty.<br><br> -<</if>> -<<if $exposed gte 1>> - <<if $schoolstate is "lunch">> - You hide beneath a counter to conceal your <<nuditystop>> You hear the bustle of students mere feet away.<br><br> - <<elseif $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - You hide beneath a counter to conceal your <<nuditystop>> You should be able to sneak out if you're quick.<br><br> - <<else>> - <<exhibitionclassroom>> - <</if>> -<</if>> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> - <<if $schoolday is 1>> - <<if $schoolstate is "early">> - <<elseif $schoolstate is "late">> - <<elseif $schoolstate is "lunch">> - <<if $luncheaten isnot 1 and $exposed lte 0>> -<<click [[Eat Lunch (0:10)|Canteen Lunch]]>><<pass10>><<lstress30>><<set $luncheaten to 1>><</click>><<lstress>><br> - <</if>> - <<elseif $canteenapproach isnot 1 and $exposed lte 0>> -<<click [[Approach the students|Canteen Students]]>><</click>><br> - <</if>> - <<elseif $schoolday isnot 1>> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> - <<if $exposed gte 1 and $schoolstate is "lunch">> - <<if $leftarm isnot "bound" and $rightarm isnot "bound">> - <<click [[Cover yourself with a tray and try to leave|Canteen Tray]]>><</click>><br> - <</if>> - <<click [[Wait until the coast is clear|Canteen Wait]]>><</click>><br> - <<else>> -<<click [[Leave the canteen (0:01)|Hallways]]>><<pass1>><</click>><br> - <</if>> + +<<if $alarm is 1>> +<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Maths Event3 Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Hallways [nobr] +:: Maths Event3 Molestation Finish [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - <<if $schoolstate is "morning">> - You are in the school hallways. Students and faculty already move through the corridors, although school has not officially begun.<br><br> - <<elseif $schoolstate is "afternoon">> - You are in the school hallways. Some students and faculty remain despite school finishing, as the facilities stay open for a couple of hours.<br><br> - <<elseif $schoolstate is "lunch">> - You are in the school hallways. It is crowded with students on their lunch break.<br><br> - <<else>> - You are in the school hallways. You hear speaking behind the various classroom doors.<br><br> - <</if>> - <<if $exposed gte 1>> - You dart between storerooms, hide beneath stairwells and avoid popular areas to keep your <<lewdness>> hidden.<br><br> - <</if>> -<<else>> -The school hallways are empty.<br><br> -<</if>> +<<if $alarm is 1>><<set $rescued to $rescued + 1>> +You cry for help, causing River and the rest of the class turn to you. River fixes the <<person>> with a glare. "Assaulting another student? This is utterly unacceptable. You can sit alone," the <<person>> is moved to the other side of the room.<<lcool10>><<lcool>> -<<schoolperiodtext>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> +<br><br> -<<elseif $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $danger gte (9900 - $allure) and $eventskip is 0>> - <<if $exposed gte 1>> - <<eventschoolhallwaysexposed>> - <<else>> - <<eventsschoolhallways>> - <</if>> -<<else>> +<<tearful>> you gather yourself.<br><br> -<<schoolperiod>> +<<clothesontowel>> +<<endcombat>> - <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool" and $exposed gte 1>> - <<click [[Sneak to rear playground (0:05)|School Rear Playground]]>><<pass5>><</click>><br> - <<click [[Sneak to pool (0:03)|School Pool Entrance]]>><<pass3>><</click>><br> - <<click [[Sneak to library (0:05)|School Library]]>><<pass5>><</click>><br> - <<click [[Sneak to toilets (0:05)|School Toilets]]>><<pass5>><</click>><br> - - <<else>> +<<click [[Next|Maths Lesson]]>><</click>> +<<elseif $enemyhealth lte 0>> +The <<person>> yells in pain, causing River and the rest of the class to turn to you. River glares at you, and talks over your attempt at an explanation. "Assaulting another student? This is utterly unacceptable. You can sit alone." You got away from the <<personcomma>> at least.<<detention20>><<gdelinquency>> - <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>> - <<click [[Go to detention|School Detention]]>><</click>><br> - <<if $headdrive gte 1 and $headnodetention isnot 1 and $headmoney isnot 1>> - <<click [[Blackmail Leighton|Head's Office Blackmail]]>><<set $phase to 1>><</click>><<crime>><br> - <</if>> - <br> - <</if>> - - <<click [[Lockers|School Lockers]]>><</click>><br> - <br> -Outside<br> - <<click [[Front playground (0:02)|School Front Playground]]>><<pass2>><</click>><br> - <<click [[Rear playground (0:02)|School Rear Playground]]>><<pass2>><</click>><br> - <br> -Facilities<br> - <<click [[Canteen (0:01)|Canteen]]>><<pass1>><</click>><br> - <<click [[Pool (0:01)|School Pool Entrance]]>><<pass1>><</click>><br> - <<click [[Library (0:02)|School Library]]>><<pass2>><</click>><br> - <<if $schoolstate is "afternoon" and $detention gte 1 and $detentionattended isnot 1>> - <<else>> - <<click [[Head's Office (0:02)|Head's Office]]>><<pass2>><</click>><br> - <</if>> - <<click [[Toilets (0:02)|School Toilets]]>><<pass2>><</click>><br> - <br> -Classrooms<br> - <<click [[Science classroom (0:01)|Science Classroom]]>><<pass1>><</click>><br> - <<click [[Maths classroom (0:01)|Maths Classroom]]>><<pass1>><</click>><br> - <<click [[English classroom (0:01)|English Classroom]]>><<pass1>><</click>><br> - <<click [[History classroom (0:01)|History Classroom]]>><<pass1>><</click>><br> - <</if>> +<br><br> -<</if>> +<<tearful>> you gather yourself.<br><br> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Maths Lesson]]>><</click>> +<<elseif $timer lte 0>> +River turns back to the class, and the <<person>> ceases their groping. +<br><br> +<<tearful>> you gather yourself.<br><br> +<<clothesontowel>> +<<endcombat>> -<<set $eventskip to 0>> +<<click [[Next|Maths Lesson]]>><</click>> +<</if>> -:: Science Classroom [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +:: Maths Event4 [nobr] +<<generatey1>><<generatey2>> +<<if $rng gte 81>> +As you wait in the corridor, a <<person1>><<person>> and <<person2>><<person>> walk up to you. They stand either side of you, preventing you from moving away.<br><br> -<<if $schoolstate is "first">> - <<if $uppertype is "school" and $lowertype is "school">> - <<if $scienceattended is 1>> - You rejoin the science lesson, and take your seat. - <br><br> - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <<elseif $time lte ($hour * 60 + 5)>> +<<click [[Next|Maths Event4 Molestation]]>><<set $molestationstart to 1>><</click>> +<<else>> +As you wait in the corridor, a <<person1>><<person>> and <<person2>><<person>> eye you up as they pass by. The <<person1>><<person>> grins at you. <<catcall>><<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> - You enter the science classroom. - <<sirris>><<person1>> - Sirris is preparing at the front of the room while the seats fill.<br><br> +A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <<else>> - You enter the science classroom. - <<sirris>><<person1>> - Sirris cuts off mid-sentence to regard you. "I'm sorry, but I'll have to record your tardiness."<<gdelinquency>><br><br><<detention10>> - You take a seat as Sirris continues.<br><br> +<<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> +<</if>> - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <</if>> - <<else>> - <<sirris>><<person1>> - Sirris looks at your outfit as you enter. "Where's your uniform? I'm not allowed to teach you without one, you know. The head might have some spares."<br><br> - - <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> - <</if>> +:: Maths Event4 Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcidlegenitals>> +<<endif>> -<<elseif $schoolstate is "morning">> -You enter the science classroom. No one else has arrived yet. You could use the extra time to study.<br><br> +<<effects>> -<<schoolperiodtext>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> -<<click [[Study science|Science Classroom Study]]>><</click>><<gstress>><<gscience>><br> -<<click [[Leave|Hallways]]>><</click>><br> +<<effectsman>><<man>> -<<elseif $schoollesson is 1>> - <<if $scienceinterrupted is 1>> - - <<sirris>><<person1>>You enter the science classroom. Sirris cuts off mid-sentence as you enter, looking surprised, then annoyed. "You again? You can't just keep interrupting like this, shoo!" <<He>> shuts the door on you.<<gdelinquency>><br><br> - <<detention10>> - - <<click [[Next|Hallways]]>><<endevent>><</click>> - <<else>> - <<sirris>><<person1>>You open the door to the science classroom. Sirris cuts off mid-sentence as you enter, looking surprised. "Can I help you?" It seems you've interrupted the lesson.<br><br><<set $scienceinterrupted to 1>> - <<click [[Apologise|Science Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> - <<if $trauma gte 1>> - <<click [[Mock|Science Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> - <</if>> - <</if>> -<<else>> -You are in the science classroom. The equipment is kept securely locked away when not in use.<br><br> -<<exhibitionclassroom>> -<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Maths Event4 Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Maths Event4 Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Maths Event4 Molestation]]>><</click>></span><<nexttext>> <</if>> -:: English Classroom [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +:: Maths Event4 Molestation Finish [nobr] +<<if $enemyhealth lte 0>> -<<if $schoolstate is "third">> - <<if $uppertype is "school" and $lowertype is "school">> - <<if $englishattended is 1>> - You rejoin the english lesson, and take your seat. - <br><br> - <<click [[Next|English Lesson]]>><<endevent>><</click>><br> - <<elseif $time lte ($hour * 60 + 5)>> +You manage to fend off the pair.<br><br> - You enter the english classroom. - <<doren>><<person1>> - Doren is preparing at the front of the room while the seats fill.<br><br> +<<clotheson>> +<<endcombat>> - <<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<if $uppertype isnot "naked" and $lowertype isnot "naked">> +<<else>> +You go to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> +<</if>> - <<else>> - You enter the english classroom. - <<doren>><<person1>> - Doren cuts off mid-sentence and smiles at you. "Better late than never! Sit down, you've got lost time to make up for."<<gdelinquency>><br><br><<detention10>> - You take a seat as Doren continues.<br><br> +<<tearful>> you gather yourself.<br><br> A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> - <<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<click [[Next|Maths Lesson]]>><</click>><br> - <</if>> - <<else>> - <<doren>><<person1>> - Doren laughs. "You can't attend my lesson without a uniform. Not my rules. Leighton might have something spare."<br><br> - - <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> - <</if>> -<<elseif $schoollesson is 1>> - <<if $englishinterrupted is 1>> - - <<doren>><<person1>>You enter the english classroom. Doren stops speaking abruptly and looks your way. "Hah! I'm glad you're eager to study in my class, but don't you have another lesson to be at? I have to mark you down for detention or Leighton'll give me another talking to." <<He>> shoos you out the door.<<gdelinquency>><br><br> - <<detention10>> - - <<click [[Next|Hallways]]>><<endevent>><</click>> - <<else>> - <<doren>><<person1>>You enter the english classroom. Doren stops speaking abruptly and looks your way. "Something I can do for you, <<if $playergenderappearance is "m">>lad<<else>>lass<</if>>?" It seems you've interrupted the lesson.<br><br><<set $englishinterrupted to 1>> - <<click [[Apologise|English Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> - <<if $trauma gte 1>> - <<click [[Mock|English Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> - <</if>> - <</if>> -<<else>> -You are in the English classroom. Bookshelves line the walls.<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<exhibitionclassroom>> +"Thanks for getting us off, slut." Panting, they walk away. <<tearful>> you collect yourself.<br><br> -<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +<<clotheson>> +<<endcombat>> + +<<if $uppertype isnot "naked" and $lowertype isnot "naked">> +<<else>> +You go to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> +<</if>> + +<<tearful>> you gather yourself. A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> +<<click [[Next|Maths Lesson]]>><</click>><br> <</if>> -:: Maths Classroom [nobr] +:: Canteen Lunch [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $schoolstate is "second">> - <<if $uppertype is "school" and $lowertype is "school">> - <<if $mathsattended is 1>> - You rejoin the maths lesson, and take your seat. - <br><br> - <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> - <<elseif $time lte ($hour * 60 + 5)>> - You enter the maths classroom. - <<river>><<person1>> - River is preparing at the front of the room while the seats fill.<br><br> +<<if $cool gte 160>> +You sit down to eat. The other students at the table vie for your attention. +<<lstress10>><<ltrauma10>><<lstress>><<ltrauma>> +<<elseif $cool lt 40>> +You sit down to eat. The other students quickly vacate the table, not wanting to be seen with you.<<gtrauma>><<gstress10>><<gtrauma10>> +<<else>> +You sit down to eat. No one pays you much attention. +<</if>> +<br><br> - <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> - <<else>> - You enter the maths classroom. - <<river>><<person1>> - River cuts off mid-sentence to regard you. "You're late. Maybe some time in detention will prevent future tardiness."<<gdelinquency>><br><br><<detention10>> - You take a seat as River continues.<br><br> - <<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> - <</if>> - <<else>> - <<river>><<person1>> - River's eyes narrow as you enter. "You can't attend my lesson without a uniform. Go see the head."<br><br> - - <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> - <</if>> -<<elseif $schoollesson is 1>> - <<if $mathsinterrupted is 1>> - - <<river>><<person1>>You enter the maths classroom. River stops speaking abruptly and looks your way. "You again? Get out." <<He>> shuts the door on you.<<gdelinquency>><br><br> - <<detention10>> - - <<click [[Next|Hallways]]>><<endevent>><</click>> - <<else>> - <<river>><<person1>>You enter the maths classroom. River stops speaking abruptly and looks your way. "Yes, what is it?" It seems you've interrupted the lesson.<br><br><<set $mathsinterrupted to 1>> - <<click [[Apologise|Maths Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> - <<if $trauma gte 1>> - <<click [[Mock|Maths Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> - <</if>> - <</if>> -<<else>> -You are in the maths classroom. Charts and graphs cover the walls.<br><br> +<<click [[Next|Canteen]]>><<endevent>><</click>><br> -<<exhibitionclassroom>> -<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> +:: Canteen Students [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<generatey1>> +<<if $devstate gte 1>> +You approach the teenagers. A <<person1>><<person>> looks up at you suspiciously. "What do you want?"<br><br> -<</if>> +<<click [[Flirt|Canteen Students Flirt]]>><</click>><<promiscuous1>><br> -:: History Classroom [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<click [[Leave|Canteen]]>><<endevent>><</click>> -<<if $schoolstate is "fourth">> - <<if $uppertype is "school" and $lowertype is "school">> - <<if $historyattended is 1>> - You rejoin the history lesson, and take your seat. - <br><br> - <<click [[Next|History Lesson]]>><<endevent>><</click>><br> - <<elseif $time lte ($hour * 60 + 5)>> +<<else>> +You approach the teenagers. They don't seem interested in speaking with you. "Get outta here, kid." Says a <<person1>><<personcomma>> with a dismissive gesture.<br><br><<endevent>> - You enter the history classroom. - <<winter>><<person1>> - Winter is preparing at the front of the room while the seats fill.<br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>><<set $canteenapproach to 1>> + <<generatey1>>As you turn to leave, a <<person1>><<person>> puts <<his>> hand on your shoulder. "Wait a minute, maybe you're more mature than you look. How about you show us that little <<if $playergenderappearance is "m">>penor<<else>>cunny<</if>> of yours?" The others laugh as the <<person>> assaults you.<br><br> + + <<click [[Next|Canteen Students Molestation]]>><<set $molestationstart to 1>><</click>><br> + + <<else>><<set $canteenapproach to 1>> + <<click [[Next|Canteen]]>><<endevent>><</click>><br> + + + <</if>> +<</if>> - <<click [[Next|History Lesson]]>><<endevent>><</click>><br> - <<else>> - You enter the history classroom. - <<winter>><<person1>> - Winter cuts off mid-sentence and looks at you. <<He>> taps <<his>> watch and points to your seat.<<gdelinquency>><br><br><<detention10>> - You take your seat as Winter continues.<br><br> +:: Widgets Events English [widget] +<<widget "eventsenglish">><<nobr>> +<<if $rng gte 91 and $goocount + $semencount gte 10>> +<<doren>><<person1>> +Doren stops beside your desk. "You smell... odd," <<he>> says. "Almost like..."<br><br> - <<click [[Next|History Lesson]]>><<endevent>><</click>><br> +<<generates2>><<person2>>A <<person>> cuts <<person1>><<him>> off. "<<pShe>> smells like cum <<sirstop>>" Giggling erupts around the class.<br><br><<person1>> + + <<if $promiscuity gte 35>> + <<click [[Own it|English Events Own]]>><</click>><<promiscuous3>><br> + <</if>> + <<click [[Stare down in shame|English Events Stare]]>><<gtrauma60>><<gstress60>><<lcool10>><<set $dorenlove += 1>><</click>><<gtrauma>><<gstress>><<lcool>><br> +<<elseif $rng gte 81>> + <<if $cool lt 40>> + <<set $lowerintegrity -= 30>> + <<if $lowerintegrity lte 0>> + As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>tears<<else>>tear<</if>> clean off of your body! You look down in horror and see the remains attached to the chair, someone put glue on your seat. You cover yourself as soon as you can, but for a moment your <<undies>> were completely exposed. Doren rushes over with a towel, while your face flushes with humiliation.<<humiliation10>><br><br> + <<else>> + As you stand to hand your work in, your $lowerclothes tear. Someone put glue on your seat! Fortunately, your $lowerclothes survived, though certainly worse for wear.<br><br> <</if>> <<else>> - <<winter>><<person1>> - Winter looks at your clothing. "You can't have believed I wouldn't notice. Go see the head."<br><br> - - <<click [[Next|Hallways]]>><<endevent>><</click>><br><br> + <<set $lowerintegrity -= 10>> + <<if $lowerintegrity lte 0>> + As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>catches<<else>>catch<</if>> on the corner of your desk and <<if $lowerplural is 0>>tears<<else>>tear<</if>> clean off of your body! You look down in horror and see the remains hanging from the desk. You cover your exposed <<undies>> as soon as you can, but for a moment you were completely exposed. Doren rushes over with a towel, while your face flushes with humiliation.<<gtrauma>><<gstress>><br><br><<humiliation10>> + <<else>> + As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>catches<<else>>catch<</if>> on the corner of your desk and tear. Fortunately, your $lowerclothes survived, though a bit worse for wear.<br><br> + <</if>> <</if>> + <<integritycheck>> + <<towelup>> +<<click [[Next|English Lesson]]>><</click>><br> +<<elseif $rng gte 61>> + <<if $english gte 500>> + <<doren>><<person1>>Doren approaches your desk. "I think you've sussed this material, so while the rest of the class works, I've got a message I need delivered to the caretaker's outbuilding." <<He>> hands you a note containing a list of theatre props. "Just slip it beneath the door."<br><br><<endevent>> -<<elseif $schoolstate is "lunch">> - -You enter the history classroom. No one else has arrived yet. You could use the extra time to study.<br><br> - -<<schoolperiodtext>> - -<<click [[Study history|History Classroom Study]]>><</click>><<gstress>><<ghistory>><br> -<<click [[Leave|Hallways]]>><</click>><br> - -<<elseif $schoollesson is 1>> - <<if $historyinterrupted is 1>> + <<if $outbuildingvisited is 1>> + You arrive at the outbuilding where the dog attacked you. Were you to take your time and be careful, you could avoid another such encounter. You would miss some of the lesson though.<br><br> + + <<click [[Be careful|English Outbuilding]]>><<set $phase to 0>><<detention10>><</click>><<gdelinquency>><br> + <<click [[Risk it|English Outbuilding]]>><<set $phase to 1>><</click>><br> + <<else>><<set $outbuildingvisited to 1>> + You head to the outbuilding behind the school and slip the note beneath the door as instructed. As you turn however, you find a dog baring its teeth and advancing on you.<br><br> + + <<if $bestialitydisable is "t">> + You manage to flee back to the classroom, though not unscathed.<<beastescape>><br><br> + <<integritycheck>><<towelup>> + + <<click [[Next|English Lesson]]>><</click>> + <<else>> + <<click [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</click>><br> + <</if>> + <</if>> - <<winter>><<person1>>You enter the history classroom. Winter stops speaking abruptly and looks your way. "Every time you interrupt me you damage your fellow student's chances. I'll mark you down for detention." <<He>> guides you to the door.<<gdelinquency>><br><br> - <<detention10>> - <<click [[Next|Hallways]]>><<endevent>><</click>> <<else>> + Doren takes a special interest in your progress, and doesn't give you a chance to relax.<<gstress>><<genglish>><<gstress10>><<englishskill>><br><br> + + <<click [[Next|English Lesson]]>><</click>> + <</if>> - <<winter>><<person1>>You enter the history classroom. Winter stops speaking abruptly and looks your way. "And what can I do for you?" It seems you've interrupted the lesson.<br><br><<set $historyinterrupted to 1>> - - <<click [[Apologise|History Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> - <<if $trauma gte 1>> - <<click [[Mock|History Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> +<<elseif $rng gte 41>> + <<if $delinquency gte 400>> + <<doren>><<person1>>In a bid to keep the classroom ruckus down, Doren has the less controllable students separated, which includes you. <<He>><<endevent>> seats you next to a quiet <<generates1>><<person1>><<person>> who never causes any trouble.<br><br> + + After a few minutes the <<persons>> pen rolls on the floor. As <<he>> reaches down to pick it up, <<he>> rests a hand on your thigh and leans in close. "No one will believe you." <<His>> hand travels up your thigh. <<He>> sits back down, but continues to molest you.<br><br> + + <<click [[Call for help|English Event2]]>><<detention10>><</click>><<gdelinquency>><br> + <<click [[Endure it|English Event2 Molest]]>><<gstress40>><<gtrauma40>><</click>><<gstress>><<gtrauma>><br> + <<else>> + Some delinquents take an interest in you, and sneak gropes and fondles while the teacher isn't looking.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> + + <<click [[Next|English Lesson]]>><</click>> + <</if>> +<<elseif $rng gte 21>> +Doren asks you to demonstrate your grammar on the whiteboard. As you walk to the front of the classroom, a foot protrudes into your path and trips you up. + <<if $skirt is 1>> + <<if $underclothes is "naked">> + Your skirt flares up as you fall to your knees, revealing your bare butt to the whole class. You struggle to your feet, face turning red, as the class whistles and jeers.<<gstress30>><<gtrauma30>><<gstress>><<gtrauma>><br><br> + <<else>> + Your skirt flares up as you fall to your knees, revealing your $underclothes to the whole class. You struggle to your feet, face turning red, as the class whistles and jeers.<<gstress10>><<gtrauma10>><<gstress>><<gtrauma>><br><br> <</if>> + <<else>> + You fall foward onto your knees, and the class laughs as you struggle back to your feet.<<gstress10>><<gstress>><br><br> <</if>> +<<click [[Next|English Lesson]]>><</click>> <<else>> +<<generates1>><<person1>>A breeze blows through the classroom, rustling hair and lifting a <<person1>><<persons>> paper off <<his>> desk. It lands on the floor next to you. <<He>> walks over and bends to pick it up, almost sticking <<his>> butt in your face. +<br><br> + <<if $promiscuity gte 15>> +<<click [[Pinch|English Events Pinch]]>><</click>><<promiscuous2>><br> + <</if>> +<<click [[Avert your eyes|English Lesson]]>><<endevent>><</click>><br> +<</if>> +<</nobr>><</widget>> -You are in the History classroom. It has a stuffy atmosphere.<br><br> -<<exhibitionclassroom>> -<<click [[Leave the room (0:01)|Hallways]]>><<pass1>><</click>><br> -<</if>> -:: School Toilets [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You are in the antechamber outside the school toilets.<br><br> +<<widget "eventsenglishsafe">><<nobr>> +<<if $rng gte 81>> +<<doren>><<person1>>The students take turns reciting verses of a poem. Doren occasionally recites a verse personally, <<his>> resounding voice commanding the class' attention.<br><br> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> -<<click [[Boy's Toilets|School Boy's Toilets]]>><</click>><br> -<<click [[Girl's Toilets|School Girl's Toilets]]>><</click>><br> -<br> +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<elseif $rng gte 61>> +Doren has the class split into small groups. - <<if $historytrait gte 2 and $schooldrainintro isnot 1>> - <<click [[Secret tunnel to drain system (0:02)|School Drain]]>><<pass2>><</click>><br><br> - <<elseif $historytrait gte 2>> - <<click [[Secret tunnel to drain system (0:02)|Commercial Drain]]>><<pass2>><</click>><br><br> + <<if $cool gte 160>> + People gravitate to you, wanting to be part of your group.<<lstress>><<ltrauma>><<lstress20>><<ltrauma20>> + <<elseif $cool lt 40>> + No one wants to group up with you, so you sit alone in the corner. Doren gives you extra attention as a result.<<gtrauma>><<gstress>><<genglish>><<gtrauma20>><<gstress20>><<englishskill>> + <<else>> + You join a group and work together on a small activity. <</if>> +<br><br> -<<click [[Leave the toilets (0:01)|Hallways]]>><<pass1>><</click>><br> - +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<elseif $rng gte 41>> +<<doren>><<person1>> Doren approaches your table and asks how you're getting on.<br><br> +<<click [[Ask for help|English Event1]]>><<set $phase to 1>><<gstress20>><<englishskill>><</click>><<gstress>><<genglish>><br> +<<click [[Say you're fine|English Event1]]>><<set $phase to 0>><</click>><br> +<<elseif $rng gte 21>> +Doren explains and demonstrates grammatical rules using the whiteboard.<br><br> +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<else>> +<<doren>><<person1>> +Doren hands out worksheets for the class to complete. <<He>> doesn't mind the class talking amongst themselves while they work, resulting in a lively atmosphere.<br><br> +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> <</if>> +<</nobr>><</widget>> -:: School Locked [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> - -The school gate is shut and sealed by a sturdy padlock.<br><br> +:: Widgets Events History [widget] +<<widget "eventshistory">><<nobr>> +<<if $rng gte 91 and $collared is 1>> +<<winter>><<person1>> +Winter stops beside your desk. "What is that around your neck?" <<he>> asks.<br><br> +<<click [[Answer|History Lesson Collar]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> +<<click [[Conceal it|History Lesson Conceal]]>><<detention30>><</click>><<gdelinquency>><br> +<<elseif $rng gte 76>> +<<generates1>><<person1>>You catch a normally shy <<person>> checking you out from across the room.<br><br> + <<click [[Tease|History Tease]]>><</click>><<exhibitionist1>><br> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> +<<click [[Ignore|History Lesson]]>><<endevent>><</click>><br> +<<elseif $rng gte 52>> +Winter has the class practice sourcing information from the various bookselves around the edge of the room. As you move between the shelves, you feel a tug on your $lowerclothes and hear them tear. In the bustle of the classroom, someone must have closed a cupboard on <<if $lowerplural is 1>>them<<else>>it<</if>> without you noticing. +<<set $lowerintegrity -= 10>> + <<integritycheck>> + <<exposure>> - <<click [[Pick it (0:10)|School Front Playground]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<if $lowertype isnot "naked">> + <<gstress>><<gstress20>><br><br> <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <br><br>However, things are worse than you first assumed. You look down to find your <<undies>> completely exposed, much to the amusement of your classmates. You hasten to find a towel to cover yourself with, before your humiliation becomes too much to bear.<<gtrauma20>><<gtrauma>><<gstress20>><<gstress>><br><br><<towelup>> <</if>> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +<<elseif $rng gte 27>> +<<winter>><<person1>>Winter asks you to come to the front of the class. "I have some historical garments I need modelled, they're in your size." <<He>> gestures to the screen at the corner of the room.<br><br> + <<if $delinquency gte 400>> + Behind the screen you find a revealing traditional outfit. You hold it up for a closer look. It won't leave much to the imagination; there's barely enough fabric to conceal your <<breasts>> and crotch. It looks like it'll barely fit you, and the fabric is so taut you'll need to undress before putting it on.<br><br> + + <<click [[Put it on|History Events Revealing Dress]]>><<gstress60>><<gtrauma60>><</click>><<gstress>><<gtrauma>><br> + <<click [[Refuse to wear it|History Events Refusal]]>><<detention20>><</click>><<gdelinquency>><br> + + <<elseif $delinquency gte 200>> + <<if $playergenderappearance is "m">> + Behind the screen you find a traditional girl's outfit. + <<if $playergender is "f">> + The class thinks you're a boy, so if you wear this in front of them, they'll think you're crossdressing. + <</if>> + It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> + + <<click [[Put it on|History Events Dress]]>><<gstress20>><<gtrauma20>><</click>><<gstress>><<gtrauma>><br> + <<click [[Refuse to wear it|History Events Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <<elseif $playergenderappearance is "f">> + Behind the screen you find a traditional boy's outfit. + <<if $playergender is "m">> + The class thinks you're a girl, so if you wear this in front of them, they'll think you're crossdressing. + <</if>> + It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> + + <<click [[Put it on|History Events Dress]]>><<gstress20>><<gtrauma20>><</click>><<gstress>><<gtrauma>><br> + <<click [[Refuse to wear it|History Events Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <</if>> + <<else>> + Behind the screen you find a traditional outfit. It's baggy, and you fit it easily over your other clothing. It's an interesting segment, and you feel like you learned something. Winter has you remove the outfit before you get too warm.<<ghistory>><br><br> + + <<click [[Next|History Lesson]]>><<endevent>><</click>><br> + <</if>> +<<elseif $rng gte 4>> +<<generates1>><<person1>>Winter leaves a <<person>> to hand out textbooks while leaving the class on an errand. When the <<person>> gets to you <<he>> pauses, <<his>> face curling in a smirk.<br><br> +Rather than placing your book on your desk, <<he>> drops it on the floor beside you. "Oops, how clumsy of me. You'd better pick it up before the teacher gets back." The rest of the class turns to watch.<br><br> -<<click [[Leave|Oxford Street]]>><</click>><br> - - -:: School Pool Entrance [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You are outside the school changing rooms. You need to pass through them to access the pool.<br><br> - -<<if $exposed gte 1>> +<<click [[Pick it up|History Events Pick]]>><<gtrauma20>><<gstress20>><<lcool10>><</click>><<gtrauma>><<gstress>><<lcool>><br> +<<click [[Leave it|History Events Leave]]>><<gstress20>><<detention20>><</click>><<gdelinquency>><<gstress>><br> -A stack of towels sits on a trolley beside the door. -<br><br> -<<click [[Grab some towels|School Pool Entrance]]>><<towelup>><</click>> +<<else>> +<<winter>><<person1>>Winter gives the class a thin smile as <<he>> unveils the stocks in the corner of the room. "We're fortunate to have such a rare antique! I'll need somebody to help me demonstrate its use." <<He>> looks around the room. "Any volunteers?" <br><br> - + <<if $history gte 800>> + No one volunteers, of course. Winter looks at you. "To the front of the class, please." + <br><br> + <<click [[Refuse|History Lesson]]>><<detention10>><<endevent>><</click>><<gdelinquency>><br> + <<click [[Go to the front of the class|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> + + <<elseif $history gte 600>> + No one volunteers, of course. Winter looks at you. "To the front of the class, please." + <br><br> + <<click [[Refuse|History Lesson]]>><<endevent>><<detention10>><</click>><<gdelinquency>><br> + <<click [[Go to the front of the class|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> + + <<else>> + <<click [[Keep your head down|History Lesson]]>><<endevent>><</click>><br> + <<click [[Volunteer|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> + <</if>> <</if>> +<</nobr>><</widget>> -<<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> -<<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> -<<if $schoolstate isnot 0 and $schoolday is 1 and $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> - <<if $storelocation is "schoolgirlschangingroom" and $playergenderappearance is "m">> - <<click [[Wait for the girls to leave (0:05)|School Pool Entrance]]>><<pass5>><</click>><br><br> - <</if>> - <<if $storelocation is "schoolboyschangingroom" and $playergenderappearance is "f">> - <<click [[Wait for the boys to leave (0:05)|School Pool Entrance]]>><<pass5>><</click>><br><br> - <</if>> -<</if>> -<<click [[Leave|Hallways]]>><</click>><br> -:: School Library [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You are in the school library. -<<if $schoolday is 1>> - <<if $schoolstate is "early">> - The library is devoid of people, it being so early in the day.<br><br> - <<elseif $schoolstate is "late">> - The library is devoid of people, students and teachers having gone home for the day.<br><br> - <<elseif $schoolstate is "lunch">> - The room is packed with students using their lunch break to catch up with homework.<br><br> + +<<widget "eventshistorysafe">><<nobr>> +<<if $rng gte 81>> +<<winter>><<person1>>Winter has the class read in silence, and glares at the class whenever <<he>> hears furtive whispering.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> + +<<elseif $rng gte 61>> +Winter asks the class a question. + <<if $history gte 400>> + You think you know the answer.<br><br> + <<click [[Raise your hand|History Lesson Answer]]>><<gstress20>><<historyskill>><</click>><<ghistory>><<gstress>><br> + <<click [[Remain silent|History Lesson]]>><<endevent>><</click>><br> <<else>> - Several students are present, working at the desks and searching among the bookshelves.<br><br> + You don't know the answer.<br><br> + <<click [[Next|History Lesson]]>><<endevent>><</click>><br> <</if>> -<<elseif $schoolday isnot 1>> -The library is devoid of people.<br><br> -<</if>> - -<<if $exposed gte 1>> - <<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - You hide between the bookshelves, doing your best to conceal your <<nuditystop>> - <br><br> + +<<elseif $rng gte 41>> +Winter lectures to the class in <<his>> droning voice. + <<if $tiredness lt 2000>> + It's a job to stay awake.<br><br> + <<click [[Next|History Lesson]]>><<endevent>><<historyskill>><</click>><<ghistory>><br> <<else>> - <<exhibitionclassroom>> + You do your best to stay awake, but you're so tired. You awaken several minutes later, fortunately Winter seems not to have noticed.<br><br> + <<click [[Next|History Lesson]]>><<endevent>><<set $tiredness -= 200>><</click>><<ltiredness>><br> <</if>> -<</if>> +<<elseif $rng gte 21>> +Winter has the class practice sourcing information from the various bookselves around the edge of the room. <br><br> + +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> <<else>> - <<if $exposed lte 0>> -<<click [[Study science (0:20)|Library Study]]>><<pass20>><<set $phase to 1>><</click>><<gscience>><br> -<<click [[Study maths (0:20)|Library Study]]>><<pass20>><<set $phase to 2>><</click>><<gmaths>><br> -<<click [[Study english (0:20)|Library Study]]>><<pass20>><<set $phase to 3>><</click>><<genglish>><br> -<<click [[Study history (0:20)|Library Study]]>><<pass20>><<set $phase to 4>><</click>><<ghistory>><br><br> - <</if>> +Winter goes off on a tangent about the history of the local transportation system. You don't know if you've ever listened to anything so boring.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +<</if>> +<</nobr>><</widget>> -<<click [[Leave the library (0:01)|Hallways]]>><<pass1>><</click>><br> -<</if>> +:: Widgets Events Swimming [widget] +<<widget "eventsswimming">><<nobr>> +<<if $rng gte 91 and $leftarm is "bound" and $rightarm is "bound">> +<<mason>><<person1>> +Mason motions for you to come closer. You kick your way to the side of the pool. "Why aren't you using your arms?" <<He>> notices your bindings. "Oh! Can you even get those off on your own? I think I have some scissors."<br><br> +<<click [[Be freed|Events Swimming Freed]]>><<unbind>><</click>><br> +<<click [[Refuse|Events Swimming Freed Refuse]]>><</click>><br> -:: School Rear Fence [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -You haul yourself over the fence and drop down on the other side. +<<elseif $rng gte 81>> +<<generates1>><<generates2>>A fight breaks out on the other side of the pool. As Mason swims over to break it up, a <<person1>><<person>> and <<person2>><<person>> swim up to you, and trap you between them. The <<person>> starts fondling your butt from behind while the <<person1>><<person>> speaks. "You look lonely, <<bitchstop>> Don't worry, we're here to keep you company." +<br><br> +<<click [[Shove them away|Swimming Lesson Shove]]>><</click>><br> + <<if $cool lt 80>> +<<click [[Endure it|Events Swimming Molestation]]>><<set $molestationstart to 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> + <<else>> +<<click [[Endure it|Events Swimming Endure]]>><<gtrauma20>><<gstress20>><<garousal20>><</click>><<gtrauma>><<gstress>><<garousal>><br> + <</if>> -<<set $lowerintegrity -= 20>> -<<if $lowertype is "naked">> - <<if $undertype isnot "naked">> - <<set $underintegrity -= 20>> - <<if $underintegrity lte 0>> - You feel strangely cold. You look back at the fence, and see your $underclothes hanging from one of the spikes! + +<<elseif $rng gte 61>> + <<if $exposed gte 1>> + <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." Face flushing, you remind <<him>> that you're naked beneath the water. <<He>> looks away, embarrassed. "You still need to dive," <<he>> says. "I'll try to distract the other students."<br><br> + + <<He>> stands beside the pool opposite the diving platform. "Everyone, it's time for a demonstration." You wait until everyone is facing away from you, then <<nervously>> climb out. + + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<generates2>><<person2>>As you approach the diving platform however, a <<person>> turns. You cover your body as <<he>> shouts to <<his>> friends, attracting more attention. Mason tries to control the situation, but its no use. The whole class is soon staring at you. <<gtrauma>><<gtrauma20>><<gstress>><<gstress20>><br><br> + <<if $exhibitionism gte 75>> + <<click [[Flaunt|Events Swimming Flaunt]]>><</click>><<exhibitionist5>><br> + <</if>> + <<click [[Dive anyway|Events Swimming Lewd Dive]]>><<gtrauma20>><<gstress20>><</click>><<gtrauma>><<gstress>><br> + <<click [[Run Away|Event Swimming Run]]>><<detention10>><</click>><<gdelinquency>><br> <<else>> - Your $underclothes caught on a spike and tore slightly as you climbed over. + You glance at the rest of the class, and see their backs still turned. You dive <<swimmingtext>> into the water. <<gswimming>><<swimmingskilluse>><<gstress>><<gstress20>> + <br><br> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> <</if>> <<else>> - A breeze caresses your <<genitalscomma>> making you shiver. - <</if>> -<<else>> - <<if $lowerintegrity lte 0>> - You feel strangely cold. You look back at the fence, and see your $lowerclothes hanging from one of the spikes! - <<else>> - Your $lowerclothes caught on a spike and tore slightly as you climbed over. + <<if $school gte 1600>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. + <br><br> + You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone!<<endevent>> + <br><br> + <<generates1>><<person1>><<lowernaked>> + You look around and see your clothes floating in the water. You swim towards them, but a <<person>> beats you to it. <<He>> holds them out of your reach and smiles at you. "Stripping in public? Who'd have known a nerd like you would be so perverted." <<He>> examines your exposed body, then checks if Mason is still distracted. "I wanna have some fun with you. You better do what I want or you'll be spending the rest of the lesson naked." + <br><br> + <<click [[Accept|Events Swimming Molestation Single]]>><<set $molestationstart to 1>><</click>><br> + <<click [[Refuse|Events Swimming Refuse]]>><</click>><br> + <<else>> + <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. + <br><br> + You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone! Seeing your clothes floating several feet away, you quickly swim over and cover up. You glance around the pool, you don't think anybody noticed.<<gstress>><<gstress20>><<gswimming>><<swimmingskilluse>> + <br><br> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> + <</if>> + <<else>> + <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. + <br><br> + You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone! Seeing your clothes floating several feet away, you quickly swim over and cover up. You glance around the pool, you don't think anybody noticed.<<gstress>><<gstress20>><<gswimming>><<swimmingskilluse>> + <br><br> + <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> + <</if>> <</if>> -<</if>> -<br><br> +<<elseif $rng gte 41>> +<<generates1>><<person1>>A <<person>> seems to be following you around the pool. Whenever you look at <<him>> however, <<he>> averts <<his>> gaze.<br><br> -<<click [[Next|School Rear Playground]]>><</click>><br><br> +<<click [[Confront|Events Swimming Stalk Confront]]>><<detention10>><</click>><<gdelinquency>><br> +<<click [[Ignore|Events Swimming Stalk Ignore]]>><</click>><br> -:: School Rear Fence Exit [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<elseif $rng gte 21>> +<<generates1>><<generates2>><<generates3>>A <<person1>><<personcomma>> <<person2>><<personcomma>> and <<person3>><<person>> start picking on you, following and touching you beneath the water. You could try to swim away from them, but it might make things worse if you fail.<br><br> + +<<click [[Swim Away|Events Swimming Swim Away]]>><</click>><br> +<<click [[Endure It|Evens Swimming Endure]]>><<gstress20>><<gtrauma20>><<garousal20>><</click>><<gtrauma>><<gstress>><<garousal>><br> -You haul yourself over the fence and drop down on the other side. -<<set $lowerintegrity -= 20>> -<<if $lowertype is "naked">> - <<if $undertype isnot "naked">> - <<set $underintegrity -= 20>> - <<if $underintegrity lte 0>> - You feel strangely cold. You look back at the fence, and see your $underclothes hanging from one of the spikes! - <<else>> - Your $underclothes caught on a spike and tore slightly as you climbed over. - <</if>> - <<else>> - A breeze caresses your <<genitalscomma>> making you shiver. - <</if>> <<else>> - <<if $lowerintegrity lte 0>> - You feel strangely cold. You look back at the fence, and see your $lowerclothes hanging from one of the spikes! + <<if $lowertype is "naked">> + <<set $pain += 20>> + You feel a sharp pain in your butt. You floated too close to a skimmer and were pinched by the flap. You manage to not cry out and attract more attention to yourself.<<gstress>><<gstress20>> + <br><br> + <<click [[Next|Swimming Lesson]]>><</click>> <<else>> - Your $lowerclothes caught on a spike and tore slightly as you climbed over. + <<set $lowerintegrity -= 4>> + <<exposure>> + Something tugs at your $lowerclothes. You floated too close to a skimmer and your clothes are caught in its flap. + <<integritycheck>> + <<exposure>> + <<if $lowertype is "naked">> + You move away, but as you do so your clothing is cruelly ripped free from your body, disappearing through the skimmer in an instant, leaving you <<if $uppertype is "naked">>completely bare.<<else>>bare from the waist down.<</if>> + <<else>> + You move away, and your $lowerclothes <<lowerplural>> torn free of the skimmer, intact but worse for wear. + <</if>> + <br><br> + <<click [[Next|Swimming Lesson]]>><</click>> <</if>> <</if>> -<br><br> - -<<click [[Next|Industrial alleyways]]>><</click>><br><br> - - -:: Science Classroom Apology [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -Embarrassed, you apologise and leave.<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: Science Classroom Mock [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You mock the teacher. "A white lab coat is a good idea <<sircomma>> it'll hide the stains." Laughter erupts among the seated students.<br><br> +<</nobr>><</widget>> -Sirris looks exasperated. "Right. I'll have to inform the head of your behaviour, you know. Please, just go."<<gdelinquency>><br><br> -<<detention10>><<set $sirrislove -= 1>> -<<click [[Next|Hallways]]>><<endevent>><</click>> -:: Science Classroom Study [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You take a seat and read a science textbook.<br><br> -<<sirris>><<person1>>The classroom soon fills and Sirris arrives to begin the lesson.<br><br> -<<if $uppertype is "school" and $lowertype is "school">> -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> -<<else>> -Sirris looks at your outfit as <<he>> enters. "Where's your uniform? I'm not allowed to teach you without one, you know. The head might have some spares."<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> -<</if>> -<<pass5>><<gstress5>><<scienceskill>> -<<schooleffects>> -<<if $schoolstate is "first">> -<<set $studyfinish to 1>> -<<else>> -<<set $studyfinish to 0>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> +<<widget "eventsswimmingsafe">><<nobr>> +<<if $rng gte 81>> +<<mason>><<person1>>Mason has the class practise the front crawl. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. +<br><br> + <<if $swimmingskill lte 100>> + You're not very good at swimming, and struggle to even stay above the surface of the water. + <<elseif $swimmingskill lte 300>> + You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. + <<elseif $swimmingskill lte 500>> + You're not a bad swimmer, but you've a long way to go. + <<elseif $swimmingskill lte 900>> + You're a pretty good swimmer, among the best in the class. <<else>> - <<set $studyfinish to 0>> + You're a very good swimmer, easily the best in the class. <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + +<<elseif $rng gte 61>> +<<mason>><<person1>>Mason has the class practise the breaststroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. +<br><br> + <<if $swimmingskill lte 100>> + You're not very good at swimming, and struggle to even stay above the surface of the water. + <<elseif $swimmingskill lte 300>> + You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. + <<elseif $swimmingskill lte 500>> + You're not a bad swimmer, but you've a long way to go. + <<elseif $swimmingskill lte 900>> + You're a pretty good swimmer, among the best in the class. <<else>> - <<set $studyfinish to 0>> + You're a very good swimmer, easily the best in the class. <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + +<<elseif $rng gte 41>> +<<mason>><<person1>>Mason has the class practise the backstroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. +<br><br> + <<if $swimmingskill lte 100>> + You're not very good at swimming, and struggle to even stay above the surface of the water. + <<elseif $swimmingskill lte 300>> + You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. + <<elseif $swimmingskill lte 500>> + You're not a bad swimmer, but you've a long way to go. + <<elseif $swimmingskill lte 900>> + You're a pretty good swimmer, among the best in the class. <<else>> - <<set $studyfinish to 0>> + You're a very good swimmer, easily the best in the class. <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "first">> - <<set $studyfinish to 1>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + +<<elseif $rng gte 21>> +<<mason>><<person1>>Mason has the class practise the butterfly stroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. +<br><br> + <<if $swimmingskill lte 100>> + You're not very good at swimming, and struggle to even stay above the surface of the water. + <<elseif $swimmingskill lte 300>> + You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. + <<elseif $swimmingskill lte 500>> + You're not a bad swimmer, but you've a long way to go. + <<elseif $swimmingskill lte 900>> + You're a pretty good swimmer, among the best in the class. <<else>> - <<set $studyfinish to 0>> + You're a very good swimmer, easily the best in the class. <</if>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + +<<else>> +Mason has the class practise diving. <<He>> watches from the outskirt of the pool, giving pointers to those who seem to be struggling. +<br><br> + +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + <</if>> +<</nobr>><</widget>> -:: Science Lesson [nobr] +:: English Event1 [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $scienceattended to 1>> +<<if $phase is 1>> +<<He>> sits with you for a few minutes, and helps you fill in some holes in your understanding. You feel like you understand the material better.<br><br> +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<<elseif $phase is 0>> +<<He>> nods and moves on.<br><br> -<<if $schoolevent is 0 and $schooleventtimer lte 0>><<set $schoolevent to -1>><<set $schooleventimer to 14>> -<<sirris>><<person1>>"The headteacher has asked to be involved with the lesson today," Sirris says. "I know you'll all be on your best behaviour." The door opens as <<he>> finishes, and Leighton steps in.<br><br> +<<click [[Next|English Lesson]]>><<endevent>><</click>><br> +<</if>> -<<endevent>><<leighton>><<person1>><<He>> strides to the front of the class. "Thank you Sirris," <<he>> says. "Why don't you take a break?"<br><br> -Sirris looks perplexed. "I thought you'd want my help, I've prepared-"<br><br> +:: Library Study [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -"Don't you worry. I've prepared my own plan for the lesson. Now go relax in that cafe you like."<br><br> +<<if $phase is 1>><<scienceskill>> +You settle down at a desk with a science textbook and read through the material. +<<elseif $phase is 2>><<mathsskill>> +You settle down at a desk with a maths textbook and read through the material. +<<elseif $phase is 3>><<englishskill>> +You settle down at a desk with an english textbook and read through the material. +<<elseif $phase is 4>><<historyskill>> +You settle down at a desk with a history textbook and read through the material. +<</if>><br><br> -<<endevent>><<sirris>><<person1>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> + <<if $rng gte 51>> + <<generatey1>><<generatey2>>While you are minding your own business, a <<person1>><<person>> and <<person2>><<person>> start harassing you.<br><br> + + <<click [[Ignore them|School Library Harass]]>><<set $phase to 0>><<gtrauma20>><<gstress20>><</click>><<gtrauma>><<gstress>><br> + <<click [[Ask the librarian for help|School Library Harass]]>><<set $phase to 1>><<lcool10>><</click>><<lcool>><br> + <<else>> + <<set $lowerintegrity -= 10>> + <<if $lowerintegrity lte 0>> + As you rise from the chair, you hear a tear. Your $lowerclothes <<lowerplural>> caught on the desk. You try to free them, but <<loweritis>> torn clean off your body, exposing your <<undiesstop>> + <<lowerruined>><<set $trauma -= 10>><br><br> + <<elseif $lowerintegrity gte 0>> + As you rise from the seat, you hear a tear. Your $lowerclothes <<lowerplural>> caught on the desk. + <br><br> + <</if>> + <<click [[Next|School Library]]>><</click>><br> + <</if>> + <<else>> + <<click [[Next|School Library]]>><</click>><br> + <</if>> -Sirris opens <<his>> mouth to argue, but thinks better of it. "Be good," <<he>> whispers to the class on <<his>> way out.<br><br> -<<endevent>><<leighton>><<person1>> -<<click [[Next|Penis Inspection]]>><<pass5>><</click>><br> +:: School Library Harass [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<elseif $schoolevent is 1 and $schooleventtimer lte 0>><<set $schoolevent += 1>><<set $schooleventimer to 14>> -<<sirris>><<person1>>"The headteacher has once again asked to take charge of the lesson," Sirris says.<<endevent>><<leighton>><<person1>> "I don't know why <<hes>> taken an interest, but <<he>> seemed satisfied last time."<br><br> +<<if $phase is 0>> + <<if $rng gte 81>> + The <<person1>><<person>> looks at the <<person2>><<person>> and smiles. "<<pShe>> thinks <<pshe>> can ignore us." <<person1>><<He>> gags you with <<his>> hand.<br><br> + + <<click [[Next|School Library Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + You ignore their pestering until they tire and leave you alone.<br><br> + + <<click [[Next|School Library]]>><<endevent>><</click>> + <</if>> +<<elseif $phase is 1>> +<<generate3>><<person3>>You shout for help. Several people arrive to investigate, including the librarian. <<He>> glares at the pair. "You two again. Out." +<br> +<<person2>>The <<person>> looks indignant. "We're just play-" +<br> +The librarian interrupts. "I said OUT." The pair comply, leaving you in peace.<br><br> -The door swings open and Leighton steps in, a smile on <<his>> face. "Thank you Sirris," <<he>> says. "I'll take it from here."<br><br> -"Are you sure I can't assist?" Sirris asks.<br><br> +<<person3>>The librarian asks if you're okay, and you nod. Assured that you're fine, <<he>> returns to <<his>> duties.<br><br> -"I'll be fine. You have a very cute class."<br><br> -<<endevent>><<sirris>><<person1>> -"O-okay." Sirris turns to the class as <<he>> leaves. "Be good," <<he>> whispers.<br><br> -<<endevent>><<leighton>><<person1>> -<<click [[Next|Pussy Inspection]]>><<pass5>><</click>><br> -<<elseif $schoolevent is 2 and $schooleventtimer lte 0>><<set $schoolevent += 1>><<set $schooleventimer to 14>> -<<sirris>><<person1>>"The headteacher has asked to take over todays lesson," Sirris says. "I hope it's not because I'm doing my job improperly."<br><br> +<<click [[Next|School Library]]>><<endevent>><</click>> -<<endevent>><<leighton>><<person1>> -"You're doing fine," Leighton says as <<he>> enters. "I'm just conducting government-mandated health checks."<br><br> +<</if>> -"I can help with that, I have-"<br><br> -Leighton raises <<his>> arm and Sirris fall quiet. "Go take a break. Your class will be in one piece when you return."<br><br> +:: School Library Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcidlegenitals>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<set $timer to 20>> +<<endif>> -<<endevent>><<sirris>><<person1>> -Sirris looks at the class as <<he>> leaves. "I won't be long." <<he>> whispers.<br><br> -<<endevent>><<leighton>><<person1>> +<<effects>> -<<click [[Next|Breast Inspection]]>><<pass5>><</click>><br> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> -<<else>> - <<if $time lte ($hour * 60 + 5)>> - The science lesson begins, how do you want to conduct yourself?<br><br> +<<effectsman>><<man>> - <<else>> - The science lesson continues, how do you want to conduct yourself?<br><br> - <</if>> - <<click [[Focus on the lesson|Science Lesson Focus]]>><</click>><<gstress>><<gscience>><br> - <<click [[Socialize with classmates|Science Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> - <<click [[Daydream|Science Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> - <<if $exhibitionism gte 55>> - <<click [[Masturbate|Science Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> - <</if>> -<</if>> -:: Science Lesson Socialize [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<towelup>> -<<if $cool gte ($coolmax / 5 * 2)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. -<<elseif $cool lt ($coolmax / 5)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. -<<else>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. -<</if>> -<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<<set $phase to 1>> +<span id="next"><<click [[Next|School Library Molestation]]>><</click>></span><<nexttext>> <</if>> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> -<<click [[Next|Hallways]]>><</click>> +:: School Library Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +They recoil in pain, a glint of fear in their eyes. "Fucking psycho!" They leave you in peace. <<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure * 2))>> - <<eventsscience>> - <<else>> - <<eventssciencesafe>> - <</if>> -<</if>> - - -:: Science Lesson Daydream [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $trauma gte (($traumamax / 10) * 7)>> -You keep to yourself, afraid that one wrong move will result in the whole class molesting you. -<<elseif $trauma gte (($traumamax / 10) * 2)>> -You focus on your own thoughts, trying to keep the creeping anxiety at bay. -<<else>> -You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. -<</if>> -<br><br> - - -<<pass5>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsscience>> - <<else>> - <<eventssciencesafe>> - <</if>> -<</if>> - - -:: Science Lesson Focus [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> +<<click [[Next|School Library]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> +<<person1>>The <<person>> looks at the <<person2>><<personstop>> "I came first, pay up!"<br><br> +The <<person>> shakes <<his>> head. "No way, I started shuddering before you."<br><br> -<<pass5>><<gstress5>><<scienceskill>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<scienceskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<scienceskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<scienceskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> +They leave you slumped over the desk. They're still arguing as their voices fade. <<tearful>> you gather yourself.<br><br> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> +<<clotheson>> +<<endcombat>> -<<click [[Next|Hallways]]>><</click>> +<<click [[Next|School Library]]>><</click>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +<<endevent>> +The librarian, startled by your cries, arrives to investigate.<br><br> -<<else>> +The pair cease their assault and flee between the bookshelves, as the librarian rushes over to you. -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsscience>> - <<else>> - <<eventssciencesafe>> - <</if>> +<<clotheson>> +<<endcombat>> +<<exposure>> +<<generate1>><<person1>> +<<if $exposed gte 1>> +<<He>> gives you some towels to cover up with.<<towelup>> <</if>> +"Are you ok?" <<He>> asks. + <<if $stress gte 10000>> + Your consciousness is already slipping away, however. + <br><br> + <<ambulance>> + <<elseif $pain gte 100>> +You try to speak, but instead burst into tears. You feel the librarian's arms around you as you pass out. + <br><br> + <<ambulance>> + <<elseif $pain gte 20>> +<<tearful>> you nod and smile at the librarian through your tears. Once assured that you're unhurt, <<he>> returns to <<his>> duties. - -:: Widgets Events Science [widget] -<<widget "eventsscience">><<nobr>> -<<if $rng gte 91 and $playergenderappearance is "m" and $legsacc is "girls gym socks">> -<<generates1>><<person1>>A <<person>> looks at your feet. "Why are you wearing girl's socks?" <<he>> asks loudly. "Do they make you feel pretty?" <<His>> friends start laughing.<br><br> - -<<click [[Kick|Science Kick]]>><<lstress60>><<ltrauma60>><<detention30>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> -<<click [[Ignore|Science Lesson]]>><<gstress60>><<gtrauma60>><<endevent>><</click>><<gtrauma>><<gstress>><br> - -<<elseif $rng gte 91 and $playergenderappearance is "f" and $legsacc is "boys gym socks">> -<<generates1>><<person1>>A <<person>> looks at your feet. "Why are you wearing boy's socks?" <<he>> asks loudly. "Do you think they'll make people forget you're a slut?" <<His>> friends start laughing.<br><br> - -<<click [[Kick|Science Kick]]>><<lstress60>><<ltrauma60>><<detention30>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> -<<click [[Ignore|Science Lesson]]>><<gstress60>><<gtrauma60>><<endevent>><</click>><<gtrauma>><<gstress>><br> - -<<elseif $rng gte 81>> -<<sirris>><<generates2>><<person2>>The class conducts an experiment with chemicals.<br><br> - -A <<person>> splashes your clothes with acid! "Sorry, I slipped," <<he>> says, smirking. - -<<set $upperintegrity -= 20>> -<<set $lowerintegrity -= 20>> -<<set $underintegrity -= 20>> - -<<integritycheck>> -<<exposure>> <br><br> - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - It's not a very potent acid, but it does leave your clothing worse for wear.<br><br> - - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<click [[Next|School Library]]>><</click>> <<else>> - The acid eats through your clothes, and you soon find yourself exposed in front of the entire class! You do your best to conceal your <<lewdness>> as Sirris rushes over with some towels. You cover up, but not before the rest of the class get a good look.<br><br><<towelup>> - - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> +<<tearful>> you nod and smile at the blushing librarian. Once assured that you're unhurt, <<he>> returns to <<his>> duties. +<br><br> +<<click [[Next|School Library]]>><</click>> <</if>> -<<elseif $rng gte 61>> -<<sirris>><<person1>>Sirris asks you to come to the front of the class. <br><br> - -<<click [[Next|Science Event3]]>><</click>><br> - - -<<elseif $rng gte 41>> -The class arrange themselves around the terrariums lining the edge of the room. You observe the plants contained within and try to identify the species.<br><br> - -<<click [[Next|Science Terrarium]]>><</click>><br> +<<elseif $timer lte 0>> +Seeming to grow bored, the pair leave you alone. <<tearful>> you gather yourself.<br><br> -<<elseif $rng gte 21>> -A group of delinquents decide to pick on you.<br><br> +<<clotheson>> +<<endcombat>> -<<click [[Ask the teacher for help|Science Pick]]>><<lcool10>><</click>><<lcool>><br> -<<click [[Endure it|Science Pick]]>><<set $phase to 1>><<gstress20>><<gtrauma20>><</click>><<gtrauma>><<gstress>><br> +<<click [[Next|School Library]]>><</click>> +<</if>> -<<elseif $rng gte 1>> -Sirris asks everyone to group up into pairs.<br><br><<set $rng to random(1, 100)>> +:: Canteen Students Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcidlegenitals>><<npcstrip>> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<set $timer to 20>> +<<endif>> - <<if $cool gte 80>> - You find a partner and together dissect a <<if $rng gte 75>>sheep's eye<<elseif $rng gte 50>>insect<<elseif $rng gte 25>>worm<<else>>frog<</if>>.<br><br> - - <<click [[Just focus on the dissection|Science Dissection]]<<scienceskill>><</click>><<gscience>><br> - <<click [[Joke around with your partner|Science Dissection]]>><<ltrauma10>><<lstress10>><<gcool1>><<set $phase to 1>><</click>><<ltrauma>><<lstress>><<gcool>><br> - <<else>> - <<sirris>><<person1>>The other students avoid you, and you find yourself unable to find a partner. Sirris carries in a plastic box, but stops to speak to you when <<he>> sees that you're alone.<br><br> - - "I have a special job for you. There's another box like this one in the shed just next to the school entrance. Could you bring it here?"<br><br> - - You walk to the shed, which is unlocked, and find the box just inside. It's really heavy! You can barely lift it, but manage to carry it back into the school. <<physique>><<endevent>><br><br> - <<if $rng gte 21>> - You arrive back at the classroom, where the rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - - <<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <<else>> - <<generatey1>><<generatey2>><<generatey3>> - You walk past three delinquents smoking in a corridor. You didn't see them coming due to the box blocking your view. They start hounding you down the hall. - - <<person1>>The <<person>> grabs the hem of your $lowerclothes and tries to tug them down! - - <<if $undertype is "naked">> - <span class="lewd">You shiver as you realise you aren't wearing any underwear!</span> - <</if>> - <br><br> - - "Let's see what <<pshes>> got on under this," the <<person2>><<person>> and <<person3>><<person>> move closer, intending to join in.<br><br> +<<effects>> - You're unable to protect yourself while your arms are occupied by the box. You'd have to bend over to put the box down without breaking anything inside, but you feel that doing so would make you even more vulnerable.<br><br> - - <<click [[Drop the box and protect yourself|Science Dissection]]>><<set $phase to 2>><<detention20>><</click>><<gdelinquency>><br> - <<click [[Just endure it|Science Dissection]]>><<set $phase to 3>><<gstress20>><<gtrauma20>><</click>><<gtrauma>><<gstress>><br> - <<click [[Bend over and put the box down gently|Science Dissection]]>><<set $phase to 4>><</click>> - <</if>> - <</if>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> -<</nobr>><</widget>> - - - - -<<widget "eventssciencesafe">><<nobr>> -<<if $rng gte 81>> -Sirris asks the class to turn to page $rng of their textbook. The classroom has a laidback atmosphere, most students spend more time chatting than reading.<br><br> -<<click [[Next|Science Lesson]]>><</click>> -<<elseif $rng gte 61>> -The class conducts an experiment with chemicals. You're careful not to spill any.<br><br> -<<click [[Next|Science Lesson]]>><</click>> -<<elseif $rng gte 41>> -Some delinquents pick on one of the nerdy students. Sirris has the offenders move to the other side of the classroom.<br><br> +<<effectsman>><<man>> -<<click [[Next|Science Lesson]]>><</click>> -<<elseif $rng gte 21>> -<<sirris>><<person1>> -Sirris asks the class a question. You think you know the answer.<br><br> -<<click [[Put your hand up|Science Event1]]>><<set $phase to 1>><<gstress10>><<set $science += 1>><</click>><<gstress>><<gscience>><br> -<<click [[Keep your head down|Science Event1]]>><</click>><br> +<<audience>> -<<elseif $rng gte 1>> - <<if $dissociation gte 1>> -<<sirris>><<person1>>Sirris approaches you. "Is everything okay?" <<He>> asks. "You don't look... well." <br><br> -<<click [[I'm fine|Science Event2]]>><</click>><br> -<<click [[Break down|Science Event2]]>><<set $phase to 1>><</click>><br> - <<else>> -Sirris approaches you. "Is there anything I can help clarify for you?" <br><br> -<<click [[Yes|Science Event2]]>><<set $phase to 2>><<set $science += 1>><</click>><<gscience>><br> -<<click [[No|Science Event2]]>><<set $phase to 3>><</click>><br> - <</if>> -<</if>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> -:: Science Event1 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $phase is 1>> -You raise your hand. Sirris points at you, and you give your answer. <<He>> smiles as you speak. "Well done! It's clear you've been doing your homework."<br><br> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -You keep quiet. You might be wrong anyway.<br><br> +<span id="next"><<click [[Next|Canteen Students Molestation]]>><</click>></span><<nexttext>> <</if>> -<<click [[Next|Science Lesson]]>><<endevent>><</click>> - - -:: Science Event2 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> -Sirris' concern is clearly not assuaged, but <<he>> nods and moves on.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>> -<<elseif $phase is 1>> -Despair overtakes you and you burst into tears. Sirris says something, but you can't make it out. You lose conciousness.<br><br> -<<endevent>> - -<<ambulance>> -<<elseif $phase is 2>> -Sirris spends a couple of minutes helping you fill some holes in your understanding. When it's over, you feel like you understand the material much better.<br><br> -<<click [[Next|Science Lesson]]>><<endevent>><</click>> -<<elseif $phase is 3>> -Sirris nods and moves on.<br><br> +:: Widgets Audience [widget] +<<widget "audiencecamera">><<nobr>> -<<click [[Next|Science Lesson]]>><<endevent>><</click>> +<<if $audienceselector is 1>> +<<set $audiencedesc to "excited">> +<<set $audiencecamera to $audiencecamera1>> +<<elseif $audienceselector is 2>> +<<set $audiencedesc to "blushing">> +<<set $audiencecamera to $audiencecamera2>> +<<elseif $audienceselector is 3>> +<<set $audiencedesc to "eager">> +<<set $audiencecamera to $audiencecamera3>> +<<elseif $audienceselector is 4>> +<<set $audiencedesc to "lusty">> +<<set $audiencecamera to $audiencecamera4>> +<<elseif $audienceselector is 5>> +<<set $audiencedesc to "avid">> +<<set $audiencecamera to $audiencecamera5>> +<<elseif $audienceselector is 6>> +<<set $audiencedesc to "vigorous">> +<<set $audiencecamera to $audiencecamera6>> <</if>> +<<set $rng to random(1, 100)>> +<<if $rng gte 81 and $facepic isnot 1>><<set $facepic to 1>> +The $audiencedesc $audiencecamera points <<ahis>> camera at your face. A light flashes as <<ahe>> takes a picture. -:: Head's Office [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - -<<leighton>><<person1>> -You knock on the head<<if $pronoun is "m">>master<<else>>mistress<</if>>'s door. You hear <<his>> voice on the other side. "Enter."<br><br> - - - - <<if $uppertype is "school" and $lowertype is "school">> - <<if $headinterrupted is 0>> - Leighton looks up from <<his>> desk as you enter. "How can I help you?"<br><br> - - <<click [[Leave the office (0:01)|Hallways]]>><<endevent>><<pass1>><<set $headinterrupted to 1>><</click>><br> - <<if $headdrive is 1 and $headnodetention isnot 1 and $headmoney isnot 1>> - <<click [[Blackmail|Head's Office Blackmail]]>><</click>><<crime>><br> + <<if $vaginastate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "It's normal to cum while your pussy is filled, you don't need to be shy." + <<else>> + "Look how cute she looks when <<pshe>> cums. Fuck <<pher>> pussy harder." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, I want to see your face while your pussy is ravaged." + <<else>> + "Your face looks so cute while your pussy is pounded." + <</if>> <</if>> - <<else>> - <<if $exposed gte 1>> - <<fameexhibitionism1>> - <</if>> - - <<if $headnodetention isnot 1>> - Leighton looks up from <<his>> desk as you enter. "You again? It's rude to keep bothering me without purpose. I'll have to flag you for punishment if this isn't important."<br><br> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> cumming with an animal dick in <<pher>> cunt! I can't believe it." <<else>> - Leighton looks up from <<his>> desk as you enter. "We have nothing to discuss. Get out." + "A $beasttype is fucking you in public and you're having an orgasm. I don't know how you stand the shame." <</if>> - - <<click [[Leave the office (0:01)|Hallways]]>><<endevent>><<pass1>><<detention10>><</click>><<gdelinquency>><br> - <<if $headdrive is 1 and $headnodetention isnot 1 and $headmoney isnot 1>> - <<click [[Blackmail|Head's Office Blackmail]]>><</click>><<crime>><br> - <</if>> + <<else>> + <<if $face is "covered">> + "You're fucking a $beasttype, don't pretend you have any dignity." + <<else>> + "So glad I was here to see this <<bitch>> get bred." + <</if>> + <</if>> <</if>> - <<else>> - Leighton looks up from <<his>> desk as you enter. "Oh. This won't do at all." <<He>> pulls some clothing out of a draw. "Here you go."<br><br> - - <<if $uppertype isnot "school" and $lowertype isnot "school">> - <<if $playergender is "m">> - <<if $rng gte 51>><<set $clothingselector to "m">> - <<He>> hands you a worn-looking school shirt and a pair of school shorts. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<else>><<set $clothingselector to "f">> - <<He>> hands you a worn-looking school shirt and skirt. <<He>> speaks before you can articulate any apprehension. "I know it's a girl's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <<elseif $vaginastate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> cumming already? <<pShes>> such a $beasttype slut." + <<else>> + "Just the thought of that $beasttype dick entering is enough to make <<phim>> cum." <</if>> - <<elseif $playergender is "f">> - <<if $rng gte 51>><<set $clothingselector to "f">> - <<He>> hands you a worn-looking school shirt and a school skirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<else>><<set $clothingselector to "m">> - <<He>> hands you a worn-looking school shirt and pair of shorts. <<He>> speaks before you can articulate any apprehension. "I know it's a boy's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when the $beasttype fucks you." + <<else>> + "I want a picture of <<pher>> expression when it fuckers <<pher>> proper." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> cumming already?" + <<else>> + "Just the anticipation is enough to make <<phim>> cum." <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "I want a picture of <<pher>> expression when it goes in." + <</if>> + <</if>> + <</if>> + <<elseif $vaginastate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> cumming already?" + <<else>> + "Just the anticipation is enough to make <<phim>> cum." <</if>> - <<elseif $lowertype isnot "school">> - <<if $playergender is "m">> - <<if $rng gte 51>><<set $clothingselector to "m">> - <<He>> hands you a worn-looking pair of school shorts. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<else>><<set $clothingselector to "f">> - <<He>> hands you a worn-looking school skirt. <<He>> speaks before you can articulate any apprehension. "I know it's a girl's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <</if>> - <<elseif $playergender is "f">> - <<if $rng gte 51>><<set $clothingselector to "f">> - <<He>> hands you a worn-looking school skirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<else>><<set $clothingselector to "m">> - <<He>> hands you a worn-looking pair of school shorts. <<He>> speaks before you can articulate any apprehension. "I know it's a boy's uniform, but it's all I have. Wear your own uniform if you don't want this to happen in the future." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <<click [["There's no way I can wear this!" |Head's Office Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "I want a picture of <<pher>> expression when it goes in." <</if>> - <<elseif $uppertype isnot "school">> - <<He>> hands you a worn-looking school shirt. "You can get changed in the storeroom. I'll have your clothes sent to the pool for you to collect after school." <<He>> turns back to <<his>> computer and leaves you to change.<br><br> - - <<click [[Get changed and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<endevent>><<pass1>><</click>><br> - <</if>> - <</if>> - -<<else>> -The office is empty.<br><br> - - <<if $headpasswordknown is 1 and $headdrive isnot 1>> - <<click [[Break into computer|Head's Computer]]>><</click>><br> - <</if>> -<<click [[Leave the office (0:01)|Hallways]]>><<pass1>><</click>><br> -<</if>> - - -:: Head's Office Refusal [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<He>> looks at you sternly. "Don't talk back. I told you to get dressed. Now, get dressed."<br><br> - -<<click [[Wear the clothes and leave (0:01)|Hallways]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<schoolspareclothes>><<pass1>><<endevent>><</click>><br> -<<click [[Walk out|Hallways]]>><<detention30>><<endevent>><</click>><<gdelinquency>><br> - - -:: Science Event3 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $scienceprogression gte 4 and $delinquency gte 1000>> - -Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> - - - -<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> -<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 4>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><</click>><<gstress>><<gscience>><br> - - - - - - - - - - - -<<elseif $scienceprogression gte 3 and $delinquency gte 600>> -Sirris turns to the class. "Okay, can you quiet down please." The class shows <<him>> no acknowledgement. - -Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> - - -<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> -<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 3>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><</click>><<gstress>><<gscience>><br> - - - - - - - - - - - - -<<elseif $scienceprogression gte 2 and $delinquency gte 400>> - - -Sirris smiles at you. "This part of the lesson is on human anatomy. I need you to remove your clothing, all of it. Don't be embarrassed, this is important for the lesson."<br><br> - - -<<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> -<<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 2>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<set $scienceprogression to 3>><</click>><<gstress>><<gscience>><br> - - - - - - - - - - - -<<elseif $scienceprogression gte 1 and $delinquency gte 10>> -Sirris smiles at you. "I need you to undress for this part. Don't worry, you can keep your underwear on."<br> - - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - - <<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<set $phase to 1>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<set $scienceprogression to 2>><</click>><<gstress>><<gscience>><br> - - <<else>> - You speak as quietly as possible, making sure only Sirris can hear. "I'm... I'm not wearing any."<br> - <<if $delinquency gte 400>> - <<He>> blushes slightly. "That's against school rules you know. I'm still going have to ask you to strip, it's important for the lesson."<br><br> - - <<click [[Refuse|Science Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <<click [[Undress|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 2>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 2>><</click>><<gtrauma>><<gstress>><<gscience>><br> + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "It's normal to cum while your penis is ravaged, you don't need to be shy." + <<else>> + "Look how cute she looks when <<pshe>> cums. Fuck <<phim>> harder." + <</if>> <<else>> - <<He>> blushes slightly and averts <<his>> eyes from you. "Oh. T-take your seat please."<<gstress>><<gtrauma>><br><br> - - <<click [[Sit back down|Science Lesson]]>><<gstress10>><<gtrauma10>><<endevent>><</click>><br> - <<if $exhibitionism gte 75>> - <<click [[Strip anyway|Science Undress]]>><<uppernaked>><<lowernaked>><<undernaked>><<set $phase to 5>><<set $scienceprogression to 2>><<scienceskill>><</click>><<gscience>><<exhibitionist5>><br> + <<if $face is "covered">> + "Don't be shy, I want to see your face while your penis is ravaged." + <<else>> + "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." + <</if>> + <</if>> + <<elseif $penisstate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> cumming already?" + <<else>> + "Just the anticipation is enough to make <<phim>> cum." <</if>> - <</if>> - <</if>> - - - - - - - -<<else>> -Sirris smiles at you. "Don't worry, we're not going to do anything invasive." <<He>> turns to the class. "Okay, can you quiet down a bit please..."<br><br> - -<<He>> talks about various bones and organs, pointing to parts of your body to demonstrate their location. After a short while, <<he>> thanks you and sends you back to your seat.<<gscience>><<scienceskill>><br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><<set $scienceprogression to 1>><</click>><br> -<</if>> - - -:: Science Refusal [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - -<<if $phase is 3>> -This is going too far. You dress yourself with shaking fingers, doing your best to ignore the disappointed heckling from the class. You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> - -<<elseif $phase is 4>> - -This is going too far. You dress yourself with shaking fingers, doing your best to ignore the disappointed heckling from the class. You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> - -<<else>> - -You walk back to your seat. Sirris doesn't say anything, but refusing a teacher won't reflect well on you.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - -<</if>> - - -:: Science Undress [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 1>> -You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<br><br> - -<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> - -<<elseif $phase is 2>> -You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> - -<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> - -<<elseif $phase is 3>> -You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> - -<<person1>>Sirris finishes <<his>> demonstration. "Thank you for you help. There's one more thing I need you to do however. Could you climb onto my desk and spread your legs? I'd like to talk a bit about reproductive organs."<br><br> - -<<person2>>The <<person>> looks like <<hes>> about to start salivating. The rest of the class look no less excited at the prospect.<br><br> - -<<click [[Climb atop the desk|Science Undress Desk]]>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 4>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Refuse|Science Refusal]]>><<clotheson>><<detention10>><</click>><<gdelinquency>><br> - -<<elseif $phase is 4>> -You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris continues with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> on display.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<br><br> - -<<person1>>Sirris finishes <<his>> demonstration. "Thank you for you help. There's one more thing I need you to do however. Could you climb onto my desk and spread your legs? I'd like to talk a bit about reproductive organs."<br><br> - -<<person2>>The <<person>> looks like <<hes>> about to start salivating. The rest of the class look no less excited at the prospect.<br><br> - -<<click [[Climb atop the desk|Science Undress Desk]]>><<set $sirrisdom += 1>><<scienceskill>><<gstress10>><<gtrauma10>><<set $scienceprogression to 4>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Refuse|Science Refusal]]>><<clotheson>><<detention10>><</click>><<gdelinquency>><br> - -<<elseif $phase is 5>> -You <<nervously>> remove your clothing, which immediately grabs the classroom's attention. Sirris is blushing furiously now, but <<he>> does <<his>> best to continue with the lesson, pointing to parts of your body and explaining various functions. It's hard to pay attention to what <<he>> is saying with all these eyes on you, your <<lewdness>> proudly displayed.<<generates2>><<person2>>A <<person>> leans forward, eyes wide and almost falling out of <<his>> seat.<<exhibitionism5>><br><br> - -<<person1>>Sirris finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." -You dress and take your seat, still woozy with power at having commanded everyone's attention so easily.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> -<</if>> - - -:: Science Undress Desk [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 3>> - -You do as instructed, and spread your legs, exposing yourself to the room. Sirris looks increasingly flustered, but continues regardless.<<set $arousal += 2000>> - - <<if $undertype is "chastity">> - "As you can see, <<pshe>> is wearing a chastity belt, but we should be able to move it slightly for a better look..."<<person1>><<He>> starts tugging on your belt, this way and that, rubbing it against your <<genitalsstop>> A small moan escapes your lips, and the class erupts into laughter. Sirris recoils from the belt, and stammers. "We... This will do. Ok class, listen closely."<br><br> - - <<elseif $vaginaexist is 1>> - <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> - - <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> - <<else>> - <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> - - <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> - <</if>> - -<<person1>>Sirris soon finishes <<his>> demonstration. "Thank you for your help. You can take your seat. Don't forget your clothes." You dress yourself with shaking fingers and take your seat amongst your classmates, pulse still racing.<br><br> - -<<click [[Next|Science Lesson]]>><<clotheson>><<endevent>><</click>><br> - - - - - - - - - - - - - - - - -<<elseif $phase is 4>> - -You do as instructed, and spread your legs, exposing yourself to the room. Sirris looks increasingly flustered, but continues regardless.<<set $arousal += 2000>> - - <<if $undertype is "chastity">> - "As you can see, <<pshe>> is wearing a chastity belt, but we should be able to move it slightly for a better look..."<<person1>><<He>> starts tugging on your belt, this way and that, rubbing it against your <<genitalsstop>> A small moan escapes your lips, and the class erupts into laughter. Sirris recoils from the belt, and stammers. "We... This will do. Ok class, listen closely."<br><br> - - <<elseif $vaginaexist is 1>> - <<He>> produces a speculum and inserts it into your vagina, before opening it and giving the class a clear view of your cervix. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> - - <<person2>>"<<pShes>> getting wet!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of female anatomy, using your displayed womanhood as a prop.<br><br> - <<else>> - <<He>> gently takes hold of the end of your penis with <<his>> thumb and forefinger. Your classmates crowd round for a closer look, shoving eachother for a better position.<br><br> - - <<person2>>"<<pShes>> getting hard!" Exclaims the <<personcomma>> redoubling your humiliation. Sirris ignores the interjection and commences <<person1>><<his>> explanation of male anatomy, using your displayed manhood as a prop.<br><br> - <</if>> - -The jostling continues, becoming more violent with each passing moment. Sirris is forced away as the class surround you, <<person1>><<his>> protests ignored. Not content to simply watch any longer, hands reach out from all around.<br><br> - -<<click [[Next|Science Undress Molestation]]>><<endevent>><<set $molestationstart to 1>><</click>> - -<</if>> - - -:: Science Undress Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generates1>><<generates2>><<generates3>><<generates4>><<generates5>><<generates6>><<man1init>><<npcstrip>> -<<set $timer to 15>> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $timer gte 1>> -<span id="next"><<click [[Next|Science Undress Molestation]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Science Undress Molestation Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Science Undress Molestation Finish [nobr] -<<effects>> -<<endcombat>> - - -<<leighton>><<person1>>Leighton's stern voice resonates through the room, and your assailants back off. Sirris must have summoned the <<if $pronoun is "m">>him<<else>>her<</if>> when <<endevent>><<sirris>><<person1>><<he>> lost control of the class. Leighton doesn't stick around once order is restored, leaving Sirris to cover and console you. <<tearful>> you do your best to put on a brave face and return to your seat. -<br><br> - - -<<clothesontowel>> - - -<<click [[Next|Science Lesson]]>><</click>> - - -:: Science Terrarium [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<generates1>><<generates2>> - -<<if $scienceterrariumprogression is 4 and $science gte 700>> - - -Something shatters on the other side of the room, and is followed by a cheer from the students. Sirris, looking distraught, heads over to inspect the damage while the noise and chaos in the classroom turns up a notch.<br><br> - -A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt. The <<person1>><<person>> presses <<his>> mouth to your ear and whispers. "You think you're better than us because you get high marks? I bet we could teach you a thing or two."<br><br> - -<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 4>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Move away|Science Terrarium Escape]]>><</click>> - - - - - - -<<elseif $scienceterrariumprogression is 3 and $science gte 500>> - -Something shatters on the other side of the room, and is followed by a cheer from the students. Sirris, looking distraught, heads over to inspect the damage while the noise and chaos in the classroom turns up a notch.<br><br> - -A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> - -<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 3>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Move away|Science Terrarium Escape]]>><</click>> - - - - - -<<elseif $scienceterrariumprogression is 2 and $science gte 400>> - -A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> - -<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 2>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Move away|Science Terrarium Escape]]>><</click>> - - - - - -<<elseif $scienceterrariumprogression is 1 and $science gte 300>> -A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> - -<<click [[Put up with it|Science Terrarium Endure]]>><<set $phase to 1>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Move away|Science Terrarium Escape]]>><</click>> - - - - - -<<else>> -A <<person1>><<person>> and <<person2>><<person>> move either side of you. They inconspicuously move closer, and you feel a hand grope your butt.<br><br> - -<<click [[Put up with it|Science Terrarium Endure]]>><<set $scienceterrariumprogression to 1>><<gtrauma10>><<gstress10>><<garousal10>><<set $science += 1>><<set $school += 10>><</click>><<gtrauma>><<gstress>><<garousal>><<gscience>><br> -<<click [[Move away|Science Terrarium Escape]]>><</click>> - - -<</if>> - - -:: Science Terrarium Endure [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 4>> - <<if $rng gte 75>> -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -Without giving any warning, they grab you by the shins and haul you up and into the terrarium, before slamming the lid, trapping you. You push against the lid, but it won't budge; they quickly flipped the latch to prevent your escape. Others start gathering around now, to gawk at you through the glass.<br><br> - - <<if $swarmdisable is "t">> - - <<click [[Shatter the glass|Science Terrarium Shatter]]>><<detention60>><<set $pain += 80>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><<gdelinquency>><br> - <<click [[Endure it|Science Terrarium Imprisoned]]>><<lcool10>><</click>><<lcool>> <<else>> - - With an evil grin, the <<person2>><<person>> kneels and opens the cupboard beneath the terrarium. <<He>> lifts out a number of jars filled with thick, long worms. <<person1>>The <<person>> grabs a couple of the jars. Together, they move them to the grating atop your prison, about to pour them in.<br><br> - - <<click [[Shatter the glass|Science Terrarium Shatter]]>><<detention60>><<set $pain += 80>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><<gdelinquency>><br> - <<click [[Endure it|Science Terrarium Swarm]]>><<set $molestationstart to 1>><</click>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "I want to snap a picture of <<pher>> expression when it goes in." + <</if>> + <</if>> + <<elseif $penisstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> cumming already?" + <<else>> + "Just the anticipation is enough to make <<phim>> cum." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "I want to snap a picture of <<pher>> expression when it goes in." + <</if>> + <</if>> + <<elseif $penisstate is "otheranus">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move your hands, I want to see what you look like while cumming in someone's ass." + <<else>> + "I think your ass is making <<phim>> cum. Fuck <<phim>> harder." + <</if>> + <<else>> + <<if $face is "covered">> + "You're shy about fucking someone's ass? That's adorable." + <<else>> + "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." + <</if>> + <</if>> + <<elseif $penisstate is "otheranusimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Don't be shy, letting the camera see your orgasm face." + <<else>> + "Just pressing your ass against <<pher>> dick is making <<phim>> cum." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "<<pShes>> blushing! How cute." + <</if>> + <</if>> + <<elseif $penisstate is "otheranusentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Don't be shy, let the camera see your orgasm face." + <<else>> + "Just pressing your ass against <<pher>> dick is making <<phim>> cum." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when it goes in." + <<else>> + "<<pShes>> blushing! How cute." + <</if>> + <</if>> + <<elseif $anusstate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You're cumming with a $beasttype balls-deep in your ass, how much dignity is covering your face preserving?" + <<else>> + "I got a nice picture of <<pher>> $beasttype fucker orgasm face." + <</if>> + <<else>> + <<if $face is "covered">> + "Come on, let's see your face. I want to see how you look having your ass fucked by a $beasttype." + <<else>> + "<<pShe>> looks so cute having <<pher>> ass fucked by that $beasttype." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You're cumming while having your ass fucked, how much dignity is covering your face preserving?" + <<else>> + "I got a nice picture of <<pher>> orgasm face." + <</if>> + <<else>> + <<if $face is "covered">> + "Come on, let's see your face. I want to see how you look having your ass fucked." + <<else>> + "<<pShe>> looks so cute having <<pher>> ass ravaged." + <</if>> + <</if>> + <</if>> + <<elseif $anusstate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can cover your face if you want, we can all tell you're cumming hard for that $beasttype." + <<else>> + "<<pShes>> cumming this hard with the $beasttype pressing just the tip into <<pher>> ass." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, I want a good picture of your face when your ass is skewered by that $beasttype." + <<else>> + "Smile for the camera like a good $beasttype <<bitchcomma>> you slut." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can cover your face if you want, we can all tell you're cumming hard." + <<else>> + "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, I want a good picture of your face when your ass is skewered." + <<else>> + "Smile for the camera like a good anal slut." + <</if>> + <</if>> + <</if>> + <<elseif $anusstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can cover your face if you want, we can all tell you're cumming hard." + <<else>> + "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, I want a good picture of your face when your ass is skewered." + <<else>> + "Smile for the camera like a good anal slut." + <</if>> + <</if>> + <<elseif $mouthstate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick. <<pShes>> so shy about it too." + <<else>> + "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand <<bitchcomma>> you're getting in the way of the action." + <<else>> + "Do you like the taste of $beasttype dick?" + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Look at how cute <<pshe>> looks cumming while slurping on a dick. <<pShes>> so shy about it too." + <<else>> + "Look at how cute <<pshe>> looks cumming while slurping on a dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand <<bitchcomma>> you're getting in the way of the action." + <<else>> + "Such a nice shot of your face being fucked." + <</if>> + <</if>> + <</if>> + <<elseif $mouthstate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face all you want, we know you love it." + <<else>> + "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." + <<else>> + "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face all you want, we know you love it." + <<else>> + "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." + <<else>> + "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." + <</if>> + <</if>> + <</if>> + <<elseif $mouthstate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face all you want, we know you love it." + <<else>> + "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." + <<else>> + "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face all you want, we know you love it." + <<else>> + "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." + <<else>> + "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." + <</if>> + <</if>> + <</if>> + <<elseif $vaginastate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide it, having your pussy licked is too much for you." + <<else>> + "Look at <<phim>> squirm! Your tongue's too much for <<phimstop>>" + <</if>> + <<else>> + <<if $face is "covered">> + "What's the matter? Ashamed of having your pussy licked?" + <<else>> + "Tongue-fuck <<phim>> harder, I want to see <<phim>> squirm. + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide your orgasm from the camera." + <<else>> + "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, you like having your pussy eaten don't you." + <<else>> + "You like having your pussy eaten, don't you." + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide your orgasm from the camera." + <<else>> + "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't be shy, you like having your pussy eaten don't you." + <<else>> + "You like having your pussy eaten, don't you." + <</if>> + <</if>> + <<elseif $penisstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Don't be shy, it's normal to cum while having your penis sucked." + <<else>> + "I got the perfect picture of <<pher>> orgasm face." + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> embarrassed about having <<pher>> penis sucked! How adorable." + <<else>> + "Suck <<phim>> harder, I want to see how cute <<pshe>> looks." + <</if>> + <</if>> + <<elseif $penisstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." + <<else>> + "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand, I want to see your expression when your penis starts getting sucked." + <<else>> + "I can't wait to see <<pher>> expression when you start sucking." + <</if>> + <</if>> + <<elseif $penisstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." + <<else>> + "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand, I want to see your expression when your penis starts getting sucked." + <<else>> + "I can't wait to see <<pher>> expression when you start sucking." + <</if>> + <</if>> + <<elseif $anusstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "No point hiding your face, we can all tell you're a pervert." + <<else>> + "This slut likes having <<pher>> ass eaten." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." + <<else>> + "Probe <<pher>> ass harder, I think <<pshe>> likes it." + <</if>> + <</if>> + <<elseif $anusstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "No point hiding your face, we can all tell you're a pervert." + <<else>> + "This slut likes having <<pher>> ass eaten." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." + <<else>> + "Probe <<pher>> ass harder, I think <<pshe>> likes it." + <</if>> + <</if>> + <<elseif $anusstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "No point hiding your face, we can all tell you're a pervert." + <<else>> + "This slut likes having <<pher>> ass eaten." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." + <<else>> + "Probe <<pher>> ass harder, I think <<pshe>> likes it." + <</if>> + <</if>> + <<elseif $mouthstate is "kiss">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" + <<else>> + "<<pShes>> cumming from being kissed! Is that pure or lewd?" + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> shy about being kissed, how adorable." + <<else>> + "Such a romantic image." + <</if>> + <</if>> + <<elseif $mouthstate is "kissimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" + <<else>> + "<<pShes>> cumming from being kissed! Is that pure or lewd?" + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> shy about being kissed, how adorable." + <<else>> + "Such a romantic image." + <</if>> + <</if>> + <<elseif $mouthstate is "kissentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" + <<else>> + "<<pShes>> cumming from being kissed! Is that pure or lewd?" + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> shy about being kissed, how adorable." + <<else>> + "Such a romantic image." + <</if>> <</if>> - - - <<elseif $rng gte 51>> - -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it. You want to be fucked." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> - -<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <</if>> - - - - - - - -<<elseif $phase is 3>> - <<if $rng gte 51>><<set $scienceterrariumprogression to 4>> - -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> - -<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<else>> -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> + <<if $orgasmdown gte 1>> + <<if $enemytype is "beast">> + <<if $face is "covered">> + "Are you ashamed to be cumming for that $beasttype?" + <<else>> + "That $beasttype can really make you cum hard, and I have proof." + <</if>> + <<else>> + <<if $face is "covered">> + "You can hide your face, but not your orgasm." + <<else>> + "Your orgasm face is so cute, and I have proof." + <</if>> + <</if>> + <<else>> + <<if $face is "covered">> + <<if $pain gte 80>> + "Hide your face if you want, we can see your tears." + <<elseif $pain gte 40>> + "You can't hide your tears from the camera." + <<else>> + "Don't be shy, let the camera see that pretty face of yours." + <</if>> + <<else>> + <<if $pain gte 80>> + "<<pShes>> crying. How pathetic." + <<elseif $pain gte 40>> + "Don't be upset. Smile for the camera." + <<else>> + "Smile <<girlstop>>" + <</if>> + <</if>> + <</if>> <</if>> - - - - - - - -<<elseif $phase is 2>> - <<if $rng gte 51>><<set $scienceterrariumprogression to 3>> - -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> -<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> - -<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<elseif $rng gte 61 and $breastpic isnot 1>><<set $breastpic to 1>> +The $audiencedesc $audiencecamera points <<ahis>> camera at your <<breastsstop>> A light flashes as <<ahe>> takes a picture. +<<set $rng to random(1, 100)>> + <<if $breastsize is 0>> + <<if $playergenderappearance is "m">> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Boys have such cute nipples." + <<elseif $rng gte 33>> + "That sleek chest of yours is a thing of beauty." + <<else>> + "Don't be shy, there's nothing lewd about your boy nipples." + <</if>> + <<else>> + <<if $rng gte 67>> + "Get his top off, I wanna see that fine young chest." + <<elseif $rng gte 33>> + "I wish I could take a picture of what's under his top." + <<else>> + "Even clothed I can tell you have a lovely chest." + <</if>> + <</if>> + <<else>> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Your flat chest looks delicious." + <<elseif $rng gte 33>> + "<<pHer>> chest is so flat <<pshe>> could pass as a boy." + <<else>> + "It's important I take pictures of her cute chest. I'll need them later." + <</if>> + <<else>> + <<if $rng gte 67>> + "I can't wait to see under her top." + <<elseif $rng gte 33>> + "Do other girls tease you for your flat chest?" + <<else>> + "Don't worry, you're cute even without boobs." + <</if>> + <</if>> + <</if>> + <<elseif $breastsize lte 2>> + <<if $playergenderappearance is "m">> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Your flabby chest is almost like a girl's." + <<elseif $rng gte 33>> + "Look at those little tits. I bet the other boys pick on you." + <<else>> + "Don't be shy, there's nothing lewd about your boy nipples, even if they look like a girl's." + <</if>> + <<else>> + <<if $rng gte 67>> + "Get his top off, I wanna see that fine young chest." + <<elseif $rng gte 33>> + "I wish I could take a picture of what's under his top." + <<else>> + "Even clothed I can tell you have a lovely chest." + <</if>> + <</if>> + <<else>> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Her tiny breasts are so cute." + <<elseif $rng gte 33>> + "Now however large your breasts grow, I'll have evidence of when they were small and cute." + <<else>> + "Don't be ashamed of your small breasts, they're adorable." + <</if>> + <<else>> + <<if $rng gte 67>> + "I can see the shape of <<pher>> developing breasts beneath <<pher>> $upperclothes." + <<elseif $rng gte 33>> + "Get <<pher>> top off, I want a picture of <<pher>> breasts." + <<else>> + "I can't wait to see <<pher>> little breasts, I bet they're superb." + <</if>> + <</if>> + <</if>> + <<elseif $breastsize lte 5>> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Your breasts are very photogenic." + <<elseif $rng gte 33>> + "Your breasts are mesmerising." + <<else>> + "This picture of your breasts will come in handy." + <</if>> + <<else>> + <<if $rng gte 67>> + "Get <<pher>> top off, I want a picture of <<pher>> breasts." + <<elseif $rng gte 33>> + "Don't be embarrassed, it's not like your breasts are exposed yet." + <<else>> + "Even clothed I can tell how lovely <<pher>> breasts are." + <</if>> + <</if>> + <<elseif $breastsize lte 8>> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "<<pHer>> breasts flop about so beautifully." + <<elseif $rng gte 33>> + "Those are some impressive mammaries." + <<else>> + "Don't be ashamed, you should be proud of such large breasts." + <</if>> + <<else>> + <<if $rng gte 67>> + "Are <<pher>> breasts really as large as they seem? Only one way to find out." + <<elseif $rng gte 33>> + "Get <<pher>> top off, I want a picture of <<pher>> large breasts for later use." + <<else>> + "Breasts that large are lewd even under clothes." + <</if>> + <</if>> <<else>> -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> + <<if $upperexposed gte 2>> + <<if $rng gte 67>> + "Those are some gigantic udders." + <<elseif $rng gte 33>> + "You could feed every baby in town with those." + <<else>> + "Glad I got photographic proof, no one would believe how big they were otherwise." + <</if>> + <<else>> + <<if $rng gte 67>> + "You can't fake breasts this large, surely." + <<elseif $rng gte 33>> + "Get <<pher>> top off, I want a picture of these massive things." + <<else>> + "Breasts this huge are lewd even under clothes." + <</if>> + <</if>> + <</if>> -Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> +<<elseif $rng gte 41 and $bottompic isnot 1>><<set $bottompic to 1>> -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <</if>> - - - - - - - - - -<<elseif $phase is 1>> - <<if $rng gte 51>><<set $scienceterrariumprogression to 2>> - -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -<<person1>>The <<person>> whispers into your ear. "I can tell you're getting hot and bothered. Don't try to hide it." Your assailants become more aggressive with their fondling, you can't continue to ignore them.<br><br> - -<<click [[Next|Science Terrarium Molestation]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - <</if>> - - - - - - -<<else>> - -You do your best to ignore the molestation, and focus on the task in front of you. Another hand joins the first. You don't react to the fondling, not wanting to give them the satisfaction.<br><br> - -Eventually, your assailants tire and move away, allowing you to continue unmolested.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - -<</if>> - - -:: Science Terrarium Escape [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You move away from the terrarium. You don't like being bullied away from an activity, but there's nothing to be done for now.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - - -:: Science Terrarium Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $phase is 1>> - <<set $timer to 6>><<npcstrip>><<set $rescue to 1>> - <<elseif $phase is 2>> - <<set $timer to 12>><<npcstrip>><<set $rescue to 1>> - <<elseif $phase is 3>> - <<set $timer to 18>><<npcstrip>><<set $rescue to 0>> - <<elseif $phase is 4>> - <<set $timer to 24>><<set $rescue to 0>> - <</if>> -<<endif>> - - -<<effects>> -<<if $rescue is 0 and $alarm is 1>><<set $alarm to 0>> -<span class="red">Sirris can't hear you over the cacophany made by the other students!</span><br><br> -<</if>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer gte 1>> -<span id="next"><<click [[Next|Science Terrarium Molestation]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Science Terrarium Molestation Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Science Terrarium Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -Satisfied, the pair leave you to recoup what remains of your dignity.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Science Lesson]]>><</click>> -<<elseif $enemyhealth lte 0>> -Recoiling in pain, the <<person2>><<person>> bursts into tears and the <<person1>><<person>> shouts at you. "You'll get yours, bitch!" They decide to leave you alone, for now.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Science Lesson]]>><</click>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -Sirris notices the commotion and rushes over. The pair cease their assault and leave you to recoup what remains of your dignity, giving you a mocking smirk as they do. Sirris is about to say something, but is interrupted by a bang on the other side of the room.<<lcool>><br><br> - -<<clothesontowel>> -<<endcombat>> - - - -<<click [[Next|Science Lesson]]>><</click>> -<<else>> -Sirris notices the commotion and rushes over. The pair cease their assault and leave you to recoup what remains of your dignity, giving you a mocking smirk as they do. Sirris is about to say something, but is interrupted by a bang on the other side of the room.<br><br> - - - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Science Lesson]]>><</click>> -<</if>> - - -:: Beach Day Molestation Alarm [nobr] -<<effects>> - -The <<person>> looks offended, but relents. "You crazy slut, I was only having some fun." <<tearful>> you cover yourself and rise to your feet. - -<br><br> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Beach]]>><<set $eventskip to 1>><</click>> - - -:: Science Terrarium Shatter [nobr] -<<effects>> - -Summoning all your strength, you bash the side of the terrarium, shattering it and sending shards of glass in all directions. The <<person1>><<person>> and <<person2>><<person>> take cover along with the rest of the audience, as you climb out of the remains of the vessel. -<<fullbruise>><<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><<set $underintegrity -= 10>> -<<endevent>> - -<<sirris>><<person1>>Sirris rushes over to find you standing alone, bleeding and surrounded by the broken remains of the terrarium.<br><br> - -"Are you alright? Why did you do this?! How am I going to explain this to the head?" <<He>> wrings <<his>> hands, clearly distraught. "Everyone stay away from this area until I clean it up."<br><br> - -You spend the rest of the lesson having glass removed by the school nurse.<br><br> - -<<exposure>> -<<towelup>> -<<advancetohour>> - -<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> - - -:: Science Terrarium Imprisoned [nobr] -<<effects>> -<<endevent>><<sirris>><<person1>> -You are jeered at for a few minutes before Sirris comes over to see what the fuss is about. <<He>> stands dumbfounded for a moment, mouth agape, before coming to <<his>> senses and freeing you. You climb out, more than a little shaken by the ordeal.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - - -:: Science Terrarium Swarm [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> - -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "jars">> -<<set $swarmmove to "held above the terrarium">> -<<set $swarmcreature to "worms">> -<<set $swarmspill to "fall into the terrarium">> -<<set $swarmsteady to "block">> -<<set $swarmSteady to "Block">> -<<set $swarmcount to 10>> -<<set $swarm1 to "contained">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 0>> -<<set $timer to 24>> -<<set $phase to 2>> -<</if>> - -<<if $phase is 2>><<set $phase to 1>> -The pair sit on the sand to spectate.<br><br> -<<else>> - <<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> - "I can't believe it," the <<person1>><<person>> shouts with joy, "You're cumming from this?" Your audience look ecstatic. You feel utterly humiliated.<<set $trauma to $trauma + 10>> - <<else>> - The assembled crowd are enjoying the show. - <</if>> -<br><br> -<</if>> - -<<swarmeffects>> -<<swarm>> -<<swarmactions>> - - -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Science Terrarium Swarm Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Science Terrarium Swarm Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> - - -:: Science Terrarium Swarm Finish [nobr] -<<effects>> - -<<if $timer lte 0>> -<<endevent>> -<<sirris>><<person1>> -Sirris arrives to investigate the commotion. <<His>> eyes widen in horror at the spectacle, before <<he>> releases you from the terrarium. <<tearful>> you haul yourself out of your prison, worms cascading off of you. Sirris helps you cover up, <<he>> looks even more shaken than you.<br><br> - - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Science Lesson]]>><</click>> - -<<else>> - -It's all just too much for you. You pass out.<br><br> - - - -<<endcombat>> - -<<click [[Next|School Passout]]>><<pass60>><</click>> - - -<</if>> - - -:: School Passout [nobr] -You remain unconscious for a time.<br><br> - -<<pass60>> - -<<set $danger to random(1, 10000)>> - -<<if $danger gte (9900 - $allure)>> - <<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - <<if $rng gte 81>> - <<click [[Next|School Passout Exhibit]]>><<upperruined>><<lowerruined>><<underruined>><</click>> - <<elseif $rng gte 1>> - <<click [[Next|School Passout Rape]]>><<set $molestationstart to 1>><</click>> +The $audiencedesc $audiencecamera points <<ahis>> camera at your <<bottomstop>> A light flashes as <<ahe>> takes a picture. +<<set $rng to random(1, 100)>> + <<if $anusstate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass while <<pshe>> cums." + <<else>> + "I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass." + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "I got a nice close-up of <<pher>> <<girl>> ass getting fucked. Look at <<pher>> shake." + <<else>> + "I got a nice close-up of <<pher>> <<girl>> ass getting fucked." + <</if>> <</if>> - <<else>> - <<if $rng gte 51>> - <<click [[Next|School Passout Gang Rape]]>><<set $molestationstart to 1>><</click>> - <<elseif $rng gte 1>> - <<click [[Next|School Passout Gang Rape]]>><<set $molestationstart to 1>><</click>> + <<elseif $anusstate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking from that $beasttype." + <<else>> + "I want to catch the moment it starts fucking <<phim>> proper." + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking." + <<else>> + "I want to catch the moment it goes in <<pher>> ass." + <</if>> + <</if>> + <<elseif $anusstate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "I think it's gonna fuck <<pher>> slut ass!" + <<else>> + "I think it's gonna fuck <<pher>> ass!" + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "I hope you're going all-in on this little slut's ass." + <<else>> + "I hope you're going all-in on <<pher>> ass." + <</if>> + <</if>> + <<elseif $anusstate is "othermouth">> + <<if $orgasmdown gte 1>> + "<<pShes>> responding to having <<pher>> ass eaten." + <<else>> + "You're really getting in there." + <</if>> + <<elseif $anusstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + "What does little <<girl>> ass taste like?" + <<else>> + "How's <<pshe>> taste." + <</if>> + <<elseif $anusstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + "It might be too much for <<phimstop>> I can't wait." + <<else>> + "You're actually gonna eat <<pher>> ass?" <</if>> - <</if>> -<<else>> -<<ambulance>> -<</if>> - - - - -<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> - - -:: School Passout Exhibit [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> - -You feel metallic clamps on your wrists, knees and ankles. You open your eyes, and find yourself outside the science classroom, bound and attached to the wall with your legs splayed, your <<lewdness>> on display. There's a strange sensation of fullness in your anus. You try to struggle free, but you're locked up tight.<br><br> - -A group of young students round the corner and stop when they see you, eyes wide. You feel your face turn red as they behold you. They walk past, giggling and whispering to one another.<<lcool>><<gtrauma>><<gstress>><<gstress10>><<gtrauma10>><<lcool10>><br><br> - -A minute passes before a <<generatey1>><<generatey2>><<person1>><<person>> and <<person2>><<person>> round the corner. They initially react like the first group but, proving to be more inquisitive, they approach you.<br><br> - - - -"There's a button here," says the <<personstop>> "What do you think it does?" <<He>> raises <<his>> arm and hovers a finger over it.<br><br> - -<<click [["Please don't press it!"|School Passout Exhibit]]>><<set $phase to 1>><<lcool10>><</click>><<lcool>><br> -<<click [[Remain silent|School Passout Exhibit]]>><<set $phase to 2>><</click>> - -<<elseif $phase is 1>> - <<if $cool gte ($coolmax / 10 * 6)>> - <<He>> looks taken aback, and exchanges a nervous look with <<his>> friend, before backing off.<br><br> - - "Could you help me down?" You plead. <<person1>>Standing on <<his>> toes, the <<person>> reaches up and flips a switch, releasing you. You fall onto your hands and knees, the object in your butt slipping out as you do. You begin to stand up but, aware of your lewd state, you crouch instead. The pair still look amused at the situation, but the <<person2>><<person>> pulls some towels out of their bag and hands them to you. They wordlessly leave, smiling back at you as they do.<br><br> - - That could have been much worse, but you know the whole school will hear about it.<br><br> - <<towelup>> - <<click [[Next|Hallways]]>><<endevent>><</click>> <<else>> - <<He>> looks taken aback, but pauses only a moment before giving you an evil grin and pressing the button.<br><br> - - The fullness inside you starts vibrating against your <<prostatecomma>> softly at first, but growing in intensity, and creating an audible buzzing. The <<person>> steps back, smiling mischievously, as you try not to react to the sensation.<br><br> - - <<set $arousal += 2000>> - <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> - <</if>> - - The buzzing comes to an abrupt stop. A shameful part of you feels disappointed, but the <<person2>><<person>> reaches for the button yet again. This time, the contraption doesn't give you time to warm up, sending violent shockwaves through you. You involuntarily jerk, delighting the <<person1>><<person>> and <<person2>><<personstop>><br><br> - - <<set $arousal += 2000>> - <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> + <<if $orgasmdown gte 1>> + <<if $lowerexposed gte 2 and $underexposed gte 1>> + <<if $rng gte 67>> + "I got a nice shot of <<pher>> bare ass." + <<elseif $rng gte 33>> + "I've never seen such a spankable ass." + <<else>> + "<<pHer>> orgasm is making <<pher>> ass shake beautifully." + <</if>> + <<else>> + <<if $rng gte 67>> + "<<pShes>> such a lewd little <<girlcomma>> <<pshe>> needs to be punished." + <<elseif $rng gte 33>> + "Get <<pher>> clothes off while <<pshe>> spasms, I want a clear shot of <<pher>> ass." + <<else>> + "<<pHer>> ass is so lewd, even clothed." + <</if>> + <</if>> + <<else>> + <<if $lowerexposed gte 2 and $underexposed gte 1>> + <<if $rng gte 67>> + "Are you embarrassed about your ass being exposed like this?" + <<elseif $rng gte 33>> + "I got a great shot of <<pher>> ass." + <<else>> + "<<pHer>> naked ass is so lewd." + <</if>> + <<else>> + <<if $rng gte 67>> + "This <<girl>> has a fine ass." + <<elseif $rng gte 33>> + "Bare <<pher>> ass, I want a better picture." + <<else>> + "Even clothed <<pher>> ass looks good." + <</if>> + <</if>> <</if>> - - Its purpose apparently served, the restraints release you. You drop to your hands and knees, the object in your butt slipping out as you do. The pair exchange a worried glance before bolting down the corridor, leaving you exposed on the floor.<br><br> - - <<click [[Next|Hallways]]>><<set $stress -= 500>><<endevent>><</click>><br> - - - <</if>> -<<elseif $phase is 2>> -<<He>> presses the button.<br><br> - The fullness inside you starts vibrating against your <<prostatecomma>> softly at first, but growing in intensity, and creating an audible buzzing. The <<person>> steps back, smiling mischievously, as you try not to react to the sensation.<br><br> - - <<set $arousal += 2000>> - <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> +<<elseif $rng gte 21 and $genitalpic isnot 1>><<set $genitalpic to 1>> + +The $audiencedesc $audiencecamera points <<ahis>> camera at your <<genitalsstop>> A light flashes as <<ahe>> takes a picture. +<<set $rng to random(1, 100)>> + <<if $vaginastate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "I got a nice shot of <<pher>> shuddering on that dick." + <<else>> + "Wow, <<pher>> pussy is really getting pounded by that $beasttype." + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "I got a nice shot of <<pher>> shuddering on that dick." + <<else>> + "Wow, <<pher>> pussy is really getting a pounding." + <</if>> <</if>> - - The buzzing comes to an abrupt stop. A shameful part of you feels disappointed, but the <<person2>><<person>> reaches for the button yet again. This time, the contraption doesn't give you time to warm up, sending violent shockwaves through you. You involuntarily jerk, delighting the <<person1>><<person>> and <<person2>><<personstop>><br><br> - - <<set $arousal += 2000>> - <<if $arousal gte 10000>><<orgasmpassage>><<exhibitorgasm>> + <<elseif $vaginastate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "<<pHer>> <<bitch>> pussy is twitching and it's not even in yet. <<pShe>> can't wait to be bred." + <<else>> + "I hope I catch the moment <<pher>> pussy is first violated." + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "<<pHer>> pussy is twitching and it's not even in yet. Such a slut." + <<else>> + "I hope I catch the moment <<pher>> pussy is first violated." + <</if>> <</if>> - - Its purpose apparently served, the restraints release you. You drop to your hands and knees, the object in your butt slipping out as you do. The pair exchange a worried glance before bolting down the corridor, leaving you exposed on the floor.<br><br> - - <<click [[Next|Hallways]]>><<set $stress -= 500>><<endevent>><</click>><br> - -<</if>> - - -:: School Passout Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generatey1>><<generatey2>><<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> -"Shhh, <<pshes>> waking up." A <<person1>><<person>> and <<person2>><<person>> stand over you. You're lying in a shed on the school grounds. Before you can speak, the <<person1>><<person>> smothers your mouth with <<his>> hand. "Now's our chance, no one will know!"<br><br> -<<set $rescue to 1>> -<<endif>> - - -<<effects>> - -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<<span id="next"><<click [[Next|School Passout Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Passout Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: School Passout Gang Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generate1>><<generate2>><<man1init>><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $feetuse to "bound">> -You awaken in the science classroom, bent over a desk. Straps tie down your arms and legs, restricting your movement.<br><br> -<<endif>> - - -<<effects>> - -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Passout Gang Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Passout Gang Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Passout Gang Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: School Passout Rape Finish [nobr] -<<effects>><<set $stress -= 500>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -"Don't try to tell on us. No one will believe you." The pair leave you lying on the hard floor. <<tearful>> you struggle to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Rear Playground]]>><</click>> - -<<elseif $enemyhealth lte 0>> -Your assailants recoil in pain. <<tearful>> you seize the opportunity and escape from the shed.<br><br> - - - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Rear Playground]]>><</click>> - -<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> -<<endevent>> -<<leighton>>Leighton barges into the shed. Eyes wide with panic, your assailants stumble over their words as they try to explain themselves. Leighton is having none of it, and drags them from the building by the scruff of their necks. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Rear Playground]]>><</click>> -<</if>> - - -:: School Passout Gang Rape Finish [nobr] -<<effects>><<set $feetuse to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $stress -= 500>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -Satisfied, the pair leave you tied to the desk. <<tearful>> you manage to work yourself free.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Science Classroom]]>><</click>> -<<elseif $enemyhealth lte 0>> -Deciding you're more trouble than you're worth, the pair leave you tied to the desk. <<tearful>> you manage to work yourself free.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Science Classroom]]>><</click>> -<</if>> - - -:: Science Pick [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> - <<if $delinquency gte 400>> - Sirris doesn't believe you, thinking it a trick due to your reputation as a delinquent.<br><br> - - The students spend the lesson insulting and poking you whenever Sirris isn't looking, and are altogether a nuisance.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> + <<elseif $vaginastate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + "<<pShes>> cumming from such little stimulation, fucking <<pher>> pussy might break <<phim>> fully." + <<else>> + "Your pussy is about to get the treatment it deserves." + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + "<<pShes>> cumming from such little stimulation, fucking a $beasttype might break <<phim>> fully." + <<else>> + "Your pussy is about to get the treatment it deserves." + <</if>> + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $orgasmdown gte 1>> + "I got a nice shot of <<phim>> shuddering in that pussy." + <<else>> + "Wow, <<pher>> penis is really getting a pounding." + <</if>> + <<elseif $penisstate is "imminent">> + <<if $orgasmdown gte 1>> + "<<pHer>> penis is twitching and it's not even in yet. Such a slut." + <<else>> + "I hope I catch the moment <<pher>> penis is first violated." + <</if>> + <<elseif $penisstate is "entrance">> + <<if $orgasmdown gte 1>> + "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." + <<else>> + "Your penis is about to get the treatment it deserves." + <</if>> + <<elseif $penisstate is "otheranus">> + <<if $orgasmdown gte 1>> + "I got a nice shot of <<phim>> shuddering in that ass." + <<else>> + "Wow, <<pher>> penis is really getting a pounding." + <</if>> + <<elseif $penisstate is "otheranusimminent">> + <<if $orgasmdown gte 1>> + "<<pHer>> penis is twitching and it's not even in yet. Such a slut." + <<else>> + "I hope I catch the moment <<pher>> penis is first violated." + <</if>> + <<elseif $penisstate is "otheranusentrance">> + <<if $orgasmdown gte 1>> + "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." + <<else>> + "Your penis is about to get the treatment it deserves." + <</if>> + <<elseif $vaginastate is "othermouth">> + <<if $orgasmdown gte 1>> + "<<pHer>> pussy is twitching so delightfully." + <<else>> + "You're really getting your tongue in there." + <</if>> + <<elseif $vaginastate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + "Does <<pher>> pussy juice taste good?" + <<else>> + "Does <<pher>> pussy taste good?" + <</if>> + <<elseif $vaginastate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + "Does <<pher>> pussy juice taste good?" + <<else>> + "Does <<pher>> pussy taste good?" + <</if>> + <<elseif $penisstate is "othermouth">> + <<if $orgasmdown gte 1>> + "Does <<pher>> cum taste good?" + <<else>> + "I can tell <<pshes>> cumming into your mouth." + <</if>> + <<elseif $penisstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." + <<else>> + "Does <<pher>> penis taste good?" + <</if>> + <<elseif $penisstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." + <<else>> + "Does <<pher>> penis taste good?" + <</if>> <<else>> - Sirris has the delinquents move to the other side of the classroom. They don't seem too bothered, and soon find someone else to pick on.<br><br> + <<if $orgasmdown gte 1>> + <<if $penisexist is 1 >> + <<if $devstate gte 1 and $orgasmcount lt 24>> + <<if $rng gte 67>> + "I got a shot of <<pher>> cum flying through the air." + <<elseif $rng gte 33>> + "Look at <<phim>> squirt!" + <<else>> + "I caught <<phim>> cumming on camera. How shameful." + <</if>> + <<else>> + <<if $rng gte 67>> + "I got a shot of <<phim>> cumming, but nothing came out." + <<elseif $rng gte 33>> + "This <<girl>> can't even cum properly, pathetic." + <<else>> + "<<pHer>> orgasm is disappointingly dry. I got it on camera at least." + <</if>> + <</if>> + <<else>> + <<if $vaginause is "cover">> + "Move your hand, I want a clear shot of your pussy while you cum." + <<else>> + "I got a perfect shot of <<pher>> pussy twitching in climax." + <</if>> + <</if>> + <<else>> + <<if $underexposed gte 1 and $lowerexposed gte 2>> + <<if $penisexist is 1>> + <<if $penisuse is "cover">> + <<if $rng gte 67>> + "Move your hand, I want to see your little penis." + <<elseif $rng gte 33>> + "Aww, <<pshes>> shy." + <<else>> + "Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis." + <</if>> + <<else>> + <<if $rng gte 67>> + "I got a great picture of <<pher>> cute penis." + <<elseif $rng gte 33>> + "Don't be shy, everyone should know how beautiful your penis is." + <<else>> + "If you don't want your penis photographed, you shouldn't act like a slut." + <</if>> + <</if>> + <<else>> + <<if $vaginause is "cover">> + <<if $rng gte 67>> + "Move your hand, I want to see your little pussy." + <<elseif $rng gte 33>> + "Aww, <<pshes>> shy." + <<else>> + "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." + <</if>> + <<else>> + <<if $rng gte 67>> + "I got a great picture of <<pher>> cute pussy." + <<elseif $rng gte 33>> + "Don't be shy, everyone should know how beautiful your pussy is." + <<else>> + "If you don't want your pussy photographed, you shouldn't act like a slut." + <</if>> + <</if>> + <</if>> + <<else>> + <<if $playergenderappearance is "m">> + <<if $penisuse is "cover">> + <<if $rng gte 67>> + "Move your hand, I want to see your little penis." + <<elseif $rng gte 33>> + "Aww, <<pshes>> shy." + <<else>> + "Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis." + <</if>> + <<else>> + <<if $rng gte 67>> + "I got a great picture of <<pher>> cute penis." + <<elseif $rng gte 33>> + "Don't be shy, everyone should know how beautiful your penis is." + <<else>> + "If you don't want your penis photographed, you shouldn't act like a slut." + <</if>> + <</if>> + <<else>> + <<if $vaginause is "cover">> + <<if $rng gte 67>> + "Move your hand, I want to see your little pussy." + <<elseif $rng gte 33>> + "Aww, <<pshes>> shy." + <<else>> + "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." + <</if>> + <<else>> + <<if $rng gte 67>> + "I got a great picture of <<pher>> cute pussy." + <<elseif $rng gte 33>> + "Don't be shy, everyone should know how beautiful your pussy is." + <<else>> + "If you don't want your pussy photographed, you shouldn't act like a slut." + <</if>> + <</if>> + <</if>> + <</if>> + <</if>> <</if>> -<<elseif $phase is 1>> - The students spend the lesson insulting and poking you whenever Sirris isn't looking, and are altogether a nuisance.<br><br> - -<</if>> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - - -:: Science Dissection [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $phase is 0>> -You focus on the task at hand, and feel more confident in your abilities as a result.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> -<<elseif $phase is 1>> - - -You joke around with your partner. You endear yourself to them and have a good time.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> -<<elseif $phase is 2>> -You drop the box, its contents audibly shattering as it hits the ground. The delinquents roar with laughter as you struggle to fix your $lowerclothes. Suitably covered, you lift the box and resume your journey. Fortunately the delinquents torment you no further, content to laugh at your back.<br><br> -<<endevent>> -<<sirris>><<person1>>Sirris hears the distinct tinkling of broken glass as you arrive back at the classroom, where your fellow students are dissecting dead critters. <<He>> looks disappointed. "Don't worry about it, but I'll have to mark you down for detention whether it was your fault or not. Leighton takes the destruction of school property very seriously."<br><br> - -You don't get to join the other students. Sirris has you take the box to the bins. By the time you get back, this part of the lesson is over.<br><br> - -<<click [[Next|Science Lesson]]>><<endevent>><</click>><br> - -<<elseif $phase is 3>> - -You do your best to ignore them, but they take it as a challenge and step up their game.<br><br> - -<<click [[Next|Science Dissection Molestation]]>><<set $molestationstart to 1>><</click>> - - -<<elseif $phase is 4>> -<<person1>>The <<person>> mocks you. "Look, <<pshes>> inviting us!". Just as you get the box on the ground, <<he>> tackles you from behind, clasping <<his>> hand around your mouth.<br><br> - -<<click [[Next|Science Dissection Molestation]]>><<set $molestationstart to 1>><</click>> -<</if>> -<br><br> - - -:: Tutorial [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<set $rescue to 1>> -<<man1init>> -<<He>> reaches toward you. -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - -<<stateman>><br> -<br> - - -__Combat Tutorial__<br> -<i>There are three common ways to escape an attacker; fight them off, sexually satisfy them, or be rescued. - -<span class="def">Defiant</span> acts will hurt them. Hurt them enough and you'll escape. However, <span class="def">defiant</span> acts will anger them, making them more violent.<br><br> - -They'll be happy to use you as a passive toy, but <span class="sub">submissive</span> acts will make them cum faster. Once spent, they'll usually leave you alone. Some <span class="sub">submissive</span> acts will occupy their genitals, so they can't use them in more dangerous ways.<br><br> - -<span class="meek">Meek</span> acts will endear you to them without being directly sexual. <span class="meek">Meek</span> acts will make them trust you more, and often have effects which may help you.<br><br> - -<span class="brat">Bratty</span> acts protect you in ways that defies your attacker's will without hurting them. <span class="brat">Bratty</span> acts will reduce trust and increase anger.<br><br> - -Finally, you could scream for help. Whether it will help or make things worse depends on who's around to hear. Screaming at night or in the wilderness will only anger your attacker. You won't be able to scream (or speak) if your attacker has you gagged. - -For this encounter, screaming will get you rescued. Each part of your body can perform one action per turn. Choose your actions, then click next or press enter to continue.</i><br><br> - -<br><br> -<<actionsman>> - - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Tutorial]]>><</click>></span><<nexttext>> -<</if>> - - -:: Tutorial Finish [nobr] -<<effects>><<set $eventskip to 1>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<if $enemyanger gte 60>> -"That's what you get, slut." <<He>> leaves you lying on the ground.<br><br> -<<else>> -"Good <<girlstop>> Here's a little something for the trouble." <<He>> leaves you lying on the ground.<br><br> - -<<tearful>> you climb to your knees. You've gained £5.<br><br><<set $money += 500>> -<</if>><br><br> - -<<clotheson>> -<<endcombat>> - -<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> - -<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> - -<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> -<<click [[Thank them|Tutorial Thank]]>><</click>><br> - -<<elseif $enemyhealth lte 0>> -The <<person>> recoils in pain. "You're fucking nuts," <<he>> says, limping away. <<tearful>> you climb to your knees.<br><br> - - - - - -<<clotheson>> -<<endcombat>> - -<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> +<<elseif $bodypic isnot 1>><<set $bodypic to 1>> -<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> +The $audiencedesc $audiencecamera leans back so <<ahis>> camera can take in the whole scene. A light flashes as <<ahe>> takes a picture. -<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> -<<click [[Thank them|Tutorial Thank]]>><</click>><br> - -<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> - - - -<<He>> notices several heads turning in response to your cry, and relents in <<his>> assault before making a hurried escape.<br><br> - -<<tearful>> you climb to your knees.<br><br> - -<<clotheson>> -<<endcombat>> - -<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br> - -<i>Actions marked as "promiscuity" or "exhibitionism" will lower stress and trauma. They also put you into a "controlled" state that pauses the effect of most trauma-related traits, and lasts until you're next attacked. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br> - -<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br> -<<click [[Thank them|Tutorial Thank]]>><</click>><br> - -<</if>> - - -:: Science Dissection Molestation [nobr] -<<if $molestationstart is 1>> - <<if $phase is 3>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<set $timer to 20>> - <<if $delinquency lt 400>> - <<set $rescue to 1>> - <</if>> - <<elseif $phase is 4>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> - <<if $delinquency lt 400>> - <<set $rescue to 1>> + <<if $vaginastate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face if you want, you're still a $beasttype's bitch." + <<else>> + "The $beasttype's fucked <<phim>> to orgasm, and I have proof." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop hiding your face and smile for the camera." + <<else>> + "Good $beasttype, show this bitch <<pher>> place." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face if you want, it just makes the scene hotter." + <<else>> + "You've fucked <<phim>> to orgasm. Keep going." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop hiding your face and smile for the camera." + <<else>> + "Show this slut what <<pshes>> good for." + <</if>> + <</if>> <</if>> - <</if>> -<<endif>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - -<<if $timer gte 5>> -You keep walking back to the classroom, doing your best to ignore the harassment.<br><br> -<<elseif $timer gte 2>> -You keep walking back to the classroom, doing your best to ignore the harassment. You're almost there.<br><br> -<<elseif $timer is 1>> -You see the classroom up ahead.<br><br> -<</if>> - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer is 1>> -<span id="next"><<click [[Next|Science Dissection Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Science Dissection Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Science Dissection Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -Their lust spent, they realise the weight of what they've done, and flee the scene lest they be caught. <<tearful>> you head towards the classroom.<br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - -<<click [[Next|Science Lesson]]>><</click>> - -<<elseif $enemyhealth lte 0>> - -Your assailants back off. "You'll get yours, <<bitchstop>>" They leave you alone, trying to conceal their injuries. <<tearful>> you head towards the classroom.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> - -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - -<<click [[Next|Science Lesson]]>><</click>> - -<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> - -<<endevent>><<leighton>><<person1>>Leighton rounds a corner, having heard your scream. The assailants' demeanor changes immediately, and they are harried back to <<his>> office. <<tearful>> you head back to the classroom.<br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - -<<click [[Next|Science Lesson]]>><</click>> - -<<else>> - -With the classroom in sight, your assailants take their leave. You hear their laughter long after they pass from view. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -You arrive back at the classroom and deliver your cargo, safe and sound. The rest of the class is busy dissecting frogs. Lacking a partner, you get one all to yourself.<<gscience>><<scienceskill>><br><br> - -<<click [[Next|Science Lesson]]>><</click>> -<</if>> - - -:: Widgets Events Maths [widget] -<<widget "eventsmaths">><<nobr>> -<<if $rng gte 91 and $wolfgirl gte 4>> - - -<<river>><<person1>>River marches up and down the class. <<He>> stops beside you. - <<if $riverbite isnot 1>><<set $riverbite to 1>> -"That headband is against school regulations," <<he>> says, grabbing one of your wolf ears. - <<else>> -"You're still wearing that silly headband?" <<he>> says. "I thought I made myself clear." <<He>> grabs one of your wolf ears. - <</if>> -<<He>> tugs painfully.<<gpain>><<gstress>><<set $pain += 10>><<gstress10>><br><br> - -<<click [[Bite|Maths Event Bite]]>><<set $riverdom -= 1>><<set $riverlove -= 1>><<detention60>><<lstress60>><<ltrauma60>><<set $submissive -= 10>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> -<<click [[Endure|Maths Event Endure]]>><<set $riverdom += 1>><<gstress60>><<gtrauma60>><<set $pain += 20>><<set $submissive += 5>><</click>><<gpain>><<gtrauma>><<gstress>><br> - -<<elseif $rng gte 81>> -<<river>><<person1>> -River gives the class some equations to solve while <<he>> manages paperwork. A few delinquents use the opportunity to harass you.<br><br> - -<<click [[Tell them to stop|Maths Event1]]>><<detention20>><</click>><<gdelinquency>><br> -<<click [[Endure it|Maths Event1]]>><<gstress20>><<set $phase to 1>><</click>><<gstress>><br> -<<elseif $rng gte 61>> -<<river>><<generates2>><<person2>> -River has you come to the front of the class to solve an equation on the whiteboard. - - <<if $skirt is 1>> - As you write on the board, a <<person>> reaches over with a ruler and lifts up your skirt! - <<if $undertype is "naked">> - A cheer erupts from the class as they see you're not wearing underwear. You brush the ruler away and fix your $lowerclothes as your face heats up. River turns to the class to see what's causing the commotion. Seeing the <<person2>><<person>> holding the ruler, <<person1>><<he>> opens <<his>> mouth to chide but is interrupted. "But <<sircomma>> <<pshes>> not wearing any underwear!"<br><br> - - The class erupts into another cheer as River looks at you. "Is this true? That's against school rules. Sit down."<<gtrauma>><<gstress>><<gdelinquency>><<gcool>><<gtrauma20>><<gstress20>><<detention20>><<gcool1>><br><br> + <<elseif $vaginastate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cumming already? It isn't even fucking you yet." + <<else>> + "Your cunt belongs to that $beasttype now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "Your cunt belongs to that $beasttype now." + <</if>> + <</if>> <<else>> - You brush the ruler away and fix your $lowerclothes, but not before the class get a good look at your $underclothes.<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> - + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> <</if>> - <<else>> - As you write on the board, a <<person>> reaches over with a ruler and tugs down your shorts! - <<if $undertype is "naked">> - A cheer erupts from the class as they see you're not wearing underwear. You brush the ruler away and fix your $lowerclothes as your face heats up. River turns to the class to see what's causing the commotion. Seeing the <<person2>><<person>> holding the ruler, <<person1>><<he>> opens <<his>> mouth to chide but is interrupted. "But <<sircomma>> <<pshes>> not wearing any underwear!"<br><br> - - The class erupts into another cheer as River looks at you. "Is this true? That's against school rules. Sit down."<<gtrauma>><<gstress>><<gdelinquency>><<gcool>><<gtrauma20>><<gstress20>><<detention20>><<gcool1>><br><br> + <<elseif $vaginastate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cumming already? It isn't even fucking you yet." + <<else>> + "Your cunt belongs to that $beasttype now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "Your cunt belongs to that $beasttype now." + <</if>> + <</if>> <<else>> - You brush the ruler away and fix your $lowerclothes, but not before the class get a good look at your $underclothes.<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> - + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> <</if>> - <</if>> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<elseif $rng gte 41>><<set $rng to random(1, 100)>> - -<<river>><<person1>> - -River stands beside your table. "I need you to deliver a message for me. To the head." <<He>> hands you a sealed envelope.<br><br> - -You leave the classroom.<br><br> -<<endevent>> -<<click [[Open the envelope|Maths Note]]>><<detention60>><<set $phase to 1>><</click>><<gdelinquency>><br> -<<click [[Just deliver it|Maths Note]]>><</click>><br> - -<<elseif $rng gte 21>><<set $rng to random(1, 100)>> - <<if $maths lte 499>> - <<generates1>><<person1>> -River has a studious <<person>> help you with the material. - <<if $cool gte (($coolmax / 5) * 2)>> - <<He>> is happy to help, and your understanding of the material improves.<<lstress>><<lstress20>><<gmaths>><<mathsskill>><br><br> - - <<click [[Next|Maths Lesson]]>><<endevent>><</click>> - <<elseif $cool gte ($coolmax / 5)>> - <<He>> doesn't seem particularly happy with the arrangement, but you do learn something.<<gmaths>><<mathsskill>><br><br> - - <<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <<elseif $penisstate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Cover your face if you want, it just makes the scene hotter." + <<else>> + "You've fucked <<phim>> to orgasm. Keep going." + <</if>> <<else>> - <<He>> is clearly embarrassed to be seen with you; <<he>> never looks at you, and rarely speaks. You don't learn anything.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <<if $face is "covered">> + "Stop hiding your face and smile for the camera." + <<else>> + "Show this fucktoy what <<pshes>> good for." + <</if>> + <</if>> + <<elseif $penisstate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> + <<elseif $penisstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> + <<elseif $penisstate is "otheranus">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Look at <<pher>> body writhe." + <<else>> + "You've fucked <<pher>> to orgasm. Keep going." + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> so shy and cute." + <<else>> + "Show this fucktoy what <<pshes>> good for." + <</if>> + <</if>> + <<elseif $penisstate is "otheranusimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> + <<elseif $penisstate is "otheranusentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." + <<else>> + "There's no escaping now, slut." + <</if>> + <<else>> + <<if $face is "covered">> + "Stop covering your face, I want to capture your expression when it goes in." + <<else>> + "What are you waiting for? Fuck <<phim>> now." + <</if>> + <</if>> + <<elseif $anusstate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You're cumming with a $beasttype's dick in your ass, how much dignity do you think you're protecting? + <<else>> + "That's right, cum on that animal dick. Show the world what a <<bitch>> you are." + <</if>> + <<else>> + <<if $face is "covered">> + "Good $beasttype, fuck this <<bitch>> hard." + <<else>> + "Good $beasttype, show this <<girl>> <<pher>> place." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You're cumming with a dick in your ass, how much dignity do you think you're protecting? + <<else>> + "That's right, cum on that dick. Show the world what a huge slut you are." + <</if>> + <<else>> + <<if $face is "covered">> + "Fuck <<phim>> harder!" + <<else>> + "Keep ravaging this <<girls>> ass, I want more pictures." + <</if>> + <</if>> <</if>> - <<else>><<generates1>> - <<if $eventsmaths4 is 1 and $rng gte 71>> -As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement. After a few minutes of trying to explain the material to them, you feel a hand grope your butt.<br><br> - -<<click [[Ignore it|Maths Event3]]>><<gtrauma20>><<gstress20>><<garousal20>><<set $phase to 3>><<set $eventsmaths4 to 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> -<<click [[Move away|Maths Event3]]>><<detention20>><<set $phase to 1>><</click>><<gdelinquency>><br> - - <<elseif $rng gte 41>><<set $eventsmaths4 to 1>> -As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement. After a few minutes of trying to explain the material to them, you feel a hand grope your butt.<br><br> - -<<click [[Ignore it|Maths Event3]]>><<gtrauma20>><<gstress20>><<garousal20>><<set $phase to 2>><</click>><<gtrauma>><<gstress>><<garousal>><br> -<<click [[Move away|Maths Event3]]>><<detention20>><<set $phase to 1>><</click>><<gdelinquency>><br> - - <<elseif $rng gte 1>> -As you are doing well in this class, River has you sit with a <<person1>><<person>> who isn't doing so well, and instructs you to help them. The <<person>> is not at all happy with the arrangement, but they listen to you without incident.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> + <<elseif $anusstate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You love it, don't pretend otherwise." + <<else>> + "This <<bitch>> can't help it." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when your ass is violated." + <<else>> + "Good $beasttype, make <<phim>> your bitch." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide your orgasm from us." + <<else>> + "This <<bitch>> can't help it." + <</if>> + <<else>> + <<if $face is "covered">> + "Move your hands, I want to see your expression when your ass is violated." + <<else>> + "Fuck <<phimcomma>> make <<phim>> squirm." + <</if>> + <</if>> <</if>> - <</if>> -<<else>> -<<river>><<person1>><<generates2>> -While River's back is turned, someone throws a pen at <<his>> back. <<He>> stops speaking, and slowly turns to face the class. <<person2>>The <<person>> sat behind you points at you. "<<pShe>> did it!"<br><br> - <<if $delinquency gte 400>> - River looks at you. <<person1>>"I should have known it would be you. Wait outside." You know arguing won't help, so you stand and leave.<<gstress>><<gstress20>><br><br> - - <<click [[Next|Maths Event4]]>><<endevent>><</click>> - <<else>> - <<person1>>River is not fooled by the <<person2>><<personcomma>> and sends them out.<br><br> - - <<click [[Next|Maths Lesson]]>><<endevent>><</click>> - <</if>> -<</if>> -<</nobr>><</widget>> - - - -<<widget "eventsmathssafe">><<nobr>> -<<if $rng gte 81>> -<<river>><<person1>> -River gives the class some equations to solve while <<he>> manages paperwork. Even the delinquents keep quiet, careful to avoid River's attention.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> - -<<elseif $rng gte 61>> -<<river>><<person1>> -River demonstrates equations on a whiteboard and occasionally asks questions, picking on students <<he>> thinks aren't paying attention.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<elseif $rng gte 41>> -<<river>><<person1>> -River demonstrates equations on a whiteboard and occasionally asks questions, picking on students <<he>> thinks aren't paying attention. This time, <<he>> picks on you.<br><br> - - <<if $maths gte 500>> - You know the answer, but answering such a tough question correctly will make the other students think you strange.<br><br> - - <<click [[Answer|Maths Event2]]>><<lcool10>><</click>><<lcool>><br> - <<click [[Pretend you don't know|Maths Event2]]>><<detention20>><<gstress20>><<set $phase to 1>><</click>><<gstress>><<gdelinquency>> - <<else>> - The question is quite difficult and beyond you, so you tell <<him>> you don't know.<br><br> - -"Of course you don't." Fortunately <<he>> doesn't belabour the point, and continues lecturing.<<set $stress += 20>><<gstress>><br><br> - - <<click [[Next|Maths Lesson]]>><<endevent>><</click>> - <</if>> -<<elseif $rng gte 21>> -<<river>><<person1>> -The class studies geometry, filling worksheets while River paces around the room, looking over shoulders and pointing out every little mistake.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<else>> -<<river>><<person1>> -River demonstrates equations on a whiteboard before handing out worksheets for the class to complete.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<</if>> -<</nobr>><</widget>> - - -:: Maths Lesson [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $mathsattended to 1>> - -<<if $time lte ($hour * 60 + 5)>> - -The maths lesson begins, how do you want to conduct yourself?<br><br> - -<<else>> - -The maths lesson continues, how do you want to conduct yourself?<br><br> - -<</if>> - -<<click [[Focus on the lesson|Maths Lesson Focus]]>><</click>><<gstress>><<gmaths>><br> -<<click [[Socialize with classmates|Maths Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> -<<click [[Daydream|Maths Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> -<<if $exhibitionism gte 55>> -<<click [[Masturbate|Maths Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> -<</if>> - - -:: Maths Classroom Apology [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -Embarrassed, you apologise and leave.<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: Maths Classroom Mock [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You mock the teacher. "Sorry for interrupting <<sircomma>> I'll let you get back to putting your class to sleep." Laughter erupts among the seated students.<br><br> - -River is not so amused. "You've made a mistake. Get out."<<gdelinquency>><br><br> -<<detention10>><<set $riverlove -= 1>> -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: Maths Lesson Focus [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> - - -<<pass5>><<gstress5>><<mathsskill>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<mathsskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<mathsskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<mathsskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsmaths>> - <<else>> - <<eventsmathssafe>> - <</if>> -<</if>> - - -:: Maths Lesson Socialize [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $cool gte ($coolmax / 5 * 2)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. -<<elseif $cool lt ($coolmax / 5)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. -<<else>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. -<</if>> -<br><br> - -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure * 2))>> - <<eventsmaths>> - <<else>> - <<eventsmathssafe>> - <</if>> -<</if>> - - -:: Maths Lesson Daydream [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $trauma gte (($traumamax / 10) * 7)>> -You keep to yourself, afraid that one wrong move will result in the whole class molesting you. -<<elseif $trauma gte (($traumamax / 10) * 2)>> -You focus on your own thoughts, trying to keep the creeping anxiety at bay. -<<else>> -You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. -<</if>> -<br><br> - - -<<pass5>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsmaths>> - <<else>> - <<eventsmathssafe>> - <</if>> -<</if>> - - -:: Maths Event1 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> -You turn and give the delinquents a stern talking to. - - <<if $cool gte (($coolmax / 5) * 2)>> - They recoil as if stung, and stop the harassment.<br><br> - <<else>> - They don't seem impressed; one sticks out their tongue at you, but they stop harassing you.<br><br> - <</if>> - -River gives you an angry look for disrupting <<his>> class.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<else>> -Not wanting to cause a fuss, you decide to put up with it. Fortunately, they don't take things too far, content to poke you with rulers when River isn't looking.<br><br> - -<<click [[Next |Maths Lesson]]>><<endevent>><</click>> -<</if>> - - -:: Maths Event2 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> -"Very good. I knew you'd get it," <<he>> says, looking at the rest of the class pointedly. When <<he>> turns <<his>> back, other students look at you like you just insulted them.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<else>> -<<He>> looks at your blankly for a moment. "Liar. Maybe detention will teach to to quit playing dumb." <<He>> returns to <<his>> lecturing.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<</if>> - - -:: English Lesson [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $englishattended to 1>> - -<<if $time lte ($hour * 60 + 5)>> - -The english lesson begins, how do you want to conduct yourself?<br><br> - -<<else>> - -The english lesson continues, how do you want to conduct yourself?<br><br> - -<</if>> - -<<click [[Focus on the lesson|English Lesson Focus]]>><</click>><<gstress>><<genglish>><br> -<<click [[Socialize with classmates|English Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> -<<click [[Daydream|English Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> -<<if $exhibitionism gte 55>> -<<click [[Masturbate|English Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> -<</if>> - - -:: English Classroom Apology [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -Embarrassed, you apologise and leave.<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: English Classroom Mock [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You mock the teacher. "Sorry for interrupting <<sircomma>> please don't eat me!" Laughter erupts among the seated students.<br><br> - -Doren also laughs. "Go to your class, or I just might!" <<He>> holds the door open for you.<<gdelinquency>><br><br> -<<detention10>> -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: English Lesson Focus [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> - -<<towelup>> - -<<pass5>><<gstress5>><<englishskill>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<englishskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<englishskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<englishskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsenglish>> - <<else>> - <<eventsenglishsafe>> - <</if>> -<</if>> - - -:: English Lesson Socialize [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $cool gte ($coolmax / 5 * 2)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. -<<elseif $cool lt ($coolmax / 5)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. -<<else>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. -<</if>> -<br><br> - -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure * 2))>> - <<eventsenglish>> - <<else>> - <<eventsenglishsafe>> - <</if>> -<</if>> - - -:: English Lesson Daydream [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $trauma gte (($traumamax / 10) * 7)>> -You keep to yourself, afraid that one wrong move will result in the whole class molesting you. -<<elseif $trauma gte (($traumamax / 10) * 2)>> -You focus on your own thoughts, trying to keep the creeping anxiety at bay. -<<else>> -You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. -<</if>> -<br><br> - - -<<pass5>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsenglish>> - <<else>> - <<eventsenglishsafe>> - <</if>> -<</if>> - - -:: History Lesson [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $historyattended to 1>> - -<<if $time lte ($hour * 60 + 5)>> - -The history lesson begins, how do you want to conduct yourself?<br><br> - -<<else>> - -The history lesson continues, how do you want to conduct yourself?<br><br> - -<</if>> - -<<click [[Focus on the lesson|History Lesson Focus]]>><</click>><<gstress>><<ghistory>><br> -<<click [[Socialize with classmates|History Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> -<<click [[Daydream|History Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> -<<if $exhibitionism gte 55>> -<<click [[Masturbate|History Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> -<</if>> - - -:: History Classroom Apology [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -Embarrassed, you apologise and leave.<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: History Classroom Mock [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You mock the teacher. "Sorry for interrupting <<sircomma>> I got you muddled with the skeleton in the science room." Laughter erupts among the seated students.<br><br> - -Winter sighs. "Is this really what passes for humour today?" <<He>> guides you to the exit and shuts the door behind you.<<gdelinquency>><br><br> -<<detention10>><<set $winterlove -= 1>> -<<click [[Next|Hallways]]>><<endevent>><</click>> - - -:: History Lesson Focus [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You focus on listening to the teacher and studying the material. It's hard going, but you think you're making progress.<br><br> - -<<towelup>> - - -<<pass5>><<gstress5>><<historyskill>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<historyskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<historyskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<historyskill>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventshistory>> - <<else>> - <<eventshistorysafe>> - <</if>> -<</if>> - - -:: History Lesson Socialize [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $cool gte ($coolmax / 5 * 2)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. You soon become the center of attention. -<<elseif $cool lt ($coolmax / 5)>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. -<<else>> -You do the bare minimum of work, focusing instead on trying to endear yourself to your classmates. Most avoid interacting with you. -<</if>> -<br><br> - -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure * 2))>> - <<eventshistory>> - <<else>> - <<eventshistorysafe>> - <</if>> -<</if>> - - -:: History Lesson Daydream [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<towelup>> - -<<if $trauma gte (($traumamax / 10) * 7)>> -You keep to yourself, afraid that one wrong move will result in the whole class molesting you. -<<elseif $trauma gte (($traumamax / 10) * 2)>> -You focus on your own thoughts, trying to keep the creeping anxiety at bay. -<<else>> -You don't really pay attention to the lesson, instead idly staring out the window and thinking about what you'll do after school. -<</if>> -<br><br> - - -<<pass5>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - -<<click [[Next|Hallways]]>><</click>> - - - -<<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventshistory>> - <<else>> - <<eventshistorysafe>> - <</if>> -<</if>> - - -:: School Pool [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - - - -<<if $schoolstate is "fifth" and $time lte ($hour * 60 + 51)>> - <<if $lowertype is "swim">> - <<if $swimmingattended is 1>> - You rejoin the swimming lesson. - <br><br> - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - <<elseif $time lte ($hour * 60 + 5)>> - You enter the swimming pool room. - <<mason>><<person1>> - Mason stands by the pool, encouraging students to stretch while waiting for the rest of the class. <br><br> - - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - <<else>> - You enter the swimming pool room. - <<mason>><<person1>> - Mason and the class are already in the water. "Glad you could join us!" <<He>> says, beckoning.<<gdelinquency>> <br><br><<detention10>> - You climb into the water as Mason continues the lesson.<br><br> - - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - <</if>> - <<else>> - You enter the swimming pool room. - <<mason>><<person1>> - Mason looks at your clothing. "You can't swim dressed like that! Go get changed."<br><br> - - <<if $playergender is "f">> - <<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>> - <<else>> - <<if $schoolswimshortsno gte 1>> - <<click [[Say you only have a boy's swimming costume|School Pool Wrong]]>><</click>><br> - <</if>> - <<click [[Say you don't have anything to change into|School Pool Spare]]>><</click>><br> - <</if>> - <<else>> - <<if $schoolswimshortsno gte 1>> - <<else>> - <<if $schoolswimsuitupperno gte 1 and $schoolswimsuitlowerno gte 1>> - <<click [[Say you only have a girl's swimming costume|School Pool Wrong]]>><</click>><br> - <</if>> - <<click [[Say you don't have anything to change into|School Pool Spare]]>><</click>><br> - <</if>> - <</if>> - <br> - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - <br> - <</if>> - - -<<elseif $schoollesson is 1>> - <<if $swimminginterrupted is 1>> - - <<mason>><<person1>>You enter the pool room. Mason ceases his activity and looks your way. "I've got a class to teach. Stop bothering us." <<He>> points to the door.<<gdelinquency>><br><br> - <<detention10>> - - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - <<else>> - <<mason>><<person1>> -You enter the pool room. Mason ceases his activity and smiles at you. "Are you lost? Or is there something you need to tell me?" It seems you've interrupted the lesson.<br><br><<set $swimminginterrupted to 1>> - - <<click [[Apologise|Swimming Classroom Apology]]>><<gtrauma10>><<gstress10>><</click>><<gstress>><<gtrauma>><br> - <<if $trauma gte 1>> - <<click [[Mock|Swimming Classroom Mock]]>><<gcool1>><<lstress60>><</click>><<lstress>><<gcool>><<gdelinquency>><br> - <</if>> - <</if>> -<<else>> - -You are in the swimming pool room. It's saturated with the smell of chlorine.<br><br> - -<<if $storelocation is "pool">> -Your clothes are stored in an adjoining room.<br><br> -<</if>> - -<<exhibitionclassroom>> - - <<if $storelocation is "pool">> - <<click [[Get changed|Swimming Pool Change]]>><</click>><br> - <</if>> - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - -<</if>> - - -:: School Boy's Changing Room [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>><<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>> -You are in the boy's changing room. -<<if $schoollesson is 1>> - <<if $schoolstate is "fifth">> - <<if $playergenderappearance is "m">> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.<br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's full of boys in various states of undress. - <<if $playergender is "f">> - No one gives you a second glance, not realising you're a girl. You feel naughty.<br><br> - <</if>> - <br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <</if>> - - - - - - - - - - - - - - - - <<else>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. Your lesson is in session. - <<if $playergender is "f">> - Even alone, being here makes you feel naughty, as well as worried you'll be caught. - <</if>> - <br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - <<if $playergender is "m">> - It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <<else>> - It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <</if>> - - <<click [[Next|School Pool Entrance]]>><</click>> - <</if>> - <</if>> - - - - - - - - - - - - <<else>> - <<if $playergenderappearance is "m">> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper.<br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's full of boys in various states of undress. - <<if $playergender is "f">> - No one gives you a second glance, not realising you're a girl. You feel naughty.<br><br> - <</if>> - <br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - <</if>> - - - - - - - - - - - - - - - <<else>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. - <<if $playergender is "f">> - Even alone, being here makes you feel naughty, as well as worried you'll be caught. - <</if>> - <br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - <<if $playergender is "m">> - It's full of boys in various states of undress who, thinking you're a girl, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <<else>> - It's full of boys in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <</if>> - - <<click [[Next|School Pool Entrance]]>><</click>> - <</if>> - <</if>> - - - - - - - - - - - - - - - - - <</if>> -<<else>> - <<if $playergender is "m">> - It's empty as school is not in session.<br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's empty as school is not in session. Even so, being here makes you feel naughty.<br><br> - <<if $storelocation is "schoolboyschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolgirlschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the girl's changing room.<br><br> - <<else>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<if $playergender is "f">> - <<click [[Change into your boy's swim shorts|School Boy's Change Girl]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <<else>> - <<click [[Change into your boy's swim shorts and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<click [[Change into your girl's swimsuit|School Boy's Change]]>><<set $storelocationinit to "schoolboyschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <</if>> -<</if>> - - -:: School Girl's Changing Room [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>><<if $hour is 15 and $time lte ($hour * 60 + 4)>><<set $schoolstate to "fifth">><<set $schoollesson to 1>><</if>> -You are in the girl's changing room. -<<if $schoollesson is 1>> - <<if $schoolstate is "fifth">> - <<if $playergenderappearance is "f">> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. Your lesson is in session.<br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's full of girls in various states of undress. - <<if $playergender is "m">> - No one gives you a second glance, not realising you're a boy. You feel naughty.<br><br> - <</if>> - <br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <</if>> - <<else>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. Your lesson is in session. - <<if $playergender is "m">> - Even alone, being here makes you feel naughty, as well as worried you'll be caught. - <</if>> - <br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - <<if $playergender is "f">> - It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <<else>> - It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <</if>> - - <<click [[Next|School Pool Entrance]]>><</click>> - <</if>> - <</if>> - <<else>> - <<if $playergenderappearance is "f">> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper.<br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's full of girls in various states of undress. - <<if $playergender is "m">> - No one gives you a second glance, not realising you're a boy. You feel naughty.<br><br> - <</if>> - <br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - <</if>> - <<else>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - It's currently empty, though you can hear activity in the pool proper. - <<if $playergender is "m">> - Even alone, being here makes you feel naughty, as well as worried you'll be caught. - <</if>> - <br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - <<if $playergender is "f">> - It's full of girls in various states of undress who, thinking you're a boy, hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <<else>> - It's full of girls in various states of undress, who hastily cover up as you enter. Many look about to die from embarrassment, but some are angry and shoo you out.<<detention30>><<gdelinquency>><br><br> - <</if>> - - <<click [[Next|School Pool Entrance]]>><</click>> - <</if>> - <</if>> - <</if>> -<<else>> - <<if $playergender is "f">> - It's empty as school is not in session.<br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <<else>> - It's empty as school is not in session. Even so, being here makes you feel naughty.<br><br> - <<if $storelocation is "schoolgirlschangingroom">> - <<click [[Get dressed|School Pool Entrance]]>><<undress>><<storeon>><</click>><br> - <<elseif $storelocation is "schoolboyschangingroom">> - The locker you thought you put your clothes in is empty, and you feel a brief twinge of panic before remembering that you left them in the boy's changing room.<br><br> - <<else>> - <<if $upperschoolswimsuitno gte 1 and $lowerschoolswimsuitno gte 1 and $upperclothes isnot "school swimsuit" and $lowerclothes isnot "school swimsuit bottom">> - <<if $playergender is "m">> - <<click [[Change into your girl's swimsuit|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <<else>> - <<click [[Change into your girl's swimsuit and enter the pool room|School Pool]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<upperschoolswimsuit>><<lowerschoolswimsuit>><</click>><br> - <</if>> - <</if>> - <<if $schoolswimshortsno gte 1 and $lowerclothes isnot "school swim shorts">> - <<click [[Change into your boy's swim shorts|School Girl's Change]]>><<set $storelocationinit to "schoolgirlschangingroom">><<storelocation>><<storeclothes>><<schoolswimshorts>><</click>><br> - <</if>> - <</if>> - <<click [[Enter the pool room|School Pool]]>><</click>><br><br> - <<click [[Leave|School Pool Entrance]]>><</click>><br> - - <</if>> -<</if>> - - -:: School Boy's Change [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $schoollesson is 1>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - You <<nervously>> change into the swimsuit.<br><br> - - <<click [[Enter the pool room|School Pool]]>><</click>><br> - <<click [[Stay in the changing room|School Boy's Changing Room]]>><</click>><br> - <<else>> - <<if $playergender is "f">> - You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of boys talk just a few steps away. You slip into your swimsuit. <br><br> - - You won't be able to get past the boys dressed like this.<br><br> - <<else>> - You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> slip on the girl's swimsuit, while a group of boys talk just a few steps away.<br><br> - - You won't be able to get past the boys dressed like this.<br><br> - <</if>><br><br> - - <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> - <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> - <</if>> -<<else>> - - You <<nervously>> change into the swimsuit.<br><br> - - <<click [[Enter the pool room|School Pool]]>><</click>><br> - <<click [[Stay in the changing room|School Boy's Changing Room]]>><</click>><br> -<</if>> - - -:: School Boy's Change Girl [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $schoollesson is 1>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - You <<nervously>> change into your swim shorts.<br><br> - - - <<else>> - - You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of boys talk just a few steps away. You slip into your swim shorts. <br><br> - - - - - <</if>> -<<else>> - - You <<nervously>> change into the swim shorts.<br><br> - - -<</if>> - -<<exposure>> - -<<if $playergenderappearance isnot "m">> - -You look down at your exposed <<breastsstop>> There's no way people will think you're a boy.<br><br> - - <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> - <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> - -<<else>> - -You look down at your exposed <<breastsstop>> You think people will be tricked.<br><br> - - <<click [[This was a bad idea, put your clothes back on|School Boy's Changing Room]]>><<undress>><<storeon>><</click>><br> - <<click [[Enter the pool room|School Pool]]>><</click>><br> - -<</if>> - - -:: Swimming Lesson [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -<<set $swimmingattended to 1>> - -<<if $time lte ($hour * 60 + 5)>> - - <<if $exposed gte 1>> - You keep your <<lewdness>> hidden beneath the surface of the water, but you still feel vulnerable and exposed. The rest of the class sneak looks when they think you can't see them.<br><br> - The swimming lesson begins, how do you want to conduct yourself?<br><br> - - <<else>> - - - The swimming lesson begins, how do you want to conduct yourself?<br><br> - <</if>> - -<<else>> - <<if $exposed gte 1>> - The water helps conceal you, but you still feel exposed. The rest of the class sneak looks when they think you can't see them.<br><br> - The swimming lesson continues, how do you want to conduct yourself?<br><br> - - <<else>> - -The swimming lesson continues, how do you want to conduct yourself?<br><br> - <</if>> - -<</if>> - -<<click [[Focus on the lesson|Swimming Lesson Focus]]>><</click>><<gstress>><<gswimming>><<gtiredness>><br> -<<click [[Socialize with classmates|Swimming Lesson Socialize]]>><</click>><<gcool>><<ltrauma>><<lstress>><<gharass>><br> -<<click [[Daydream|Swimming Lesson Daydream]]>><</click>><<lstress>> <<lharass>><br> -<<if $exhibitionism gte 55>> -<<click [[Masturbate|Swimming Lesson Masturbate]]>><<set $masturbationstart to 1>><</click>><<exhibitionist4>><br> -<</if>> - - -:: School Pool Wrong [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You speak in a low voice, so only the teacher will hear you. - -<<if $playergender is "f">> - <<if $playergenderappearance is "f">> - "I only have a pair of boy's shorts, <<sirstop>>" - <br><br> - <<He>> blushes. "Oh. That's better than nothing, and it's not like you have a problem dressing as a boy. Go get changed." <<He>> turns back to <<his>> class.<br><br> - <<elseif $playergenderappearance is "m">> - "I only have a pair of boy's shorts, <<sirstop>>" - <br><br> - <<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a boy. Go get changed." <<He>> turns back to <<his>> class.<br><br> - <</if>> -<<elseif $playergender is "m">> - <<if $playergenderappearance is "m">> - "I only have a girl's suit, <<sirstop>>" - <br><br> - <<He>> blushes. "Oh. That's better than nothing, and it's not like you have a problem dressing as a girl. Go get changed." <<He>> turns back to <<his>> class.<br><br> - <<elseif $playergenderappearance is "f">> - "I only have a girl's suit, <<sirstop>>" - <br><br> - <<He>> looks at you blankly. "I don't see the..." <<He>> blushes as realisation dawns on <<his>> youthful face. "Oh. That's better than nothing, and it's not like you have a problem dressing as a girl. Go get changed." <<He>> turns back to <<his>> class.<br><br> - <</if>> -<</if>> - - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - - -:: School Pool Spare [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -"I don't have a swimming costume, <<sirstop>>"<br><br> - -<<He>> sighs and climbs out the pool. "Come on, we might have some spares."<br><br> - -<<He>> takes you into a small room and rummages inside a cupboard. - -<<if $rng gte 81 and $delinquency gte 200>> -"I'm sorry but we don't have anything to spare. You'll have to swim naked."<br><br> -<<He>> doesn't wait for you to give voice to your anxiety. "The rest of the class will be distracted, just quietly slip into the water. No one will be able to see anything once you're in." <br><br> - -<<click [[Accept|School Pool Nude]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<endevent>><<exposure>><</click>><br> -<<click [[Refuse|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> -<<elseif $rng gte 41>> - <<if $playergender is "f">> - <<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> - - You unfurl the fabric to reveal a rather tattered swimsuit. You slip it on and store your clothes in the cupboard, before heading out for the lesson.<br><br> - - <<click [[Get changed|Swimming Lesson]]>><<endevent>><</click>> -<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<exposure>> - - <<elseif $playergender is "m">> - <<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> - - You unfurl the fabric to reveal a rather tattered pair of swim shorts. You slip them on and store your clothes in the cupboard, before heading out for the lesson.<br><br> - - <<click [[Get changed|Swimming Lesson]]>><<endevent>><</click>> -<<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<exposure>> - - <</if>> -<<elseif $rng gte 1>> - <<if $playergender is "f">> - -<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> - -You unfurl the fabric to reveal a rather tattered pair of boy's swim shorts. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the shorts or nothing.<br><br> - -<<click [[Wear the shorts|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimshorts>><<endevent>><<exposure>><</click>><br> -<<click [[Skip the lesson|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> - <<elseif $playergender is "m">> - -<<He>> produces a bundle of fabric and passes it to you. "Don't be long!" <<He>> says happily, before leaving you alone in the room.<br><br> - -You unfurl the fabric to reveal a rather tattered girl's swimsuit. You rummage in the cupboard yourself, but find not a scrap of clothing. It's the swimsuit or nothing.<br><br> - -<<click [[Wear the swimsuit|School Pool Crossdress]]>><<storeclothes>><<set $storelocationinit to "pool">><<storelocation>><<undress>><<spareschoolswimsuit>><<endevent>><<exposure>><</click>><br> -<<click [[Skip the lesson|School Pool Refuse]]>><<detention60>><<endevent>><</click>><<gdelinquency>> - <</if>> -<</if>> - - -:: Swimming Classroom Apology [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -Embarrassed, you apologise and leave.<br><br> - - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - - -:: Swimming Classroom Mock [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You mock the teacher. "Sorry for interrupting <<sirstop>> I just wanted to see you in <<if $pronoun is "f">>that tight swimsuit<<else>>those tight shorts<</if>>." A few of the students laugh, others start blushing.<br><br> - -Mason also blushes. "I-I'll pretend I didn't hear that." <<He>> points to the changing rooms, before quickly looking away from you.<<gdelinquency>><br><br> -<<detention10>><<set $masonlove -= 1>> - <<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> - <<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - - -:: School Pool Nude [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You <<nervously>> undress and tuck your clothes away inside the cupboard. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?<br><br> - -<<click [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</click>> -<br> -<<click [[I have no choice|School Pool Nude Entry]]>><</click>> - - -:: School Pool Refuse [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -There's no way you're doing this. You leave the pool, clothes on and dignity intact, but refusing a teacher will have consequences.<br><br> - -<<click [[Next|School Pool Entrance]]>><</click>> - - -:: School Pool Crossdress [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $phase is 1>><<set $phase to 0>> - -You steel yourself and walk through the door, <<lewdness>> on display. You manage to get beneath beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<garousal60>><br><br> - -<<click [[Next|Swimming Lesson]]>><</click>><br> - -<<elseif $exposed gte 1>> - -You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>. You look down at your <<breastscomma>> there's no way you'll pass as a boy. You open the door slightly and peek through the gap. Thirty or so students, plus the teacher. You'll get in trouble if you don't join them, but can you really expose yourself in front of so many people?<br><br> - -<<click [[This was a mistake!|School Pool Refuse]]>><<undress>><<storeon>><</click>> -<br> -<<click [[I have no choice|School Pool Crossdress]]>><<set $phase to 1>><</click>> - -<<elseif $exposed lte 0>> - -You <<nervously>> undress and tuck your clothes away inside the cupboard, before slipping on the <<if $playergender is "f">>shorts<<else>>swimsuit<</if>>.<br><br> - -You enter the pool room proper. A couple of heads turn, but no one gives you a second glance as you climb into the water.<br><br> - -<<click [[Next|Swimming Lesson]]>><</click>><br> - -<</if>> - - -:: School Pool Nude Entry [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You steel yourself and walk through the door, doing your best to cover your displayed <<nuditystop>> You manage to get beneath beneath the flimsy protection of the water, but not before the rest of the class become aware of your state.<<garousal>><<garousal60>><br><br> - -<<click [[Next|Swimming Lesson]]>><</click>><br> - - -:: Swimming Lesson Focus [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $exposed gte 1>> - -You focus on following Mason's instructions and exerting yourself. Doing so while keeping your body concealed beneath the water proves to be difficult.<<physique3>><<swimmingskilluse>> - -<<elseif $exposed lte 0>> - -You focus on following Mason's instructions and exerting yourself. It's hard going, but you think you're making progress.<<physique3>><<swimmingskilluse>> - -<</if>> - - -<<pass5>><<gstress5>><<gtiredness5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<gtiredness5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<gtiredness5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<gstress5>><<gtiredness5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> - <<if $exposed gte 1>> - -The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> - -<<elseif $exposed lte 0>> - -The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> - - <</if>> - <<if $time is ($hour * 60 + 57)>> - <<pass3>> - <<elseif $time is ($hour * 60 + 58)>> - <<pass2>> - <<elseif $time is ($hour * 60 + 59)>> - <<pass1>> - <</if>> - - <<if $exposed lte 0>> - <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> - - <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - <<if $storelocation is "pool">> - <<click [[Get changed|Swimming Pool Change]]>><</click>><br> - <<elseif $exposed gte 1>> - <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> - <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - - - -<<else>> - - <<if $exposed gte 1>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - - <<elseif $exposed lte 0>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 5))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - <</if>> -<</if>> - - -:: Swimming Lesson Socialize [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $exposed gte 1>> - -You pay little attention to the lesson, instead chatting with your fellow students. Some look away bashfully when you try to engage, but you catch them looking now and then.<br><br> - -<<elseif $exposed lte 0>> - -You pay little attention to the lesson, instead chatting with your fellow students.<br><br> - -<</if>> - - -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $phase is 1>><<set $phase to 0>> - <<if $exposed gte 1>> - -The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> - -<<elseif $exposed lte 0>> - -The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> - - <</if>> - <<if $time is ($hour * 60 + 57)>> - <<pass3>> - <<elseif $time is ($hour * 60 + 58)>> - <<pass2>> - <<elseif $time is ($hour * 60 + 59)>> - <<pass1>> - <</if>> - - <<if $exposed lte 0>> - <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> - - <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - <<if $storelocation is "pool">> - <<click [[Get changed|Swimming Pool Change]]>><</click>><br> - <<elseif $exposed gte 1>> - <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> - <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - - - -<<else>> - - <<if $exposed gte 1>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure * 2))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - - <<elseif $exposed lte 0>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - <</if>> -<</if>> - - -:: Swimming Lesson Daydream [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $trauma gte (($traumamax / 10) * 7)>> -You keep to yourself, afraid that one wrong move will result in the whole class molesting you. -<<elseif $trauma gte (($traumamax / 10) * 2)>> -You focus on your own thoughts, trying to keep the creeping anxiety at bay. -<<else>> - <<if $exposed gte 1>> - Vulnerable as you are you don't really pay attention to the lesson, instead idly paddling and keeping your <<lewdness>> covered. - <<elseif $exposed lte 1>> -You don't really pay attention to the lesson, instead idly paddling and thinking about what you'll do after school. - <</if>> -<</if>> -<br><br> - - -<<pass5>><<gcool1>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<ltrauma10>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>><<lstress5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $phase is 1>><<set $phase to 0>> - <<if $exposed gte 1>> - -The bell rings, signifying the end of the lesson. You wait as the other students leave. Some students linger, doubtlessly hoping to get a nice view when you climb out, but Mason herds them away, giving you some privacy.<br><br> - -<<elseif $exposed lte 0>> - -The bell rings, signifying the end of the lesson. You climb out of the pool.<br><br> - - <</if>> - <<if $time is ($hour * 60 + 57)>> - <<pass3>> - <<elseif $time is ($hour * 60 + 58)>> - <<pass2>> - <<elseif $time is ($hour * 60 + 59)>> - <<pass1>> - <</if>> - - <<if $exposed lte 0>> - <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> - - <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - <<if $storelocation is "pool">> - <<click [[Get changed|Swimming Pool Change]]>><<undress>><<storeon>><</click>><br> - <<elseif $exposed gte 1>> - <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> - <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - - - -<<else>> - - <<if $exposed gte 1>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - - <<elseif $exposed lte 0>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 10))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - <</if>> -<</if>> - - -:: Swimming Pool Change [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -<<undress>><<storeon>> -You make the short dash to the side room without any interference. You find your clothes where you left them. You quickly dry yourself and change.<br><br> - -<<click [[Boy's changing room|School Boy's Changing Room]]>><<endevent>><</click>><br> -<<click [[Girl's changing room|School Girl's Changing Room]]>><<endevent>><</click>><br> - - -:: School Girl's Change [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $schoollesson is 1>> - <<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> - You <<nervously>> change into the swimming outfit.<br><br> - - <<click [[Enter the pool room|School Pool]]>><</click>><br> - <<click [[Stay in the changing room|School Girl's Changing Room]]>><</click>><br> - <<else>> - <<if $playergenderappearance is "m">> - You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of girls talk just a few steps away. You slip into your swimming outfit. <br><br> - - You won't be able to get past the girls dressed like this.<br><br> - - <<click [[Wait until the coast is clear (0:08)|School Pool]]>><<pass8>><</click>><br> - <<click [[This was a bad idea, put your clothes back on|School Girl's Changing Room]]>><<undress>><<storeon>><</click>><br> - - <<else>> - You find a secluded spot where you hopefully won't be disturbed, behind some lockers in the far corner of the room. You <<nervously>> remove your clothing, while a group of girls talk just a few steps away. You slip into your swimming outfit.<br><br> - - - - <<click [[Enter the pool room|School Pool]]>><</click>><br> - <<click [[This was a bad idea, put your clothes back on|School Girl's Changing Room]]>><<undress>><<storeon>><</click>><br> - - <</if>><br><br> - - - <</if>> -<<else>> - - You <<nervously>> change into the swim outfit.<br><br> - - <<click [[Enter the pool room|School Pool]]>><</click>><br> - <<click [[Stay in the changing room|School Girl's Changing Room]]>><</click>><br> -<</if>> - - -:: Maths Note [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 1>> -You break the seal and open the envelope. There's a note inside, with the head's computer username and password. That might be useful, but you'll probably be in trouble for tampering with the letter.<<set $headpasswordknown to 1>><br><br> - -<</if>> - -You deliver the note without incident, but on the way back to class you are hounded by a group of delinquents. - - - -<<if $cool lt ($coolmax / 10) and $mathsnote gte 2>> -<<generatey1>><<generatey2>><<generatey3>><<generatey4>> - -What starts with verbal teasing soon becomes physical.<br><br> - -<<click [[Next|Maths Note Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> - - - -<<elseif $cool lt ($coolmax / 5) and $mathsnote gte 1>><<set $mathsnote to 2>> -<<generatey1>><<generatey2>><<generatey3>><<generatey4>> - -What starts with verbal teasing soon becomes physical.<br><br> - -<<click [[Next|Maths Note Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> - - -<<else>><<set $mathsnote to 1>> -They tease you a little but fortunately don't take things too far. You arrive at the classroom.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> - -<<click [[Next|Maths Lesson]]>><</click>><br> -<</if>> - - -:: Maths Note Molestation [nobr] -<<if $molestationstart is 1>> - <<if $phase is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<set $timer to 15>> - <<if $delinquency lt 400>> - <<set $rescue to 1>> - <</if>> - <<elseif $phase is 4>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $lefthand to "mouth">><<set $mouthuse to "lefthand">> - <<if $delinquency lt 400>> - <<set $rescue to 1>> - <</if>> - <</if>> -<<endif>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer is 1>> -<span id="next"><<click [[Next|Maths Note Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Maths Note Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Maths Note Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $enemyhealth lte 0>> - -Your assailants recoil in pain. <<tearful>> you seize the chance to escape.<br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -Shaken, you walk back to the classroom.<br><br> - -<<click [[Next|Maths Lesson]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> - -<<ejaculation>> - -"See ya later loser," says the <<person1>><<personstop>><br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -<<tearful>> you walk back to the classroom.<br><br> - -<<click [[Next|Maths Lesson]]>><</click>> -<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>> - -<<endevent>><<leighton>><<person1>>Leighton rounds a corner, having heard your scream. The assailants' demeanor changes immediately, and they are harried back to <<his>> office.<br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -<<tearful>> you walk back to the classroom.<br><br> - -<<click [[Next|Maths Lesson]]>><</click>> -<<else>> - -"See ya later loser," says the <<person1>><<personstop>><br><br> - -<<clotheson>> -<<endcombat>> - - <<if $uppertype isnot "naked" and $lowertype isnot "naked">> - <<else>> -You make a detour to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> - <</if>> - -<<tearful>> you walk back to the classroom.<br><br> - -<<click [[Next|Maths Lesson]]>><</click>> -<</if>> - - -:: Maths Event3 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 3>> -You do your best to ignore the fondling. River is distracted on the other side of the room, and the <<person>> becomes more bold.<br><br> - -<<click [[Next|Maths Event3 Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $phase is 2>> -You do your best to ignore the fondling. The <<person>> continues to covertly grope and squeeze your butt while acting as though nothing is amiss. You feel a little violated, but put up with it for the sake of peace.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<<elseif $phase is 1>> -You shift your chair away from the <<personcomma>> beyond the reach of their fondling. Unfortunately, River gets the wrong idea. "I asked you to help a fellow student, don't try to weasel out of it. Maybe detention will teach you to respect your colleagues." The <<person>> gives you a mocking smile.<br><br> - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>> -<</if>> - - -:: Maths Event3 Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>> -<<set $timer to 10>> -<<set $rescue to 1>> -<<set $enemyhealthmax to 1>><<set $enemyhealth to $enemyhealthmax>> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - -<<if $alarm is 1>> -<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Maths Event3 Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Maths Event3 Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Maths Event3 Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $alarm is 1>><<set $rescued to $rescued + 1>> -You cry for help, causing River and the rest of the class turn to you. River fixes the <<person>> with a glare. "Assaulting another student? This is utterly unacceptable. You can sit alone," the <<person>> is moved to the other side of the room.<<lcool10>><<lcool>> - -<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Maths Lesson]]>><</click>> -<<elseif $enemyhealth lte 0>> -The <<person>> yells in pain, causing River and the rest of the class to turn to you. River glares at you, and talks over your attempt at an explanation. "Assaulting another student? This is utterly unacceptable. You can sit alone." You got away from the <<personcomma>> at least.<<detention20>><<gdelinquency>> - -<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Maths Lesson]]>><</click>> -<<elseif $timer lte 0>> -River turns back to the class, and the <<person>> ceases their groping. - -<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|Maths Lesson]]>><</click>> -<</if>> - - -:: Maths Event4 [nobr] -<<generatey1>><<generatey2>> -<<if $rng gte 81>> -As you wait in the corridor, a <<person1>><<person>> and <<person2>><<person>> walk up to you. They stand either side of you, preventing you from moving away.<br><br> - -<<click [[Next|Maths Event4 Molestation]]>><<set $molestationstart to 1>><</click>> -<<else>> -As you wait in the corridor, a <<person1>><<person>> and <<person2>><<person>> eye you up as they pass by. The <<person1>><<person>> grins at you. <<catcall>><<gtrauma>><<gstress>><<gtrauma10>><<gstress10>><br><br> - -A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> - - -<<click [[Next|Maths Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: Maths Event4 Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcidlegenitals>> -<<endif>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Maths Event4 Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Maths Event4 Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Maths Event4 Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Maths Event4 Molestation Finish [nobr] -<<if $enemyhealth lte 0>> - -You manage to fend off the pair.<br><br> - -<<clotheson>> -<<endcombat>> - -<<if $uppertype isnot "naked" and $lowertype isnot "naked">> -<<else>> -You go to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> -<</if>> - -<<tearful>> you gather yourself.<br><br> A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> - -<<click [[Next|Maths Lesson]]>><</click>><br> - - - - - - -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -"Thanks for getting us off, slut." Panting, they walk away. <<tearful>> you collect yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<if $uppertype isnot "naked" and $lowertype isnot "naked">> -<<else>> -You go to the toilets and find some towels to cover up with before anyone sees you.<<towelup>> -<</if>> - -<<tearful>> you gather yourself. A few minutes later River emerges from the class. "It seems I made a mistake. Come back in."<br><br> - -<<click [[Next|Maths Lesson]]>><</click>><br> -<</if>> - - -:: Canteen Lunch [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - -<<if $cool gte 160>> -You sit down to eat. The other students at the table vie for your attention. -<<lstress10>><<ltrauma10>><<lstress>><<ltrauma>> -<<elseif $cool lt 40>> -You sit down to eat. The other students quickly vacate the table, not wanting to be seen with you.<<gtrauma>><<gstress10>><<gtrauma10>> -<<else>> -You sit down to eat. No one pays you much attention. -<</if>> -<br><br> - - - - - - - - - -<<click [[Next|Canteen]]>><<endevent>><</click>><br> - - -:: Canteen Students [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<generatey1>> -<<if $devstate gte 1>> -You approach the teenagers. A <<person1>><<person>> looks up at you suspiciously. "What do you want?"<br><br> - - -<<click [[Flirt|Canteen Students Flirt]]>><</click>><<promiscuous1>><br> - -<<click [[Leave|Canteen]]>><<endevent>><</click>> - -<<else>> -You approach the teenagers. They don't seem interested in speaking with you. "Get outta here, kid." Says a <<person1>><<personcomma>> with a dismissive gesture.<br><br><<endevent>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>><<set $canteenapproach to 1>> - <<generatey1>>As you turn to leave, a <<person1>><<person>> puts <<his>> hand on your shoulder. "Wait a minute, maybe you're more mature than you look. How about you show us that little <<if $playergenderappearance is "m">>penor<<else>>cunny<</if>> of yours?" The others laugh as the <<person>> assaults you.<br><br> - - <<click [[Next|Canteen Students Molestation]]>><<set $molestationstart to 1>><</click>><br> - - <<else>><<set $canteenapproach to 1>> - <<click [[Next|Canteen]]>><<endevent>><</click>><br> - - - <</if>> -<</if>> - - -:: Widgets Events English [widget] -<<widget "eventsenglish">><<nobr>> -<<if $rng gte 91 and $goocount + $semencount gte 10>> -<<doren>><<person1>> -Doren stops beside your desk. "You smell... odd," <<he>> says. "Almost like..."<br><br> - -<<generates2>><<person2>>A <<person>> cuts <<person1>><<him>> off. "<<pShe>> smells like cum <<sirstop>>" Giggling erupts around the class.<br><br><<person1>> - - <<if $promiscuity gte 35>> - <<click [[Own it|English Events Own]]>><</click>><<promiscuous3>><br> - <</if>> - <<click [[Stare down in shame|English Events Stare]]>><<gtrauma60>><<gstress60>><<lcool10>><<set $dorenlove += 1>><</click>><<gtrauma>><<gstress>><<lcool>><br> - -<<elseif $rng gte 81>> - <<if $cool lt 40>> - <<set $lowerintegrity -= 30>> - <<if $lowerintegrity lte 0>> - As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>tears<<else>>tear<</if>> clean off of your body! You look down in horror and see the remains attached to the chair, someone put glue on your seat. You cover yourself as soon as you can, but for a moment your <<undies>> were completely exposed. Doren rushes over with a towel, while your face flushes with humiliation.<<humiliation10>><br><br> - <<else>> - As you stand to hand your work in, your $lowerclothes tear. Someone put glue on your seat! Fortunately, your $lowerclothes survived, though certainly worse for wear.<br><br> - <</if>> - <<else>> - <<set $lowerintegrity -= 10>> - <<if $lowerintegrity lte 0>> - As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>catches<<else>>catch<</if>> on the corner of your desk and <<if $lowerplural is 0>>tears<<else>>tear<</if>> clean off of your body! You look down in horror and see the remains hanging from the desk. You cover your exposed <<undies>> as soon as you can, but for a moment you were completely exposed. Doren rushes over with a towel, while your face flushes with humiliation.<<gtrauma>><<gstress>><br><br><<humiliation10>> - <<else>> - As you stand to hand your work in, your $lowerclothes <<if $lowerplural is 0>>catches<<else>>catch<</if>> on the corner of your desk and tear. Fortunately, your $lowerclothes survived, though a bit worse for wear.<br><br> - <</if>> - <</if>> - <<integritycheck>> - <<towelup>> -<<click [[Next|English Lesson]]>><</click>><br> -<<elseif $rng gte 61>> - <<if $english gte 500>> - <<doren>><<person1>>Doren approaches your desk. "I think you've sussed this material, so while the rest of the class works, I've got a message I need delivered to the caretaker's outbuilding." <<He>> hands you a note containing a list of theatre props. "Just slip it beneath the door."<br><br><<endevent>> - - <<if $outbuildingvisited is 1>> - You arrive at the outbuilding where the dog attacked you. Were you to take your time and be careful, you could avoid another such encounter. You would miss some of the lesson though.<br><br> - - <<click [[Be careful|English Outbuilding]]>><<set $phase to 0>><<detention10>><</click>><<gdelinquency>><br> - <<click [[Risk it|English Outbuilding]]>><<set $phase to 1>><</click>><br> - <<else>><<set $outbuildingvisited to 1>> - You head to the outbuilding behind the school and slip the note beneath the door as instructed. As you turn however, you find a dog baring its teeth and advancing on you.<br><br> - - <<if $bestialitydisable is "t">> - You manage to flee back to the classroom, though not unscathed.<<beastescape>><br><br> - <<integritycheck>><<towelup>> - - <<click [[Next|English Lesson]]>><</click>> - <<else>> - <<click [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</click>><br> - <</if>> - <</if>> - - - <<else>> - Doren takes a special interest in your progress, and doesn't give you a chance to relax.<<gstress>><<genglish>><<gstress10>><<englishskill>><br><br> - - <<click [[Next|English Lesson]]>><</click>> - <</if>> - -<<elseif $rng gte 41>> - <<if $delinquency gte 400>> - <<doren>><<person1>>In a bid to keep the classroom ruckus down, Doren has the less controllable students separated, which includes you. <<He>><<endevent>> seats you next to a quiet <<generates1>><<person1>><<person>> who never causes any trouble.<br><br> - - After a few minutes the <<persons>> pen rolls on the floor. As <<he>> reaches down to pick it up, <<he>> rests a hand on your thigh and leans in close. "No one will believe you." <<His>> hand travels up your thigh. <<He>> sits back down, but continues to molest you.<br><br> - - <<click [[Call for help|English Event2]]>><<detention10>><</click>><<gdelinquency>><br> - <<click [[Endure it|English Event2 Molest]]>><<gstress40>><<gtrauma40>><</click>><<gstress>><<gtrauma>><br> - <<else>> - Some delinquents take an interest in you, and sneak gropes and fondles while the teacher isn't looking.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> - - <<click [[Next|English Lesson]]>><</click>> - <</if>> -<<elseif $rng gte 21>> -Doren asks you to demonstrate your grammar on the whiteboard. As you walk to the front of the classroom, a foot protrudes into your path and trips you up. - <<if $skirt is 1>> - <<if $underclothes is "naked">> - Your skirt flares up as you fall to your knees, revealing your bare butt to the whole class. You struggle to your feet, face turning red, as the class whistles and jeers.<<gstress30>><<gtrauma30>><<gstress>><<gtrauma>><br><br> - <<else>> - Your skirt flares up as you fall to your knees, revealing your $underclothes to the whole class. You struggle to your feet, face turning red, as the class whistles and jeers.<<gstress10>><<gtrauma10>><<gstress>><<gtrauma>><br><br> - <</if>> - <<else>> - You fall foward onto your knees, and the class laughs as you struggle back to your feet.<<gstress10>><<gstress>><br><br> - <</if>> -<<click [[Next|English Lesson]]>><</click>> -<<else>> -<<generates1>><<person1>>A breeze blows through the classroom, rustling hair and lifting a <<person1>><<persons>> paper off <<his>> desk. It lands on the floor next to you. <<He>> walks over and bends to pick it up, almost sticking <<his>> butt in your face. -<br><br> - <<if $promiscuity gte 15>> -<<click [[Pinch|English Events Pinch]]>><</click>><<promiscuous2>><br> - <</if>> -<<click [[Avert your eyes|English Lesson]]>><<endevent>><</click>><br> -<</if>> -<</nobr>><</widget>> - - - - - - - -<<widget "eventsenglishsafe">><<nobr>> -<<if $rng gte 81>> -<<doren>><<person1>>The students take turns reciting verses of a poem. Doren occasionally recites a verse personally, <<his>> resounding voice commanding the class' attention.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<<elseif $rng gte 61>> -Doren has the class split into small groups. - - <<if $cool gte 160>> - People gravitate to you, wanting to be part of your group.<<lstress>><<ltrauma>><<lstress20>><<ltrauma20>> - <<elseif $cool lt 40>> - No one wants to group up with you, so you sit alone in the corner. Doren gives you extra attention as a result.<<gtrauma>><<gstress>><<genglish>><<gtrauma20>><<gstress20>><<englishskill>> - <<else>> - You join a group and work together on a small activity. - <</if>> -<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<<elseif $rng gte 41>> -<<doren>><<person1>> Doren approaches your table and asks how you're getting on.<br><br> - -<<click [[Ask for help|English Event1]]>><<set $phase to 1>><<gstress20>><<englishskill>><</click>><<gstress>><<genglish>><br> -<<click [[Say you're fine|English Event1]]>><<set $phase to 0>><</click>><br> -<<elseif $rng gte 21>> -Doren explains and demonstrates grammatical rules using the whiteboard.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<<else>> -<<doren>><<person1>> -Doren hands out worksheets for the class to complete. <<He>> doesn't mind the class talking amongst themselves while they work, resulting in a lively atmosphere.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<</if>> -<</nobr>><</widget>> - - -:: Widgets Events History [widget] -<<widget "eventshistory">><<nobr>> -<<if $rng gte 91 and $collared is 1>> -<<winter>><<person1>> -Winter stops beside your desk. "What is that around your neck?" <<he>> asks.<br><br> - -<<click [[Answer|History Lesson Collar]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> -<<click [[Conceal it|History Lesson Conceal]]>><<detention30>><</click>><<gdelinquency>><br> -<<elseif $rng gte 76>> -<<generates1>><<person1>>You catch a normally shy <<person>> checking you out from across the room.<br><br> - - - <<click [[Tease|History Tease]]>><</click>><<exhibitionist1>><br> - -<<click [[Ignore|History Lesson]]>><<endevent>><</click>><br> -<<elseif $rng gte 52>> -Winter has the class practice sourcing information from the various bookselves around the edge of the room. As you move between the shelves, you feel a tug on your $lowerclothes and hear them tear. In the bustle of the classroom, someone must have closed a cupboard on <<if $lowerplural is 1>>them<<else>>it<</if>> without you noticing. -<<set $lowerintegrity -= 10>> - <<integritycheck>> - <<exposure>> - - <<if $lowertype isnot "naked">> - <<gstress>><<gstress20>><br><br> - <<else>> - <br><br>However, things are worse than you first assumed. You look down to find your <<undies>> completely exposed, much to the amusement of your classmates. You hasten to find a towel to cover yourself with, before your humiliation becomes too much to bear.<<gtrauma20>><<gtrauma>><<gstress20>><<gstress>><br><br><<towelup>> - <</if>> -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<<elseif $rng gte 27>> -<<winter>><<person1>>Winter asks you to come to the front of the class. "I have some historical garments I need modelled, they're in your size." <<He>> gestures to the screen at the corner of the room.<br><br> - - <<if $delinquency gte 400>> - Behind the screen you find a revealing traditional outfit. You hold it up for a closer look. It won't leave much to the imagination; there's barely enough fabric to conceal your <<breasts>> and crotch. It looks like it'll barely fit you, and the fabric is so taut you'll need to undress before putting it on.<br><br> - - <<click [[Put it on|History Events Revealing Dress]]>><<gstress60>><<gtrauma60>><</click>><<gstress>><<gtrauma>><br> - <<click [[Refuse to wear it|History Events Refusal]]>><<detention20>><</click>><<gdelinquency>><br> - - <<elseif $delinquency gte 200>> - <<if $playergenderappearance is "m">> - Behind the screen you find a traditional girl's outfit. - <<if $playergender is "f">> - The class thinks you're a boy, so if you wear this in front of them, they'll think you're crossdressing. - <</if>> - It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> - - <<click [[Put it on|History Events Dress]]>><<gstress20>><<gtrauma20>><</click>><<gstress>><<gtrauma>><br> - <<click [[Refuse to wear it|History Events Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <<elseif $playergenderappearance is "f">> - Behind the screen you find a traditional boy's outfit. - <<if $playergender is "m">> - The class thinks you're a girl, so if you wear this in front of them, they'll think you're crossdressing. - <</if>> - It looks like it'll barely fit you, and the fabric is taut so you'll need to undress before putting it on.<br><br> - - <<click [[Put it on|History Events Dress]]>><<gstress20>><<gtrauma20>><</click>><<gstress>><<gtrauma>><br> - <<click [[Refuse to wear it|History Events Refusal]]>><<detention10>><</click>><<gdelinquency>><br> - <</if>> - <<else>> - Behind the screen you find a traditional outfit. It's baggy, and you fit it easily over your other clothing. It's an interesting segment, and you feel like you learned something. Winter has you remove the outfit before you get too warm.<<ghistory>><br><br> - - <<click [[Next|History Lesson]]>><<endevent>><</click>><br> - <</if>> - - -<<elseif $rng gte 4>> -<<generates1>><<person1>>Winter leaves a <<person>> to hand out textbooks while leaving the class on an errand. When the <<person>> gets to you <<he>> pauses, <<his>> face curling in a smirk.<br><br> - -Rather than placing your book on your desk, <<he>> drops it on the floor beside you. "Oops, how clumsy of me. You'd better pick it up before the teacher gets back." The rest of the class turns to watch.<br><br> - -<<click [[Pick it up|History Events Pick]]>><<gtrauma20>><<gstress20>><<lcool10>><</click>><<gtrauma>><<gstress>><<lcool>><br> -<<click [[Leave it|History Events Leave]]>><<gstress20>><<detention20>><</click>><<gdelinquency>><<gstress>><br> - -<<else>> -<<winter>><<person1>>Winter gives the class a thin smile as <<he>> unveils the stocks in the corner of the room. "We're fortunate to have such a rare antique! I'll need somebody to help me demonstrate its use." <<He>> looks around the room. "Any volunteers?" -<br><br> - <<if $history gte 800>> - No one volunteers, of course. Winter looks at you. "To the front of the class, please." - <br><br> - <<click [[Refuse|History Lesson]]>><<detention10>><<endevent>><</click>><<gdelinquency>><br> - <<click [[Go to the front of the class|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> - - <<elseif $history gte 600>> - No one volunteers, of course. Winter looks at you. "To the front of the class, please." - <br><br> - <<click [[Refuse|History Lesson]]>><<endevent>><<detention10>><</click>><<gdelinquency>><br> - <<click [[Go to the front of the class|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> - - <<else>> - <<click [[Keep your head down|History Lesson]]>><<endevent>><</click>><br> - <<click [[Volunteer|History Lesson Stocks]]>><<historyskill>><<gstress20>><</click>><<ghistory>><<gstress>><br> - <</if>> -<</if>> -<</nobr>><</widget>> - - - - - - - -<<widget "eventshistorysafe">><<nobr>> -<<if $rng gte 81>> -<<winter>><<person1>>Winter has the class read in silence, and glares at the class whenever <<he>> hears furtive whispering.<br><br> -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - -<<elseif $rng gte 61>> -Winter asks the class a question. - <<if $history gte 400>> - You think you know the answer.<br><br> - <<click [[Raise your hand|History Lesson Answer]]>><<gstress20>><<historyskill>><</click>><<ghistory>><<gstress>><br> - <<click [[Remain silent|History Lesson]]>><<endevent>><</click>><br> - <<else>> - You don't know the answer.<br><br> - <<click [[Next|History Lesson]]>><<endevent>><</click>><br> - <</if>> - -<<elseif $rng gte 41>> -Winter lectures to the class in <<his>> droning voice. - <<if $tiredness lt 2000>> - It's a job to stay awake.<br><br> - <<click [[Next|History Lesson]]>><<endevent>><<historyskill>><</click>><<ghistory>><br> - <<else>> - You do your best to stay awake, but you're so tired. You awaken several minutes later, fortunately Winter seems not to have noticed.<br><br> - <<click [[Next|History Lesson]]>><<endevent>><<set $tiredness -= 200>><</click>><<ltiredness>><br> - <</if>> -<<elseif $rng gte 21>> -Winter has the class practice sourcing information from the various bookselves around the edge of the room. <br><br> - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - -<<else>> -Winter goes off on a tangent about the history of the local transportation system. You don't know if you've ever listened to anything so boring.<br><br> - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<</if>> -<</nobr>><</widget>> - - -:: Widgets Events Swimming [widget] -<<widget "eventsswimming">><<nobr>> -<<if $rng gte 91 and $leftarm is "bound" and $rightarm is "bound">> -<<mason>><<person1>> -Mason motions for you to come closer. You kick your way to the side of the pool. "Why aren't you using your arms?" <<He>> notices your bindings. "Oh! Can you even get those off on your own? I think I have some scissors."<br><br> - -<<click [[Be freed|Events Swimming Freed]]>><<unbind>><</click>><br> -<<click [[Refuse|Events Swimming Freed Refuse]]>><</click>><br> - - -<<elseif $rng gte 81>> - -<<generates1>><<generates2>>A fight breaks out on the other side of the pool. As Mason swims over to break it up, a <<person1>><<person>> and <<person2>><<person>> swim up to you, and trap you between them. The <<person>> starts fondling your butt from behind while the <<person1>><<person>> speaks. "You look lonely, <<bitchstop>> Don't worry, we're here to keep you company." -<br><br> -<<click [[Shove them away|Swimming Lesson Shove]]>><</click>><br> - <<if $cool lt 80>> -<<click [[Endure it|Events Swimming Molestation]]>><<set $molestationstart to 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> - <<else>> -<<click [[Endure it|Events Swimming Endure]]>><<gtrauma20>><<gstress20>><<garousal20>><</click>><<gtrauma>><<gstress>><<garousal>><br> - <</if>> - - -<<elseif $rng gte 61>> - <<if $exposed gte 1>> - <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." Face flushing, you remind <<him>> that you're naked beneath the water. <<He>> looks away, embarrassed. "You still need to dive," <<he>> says. "I'll try to distract the other students."<br><br> - - <<He>> stands beside the pool opposite the diving platform. "Everyone, it's time for a demonstration." You wait until everyone is facing away from you, then <<nervously>> climb out. - - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<generates2>><<person2>>As you approach the diving platform however, a <<person>> turns. You cover your body as <<he>> shouts to <<his>> friends, attracting more attention. Mason tries to control the situation, but its no use. The whole class is soon staring at you. <<gtrauma>><<gtrauma20>><<gstress>><<gstress20>><br><br> - <<if $exhibitionism gte 75>> - <<click [[Flaunt|Events Swimming Flaunt]]>><</click>><<exhibitionist5>><br> - <</if>> - <<click [[Dive anyway|Events Swimming Lewd Dive]]>><<gtrauma20>><<gstress20>><</click>><<gtrauma>><<gstress>><br> - <<click [[Run Away|Event Swimming Run]]>><<detention10>><</click>><<gdelinquency>><br> - <<else>> - You glance at the rest of the class, and see their backs still turned. You dive <<swimmingtext>> into the water. <<gswimming>><<swimmingskilluse>><<gstress>><<gstress20>> - <br><br> - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> - <</if>> - <<else>> - <<if $school gte 1600>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. - <br><br> - You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone!<<endevent>> - <br><br> - <<generates1>><<person1>><<lowernaked>> - You look around and see your clothes floating in the water. You swim towards them, but a <<person>> beats you to it. <<He>> holds them out of your reach and smiles at you. "Stripping in public? Who'd have known a nerd like you would be so perverted." <<He>> examines your exposed body, then checks if Mason is still distracted. "I wanna have some fun with you. You better do what I want or you'll be spending the rest of the lesson naked." - <br><br> - <<click [[Accept|Events Swimming Molestation Single]]>><<set $molestationstart to 1>><</click>><br> - <<click [[Refuse|Events Swimming Refuse]]>><</click>><br> - <<else>> - <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. - <br><br> - You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone! Seeing your clothes floating several feet away, you quickly swim over and cover up. You glance around the pool, you don't think anybody noticed.<<gstress>><<gstress20>><<gswimming>><<swimmingskilluse>> - <br><br> - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> - <</if>> - <<else>> - <<mason>><<person1>>Mason points at you. "Climb out, I want to see your diving technique." You climb out into the chilly air, and walk to the edge of the diving platform. You dive <<swimmingtext>> into the water. - <br><br> - You come back up to the surface. Mason gives you a thumbs up, then directs <<his>> attention elsewhere. You feel like something is amiss, and then you realise, your <<bottoms>> <<lowerplural>> gone! Seeing your clothes floating several feet away, you quickly swim over and cover up. You glance around the pool, you don't think anybody noticed.<<gstress>><<gstress20>><<gswimming>><<swimmingskilluse>> - <br><br> - <<click [[Next|Swimming Lesson]]>><<endevent>><</click>> - <</if>> - <</if>> -<<elseif $rng gte 41>> -<<generates1>><<person1>>A <<person>> seems to be following you around the pool. Whenever you look at <<him>> however, <<he>> averts <<his>> gaze.<br><br> - - -<<click [[Confront|Events Swimming Stalk Confront]]>><<detention10>><</click>><<gdelinquency>><br> -<<click [[Ignore|Events Swimming Stalk Ignore]]>><</click>><br> - -<<elseif $rng gte 21>> -<<generates1>><<generates2>><<generates3>>A <<person1>><<personcomma>> <<person2>><<personcomma>> and <<person3>><<person>> start picking on you, following and touching you beneath the water. You could try to swim away from them, but it might make things worse if you fail.<br><br> - -<<click [[Swim Away|Events Swimming Swim Away]]>><</click>><br> -<<click [[Endure It|Evens Swimming Endure]]>><<gstress20>><<gtrauma20>><<garousal20>><</click>><<gtrauma>><<gstress>><<garousal>><br> - - - -<<else>> - <<if $lowertype is "naked">> - <<set $pain += 20>> - You feel a sharp pain in your butt. You floated too close to a skimmer and were pinched by the flap. You manage to not cry out and attract more attention to yourself.<<gstress>><<gstress20>> - <br><br> - <<click [[Next|Swimming Lesson]]>><</click>> - <<else>> - <<set $lowerintegrity -= 4>> - <<exposure>> - Something tugs at your $lowerclothes. You floated too close to a skimmer and your clothes are caught in its flap. - <<integritycheck>> - <<exposure>> - <<if $lowertype is "naked">> - You move away, but as you do so your clothing is cruelly ripped free from your body, disappearing through the skimmer in an instant, leaving you <<if $uppertype is "naked">>completely bare.<<else>>bare from the waist down.<</if>> - <<else>> - You move away, and your $lowerclothes <<lowerplural>> torn free of the skimmer, intact but worse for wear. - <</if>> - <br><br> - <<click [[Next|Swimming Lesson]]>><</click>> - <</if>> -<</if>> -<</nobr>><</widget>> - - - - - - - -<<widget "eventsswimmingsafe">><<nobr>> -<<if $rng gte 81>> -<<mason>><<person1>>Mason has the class practise the front crawl. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. -<br><br> - <<if $swimmingskill lte 100>> - You're not very good at swimming, and struggle to even stay above the surface of the water. - <<elseif $swimmingskill lte 300>> - You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. - <<elseif $swimmingskill lte 500>> - You're not a bad swimmer, but you've a long way to go. - <<elseif $swimmingskill lte 900>> - You're a pretty good swimmer, among the best in the class. - <<else>> - You're a very good swimmer, easily the best in the class. - <</if>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - -<<elseif $rng gte 61>> -<<mason>><<person1>>Mason has the class practise the breaststroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. -<br><br> - <<if $swimmingskill lte 100>> - You're not very good at swimming, and struggle to even stay above the surface of the water. - <<elseif $swimmingskill lte 300>> - You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. - <<elseif $swimmingskill lte 500>> - You're not a bad swimmer, but you've a long way to go. - <<elseif $swimmingskill lte 900>> - You're a pretty good swimmer, among the best in the class. - <<else>> - You're a very good swimmer, easily the best in the class. - <</if>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - -<<elseif $rng gte 41>> -<<mason>><<person1>>Mason has the class practise the backstroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. -<br><br> - <<if $swimmingskill lte 100>> - You're not very good at swimming, and struggle to even stay above the surface of the water. - <<elseif $swimmingskill lte 300>> - You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. - <<elseif $swimmingskill lte 500>> - You're not a bad swimmer, but you've a long way to go. - <<elseif $swimmingskill lte 900>> - You're a pretty good swimmer, among the best in the class. - <<else>> - You're a very good swimmer, easily the best in the class. - <</if>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - -<<elseif $rng gte 21>> -<<mason>><<person1>>Mason has the class practise the butterfly stroke. <<He>> patrols the outskirt of the pool, giving pointers to those who seem to be struggling. -<br><br> - <<if $swimmingskill lte 100>> - You're not very good at swimming, and struggle to even stay above the surface of the water. - <<elseif $swimmingskill lte 300>> - You're not a very fast swimmer, and need to take frequent breaks due to the strain on your muscles. - <<elseif $swimmingskill lte 500>> - You're not a bad swimmer, but you've a long way to go. - <<elseif $swimmingskill lte 900>> - You're a pretty good swimmer, among the best in the class. - <<else>> - You're a very good swimmer, easily the best in the class. - <</if>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - -<<else>> -Mason has the class practise diving. <<He>> watches from the outskirt of the pool, giving pointers to those who seem to be struggling. -<br><br> - -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - -<</if>> -<</nobr>><</widget>> - - -:: English Event1 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 1>> -<<He>> sits with you for a few minutes, and helps you fill in some holes in your understanding. You feel like you understand the material better.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<<elseif $phase is 0>> -<<He>> nods and moves on.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: Library Study [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 1>><<scienceskill>> -You settle down at a desk with a science textbook and read through the material. -<<elseif $phase is 2>><<mathsskill>> -You settle down at a desk with a maths textbook and read through the material. -<<elseif $phase is 3>><<englishskill>> -You settle down at a desk with an english textbook and read through the material. -<<elseif $phase is 4>><<historyskill>> -You settle down at a desk with a history textbook and read through the material. -<</if>><br><br> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - <<if $rng gte 51>> - <<generatey1>><<generatey2>>While you are minding your own business, a <<person1>><<person>> and <<person2>><<person>> start harassing you.<br><br> - - <<click [[Ignore them|School Library Harass]]>><<set $phase to 0>><<gtrauma20>><<gstress20>><</click>><<gtrauma>><<gstress>><br> - <<click [[Ask the librarian for help|School Library Harass]]>><<set $phase to 1>><<lcool10>><</click>><<lcool>><br> - <<else>> - <<set $lowerintegrity -= 10>> - <<if $lowerintegrity lte 0>> - As you rise from the chair, you hear a tear. Your $lowerclothes <<lowerplural>> caught on the desk. You try to free them, but <<loweritis>> torn clean off your body, exposing your <<undiesstop>> - <<lowerruined>><<set $trauma -= 10>><br><br> - <<elseif $lowerintegrity gte 0>> - As you rise from the seat, you hear a tear. Your $lowerclothes <<lowerplural>> caught on the desk. - <br><br> - <</if>> - <<click [[Next|School Library]]>><</click>><br> - <</if>> - <<else>> - <<click [[Next|School Library]]>><</click>><br> - <</if>> - - -:: School Library Harass [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> - <<if $rng gte 81>> - The <<person1>><<person>> looks at the <<person2>><<person>> and smiles. "<<pShe>> thinks <<pshe>> can ignore us." <<person1>><<He>> gags you with <<his>> hand.<br><br> - - <<click [[Next|School Library Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - You ignore their pestering until they tire and leave you alone.<br><br> - - <<click [[Next|School Library]]>><<endevent>><</click>> - <</if>> -<<elseif $phase is 1>> -<<generate3>><<person3>>You shout for help. Several people arrive to investigate, including the librarian. <<He>> glares at the pair. "You two again. Out." -<br> -<<person2>>The <<person>> looks indignant. "We're just play-" -<br> -The librarian interrupts. "I said OUT." The pair comply, leaving you in peace.<br><br> - - -<<person3>>The librarian asks if you're okay, and you nod. Assured that you're fine, <<he>> returns to <<his>> duties.<br><br> - - - - - -<<click [[Next|School Library]]>><<endevent>><</click>> - - -<</if>> - - -:: School Library Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcidlegenitals>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<set $timer to 20>> -<<endif>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|School Library Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Library Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: School Library Molestation Finish [nobr] -<<if $enemyhealth lte 0>> - -They recoil in pain, a glint of fear in their eyes. "Fucking psycho!" They leave you in peace. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Library]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<person1>>The <<person>> looks at the <<person2>><<personstop>> "I came first, pay up!"<br><br> - -The <<person>> shakes <<his>> head. "No way, I started shuddering before you."<br><br> - -They leave you slumped over the desk. They're still arguing as their voices fade. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Library]]>><</click>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - -<<endevent>> - -The librarian, startled by your cries, arrives to investigate.<br><br> - -The pair cease their assault and flee between the bookshelves, as the librarian rushes over to you. - -<<clotheson>> -<<endcombat>> -<<exposure>> -<<generate1>><<person1>> -<<if $exposed gte 1>> -<<He>> gives you some towels to cover up with.<<towelup>> -<</if>> -"Are you ok?" <<He>> asks. - <<if $stress gte 10000>> - Your consciousness is already slipping away, however. - <br><br> - <<ambulance>> - <<elseif $pain gte 100>> -You try to speak, but instead burst into tears. You feel the librarian's arms around you as you pass out. - <br><br> - <<ambulance>> - <<elseif $pain gte 20>> -<<tearful>> you nod and smile at the librarian through your tears. Once assured that you're unhurt, <<he>> returns to <<his>> duties. - -<br><br> -<<click [[Next|School Library]]>><</click>> - <<else>> -<<tearful>> you nod and smile at the blushing librarian. Once assured that you're unhurt, <<he>> returns to <<his>> duties. -<br><br> -<<click [[Next|School Library]]>><</click>> - <</if>> -<<elseif $timer lte 0>> - -Seeming to grow bored, the pair leave you alone. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|School Library]]>><</click>> -<</if>> - - -:: Canteen Students Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcidlegenitals>><<npcstrip>> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<set $timer to 20>> -<<endif>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - -<<audience>> - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Canteen Students Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Canteen Students Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Widgets Audience [widget] -<<widget "audiencecamera">><<nobr>> - -<<if $audienceselector is 1>> -<<set $audiencedesc to "excited">> -<<set $audiencecamera to $audiencecamera1>> -<<elseif $audienceselector is 2>> -<<set $audiencedesc to "blushing">> -<<set $audiencecamera to $audiencecamera2>> -<<elseif $audienceselector is 3>> -<<set $audiencedesc to "eager">> -<<set $audiencecamera to $audiencecamera3>> -<<elseif $audienceselector is 4>> -<<set $audiencedesc to "lusty">> -<<set $audiencecamera to $audiencecamera4>> -<<elseif $audienceselector is 5>> -<<set $audiencedesc to "avid">> -<<set $audiencecamera to $audiencecamera5>> -<<elseif $audienceselector is 6>> -<<set $audiencedesc to "vigorous">> -<<set $audiencecamera to $audiencecamera6>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $rng gte 81 and $facepic isnot 1>><<set $facepic to 1>> - -The $audiencedesc $audiencecamera points <<ahis>> camera at your face. A light flashes as <<ahe>> takes a picture. - - <<if $vaginastate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "It's normal to cum while your pussy is filled, you don't need to be shy." - <<else>> - "Look how cute she looks when <<pshe>> cums. Fuck <<pher>> pussy harder." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, I want to see your face while your pussy is ravaged." - <<else>> - "Your face looks so cute while your pussy is pounded." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> cumming with an animal dick in <<pher>> cunt! I can't believe it." - <<else>> - "A $beasttype is fucking you in public and you're having an orgasm. I don't know how you stand the shame." - <</if>> - <<else>> - <<if $face is "covered">> - "You're fucking a $beasttype, don't pretend you have any dignity." - <<else>> - "So glad I was here to see this <<bitch>> get bred." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> cumming already? <<pShes>> such a $beasttype slut." - <<else>> - "Just the thought of that $beasttype dick entering is enough to make <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when the $beasttype fucks you." - <<else>> - "I want a picture of <<pher>> expression when it fuckers <<pher>> proper." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> cumming already?" - <<else>> - "Just the anticipation is enough to make <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "I want a picture of <<pher>> expression when it goes in." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> cumming already?" - <<else>> - "Just the anticipation is enough to make <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "I want a picture of <<pher>> expression when it goes in." - <</if>> - <</if>> - <<elseif $penisstate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "It's normal to cum while your penis is ravaged, you don't need to be shy." - <<else>> - "Look how cute she looks when <<pshe>> cums. Fuck <<phim>> harder." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, I want to see your face while your penis is ravaged." - <<else>> - "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." - <</if>> - <</if>> - <<elseif $penisstate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> cumming already?" - <<else>> - "Just the anticipation is enough to make <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "I want to snap a picture of <<pher>> expression when it goes in." - <</if>> - <</if>> - <<elseif $penisstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> cumming already?" - <<else>> - "Just the anticipation is enough to make <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "I want to snap a picture of <<pher>> expression when it goes in." - <</if>> - <</if>> - <<elseif $penisstate is "otheranus">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move your hands, I want to see what you look like while cumming in someone's ass." - <<else>> - "I think your ass is making <<phim>> cum. Fuck <<phim>> harder." - <</if>> - <<else>> - <<if $face is "covered">> - "You're shy about fucking someone's ass? That's adorable." - <<else>> - "Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder." - <</if>> - <</if>> - <<elseif $penisstate is "otheranusimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Don't be shy, letting the camera see your orgasm face." - <<else>> - "Just pressing your ass against <<pher>> dick is making <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "<<pShes>> blushing! How cute." - <</if>> - <</if>> - <<elseif $penisstate is "otheranusentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Don't be shy, let the camera see your orgasm face." - <<else>> - "Just pressing your ass against <<pher>> dick is making <<phim>> cum." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when it goes in." - <<else>> - "<<pShes>> blushing! How cute." - <</if>> - <</if>> - <<elseif $anusstate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You're cumming with a $beasttype balls-deep in your ass, how much dignity is covering your face preserving?" - <<else>> - "I got a nice picture of <<pher>> $beasttype fucker orgasm face." - <</if>> - <<else>> - <<if $face is "covered">> - "Come on, let's see your face. I want to see how you look having your ass fucked by a $beasttype." - <<else>> - "<<pShe>> looks so cute having <<pher>> ass fucked by that $beasttype." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You're cumming while having your ass fucked, how much dignity is covering your face preserving?" - <<else>> - "I got a nice picture of <<pher>> orgasm face." - <</if>> - <<else>> - <<if $face is "covered">> - "Come on, let's see your face. I want to see how you look having your ass fucked." - <<else>> - "<<pShe>> looks so cute having <<pher>> ass ravaged." - <</if>> - <</if>> - <</if>> - <<elseif $anusstate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can cover your face if you want, we can all tell you're cumming hard for that $beasttype." - <<else>> - "<<pShes>> cumming this hard with the $beasttype pressing just the tip into <<pher>> ass." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, I want a good picture of your face when your ass is skewered by that $beasttype." - <<else>> - "Smile for the camera like a good $beasttype <<bitchcomma>> you slut." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can cover your face if you want, we can all tell you're cumming hard." - <<else>> - "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, I want a good picture of your face when your ass is skewered." - <<else>> - "Smile for the camera like a good anal slut." - <</if>> - <</if>> - <</if>> - <<elseif $anusstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can cover your face if you want, we can all tell you're cumming hard." - <<else>> - "<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, I want a good picture of your face when your ass is skewered." - <<else>> - "Smile for the camera like a good anal slut." - <</if>> - <</if>> - <<elseif $mouthstate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick. <<pShes>> so shy about it too." - <<else>> - "Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand <<bitchcomma>> you're getting in the way of the action." - <<else>> - "Do you like the taste of $beasttype dick?" - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Look at how cute <<pshe>> looks cumming while slurping on a dick. <<pShes>> so shy about it too." - <<else>> - "Look at how cute <<pshe>> looks cumming while slurping on a dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand <<bitchcomma>> you're getting in the way of the action." - <<else>> - "Such a nice shot of your face being fucked." - <</if>> - <</if>> - <</if>> - <<elseif $mouthstate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face all you want, we know you love it." - <<else>> - "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." - <<else>> - "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face all you want, we know you love it." - <<else>> - "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." - <<else>> - "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." - <</if>> - <</if>> - <</if>> - <<elseif $mouthstate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face all you want, we know you love it." - <<else>> - "<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." - <<else>> - "I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face all you want, we know you love it." - <<else>> - "<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." - <<else>> - "I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide it, having your pussy licked is too much for you." - <<else>> - "Look at <<phim>> squirm! Your tongue's too much for <<phimstop>>" - <</if>> - <<else>> - <<if $face is "covered">> - "What's the matter? Ashamed of having your pussy licked?" - <<else>> - "Tongue-fuck <<phim>> harder, I want to see <<phim>> squirm. - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide your orgasm from the camera." - <<else>> - "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, you like having your pussy eaten don't you." - <<else>> - "You like having your pussy eaten, don't you." - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide your orgasm from the camera." - <<else>> - "<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't be shy, you like having your pussy eaten don't you." - <<else>> - "You like having your pussy eaten, don't you." - <</if>> - <</if>> - <<elseif $penisstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Don't be shy, it's normal to cum while having your penis sucked." - <<else>> - "I got the perfect picture of <<pher>> orgasm face." - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> embarrassed about having <<pher>> penis sucked! How adorable." - <<else>> - "Suck <<phim>> harder, I want to see how cute <<pshe>> looks." - <</if>> - <</if>> - <<elseif $penisstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." - <<else>> - "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand, I want to see your expression when your penis starts getting sucked." - <<else>> - "I can't wait to see <<pher>> expression when you start sucking." - <</if>> - <</if>> - <<elseif $penisstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." - <<else>> - "<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand, I want to see your expression when your penis starts getting sucked." - <<else>> - "I can't wait to see <<pher>> expression when you start sucking." - <</if>> - <</if>> - <<elseif $anusstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "No point hiding your face, we can all tell you're a pervert." - <<else>> - "This slut likes having <<pher>> ass eaten." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." - <<else>> - "Probe <<pher>> ass harder, I think <<pshe>> likes it." - <</if>> - <</if>> - <<elseif $anusstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "No point hiding your face, we can all tell you're a pervert." - <<else>> - "This slut likes having <<pher>> ass eaten." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." - <<else>> - "Probe <<pher>> ass harder, I think <<pshe>> likes it." - <</if>> - <</if>> - <<elseif $anusstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "No point hiding your face, we can all tell you're a pervert." - <<else>> - "This slut likes having <<pher>> ass eaten." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten." - <<else>> - "Probe <<pher>> ass harder, I think <<pshe>> likes it." - <</if>> - <</if>> - <<elseif $mouthstate is "kiss">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" - <<else>> - "<<pShes>> cumming from being kissed! Is that pure or lewd?" - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> shy about being kissed, how adorable." - <<else>> - "Such a romantic image." - <</if>> - <</if>> - <<elseif $mouthstate is "kissimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" - <<else>> - "<<pShes>> cumming from being kissed! Is that pure or lewd?" - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> shy about being kissed, how adorable." - <<else>> - "Such a romantic image." - <</if>> - <</if>> - <<elseif $mouthstate is "kissentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pShe>> cumming from being kissed? Is that pure or lewd?" - <<else>> - "<<pShes>> cumming from being kissed! Is that pure or lewd?" - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> shy about being kissed, how adorable." - <<else>> - "Such a romantic image." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $enemytype is "beast">> - <<if $face is "covered">> - "Are you ashamed to be cumming for that $beasttype?" - <<else>> - "That $beasttype can really make you cum hard, and I have proof." - <</if>> - <<else>> - <<if $face is "covered">> - "You can hide your face, but not your orgasm." - <<else>> - "Your orgasm face is so cute, and I have proof." - <</if>> - <</if>> - <<else>> - <<if $face is "covered">> - <<if $pain gte 80>> - "Hide your face if you want, we can see your tears." - <<elseif $pain gte 40>> - "You can't hide your tears from the camera." - <<else>> - "Don't be shy, let the camera see that pretty face of yours." - <</if>> - <<else>> - <<if $pain gte 80>> - "<<pShes>> crying. How pathetic." - <<elseif $pain gte 40>> - "Don't be upset. Smile for the camera." - <<else>> - "Smile <<girlstop>>" - <</if>> - <</if>> - <</if>> - <</if>> - -<<elseif $rng gte 61 and $breastpic isnot 1>><<set $breastpic to 1>> - -The $audiencedesc $audiencecamera points <<ahis>> camera at your <<breastsstop>> A light flashes as <<ahe>> takes a picture. -<<set $rng to random(1, 100)>> - <<if $breastsize is 0>> - <<if $playergenderappearance is "m">> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Boys have such cute nipples." - <<elseif $rng gte 33>> - "That sleek chest of yours is a thing of beauty." - <<else>> - "Don't be shy, there's nothing lewd about your boy nipples." - <</if>> - <<else>> - <<if $rng gte 67>> - "Get his top off, I wanna see that fine young chest." - <<elseif $rng gte 33>> - "I wish I could take a picture of what's under his top." - <<else>> - "Even clothed I can tell you have a lovely chest." - <</if>> - <</if>> - <<else>> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Your flat chest looks delicious." - <<elseif $rng gte 33>> - "<<pHer>> chest is so flat <<pshe>> could pass as a boy." - <<else>> - "It's important I take pictures of her cute chest. I'll need them later." - <</if>> - <<else>> - <<if $rng gte 67>> - "I can't wait to see under her top." - <<elseif $rng gte 33>> - "Do other girls tease you for your flat chest?" - <<else>> - "Don't worry, you're cute even without boobs." - <</if>> - <</if>> - <</if>> - <<elseif $breastsize lte 2>> - <<if $playergenderappearance is "m">> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Your flabby chest is almost like a girl's." - <<elseif $rng gte 33>> - "Look at those little tits. I bet the other boys pick on you." - <<else>> - "Don't be shy, there's nothing lewd about your boy nipples, even if they look like a girl's." - <</if>> - <<else>> - <<if $rng gte 67>> - "Get his top off, I wanna see that fine young chest." - <<elseif $rng gte 33>> - "I wish I could take a picture of what's under his top." - <<else>> - "Even clothed I can tell you have a lovely chest." - <</if>> - <</if>> - <<else>> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Her tiny breasts are so cute." - <<elseif $rng gte 33>> - "Now however large your breasts grow, I'll have evidence of when they were small and cute." - <<else>> - "Don't be ashamed of your small breasts, they're adorable." - <</if>> - <<else>> - <<if $rng gte 67>> - "I can see the shape of <<pher>> developing breasts beneath <<pher>> $upperclothes." - <<elseif $rng gte 33>> - "Get <<pher>> top off, I want a picture of <<pher>> breasts." - <<else>> - "I can't wait to see <<pher>> little breasts, I bet they're superb." - <</if>> - <</if>> - <</if>> - <<elseif $breastsize lte 5>> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Your breasts are very photogenic." - <<elseif $rng gte 33>> - "Your breasts are mesmerising." - <<else>> - "This picture of your breasts will come in handy." - <</if>> - <<else>> - <<if $rng gte 67>> - "Get <<pher>> top off, I want a picture of <<pher>> breasts." - <<elseif $rng gte 33>> - "Don't be embarrassed, it's not like your breasts are exposed yet." - <<else>> - "Even clothed I can tell how lovely <<pher>> breasts are." - <</if>> - <</if>> - <<elseif $breastsize lte 8>> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "<<pHer>> breasts flop about so beautifully." - <<elseif $rng gte 33>> - "Those are some impressive mammaries." - <<else>> - "Don't be ashamed, you should be proud of such large breasts." - <</if>> - <<else>> - <<if $rng gte 67>> - "Are <<pher>> breasts really as large as they seem? Only one way to find out." - <<elseif $rng gte 33>> - "Get <<pher>> top off, I want a picture of <<pher>> large breasts for later use." - <<else>> - "Breasts that large are lewd even under clothes." - <</if>> - <</if>> - <<else>> - <<if $upperexposed gte 2>> - <<if $rng gte 67>> - "Those are some gigantic udders." - <<elseif $rng gte 33>> - "You could feed every baby in town with those." - <<else>> - "Glad I got photographic proof, no one would believe how big they were otherwise." - <</if>> - <<else>> - <<if $rng gte 67>> - "You can't fake breasts this large, surely." - <<elseif $rng gte 33>> - "Get <<pher>> top off, I want a picture of these massive things." - <<else>> - "Breasts this huge are lewd even under clothes." - <</if>> - <</if>> - <</if>> - -<<elseif $rng gte 41 and $bottompic isnot 1>><<set $bottompic to 1>> - -The $audiencedesc $audiencecamera points <<ahis>> camera at your <<bottomstop>> A light flashes as <<ahe>> takes a picture. -<<set $rng to random(1, 100)>> - <<if $anusstate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass while <<pshe>> cums." - <<else>> - "I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass." - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "I got a nice close-up of <<pher>> <<girl>> ass getting fucked. Look at <<pher>> shake." - <<else>> - "I got a nice close-up of <<pher>> <<girl>> ass getting fucked." - <</if>> - <</if>> - <<elseif $anusstate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking from that $beasttype." - <<else>> - "I want to catch the moment it starts fucking <<phim>> proper." - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking." - <<else>> - "I want to catch the moment it goes in <<pher>> ass." - <</if>> - <</if>> - <<elseif $anusstate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "I think it's gonna fuck <<pher>> slut ass!" - <<else>> - "I think it's gonna fuck <<pher>> ass!" - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "I hope you're going all-in on this little slut's ass." - <<else>> - "I hope you're going all-in on <<pher>> ass." - <</if>> - <</if>> - <<elseif $anusstate is "othermouth">> - <<if $orgasmdown gte 1>> - "<<pShes>> responding to having <<pher>> ass eaten." - <<else>> - "You're really getting in there." - <</if>> - <<elseif $anusstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - "What does little <<girl>> ass taste like?" - <<else>> - "How's <<pshe>> taste." - <</if>> - <<elseif $anusstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - "It might be too much for <<phimstop>> I can't wait." - <<else>> - "You're actually gonna eat <<pher>> ass?" - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $lowerexposed gte 2 and $underexposed gte 1>> - <<if $rng gte 67>> - "I got a nice shot of <<pher>> bare ass." - <<elseif $rng gte 33>> - "I've never seen such a spankable ass." - <<else>> - "<<pHer>> orgasm is making <<pher>> ass shake beautifully." - <</if>> - <<else>> - <<if $rng gte 67>> - "<<pShes>> such a lewd little <<girlcomma>> <<pshe>> needs to be punished." - <<elseif $rng gte 33>> - "Get <<pher>> clothes off while <<pshe>> spasms, I want a clear shot of <<pher>> ass." - <<else>> - "<<pHer>> ass is so lewd, even clothed." - <</if>> - <</if>> - <<else>> - <<if $lowerexposed gte 2 and $underexposed gte 1>> - <<if $rng gte 67>> - "Are you embarrassed about your ass being exposed like this?" - <<elseif $rng gte 33>> - "I got a great shot of <<pher>> ass." - <<else>> - "<<pHer>> naked ass is so lewd." - <</if>> - <<else>> - <<if $rng gte 67>> - "This <<girl>> has a fine ass." - <<elseif $rng gte 33>> - "Bare <<pher>> ass, I want a better picture." - <<else>> - "Even clothed <<pher>> ass looks good." - <</if>> - <</if>> - <</if>> - <</if>> - -<<elseif $rng gte 21 and $genitalpic isnot 1>><<set $genitalpic to 1>> - -The $audiencedesc $audiencecamera points <<ahis>> camera at your <<genitalsstop>> A light flashes as <<ahe>> takes a picture. -<<set $rng to random(1, 100)>> - <<if $vaginastate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "I got a nice shot of <<pher>> shuddering on that dick." - <<else>> - "Wow, <<pher>> pussy is really getting pounded by that $beasttype." - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "I got a nice shot of <<pher>> shuddering on that dick." - <<else>> - "Wow, <<pher>> pussy is really getting a pounding." - <</if>> - <</if>> - <<elseif $vaginastate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "<<pHer>> <<bitch>> pussy is twitching and it's not even in yet. <<pShe>> can't wait to be bred." - <<else>> - "I hope I catch the moment <<pher>> pussy is first violated." - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "<<pHer>> pussy is twitching and it's not even in yet. Such a slut." - <<else>> - "I hope I catch the moment <<pher>> pussy is first violated." - <</if>> - <</if>> - <<elseif $vaginastate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - "<<pShes>> cumming from such little stimulation, fucking <<pher>> pussy might break <<phim>> fully." - <<else>> - "Your pussy is about to get the treatment it deserves." - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - "<<pShes>> cumming from such little stimulation, fucking a $beasttype might break <<phim>> fully." - <<else>> - "Your pussy is about to get the treatment it deserves." - <</if>> - <</if>> - <<elseif $penisstate is "penetrated">> - <<if $orgasmdown gte 1>> - "I got a nice shot of <<phim>> shuddering in that pussy." - <<else>> - "Wow, <<pher>> penis is really getting a pounding." - <</if>> - <<elseif $penisstate is "imminent">> - <<if $orgasmdown gte 1>> - "<<pHer>> penis is twitching and it's not even in yet. Such a slut." - <<else>> - "I hope I catch the moment <<pher>> penis is first violated." - <</if>> - <<elseif $penisstate is "entrance">> - <<if $orgasmdown gte 1>> - "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." - <<else>> - "Your penis is about to get the treatment it deserves." - <</if>> - <<elseif $penisstate is "otheranus">> - <<if $orgasmdown gte 1>> - "I got a nice shot of <<phim>> shuddering in that ass." - <<else>> - "Wow, <<pher>> penis is really getting a pounding." - <</if>> - <<elseif $penisstate is "otheranusimminent">> - <<if $orgasmdown gte 1>> - "<<pHer>> penis is twitching and it's not even in yet. Such a slut." - <<else>> - "I hope I catch the moment <<pher>> penis is first violated." - <</if>> - <<elseif $penisstate is "otheranusentrance">> - <<if $orgasmdown gte 1>> - "<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully." - <<else>> - "Your penis is about to get the treatment it deserves." - <</if>> - <<elseif $vaginastate is "othermouth">> - <<if $orgasmdown gte 1>> - "<<pHer>> pussy is twitching so delightfully." - <<else>> - "You're really getting your tongue in there." - <</if>> - <<elseif $vaginastate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - "Does <<pher>> pussy juice taste good?" - <<else>> - "Does <<pher>> pussy taste good?" - <</if>> - <<elseif $vaginastate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - "Does <<pher>> pussy juice taste good?" - <<else>> - "Does <<pher>> pussy taste good?" - <</if>> - <<elseif $penisstate is "othermouth">> - <<if $orgasmdown gte 1>> - "Does <<pher>> cum taste good?" - <<else>> - "I can tell <<pshes>> cumming into your mouth." - <</if>> - <<elseif $penisstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." - <<else>> - "Does <<pher>> penis taste good?" - <</if>> - <<elseif $penisstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - "Take <<phim>> into your mouth already, I want to see <<phim>> squirm more." - <<else>> - "Does <<pher>> penis taste good?" - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $penisexist is 1 >> - <<if $devstate gte 1 and $orgasmcount lt 24>> - <<if $rng gte 67>> - "I got a shot of <<pher>> cum flying through the air." - <<elseif $rng gte 33>> - "Look at <<phim>> squirt!" - <<else>> - "I caught <<phim>> cumming on camera. How shameful." - <</if>> - <<else>> - <<if $rng gte 67>> - "I got a shot of <<phim>> cumming, but nothing came out." - <<elseif $rng gte 33>> - "This <<girl>> can't even cum properly, pathetic." - <<else>> - "<<pHer>> orgasm is disappointingly dry. I got it on camera at least." - <</if>> - <</if>> - <<else>> - <<if $vaginause is "cover">> - "Move your hand, I want a clear shot of your pussy while you cum." - <<else>> - "I got a perfect shot of <<pher>> pussy twitching in climax." - <</if>> - <</if>> - <<else>> - <<if $underexposed gte 1 and $lowerexposed gte 2>> - <<if $penisexist is 1>> - <<if $penisuse is "cover">> - <<if $rng gte 67>> - "Move your hand, I want to see your little penis." - <<elseif $rng gte 33>> - "Aww, <<pshes>> shy." - <<else>> - "Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis." - <</if>> - <<else>> - <<if $rng gte 67>> - "I got a great picture of <<pher>> cute penis." - <<elseif $rng gte 33>> - "Don't be shy, everyone should know how beautiful your penis is." - <<else>> - "If you don't want your penis photographed, you shouldn't act like a slut." - <</if>> - <</if>> - <<else>> - <<if $vaginause is "cover">> - <<if $rng gte 67>> - "Move your hand, I want to see your little pussy." - <<elseif $rng gte 33>> - "Aww, <<pshes>> shy." - <<else>> - "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." - <</if>> - <<else>> - <<if $rng gte 67>> - "I got a great picture of <<pher>> cute pussy." - <<elseif $rng gte 33>> - "Don't be shy, everyone should know how beautiful your pussy is." - <<else>> - "If you don't want your pussy photographed, you shouldn't act like a slut." - <</if>> - <</if>> - <</if>> - <<else>> - <<if $playergenderappearance is "m">> - <<if $penisuse is "cover">> - <<if $rng gte 67>> - "Move your hand, I want to see your little penis." - <<elseif $rng gte 33>> - "Aww, <<pshes>> shy." - <<else>> - "Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis." - <</if>> - <<else>> - <<if $rng gte 67>> - "I got a great picture of <<pher>> cute penis." - <<elseif $rng gte 33>> - "Don't be shy, everyone should know how beautiful your penis is." - <<else>> - "If you don't want your penis photographed, you shouldn't act like a slut." - <</if>> - <</if>> - <<else>> - <<if $vaginause is "cover">> - <<if $rng gte 67>> - "Move your hand, I want to see your little pussy." - <<elseif $rng gte 33>> - "Aww, <<pshes>> shy." - <<else>> - "Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy." - <</if>> - <<else>> - <<if $rng gte 67>> - "I got a great picture of <<pher>> cute pussy." - <<elseif $rng gte 33>> - "Don't be shy, everyone should know how beautiful your pussy is." - <<else>> - "If you don't want your pussy photographed, you shouldn't act like a slut." - <</if>> - <</if>> - <</if>> - <</if>> - <</if>> - <</if>> - -<<elseif $bodypic isnot 1>><<set $bodypic to 1>> - -The $audiencedesc $audiencecamera leans back so <<ahis>> camera can take in the whole scene. A light flashes as <<ahe>> takes a picture. - - <<if $vaginastate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face if you want, you're still a $beasttype's bitch." - <<else>> - "The $beasttype's fucked <<phim>> to orgasm, and I have proof." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop hiding your face and smile for the camera." - <<else>> - "Good $beasttype, show this bitch <<pher>> place." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face if you want, it just makes the scene hotter." - <<else>> - "You've fucked <<phim>> to orgasm. Keep going." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop hiding your face and smile for the camera." - <<else>> - "Show this slut what <<pshes>> good for." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cumming already? It isn't even fucking you yet." - <<else>> - "Your cunt belongs to that $beasttype now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "Your cunt belongs to that $beasttype now." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cumming already? It isn't even fucking you yet." - <<else>> - "Your cunt belongs to that $beasttype now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "Your cunt belongs to that $beasttype now." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <</if>> - <<elseif $penisstate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Cover your face if you want, it just makes the scene hotter." - <<else>> - "You've fucked <<phim>> to orgasm. Keep going." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop hiding your face and smile for the camera." - <<else>> - "Show this fucktoy what <<pshes>> good for." - <</if>> - <</if>> - <<elseif $penisstate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <<elseif $penisstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <<elseif $penisstate is "otheranus">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Look at <<pher>> body writhe." - <<else>> - "You've fucked <<pher>> to orgasm. Keep going." - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> so shy and cute." - <<else>> - "Show this fucktoy what <<pshes>> good for." - <</if>> - <</if>> - <<elseif $penisstate is "otheranusimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <<elseif $penisstate is "otheranusentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pHer>> penis isn't being fucked yet <<pshes>> still cumming." - <<else>> - "There's no escaping now, slut." - <</if>> - <<else>> - <<if $face is "covered">> - "Stop covering your face, I want to capture your expression when it goes in." - <<else>> - "What are you waiting for? Fuck <<phim>> now." - <</if>> - <</if>> - <<elseif $anusstate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You're cumming with a $beasttype's dick in your ass, how much dignity do you think you're protecting? - <<else>> - "That's right, cum on that animal dick. Show the world what a <<bitch>> you are." - <</if>> - <<else>> - <<if $face is "covered">> - "Good $beasttype, fuck this <<bitch>> hard." - <<else>> - "Good $beasttype, show this <<girl>> <<pher>> place." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You're cumming with a dick in your ass, how much dignity do you think you're protecting? - <<else>> - "That's right, cum on that dick. Show the world what a huge slut you are." - <</if>> - <<else>> - <<if $face is "covered">> - "Fuck <<phim>> harder!" - <<else>> - "Keep ravaging this <<girls>> ass, I want more pictures." - <</if>> - <</if>> - <</if>> - <<elseif $anusstate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You love it, don't pretend otherwise." - <<else>> - "This <<bitch>> can't help it." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when your ass is violated." - <<else>> - "Good $beasttype, make <<phim>> your bitch." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide your orgasm from us." - <<else>> - "This <<bitch>> can't help it." - <</if>> - <<else>> - <<if $face is "covered">> - "Move your hands, I want to see your expression when your ass is violated." - <<else>> - "Fuck <<phimcomma>> make <<phim>> squirm." - <</if>> - <</if>> - <</if>> - <<elseif $anusstate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide your orgasm from us." - <<else>> - "This <<bitch>> can't help it." - <</if>> - <<else>> - <<if $face is "covered">> - "A good fucking will teach this <<bitch>> <<pher>> place." - <<else>> - "I think it's gonna fuck <<phimcomma>> I can't wait to get a picture." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "You can't hide your orgasm from us." - <<else>> - "This <<bitch>> can't help it." - <</if>> - <<else>> - <<if $face is "covered">> - "This <<girl>> needs to learn <<pher>> place." - <<else>> - "Fuck <<phimcomma>> make <<phim>> squirm." - <</if>> - <</if>> - <</if>> - <<elseif $mouthstate is "penetrated">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "It's amazing what <<pshe>> can fit in there." - <<else>> - "I hope it cums down <<pher>> throat while <<pshe>> orgasms." - <</if>> - <<else>> - <<if $face is "covered">> - "I doubt the $beasttype cares which hole it fucks." - <<else>> - "You like the taste of $beasttype dick, don't you." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "It's amazing what <<pshe>> can fit in there." - <<else>> - "I hope you cum down <<pher>> throat while <<pshe>> orgasms." - <</if>> - <<else>> - <<if $face is "covered">> - "No hole is off-limits." - <<else>> - "Is that dick tasty? Don't answer with your mouth full." - <</if>> - <</if>> - <</if>> - <<elseif $mouthstate is "imminent">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." - <<else>> - "You'll look great cumming with a mouthful of $beasttype dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "I want to see this <<bitch>> get a mouthful." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this slut is." - <<else>> - "You'll look great cumming with a mouthful of dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "I want to see this <<bitch>> get a mouthful." - <</if>> - <</if>> - <</if>> - <<elseif $mouthstate is "entrance">> - <<if $enemytype is "beast">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." - <<else>> - "You'll look great cumming with a mouthful of $beasttype dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "I want to see this <<bitch>> get a mouthful." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this slut is." - <<else>> - "You'll look great cumming with a mouthful of dick." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "I want to see this <<bitch>> get a mouthful." - <</if>> - <</if>> - <</if>> - <<elseif $vaginastate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Careful not to suffocate <<phimcomma>> I want more pictures first." - <<else>> - "<<pShes>> cumming, guess <<pshe>> is just a fucktoy." - <</if>> - <<else>> - <<if $face is "covered">> - "That's it, put <<pher>> mouth to work." - <<else>> - "Is that pussy tasty? Don't answer with your mouth full." - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this slut is." - <<else>> - "You'll look great cumming with a mouthful of cunt." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "Put <<pher>> <<bitch>> mouth to work." - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Move <<pher>> hands, I want the camera to see who this slut is." - <<else>> - "You'll look great cumming with a mouthful of cunt." - <</if>> - <<else>> - <<if $face is "covered">> - "Don't stop there, show this <<bitch>> how much <<pshes>> worth." - <<else>> - "Put <<pher>> <<bitch>> mouth to work." - <</if>> - <</if>> - <<elseif $penisstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> shy about cumming into your mouth, how cute." - <<else>> - "This <<girl>> is clearly enjoying it, don't stop." - <</if>> - <<else>> - <<if $face is "covered">> - "<<pShes>> shy about having <<pher>> dick sucked, how cute." - <<else>> - "Smile for the camera <<girlcomma>> you should be happy about having your penis sucked." - <</if>> - <</if>> - <<elseif $penisstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "I hope you milk <<phim>> dry." - <<else>> - "Aren't you worried you'll get cum on your face?" - <</if>> - <<else>> - <<if $face is "covered">> - "Lick <<phim>> good and proper." - <<else>> - "I hope I get a shot of <<phim>> cumming on your face." - <</if>> - <</if>> - <<elseif $penisstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "I hope you milk <<phim>> dry." - <<else>> - "Aren't you worried you'll get cum on your face?" - <</if>> - <<else>> - <<if $face is "covered">> - "Lick <<phim>> good and proper." - <<else>> - "I hope I get a shot of <<phim>> cumming on your face." - <</if>> - <</if>> - <<elseif $anusstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> embarrassed! How adorable." - <<else>> - "Cumming with someone's tongue in your ass, you're a lewd <<girl>> aren't you." - <</if>> - <<else>> - <<if $face is "covered">> - "I can't get a clear shot of <<pher>> face with <<pher>> hands in the way." - <<else>> - "Another nice picture of this slut." - <</if>> - <</if>> - <<elseif $anusstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> embarrassed! How adorable." - <<else>> - "<<pShes>> cumming already, be careful not to make <<phim>> faint." - <</if>> - <<else>> - <<if $face is "covered">> - "I don't know what you think covering your face achieves." - <<else>> - "Are you gonna lick <<phim>> out? I need a picture of that." - <</if>> - <</if>> - <<elseif $anusstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "<<pShes>> embarrassed! How adorable." - <<else>> - "<<pShes>> cumming already, be careful not to make <<pher>> faint." - <</if>> - <<else>> - <<if $face is "covered">> - "I don't know what you think covering your face achieves." - <<else>> - "Are you gonna lick <<phim>> out? I need a picture of that." - <</if>> - <</if>> - <<elseif $mouthstate is "kiss">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Don't hide your pretty face." - <<else>> - "Is that kiss really so pleasurable or is <<pshe>> cumming?" - <</if>> - <<else>> - <<if $face is "covered">> - "How cute and romantic." - <<else>> - "How romantic." - <</if>> - <</if>> - <<elseif $mouthstate is "kissimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Don't hide your pretty face." - <<else>> - "Is that kiss really so pleasurable or is <<pshe>> cumming?" - <</if>> - <<else>> - <<if $face is "covered">> - "How cute and romantic." - <<else>> - "How romantic." - <</if>> - <</if>> - <<elseif $mouthstate is "kissentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "Is <<pshe>> shaking because <<pshes>> shy?" - <<else>> - "<<pShes>> shaking in anticipation." - <</if>> - <<else>> - <<if $face is "covered">> - "How cute and romantic." - <<else>> - "How romantic." - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - "What a slut." - <<else>> - "I hope <<pher>> convulsions come across in the picture." - <</if>> - <<else>> - <<if $face is "covered">> - <<if $pain gte 80>> - "I think <<pshes>> hurt. Don't stop." - <<elseif $pain gte 40>> - "Don't bother hiding your tears, we can all see." - <<else>> - "Move your hands <<bitchcomma>> I want a picture of your face." - <</if>> - <<else>> - <<if $pain gte 80>> - "Now everyone will know how pathetic you are." - <<elseif $pain gte 40>> - "That's a nice shot. Are those tears?" - <<else>> - "Can't wait to share this with my friends." - <</if>> - <</if>> - <</if>> - <</if>> - - - -<</if>> - -<<if $face isnot "covered">> - <<if $exposed is 1>> - <<fameexhibitionism1>> - <<elseif $exposed gte 2>> - <<fameexhibitionism2>> - <</if>> - <<if $consensual is 1>> - <<famesex1>> - <<else>> - <<famerape1>> - <</if>> - <<if $enemytype is "beast">> - <<famebestiality1>> - <</if>> -<</if>> - -<</nobr>><</widget>> - - -<<widget "ahis">><<nobr>> - -<<if $audiencecamera is "man">> -his -<<elseif $audiencecamera is "boy">> -his -<<elseif $audiencecamera is "woman">> -her -<<elseif $audiencecamera is "girl">> -her -<</if>> - -<</nobr>><</widget>> - - - -<<widget "ahe">><<nobr>> - -<<if $audiencecamera is "man">> -he -<<elseif $audiencecamera is "boy">> -he -<<elseif $audiencecamera is "woman">> -she -<<elseif $audiencecamera is "girl">> -she -<</if>> - -<</nobr>><</widget>> - - -<<widget "audiencespeech">><<nobr>> -<<set $audiencemember to 0>> -<<set $rng to random(1, 100)>> -<<if $location is "school">> - <<if $genderdisable is "m">> - <<set $audiencemember to "girl">> - <<elseif $genderdisable is "f">> - <<set $audiencemember to "boy">> - <<elseif $rng gte 50>> - <<set $audiencemember to "boy">> - <<else>> - <<set $audiencemember to "girl">> - <</if>> -<<else>> - <<if $genderdisable is "m">> - <<set $audiencemember to "woman">> - <<elseif $genderdisable is "f">> - <<set $audiencemember to "man">> - <<elseif $rng gte 50>> - <<set $audiencemember to "man">> - <<else>> - <<set $audiencemember to "woman">> - <</if>> -<</if>> - -<<set $rng to random(1, 100)>> -<<if $rng gte 91 and $audiencecamera6 is 0>> -<span class="pink">A $audiencemember pulls out a phone and points the camera at you.</span> - <<if $audiencecamera1 is 0>> - <<set $audiencecamera1 to $audiencemember>> - <<elseif $audiencecamera2 is 0>> - <<set $audiencecamera2 to $audiencemember>> - <<elseif $audiencecamera3 is 0>> - <<set $audiencecamera3 to $audiencemember>> - <<elseif $audiencecamera4 is 0>> - <<set $audiencecamera4 to $audiencemember>> - <<elseif $audiencecamera5 is 0>> - <<set $audiencecamera5 to $audiencemember>> - <<elseif $audiencecamera6 is 0>> - <<set $audiencecamera6 to $audiencemember>> - <</if>> -<<else>> - <<if $vaginastate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $vaginastate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $vaginastate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "otheranus">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "otheranusimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "otheranusentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "penetrated">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "imminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "entrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $vaginastate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $vaginastate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $penisstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "othermouth">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "othermouthimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $anusstate is "othermouthentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "kiss">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "kissimminent">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<elseif $mouthstate is "kissentrance">> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <<else>> - <<if $orgasmdown gte 1>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <<else>> - <<if $face is "covered">> - - <<else>> - - <</if>> - <</if>> - <</if>> -<</if>> - - - - -<</nobr>><</widget>> - - - - - - - - - - - - -<<widget "audience">><<nobr>> - - - - -<<if $enemyanger gte 100>> - <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> - - The audience is skittish but crowds around, as if you're a rare but dangerous animal. - - <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> - - Most of the audience keep their distance, afraid you'll lash out. - - <<else>> - - The audience keep their distance, afraid you'll lash out. - - <</if>> -<<elseif $enemyanger gte 60>> - <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> - - The audience crowds around, their eagerness at odds with their caution. - - <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> - - The audience watches from a safe distance. The more daring among them inch closer. - - <<else>> - - The audience watches from a safe distance. - - <</if>> -<<elseif $enemyanger gte 20>> - <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> - - The audience crowds around, excited to see what happens next. - - <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> - - The excited audience crowds around. - - <<else>> - - The audience watches with interest. - - <</if>> -<<else>> - <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> - - The audience crowds around, vying for a good vantage. - - <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> - - The audience watches with interest. Some push through the crowd for a better vantage. - - <<else>> - - The audience watches with interest. - - <</if>> -<</if>> -<br> - - -<<if $audiencecamera1 isnot 0>> -<<set $audienceselector to 1>> -<<audiencecamera>> -<br> -<</if>> - -<<if $audiencecamera2 isnot 0>> -<<set $audienceselector to 2>> -<<audiencecamera>> -<br> -<</if>> - -<<if $audiencecamera3 isnot 0>> -<<set $audienceselector to 3>> -<<audiencecamera>> -<br> -<</if>> - -<<if $audiencecamera4 isnot 0>> -<<set $audienceselector to 4>> -<<audiencecamera>> -<br> -<</if>> - -<<if $audiencecamera5 isnot 0>> -<<set $audienceselector to 5>> -<<audiencecamera>> -<br> -<</if>> - -<<if $audiencecamera6 isnot 0>> -<<set $audienceselector to 6>> -<<audiencecamera>> -<br> -<</if>> - -<<set $facepic to 0>> -<<set $breastpic to 0>> -<<set $bottompic to 0>> -<<set $genitalpic to 0>> -<<set $bodypic to 0>> - - -<<if $audiencecamera1 isnot 0 and $face is "covered">> -<span class="teal">At least your face is hidden.</span><br> -<</if>> - -<<audiencespeech>> -<br> -<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 0>> -<<audiencespeech>> -<br> -<</if>> -<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 20>> -<<audiencespeech>> -<br> -<</if>> -<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 40>> -<<audiencespeech>> -<br> -<</if>> -<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 60>> -<<audiencespeech>> -<br> -<</if>> -<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 80>> -<<audiencespeech>> -<br> -<</if>> -<br> -<</nobr>><</widget>> - - - - - - -<<set $audienceselector to 0>> -<<set $audiencecamera to 0>> -<<set $audiencecamera1 to 0>> -<<set $audiencecamera2 to 0>> -<<set $audiencecamera3 to 0>> -<<set $audiencecamera4 to 0>> -<<set $audiencecamera5 to 0>> -<<set $audiencecamera6 to 0>> - -<<set $audiencemember to 0>> - - -:: Canteen Students Molestation Finish [nobr] -<<if $enemyhealth lte 0>> - -<<He>> recoils in pain, a glint of fear in <<his>> eyes. "I think you've had enough," <<he>> says, acting confident, but betrayed by the quiver in <<his>> voice. <<tearful>> you smirk and walk away.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Canteen]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<His>> companions start laughing. "I think you enjoyed playing with that little <<girl>> a bit TOO much," one says. The <<person>> blushes furiously, while stammering an explanation to <<his>> friends. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Canteen]]>><</click>> -<<elseif $alarm is 1 and $rescue is 1>> - - - -The <<person>> is interrupted by <<his>> friends. "Come on, we don't want to get in trouble." <<He>> hesitates, then relents in <<his>> assault. <<He>> shoves you away. <<tearful>> you pick yourself off the ground.<br><br> - - -<<clotheson>> -<<endcombat>> - - -<br><br> -<<click [[Next|Canteen]]>><</click>> - -<<elseif $timer lte 0>> - -Seeming to grow bored, the <<person>> shoves you away. <<tearful>> you pick yourself off the ground.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Canteen]]>><</click>> -<</if>> - - -:: Canteen Students Flirt [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You lean seductively against the table and address the <<personstop>> "You look tense, anything I can do to help?"<<promiscuity1>><br><br> - -<<if $cool gte 160>> -<<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.<br><br> - - <<if $promiscuity gte 15>> -<<click [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> -<<click [[Refuse|Canteen]]>><<endevent>><</click>> - -<<elseif $cool lt 40>><<set $canteenapproach to 1>> -The group burst into laughter, except the <<personcomma>> who looks mortified. "Fuck off. And don't speak to me again."<br><br> - -<<click [[Next|Canteen]]>><<endevent>><</click>><br><br> -<<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.<br><br> - - <<if $promiscuity gte 15>> -<<click [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> -<<click [[Refuse|Canteen]]>><<endevent>><</click>> - <<else>><<set $canteenapproach to 1>> - <<He>> blushes and looks away from you. <<His>> friends start laughing at <<his>> sudden reticence.<br><br> - - <<click [[Next|Canteen]]>><<endevent>><</click>> - <</if>> - -<</if>> - - -:: Canteen Student Encounter [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> - -You and the <<person>> find a storeroom for some privacy.<<set $canteenapproach to 1>> <<promiscuity2>><br><br> - -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - -<<stateman>><br> -<br> -<<actionsman>> - - - -<<if $finish is 1>> -<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Canteen Student Encounter]]>><</click>></span><<nexttext>> -<</if>> - - -:: Canteen Student Encounter Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<elseif $enemyhealth lte 0>> - -The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> - -The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.<br><br> - -<<clotheson>> -<<endcombat>> -<</if>> -<br><br> -<<click [[Next|Canteen]]>><</click>> - - -:: School Boy's Toilets [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "boys">> - -You are in the boy's toilets. - -<<if $storelocation is "schoolboys">> -Your clothes are stored beneath the sinks. -<</if>> - -<br><br> - - - - - - - - - -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip isnot 1>> - <<eventsschooltoilets>> - <<else>> - <<set $storelocationinit to "schoolboys">><<stripstoreactions>> - <<click [[Masturbate|School Boy's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> - <<if $storelocation isnot "schoolboys">> - <<click [[Leave|Hallways]]>><</click>> - <<elseif $exposed gte 2 and $exhibitionism gte 55>> - <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> - <<elseif $exposed is 1 and $exhibitionism gte 35>> - <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> - <<elseif $exposed lte 0>> - <<click [[Leave|Hallways]]>><</click>> - <</if>> - <</if>> -<</if>> - - - - - -<<set $eventskip to 0>> - - -:: School Girl's Toilets [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "girls">> - -You are in the girl's toilets. - -<<if $storelocation is "schoolgirls">> -Your clothes are stored beneath the sinks. -<</if>> - -<br><br> - - - - - - - - - -<<if $stress gte 10000>> -<<click [[Everything fades to black...|School Passout]]>><</click>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip isnot 1>> - <<eventsschooltoilets>> - <<else>> - <<set $storelocationinit to "schoolgirls">><<stripstoreactions>> - <<click [[Masturbate|School Girl's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> - <<if $storelocation isnot "schoolgirls">> - <<click [[Leave|Hallways]]>><</click>> - <<elseif $exposed gte 2 and $exhibitionism gte 55>> - <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> - <<elseif $exposed is 1 and $exhibitionism gte 35>> - <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> - <<elseif $exposed lte 0>> - <<click [[Leave|Hallways]]>><</click>> - <</if>> - <</if>> -<</if>> - - - - - -<<set $eventskip to 0>> - - -:: Canteen Tray [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You reach above the counter and take a tray. Holding it in front of you, you take a deep breath, and stand. You walk around the edge of the room, trying to act as if nothing is amiss. Fortunately, no one pays you any attention, and you arrive at the door.<br><br> - -<<if $rng gte 51>> -You go through, and dart for safety beneath the nearby staircase.<<gstress>><<gstress20>><br><br> - -<<click [[Next|Hallways]]>><</click>> -<<else>> -As you reach for the handle however, the doors suddenly open, knocking you onto your back and sending your protective tray sprawling away from you. Worse, the sound of the collision got the attention of the rest of the room.<br><br> - -For a moment, the room goes silent, as everyone notices the underdressed <<girl>> on the floor, <<lewdness>> on display. Your daze is cruelly lifted when the room erupts into a jeering cheer. On the verge of panic, you flee from the room, chased by the jeers and whistles. -<<gtrauma>><<gstress>><<lcool>><<gtrauma60>><<gstress60>><<lcool10>><br><br> - -<<click [[Next|Hallways]]>><</click>> -<</if>> - - -:: Canteen Wait [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You wait, huddled beneath the counter as the students eat their lunches, so close yet unaware of your presence. The bell rings and your hear the room clearing. When it seems safe, you tentatively leave the safety of your hiding place. You peek through the door to make sure the hall is empty before exiting the canteen.<br><br> - -<br><br> -<<click [[Next|Hallways]]>><</click>><br> - -<<pass5>> -<<schooleffects>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> -<<if $schoolstate is "lunch">> -<<pass5>> -<<schooleffects>> -<</if>> - - -:: English Outbuilding [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - - - - -<<if $phase is 0>> -You slowly creep up to the outbuilding, and manage to deliver the note and get away without incident. It takes a few minutes however, and when you arrive back at class Doren chides you for lollygagging.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>> - - - -<<elseif $phase is 1>> - <<if $rng gte 51>> - You briskly walk up to the outbuilding, and manage to deliver the note and get away without incident.<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>> - <<else>> - You briskly walk up to the outbuilding and deliver the note, but turn to find the dog advancing on you.<br><br> - - <<if $bestialitydisable is "t">> - You manage to flee back to the classroom, though not unscathed.<<beastescape>><br><br> - <<integritycheck>><<towelup>> - - <<click [[Next|English Lesson]]>><</click>> - <<else>> - <<click [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</click>><br> - <</if>> - <</if>> -<</if>> - - -:: English Outbuilding Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<set $rescue to 1>> -<<beast1init>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|English Outbuilding Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: English Outbuilding Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $rescue is 1 and $alarm is 1>> - <<if $beaststance is "top">> - - <<set $rescued += 1>> - <<clothesontowel>> - <<endcombat>> - - <<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. <<He>> stops in <<his>> tracks when <<he>> sees the dog humping you, mouth agape. <<He>> breaks free from <<his>> stupor and drags the beast off the top of you. <<He>> seems almost as embarrassed as you are, and says nothing as <<he>> locks the dog in its kennel and returns to the outbuilding. <<tearful>> you to return to the classroom.<<famebestiality10>><br><br> - - <<click [[Next|English Lesson]]>><<endevent>><</click>><br> - <<else>> - - <<set $rescued += 1>> - <<clothesontowel>> - <<endcombat>> - - <<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. "Bad dog! Bad!" The beast backs off, ears and tail drooping. "I'm so sorry, he's just a bit too friendly," <<he>> says as <<he>> returns the dog to its kennel. "No harm done though, right?" <<He>> heads back to the outbuilding. <<tearful>> you to return to the classroom.<br><br> - - <<click [[Next|English Lesson]]>><<endevent>><</click>><br> - <</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - -The beast grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you dust yourself off and head back to the classroom.<br><br> - -<<clothesontowel>> -<<endcombat>> - - - -<<click [[Next|English Lesson]]>><</click>><br> -<<elseif $enemyhealth lte 0>> - -The beast yelps and flees, its tail between its legs. <<tearful>> you dust yourself off and head back to the classroom.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|English Lesson]]>><</click>><br> -<</if>> - - -:: English Event2 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You shout out to Doren for help, and try to explain that you're being harassed. The <<person>> looks shocked, <<his>> eyes widen and <<his>> lip trembles, as if on the verge of tears. <<endevent>><<doren>><<person1>>Doren puts <<his>> hands on <<his>> hips and gives you a level stare. "You're not gonna fool me that easily, <<if $playergenderappearance is "m">>lad.<<else>>lass.<</if>> You should sit over here, away from the innocent."<br><br> - -Doren makes you sit alone on the other side of the room. You got away at least. -<br><br> - -<<click [[Next|English Lesson]]>><<endevent>><</click>> - - -:: English Event2 Molest [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<He>> runs <<his>> hand further up your thigh, with no regard for how you feel about it. - -<<if $undertype is "chastity">> -<<He>> stops when <<he>> feels the metal of your chastity belt. "What's this? I heard slaves are sometimes forced to wear these things, are you someone's property?" <<He>> smirks. "I'd best be careful, I don't want to offend anyone." <<He>> doesn't bother you for the rest of the lesson. -<<elseif $undertype is "naked">><<fameexhibitionism1>> -<<He>> suddenly recoils, blushing. "You aren't wearing any underwear?! You really are a pervert." <<He>> doesn't bother you for the rest of the lesson. -<<else>> -<<He>> traces the outline of your $underclothes with a finger, from your waist to your groin. <<He>> moves slowly, clearly enjoying the moment. <<He>> takes things no further though, withdrawing <<his>> hand and acting like nothing happened. -<</if>><<garousal>><<garousal20>> -<br><br> -<<click [[Next|English Lesson]]>><<endevent>><</click>> - - -:: Forest [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - -<<if $foresthunt gte 1>> -<span class="red">You are being hunted.</span><br><br> -<</if>> -<<if $arousal gte 10000>> -<<orgasmforest>> -<</if>> - -<<if $forest lte 0>><<set $forest to 0>> -<<forestmove>><br><br> - - <<if $stress gte 10000>><<passoutforest>> - <<elseif $foresthunt gte 10>> - <<foresthunt>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $eventskip is 0>> - <<if $danger gte (9900 - ($allure * $forestmod))>> - <<eventforestoutskirts>> - <<else>> - <<eventforestsafe>> - <</if>> - <<elseif $eventskip gte 1>> - - -You are in the forest outskirts. You can make out the town between the trees.<br><br> - -<<click [[Accessory Shop (0:05)|Accessory Shop]]>><<pass5>><</click>><br> - -<br> - -Go deeper into the forest<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Search this area<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Leave the forest<br> -<<click [[Danube Street (0:10)|Danube Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> -<<click [[Wolf Street (0:10)|Wolf Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> -<<click [[Nightingale Street (0:10)|Nightingale Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> -<br> - - - <<if $historytrait gte 3>> - <<click [[Take secret path deeper into the woods (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 50>><<set $forestmove to "secretin">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> - <</if>> - <</if>> - <</if>> - - - - - - - - - - - - - - - -<<elseif $forest lte 20>> -<<forestmove>><br><br> - - <<if $stress gte 10000>><<passoutforest>> - <<elseif $foresthunt gte 10>> - <<foresthunt>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $eventskip is 0>> - <<if $danger gte (9900 - ($allure * $forestmod))>> - <<eventforestoutskirts>> - <<else>> - <<eventforestsafe>> - <</if>> - <<elseif $eventskip gte 1>> - -You are in the forest. The trees are quite sparse, you can't be too far from town.<br><br> - -Go deeper into the forest<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<gharass>><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Search this area<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Go towards town<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - - <</if>> - <</if>> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -<<elseif $forest lte 50>> -<<forestmove>><br><br> - - <<if $stress gte 10000>><<passoutforest>> - <<elseif $foresthunt gte 10>> - <<foresthunt>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $eventskip is 0>> - <<if $danger gte (9900 - ($allure * $forestmod))>> - <<eventforest>> - <<else>> - <<eventforestsafe>> - <</if>> - <<elseif $eventskip gte 1>> - -You are in the forest, surrounded by nature.<br><br> - - -Go deeper into the forest<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Search this area<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Go towards town<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - - - <<if $historytrait gte 3>> - <<click [[Take secret path out of the woods (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 50>><<set $forestmove to "secretout">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> - <</if>> - - <</if>> - <</if>> - - - - - - - - - - - - - - - - - - - - - -<<elseif $forest lte 99>> -<<forestmove>><br><br> - - <<if $stress gte 10000>><<passoutforest>> - <<elseif $foresthunt gte 10>> - <<foresthunt>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $eventskip is 0>> - <<if $danger gte (9900 - ($allure * $forestmod))>> - <<eventforestdeep>> - <<else>> - <<eventforestsafe>> - <</if>> - <<elseif $eventskip gte 1>> - -You are deep in the forest. The trees are tall and dark, their branches twisting together to form the canopy.<br><br> - - <<if $edenfreedom gte 1>> - <<click [[Eden's Cabin (0:10)|Eden Clearing]]>><<pass10>><</click>><br> - <<elseif $symdromeeden gte 1>> - <<click [[Eden's Cabin (0:10)|Eden Clearing]]>><<pass10>><</click>><br> - <</if>> - - <<if $pubtask is 1 and $pubtask2 isnot 1>> - <<set $rng to random(1, 100)>> - <<if $pubtasksetting is "bear" and $bestialitydisable is "f">> - <<click [[Search for Landry's black box|Forest Bear Box]]>><</click>><br> - <<elseif $pubtasksetting is "pair">> - <<click [[Search for Landry's black box|Forest Box]]>><</click>><br> - <<elseif $rng gte 51 and $bestialitydisable is "f">> - <<click [[Search for Landry's black box|Forest Bear Box]]>><</click>><br> - <<else>> - <<click [[Search for Landry's black box|Forest Box]]>><</click>><br> - <</if>> - <</if>> -<br> -Go deeper into the forest<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Search this area<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Go towards town<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - - <</if>> - <</if>> - - - - - - - - - - - - - - - - - - - - - - - - - - - - -<<elseif $forest gte 100>><<set $forest to 100>> -<<forestmove>><br><br> - - <<if $stress gte 10000>><<passoutforest>> - <<elseif $foresthunt gte 10>> - <<foresthunt>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $eventskip is 0>> - <<if $danger gte (9900 - ($allure * $forestmod))>> - <<eventforestdeep>> - <<else>> - <<eventforestsafe>> - <</if>> - <<elseif $eventskip gte 1>> - -You are deep in the forest. You can make out the asylum through the trees.<br><br> - - - -Search this area<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - -Go towards town<br> -<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> -<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> -<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> -<br> - - <</if>> - <</if>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<</if>> -<<set $eventskip to 0>> - - -:: Widgets Forest [widget] -<<widget "forestmove">><<nobr>> - -<<if $forestmove is "quickly">> -You move as quickly as the rough and wooded terrain will allow. Twigs and fallen branches snap loudly beneath your feet. -<<elseif $forestmove is "normally">> -You walk through the trees. The gentle sounds and scents make for a pleasant journey. -<<elseif $forestmove is "carefully">> -You sneak through the undergrowth, causing as little disturbance as possible. -<<elseif $forestmove is "secretin">> -The path you take would be invisible if you didn't know where to look. You soon find yourself much deeper in the forest. -<<elseif $forestmove is "secretout">> -The path you take would be invisible if you didn't know where to look. You soon find yourself near the edge of the forest. -<</if>> -<<set $forestmove to 0>> -<</nobr>><</widget>> - - - - - -<<widget "eventforestoutskirts">><<nobr>> -<<if $rng lte 20>> - <<if $exposed is 1>> - - You hear a pair up ahead, on the same trail as you. - - <<if $exhibitionism gte 35>> - You look down at your <<lewdness>> and feel a lewd thrill rush through you. Maybe it wouldn't be so bad if they saw you. - <br><br> - <<set $rng to random(1, 100)>> - <<if $rng gte 61>> - <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><<exhibitionist3>><br> - <<else>> - <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 2>><</click>><<exhibitionist3>><br> - <</if>> - <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> - <<else>> - You look down at your <<lewdness>> and feel anxious, you'll have to leave the trail or you'll be seen. - <br><br> - <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> - <</if>> - <<elseif $exposed gte 2>> - - You hear a pair up ahead, on the same trail as you. - - <<if $exhibitionism gte 75>> - You look down at your <<lewdness>> and feel a lewd thrill rush through you. Maybe it wouldn't be so bad if they saw you. - <br><br> - <<if $rng gte 41>> - <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><<exhibitionist5>><br> - <<else>> - <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 3>><</click>><<exhibitionist5>><br> - <</if>> - <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> - <<else>> - You look down at your <<lewdness>> and feel anxious, you'll have to leave the trail or you'll be seen. - - <br><br> - <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> - <</if>> - <<else>> -You hear a pair up ahead, on the same trail as you. Something about them makes you nervous.<br><br> - - <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><br> - <<set $rng to random(1,100)>> - <<if $rng gte 81>> - <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 1>><</click>><br> - <</if>> - <</if>> - -<<elseif $rng lte 50>> -A lone wolf emerges from between the trees, teeth bared. -<br><br> - <<if $bestialitydisable is "f">> -<<click [[Next|Forest Wolf]]>><<set $molestationstart to 1>><</click>> - <<else>> - It chases you through the woods. You run until you can no longer hear it behind you. You're not sure if you outran it or it grew bored.<<beastescape>><<gtiredness>><<gtiredness20>><<physique2>><br><br> - - <<click [[Next (0:20)|Forest]]>><<pass20>><<set $eventskip to 1>><</click>> - <</if>> -<<elseif $rng lte 100>> -You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> -<</if>> -<</nobr>><</widget>> - - - -<<widget "eventforest">><<nobr>> -<<if $rng lte 20 and $foresthunt lte 0>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - -<<elseif $rng lte 45>> -A lone wolf emerges from between the trees, teeth bared. -<br><br> - <<if $bestialitydisable is "f">> -<<click [[Next|Forest Wolf]]>><<set $molestationstart to 1>><</click>> - <<else>> - It chases you through the woods. You run until you can no longer hear it behind you. You're not sure if you outran it or it grew bored.<<beastescape>><<gtiredness>><<gtiredness20>><<physique2>><br><br> - - <<click [[Next (0:20)|Forest]]>><<pass20>><<set $eventskip to 1>><</click>> - <</if>> - -<<elseif $rng lte 50>> -<<forestbear>> - -<<elseif $rng lte 95>> -You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - -<<else>> -<<forestcutter>> - -<</if>> -<</nobr>><</widget>> - - - -<<widget "eventforestdeep">><<nobr>> -<<if $rng lte 20 and $foresthunt lte 0>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - -<<elseif $rng lte 40>> -A pair of wolves emerge from between the trees, teeth bared. -<br><br> - - <<if $bestialitydisable is "f">> -<<click [[Next|Forest Wolf2]]>><<set $molestationstart to 1>><</click>> - <<else>> - They chase you through the woods. You run until you can no longer hear them behind you. You're not sure if you outran them or they grew bored.<<beastescape>><<gtiredness>><<gtiredness40>><<physique4>><br><br> - - <<click [[Next (0:40)|Forest]]>><<pass40>><<set $eventskip to 1>><</click>> - <</if>> - -<<elseif $rng lte 45 and $voredisable is "f" and $bestialitydisable is "f">> -<<forestsnake>> - -<<elseif $rng lte 50>> -<<forestbear>> - -<<elseif $rng lte 70 and $hallucinations gte 2 and $tentacledisable is "f">> -Something grabs your ankle, causing you to trip and fall. You look back, and see a tree root coiling round you. Several others snake through the undergrowth.<br><br> -<<click [[Next|Forest Tentacles]]>><<set $molestationstart to 1>><</click>> - -<<elseif $rng lte 100>> -You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> -<</if>> -<</nobr>><</widget>> - - - -<<widget "eventforestsafe">><<nobr>> -<<if $forest lte 20>> - <<if $rng gte 81>> - You find a cluster of edible mushrooms growing at the base of a tree.<br><br> - - <<click [[Eat one|Forest Mushrooms]]>><<gstress30>><<ltiredness30>><</click>><<gstress>><<ltiredness>><br> - <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> - <<elseif $rng gte 61>> - You come to a fast-flowing river. - - <<if $foresthunt gte 1>> - You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. - <</if>> - <br><br> - <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> - <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> - - <<elseif $rng gte 41>> - You find a trail which makes the going a little easier.<<lstress>><<lstress10>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<elseif $rng gte 21>> - You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<<lstress>><<lstress10>> - <br><br> - <<if $upperexposed gte 2>> - <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> - <</if>> - <<if $lowerexposed gte 2 and $underexposed gte 1>> - <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> - <</if>> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<else>> - You hear a wolf howl in the distance. - <<if $wolfgirl gte 3>> - <<garousal>><<garousal60>> - <<else>> - <<gstress>><<gstress10>> - <</if>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<elseif $forest lte 50>> - <<if $rng gte 81>> - You find a cluster of edible mushrooms growing at the base of a tree.<br><br> - - <<click [[Eat one|Forest Mushrooms]]>><<gstress30>><<ltiredness30>><</click>><<gstress>><<ltiredness>><br> - <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> - <<elseif $rng gte 61>> - You come to a fast-flowing river. - - <<if $foresthunt gte 1>> - You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. - <</if>> - <br><br> - <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> - <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> - <<elseif $rng gte 41>> - You find a trail which makes the going a little easier.<<lstress>><<lstress10>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<elseif $rng gte 21>> - You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<br><br><<lstress>><<lstress10>><br><br> - <<if $upperexposed gte 2>> - <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> - <</if>> - <<if $lowerexposed gte 2 and $underexposed gte 1>> - <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> - <</if>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<else>> - You hear a wolf howl in the distance. - <<if $wolfgirl gte 3>> - <<garousal>><<garousal60>> - <<else>> - <<gstress>><<gstress10>> - <</if>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<elseif $forest lte 100>> - <<if $rng gte 81>> - You find a cluster of edible mushrooms growing at the base of a decaying tree. - - <<if $science gte 200>> - You remember from school that they're called wolfshrooms, and were prized by warriors in ancient times. - <</if>> - - <br><br> - - <<click [[Eat one|Forest Mushrooms2]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $arousal += 3000>><<ltrauma30>><<set $wolfbuild += 1>><</click>><<garousal>><<ltrauma>><br> - <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> - <<elseif $rng gte 61>> - You come to a fast-flowing river. - - <<if $foresthunt gte 1>> - You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. - <</if>> - <br><br> - <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> - <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> - <<elseif $rng gte 41>> - You find a trail which makes the going a little easier.<<lstress>><<lstress10>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<elseif $rng gte 21>> - You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<<lstress>><<lstress10>> - <br><br> - <<if $upperexposed gte 2>> - <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> - <</if>> - <<if $lowerexposed gte 2 and $underexposed gte 1>> - <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> - <</if>> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <<else>> - You hear a wolf howl in the distance. - <<if $wolfgirl gte 3>> - <<garousal>><<garousal60>> - <<else>> - <<gstress>><<gstress10>> - <</if>> - <br><br> - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<</if>> -<</nobr>><</widget>> - - - - - - - - - -<<widget "forestcutter">><<nobr>> -<<generate1>><<person1>> -You hear a steady noise up ahead. As you get closer, you see a <<person>> chopping a tree. - -<<if $exposed gte 1>> -You crouch behind a bush to conceal your <<nuditystop>><br><br> - <<if $exposed gte 2>> - <<if $exhibitionism gte 75>> - <<click [[Let them see you|Forest Cutter Exhibitionism]]>><<set $phase to 2>><</click>><<promiscuous5>><br> - <</if>> - <<else>> - <<if $exhibitionism gte 35>> - <<click [[Let them see you|Forest Cutter Exhibitionism]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <</if>> - <</if>> -<<click [[Sneak around|Forest]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<else>> -<<He>> waves at you.<br><br> - -<<click [[Approach|Forest Cutter]]>><</click>><br> -<<click [[Wave back and continue on|Forest]]>><<lstress60>><<set $eventskip to 1>><<endevent>><</click>><<lstress>><br> -<</if>> - -<</nobr>><</widget>> - - - - - - -<<widget "forestsnake">><<nobr>> - -You round a tree and come face to face with a pair of eyes, hovering just inches from your face. All strength drains from your muscles, and you collapse to the ground. The snake slithers onto the forest floor.<<set $trance to 1>><br><br> - -<<click [[Next|Forest Snake]]>><<set $molestationstart to 1>><</click>><br> - -<</nobr>><</widget>> - - - -<<widget "forestbear">><<nobr>> - -You see fresh bear prints in the dirt.<br><br> - -<<if $foresthunt gte 1>> -You feel whatever's hunting you draw closer.<br><br> -<</if>> - -<<click [[Take a detour (0:30)|Forest]]>><<pass30>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><<set $eventskip to 1>><</click>><br> -<<if $bestialitydisable is "f">> - <<if $rng gte 81>> - <<click [[Ignore them|Forest Bear Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - <<click [[Ignore them|Forest]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<</if>> - -<</nobr>><</widget>> - - - - - -<<widget "foresthunt">><<nobr>><<set $foresthunt to 0>> -<<if $bestialitydisable is "f" and $rng gte 51>> -A monstrous black wolf bounds towards you!<br><br> - -<<click [[Next|Forest Wolf Molestation]]>><<set $molestationstart to 1>><</click>> -<<else>> - <<if $edenfreedom gte 2 and $edendays gte 8>> - - <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've been looking for you all over. Come on, let's go home."<br><br> - - <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - - <<elseif $edenfreedom gte 1 and $edendays gte 2>> - <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've been looking for you all over. Come on, let's go home."<br><br> - - <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - - <<elseif $edenfreedom gte 1>> - <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. "Sorry," it's Eden. "You look scared for some reason. I just wanted to check on you."<<set $stress -= 2000>><br><br> - - <<click [[Go back to the cabin (0:30)|Forest Cabin Return]]>><<pass30>><</click>><br> - <<click [[Say goodbye|Forest]]>><<endevent>><<set $eventskip to 1>><</click>><br> - - <<else>> - <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've got you now. Don't resist." - <br><br> - <<click [[Next|Forest Hunter Molestation]]>><<set $molestationstart to 1>><</click>> - <</if>> -<</if>> -<</nobr>><</widget>> - - - - - - - - - - - - - - -<<widget "eventwolfcave">><<nobr>> -<<if $rng gte 81>> -Most of the pack leave to hunt, only a pair remain to guard you. Now could be your chance to escape.<br><br> - -<<click [[Try to escape|Forest Wolf Cave Pair]]>><</click>><br> -<<click [[Stay put (0:30)|Forest Wolf Cave Hunt]]>><<pass30>><</click>><br> -<<else>> -One of the wolves approaches you.<br><br> -<<click [[Next|Forest Wolf Cave Molestation]]>><<set $molestationstart to 1>><</click>><br> -<</if>> -<</nobr>><</widget>> - - - - -<<widget "cabintime">><<nobr>> -<<if $hour is 6>> -<<pass60>><<ltiredness60>> -<<elseif $hour is 5>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 4>> -<<pass60>><<ltiredness60>><<pass60>>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 3>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 2>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 1>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 0>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> -<<elseif $hour is 23>> -<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> -<</if>> -<</nobr>><</widget>> - - - - - - - - - - - -<<widget "passoutforest">><<nobr>> - - -You've pushed yourself too much.<br><br> -<<passout>> - -<<set $danger to random(1, 10000)>> - -<<if $danger gte (9900 - $allure)>> - - <<if $rng gte 1>> - <<foresthunt>> - <</if>> - -<<else>><<set $foresthunt to 0>> -<<ambulance>> -<</if>> - - -<<pass60>> - -<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> - -<</nobr>><</widget>> - - -:: Forest Mushrooms [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -You eat one of the mushrooms. It tastes bitter, but somehow refreshing.<br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - - -:: Forest Mushrooms2 [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -You eat one of the mushrooms, it's quite sweet. You feel more relaxed, and strangely heated. -<br><br> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - - -:: Forest Wolf Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "wolf">> -<<beast1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemytrust -= 40>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - - - -The beast seems satisfied, but it isn't over. It grabs you by the scruff of your neck. It wants to take you somewhere.<br><br> - -<<click [[Let it happen|Forest Wolf Cave Intro]]>><<endcombat>><</click>><br> -<<click [[Struggle|Forest Wolf Molestation Resist]]>><<set $enemyanger to $enemyanger + 200>><<set $molestationstart to 1>><</click>><br> -<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> - -Despite its power, you manage to defeat the beast. It flees into the forest, tail between its legs.<br><br> - -<<clotheson>> -<<endcombat>> - -<<tearful>> you gather yourself.<br><br> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Wolf Cave Intro [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -The wolf effortlessly bounds through the forest, and before long arrives at a cave, which it enters without slowing. It dumps you on the cold stone. Six pair of eyes stare at you through the dim light. The pack advances on you.<br><br> - -<<click [[Next|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><</click>><br> - - -:: Forest Hunter Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> - -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Hunter Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Hunter Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Hunter Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Hunter Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - <<if $hunterintro is 1>> - "I knew I'd be able catch you again. Come on, let's go home." <<He>> produces a length of rope from <<his>> bag. <<He>> is going to tie you up! - <<else>> - <<if $enemyanger gte 20>> - "You're a feisty one. I like that." The hunter produces a length of rope from <<his>> bag. You're going to be tied up! - <<else>> - "You're a gentle creature, aren't you? I'd best take you with me, it wouldn't do to leave you alone out here." The hunter produces a length of rope from <<his>> bag. You're going to be tied up! - <</if>> - <</if>> - -<br><br> - - - - - - - -<<click [[Don't struggle|Forest Hunter Intro]]>><<endcombat>><</click>><br> -<<click [[Resist|Forest Hunter Resist Molestation]]>><<set $enemyanger to $enemyanger + 200>><<set $molestationstart to 1>><</click>><br> -<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> - -Despite <<his>> strength, you manage to send the hunter reeling, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Hunter Intro [nobr] -<<set $collared to 1>><<set $forestleashed to 1>> - -<<set $outside to 0>><<set $location to "forest">><<effects>> - - - -<<eden>><<person1>> - -The hunter deftly ties your arms and legs together, then hoists you over <<his>> shoulder, before carrying you into the forest.<br><br> - - - -You soon arrive at a log cabin. Inside is a single, spartan room. <<He>> drops you on the hard floor and places a collar around your neck. It shuts with a click. <<He>> stands over you, and attaches a leash to your collar.<br><br> - - -<<if $hunterintro isnot 1>><<set $hunterintro to 1>> -"You're lucky I found you," <<he>> says. "The woods are dangerous, you'd have gotten hurt. My name is Eden." <<He>> pauses, as if unsure about something. <<He>> seems different to when <<he>> captured you, softer, despite you now being bound and collared at <<his>> feet.<br><br> - -<<He>> continues. "I've become self-sufficient out here. But it's lonely, sometimes. If I protect and provide for you, will you give me comfort and company?" You don't know if you really have a choice.<br><br> - -<<click [[Nod|Forest Hunter Nod]]>><</click>><br> -<<click [[Refuse|Forest Hunter Refuse]]>><</click>><br> -<<else>> -"Welcome home. Now, time for your punishment." <<He>> bends you over <<his>> lap.<br><br> - -<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> -<</if>> - - -:: Forest Hunter Resist Molestation [nobr] -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $enemyarousal to 0>> -<</if>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> -<<elseif $pain gte 100>> -<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> -<<else>> -<<click [[Next|Forest Hunter Resist Molestation]]>><</click>> -<</if>> - - -:: Forest Hunter Resist Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> -The hunter gasps, clearly not expecting to cum again so soon. It seems to be more than <<he>> can handle, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> - -Despite <<his>> strength, you manage to send the hunter reeling, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<<else>> - -Battered and bruised by <<his>> assault, you are helpless as <<he>> retrieves <<his>> rope from the ground.<br><br> - -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> - -<<if $underoff isnot 0>> -<<underruined>> -<</if>> - -<<click [[Next|Forest Hunter Intro]]>><<endcombat>><</click>><br> -<</if>> - - -:: Forest Wolf Molestation Resist [nobr] -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $enemyarousal to 0>> -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf Molestation Resist]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf Molestation Resist Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - - - -The second time is too much for the beast, and it collapses into a slumber.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> - -Despite its power, you manage to defeat the beast. It flees into the forest.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> -<<else>> - -Battered and bruised by the beast's assault, you can do nothing but whimper as it grabs you by the neck and bounds into the forest.<br><br> - -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> - -<<if $underoff isnot 0>> -<<underruined>> -<</if>> - -<<click [[Next|Forest Wolf Cave Intro]]>><<endcombat>><</click>><br> -<</if>> - - -:: Forest Avoid [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -<<if $phase is 0>> -You leave the trail and walk into the dense forest. You avoid the pair, but your journey is slowed some.<br><br> - -<br><br> -<<elseif $phase is 1>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past.<<gstress>><<gstress10>> -<br><br> -<<endevent>> - - - - - - - -<<elseif $phase is 2>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past, clearly enjoying the view.<<exhibitionism3>> -<br><br> -<<endevent>> - - - - -<<elseif $phase is 3>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past, clearly shocked at seeing a naked <<girl>> in the middle of the forest, but not complaining.<<exhibitionism5>> -<br><br> -<<endevent>> - - - - - -<</if>> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - - -:: Forest Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generate1>><<generate2>><<man1init>> -A <<person1>><<person>> and <<person2>><<person>> walk into view. <<person1>>As they walk by, they reach out and grab you!<br><br> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - -Finished with you, they dump you unceremoniously into a ditch.<br><br> - -<<tearful>> you struggle to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - - - - - - - - - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - -<<elseif $enemyhealth lte 0>> - -<<tearful>> you manage to free yourself from their clutches, and escape into the forest.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Wolf [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf2 [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast2init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf2 Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf2 Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf2]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - -The beast grunts in satisfaction, and leaves you lying between the trees.<br><br> - -<<tearful>> you rise to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> - -The beast yelps and flees into the forest.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Wolf2 Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - <<if $beastno gte 3>> - Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> - - [[Next|Forest Wolf2]] - - <<elseif $beastno is 2>> - Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> - - [[Next|Forest Wolf2]] - - <<elseif $beastno is 1>> - Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> - - - - [[Next|Forest Wolf2 End]] - - <</if>> - - -<<elseif $enemyhealth lte 0>> -<<beastwound>> - - - <<if $beastno gte 3>> - The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> - - [[Next|Forest Wolf2]] - - <<elseif $beastno is 2>> - The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> - - [[Next|Forest Wolf2]] - - <<elseif $beastno is 1>> - The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> - - [[Next|Forest Wolf2 End]] - - <</if>> - -<</if>> - - -:: Forest Wolf2 End [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - - - -<<if $enemywounded is 1 and $enemyejaculated is 0>> -The beast whimpers and flees into the forest. -<<elseif $enemywounded is 0 and $enemyejaculated is 1>> -The beast leaves you lying on the grass. -<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> -Feeling that you're more trouble than you're worth, the beasts flee into the forest. -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -The beasts leave you spent and shivering on the grass. -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -The beasts leave you spent and shivering on the grass. One is slowed by a limp. -<</if>><br><br> - - - - - -<<tearful>> you rise to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - - -:: Forest Swim [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>><<water>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - ($allure * $forestmod)) and $eventskip is 0>> - <<if $bestialitydisable is "f">> - A large lizard rears out of the water!<br><br> - - <<click [[Next|Forest Swim Molestation]]>><<set $molestationstart to 1>><</click>> - <<else>> - A large lizard rears out of the water and grabs you in its maw! You manage to struggle free, but not unscathed.<<beastescape>><br><br> - - <<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<else>> - <<set $swimmingdifficulty to 200>><<swimmingcheck>> - <<if $swimmingcheck is "pass">> - The rushing water tears at you. <<set $stripintegrity to 20>><<set $stripobject to "jutting rock">><<stripobject>> Despite this, you <span class="green">successfully</span> swim across.<br><br> - - <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> - <<elseif $swimmingcheck is "fail">> - The rushing water tears at you. <<set $stripintegrity to 20>><<set $stripobject to "jutting rock">><<stripobject>> The water is too violent, and you <span class="red">fail</span> to swim across the river, instead being swept downstream and deeper into the forest.<br><br> - - <<click [[Next|Forest]]>><<set $forest += 20>><</click>><br> - <</if>> -<</if>> -<<set $eventskip to 0>> - - -:: Forest Swim Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "lizard">> -<<beast1init>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Swim Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Swim Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Swim Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Swim Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - -The lizard hisses its satisfaction, and dives back into the churning water.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> - -The lizard hisses in pain and dives back into the churning water.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Wolf Cave Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> - <<if $phase is 1>> -<<beast2init>><<set $enemyanger += 30>> - <<else>> -<<beast6init>> - <</if>> - -<<set $beasttype to "wolf">> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf Cave Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf Cave Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf Cave Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf Cave Rape Finish [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - <<if $beastno gte 3>> - Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><<wolfpacktrust>><br><br> - - [[Next|Forest Wolf Cave Rape]] - - <<elseif $beastno is 2>> - Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><<wolfpacktrust>><br><br> - - [[Next|Forest Wolf Cave Rape]] - - <<elseif $beastno is 1>> - Satisfied, the beast leaves you be.<<wolfpacktrust>><<set $beastno to $beastno - 1>><br><br> - - - - [[Next|Forest Wolf Cave Rape End]] - - <</if>> - - -<<elseif $enemyhealth lte 0>> -<<beastwound>> - - - <<if $beastno gte 3>> - The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> - - [[Next|Forest Wolf Cave Rape]] - - <<elseif $beastno is 2>> - The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> - - [[Next|Forest Wolf Cave Rape]] - - <<elseif $beastno is 1>> - The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> - - [[Next|Forest Wolf Cave Rape End]] - - <</if>> - -<</if>> - - -:: Forest Wolf Cave Rape End [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - - - - - - - - - - -<<if $enemywounded gte 2 and $enemyejaculated is 0>> -In a display of power, you defeat the pack. <<tearful>> you escape from the cave.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>> - - - - -<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> -Finished with you, the wolves leave you be. However, they rest between you and the cave entrance, and could easily block your escape. <<tearful>> you settle down.<br><br> - -<<if $phase is 1>> -The other wolves soon return from their hunt. -<</if>> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>> - - - - -<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> -Finished with you, the wolves leave you be. However, they rest between you and the cave entrance, and could easily block your escape. <<tearful>> you settle down.<br><br> - -<<if $phase is 1>> -The other wolves soon return from their hunt. -<</if>> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>> -<</if>> - - -:: Forest Wolf Cave [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -<<if $eventskip is 0>> -<<eventwolfcave>> -<<else>> -The wolves are blocking your way out of the cave. A draft blows from the back. -<br><br> -<<click [[Rest (2:00)|Forest Wolf Cave Wait]]>><<set $tiredness -= 480>><<pass120>><</click>><br> - -<<click [[Try to escape|Forest Wolf Cave Escape]]>><</click>><br> - <<if $wolfcavedig gte 12>> - <<click [[Go down the hole|Forest Wolf Cave Hole]]>><</click>><br> - <<elseif $wolfcavedig gte 1>> - <<click [[Dig at the back of the cave (1:00)|Forest Wolf Cave Dig]]>><<pass60>><<set $wolfcavedig += 1>><</click>><br> - <<else>> - <<click [[Examine the back of the cave|Forest Wolf Cave Examine]]>><<set $wolfcavedig to 1>><</click>><br> - <</if>> -<</if>> -<<set $eventskip to 0>> - - -:: Forest Wolf Cave Wait [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -You huddle at the back of the cave, and the wolves pay you little heed for a time. -<br><br> -<<click [[Next|Forest Wolf Cave]]>><</click>><br> - - -:: Forest Wolf Cave Escape [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -<<if $wolfpacktrust gte 12>> -The wolves look at you as you try to leave, but make no move to stop you. It seems they trust you enough to let you go.<<lstress>> - -<br><br> -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $forest to 80>><<set $eventskip to 1>><</click>><br> -<<elseif $wolfpackfear gte 12>> -The wolves growl at you as you try to leave, but make no move to stop you. It seems they fear you too much to try and stop you.<<lstress>> - -<br><br> -<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $forest to 80>><<set $eventskip to 1>><</click>><br> - -<<else>> -The wolves immediately stir as you try to leave, and block your path. The pack stares at you, growling a warning.<<gstress60>><<gstress>> -<br><br> -<<click [[Try to escape anyway|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Back down|Forest Wolf Cave]]>><</click>><br> -<</if>> - - -:: Forest Wolf Cave Pair [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -The wolves immediately stir as you try to leave, and block your path. The pair stare at you, growling a warning.<<gstress30>><<gstress>> -<br><br> -<<click [[Try to escape anyway|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> -<<click [[Back down (0:30)|Forest Wolf Cave Hunt]]>><<pass30>><</click>><br> - - -:: Forest Wolf Cave Hunt [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - -You decide not to risk it. You wait at the back of the cave. The wolves soon return from their hunt. -<br><br> -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> - - -:: Forest Wolf Cave Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "wolf">> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Wolf Cave Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Wolf Cave Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Wolf Cave Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Wolf Cave Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - -The wolf grunts in satisfaction, and heads back to the rest of the pack.<<wolfpacktrust>><br><br> - -<<tearful>> you settle down.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> - -The wolf whines in pain and returns to the rest of the pack.<<wolfpackfear>><br><br> - -<<tearful>> you settle down.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Hunter Nod [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<He>> smiles. "Good. I can't take your leash off just yet, not until you're properly trained." <<He>> ties <<his>> end of the leash around a wooden beam. "There should be enough slack for you to roam the entire cabin though." - -<br><br> -<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><<endevent>><</click>><br> - - -:: Forest Hunter Refuse [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -"You don't mean that," <<he>> says. "This benefits you far more than me." <<He>> grabs you and bends you over <<his>> lap. "But I can't let you get away with being so insolent." -<br><br> -<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> - - -:: Forest Hunter Punishment [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> - <<if $phase is 1>> - <<npcoral>> - <</if>> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Hunter Punishment]]>><</click>></span><<nexttext>> -<</if>> - - -:: Forest Hunter Punishment Finish [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> -<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> - -<<tearful>> you avoid <<his>> gaze.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> - -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyanger lte 0>> -<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> - -<<tearful>> you avoid <<his>> gaze.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Forest Cabin [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<eden>><<person1>> -<<if $exposed gte 1>> -<<towelup>> -<</if>> -<<if $forestleashed is 1>> - <<if $edentrust gte 200>> - <span class="green">Eden unties the leash from the wooden beam.</span> "You've been a good <<girlcomma>> so I'm going to give you a bit more freedom. Don't you dare run out on me though. Stick to the cabin and the clearing just outside."<br><br><<set $forestleashed to 0>> - <<else>> - You are leashed tightly to a wooden beam, preventing escape.<br><br> - <</if>> -<<else>> - <<if $edentrust lt 100>> - <span class="red">Eden ties your leash to a wooden beam.</span> "You've been a bad <<girlcomma>> so I'm going to make sure you don't go anywhere."<br><br><<set $forestleashed to 1>> - <</if>> -<</if>> - - -<<if $forestleashed isnot 1>> - - <<if $syndromeeden is undefined>><<set $syndromeeden to 1>><<set $edenlust to 0>><<set $edenshrooms to 0>><<set $edengarden to 0>><<set $edenspring to 0>><br><br> - <span class="red"><i>Eden isn't so bad, <<hes>> just lonely. It must be hard living here in the woods on your own.</i><br> - You've gained the "Stockholm Syndrome: Eden" trait.</span><br><br> - <</if>> - -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<<else>> -<<if $hour lte 6>> -Eden carrys you to to the bed. -<<if $forestleashed is 1>> -<<He>> wraps your leash around the bars of the headboard, practically pinning you in place. -<</if>> -<<He>> leers at you, a ravenous look in <<his>> eyes. "You're so hot. I'm gonna enjoy this."<br><br> - -<<click [[Next|Cabin Night Rape]]>><<set $molestationstart to 1>><</click>><br> - -<<elseif $hour lte 8>> - - -Eden gives you instructions on how to prepare <<his>> breakfast.<br><br> - -<<click [[Prepare the food as instructed|Forest Cabin Food]]>><<set $edentrust += 10>><<set $submissive += 1>><<pass120>><</click>><<gtrust>><br> -<<click [[Spit in the eggs|Forest Cabin Spit]]>><<set $edentrust -= 10>><<set $submissive -= 1>><<pass120>><</click>><<ltrust>><br> - - -<<elseif $hour lte 16>> -Eden leads you outside, and goes about <<his>> daily business. - -<<if $forestleashed is 1>> -<<He>> keeps you close at all times, tying your leash around a tree when <<he>> needs to use both hands. -<<else>> -<<He>> keeps you close at all times. -<</if>> -<br><br> - - -<<if $forestleashed is 1>> -<<click [[Weaken the Leash|Forest Cabin Weaken]]>><<set $submissive -= 1>><</click>><br> -<</if>> -<<click [[Be good|Forest Cabin Good]]>><<set $submissive += 1>><</click>><br> - - - - - -<<elseif $hour lte 18>> -Eden runs a bath. <<He>> eases <<his>> body into the water, and looks at you expectantly. "What are you waiting for? Strip, get in, and wash me." -<br><br> -<<click [[Wash|Cabin Bath]]>><<pass120>><<set $edentrust += 10>><<set $submissive += 1>><</click>><<gtrust>><br> -<<click [[Refuse|Cabin Bath Refuse]]>><<pass120>><<set $edentrust -= 10>><<set $submissive -= 1>><</click>><<ltrust>><br> - -<<elseif $hour lte 22>> -Eden settles down to read a book, occasionally pausing to stoke the fireplace.<br><br> - - -<<click [[Cuddle|Cabin Cuddle]]>><<set $submissive += 1>><<set $edentrust += 20>><<set $edenlove += 1>><<pass120>><<pass120>><</click>><<gtrust>><br> -<<click [[Catch some sleep|Forest Cabin]]>><<set $submissive -= 1>><<ltiredness60>><<ltiredness60>><<pass120>><<pass120>><<endevent>><</click>><<ltiredness>><br> -<<else>> -Eden carrys you to to the bed. -<<if $forestleashed is 1>> -<<He>> wraps your leash around the bars of the headboard, practically pinning you in place. -<</if>> -<<He>> leers at you, a ravenous look in <<his>> eyes. "You're so hot. I'm gonna enjoy this."<br><br> - -<<click [[Next|Cabin Night Rape]]>><<set $molestationstart to 1>><</click>><br> -<</if>> -<</if>> - - -:: Sea [nobr] -<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "sea">> - - - - -<<if $sea is 0>> - You are swimming in the sea. You are near the beach outside town.<<physique>><br><br> - - <<if $stress gte 10000>><<passoutbeach>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventdeepsea>> - <<else>> - <<set $swimmingdifficulty to random(-100,100)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> - <br><br> - <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> - <<elseif $swimmingcheck is "pass">> - <span class="green">You successfully swim against the tide.</span><br><br> - - <<click [[Swim Further out (0:10)|Sea]]>><<set $sea += 10>><<pass10>><<gtiredness10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> - <<click [[Swim Towards Shore (0:10)|Sea Beach]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext0>><br> - - - - <</if>> - <</if>> - <</if>> - - - - - - - - -<<elseif $sea lte 20>> - You are swimming in the sea. You can see the town nearby.<<physique>><br><br> - - <<if $stress gte 10000>><<passoutbeach>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventdeepsea>> - <<else>> - <<set $swimmingdifficulty to random(-100,100)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> - <br><br> - <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> - <<elseif $swimmingcheck is "pass">> - <span class="green">You successfully swim against the tide.</span><br><br> - - <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext200>><br> - <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> - - - - <</if>> - <</if>> - <</if>> - - - - - - - - - - - - -<<elseif $sea lte 50>> - You are swimming in the sea. You can see the town in the distance.<<physique>><br><br> - - <<if $stress gte 10000>><<passoutbeach>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventdeepsea>> - <<else>> - <<set $swimmingdifficulty to random(-100,200)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> - <br><br> - <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> - <<elseif $swimmingcheck is "pass">> - <span class="green">You successfully swim against the tide.</span><br><br> - - <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext300>><br> - <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> - - - - <</if>> - <</if>> - <</if>> - - - - - - - - - - -<<elseif $sea lte 99>> - You are swimming in the sea. You can see the town on the horizon.<<physique>><br><br> - - <<if $stress gte 10000>><<passoutbeach>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventdeepsea>> - <<else>> - <<set $swimmingdifficulty to random(-100,300)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> - <br><br> - <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> - <<elseif $swimmingcheck is "pass">> - <span class="green">You successfully swim against the tide.</span><br><br> - - <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext400>><br> - <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext200>><br> - - - - <</if>> - <</if>> - <</if>> - - - - - - - - - - - -<<elseif $sea gte 100>><<set $sea to 100>> - You are swimming in the sea. You can see the town on the horizon.<<physique>><br><br> - - <<if $stress gte 10000>><<passoutbeach>> - <<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<eventdeepsea>> - <<else>> - <<set $swimmingdifficulty to random(-100,400)>> <<swimmingcheck>> - <<if $swimmingcheck is "fail">> - You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> - <br><br> - <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> - <<elseif $swimmingcheck is "pass">> - <span class="green">You successfully swim against the tide.</span><br><br> - - - <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext300>><br> - - - - <</if>> - <</if>> - <</if>> -<</if>> - - - - -<<set $eventskip to 0>> - - -:: Widgets Deep Sea [widget] -<<widget "seamove">><<nobr>> - -<<click [[Next (0:10)|Sea]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> - -<</nobr>><</widget>> - -<<widget "seamovequick">><<nobr>> - -<<click [[Next|Sea]]>><</click>> - -<</nobr>><</widget>> - -<<widget "seamoveeventend">><<nobr>> - -<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>> - -<</nobr>><</widget>> - - -:: Boat Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemytrust -= 20>> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Boat Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Boat Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Boat Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Boat Molestation Finish [nobr] -<<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - -Finished with you, they dump you unceremoniously into the sea.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - -<<tearful>> you swim to the surface.<br><br> - -<<clotheson>> -<<endcombat>> - - - - - - - - - -<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>><br> - -<<elseif $enemyhealth lte 0>> - -They recoil in pain. "Fuck, it's a violent one," says the <<person1>><<personstop>> They push you off the boat.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - -<<tearful>> you swim to the surface.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>><br> -<</if>> - - -:: Cabin Night Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> - -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Cabin Night Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Cabin Night Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Cabin Night Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: Cabin Night Rape Finish [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - -Eden sighs and rolls onto <<his>> back. You soon hear <<his>> snoring.<br><br> - -<<tearful>> you wonder what to do.<br><br> - -<<clotheson>> -<<endcombat>> - - - - - - - - - -<<click [[Next|Cabin Night]]>><</click>><br> - -<<elseif $enemyhealth lte 0>> - -Eden takes the hint, and rolls onto <<his>> side, facing away from you. You soon hear <<his>> snoring.<br><br> - -<<tearful>> you wonder what to do.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Cabin Night]]>><</click>><br> -<</if>> - - -:: Cabin Night [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<if $forestleashed is 1>> -Eden is asleep, but with your neck leashed tightly to the bed, you can't move very far.<br><br> - -<<click [[Sleep|Cabin Night Sleep]]>><<cabintime>><</click>><<ltiredness>><br> -<<click [[Weaken the leash|Cabin Night Leash]]>><<cabintime>><</click>><br> -<<else>> -Eden is asleep. You could escape if you wanted.<br><br> - -<<click [[Sleep|Cabin Night Sleep]]>><<cabintime>><</click>><<ltiredness>><br> -<<click [[Escape|Cabin Night Escape]]>><<set $stress -= 2000>><</click>><br> -<</if>> - - -:: Cabin Night Sleep [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<eden>><<person1>> -You settle down and try to sleep.<br><br> - -You are awoken awhile later by Eden kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast."<br><br> - - -<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> - - -:: Cabin Night Leash [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<if $forestleashedwear gte 1>> -<<set $forestleashedwear += 1>> -<<else>> -<<set $forestleashedwear to 1>> -<</if>> - -You rub the leash against the headboard, hoping to wear it through. You think you feel it becoming thinner.<br><br> - - - - - - - - - -<<if $forestleashedwear gte 3>> -Sunlight gently caresses your face, when the leash snaps, freeing you. Eden still slumbers, there's nothing preventing your escape.<<set $forestleashed to 0>><<set $forestleashedwear to 0>><br><br> - -<<click [[Stay put|Cabin Leash Broken]]>><</click>><<gtrust>><br> -<<click [[Escape|Cabin Night Escape]]>><<set $stress -= 2000>><</click>><br> - - -<<else>> -<<eden>><<person1>> -Awhile later you hear Eden stir. <<He>> rolls over and kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast."<br><br> - - -<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> -<</if>> - - -:: Cabin Night Escape [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - - -You sneak towards the cabin entrance and try the door handle. It opens, and you escape into the forest.<br><br> - - <<click [[Next|Forest]]>><<set $edentrust -= 200>><<set $forest to 80>><</click>><br> - - -:: Cabin Leash Broken [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<eden>><<person1>> -Awhile later you hear Eden stir. <<He>> rolls over and kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast." <<He>> notices your broken leash. "Oh dear, these things are usually sturdier. You're such a good <<girl>> for not running off." <<He>> leans over and kisses you on the forehead, then looks thoughtfully at the broken remains of the leash.<<set $edentrust += 200>> - -<<if $edentrust gte 100>> -"I don't think keeping you tied is necessary anymore. Just don't run off on me. Stick to the cabin and the clearing just outside, where it's safe." - - <<if $syndromeeden is undefined>><<set $syndromeeden to 1>><<set $edenlust to 0>><<set $edenshrooms to 0>><<set $edengarden to 0>><<set $edenspring to 0>><br><br> - <span class="red"><i>Eden isn't so bad, <<hes>> just lonely. It must be hard living here in the woods on your own.</i><br> - You've gained the "Stockholm Syndrome: Eden" trait.</span> - <</if>> - -<</if>> - -<br><br> - -<<if $edentrust gte 100>> - -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - -<<else>> - -<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> - -<</if>> - - -:: Forest Cabin Food [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -You prepare the food and place it on the table in front of <<himstop>> <<He>> takes a bite, then smiles and gently pats your head. <<He>> shares some with you and you eat together. Eden talks a lot about the minutiae of life here, pausing occasionally to allow you a response. You nod politely each time, which seems enough to satisfy <<himstop>><br><br> - -<<His>> plate empty, <<he>> stands and looks out the window. - -<<if $weather is "clear">> -"It's a lovely day! We'll be able to get lots of work done." -<<elseif $weather is "rain">> -"We've got lots of work to do today. A little rain won't stop us." -<<elseif $weather is "overcast">> -"The clouds are grumbling. Hopefully they don't burst before we're done for the day." -<</if>> -<br><br> - -<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> - - -:: Forest Cabin Spit [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -You prepare the food and place it on the table in front of <<himstop>> <<He>> takes a bite. "You did something to this, didn't you?" You try to suppress a defiant smile, but the twitching at the corner of your lips gives it away. <<He>> grabs you and bends you over <<his>> lap.<br><br> - -<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> - - -:: Cabin Cuddle [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -You snuggle up to Eden. <<He>> is initially taken aback, but <<his>> face soon softens and <<he>> wraps an arm around you.<br><br> - -<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> - - -:: Cabin Bath [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -You remove your clothing and get in the bath. Using a sponge, you wash <<his>> back. <<He>> turns to you. "You're such a gentle thing. Now clean my chest." You continue washing, though it's more embarrassing when you can see <<his>> face.<<wash>><<garousal>><<set $arousal += 1000>> - -<br><br> -<<click [[Next|Forest Cabin]]>><<endevent>><</click>> - - -:: Cabin Bath Refuse [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<He>> yanks your leash, dragging you into the bath. -<br><br> -<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> - - -:: Forest Cabin Weaken [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -You subtly grind the leash against the tree, careful not to be noticed. You think you feel the leash become thinner.<br><br> - -Some time later, Eden pants and stretches while looking at the setting sun. "I need a bath. Come on, let's go home." - -<<if $forestleashedwear gte 1>> -<<set $forestleashedwear += 1>> -<<else>> -<<set $forestleashedwear to 1>> -<</if>> - -<br><br> -<<click [[Next|Forest Cabin]]>><<pass120>><<pass120>><<pass120>><<pass120>><<endevent>><</click>><br> - - -:: Forest Cabin Good [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -Some time later, Eden pants and stretches while looking at the setting sun. "I need a bath. Come on, let's go home." - -<br><br> -<<click [[Next|Forest Cabin]]>><<pass120>><<pass120>><<pass120>><<pass120>><<endevent>><</click>><br> - - -:: Forest Clearing [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $foresthunt gte 1>> -<<set $foresthunt += 1>> -<</if>> -<<if $phase is 1>><<set $phase to 0>> -You search for plants long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your chest. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. -<<plantupper>><br><br> - -<<elseif $phase is 2>><<set $phase to 0>> -You search for plants long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your waist. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. -<<plantlower>><br><br> -<</if>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> - - -:: English Events Pinch [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -The <<person1>><<person>> yelps in shock. Doren looks up, and looks at <<himstop>> The <<person>> is too embarrassed to complain however, instead looking at <<his>> feet and mumbling an apology before sitting back at <<his>> desk.<<promiscuity2>> -<br><br> -<<endevent>> -<<click [[Next|English Lesson]]>><</click>><br> - - -:: Widgets Vore [widget] -<<widget "vore">><<nobr>> -<<set $rng to random(1, 100)>> - -<<if $vorestage is 1>> -Your thighs are gripped by the $vorecreature's mouth, your shins and feet at the mercy of its probing tongue.<<neutral5>> -<<elseif $vorestage is 2>> -Your waist is gripped by the $vorecreature's mouth, your delicate parts at the mercy of its probing tongue.<<neutral5>> -<<elseif $vorestage is 3>> -Your chest is gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>> -<<elseif $vorestage is 4>> -Your shoulders are gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>> -<<elseif $vorestage is 5>> -Your entire body is in the $vorecreature's mouth.<<neutral15>> -<<elseif $vorestage is 6>> -You are in the $vorecreature's gullet, pushed along by movements in the walls.<<neutral15>> -<<elseif $vorestage is 7>> -You are in the $vorecreature's stomach, it's a struggle to keep your head above the slimy liquid.<<neutral20>> -<</if>> - - - -<<if $vorestage is 1>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist. - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist. - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="blue">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to the waist. - <</if>> - <</if>> - - - - - - - -<<elseif $vorestage is 2>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest. - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest. - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="purple">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your chest. - <</if>> - <</if>> - - - - - - - - - -<<elseif $vorestage is 3>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You push down on the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck. - <<elseif $vorestruggle is 1>> - You push down on the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck. - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your neck. - <</if>> - <</if>> - - - - - - - -<<elseif $vorestage is 4>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you. - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you. - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The last of your body slides into its mouth, its lips closing behind you. - <</if>> - <</if>> - - -<<elseif $vorestage is 5>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet. - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet. - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, sliding you into its gullet. - <</if>> - <</if>> - - - - - -<<elseif $vorestage is 6>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> - <<if ($vorestruggle * $physique) gte $vorestrength>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> - <</if>> - <<else>> - <<set $vorestage += 1>> - <<if $vorestruggle is 2>> - You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "grappled">><<set $leftarm to 0>><</if>><<if $rightarm is "grappled">><<set $rightarm to 0>><<swallowed>><</if>> - <<elseif $vorestruggle is 1>> - You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><<swallowed>><</if>> - <<else>> - There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>><<swallowed>> - <</if>> - <</if>> - - - - - -<<else>><<set $lowerintegrity -= 5>><<if $lowerintegrity lte 0>><<set $underintegrity -= 5>><</if>><<set $upperintegrity -= 5>> -<</if>> -<br><br> - -<<set $vorestruggle to 0>> - - - -<<set $rng to random(1, 100)>> -<<if $vorestage is 1>> - <<if $rng gte 66>> - You feel the $vorecreature licking your feet.<<neutral5>> - <<elseif $rng gte 33>> - The $vorecreature's tongue protrudes from its maw, and licks your inner thighs.<<neutral5>> - <<else>> - The $vorecreature's tongue protrudes from its maw, and licks your butt.<<neutral5>> - <</if>> -<<elseif $vorestage is 2>> - <<if $rng gte 66>> - You feel the $vorecreature licking your butt.<<neutral5>> - <<elseif $rng gte 33>> - The $vorecreature gently licks your <<groinstop>><<neutral10>> - <<else>> - The $vorecreature's tongue wraps around your pelvis, and rubs up and down the length of your thighs.<<neutral5>> - <</if>> -<<elseif $vorestage is 3>> - <<if $rng gte 66>> - The $vorecreature's tongue presses your body against the roof of its maw.<<neutral5>> - <<elseif $rng gte 33>> - The $vorecreature gently prods your <<groinstop>><<neutral10>> - <<else>> - The $vorecreature's tongue caresses your inner thighs.<<neutral5>> - <</if>> -<<elseif $vorestage is 4>> - <<if $rng gte 66>> - The $vorecreature runs the tip of its tongue down the length of your body.<<neutral5>> - <<elseif $rng gte 33>> - The $vorecreature gently prods your <<groinstop>><<neutral10>> - <<else>> - The $vorecreature's tongue caresses your inner thighs.<<neutral10>> - <</if>> -<<elseif $vorestage is 5>> - <<if $rng gte 66>> - The $vorecreature runs the tip of its tongue down the length of your body.<<neutral10>> - <<elseif $rng gte 33>> - The $vorecreature wraps its tongue around your body.<<neutral10>> - <<else>> - The $vorecreature flicks your <<groin>> with the tip of its tongue.<<neutral15>> - <</if>> -<<elseif $vorestage is 6>> - <<if $rng gte 81 and $leftarm is 0>> - A groove in the side of the gullet constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral10>> - <<elseif $rng gte 61 and $rightarm is 0>> - A groove in the side of the gullet constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral10>> - <<elseif $rng gte 41>> - The gullet tightens around your entire body, holding you in place.<<neutral10>> - <<elseif $rng gte 21>> - Valves open at the side of the tube and release a warm liquid, coating you in a slimy goo.<<neutral15>> - <<elseif $rng gte 1>> - The sides of the gullet push against you, sliding you along the tube.<<neutral15>> - <</if>> -<<elseif $vorestage is 7>> - <<if $rng gte 81 and $rightarm is 0>> - A groove in the side of the chamber constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral15>> - <<elseif $rng gte 61>> - More liquid squirts out the side of the chamber, covering you in a slimy goo.<<neutral15>> - <<elseif $rng gte 41 and $leftarm is 0>> - A groove in the side of the chamber constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral15>> - <<elseif $rng gte 21>> - The walls close in around you, squeezing your body and stealing your breath. <<neutral15>> - <<elseif $rng gte 1>> - The entire chamber pulsates and rubs against you.<<neutral20>> - <</if>> -<</if>> -<br><br> - - - - -<<set $rng to random(1, 100)>> -<<if $vorestage lte 5>> - <<if $rng gte 75>> - <<set $vorestrength to random(0, 0)>> - <span class="lblue">The $vorecreature seems content to savour your taste, for now.</span> - <<elseif $rng gte 50>> - <<set $vorestrength to random(-5000, 10000)>> - <span class="blue">The $vorecreature salivates in anticipation.</span> - <<elseif $rng gte 25>> - <<set $vorestrength to random(-5000, 20000)>> - <span class="purple">The $vorecreature prepares to suck you in.</span> - <<elseif $rng gte 1>> - <<set $vorestrength to random(1, 20000)>> - <span class="pink">The $vorecreature prepares to gulp you down.</span> - <</if>> - -<br><br> -<<else>> - <<if $rng gte 75>> - <<set $vorestrength to random(0, 0)>> - <<elseif $rng gte 50>> - <<set $vorestrength to random(-5000, 10000)>> - <<elseif $rng gte 25>> - <<set $vorestrength to random(-5000, 20000)>> - <<elseif $rng gte 1>> - <<set $vorestrength to random(1, 20000)>> - <</if>> -<</if>> -<<if $voretrait gte 1>> -<<set $vorestrength -= 2500>> -<</if>> - - - -<<if $enemytype isnot "tentacles">> - <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicparalysis to 10>> - <</if>> - <</if>> - - <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicviolence to 3>> - <</if>> - <</if>> - - - - - <<if $arousal gte 10000>> - - <<orgasmpassage>> - - <</if>> - - - <<set $seconds to $seconds + 10>> - <<if $seconds gte 60>> - <<set $seconds to 0>> - <<pass1>> - <</if>> -<</if>> - - - - - - - - - - - - - - - - - - -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -<<widget "swallowed">><<nobr>> - -<<if $swallowed isnot 1>><<set $swallowed to 1>> -<<set $swallowedstat += 1>> -<</if>> - -<</nobr>><</widget>> - - -:: Widgets Vore Actions [widget] -<<widget "voreactions">><<nobr>> - - - -<<if $images is 1>><<timed 100ms>> -<div id="divsex"> -<<combatimg>> -</div><br> -<</timed>><</if>> - -<<if $enemytype isnot "tentacles">> -<<actioncarry>> -<<actioncarrydrop>> -<</if>> - -<<if $trance lte 0>> -<<if $dissociation lte 1>> -<<if $panicparalysis is 0>> -<<if $panicviolence is 0>> -<<if $orgasmdown lte 0>> -<<if $pain lt 100>> - - - - - - - -<<if $leftarm is "bound">> -Your left arm is bound and helpless. -<br><br> -<<elseif $leftarm is "trapped">> -<span class="purple">Your left arm is trapped by the $vorecreature.</span> -<br><br> -<<elseif $leftarm is 0>>Your left arm is free.<br> - - <<if $leftactiondefault is "leftescape">> -<span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape" checked>> | - <<else>> -<span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape">> | - <</if>> - <<if $vorestage lte 6>> - <<if $leftactiondefault is "lefthold">> -<span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold" checked>> | - <<else>> -<span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold">> | - <</if>> - <</if>> - <<if $rightarm is "trapped">> - <span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftvorefree">> | - <</if>> - <<if $leftactiondefault is "vorerest">> -<span class="brat">Rest</span> <<radiobutton "$leftaction" "vorerest" checked>> | - <<else>> -Rest <<radiobutton "$leftaction" "vorerest">> | - <</if>> -<br><br> -<</if>> - - -<<if $rightarm is "bound">> -Your right arm is bound and helpless. -<br><br> -<<elseif $rightarm is "trapped">> -<span class="purple">Your right arm is trapped by the $vorecreature.</span> -<br><br> -<<elseif $rightarm is 0>>Your right arm is free.<br> - - <<if $rightactiondefault is "rightescape">> -<span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape" checked>> | - <<else>> -<span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape">> | - <</if>> - <<if $vorestage lte 6>> - <<if $rightactiondefault is "righthold">> -<span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold" checked>> | - <<else>> -<span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold">> | - <</if>> - <</if>> - <<if $leftarm is "trapped">> - <span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightvorefree">> | - <</if>> - <<if $rightactiondefault is "vorerest">> -<span class="brat">Rest</span> <<radiobutton "$rightaction" "vorerest" checked>> | - <<else>> -Rest <<radiobutton "$rightaction" "vorerest">> | - <</if>> -<br><br> -<</if>> - - -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> - -<<if $enemytype isnot "tentacles">> -<<combatstate>> -<<carryblock>> -<</if>> - -<br> - - -<</nobr>><</widget>> - - -:: Widgets Vore Effects [widget] -<<widget "voreeffects">><<nobr>> -<<set $rng to random(1, 100)>> - -<<effectspain>> -<<effectsorgasm>> -<<effectsdissociation>> - - -<<if $leftaction is "leftescape" and $rightaction is "rightescape">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">><<set $attackstat += 2>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">> - <<if $rng gte 40>> - <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> - <<if $vorestage is 1>><<set $vorestage -= 1>> - You hit the $vorecreature's maw with both arms, <span class="green">and make it spit you out.</span> - <<elseif $vorestage is 2>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> - <<elseif $vorestage is 3>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> - <<elseif $vorestage is 4>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> - <<elseif $vorestage is 5>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your head back out.</span> - <<elseif $vorestage is 6>><<set $vorestage -= 1>> - You hit the walls of the $vorecreature's gullet with both arms. <span class="green">It convulses, violently pushing you up into its mouth.</span> - <<elseif $vorestage is 7>><<set $vorestage -= 1>> - You pound the walls of the $vorecreature's stomach with both arms. <span class="green">It convulses, violently pushing you up into its gullet.</span> - <</if>> - <<else>> - <<if $vorestage is 1>> - You hit the $vorecreature's maw with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 2>> - You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 3>> - You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 4>> - You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 5>> - You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 6>> - You hit the walls of the $vorecreature's gullet with both arms, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 7>> - You pound the walls of the $vorecreature's stomach with both arms, <span class="red">but it doesn't react.</span> - <</if>> - <</if>> -<<elseif $leftaction is "leftescape">><<set $leftaction to 0>><<set $leftactiondefault to "leftescape">><<set $attackstat += 1>><<set $leftactiondefault to "leftescape">> - <<if $rng gte 20>> - <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> - <<if $vorestage is 1>><<set $vorestage -= 1>> - You hit the $vorecreature's maw with your left arm, <span class="green">and make it spit you out.</span> - <<elseif $vorestage is 2>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> - <<elseif $vorestage is 3>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> - <<elseif $vorestage is 4>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> - <<elseif $vorestage is 5>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your head back out.</span> - <<elseif $vorestage is 6>><<set $vorestage -= 1>> - You hit the walls of the $vorecreature's gullet with your left arm. <span class="green">It convulses, violently pushing you up into its mouth.</span> - <<elseif $vorestage is 7>><<set $vorestage -= 1>> - You pound the walls of the $vorecreature's stomach with your left arm. <span class="green">It convulses, violently pushing you up into its gullet.</span> - <</if>> - <<else>> - <<if $vorestage is 1>> - You hit the $vorecreature's maw with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 2>> - You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 3>> - You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 4>> - You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 5>> - You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 6>> - You hit the walls of the $vorecreature's gullet with your left arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 7>> - You pound the walls of the $vorecreature's stomach with your left arm, <span class="red">but it doesn't react.</span> - <</if>> - <</if>> -<<elseif $rightaction is "rightescape">><<set $rightaction to 0>><<set $rightactiondefault to "rightescape">><<set $attackstat += 1>><<set $rightactiondefault to "rightescape">> - <<if $rng gte 20>> - <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> - <<if $vorestage is 1>><<set $vorestage -= 1>> - You hit the $vorecreature's maw with your right arm, <span class="green">and make it spit you out.</span> - <<elseif $vorestage is 2>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> - <<elseif $vorestage is 3>><<set $vorestage -= 1>> - You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> - <<elseif $vorestage is 4>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> - <<elseif $vorestage is 5>><<set $vorestage -= 1>> - You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your head back out.</span> - <<elseif $vorestage is 6>><<set $vorestage -= 1>> - You hit the walls of the $vorecreature's gullet with your right arm. <span class="green">It convulses, violently pushing you up into its mouth.</span> - <<elseif $vorestage is 7>><<set $vorestage -= 1>> - You pound the walls of the $vorecreature's stomach with your right arm. <span class="green">It convulses, violently pushing you up into its gullet.</span> - <</if>> - <<else>> - <<if $vorestage is 1>> - You hit the $vorecreature's maw with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 2>> - You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 3>> - You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 4>> - You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 5>> - You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 6>> - You hit the walls of the $vorecreature's gullet with your right arm, <span class="red">but it doesn't react.</span> - <<elseif $vorestage is 7>> - You pound the walls of the $vorecreature's stomach with your right arm, <span class="red">but it doesn't react.</span> - <</if>> - <</if>> -<</if>> - - - - - - - - - - - -<<if $leftaction is "lefthold" and $rightaction is "righthold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "lefthold">><<set $rightactiondefault to "righthold">><<set $vorestruggle to 2>> - <<if $vorestage is 1>> - You grab hold of the $vorecreature's maw with both arms. - <<elseif $vorestage is 2>> - You grab hold of the $vorecreature's maw with both arms. - <<elseif $vorestage is 3>> - You grab hold of the $vorecreature's maw with both arms. - <<elseif $vorestage is 4>> - You cling to the side of the $vorecreature's mouth with both arms. - <<elseif $vorestage is 5>> - You cling to the side of the $vorecreature's mouth with both arms. - <<elseif $vorestage is 6>> - You cling to the side of the $vorecreature's gullet with both arms. - <</if>> -<<elseif $leftaction is "lefthold">><<set $leftaction to 0>><<set $leftactiondefault to "lefthold">><<set $vorestruggle to 1>> - <<if $vorestage is 1>> - You grab hold of the $vorecreature's maw with your left arm. - <<elseif $vorestage is 2>> - You grab hold of the $vorecreature's maw with your left arm. - <<elseif $vorestage is 3>> - You grab hold of the $vorecreature's maw with your left arm. - <<elseif $vorestage is 4>> - You cling to the side of the $vorecreature's mouth with your left arm. - <<elseif $vorestage is 5>> - You cling to the side of the $vorecreature's mouth with your left arm. - <<elseif $vorestage is 6>> - You cling to the side of the $vorecreature's gullet with your left arm. - <</if>> -<<elseif $rightaction is "righthold">><<set $rightaction to 0>><<set $rightactiondefault to "righthold">><<set $vorestruggle to 1>> - <<if $vorestage is 1>> - You grab hold of the $vorecreature's maw with your right arm. - <<elseif $vorestage is 2>> - You grab hold of the $vorecreature's maw with your right arm. - <<elseif $vorestage is 3>> - You grab hold of the $vorecreature's maw with your right arm. - <<elseif $vorestage is 4>> - You cling to the side of the $vorecreature's mouth with your right arm. - <<elseif $vorestage is 5>> - You cling to the side of the $vorecreature's mouth with your right arm. - <<elseif $vorestage is 6>> - You cling to the side of the $vorecreature's gullet with your right arm. - <</if>> -<</if>> - - - -<<if $leftaction is "leftvorefree">><<set $leftaction to 0>> -<<set $rightarm to 0>><span class="lblue">Using all your strength, you manage to free your right arm from the side of the gullet.</span> -<</if>> - - - -<<if $rightaction is "rightvorefree">><<set $rightaction to 0>> -<<set $leftarm to 0>><span class="lblue">Using all your strength, you manage to free your left arm from the side of the gullet.</span> -<</if>> - - -<<if $leftaction is "vorerest">><<set $leftaction to 0>><<set $leftactiondefault to "vorerest">> -<</if>> - -<<if $rightaction is "vorerest">><<set $rightaction to 0>><<set $rightactiondefault to "vorerest">> -<</if>> - - - -<br><br> -<</nobr>><</widget>> - - -:: Sea Vore [nobr] -<<set $outside to 1>><<set $location to "sea">><<effects>> - -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<molested>> -<<controlloss>> - - <<if $tentacledisable is "f" and $hallucinations gte 1>> - <<set $enemytype to "tentacles">> - <<set $tentacleno to 2>> - <<set $tentaclehealth to 15>> - <<tentaclestart>> - <<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> - <<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> - <span class="purple">A $tentacle1 tentacle and $tentacle2 tentacle emerge from the creature and restrain your arms.</span><br><br> - <</if>> - - -<<set $vorestage to 1>> -<<set $vorecreature to "whale">> -<<set $vorestrength to 1>> - <<if $hallucinations gte 1>> - <<set $voretentacles to 1>> - <<else>> - <<set $voretentacles to 0>> - <</if>> -<</if>> - -<<if $tentacledisable is "f" and $hallucinations gte 1 and $enemytype is "tentacles">> -<<voreeffects>><<effectstentacles>> -<<vore>><<tentacles>> -<<statetentacles>> -<<voreactions>><<actionstentacles>> -<<else>> -<<voreeffects>> -<<vore>> -<<voreactions>> -<</if>> - -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Sea Vore Finish]]>><</click>></span><<nexttext>> -<<elseif $vorestage lte 0>> -<span id="next"><<click [[Next|Sea Vore Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> - - -:: Sea Vore Finish [nobr] -<<effects>> - -<<if $stress gte 10000>> - -It's all just too much for you. You pass out.<br><br> - -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> - -<<endcombat>> - -<<click [[Next|Passout Beach]]>><<pass60>><</click>> - - - - - -<<else>> - -<<tearful>> you haul yourself out of the $vorecreature's maw. It decides against pursuing you further, and disappears back into the depths.<br><br> - - - -<<clotheson>> -<<endcombat>> - -<<destinationeventend>> - - - - -<</if>> - - -:: Widgets Vore Img [widget] -<<widget "voreimg">><<nobr>> - - -<<if $vorestage is 1>> - -<img id="foreground" src="img/sex/doggy/vorethighsfront.gif"> -<img id="voreback" src="img/sex/doggy/vorethighsback.gif"> - -<<elseif $vorestage is 2>> - -<img id="foreground" src="img/sex/doggy/vorewaistfront.gif"> -<img id="voreback" src="img/sex/doggy/vorewaistback.gif"> - -<<elseif $vorestage is 3>> - -<img id="foreground" src="img/sex/doggy/vorechestfront.gif"> -<img id="voreback" src="img/sex/doggy/vorechestback.gif"> - -<<elseif $vorestage is 4>> - -<img id="foreground" src="img/sex/doggy/voreshouldersfront.gif"> -<img id="voreback" src="img/sex/doggy/voreshouldersback.gif"> - -<<elseif $vorestage is 5>> - -<img id="foreground" src="img/sex/doggy/vorefullfront.gif"> -<img id="voreback" src="img/sex/doggy/vorefullback.gif"> - -<<elseif $vorestage is 6>> - -<img id="foreground" src="img/sex/doggy/voregulletfront.gif"> -<img id="voreback" src="img/sex/doggy/voregulletback.gif"> - -<<elseif $vorestage is 7>> - -<img id="foreground" src="img/sex/doggy/vorestomachfront.gif"> -<img id="voreback" src="img/sex/doggy/vorestomachback.gif"> - -<</if>> - -<</nobr>><</widget>> - - -:: History Classroom Study [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You take a seat and read a history textbook.<br><br> - -<<winter>><<person1>>The classroom soon fills and Winter arrives to begin the lesson.<br><br> - -<<if $uppertype is "school" and $lowertype is "school">> -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<<else>> -Winter looks at your clothing. "You can't have believed I wouldn't notice. Go see the head."<br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> -<</if>> - -<<pass5>><<gstress5>><<historyskill>> -<<schooleffects>> -<<if $schoolstate is "fourth">> -<<set $studyfinish to 1>> -<<else>> -<<set $studyfinish to 0>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> -<<if $studyfinish isnot 1>> -<<pass5>><<gstress5>> -<<schooleffects>> - <<if $schoolstate is "fourth">> - <<set $studyfinish to 1>> - <<else>> - <<set $studyfinish to 0>> - <</if>> -<</if>> - - -:: History Tease [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You stretch languidly, lifting your $upperclothes and exposing your midriff. It's a bit much for the <<person>> and they look away, blushing.<<exhibitionism1>><br><br> - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: History Events Dress [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You <<nervously>> walk out from behind the screen. You are greeted by laughter as the class sees what you're wearing, though they are quickly silenced by a stern look from Winter. You're too embarrassed by the way your classmates look at you to learn anything, but the segment is over soon enough.<br><br> - - - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: History Events Refusal [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -This is ridiculous, there's no way you're wearing that. Winter glares at you as you take your seat.<br><br> - - - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: History Events Revealing Dress [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You <<nervously>> walk out from behind the screen. The class falls silent as they see how little you're wearing. Winter smiles in satisfaction. You model the outfit as <<he>> describes the ceremonies it was used in, which all seem to have had a risqué element. You're too embarrassed by the way your classmates look at you to learn anything, but the segment is over soon enough.<br><br> - - - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: History Events Pick [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - - -<<if $cool lt 39>> -You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You try to push <<him>> away, but <<he>> holds you firm, <<if $pronoun is "m">> and undoes <<his>> fly.<<else>> and lifts up <<his>> skirt. <<Hes>> not wearing underwear. <</if>> "Someone go distract the teacher," <<he>> says. Much of the class closes around to watch. - -<br><br> - -<<click [[Next|History Lesson Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> - -<<elseif $cool lt 119>> -You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You try to push <<him>> away, but <<he>> holds you firm, <<if $pronoun is "m">> and undoes <<his>> fly.<<else>> and lifts up <<his>> skirt. <<Hes>> not wearing underwear.<</if>> - -<br><br> -<<click [[Next|History Lesson Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> -<<else>> -You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You push <<him>> away as laughter emerges from the rest of the class. "I really am clumsy!" The <<person>> says, now grinning. "No need to be so aggressive though." <<He>> continues <<his>> task, and Winter soon returns. -<br><br> -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: History Events Leave [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -Not trusting the <<persons>> intentions, you refain from leaning over to pick up the book. <<He>> tilts <<his>> head and displays a mock frown. "What's wrong? Worried I might do something naughty?" <<His>> friends laugh.<br><br> - -The classroom door starts to open, and the <<person>> continues their task as Winter enters. The teacher sees the textbook on the floor and glares at you. "Pick that up immediately. You should treat school property with more respect," the <<person>> throws an infuriating smile your way as you pick up the book.<br><br> - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: History Lesson Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcoral>> - <<if $phase is 1>> - <<set $timer to 6>><<set $rescue to 1>> - <<elseif $phase is 2>> - <<set $timer to 24>><<set $rescue to 0>> - <</if>> -<<endif>> - - -<<effects>> -<<if $rescue is 0 and $alarm is 1>><<set $alarm to 0>> -<span class="red">No one comes to your aid. Winter must be distracted.</span><br><br> -<</if>> -<<effectsman>><<man>> - - -<<audience>> - - - - -<<stateman>><br> -<br> -<<actionsman>> - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer gte 1>> -<span id="next"><<click [[Next|History Lesson Molestation]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: History Lesson Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<famerape10>> - -Satisfied, the <<person>> shoves you to the ground. The rest of the class rushes back to their seats, as footsteps can be heard approaching. You know you'll be in trouble if you're caught lying on the floor. <<tearful>> you struggle into your seat just before Winter returns.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> -<<elseif $enemyhealth lte 0>> -The <<person>> recoils in pain. <<He>> glares at you, and <<he>> and <<his>> friends look like they've a mind to punish you, but at that moment footsteps can be heard approaching the class, and they think better of it. <<tearful>> you take your seat. Winter returns, with no knowledge of what just took place.<br><br> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -Footsteps can be heard rapidly approaching the classroom. The <<person>> pushes you away and returns to <<his>> desk, along with the rest of the class. <<tearful>> you take your seat. Winter arrives, looking angry. "I can't leave you alone for five minutes, can I?" Glad that the assault is over and not wanting Winter to know it was you who screamed, you keep your head down as the lesson continues.<br><br> - -<<clothesontowel>> -<<endcombat>> - - - -<<click [[Next|History Lesson]]>><</click>> -<<else>> -Footsteps can be heard approaching the classroom. The <<person>> pushes you away and returns to <<his>> desk, along with the rest of the class. <<tearful>> you take your seat. Winter arrives, one of the <<persons>> friends in tow, looking diminished. "Don't waste my time again, or you'll never see the end of detention." Glad that the assault is over, you keep your head down as the lesson continues.<br><br> - - - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> -<</if>> - - -:: History Lesson Stocks [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -You walk to the front of the classroom, and Winter gestures you to bend over the bottom part of the stock. You do so, and <<he>> lifts over the rest of the device, locking you firmly in place. Your hands and head poke through small holes facing the class. The stocks are bolted onto the floor, rendering you quite immobile.<br><br> - -<<if $rng gte 51>> -<<endevent>><<leighton>><<person1>>Before Winter can speak further, the door opens to reveal Leighton, who doesn't look twice at the <<girl>> in the stocks. <<He>> looks at Winter. "We need to talk." Winter nods, and leaves the room without a word.<<endevent>> -<br><br> -<<generates1>><<person1>>The class is silent for a few moments, as the sound of footsteps outside the room fade into nothingness. Then a <<person>> stands up, and saunters over to you. "Who thinks the lesson should continue?" <<He>> asks the rest of the class, smiling slyly. Encouraged by the rest of the class, <<he>> walks behind you. -<br><br> -<<click [[Next|History Lesson Stocks Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -Winter lectures about the historial use of the stocks, as well as other archaic punishments. You wonder why <<he>> likes them so much. Before long, <<he>> releases you. "You've been a fine assistant," <<he>> says cheerfully, as you head back to your seat. -<br><br> -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: History Lesson Stocks Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>> -<<set $timer to 18>> -<<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">><<set $lefthand to 0>> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> - - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - -<<audience>> - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|History Lesson Stocks Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: History Lesson Stocks Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<famerape10>> - -"I got a bit carried away there." You hear the <<person>> mutter as <<he>> heads back to <<his>> seat<br><br> - -<<exposure>> - <<if $exposed gte 1>> - Winter returns to the class, and sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. - <<else>> - <<endevent>><<winter>><<person1>>Winter returns to the class. "Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. - <</if>> - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> - -<<elseif $enemyhealth lte 0>> -The <<person>> recoils in pain, and the class turn against <<himcomma>> laughing at <<his>> inability to properly molest a bound <<girlstop>> <<He>> returns to <<his>> seat, looking diminished.<br><br> - -<<exposure>> - <<if $exposed gte 1>> - Winter returns to the class, and sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. - <<else>>Winter returns to the class. "Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinely disappointed. <<tearful>> you walk back to your desk, and ease yourself down. - <</if>> - - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -Footsteps can be heard rapidly approaching the classroom. The <<person>> rushes back to <<his>> desk. Winter arrives, looking angry. "I can't leave you alone for five minutes, can I?"<br><br> - -<<exposure>> - <<if $exposed gte 1>> - Winter conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. - <<else>> - <<endevent>><<winter>><<person1>>"Sorry, but we won't have time for this now." Winter says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. - <</if>> - -<<clothesontowel>> -<<endcombat>> - - - -<<click [[Next|History Lesson]]>><</click>> - -<<else>> -Footsteps can be heard approaching the classroom. The <<person>> rushes back to <<his>> desk. The door opens to reveal Winter, -<br><br> -<<exposure>> - <<if $exposed gte 1>> - who sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. - <<else>> - <<endevent>><<winter>><<person1>>"Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. - <</if>> - - -<<clothesontowel>> -<<endcombat>> - -<<click [[Next|History Lesson]]>><</click>> -<</if>> - - -:: History Lesson Answer [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<winter>><<person1>>You raise your hand, and Winter looks at you. You answer the question, and <<he>> gives you a curt nod before moving on. That's about as close as you'll get to praise in this class.<br><br> - -<<click [[Next|History Lesson]]>><<endevent>><</click>><br> - - -:: Sea Tangle Undress [nobr] -<<water>><<effects>> - -You <<nervously>> remove your <<bottomscomma>> exposing yourself beneath the water. Once removed, it's easy to untangle it from the seaweed.<<exhibitionism1>> -<br><br> -<<destinationeventend>> - - -:: Sea Tangle [nobr] -<<water>><<effects>> - -You start to untangle yourself without undressing. It takes a minute to free yourself. -<br><br> -<<destinationeventend>> - - -:: Sea Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyarousalmax to 200>> -<<set $mouth to "underwater">> -<<set $underwater to 1>> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Sea Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Sea Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Sea Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: Sea Rape Finish [nobr] -<<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - -<<He>> leaves you alone, and you struggle to the surface for air.<br><br> - -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> - -<<tearful>> you cough and splutter.<br><br> - -<<clotheson>> -<<endcombat>> - - - - - - - - - -<<destinationeventend>> - -<<elseif $enemyhealth lte 0>> - -The <<person>> suddenly recoils from you. It looks like something is wrong with <<his>> diving mask. <<He>> swims away, and you struggle to the surface for air.<br><br> - - -<<tearful>> you cough and splutter.<br><br> - -<<clotheson>> -<<endcombat>> - -<<destinationeventend>> -<</if>> - - -:: Swimming Lesson Shove [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $delinquency gte 400>> -<<endevent>><<mason>><<person1>>You shove the pair aside. They cry out in surprise, attracting Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." <<He>> doesn't give your protests any heed.<<gdelinquency>><<detention10>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<<else>> -<<endevent>><<mason>><<person1>>You shove the pair aside. They cry out in surprise, attracting Mason's attention. <<He>> looks at the pair. "You two again. Stop harassing the other students." <<He>> herds them away from you. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: Events Swimming Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $timer to 18>> - <<if $delinquency lt 400>><<set $rescue to 1>><</if>> - The <<person2>><<person>> continues to fondle your butt while the <<person1>><<person>> bends down to your chest. - <<if $upperexposed gte 1>> - Without breaking eye contact, <<He>> gently licks your nipple with the tip of <<his>> tongue. - <<else>> - Without breaking eye contact, <<He>> gently licks your nipple through your $upperclothes with the tip of <<his>> tongue.<br><br> - <</if>> -<<endif>> - - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -Mason ignores you, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Events Swimming Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Events Swimming Endure [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -The <<person2>><<person>> continues to fondle your butt while the <<person1>><<person>> bends down to your chest. -<<if $upperexposed gte 1>> -Without breaking eye contact, <<He>> gently licks your nipple with the tip of <<his>> tongue. -<<else>> -Without breaking eye contact, <<He>> gently licks your nipple through your $upperclothes with the tip of <<his>> tongue. -<</if>> -<<He>> is soon interrupted however. When Mason finishes dealing with the commotion, both move away from you, the <<person2>><<person>> giving a parting pinch as <<he>> does. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - -:: Events Swimming Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -The pair come to their senses after a moment, and swim away from you, looking a little guilty.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - -<<elseif $enemyhealth lte 0>> - -The <<person1>><<person>> recoils in pain and glares at you. <<He>> swims away, taking the <<person2>><<person>><<person1>> with <<himstop>><br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - - <<if $delinquency gte 200>> - Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The teacher gives your protests no heed.<<gdelinquency>><<detention10>> <<else>> - Your cry attracts Mason's attention. The teacher glares at the pair and herds them away from you. - <</if>> - <br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<else>> - -Mason finishes breaking up the fight, and the pair leave you alone.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> -<</if>> - - -:: Events Swimming Refuse [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -The <<person>> shrugs, then tosses the fabric into the skimmer, where it vanishes with a tearing noise. -<<lowerruined>><<upperruined>> -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - -:: Events Swimming Molestation Single [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $delinquency lt 400>><<set $rescue to 1>><</if>> - -The <<person>> swims right up to you.<br><br> -<<endif>> - - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -Mason ignores you, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Events Swimming Molestation Single]]>><</click>></span><<nexttext>> -<</if>> - - -:: Events Swimming Molestation Single Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -"Here you go." <<He>> tosses your clothes to the side. You swim over and restore your dignity. When you turn, the <<person>> is gone.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - -<<elseif $enemyhealth lte 0>> - -The <<person>> recoils in pain and glares at you. <<He>> tries to swim away, but you grab the clothes still held in <<his>> hand. You win the ensuing battle, and quickly dress. When you turn, the <<person>> is gone.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - - <<if $delinquency gte 200>> - Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students. And put your clothes back on, for heaven's sake," the <<person>> is nowhere to be seen, they left your clothes floating on the water.<<gdelinquency>><<detention10>> - <<else>> - Your cry attracts Mason's attention. The teacher glares at the <<person>> "Give those clothes back, now. You're in serious trouble, get changed and go to the head's office." You dress before any more attention is attracted to your predicament. - <</if>> - <br><br> - -<<tearful>> you gather yourself.<br><br> -<<clotheson>> -<<endcombat>> - - - -<<click [[Next|Swimming Lesson]]>><</click>> - -<</if>> - - -:: Events Swimming Flaunt [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You stretch languidly as you approach the platform, hiding nothing. You <<swimmingtext>> dive into the water to the sound of whistles and applause.<<gswimming>><<exhibitionism5>><<swimmingskilluse>><br><br> - -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - -:: Events Swimming Lewd Dive [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You decide to just get it over with. - -<<if $leftarm is "bound" and $rightarm is "bound">> -Bound and unable to cover yourself, you instead face away from your audience. You jump backwards into the water, which is not what you are supposed to do but Mason won't fault you given the circumstance. -<<else>> -You cover your <<lewdness>> as you approach the platform, intensely aware of all the eyes probing you. You jump into the water, not a spectacular performance but Mason won't fault you given the circumstance. -<</if>> -Once concealed beneath the water, Mason manages to regain some control over the class, and pulls most attention away from you. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - -:: Event Swimming Run [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - - -Overwhelmed, you turn and flee from the room, chased by jeers and laughter. -<br><br> -<<if $playergenderappearance is "m">> -<<click [[Next|School Boy's Changing Room]]>><<endevent>><</click>> -<<else>> -<<click [[Next|School Girl's Changing Room]]>><<endevent>><</click>> -<</if>> - - -:: Events Swimming Stalk Confront [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -You swim right up to the <<personcomma>> and tell <<him>> to leave you alone. "S-sorry," <<he>> says, staring at <<his>> feet.<<endevent>><<mason>><<person1>> You turn away, and see Mason staring at you disapprovingly. "I don't want to catch you picking on the other students again," <<he>> says. <<He>> refuses to hear your side of the story. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> - - -:: Events Swimming Stalk Ignore [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<if $rng gte 81>> -You try to ignore the <<personcomma>> but <<he>> persists, moving closer to you as <<he>> becomes more confident. <<He>> soon works up the courage to reach out and touch you. -<br><br> -<<click [[Next|Events Swimming Stalk Molestation]]>><<set $molestationstart to 1>><</click>><br> - -<<else>> -The <<person>> continues to follow for a short while, before becoming distracted by someone else. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: Events Swimming Stalk Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> - - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -Mason ignores you, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Events Swimming Stalk Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Events Swimming Stalk Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<He>> swims away without a word.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - -<<elseif $enemyhealth lte 0>> - -The <<person>> recoils in pain and backs away from you. <<tearful>> you seize the chance and escape.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - - <<if $delinquency gte 200>> - Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students," the <<person>> goes along with it, not wanting to get in trouble.<<gdelinquency>><<detention10>> - <<else>> - Your cry attracts Mason's attention. The teacher glares at the <<personstop>> "You're in serious trouble, get changed and go to the head's office," the <<person>> looks about to cry. - <</if>> - <br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<click [[Next|Swimming Lesson]]>><</click>> - -<</if>> - - -:: Events Swimming Swim Away [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -<<set $swimmingdifficulty to random(-500,1000)>> <<swimmingcheck>> -<<if $swimmingcheck is "fail">> - <<if $exposed gte 1>> -You try to swim away, <span class="red">but they catch up</span>, grabbing and surrounding you. The <<person>> grins at you. "This pervert think <<pshe>> can expose <<pherself>> in public without consequences. Let's teach <<phim>> a lesson." -<br><br> -<<click [[Next|Events Swimming Nude Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<else>> -You try to swim away, <span class="red">but they catch up</span>, grabbing and surrounding you. The <<person>> grins at you. "How ungrateful!" <<He>> runs <<his>> fingers along the seam of your $lowerclothes. "I think I know how to remind you of your place." -<br><br> -<<click [[Next|Events Swimming Strip Molestation]]>><<set $molestationstart to 1>><</click>><br> - <</if>> -<<else>> -You disappear beneath the water and swim away from them. They try to keep up, but quickly tire and start hunting for easier prey. -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<</if>> - - -:: Evens Swimming Endure [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - -They continue to harass you for a short while, before going after someone else. - -<br><br> -<<click [[Next|Swimming Lesson]]>><<endevent>><</click>> - - -:: Events Swimming Nude Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> -<<set $timer to 20>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -Mason ignores you, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 1>> -<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Events Swimming Nude Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Events Swimming Strip Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>> - <<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> -<<set $timer to 20>> - - -<<effects>> - -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -Mason ignores you, likely due to your reputation as a delinquent.<br><br> -<</if>> - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 1>> -<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked">> -<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Events Swimming Strip Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Events Swimming Strip Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -The <<person1>><<person>> and <<person2>><<person>> high five eachother, then leave you lying in the water.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - -<<elseif $enemyhealth lte 0>> - -The trio recoil in pain and back away from you. <<tearful>> you seize the chance and escape.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - - <<if $delinquency gte 200>> - Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The trio go along with it, struggling to suppress their smiles.<<gdelinquency>><<detention10>> - <<else>> - Your cry attracts Mason's attention. The teacher glares at the trio. "You're in serious trouble, get changed and go to the head's office." The group leave the pool, chatting and laughing. - <</if>> - <br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $timer lte 0>> -You hear Mason's voice. "What's happening over there?" They play innocent. "Nothing!" The <<person3>><<person>> says. Mason looks at them with suspicion, but doesn't say anything else. Your attackers move away from you, not wanting to get in trouble. -<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $lowertype is "naked" and $uppertype is "naked">> -The <<person1>><<person>> holds your clothing above <<his>> head. When you swim over to try to get it back, <<he>> throws it to the <<person2>><<personcomma>> who throws it to the <<person3>><<personcomma>> the three of them laughing all the while. "This is fun, but I've got an idea," the <<person>> says. Instead of throwing your clothing to one of <<his>> friends, <<he>> chucks it into a nearby skimmer, where it disappears with a tearing noise. "There. Maybe you'll show us some respect in the future." Satisfied, they swim away to find someone else to harass, leaving you naked in the middle of the pool.<<set $stealtextskip to 1>> -<br><br> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> - -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> - -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>><br> - -<</if>> - - -:: Events Swimming Nude Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -The <<person1>><<person>> and <<person2>><<person>> high five eachother, then leave you lying in the water.<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - -<<elseif $enemyhealth lte 0>> - -The trio recoil in pain and back away from you. <<tearful>> you seize the chance to escape.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - - <<if $delinquency gte 200>> - Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The trio go along with it, struggling to suppress their smiles.<<gdelinquency>><<detention10>> - <<else>> - Your cry attracts Mason's attention. The teacher glares at the trio. "You're in serious trouble, get changed and go to the head's office." The group leave the pool, chatting and laughing. - <</if>> - <br><br> -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<click [[Next|Swimming Lesson]]>><</click>> - -<<elseif $timer lte 0>> -You hear Mason's voice. "What's happening over there?" They play innocent. "Nothing!" The <<person3>><<person>> says. Mason looks at them with suspicion, but doesn't say anything else. Your attackers move away from you, not wanting to get in trouble. -<br><br> - -<<tearful>> you gather yourself.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Swimming Lesson]]>><</click>> - - - -<</if>> - - -:: School Leave Stop [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - -<<leighton>><<person1>>As you try to leave, Leighton lays an arm on your shoulder. "Isn't there something you're forgetting?" <<He>> tries to steer you back towards the school.<br><br> - -<<click [[Go to detention|School Detention]]>><<endevent>><</click>><br> -<<click [[Run away|School Leave Run]]>><<detention60>><</click>><<gdelinquency>><br> - - -:: School Detention [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<leighton>><<person1>> -<<set $detentionattended to 1>> -<<if $detention lte 10>><<set $detention -= 10>> -You enter Leighton's office. <<He>> takes <<his>> seat in front of <<his>> desk and beckons you to sit at a small desk in the corner.<br><br> -"It's only a minor infringement, I won't keep you long." <<He>> turns to <<his>> computer and seemingly forgets about you.<br><br> -Ten minutes pass, and <<he>> looks at the clock on the wall. "That should do it." <<He>> gestures for you to leave.<<pass10>><br><br> - -<<click [[Next|Hallways]]>><<endevent>><</click>> - -<<elseif $detention lte 20>><<set $detention -= 20>> -You enter Leighton's office. <<He>> takes <<his>> seat in front of <<his>> desk, then points at the whiteboard opposite <<himstop>> "Write 'I will obey the rules,' repeatedly. Don't stop until I say stop."<br><br> - -<<click [[Work diligently (0:20)|School Detention Lines]]>><<set $phase to 0>><<gtiredness20>><<pass20>><</click>><<gtiredness>><br> -<<click [[Work slowly (0:40)|School Detention Lines]]>><<set $phase to 1>><<pass40>><</click>> - -<<elseif $detention lte 30>><<set $detention -= 30>> -<<generates2>>You enter Leighton's office. A <<person2>><<person>> stand sheepishly in the corner. "Two of you today." <<person1>>Leighton says, taking the seat at <<his>> desk. <<He>> points at the whiteboard oppostie <<himstop>> "Write 'I will obey the rules,' repeatedly. Both of you. Don't stop until I say stop."<br><br> - -Shortly after you start writing on the board, you feel someone groping your butt. The <<person2>><<person>> is clearly a pervert.<br><br> - -<<click [[Endure it (0:30)|School Detention Grope]]>><<set $phase to 0>><<pass30>><<gtrauma30>><<gstress30>><<garousal30>><</click>><<gtrauma>><<gstress>><<garousal>><br> -<<click [[Tell Leighton|School Detention Grope]]>><<set $phase to 1>><</click>><br> -<<elseif $detention lte 40>><<set $detention -= 40>> - -You enter Leighton's office. "I have something special I need you to do today." <<He>> points out the window, at <<his>> car. "It needs a wash. I left everything you'll need out there, I'll keep an eye on you from here. You'll want to strip down to your underwear for this job, no sense getting your clothes wet and dirty."<br><br> - -You look at <<him>> with incredulity. <<He>> chuckles. "Don't worry, it's an enclosed area so no one else will see you. Now, hop to it."<br><br> - - <<if $understate is "naked">> - You avoid looking <<him>> in the eyes. "I'm n-not wearing any underwear." You say. <br> - You think you catch a smile start to form on <<his>> face, but it's gone so fast you may have imagined it. "I'll overlook that rule violation, but you still need to wash my car. Maybe next time you'll dress appropriately for school.<br><br> - <</if>> - -<<click [[Strip and wash the car (0:40)|School Detention Car]]>><<pass40>><<gtrauma40>><<gstress40>><<garousal40>><<set $storelocationinit to "schoolcar">><<storelocation>><<storeupper>><<storelower>><<upperundress>><<lowerundress>><</click>><<gtrauma>><<gstress>><<garousal>><br> -<<click [[Refuse|School Detention Refuse]]>><<set $detention += 40>><<detention60>><</click>><<gdelinquency>><br> - -<<elseif $detention lte 50>><<set $detention -= 50>> - -You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> - -<<click [[Next|School Detention Spank]]>><<set $phase to 2>><<set $molestationstart to 1>><</click>><br> - -<<elseif $detention lte 60>><<set $detention -= 60>> - -You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> - -<<click [[Next|School Detention Spank]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> - -<<else>><<set $detention -= 60>> - -You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> - -<<click [[Next|School Detention Spank]]>><<set $molestationstart to 1>><</click>><br> - -<</if>> - - -:: School Leave Run [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - -You shake off <<his>> hand and run for the exit, escaping onto the street.<br><br> - -<<click [[Next|Oxford Street]]>><<endevent>><</click>><br> - - -:: School Detention Lines [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> -You get to work, hoping to get out of here quickly. Twenty minutes pass before Leighton speaks again. "That should do it." <<He>> gestures for you to leave. -<<elseif $phase is 1>> -You start leisurely writing on the bored. Leighton looks up at you occasionally, pursing <<his>> lips in annoyance. Eventually, <<he>> looks at <<his>> watch. "That's enough, I don't have all day. Next time put some work into it and we'll both be out of here sooner." <<He>> gestures for you to leave. -<</if>> -<br><br> -<<click [[Next|Hallways]]>><<endevent>><</click>><br> - - -:: School Detention Grope [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $phase is 0>> -You decide not to make a fuss, and allow the <<person>> to continue groping you while you continuewriting on the board. <<He>> is careful not to be too blatant about it, but by the time Leighton lets you out your face is flushed red. -<br><br> -<<click [[Next|Hallways]]>><<endevent>><</click>><br> -<<elseif $phase is 1>> - <<if $delinquency gte 400>> - You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>>Leighton gives you a level stare. "I'm not going to fall for your tricks." <<He>> looks at the <<person2>><<personstop>> "You're done here, leave," the <<person>> wastes no time in vacating the room.<br><br> - - <<person1>>Once alone, Leighton grabs you by the arms and bends you over <<his>> knee.<br><br> - <<endevent>> - <<click [[Next|School Detention Spank]]>><<leighton>><<set $molestationstart to 1>><</click>><br> - <<else>> - You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>> <<He>> looks at the <<person2>><<personcomma>> then back at you.<<person1>> "You're done here, leave." Something in <<his>> voice precludes argument, and you scurry from the room. You think you hear a muffled cry behind you as you walk down the hall. - <br><br> -<<click [[Next|Hallways]]>><<endevent>><</click>><br> - <</if>> -<</if>> - - -:: School Detention Spank [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>><<npcidlegenitals>> - <<if $phase is 1>> - <<set $enemyanger += 100>> - <<elseif $phase is 2>> - <<set $enemyanger += 50>> - <<else>> - <<set $enemyanger += 200>> - <</if>> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Detention Spank]]>><</click>></span><<nexttext>> -<</if>> - - -:: School Detention Spank Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> -Clarity returns to <<his>> eyes and <<he>> stands abruptly, realising what just happened. "Don't breathe a word of this to anyone. Leave." <<tearful>> you walk from the room.<br><br> - - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Hallways]]>><</click>><br> -<<elseif $enemyhealth lte 0>> - -<<He>> recoils in pain and you squirm from <<his>> grip. <<He>> shouts after you as you flee down the corridor. "You've made things much worse for yourself, <<bitchstop>> Mark my words." <<tearful>> you keep running.<br><br> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Hallways]]>><</click>><br> -<<elseif $enemyanger lte 0>> -<<He>> releases you. "I took no pleasure in that. I hope you've learnt your lesson." <<He>> gestures for you to leave. <<tearful>> you do so.<br><br> - - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Hallways]]>><</click>><br> -<</if>> - - -:: Ocean Breeze [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You are in the Ocean Breeze Cafe. -<<if $openinghours is 1>> - <<if $weather is "clear">> - Most of the tables are full. - <<elseif $weather is "overcast">> - The cafe is busy, and despite the strong winds some people are sitting outside. - <<elseif $weather is "rain">> - No one is sitting outside due to the rain, but the cafe proper is crowded. - <</if>> -<</if>> -<br><br> - - - -<<if $stress gte 10000>><<passoutshop>> -<<else>> - -<<if $closinghour is 1>> - -It's closing time. The proprietor is herding everyone outside.<<if $exposed gte 1>>You feel a twinge of panic as you realise how exposed you'll be should you be found in this state of dress.<</if>><br><br> - - - - -<<elseif $openinghours is 0>> -You are alone in the darkness.<br><br> -<<elseif $exposed gte 1>> -You are hiding beneath a table to protect your dignity.<br><br> -<</if>> - - - -<<if $openinghours is 1 and $exposed lt 1 and $oceanbreezejob isnot 1>> - <<if $oceanbreezejoboffer is 1>> -<<click [[Ask for work|Ocean Breeze Ask Again]]>><</click>><br> - <<else>> -<<click [[Ask for work|Ocean Breeze Ask]]>><</click>><br> - <</if>> -<</if>> - -<<if $openinghours is 1 and $exposed lt 1 and $oceanbreezejob is 1>> - <<if $playergenderappearance is "m">> - <<click [[Work as a waiter (1:00)|Ocean Breeze Work]]>><<set $tablesservedstat to $tablesservedstat + random(10,30)>><</click>><br> - <<else>> - <<click [[Work as a waitress (1:00)|Ocean Breeze Work]]>><<set $tablesservedstat to $tablesservedstat + random(10,30)>><</click>><br> - <</if>> -<</if>> - -<<if $openinghours is 0 and $closinghour isnot 1 and $oceanbreezetheft isnot 1>> -<<click [[Examine the cash register|Ocean Breeze Register]]>><</click>><br> -<</if>> - -<br> -[[Leave|Cliff Street]]<br> - -<br> - - - - - - - - - - -<</if>> - - -:: Ocean Breeze Lock [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> - -<<openinghours>> - - - - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Ocean Breeze]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> - - - - - -<<click [[Leave|Cliff Street]]>><</click>><br> - - -:: Ocean Breeze Ask [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $oceanbreezejoboffer to 1>> -<<sam>><<person1>>You walk up to the overweight <<if $pronoun is "m">>man<<else>>woman<</if>> behind the counter. <<He>> smiles at you. -"Aren't you a cutie! What will it be?"<br><br> - -You ask if <<he>> has any work for you. <<His>> smile broadens. "As a matter of fact I need a cute <<if $playergenderappearance is "m">>waiter.<<else>>waitress.<</if>> The pay is £5 an hour, plus tips. Just a warning though, some customers might try to grope you. Please be patient with them, they don't mean nothing by it! We're always understaffed, so you can work whenever we're open." - -<br><br> - -<<click [[Take job|Ocean Breeze Take Job]]>><</click>><br> -<<click [[Refuse job|Ocean Breeze]]>><<endevent>><</click>><br> - - -:: Ocean Breeze Take Job [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $oceanbreezejob to 1>> - -"Splendid!" <<He>> says, grabbing your hand in both of <<his>> own and shaking. "I'm Sam, by the way. Come on, let me show you the ropes."<br><br> - - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Ask Again [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<sam>><<person1>>You walk up to the overweight <<if $pronoun is "m">>man<<else>>woman<</if>> behind the counter. <<He>> smiles at you. -"Welcome back! Have you reconsidered?"<br><br> - -<br><br> - -<<click [[Take job|Ocean Breeze Take Job]]>><</click>><br> -<<click [[Refuse job|Ocean Breeze]]>><<endevent>><</click>><br> - - -:: Ocean Breeze Work [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<set $rng to random(1, 100)>> - - - - -<<if $rng gte 81 and $weather isnot "rain">> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<if $skirt is 1>> - As you're serving tables outside the cafe, a strong breeze blows in from the ocean, lifting your skirt and exposing your <<undies>> for anyone who looks.<<undiestrauma>><br><br> - - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<click [[Own it|Ocean Breeze Own]]>><<set $phase to 0>><</click>><<exhibitionist1>><br> - <<elseif $exhibitionism gte 35>> - <<click [[Own it|Ocean Breeze Own]]>><<set $phase to 1>><</click>><<exhibitionist3>><br> - <</if>> - <<click [[Cover yourself|Ocean Breeze Cover]]>><</click>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<fameexhibitionism5>> - <<else>> - <<fameexhibitionism10>> - <</if>> - <<else>> - As you're serving tables outside the cafe, a strong breeze blows in from the ocean, pleasantly caressing your skin.<<lstress>><<lstress20>><br><br> - - The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - - <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - <</if>> - <<else>> - You spend most of the shift serving the tables outside, overlooking the ocean.<br><br> - - The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - - <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - <</if>> - - - - - - - - - - -<<elseif $rng gte 61>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<generate1>><<generate2>>You serve a young pair, a <<person1>><<person>> and a <<person2>><<personstop>> - <<if $skirt is 1>> - <<if $undertype is "naked">> - As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear?" <<He>> says with incredulity. "You're a little slut, aren't you?"<<fameexhibitionism10>><<gstress60>><<garousal60>><<gstress>><<garousal>><br><br> - - <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> - <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma60>><<gstress60>><<set $phase to 2>><</click>><<gtrauma>><<gstress>><br> - <<else>> - As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your $underclothes to the cafe. <<He>> and the <<person2>><<person>> both laugh, drawing more attention to you.<<fameexhibitionism1>><<gstress30>><<garousal30>><<gstress>><<garousal>><br><br> - - <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> - <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma30>><<gstress30>><<set $phase to 1>><</click>><<gtrauma>><<gstress>><br> - <</if>> - <<else>> - <<if $undertype is "naked">> - As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear!" <<He>> says with incredulity. "Bet you regret that now."<<fameexhibitionism5>><<gstress30>><<garousal30>><<gstress>><<garousal>><br><br> - - <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> - <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma30>><<gstress30>><<set $phase to 1>><</click>><<gtrauma>><<gstress>><br> - <<else>> - As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your $underclothes to the cafe.<<fameexhibitionism1>><<gstress20>><<garousal20>><<gstress>><<garousal>><br><br> - - <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> - <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma20>><<gstress20>><<set $phase to 0>><</click>><<gtrauma>><<gstress>><br> - <</if>> - <</if>> - <<else>> - <<generate1>><<generate2>>You serve a young pair, a <<person1>><<person>> and a <<person2>><<personstop>> You think you catch the <<person1>><<person>> checking you out, but they don't say anything.<br><br> - - The rest of the shift passes uneventfully. You earn £5.<<pass60>><<set $money += 500>><br><br> - - <<click [[Next|Ocean Breeze]]>><<endevent>><</click>><br> - <</if>> - - - - - - - - - - - - -<<elseif $rng gte 41>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<generate1>><<person1>> A <<person>> enters the cafe and sits alone in the corner. <<He>> keeps stealing glances at you, and when you go to take <<his>> order <<he>> asks only for a glass of water. As you turn to leave <<he>> grabs your wrist. "You don't happen to be on the menu, do you?" <<He>> smiles. "How about you and I find somewhere quiet and have some fun? I'll make it worth your while." <<He>> taps <<his>> <<if $pronoun is "m">>wallet.<<else>>purse.<</if>> <<His>> intentions are clearly lewd in nature.<br><br> - <<if $promiscuity gte 15>> - <<click [[Accept the offer|Ocean Breeze Whore]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <<else>> - You are not promiscuous enough to take up such an offer.<br><br> - <</if>> - <<click [[Refuse|Ocean Breeze Whore Refuse]]>><</click>> - <<else>> - <<generate1>><<person1>> A <<person>> enters the cafe and sits alone in the corner. <<He>> keeps stealing glances at you. However, <<he>> refuses to make eye contact when you take <<his>> order.<br><br> - The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - - <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - <</if>> - - - - - -<<elseif $rng gte 21>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<generate1>><<generate2>><<generate3>><<generate4>> - A large group enters the cafe, taking up several tables by themselves. You try to ask for their order, but a <<person1>><<person>> interrupts you. "It's my birthday today you know. How about something special?" <<He>> openly ogles your body. "Wanna climb up on the table and give us a dance?"<br><br> - - - <<click [[Dance for them|Ocean Breeze Dance]]>><<set $dancing to 1>><<set $audience to 4>><<set $venuemod to 2>><<set $timer to 12>><<set $dancelocation to "cafe">><</click>><<exhibitionist1>><<gstress>><<gtiredness>><br><br> - - <<click [[Refuse|Ocean Breeze Dance Refuse]]>><</click>> - <<else>> - A large group enters the cafe, taking up several tables by themselves. They don't give you any trouble though. - <br><br> - The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - - <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - <</if>> - - - - - - -<<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 51 and $bestialitydisable is "f">> -Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however is a stray dog. It growls as you approach.<br><br> - -<<click [[Continue regardless|Ocean Breeze Dumpster Dog]]>><<gstress60>><</click>><<gstress>><br> -<<click [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</click>> - <<else>> -<<generate1>><<generate2>>Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however are a <<person1>><<person>> and a <<person2>><<personstop>> They have a dangerous look about them.<br><br> - -<<click [[Continue regardless|Ocean Breeze Dumpster]]>><<gstress60>><</click>><<gstress>><br> -<<click [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</click>> - <</if>> - - - -<</if>> - - -:: Ocean Breeze Angry [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $samlove -= 1>> - -You turn on the spot and glare at the <<person1>><<personstop>> The grin falls off <<his>> face. "Just having a laugh. No need to pout." Sam looks over at you disapprovingly.<br><br> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Ignore [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -You rearrange your $lowerclothes and continue as if nothing happened.<br><br> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 100>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> - -<<elseif $phase is 1>> -You rearrange your $lowerclothes and continue as if nothing happened.<br><br> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 200>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> - -<<else>> -You rearrange your $lowerclothes and continue as if nothing happened, blushing at being exposed and humiliated in public like this.<br><br> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 500>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> - -<</if>> -<<pass60>> - - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Whore [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 40>> -<<set $tipmod to 2>><<tipset>> -"Meet me in the alley next to the cafe in five minutes, behind the dumpster." <<He>> leaves without looking back.<<pass5>> You slip out while no one is looking, and find <<him>> waiting for you behind the dumpster as promised. <<He>> doesn't waste any time.<<promiscuity2>><br><br> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - -<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gt 0 and $alarm lte 0 and $finish is 0>> -<span id="next"><<click [[Next|Ocean Breeze Whore]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Ocean Breeze Whore Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Ocean Breeze Whore Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You tell the <<person>> that this establishment doesn't serve anything not found on the menu, and leave to fetch <<his>> water. When you return, <<hes>> already gone.<br><br> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Whore Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $consensual is 1>> - - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> - - "Here's your pay, whore." <<He>> drops some cash on you as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> - <<tipreceive>> - - - - <<else>> - - "Fine. I hope you don't expect anything." <<He>> looks at you with disgust as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> - - - <</if>> - -<<else>> - - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<fameprostitution1>><<set $prostitutionstat += 1>> - "Here's your pay, whore." <<He>> drops some cash on you as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> - <<tipreceive>> - <<elseif $enemyhealth lte 0>> - You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you flee back into the cafe.<br><br> - - - <</if>> - <<if $alarm gte 1>> - Sam bursts through the cafe back entrance to see what the fuss is about. The <<person>> shields hides <<his>> face and darts away, pushing you to the ground. Sam helps you up and gently steers you back inside.<<famerape1>><br><br> - <</if>> - - - - - - - -<</if>> -<br><br> - - - -<<clothesontowel>> - -<<endcombat>> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> - - -<<click [[Next|Ocean Breeze]]>><</click>> - - -:: Ocean Breeze Dance [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<danceeffects>> -<<danceaudience>> -<<danceactions>> - - -<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> -There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> -<</if>> - - - -<<if $danceevent is "finish">> -<<click [[Next|Ocean Breeze]]>><<endevent>><<clotheson>><</click>> -<<elseif $danceevent is 0>> - <<if $exposed gte 2 and $exhibitionism lte 74>> - <<click [[Flee|Ocean Breeze Dance Stop]]>><</click>> - <<elseif $exposed gte 1 and $exhibitionism lte 34>> - <<click [[Flee|Ocean Breeze Dance Stop]]>><</click>> - <<else>> - <<click [[Stop|Ocean Breeze Dance Stop]]>><</click>> - <</if>> -<</if>> - - -:: Ocean Breeze Dance Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Dance Stop [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -You rush to a back room, out of sight. <<clotheson>> The rest of the shift passes uneventfully, though many of the patrons who saw you dance throw glances your way.<br><br> - -You earn £5.<<set $money += 5>> - -<<if $timer is 12>> -<<pass60>> -<<elseif $timer is 11>> -<<pass50>><<pass5>> -<<elseif $timer is 10>> -<<pass50>> -<<elseif $timer is 9>> -<<pass40>><<pass5>> -<<elseif $timer is 8>> -<<pass40>> -<<elseif $timer is 7>> -<<pass30>><<pass5>> -<<elseif $timer is 6>> -<<pass30>> -<<elseif $timer is 5>> -<<pass20>><<pass5>> -<<elseif $timer is 4>> -<<pass20>> -<<elseif $timer is 3>> -<<pass10>><<pass5>> -<<elseif $timer is 2>> -<<pass10>> -<<elseif $timer is 1>> -<<pass5>> -<</if>> - -<br><br> - -<<clothesontowel>> -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Dumpster [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>><<set $outside to 1>> -You decide you're being paranoid, and walk over to the dumpster. As you turn to leave however, you find the pair blocking your path. The <<person1>><<person>> grabs your arms and covers your mouth, while the <<person2>><<person>> grins at you. "Such a pretty little thing."<br><br> - -<<click [[Next|Ocean Breeze Rape]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -You decide you're being paranoid, and walk over to the dumpster. The pair check you out as you walk by, but don't say anything.<br><br> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - -<</if>> - - -:: Ocean Breeze Dumpster Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<endevent>> -<<sam>><<person1>>You decide not to risk it and go back inside. Sams says <<he>> understands, but doesn't look happy.<<set $samlove -= 1>><br><br> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - - -:: Ocean Breeze Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<set $rescue to 1>> -<<man2init>> -<<set $leftarm to "grappled">><<set $rightarm to "grappled">><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">><<set $righthand to "arms">> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - - - - - - - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - -<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gt 0 and $alarm lte 0>> -<span id="next"><<click [[Next|Ocean Breeze Rape]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Ocean Breeze Rape Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Ocean Breeze Rape Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -Satisfied, the pair leave you be. <<tearful>> you hurry back inside before you're missed.<br><br> - - -<<elseif $enemyhealth lte 0>> -You manage to knock the pair against the dumpster, giving you time to escape. <<tearful>> you flee back into the cafe.<br><br> - - - -<<elseif $alarm gte 1>> -Sam bursts through the cafe back entrance to see what the fuss is about. The pair flee the scene, pushing you to the ground as they do. Sam helps you up and gently steers you back inside.<<set $rescued += 1>><<famerape1>><br><br> -<</if>> - - - - - - - - -<<clothesontowel>> - -<<endcombat>> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> - - -<<click [[Next|Ocean Breeze]]>><</click>> - - -:: Ocean Breeze Dumpster Dog [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>><<set $outside to 1>> -You decide you're being paranoid, and walk over to the dumpster. As you turn to leave however, the dog blocks your path.<br><br> - -<<click [[Next|Ocean Breeze Dog Rape]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -You decide you're being paranoid, and walk over to the dumpster. The dog runs away as you draw closer.<br><br> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> - -<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> - -<</if>> - - -:: Ocean Breeze Dog Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<set $rescue to 1>> -<<beast1init>> - -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Ocean Breeze Dog Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: Ocean Breeze Dog Rape Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - - -<<if $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> -Satisfied, the dog leaves you be. <<tearful>> you head back into the cafe.<br><br> - - -<<elseif $enemyhealth lte 0>> -The dog yelps in pain and flees. <<tearful>> you head back into the cafe.<br><br> - - - -<<elseif $alarm gte 1>> -Sam bursts through the cafe back entrance to see what the fuss is about. Startled, the dog flees. You feel humiliated, but Sam helps you up and gently steers you back inside.<<famebestiality1>><<set $rescued += 1>><br><br> -<</if>> - - - - - - - - -<<clothesontowel>> - -<<endcombat>> - -The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> - - -<<click [[Next|Ocean Breeze]]>><</click>> - - -:: Ocean Breeze Own [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -<<if $phase is 0>> -You spin on the spot, flaring your skirt up even more and making sure everyone gets a good view before the wind dies down.<<exhibitionism1>><br><br> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 200>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> -<<else>> -You press down on the front of your skirt to cover your <<genitals>> but lean forward as you do, sticking your bare butt out while feigning embarrassment. <<exhibitionism3>><br><br> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 500>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> -<</if>> - - - - - - - - - - - - - - -<<click [[Next|Ocean Breeze]]>><<endevent>><<pass60>><</click>> - - -:: Ocean Breeze Cover [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -Cheeks flushing, you press down on your skirt to cover your dignity before the situation worsens, and hasten back inside.<br><br> - -<<if $playergenderappearance is "f" and $playergender is "m">> -As you escape into the cafe you think you hear someone say, "Was that a penis?"<br><br> -<</if>> - -<<set $tipmod to 0.2>><<tipset>> - -<<set $tip += 500>> -<<set $tip += 100>> - -The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> - - - - - -<<click [[Next|Ocean Breeze]]>><<endevent>><<pass60>><</click>> - - -:: Park Ex Run [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -<<if $daystate is "night">> -You flee through the darkness, the dog close on your heels. Its barking slowly fades in intensity as you outpace it, until you can hear it no more. You don't think you were seen. - - -<<else>> -You flee through the park, the dog close on your heels. The noise attracts attention, and soon all eyes in the vicinity are on you. <<if $leftarm is "bound" and $rightarm is "bound">>With your arms bound, there's nothing you can do to keep your <<lewdness>> covered.<<else>>You do your best to cover your <<lewdness>> with your hands.<</if>> The beast's barking fades in intensity as you outpace it, until you can hear it no more. You dive behind a hedge as someone whistles at you, and crawl away to safety.<<fameexhibitionism50>> - - -<</if>> - -<<physique>><br><br> -<<endevent>> -<<parkeventend>> - - -:: Park Ex Dog Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<if $daystate isnot "night">> -<<set $rescue to 1>> -<</if>> -<<beast1init>><<set $beasttype to "dog">> -The growl came from a stray dog. Seeing you stay still, it advances on you.<br><br> -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - - - - - -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Park Ex Dog Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Park Ex Dog Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -<<if $rescue is 1 and $alarm is 1>> - <<if $beaststance is "top">> - - - - <<generate1>><<generate2>><<generate3>><<generate4>><<person1>>"It came from over there." You hear a <<if $pronoun is "m">>male<<else>>female<</if>> voice say. A <<person>> and three others appear from behind the bush. They stare at the dog humping you briefly, not sure what to do. The <<person>> is the first to speak. "Sorry to bother you. We thought we heard a scream. But it looks like you're just having some fun." <<He>> smirks.<br><br> - - <<if $submissive lte 850>> - You glare at the <<personstop>> "Shut up, and get this thing off me!" The <<person>> looks dumbfounded at your response, but a <<person2>><<person>> laughs and pushes the dog off of you. - <<else>> - You stare at the ground as you speak. "Please help me." A <<person2>><<person>> steps forward and pushes the dog off of you. - <</if>> - <br><br> - "Where are you clothes?" <<He>> says. "I have some towels you can have, but you shouldn't be walking around like that in the first place. Someone will hurt you." <<tearful>> you cover up and thank the <<personcomma>> before walking away. You hear them talking about you before you leave earshot.<<famebestiality50>><br><br> - - <<set $rescued += 1>> - <<clothesontowel>> - <<endcombat>> - - <<parkeventend>> - <<else>> - - - - <<generate1>><<generate2>><<generate3>><<generate4>><<person1>>"It came from over there." You hear a <<if $pronoun is "m">>male<<else>>female<</if>> voice say. A <<person>> and three others appear from behind the bush. They pause briefly when they see you, before the <<person>> shouts at the dog, who whimpers and bounds away. <<fameexhibitionism10>><br><br> - - A <<person2>><<person>> steps forward. "Where are you clothes?" <<He>> says. "I have some towels you can have, but you shouldn't be walking around like that in the first place. Someone will hurt you." <<tearful>> you cover up and thank the <<personcomma>> before walking away. You hear them talking about you before you leave earshot.<br><br> - - <<set $rescued += 1>> - <<clothesontowel>> - <<endcombat>> - - <<parkeventend>> - <</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - -The beast grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you look around to see if anyone saw you. You don't think they did.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<parkeventend>> -<<elseif $enemyhealth lte 0>> - -The beast yelps and flees, its tail between its legs. <<tearful>> you look around to see if anyone saw you. You don't think they did.<br><br> - -<<clotheson>> -<<endcombat>> - -<<parkeventend>> -<</if>> -<<set $eventskip to 1>> - - -:: Commercial Ex Mannequin [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -You <<nervously>> line up beside the mannequins. Hoping to blend in. <<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> round the corner. The <<person1>><<person>> stares at your <<lewdness>> as <<he>> walks by. "That one looks a little... accurate." You feel self-conscious, but dare not move an inch.<br><br> - -<<endevent>> - -<<generate1>><<generate2>>Before the first pair leave view, a <<person1>><<person>> and <<person2>><<person>> pass them by, heading your way. The <<person1>><<person>> stops in front of you. "Look at this one. It's so lifelike. Do you think anyone would notice if we took it?"<br><br> - -<<if $rng gte 81>> -The <<person2>><<person>> looks up and down the alley. "Alright. But we need to be quick." <<He>> grabs you by the ankles and tries to lift you. "Why is it so heavy? Give us a hand here," the <<person1>><<person>> moves in to help. This isn't what you planned, but you don't know how they'll react if they find out the truth.<br><br> - -<<click [[Struggle|Commercial Ex Mannequin Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Keep playing the part|Commercial Ex Mannequin 2]]>><</click>><br> - - -<<else>> -"Don't be stupid," the <<person2>><<person>> responds without stopping. The <<person1>><<person>> gives you a longing look, then follows.<br><br> - -Once they're out of sight, you're free to continue.<<gstress>><<garousal>><<gstress20>><<garousal20>><br><br> -<<endevent>> -<<commercialeventend>> - -<</if>> - - -:: Commercial Ex Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> - <<if $leftarm is "bound" and $rightarm is "bound">> - You crouch to keep your body somewhat concealed as you <<nervously>> continue. - <<else>> - You cover your body with your hands as you <<nervously>> continue. - <</if>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> walk round the corner and smile as they behold you in your undressed state. As they pass you, the <<person1>><<person>> grabs you by the mouth and shoves you against a wall.<br><br> -<<man1init>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> -<<set $rescue to 1>> -<<endif>> - - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Commercial Ex Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Commercial Ex Exhibition [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -<<if $leftarm is "bound" and $rightarm is "bound">> -You crouch to keep your body somewhat concealed as you <<nervously>> continue. -<<else>> -You cover your body with your hands as you <<nervously>> continue. -<</if>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> walk round the corner and smile as they behold you in your undressed state. They don't say anything, but you can feel their eyes on your body as you round the corner out of view.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><<fameexhibitionism2>><br><br> -<<endevent>> -<<commercialeventend>> - - -:: Commercial Ex Molestation Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -Satisfied, the <<person1>><<person>> shoves you to the ground. "Serves you right." <<He>> spits. "Walk around like a fucktoy, don't cry when you're treated like one." <<tearful>> you rise to your feet as the pair leave.<br><br> - -<<clotheson>> -<<endcombat>> - -<<commercialeventend>> -<<elseif $enemyhealth lte 0>> -The pair recoil in pain. <<tearful>> you take the chance to run, escaping down the alley.<br><br> - -<<clotheson>> -<<endcombat>> - -<<commercialeventend>> -<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -You hear a voice call out. "Is someone in trouble over there?" The pair glance at eachother, then drop you to the ground. <<tearful>> you rise to your feet as the pair leave.<br><br> - -<<clotheson>> -<<endcombat>> - - - -<<commercialeventend>> - -<</if>> - - -:: Commercial Ex Mannequin Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -You squirm free from their grip. Startled, they shove you against the wall and back off for a moment. The <<person1>><<person>> recovers first. "You think that's funny? I know just the thing to do with a <<bitch>> like you."<br><br> -<<set $enemyanger += 80>> -<<endif>> -<<set $rescue to 1>> - -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Commercial Ex Mannequin Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Commercial Ex Mannequin 2 [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -The pair grip you by your arms and legs, and start carrying you. <<generate3>><<person3>>They don't get far before a <<person>> arrives at the end of the alley. <<He>> doesn't look amused. "What are you doing with that? It doesn't belong to you." You slump to the ground as the startled pair release you and run away. The <<person>> walks up and kneels beside you. "Oh, this is peculiar," <<he>> says. <<He>> leans forward, until <<his>> breath tickles your face. "You're a pretty little thing. I think I have a place for you." <<He>> presses something soft against your mouth, and you lose consciousness.<br><br> - -<<click [[Next|Abduction Shop]]>><<endevent>><</click>> - - -:: Industrial Ex Hole [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -<<if $rng gte 81>> -You drop to your knees and look through the hole. You see another alley, similar to this one, on the other side. Hearing the voices grow louder, you start crawling through the hole.<<set $stripintegrity to 10>><<set $stripobject to "broken brick">><<stripobject>><br><br> - -It goes well at first. You get your top half through, but your hips are a little too wide. No matter how hard you push, you cannot do it. You try to wiggle backwards, but find you can't move in either direction. You're stuck!<br><br> - -<<generate1>><<generate2>>You realise the voices have stopped just before something pinches your butt.<br><br> - -<<click [[Next|Industrial Ex Hole Rape]]>><<set $molestationstart to 1>><</click>> - - -<<else>> - -You drop to your knees and look through the hole. You see another alley, similar to this one, on the other side. Hearing the voices grow louder, you start crawling through the hole.<<set $stripintegrity to 10>><<set $stripobject to "broken brick">><<stripobject>> A few moments later and you're free on the other side.<br><br> - -<<endevent>> -<<industrialeventend>> - -<</if>> - - -:: Industrial Ex Hide [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -You crouch behind a dumpster and wait for the voices to pass. Unfortunately, they decide to stop right in front of your hiding place. You peek out and see a <<generate1>><<generate2>><<person1>><<person>> and <<person2>><<personstop>> You stay as still as possible, not wanting to be caught in such a state. They eventually move on, allowing you to continue.<br><br> - -<<endevent>> -<<industrialeventend>> - - -:: Industrial Ex Hole Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">> -<<set $timer to 16>> -<<endif>> -<<effects>> - - - - -<<effectsman>><<man>> - - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 1>> -<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Industrial Ex Hole Rape]]>><</click>></span><<nexttext>> -<</if>> - - -:: Industrial Ex Hole Rape Finish [nobr] -<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -You hear fading laughter behind you, then silence. <<tearful>> you continue to struggle. You feel the wall give way slightly, and you manage to scramble through to the other side.<br><br> - -<<clotheson>> -<<endcombat>> - -<<commercialeventend>> -<<elseif $enemyhealth lte 0>> -Fed up with your attitude, one of your attackers kicks your <<bottomcomma>> forcing you through the hole to the other side. <<tearful>> you scramble to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - -<<commercialeventend>> - -<<else>> - -You feel the wall give way slightly. <<tearful>> you manage to struggle through to the other side. "Come back here <<bitchcomma>>" says the <<person1>><<personstop>> "We're not done yet." A hand chases you through, but you manage to avoid it. + <<elseif $anusstate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide your orgasm from us." + <<else>> + "This <<bitch>> can't help it." + <</if>> + <<else>> + <<if $face is "covered">> + "A good fucking will teach this <<bitch>> <<pher>> place." + <<else>> + "I think it's gonna fuck <<phimcomma>> I can't wait to get a picture." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "You can't hide your orgasm from us." + <<else>> + "This <<bitch>> can't help it." + <</if>> + <<else>> + <<if $face is "covered">> + "This <<girl>> needs to learn <<pher>> place." + <<else>> + "Fuck <<phimcomma>> make <<phim>> squirm." + <</if>> + <</if>> + <</if>> + <<elseif $mouthstate is "penetrated">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "It's amazing what <<pshe>> can fit in there." + <<else>> + "I hope it cums down <<pher>> throat while <<pshe>> orgasms." + <</if>> + <<else>> + <<if $face is "covered">> + "I doubt the $beasttype cares which hole it fucks." + <<else>> + "You like the taste of $beasttype dick, don't you." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "It's amazing what <<pshe>> can fit in there." + <<else>> + "I hope you cum down <<pher>> throat while <<pshe>> orgasms." + <</if>> + <<else>> + <<if $face is "covered">> + "No hole is off-limits." + <<else>> + "Is that dick tasty? Don't answer with your mouth full." + <</if>> + <</if>> + <</if>> + <<elseif $mouthstate is "imminent">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." + <<else>> + "You'll look great cumming with a mouthful of $beasttype dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "I want to see this <<bitch>> get a mouthful." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this slut is." + <<else>> + "You'll look great cumming with a mouthful of dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "I want to see this <<bitch>> get a mouthful." + <</if>> + <</if>> + <</if>> + <<elseif $mouthstate is "entrance">> + <<if $enemytype is "beast">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this <<bitch>> is." + <<else>> + "You'll look great cumming with a mouthful of $beasttype dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "I want to see this <<bitch>> get a mouthful." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this slut is." + <<else>> + "You'll look great cumming with a mouthful of dick." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "I want to see this <<bitch>> get a mouthful." + <</if>> + <</if>> + <</if>> + <<elseif $vaginastate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Careful not to suffocate <<phimcomma>> I want more pictures first." + <<else>> + "<<pShes>> cumming, guess <<pshe>> is just a fucktoy." + <</if>> + <<else>> + <<if $face is "covered">> + "That's it, put <<pher>> mouth to work." + <<else>> + "Is that pussy tasty? Don't answer with your mouth full." + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this slut is." + <<else>> + "You'll look great cumming with a mouthful of cunt." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "Put <<pher>> <<bitch>> mouth to work." + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Move <<pher>> hands, I want the camera to see who this slut is." + <<else>> + "You'll look great cumming with a mouthful of cunt." + <</if>> + <<else>> + <<if $face is "covered">> + "Don't stop there, show this <<bitch>> how much <<pshes>> worth." + <<else>> + "Put <<pher>> <<bitch>> mouth to work." + <</if>> + <</if>> + <<elseif $penisstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> shy about cumming into your mouth, how cute." + <<else>> + "This <<girl>> is clearly enjoying it, don't stop." + <</if>> + <<else>> + <<if $face is "covered">> + "<<pShes>> shy about having <<pher>> dick sucked, how cute." + <<else>> + "Smile for the camera <<girlcomma>> you should be happy about having your penis sucked." + <</if>> + <</if>> + <<elseif $penisstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "I hope you milk <<phim>> dry." + <<else>> + "Aren't you worried you'll get cum on your face?" + <</if>> + <<else>> + <<if $face is "covered">> + "Lick <<phim>> good and proper." + <<else>> + "I hope I get a shot of <<phim>> cumming on your face." + <</if>> + <</if>> + <<elseif $penisstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "I hope you milk <<phim>> dry." + <<else>> + "Aren't you worried you'll get cum on your face?" + <</if>> + <<else>> + <<if $face is "covered">> + "Lick <<phim>> good and proper." + <<else>> + "I hope I get a shot of <<phim>> cumming on your face." + <</if>> + <</if>> + <<elseif $anusstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> embarrassed! How adorable." + <<else>> + "Cumming with someone's tongue in your ass, you're a lewd <<girl>> aren't you." + <</if>> + <<else>> + <<if $face is "covered">> + "I can't get a clear shot of <<pher>> face with <<pher>> hands in the way." + <<else>> + "Another nice picture of this slut." + <</if>> + <</if>> + <<elseif $anusstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> embarrassed! How adorable." + <<else>> + "<<pShes>> cumming already, be careful not to make <<phim>> faint." + <</if>> + <<else>> + <<if $face is "covered">> + "I don't know what you think covering your face achieves." + <<else>> + "Are you gonna lick <<phim>> out? I need a picture of that." + <</if>> + <</if>> + <<elseif $anusstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "<<pShes>> embarrassed! How adorable." + <<else>> + "<<pShes>> cumming already, be careful not to make <<pher>> faint." + <</if>> + <<else>> + <<if $face is "covered">> + "I don't know what you think covering your face achieves." + <<else>> + "Are you gonna lick <<phim>> out? I need a picture of that." + <</if>> + <</if>> + <<elseif $mouthstate is "kiss">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Don't hide your pretty face." + <<else>> + "Is that kiss really so pleasurable or is <<pshe>> cumming?" + <</if>> + <<else>> + <<if $face is "covered">> + "How cute and romantic." + <<else>> + "How romantic." + <</if>> + <</if>> + <<elseif $mouthstate is "kissimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Don't hide your pretty face." + <<else>> + "Is that kiss really so pleasurable or is <<pshe>> cumming?" + <</if>> + <<else>> + <<if $face is "covered">> + "How cute and romantic." + <<else>> + "How romantic." + <</if>> + <</if>> + <<elseif $mouthstate is "kissentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "Is <<pshe>> shaking because <<pshes>> shy?" + <<else>> + "<<pShes>> shaking in anticipation." + <</if>> + <<else>> + <<if $face is "covered">> + "How cute and romantic." + <<else>> + "How romantic." + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + "What a slut." + <<else>> + "I hope <<pher>> convulsions come across in the picture." + <</if>> + <<else>> + <<if $face is "covered">> + <<if $pain gte 80>> + "I think <<pshes>> hurt. Don't stop." + <<elseif $pain gte 40>> + "Don't bother hiding your tears, we can all see." + <<else>> + "Move your hands <<bitchcomma>> I want a picture of your face." + <</if>> + <<else>> + <<if $pain gte 80>> + "Now everyone will know how pathetic you are." + <<elseif $pain gte 40>> + "That's a nice shot. Are those tears?" + <<else>> + "Can't wait to share this with my friends." + <</if>> + <</if>> + <</if>> + <</if>> -<<clotheson>> -<<endcombat>> -<<commercialeventend>> <</if>> - -:: Street Ex Day1 Car [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -You drop to the ground and shuffle beneath a parked car. The vehicle is soon surrounded by people, their feet stepping just inches from you.<br><br> - - -<<if $rng gte 81>> -A few minutes have passed when the engine rumbles into life above you, and the car beings to move. Afraid of being caught surrounded in public with your <<lewdness>> on display, you cling to the underside, allowing it to carry you along. The journey is over soon, and once the driver has vacated you shuffle out into the daylight. You're in the clear for now.<br><br> - -<<set $rng to random(1, 13)>> - <<if $rng is 1>> - <<set $bus to "nightingale">> - <<elseif $rng is 2>> - <<set $bus to "domus">> - <<elseif $rng is 3>> - <<set $bus to "elk">> - <<elseif $rng is 4>> - <<set $bus to "high">> - <<elseif $rng is 5>> - <<set $bus to "starfish">> - <<elseif $rng is 6>> - <<set $bus to "barb">> - <<elseif $rng is 7>> - <<set $bus to "connudatus">> - <<elseif $rng is 8>> - <<set $bus to "wolf">> - <<elseif $rng is 9>> - <<set $bus to "harvest">> - <<elseif $rng is 10>> - <<set $bus to "oxford">> - <<elseif $rng is 11>> - <<set $bus to "danube">> - <<elseif $rng is 12>> - <<set $bus to "mer">> - <<elseif $rng is 13>> - <<set $bus to "cliff">> +<<if $face isnot "covered">> + <<if $exposed is 1>> + <<fameexhibitionism1>> + <<elseif $exposed gte 2>> + <<fameexhibitionism2>> <</if>> -<<else>> -The crowd disperses after a short time. You shuffle back out from beneath the car. You're in the clear for now.<br><br> - - -<</if>> - - -<<endevent>> -<<destinationeventend>> - - -:: Street Ex Day1 Sprint [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - - <<if $leftarm is "bound" and $rightarm is "bound">> - Your arms bound, you can do nothing to cover your <<lewdness>> as you dash for cover. A few heads turn your way, and you hear gasps and laughter as you round a corner to relative safety. + <<if $consensual is 1>> + <<famesex1>> <<else>> - You cover your <<lewdness>> with your hands and dash for cover. A few heads turn your way, and you hear gasps and laughter as you round a corner to relative safety. - <</if>> -<br><br> -<<endevent>> -<<destinationeventend>> - - -:: School Detention Car [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - -You leave the office and walk to the set of double doors leading outside. You <<nervously>> remove your clothing and leave it lying just inside the doorway. You cover your <<undies>> with a hand before walking over to the car. Leighton watches you as promised, with a blank expression on <<his>> face.<br><br> - -You find a bucket of soapy water containing a sponge and get to work, starting with the side opposite Leighton. You wonder if stripping was really necessary, you manage to avoid getting wet without difficulty.<br><br> - -You keep your <<lewdness>> covered as best you can as you move round the car. You're close to finishing when Leighton opens the window. "Good job, but you missed a spot," <<he>> says, pointing next to your thighs.<br><br> - - -<<click [[Crouch|School Detention Car2]]>><<set $phase to 0>><</click>><br> -<<if $undertype is "naked">> - <<if $exhibitionism gte 75>> - <<click [[Bend over|School Detention Car2]]>><<set $phase to 2>><</click>><<exhibitionist5>><br> + <<famerape1>> <</if>> -<<elseif $undertype isnot "naked">> - <<if $exhibitionism gte 35>> - <<click [[Bend over|School Detention Car2]]>><<set $phase to 1>><</click>><<exhibitionist3>><br> + <<if $enemytype is "beast">> + <<famebestiality1>> <</if>> <</if>> +<</nobr>><</widget>> -:: School Detention Refuse [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - -You leave the office, but rather than head toward your punishment, you make for the exit. This will have consequences later, but for now you're in the clear.<br><br> - -<<oxfordquick>> - - -:: School Detention Car2 [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $phase is 0>> +<<widget "ahis">><<nobr>> -You crouch to clean off the dirt <<he>> pointed to. "That'll do it. You can leave now," <<he>> says, shutting the blinds. You dress and leave the premises.<br><br> +<<if $audiencecamera is "man">> +his +<<elseif $audiencecamera is "boy">> +his +<<elseif $audiencecamera is "woman">> +her +<<elseif $audiencecamera is "girl">> +her +<</if>> -<<elseif $phase is 1>> +<</nobr>><</widget>> -You bend over to clean off the dirt, sticking your <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>><br><br> -<<elseif $phase is 2>> -You bend over to clean off the dirt, sticking your bare <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>><br><br> +<<widget "ahe">><<nobr>> +<<if $audiencecamera is "man">> +he +<<elseif $audiencecamera is "boy">> +he +<<elseif $audiencecamera is "woman">> +she +<<elseif $audiencecamera is "girl">> +she <</if>> -<<click [[Next|Oxford Street]]>><<storeon>><<endevent>><</click>><br> - +<</nobr>><</widget>> -:: Widgets Beast Clothing [widget] -<<widget "beastclothing">><<nobr>> +<<widget "audiencespeech">><<nobr>> +<<set $audiencemember to 0>> <<set $rng to random(1, 100)>> - -<<if $mouth is "lowerclothes">> - -<<if $beaststance is "top">> -<<set $mouth to 0>> +<<if $location is "school">> + <<if $genderdisable is "m">> + <<set $audiencemember to "girl">> + <<elseif $genderdisable is "f">> + <<set $audiencemember to "boy">> + <<elseif $rng gte 50>> + <<set $audiencemember to "boy">> + <<else>> + <<set $audiencemember to "girl">> + <</if>> <<else>> + <<if $genderdisable is "m">> + <<set $audiencemember to "woman">> + <<elseif $genderdisable is "f">> + <<set $audiencemember to "man">> + <<elseif $rng gte 50>> + <<set $audiencemember to "man">> + <<else>> + <<set $audiencemember to "woman">> + <</if>> +<</if>> - <<if $lowerclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>> - <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>><<He>> tugs at your $lowerclothes, but you keep <<him>> from stripping you.<<set $lowerstruggle to 0>><<neutral1>><<set $lowerintegrity -= 5>> - <<elseif $rng gte 91>><span class="blue"><<He>> releases your $lowerclothes from <<his>> mouth.</span><<set $mouth to 0>> - <<elseif $rng lte 90>> - <<if $upperset is $lowerset>> - <<if $open is 1>> - <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral3>><<set $speechbreasts to 1>> - <<if $upperstate is "chest">> - <<set $upperstate to "midriff">> - <</if>> - <<if $lowerstate is "chest">> - <<set $lowerstate to "midriff">> - <</if>> - <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>> - <<if $upperstate is "midriff">> - <<set $upperstate to "waist">> - <</if>> - <<if $lowerstate is "midriff">> - <<set $lowerstate to "waist">> - <</if>> - <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your - <<if $understate is "waist">>$underclothes<<neutral2>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $upperstatetop to "thighs">><<set $upperstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - <<if $lowerstate is "waist">> - <<set $lowerstate to "thighs">> - <<endif>> - <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> - <<if $lowerstate is "thighs">> - <<set $lowerstate to "knees">> - <<endif>> - <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> - <<if $lowerstate is "knees">> - <<set $lowerstate to "ankles">> - <<endif>> - <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> - <<if $lowerstate is "ankles">> - <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> - <<endif>> - <<endif>> +<<set $rng to random(1, 100)>> +<<if $rng gte 91 and $audiencecamera6 is 0>> +<span class="pink">A $audiencemember pulls out a phone and points the camera at you.</span> + <<if $audiencecamera1 is 0>> + <<set $audiencecamera1 to $audiencemember>> + <<elseif $audiencecamera2 is 0>> + <<set $audiencecamera2 to $audiencemember>> + <<elseif $audiencecamera3 is 0>> + <<set $audiencecamera3 to $audiencemember>> + <<elseif $audiencecamera4 is 0>> + <<set $audiencecamera4 to $audiencemember>> + <<elseif $audiencecamera5 is 0>> + <<set $audiencecamera5 to $audiencemember>> + <<elseif $audiencecamera6 is 0>> + <<set $audiencecamera6 to $audiencemember>> + <</if>> +<<else>> + <<if $vaginastate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + <<else>> - <<He>> tugs on your $lowerclothes. You hear a tearing sound.<<set $lowerintegrity to $lowerintegrity - 20>><<neutral1>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $vaginastate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $vaginastate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "otheranus">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "otheranusimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "otheranusentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "penetrated">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + <</if>> - <<elseif $upperset isnot $lowerset>> - <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your - <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> - <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> - <<endif>> - <<set $lowerstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> - - <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> - - <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> - - <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $mouth to 0>><<neutral3>><<clothesstripstat>> - <<endif>> - <<else>><<He>> tugs on your $lowerclothes, you hear the fabric tear.<<neutral1>><<set $lowerintegrity to $lowerintegrity - 20>> - <<endif>> - <<endif>> -<</if>> - -<<endif>> - -<<set $rng to random(1, 100)>> - - -<<if $mouth is "underclothes">> - <<if $underclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>> - <<elseif $understruggle is 1>><<He>> tugs on your $underclothes, but you keep <<him>> from stripping you.<<set $understruggle to 0>><<set $speechstripstruggle to 1>><<neutral1>><<set $underintegrity -= 5>> - <<elseif $rng gte 91>><span class="blue"><<He>> releases your $underclothes from <<his>> mouth.</span><<set $mouth to 0>> - <<elseif $rng lte 90>> - <<if $skirt is 1>> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> - <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>> - <<endif>> - <<elseif $lowerstate isnot "waist">> - <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> - <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> - <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> - <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>> - <<endif>> - <<else>><<He>> tears your $underclothes between <<his>> teeth.<<neutral1>><<set $underintegrity to $underintegrity - 10>> - <<endif>> - <<endif>> -<<endif>> - -<</nobr>><</widget>> - - -:: Widgets Actions Speak [widget] -<<widget "speak">><<nobr>> - - - - - - - - - - -<<if $underwater lte 0>> - <<if $consensual is 1>> - <<if $mouthactiondefault is "finish">> -| <span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish" checked>><<seductiondifficulty>> <<else>> -| <span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish">><<seductiondifficulty>> - <</if>> - <<if $vaginaexist is 1 and $vaginalchastity is 0 and $novaginal is 0>> -| <span class="brat">Tell <<him>> you don't want anything in your pussy</span> <<radiobutton "$mouthaction" "novaginal">><<seductiondifficulty>> - <</if>> - <<if $penisexist is 1 and $penilechastity is 0 and $nopenile is 0>> -| <span class="brat">Tell <<him>> you don't want your penis put inside anything</span> <<radiobutton "$mouthaction" "nopenile">><<seductiondifficulty>> - <</if>> - <<if $analchastity is 0 and $noanal is 0>> -| <span class="brat">Tell <<him>> you don't want anything in your anus</span> <<radiobutton "$mouthaction" "noanal">><<seductiondifficulty>> - <</if>> - <<else>> - <<if $mouthactiondefault is "scream">> -| <span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream" checked>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "imminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> <<else>> -| <span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream">> - <</if>> - <</if>> - <<if $consensual is 0>> - <<if $mouthactiondefault is "plead">> -| <span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead" checked>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "entrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> <<else>> -| <span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead">> - <</if>> - <</if>> - <<if $consensual is 0 and $angel gte 6 and $angelforgive isnot 1>> - <<if $mouthactiondefault is "forgive">> -| <span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive" checked>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $vaginastate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> <<else>> -| <span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive">> - <</if>> - <</if>> - <<if $submissive gte 1150>> - <<if $mouthactiondefault is "moan">> -| <span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan" checked>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> <<else>> -| <span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan">> - <</if>> - <<elseif $submissive lte 850 and $consensual is 0>> - <<if $mouthactiondefault is "demand">> -| <span class="def">Demand</span> <<radiobutton "$mouthaction" "demand" checked>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $vaginastate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> <<else>> -| <span class="def">Demand</span> <<radiobutton "$mouthaction" "demand">> - <</if>> - <</if>> -<</if>> - -<</nobr>><</widget>> - - -:: Widgets End Speech [widget] -<<widget "manend">><<nobr>> -<<set $speechpenispenetrated to 0>> -<<set $speechvaginapenetrated to 0>> -<<set $speechanuspenetrated to 0>> -<<set $speechmouthpenetrated to 0>> -<<set $speechotheranus to 0>> -<<set $speechvaginaimminent to 0>> -<<set $speechpenisimminent to 0>> -<<set $speechanusimminent to 0>> -<<set $speechmouthimminent to 0>> -<<set $speechotheranusimminent to 0>> -<<set $speechvaginaentrance to 0>> -<<set $speechanusentrance to 0>> -<<set $speechmouthentrance to 0>> -<<set $speechpenisentrance to 0>> -<<set $speechotheranusentrance to 0>> -<<set $speechvaginawithhold to 0>> -<<set $speechanuswithhold to 0>> -<<set $speechpeniswithhold to 0>> -<<set $speechotheranuswithhold to 0>> -<<set $speechvagina to 0>> -<<set $speechpenis to 0>> -<<set $speechanus to 0>> -<<set $speechvaginamouth to 0>> -<<set $speechvaginavagina to 0>> -<<set $speechbeat to 0>> -<<set $speechhit to 0>> -<<set $speechthroat to 0>> -<<set $speechvaginafoot to 0>> -<<set $speechpenisfoot to 0>> -<<set $speechchastity to 0>> -<<set $speechstruggle to 0>> -<<set $speechstripstruggle to 0>> -<<set $speechspank to 0>> -<<set $speecharms to 0>> -<<set $speechclit to 0>> -<<set $speechglans to 0>> -<<set $speechbottom to 0>> -<<set $speechhair to 0>> -<<set $speechchestrub to 0>> -<<set $speechbreastrub to 0>> -<<set $speechvaginaflaunt to 0>> -<<set $speechvaginavirgin to 0>> -<<set $speechanusvirgin to 0>> -<<set $speechmouthvirgin to 0>> -<<set $speechpenisvirgin to 0>> -<<set $speechpenisescape to 0>> -<<set $speechvaginaescape to 0>> -<<set $speechanusescape to 0>> - - - - -<</nobr>><</widget>> - - - -<<widget "turnend">><<nobr>> - - -<<set $speechcum to 0>> -<<set $speechorgasmrepeat to 0>> - -<<set $speechgenitals to 0>> -<<set $speechbreasts to 0>> -<<set $speechscream to 0>> -<<set $speechapologise to 0>> -<<set $speechplead to 0>> -<<set $speechmoan to 0>> -<<set $speechdemand to 0>> -<<set $speechcoverface to 0>> -<<set $speechcoverpenis to 0>> -<<set $speechcovervagina to 0>> -<<set $speechapologiseno to 0>> -<<set $speechforgive to 0>> - -<<set $speechanusescape1 to 0>> -<<set $speechanusescape2 to 0>> -<<set $speechanusescape3 to 0>> -<<set $speechanusescape4 to 0>> -<<set $speechanusescape5 to 0>> -<<set $speechanusescape6 to 0>> - -<<set $speechvaginaescape1 to 0>> -<<set $speechvaginaescape2 to 0>> -<<set $speechvaginaescape3 to 0>> -<<set $speechvaginaescape4 to 0>> -<<set $speechvaginaescape5 to 0>> -<<set $speechvaginaescape6 to 0>> - -<<set $speechpenisescape1 to 0>> -<<set $speechpenisescape2 to 0>> -<<set $speechpenisescape3 to 0>> -<<set $speechpenisescape4 to 0>> -<<set $speechpenisescape5 to 0>> -<<set $speechpenisescape6 to 0>> -<</nobr>><</widget>> - - -<<widget "man1speech">><<nobr>> -<<if $speechpenisescape1 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape1 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape1 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "man2speech">><<nobr>> -<<if $speechpenisescape2 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape2 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape2 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "man3speech">><<nobr>> -<<if $speechpenisescape3 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape3 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape3 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "man4speech">><<nobr>> -<<if $speechpenisescape4 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape4 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape4 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "man5speech">><<nobr>> -<<if $speechpenisescape5 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape5 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape5 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - -<<widget "man6speech">><<nobr>> -<<if $speechpenisescape6 is 1>> -<<set $speechpenisescape to 1>> -<</if>> -<<if $speechvaginaescape6 is 1>> -<<set $speechvaginaescape to 1>> -<</if>> -<<if $speechanusescape6 is 1>> -<<set $speechanusescape to 0>> -<</if>> -<</nobr>><</widget>> - - -:: Widgets Tips [widget] -<<widget "tips">><<nobr>> - -<<if $tipcount is 0>><<set $tipcount += 1>> -Arousal increases during lewd acts, and decreases over time or when you orgasm. -<<elseif $tipcount is 1>><<set $tipcount += 1>> -Tiredness increases over time. High tiredness increases stress and trauma, but you can sleep to remove it. -<<elseif $tipcount is 2>><<set $tipcount += 1>> -Stress increases when you are assaulted. -<<elseif $tipcount is 3>><<set $tipcount += 1>> -You will pass out if stress gets too high, making you vulnerable. -<<elseif $tipcount is 4>><<set $tipcount += 1>> -Stress usually decreases over time. Fun or relaxing activities also reduce it, as do orgasms. -<<elseif $tipcount is 5>><<set $tipcount += 1>> -Trauma increases when you are assaulted, harassed or humiliated. Trauma slowly decreases over time. -<<elseif $tipcount is 6>><<set $tipcount += 1>> -High trauma causes psychological problems, but also opens up new options. -<<elseif $tipcount is 7>><<set $tipcount += 1>> -Wilfully performing lewd acts will restore your sense of control, mitigating the effects of psychological trauma. -<<elseif $tipcount is 8>><<set $tipcount += 1>> -Feeling in control will only last until you are next violated. -<<elseif $tipcount is 9>><<set $tipcount += 1>> -Frequently performing lewd acts will inure you to them, allowing more options but requiring more extreme behaviour to achieve a sense of control. -<<elseif $tipcount is 10>><<set $tipcount += 1>> -There are two categories of lewd act; promiscuous and exhibitionist. -<<elseif $tipcount is 11>><<set $tipcount += 1>> -Higher promiscuity allows you to initiate lewder acts during consensual encounters. -<<elseif $tipcount is 12>><<set $tipcount += 1>> -Higher exhibitionism allows lewder acts while dancing. -<<elseif $tipcount is 13>><<set $tipcount += 1>> -Both promiscuous and exhibitionist acts put you in danger. Be careful. -<<elseif $tipcount is 14>><<set $tipcount += 1>> -You can buy new clothing at the High Street shopping centre. -<<elseif $tipcount is 15>><<set $tipcount += 1>> -You need to wear a uniform to attend school. If you forget it, you might be able to borrow a spare from somewhere. -<<elseif $tipcount is 16>><<set $tipcount += 1>> -If your clothes get destroyed or stolen, you'll have to buy more. You could always just wrap yourself in towels, but it might attract attention. -<<elseif $tipcount is 17>><<set $tipcount += 1>> -Try to get home before dark. There are some nasty people about. -<<elseif $tipcount is 18>><<set $tipcount += 1>> -You can buy a chastity belt from the temple on Wolf Street. They give them out for free to virgins. -<<elseif $tipcount is 19>><<set $tipcount += 1>> -The forest is dangerous. People sometimes never return. -<<elseif $tipcount is 20>><<set $tipcount += 1>> -No matter how bad things seem, there's always a way out. -<<elseif $tipcount is 21>><<set $tipcount += 1>> -If you need some money, the cafe on Cliff Street is always hiring, and is fairly safe. -<<elseif $tipcount is 22>><<set $tipcount += 1>> -You'll need a swimsuit for school. You probably don't want to borrow one. -<<elseif $tipcount is 23>><<set $tipcount += 1>> -Your physique will deteriorate if you don't get enough exercise. -<<elseif $tipcount is 24>><<set $tipcount += 1>> -Swimming close to shore is easy. You should practice in a safe environment before swimming further out. -<<elseif $tipcount is 25>><<set $tipcount += 1>> -Going without underwear makes you more vulnerable, particularly if you're wearing a skirt. -<<elseif $tipcount is 26>><<set $tipcount += 1>> -Lower purity can speed up breast growth. -<<elseif $tipcount is 27>><<set $tipcount += 1>> -A topless girl with a flat chest can sometimes pass as a boy. -<<elseif $tipcount is 28>><<set $tipcount += 1>> -If your arms are bound, you should be able to free yourself once in a safe place. -<<elseif $tipcount is 29>><<set $tipcount += 1>> -The hospital on Nightingale Street has facilities for dealing with large parasites. -<<elseif $tipcount is 30>><<set $tipcount += 1>> -If a situation seems dangerous, it probably is. -<<elseif $tipcount is 31>><<set $tipcount += 1>> -A chastity belt is a good way to protect your virginity. -<<elseif $tipcount is 32>><<set $tipcount += 1>> -There's a club on Connudatus Street that features erotic dancers. They're always hiring. -<<elseif $tipcount is 33>><<set $tipcount += 1>> -There are rumours of an underground brothel somewhere in town. -<<elseif $tipcount is 34>><<set $tipcount += 1>> -If you want to learn how to dance, there's a studio on Barb Street. -<<elseif $tipcount is 35>><<set $tipcount += 1>> -The storm drains allow quick, secretive travel around town. Rumours of giant lizards are surely wrong. -<<elseif $tipcount is 36>><<set $tipcount += 1>> -Traveling through alleyways allows you to shave time off journeys, but unsavoury figures lurk there. -<<elseif $tipcount is 37>><<set $tipcount += 1>> -If you sense something hunting you in the forest, get out before it's too late. -<<elseif $tipcount is 38>><<set $tipcount += 1>> -The kids at school can be evil. Particularly towards those with a low social status. -<<elseif $tipcount is 39>><<set $tipcount += 1>> -It's hard to be popular at school and endear yourself to the teachers at the same time. You'll have to make sacrifices. -<<elseif $tipcount is 40>><<set $tipcount += 1>> -If you get a reputation as a delinquent, teachers will no longer respond to your cries for help. -<<elseif $tipcount is 41>><<set $tipcount += 1>> -If you lose your virginity, you'll never be entirely pure again. -<<elseif $tipcount is 42>><<set $tipcount += 1>> -If you orgasm, you'll temporarily lose focus. -<<elseif $tipcount is 43>><<set $tipcount += 1>> -Too many orgasms in a short span of time can be bad for one's mental state. -<<elseif $tipcount is 44>><<set $tipcount += 1>> -When the odds are stacked against you, fighting can make things worse. -<<elseif $tipcount is 45>><<set $tipcount += 1>> -A little defiance can go a long way. -<<elseif $tipcount is 46>><<set $tipcount += 1>> -There are some mental problems that cannot be fully controlled. -<<elseif $tipcount is 47>><<set $tipcount += 1>> -The better your physique, the more effort needed to maintain and improve it. -<<elseif $tipcount is 48>><<set $tipcount += 1>> -Your <span class="def">defiant</span> acts cause more pain if you have a good physique. -<<elseif $tipcount is 49>><<set $tipcount += 1>> -Tactical use of <span class="brat">bratty</span> actions can be very powerful. -<<elseif $tipcount is 50>><<set $tipcount += 1>> -Apologising more than once is pointless. -<<elseif $tipcount is 51>><<set $tipcount += 1>> -Genitals are not the only thing that can rob you of your virginity. -<<elseif $tipcount is 52>><<set $tipcount += 1>> -Be mindful if you crossdress, some people don't take kindly to it. -<<elseif $tipcount is 53>><<set $tipcount += 1>> -Semen and other lewd fluids will stick around until you wash. -<<elseif $tipcount is 54>><<set $tipcount += 1>> -Walking around covered in lewd fluid will attract attention. -<<elseif $tipcount is 55>><<set $tipcount += 1>> -Tentacles can ejaculate a lot, but quickly tire when they do. -<<elseif $tipcount is 56>><<set $tipcount += 1>> -When half or more of a monster's tentacles are tired, the monster will withdraw. -<<elseif $tipcount is 57>><<set $tipcount += 1>> -Individual tentacles are easy to deal with. -<<elseif $tipcount is 58>><<set $tipcount += 1>> -Milking tentacles is easier if you're skilled with the body part you're using. -<<elseif $tipcount is 59>><<set $tipcount += 1>> -Attempts to influence a molester are less likely to succeed as they become angrier and hornier. -<<elseif $tipcount is 60>><<set $tipcount += 1>> -<span class="sub">Submissive</span> and <span class="meek">meek</span> acts will make someone trust you more, making them easier to influence. -<<elseif $tipcount is 61>><<set $tipcount += 1>> -You can escape from most encounters by inflicting enough pain through <span class="def">defiant</span> acts. -<<elseif $tipcount is 62>><<set $tipcount += 1>> -Enraged assailants will become less hostile as they take their anger out on you. -<<elseif $tipcount is 63>><<set $tipcount += 1>> -If you suffer too much pain, you'll be disabled and unable to act until you recover. -<<elseif $tipcount is 64>><<set $tipcount += 1>> -If you're small or out of shape fighting might just make things worse for you. -<<elseif $tipcount is 65>><<set $tipcount += 1>> -An assailant foiled by a chastity belt will become angrier. -<<elseif $tipcount is 66>><<set $tipcount += 1>> -Assailants might stop gagging you if they trust you more. -<<elseif $tipcount is 67>><<set $tipcount += 1>> -It's much harder to build social status than it is to lose it. -<<elseif $tipcount is 68>><<set $tipcount += 1>> -The tips you make dancing are based on the size of the audience, their arousal and how impressed they are. -<<elseif $tipcount is 69>><<set $tipcount += 1>> -A large, aroused audience can be dangerous. -<<elseif $tipcount is 70>><<set $tipcount += 1>> -Some venues are safer to dance in than others. -<<elseif $tipcount is 71>><<set $tipcount += 1>> -A skilled dancer garners interest more easily. -<<elseif $tipcount is 72>><<set $tipcount += 1>> -Even an unskilled dancer can garner attention, if they're willing to strip. -<<elseif $tipcount is 73>><<set $tipcount += 1>> -Performing lewd or promiscuous acts will inure you to them, even if you already feel in control. -<<elseif $tipcount is 74>><<set $tipcount += 1>> -Alcohol will extend the effect of aphrodisiacs, and vice versa. -<<elseif $tipcount is 75>><<set $tipcount += 1>> -Being consistently <span class="sub">submissive</span> or <span class="def">defiant</span> can alter your personality and open new options. -<<elseif $tipcount is 76>><<set $tipcount += 1>> -Each turn during an encounter represents ten seconds. -<<elseif $tipcount is 77>><<set $tipcount += 1>> -Anything that increases delinquency will give you detention. -<<elseif $tipcount is 78>><<set $tipcount += 1>> -Your skulduggery determines your ability to perform underhanded acts, including deceiving people and picking locks. -<<elseif $tipcount is 79>><<set $tipcount += 1>> -You can sell stolen goods in the pub on Harvest Street. -<<elseif $tipcount is 80>><<set $tipcount += 1>> -Criminal acts may come back to haunt you. -<<elseif $tipcount is 81>><<set $tipcount += 1>> -News of your lewdness will spread quickly if people take pictures of you in the act. -<<elseif $tipcount is 82>><<set $tipcount += 1>> -You can cover your face to prevent a picture from being linked to you. -<<elseif $tipcount is 83>><<set $tipcount += 1>> -Word of your lewdness will slowly spread, even without hard evidence. -<<elseif $tipcount is 84>><<set $tipcount += 1>> -Allure increases the amount made from tips. -<<elseif $tipcount is 85>><<set $tipcount += 1>> -<span class="def">Defiant</span> acts reduce stress and trauma. -<<elseif $tipcount is 86>><<set $tipcount += 1>> -<span class="brat">Bratty</span> acts reduce trauma but increase stress. -<<elseif $tipcount is 87>><<set $tipcount += 1>> -<span class="sub">Submissive</span> acts reduce trauma but increase stress. -<<elseif $tipcount is 88>><<set $tipcount += 1>> -<span class="meek">Meek</span> acts impact neither stress nor trauma. -<<elseif $tipcount is 89>><<set $tipcount += 1>> -In addition to enter, you can press the z or n key to end the turn. -<<elseif $tipcount is 90>><<set $tipcount += 1>> -Being raped is more traumatic than just being molested. -<<elseif $tipcount is 91>><<set $tipcount += 1>> -Parasites latched onto your chest will make your breasts grow faster. -<<elseif $tipcount is 92>><<set $tipcount += 1>> -Purity drops when something cums inside you, or you cum inside something else. -<<elseif $tipcount is 93>><<set $tipcount += 1>> -Ingesting wolf cum can have strange effects on the body. -<<elseif $tipcount is 94>><<set $tipcount += 1>> -Awareness enables more actions during masturbation. -<<elseif $tipcount is 95>><<set $tipcount += 1>><<set $tipcount -= $tipcount>> -Beauty increases over time, but excess trauma will decrease it. + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $penisstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "othermouth">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "othermouthimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $anusstate is "othermouthentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "kiss">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "kissimminent">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<elseif $mouthstate is "kissentrance">> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <<else>> + <<if $orgasmdown gte 1>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <<else>> + <<if $face is "covered">> + + <<else>> + + <</if>> + <</if>> + <</if>> <</if>> + + + <</nobr>><</widget>> -:: Widgets Tentacles [widget] -<<widget "tentaclestart">><<nobr>> -<<set $enemyarousalmax to 10000>> -<<if $tentacleno gte 1>> -<<set $tentacle1 to "slimy">> -<<set $tentacle1health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 2>> -<<set $tentacle2 to "sticky">> -<<set $tentacle2health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 3>> -<<set $tentacle3 to "thick">> -<<set $tentacle3health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 4>> -<<set $tentacle4 to "throbbing">> -<<set $tentacle4health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 5>> -<<set $tentacle5 to "slick">> -<<set $tentacle5health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 6>> -<<set $tentacle6 to "moist">> -<<set $tentacle6health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 7>> -<<set $tentacle7 to "quivering">> -<<set $tentacle7health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 8>> -<<set $tentacle8 to "sodden">> -<<set $tentacle8health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 9>> -<<set $tentacle9 to "shivering">> -<<set $tentacle9health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 10>> -<<set $tentacle10 to "shuddering">> -<<set $tentacle10health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 11>> -<<set $tentacle11 to "convulsing">> -<<set $tentacle11health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 12>> -<<set $tentacle12 to "undulating">> -<<set $tentacle12health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 13>> -<<set $tentacle13 to "damp">> -<<set $tentacle13health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 14>> -<<set $tentacle14 to "bulbous">> -<<set $tentacle14health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 15>> -<<set $tentacle15 to "gyrating">> -<<set $tentacle15health to $tentaclehealth>> -<</if>> -<<if $tentacleno gte 16>> -<<set $tentacle16 to "large">> -<<set $tentacle16health to $tentaclehealth>> -<</if>> @@ -89658,115 +71812,318 @@ Beauty increases over time, but excess trauma will decrease it. -<</nobr>><</widget>> +<<widget "audience">><<nobr>> +<<if $enemyanger gte 100>> + <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> -<<widget "tentacles">><<nobr>> + The audience is skittish but crowds around, as if you're a rare but dangerous animal. -<<if $tentacleno gte 1>> -<<tentacle1>><br> -<</if>> -<<if $tentacleno gte 2>> -<<tentacle2>><br> -<</if>> -<<if $tentacleno gte 3>> -<<tentacle3>><br> + <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> + + Most of the audience keep their distance, afraid you'll lash out. + + <<else>> + + The audience keep their distance, afraid you'll lash out. + + <</if>> +<<elseif $enemyanger gte 60>> + <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> + + The audience crowds around, their eagerness at odds with their caution. + + <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> + + The audience watches from a safe distance. The more daring among them inch closer. + + <<else>> + + The audience watches from a safe distance. + + <</if>> +<<elseif $enemyanger gte 20>> + <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> + + The audience crowds around, excited to see what happens next. + + <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> + + The excited audience crowds around. + + <<else>> + + The audience watches with interest. + + <</if>> +<<else>> + <<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>> + + The audience crowds around, vying for a good vantage. + + <<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>> + + The audience watches with interest. Some push through the crowd for a better vantage. + + <<else>> + + The audience watches with interest. + + <</if>> <</if>> -<<if $tentacleno gte 4>> -<<tentacle4>><br> +<br> + + +<<if $audiencecamera1 isnot 0>> +<<set $audienceselector to 1>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 5>> -<<tentacle5>><br> + +<<if $audiencecamera2 isnot 0>> +<<set $audienceselector to 2>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 6>> -<<tentacle6>><br> + +<<if $audiencecamera3 isnot 0>> +<<set $audienceselector to 3>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 7>> -<<tentacle7>><br> + +<<if $audiencecamera4 isnot 0>> +<<set $audienceselector to 4>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 8>> -<<tentacle8>><br> + +<<if $audiencecamera5 isnot 0>> +<<set $audienceselector to 5>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 9>> -<<tentacle9>><br> + +<<if $audiencecamera6 isnot 0>> +<<set $audienceselector to 6>> +<<audiencecamera>> +<br> <</if>> -<<if $tentacleno gte 10>> -<<tentacle10>><br> + +<<set $facepic to 0>> +<<set $breastpic to 0>> +<<set $bottompic to 0>> +<<set $genitalpic to 0>> +<<set $bodypic to 0>> + + +<<if $audiencecamera1 isnot 0 and $face is "covered">> +<span class="teal">At least your face is hidden.</span><br> <</if>> -<<if $tentacleno gte 11>> -<<tentacle11>><br> + +<<audiencespeech>> +<br> +<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 0>> +<<audiencespeech>> +<br> <</if>> -<<if $tentacleno gte 12>> -<<tentacle12>><br> +<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 20>> +<<audiencespeech>> +<br> <</if>> -<<if $tentacleno gte 13>> -<<tentacle13>><br> +<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 40>> +<<audiencespeech>> +<br> <</if>> -<<if $tentacleno gte 14>> -<<tentacle14>><br> +<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 60>> +<<audiencespeech>> +<br> <</if>> -<<if $tentacleno gte 15>> -<<tentacle15>><br> +<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 80>> +<<audiencespeech>> +<br> <</if>> -<<if $tentacleno gte 16>> -<<tentacle16>><br> +<br> +<</nobr>><</widget>> + + + + + + +<<set $audienceselector to 0>> +<<set $audiencecamera to 0>> +<<set $audiencecamera1 to 0>> +<<set $audiencecamera2 to 0>> +<<set $audiencecamera3 to 0>> +<<set $audiencecamera4 to 0>> +<<set $audiencecamera5 to 0>> +<<set $audiencecamera6 to 0>> + +<<set $audiencemember to 0>> + + +:: Canteen Students Molestation Finish [nobr] +<<if $enemyhealth lte 0>> + +<<He>> recoils in pain, a glint of fear in <<his>> eyes. "I think you've had enough," <<he>> says, acting confident, but betrayed by the quiver in <<his>> voice. <<tearful>> you smirk and walk away.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Canteen]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +<<His>> companions start laughing. "I think you enjoyed playing with that little <<girl>> a bit TOO much," one says. The <<person>> blushes furiously, while stammering an explanation to <<his>> friends. <<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Canteen]]>><</click>> +<<elseif $alarm is 1 and $rescue is 1>> + + + +The <<person>> is interrupted by <<his>> friends. "Come on, we don't want to get in trouble." <<He>> hesitates, then relents in <<his>> assault. <<He>> shoves you away. <<tearful>> you pick yourself off the ground.<br><br> + + +<<clotheson>> +<<endcombat>> + + +<br><br> +<<click [[Next|Canteen]]>><</click>> + +<<elseif $timer lte 0>> + +Seeming to grow bored, the <<person>> shoves you away. <<tearful>> you pick yourself off the ground.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Canteen]]>><</click>> <</if>> +:: Canteen Students Flirt [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $tentacle1health -= 0.2>> -<<set $tentacle2health -= 0.2>> -<<set $tentacle3health -= 0.2>> -<<set $tentacle4health -= 0.2>> -<<set $tentacle5health -= 0.2>> -<<set $tentacle6health -= 0.2>> -<<set $tentacle7health -= 0.2>> -<<set $tentacle8health -= 0.2>> -<<set $tentacle9health -= 0.2>> -<<set $tentacle10health -= 0.2>> -<<set $tentacle11health -= 0.2>> -<<set $tentacle12health -= 0.2>> -<<set $tentacle13health -= 0.2>> -<<set $tentacle14health -= 0.2>> -<<set $tentacle15health -= 0.2>> -<<set $tentacle16health -= 0.2>> +You lean seductively against the table and address the <<personstop>> "You look tense, anything I can do to help?"<<promiscuity1>><br><br> +<<if $cool gte 160>> +<<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.<br><br> + <<if $promiscuity gte 15>> +<<click [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <</if>> +<<click [[Refuse|Canteen]]>><<endevent>><</click>> +<<elseif $cool lt 40>><<set $canteenapproach to 1>> +The group burst into laughter, except the <<personcomma>> who looks mortified. "Fuck off. And don't speak to me again."<br><br> -<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicparalysis to 10>> +<<click [[Next|Canteen]]>><<endevent>><</click>><br><br> +<<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<He>> checks you out, and blushes. "Would you... like to go somewhere private?" <<He>> clearly has lewd intentions.<br><br> + + <<if $promiscuity gte 15>> +<<click [[Accept|Canteen Student Encounter]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <</if>> +<<click [[Refuse|Canteen]]>><<endevent>><</click>> + <<else>><<set $canteenapproach to 1>> + <<He>> blushes and looks away from you. <<His>> friends start laughing at <<his>> sudden reticence.<br><br> + + <<click [[Next|Canteen]]>><<endevent>><</click>> <</if>> + <</if>> -<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> - <<set $rng to random(1, 100)>> - <<if $rng is 100>> - <<set $panicviolence to 3>> - <</if>> + +:: Canteen Student Encounter [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>> + +You and the <<person>> find a storeroom for some privacy.<<set $canteenapproach to 1>> <<promiscuity2>><br><br> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> + + + +<<stateman>><br> +<br> +<<actionsman>> + + + +<<if $finish is 1>> +<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Canteen Student Encounter Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Canteen Student Encounter]]>><</click>></span><<nexttext>> <</if>> +:: Canteen Student Encounter Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $arousal gte 10000>> +"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.<br><br> -<<orgasmpassage>> +<<clotheson>> +<<endcombat>> + + + +<<elseif $enemyhealth lte 0>> + +The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> + +The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.<br><br> +<<clotheson>> +<<endcombat>> <</if>> +<br><br> +<<click [[Next|Canteen]]>><</click>> +:: School Boy's Toilets [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "boys">> +You are in the boy's toilets. +<<if $storelocation is "schoolboys">> +Your clothes are stored beneath the sinks. +<</if>> +<br><br> @@ -89776,1225 +72133,579 @@ Beauty increases over time, but excess trauma will decrease it. -<<set $seconds to $seconds + 10>> -<<if $seconds gte 60>> -<<set $seconds to 0>> -<<pass1>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip isnot 1>> + <<eventsschooltoilets>> + <<else>> + <<set $storelocationinit to "schoolboys">><<stripstoreactions>> + <<click [[Masturbate|School Boy's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> + <<if $storelocation isnot "schoolboys">> + <<click [[Leave|Hallways]]>><</click>> + <<elseif $exposed gte 2 and $exhibitionism gte 55>> + <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> + <<elseif $exposed is 1 and $exhibitionism gte 35>> + <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> + <<elseif $exposed lte 0>> + <<click [[Leave|Hallways]]>><</click>> + <</if>> + <</if>> <</if>> +<<set $eventskip to 0>> +:: School Girl's Toilets [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>><<set $bus to "girls">> +You are in the girl's toilets. -<br> -<</nobr>><</widget>> - - +<<if $storelocation is "schoolgirls">> +Your clothes are stored beneath the sinks. +<</if>> +<br><br> -<<widget "effectstentacles">><<nobr>> -<<effectspain>> -<<effectsorgasm>> -<<effectsdissociation>> -<<if $tentacleno gte 1>> -<<effectstentacle1>> -<</if>> -<<if $tentacleno gte 2>> -<<effectstentacle2>> -<</if>> -<<if $tentacleno gte 3>> -<<effectstentacle3>> -<</if>> -<<if $tentacleno gte 4>> -<<effectstentacle4>> -<</if>> -<<if $tentacleno gte 5>> -<<effectstentacle5>> -<</if>> -<<if $tentacleno gte 6>> -<<effectstentacle6>> -<</if>> -<<if $tentacleno gte 7>> -<<effectstentacle7>> -<</if>> -<<if $tentacleno gte 8>> -<<effectstentacle8>> -<</if>> -<<if $tentacleno gte 9>> -<<effectstentacle9>> -<</if>> -<<if $tentacleno gte 10>> -<<effectstentacle10>> -<</if>> -<<if $tentacleno gte 11>> -<<effectstentacle11>> -<</if>> -<<if $tentacleno gte 12>> -<<effectstentacle12>> -<</if>> -<<if $tentacleno gte 13>> -<<effectstentacle13>> -<</if>> -<<if $tentacleno gte 14>> -<<effectstentacle14>> -<</if>> -<<if $tentacleno gte 15>> -<<effectstentacle15>> -<</if>> -<<if $tentacleno gte 16>> -<<effectstentacle16>> -<</if>> -<br><br> -<</nobr>><</widget>> +<<if $stress gte 10000>> +<<click [[Everything fades to black...|School Passout]]>><</click>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip isnot 1>> + <<eventsschooltoilets>> + <<else>> + <<set $storelocationinit to "schoolgirls">><<stripstoreactions>> + <<click [[Masturbate|School Girl's Toilets Masturbation]]>><<set $masturbationstart to 1>><</click>><br> + <<if $storelocation isnot "schoolgirls">> + <<click [[Leave|Hallways]]>><</click>> + <<elseif $exposed gte 2 and $exhibitionism gte 55>> + <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 2>><</click>><<exhibitionist4>> + <<elseif $exposed is 1 and $exhibitionism gte 35>> + <<click [[Sneak Out|Hallways Sneak]]>><<set $phase to 1>><</click>><<exhibitionist3>> + <<elseif $exposed lte 0>> + <<click [[Leave|Hallways]]>><</click>> + <</if>> + <</if>> +<</if>> -<<widget "actionstentacles">><<nobr>> -<<set $enemyarousal to $arousal>> -<<if $vorecreature is 0 and $swarmcount lte 0>> - <<if $images is 1>><<timed 100ms>> - <div id="divsex"> - <<combatimg>> - </div><br> - <</timed>><</if>> -<</if>> -<<actioncarry>> -<<actioncarrydrop>> -<<if $trance lte 0>> -<<if $dissociation lte 1>> -<<if $panicparalysis is 0>> -<<if $panicviolence is 0>> -<<if $orgasmdown lte 0>> -<<if $pain lt 100>> +<<set $eventskip to 0>> +:: Canteen Tray [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You reach above the counter and take a tray. Holding it in front of you, you take a deep breath, and stand. You walk around the edge of the room, trying to act as if nothing is amiss. Fortunately, no one pays you any attention, and you arrive at the door.<br><br> +<<if $rng gte 51>> +You go through, and dart for safety beneath the nearby staircase.<<gstress>><<gstress20>><br><br> +<<click [[Next|Hallways]]>><</click>> +<<else>> +As you reach for the handle however, the doors suddenly open, knocking you onto your back and sending your protective tray sprawling away from you. Worse, the sound of the collision got the attention of the rest of the room.<br><br> +For a moment, the room goes silent, as everyone notices the underdressed <<girl>> on the floor, <<lewdness>> on display. Your daze is cruelly lifted when the room erupts into a jeering cheer. On the verge of panic, you flee from the room, chased by the jeers and whistles. +<<gtrauma>><<gstress>><<lcool>><<gtrauma60>><<gstress60>><<lcool10>><br><br> -<<if $leftarm is 0>>Your left arm is free.<br><</if>> -<<actionstentacleslefthand>> +<<click [[Next|Hallways]]>><</click>> +<</if>> -<<if $rightarm is 0>>Your right arm is free.<br><</if>> -<<actionstentaclesrighthand>> -<<if $leftleg is 0 and $rightleg is 0>> -Your legs are free.<br> +:: Canteen Wait [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<elseif $leftleg is 0>> -Your left leg is free.<br> +You wait, huddled beneath the counter as the students eat their lunches, so close yet unaware of your presence. The bell rings and your hear the room clearing. When it seems safe, you tentatively leave the safety of your hiding place. You peek through the door to make sure the hall is empty before exiting the canteen.<br><br> -<<elseif $rightleg is 0>> -Your right leg is free.<br> +<br><br> +<<click [[Next|Hallways]]>><</click>><br> -<<elseif $leftleg is "grappled" and $rightleg is "grappled">> -Your legs are entangled and forced apart, leaving you less able to protect your <<genitalsstop>><br> +<<pass5>> +<<schooleffects>> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<actionstentacleslegs>> - -<<if $mouthstate is "tentacleentrance">> -The - <<if $tentacle1head is "mouthentrance">> - $tentacle1 - <</if>> - <<if $tentacle2head is "mouthentrance">> - $tentacle2 - <</if>> - <<if $tentacle3head is "mouthentrance">> - $tentacle3 - <</if>> - <<if $tentacle4head is "mouthentrance">> - $tentacle4 - <</if>> - <<if $tentacle5head is "mouthentrance">> - $tentacle5 - <</if>> - <<if $tentacle6head is "mouthentrance">> - $tentacle6 - <</if>> - <<if $tentacle7head is "mouthentrance">> - $tentacle7 - <</if>> - <<if $tentacle8head is "mouthentrance">> - $tentacle8 - <</if>> - <<if $tentacle9head is "mouthentrance">> - $tentacle9 - <</if>> - <<if $tentacle10head is "mouthentrance">> - $tentacle10 - <</if>> - <<if $tentacle11head is "mouthentrance">> - $tentacle11 - <</if>> - <<if $tentacle12head is "mouthentrance">> - $tentacle12 - <</if>> - <<if $tentacle13head is "mouthentrance">> - $tentacle13 - <</if>> - <<if $tentacle14head is "mouthentrance">> - $tentacle14 - <</if>> - <<if $tentacle15head is "mouthentrance">> - $tentacle15 - <</if>> - <<if $tentacle16head is "mouthentrance">> - $tentacle16 - <</if>> - - tentacle threatens your mouth. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $mouthstate is "tentacleimminent">> -The - <<if $tentacle1head is "mouthimminent">> - $tentacle1 - <</if>> - <<if $tentacle2head is "mouthimminent">> - $tentacle2 - <</if>> - <<if $tentacle3head is "mouthimminent">> - $tentacle3 - <</if>> - <<if $tentacle4head is "mouthimminent">> - $tentacle4 - <</if>> - <<if $tentacle5head is "mouthimminent">> - $tentacle5 - <</if>> - <<if $tentacle6head is "mouthimminent">> - $tentacle6 - <</if>> - <<if $tentacle7head is "mouthimminent">> - $tentacle7 - <</if>> - <<if $tentacle8head is "mouthimminent">> - $tentacle8 - <</if>> - <<if $tentacle9head is "mouthimminent">> - $tentacle9 - <</if>> - <<if $tentacle10head is "mouthimminent">> - $tentacle10 - <</if>> - <<if $tentacle11head is "mouthimminent">> - $tentacle11 - <</if>> - <<if $tentacle12head is "mouthimminent">> - $tentacle12 - <</if>> - <<if $tentacle13head is "mouthimminent">> - $tentacle13 - <</if>> - <<if $tentacle14head is "mouthimminent">> - $tentacle14 - <</if>> - <<if $tentacle15head is "mouthimminent">> - $tentacle15 - <</if>> - <<if $tentacle16head is "mouthimminent">> - $tentacle16 - <</if>> - - tentacle presses against your mouth. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $mouthstate is "tentacle">> -The - <<if $tentacle1head is "mouth">> - $tentacle1 - <</if>> - <<if $tentacle2head is "mouth">> - $tentacle2 - <</if>> - <<if $tentacle3head is "mouth">> - $tentacle3 - <</if>> - <<if $tentacle4head is "mouth">> - $tentacle4 - <</if>> - <<if $tentacle5head is "mouth">> - $tentacle5 - <</if>> - <<if $tentacle6head is "mouth">> - $tentacle6 - <</if>> - <<if $tentacle7head is "mouth">> - $tentacle7 - <</if>> - <<if $tentacle8head is "mouth">> - $tentacle8 - <</if>> - <<if $tentacle9head is "mouth">> - $tentacle9 - <</if>> - <<if $tentacle10head is "mouth">> - $tentacle10 - <</if>> - <<if $tentacle11head is "mouth">> - $tentacle11 - <</if>> - <<if $tentacle12head is "mouth">> - $tentacle12 - <</if>> - <<if $tentacle13head is "mouth">> - $tentacle13 - <</if>> - <<if $tentacle14head is "mouth">> - $tentacle14 - <</if>> - <<if $tentacle15head is "mouth">> - $tentacle15 - <</if>> - <<if $tentacle16head is "mouth">> - $tentacle16 - <</if>> - - tentacle thrusts into your mouth. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $mouthstate is "tentacledeep">> -The - <<if $tentacle1head is "mouthdeep">> - $tentacle1 - <</if>> - <<if $tentacle2head is "mouthdeep">> - $tentacle2 - <</if>> - <<if $tentacle3head is "mouthdeep">> - $tentacle3 - <</if>> - <<if $tentacle4head is "mouthdeep">> - $tentacle4 - <</if>> - <<if $tentacle5head is "mouthdeep">> - $tentacle5 - <</if>> - <<if $tentacle6head is "mouthdeep">> - $tentacle6 - <</if>> - <<if $tentacle7head is "mouthdeep">> - $tentacle7 - <</if>> - <<if $tentacle8head is "mouthdeep">> - $tentacle8 - <</if>> - <<if $tentacle9head is "mouthdeep">> - $tentacle9 - <</if>> - <<if $tentacle10head is "mouthdeep">> - $tentacle10 - <</if>> - <<if $tentacle11head is "mouthdeep">> - $tentacle11 - <</if>> - <<if $tentacle12head is "mouthdeep">> - $tentacle12 - <</if>> - <<if $tentacle13head is "mouthdeep">> - $tentacle13 - <</if>> - <<if $tentacle14head is "mouthdeep">> - $tentacle14 - <</if>> - <<if $tentacle15head is "mouthdeep">> - $tentacle15 - <</if>> - <<if $tentacle16head is "mouthdeep">> - $tentacle16 - <</if>> - - tentacle thrusts into your mouth, ejaculating down your throat. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<actionstentaclesmouth>> - -<<if $vaginastate is "tentacleentrance">> -The - <<if $tentacle1head is "vaginaentrance">> - $tentacle1 - <</if>> - <<if $tentacle2head is "vaginaentrance">> - $tentacle2 - <</if>> - <<if $tentacle3head is "vaginaentrance">> - $tentacle3 - <</if>> - <<if $tentacle4head is "vaginaentrance">> - $tentacle4 - <</if>> - <<if $tentacle5head is "vaginaentrance">> - $tentacle5 - <</if>> - <<if $tentacle6head is "vaginaentrance">> - $tentacle6 - <</if>> - <<if $tentacle7head is "vaginaentrance">> - $tentacle7 - <</if>> - <<if $tentacle8head is "vaginaentrance">> - $tentacle8 - <</if>> - <<if $tentacle9head is "vaginaentrance">> - $tentacle9 - <</if>> - <<if $tentacle10head is "vaginaentrance">> - $tentacle10 - <</if>> - <<if $tentacle11head is "vaginaentrance">> - $tentacle11 - <</if>> - <<if $tentacle12head is "vaginaentrance">> - $tentacle12 - <</if>> - <<if $tentacle13head is "vaginaentrance">> - $tentacle13 - <</if>> - <<if $tentacle14head is "vaginaentrance">> - $tentacle14 - <</if>> - <<if $tentacle15head is "vaginaentrance">> - $tentacle15 - <</if>> - <<if $tentacle16head is "vaginaentrance">> - $tentacle16 - <</if>> - - tentacle threatens your <<pussystop>> -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $vaginastate is "tentacleimminent">> -The - <<if $tentacle1head is "vaginaimminent">> - $tentacle1 - <</if>> - <<if $tentacle2head is "vaginaimminent">> - $tentacle2 - <</if>> - <<if $tentacle3head is "vaginaimminent">> - $tentacle3 - <</if>> - <<if $tentacle4head is "vaginaimminent">> - $tentacle4 - <</if>> - <<if $tentacle5head is "vaginaimminent">> - $tentacle5 - <</if>> - <<if $tentacle6head is "vaginaimminent">> - $tentacle6 - <</if>> - <<if $tentacle7head is "vaginaimminent">> - $tentacle7 - <</if>> - <<if $tentacle8head is "vaginaimminent">> - $tentacle8 - <</if>> - <<if $tentacle9head is "vaginaimminent">> - $tentacle9 - <</if>> - <<if $tentacle10head is "vaginaimminent">> - $tentacle10 - <</if>> - <<if $tentacle11head is "vaginaimminent">> - $tentacle11 - <</if>> - <<if $tentacle12head is "vaginaimminent">> - $tentacle12 - <</if>> - <<if $tentacle13head is "vaginaimminent">> - $tentacle13 - <</if>> - <<if $tentacle14head is "vaginaimminent">> - $tentacle14 - <</if>> - <<if $tentacle15head is "vaginaimminent">> - $tentacle15 - <</if>> - <<if $tentacle16head is "vaginaimminent">> - $tentacle16 - <</if>> - - tentacle presses against your <<pussycomma>> about to penetrate. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $vaginastate is "tentacle">> -The - <<if $tentacle1head is "vagina">> - $tentacle1 - <</if>> - <<if $tentacle2head is "vagina">> - $tentacle2 - <</if>> - <<if $tentacle3head is "vagina">> - $tentacle3 - <</if>> - <<if $tentacle4head is "vagina">> - $tentacle4 - <</if>> - <<if $tentacle5head is "vagina">> - $tentacle5 - <</if>> - <<if $tentacle6head is "vagina">> - $tentacle6 - <</if>> - <<if $tentacle7head is "vagina">> - $tentacle7 - <</if>> - <<if $tentacle8head is "vagina">> - $tentacle8 - <</if>> - <<if $tentacle9head is "vagina">> - $tentacle9 - <</if>> - <<if $tentacle10head is "vagina">> - $tentacle10 - <</if>> - <<if $tentacle11head is "vagina">> - $tentacle11 - <</if>> - <<if $tentacle12head is "vagina">> - $tentacle12 - <</if>> - <<if $tentacle13head is "vagina">> - $tentacle13 - <</if>> - <<if $tentacle14head is "vagina">> - $tentacle14 - <</if>> - <<if $tentacle15head is "vagina">> - $tentacle15 - <</if>> - <<if $tentacle16head is "vagina">> - $tentacle16 - <</if>> - - tentacle thrusts into your <<pussystop>> -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<if $vaginastate is "tentacledeep">> -The - <<if $tentacle1head is "vaginadeep">> - $tentacle1 - <</if>> - <<if $tentacle2head is "vaginadeep">> - $tentacle2 - <</if>> - <<if $tentacle3head is "vaginadeep">> - $tentacle3 - <</if>> - <<if $tentacle4head is "vaginadeep">> - $tentacle4 - <</if>> - <<if $tentacle5head is "vaginadeep">> - $tentacle5 - <</if>> - <<if $tentacle6head is "vaginadeep">> - $tentacle6 - <</if>> - <<if $tentacle7head is "vaginadeep">> - $tentacle7 - <</if>> - <<if $tentacle8head is "vaginadeep">> - $tentacle8 - <</if>> - <<if $tentacle9head is "vaginadeep">> - $tentacle9 - <</if>> - <<if $tentacle10head is "vaginadeep">> - $tentacle10 - <</if>> - <<if $tentacle11head is "vaginadeep">> - $tentacle11 - <</if>> - <<if $tentacle12head is "vaginadeep">> - $tentacle12 - <</if>> - <<if $tentacle13head is "vaginadeep">> - $tentacle13 - <</if>> - <<if $tentacle14head is "vaginadeep">> - $tentacle14 - <</if>> - <<if $tentacle15head is "vaginadeep">> - $tentacle15 - <</if>> - <<if $tentacle16head is "vaginadeep">> - $tentacle16 - <</if>> - - tentacle thrusts into your <<pussycomma>> ejaculating deep into your womb. -<br> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> +<</if>> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> +<</if>> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> +<</if>> +<<if $schoolstate is "lunch">> +<<pass5>> +<<schooleffects>> <</if>> -<<actionstentaclesvagina>> -<<if $penisstate is "tentacleentrance">> -The - <<if $tentacle1head is "penisentrance">> - $tentacle1 - <</if>> - <<if $tentacle2head is "penisentrance">> - $tentacle2 - <</if>> - <<if $tentacle3head is "penisentrance">> - $tentacle3 - <</if>> - <<if $tentacle4head is "penisentrance">> - $tentacle4 - <</if>> - <<if $tentacle5head is "penisentrance">> - $tentacle5 - <</if>> - <<if $tentacle6head is "penisentrance">> - $tentacle6 - <</if>> - <<if $tentacle7head is "penisentrance">> - $tentacle7 - <</if>> - <<if $tentacle8head is "penisentrance">> - $tentacle8 - <</if>> - <<if $tentacle9head is "penisentrance">> - $tentacle9 - <</if>> - <<if $tentacle10head is "penisentrance">> - $tentacle10 - <</if>> - <<if $tentacle11head is "penisentrance">> - $tentacle11 - <</if>> - <<if $tentacle12head is "penisentrance">> - $tentacle12 - <</if>> - <<if $tentacle13head is "penisentrance">> - $tentacle13 - <</if>> - <<if $tentacle14head is "penisentrance">> - $tentacle14 - <</if>> - <<if $tentacle15head is "penisentrance">> - $tentacle15 - <</if>> - <<if $tentacle16head is "penisentrance">> - $tentacle16 - <</if>> + +:: English Outbuilding [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + + + + + +<<if $phase is 0>> +You slowly creep up to the outbuilding, and manage to deliver the note and get away without incident. It takes a few minutes however, and when you arrive back at class Doren chides you for lollygagging.<br><br> + +<<click [[Next|English Lesson]]>><<endevent>><</click>> + + + +<<elseif $phase is 1>> + <<if $rng gte 51>> + You briskly walk up to the outbuilding, and manage to deliver the note and get away without incident.<br><br> + +<<click [[Next|English Lesson]]>><<endevent>><</click>> + <<else>> + You briskly walk up to the outbuilding and deliver the note, but turn to find the dog advancing on you.<br><br> - tentacle threatens your <<penisstop>> -<br> -<</if>> -<<if $penisstate is "tentacleimminent">> -The - <<if $tentacle1head is "penisimminent">> - $tentacle1 - <</if>> - <<if $tentacle2head is "penisimminent">> - $tentacle2 - <</if>> - <<if $tentacle3head is "penisimminent">> - $tentacle3 - <</if>> - <<if $tentacle4head is "penisimminent">> - $tentacle4 - <</if>> - <<if $tentacle5head is "penisimminent">> - $tentacle5 - <</if>> - <<if $tentacle6head is "penisimminent">> - $tentacle6 - <</if>> - <<if $tentacle7head is "penisimminent">> - $tentacle7 - <</if>> - <<if $tentacle8head is "penisimminent">> - $tentacle8 - <</if>> - <<if $tentacle9head is "penisimminent">> - $tentacle9 - <</if>> - <<if $tentacle10head is "penisimminent">> - $tentacle10 - <</if>> - <<if $tentacle11head is "penisimminent">> - $tentacle11 - <</if>> - <<if $tentacle12head is "penisimminent">> - $tentacle12 - <</if>> - <<if $tentacle13head is "penisimminent">> - $tentacle13 - <</if>> - <<if $tentacle14head is "penisimminent">> - $tentacle14 - <</if>> - <<if $tentacle15head is "penisimminent">> - $tentacle15 - <</if>> - <<if $tentacle16head is "penisimminent">> - $tentacle16 + <<if $bestialitydisable is "t">> + You manage to flee back to the classroom, though not unscathed.<<beastescape>><br><br> + <<integritycheck>><<towelup>> + + <<click [[Next|English Lesson]]>><</click>> + <<else>> + <<click [[Next|English Outbuilding Molestation]]>><<set $molestationstart to 1>><</click>><br> + <</if>> <</if>> - - tentacle presses against your <<peniscomma>> about to engulf. -<br> <</if>> -<<if $penisstate is "tentacle">> -The - <<if $tentacle1head is "penis">> - $tentacle1 - <</if>> - <<if $tentacle2head is "penis">> - $tentacle2 - <</if>> - <<if $tentacle3head is "penis">> - $tentacle3 - <</if>> - <<if $tentacle4head is "penis">> - $tentacle4 - <</if>> - <<if $tentacle5head is "penis">> - $tentacle5 - <</if>> - <<if $tentacle6head is "penis">> - $tentacle6 - <</if>> - <<if $tentacle7head is "penis">> - $tentacle7 - <</if>> - <<if $tentacle8head is "penis">> - $tentacle8 - <</if>> - <<if $tentacle9head is "penis">> - $tentacle9 - <</if>> - <<if $tentacle10head is "penis">> - $tentacle10 - <</if>> - <<if $tentacle11head is "penis">> - $tentacle11 - <</if>> - <<if $tentacle12head is "penis">> - $tentacle12 - <</if>> - <<if $tentacle13head is "penis">> - $tentacle13 - <</if>> - <<if $tentacle14head is "penis">> - $tentacle14 - <</if>> - <<if $tentacle15head is "penis">> - $tentacle15 - <</if>> - <<if $tentacle16head is "penis">> - $tentacle16 - <</if>> - - tentacle envelops and pounds your <<penisstop>> + + +:: English Outbuilding Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<set $rescue to 1>> +<<beast1init>> + +<<endif>> + + +<<effects>> +<<effectsman>><br><<beast>><br><br> + + + + + + + + + + + +<<stateman>><br> <br> +<<actionsman>> + + + + + + +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|English Outbuilding Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|English Outbuilding Molestation]]>><</click>></span><<nexttext>> <</if>> -<<if $penisstate is "tentacledeep">> -The - <<if $tentacle1head is "penisdeep">> - $tentacle1 - <</if>> - <<if $tentacle2head is "penisdeep">> - $tentacle2 - <</if>> - <<if $tentacle3head is "penisdeep">> - $tentacle3 - <</if>> - <<if $tentacle4head is "penisdeep">> - $tentacle4 - <</if>> - <<if $tentacle5head is "penisdeep">> - $tentacle5 - <</if>> - <<if $tentacle6head is "penisdeep">> - $tentacle6 - <</if>> - <<if $tentacle7head is "penisdeep">> - $tentacle7 - <</if>> - <<if $tentacle8head is "penisdeep">> - $tentacle8 - <</if>> - <<if $tentacle9head is "penisdeep">> - $tentacle9 - <</if>> - <<if $tentacle10head is "penisdeep">> - $tentacle10 - <</if>> - <<if $tentacle11head is "penisdeep">> - $tentacle11 - <</if>> - <<if $tentacle12head is "penisdeep">> - $tentacle12 - <</if>> - <<if $tentacle13head is "penisdeep">> - $tentacle13 - <</if>> - <<if $tentacle14head is "penisdeep">> - $tentacle14 - <</if>> - <<if $tentacle15head is "penisdeep">> - $tentacle15 - <</if>> - <<if $tentacle16head is "penisdeep">> - $tentacle16 - <</if>> + + +:: English Outbuilding Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<if $rescue is 1 and $alarm is 1>> + <<if $beaststance is "top">> + + <<set $rescued += 1>> + <<clothesontowel>> + <<endcombat>> + + <<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. <<He>> stops in <<his>> tracks when <<he>> sees the dog humping you, mouth agape. <<He>> breaks free from <<his>> stupor and drags the beast off the top of you. <<He>> seems almost as embarrassed as you are, and says nothing as <<he>> locks the dog in its kennel and returns to the outbuilding. <<tearful>> you to return to the classroom.<<famebestiality10>><br><br> - tentacle envelops and pounds your <<penisstop>> + <<click [[Next|English Lesson]]>><<endevent>><</click>><br> + <<else>> + + <<set $rescued += 1>> + <<clothesontowel>> + <<endcombat>> + + <<generate1>><<person1>>A caretaker emerges from the outbuilding to see what the fuss is about. "Bad dog! Bad!" The beast backs off, ears and tail drooping. "I'm so sorry, he's just a bit too friendly," <<he>> says as <<he>> returns the dog to its kennel. "No harm done though, right?" <<He>> heads back to the outbuilding. <<tearful>> you to return to the classroom.<br><br> + + <<click [[Next|English Lesson]]>><<endevent>><</click>><br> + <</if>> +<<elseif $enemyarousal gte $enemyarousalmax>> + + + +<<beastejaculation>> + +The beast grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you dust yourself off and head back to the classroom.<br><br> + +<<clothesontowel>> +<<endcombat>> + + + +<<click [[Next|English Lesson]]>><</click>><br> +<<elseif $enemyhealth lte 0>> + +The beast yelps and flees, its tail between its legs. <<tearful>> you dust yourself off and head back to the classroom.<br><br> + +<<clothesontowel>> +<<endcombat>> + +<<click [[Next|English Lesson]]>><</click>><br> +<</if>> + + +:: English Event2 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +You shout out to Doren for help, and try to explain that you're being harassed. The <<person>> looks shocked, <<his>> eyes widen and <<his>> lip trembles, as if on the verge of tears. <<endevent>><<doren>><<person1>>Doren puts <<his>> hands on <<his>> hips and gives you a level stare. "You're not gonna fool me that easily, <<if $playergenderappearance is "m">>lad.<<else>>lass.<</if>> You should sit over here, away from the innocent."<br><br> + +Doren makes you sit alone on the other side of the room. You got away at least. +<br><br> + +<<click [[Next|English Lesson]]>><<endevent>><</click>> + + +:: English Event2 Molest [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +<<He>> runs <<his>> hand further up your thigh, with no regard for how you feel about it. + +<<if $undertype is "chastity">> +<<He>> stops when <<he>> feels the metal of your chastity belt. "What's this? I heard slaves are sometimes forced to wear these things, are you someone's property?" <<He>> smirks. "I'd best be careful, I don't want to offend anyone." <<He>> doesn't bother you for the rest of the lesson. +<<elseif $undertype is "naked">><<fameexhibitionism1>> +<<He>> suddenly recoils, blushing. "You aren't wearing any underwear?! You really are a pervert." <<He>> doesn't bother you for the rest of the lesson. +<<else>> +<<He>> traces the outline of your $underclothes with a finger, from your waist to your groin. <<He>> moves slowly, clearly enjoying the moment. <<He>> takes things no further though, withdrawing <<his>> hand and acting like nothing happened. +<</if>><<garousal>><<garousal20>> +<br><br> +<<click [[Next|English Lesson]]>><<endevent>><</click>> + + +:: Forest [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +<<if $foresthunt gte 1>> +<span class="red">You are being hunted.</span><br><br> +<</if>> +<<if $arousal gte 10000>> +<<orgasmforest>> +<</if>> + +<<if $forest lte 0>><<set $forest to 0>> +<<forestmove>><br><br> + + <<if $stress gte 10000>><<passoutforest>> + <<elseif $foresthunt gte 10>> + <<foresthunt>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $eventskip is 0>> + <<if $danger gte (9900 - ($allure * $forestmod))>> + <<eventforestoutskirts>> + <<else>> + <<eventforestsafe>> + <</if>> + <<elseif $eventskip gte 1>> + + +You are in the forest outskirts. You can make out the town between the trees.<br><br> + +<<click [[Accessory Shop (0:05)|Accessory Shop]]>><<pass5>><</click>><br> + <br> -<</if>> -<<actionstentaclespenis>> -<<if $anusstate is "tentacleentrance">> -The - <<if $tentacle1head is "anusentrance">> - $tentacle1 - <</if>> - <<if $tentacle2head is "anusentrance">> - $tentacle2 - <</if>> - <<if $tentacle3head is "anusentrance">> - $tentacle3 - <</if>> - <<if $tentacle4head is "anusentrance">> - $tentacle4 - <</if>> - <<if $tentacle5head is "anusentrance">> - $tentacle5 - <</if>> - <<if $tentacle6head is "anusentrance">> - $tentacle6 - <</if>> - <<if $tentacle7head is "anusentrance">> - $tentacle7 - <</if>> - <<if $tentacle8head is "anusentrance">> - $tentacle8 - <</if>> - <<if $tentacle9head is "anusentrance">> - $tentacle9 - <</if>> - <<if $tentacle10head is "anusentrance">> - $tentacle10 - <</if>> - <<if $tentacle11head is "anusentrance">> - $tentacle11 - <</if>> - <<if $tentacle12head is "anusentrance">> - $tentacle12 - <</if>> - <<if $tentacle13head is "anusentrance">> - $tentacle13 - <</if>> - <<if $tentacle14head is "anusentrance">> - $tentacle14 - <</if>> - <<if $tentacle15head is "anusentrance">> - $tentacle15 - <</if>> - <<if $tentacle16head is "anusentrance">> - $tentacle16 - <</if>> - - tentacle threatens your <<bottomstop>> +Go deeper into the forest<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</if>> -<<if $anusstate is "tentacleimminent">> -The - <<if $tentacle1head is "anusimminent">> - $tentacle1 - <</if>> - <<if $tentacle2head is "anusimminent">> - $tentacle2 - <</if>> - <<if $tentacle3head is "anusimminent">> - $tentacle3 - <</if>> - <<if $tentacle4head is "anusimminent">> - $tentacle4 - <</if>> - <<if $tentacle5head is "anusimminent">> - $tentacle5 - <</if>> - <<if $tentacle6head is "anusimminent">> - $tentacle6 - <</if>> - <<if $tentacle7head is "anusimminent">> - $tentacle7 - <</if>> - <<if $tentacle8head is "anusimminent">> - $tentacle8 - <</if>> - <<if $tentacle9head is "anusimminent">> - $tentacle9 - <</if>> - <<if $tentacle10head is "anusimminent">> - $tentacle10 - <</if>> - <<if $tentacle11head is "anusimminent">> - $tentacle11 - <</if>> - <<if $tentacle12head is "anusimminent">> - $tentacle12 - <</if>> - <<if $tentacle13head is "anusimminent">> - $tentacle13 - <</if>> - <<if $tentacle14head is "anusimminent">> - $tentacle14 - <</if>> - <<if $tentacle15head is "anusimminent">> - $tentacle15 - <</if>> - <<if $tentacle16head is "anusimminent">> - $tentacle16 - <</if>> - - tentacle presses against your <<bottomcomma>> about to penetrate. + +Search this area<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</if>> -<<if $anusstate is "tentacle">> -The - <<if $tentacle1head is "anus">> - $tentacle1 - <</if>> - <<if $tentacle2head is "anus">> - $tentacle2 - <</if>> - <<if $tentacle3head is "anus">> - $tentacle3 - <</if>> - <<if $tentacle4head is "anus">> - $tentacle4 - <</if>> - <<if $tentacle5head is "anus">> - $tentacle5 - <</if>> - <<if $tentacle6head is "anus">> - $tentacle6 - <</if>> - <<if $tentacle7head is "anus">> - $tentacle7 - <</if>> - <<if $tentacle8head is "anus">> - $tentacle8 - <</if>> - <<if $tentacle9head is "anus">> - $tentacle9 - <</if>> - <<if $tentacle10head is "anus">> - $tentacle10 - <</if>> - <<if $tentacle11head is "anus">> - $tentacle11 - <</if>> - <<if $tentacle12head is "anus">> - $tentacle12 - <</if>> - <<if $tentacle13head is "anus">> - $tentacle13 - <</if>> - <<if $tentacle14head is "anus">> - $tentacle14 - <</if>> - <<if $tentacle15head is "anus">> - $tentacle15 - <</if>> - <<if $tentacle16head is "anus">> - $tentacle16 - <</if>> - - tentacle thrusts into your <<bottomstop>> + +Leave the forest<br> +<<click [[Danube Street (0:10)|Danube Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> +<<click [[Wolf Street (0:10)|Wolf Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> +<<click [[Nightingale Street (0:10)|Nightingale Street]]>><<pass10>><<set $foresthunt to 0>><</click>><br> <br> -<</if>> -<<if $anusstate is "tentacledeep">> -The - <<if $tentacle1head is "anusdeep">> - $tentacle1 - <</if>> - <<if $tentacle2head is "anusdeep">> - $tentacle2 - <</if>> - <<if $tentacle3head is "anusdeep">> - $tentacle3 - <</if>> - <<if $tentacle4head is "anusdeep">> - $tentacle4 - <</if>> - <<if $tentacle5head is "anusdeep">> - $tentacle5 - <</if>> - <<if $tentacle6head is "anusdeep">> - $tentacle6 - <</if>> - <<if $tentacle7head is "anusdeep">> - $tentacle7 - <</if>> - <<if $tentacle8head is "anusdeep">> - $tentacle8 - <</if>> - <<if $tentacle9head is "anusdeep">> - $tentacle9 - <</if>> - <<if $tentacle10head is "anusdeep">> - $tentacle10 - <</if>> - <<if $tentacle11head is "anusdeep">> - $tentacle11 - <</if>> - <<if $tentacle12head is "anusdeep">> - $tentacle12 - <</if>> - <<if $tentacle13head is "anusdeep">> - $tentacle13 - <</if>> - <<if $tentacle14head is "anusdeep">> - $tentacle14 - <</if>> - <<if $tentacle15head is "anusdeep">> - $tentacle15 - <</if>> - <<if $tentacle16head is "anusdeep">> - $tentacle16 + + + <<if $historytrait gte 3>> + <<click [[Take secret path deeper into the woods (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 50>><<set $forestmove to "secretin">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> + <</if>> + <</if>> <</if>> - - tentacle thrusts into your <<bottomcomma>> ejaculating deep into your bowels. + + + + + + + + + + + + + + + +<<elseif $forest lte 20>> +<<forestmove>><br><br> + + <<if $stress gte 10000>><<passoutforest>> + <<elseif $foresthunt gte 10>> + <<foresthunt>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $eventskip is 0>> + <<if $danger gte (9900 - ($allure * $forestmod))>> + <<eventforestoutskirts>> + <<else>> + <<eventforestsafe>> + <</if>> + <<elseif $eventskip gte 1>> + +You are in the forest. The trees are quite sparse, you can't be too far from town.<br><br> + +Go deeper into the forest<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<gharass>><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</if>> -<<actionstentaclesanus>> -<<if $penisuse is "tentaclerub">> -The - <<if $tentacle1head is "penisrub">> - $tentacle1 - <</if>> - <<if $tentacle2head is "penisrub">> - $tentacle2 - <</if>> - <<if $tentacle3head is "penisrub">> - $tentacle3 - <</if>> - <<if $tentacle4head is "penisrub">> - $tentacle4 - <</if>> - <<if $tentacle5head is "penisrub">> - $tentacle5 - <</if>> - <<if $tentacle6head is "penisrub">> - $tentacle6 - <</if>> - <<if $tentacle7head is "penisrub">> - $tentacle7 - <</if>> - <<if $tentacle8head is "penisrub">> - $tentacle8 - <</if>> - <<if $tentacle9head is "penisrub">> - $tentacle9 - <</if>> - <<if $tentacle10head is "penisrub">> - $tentacle10 - <</if>> - <<if $tentacle11head is "penisrub">> - $tentacle11 - <</if>> - <<if $tentacle12head is "penisrub">> - $tentacle12 - <</if>> - <<if $tentacle13head is "penisrub">> - $tentacle13 - <</if>> - <<if $tentacle14head is "penisrub">> - $tentacle14 - <</if>> - <<if $tentacle15head is "penisrub">> - $tentacle15 - <</if>> - <<if $tentacle16head is "penisrub">> - $tentacle16 - <</if>> - tentacle runs between your thighs, coiling around your <<penis>> and pressing against your tummy. +Search this area<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</if>> -<<if $vaginause is "tentaclerub">> -The - <<if $tentacle1head is "vaginarub">> - $tentacle1 - <</if>> - <<if $tentacle2head is "vaginarub">> - $tentacle2 - <</if>> - <<if $tentacle3head is "vaginarub">> - $tentacle3 - <</if>> - <<if $tentacle4head is "vaginarub">> - $tentacle4 - <</if>> - <<if $tentacle5head is "vaginarub">> - $tentacle5 - <</if>> - <<if $tentacle6head is "vaginarub">> - $tentacle6 - <</if>> - <<if $tentacle7head is "vaginarub">> - $tentacle7 - <</if>> - <<if $tentacle8head is "vaginarub">> - $tentacle8 - <</if>> - <<if $tentacle9head is "vaginarub">> - $tentacle9 - <</if>> - <<if $tentacle10head is "vaginarub">> - $tentacle10 - <</if>> - <<if $tentacle11head is "vaginarub">> - $tentacle11 - <</if>> - <<if $tentacle12head is "vaginarub">> - $tentacle12 - <</if>> - <<if $tentacle13head is "vaginarub">> - $tentacle13 + +Go towards town<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + + <</if>> <</if>> - <<if $tentacle14head is "vaginarub">> - $tentacle14 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<elseif $forest lte 50>> +<<forestmove>><br><br> + + <<if $stress gte 10000>><<passoutforest>> + <<elseif $foresthunt gte 10>> + <<foresthunt>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $eventskip is 0>> + <<if $danger gte (9900 - ($allure * $forestmod))>> + <<eventforest>> + <<else>> + <<eventforestsafe>> + <</if>> + <<elseif $eventskip gte 1>> + +You are in the forest, surrounded by nature.<br><br> + + +Go deeper into the forest<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + +Search this area<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + +Go towards town<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + + + <<if $historytrait gte 3>> + <<click [[Take secret path out of the woods (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 50>><<set $forestmove to "secretout">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> + <</if>> + + <</if>> <</if>> - <<if $tentacle15head is "vaginarub">> - $tentacle15 + + + + + + + + + + + + + + + + + + + + + +<<elseif $forest lte 99>> +<<forestmove>><br><br> + + <<if $stress gte 10000>><<passoutforest>> + <<elseif $foresthunt gte 10>> + <<foresthunt>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $eventskip is 0>> + <<if $danger gte (9900 - ($allure * $forestmod))>> + <<eventforestdeep>> + <<else>> + <<eventforestsafe>> + <</if>> + <<elseif $eventskip gte 1>> + +You are deep in the forest. The trees are tall and dark, their branches twisting together to form the canopy.<br><br> + + <<if $edenfreedom gte 1>> + <<click [[Eden's Cabin (0:10)|Eden Clearing]]>><<pass10>><</click>><br> + <<elseif $symdromeeden gte 1>> + <<click [[Eden's Cabin (0:10)|Eden Clearing]]>><<pass10>><</click>><br> <</if>> - <<if $tentacle16head is "vaginarub">> - $tentacle16 + + <<if $pubtask is 1 and $pubtask2 isnot 1>> + <<set $rng to random(1, 100)>> + <<if $pubtasksetting is "bear" and $bestialitydisable is "f">> + <<click [[Search for Landry's black box|Forest Bear Box]]>><</click>><br> + <<elseif $pubtasksetting is "pair">> + <<click [[Search for Landry's black box|Forest Box]]>><</click>><br> + <<elseif $rng gte 51 and $bestialitydisable is "f">> + <<click [[Search for Landry's black box|Forest Bear Box]]>><</click>><br> + <<else>> + <<click [[Search for Landry's black box|Forest Box]]>><</click>><br> + <</if>> <</if>> - tentacle runs between your thighs, pressing against your labia and continuing to your tummy. <br> -<</if>> -<<actionstentaclesthighs>> +Go deeper into the forest<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest += 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest += 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest += 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> -<<if $bottomuse is "tentaclerub">> -The - <<if $tentacle1head is "bottomrub">> - $tentacle1 - <</if>> - <<if $tentacle2head is "bottomrub">> - $tentacle2 - <</if>> - <<if $tentacle3head is "bottomrub">> - $tentacle3 - <</if>> - <<if $tentacle4head is "bottomrub">> - $tentacle4 - <</if>> - <<if $tentacle5head is "bottomrub">> - $tentacle5 - <</if>> - <<if $tentacle6head is "bottomrub">> - $tentacle6 - <</if>> - <<if $tentacle7head is "bottomrub">> - $tentacle7 - <</if>> - <<if $tentacle8head is "bottomrub">> - $tentacle8 - <</if>> - <<if $tentacle9head is "bottomrub">> - $tentacle9 - <</if>> - <<if $tentacle10head is "bottomrub">> - $tentacle10 - <</if>> - <<if $tentacle11head is "bottomrub">> - $tentacle11 - <</if>> - <<if $tentacle12head is "bottomrub">> - $tentacle12 - <</if>> - <<if $tentacle13head is "bottomrub">> - $tentacle13 - <</if>> - <<if $tentacle14head is "bottomrub">> - $tentacle14 - <</if>> - <<if $tentacle15head is "bottomrub">> - $tentacle15 - <</if>> - <<if $tentacle16head is "bottomrub">> - $tentacle16 - <</if>> - tentacle rubs itself between your butt cheeks. +Search this area<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</if>> -<<actionstentaclesbottom>> -<<if $breastuse is "tentacle">> -The - <<if $tentacle1head is "chest">> - $tentacle1 - <</if>> - <<if $tentacle2head is "chest">> - $tentacle2 - <</if>> - <<if $tentacle3head is "chest">> - $tentacle3 - <</if>> - <<if $tentacle4head is "chest">> - $tentacle4 - <</if>> - <<if $tentacle5head is "chest">> - $tentacle5 - <</if>> - <<if $tentacle6head is "chest">> - $tentacle6 - <</if>> - <<if $tentacle7head is "chest">> - $tentacle7 - <</if>> - <<if $tentacle8head is "chest">> - $tentacle8 - <</if>> - <<if $tentacle9head is "chest">> - $tentacle9 - <</if>> - <<if $tentacle10head is "chest">> - $tentacle10 - <</if>> - <<if $tentacle11head is "chest">> - $tentacle11 - <</if>> - <<if $tentacle12head is "chest">> - $tentacle12 - <</if>> - <<if $tentacle13head is "chest">> - $tentacle13 - <</if>> - <<if $tentacle14head is "chest">> - $tentacle14 - <</if>> - <<if $tentacle15head is "chest">> - $tentacle15 - <</if>> - <<if $tentacle16head is "chest">> - $tentacle16 +Go towards town<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + + <</if>> <</if>> - tentacle rubs itself between your <<breastsstop>><br> -<</if>> -<<actionstentacleschest>> @@ -91002,564 +72713,482 @@ The -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> -<</if>> -<<combatstate>> -<<carryblock>> + + + + + + + + + + + + + + + + + + +<<elseif $forest gte 100>><<set $forest to 100>> +<<forestmove>><br><br> + + <<if $stress gte 10000>><<passoutforest>> + <<elseif $foresthunt gte 10>> + <<foresthunt>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $eventskip is 0>> + <<if $danger gte (9900 - ($allure * $forestmod))>> + <<eventforestdeep>> + <<else>> + <<eventforestsafe>> + <</if>> + <<elseif $eventskip gte 1>> + +You are deep in the forest. You can make out the asylum through the trees.<br><br> + + + +Search this area<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> <br> -<</nobr>><</widget>> + +Go towards town<br> +<<click [[Quickly (0:05)|Forest]]>><<set $forestmod to 3>><<set $forest -= 5>><<pass5>><<set $forestmove to "quickly">><<if $foresthunt gte 1>><<set $foresthunt += 0.5>><</if>><</click>><<gharass>><br> +<<click [[Normally (0:10)|Forest]]>><<set $forestmod to 1.5>><<set $forest -= 5>><<set $forestmove to "normally">><<pass10>><<if $foresthunt gte 1>><<set $foresthunt += 1>><</if>><</click>><br> +<<click [[Carefully (0:30)|Forest]]>><<set $forestmod to 1>><<set $forest -= 5>><<pass30>><<set $forestmove to "carefully">><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><<lharass>><br> +<br> + + <</if>> + <</if>> + + + + + + + + + + + + + + + + + + + + -<<widget "actionstentacleschest">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1chest>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2chest>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3chest>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4chest>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5chest>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6chest>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7chest>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8chest>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9chest>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10chest>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11chest>> <</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12chest>> +<<set $eventskip to 0>> + + +:: Widgets Forest [widget] +<<widget "forestmove">><<nobr>> + +<<if $forestmove is "quickly">> +You move as quickly as the rough and wooded terrain will allow. Twigs and fallen branches snap loudly beneath your feet. +<<elseif $forestmove is "normally">> +You walk through the trees. The gentle sounds and scents make for a pleasant journey. +<<elseif $forestmove is "carefully">> +You sneak through the undergrowth, causing as little disturbance as possible. +<<elseif $forestmove is "secretin">> +The path you take would be invisible if you didn't know where to look. You soon find yourself much deeper in the forest. +<<elseif $forestmove is "secretout">> +The path you take would be invisible if you didn't know where to look. You soon find yourself near the edge of the forest. <</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13chest>> +<<set $forestmove to 0>> +<</nobr>><</widget>> + + + + + +<<widget "eventforestoutskirts">><<nobr>> +<<if $rng lte 20>> + <<if $exposed is 1>> + + You hear a pair up ahead, on the same trail as you. + + <<if $exhibitionism gte 35>> + You look down at your <<lewdness>> and feel a lewd thrill rush through you. Maybe it wouldn't be so bad if they saw you. + <br><br> + <<set $rng to random(1, 100)>> + <<if $rng gte 61>> + <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><<exhibitionist3>><br> + <<else>> + <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 2>><</click>><<exhibitionist3>><br> + <</if>> + <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> + <<else>> + You look down at your <<lewdness>> and feel anxious, you'll have to leave the trail or you'll be seen. + <br><br> + <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> + <</if>> + <<elseif $exposed gte 2>> + + You hear a pair up ahead, on the same trail as you. + + <<if $exhibitionism gte 75>> + You look down at your <<lewdness>> and feel a lewd thrill rush through you. Maybe it wouldn't be so bad if they saw you. + <br><br> + <<if $rng gte 41>> + <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><<exhibitionist5>><br> + <<else>> + <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 3>><</click>><<exhibitionist5>><br> + <</if>> + <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> + <<else>> + You look down at your <<lewdness>> and feel anxious, you'll have to leave the trail or you'll be seen. + + <br><br> + <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<set $eventskip to 1>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>> + <</if>> + <<else>> +You hear a pair up ahead, on the same trail as you. Something about them makes you nervous.<br><br> + + <<click [[Avoid them (0:20)|Forest Avoid]]>><<set $phase to 0>><<pass20>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><</click>><br> + <<set $rng to random(1,100)>> + <<if $rng gte 81>> + <<click [[Stick to the trail|Forest Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + <<click [[Stick to the trail|Forest Avoid]]>><<set $phase to 1>><</click>><br> + <</if>> + <</if>> + +<<elseif $rng lte 50>> +A lone wolf emerges from between the trees, teeth bared. +<br><br> + <<if $bestialitydisable is "f">> +<<click [[Next|Forest Wolf]]>><<set $molestationstart to 1>><</click>> + <<else>> + It chases you through the woods. You run until you can no longer hear it behind you. You're not sure if you outran it or it grew bored.<<beastescape>><<gtiredness>><<gtiredness20>><<physique2>><br><br> + + <<click [[Next (0:20)|Forest]]>><<pass20>><<set $eventskip to 1>><</click>> + <</if>> +<<elseif $rng lte 100>> +You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> <</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14chest>> +<</nobr>><</widget>> + + + +<<widget "eventforest">><<nobr>> +<<if $rng lte 20 and $foresthunt lte 0>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> + +<<elseif $rng lte 45>> +A lone wolf emerges from between the trees, teeth bared. +<br><br> + <<if $bestialitydisable is "f">> +<<click [[Next|Forest Wolf]]>><<set $molestationstart to 1>><</click>> + <<else>> + It chases you through the woods. You run until you can no longer hear it behind you. You're not sure if you outran it or it grew bored.<<beastescape>><<gtiredness>><<gtiredness20>><<physique2>><br><br> + + <<click [[Next (0:20)|Forest]]>><<pass20>><<set $eventskip to 1>><</click>> + <</if>> + +<<elseif $rng lte 50>> +<<forestbear>> + +<<elseif $rng lte 95>> +You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> + +<<else>> +<<forestcutter>> + <</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15chest>> +<</nobr>><</widget>> + + + +<<widget "eventforestdeep">><<nobr>> +<<if $rng lte 20 and $foresthunt lte 0>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> + +<<elseif $rng lte 40>> +A pair of wolves emerge from between the trees, teeth bared. +<br><br> + + <<if $bestialitydisable is "f">> +<<click [[Next|Forest Wolf2]]>><<set $molestationstart to 1>><</click>> + <<else>> + They chase you through the woods. You run until you can no longer hear them behind you. You're not sure if you outran them or they grew bored.<<beastescape>><<gtiredness>><<gtiredness40>><<physique4>><br><br> + + <<click [[Next (0:40)|Forest]]>><<pass40>><<set $eventskip to 1>><</click>> + <</if>> + +<<elseif $rng lte 45 and $voredisable is "f" and $bestialitydisable is "f">> +<<forestsnake>> + +<<elseif $rng lte 50>> +<<forestbear>> + +<<elseif $rng lte 70 and $hallucinations gte 2 and $tentacledisable is "f">> +Something grabs your ankle, causing you to trip and fall. You look back, and see a tree root coiling round you. Several others snake through the undergrowth.<br><br> +<<click [[Next|Forest Tentacles]]>><<set $molestationstart to 1>><</click>> + +<<elseif $rng lte 100>> +You squeeze through a thicket.<<set $stripintegrity to 10>><<set $stripobject to "tree branch">><<stripobject>><br><br> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> <</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16chest>> +<</nobr>><</widget>> + + + +<<widget "eventforestsafe">><<nobr>> +<<if $forest lte 20>> + <<if $rng gte 81>> + You find a cluster of edible mushrooms growing at the base of a tree.<br><br> + + <<click [[Eat one|Forest Mushrooms]]>><<gstress30>><<ltiredness30>><</click>><<gstress>><<ltiredness>><br> + <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> + <<elseif $rng gte 61>> + You come to a fast-flowing river. + + <<if $foresthunt gte 1>> + You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. + <</if>> + <br><br> + <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> + <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> + + <<elseif $rng gte 41>> + You find a trail which makes the going a little easier.<<lstress>><<lstress10>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<elseif $rng gte 21>> + You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<<lstress>><<lstress10>> + <br><br> + <<if $upperexposed gte 2>> + <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> + <</if>> + <<if $lowerexposed gte 2 and $underexposed gte 1>> + <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> + <</if>> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<else>> + You hear a wolf howl in the distance. + <<if $wolfgirl gte 3>> + <<garousal>><<garousal60>> + <<else>> + <<gstress>><<gstress10>> + <</if>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <</if>> +<<elseif $forest lte 50>> + <<if $rng gte 81>> + You find a cluster of edible mushrooms growing at the base of a tree.<br><br> + + <<click [[Eat one|Forest Mushrooms]]>><<gstress30>><<ltiredness30>><</click>><<gstress>><<ltiredness>><br> + <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> + <<elseif $rng gte 61>> + You come to a fast-flowing river. + + <<if $foresthunt gte 1>> + You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. + <</if>> + <br><br> + <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> + <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> + <<elseif $rng gte 41>> + You find a trail which makes the going a little easier.<<lstress>><<lstress10>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<elseif $rng gte 21>> + You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<br><br><<lstress>><<lstress10>><br><br> + <<if $upperexposed gte 2>> + <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> + <</if>> + <<if $lowerexposed gte 2 and $underexposed gte 1>> + <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> + <</if>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<else>> + You hear a wolf howl in the distance. + <<if $wolfgirl gte 3>> + <<garousal>><<garousal60>> + <<else>> + <<gstress>><<gstress10>> + <</if>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <</if>> +<<elseif $forest lte 100>> + <<if $rng gte 81>> + You find a cluster of edible mushrooms growing at the base of a decaying tree. + + <<if $science gte 200>> + You remember from school that they're called wolfshrooms, and were prized by warriors in ancient times. + <</if>> + + <br><br> + + <<click [[Eat one|Forest Mushrooms2]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 60>><<set $arousal += 3000>><<ltrauma30>><<set $wolfbuild += 1>><</click>><<garousal>><<ltrauma>><br> + <<click [[Best leave them alone|Forest]]>><<set $eventskip to 1>><</click>> + <<elseif $rng gte 61>> + You come to a fast-flowing river. + + <<if $foresthunt gte 1>> + You might be able to use it to disrupt your trail and escape your pursuer, but it looks dangerous. + <</if>> + <br><br> + <<click [[Swim across|Forest Swim]]>><<set $foresthunt to 0>><</click>><br> + <<click [[Ignore it|Forest]]>><<set $eventskip to 1>><</click>><br> + <<elseif $rng gte 41>> + You find a trail which makes the going a little easier.<<lstress>><<lstress10>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<elseif $rng gte 21>> + You come to a clearing. A gentle breeze blows against your face, and small, soft plants press beneath your feet.<<lstress>><<lstress10>> + <br><br> + <<if $upperexposed gte 2>> + <<click [[Make a top out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 1>><<pass20>><</click>><br> + <</if>> + <<if $lowerexposed gte 2 and $underexposed gte 1>> + <<click [[Make a skirt out of plants and twigs (0:20)|Forest Clearing]]>><<set $phase to 2>><<pass20>><</click>><br> + <</if>> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<else>> + You hear a wolf howl in the distance. + <<if $wolfgirl gte 3>> + <<garousal>><<garousal60>> + <<else>> + <<gstress>><<gstress10>> + <</if>> + <br><br> + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <</if>> <</if>> -<br> <</nobr>><</widget>> -<<widget "actionstentaclesbottom">><<nobr>> - -<<if $tentacleno gte 1>> -<<actionstentacle1bottom>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2bottom>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3bottom>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4bottom>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5bottom>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6bottom>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7bottom>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8bottom>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9bottom>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10bottom>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11bottom>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12bottom>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13bottom>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14bottom>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15bottom>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16bottom>> -<</if>> -<br> -<</nobr>><</widget>> -<<widget "actionstentaclesthighs">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1thighs>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2thighs>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3thighs>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4thighs>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5thighs>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6thighs>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7thighs>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8thighs>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9thighs>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10thighs>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11thighs>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12thighs>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13thighs>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14thighs>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15thighs>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16thighs>> -<</if>> -<br> -<</nobr>><</widget>> -<<widget "actionstentaclesanus">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1anus>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2anus>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3anus>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4anus>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5anus>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6anus>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7anus>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8anus>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9anus>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10anus>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11anus>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12anus>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13anus>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14anus>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15anus>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16anus>> -<</if>> -<br> -<</nobr>><</widget>> +<<widget "forestcutter">><<nobr>> +<<generate1>><<person1>> +You hear a steady noise up ahead. As you get closer, you see a <<person>> chopping a tree. -<<widget "actionstentaclespenis">><<nobr>> +<<if $exposed gte 1>> +You crouch behind a bush to conceal your <<nuditystop>><br><br> + <<if $exposed gte 2>> + <<if $exhibitionism gte 75>> + <<click [[Let them see you|Forest Cutter Exhibitionism]]>><<set $phase to 2>><</click>><<promiscuous5>><br> + <</if>> + <<else>> + <<if $exhibitionism gte 35>> + <<click [[Let them see you|Forest Cutter Exhibitionism]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <</if>> + <</if>> +<<click [[Sneak around|Forest]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<else>> +<<He>> waves at you.<br><br> -<<if $tentacleno gte 1>> -<<actionstentacle1penis>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2penis>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3penis>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4penis>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5penis>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6penis>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7penis>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8penis>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9penis>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10penis>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11penis>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12penis>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13penis>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14penis>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15penis>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16penis>> +<<click [[Approach|Forest Cutter]]>><</click>><br> +<<click [[Wave back and continue on|Forest]]>><<lstress60>><<set $eventskip to 1>><<endevent>><</click>><<lstress>><br> <</if>> -<br> + <</nobr>><</widget>> -<<widget "actionstentaclesvagina">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1vagina>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2vagina>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3vagina>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4vagina>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5vagina>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6vagina>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7vagina>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8vagina>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9vagina>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10vagina>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11vagina>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12vagina>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13vagina>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14vagina>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15vagina>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16vagina>> -<</if>> -<br> -<</nobr>><</widget>> -<<widget "actionstentaclesmouth">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1mouth>> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2mouth>> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3mouth>> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4mouth>> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5mouth>> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6mouth>> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7mouth>> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8mouth>> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9mouth>> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10mouth>> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11mouth>> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12mouth>> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13mouth>> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14mouth>> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15mouth>> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16mouth>> -<</if>> -<br> -<</nobr>><</widget>> +<<widget "forestsnake">><<nobr>> +You round a tree and come face to face with a pair of eyes, hovering just inches from your face. All strength drains from your muscles, and you collapse to the ground. The snake slithers onto the forest floor.<<set $trance to 1>><br><br> + +<<click [[Next|Forest Snake]]>><<set $molestationstart to 1>><</click>><br> -<<widget "actionstentacleslegs">><<nobr>> +<</nobr>><</widget>> -<<if $tentacleno gte 1>> -<<actionstentacle1legs>><br> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2legs>><br> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3legs>><br> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4legs>><br> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5legs>><br> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6legs>><br> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7legs>><br> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8legs>><br> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9legs>><br> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10legs>><br> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11legs>><br> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12legs>><br> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13legs>><br> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14legs>><br> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15legs>><br> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16legs>><br> -<</if>> -<</nobr>><</widget>> +<<widget "forestbear">><<nobr>> -<<widget "actionstentaclesrighthand">><<nobr>> +You see fresh bear prints in the dirt.<br><br> -<<if $tentacleno gte 1>> -<<actionstentacle1righthand>><br> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2righthand>><br> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3righthand>><br> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4righthand>><br> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5righthand>><br> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6righthand>><br> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7righthand>><br> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8righthand>><br> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9righthand>><br> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10righthand>><br> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11righthand>><br> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12righthand>><br> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13righthand>><br> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14righthand>><br> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15righthand>><br> +<<if $foresthunt gte 1>> +You feel whatever's hunting you draw closer.<br><br> <</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16righthand>><br> + +<<click [[Take a detour (0:30)|Forest]]>><<pass30>><<if $foresthunt gte 1>><<set $foresthunt += 2>><</if>><<set $eventskip to 1>><</click>><br> +<<if $bestialitydisable is "f">> + <<if $rng gte 81>> + <<click [[Ignore them|Forest Bear Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + <<click [[Ignore them|Forest]]>><<set $eventskip to 1>><</click>><br> + <</if>> <</if>> <</nobr>><</widget>> -<<widget "actionstentacleslefthand">><<nobr>> -<<if $tentacleno gte 1>> -<<actionstentacle1lefthand>><br> -<</if>> -<<if $tentacleno gte 2>> -<<actionstentacle2lefthand>><br> -<</if>> -<<if $tentacleno gte 3>> -<<actionstentacle3lefthand>><br> -<</if>> -<<if $tentacleno gte 4>> -<<actionstentacle4lefthand>><br> -<</if>> -<<if $tentacleno gte 5>> -<<actionstentacle5lefthand>><br> -<</if>> -<<if $tentacleno gte 6>> -<<actionstentacle6lefthand>><br> -<</if>> -<<if $tentacleno gte 7>> -<<actionstentacle7lefthand>><br> -<</if>> -<<if $tentacleno gte 8>> -<<actionstentacle8lefthand>><br> -<</if>> -<<if $tentacleno gte 9>> -<<actionstentacle9lefthand>><br> -<</if>> -<<if $tentacleno gte 10>> -<<actionstentacle10lefthand>><br> -<</if>> -<<if $tentacleno gte 11>> -<<actionstentacle11lefthand>><br> -<</if>> -<<if $tentacleno gte 12>> -<<actionstentacle12lefthand>><br> -<</if>> -<<if $tentacleno gte 13>> -<<actionstentacle13lefthand>><br> -<</if>> -<<if $tentacleno gte 14>> -<<actionstentacle14lefthand>><br> -<</if>> -<<if $tentacleno gte 15>> -<<actionstentacle15lefthand>><br> -<</if>> -<<if $tentacleno gte 16>> -<<actionstentacle16lefthand>><br> -<</if>> -<</nobr>><</widget>> +<<widget "foresthunt">><<nobr>><<set $foresthunt to 0>> +<<if $bestialitydisable is "f" and $rng gte 51>> +A monstrous black wolf bounds towards you!<br><br> + +<<click [[Next|Forest Wolf Molestation]]>><<set $molestationstart to 1>><</click>> +<<else>> + <<if $edenfreedom gte 2 and $edendays gte 8>> + + <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've been looking for you all over. Come on, let's go home."<br><br> + + <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> + + <<elseif $edenfreedom gte 1 and $edendays gte 2>> + <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've been looking for you all over. Come on, let's go home."<br><br> + + <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> + + <<elseif $edenfreedom gte 1>> + <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. "Sorry," it's Eden. "You look scared for some reason. I just wanted to check on you."<<set $stress -= 2000>><br><br> + <<click [[Go back to the cabin (0:30)|Forest Cabin Return]]>><<pass30>><</click>><br> + <<click [[Say goodbye|Forest]]>><<endevent>><<set $eventskip to 1>><</click>><br> + + <<else>> + <<eden>><<person1>>A bullet whizzes past and hits a tree in front of you. You shield your face with your arms and stagger backwards. A cold hard object presses against your back, and you hear a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice. "I've got you now. Don't resist." + <br><br> + <<click [[Next|Forest Hunter Molestation]]>><<set $molestationstart to 1>><</click>> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -91568,407 +73197,201 @@ The -<<widget "upperslither">><<nobr>> -<<if $upperclothes isnot "naked">> -then <<slithers>> beneath your $upperclothes -<<else>> -then <<slithers>> across your bare skin -<</if>> -<</nobr>><</widget>> -<<widget "lowerslither">><<nobr>> +<<widget "eventwolfcave">><<nobr>> +<<if $rng gte 81>> +Most of the pack leave to hunt, only a pair remain to guard you. Now could be your chance to escape.<br><br> -<<if $lowerclothes isnot "naked">> -then <<slithers>> beneath your $lowerclothes +<<click [[Try to escape|Forest Wolf Cave Pair]]>><</click>><br> +<<click [[Stay put (0:30)|Forest Wolf Cave Hunt]]>><<pass30>><</click>><br> <<else>> -then <<slithers>> across your bare skin +One of the wolves approaches you.<br><br> +<<click [[Next|Forest Wolf Cave Molestation]]>><<set $molestationstart to 1>><</click>><br> <</if>> - <</nobr>><</widget>> -<<widget "underslither">><<nobr>> -<<if $lowerclothes isnot "naked">> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - then <<slithers>> beneath your $lowerclothes and $underclothes - <<elseif $undertype is "chastity">> - then <<slithers>> beneath your $lowerclothes against your chastity belt - <<else>> - <</if>> -<<else>> - <<if $undertype isnot "naked" and $undertype isnot "chastity">> - then <<slithers>> beneath your $underclothes - <<elseif $undertype is "chastity">> - then <<slithers>> against your chastity belt - <<else>> - then <<slithers>> across your bare skin - <</if>> +<<widget "cabintime">><<nobr>> +<<if $hour is 6>> +<<pass60>><<ltiredness60>> +<<elseif $hour is 5>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 4>> +<<pass60>><<ltiredness60>><<pass60>>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 3>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 2>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 1>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 0>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> +<<elseif $hour is 23>> +<<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>><<pass60>><<ltiredness60>> <</if>> - <</nobr>><</widget>> -<<widget "statetentacles">><<nobr>> - -<<set $activetentacleno to $tentacleno>> -<<if $tentacleno gte 1>> - <<if $tentacle1shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 2>> - <<if $tentacle2shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 3>> - <<if $tentacle3shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 4>> - <<if $tentacle4shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 5>> - <<if $tentacle5shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 6>> - <<if $tentacle6shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 7>> - <<if $tentacle7shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 8>> - <<if $tentacle8shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 9>> - <<if $tentacle9shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 10>> - <<if $tentacle10shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 11>> - <<if $tentacle11shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 12>> - <<if $tentacle12shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 13>> - <<if $tentacle13shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 14>> - <<if $tentacle14shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 15>> - <<if $tentacle15shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<<if $tentacleno gte 16>> - <<if $tentacle16shaft is "finished">> - <<set $activetentacleno -= 1>> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "leftarmtentacledisable">><<nobr>> +<<widget "passoutforest">><<nobr>> -<<if $leftarm is "tentacle1">> -<<set $tentacle1head to 0>> -<</if>> -<<if $leftarm is "tentacle2">> -<<set $tentacle2head to 0>> -<</if>> -<<if $leftarm is "tentacle3">> -<<set $tentacle3head to 0>> -<</if>> -<<if $leftarm is "tentacle4">> -<<set $tentacle4head to 0>> -<</if>> -<<if $leftarm is "tentacle5">> -<<set $tentacle5head to 0>> -<</if>> -<<if $leftarm is "tentacle6">> -<<set $tentacle6head to 0>> -<</if>> -<<if $leftarm is "tentacle7">> -<<set $tentacle7head to 0>> -<</if>> -<<if $leftarm is "tentacle8">> -<<set $tentacle8head to 0>> -<</if>> -<<if $leftarm is "tentacle9">> -<<set $tentacle9head to 0>> -<</if>> -<<if $leftarm is "tentacle10">> -<<set $tentacle10head to 0>> -<</if>> -<<if $leftarm is "tentacle11">> -<<set $tentacle11head to 0>> -<</if>> -<<if $leftarm is "tentacle12">> -<<set $tentacle12head to 0>> -<</if>> -<<if $leftarm is "tentacle13">> -<<set $tentacle13head to 0>> -<</if>> -<<if $leftarm is "tentacle14">> -<<set $tentacle14head to 0>> -<</if>> -<<if $leftarm is "tentacle15">> -<<set $tentacle15head to 0>> -<</if>> -<<if $leftarm is "tentacle16">> -<<set $tentacle16head to 0>> -<</if>> -<</nobr>><</widget>> +You've pushed yourself too much.<br><br> +<<passout>> +<<set $danger to random(1, 10000)>> +<<if $danger gte (9900 - $allure)>> -<<widget "rightarmtentacledisable">><<nobr>> + <<if $rng gte 1>> + <<foresthunt>> + <</if>> -<<if $rightarm is "tentacle1">> -<<set $tentacle1head to 0>> -<</if>> -<<if $rightarm is "tentacle2">> -<<set $tentacle2head to 0>> -<</if>> -<<if $rightarm is "tentacle3">> -<<set $tentacle3head to 0>> -<</if>> -<<if $rightarm is "tentacle4">> -<<set $tentacle4head to 0>> -<</if>> -<<if $rightarm is "tentacle5">> -<<set $tentacle5head to 0>> -<</if>> -<<if $rightarm is "tentacle6">> -<<set $tentacle6head to 0>> -<</if>> -<<if $rightarm is "tentacle7">> -<<set $tentacle7head to 0>> -<</if>> -<<if $rightarm is "tentacle8">> -<<set $tentacle8head to 0>> -<</if>> -<<if $rightarm is "tentacle9">> -<<set $tentacle9head to 0>> -<</if>> -<<if $rightarm is "tentacle10">> -<<set $tentacle10head to 0>> -<</if>> -<<if $rightarm is "tentacle11">> -<<set $tentacle11head to 0>> -<</if>> -<<if $rightarm is "tentacle12">> -<<set $tentacle12head to 0>> -<</if>> -<<if $rightarm is "tentacle13">> -<<set $tentacle13head to 0>> -<</if>> -<<if $rightarm is "tentacle14">> -<<set $tentacle14head to 0>> -<</if>> -<<if $rightarm is "tentacle15">> -<<set $tentacle15head to 0>> -<</if>> -<<if $rightarm is "tentacle16">> -<<set $tentacle16head to 0>> +<<else>><<set $foresthunt to 0>> +<<ambulance>> <</if>> -<</nobr>><</widget>> +<<pass60>> +<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>> +<</nobr>><</widget>> -<<widget "feettentacledisable">><<nobr>> -<<if $feet is "tentacle1">> -<<set $tentacle1head to 0>> -<</if>> -<<if $feet is "tentacle2">> -<<set $tentacle2head to 0>> -<</if>> -<<if $feet is "tentacle3">> -<<set $tentacle3head to 0>> -<</if>> -<<if $feet is "tentacle4">> -<<set $tentacle4head to 0>> -<</if>> -<<if $feet is "tentacle5">> -<<set $tentacle5head to 0>> -<</if>> -<<if $feet is "tentacle6">> -<<set $tentacle6head to 0>> -<</if>> -<<if $feet is "tentacle7">> -<<set $tentacle7head to 0>> -<</if>> -<<if $feet is "tentacle8">> -<<set $tentacle8head to 0>> -<</if>> -<<if $feet is "tentacle9">> -<<set $tentacle9head to 0>> -<</if>> -<<if $feet is "tentacle10">> -<<set $tentacle10head to 0>> -<</if>> -<<if $feet is "tentacle11">> -<<set $tentacle11head to 0>> -<</if>> -<<if $feet is "tentacle12">> -<<set $tentacle12head to 0>> -<</if>> -<<if $feet is "tentacle13">> -<<set $tentacle13head to 0>> -<</if>> -<<if $feet is "tentacle14">> -<<set $tentacle14head to 0>> -<</if>> -<<if $feet is "tentacle15">> -<<set $tentacle15head to 0>> -<</if>> -<<if $feet is "tentacle16">> -<<set $tentacle16head to 0>> -<</if>> +:: Forest Mushrooms [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<</nobr>><</widget>> +You eat one of the mushrooms. It tastes bitter, but somehow refreshing.<br><br> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> -:: Widgets Combat Tentacle [widget] -<<widget "tentacle1">><<nobr>> +:: Forest Mushrooms2 [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> +You eat one of the mushrooms, it's quite sweet. You feel more relaxed, and strangely heated. +<br><br> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<<if $tentacle1health lte 0 and $tentacle1shaft isnot "finished">> -Worn out, the $tentacle1 tentacle retracts from you. -<<tentacle1disable>> -<<set $tentacle1shaft to "finished">> -<<set $tentacle1head to "finished">> -<</if>> +:: Forest Wolf Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "wolf">> +<<beast1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemytrust -= 40>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $tentacle1shaft is "tummy">> -The $tentacle1 tentacle <<slithers>> around your tummy, -<</if>> -<<if $tentacle1shaft is "thighs">> -The $tentacle1 tentacle <<slithers>> between your thighs, -<</if>> -<<if $tentacle1shaft is "breasts">> +<<stateman>><br> +<br> +<<actionsman>> -The $tentacle1 tentacle squeezes your breasts together, -<</if>> -<<if $tentacle1shaft is "chest">> -The $tentacle1 tentacle <<slithers>> around your chest, -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf Molestation]]>><</click>></span><<nexttext>> +<</if>> -<<if $tentacle1shaft is "waist">> -The $tentacle1 tentacle <<slithers>> around your waist, +:: Forest Wolf Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $tentacle1shaft is "neck">> -The $tentacle1 tentacle <<slithers>> around your neck, -<</if>> +<<ejaculation>> -<<if $tentacle1shaft is "shoulders">> -The $tentacle1 tentacle <<slithers>> around your shoulders, +The beast seems satisfied, but it isn't over. It grabs you by the scruff of your neck. It wants to take you somewhere.<br><br> -<</if>> +<<click [[Let it happen|Forest Wolf Cave Intro]]>><<endcombat>><</click>><br> +<<click [[Struggle|Forest Wolf Molestation Resist]]>><<set $enemyanger to $enemyanger + 200>><<set $molestationstart to 1>><</click>><br> +<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> +Despite its power, you manage to defeat the beast. It flees into the forest, tail between its legs.<br><br> -<<if $tentacle1shaft is "leftleg">> +<<clotheson>> +<<endcombat>> -The $tentacle1 tentacle <<slithers>> around your left leg, +<<tearful>> you gather yourself.<br><br> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> <</if>> -<<if $tentacle1shaft is "rightleg">> - -The $tentacle1 tentacle <<slithers>> around your right leg, +:: Forest Wolf Cave Intro [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<</if>> +The wolf effortlessly bounds through the forest, and before long arrives at a cave, which it enters without slowing. It dumps you on the cold stone. Six pair of eyes stare at you through the dim light. The pack advances on you.<br><br> +<<click [[Next|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><</click>><br> -<<if $tentacle1shaft is "leftarm">> -The $tentacle1 tentacle <<slithers>> around your left arm, +:: Forest Hunter Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> -<</if>> +<<endif>> -<<if $tentacle1shaft is "rightarm">> +<<effects>> -The $tentacle1 tentacle <<slithers>> around your right arm, -<</if>> +<<effectsman>><<man>> @@ -91977,98 +73400,115 @@ The $tentacle1 tentacle <<slithers>> around your right arm, +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Hunter Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Hunter Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Hunter Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Forest Hunter Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $tentacle1head is "leftarm">> -The $tentacle1 tentacle writhes in your left hand.<<neutral5>> -<</if>> +<<ejaculation>> + <<if $hunterintro is 1>> + "I knew I'd be able catch you again. Come on, let's go home." <<He>> produces a length of rope from <<his>> bag. <<He>> is going to tie you up! + <<else>> + <<if $enemyanger gte 20>> + "You're a feisty one. I like that." The hunter produces a length of rope from <<his>> bag. You're going to be tied up! + <<else>> + "You're a gentle creature, aren't you? I'd best take you with me, it wouldn't do to leave you alone out here." The hunter produces a length of rope from <<his>> bag. You're going to be tied up! + <</if>> + <</if>> -<<if $tentacle1head is "rightarm">> -The $tentacle1 tentacle writhes in your right hand.<<neutral5>> -<</if>> +<br><br> -<<if $tentacle1head is "feet">> -The $tentacle1 tentacle writhes between your feet.<<neutral5>> -<</if>> -<<if $tentacle1head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> +<<click [[Don't struggle|Forest Hunter Intro]]>><<endcombat>><</click>><br> +<<click [[Resist|Forest Hunter Resist Molestation]]>><<set $enemyanger to $enemyanger + 200>><<set $molestationstart to 1>><</click>><br> +<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> +Despite <<his>> strength, you manage to send the hunter reeling, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> -<<if $tentacle1head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<clotheson>> +<<endcombat>> -<<if $tentacle1head is "leftnipple">> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> +<</if>> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -<</if>> +:: Forest Hunter Intro [nobr] +<<set $collared to 1>><<set $forestleashed to 1>> +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $tentacle1head is "rightnipple">> +<<eden>><<person1>> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +The hunter deftly ties your arms and legs together, then hoists you over <<his>> shoulder, before carrying you into the forest.<br><br> -<</if>> +You soon arrive at a log cabin. Inside is a single, spartan room. <<He>> drops you on the hard floor and places a collar around your neck. It shuts with a click. <<He>> stands over you, and attaches a leash to your collar.<br><br> +<<if $hunterintro isnot 1>><<set $hunterintro to 1>> +"You're lucky I found you," <<he>> says. "The woods are dangerous, you'd have gotten hurt. My name is Eden." <<He>> pauses, as if unsure about something. <<He>> seems different to when <<he>> captured you, softer, despite you now being bound and collared at <<his>> feet.<br><br> -<<if $tentacle1head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle1head to 0>><<set $breastuse to 0>> - <</if>> -<</if>> +<<He>> continues. "I've become self-sufficient out here. But it's lonely, sometimes. If I protect and provide for you, will you give me comfort and company?" You don't know if you really have a choice.<br><br> +<<click [[Nod|Forest Hunter Nod]]>><</click>><br> +<<click [[Refuse|Forest Hunter Refuse]]>><</click>><br> +<<else>> +"Welcome home. Now, time for your punishment." <<He>> bends you over <<his>> lap.<br><br> -<<if $tentacle1head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle1health -= 1>> +<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> <</if>> -<<if $tentacle1head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle1head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +:: Forest Hunter Resist Molestation [nobr] +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $enemyarousal to 0>> <</if>> +<<effects>> -<<if $tentacle1head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle1head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> -<<if $tentacle1head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle1head to "mouthimminent">><<neutral4>> -<</if>> +<<effectsman>><<man>> @@ -92076,300 +73516,193 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle1head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle1health -= 1>> -<</if>> + +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle1head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle1head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $enemyhealth lte 0>> +<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> +<<elseif $pain gte 100>> +<<click [[Next|Forest Hunter Resist Molestation Finish]]>><</click>> +<<else>> +<<click [[Next|Forest Hunter Resist Molestation]]>><</click>> <</if>> +:: Forest Hunter Resist Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $tentacle1head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle1head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $tentacle1head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle1head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>> - <</if>> -<</if>> +<<ejaculation>> +The hunter gasps, clearly not expecting to cum again so soon. It seems to be more than <<he>> can handle, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> + +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> +Despite <<his>> strength, you manage to send the hunter reeling, giving you the chance you need. <<tearful>> you escape into the forest.<br><br> -<<if $tentacle1head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<if $tentacle1head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle1head to "penisdeep">><<sex5>> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<<clotheson>> +<<endcombat>> -<<if $tentacle1head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle1head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> +<<else>> + +Battered and bruised by <<his>> assault, you are helpless as <<he>> retrieves <<his>> rope from the ground.<br><br> + +<<if $upperoff isnot 0>> +<<upperruined>> <</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> -<<if $tentacle1head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle1head to "penisimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>> - <</if>> +<<click [[Next|Forest Hunter Intro]]>><<endcombat>><</click>><br> <</if>> +:: Forest Wolf Molestation Resist [nobr] +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $enemyarousal to 0>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $tentacle1head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle1health -= 1>> -<</if>> -<<if $tentacle1head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle1head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> -<<if $tentacle1head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle1head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle1head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle1head to "anusimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle1head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> - <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">><<set $thighuse to 0>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle1head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">><<set $thighuse to 0>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle1head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> - <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">><<set $bottomuse to 0>> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Forest Wolf Molestation Resist Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf Molestation Resist]]>><</click>></span><<nexttext>> <</if>> +:: Forest Wolf Molestation Resist Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +The second time is too much for the beast, and it collapses into a slumber.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>><<set $foresthunt to 0>> +Despite its power, you manage to defeat the beast. It flees into the forest.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>><br> +<<else>> +Battered and bruised by the beast's assault, you can do nothing but whimper as it grabs you by the neck and bounds into the forest.<br><br> +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> +<<click [[Next|Forest Wolf Cave Intro]]>><<endcombat>><</click>><br> +<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle1head is 0 and $tentacle1shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle1head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle1head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle1head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle1head to "mouthentrance">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle1default>> - <</if>> - <<else>> - <<tentacle1default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle1head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle1default>> - <</if>> - <<else>> - <<tentacle1default>> - <</if>> -<<elseif $tentacle1head is 0 and $tentacle1shaft is 0>> +:: Forest Avoid [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle1 tentacle winds around your tummy.<<neutral1>><<set $tentacle1shaft to "tummy">> - <<else>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle1 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle1shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle1 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle1shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle1 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle1shaft to "chest">> - <<else>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle1 tentacle winds its way around your waist.<<neutral1>><<set $tentacle1shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle1 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle1shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle1 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle1shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle1 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle1 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle1 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle1 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle1 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle1 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle1 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle1shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> - <<else>> - The $tentacle1 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 100>> - The $tentacle1 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> - <</if>> - - +<<if $phase is 0>> +You leave the trail and walk into the dense forest. You avoid the pair, but your journey is slowed some.<br><br> -<</if>> +<br><br> +<<elseif $phase is 1>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past.<<gstress>><<gstress10>> +<br><br> +<<endevent>> @@ -92377,68 +73710,83 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<elseif $phase is 2>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past, clearly enjoying the view.<<exhibitionism3>> +<br><br> +<<endevent>> +<<elseif $phase is 3>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> come into view. They eye you up as they walk past, clearly shocked at seeing a naked <<girl>> in the middle of the forest, but not complaining.<<exhibitionism5>> +<br><br> +<<endevent>> +<</if>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +:: Forest Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<generate1>><<generate2>><<man1init>> +A <<person1>><<person>> and <<person2>><<person>> walk into view. <<person1>>As they walk by, they reach out and grab you!<br><br> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Forest Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> -<<widget "tentacle1default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle1health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle1health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle1health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle1health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle1health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle1health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle1health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle1health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> -<</nobr>><</widget>> +<<ejaculation>> +Finished with you, they dump you unceremoniously into a ditch.<br><br> +<<tearful>> you struggle to your feet.<br><br> +<<clotheson>> +<<endcombat>> @@ -92448,158 +73796,106 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> +<<tearful>> you manage to free yourself from their clutches, and escape into the forest.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<</if>> +:: Forest Wolf [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<widget "tentacle1disable">><<nobr>> -<<if $tentacle1head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> -<<if $tentacle1head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> -<<if $tentacle1head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> -<<if $tentacle1head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle1head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle1head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle1head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle1head is "chest">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle1head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle1head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle1head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle1head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle1head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle1head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf]]>><</click>></span><<nexttext>> <</if>> -<<if $tentacle1head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle1head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +:: Forest Wolf2 [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast2init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> +<<endif>> -<<if $tentacle1head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle1head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $tentacle1head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle1head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle1head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle1head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle1head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle1head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle1head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle1head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle1head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> @@ -92607,670 +73903,492 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle1shaft is "breasts">> -<<set $chestuse to 0>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf2 Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf2 Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf2]]>><</click>></span><<nexttext>> <</if>> -<<if $tentacle1shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> -<<if $tentacle1shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> -<</if>> +:: Forest Wolf Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $tentacle1shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> -<<if $tentacle1shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $tentacle1shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> -<</if>> +<<beastejaculation>> -<<set $tentacle1shaft to 0>> -<<set $tentacle1head to 0>> -<</nobr>><</widget>> +The beast grunts in satisfaction, and leaves you lying between the trees.<br><br> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> +The beast yelps and flees into the forest.<br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<</if>> +:: Forest Wolf2 Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> + <<if $beastno gte 3>> + Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><br><br> + [[Next|Forest Wolf2]] + <<elseif $beastno is 2>> + Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><br><br> + [[Next|Forest Wolf2]] + <<elseif $beastno is 1>> + Satisfied, the beast leaves you be.<<set $beastno to $beastno - 1>><br><br> + [[Next|Forest Wolf2 End]] + <</if>> +<<elseif $enemyhealth lte 0>> +<<beastwound>> -<<widget "actionstentacle1lefthand">><<nobr>> + <<if $beastno gte 3>> + The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><br><br> -<<if $leftarm is 0 and $tentacle1shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle1">> -| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1" checked>> - <<else>> -| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle1">> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1" checked>> - <<else>> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1">> - <</if>> + [[Next|Forest Wolf2]] -<<elseif $leftarm is "tentacle1">>You hold the $tentacle1 tentacle in your left hand.<br> + <<elseif $beastno is 2>> + The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><br><br> - <<if $leftactiondefault is "leftrubtentacle1">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle1">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1">> - <</if>> - -<</if>> + [[Next|Forest Wolf2]] + <<elseif $beastno is 1>> + The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><br><br> + [[Next|Forest Wolf2 End]] + <</if>> -<</nobr>><</widget>> +<</if>> +:: Forest Wolf2 End [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<widget "actionstentacle1righthand">><<nobr>> +<<if $enemywounded is 1 and $enemyejaculated is 0>> +The beast whimpers and flees into the forest. +<<elseif $enemywounded is 0 and $enemyejaculated is 1>> +The beast leaves you lying on the grass. +<<elseif $enemywounded gte 2 and $enemyejaculated is 0>> +Feeling that you're more trouble than you're worth, the beasts flee into the forest. +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +The beasts leave you spent and shivering on the grass. +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +The beasts leave you spent and shivering on the grass. One is slowed by a limp. +<</if>><br><br> -<<if $rightarm is 0 and $tentacle1shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle1">> -| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1" checked>> - <<else>> -| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle1">> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1" checked>> - <<else>> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1">> - <</if>> - -<<elseif $rightarm is "tentacle1">>You hold the $tentacle1 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle1">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle1">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1">> - <</if>> - -<</if>> -<</nobr>><</widget>> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> -<<widget "actionstentacle1legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle1shaft isnot "finished">> +:: Forest Swim [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>><<water>> - <<if $feetactiondefault is "feethittentacle1">> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - ($allure * $forestmod)) and $eventskip is 0>> + <<if $bestialitydisable is "f">> + A large lizard rears out of the water!<br><br> + + <<click [[Next|Forest Swim Molestation]]>><<set $molestationstart to 1>><</click>> <<else>> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> + A large lizard rears out of the water and grabs you in its maw! You manage to struggle free, but not unscathed.<<beastescape>><br><br> + + <<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> <</if>> +<<else>> + <<set $swimmingdifficulty to 200>><<swimmingcheck>> + <<if $swimmingcheck is "pass">> + The rushing water tears at you. <<set $stripintegrity to 20>><<set $stripobject to "jutting rock">><<stripobject>> Despite this, you <span class="green">successfully</span> swim across.<br><br> + + <<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> + <<elseif $swimmingcheck is "fail">> + The rushing water tears at you. <<set $stripintegrity to 20>><<set $stripobject to "jutting rock">><<stripobject>> The water is too violent, and you <span class="red">fail</span> to swim across the river, instead being swept downstream and deeper into the forest.<br><br> - <<if $feetactiondefault is "feetgrabtentacle1">> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1" checked>> - <<else>> -| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1">> + <<click [[Next|Forest]]>><<set $forest += 20>><</click>><br> <</if>> +<</if>> +<<set $eventskip to 0>> -<<elseif $leftleg is 0 and $tentacle1shaft isnot "finished">> +:: Forest Swim Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "lizard">> +<<beast1init>> - <<if $feetactiondefault is "feethittentacle1">> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> - <<else>> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> - <</if>> +<<endif>> -<<elseif $rightleg is 0 and $tentacle1shaft isnot "finished">> +<<effects>> +<<effectsman>><br><<beast>><br><br> - <<if $feetactiondefault is "feethittentacle1">> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> - <<else>> -| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> - <</if>> -<<elseif $leftleg is "tentacle1">>You hold the $tentacle1 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle1">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle1">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1">> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle1mouth">><<nobr>> -<<if $tentacle1head is "mouthentrance">> +<<stateman>><br> +<br> +<<actionsman>> - <<if $mouthactiondefault is "mouthlicktentacle1">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">> - <</if>> - <</if>> - -<<elseif $tentacle1head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle1">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">> - <</if>> - <</if>> -<<elseif $tentacle1head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Swim Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Swim Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Swim Molestation]]>><</click>></span><<nexttext>> +<</if>> - <<if $mouthactiondefault is "mouthbitetentacle1">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">> - <</if>> - -<<elseif $tentacle1head is "mouthdeep">> +:: Forest Swim Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> - <<if $mouthactiondefault is "mouthcooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle1">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">> - <</if>> - -<</if>> -<</nobr>><</widget>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> -<<widget "actionstentacle1vagina">><<nobr>> -<<if $tentacle1head is "vaginaentrance">> +The lizard hisses its satisfaction, and dives back into the churning water.<br><br> +<<tearful>> you gather yourself.<br><br> - <<if $vaginaactiondefault is "vaginarubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">> - <</if>> - <</if>> - -<<elseif $tentacle1head is "vaginaimminent">> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> - <<if $vaginaactiondefault is "vaginarubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">> - <</if>> +The lizard hisses in pain and dives back into the churning water.<br><br> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">> - <</if>> - <</if>> +<<tearful>> you gather yourself.<br><br> -<<elseif $tentacle1head is "vagina">> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest Swim]]>><<set $eventskip to 1>><</click>><br> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>> + +:: Forest Wolf Cave Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> + <<if $phase is 1>> +<<beast2init>><<set $enemyanger += 30>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">> +<<beast6init>> <</if>> +<<set $beasttype to "wolf">> - -<<elseif $tentacle1head is "vaginadeep">> +<<endif>> - <<if $vaginaactiondefault is "vaginacooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">> - <</if>> - +<<effects>> +<<effectsman>><br><<beast>><br><br> - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle1penis">><<nobr>> -<<if $tentacle1head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">> - <</if>> - <</if>> - -<<elseif $tentacle1head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">> - <</if>> - <</if>> -<<elseif $tentacle1head is "penis">> +<<stateman>><br> +<br> +<<actionsman>> - <<if $penisactiondefault is "peniscooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">> - <</if>> - -<<elseif $tentacle1head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">> - <</if>> - - +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf Cave Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf Cave Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf Cave Rape]]>><</click>></span><<nexttext>> <</if>> -<</nobr>><</widget>> +:: Forest Wolf Cave Rape Finish [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> -<<widget "actionstentacle1anus">><<nobr>> -<<if $tentacle1head is "anusentrance">> +<<beastejaculation>> - <<if $anusactiondefault is "anusrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">> - <</if>> - <</if>> - -<<elseif $tentacle1head is "anusimminent">> + <<if $beastno gte 3>> + Satisfied, the beast leaves you be. Another takes its place.<<set $beastno to $beastno - 1>><<wolfpacktrust>><br><br> + [[Next|Forest Wolf Cave Rape]] - <<if $anusactiondefault is "anusrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">> - <</if>> + <<elseif $beastno is 2>> + Satisfied, the beast leaves you be. The other takes its place.<<set $beastno to $beastno - 1>><<wolfpacktrust>><br><br> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle1">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">> - <</if>> - <</if>> + [[Next|Forest Wolf Cave Rape]] + + <<elseif $beastno is 1>> + Satisfied, the beast leaves you be.<<wolfpacktrust>><<set $beastno to $beastno - 1>><br><br> -<<elseif $tentacle1head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">> + [[Next|Forest Wolf Cave Rape End]] + <</if>> - -<<elseif $tentacle1head is "anusdeep">> +<<elseif $enemyhealth lte 0>> +<<beastwound>> - <<if $anusactiondefault is "anuscooperatetentacle1">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">> - <</if>> - + <<if $beastno gte 3>> + The beast recoils in pain and fear, but another takes its place.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> - -<</if>> + [[Next|Forest Wolf Cave Rape]] -<</nobr>><</widget>> + <<elseif $beastno is 2>> + The beast recoils in pain and fear, but the other takes its place.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> + [[Next|Forest Wolf Cave Rape]] -<<widget "actionstentacle1thighs">><<nobr>> + <<elseif $beastno is 1>> + The beast recoils in pain and fear.<<set $beastno to $beastno - 1>><<wolfpackfear>><br><br> + + [[Next|Forest Wolf Cave Rape End]] -<<if $tentacle1head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1">> - <</if>> -<<elseif $tentacle1head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1">> <</if>> + <</if>> -<</nobr>><</widget>> +:: Forest Wolf Cave Rape End [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<widget "actionstentacle1bottom">><<nobr>> -<<if $tentacle1head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1">> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle1chest">><<nobr>> -<<if $tentacle1head is "chest">> - <<if $chestactiondefault is "chestrubtentacle1">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1">> - <</if>> -<</if>> +<<if $enemywounded gte 2 and $enemyejaculated is 0>> +In a display of power, you defeat the pack. <<tearful>> you escape from the cave.<br><br> + +<<clotheson>> +<<endcombat>> -<</nobr>><</widget>> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $eventskip to 1>><</click>> +<<elseif $enemywounded is 0 and $enemyejaculated gte 2>> +Finished with you, the wolves leave you be. However, they rest between you and the cave entrance, and could easily block your escape. <<tearful>> you settle down.<br><br> +<<if $phase is 1>> +The other wolves soon return from their hunt. +<</if>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>> -<<widget "effectstentacle1">><<nobr>> -<<if $leftaction is "lefthittentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle1">>You strike the $tentacle1 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle1health -= 1>> - <</if>> -<</if>> +<<elseif $enemywounded gte 1 and $enemyejaculated gte 1>> +Finished with you, the wolves leave you be. However, they rest between you and the cave entrance, and could easily block your escape. <<tearful>> you settle down.<br><br> -<<if $rightaction is "righthittentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle1">>You strike the $tentacle1 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle1health -= 1>> - <</if>> +<<if $phase is 1>> +The other wolves soon return from their hunt. <</if>> +<<clotheson>> +<<endcombat>> -<<if $leftaction is "leftgrabtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your left hand.</span><<tentacle1disable>><<set $leftarm to "tentacle1">><<set $tentacle1head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>> <</if>> -<<if $rightaction is "rightgrabtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your right hand.</span><<tentacle1disable>><<set $rightarm to "tentacle1">><<set $tentacle1head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> +:: Forest Wolf Cave [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $leftaction is "leftrubtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<if $eventskip is 0>> +<<eventwolfcave>> +<<else>> +The wolves are blocking your way out of the cave. A draft blows from the back. +<br><br> +<<click [[Rest (2:00)|Forest Wolf Cave Wait]]>><<set $tiredness -= 480>><<pass120>><</click>><br> -<<if $rightaction is "rightrubtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>> +<<click [[Try to escape|Forest Wolf Cave Escape]]>><</click>><br> + <<if $wolfcavedig gte 12>> + <<click [[Go down the hole|Forest Wolf Cave Hole]]>><</click>><br> + <<elseif $wolfcavedig gte 1>> + <<click [[Dig at the back of the cave (1:00)|Forest Wolf Cave Dig]]>><<pass60>><<set $wolfcavedig += 1>><</click>><br> <<else>> + <<click [[Examine the back of the cave|Forest Wolf Cave Examine]]>><<set $wolfcavedig to 1>><</click>><br> <</if>> <</if>> +<<set $eventskip to 0>> -<<if $leftaction is "leftstoptentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle1">>You release the $tentacle1 tentacle from your left hand.<<tentacle1disable>> -<</if>> +:: Forest Wolf Cave Wait [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $rightaction is "rightstoptentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle1">>You release the $tentacle1 tentacle from your right hand.<<tentacle1disable>> -<</if>> +You huddle at the back of the cave, and the wolves pay you little heed for a time. +<br><br> +<<click [[Next|Forest Wolf Cave]]>><</click>><br> +:: Forest Wolf Cave Escape [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $feetaction is "feethittentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle1">>You kick the $tentacle1 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle1health -= 1>> - <</if>> -<</if>> +<<if $wolfpacktrust gte 12>> +The wolves look at you as you try to leave, but make no move to stop you. It seems they trust you enough to let you go.<<lstress>> +<br><br> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $forest to 80>><<set $eventskip to 1>><</click>><br> +<<elseif $wolfpackfear gte 12>> +The wolves growl at you as you try to leave, but make no move to stop you. It seems they fear you too much to try and stop you.<<lstress>> -<<if $feetaction is "feetgrabtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle1 tentacle between your feet.</span><<tentacle1disable>><<set $leftleg to "tentacle1">><<set $rightleg to "tentacle1">><<set $tentacle1head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> +<br><br> +<<click [[Next|Forest]]>><<set $stress -= 1000>><<set $eventskip to 1>><<set $forest to 80>><<set $eventskip to 1>><</click>><br> -<<if $feetaction is "feetrubtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle1 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle1health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> +<<else>> +The wolves immediately stir as you try to leave, and block your path. The pack stares at you, growling a warning.<<gstress60>><<gstress>> +<br><br> +<<click [[Try to escape anyway|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Back down|Forest Wolf Cave]]>><</click>><br> <</if>> -<<if $feetaction is "feetstoptentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle1">>You let go of the $tentacle1 tentacle between your feet.<<tentacle1disable>> -<</if>> +:: Forest Wolf Cave Pair [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> +The wolves immediately stir as you try to leave, and block your path. The pair stare at you, growling a warning.<<gstress30>><<gstress>> +<br><br> +<<click [[Try to escape anyway|Forest Wolf Cave Rape]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> +<<click [[Back down (0:30)|Forest Wolf Cave Hunt]]>><<pass30>><</click>><br> -<<if $mouthaction is "mouthlicktentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle1">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthkisstentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle1">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +:: Forest Wolf Cave Hunt [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $mouthaction is "mouthcooperatetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle1">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle1 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +You decide not to risk it. You wait at the back of the cave. The wolves soon return from their hunt. +<br><br> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> -<<if $mouthaction is "mouthpullawaytentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your mouth.</span><<tentacle1disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle1">><<defiance5>>You bite down on the $tentacle1 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle1health -= 1>> - <</if>> -<</if>> +:: Forest Wolf Cave Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "wolf">> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $vaginaaction is "vaginarubtentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle1">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle1 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle1health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle1">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle1 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<pussystop>></span><<tentacle1disable>> -<</if>> -<<if $penisaction is "penisrubtentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle1">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle1 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle1health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle1">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle1 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle1health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<penisstop>></span><<tentacle1disable>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> @@ -93278,350 +74396,506 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle1">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle1 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle1health -= 3>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Wolf Cave Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Wolf Cave Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Wolf Cave Molestation]]>><</click>></span><<nexttext>> <</if>> -<<if $anusaction is "anuscooperatetentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle1">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle1 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $anusaction is "anuspullawaytentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<bottomstop>></span><<tentacle1disable>> -<</if>> +:: Forest Wolf Cave Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $thighaction is "penisrubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle1">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle1">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<beastejaculation>> +The wolf grunts in satisfaction, and heads back to the rest of the pack.<<wolfpacktrust>><br><br> +<<tearful>> you settle down.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> -<<if $bottomaction is "bottomrubtentacle1">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle1">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle1 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle1health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +The wolf whines in pain and returns to the rest of the pack.<<wolfpackfear>><br><br> +<<tearful>> you settle down.<br><br> +<<clotheson>> +<<endcombat>> -<<if $chestaction is "chestrubtentacle1">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle1">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle1 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle1health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> <</if>> +:: Forest Hunter Nod [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<He>> smiles. "Good. I can't take your leash off just yet, not until you're properly trained." <<He>> ties <<his>> end of the leash around a wooden beam. "There should be enough slack for you to roam the entire cabin though." +<br><br> +<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><<endevent>><</click>><br> -<</nobr>><</widget>> +:: Forest Hunter Refuse [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> -:: Sea Tentacles [nobr] -<<set $outside to 1>><<set $location to "sea">> +"You don't mean that," <<he>> says. "This benefits you far more than me." <<He>> grabs you and bends you over <<his>> lap. "But I can't let you get away with being so insolent." +<br><br> +<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 8>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<<set $tentacle1shaft to "waist">> -<</if>> +:: Forest Hunter Punishment [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> + <<if $phase is 1>> + <<npcoral>> + <</if>> +<<endif>> <<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Sea Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Sea Tentacles]]>><</click>></span><<nexttext>> -<</if>> -:: Sea Tentacles Finish [nobr] -<<water>><<effects>> +<<effectsman>><<man>> -The creature loses interest in you, and returns to the depths. <<tearful>> you struggle to stay afloat. -<<clotheson>> -<<endcombat>> -<<destinationeventend>> -:: Widgets Combat Tentacle2 [widget] -<<widget "tentacle2">><<nobr>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|Forest Hunter Punishment Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Hunter Punishment]]>><</click>></span><<nexttext>> +<</if>> + +:: Forest Hunter Punishment Finish [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> -<<if $tentacle2health lte 0 and $tentacle2shaft isnot "finished">> -Worn out, the $tentacle2 tentacle retracts from you. -<<tentacle2disable>> -<<set $tentacle2shaft to "finished">> -<<set $tentacle2head to "finished">> -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> +<<tearful>> you avoid <<his>> gaze.<br><br> +<<clotheson>> +<<endcombat>> -<<if $tentacle2shaft is "tummy">> +<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> -The $tentacle2 tentacle <<slithers>> around your tummy, +"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> -<</if>> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> -<<if $tentacle2shaft is "thighs">> +<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyanger lte 0>> +<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> -The $tentacle2 tentacle <<slithers>> between your thighs, +<<tearful>> you avoid <<his>> gaze.<br><br> -<</if>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest Cabin]]>><<set $eventskip to 1>><</click>><br> +<</if>> -<<if $tentacle2shaft is "breasts">> -The $tentacle2 tentacle squeezes your breasts together, +:: Forest Cabin [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<eden>><<person1>> +<<if $exposed gte 1>> +<<towelup>> +<</if>> +<<if $forestleashed is 1>> + <<if $edentrust gte 200>> + <span class="green">Eden unties the leash from the wooden beam.</span> "You've been a good <<girlcomma>> so I'm going to give you a bit more freedom. Don't you dare run out on me though. Stick to the cabin and the clearing just outside."<br><br><<set $forestleashed to 0>> + <<else>> + You are leashed tightly to a wooden beam, preventing escape.<br><br> + <</if>> +<<else>> + <<if $edentrust lt 100>> + <span class="red">Eden ties your leash to a wooden beam.</span> "You've been a bad <<girlcomma>> so I'm going to make sure you don't go anywhere."<br><br><<set $forestleashed to 1>> + <</if>> <</if>> -<<if $tentacle2shaft is "chest">> +<<if $forestleashed isnot 1>> -The $tentacle2 tentacle <<slithers>> around your chest, + <<if $syndromeeden is undefined>><<set $syndromeeden to 1>><<set $edenlust to 0>><<set $edenshrooms to 0>><<set $edengarden to 0>><<set $edenspring to 0>><br><br> + <span class="red"><i>Eden isn't so bad, <<hes>> just lonely. It must be hard living here in the woods on your own.</i><br> + You've gained the "Stockholm Syndrome: Eden" trait.</span><br><br> + <</if>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<<else>> +<<if $hour lte 6>> +Eden carrys you to to the bed. +<<if $forestleashed is 1>> +<<He>> wraps your leash around the bars of the headboard, practically pinning you in place. <</if>> +<<He>> leers at you, a ravenous look in <<his>> eyes. "You're so hot. I'm gonna enjoy this."<br><br> +<<click [[Next|Cabin Night Rape]]>><<set $molestationstart to 1>><</click>><br> -<<if $tentacle2shaft is "waist">> +<<elseif $hour lte 8>> -The $tentacle2 tentacle <<slithers>> around your waist, -<</if>> +Eden gives you instructions on how to prepare <<his>> breakfast.<br><br> +<<click [[Prepare the food as instructed|Forest Cabin Food]]>><<set $edentrust += 10>><<set $submissive += 1>><<pass120>><</click>><<gtrust>><br> +<<click [[Spit in the eggs|Forest Cabin Spit]]>><<set $edentrust -= 10>><<set $submissive -= 1>><<pass120>><</click>><<ltrust>><br> -<<if $tentacle2shaft is "neck">> -The $tentacle2 tentacle <<slithers>> around your neck, +<<elseif $hour lte 16>> +Eden leads you outside, and goes about <<his>> daily business. +<<if $forestleashed is 1>> +<<He>> keeps you close at all times, tying your leash around a tree when <<he>> needs to use both hands. +<<else>> +<<He>> keeps you close at all times. <</if>> +<br><br> -<<if $tentacle2shaft is "shoulders">> - -The $tentacle2 tentacle <<slithers>> around your shoulders, - +<<if $forestleashed is 1>> +<<click [[Weaken the Leash|Forest Cabin Weaken]]>><<set $submissive -= 1>><</click>><br> <</if>> +<<click [[Be good|Forest Cabin Good]]>><<set $submissive += 1>><</click>><br> -<<if $tentacle2shaft is "leftleg">> -The $tentacle2 tentacle <<slithers>> around your left leg, -<</if>> +<<elseif $hour lte 18>> +Eden runs a bath. <<He>> eases <<his>> body into the water, and looks at you expectantly. "What are you waiting for? Strip, get in, and wash me." +<br><br> +<<click [[Wash|Cabin Bath]]>><<pass120>><<set $edentrust += 10>><<set $submissive += 1>><</click>><<gtrust>><br> +<<click [[Refuse|Cabin Bath Refuse]]>><<pass120>><<set $edentrust -= 10>><<set $submissive -= 1>><</click>><<ltrust>><br> -<<if $tentacle2shaft is "rightleg">> +<<elseif $hour lte 22>> +Eden settles down to read a book, occasionally pausing to stoke the fireplace.<br><br> -The $tentacle2 tentacle <<slithers>> around your right leg, +<<click [[Cuddle|Cabin Cuddle]]>><<set $submissive += 1>><<set $edentrust += 20>><<set $edenlove += 1>><<pass120>><<pass120>><</click>><<gtrust>><br> +<<click [[Catch some sleep|Forest Cabin]]>><<set $submissive -= 1>><<ltiredness60>><<ltiredness60>><<pass120>><<pass120>><<endevent>><</click>><<ltiredness>><br> +<<else>> +Eden carrys you to to the bed. +<<if $forestleashed is 1>> +<<He>> wraps your leash around the bars of the headboard, practically pinning you in place. <</if>> +<<He>> leers at you, a ravenous look in <<his>> eyes. "You're so hot. I'm gonna enjoy this."<br><br> +<<click [[Next|Cabin Night Rape]]>><<set $molestationstart to 1>><</click>><br> +<</if>> +<</if>> -<<if $tentacle2shaft is "leftarm">> - -The $tentacle2 tentacle <<slithers>> around your left arm, -<</if>> +:: Sea [nobr] +<<set $outside to 1>><<set $location to "sea">><<water>><<effects>><<set $bus to "sea">> -<<if $tentacle2shaft is "rightarm">> -The $tentacle2 tentacle <<slithers>> around your right arm, -<</if>> +<<if $sea is 0>> + You are swimming in the sea. You are near the beach outside town.<<physique>><br><br> + <<if $stress gte 10000>><<passoutbeach>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventdeepsea>> + <<else>> + <<set $swimmingdifficulty to random(-100,100)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> + <br><br> + <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> + <<elseif $swimmingcheck is "pass">> + <span class="green">You successfully swim against the tide.</span><br><br> + <<click [[Swim Further out (0:10)|Sea]]>><<set $sea += 10>><<pass10>><<gtiredness10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> + <<click [[Swim Towards Shore (0:10)|Sea Beach]]>><<pass10>><<gtiredness10>><<set $sea to 0>><</click>><<gtiredness>><<swimmingdifficultytext0>><br> + <</if>> + <</if>> + <</if>> + + + + + + + + +<<elseif $sea lte 20>> + You are swimming in the sea. You can see the town nearby.<<physique>><br><br> + <<if $stress gte 10000>><<passoutbeach>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventdeepsea>> + <<else>> + <<set $swimmingdifficulty to random(-100,100)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> + <br><br> + <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> + <<elseif $swimmingcheck is "pass">> + <span class="green">You successfully swim against the tide.</span><br><br> + <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext200>><br> + <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> + <</if>> + <</if>> + <</if>> + + + + + + + + + + + + +<<elseif $sea lte 50>> + You are swimming in the sea. You can see the town in the distance.<<physique>><br><br> + <<if $stress gte 10000>><<passoutbeach>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventdeepsea>> + <<else>> + <<set $swimmingdifficulty to random(-100,200)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> + <br><br> + <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> + <<elseif $swimmingcheck is "pass">> + <span class="green">You successfully swim against the tide.</span><br><br> + <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext300>><br> + <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext100>><br> + <</if>> + <</if>> + <</if>> + + + + + + + + + + +<<elseif $sea lte 99>> + You are swimming in the sea. You can see the town on the horizon.<<physique>><br><br> + <<if $stress gte 10000>><<passoutbeach>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventdeepsea>> + <<else>> + <<set $swimmingdifficulty to random(-100,300)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> + <br><br> + <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> + <<elseif $swimmingcheck is "pass">> + <span class="green">You successfully swim against the tide.</span><br><br> + <<click [[Swim Further out (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea += 10>><</click>><<gtiredness>><<swimmingdifficultytext400>><br> + <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext200>><br> -<<if $tentacle2head is "leftarm">> -The $tentacle2 tentacle writhes in your left hand.<<neutral5>> -<</if>> -<<if $tentacle2head is "rightarm">> -The $tentacle2 tentacle writhes in your right hand.<<neutral5>> -<</if>> + <</if>> + <</if>> + <</if>> + + + + + + + + + + + +<<elseif $sea gte 100>><<set $sea to 100>> + You are swimming in the sea. You can see the town on the horizon.<<physique>><br><br> + <<if $stress gte 10000>><<passoutbeach>> + <<else>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<eventdeepsea>> + <<else>> + <<set $swimmingdifficulty to random(-100,400)>> <<swimmingcheck>> + <<if $swimmingcheck is "fail">> + You try to swim against the tide, <span class="red">but it's too strong for you.</span> You are swept further out to sea.<br> + <br><br> + <<click [[Next|Sea]]>><<set $sea += 10>><</click>><br> + <<elseif $swimmingcheck is "pass">> + <span class="green">You successfully swim against the tide.</span><br><br> -<<if $tentacle2head is "feet">> -The $tentacle2 tentacle writhes between your feet.<<neutral5>> -<</if>> + + <<click [[Swim Towards Shore (0:10)|Sea]]>><<pass10>><<gtiredness10>><<set $sea -= 10>><</click>><<gtiredness>><<swimmingdifficultytext300>><br> -<<if $tentacle2head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> + <</if>> + <</if>> + <</if>> <</if>> -<<if $tentacle2head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<</if>> +<<set $eventskip to 0>> +:: Widgets Deep Sea [widget] +<<widget "seamove">><<nobr>> +<<click [[Next (0:10)|Sea]]>><<pass10>><<gtiredness10>><</click>><<gtiredness>> +<</nobr>><</widget>> -<<if $tentacle2head is "leftnipple">> +<<widget "seamovequick">><<nobr>> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<<click [[Next|Sea]]>><</click>> -<</if>> +<</nobr>><</widget>> +<<widget "seamoveeventend">><<nobr>> +<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>> +<</nobr>><</widget>> -<<if $tentacle2head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +:: Boat Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemytrust -= 20>> +<<endif>> -<</if>> +<<effects>> -<<if $tentacle2head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle2head to 0>><<set $breastuse to 0>> - <</if>> -<</if>> +<<effectsman>><<man>> -<<if $tentacle2head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle2health -= 1>> -<</if>> -<<if $tentacle2head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle2head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> -<<if $tentacle2head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle2head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle2head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle2head to "mouthimminent">><<neutral4>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Boat Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Boat Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Boat Molestation]]>><</click>></span><<nexttext>> <</if>> +:: Boat Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $tentacle2head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle2health -= 1>> -<</if>> - +Finished with you, they dump you unceremoniously into the sea.<br><br> -<<if $tentacle2head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle2head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> - - -<<if $tentacle2head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle2head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<if $loweroff isnot 0>> +<<lowersteal>> <</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<tearful>> you swim to the surface.<br><br> -<<if $tentacle2head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle2head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> +<<clotheson>> +<<endcombat>> @@ -93629,112 +74903,92 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle2head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> -<<if $tentacle2head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle2head to "penisdeep">><<sex5>> -<</if>> +<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> +They recoil in pain. "Fuck, it's a violent one," says the <<person1>><<personstop>> They push you off the boat.<br><br> -<<if $tentacle2head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle2head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> - -<<if $tentacle2head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle2head to "penisimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<<tearful>> you swim to the surface.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Sea]]>><<set $eventskip to 1>><</click>><br> +<</if>> +:: Cabin Night Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> +<<endif>> -<<if $tentacle2head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle2health -= 1>> -<</if>> +<<effects>> -<<if $tentacle2head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle2head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> +<<effectsman>><<man>> -<<if $tentacle2head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle2head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> -<<if $tentacle2head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle2head to "anusimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle2head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> - <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">><<set $thighuse to 0>> - <</if>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<set $rng to random(1, 100)>> -<<if $tentacle2head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">><<set $thighuse to 0>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle2head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> - <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">><<set $bottomuse to 0>> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Cabin Night Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Cabin Night Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Cabin Night Rape]]>><</click>></span><<nexttext>> <</if>> +:: Cabin Night Rape Finish [nobr] +<<set $outside to 1>><<set $location to "cabin">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +Eden sighs and rolls onto <<his>> back. You soon hear <<his>> snoring.<br><br> +<<tearful>> you wonder what to do.<br><br> +<<clotheson>> +<<endcombat>> @@ -93744,164 +74998,59 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<click [[Next|Cabin Night]]>><</click>><br> +<<elseif $enemyhealth lte 0>> +Eden takes the hint, and rolls onto <<his>> side, facing away from you. You soon hear <<his>> snoring.<br><br> +<<tearful>> you wonder what to do.<br><br> +<<clotheson>> +<<endcombat>> - -<<set $rng to random(1, 100)>> -<<if $tentacle2head is 0 and $tentacle2shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle2head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle2head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle2head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle2head to "mouthentrance">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle2default>> - <</if>> - <<else>> - <<tentacle2default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle2head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle2default>> - <</if>> - <<else>> - <<tentacle2default>> - <</if>> -<<elseif $tentacle2head is 0 and $tentacle2shaft is 0>> - - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle2 tentacle winds around your tummy.<<neutral1>><<set $tentacle2shaft to "tummy">> - <<else>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle2 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle2shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle2 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle2shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle2 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle2shaft to "chest">> - <<else>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle2 tentacle winds its way around your waist.<<neutral1>><<set $tentacle2shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle2 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle2shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle2 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle2shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle2 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle2 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle2 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle2 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle2 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle2shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle2 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle2 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> - <<else>> - The $tentacle2 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 100>> - The $tentacle2 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> - <</if>> - - - +<<click [[Next|Cabin Night]]>><</click>><br> <</if>> +:: Cabin Night [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<if $forestleashed is 1>> +Eden is asleep, but with your neck leashed tightly to the bed, you can't move very far.<br><br> +<<click [[Sleep|Cabin Night Sleep]]>><<cabintime>><</click>><<ltiredness>><br> +<<click [[Weaken the leash|Cabin Night Leash]]>><<cabintime>><</click>><br> +<<else>> +Eden is asleep. You could escape if you wanted.<br><br> +<<click [[Sleep|Cabin Night Sleep]]>><<cabintime>><</click>><<ltiredness>><br> +<<click [[Escape|Cabin Night Escape]]>><<set $stress -= 2000>><</click>><br> +<</if>> +:: Cabin Night Sleep [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<eden>><<person1>> +You settle down and try to sleep.<br><br> +You are awoken awhile later by Eden kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast."<br><br> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> +:: Cabin Night Leash [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<if $forestleashedwear gte 1>> +<<set $forestleashedwear += 1>> +<<else>> +<<set $forestleashedwear to 1>> +<</if>> +You rub the leash against the headboard, hoping to wear it through. You think you feel it becoming thinner.<br><br> @@ -93911,254 +75060,479 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<if $forestleashedwear gte 3>> +Sunlight gently caresses your face, when the leash snaps, freeing you. Eden still slumbers, there's nothing preventing your escape.<<set $forestleashed to 0>><<set $forestleashedwear to 0>><br><br> +<<click [[Stay put|Cabin Leash Broken]]>><</click>><<gtrust>><br> +<<click [[Escape|Cabin Night Escape]]>><<set $stress -= 2000>><</click>><br> +<<else>> +<<eden>><<person1>> +Awhile later you hear Eden stir. <<He>> rolls over and kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast."<br><br> -<</nobr>><</widget>> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> +<</if>> +:: Cabin Night Escape [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +You sneak towards the cabin entrance and try the door handle. It opens, and you escape into the forest.<br><br> + + <<click [[Next|Forest]]>><<set $edentrust -= 200>><<set $forest to 80>><</click>><br> +:: Cabin Leash Broken [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<eden>><<person1>> +Awhile later you hear Eden stir. <<He>> rolls over and kissing you on the cheek. "Good morning." <<He>> yawns and stretches. "Time for breakfast." <<He>> notices your broken leash. "Oh dear, these things are usually sturdier. You're such a good <<girl>> for not running off." <<He>> leans over and kisses you on the forehead, then looks thoughtfully at the broken remains of the leash.<<set $edentrust += 200>> +<<if $edentrust gte 100>> +"I don't think keeping you tied is necessary anymore. Just don't run off on me. Stick to the cabin and the clearing just outside, where it's safe." -<<widget "tentacle2default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle2health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle2health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle2health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle2health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle2health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle2health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle2health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle2health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> + <<if $syndromeeden is undefined>><<set $syndromeeden to 1>><<set $edenlust to 0>><<set $edenshrooms to 0>><<set $edengarden to 0>><<set $edenspring to 0>><br><br> + <span class="red"><i>Eden isn't so bad, <<hes>> just lonely. It must be hard living here in the woods on your own.</i><br> + You've gained the "Stockholm Syndrome: Eden" trait.</span> + <</if>> +<</if>> -<</nobr>><</widget>> +<br><br> +<<if $edentrust gte 100>> +<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<<else>> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> +<</if>> +:: Forest Cabin Food [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +You prepare the food and place it on the table in front of <<himstop>> <<He>> takes a bite, then smiles and gently pats your head. <<He>> shares some with you and you eat together. Eden talks a lot about the minutiae of life here, pausing occasionally to allow you a response. You nod politely each time, which seems enough to satisfy <<himstop>><br><br> +<<His>> plate empty, <<he>> stands and looks out the window. +<<if $weather is "clear">> +"It's a lovely day! We'll be able to get lots of work done." +<<elseif $weather is "rain">> +"We've got lots of work to do today. A little rain won't stop us." +<<elseif $weather is "overcast">> +"The clouds are grumbling. Hopefully they don't burst before we're done for the day." +<</if>> +<br><br> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> +:: Forest Cabin Spit [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +You prepare the food and place it on the table in front of <<himstop>> <<He>> takes a bite. "You did something to this, didn't you?" You try to suppress a defiant smile, but the twitching at the corner of your lips gives it away. <<He>> grabs you and bends you over <<his>> lap.<br><br> +<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><</click>><br> +:: Cabin Cuddle [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +You snuggle up to Eden. <<He>> is initially taken aback, but <<his>> face soon softens and <<he>> wraps an arm around you.<br><br> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>><br> +:: Cabin Bath [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +You remove your clothing and get in the bath. Using a sponge, you wash <<his>> back. <<He>> turns to you. "You're such a gentle thing. Now clean my chest." You continue washing, though it's more embarrassing when you can see <<his>> face.<<wash>><<garousal>><<set $arousal += 1000>> +<br><br> +<<click [[Next|Forest Cabin]]>><<endevent>><</click>> +:: Cabin Bath Refuse [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<He>> yanks your leash, dragging you into the bath. +<br><br> +<<click [[Next|Forest Hunter Punishment]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> +:: Forest Cabin Weaken [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> -<<widget "tentacle2disable">><<nobr>> +You subtly grind the leash against the tree, careful not to be noticed. You think you feel the leash become thinner.<br><br> -<<if $tentacle2head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> +Some time later, Eden pants and stretches while looking at the setting sun. "I need a bath. Come on, let's go home." -<<if $tentacle2head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> +<<if $forestleashedwear gte 1>> +<<set $forestleashedwear += 1>> +<<else>> +<<set $forestleashedwear to 1>> <</if>> -<<if $tentacle2head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> +<br><br> +<<click [[Next|Forest Cabin]]>><<pass120>><<pass120>><<pass120>><<pass120>><<endevent>><</click>><br> -<<if $tentacle2head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle2head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle2head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle2head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> +:: Forest Cabin Good [nobr] +<<set $outside to 0>><<set $location to "cabin">><<effects>> -<<if $tentacle2head is "chest">> -<<set $chestuse to 0>> -<</if>> +Some time later, Eden pants and stretches while looking at the setting sun. "I need a bath. Come on, let's go home." -<<if $tentacle2head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<br><br> +<<click [[Next|Forest Cabin]]>><<pass120>><<pass120>><<pass120>><<pass120>><<endevent>><</click>><br> -<<if $tentacle2head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle2head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +:: Forest Clearing [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $foresthunt gte 1>> +<<set $foresthunt += 1>> <</if>> +<<if $phase is 1>><<set $phase to 0>> +You search for plants long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your chest. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. +<<plantupper>><br><br> -<<if $tentacle2head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<elseif $phase is 2>><<set $phase to 0>> +You search for plants long and sturdy enough to build an improvised garment. You find some suitable specimens and tie them together around your waist. It's fragile and revealing, and you don't think you could take it off without breaking it, but it's better than nothing. +<<plantlower>><br><br> <</if>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<<if $tentacle2head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> - -<<if $tentacle2head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +:: English Events Pinch [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $tentacle2head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +The <<person1>><<person>> yelps in shock. Doren looks up, and looks at <<himstop>> The <<person>> is too embarrassed to complain however, instead looking at <<his>> feet and mumbling an apology before sitting back at <<his>> desk.<<promiscuity2>> +<br><br> +<<endevent>> +<<click [[Next|English Lesson]]>><</click>><br> -<<if $tentacle2head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +:: Widgets Vore [widget] +<<widget "vore">><<nobr>> +<<set $rng to random(1, 100)>> -<<if $tentacle2head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $vorestage is 1>> +Your thighs are gripped by the $vorecreature's mouth, your shins and feet at the mercy of its probing tongue.<<neutral5>> +<<elseif $vorestage is 2>> +Your waist is gripped by the $vorecreature's mouth, your delicate parts at the mercy of its probing tongue.<<neutral5>> +<<elseif $vorestage is 3>> +Your chest is gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>> +<<elseif $vorestage is 4>> +Your shoulders are gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>> +<<elseif $vorestage is 5>> +Your entire body is in the $vorecreature's mouth.<<neutral15>> +<<elseif $vorestage is 6>> +You are in the $vorecreature's gullet, pushed along by movements in the walls.<<neutral15>> +<<elseif $vorestage is 7>> +You are in the $vorecreature's stomach, it's a struggle to keep your head above the slimy liquid.<<neutral20>> <</if>> -<<if $tentacle2head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle2head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle2head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<if $vorestage is 1>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist. + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist. + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="blue">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to the waist. + <</if>> + <</if>> + + + + + + + +<<elseif $vorestage is 2>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest. + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest. + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="purple">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your chest. + <</if>> + <</if>> + + + + + + + + + +<<elseif $vorestage is 3>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You push down on the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck. + <<elseif $vorestruggle is 1>> + You push down on the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck. + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your neck. + <</if>> + <</if>> + + + + + + + +<<elseif $vorestage is 4>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you. + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you. + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The last of your body slides into its mouth, its lips closing behind you. + <</if>> + <</if>> + + +<<elseif $vorestage is 5>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet. + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet. + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, sliding you into its gullet. + <</if>> + <</if>> + + + -<<if $tentacle2head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<elseif $vorestage is 6>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>> + <<if ($vorestruggle * $physique) gte $vorestrength>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span> + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span> + <</if>> + <<else>> + <<set $vorestage += 1>> + <<if $vorestruggle is 2>> + You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "grappled">><<set $leftarm to 0>><</if>><<if $rightarm is "grappled">><<set $rightarm to 0>><<swallowed>><</if>> + <<elseif $vorestruggle is 1>> + You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><<swallowed>><</if>> + <<else>> + There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>><<swallowed>> + <</if>> + <</if>> + + + -<<if $tentacle2head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle2head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<else>><<set $lowerintegrity -= 5>><<if $lowerintegrity lte 0>><<set $underintegrity -= 5>><</if>><<set $upperintegrity -= 5>> <</if>> +<br><br> -<<if $tentacle2head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<set $vorestruggle to 0>> -<<if $tentacle2head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle2head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle2head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<set $rng to random(1, 100)>> +<<if $vorestage is 1>> + <<if $rng gte 66>> + You feel the $vorecreature licking your feet.<<neutral5>> + <<elseif $rng gte 33>> + The $vorecreature's tongue protrudes from its maw, and licks your inner thighs.<<neutral5>> + <<else>> + The $vorecreature's tongue protrudes from its maw, and licks your butt.<<neutral5>> + <</if>> +<<elseif $vorestage is 2>> + <<if $rng gte 66>> + You feel the $vorecreature licking your butt.<<neutral5>> + <<elseif $rng gte 33>> + The $vorecreature gently licks your <<groinstop>><<neutral10>> + <<else>> + The $vorecreature's tongue wraps around your pelvis, and rubs up and down the length of your thighs.<<neutral5>> + <</if>> +<<elseif $vorestage is 3>> + <<if $rng gte 66>> + The $vorecreature's tongue presses your body against the roof of its maw.<<neutral5>> + <<elseif $rng gte 33>> + The $vorecreature gently prods your <<groinstop>><<neutral10>> + <<else>> + The $vorecreature's tongue caresses your inner thighs.<<neutral5>> + <</if>> +<<elseif $vorestage is 4>> + <<if $rng gte 66>> + The $vorecreature runs the tip of its tongue down the length of your body.<<neutral5>> + <<elseif $rng gte 33>> + The $vorecreature gently prods your <<groinstop>><<neutral10>> + <<else>> + The $vorecreature's tongue caresses your inner thighs.<<neutral10>> + <</if>> +<<elseif $vorestage is 5>> + <<if $rng gte 66>> + The $vorecreature runs the tip of its tongue down the length of your body.<<neutral10>> + <<elseif $rng gte 33>> + The $vorecreature wraps its tongue around your body.<<neutral10>> + <<else>> + The $vorecreature flicks your <<groin>> with the tip of its tongue.<<neutral15>> + <</if>> +<<elseif $vorestage is 6>> + <<if $rng gte 81 and $leftarm is 0>> + A groove in the side of the gullet constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral10>> + <<elseif $rng gte 61 and $rightarm is 0>> + A groove in the side of the gullet constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral10>> + <<elseif $rng gte 41>> + The gullet tightens around your entire body, holding you in place.<<neutral10>> + <<elseif $rng gte 21>> + Valves open at the side of the tube and release a warm liquid, coating you in a slimy goo.<<neutral15>> + <<elseif $rng gte 1>> + The sides of the gullet push against you, sliding you along the tube.<<neutral15>> + <</if>> +<<elseif $vorestage is 7>> + <<if $rng gte 81 and $rightarm is 0>> + A groove in the side of the chamber constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral15>> + <<elseif $rng gte 61>> + More liquid squirts out the side of the chamber, covering you in a slimy goo.<<neutral15>> + <<elseif $rng gte 41 and $leftarm is 0>> + A groove in the side of the chamber constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral15>> + <<elseif $rng gte 21>> + The walls close in around you, squeezing your body and stealing your breath. <<neutral15>> + <<elseif $rng gte 1>> + The entire chamber pulsates and rubs against you.<<neutral20>> + <</if>> <</if>> +<br><br> +<<set $rng to random(1, 100)>> +<<if $vorestage lte 5>> + <<if $rng gte 75>> + <<set $vorestrength to random(0, 0)>> + <span class="lblue">The $vorecreature seems content to savour your taste, for now.</span> + <<elseif $rng gte 50>> + <<set $vorestrength to random(-5000, 10000)>> + <span class="blue">The $vorecreature salivates in anticipation.</span> + <<elseif $rng gte 25>> + <<set $vorestrength to random(-5000, 20000)>> + <span class="purple">The $vorecreature prepares to suck you in.</span> + <<elseif $rng gte 1>> + <<set $vorestrength to random(1, 20000)>> + <span class="pink">The $vorecreature prepares to gulp you down.</span> + <</if>> - - - -<<if $tentacle2shaft is "breasts">> -<<set $chestuse to 0>> -<</if>> - -<<if $tentacle2shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> - -<<if $tentacle2shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> +<br><br> +<<else>> + <<if $rng gte 75>> + <<set $vorestrength to random(0, 0)>> + <<elseif $rng gte 50>> + <<set $vorestrength to random(-5000, 10000)>> + <<elseif $rng gte 25>> + <<set $vorestrength to random(-5000, 20000)>> + <<elseif $rng gte 1>> + <<set $vorestrength to random(1, 20000)>> + <</if>> <</if>> - -<<if $tentacle2shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> +<<if $voretrait gte 1>> +<<set $vorestrength -= 2500>> <</if>> -<<if $tentacle2shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> -<</if>> -<<if $tentacle2shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> -<</if>> +<<if $enemytype isnot "tentacles">> + <<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicparalysis to 10>> + <</if>> + <</if>> + <<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicviolence to 3>> + <</if>> + <</if>> -<<set $tentacle2shaft to 0>> -<<set $tentacle2head to 0>> -<</nobr>><</widget>> + <<if $arousal gte 10000>> + + <<orgasmpassage>> + <</if>> + <<set $seconds to $seconds + 10>> + <<if $seconds gte 60>> + <<set $seconds to 0>> + <<pass1>> + <</if>> +<</if>> @@ -94177,1207 +75551,1061 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<</nobr>><</widget>> -<<widget "actionstentacle2lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle2shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle2">> -| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2" checked>> - <<else>> -| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle2">> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2" checked>> - <<else>> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2">> - <</if>> -<<elseif $leftarm is "tentacle2">>You hold the $tentacle2 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle2">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle2">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2">> - <</if>> - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle2righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle2shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle2">> -| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2" checked>> - <<else>> -| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle2">> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2" checked>> - <<else>> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2">> - <</if>> - -<<elseif $rightarm is "tentacle2">>You hold the $tentacle2 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle2">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle2">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2">> - <</if>> - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle2legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle2">> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> - <<else>> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle2">> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2" checked>> - <<else>> -| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2">> - <</if>> -<<elseif $leftleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle2">> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> - <<else>> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> - <</if>> -<<elseif $rightleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle2">> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> - <<else>> -| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> - <</if>> -<<elseif $leftleg is "tentacle2">>You hold the $tentacle2 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle2">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle2">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2">> - <</if>> +<<widget "swallowed">><<nobr>> +<<if $swallowed isnot 1>><<set $swallowed to 1>> +<<set $swallowedstat += 1>> <</if>> <</nobr>><</widget>> +:: Widgets Vore Actions [widget] +<<widget "voreactions">><<nobr>> -<<widget "actionstentacle2mouth">><<nobr>> - -<<if $tentacle2head is "mouthentrance">> +<<if $images is 1>><<timed 100ms>> +<div id="divsex"> +<<combatimg>> +</div><br> +<</timed>><</if>> - <<if $mouthactiondefault is "mouthlicktentacle2">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">> - <</if>> - <</if>> - -<<elseif $tentacle2head is "mouthimminent">> +<<if $enemytype isnot "tentacles">> +<<actioncarry>> +<<actioncarrydrop>> +<</if>> +<<if $trance lte 0>> +<<if $dissociation lte 1>> +<<if $panicparalysis is 0>> +<<if $panicviolence is 0>> +<<if $orgasmdown lte 0>> +<<if $pain lt 100>> - <<if $mouthactiondefault is "mouthkisstentacle2">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">> - <</if>> - <</if>> -<<elseif $tentacle2head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle2">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">> - <</if>> - -<<elseif $tentacle2head is "mouthdeep">> +<<if $leftarm is "bound">> +Your left arm is bound and helpless. +<br><br> +<<elseif $leftarm is "trapped">> +<span class="purple">Your left arm is trapped by the $vorecreature.</span> +<br><br> +<<elseif $leftarm is 0>>Your left arm is free.<br> - <<if $mouthactiondefault is "mouthcooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>> + <<if $leftactiondefault is "leftescape">> +<span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape" checked>> | <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">> +<span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape">> | <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle2">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>> + <<if $vorestage lte 6>> + <<if $leftactiondefault is "lefthold">> +<span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold" checked>> | + <<else>> +<span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold">> | + <</if>> + <</if>> + <<if $rightarm is "trapped">> + <span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftvorefree">> | + <</if>> + <<if $leftactiondefault is "vorerest">> +<span class="brat">Rest</span> <<radiobutton "$leftaction" "vorerest" checked>> | <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">> +Rest <<radiobutton "$leftaction" "vorerest">> | <</if>> - +<br><br> <</if>> -<</nobr>><</widget>> - - - - -<<widget "actionstentacle2vagina">><<nobr>> - -<<if $tentacle2head is "vaginaentrance">> +<<if $rightarm is "bound">> +Your right arm is bound and helpless. +<br><br> +<<elseif $rightarm is "trapped">> +<span class="purple">Your right arm is trapped by the $vorecreature.</span> +<br><br> +<<elseif $rightarm is 0>>Your right arm is free.<br> - <<if $vaginaactiondefault is "vaginarubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>> + <<if $rightactiondefault is "rightescape">> +<span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape" checked>> | <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">> +<span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape">> | <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>> + <<if $vorestage lte 6>> + <<if $rightactiondefault is "righthold">> +<span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold" checked>> | <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">> +<span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold">> | <</if>> <</if>> - -<<elseif $tentacle2head is "vaginaimminent">> - - - <<if $vaginaactiondefault is "vaginarubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">> - <</if>> + <<if $leftarm is "trapped">> + <span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightvorefree">> | <</if>> - -<<elseif $tentacle2head is "vagina">> - - - <<if $vaginaactiondefault is "vaginacooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>> + <<if $rightactiondefault is "vorerest">> +<span class="brat">Rest</span> <<radiobutton "$rightaction" "vorerest" checked>> | <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">> +Rest <<radiobutton "$rightaction" "vorerest">> | <</if>> +<br><br> +<</if>> - -<<elseif $tentacle2head is "vaginadeep">> +<</if>> +<</if>> +<</if>> +<</if>> +<</if>> +<</if>> +<<if $enemytype isnot "tentacles">> +<<combatstate>> +<<carryblock>> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">> - <</if>> - +<br> - -<</if>> <</nobr>><</widget>> +:: Widgets Vore Effects [widget] +<<widget "voreeffects">><<nobr>> +<<set $rng to random(1, 100)>> -<<widget "actionstentacle2penis">><<nobr>> -<<if $tentacle2head is "penisentrance">> +<<effectspain>> +<<effectsorgasm>> +<<effectsdissociation>> - <<if $penisactiondefault is "penisrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>> +<<if $leftaction is "leftescape" and $rightaction is "rightescape">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">><<set $attackstat += 2>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">> + <<if $rng gte 40>> + <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> + <<if $vorestage is 1>><<set $vorestage -= 1>> + You hit the $vorecreature's maw with both arms, <span class="green">and make it spit you out.</span> + <<elseif $vorestage is 2>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> + <<elseif $vorestage is 3>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> + <<elseif $vorestage is 4>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> + <<elseif $vorestage is 5>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your head back out.</span> + <<elseif $vorestage is 6>><<set $vorestage -= 1>> + You hit the walls of the $vorecreature's gullet with both arms. <span class="green">It convulses, violently pushing you up into its mouth.</span> + <<elseif $vorestage is 7>><<set $vorestage -= 1>> + You pound the walls of the $vorecreature's stomach with both arms. <span class="green">It convulses, violently pushing you up into its gullet.</span> + <</if>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">> + <<if $vorestage is 1>> + You hit the $vorecreature's maw with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 2>> + You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 3>> + You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 4>> + You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 5>> + You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 6>> + You hit the walls of the $vorecreature's gullet with both arms, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 7>> + You pound the walls of the $vorecreature's stomach with both arms, <span class="red">but it doesn't react.</span> + <</if>> <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">> +<<elseif $leftaction is "leftescape">><<set $leftaction to 0>><<set $leftactiondefault to "leftescape">><<set $attackstat += 1>><<set $leftactiondefault to "leftescape">> + <<if $rng gte 20>> + <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> + <<if $vorestage is 1>><<set $vorestage -= 1>> + You hit the $vorecreature's maw with your left arm, <span class="green">and make it spit you out.</span> + <<elseif $vorestage is 2>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> + <<elseif $vorestage is 3>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> + <<elseif $vorestage is 4>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> + <<elseif $vorestage is 5>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your head back out.</span> + <<elseif $vorestage is 6>><<set $vorestage -= 1>> + You hit the walls of the $vorecreature's gullet with your left arm. <span class="green">It convulses, violently pushing you up into its mouth.</span> + <<elseif $vorestage is 7>><<set $vorestage -= 1>> + You pound the walls of the $vorecreature's stomach with your left arm. <span class="green">It convulses, violently pushing you up into its gullet.</span> <</if>> - <</if>> - -<<elseif $tentacle2head is "penisimminent">> - - - <<if $penisactiondefault is "penisrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">> + <<if $vorestage is 1>> + You hit the $vorecreature's maw with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 2>> + You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 3>> + You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 4>> + You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 5>> + You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 6>> + You hit the walls of the $vorecreature's gullet with your left arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 7>> + You pound the walls of the $vorecreature's stomach with your left arm, <span class="red">but it doesn't react.</span> + <</if>> <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">> +<<elseif $rightaction is "rightescape">><<set $rightaction to 0>><<set $rightactiondefault to "rightescape">><<set $attackstat += 1>><<set $rightactiondefault to "rightescape">> + <<if $rng gte 20>> + <<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>> + <<if $vorestage is 1>><<set $vorestage -= 1>> + You hit the $vorecreature's maw with your right arm, <span class="green">and make it spit you out.</span> + <<elseif $vorestage is 2>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span> + <<elseif $vorestage is 3>><<set $vorestage -= 1>> + You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span> + <<elseif $vorestage is 4>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span> + <<elseif $vorestage is 5>><<set $vorestage -= 1>> + You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your head back out.</span> + <<elseif $vorestage is 6>><<set $vorestage -= 1>> + You hit the walls of the $vorecreature's gullet with your right arm. <span class="green">It convulses, violently pushing you up into its mouth.</span> + <<elseif $vorestage is 7>><<set $vorestage -= 1>> + You pound the walls of the $vorecreature's stomach with your right arm. <span class="green">It convulses, violently pushing you up into its gullet.</span> <</if>> - <</if>> - -<<elseif $tentacle2head is "penis">> - - - <<if $penisactiondefault is "peniscooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">> + <<if $vorestage is 1>> + You hit the $vorecreature's maw with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 2>> + You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 3>> + You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 4>> + You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 5>> + You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 6>> + You hit the walls of the $vorecreature's gullet with your right arm, <span class="red">but it doesn't react.</span> + <<elseif $vorestage is 7>> + You pound the walls of the $vorecreature's stomach with your right arm, <span class="red">but it doesn't react.</span> + <</if>> <</if>> +<</if>> - -<<elseif $tentacle2head is "penisdeep">> - - - <<if $penisactiondefault is "peniscooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">> - <</if>> - - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle2anus">><<nobr>> -<<if $tentacle2head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">> - <</if>> +<<if $leftaction is "lefthold" and $rightaction is "righthold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "lefthold">><<set $rightactiondefault to "righthold">><<set $vorestruggle to 2>> + <<if $vorestage is 1>> + You grab hold of the $vorecreature's maw with both arms. + <<elseif $vorestage is 2>> + You grab hold of the $vorecreature's maw with both arms. + <<elseif $vorestage is 3>> + You grab hold of the $vorecreature's maw with both arms. + <<elseif $vorestage is 4>> + You cling to the side of the $vorecreature's mouth with both arms. + <<elseif $vorestage is 5>> + You cling to the side of the $vorecreature's mouth with both arms. + <<elseif $vorestage is 6>> + You cling to the side of the $vorecreature's gullet with both arms. <</if>> - -<<elseif $tentacle2head is "anusimminent">> - - - <<if $anusactiondefault is "anusrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">> +<<elseif $leftaction is "lefthold">><<set $leftaction to 0>><<set $leftactiondefault to "lefthold">><<set $vorestruggle to 1>> + <<if $vorestage is 1>> + You grab hold of the $vorecreature's maw with your left arm. + <<elseif $vorestage is 2>> + You grab hold of the $vorecreature's maw with your left arm. + <<elseif $vorestage is 3>> + You grab hold of the $vorecreature's maw with your left arm. + <<elseif $vorestage is 4>> + You cling to the side of the $vorecreature's mouth with your left arm. + <<elseif $vorestage is 5>> + You cling to the side of the $vorecreature's mouth with your left arm. + <<elseif $vorestage is 6>> + You cling to the side of the $vorecreature's gullet with your left arm. <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle2">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">> - <</if>> +<<elseif $rightaction is "righthold">><<set $rightaction to 0>><<set $rightactiondefault to "righthold">><<set $vorestruggle to 1>> + <<if $vorestage is 1>> + You grab hold of the $vorecreature's maw with your right arm. + <<elseif $vorestage is 2>> + You grab hold of the $vorecreature's maw with your right arm. + <<elseif $vorestage is 3>> + You grab hold of the $vorecreature's maw with your right arm. + <<elseif $vorestage is 4>> + You cling to the side of the $vorecreature's mouth with your right arm. + <<elseif $vorestage is 5>> + You cling to the side of the $vorecreature's mouth with your right arm. + <<elseif $vorestage is 6>> + You cling to the side of the $vorecreature's gullet with your right arm. <</if>> +<</if>> -<<elseif $tentacle2head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">> - <</if>> +<<if $leftaction is "leftvorefree">><<set $leftaction to 0>> +<<set $rightarm to 0>><span class="lblue">Using all your strength, you manage to free your right arm from the side of the gullet.</span> +<</if>> - -<<elseif $tentacle2head is "anusdeep">> +<<if $rightaction is "rightvorefree">><<set $rightaction to 0>> +<<set $leftarm to 0>><span class="lblue">Using all your strength, you manage to free your left arm from the side of the gullet.</span> +<</if>> - <<if $anusactiondefault is "anuscooperatetentacle2">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">> - <</if>> - - +<<if $leftaction is "vorerest">><<set $leftaction to 0>><<set $leftactiondefault to "vorerest">> <</if>> -<</nobr>><</widget>> +<<if $rightaction is "vorerest">><<set $rightaction to 0>><<set $rightactiondefault to "vorerest">> +<</if>> -<<widget "actionstentacle2thighs">><<nobr>> -<<if $tentacle2head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2">> - <</if>> -<<elseif $tentacle2head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2">> - <</if>> -<</if>> +<br><br> +<</nobr>><</widget>> -<</nobr>><</widget>> +:: Sea Vore [nobr] +<<set $outside to 1>><<set $location to "sea">><<effects>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<molested>> +<<controlloss>> -<<widget "actionstentacle2bottom">><<nobr>> + <<if $tentacledisable is "f" and $hallucinations gte 1>> + <<set $enemytype to "tentacles">> + <<set $tentacleno to 2>> + <<set $tentaclehealth to 15>> + <<tentaclestart>> + <<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> + <<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> + <span class="purple">A $tentacle1 tentacle and $tentacle2 tentacle emerge from the creature and restrain your arms.</span><br><br> + <</if>> -<<if $tentacle2head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2" checked>> + +<<set $vorestage to 1>> +<<set $vorecreature to "whale">> +<<set $vorestrength to 1>> + <<if $hallucinations gte 1>> + <<set $voretentacles to 1>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2">> + <<set $voretentacles to 0>> <</if>> <</if>> +<<if $tentacledisable is "f" and $hallucinations gte 1 and $enemytype is "tentacles">> +<<voreeffects>><<effectstentacles>> +<<vore>><<tentacles>> +<<statetentacles>> +<<voreactions>><<actionstentacles>> +<<else>> +<<voreeffects>> +<<vore>> +<<voreactions>> +<</if>> -<</nobr>><</widget>> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Sea Vore Finish]]>><</click>></span><<nexttext>> +<<elseif $vorestage lte 0>> +<span id="next"><<click [[Next|Sea Vore Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> +:: Sea Vore Finish [nobr] +<<effects>> -<<widget "actionstentacle2chest">><<nobr>> +<<if $stress gte 10000>> -<<if $tentacle2head is "chest">> - <<if $chestactiondefault is "chestrubtentacle2">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2">> - <</if>> +It's all just too much for you. You pass out.<br><br> + +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> <</if>> +<<endcombat>> -<</nobr>><</widget>> +<<click [[Next|Passout Beach]]>><<pass60>><</click>> +<<else>> +<<tearful>> you haul yourself out of the $vorecreature's maw. It decides against pursuing you further, and disappears back into the depths.<br><br> +<<clotheson>> +<<endcombat>> -<<widget "effectstentacle2">><<nobr>> +<<destinationeventend>> -<<if $leftaction is "lefthittentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle2">>You strike the $tentacle2 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle2health -= 1>> - <</if>> -<</if>> -<<if $rightaction is "righthittentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle2">>You strike the $tentacle2 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle2health -= 1>> - <</if>> -<</if>> -<<if $leftaction is "leftgrabtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your left hand.</span><<tentacle2disable>><<set $leftarm to "tentacle2">><<set $tentacle2head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your right hand.</span><<tentacle2disable>><<set $rightarm to "tentacle2">><<set $tentacle2head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> +:: Widgets Vore Img [widget] +<<widget "voreimg">><<nobr>> -<<if $leftaction is "leftrubtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $rightaction is "rightrubtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<if $vorestage is 1>> +<img id="foreground" src="img/sex/doggy/vorethighsfront.gif"> +<img id="voreback" src="img/sex/doggy/vorethighsback.gif"> -<<if $leftaction is "leftstoptentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle2">>You release the $tentacle2 tentacle from your left hand.<<tentacle2disable>> -<</if>> +<<elseif $vorestage is 2>> -<<if $rightaction is "rightstoptentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle2">>You release the $tentacle2 tentacle from your right hand.<<tentacle2disable>> -<</if>> +<img id="foreground" src="img/sex/doggy/vorewaistfront.gif"> +<img id="voreback" src="img/sex/doggy/vorewaistback.gif"> +<<elseif $vorestage is 3>> +<img id="foreground" src="img/sex/doggy/vorechestfront.gif"> +<img id="voreback" src="img/sex/doggy/vorechestback.gif"> -<<if $feetaction is "feethittentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle2">>You kick the $tentacle2 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle2health -= 1>> - <</if>> -<</if>> +<<elseif $vorestage is 4>> +<img id="foreground" src="img/sex/doggy/voreshouldersfront.gif"> +<img id="voreback" src="img/sex/doggy/voreshouldersback.gif"> -<<if $feetaction is "feetgrabtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle2 tentacle between your feet.</span><<tentacle2disable>><<set $leftleg to "tentacle2">><<set $rightleg to "tentacle2">><<set $tentacle2head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> +<<elseif $vorestage is 5>> -<<if $feetaction is "feetrubtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle2 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle2health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<img id="foreground" src="img/sex/doggy/vorefullfront.gif"> +<img id="voreback" src="img/sex/doggy/vorefullback.gif"> -<<if $feetaction is "feetstoptentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle2">>You let go of the $tentacle2 tentacle between your feet.<<tentacle2disable>> -<</if>> +<<elseif $vorestage is 6>> +<img id="foreground" src="img/sex/doggy/voregulletfront.gif"> +<img id="voreback" src="img/sex/doggy/voregulletback.gif"> +<<elseif $vorestage is 7>> -<<if $mouthaction is "mouthlicktentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle2">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<img id="foreground" src="img/sex/doggy/vorestomachfront.gif"> +<img id="voreback" src="img/sex/doggy/vorestomachback.gif"> -<<if $mouthaction is "mouthkisstentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle2">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle2">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle2 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<</nobr>><</widget>> -<<if $mouthaction is "mouthpullawaytentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your mouth.</span><<tentacle2disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle2">><<defiance5>>You bite down on the $tentacle2 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle2health -= 1>> - <</if>> -<</if>> +:: History Classroom Study [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You take a seat and read a history textbook.<br><br> +<<winter>><<person1>>The classroom soon fills and Winter arrives to begin the lesson.<br><br> +<<if $uppertype is "school" and $lowertype is "school">> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +<<else>> +Winter looks at your clothing. "You can't have believed I wouldn't notice. Go see the head."<br><br> + +<<click [[Next|Hallways]]>><<endevent>><</click>><br><br> +<</if>> -<<if $vaginaaction is "vaginarubtentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle2">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle2 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle2health -= 3>><<vaginalentranceejacstat>><<ejacstat>> +<<pass5>><<gstress5>><<historyskill>> +<<schooleffects>> +<<if $schoolstate is "fourth">> +<<set $studyfinish to 1>> +<<else>> +<<set $studyfinish to 0>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $vaginaaction is "vaginacooperatetentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle2">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle2 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $vaginaaction is "vaginapullawaytentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<pussystop>></span><<tentacle2disable>> -<</if>> - - - - - - -<<if $penisaction is "penisrubtentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle2">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle2 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle2health -= 3>><<penileejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $penisaction is "peniscooperatetentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle2">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle2 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle2health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $penisaction is "penispullawaytentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<penisstop>></span><<tentacle2disable>> -<</if>> - - - - - - - -<<if $anusaction is "anusrubtentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle2">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle2 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle2health -= 3>><<bottomejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $anusaction is "anuscooperatetentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle2">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle2 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - -<<if $anusaction is "anuspullawaytentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<bottomstop>></span><<tentacle2disable>> -<</if>> - - - -<<if $thighaction is "penisrubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle2">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - - -<<if $thighaction is "vaginarubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle2">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - - - - - - -<<if $bottomaction is "bottomrubtentacle2">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle2">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle2 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle2health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - - - -<<if $chestaction is "chestrubtentacle2">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle2">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle2 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle2health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> <<else>> + <<set $studyfinish to 0>> <</if>> <</if>> - - - - - -<</nobr>><</widget>> - - -:: Widgets Combat Tentacle3 [widget] -<<widget "tentacle3">><<nobr>> - - - - - -<<if $tentacle3health lte 0 and $tentacle3shaft isnot "finished">> -Worn out, the $tentacle3 tentacle retracts from you. -<<tentacle3disable>> -<<set $tentacle3shaft to "finished">> -<<set $tentacle3head to "finished">> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - - - - - -<<if $tentacle3shaft is "tummy">> - -The $tentacle3 tentacle <<slithers>> around your tummy, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "thighs">> - -The $tentacle3 tentacle <<slithers>> between your thighs, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "breasts">> - -The $tentacle3 tentacle squeezes your breasts together, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "chest">> - -The $tentacle3 tentacle <<slithers>> around your chest, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "waist">> - -The $tentacle3 tentacle <<slithers>> around your waist, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "neck">> - -The $tentacle3 tentacle <<slithers>> around your neck, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "shoulders">> - -The $tentacle3 tentacle <<slithers>> around your shoulders, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "leftleg">> - -The $tentacle3 tentacle <<slithers>> around your left leg, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "rightleg">> - -The $tentacle3 tentacle <<slithers>> around your right leg, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "leftarm">> - -The $tentacle3 tentacle <<slithers>> around your left arm, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> - - -<<if $tentacle3shaft is "rightarm">> - -The $tentacle3 tentacle <<slithers>> around your right arm, - +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> +<</if>> +<<if $studyfinish isnot 1>> +<<pass5>><<gstress5>> +<<schooleffects>> + <<if $schoolstate is "fourth">> + <<set $studyfinish to 1>> + <<else>> + <<set $studyfinish to 0>> + <</if>> <</if>> +:: History Tease [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You stretch languidly, lifting your $upperclothes and exposing your midriff. It's a bit much for the <<person>> and they look away, blushing.<<exhibitionism1>><br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +:: History Events Dress [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You <<nervously>> walk out from behind the screen. You are greeted by laughter as the class sees what you're wearing, though they are quickly silenced by a stern look from Winter. You're too embarrassed by the way your classmates look at you to learn anything, but the segment is over soon enough.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +:: History Events Refusal [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +This is ridiculous, there's no way you're wearing that. Winter glares at you as you take your seat.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +:: History Events Revealing Dress [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $tentacle3head is "leftarm">> -The $tentacle3 tentacle writhes in your left hand.<<neutral5>> -<</if>> - -<<if $tentacle3head is "rightarm">> -The $tentacle3 tentacle writhes in your right hand.<<neutral5>> -<</if>> - - -<<if $tentacle3head is "feet">> -The $tentacle3 tentacle writhes between your feet.<<neutral5>> -<</if>> - - +You <<nervously>> walk out from behind the screen. The class falls silent as they see how little you're wearing. Winter smiles in satisfaction. You model the outfit as <<he>> describes the ceremonies it was used in, which all seem to have had a risqué element. You're too embarrassed by the way your classmates look at you to learn anything, but the segment is over soon enough.<br><br> -<<if $tentacle3head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<<if $tentacle3head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<</if>> +:: History Events Pick [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $cool lt 39>> +You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You try to push <<him>> away, but <<he>> holds you firm, <<if $pronoun is "m">> and undoes <<his>> fly.<<else>> and lifts up <<his>> skirt. <<Hes>> not wearing underwear. <</if>> "Someone go distract the teacher," <<he>> says. Much of the class closes around to watch. +<br><br> -<<if $tentacle3head is "leftnipple">> +<<click [[Next|History Lesson Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<<elseif $cool lt 119>> +You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You try to push <<him>> away, but <<he>> holds you firm, <<if $pronoun is "m">> and undoes <<his>> fly.<<else>> and lifts up <<his>> skirt. <<Hes>> not wearing underwear.<</if>> +<br><br> +<<click [[Next|History Lesson Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> +<<else>> +You lean down to pick up the book. As you do, the <<person>> grabs the back of your head and pushes your face against <<his>> crotch. You push <<him>> away as laughter emerges from the rest of the class. "I really am clumsy!" The <<person>> says, now grinning. "No need to be so aggressive though." <<He>> continues <<his>> task, and Winter soon returns. +<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> <</if>> +:: History Events Leave [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +Not trusting the <<persons>> intentions, you refain from leaning over to pick up the book. <<He>> tilts <<his>> head and displays a mock frown. "What's wrong? Worried I might do something naughty?" <<His>> friends laugh.<br><br> -<<if $tentacle3head is "rightnipple">> - -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> - -<</if>> - - +The classroom door starts to open, and the <<person>> continues their task as Winter enters. The teacher sees the textbook on the floor and glares at you. "Pick that up immediately. You should treat school property with more respect," the <<person>> throws an infuriating smile your way as you pick up the book.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> -<<if $tentacle3head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle3head to 0>><<set $breastuse to 0>> +:: History Lesson Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcoral>> + <<if $phase is 1>> + <<set $timer to 6>><<set $rescue to 1>> + <<elseif $phase is 2>> + <<set $timer to 24>><<set $rescue to 0>> <</if>> -<</if>> +<<endif>> -<<if $tentacle3head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle3health -= 1>> +<<effects>> +<<if $rescue is 0 and $alarm is 1>><<set $alarm to 0>> +<span class="red">No one comes to your aid. Winter must be distracted.</span><br><br> <</if>> +<<effectsman>><<man>> -<<if $tentacle3head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle3head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> - +<<audience>> -<<if $tentacle3head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle3head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle3head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle3head to "mouthimminent">><<neutral4>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer gte 1>> +<span id="next"><<click [[Next|History Lesson Molestation]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|History Lesson Molestation Finish]]>><</click>></span><<nexttext>> <</if>> +:: History Lesson Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<famerape10>> +Satisfied, the <<person>> shoves you to the ground. The rest of the class rushes back to their seats, as footsteps can be heard approaching. You know you'll be in trouble if you're caught lying on the floor. <<tearful>> you struggle into your seat just before Winter returns.<br><br> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|History Lesson]]>><</click>> +<<elseif $enemyhealth lte 0>> +The <<person>> recoils in pain. <<He>> glares at you, and <<he>> and <<his>> friends look like they've a mind to punish you, but at that moment footsteps can be heard approaching the class, and they think better of it. <<tearful>> you take your seat. Winter returns, with no knowledge of what just took place.<br><br> +<<clothesontowel>> +<<endcombat>> -<<if $tentacle3head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle3health -= 1>> -<</if>> +<<click [[Next|History Lesson]]>><</click>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +Footsteps can be heard rapidly approaching the classroom. The <<person>> pushes you away and returns to <<his>> desk, along with the rest of the class. <<tearful>> you take your seat. Winter arrives, looking angry. "I can't leave you alone for five minutes, can I?" Glad that the assault is over and not wanting Winter to know it was you who screamed, you keep your head down as the lesson continues.<br><br> +<<clothesontowel>> +<<endcombat>> -<<if $tentacle3head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle3head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> +<<click [[Next|History Lesson]]>><</click>> +<<else>> +Footsteps can be heard approaching the classroom. The <<person>> pushes you away and returns to <<his>> desk, along with the rest of the class. <<tearful>> you take your seat. Winter arrives, one of the <<persons>> friends in tow, looking diminished. "Don't waste my time again, or you'll never see the end of detention." Glad that the assault is over, you keep your head down as the lesson continues.<br><br> -<<if $tentacle3head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle3head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> +<<clothesontowel>> +<<endcombat>> -<<if $tentacle3head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle3head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<click [[Next|History Lesson]]>><</click>> <</if>> +:: History Lesson Stocks [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You walk to the front of the classroom, and Winter gestures you to bend over the bottom part of the stock. You do so, and <<he>> lifts over the rest of the device, locking you firmly in place. Your hands and head poke through small holes facing the class. The stocks are bolted onto the floor, rendering you quite immobile.<br><br> - - - -<<if $tentacle3head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> - - -<<if $tentacle3head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle3head to "penisdeep">><<sex5>> +<<if $rng gte 51>> +<<endevent>><<leighton>><<person1>>Before Winter can speak further, the door opens to reveal Leighton, who doesn't look twice at the <<girl>> in the stocks. <<He>> looks at Winter. "We need to talk." Winter nods, and leaves the room without a word.<<endevent>> +<br><br> +<<generates1>><<person1>>The class is silent for a few moments, as the sound of footsteps outside the room fade into nothingness. Then a <<person>> stands up, and saunters over to you. "Who thinks the lesson should continue?" <<He>> asks the rest of the class, smiling slyly. Encouraged by the rest of the class, <<he>> walks behind you. +<br><br> +<<click [[Next|History Lesson Stocks Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +Winter lectures about the historial use of the stocks, as well as other archaic punishments. You wonder why <<he>> likes them so much. Before long, <<he>> releases you. "You've been a fine assistant," <<he>> says cheerfully, as you head back to your seat. +<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> <</if>> +:: History Lesson Stocks Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>> +<<set $timer to 18>> +<<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">><<set $lefthand to 0>> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> -<<if $tentacle3head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle3head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> +<<effects>> -<<if $tentacle3head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle3head to "penisimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> +<<effectsman>><<man>> +<<audience>> -<<if $tentacle3head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle3health -= 1>> -<</if>> - - -<<if $tentacle3head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle3head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> - - - -<<if $tentacle3head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle3head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle3head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle3head to "anusimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|History Lesson Stocks Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|History Lesson Stocks Molestation]]>><</click>></span><<nexttext>> <</if>> +:: History Lesson Stocks Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<famerape10>> +"I got a bit carried away there." You hear the <<person>> mutter as <<he>> heads back to <<his>> seat<br><br> -<<set $rng to random(1, 100)>> -<<if $tentacle3head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> - <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">><<set $thighuse to 0>> - <</if>> -<</if>> - -<<set $rng to random(1, 100)>> -<<if $tentacle3head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">><<set $thighuse to 0>> - <</if>> -<</if>> - -<<set $rng to random(1, 100)>> -<<if $tentacle3head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> +<<exposure>> + <<if $exposed gte 1>> + Winter returns to the class, and sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">><<set $bottomuse to 0>> + <<endevent>><<winter>><<person1>>Winter returns to the class. "Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. <</if>> -<</if>> - - - - - - - - - - - - - - - - - - - - + +<<clothesontowel>> +<<endcombat>> +<<click [[Next|History Lesson]]>><</click>> +<<elseif $enemyhealth lte 0>> +The <<person>> recoils in pain, and the class turn against <<himcomma>> laughing at <<his>> inability to properly molest a bound <<girlstop>> <<He>> returns to <<his>> seat, looking diminished.<br><br> +<<exposure>> + <<if $exposed gte 1>> + Winter returns to the class, and sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. + <<else>>Winter returns to the class. "Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinely disappointed. <<tearful>> you walk back to your desk, and ease yourself down. + <</if>> + +<<clothesontowel>> +<<endcombat>> -<<set $rng to random(1, 100)>> -<<if $tentacle3head is 0 and $tentacle3shaft isnot 0>> +<<click [[Next|History Lesson]]>><</click>> - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle3head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle3head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle3head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle3head to "mouthentrance">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle3default>> - <</if>> - <<else>> - <<tentacle3default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle3head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle3default>> - <</if>> - <<else>> - <<tentacle3default>> - <</if>> -<<elseif $tentacle3head is 0 and $tentacle3shaft is 0>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +Footsteps can be heard rapidly approaching the classroom. The <<person>> rushes back to <<his>> desk. Winter arrives, looking angry. "I can't leave you alone for five minutes, can I?"<br><br> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle3 tentacle winds around your tummy.<<neutral1>><<set $tentacle3shaft to "tummy">> - <<else>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle3 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle3shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle3 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle3shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle3 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle3shaft to "chest">> - <<else>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle3 tentacle winds its way around your waist.<<neutral1>><<set $tentacle3shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle3 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle3shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle3 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle3shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle3 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle3 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle3 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle3 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle3 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle3shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle3 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle3 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle3shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> - <<else>> - The $tentacle3 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 100>> - The $tentacle3 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> +<<exposure>> + <<if $exposed gte 1>> + Winter conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. + <<else>> + <<endevent>><<winter>><<person1>>"Sorry, but we won't have time for this now." Winter says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. <</if>> +<<clothesontowel>> +<<endcombat>> + + + +<<click [[Next|History Lesson]]>><</click>> + +<<else>> +Footsteps can be heard approaching the classroom. The <<person>> rushes back to <<his>> desk. The door opens to reveal Winter, +<br><br> +<<exposure>> + <<if $exposed gte 1>> + who sees you in your undressed state. The teacher conceals your body with a towel while freeing you from the stocks. "Who's responsible for this?" Everyone looks at the <<personcomma>> who shrinks lower into their seat. "Stay behind after class." <<tearful>> you walk back to your desk, and ease yourself down. + <<else>> + <<endevent>><<winter>><<person1>>"Sorry, but we won't have time for this now," <<he>> says as <<he>> releases you from the stocks. <<He>> sounds genuinly disappointed. <<tearful>> you walk back to your desk, and ease yourself down. + <</if>> +<<clothesontowel>> +<<endcombat>> + +<<click [[Next|History Lesson]]>><</click>> <</if>> +:: History Lesson Answer [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<winter>><<person1>>You raise your hand, and Winter looks at you. You answer the question, and <<he>> gives you a curt nod before moving on. That's about as close as you'll get to praise in this class.<br><br> +<<click [[Next|History Lesson]]>><<endevent>><</click>><br> +:: Sea Tangle Undress [nobr] +<<water>><<effects>> +You <<nervously>> remove your <<bottomscomma>> exposing yourself beneath the water. Once removed, it's easy to untangle it from the seaweed.<<exhibitionism1>> +<br><br> +<<destinationeventend>> +:: Sea Tangle [nobr] +<<water>><<effects>> +You start to untangle yourself without undressing. It takes a minute to free yourself. +<br><br> +<<destinationeventend>> +:: Sea Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyarousalmax to 200>> +<<set $mouth to "underwater">> +<<set $underwater to 1>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -95385,47 +76613,48 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Sea Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Sea Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Sea Rape]]>><</click>></span><<nexttext>> +<</if>> -<</nobr>><</widget>> +:: Sea Rape Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<He>> leaves you alone, and you struggle to the surface for air.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> -<<widget "tentacle3default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle3health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle3health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle3health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle3health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle3health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle3health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle3health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle3health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> +<<tearful>> you cough and splutter.<br><br> +<<clotheson>> +<<endcombat>> -<</nobr>><</widget>> @@ -95434,219 +76663,343 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<destinationeventend>> +<<elseif $enemyhealth lte 0>> +The <<person>> suddenly recoils from you. It looks like something is wrong with <<his>> diving mask. <<He>> swims away, and you struggle to the surface for air.<br><br> +<<tearful>> you cough and splutter.<br><br> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> +<</if>> +:: Swimming Lesson Shove [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $delinquency gte 400>> +<<endevent>><<mason>><<person1>>You shove the pair aside. They cry out in surprise, attracting Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." <<He>> doesn't give your protests any heed.<<gdelinquency>><<detention10>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +<<else>> +<<endevent>><<mason>><<person1>>You shove the pair aside. They cry out in surprise, attracting Mason's attention. <<He>> looks at the pair. "You two again. Stop harassing the other students." <<He>> herds them away from you. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +<</if>> +:: Events Swimming Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $timer to 18>> + <<if $delinquency lt 400>><<set $rescue to 1>><</if>> + The <<person2>><<person>> continues to fondle your butt while the <<person1>><<person>> bends down to your chest. + <<if $upperexposed gte 1>> + Without breaking eye contact, <<He>> gently licks your nipple with the tip of <<his>> tongue. + <<else>> + Without breaking eye contact, <<He>> gently licks your nipple through your $upperclothes with the tip of <<his>> tongue.<br><br> + <</if>> +<<endif>> +<<effects>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +Mason ignores you, likely due to your reputation as a delinquent.<br><br> +<</if>> +<<effectsman>><<man>> -<<widget "tentacle3disable">><<nobr>> -<<if $tentacle3head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> -<<if $tentacle3head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> -<<if $tentacle3head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> -<<if $tentacle3head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle3head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle3head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle3head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle3head is "chest">> -<<set $chestuse to 0>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Events Swimming Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Events Swimming Molestation]]>><</click>></span><<nexttext>> <</if>> -<<if $tentacle3head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle3head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +:: Events Swimming Endure [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -<<if $tentacle3head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +The <<person2>><<person>> continues to fondle your butt while the <<person1>><<person>> bends down to your chest. +<<if $upperexposed gte 1>> +Without breaking eye contact, <<He>> gently licks your nipple with the tip of <<his>> tongue. +<<else>> +Without breaking eye contact, <<He>> gently licks your nipple through your $upperclothes with the tip of <<his>> tongue. <</if>> +<<He>> is soon interrupted however. When Mason finishes dealing with the commotion, both move away from you, the <<person2>><<person>> giving a parting pinch as <<he>> does. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> -<<if $tentacle3head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +:: Events Swimming Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +The pair come to their senses after a moment, and swim away from you, looking a little guilty.<br><br> + +<<clotheson>> +<<endcombat>> -<<if $tentacle3head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<<click [[Next|Swimming Lesson]]>><</click>> -<<if $tentacle3head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle3head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<<elseif $enemyhealth lte 0>> -<<if $tentacle3head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +The <<person1>><<person>> recoils in pain and glares at you. <<He>> swims away, taking the <<person2>><<person>><<person1>> with <<himstop>><br><br> +<<tearful>> you gather yourself.<br><br> -<<if $tentacle3head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<clotheson>> +<<endcombat>> -<<if $tentacle3head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<click [[Next|Swimming Lesson]]>><</click>> -<<if $tentacle3head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> -<<if $tentacle3head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> + <<if $delinquency gte 200>> + Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The teacher gives your protests no heed.<<gdelinquency>><<detention10>> <<else>> + Your cry attracts Mason's attention. The teacher glares at the pair and herds them away from you. + <</if>> + <br><br> + +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> -<<if $tentacle3head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle3head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle3head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<click [[Next|Swimming Lesson]]>><</click>> -<<if $tentacle3head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<else>> -<<if $tentacle3head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> +Mason finishes breaking up the fight, and the pair leave you alone.<br><br> -<<if $tentacle3head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> +<<tearful>> you gather yourself.<br><br> -<<if $tentacle3head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|Swimming Lesson]]>><</click>> <</if>> +:: Events Swimming Refuse [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> + +The <<person>> shrugs, then tosses the fabric into the skimmer, where it vanishes with a tearing noise. +<<lowerruined>><<upperruined>> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + +:: Events Swimming Molestation Single [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $delinquency lt 400>><<set $rescue to 1>><</if>> +The <<person>> swims right up to you.<br><br> +<<endif>> +<<effects>> -<<if $tentacle3shaft is "breasts">> -<<set $chestuse to 0>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +Mason ignores you, likely due to your reputation as a delinquent.<br><br> <</if>> -<<if $tentacle3shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> -<<if $tentacle3shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> -<</if>> +<<effectsman>><<man>> -<<if $tentacle3shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> -<<if $tentacle3shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Events Swimming Molestation Single Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Events Swimming Molestation Single]]>><</click>></span><<nexttext>> <</if>> -<<if $tentacle3shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> + +:: Events Swimming Molestation Single Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +"Here you go." <<He>> tosses your clothes to the side. You swim over and restore your dignity. When you turn, the <<person>> is gone.<br><br> + +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Swimming Lesson]]>><</click>> + + +<<elseif $enemyhealth lte 0>> + +The <<person>> recoils in pain and glares at you. <<He>> tries to swim away, but you grab the clothes still held in <<his>> hand. You win the ensuing battle, and quickly dress. When you turn, the <<person>> is gone.<br><br> + +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Swimming Lesson]]>><</click>> + +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> + + <<if $delinquency gte 200>> + Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students. And put your clothes back on, for heaven's sake," the <<person>> is nowhere to be seen, they left your clothes floating on the water.<<gdelinquency>><<detention10>> + <<else>> + Your cry attracts Mason's attention. The teacher glares at the <<person>> "Give those clothes back, now. You're in serious trouble, get changed and go to the head's office." You dress before any more attention is attracted to your predicament. + <</if>> + <br><br> + +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> + + + +<<click [[Next|Swimming Lesson]]>><</click>> + <</if>> +:: Events Swimming Flaunt [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -<<set $tentacle3shaft to 0>> -<<set $tentacle3head to 0>> +You stretch languidly as you approach the platform, hiding nothing. You <<swimmingtext>> dive into the water to the sound of whistles and applause.<<gswimming>><<exhibitionism5>><<swimmingskilluse>><br><br> -<</nobr>><</widget>> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> + + +:: Events Swimming Lewd Dive [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You decide to just get it over with. + +<<if $leftarm is "bound" and $rightarm is "bound">> +Bound and unable to cover yourself, you instead face away from your audience. You jump backwards into the water, which is not what you are supposed to do but Mason won't fault you given the circumstance. +<<else>> +You cover your <<lewdness>> as you approach the platform, intensely aware of all the eyes probing you. You jump into the water, not a spectacular performance but Mason won't fault you given the circumstance. +<</if>> +Once concealed beneath the water, Mason manages to regain some control over the class, and pulls most attention away from you. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +:: Event Swimming Run [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +Overwhelmed, you turn and flee from the room, chased by jeers and laughter. +<br><br> +<<if $playergenderappearance is "m">> +<<click [[Next|School Boy's Changing Room]]>><<endevent>><</click>> +<<else>> +<<click [[Next|School Girl's Changing Room]]>><<endevent>><</click>> +<</if>> +:: Events Swimming Stalk Confront [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You swim right up to the <<personcomma>> and tell <<him>> to leave you alone. "S-sorry," <<he>> says, staring at <<his>> feet.<<endevent>><<mason>><<person1>> You turn away, and see Mason staring at you disapprovingly. "I don't want to catch you picking on the other students again," <<he>> says. <<He>> refuses to hear your side of the story. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +:: Events Swimming Stalk Ignore [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<if $rng gte 81>> +You try to ignore the <<personcomma>> but <<he>> persists, moving closer to you as <<he>> becomes more confident. <<He>> soon works up the courage to reach out and touch you. +<br><br> +<<click [[Next|Events Swimming Stalk Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +The <<person>> continues to follow for a short while, before becoming distracted by someone else. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +<</if>> +:: Events Swimming Stalk Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> +<<effects>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +Mason ignores you, likely due to your reputation as a delinquent.<br><br> +<</if>> +<<effectsman>><<man>> @@ -95654,1029 +77007,1108 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle3lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle3shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle3">> -| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3" checked>> - <<else>> -| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle3">> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3" checked>> - <<else>> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3">> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<elseif $leftarm is "tentacle3">>You hold the $tentacle3 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle3">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle3">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3">> - <</if>> - +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Events Swimming Stalk Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Events Swimming Stalk Molestation]]>><</click>></span><<nexttext>> <</if>> +:: Events Swimming Stalk Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<He>> swims away without a word.<br><br> -<</nobr>><</widget>> +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> +<<click [[Next|Swimming Lesson]]>><</click>> +<<elseif $enemyhealth lte 0>> -<<widget "actionstentacle3righthand">><<nobr>> +The <<person>> recoils in pain and backs away from you. <<tearful>> you seize the chance and escape.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Swimming Lesson]]>><</click>> -<<if $rightarm is 0 and $tentacle3shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle3">> -| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3" checked>> - <<else>> -| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle3">> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3" checked>> - <<else>> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3">> - <</if>> - -<<elseif $rightarm is "tentacle3">>You hold the $tentacle3 tentacle in your right hand.<br> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> - <<if $rightactiondefault is "rightrubtentacle3">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle3">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3" checked>> + <<if $delinquency gte 200>> + Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students," the <<person>> goes along with it, not wanting to get in trouble.<<gdelinquency>><<detention10>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3">> + Your cry attracts Mason's attention. The teacher glares at the <<personstop>> "You're in serious trouble, get changed and go to the head's office," the <<person>> looks about to cry. <</if>> + <br><br> -<</if>> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> -<</nobr>><</widget>> +<<click [[Next|Swimming Lesson]]>><</click>> +<</if>> -<<widget "actionstentacle3legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle3shaft isnot "finished">> +:: Events Swimming Swim Away [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - <<if $feetactiondefault is "feethittentacle3">> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> - <<else>> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle3">> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3" checked>> +<<set $swimmingdifficulty to random(-500,1000)>> <<swimmingcheck>> +<<if $swimmingcheck is "fail">> + <<if $exposed gte 1>> +You try to swim away, <span class="red">but they catch up</span>, grabbing and surrounding you. The <<person>> grins at you. "This pervert think <<pshe>> can expose <<pherself>> in public without consequences. Let's teach <<phim>> a lesson." +<br><br> +<<click [[Next|Events Swimming Nude Molestation]]>><<set $molestationstart to 1>><</click>><br> <<else>> -| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3">> +You try to swim away, <span class="red">but they catch up</span>, grabbing and surrounding you. The <<person>> grins at you. "How ungrateful!" <<He>> runs <<his>> fingers along the seam of your $lowerclothes. "I think I know how to remind you of your place." +<br><br> +<<click [[Next|Events Swimming Strip Molestation]]>><<set $molestationstart to 1>><</click>><br> <</if>> +<<else>> +You disappear beneath the water and swim away from them. They try to keep up, but quickly tire and start hunting for easier prey. +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>><br> +<</if>> -<<elseif $leftleg is 0 and $tentacle3shaft isnot "finished">> +:: Evens Swimming Endure [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> - <<if $feetactiondefault is "feethittentacle3">> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> - <<else>> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> - <</if>> +They continue to harass you for a short while, before going after someone else. -<<elseif $rightleg is 0 and $tentacle3shaft isnot "finished">> +<br><br> +<<click [[Next|Swimming Lesson]]>><<endevent>><</click>> - <<if $feetactiondefault is "feethittentacle3">> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> - <<else>> -| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> - <</if>> +:: Events Swimming Nude Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> +<<set $timer to 20>> -<<elseif $leftleg is "tentacle3">>You hold the $tentacle3 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle3">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle3">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3">> - <</if>> +<<effects>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +Mason ignores you, likely due to your reputation as a delinquent.<br><br> <</if>> -<</nobr>><</widget>> +<<effectsman>><<man>> -<<widget "actionstentacle3mouth">><<nobr>> -<<if $tentacle3head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle3">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">> - <</if>> - <</if>> - -<<elseif $tentacle3head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle3">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3">> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">> - <</if>> - <</if>> -<<elseif $tentacle3head is "mouth">> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 1>> +<span id="next"><<click [[Next|Events Swimming Nude Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Events Swimming Nude Molestation]]>><</click>></span><<nexttext>> +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">> - <</if>> +:: Events Swimming Strip Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>> + <<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> +<<set $timer to 20>> - <<if $mouthactiondefault is "mouthbitetentacle3">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">> - <</if>> - -<<elseif $tentacle3head is "mouthdeep">> +<<effects>> - <<if $mouthactiondefault is "mouthcooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle3">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">> - <</if>> - +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +Mason ignores you, likely due to your reputation as a delinquent.<br><br> <</if>> -<</nobr>><</widget>> - - +<<effectsman>><<man>> -<<widget "actionstentacle3vagina">><<nobr>> -<<if $tentacle3head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">> - <</if>> - <</if>> - -<<elseif $tentacle3head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">> - <</if>> - <</if>> -<<elseif $tentacle3head is "vagina">> +<<stateman>><br> +<br> +<<actionsman>> - <<if $vaginaactiondefault is "vaginacooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 1>> +<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked">> +<span id="next"><<click [[Next|Events Swimming Strip Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Events Swimming Strip Molestation]]>><</click>></span><<nexttext>> +<</if>> - -<<elseif $tentacle3head is "vaginadeep">> +:: Events Swimming Strip Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +The <<person1>><<person>> and <<person2>><<person>> high five eachother, then leave you lying in the water.<br><br> - <<if $vaginaactiondefault is "vaginacooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">> - <</if>> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> - -<</if>> +<<click [[Next|Swimming Lesson]]>><</click>> -<</nobr>><</widget>> +<<elseif $enemyhealth lte 0>> +The trio recoil in pain and back away from you. <<tearful>> you seize the chance and escape.<br><br> -<<widget "actionstentacle3penis">><<nobr>> -<<if $tentacle3head is "penisentrance">> +<<clotheson>> +<<endcombat>> +<<click [[Next|Swimming Lesson]]>><</click>> - <<if $penisactiondefault is "penisrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> + + <<if $delinquency gte 200>> + Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The trio go along with it, struggling to suppress their smiles.<<gdelinquency>><<detention10>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">> + Your cry attracts Mason's attention. The teacher glares at the trio. "You're in serious trouble, get changed and go to the head's office." The group leave the pool, chatting and laughing. <</if>> + <br><br> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">> - <</if>> - <</if>> - -<<elseif $tentacle3head is "penisimminent">> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> - <<if $penisactiondefault is "penisrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">> - <</if>> - <</if>> -<<elseif $tentacle3head is "penis">> +<<click [[Next|Swimming Lesson]]>><</click>> +<<elseif $timer lte 0>> +You hear Mason's voice. "What's happening over there?" They play innocent. "Nothing!" The <<person3>><<person>> says. Mason looks at them with suspicion, but doesn't say anything else. Your attackers move away from you, not wanting to get in trouble. +<br><br> - <<if $penisactiondefault is "peniscooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">> - <</if>> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> - -<<elseif $tentacle3head is "penisdeep">> +<<click [[Next|Swimming Lesson]]>><</click>> +<<elseif $lowertype is "naked" and $uppertype is "naked">> +The <<person1>><<person>> holds your clothing above <<his>> head. When you swim over to try to get it back, <<he>> throws it to the <<person2>><<personcomma>> who throws it to the <<person3>><<personcomma>> the three of them laughing all the while. "This is fun, but I've got an idea," the <<person>> says. Instead of throwing your clothing to one of <<his>> friends, <<he>> chucks it into a nearby skimmer, where it disappears with a tearing noise. "There. Maybe you'll show us some respect in the future." Satisfied, they swim away to find someone else to harass, leaving you naked in the middle of the pool.<<set $stealtextskip to 1>> +<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> - <<if $penisactiondefault is "peniscooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">> - <</if>> - +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> - +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Swimming Lesson]]>><</click>><br> -<</nobr>><</widget>> +<</if>> +:: Events Swimming Nude Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<widget "actionstentacle3anus">><<nobr>> +The <<person1>><<person>> and <<person2>><<person>> high five eachother, then leave you lying in the water.<br><br> -<<if $tentacle3head is "anusentrance">> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> - <<if $anusactiondefault is "anusrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">> - <</if>> - <</if>> - -<<elseif $tentacle3head is "anusimminent">> +<<click [[Next|Swimming Lesson]]>><</click>> - <<if $anusactiondefault is "anusrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">> - <</if>> +<<elseif $enemyhealth lte 0>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle3">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">> - <</if>> - <</if>> +The trio recoil in pain and back away from you. <<tearful>> you seize the chance to escape.<br><br> -<<elseif $tentacle3head is "anus">> +<<clotheson>> +<<endcombat>> +<<click [[Next|Swimming Lesson]]>><</click>> - <<if $anusactiondefault is "anuscooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> + + <<if $delinquency gte 200>> + Your cry attracts Mason's attention. "I knew it would have something to do with you. Stop harassing the other students." The trio go along with it, struggling to suppress their smiles.<<gdelinquency>><<detention10>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">> + Your cry attracts Mason's attention. The teacher glares at the trio. "You're in serious trouble, get changed and go to the head's office." The group leave the pool, chatting and laughing. <</if>> + <br><br> +<<tearful>> you gather yourself.<br><br> +<<clotheson>> +<<endcombat>> - -<<elseif $tentacle3head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle3">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">> - <</if>> - +<<click [[Next|Swimming Lesson]]>><</click>> - -<</if>> +<<elseif $timer lte 0>> +You hear Mason's voice. "What's happening over there?" They play innocent. "Nothing!" The <<person3>><<person>> says. Mason looks at them with suspicion, but doesn't say anything else. Your attackers move away from you, not wanting to get in trouble. +<br><br> -<</nobr>><</widget>> +<<tearful>> you gather yourself.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Swimming Lesson]]>><</click>> -<<widget "actionstentacle3thighs">><<nobr>> -<<if $tentacle3head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3">> - <</if>> -<<elseif $tentacle3head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3">> - <</if>> <</if>> -<</nobr>><</widget>> +:: School Leave Stop [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +<<leighton>><<person1>>As you try to leave, Leighton lays an arm on your shoulder. "Isn't there something you're forgetting?" <<He>> tries to steer you back towards the school.<br><br> -<<widget "actionstentacle3bottom">><<nobr>> +<<click [[Go to detention|School Detention]]>><<endevent>><</click>><br> +<<click [[Run away|School Leave Run]]>><<detention60>><</click>><<gdelinquency>><br> -<<if $tentacle3head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3">> - <</if>> -<</if>> +:: School Detention [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +<<leighton>><<person1>> +<<set $detentionattended to 1>> +<<if $detention lte 10>><<set $detention -= 10>> +You enter Leighton's office. <<He>> takes <<his>> seat in front of <<his>> desk and beckons you to sit at a small desk in the corner.<br><br> +"It's only a minor infringement, I won't keep you long." <<He>> turns to <<his>> computer and seemingly forgets about you.<br><br> +Ten minutes pass, and <<he>> looks at the clock on the wall. "That should do it." <<He>> gestures for you to leave.<<pass10>><br><br> + +<<click [[Next|Hallways]]>><<endevent>><</click>> + +<<elseif $detention lte 20>><<set $detention -= 20>> +You enter Leighton's office. <<He>> takes <<his>> seat in front of <<his>> desk, then points at the whiteboard opposite <<himstop>> "Write 'I will obey the rules,' repeatedly. Don't stop until I say stop."<br><br> -<</nobr>><</widget>> +<<click [[Work diligently (0:20)|School Detention Lines]]>><<set $phase to 0>><<gtiredness20>><<pass20>><</click>><<gtiredness>><br> +<<click [[Work slowly (0:40)|School Detention Lines]]>><<set $phase to 1>><<pass40>><</click>> +<<elseif $detention lte 30>><<set $detention -= 30>> +<<generates2>>You enter Leighton's office. A <<person2>><<person>> stand sheepishly in the corner. "Two of you today." <<person1>>Leighton says, taking the seat at <<his>> desk. <<He>> points at the whiteboard oppostie <<himstop>> "Write 'I will obey the rules,' repeatedly. Both of you. Don't stop until I say stop."<br><br> +Shortly after you start writing on the board, you feel someone groping your butt. The <<person2>><<person>> is clearly a pervert.<br><br> -<<widget "actionstentacle3chest">><<nobr>> +<<click [[Endure it (0:30)|School Detention Grope]]>><<set $phase to 0>><<pass30>><<gtrauma30>><<gstress30>><<garousal30>><</click>><<gtrauma>><<gstress>><<garousal>><br> +<<click [[Tell Leighton|School Detention Grope]]>><<set $phase to 1>><</click>><br> +<<elseif $detention lte 40>><<set $detention -= 40>> -<<if $tentacle3head is "chest">> - <<if $chestactiondefault is "chestrubtentacle3">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3">> +You enter Leighton's office. "I have something special I need you to do today." <<He>> points out the window, at <<his>> car. "It needs a wash. I left everything you'll need out there, I'll keep an eye on you from here. You'll want to strip down to your underwear for this job, no sense getting your clothes wet and dirty."<br><br> + +You look at <<him>> with incredulity. <<He>> chuckles. "Don't worry, it's an enclosed area so no one else will see you. Now, hop to it."<br><br> + + <<if $understate is "naked">> + You avoid looking <<him>> in the eyes. "I'm n-not wearing any underwear." You say. <br> + You think you catch a smile start to form on <<his>> face, but it's gone so fast you may have imagined it. "I'll overlook that rule violation, but you still need to wash my car. Maybe next time you'll dress appropriately for school.<br><br> <</if>> -<</if>> +<<click [[Strip and wash the car (0:40)|School Detention Car]]>><<pass40>><<gtrauma40>><<gstress40>><<garousal40>><<set $storelocationinit to "schoolcar">><<storelocation>><<storeupper>><<storelower>><<upperundress>><<lowerundress>><</click>><<gtrauma>><<gstress>><<garousal>><br> +<<click [[Refuse|School Detention Refuse]]>><<set $detention += 40>><<detention60>><</click>><<gdelinquency>><br> + +<<elseif $detention lte 50>><<set $detention -= 50>> -<</nobr>><</widget>> +You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> +<<click [[Next|School Detention Spank]]>><<set $phase to 2>><<set $molestationstart to 1>><</click>><br> + +<<elseif $detention lte 60>><<set $detention -= 60>> +You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> +<<click [[Next|School Detention Spank]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> +<<else>><<set $detention -= 60>> +You enter Leighton's office. <<He>> sits at <<his>> desk and beckons you over. When you're close, <<he>> grabs you by the arms and bends you over <<his>> knee.<br><br> +<<click [[Next|School Detention Spank]]>><<set $molestationstart to 1>><</click>><br> +<</if>> +:: School Leave Run [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<widget "effectstentacle3">><<nobr>> +You shake off <<his>> hand and run for the exit, escaping onto the street.<br><br> -<<if $leftaction is "lefthittentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle3">>You strike the $tentacle3 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle3health -= 1>> - <</if>> -<</if>> +<<click [[Next|Oxford Street]]>><<endevent>><</click>><br> -<<if $rightaction is "righthittentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle3">>You strike the $tentacle3 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle3health -= 1>> - <</if>> -<</if>> +:: School Detention Lines [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $leftaction is "leftgrabtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your left hand.</span><<tentacle3disable>><<set $leftarm to "tentacle3">><<set $tentacle3head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $phase is 0>> +You get to work, hoping to get out of here quickly. Twenty minutes pass before Leighton speaks again. "That should do it." <<He>> gestures for you to leave. +<<elseif $phase is 1>> +You start leisurely writing on the bored. Leighton looks up at you occasionally, pursing <<his>> lips in annoyance. Eventually, <<he>> looks at <<his>> watch. "That's enough, I don't have all day. Next time put some work into it and we'll both be out of here sooner." <<He>> gestures for you to leave. <</if>> +<br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>><br> -<<if $rightaction is "rightgrabtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your right hand.</span><<tentacle3disable>><<set $rightarm to "tentacle3">><<set $tentacle3head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> +:: School Detention Grope [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $leftaction is "leftrubtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>> +<<if $phase is 0>> +You decide not to make a fuss, and allow the <<person>> to continue groping you while you continuewriting on the board. <<He>> is careful not to be too blatant about it, but by the time Leighton lets you out your face is flushed red. +<br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>><br> +<<elseif $phase is 1>> + <<if $delinquency gte 400>> + You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>>Leighton gives you a level stare. "I'm not going to fall for your tricks." <<He>> looks at the <<person2>><<personstop>> "You're done here, leave," the <<person>> wastes no time in vacating the room.<br><br> + + <<person1>>Once alone, Leighton grabs you by the arms and bends you over <<his>> knee.<br><br> + <<endevent>> + <<click [[Next|School Detention Spank]]>><<leighton>><<set $molestationstart to 1>><</click>><br> <<else>> + You yelp and jump away from the <<personcomma>> clutching your backside and making it clear to Leighton what just happened. <<person1>> <<He>> looks at the <<person2>><<personcomma>> then back at you.<<person1>> "You're done here, leave." Something in <<his>> voice precludes argument, and you scurry from the room. You think you hear a muffled cry behind you as you walk down the hall. + <br><br> +<<click [[Next|Hallways]]>><<endevent>><</click>><br> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>> + +:: School Detention Spank [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcspank>><<npcidlegenitals>> + <<if $phase is 1>> + <<set $enemyanger += 100>> + <<elseif $phase is 2>> + <<set $enemyanger += 50>> <<else>> + <<set $enemyanger += 200>> <</if>> -<</if>> +<<endif>> -<<if $leftaction is "leftstoptentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle3">>You release the $tentacle3 tentacle from your left hand.<<tentacle3disable>> -<</if>> +<<effects>> -<<if $rightaction is "rightstoptentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle3">>You release the $tentacle3 tentacle from your right hand.<<tentacle3disable>> -<</if>> -<<if $feetaction is "feethittentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle3">>You kick the $tentacle3 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle3health -= 1>> - <</if>> -<</if>> +<<effectsman>><<man>> -<<if $feetaction is "feetgrabtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle3 tentacle between your feet.</span><<tentacle3disable>><<set $leftleg to "tentacle3">><<set $rightleg to "tentacle3">><<set $tentacle3head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> -<<if $feetaction is "feetrubtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle3 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle3health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $feetaction is "feetstoptentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle3">>You let go of the $tentacle3 tentacle between your feet.<<tentacle3disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle3">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthkisstentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle3">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $mouthaction is "mouthcooperatetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle3">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle3 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthpullawaytentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your mouth.</span><<tentacle3disable>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|School Detention Spank Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|School Detention Spank]]>><</click>></span><<nexttext>> <</if>> -<<if $mouthaction is "mouthbitetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle3">><<defiance5>>You bite down on the $tentacle3 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle3health -= 1>> - <</if>> -<</if>> +:: School Detention Spank Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $vaginaaction is "vaginarubtentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle3">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle3 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle3health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle3">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle3 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<pussystop>></span><<tentacle3disable>> -<</if>> +<<ejaculation>> +Clarity returns to <<his>> eyes and <<he>> stands abruptly, realising what just happened. "Don't breathe a word of this to anyone. Leave." <<tearful>> you walk from the room.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Hallways]]>><</click>><br> +<<elseif $enemyhealth lte 0>> +<<He>> recoils in pain and you squirm from <<his>> grip. <<He>> shouts after you as you flee down the corridor. "You've made things much worse for yourself, <<bitchstop>> Mark my words." <<tearful>> you keep running.<br><br> -<<if $penisaction is "penisrubtentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle3">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle3 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle3health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle3">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle3 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle3health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> +<<clotheson>> +<<endcombat>> + +<<click [[Next|Hallways]]>><</click>><br> +<<elseif $enemyanger lte 0>> +<<He>> releases you. "I took no pleasure in that. I hope you've learnt your lesson." <<He>> gestures for you to leave. <<tearful>> you do so.<br><br> + + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Hallways]]>><</click>><br> <</if>> -<<if $penisaction is "penispullawaytentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<penisstop>></span><<tentacle3disable>> + +:: Ocean Breeze [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +You are in the Ocean Breeze Cafe. +<<if $openinghours is 1>> + <<if $weather is "clear">> + Most of the tables are full. + <<elseif $weather is "overcast">> + The cafe is busy, and despite the strong winds some people are sitting outside. + <<elseif $weather is "rain">> + No one is sitting outside due to the rain, but the cafe proper is crowded. + <</if>> <</if>> +<br><br> +<<if $stress gte 10000>><<passoutshop>> +<<else>> +<<if $closinghour is 1>> +It's closing time. The proprietor is herding everyone outside.<<if $exposed gte 1>>You feel a twinge of panic as you realise how exposed you'll be should you be found in this state of dress.<</if>><br><br> -<<if $anusaction is "anusrubtentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle3">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle3 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle3health -= 3>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $anusaction is "anuscooperatetentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle3">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle3 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $anusaction is "anuspullawaytentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<bottomstop>></span><<tentacle3disable>> +<<elseif $openinghours is 0>> +You are alone in the darkness.<br><br> +<<elseif $exposed gte 1>> +You are hiding beneath a table to protect your dignity.<br><br> <</if>> -<<if $thighaction is "penisrubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle3">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<if $openinghours is 1 and $exposed lt 1 and $oceanbreezejob isnot 1>> + <<if $oceanbreezejoboffer is 1>> +<<click [[Ask for work|Ocean Breeze Ask Again]]>><</click>><br> <<else>> +<<click [[Ask for work|Ocean Breeze Ask]]>><</click>><br> <</if>> <</if>> - -<<if $thighaction is "vaginarubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle3">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<if $openinghours is 1 and $exposed lt 1 and $oceanbreezejob is 1>> + <<if $playergenderappearance is "m">> + <<click [[Work as a waiter (1:00)|Ocean Breeze Work]]>><<set $tablesservedstat to $tablesservedstat + random(10,30)>><</click>><br> <<else>> + <<click [[Work as a waitress (1:00)|Ocean Breeze Work]]>><<set $tablesservedstat to $tablesservedstat + random(10,30)>><</click>><br> <</if>> <</if>> +<<if $openinghours is 0 and $closinghour isnot 1 and $oceanbreezetheft isnot 1>> +<<click [[Examine the cash register|Ocean Breeze Register]]>><</click>><br> +<</if>> +<br> +[[Leave|Cliff Street]]<br> +<br> -<<if $bottomaction is "bottomrubtentacle3">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle3">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle3 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle3health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> - - -<<if $chestaction is "chestrubtentacle3">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle3">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle3 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle3health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<</nobr>><</widget>> +<</if>> -:: Widgets Combat Tentacle4 [widget] -<<widget "tentacle4">><<nobr>> +:: Ocean Breeze Lock [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +<<openinghours>> -<<if $tentacle4health lte 0 and $tentacle4shaft isnot "finished">> -Worn out, the $tentacle4 tentacle retracts from you. -<<tentacle4disable>> -<<set $tentacle4shaft to "finished">> -<<set $tentacle4head to "finished">> -<</if>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Ocean Breeze]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> +<<click [[Leave|Cliff Street]]>><</click>><br> -<<if $tentacle4shaft is "tummy">> -The $tentacle4 tentacle <<slithers>> around your tummy, +:: Ocean Breeze Ask [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<set $oceanbreezejoboffer to 1>> +<<sam>><<person1>>You walk up to the overweight <<if $pronoun is "m">>man<<else>>woman<</if>> behind the counter. <<He>> smiles at you. +"Aren't you a cutie! What will it be?"<br><br> -<</if>> +You ask if <<he>> has any work for you. <<His>> smile broadens. "As a matter of fact I need a cute <<if $playergenderappearance is "m">>waiter.<<else>>waitress.<</if>> The pay is £5 an hour, plus tips. Just a warning though, some customers might try to grope you. Please be patient with them, they don't mean nothing by it! We're always understaffed, so you can work whenever we're open." +<br><br> -<<if $tentacle4shaft is "thighs">> +<<click [[Take job|Ocean Breeze Take Job]]>><</click>><br> +<<click [[Refuse job|Ocean Breeze]]>><<endevent>><</click>><br> -The $tentacle4 tentacle <<slithers>> between your thighs, -<</if>> +:: Ocean Breeze Take Job [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<set $oceanbreezejob to 1>> +"Splendid!" <<He>> says, grabbing your hand in both of <<his>> own and shaking. "I'm Sam, by the way. Come on, let me show you the ropes."<br><br> -<<if $tentacle4shaft is "breasts">> -The $tentacle4 tentacle squeezes your breasts together, +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> -<</if>> +:: Ocean Breeze Ask Again [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $tentacle4shaft is "chest">> +<<sam>><<person1>>You walk up to the overweight <<if $pronoun is "m">>man<<else>>woman<</if>> behind the counter. <<He>> smiles at you. +"Welcome back! Have you reconsidered?"<br><br> -The $tentacle4 tentacle <<slithers>> around your chest, +<br><br> -<</if>> +<<click [[Take job|Ocean Breeze Take Job]]>><</click>><br> +<<click [[Refuse job|Ocean Breeze]]>><<endevent>><</click>><br> -<<if $tentacle4shaft is "waist">> +:: Ocean Breeze Work [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -The $tentacle4 tentacle <<slithers>> around your waist, +<<set $rng to random(1, 100)>> -<</if>> -<<if $tentacle4shaft is "neck">> -The $tentacle4 tentacle <<slithers>> around your neck, +<<if $rng gte 81 and $weather isnot "rain">> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<if $skirt is 1>> + As you're serving tables outside the cafe, a strong breeze blows in from the ocean, lifting your skirt and exposing your <<undies>> for anyone who looks.<<undiestrauma>><br><br> + + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<click [[Own it|Ocean Breeze Own]]>><<set $phase to 0>><</click>><<exhibitionist1>><br> + <<elseif $exhibitionism gte 35>> + <<click [[Own it|Ocean Breeze Own]]>><<set $phase to 1>><</click>><<exhibitionist3>><br> + <</if>> + <<click [[Cover yourself|Ocean Breeze Cover]]>><</click>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<fameexhibitionism5>> + <<else>> + <<fameexhibitionism10>> + <</if>> + <<else>> + As you're serving tables outside the cafe, a strong breeze blows in from the ocean, pleasantly caressing your skin.<<lstress>><<lstress20>><br><br> + + The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> + + <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> + <</if>> + <<else>> + You spend most of the shift serving the tables outside, overlooking the ocean.<br><br> + + The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> + + <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> + <</if>> + + + + + + + + + + +<<elseif $rng gte 61>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<generate1>><<generate2>>You serve a young pair, a <<person1>><<person>> and a <<person2>><<personstop>> + <<if $skirt is 1>> + <<if $undertype is "naked">> + As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear?" <<He>> says with incredulity. "You're a little slut, aren't you?"<<fameexhibitionism10>><<gstress60>><<garousal60>><<gstress>><<garousal>><br><br> + + <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> + <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma60>><<gstress60>><<set $phase to 2>><</click>><<gtrauma>><<gstress>><br> + <<else>> + As you turn to leave, the <<person1>><<person>> lifts the hem of your $lowerclothes, revealing your $underclothes to the cafe. <<He>> and the <<person2>><<person>> both laugh, drawing more attention to you.<<fameexhibitionism1>><<gstress30>><<garousal30>><<gstress>><<garousal>><br><br> + + <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> + <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma30>><<gstress30>><<set $phase to 1>><</click>><<gtrauma>><<gstress>><br> + <</if>> + <<else>> + <<if $undertype is "naked">> + As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your bare <<bottom>> to the cafe. "No underwear!" <<He>> says with incredulity. "Bet you regret that now."<<fameexhibitionism5>><<gstress30>><<garousal30>><<gstress>><<garousal>><br><br> + + <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> + <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma30>><<gstress30>><<set $phase to 1>><</click>><<gtrauma>><<gstress>><br> + <<else>> + As you turn to leave, the <<person1>><<person>> pulls down the back of your $lowerclothes, revealing your $underclothes to the cafe.<<fameexhibitionism1>><<gstress20>><<garousal20>><<gstress>><<garousal>><br><br> + + <<click [[Get angry|Ocean Breeze Angry]]>><</click>><br> + <<click [[Ignore|Ocean Breeze Ignore]]>><<gtrauma20>><<gstress20>><<set $phase to 0>><</click>><<gtrauma>><<gstress>><br> + <</if>> + <</if>> + <<else>> + <<generate1>><<generate2>>You serve a young pair, a <<person1>><<person>> and a <<person2>><<personstop>> You think you catch the <<person1>><<person>> checking you out, but they don't say anything.<br><br> + + The rest of the shift passes uneventfully. You earn £5.<<pass60>><<set $money += 500>><br><br> + + <<click [[Next|Ocean Breeze]]>><<endevent>><</click>><br> + <</if>> + + + + + + + + + + + + +<<elseif $rng gte 41>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<generate1>><<person1>> A <<person>> enters the cafe and sits alone in the corner. <<He>> keeps stealing glances at you, and when you go to take <<his>> order <<he>> asks only for a glass of water. As you turn to leave <<he>> grabs your wrist. "You don't happen to be on the menu, do you?" <<He>> smiles. "How about you and I find somewhere quiet and have some fun? I'll make it worth your while." <<He>> taps <<his>> <<if $pronoun is "m">>wallet.<<else>>purse.<</if>> <<His>> intentions are clearly lewd in nature.<br><br> + <<if $promiscuity gte 15>> + <<click [[Accept the offer|Ocean Breeze Whore]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <<else>> + You are not promiscuous enough to take up such an offer.<br><br> + <</if>> + <<click [[Refuse|Ocean Breeze Whore Refuse]]>><</click>> + <<else>> + <<generate1>><<person1>> A <<person>> enters the cafe and sits alone in the corner. <<He>> keeps stealing glances at you. However, <<he>> refuses to make eye contact when you take <<his>> order.<br><br> + The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> + + <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> + <</if>> + + + + + +<<elseif $rng gte 21>> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + <<generate1>><<generate2>><<generate3>><<generate4>> + A large group enters the cafe, taking up several tables by themselves. You try to ask for their order, but a <<person1>><<person>> interrupts you. "It's my birthday today you know. How about something special?" <<He>> openly ogles your body. "Wanna climb up on the table and give us a dance?"<br><br> + -<</if>> + <<click [[Dance for them|Ocean Breeze Dance]]>><<set $dancing to 1>><<set $audience to 4>><<set $venuemod to 2>><<set $timer to 12>><<set $dancelocation to "cafe">><</click>><<exhibitionist1>><<gstress>><<gtiredness>><br><br> + <<click [[Refuse|Ocean Breeze Dance Refuse]]>><</click>> + <<else>> + A large group enters the cafe, taking up several tables by themselves. They don't give you any trouble though. + <br><br> + The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> + + <<click [[Next|Ocean Breeze]]>><<endevent>><</click>> + <</if>> -<<if $tentacle4shaft is "shoulders">> -The $tentacle4 tentacle <<slithers>> around your shoulders, -<</if>> -<<if $tentacle4shaft is "leftleg">> -The $tentacle4 tentacle <<slithers>> around your left leg, +<<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 51 and $bestialitydisable is "f">> +Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however is a stray dog. It growls as you approach.<br><br> -<</if>> +<<click [[Continue regardless|Ocean Breeze Dumpster Dog]]>><<gstress60>><</click>><<gstress>><br> +<<click [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</click>> + <<else>> +<<generate1>><<generate2>>Sam asks you to take some trash to the dumpster beside the cafe. Stood beside the dumpster however are a <<person1>><<person>> and a <<person2>><<personstop>> They have a dangerous look about them.<br><br> +<<click [[Continue regardless|Ocean Breeze Dumpster]]>><<gstress60>><</click>><<gstress>><br> +<<click [[Forget your task and go back inside|Ocean Breeze Dumpster Refuse]]>><</click>> + <</if>> -<<if $tentacle4shaft is "rightleg">> -The $tentacle4 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle4shaft is "leftarm">> +:: Ocean Breeze Angry [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<set $samlove -= 1>> -The $tentacle4 tentacle <<slithers>> around your left arm, +You turn on the spot and glare at the <<person1>><<personstop>> The grin falls off <<his>> face. "Just having a laugh. No need to pout." Sam looks over at you disapprovingly.<br><br> -<</if>> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> -<<if $tentacle4shaft is "rightarm">> -The $tentacle4 tentacle <<slithers>> around your right arm, +:: Ocean Breeze Ignore [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<</if>> +<<if $phase is 0>> +You rearrange your $lowerclothes and continue as if nothing happened.<br><br> +<<set $tipmod to 0.2>><<tipset>> + +<<set $tip += 500>> +<<set $tip += 100>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> +<<elseif $phase is 1>> +You rearrange your $lowerclothes and continue as if nothing happened.<br><br> +<<set $tipmod to 0.2>><<tipset>> +<<set $tip += 500>> +<<set $tip += 200>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> +<<else>> +You rearrange your $lowerclothes and continue as if nothing happened, blushing at being exposed and humiliated in public like this.<br><br> +<<set $tipmod to 0.2>><<tipset>> +<<set $tip += 500>> +<<set $tip += 500>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> +<</if>> +<<pass60>> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> +:: Ocean Breeze Whore [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 40>> +<<set $tipmod to 2>><<tipset>> +"Meet me in the alley next to the cafe in five minutes, behind the dumpster." <<He>> leaves without looking back.<<pass5>> You slip out while no one is looking, and find <<him>> waiting for you behind the dumpster as promised. <<He>> doesn't waste any time.<<promiscuity2>><br><br> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<if $tentacle4head is "leftarm">> -The $tentacle4 tentacle writhes in your left hand.<<neutral5>> -<</if>> -<<if $tentacle4head is "rightarm">> -The $tentacle4 tentacle writhes in your right hand.<<neutral5>> -<</if>> -<<if $tentacle4head is "feet">> -The $tentacle4 tentacle writhes between your feet.<<neutral5>> -<</if>> -<<if $tentacle4head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> -<<if $tentacle4head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<</if>> -<<if $tentacle4head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -<</if>> -<<if $tentacle4head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $tentacle4head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle4head to 0>><<set $breastuse to 0>> - <</if>> +<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gt 0 and $alarm lte 0 and $finish is 0>> +<span id="next"><<click [[Next|Ocean Breeze Whore]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Ocean Breeze Whore Finish]]>><</click>></span><<nexttext>> <</if>> -<<if $tentacle4head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle4health -= 1>> -<</if>> - +:: Ocean Breeze Whore Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $tentacle4head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle4head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> +You tell the <<person>> that this establishment doesn't serve anything not found on the menu, and leave to fetch <<his>> water. When you return, <<hes>> already gone.<br><br> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> -<<if $tentacle4head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle4head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> +:: Ocean Breeze Whore Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $consensual is 1>> -<<if $tentacle4head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle4head to "mouthimminent">><<neutral4>> -<</if>> + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> + "Here's your pay, whore." <<He>> drops some cash on you as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> + <<tipreceive>> + + + <<else>> + "Fine. I hope you don't expect anything." <<He>> looks at you with disgust as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> + <</if>> +<<else>> -<<if $tentacle4head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle4health -= 1>> -<</if>> + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<fameprostitution1>><<set $prostitutionstat += 1>> + "Here's your pay, whore." <<He>> drops some cash on you as <<he>> leaves. <<tearful>> you hurry back inside before you're missed.<br><br> + <<tipreceive>> + <<elseif $enemyhealth lte 0>> + You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you flee back into the cafe.<br><br> + + <</if>> + <<if $alarm gte 1>> + Sam bursts through the cafe back entrance to see what the fuss is about. The <<person>> shields hides <<his>> face and darts away, pushing you to the ground. Sam helps you up and gently steers you back inside.<<famerape1>><br><br> + <</if>> -<<if $tentacle4head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle4head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> -<<if $tentacle4head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle4head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> -<<if $tentacle4head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle4head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> <</if>> +<br><br> +<<clothesontowel>> +<<endcombat>> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> -<<if $tentacle4head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> +<<click [[Next|Ocean Breeze]]>><</click>> -<<if $tentacle4head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle4head to "penisdeep">><<sex5>> -<</if>> +:: Ocean Breeze Dance [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<danceeffects>> +<<danceaudience>> +<<danceactions>> -<<if $tentacle4head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle4head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> +<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> +There's no way you can continue dancing while so exposed! Face reddening, you flee the scene.<br><br> <</if>> -<<if $tentacle4head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle4head to "penisimminent">><<neutral4>> +<<if $danceevent is "finish">> +<<click [[Next|Ocean Breeze]]>><<endevent>><<clotheson>><</click>> +<<elseif $danceevent is 0>> + <<if $exposed gte 2 and $exhibitionism lte 74>> + <<click [[Flee|Ocean Breeze Dance Stop]]>><</click>> + <<elseif $exposed gte 1 and $exhibitionism lte 34>> + <<click [[Flee|Ocean Breeze Dance Stop]]>><</click>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <<click [[Stop|Ocean Breeze Dance Stop]]>><</click>> <</if>> <</if>> +:: Ocean Breeze Dance Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> +:: Ocean Breeze Dance Stop [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You rush to a back room, out of sight. <<clotheson>> The rest of the shift passes uneventfully, though many of the patrons who saw you dance throw glances your way.<br><br> -<<if $tentacle4head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle4health -= 1>> -<</if>> - +You earn £5.<<set $money += 5>> -<<if $tentacle4head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle4head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $timer is 12>> +<<pass60>> +<<elseif $timer is 11>> +<<pass50>><<pass5>> +<<elseif $timer is 10>> +<<pass50>> +<<elseif $timer is 9>> +<<pass40>><<pass5>> +<<elseif $timer is 8>> +<<pass40>> +<<elseif $timer is 7>> +<<pass30>><<pass5>> +<<elseif $timer is 6>> +<<pass30>> +<<elseif $timer is 5>> +<<pass20>><<pass5>> +<<elseif $timer is 4>> +<<pass20>> +<<elseif $timer is 3>> +<<pass10>><<pass5>> +<<elseif $timer is 2>> +<<pass10>> +<<elseif $timer is 1>> +<<pass5>> <</if>> +<br><br> - -<<if $tentacle4head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle4head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> +<<clothesontowel>> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> +:: Ocean Breeze Dumpster [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $tentacle4head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle4head to "anusimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>><<set $outside to 1>> +You decide you're being paranoid, and walk over to the dumpster. As you turn to leave however, you find the pair blocking your path. The <<person1>><<person>> grabs your arms and covers your mouth, while the <<person2>><<person>> grins at you. "Such a pretty little thing."<br><br> +<<click [[Next|Ocean Breeze Rape]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +You decide you're being paranoid, and walk over to the dumpster. The pair check you out as you walk by, but don't say anything.<br><br> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> -<<set $rng to random(1, 100)>> -<<if $tentacle4head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> - <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">><<set $thighuse to 0>> - <</if>> <</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle4head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">><<set $thighuse to 0>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle4head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> - <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">><<set $bottomuse to 0>> - <</if>> -<</if>> +:: Ocean Breeze Dumpster Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<endevent>> +<<sam>><<person1>>You decide not to risk it and go back inside. Sams says <<he>> understands, but doesn't look happy.<<set $samlove -= 1>><br><br> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> +:: Ocean Breeze Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<set $rescue to 1>> +<<man2init>> +<<set $leftarm to "grappled">><<set $rightarm to "grappled">><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">><<set $righthand to "arms">> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -96696,156 +78128,41 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<set $rng to random(1, 100)>> -<<if $tentacle4head is 0 and $tentacle4shaft isnot 0>> - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle4head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle4head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle4head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle4head to "mouthentrance">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle4default>> - <</if>> - <<else>> - <<tentacle4default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle4head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle4default>> - <</if>> - <<else>> - <<tentacle4default>> - <</if>> -<<elseif $tentacle4head is 0 and $tentacle4shaft is 0>> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle4 tentacle winds around your tummy.<<neutral1>><<set $tentacle4shaft to "tummy">> - <<else>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle4 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle4shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle4 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle4shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle4 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle4shaft to "chest">> - <<else>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle4 tentacle winds its way around your waist.<<neutral1>><<set $tentacle4shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle4 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle4shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle4 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle4shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle4 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle4 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle4 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle4 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle4 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle4shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle4 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle4 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle4shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> - <<else>> - The $tentacle4 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 100>> - The $tentacle4 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> - <</if>> - - -<</if>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal lte $enemyarousalmax and $enemyhealth gt 0 and $alarm lte 0>> +<span id="next"><<click [[Next|Ocean Breeze Rape]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Ocean Breeze Rape Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Ocean Breeze Rape Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +Satisfied, the pair leave you be. <<tearful>> you hurry back inside before you're missed.<br><br> +<<elseif $enemyhealth lte 0>> +You manage to knock the pair against the dumpster, giving you time to escape. <<tearful>> you flee back into the cafe.<br><br> + +<<elseif $alarm gte 1>> +Sam bursts through the cafe back entrance to see what the fuss is about. The pair flee the scene, pushing you to the ground as they do. Sam helps you up and gently steers you back inside.<<set $rescued += 1>><<famerape1>><br><br> +<</if>> @@ -96854,51 +78171,54 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<clothesontowel>> +<<endcombat>> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> +<<click [[Next|Ocean Breeze]]>><</click>> +:: Ocean Breeze Dumpster Dog [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<</nobr>><</widget>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>><<set $outside to 1>> +You decide you're being paranoid, and walk over to the dumpster. As you turn to leave however, the dog blocks your path.<br><br> +<<click [[Next|Ocean Breeze Dog Rape]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +You decide you're being paranoid, and walk over to the dumpster. The dog runs away as you draw closer.<br><br> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 500>><<pass60>><br><br> +<<click [[Next|Ocean Breeze]]>><<endevent>><</click>> +<</if>> +:: Ocean Breeze Dog Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<set $rescue to 1>> +<<beast1init>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> + -<<widget "tentacle4default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle4health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle4health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle4health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle4health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle4health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle4health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle4health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle4health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> -<</nobr>><</widget>> @@ -96906,21 +78226,44 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<stateman>><br> +<br> +<<actionsman>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Ocean Breeze Dog Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Ocean Breeze Dog Rape]]>><</click>></span><<nexttext>> +<</if>> +:: Ocean Breeze Dog Rape Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +Satisfied, the dog leaves you be. <<tearful>> you head back into the cafe.<br><br> +<<elseif $enemyhealth lte 0>> +The dog yelps in pain and flees. <<tearful>> you head back into the cafe.<br><br> + +<<elseif $alarm gte 1>> +Sam bursts through the cafe back entrance to see what the fuss is about. Startled, the dog flees. You feel humiliated, but Sam helps you up and gently steers you back inside.<<famebestiality1>><<set $rescued += 1>><br><br> +<</if>> @@ -96928,183 +78271,115 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle4disable">><<nobr>> -<<if $tentacle4head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> +<<clothesontowel>> -<<if $tentacle4head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> +<<endcombat>> -<<if $tentacle4head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> +The rest of the shift passes uneventfully. You earn £5.<<set $money += 5>><<pass50>><<pass3>><br><br> -<<if $tentacle4head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle4head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle4head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle4head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> +<<click [[Next|Ocean Breeze]]>><</click>> -<<if $tentacle4head is "chest">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle4head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +:: Ocean Breeze Own [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $tentacle4head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<if $phase is 0>> +You spin on the spot, flaring your skirt up even more and making sure everyone gets a good view before the wind dies down.<<exhibitionism1>><br><br> -<<if $tentacle4head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<set $tipmod to 0.2>><<tipset>> -<<if $tentacle4head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<set $tip += 500>> +<<set $tip += 200>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> +<<else>> +You press down on the front of your skirt to cover your <<genitals>> but lean forward as you do, sticking your bare butt out while feigning embarrassment. <<exhibitionism3>><br><br> +<<set $tipmod to 0.2>><<tipset>> -<<if $tentacle4head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<<set $tip += 500>> +<<set $tip += 500>> -<<if $tentacle4head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> <</if>> -<<if $tentacle4head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle4head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle4head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle4head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle4head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle4head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle4head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle4head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle4head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle4head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle4head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle4head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> +<<click [[Next|Ocean Breeze]]>><<endevent>><<pass60>><</click>> -<<if $tentacle4head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> -<</if>> +:: Ocean Breeze Cover [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +Cheeks flushing, you press down on your skirt to cover your dignity before the situation worsens, and hasten back inside.<br><br> +<<if $playergenderappearance is "f" and $playergender is "m">> +As you escape into the cafe you think you hear someone say, "Was that a penis?"<br><br> +<</if>> +<<set $tipmod to 0.2>><<tipset>> +<<set $tip += 500>> +<<set $tip += 100>> +The rest of the shift passes uneventfully. Someone left you a tip.<<tipreceive>><br><br> -<<if $tentacle4shaft is "breasts">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle4shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> -<<if $tentacle4shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> -<</if>> -<<if $tentacle4shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> +<<click [[Next|Ocean Breeze]]>><<endevent>><<pass60>><</click>> -<<if $tentacle4shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> -<</if>> -<<if $tentacle4shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> -<</if>> +:: Park Ex Run [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $daystate is "night">> +You flee through the darkness, the dog close on your heels. Its barking slowly fades in intensity as you outpace it, until you can hear it no more. You don't think you were seen. -<<set $tentacle4shaft to 0>> -<<set $tentacle4head to 0>> +<<else>> +You flee through the park, the dog close on your heels. The noise attracts attention, and soon all eyes in the vicinity are on you. <<if $leftarm is "bound" and $rightarm is "bound">>With your arms bound, there's nothing you can do to keep your <<lewdness>> covered.<<else>>You do your best to cover your <<lewdness>> with your hands.<</if>> The beast's barking fades in intensity as you outpace it, until you can hear it no more. You dive behind a hedge as someone whistles at you, and crawl away to safety.<<fameexhibitionism50>> -<</nobr>><</widget>> +<</if>> + +<<physique>><br><br> +<<endevent>> +<<parkeventend>> +:: Park Ex Dog Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<if $daystate isnot "night">> +<<set $rescue to 1>> +<</if>> +<<beast1init>><<set $beasttype to "dog">> +The growl came from a stray dog. Seeing you stay still, it advances on you.<br><br> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> @@ -97116,1194 +78391,1194 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<stateman>><br> +<br> +<<actionsman>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Park Ex Dog Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Park Ex Dog Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Park Ex Dog Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $rescue is 1 and $alarm is 1>> + <<if $beaststance is "top">> -<<widget "actionstentacle4lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle4shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle4">> -| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4" checked>> + <<generate1>><<generate2>><<generate3>><<generate4>><<person1>>"It came from over there." You hear a <<if $pronoun is "m">>male<<else>>female<</if>> voice say. A <<person>> and three others appear from behind the bush. They stare at the dog humping you briefly, not sure what to do. The <<person>> is the first to speak. "Sorry to bother you. We thought we heard a scream. But it looks like you're just having some fun." <<He>> smirks.<br><br> + + <<if $submissive lte 850>> + You glare at the <<personstop>> "Shut up, and get this thing off me!" The <<person>> looks dumbfounded at your response, but a <<person2>><<person>> laughs and pushes the dog off of you. <<else>> -| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4">> + You stare at the ground as you speak. "Please help me." A <<person2>><<person>> steps forward and pushes the dog off of you. <</if>> + <br><br> + "Where are you clothes?" <<He>> says. "I have some towels you can have, but you shouldn't be walking around like that in the first place. Someone will hurt you." <<tearful>> you cover up and thank the <<personcomma>> before walking away. You hear them talking about you before you leave earshot.<<famebestiality50>><br><br> - <<if $leftactiondefault is "leftgrabtentacle4">> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4" checked>> + <<set $rescued += 1>> + <<clothesontowel>> + <<endcombat>> + + <<parkeventend>> <<else>> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4">> - <</if>> + -<<elseif $leftarm is "tentacle4">>You hold the $tentacle4 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle4">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4">> - <</if>> + <<generate1>><<generate2>><<generate3>><<generate4>><<person1>>"It came from over there." You hear a <<if $pronoun is "m">>male<<else>>female<</if>> voice say. A <<person>> and three others appear from behind the bush. They pause briefly when they see you, before the <<person>> shouts at the dog, who whimpers and bounds away. <<fameexhibitionism10>><br><br> - <<if $leftactiondefault is "leftstoptentacle4">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4">> - <</if>> + A <<person2>><<person>> steps forward. "Where are you clothes?" <<He>> says. "I have some towels you can have, but you shouldn't be walking around like that in the first place. Someone will hurt you." <<tearful>> you cover up and thank the <<personcomma>> before walking away. You hear them talking about you before you leave earshot.<br><br> + + <<set $rescued += 1>> + <<clothesontowel>> + <<endcombat>> + <<parkeventend>> + <</if>> +<<elseif $enemyarousal gte $enemyarousalmax>> + + + +<<beastejaculation>> + +The beast grunts in satisfaction, and leaves you lying on the grass. <<tearful>> you look around to see if anyone saw you. You don't think they did.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<parkeventend>> +<<elseif $enemyhealth lte 0>> + +The beast yelps and flees, its tail between its legs. <<tearful>> you look around to see if anyone saw you. You don't think they did.<br><br> + +<<clotheson>> +<<endcombat>> + +<<parkeventend>> <</if>> +<<set $eventskip to 1>> +:: Commercial Ex Mannequin [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You <<nervously>> line up beside the mannequins. Hoping to blend in. <<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> round the corner. The <<person1>><<person>> stares at your <<lewdness>> as <<he>> walks by. "That one looks a little... accurate." You feel self-conscious, but dare not move an inch.<br><br> -<</nobr>><</widget>> +<<endevent>> +<<generate1>><<generate2>>Before the first pair leave view, a <<person1>><<person>> and <<person2>><<person>> pass them by, heading your way. The <<person1>><<person>> stops in front of you. "Look at this one. It's so lifelike. Do you think anyone would notice if we took it?"<br><br> +<<if $rng gte 81>> +The <<person2>><<person>> looks up and down the alley. "Alright. But we need to be quick." <<He>> grabs you by the ankles and tries to lift you. "Why is it so heavy? Give us a hand here," the <<person1>><<person>> moves in to help. This isn't what you planned, but you don't know how they'll react if they find out the truth.<br><br> +<<click [[Struggle|Commercial Ex Mannequin Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Keep playing the part|Commercial Ex Mannequin 2]]>><</click>><br> -<<widget "actionstentacle4righthand">><<nobr>> +<<else>> +"Don't be stupid," the <<person2>><<person>> responds without stopping. The <<person1>><<person>> gives you a longing look, then follows.<br><br> +Once they're out of sight, you're free to continue.<<gstress>><<garousal>><<gstress20>><<garousal20>><br><br> +<<endevent>> +<<commercialeventend>> -<<if $rightarm is 0 and $tentacle4shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle4">> -| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4" checked>> - <<else>> -| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle4">> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4" checked>> - <<else>> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4">> - <</if>> - -<<elseif $rightarm is "tentacle4">>You hold the $tentacle4 tentacle in your right hand.<br> +<</if>> - <<if $rightactiondefault is "rightrubtentacle4">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle4">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4" checked>> + +:: Commercial Ex Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> + <<if $leftarm is "bound" and $rightarm is "bound">> + You crouch to keep your body somewhat concealed as you <<nervously>> continue. <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4">> + You cover your body with your hands as you <<nervously>> continue. <</if>> - -<</if>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> walk round the corner and smile as they behold you in your undressed state. As they pass you, the <<person1>><<person>> grabs you by the mouth and shoves you against a wall.<br><br> +<<man1init>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> +<<set $rescue to 1>> +<<endif>> -<</nobr>><</widget>> +<<effects>> -<<widget "actionstentacle4legs">><<nobr>> +<<effectsman>><<man>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle4">> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> - <<else>> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle4">> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4" checked>> - <<else>> -| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4">> - <</if>> -<<elseif $leftleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle4">> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> - <<else>> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> - <</if>> -<<elseif $rightleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle4">> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> - <<else>> -| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<elseif $leftleg is "tentacle4">>You hold the $tentacle4 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle4">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle4">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4">> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Commercial Ex Molestation]]>><</click>></span><<nexttext>> +<</if>> + +:: Commercial Ex Exhibition [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + +<<if $leftarm is "bound" and $rightarm is "bound">> +You crouch to keep your body somewhat concealed as you <<nervously>> continue. +<<else>> +You cover your body with your hands as you <<nervously>> continue. <</if>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> walk round the corner and smile as they behold you in your undressed state. They don't say anything, but you can feel their eyes on your body as you round the corner out of view.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><<fameexhibitionism2>><br><br> +<<endevent>> +<<commercialeventend>> -<</nobr>><</widget>> +:: Commercial Ex Molestation Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +Satisfied, the <<person1>><<person>> shoves you to the ground. "Serves you right." <<He>> spits. "Walk around like a fucktoy, don't cry when you're treated like one." <<tearful>> you rise to your feet as the pair leave.<br><br> +<<clotheson>> +<<endcombat>> -<<widget "actionstentacle4mouth">><<nobr>> +<<commercialeventend>> +<<elseif $enemyhealth lte 0>> +The pair recoil in pain. <<tearful>> you take the chance to run, escaping down the alley.<br><br> -<<if $tentacle4head is "mouthentrance">> +<<clotheson>> +<<endcombat>> +<<commercialeventend>> +<<elseif $alarm is 1 and $rescue is 1>><<set $rescued to $rescued + 1>> +You hear a voice call out. "Is someone in trouble over there?" The pair glance at eachother, then drop you to the ground. <<tearful>> you rise to your feet as the pair leave.<br><br> - <<if $mouthactiondefault is "mouthlicktentacle4">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">> - <</if>> - <</if>> - -<<elseif $tentacle4head is "mouthimminent">> +<<clotheson>> +<<endcombat>> - <<if $mouthactiondefault is "mouthkisstentacle4">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">> - <</if>> - <</if>> +<<commercialeventend>> -<<elseif $tentacle4head is "mouth">> +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">> - <</if>> +:: Commercial Ex Mannequin Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +You squirm free from their grip. Startled, they shove you against the wall and back off for a moment. The <<person1>><<person>> recovers first. "You think that's funny? I know just the thing to do with a <<bitch>> like you."<br><br> +<<set $enemyanger += 80>> +<<endif>> +<<set $rescue to 1>> - <<if $mouthactiondefault is "mouthbitetentacle4">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">> - <</if>> - -<<elseif $tentacle4head is "mouthdeep">> +<<effects>> - <<if $mouthactiondefault is "mouthcooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle4">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">> - <</if>> - -<</if>> -<</nobr>><</widget>> +<<effectsman>><<man>> -<<widget "actionstentacle4vagina">><<nobr>> -<<if $tentacle4head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">> - <</if>> - <</if>> - -<<elseif $tentacle4head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">> - <</if>> - <</if>> -<<elseif $tentacle4head is "vagina">> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Commercial Ex Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Commercial Ex Mannequin Molestation]]>><</click>></span><<nexttext>> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">> - <</if>> +:: Commercial Ex Mannequin 2 [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +The pair grip you by your arms and legs, and start carrying you. <<generate3>><<person3>>They don't get far before a <<person>> arrives at the end of the alley. <<He>> doesn't look amused. "What are you doing with that? It doesn't belong to you." You slump to the ground as the startled pair release you and run away. The <<person>> walks up and kneels beside you. "Oh, this is peculiar," <<he>> says. <<He>> leans forward, until <<his>> breath tickles your face. "You're a pretty little thing. I think I have a place for you." <<He>> presses something soft against your mouth, and you lose consciousness.<br><br> - -<<elseif $tentacle4head is "vaginadeep">> +<<click [[Next|Abduction Shop]]>><<endevent>><</click>> - <<if $vaginaactiondefault is "vaginacooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">> - <</if>> - +:: Industrial Ex Hole [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> - -<</if>> +<<if $rng gte 81>> +You drop to your knees and look through the hole. You see another alley, similar to this one, on the other side. Hearing the voices grow louder, you start crawling through the hole.<<set $stripintegrity to 10>><<set $stripobject to "broken brick">><<stripobject>><br><br> -<</nobr>><</widget>> +It goes well at first. You get your top half through, but your hips are a little too wide. No matter how hard you push, you cannot do it. You try to wiggle backwards, but find you can't move in either direction. You're stuck!<br><br> +<<generate1>><<generate2>>You realise the voices have stopped just before something pinches your butt.<br><br> +<<click [[Next|Industrial Ex Hole Rape]]>><<set $molestationstart to 1>><</click>> -<<widget "actionstentacle4penis">><<nobr>> -<<if $tentacle4head is "penisentrance">> +<<else>> - <<if $penisactiondefault is "penisrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">> - <</if>> - <</if>> - -<<elseif $tentacle4head is "penisimminent">> +You drop to your knees and look through the hole. You see another alley, similar to this one, on the other side. Hearing the voices grow louder, you start crawling through the hole.<<set $stripintegrity to 10>><<set $stripobject to "broken brick">><<stripobject>> A few moments later and you're free on the other side.<br><br> +<<endevent>> +<<industrialeventend>> - <<if $penisactiondefault is "penisrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">> - <</if>> +<</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">> - <</if>> - <</if>> -<<elseif $tentacle4head is "penis">> +:: Industrial Ex Hide [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You crouch behind a dumpster and wait for the voices to pass. Unfortunately, they decide to stop right in front of your hiding place. You peek out and see a <<generate1>><<generate2>><<person1>><<person>> and <<person2>><<personstop>> You stay as still as possible, not wanting to be caught in such a state. They eventually move on, allowing you to continue.<br><br> - <<if $penisactiondefault is "peniscooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">> - <</if>> +<<endevent>> +<<industrialeventend>> - -<<elseif $tentacle4head is "penisdeep">> +:: Industrial Ex Hole Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $position to "wall">><<set $leftarm to "bound">><<set $rightarm to "bound">><<set $head to "bound">> +<<set $timer to 16>> +<<endif>> +<<effects>> - <<if $penisactiondefault is "peniscooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">> - <</if>> - - -<</if>> +<<effectsman>><<man>> -<</nobr>><</widget>> -<<widget "actionstentacle4anus">><<nobr>> -<<if $tentacle4head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">> - <</if>> - <</if>> - -<<elseif $tentacle4head is "anusimminent">> +<<stateman>><br> +<br> +<<actionsman>> - <<if $anusactiondefault is "anusrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle4">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">> - <</if>> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 1>> +<span id="next"><<click [[Next|Industrial Ex Hole Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Industrial Ex Hole Rape]]>><</click>></span><<nexttext>> +<</if>> -<<elseif $tentacle4head is "anus">> +:: Industrial Ex Hole Rape Finish [nobr] +<<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> - <<if $anusactiondefault is "anuscooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">> - <</if>> +You hear fading laughter behind you, then silence. <<tearful>> you continue to struggle. You feel the wall give way slightly, and you manage to scramble through to the other side.<br><br> +<<clotheson>> +<<endcombat>> - -<<elseif $tentacle4head is "anusdeep">> +<<commercialeventend>> +<<elseif $enemyhealth lte 0>> +Fed up with your attitude, one of your attackers kicks your <<bottomcomma>> forcing you through the hole to the other side. <<tearful>> you scramble to your feet.<br><br> +<<clotheson>> +<<endcombat>> - <<if $anusactiondefault is "anuscooperatetentacle4">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">> - <</if>> - +<<commercialeventend>> - -<</if>> +<<else>> -<</nobr>><</widget>> +You feel the wall give way slightly. <<tearful>> you manage to struggle through to the other side. "Come back here <<bitchcomma>>" says the <<person1>><<personstop>> "We're not done yet." A hand chases you through, but you manage to avoid it. +<<clotheson>> +<<endcombat>> -<<widget "actionstentacle4thighs">><<nobr>> +<<commercialeventend>> -<<if $tentacle4head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4">> - <</if>> -<<elseif $tentacle4head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4">> - <</if>> <</if>> -<</nobr>><</widget>> +:: Street Ex Day1 Car [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You drop to the ground and shuffle beneath a parked car. The vehicle is soon surrounded by people, their feet stepping just inches from you.<br><br> -<<widget "actionstentacle4bottom">><<nobr>> -<<if $tentacle4head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4">> +<<if $rng gte 81>> +A few minutes have passed when the engine rumbles into life above you, and the car beings to move. Afraid of being caught surrounded in public with your <<lewdness>> on display, you cling to the underside, allowing it to carry you along. The journey is over soon, and once the driver has vacated you shuffle out into the daylight. You're in the clear for now.<br><br> + +<<set $rng to random(1, 13)>> + <<if $rng is 1>> + <<set $bus to "nightingale">> + <<elseif $rng is 2>> + <<set $bus to "domus">> + <<elseif $rng is 3>> + <<set $bus to "elk">> + <<elseif $rng is 4>> + <<set $bus to "high">> + <<elseif $rng is 5>> + <<set $bus to "starfish">> + <<elseif $rng is 6>> + <<set $bus to "barb">> + <<elseif $rng is 7>> + <<set $bus to "connudatus">> + <<elseif $rng is 8>> + <<set $bus to "wolf">> + <<elseif $rng is 9>> + <<set $bus to "harvest">> + <<elseif $rng is 10>> + <<set $bus to "oxford">> + <<elseif $rng is 11>> + <<set $bus to "danube">> + <<elseif $rng is 12>> + <<set $bus to "mer">> + <<elseif $rng is 13>> + <<set $bus to "cliff">> <</if>> -<</if>> +<<else>> +The crowd disperses after a short time. You shuffle back out from beneath the car. You're in the clear for now.<br><br> -<</nobr>><</widget>> +<</if>> +<<endevent>> +<<destinationeventend>> -<<widget "actionstentacle4chest">><<nobr>> -<<if $tentacle4head is "chest">> - <<if $chestactiondefault is "chestrubtentacle4">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4" checked>> +:: Street Ex Day1 Sprint [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + + <<if $leftarm is "bound" and $rightarm is "bound">> + Your arms bound, you can do nothing to cover your <<lewdness>> as you dash for cover. A few heads turn your way, and you hear gasps and laughter as you round a corner to relative safety. <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4">> + You cover your <<lewdness>> with your hands and dash for cover. A few heads turn your way, and you hear gasps and laughter as you round a corner to relative safety. <</if>> -<</if>> +<br><br> +<<endevent>> +<<destinationeventend>> -<</nobr>><</widget>> +:: School Detention Car [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +You leave the office and walk to the set of double doors leading outside. You <<nervously>> remove your clothing and leave it lying just inside the doorway. You cover your <<undies>> with a hand before walking over to the car. Leighton watches you as promised, with a blank expression on <<his>> face.<br><br> +You find a bucket of soapy water containing a sponge and get to work, starting with the side opposite Leighton. You wonder if stripping was really necessary, you manage to avoid getting wet without difficulty.<br><br> +You keep your <<lewdness>> covered as best you can as you move round the car. You're close to finishing when Leighton opens the window. "Good job, but you missed a spot," <<he>> says, pointing next to your thighs.<br><br> +<<click [[Crouch|School Detention Car2]]>><<set $phase to 0>><</click>><br> +<<if $undertype is "naked">> + <<if $exhibitionism gte 75>> + <<click [[Bend over|School Detention Car2]]>><<set $phase to 2>><</click>><<exhibitionist5>><br> + <</if>> +<<elseif $undertype isnot "naked">> + <<if $exhibitionism gte 35>> + <<click [[Bend over|School Detention Car2]]>><<set $phase to 1>><</click>><<exhibitionist3>><br> + <</if>> +<</if>> +:: School Detention Refuse [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +You leave the office, but rather than head toward your punishment, you make for the exit. This will have consequences later, but for now you're in the clear.<br><br> +<<oxfordquick>> -<<widget "effectstentacle4">><<nobr>> -<<if $leftaction is "lefthittentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle4">>You strike the $tentacle4 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle4health -= 1>> - <</if>> -<</if>> +:: School Detention Car2 [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $rightaction is "righthittentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle4">>You strike the $tentacle4 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle4health -= 1>> - <</if>> -<</if>> +<<if $phase is 0>> +You crouch to clean off the dirt <<he>> pointed to. "That'll do it. You can leave now," <<he>> says, shutting the blinds. You dress and leave the premises.<br><br> -<<if $leftaction is "leftgrabtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your left hand.</span><<tentacle4disable>><<set $leftarm to "tentacle4">><<set $tentacle4head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> -<</if>> +<<elseif $phase is 1>> -<<if $rightaction is "rightgrabtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your right hand.</span><<tentacle4disable>><<set $rightarm to "tentacle4">><<set $tentacle4head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> +You bend over to clean off the dirt, sticking your <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>><br><br> +<<elseif $phase is 2>> -<<if $leftaction is "leftrubtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +You bend over to clean off the dirt, sticking your bare <<bottom>> out toward Leighton. You feel it wiggle as you rub the car. Leighton's face reddens. "T-that will be all. You can go now." <<He>> stammers, shutting the blinds. You dress and leave the premises.<<exhibitionism3>><br><br> -<<if $rightaction is "rightrubtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> <</if>> +<<click [[Next|Oxford Street]]>><<storeon>><<endevent>><</click>><br> -<<if $leftaction is "leftstoptentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle4">>You release the $tentacle4 tentacle from your left hand.<<tentacle4disable>> -<</if>> -<<if $rightaction is "rightstoptentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle4">>You release the $tentacle4 tentacle from your right hand.<<tentacle4disable>> -<</if>> +:: Widgets Beast Clothing [widget] +<<widget "beastclothing">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $mouth is "lowerclothes">> -<<if $feetaction is "feethittentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle4">>You kick the $tentacle4 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle4health -= 1>> - <</if>> -<</if>> +<<if $beaststance is "top">> +<<set $mouth to 0>> +<<else>> + <<if $lowerclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>> + <<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>><<He>> tugs at your $lowerclothes, but you keep <<him>> from stripping you.<<set $lowerstruggle to 0>><<neutral1>><<set $lowerintegrity -= 5>> + <<elseif $rng gte 91>><span class="blue"><<He>> releases your $lowerclothes from <<his>> mouth.</span><<set $mouth to 0>> + <<elseif $rng lte 90>> + <<if $upperset is $lowerset>> + <<if $open is 1>> + <<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral3>><<set $speechbreasts to 1>> + <<if $upperstate is "chest">> + <<set $upperstate to "midriff">> + <</if>> + <<if $lowerstate is "chest">> + <<set $lowerstate to "midriff">> + <</if>> + <<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>> + <<if $upperstate is "midriff">> + <<set $upperstate to "waist">> + <</if>> + <<if $lowerstate is "midriff">> + <<set $lowerstate to "waist">> + <</if>> + <<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your + <<if $understate is "waist">>$underclothes<<neutral2>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $upperstatetop to "thighs">><<set $upperstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + <<if $lowerstate is "waist">> + <<set $lowerstate to "thighs">> + <<endif>> + <<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>> + <<if $lowerstate is "thighs">> + <<set $lowerstate to "knees">> + <<endif>> + <<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>> + <<if $lowerstate is "knees">> + <<set $lowerstate to "ankles">> + <<endif>> + <<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>> + <<if $lowerstate is "ankles">> + <<set $lowerstate to 0>><<lowerstrip>><<lowernaked>> + <<endif>> + <<endif>> + <<else>> + <<He>> tugs on your $lowerclothes. You hear a tearing sound.<<set $lowerintegrity to $lowerintegrity - 20>><<neutral1>> + <</if>> + <<elseif $upperset isnot $lowerset>> + <<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your + <<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>> + <<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>> + <<endif>> + <<set $lowerstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> + + <<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>> + + <<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>> + + <<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $mouth to 0>><<neutral3>><<clothesstripstat>> + <<endif>> + <<else>><<He>> tugs on your $lowerclothes, you hear the fabric tear.<<neutral1>><<set $lowerintegrity to $lowerintegrity - 20>> + <<endif>> + <<endif>> +<</if>> + +<<endif>> -<<if $feetaction is "feetgrabtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle4 tentacle between your feet.</span><<tentacle4disable>><<set $leftleg to "tentacle4">><<set $rightleg to "tentacle4">><<set $tentacle4head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> +<<set $rng to random(1, 100)>> -<<if $feetaction is "feetrubtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle4 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle4health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $feetaction is "feetstoptentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle4">>You let go of the $tentacle4 tentacle between your feet.<<tentacle4disable>> -<</if>> +<<if $mouth is "underclothes">> + <<if $underclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>> + <<elseif $understruggle is 1>><<He>> tugs on your $underclothes, but you keep <<him>> from stripping you.<<set $understruggle to 0>><<set $speechstripstruggle to 1>><<neutral1>><<set $underintegrity -= 5>> + <<elseif $rng gte 91>><span class="blue"><<He>> releases your $underclothes from <<his>> mouth.</span><<set $mouth to 0>> + <<elseif $rng lte 90>> + <<if $skirt is 1>> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>> + <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>> + <<endif>> + <<elseif $lowerstate isnot "waist">> + <<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>> + <<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>> + <<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>> + <<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>> + <<endif>> + <<else>><<He>> tears your $underclothes between <<his>> teeth.<<neutral1>><<set $underintegrity to $underintegrity - 10>> + <<endif>> + <<endif>> +<<endif>> +<</nobr>><</widget>> -<<if $mouthaction is "mouthlicktentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle4">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +:: Widgets Actions Speak [widget] +<<widget "speak">><<nobr>> + + + -<<if $mouthaction is "mouthkisstentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle4">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>> + + + + + + +<<if $underwater lte 0>> + <<if $consensual is 1>> + <<if $mouthactiondefault is "finish">> +| <span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish" checked>><<seductiondifficulty>> + <<else>> +| <span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish">><<seductiondifficulty>> + <</if>> + <<if $vaginaexist is 1 and $vaginalchastity is 0 and $novaginal is 0>> +| <span class="brat">Tell <<him>> you don't want anything in your pussy</span> <<radiobutton "$mouthaction" "novaginal">><<seductiondifficulty>> + <</if>> + <<if $penisexist is 1 and $penilechastity is 0 and $nopenile is 0>> +| <span class="brat">Tell <<him>> you don't want your penis put inside anything</span> <<radiobutton "$mouthaction" "nopenile">><<seductiondifficulty>> + <</if>> + <<if $analchastity is 0 and $noanal is 0>> +| <span class="brat">Tell <<him>> you don't want anything in your anus</span> <<radiobutton "$mouthaction" "noanal">><<seductiondifficulty>> + <</if>> <<else>> + <<if $mouthactiondefault is "scream">> +| <span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream" checked>> + <<else>> +| <span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream">> + <</if>> + <</if>> + <<if $consensual is 0>> + <<if $mouthactiondefault is "plead">> +| <span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead" checked>> + <<else>> +| <span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead">> + <</if>> + <</if>> + <<if $consensual is 0 and $angel gte 6 and $angelforgive isnot 1>> + <<if $mouthactiondefault is "forgive">> +| <span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive" checked>> + <<else>> +| <span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive">> + <</if>> + <</if>> + <<if $submissive gte 1150>> + <<if $mouthactiondefault is "moan">> +| <span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan" checked>> + <<else>> +| <span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan">> + <</if>> + <<elseif $submissive lte 850 and $consensual is 0>> + <<if $mouthactiondefault is "demand">> +| <span class="def">Demand</span> <<radiobutton "$mouthaction" "demand" checked>> + <<else>> +| <span class="def">Demand</span> <<radiobutton "$mouthaction" "demand">> + <</if>> <</if>> <</if>> + +<</nobr>><</widget>> + + +:: Widgets End Speech [widget] +<<widget "manend">><<nobr>> +<<set $speechpenispenetrated to 0>> +<<set $speechvaginapenetrated to 0>> +<<set $speechanuspenetrated to 0>> +<<set $speechmouthpenetrated to 0>> +<<set $speechotheranus to 0>> +<<set $speechvaginaimminent to 0>> +<<set $speechpenisimminent to 0>> +<<set $speechanusimminent to 0>> +<<set $speechmouthimminent to 0>> +<<set $speechotheranusimminent to 0>> +<<set $speechvaginaentrance to 0>> +<<set $speechanusentrance to 0>> +<<set $speechmouthentrance to 0>> +<<set $speechpenisentrance to 0>> +<<set $speechotheranusentrance to 0>> +<<set $speechvaginawithhold to 0>> +<<set $speechanuswithhold to 0>> +<<set $speechpeniswithhold to 0>> +<<set $speechotheranuswithhold to 0>> +<<set $speechvagina to 0>> +<<set $speechpenis to 0>> +<<set $speechanus to 0>> +<<set $speechvaginamouth to 0>> +<<set $speechvaginavagina to 0>> +<<set $speechbeat to 0>> +<<set $speechhit to 0>> +<<set $speechthroat to 0>> +<<set $speechvaginafoot to 0>> +<<set $speechpenisfoot to 0>> +<<set $speechchastity to 0>> +<<set $speechstruggle to 0>> +<<set $speechstripstruggle to 0>> +<<set $speechspank to 0>> +<<set $speecharms to 0>> +<<set $speechclit to 0>> +<<set $speechglans to 0>> +<<set $speechbottom to 0>> +<<set $speechhair to 0>> +<<set $speechchestrub to 0>> +<<set $speechbreastrub to 0>> +<<set $speechvaginaflaunt to 0>> +<<set $speechvaginavirgin to 0>> +<<set $speechanusvirgin to 0>> +<<set $speechmouthvirgin to 0>> +<<set $speechpenisvirgin to 0>> +<<set $speechpenisescape to 0>> +<<set $speechvaginaescape to 0>> +<<set $speechanusescape to 0>> -<<if $mouthaction is "mouthcooperatetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle4">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle4 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthpullawaytentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your mouth.</span><<tentacle4disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle4">><<defiance5>>You bite down on the $tentacle4 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle4health -= 1>> - <</if>> -<</if>> +<</nobr>><</widget>> -<<if $vaginaaction is "vaginarubtentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle4">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle4 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle4health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<widget "turnend">><<nobr>> -<<if $vaginaaction is "vaginacooperatetentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle4">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle4 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<pussystop>></span><<tentacle4disable>> -<</if>> +<<set $speechcum to 0>> +<<set $speechorgasmrepeat to 0>> +<<set $speechgenitals to 0>> +<<set $speechbreasts to 0>> +<<set $speechscream to 0>> +<<set $speechapologise to 0>> +<<set $speechplead to 0>> +<<set $speechmoan to 0>> +<<set $speechdemand to 0>> +<<set $speechcoverface to 0>> +<<set $speechcoverpenis to 0>> +<<set $speechcovervagina to 0>> +<<set $speechapologiseno to 0>> +<<set $speechforgive to 0>> +<<set $speechanusescape1 to 0>> +<<set $speechanusescape2 to 0>> +<<set $speechanusescape3 to 0>> +<<set $speechanusescape4 to 0>> +<<set $speechanusescape5 to 0>> +<<set $speechanusescape6 to 0>> +<<set $speechvaginaescape1 to 0>> +<<set $speechvaginaescape2 to 0>> +<<set $speechvaginaescape3 to 0>> +<<set $speechvaginaescape4 to 0>> +<<set $speechvaginaescape5 to 0>> +<<set $speechvaginaescape6 to 0>> +<<set $speechpenisescape1 to 0>> +<<set $speechpenisescape2 to 0>> +<<set $speechpenisescape3 to 0>> +<<set $speechpenisescape4 to 0>> +<<set $speechpenisescape5 to 0>> +<<set $speechpenisescape6 to 0>> +<</nobr>><</widget>> -<<if $penisaction is "penisrubtentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle4">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle4 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle4health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> +<<widget "man1speech">><<nobr>> +<<if $speechpenisescape1 is 1>> +<<set $speechpenisescape to 1>> <</if>> - -<<if $penisaction is "peniscooperatetentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle4">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle4 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle4health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $speechvaginaescape1 is 1>> +<<set $speechvaginaescape to 1>> <</if>> - -<<if $penisaction is "penispullawaytentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<penisstop>></span><<tentacle4disable>> +<<if $speechanusescape1 is 1>> +<<set $speechanusescape to 0>> <</if>> +<</nobr>><</widget>> - - - - - - -<<if $anusaction is "anusrubtentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle4">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle4 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle4health -= 3>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> +<<widget "man2speech">><<nobr>> +<<if $speechpenisescape2 is 1>> +<<set $speechpenisescape to 1>> <</if>> - -<<if $anusaction is "anuscooperatetentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle4">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle4 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $speechvaginaescape2 is 1>> +<<set $speechvaginaescape to 1>> <</if>> - -<<if $anusaction is "anuspullawaytentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<bottomstop>></span><<tentacle4disable>> +<<if $speechanusescape2 is 1>> +<<set $speechanusescape to 0>> <</if>> +<</nobr>><</widget>> - - -<<if $thighaction is "penisrubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle4">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> +<<widget "man3speech">><<nobr>> +<<if $speechpenisescape3 is 1>> +<<set $speechpenisescape to 1>> <</if>> - - -<<if $thighaction is "vaginarubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle4">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $speechvaginaescape3 is 1>> +<<set $speechvaginaescape to 1>> <</if>> - - - - - - -<<if $bottomaction is "bottomrubtentacle4">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle4">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle4 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle4health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $speechanusescape3 is 1>> +<<set $speechanusescape to 0>> <</if>> +<</nobr>><</widget>> - - -<<if $chestaction is "chestrubtentacle4">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle4">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle4 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle4health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> +<<widget "man4speech">><<nobr>> +<<if $speechpenisescape4 is 1>> +<<set $speechpenisescape to 1>> +<</if>> +<<if $speechvaginaescape4 is 1>> +<<set $speechvaginaescape to 1>> +<</if>> +<<if $speechanusescape4 is 1>> +<<set $speechanusescape to 0>> <</if>> - - - - - <</nobr>><</widget>> - -:: Widgets Combat Tentacle5 [widget] -<<widget "tentacle5">><<nobr>> - - - - - -<<if $tentacle5health lte 0 and $tentacle5shaft isnot "finished">> -Worn out, the $tentacle5 tentacle retracts from you. -<<tentacle5disable>> -<<set $tentacle5shaft to "finished">> -<<set $tentacle5head to "finished">> +<<widget "man5speech">><<nobr>> +<<if $speechpenisescape5 is 1>> +<<set $speechpenisescape to 1>> <</if>> - - - - - - -<<if $tentacle5shaft is "tummy">> - -The $tentacle5 tentacle <<slithers>> around your tummy, - +<<if $speechvaginaescape5 is 1>> +<<set $speechvaginaescape to 1>> <</if>> - - -<<if $tentacle5shaft is "thighs">> - -The $tentacle5 tentacle <<slithers>> between your thighs, - +<<if $speechanusescape5 is 1>> +<<set $speechanusescape to 0>> <</if>> +<</nobr>><</widget>> - -<<if $tentacle5shaft is "breasts">> - -The $tentacle5 tentacle squeezes your breasts together, - +<<widget "man6speech">><<nobr>> +<<if $speechpenisescape6 is 1>> +<<set $speechpenisescape to 1>> <</if>> - - -<<if $tentacle5shaft is "chest">> - -The $tentacle5 tentacle <<slithers>> around your chest, - +<<if $speechvaginaescape6 is 1>> +<<set $speechvaginaescape to 1>> <</if>> - - -<<if $tentacle5shaft is "waist">> - -The $tentacle5 tentacle <<slithers>> around your waist, - +<<if $speechanusescape6 is 1>> +<<set $speechanusescape to 0>> <</if>> +<</nobr>><</widget>> -<<if $tentacle5shaft is "neck">> - -The $tentacle5 tentacle <<slithers>> around your neck, +:: Widgets Tips [widget] +<<widget "tips">><<nobr>> +<<if $tipcount is 0>><<set $tipcount += 1>> +Arousal increases during lewd acts, and decreases over time or when you orgasm. +<<elseif $tipcount is 1>><<set $tipcount += 1>> +Tiredness increases over time. High tiredness increases stress and trauma, but you can sleep to remove it. +<<elseif $tipcount is 2>><<set $tipcount += 1>> +Stress increases when you are assaulted. +<<elseif $tipcount is 3>><<set $tipcount += 1>> +You will pass out if stress gets too high, making you vulnerable. +<<elseif $tipcount is 4>><<set $tipcount += 1>> +Stress usually decreases over time. Fun or relaxing activities also reduce it, as do orgasms. +<<elseif $tipcount is 5>><<set $tipcount += 1>> +Trauma increases when you are assaulted, harassed or humiliated. Trauma slowly decreases over time. +<<elseif $tipcount is 6>><<set $tipcount += 1>> +High trauma causes psychological problems, but also opens up new options. +<<elseif $tipcount is 7>><<set $tipcount += 1>> +Wilfully performing lewd acts will restore your sense of control, mitigating the effects of psychological trauma. +<<elseif $tipcount is 8>><<set $tipcount += 1>> +Feeling in control will only last until you are next violated. +<<elseif $tipcount is 9>><<set $tipcount += 1>> +Frequently performing lewd acts will inure you to them, allowing more options but requiring more extreme behaviour to achieve a sense of control. +<<elseif $tipcount is 10>><<set $tipcount += 1>> +There are two categories of lewd act; promiscuous and exhibitionist. +<<elseif $tipcount is 11>><<set $tipcount += 1>> +Higher promiscuity allows you to initiate lewder acts during consensual encounters. +<<elseif $tipcount is 12>><<set $tipcount += 1>> +Higher exhibitionism allows lewder acts while dancing. +<<elseif $tipcount is 13>><<set $tipcount += 1>> +Both promiscuous and exhibitionist acts put you in danger. Be careful. +<<elseif $tipcount is 14>><<set $tipcount += 1>> +You can buy new clothing at the High Street shopping centre. +<<elseif $tipcount is 15>><<set $tipcount += 1>> +You need to wear a uniform to attend school. If you forget it, you might be able to borrow a spare from somewhere. +<<elseif $tipcount is 16>><<set $tipcount += 1>> +If your clothes get destroyed or stolen, you'll have to buy more. You could always just wrap yourself in towels, but it might attract attention. +<<elseif $tipcount is 17>><<set $tipcount += 1>> +Try to get home before dark. There are some nasty people about. +<<elseif $tipcount is 18>><<set $tipcount += 1>> +You can buy a chastity belt from the temple on Wolf Street. They give them out for free to virgins. +<<elseif $tipcount is 19>><<set $tipcount += 1>> +The forest is dangerous. People sometimes never return. +<<elseif $tipcount is 20>><<set $tipcount += 1>> +No matter how bad things seem, there's always a way out. +<<elseif $tipcount is 21>><<set $tipcount += 1>> +If you need some money, the cafe on Cliff Street is always hiring, and is fairly safe. +<<elseif $tipcount is 22>><<set $tipcount += 1>> +You'll need a swimsuit for school. You probably don't want to borrow one. +<<elseif $tipcount is 23>><<set $tipcount += 1>> +Your physique will deteriorate if you don't get enough exercise. +<<elseif $tipcount is 24>><<set $tipcount += 1>> +Swimming close to shore is easy. You should practice in a safe environment before swimming further out. +<<elseif $tipcount is 25>><<set $tipcount += 1>> +Going without underwear makes you more vulnerable, particularly if you're wearing a skirt. +<<elseif $tipcount is 26>><<set $tipcount += 1>> +Lower purity can speed up breast growth. +<<elseif $tipcount is 27>><<set $tipcount += 1>> +A topless girl with a flat chest can sometimes pass as a boy. +<<elseif $tipcount is 28>><<set $tipcount += 1>> +If your arms are bound, you should be able to free yourself once in a safe place. +<<elseif $tipcount is 29>><<set $tipcount += 1>> +The hospital on Nightingale Street has facilities for dealing with large parasites. +<<elseif $tipcount is 30>><<set $tipcount += 1>> +If a situation seems dangerous, it probably is. +<<elseif $tipcount is 31>><<set $tipcount += 1>> +A chastity belt is a good way to protect your virginity. +<<elseif $tipcount is 32>><<set $tipcount += 1>> +There's a club on Connudatus Street that features erotic dancers. They're always hiring. +<<elseif $tipcount is 33>><<set $tipcount += 1>> +There are rumours of an underground brothel somewhere in town. +<<elseif $tipcount is 34>><<set $tipcount += 1>> +If you want to learn how to dance, there's a studio on Barb Street. +<<elseif $tipcount is 35>><<set $tipcount += 1>> +The storm drains allow quick, secretive travel around town. Rumours of giant lizards are surely wrong. +<<elseif $tipcount is 36>><<set $tipcount += 1>> +Traveling through alleyways allows you to shave time off journeys, but unsavoury figures lurk there. +<<elseif $tipcount is 37>><<set $tipcount += 1>> +If you sense something hunting you in the forest, get out before it's too late. +<<elseif $tipcount is 38>><<set $tipcount += 1>> +The kids at school can be evil. Particularly towards those with a low social status. +<<elseif $tipcount is 39>><<set $tipcount += 1>> +It's hard to be popular at school and endear yourself to the teachers at the same time. You'll have to make sacrifices. +<<elseif $tipcount is 40>><<set $tipcount += 1>> +If you get a reputation as a delinquent, teachers will no longer respond to your cries for help. +<<elseif $tipcount is 41>><<set $tipcount += 1>> +If you lose your virginity, you'll never be entirely pure again. +<<elseif $tipcount is 42>><<set $tipcount += 1>> +If you orgasm, you'll temporarily lose focus. +<<elseif $tipcount is 43>><<set $tipcount += 1>> +Too many orgasms in a short span of time can be bad for one's mental state. +<<elseif $tipcount is 44>><<set $tipcount += 1>> +When the odds are stacked against you, fighting can make things worse. +<<elseif $tipcount is 45>><<set $tipcount += 1>> +A little defiance can go a long way. +<<elseif $tipcount is 46>><<set $tipcount += 1>> +There are some mental problems that cannot be fully controlled. +<<elseif $tipcount is 47>><<set $tipcount += 1>> +The better your physique, the more effort needed to maintain and improve it. +<<elseif $tipcount is 48>><<set $tipcount += 1>> +Your <span class="def">defiant</span> acts cause more pain if you have a good physique. +<<elseif $tipcount is 49>><<set $tipcount += 1>> +Tactical use of <span class="brat">bratty</span> actions can be very powerful. +<<elseif $tipcount is 50>><<set $tipcount += 1>> +Apologising more than once is pointless. +<<elseif $tipcount is 51>><<set $tipcount += 1>> +Genitals are not the only thing that can rob you of your virginity. +<<elseif $tipcount is 52>><<set $tipcount += 1>> +Be mindful if you crossdress, some people don't take kindly to it. +<<elseif $tipcount is 53>><<set $tipcount += 1>> +Semen and other lewd fluids will stick around until you wash. +<<elseif $tipcount is 54>><<set $tipcount += 1>> +Walking around covered in lewd fluid will attract attention. +<<elseif $tipcount is 55>><<set $tipcount += 1>> +Tentacles can ejaculate a lot, but quickly tire when they do. +<<elseif $tipcount is 56>><<set $tipcount += 1>> +When half or more of a monster's tentacles are tired, the monster will withdraw. +<<elseif $tipcount is 57>><<set $tipcount += 1>> +Individual tentacles are easy to deal with. +<<elseif $tipcount is 58>><<set $tipcount += 1>> +Milking tentacles is easier if you're skilled with the body part you're using. +<<elseif $tipcount is 59>><<set $tipcount += 1>> +Attempts to influence a molester are less likely to succeed as they become angrier and hornier. +<<elseif $tipcount is 60>><<set $tipcount += 1>> +<span class="sub">Submissive</span> and <span class="meek">meek</span> acts will make someone trust you more, making them easier to influence. +<<elseif $tipcount is 61>><<set $tipcount += 1>> +You can escape from most encounters by inflicting enough pain through <span class="def">defiant</span> acts. +<<elseif $tipcount is 62>><<set $tipcount += 1>> +Enraged assailants will become less hostile as they take their anger out on you. +<<elseif $tipcount is 63>><<set $tipcount += 1>> +If you suffer too much pain, you'll be disabled and unable to act until you recover. +<<elseif $tipcount is 64>><<set $tipcount += 1>> +If you're small or out of shape fighting might just make things worse for you. +<<elseif $tipcount is 65>><<set $tipcount += 1>> +An assailant foiled by a chastity belt will become angrier. +<<elseif $tipcount is 66>><<set $tipcount += 1>> +Assailants might stop gagging you if they trust you more. +<<elseif $tipcount is 67>><<set $tipcount += 1>> +It's much harder to build social status than it is to lose it. +<<elseif $tipcount is 68>><<set $tipcount += 1>> +The tips you make dancing are based on the size of the audience, their arousal and how impressed they are. +<<elseif $tipcount is 69>><<set $tipcount += 1>> +A large, aroused audience can be dangerous. +<<elseif $tipcount is 70>><<set $tipcount += 1>> +Some venues are safer to dance in than others. +<<elseif $tipcount is 71>><<set $tipcount += 1>> +A skilled dancer garners interest more easily. +<<elseif $tipcount is 72>><<set $tipcount += 1>> +Even an unskilled dancer can garner attention, if they're willing to strip. +<<elseif $tipcount is 73>><<set $tipcount += 1>> +Performing lewd or promiscuous acts will inure you to them, even if you already feel in control. +<<elseif $tipcount is 74>><<set $tipcount += 1>> +Alcohol will extend the effect of aphrodisiacs, and vice versa. +<<elseif $tipcount is 75>><<set $tipcount += 1>> +Being consistently <span class="sub">submissive</span> or <span class="def">defiant</span> can alter your personality and open new options. +<<elseif $tipcount is 76>><<set $tipcount += 1>> +Each turn during an encounter represents ten seconds. +<<elseif $tipcount is 77>><<set $tipcount += 1>> +Anything that increases delinquency will give you detention. +<<elseif $tipcount is 78>><<set $tipcount += 1>> +Your skulduggery determines your ability to perform underhanded acts, including deceiving people and picking locks. +<<elseif $tipcount is 79>><<set $tipcount += 1>> +You can sell stolen goods in the pub on Harvest Street. +<<elseif $tipcount is 80>><<set $tipcount += 1>> +Criminal acts may come back to haunt you. +<<elseif $tipcount is 81>><<set $tipcount += 1>> +News of your lewdness will spread quickly if people take pictures of you in the act. +<<elseif $tipcount is 82>><<set $tipcount += 1>> +You can cover your face to prevent a picture from being linked to you. +<<elseif $tipcount is 83>><<set $tipcount += 1>> +Word of your lewdness will slowly spread, even without hard evidence. +<<elseif $tipcount is 84>><<set $tipcount += 1>> +Allure increases the amount made from tips. +<<elseif $tipcount is 85>><<set $tipcount += 1>> +<span class="def">Defiant</span> acts reduce stress and trauma. +<<elseif $tipcount is 86>><<set $tipcount += 1>> +<span class="brat">Bratty</span> acts reduce trauma but increase stress. +<<elseif $tipcount is 87>><<set $tipcount += 1>> +<span class="sub">Submissive</span> acts reduce trauma but increase stress. +<<elseif $tipcount is 88>><<set $tipcount += 1>> +<span class="meek">Meek</span> acts impact neither stress nor trauma. +<<elseif $tipcount is 89>><<set $tipcount += 1>> +In addition to enter, you can press the z or n key to end the turn. +<<elseif $tipcount is 90>><<set $tipcount += 1>> +Being raped is more traumatic than just being molested. +<<elseif $tipcount is 91>><<set $tipcount += 1>> +Parasites latched onto your chest will make your breasts grow faster. +<<elseif $tipcount is 92>><<set $tipcount += 1>> +Purity drops when something cums inside you, or you cum inside something else. +<<elseif $tipcount is 93>><<set $tipcount += 1>> +Ingesting wolf cum can have strange effects on the body. +<<elseif $tipcount is 94>><<set $tipcount += 1>> +Awareness enables more actions during masturbation. +<<elseif $tipcount is 95>><<set $tipcount += 1>><<set $tipcount -= $tipcount>> +Beauty increases over time, but excess trauma will decrease it. <</if>> +<</nobr>><</widget>> -<<if $tentacle5shaft is "shoulders">> - -The $tentacle5 tentacle <<slithers>> around your shoulders, +:: Widgets Tentacles [widget] +<<widget "tentaclestart">><<nobr>> +<<set $enemyarousalmax to 10000>> +<<if $tentacleno gte 1>> +<<set $tentacle1 to "slimy">> +<<set $tentacle1health to $tentaclehealth>> <</if>> - - -<<if $tentacle5shaft is "leftleg">> - -The $tentacle5 tentacle <<slithers>> around your left leg, - +<<if $tentacleno gte 2>> +<<set $tentacle2 to "sticky">> +<<set $tentacle2health to $tentaclehealth>> <</if>> - - -<<if $tentacle5shaft is "rightleg">> - -The $tentacle5 tentacle <<slithers>> around your right leg, - +<<if $tentacleno gte 3>> +<<set $tentacle3 to "thick">> +<<set $tentacle3health to $tentaclehealth>> <</if>> - - -<<if $tentacle5shaft is "leftarm">> - -The $tentacle5 tentacle <<slithers>> around your left arm, - +<<if $tentacleno gte 4>> +<<set $tentacle4 to "throbbing">> +<<set $tentacle4health to $tentaclehealth>> <</if>> - - -<<if $tentacle5shaft is "rightarm">> - -The $tentacle5 tentacle <<slithers>> around your right arm, - +<<if $tentacleno gte 5>> +<<set $tentacle5 to "slick">> +<<set $tentacle5health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 6>> +<<set $tentacle6 to "moist">> +<<set $tentacle6health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 7>> +<<set $tentacle7 to "quivering">> +<<set $tentacle7health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 8>> +<<set $tentacle8 to "sodden">> +<<set $tentacle8health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 9>> +<<set $tentacle9 to "shivering">> +<<set $tentacle9health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 10>> +<<set $tentacle10 to "shuddering">> +<<set $tentacle10health to $tentaclehealth>> +<</if>> +<<if $tentacleno gte 11>> +<<set $tentacle11 to "convulsing">> +<<set $tentacle11health to $tentaclehealth>> <</if>> - - - - - - - - - - - - - - - - - - - -<<if $tentacle5head is "leftarm">> -The $tentacle5 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacleno gte 12>> +<<set $tentacle12 to "undulating">> +<<set $tentacle12health to $tentaclehealth>> <</if>> - -<<if $tentacle5head is "rightarm">> -The $tentacle5 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacleno gte 13>> +<<set $tentacle13 to "damp">> +<<set $tentacle13health to $tentaclehealth>> <</if>> - - -<<if $tentacle5head is "feet">> -The $tentacle5 tentacle writhes between your feet.<<neutral5>> +<<if $tentacleno gte 14>> +<<set $tentacle14 to "bulbous">> +<<set $tentacle14health to $tentaclehealth>> <</if>> - - - -<<if $tentacle5head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<<if $tentacleno gte 15>> +<<set $tentacle15 to "gyrating">> +<<set $tentacle15health to $tentaclehealth>> <</if>> - - - - -<<if $tentacle5head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<<if $tentacleno gte 16>> +<<set $tentacle16 to "large">> +<<set $tentacle16health to $tentaclehealth>> <</if>> -<<if $tentacle5head is "leftnipple">> - -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> - -<</if>> +<</nobr>><</widget>> -<<if $tentacle5head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<</if>> +<<widget "tentacles">><<nobr>> -<<if $tentacle5head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle5head to 0>><<set $breastuse to 0>> - <</if>> +<<if $tentacleno gte 1>> +<<tentacle1>><br> <</if>> - - -<<if $tentacle5head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle5health -= 1>> +<<if $tentacleno gte 2>> +<<tentacle2>><br> <</if>> - - -<<if $tentacle5head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle5head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacleno gte 3>> +<<tentacle3>><br> <</if>> - - - -<<if $tentacle5head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle5head to "mouth">><<sex5>><<raped>><<oralstat>> +<<if $tentacleno gte 4>> +<<tentacle4>><br> <</if>> - - - -<<if $tentacle5head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle5head to "mouthimminent">><<neutral4>> +<<if $tentacleno gte 5>> +<<tentacle5>><br> <</if>> - - - - - - - -<<if $tentacle5head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle5health -= 1>> +<<if $tentacleno gte 6>> +<<tentacle6>><br> <</if>> - - -<<if $tentacle5head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle5head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacleno gte 7>> +<<tentacle7>><br> <</if>> - - - -<<if $tentacle5head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle5head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<if $tentacleno gte 8>> +<<tentacle8>><br> <</if>> - - - -<<if $tentacle5head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle5head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<if $tentacleno gte 9>> +<<tentacle9>><br> <</if>> - - - - - - - -<<if $tentacle5head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<<if $tentacleno gte 10>> +<<tentacle10>><br> <</if>> - - -<<if $tentacle5head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle5head to "penisdeep">><<sex5>> +<<if $tentacleno gte 11>> +<<tentacle11>><br> <</if>> - - - -<<if $tentacle5head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle5head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<if $tentacleno gte 12>> +<<tentacle12>><br> <</if>> - - - -<<if $tentacle5head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle5head to "penisimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> +<<if $tentacleno gte 13>> +<<tentacle13>><br> <</if>> - - - - - - - - -<<if $tentacle5head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle5health -= 1>> +<<if $tentacleno gte 14>> +<<tentacle14>><br> <</if>> - - -<<if $tentacle5head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle5head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacleno gte 15>> +<<tentacle15>><br> <</if>> - - - -<<if $tentacle5head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle5head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<if $tentacleno gte 16>> +<<tentacle16>><br> <</if>> -<<if $tentacle5head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle5head to "anusimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> - +<<set $tentacle1health -= 0.2>> +<<set $tentacle2health -= 0.2>> +<<set $tentacle3health -= 0.2>> +<<set $tentacle4health -= 0.2>> +<<set $tentacle5health -= 0.2>> +<<set $tentacle6health -= 0.2>> +<<set $tentacle7health -= 0.2>> +<<set $tentacle8health -= 0.2>> +<<set $tentacle9health -= 0.2>> +<<set $tentacle10health -= 0.2>> +<<set $tentacle11health -= 0.2>> +<<set $tentacle12health -= 0.2>> +<<set $tentacle13health -= 0.2>> +<<set $tentacle14health -= 0.2>> +<<set $tentacle15health -= 0.2>> +<<set $tentacle16health -= 0.2>> -<<set $rng to random(1, 100)>> -<<if $tentacle5head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> - <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">><<set $thighuse to 0>> - <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle5head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">><<set $thighuse to 0>> +<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicparalysis to 10>> <</if>> <</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle5head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> - <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">><<set $bottomuse to 0>> +<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $control is 0>> + <<set $rng to random(1, 100)>> + <<if $rng is 100>> + <<set $panicviolence to 3>> <</if>> <</if>> +<<if $arousal gte 10000>> - - - - - - - - - - - - - - - - - - - - -<<set $rng to random(1, 100)>> -<<if $tentacle5head is 0 and $tentacle5shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle5head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle5head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle5head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle5head to "mouthentrance">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle5default>> - <</if>> - <<else>> - <<tentacle5default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle5head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle5default>> - <</if>> - <<else>> - <<tentacle5default>> - <</if>> -<<elseif $tentacle5head is 0 and $tentacle5shaft is 0>> - - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle5 tentacle winds around your tummy.<<neutral1>><<set $tentacle5shaft to "tummy">> - <<else>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle5 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle5shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle5 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle5shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle5 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle5shaft to "chest">> - <<else>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle5 tentacle winds its way around your waist.<<neutral1>><<set $tentacle5shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle5 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle5shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle5 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle5shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle5 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle5 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle5 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle5 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle5 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle5shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle5 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle5 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle5shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> - <<else>> - The $tentacle5 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 100>> - The $tentacle5 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> - <</if>> - - +<<orgasmpassage>> <</if>> @@ -98320,6 +79595,11 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<set $seconds to $seconds + 10>> +<<if $seconds gte 60>> +<<set $seconds to 0>> +<<pass1>> +<</if>> @@ -98329,971 +79609,2101 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open - - - - - -<</nobr>><</widget>> - - - - - - - - - - -<<widget "tentacle5default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle5health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle5health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle5health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle5health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle5health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle5health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle5health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle5health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> - - +<br> <</nobr>><</widget>> +<<widget "effectstentacles">><<nobr>> +<<effectspain>> +<<effectsorgasm>> +<<effectsdissociation>> - - - - - - - - - - - - - - - - - - - - - - -<<widget "tentacle5disable">><<nobr>> - -<<if $tentacle5head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> +<<if $tentacleno gte 1>> +<<effectstentacle1>> +<</if>> +<<if $tentacleno gte 2>> +<<effectstentacle2>> +<</if>> +<<if $tentacleno gte 3>> +<<effectstentacle3>> +<</if>> +<<if $tentacleno gte 4>> +<<effectstentacle4>> <</if>> - -<<if $tentacle5head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> +<<if $tentacleno gte 5>> +<<effectstentacle5>> <</if>> - -<<if $tentacle5head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> +<<if $tentacleno gte 6>> +<<effectstentacle6>> <</if>> - -<<if $tentacle5head is "leftnipplesuck">> -<<set $leftnipple to 0>> +<<if $tentacleno gte 7>> +<<effectstentacle7>> <</if>> -<<if $tentacle5head is "rightnipplesuck">> -<<set $rightnipple to 0>> +<<if $tentacleno gte 8>> +<<effectstentacle8>> <</if>> - -<<if $tentacle5head is "leftnipple">> -<<set $leftnipple to 0>> +<<if $tentacleno gte 9>> +<<effectstentacle9>> <</if>> -<<if $tentacle5head is "rightnipple">> -<<set $rightnipple to 0>> +<<if $tentacleno gte 10>> +<<effectstentacle10>> <</if>> - -<<if $tentacle5head is "chest">> -<<set $chestuse to 0>> +<<if $tentacleno gte 11>> +<<effectstentacle11>> <</if>> - -<<if $tentacle5head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $tentacleno gte 12>> +<<effectstentacle12>> <</if>> - -<<if $tentacle5head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $tentacleno gte 13>> +<<effectstentacle13>> <</if>> - -<<if $tentacle5head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $tentacleno gte 14>> +<<effectstentacle14>> <</if>> - -<<if $tentacle5head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $tentacleno gte 15>> +<<effectstentacle15>> +<</if>> +<<if $tentacleno gte 16>> +<<effectstentacle16>> <</if>> -<<if $tentacle5head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<br><br> +<</nobr>><</widget>> -<<if $tentacle5head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle5head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle5head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<<widget "actionstentacles">><<nobr>> +<<set $enemyarousal to $arousal>> -<<if $tentacle5head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $vorecreature is 0 and $swarmcount lte 0>> + <<if $images is 1>><<timed 100ms>> + <div id="divsex"> + <<combatimg>> + </div><br> + <</timed>><</if>> <</if>> -<<if $tentacle5head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<actioncarry>> +<<actioncarrydrop>> -<<if $tentacle5head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<if $trance lte 0>> +<<if $dissociation lte 1>> +<<if $panicparalysis is 0>> +<<if $panicviolence is 0>> +<<if $orgasmdown lte 0>> +<<if $pain lt 100>> -<<if $tentacle5head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle5head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle5head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle5head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle5head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> + +<<if $leftarm is 0>>Your left arm is free.<br><</if>> +<<actionstentacleslefthand>> + +<<if $rightarm is 0>>Your right arm is free.<br><</if>> +<<actionstentaclesrighthand>> + +<<if $leftleg is 0 and $rightleg is 0>> +Your legs are free.<br> + +<<elseif $leftleg is 0>> +Your left leg is free.<br> + +<<elseif $rightleg is 0>> +Your right leg is free.<br> + +<<elseif $leftleg is "grappled" and $rightleg is "grappled">> +Your legs are entangled and forced apart, leaving you less able to protect your <<genitalsstop>><br> <</if>> +<<actionstentacleslegs>> -<<if $tentacle5head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> +<<if $mouthstate is "tentacleentrance">> +The + <<if $tentacle1head is "mouthentrance">> + $tentacle1 + <</if>> + <<if $tentacle2head is "mouthentrance">> + $tentacle2 + <</if>> + <<if $tentacle3head is "mouthentrance">> + $tentacle3 + <</if>> + <<if $tentacle4head is "mouthentrance">> + $tentacle4 + <</if>> + <<if $tentacle5head is "mouthentrance">> + $tentacle5 + <</if>> + <<if $tentacle6head is "mouthentrance">> + $tentacle6 + <</if>> + <<if $tentacle7head is "mouthentrance">> + $tentacle7 + <</if>> + <<if $tentacle8head is "mouthentrance">> + $tentacle8 + <</if>> + <<if $tentacle9head is "mouthentrance">> + $tentacle9 + <</if>> + <<if $tentacle10head is "mouthentrance">> + $tentacle10 + <</if>> + <<if $tentacle11head is "mouthentrance">> + $tentacle11 + <</if>> + <<if $tentacle12head is "mouthentrance">> + $tentacle12 + <</if>> + <<if $tentacle13head is "mouthentrance">> + $tentacle13 + <</if>> + <<if $tentacle14head is "mouthentrance">> + $tentacle14 + <</if>> + <<if $tentacle15head is "mouthentrance">> + $tentacle15 + <</if>> + <<if $tentacle16head is "mouthentrance">> + $tentacle16 + <</if>> + + tentacle threatens your mouth. +<br> +<</if>> +<<if $mouthstate is "tentacleimminent">> +The + <<if $tentacle1head is "mouthimminent">> + $tentacle1 + <</if>> + <<if $tentacle2head is "mouthimminent">> + $tentacle2 + <</if>> + <<if $tentacle3head is "mouthimminent">> + $tentacle3 + <</if>> + <<if $tentacle4head is "mouthimminent">> + $tentacle4 + <</if>> + <<if $tentacle5head is "mouthimminent">> + $tentacle5 + <</if>> + <<if $tentacle6head is "mouthimminent">> + $tentacle6 + <</if>> + <<if $tentacle7head is "mouthimminent">> + $tentacle7 + <</if>> + <<if $tentacle8head is "mouthimminent">> + $tentacle8 + <</if>> + <<if $tentacle9head is "mouthimminent">> + $tentacle9 + <</if>> + <<if $tentacle10head is "mouthimminent">> + $tentacle10 + <</if>> + <<if $tentacle11head is "mouthimminent">> + $tentacle11 + <</if>> + <<if $tentacle12head is "mouthimminent">> + $tentacle12 + <</if>> + <<if $tentacle13head is "mouthimminent">> + $tentacle13 + <</if>> + <<if $tentacle14head is "mouthimminent">> + $tentacle14 + <</if>> + <<if $tentacle15head is "mouthimminent">> + $tentacle15 + <</if>> + <<if $tentacle16head is "mouthimminent">> + $tentacle16 + <</if>> + + tentacle presses against your mouth. +<br> +<</if>> +<<if $mouthstate is "tentacle">> +The + <<if $tentacle1head is "mouth">> + $tentacle1 + <</if>> + <<if $tentacle2head is "mouth">> + $tentacle2 + <</if>> + <<if $tentacle3head is "mouth">> + $tentacle3 + <</if>> + <<if $tentacle4head is "mouth">> + $tentacle4 + <</if>> + <<if $tentacle5head is "mouth">> + $tentacle5 + <</if>> + <<if $tentacle6head is "mouth">> + $tentacle6 + <</if>> + <<if $tentacle7head is "mouth">> + $tentacle7 + <</if>> + <<if $tentacle8head is "mouth">> + $tentacle8 + <</if>> + <<if $tentacle9head is "mouth">> + $tentacle9 + <</if>> + <<if $tentacle10head is "mouth">> + $tentacle10 + <</if>> + <<if $tentacle11head is "mouth">> + $tentacle11 + <</if>> + <<if $tentacle12head is "mouth">> + $tentacle12 + <</if>> + <<if $tentacle13head is "mouth">> + $tentacle13 + <</if>> + <<if $tentacle14head is "mouth">> + $tentacle14 + <</if>> + <<if $tentacle15head is "mouth">> + $tentacle15 + <</if>> + <<if $tentacle16head is "mouth">> + $tentacle16 + <</if>> + + tentacle thrusts into your mouth. +<br> +<</if>> +<<if $mouthstate is "tentacledeep">> +The + <<if $tentacle1head is "mouthdeep">> + $tentacle1 + <</if>> + <<if $tentacle2head is "mouthdeep">> + $tentacle2 + <</if>> + <<if $tentacle3head is "mouthdeep">> + $tentacle3 + <</if>> + <<if $tentacle4head is "mouthdeep">> + $tentacle4 + <</if>> + <<if $tentacle5head is "mouthdeep">> + $tentacle5 + <</if>> + <<if $tentacle6head is "mouthdeep">> + $tentacle6 + <</if>> + <<if $tentacle7head is "mouthdeep">> + $tentacle7 + <</if>> + <<if $tentacle8head is "mouthdeep">> + $tentacle8 + <</if>> + <<if $tentacle9head is "mouthdeep">> + $tentacle9 + <</if>> + <<if $tentacle10head is "mouthdeep">> + $tentacle10 + <</if>> + <<if $tentacle11head is "mouthdeep">> + $tentacle11 + <</if>> + <<if $tentacle12head is "mouthdeep">> + $tentacle12 + <</if>> + <<if $tentacle13head is "mouthdeep">> + $tentacle13 + <</if>> + <<if $tentacle14head is "mouthdeep">> + $tentacle14 + <</if>> + <<if $tentacle15head is "mouthdeep">> + $tentacle15 + <</if>> + <<if $tentacle16head is "mouthdeep">> + $tentacle16 + <</if>> + + tentacle thrusts into your mouth, ejaculating down your throat. +<br> <</if>> +<<actionstentaclesmouth>> -<<if $tentacle5head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> +<<if $vaginastate is "tentacleentrance">> +The + <<if $tentacle1head is "vaginaentrance">> + $tentacle1 + <</if>> + <<if $tentacle2head is "vaginaentrance">> + $tentacle2 + <</if>> + <<if $tentacle3head is "vaginaentrance">> + $tentacle3 + <</if>> + <<if $tentacle4head is "vaginaentrance">> + $tentacle4 + <</if>> + <<if $tentacle5head is "vaginaentrance">> + $tentacle5 + <</if>> + <<if $tentacle6head is "vaginaentrance">> + $tentacle6 + <</if>> + <<if $tentacle7head is "vaginaentrance">> + $tentacle7 + <</if>> + <<if $tentacle8head is "vaginaentrance">> + $tentacle8 + <</if>> + <<if $tentacle9head is "vaginaentrance">> + $tentacle9 + <</if>> + <<if $tentacle10head is "vaginaentrance">> + $tentacle10 + <</if>> + <<if $tentacle11head is "vaginaentrance">> + $tentacle11 + <</if>> + <<if $tentacle12head is "vaginaentrance">> + $tentacle12 + <</if>> + <<if $tentacle13head is "vaginaentrance">> + $tentacle13 + <</if>> + <<if $tentacle14head is "vaginaentrance">> + $tentacle14 + <</if>> + <<if $tentacle15head is "vaginaentrance">> + $tentacle15 + <</if>> + <<if $tentacle16head is "vaginaentrance">> + $tentacle16 + <</if>> + + tentacle threatens your <<pussystop>> +<br> +<</if>> +<<if $vaginastate is "tentacleimminent">> +The + <<if $tentacle1head is "vaginaimminent">> + $tentacle1 + <</if>> + <<if $tentacle2head is "vaginaimminent">> + $tentacle2 + <</if>> + <<if $tentacle3head is "vaginaimminent">> + $tentacle3 + <</if>> + <<if $tentacle4head is "vaginaimminent">> + $tentacle4 + <</if>> + <<if $tentacle5head is "vaginaimminent">> + $tentacle5 + <</if>> + <<if $tentacle6head is "vaginaimminent">> + $tentacle6 + <</if>> + <<if $tentacle7head is "vaginaimminent">> + $tentacle7 + <</if>> + <<if $tentacle8head is "vaginaimminent">> + $tentacle8 + <</if>> + <<if $tentacle9head is "vaginaimminent">> + $tentacle9 + <</if>> + <<if $tentacle10head is "vaginaimminent">> + $tentacle10 + <</if>> + <<if $tentacle11head is "vaginaimminent">> + $tentacle11 + <</if>> + <<if $tentacle12head is "vaginaimminent">> + $tentacle12 + <</if>> + <<if $tentacle13head is "vaginaimminent">> + $tentacle13 + <</if>> + <<if $tentacle14head is "vaginaimminent">> + $tentacle14 + <</if>> + <<if $tentacle15head is "vaginaimminent">> + $tentacle15 + <</if>> + <<if $tentacle16head is "vaginaimminent">> + $tentacle16 + <</if>> + + tentacle presses against your <<pussycomma>> about to penetrate. +<br> +<</if>> +<<if $vaginastate is "tentacle">> +The + <<if $tentacle1head is "vagina">> + $tentacle1 + <</if>> + <<if $tentacle2head is "vagina">> + $tentacle2 + <</if>> + <<if $tentacle3head is "vagina">> + $tentacle3 + <</if>> + <<if $tentacle4head is "vagina">> + $tentacle4 + <</if>> + <<if $tentacle5head is "vagina">> + $tentacle5 + <</if>> + <<if $tentacle6head is "vagina">> + $tentacle6 + <</if>> + <<if $tentacle7head is "vagina">> + $tentacle7 + <</if>> + <<if $tentacle8head is "vagina">> + $tentacle8 + <</if>> + <<if $tentacle9head is "vagina">> + $tentacle9 + <</if>> + <<if $tentacle10head is "vagina">> + $tentacle10 + <</if>> + <<if $tentacle11head is "vagina">> + $tentacle11 + <</if>> + <<if $tentacle12head is "vagina">> + $tentacle12 + <</if>> + <<if $tentacle13head is "vagina">> + $tentacle13 + <</if>> + <<if $tentacle14head is "vagina">> + $tentacle14 + <</if>> + <<if $tentacle15head is "vagina">> + $tentacle15 + <</if>> + <<if $tentacle16head is "vagina">> + $tentacle16 + <</if>> + + tentacle thrusts into your <<pussystop>> +<br> <</if>> - -<<if $tentacle5head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<if $vaginastate is "tentacledeep">> +The + <<if $tentacle1head is "vaginadeep">> + $tentacle1 + <</if>> + <<if $tentacle2head is "vaginadeep">> + $tentacle2 + <</if>> + <<if $tentacle3head is "vaginadeep">> + $tentacle3 + <</if>> + <<if $tentacle4head is "vaginadeep">> + $tentacle4 + <</if>> + <<if $tentacle5head is "vaginadeep">> + $tentacle5 + <</if>> + <<if $tentacle6head is "vaginadeep">> + $tentacle6 + <</if>> + <<if $tentacle7head is "vaginadeep">> + $tentacle7 + <</if>> + <<if $tentacle8head is "vaginadeep">> + $tentacle8 + <</if>> + <<if $tentacle9head is "vaginadeep">> + $tentacle9 + <</if>> + <<if $tentacle10head is "vaginadeep">> + $tentacle10 + <</if>> + <<if $tentacle11head is "vaginadeep">> + $tentacle11 + <</if>> + <<if $tentacle12head is "vaginadeep">> + $tentacle12 + <</if>> + <<if $tentacle13head is "vaginadeep">> + $tentacle13 + <</if>> + <<if $tentacle14head is "vaginadeep">> + $tentacle14 + <</if>> + <<if $tentacle15head is "vaginadeep">> + $tentacle15 + <</if>> + <<if $tentacle16head is "vaginadeep">> + $tentacle16 + <</if>> + + tentacle thrusts into your <<pussycomma>> ejaculating deep into your womb. +<br> <</if>> +<<actionstentaclesvagina>> - - - - - - - -<<if $tentacle5shaft is "breasts">> -<<set $chestuse to 0>> +<<if $penisstate is "tentacleentrance">> +The + <<if $tentacle1head is "penisentrance">> + $tentacle1 + <</if>> + <<if $tentacle2head is "penisentrance">> + $tentacle2 + <</if>> + <<if $tentacle3head is "penisentrance">> + $tentacle3 + <</if>> + <<if $tentacle4head is "penisentrance">> + $tentacle4 + <</if>> + <<if $tentacle5head is "penisentrance">> + $tentacle5 + <</if>> + <<if $tentacle6head is "penisentrance">> + $tentacle6 + <</if>> + <<if $tentacle7head is "penisentrance">> + $tentacle7 + <</if>> + <<if $tentacle8head is "penisentrance">> + $tentacle8 + <</if>> + <<if $tentacle9head is "penisentrance">> + $tentacle9 + <</if>> + <<if $tentacle10head is "penisentrance">> + $tentacle10 + <</if>> + <<if $tentacle11head is "penisentrance">> + $tentacle11 + <</if>> + <<if $tentacle12head is "penisentrance">> + $tentacle12 + <</if>> + <<if $tentacle13head is "penisentrance">> + $tentacle13 + <</if>> + <<if $tentacle14head is "penisentrance">> + $tentacle14 + <</if>> + <<if $tentacle15head is "penisentrance">> + $tentacle15 + <</if>> + <<if $tentacle16head is "penisentrance">> + $tentacle16 + <</if>> + + tentacle threatens your <<penisstop>> +<br> <</if>> - -<<if $tentacle5shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> +<<if $penisstate is "tentacleimminent">> +The + <<if $tentacle1head is "penisimminent">> + $tentacle1 + <</if>> + <<if $tentacle2head is "penisimminent">> + $tentacle2 + <</if>> + <<if $tentacle3head is "penisimminent">> + $tentacle3 + <</if>> + <<if $tentacle4head is "penisimminent">> + $tentacle4 + <</if>> + <<if $tentacle5head is "penisimminent">> + $tentacle5 + <</if>> + <<if $tentacle6head is "penisimminent">> + $tentacle6 + <</if>> + <<if $tentacle7head is "penisimminent">> + $tentacle7 + <</if>> + <<if $tentacle8head is "penisimminent">> + $tentacle8 + <</if>> + <<if $tentacle9head is "penisimminent">> + $tentacle9 + <</if>> + <<if $tentacle10head is "penisimminent">> + $tentacle10 + <</if>> + <<if $tentacle11head is "penisimminent">> + $tentacle11 + <</if>> + <<if $tentacle12head is "penisimminent">> + $tentacle12 + <</if>> + <<if $tentacle13head is "penisimminent">> + $tentacle13 + <</if>> + <<if $tentacle14head is "penisimminent">> + $tentacle14 + <</if>> + <<if $tentacle15head is "penisimminent">> + $tentacle15 + <</if>> + <<if $tentacle16head is "penisimminent">> + $tentacle16 + <</if>> + + tentacle presses against your <<peniscomma>> about to engulf. +<br> <</if>> - -<<if $tentacle5shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> +<<if $penisstate is "tentacle">> +The + <<if $tentacle1head is "penis">> + $tentacle1 + <</if>> + <<if $tentacle2head is "penis">> + $tentacle2 + <</if>> + <<if $tentacle3head is "penis">> + $tentacle3 + <</if>> + <<if $tentacle4head is "penis">> + $tentacle4 + <</if>> + <<if $tentacle5head is "penis">> + $tentacle5 + <</if>> + <<if $tentacle6head is "penis">> + $tentacle6 + <</if>> + <<if $tentacle7head is "penis">> + $tentacle7 + <</if>> + <<if $tentacle8head is "penis">> + $tentacle8 + <</if>> + <<if $tentacle9head is "penis">> + $tentacle9 + <</if>> + <<if $tentacle10head is "penis">> + $tentacle10 + <</if>> + <<if $tentacle11head is "penis">> + $tentacle11 + <</if>> + <<if $tentacle12head is "penis">> + $tentacle12 + <</if>> + <<if $tentacle13head is "penis">> + $tentacle13 + <</if>> + <<if $tentacle14head is "penis">> + $tentacle14 + <</if>> + <<if $tentacle15head is "penis">> + $tentacle15 + <</if>> + <<if $tentacle16head is "penis">> + $tentacle16 + <</if>> + + tentacle envelops and pounds your <<penisstop>> +<br> <</if>> - -<<if $tentacle5shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> +<<if $penisstate is "tentacledeep">> +The + <<if $tentacle1head is "penisdeep">> + $tentacle1 + <</if>> + <<if $tentacle2head is "penisdeep">> + $tentacle2 + <</if>> + <<if $tentacle3head is "penisdeep">> + $tentacle3 + <</if>> + <<if $tentacle4head is "penisdeep">> + $tentacle4 + <</if>> + <<if $tentacle5head is "penisdeep">> + $tentacle5 + <</if>> + <<if $tentacle6head is "penisdeep">> + $tentacle6 + <</if>> + <<if $tentacle7head is "penisdeep">> + $tentacle7 + <</if>> + <<if $tentacle8head is "penisdeep">> + $tentacle8 + <</if>> + <<if $tentacle9head is "penisdeep">> + $tentacle9 + <</if>> + <<if $tentacle10head is "penisdeep">> + $tentacle10 + <</if>> + <<if $tentacle11head is "penisdeep">> + $tentacle11 + <</if>> + <<if $tentacle12head is "penisdeep">> + $tentacle12 + <</if>> + <<if $tentacle13head is "penisdeep">> + $tentacle13 + <</if>> + <<if $tentacle14head is "penisdeep">> + $tentacle14 + <</if>> + <<if $tentacle15head is "penisdeep">> + $tentacle15 + <</if>> + <<if $tentacle16head is "penisdeep">> + $tentacle16 + <</if>> + + tentacle envelops and pounds your <<penisstop>> +<br> <</if>> +<<actionstentaclespenis>> -<<if $tentacle5shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> +<<if $anusstate is "tentacleentrance">> +The + <<if $tentacle1head is "anusentrance">> + $tentacle1 + <</if>> + <<if $tentacle2head is "anusentrance">> + $tentacle2 + <</if>> + <<if $tentacle3head is "anusentrance">> + $tentacle3 + <</if>> + <<if $tentacle4head is "anusentrance">> + $tentacle4 + <</if>> + <<if $tentacle5head is "anusentrance">> + $tentacle5 + <</if>> + <<if $tentacle6head is "anusentrance">> + $tentacle6 + <</if>> + <<if $tentacle7head is "anusentrance">> + $tentacle7 + <</if>> + <<if $tentacle8head is "anusentrance">> + $tentacle8 + <</if>> + <<if $tentacle9head is "anusentrance">> + $tentacle9 + <</if>> + <<if $tentacle10head is "anusentrance">> + $tentacle10 + <</if>> + <<if $tentacle11head is "anusentrance">> + $tentacle11 + <</if>> + <<if $tentacle12head is "anusentrance">> + $tentacle12 + <</if>> + <<if $tentacle13head is "anusentrance">> + $tentacle13 + <</if>> + <<if $tentacle14head is "anusentrance">> + $tentacle14 + <</if>> + <<if $tentacle15head is "anusentrance">> + $tentacle15 + <</if>> + <<if $tentacle16head is "anusentrance">> + $tentacle16 + <</if>> + + tentacle threatens your <<bottomstop>> +<br> <</if>> - -<<if $tentacle5shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $anusstate is "tentacleimminent">> +The + <<if $tentacle1head is "anusimminent">> + $tentacle1 + <</if>> + <<if $tentacle2head is "anusimminent">> + $tentacle2 + <</if>> + <<if $tentacle3head is "anusimminent">> + $tentacle3 + <</if>> + <<if $tentacle4head is "anusimminent">> + $tentacle4 + <</if>> + <<if $tentacle5head is "anusimminent">> + $tentacle5 + <</if>> + <<if $tentacle6head is "anusimminent">> + $tentacle6 + <</if>> + <<if $tentacle7head is "anusimminent">> + $tentacle7 + <</if>> + <<if $tentacle8head is "anusimminent">> + $tentacle8 + <</if>> + <<if $tentacle9head is "anusimminent">> + $tentacle9 + <</if>> + <<if $tentacle10head is "anusimminent">> + $tentacle10 + <</if>> + <<if $tentacle11head is "anusimminent">> + $tentacle11 + <</if>> + <<if $tentacle12head is "anusimminent">> + $tentacle12 + <</if>> + <<if $tentacle13head is "anusimminent">> + $tentacle13 + <</if>> + <<if $tentacle14head is "anusimminent">> + $tentacle14 + <</if>> + <<if $tentacle15head is "anusimminent">> + $tentacle15 + <</if>> + <<if $tentacle16head is "anusimminent">> + $tentacle16 + <</if>> + + tentacle presses against your <<bottomcomma>> about to penetrate. +<br> <</if>> - - - -<<set $tentacle5shaft to 0>> -<<set $tentacle5head to 0>> - -<</nobr>><</widget>> - - - - - - - - - - - - - - - - - - - - - - - - - - - -<<widget "actionstentacle5lefthand">><<nobr>> - -<<if $leftarm is 0 and $tentacle5shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle5">> -| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5" checked>> - <<else>> -| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5">> +<<if $anusstate is "tentacle">> +The + <<if $tentacle1head is "anus">> + $tentacle1 + <</if>> + <<if $tentacle2head is "anus">> + $tentacle2 + <</if>> + <<if $tentacle3head is "anus">> + $tentacle3 + <</if>> + <<if $tentacle4head is "anus">> + $tentacle4 + <</if>> + <<if $tentacle5head is "anus">> + $tentacle5 + <</if>> + <<if $tentacle6head is "anus">> + $tentacle6 + <</if>> + <<if $tentacle7head is "anus">> + $tentacle7 + <</if>> + <<if $tentacle8head is "anus">> + $tentacle8 + <</if>> + <<if $tentacle9head is "anus">> + $tentacle9 + <</if>> + <<if $tentacle10head is "anus">> + $tentacle10 + <</if>> + <<if $tentacle11head is "anus">> + $tentacle11 + <</if>> + <<if $tentacle12head is "anus">> + $tentacle12 + <</if>> + <<if $tentacle13head is "anus">> + $tentacle13 + <</if>> + <<if $tentacle14head is "anus">> + $tentacle14 + <</if>> + <<if $tentacle15head is "anus">> + $tentacle15 + <</if>> + <<if $tentacle16head is "anus">> + $tentacle16 + <</if>> + + tentacle thrusts into your <<bottomstop>> +<br> +<</if>> +<<if $anusstate is "tentacledeep">> +The + <<if $tentacle1head is "anusdeep">> + $tentacle1 <</if>> - - <<if $leftactiondefault is "leftgrabtentacle5">> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5" checked>> - <<else>> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5">> + <<if $tentacle2head is "anusdeep">> + $tentacle2 <</if>> - -<<elseif $leftarm is "tentacle5">>You hold the $tentacle5 tentacle in your left hand.<br> - - <<if $leftactiondefault is "leftrubtentacle5">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5">> + <<if $tentacle3head is "anusdeep">> + $tentacle3 <</if>> - - <<if $leftactiondefault is "leftstoptentacle5">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5">> + <<if $tentacle4head is "anusdeep">> + $tentacle4 + <</if>> + <<if $tentacle5head is "anusdeep">> + $tentacle5 + <</if>> + <<if $tentacle6head is "anusdeep">> + $tentacle6 + <</if>> + <<if $tentacle7head is "anusdeep">> + $tentacle7 + <</if>> + <<if $tentacle8head is "anusdeep">> + $tentacle8 + <</if>> + <<if $tentacle9head is "anusdeep">> + $tentacle9 + <</if>> + <<if $tentacle10head is "anusdeep">> + $tentacle10 + <</if>> + <<if $tentacle11head is "anusdeep">> + $tentacle11 + <</if>> + <<if $tentacle12head is "anusdeep">> + $tentacle12 + <</if>> + <<if $tentacle13head is "anusdeep">> + $tentacle13 + <</if>> + <<if $tentacle14head is "anusdeep">> + $tentacle14 + <</if>> + <<if $tentacle15head is "anusdeep">> + $tentacle15 + <</if>> + <<if $tentacle16head is "anusdeep">> + $tentacle16 <</if>> + tentacle thrusts into your <<bottomcomma>> ejaculating deep into your bowels. +<br> <</if>> +<<actionstentaclesanus>> - - - -<</nobr>><</widget>> - - - - -<<widget "actionstentacle5righthand">><<nobr>> - - - -<<if $rightarm is 0 and $tentacle5shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle5">> -| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5" checked>> - <<else>> -| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5">> +<<if $penisuse is "tentaclerub">> +The + <<if $tentacle1head is "penisrub">> + $tentacle1 <</if>> - - <<if $rightactiondefault is "rightgrabtentacle5">> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5" checked>> - <<else>> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5">> + <<if $tentacle2head is "penisrub">> + $tentacle2 <</if>> - -<<elseif $rightarm is "tentacle5">>You hold the $tentacle5 tentacle in your right hand.<br> - - <<if $rightactiondefault is "rightrubtentacle5">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5">> + <<if $tentacle3head is "penisrub">> + $tentacle3 <</if>> - - <<if $rightactiondefault is "rightstoptentacle5">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5">> + <<if $tentacle4head is "penisrub">> + $tentacle4 <</if>> - + <<if $tentacle5head is "penisrub">> + $tentacle5 + <</if>> + <<if $tentacle6head is "penisrub">> + $tentacle6 + <</if>> + <<if $tentacle7head is "penisrub">> + $tentacle7 + <</if>> + <<if $tentacle8head is "penisrub">> + $tentacle8 + <</if>> + <<if $tentacle9head is "penisrub">> + $tentacle9 + <</if>> + <<if $tentacle10head is "penisrub">> + $tentacle10 + <</if>> + <<if $tentacle11head is "penisrub">> + $tentacle11 + <</if>> + <<if $tentacle12head is "penisrub">> + $tentacle12 + <</if>> + <<if $tentacle13head is "penisrub">> + $tentacle13 + <</if>> + <<if $tentacle14head is "penisrub">> + $tentacle14 + <</if>> + <<if $tentacle15head is "penisrub">> + $tentacle15 + <</if>> + <<if $tentacle16head is "penisrub">> + $tentacle16 + <</if>> + tentacle runs between your thighs, coiling around your <<penis>> and pressing against your tummy. +<br> <</if>> - - -<</nobr>><</widget>> - - - - -<<widget "actionstentacle5legs">><<nobr>> - -<<if $leftleg is 0 and $rightleg is 0 and $tentacle5shaft isnot "finished">> - - <<if $feetactiondefault is "feethittentacle5">> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> - <<else>> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> +<<if $vaginause is "tentaclerub">> +The + <<if $tentacle1head is "vaginarub">> + $tentacle1 <</if>> - - <<if $feetactiondefault is "feetgrabtentacle5">> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5" checked>> - <<else>> -| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5">> + <<if $tentacle2head is "vaginarub">> + $tentacle2 <</if>> - -<<elseif $leftleg is 0 and $tentacle5shaft isnot "finished">> - - - <<if $feetactiondefault is "feethittentacle5">> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> - <<else>> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> + <<if $tentacle3head is "vaginarub">> + $tentacle3 <</if>> - -<<elseif $rightleg is 0 and $tentacle5shaft isnot "finished">> - - - <<if $feetactiondefault is "feethittentacle5">> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> - <<else>> -| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> + <<if $tentacle4head is "vaginarub">> + $tentacle4 <</if>> - -<<elseif $leftleg is "tentacle5">>You hold the $tentacle5 tentacle between your feet.<br> - - <<if $feetactiondefault is "feetrubtentacle5">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5">> + <<if $tentacle5head is "vaginarub">> + $tentacle5 <</if>> - - <<if $feetactiondefault is "feetstoptentacle5">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5">> - <</if>> - + <<if $tentacle6head is "vaginarub">> + $tentacle6 + <</if>> + <<if $tentacle7head is "vaginarub">> + $tentacle7 + <</if>> + <<if $tentacle8head is "vaginarub">> + $tentacle8 + <</if>> + <<if $tentacle9head is "vaginarub">> + $tentacle9 + <</if>> + <<if $tentacle10head is "vaginarub">> + $tentacle10 + <</if>> + <<if $tentacle11head is "vaginarub">> + $tentacle11 + <</if>> + <<if $tentacle12head is "vaginarub">> + $tentacle12 + <</if>> + <<if $tentacle13head is "vaginarub">> + $tentacle13 + <</if>> + <<if $tentacle14head is "vaginarub">> + $tentacle14 + <</if>> + <<if $tentacle15head is "vaginarub">> + $tentacle15 + <</if>> + <<if $tentacle16head is "vaginarub">> + $tentacle16 + <</if>> + tentacle runs between your thighs, pressing against your labia and continuing to your tummy. +<br> <</if>> +<<actionstentaclesthighs>> -<</nobr>><</widget>> - - - - -<<widget "actionstentacle5mouth">><<nobr>> - -<<if $tentacle5head is "mouthentrance">> - - - <<if $mouthactiondefault is "mouthlicktentacle5">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5">> +<<if $bottomuse is "tentaclerub">> +The + <<if $tentacle1head is "bottomrub">> + $tentacle1 <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">> - <</if>> + <<if $tentacle2head is "bottomrub">> + $tentacle2 <</if>> - -<<elseif $tentacle5head is "mouthimminent">> - - - <<if $mouthactiondefault is "mouthkisstentacle5">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5">> + <<if $tentacle3head is "bottomrub">> + $tentacle3 <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">> - <</if>> + <<if $tentacle4head is "bottomrub">> + $tentacle4 <</if>> - -<<elseif $tentacle5head is "mouth">> - - - <<if $mouthactiondefault is "mouthcooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">> + <<if $tentacle5head is "bottomrub">> + $tentacle5 <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle5">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">> + <<if $tentacle6head is "bottomrub">> + $tentacle6 <</if>> - -<<elseif $tentacle5head is "mouthdeep">> - - - <<if $mouthactiondefault is "mouthcooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">> + <<if $tentacle7head is "bottomrub">> + $tentacle7 <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle5">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">> + <<if $tentacle8head is "bottomrub">> + $tentacle8 <</if>> - + <<if $tentacle9head is "bottomrub">> + $tentacle9 + <</if>> + <<if $tentacle10head is "bottomrub">> + $tentacle10 + <</if>> + <<if $tentacle11head is "bottomrub">> + $tentacle11 + <</if>> + <<if $tentacle12head is "bottomrub">> + $tentacle12 + <</if>> + <<if $tentacle13head is "bottomrub">> + $tentacle13 + <</if>> + <<if $tentacle14head is "bottomrub">> + $tentacle14 + <</if>> + <<if $tentacle15head is "bottomrub">> + $tentacle15 + <</if>> + <<if $tentacle16head is "bottomrub">> + $tentacle16 + <</if>> + tentacle rubs itself between your butt cheeks. +<br> <</if>> +<<actionstentaclesbottom>> -<</nobr>><</widget>> - - - - -<<widget "actionstentacle5vagina">><<nobr>> - -<<if $tentacle5head is "vaginaentrance">> - - - <<if $vaginaactiondefault is "vaginarubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">> +<<if $breastuse is "tentacle">> +The + <<if $tentacle1head is "chest">> + $tentacle1 <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">> - <</if>> + <<if $tentacle2head is "chest">> + $tentacle2 <</if>> - -<<elseif $tentacle5head is "vaginaimminent">> - - - <<if $vaginaactiondefault is "vaginarubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">> + <<if $tentacle3head is "chest">> + $tentacle3 <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">> - <</if>> + <<if $tentacle4head is "chest">> + $tentacle4 <</if>> - -<<elseif $tentacle5head is "vagina">> - - - <<if $vaginaactiondefault is "vaginacooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">> + <<if $tentacle5head is "chest">> + $tentacle5 <</if>> - - - -<<elseif $tentacle5head is "vaginadeep">> - - - <<if $vaginaactiondefault is "vaginacooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">> + <<if $tentacle6head is "chest">> + $tentacle6 <</if>> - - - + <<if $tentacle7head is "chest">> + $tentacle7 + <</if>> + <<if $tentacle8head is "chest">> + $tentacle8 + <</if>> + <<if $tentacle9head is "chest">> + $tentacle9 + <</if>> + <<if $tentacle10head is "chest">> + $tentacle10 + <</if>> + <<if $tentacle11head is "chest">> + $tentacle11 + <</if>> + <<if $tentacle12head is "chest">> + $tentacle12 + <</if>> + <<if $tentacle13head is "chest">> + $tentacle13 + <</if>> + <<if $tentacle14head is "chest">> + $tentacle14 + <</if>> + <<if $tentacle15head is "chest">> + $tentacle15 + <</if>> + <<if $tentacle16head is "chest">> + $tentacle16 + <</if>> + tentacle rubs itself between your <<breastsstop>><br> <</if>> - -<</nobr>><</widget>> - +<<actionstentacleschest>> -<<widget "actionstentacle5penis">><<nobr>> -<<if $tentacle5head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">> - <</if>> - <</if>> - -<<elseif $tentacle5head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">> - <</if>> - <</if>> +<</if>> +<</if>> +<</if>> +<</if>> +<</if>> +<</if>> -<<elseif $tentacle5head is "penis">> +<<combatstate>> +<<carryblock>> - <<if $penisactiondefault is "peniscooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">> - <</if>> +<br> +<</nobr>><</widget>> - -<<elseif $tentacle5head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">> - <</if>> - - +<<widget "actionstentacleschest">><<nobr>> + +<<if $tentacleno gte 1>> +<<actionstentacle1chest>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2chest>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3chest>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4chest>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5chest>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6chest>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7chest>> <</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8chest>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9chest>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10chest>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11chest>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12chest>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13chest>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14chest>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15chest>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16chest>> +<</if>> +<br> +<</nobr>><</widget>> + +<<widget "actionstentaclesbottom">><<nobr>> +<<if $tentacleno gte 1>> +<<actionstentacle1bottom>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2bottom>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3bottom>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4bottom>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5bottom>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6bottom>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7bottom>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8bottom>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9bottom>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10bottom>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11bottom>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12bottom>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13bottom>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14bottom>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15bottom>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16bottom>> +<</if>> +<br> <</nobr>><</widget>> +<<widget "actionstentaclesthighs">><<nobr>> -<<widget "actionstentacle5anus">><<nobr>> +<<if $tentacleno gte 1>> +<<actionstentacle1thighs>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2thighs>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3thighs>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4thighs>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5thighs>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6thighs>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7thighs>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8thighs>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9thighs>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10thighs>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11thighs>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12thighs>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13thighs>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14thighs>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15thighs>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16thighs>> +<</if>> +<br> +<</nobr>><</widget>> -<<if $tentacle5head is "anusentrance">> +<<widget "actionstentaclesanus">><<nobr>> - <<if $anusactiondefault is "anusrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">> - <</if>> - <</if>> - -<<elseif $tentacle5head is "anusimminent">> +<<if $tentacleno gte 1>> +<<actionstentacle1anus>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2anus>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3anus>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4anus>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5anus>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6anus>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7anus>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8anus>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9anus>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10anus>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11anus>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12anus>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13anus>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14anus>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15anus>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16anus>> +<</if>> +<br> +<</nobr>><</widget>> - <<if $anusactiondefault is "anusrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">> - <</if>> +<<widget "actionstentaclespenis">><<nobr>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle5">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">> - <</if>> - <</if>> +<<if $tentacleno gte 1>> +<<actionstentacle1penis>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2penis>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3penis>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4penis>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5penis>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6penis>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7penis>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8penis>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9penis>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10penis>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11penis>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12penis>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13penis>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14penis>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15penis>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16penis>> +<</if>> +<br> +<</nobr>><</widget>> -<<elseif $tentacle5head is "anus">> +<<widget "actionstentaclesvagina">><<nobr>> - <<if $anusactiondefault is "anuscooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">> - <</if>> +<<if $tentacleno gte 1>> +<<actionstentacle1vagina>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2vagina>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3vagina>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4vagina>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5vagina>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6vagina>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7vagina>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8vagina>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9vagina>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10vagina>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11vagina>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12vagina>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13vagina>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14vagina>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15vagina>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16vagina>> +<</if>> +<br> +<</nobr>><</widget>> - -<<elseif $tentacle5head is "anusdeep">> +<<widget "actionstentaclesmouth">><<nobr>> + +<<if $tentacleno gte 1>> +<<actionstentacle1mouth>> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2mouth>> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3mouth>> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4mouth>> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5mouth>> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6mouth>> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7mouth>> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8mouth>> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9mouth>> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10mouth>> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11mouth>> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12mouth>> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13mouth>> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14mouth>> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15mouth>> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16mouth>> +<</if>> +<br> +<</nobr>><</widget>> - <<if $anusactiondefault is "anuscooperatetentacle5">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">> - <</if>> - +<<widget "actionstentacleslegs">><<nobr>> - +<<if $tentacleno gte 1>> +<<actionstentacle1legs>><br> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2legs>><br> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3legs>><br> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4legs>><br> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5legs>><br> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6legs>><br> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7legs>><br> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8legs>><br> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9legs>><br> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10legs>><br> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11legs>><br> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12legs>><br> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13legs>><br> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14legs>><br> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15legs>><br> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16legs>><br> <</if>> <</nobr>><</widget>> -<<widget "actionstentacle5thighs">><<nobr>> +<<widget "actionstentaclesrighthand">><<nobr>> -<<if $tentacle5head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5">> - <</if>> -<<elseif $tentacle5head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5">> - <</if>> +<<if $tentacleno gte 1>> +<<actionstentacle1righthand>><br> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2righthand>><br> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3righthand>><br> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4righthand>><br> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5righthand>><br> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6righthand>><br> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7righthand>><br> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8righthand>><br> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9righthand>><br> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10righthand>><br> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11righthand>><br> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12righthand>><br> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13righthand>><br> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14righthand>><br> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15righthand>><br> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16righthand>><br> <</if>> - <</nobr>><</widget>> -<<widget "actionstentacle5bottom">><<nobr>> +<<widget "actionstentacleslefthand">><<nobr>> -<<if $tentacle5head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5">> - <</if>> +<<if $tentacleno gte 1>> +<<actionstentacle1lefthand>><br> +<</if>> +<<if $tentacleno gte 2>> +<<actionstentacle2lefthand>><br> +<</if>> +<<if $tentacleno gte 3>> +<<actionstentacle3lefthand>><br> +<</if>> +<<if $tentacleno gte 4>> +<<actionstentacle4lefthand>><br> +<</if>> +<<if $tentacleno gte 5>> +<<actionstentacle5lefthand>><br> +<</if>> +<<if $tentacleno gte 6>> +<<actionstentacle6lefthand>><br> +<</if>> +<<if $tentacleno gte 7>> +<<actionstentacle7lefthand>><br> +<</if>> +<<if $tentacleno gte 8>> +<<actionstentacle8lefthand>><br> +<</if>> +<<if $tentacleno gte 9>> +<<actionstentacle9lefthand>><br> +<</if>> +<<if $tentacleno gte 10>> +<<actionstentacle10lefthand>><br> +<</if>> +<<if $tentacleno gte 11>> +<<actionstentacle11lefthand>><br> +<</if>> +<<if $tentacleno gte 12>> +<<actionstentacle12lefthand>><br> +<</if>> +<<if $tentacleno gte 13>> +<<actionstentacle13lefthand>><br> +<</if>> +<<if $tentacleno gte 14>> +<<actionstentacle14lefthand>><br> +<</if>> +<<if $tentacleno gte 15>> +<<actionstentacle15lefthand>><br> +<</if>> +<<if $tentacleno gte 16>> +<<actionstentacle16lefthand>><br> <</if>> - <</nobr>><</widget>> -<<widget "actionstentacle5chest">><<nobr>> - -<<if $tentacle5head is "chest">> - <<if $chestactiondefault is "chestrubtentacle5">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5">> - <</if>> -<</if>> -<</nobr>><</widget>> +<<widget "upperslither">><<nobr>> +<<if $upperclothes isnot "naked">> +then <<slithers>> beneath your $upperclothes +<<else>> +then <<slithers>> across your bare skin +<</if>> +<</nobr>><</widget>> -<<widget "effectstentacle5">><<nobr>> -<<if $leftaction is "lefthittentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle5">>You strike the $tentacle5 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle5health -= 1>> - <</if>> -<</if>> +<<widget "lowerslither">><<nobr>> -<<if $rightaction is "righthittentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle5">>You strike the $tentacle5 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle5health -= 1>> - <</if>> +<<if $lowerclothes isnot "naked">> +then <<slithers>> beneath your $lowerclothes +<<else>> +then <<slithers>> across your bare skin <</if>> +<</nobr>><</widget>> -<<if $leftaction is "leftgrabtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your left hand.</span><<tentacle5disable>><<set $leftarm to "tentacle5">><<set $tentacle5head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> -<</if>> -<<if $rightaction is "rightgrabtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your right hand.</span><<tentacle5disable>><<set $rightarm to "tentacle5">><<set $tentacle5head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> +<<widget "underslither">><<nobr>> -<<if $leftaction is "leftrubtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>> +<<if $lowerclothes isnot "naked">> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + then <<slithers>> beneath your $lowerclothes and $underclothes + <<elseif $undertype is "chastity">> + then <<slithers>> beneath your $lowerclothes against your chastity belt <<else>> <</if>> -<</if>> - -<<if $rightaction is "rightrubtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>> +<<else>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + then <<slithers>> beneath your $underclothes + <<elseif $undertype is "chastity">> + then <<slithers>> against your chastity belt <<else>> + then <<slithers>> across your bare skin <</if>> <</if>> +<</nobr>><</widget>> -<<if $leftaction is "leftstoptentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle5">>You release the $tentacle5 tentacle from your left hand.<<tentacle5disable>> -<</if>> -<<if $rightaction is "rightstoptentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle5">>You release the $tentacle5 tentacle from your right hand.<<tentacle5disable>> -<</if>> +<<widget "statetentacles">><<nobr>> -<<if $feetaction is "feethittentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle5">>You kick the $tentacle5 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle5health -= 1>> +<<set $activetentacleno to $tentacleno>> +<<if $tentacleno gte 1>> + <<if $tentacle1shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - - -<<if $feetaction is "feetgrabtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle5 tentacle between your feet.</span><<tentacle5disable>><<set $leftleg to "tentacle5">><<set $rightleg to "tentacle5">><<set $tentacle5head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $tentacleno gte 2>> + <<if $tentacle2shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> <</if>> - -<<if $feetaction is "feetrubtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle5 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle5health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 3>> + <<if $tentacle3shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $feetaction is "feetstoptentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle5">>You let go of the $tentacle5 tentacle between your feet.<<tentacle5disable>> +<<if $tentacleno gte 4>> + <<if $tentacle4shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> <</if>> - - - -<<if $mouthaction is "mouthlicktentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle5">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 5>> + <<if $tentacle5shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $mouthaction is "mouthkisstentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle5">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 6>> + <<if $tentacle6shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $mouthaction is "mouthcooperatetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle5">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle5 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 7>> + <<if $tentacle7shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $mouthaction is "mouthpullawaytentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your mouth.</span><<tentacle5disable>> +<<if $tentacleno gte 8>> + <<if $tentacle8shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> <</if>> - -<<if $mouthaction is "mouthbitetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle5">><<defiance5>>You bite down on the $tentacle5 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle5health -= 1>> +<<if $tentacleno gte 9>> + <<if $tentacle9shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - - - - -<<if $vaginaaction is "vaginarubtentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle5">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle5 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle5health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 10>> + <<if $tentacle10shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $vaginaaction is "vaginacooperatetentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle5">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle5 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 11>> + <<if $tentacle11shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $vaginaaction is "vaginapullawaytentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<pussystop>></span><<tentacle5disable>> +<<if $tentacleno gte 12>> + <<if $tentacle12shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> <</if>> - - - - - - -<<if $penisaction is "penisrubtentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle5">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle5 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle5health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 13>> + <<if $tentacle13shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $penisaction is "peniscooperatetentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle5">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle5 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle5health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> +<<if $tentacleno gte 14>> + <<if $tentacle14shaft is "finished">> + <<set $activetentacleno -= 1>> <</if>> <</if>> - -<<if $penisaction is "penispullawaytentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<penisstop>></span><<tentacle5disable>> +<<if $tentacleno gte 15>> + <<if $tentacle15shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> +<</if>> +<<if $tentacleno gte 16>> + <<if $tentacle16shaft is "finished">> + <<set $activetentacleno -= 1>> + <</if>> <</if>> +<</nobr>><</widget>> -<<if $anusaction is "anusrubtentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle5">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle5 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle5health -= 3>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<widget "leftarmtentacledisable">><<nobr>> -<<if $anusaction is "anuscooperatetentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle5">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle5 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $leftarm is "tentacle1">> +<<set $tentacle1head to 0>> <</if>> - -<<if $anusaction is "anuspullawaytentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<bottomstop>></span><<tentacle5disable>> +<<if $leftarm is "tentacle2">> +<<set $tentacle2head to 0>> <</if>> - - - -<<if $thighaction is "penisrubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle5">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $leftarm is "tentacle3">> +<<set $tentacle3head to 0>> <</if>> - - -<<if $thighaction is "vaginarubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle5">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $leftarm is "tentacle4">> +<<set $tentacle4head to 0>> +<</if>> +<<if $leftarm is "tentacle5">> +<<set $tentacle5head to 0>> +<</if>> +<<if $leftarm is "tentacle6">> +<<set $tentacle6head to 0>> +<</if>> +<<if $leftarm is "tentacle7">> +<<set $tentacle7head to 0>> +<</if>> +<<if $leftarm is "tentacle8">> +<<set $tentacle8head to 0>> +<</if>> +<<if $leftarm is "tentacle9">> +<<set $tentacle9head to 0>> +<</if>> +<<if $leftarm is "tentacle10">> +<<set $tentacle10head to 0>> +<</if>> +<<if $leftarm is "tentacle11">> +<<set $tentacle11head to 0>> +<</if>> +<<if $leftarm is "tentacle12">> +<<set $tentacle12head to 0>> +<</if>> +<<if $leftarm is "tentacle13">> +<<set $tentacle13head to 0>> +<</if>> +<<if $leftarm is "tentacle14">> +<<set $tentacle14head to 0>> +<</if>> +<<if $leftarm is "tentacle15">> +<<set $tentacle15head to 0>> +<</if>> +<<if $leftarm is "tentacle16">> +<<set $tentacle16head to 0>> <</if>> +<</nobr>><</widget>> +<<widget "rightarmtentacledisable">><<nobr>> - -<<if $bottomaction is "bottomrubtentacle5">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle5">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle5 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle5health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $rightarm is "tentacle1">> +<<set $tentacle1head to 0>> +<</if>> +<<if $rightarm is "tentacle2">> +<<set $tentacle2head to 0>> +<</if>> +<<if $rightarm is "tentacle3">> +<<set $tentacle3head to 0>> +<</if>> +<<if $rightarm is "tentacle4">> +<<set $tentacle4head to 0>> +<</if>> +<<if $rightarm is "tentacle5">> +<<set $tentacle5head to 0>> +<</if>> +<<if $rightarm is "tentacle6">> +<<set $tentacle6head to 0>> +<</if>> +<<if $rightarm is "tentacle7">> +<<set $tentacle7head to 0>> +<</if>> +<<if $rightarm is "tentacle8">> +<<set $tentacle8head to 0>> +<</if>> +<<if $rightarm is "tentacle9">> +<<set $tentacle9head to 0>> +<</if>> +<<if $rightarm is "tentacle10">> +<<set $tentacle10head to 0>> +<</if>> +<<if $rightarm is "tentacle11">> +<<set $tentacle11head to 0>> +<</if>> +<<if $rightarm is "tentacle12">> +<<set $tentacle12head to 0>> +<</if>> +<<if $rightarm is "tentacle13">> +<<set $tentacle13head to 0>> +<</if>> +<<if $rightarm is "tentacle14">> +<<set $tentacle14head to 0>> +<</if>> +<<if $rightarm is "tentacle15">> +<<set $tentacle15head to 0>> +<</if>> +<<if $rightarm is "tentacle16">> +<<set $tentacle16head to 0>> <</if>> +<</nobr>><</widget>> -<<if $chestaction is "chestrubtentacle5">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle5">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle5 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle5health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> - +<<widget "feettentacledisable">><<nobr>> +<<if $feet is "tentacle1">> +<<set $tentacle1head to 0>> +<</if>> +<<if $feet is "tentacle2">> +<<set $tentacle2head to 0>> +<</if>> +<<if $feet is "tentacle3">> +<<set $tentacle3head to 0>> +<</if>> +<<if $feet is "tentacle4">> +<<set $tentacle4head to 0>> +<</if>> +<<if $feet is "tentacle5">> +<<set $tentacle5head to 0>> +<</if>> +<<if $feet is "tentacle6">> +<<set $tentacle6head to 0>> +<</if>> +<<if $feet is "tentacle7">> +<<set $tentacle7head to 0>> +<</if>> +<<if $feet is "tentacle8">> +<<set $tentacle8head to 0>> +<</if>> +<<if $feet is "tentacle9">> +<<set $tentacle9head to 0>> +<</if>> +<<if $feet is "tentacle10">> +<<set $tentacle10head to 0>> +<</if>> +<<if $feet is "tentacle11">> +<<set $tentacle11head to 0>> +<</if>> +<<if $feet is "tentacle12">> +<<set $tentacle12head to 0>> +<</if>> +<<if $feet is "tentacle13">> +<<set $tentacle13head to 0>> +<</if>> +<<if $feet is "tentacle14">> +<<set $tentacle14head to 0>> +<</if>> +<<if $feet is "tentacle15">> +<<set $tentacle15head to 0>> +<</if>> +<<if $feet is "tentacle16">> +<<set $tentacle16head to 0>> +<</if>> <</nobr>><</widget>> -:: Widgets Combat Tentacle6 [widget] -<<widget "tentacle6">><<nobr>> +:: Widgets Combat Tentacle [widget] +<<widget "tentacle1">><<nobr>> -<<if $tentacle6health lte 0 and $tentacle6shaft isnot "finished">> -Worn out, the $tentacle6 tentacle retracts from you. -<<tentacle6disable>> -<<set $tentacle6shaft to "finished">> -<<set $tentacle6head to "finished">> +<<if $tentacle1health lte 0 and $tentacle1shaft isnot "finished">> +Worn out, the $tentacle1 tentacle retracts from you. +<<tentacle1disable>> +<<set $tentacle1shaft to "finished">> +<<set $tentacle1head to "finished">> <</if>> @@ -99301,79 +81711,79 @@ Worn out, the $tentacle6 tentacle retracts from you. -<<if $tentacle6shaft is "tummy">> +<<if $tentacle1shaft is "tummy">> -The $tentacle6 tentacle <<slithers>> around your tummy, +The $tentacle1 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle6shaft is "thighs">> +<<if $tentacle1shaft is "thighs">> -The $tentacle6 tentacle <<slithers>> between your thighs, +The $tentacle1 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle6shaft is "breasts">> +<<if $tentacle1shaft is "breasts">> -The $tentacle6 tentacle squeezes your breasts together, +The $tentacle1 tentacle squeezes your breasts together, <</if>> -<<if $tentacle6shaft is "chest">> +<<if $tentacle1shaft is "chest">> -The $tentacle6 tentacle <<slithers>> around your chest, +The $tentacle1 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle6shaft is "waist">> +<<if $tentacle1shaft is "waist">> -The $tentacle6 tentacle <<slithers>> around your waist, +The $tentacle1 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle6shaft is "neck">> +<<if $tentacle1shaft is "neck">> -The $tentacle6 tentacle <<slithers>> around your neck, +The $tentacle1 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle6shaft is "shoulders">> +<<if $tentacle1shaft is "shoulders">> -The $tentacle6 tentacle <<slithers>> around your shoulders, +The $tentacle1 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle6shaft is "leftleg">> +<<if $tentacle1shaft is "leftleg">> -The $tentacle6 tentacle <<slithers>> around your left leg, +The $tentacle1 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle6shaft is "rightleg">> +<<if $tentacle1shaft is "rightleg">> -The $tentacle6 tentacle <<slithers>> around your right leg, +The $tentacle1 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle6shaft is "leftarm">> +<<if $tentacle1shaft is "leftarm">> -The $tentacle6 tentacle <<slithers>> around your left arm, +The $tentacle1 tentacle <<slithers>> around your left arm, <</if>> -<<if $tentacle6shaft is "rightarm">> +<<if $tentacle1shaft is "rightarm">> -The $tentacle6 tentacle <<slithers>> around your right arm, +The $tentacle1 tentacle <<slithers>> around your right arm, <</if>> @@ -99395,29 +81805,29 @@ The $tentacle6 tentacle <<slithers>> around your right arm, -<<if $tentacle6head is "leftarm">> -The $tentacle6 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle1head is "leftarm">> +The $tentacle1 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle6head is "rightarm">> -The $tentacle6 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle1head is "rightarm">> +The $tentacle1 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle6head is "feet">> -The $tentacle6 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle1head is "feet">> +The $tentacle1 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle6head is "leftnipplesuck">> +<<if $tentacle1head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle6head is "rightnipplesuck">> +<<if $tentacle1head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -99425,18 +81835,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle6head is "leftnipple">> +<<if $tentacle1head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle6head is "rightnipple">> +<<if $tentacle1head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -99444,39 +81854,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle6head is "chest">> +<<if $tentacle1head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle6head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle1head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle6head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle6health -= 1>> +<<if $tentacle1head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle1health -= 1>> <</if>> -<<if $tentacle6head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle6head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle1head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle1head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle6head is "mouthimminent">> +<<if $tentacle1head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle6head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle1head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle6head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle6head to "mouthimminent">><<neutral4>> +<<if $tentacle1head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle1head to "mouthimminent">><<neutral4>> <</if>> @@ -99485,33 +81895,33 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle6head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle6health -= 1>> +<<if $tentacle1head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle1health -= 1>> <</if>> -<<if $tentacle6head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle6head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle1head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle1head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle6head is "vaginaimminent">> +<<if $tentacle1head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle6head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle1head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle6head is "vaginaentrance">> +<<if $tentacle1head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle6head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle1head to "vaginaimminent">><<neutral4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>> <</if>> <</if>> @@ -99521,33 +81931,33 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle6head is "penisdeep">> +<<if $tentacle1head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle6head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle6head to "penisdeep">><<sex5>> +<<if $tentacle1head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle1head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle6head is "penisimminent">> +<<if $tentacle1head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle6head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle1head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle6head is "penisentrance">> +<<if $tentacle1head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle6head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle1head to "penisimminent">><<neutral4>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>> <</if>> <</if>> @@ -99558,33 +81968,33 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle6head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle6health -= 1>> +<<if $tentacle1head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle1health -= 1>> <</if>> -<<if $tentacle6head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle6head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacle1head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle1head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle6head is "anusimminent">> +<<if $tentacle1head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle6head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle1head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle6head is "anusentrance">> +<<if $tentacle1head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle6head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle1head to "anusimminent">><<neutral4>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>> <</if>> <</if>> @@ -99592,29 +82002,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle6head is "vaginarub">> +<<if $tentacle1head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle6head is "penisrub">> +<<if $tentacle1head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle6head is "bottomrub">> +<<if $tentacle1head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -99643,137 +82053,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle6head is 0 and $tentacle6shaft isnot 0>> +<<if $tentacle1head is 0 and $tentacle1shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle6head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle1head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle6head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle1head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle6head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle1head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle6head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle1head to "mouthentrance">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle6head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle1head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> <<else>> - <<tentacle6default>> + <<tentacle1default>> <</if>> -<<elseif $tentacle6head is 0 and $tentacle6shaft is 0>> +<<elseif $tentacle1head is 0 and $tentacle1shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle6 tentacle winds around your tummy.<<neutral1>><<set $tentacle6shaft to "tummy">> + The $tentacle1 tentacle winds around your tummy.<<neutral1>><<set $tentacle1shaft to "tummy">> <<else>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle6 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle6shaft to "thighs">> + The $tentacle1 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle1shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle6 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle6shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle1 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle1shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle6 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle6shaft to "chest">> + The $tentacle1 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle1shaft to "chest">> <<else>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle6 tentacle winds its way around your waist.<<neutral1>><<set $tentacle6shaft to "waist">> + The $tentacle1 tentacle winds its way around your waist.<<neutral1>><<set $tentacle1shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle6 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle6shaft to "neck">><<set $head to "grappled">> + The $tentacle1 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle1shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle6 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle6shaft to "shoulders">> + The $tentacle1 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle1shaft to "shoulders">> <</if>> <<else>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle6 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle1 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle6 tentacle tickles your feet.<<neutral1>> + The $tentacle1 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle6 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle1 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle6 tentacle tickles your feet.<<neutral1>> + The $tentacle1 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle6 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle6shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle1 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle6 tentacle tickles your armpit.<<neutral1>> + The $tentacle1 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle6 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle6shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle1 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle1shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle6 tentacle tickles your armpit.<<neutral1>> + The $tentacle1 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle6 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle1 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -99818,29 +82228,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle6default">><<nobr>> +<<widget "tentacle1default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle6health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle1health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle6health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle1health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle6health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle1health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle6health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle1health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle6health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle1health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle6health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle1health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle6health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle1health -= 1>><<hairejacstat>><<ejacstat>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle6health -= 1>><<feetejacstat>><<ejacstat>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle1health -= 1>><<feetejacstat>><<ejacstat>> <</if>> @@ -99874,137 +82284,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle6disable">><<nobr>> +<<widget "tentacle1disable">><<nobr>> -<<if $tentacle6head is "feet">> +<<if $tentacle1head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> -<<if $tentacle6head is "leftarm">> +<<if $tentacle1head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> -<<if $tentacle6head is "rightarm">> +<<if $tentacle1head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> -<<if $tentacle6head is "leftnipplesuck">> +<<if $tentacle1head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle6head is "rightnipplesuck">> +<<if $tentacle1head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle6head is "leftnipple">> +<<if $tentacle1head is "leftnipple">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle6head is "rightnipple">> +<<if $tentacle1head is "rightnipple">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle6head is "chest">> +<<if $tentacle1head is "chest">> <<set $chestuse to 0>> <</if>> -<<if $tentacle6head is "mouthentrance">> +<<if $tentacle1head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle6head is "mouthimminent">> +<<if $tentacle1head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle6head is "mouth">> +<<if $tentacle1head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle6head is "mouthdeep">> +<<if $tentacle1head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle6head is "anusentrance">> +<<if $tentacle1head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle6head is "anusimminent">> +<<if $tentacle1head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle6head is "anus">> +<<if $tentacle1head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle6head is "anusdeep">> +<<if $tentacle1head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle6head is "vaginaentrance">> +<<if $tentacle1head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle6head is "vaginaimminent">> +<<if $tentacle1head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle6head is "vagina">> +<<if $tentacle1head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle6head is "vaginadeep">> +<<if $tentacle1head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle6head is "penisentrance">> +<<if $tentacle1head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle6head is "penisimminent">> +<<if $tentacle1head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle6head is "penis">> +<<if $tentacle1head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle6head is "penisdeep">> +<<if $tentacle1head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle6head is "vaginarub">> +<<if $tentacle1head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle6head is "penisrub">> +<<if $tentacle1head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle6head is "bottomrub">> +<<if $tentacle1head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> @@ -100016,34 +82426,34 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle6shaft is "breasts">> +<<if $tentacle1shaft is "breasts">> <<set $chestuse to 0>> <</if>> -<<if $tentacle6shaft is "neck" and $head isnot "bound">> +<<if $tentacle1shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> -<<if $tentacle6shaft is "leftleg" and $leftleg isnot "bound">> +<<if $tentacle1shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> -<<if $tentacle6shaft is "rightleg" and $rightleg isnot "bound">> +<<if $tentacle1shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> -<<if $tentacle6shaft is "leftarm" and $leftarm isnot "bound">> +<<if $tentacle1shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> -<<if $tentacle6shaft is "rightarm" and $rightarm isnot "bound">> +<<if $tentacle1shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> -<<set $tentacle6shaft to 0>> -<<set $tentacle6head to 0>> +<<set $tentacle1shaft to 0>> +<<set $tentacle1head to 0>> <</nobr>><</widget>> @@ -100073,33 +82483,33 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6lefthand">><<nobr>> +<<widget "actionstentacle1lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle6shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle6">> -| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6" checked>> +<<if $leftarm is 0 and $tentacle1shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle1">> +| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1" checked>> <<else>> -| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6">> +| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1">> <</if>> - <<if $leftactiondefault is "leftgrabtentacle6">> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6" checked>> + <<if $leftactiondefault is "leftgrabtentacle1">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1" checked>> <<else>> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1">> <</if>> -<<elseif $leftarm is "tentacle6">>You hold the $tentacle6 tentacle in your left hand.<br> +<<elseif $leftarm is "tentacle1">>You hold the $tentacle1 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle6">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6" checked>> + <<if $leftactiondefault is "leftrubtentacle1">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1">> <</if>> - <<if $leftactiondefault is "leftstoptentacle6">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6" checked>> + <<if $leftactiondefault is "leftstoptentacle1">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1">> <</if>> <</if>> @@ -100112,35 +82522,35 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6righthand">><<nobr>> +<<widget "actionstentacle1righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle6shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle6">> -| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6" checked>> +<<if $rightarm is 0 and $tentacle1shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle1">> +| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1" checked>> <<else>> -| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6">> +| <span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1">> <</if>> - <<if $rightactiondefault is "rightgrabtentacle6">> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6" checked>> + <<if $rightactiondefault is "rightgrabtentacle1">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1" checked>> <<else>> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1">> <</if>> -<<elseif $rightarm is "tentacle6">>You hold the $tentacle6 tentacle in your right hand.<br> +<<elseif $rightarm is "tentacle1">>You hold the $tentacle1 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle6">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6" checked>> + <<if $rightactiondefault is "rightrubtentacle1">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1">> <</if>> - <<if $rightactiondefault is "rightstoptentacle6">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6" checked>> + <<if $rightactiondefault is "rightstoptentacle1">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1">> <</if>> <</if>> @@ -100151,52 +82561,52 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6legs">><<nobr>> +<<widget "actionstentacle1legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle6shaft isnot "finished">> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle1shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle6">> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<if $feetactiondefault is "feethittentacle1">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> <<else>> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> <</if>> - <<if $feetactiondefault is "feetgrabtentacle6">> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6" checked>> + <<if $feetactiondefault is "feetgrabtentacle1">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1" checked>> <<else>> -| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6">> +| <span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1">> <</if>> -<<elseif $leftleg is 0 and $tentacle6shaft isnot "finished">> +<<elseif $leftleg is 0 and $tentacle1shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle6">> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<if $feetactiondefault is "feethittentacle1">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> <<else>> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> <</if>> -<<elseif $rightleg is 0 and $tentacle6shaft isnot "finished">> +<<elseif $rightleg is 0 and $tentacle1shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle6">> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<if $feetactiondefault is "feethittentacle1">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>> <<else>> -| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> +| <span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">> <</if>> -<<elseif $leftleg is "tentacle6">>You hold the $tentacle6 tentacle between your feet.<br> +<<elseif $leftleg is "tentacle1">>You hold the $tentacle1 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle6">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6" checked>> + <<if $feetactiondefault is "feetrubtentacle1">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1">> <</if>> - <<if $feetactiondefault is "feetstoptentacle6">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6" checked>> + <<if $feetactiondefault is "feetstoptentacle1">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1">> <</if>> <</if>> @@ -100206,72 +82616,72 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6mouth">><<nobr>> +<<widget "actionstentacle1mouth">><<nobr>> -<<if $tentacle6head is "mouthentrance">> +<<if $tentacle1head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle6">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6" checked>> + <<if $mouthactiondefault is "mouthlicktentacle1">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1" checked>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "mouthimminent">> +<<elseif $tentacle1head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle6">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6" checked>> + <<if $mouthactiondefault is "mouthkisstentacle1">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1" checked>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "mouth">> +<<elseif $tentacle1head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle6">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>> + <<if $mouthactiondefault is "mouthbitetentacle1">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">> <</if>> -<<elseif $tentacle6head is "mouthdeep">> +<<elseif $tentacle1head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle6">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>> + <<if $mouthactiondefault is "mouthbitetentacle1">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">> <</if>> <</if>> @@ -100281,62 +82691,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6vagina">><<nobr>> +<<widget "actionstentacle1vagina">><<nobr>> -<<if $tentacle6head is "vaginaentrance">> +<<if $tentacle1head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "vaginaimminent">> +<<elseif $tentacle1head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "vagina">> +<<elseif $tentacle1head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">> <</if>> -<<elseif $tentacle6head is "vaginadeep">> +<<elseif $tentacle1head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">> <</if>> @@ -100347,61 +82757,61 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6penis">><<nobr>> -<<if $tentacle6head is "penisentrance">> +<<widget "actionstentacle1penis">><<nobr>> +<<if $tentacle1head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>> + <<if $penisactiondefault is "penisrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>> + <<if $penisactiondefault is "penispullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "penisimminent">> +<<elseif $tentacle1head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>> + <<if $penisactiondefault is "penisrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>> + <<if $penisactiondefault is "penispullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "penis">> +<<elseif $tentacle1head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>> + <<if $penisactiondefault is "peniscooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">> <</if>> -<<elseif $tentacle6head is "penisdeep">> +<<elseif $tentacle1head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>> + <<if $penisactiondefault is "peniscooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">> <</if>> @@ -100413,62 +82823,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6anus">><<nobr>> +<<widget "actionstentacle1anus">><<nobr>> -<<if $tentacle6head is "anusentrance">> +<<if $tentacle1head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>> + <<if $anusactiondefault is "anusrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>> + <<if $anusactiondefault is "anuspullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "anusimminent">> +<<elseif $tentacle1head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>> + <<if $anusactiondefault is "anusrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle6">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>> + <<if $anusactiondefault is "anuspullawaytentacle1">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">> <</if>> <</if>> -<<elseif $tentacle6head is "anus">> +<<elseif $tentacle1head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>> + <<if $anusactiondefault is "anuscooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">> <</if>> -<<elseif $tentacle6head is "anusdeep">> +<<elseif $tentacle1head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle6">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>> + <<if $anusactiondefault is "anuscooperatetentacle1">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">> <</if>> @@ -100478,19 +82888,19 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle6thighs">><<nobr>> +<<widget "actionstentacle1thighs">><<nobr>> -<<if $tentacle6head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6" checked>> +<<if $tentacle1head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1">> <</if>> -<<elseif $tentacle6head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6" checked>> +<<elseif $tentacle1head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1">> <</if>> <</if>> @@ -100498,13 +82908,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle6bottom">><<nobr>> +<<widget "actionstentacle1bottom">><<nobr>> -<<if $tentacle6head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6" checked>> +<<if $tentacle1head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1">> <</if>> <</if>> @@ -100513,13 +82923,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle6chest">><<nobr>> +<<widget "actionstentacle1chest">><<nobr>> -<<if $tentacle6head is "chest">> - <<if $chestactiondefault is "chestrubtentacle6">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6" checked>> +<<if $tentacle1head is "chest">> + <<if $chestactiondefault is "chestrubtentacle1">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1">> <</if>> <</if>> @@ -100535,126 +82945,126 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle6">><<nobr>> +<<widget "effectstentacle1">><<nobr>> -<<if $leftaction is "lefthittentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle6">>You strike the $tentacle6 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> +<<if $leftaction is "lefthittentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle1">>You strike the $tentacle1 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle6health -= 1>> + <<set $tentacle1health -= 1>> <</if>> <</if>> -<<if $rightaction is "righthittentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle6">>You strike the $tentacle6 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> +<<if $rightaction is "righthittentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle1">>You strike the $tentacle1 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle6health -= 1>> + <<set $tentacle1health -= 1>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your left hand.</span><<tentacle6disable>><<set $leftarm to "tentacle6">><<set $tentacle6head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $leftaction is "leftgrabtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your left hand.</span><<tentacle1disable>><<set $leftarm to "tentacle1">><<set $tentacle1head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your right hand.</span><<tentacle6disable>><<set $rightarm to "tentacle6">><<set $tentacle6head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<<if $rightaction is "rightgrabtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your right hand.</span><<tentacle1disable>><<set $rightarm to "tentacle1">><<set $tentacle1head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $leftaction is "leftrubtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $leftaction is "leftrubtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $rightaction is "rightrubtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle6">>You release the $tentacle6 tentacle from your left hand.<<tentacle6disable>> +<<if $leftaction is "leftstoptentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle1">>You release the $tentacle1 tentacle from your left hand.<<tentacle1disable>> <</if>> -<<if $rightaction is "rightstoptentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle6">>You release the $tentacle6 tentacle from your right hand.<<tentacle6disable>> +<<if $rightaction is "rightstoptentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle1">>You release the $tentacle1 tentacle from your right hand.<<tentacle1disable>> <</if>> -<<if $feetaction is "feethittentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle6">>You kick the $tentacle6 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> +<<if $feetaction is "feethittentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle1">>You kick the $tentacle1 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle6health -= 1>> + <<set $tentacle1health -= 1>> <</if>> <</if>> -<<if $feetaction is "feetgrabtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle6 tentacle between your feet.</span><<tentacle6disable>><<set $leftleg to "tentacle6">><<set $rightleg to "tentacle6">><<set $tentacle6head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $feetaction is "feetgrabtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle1 tentacle between your feet.</span><<tentacle1disable>><<set $leftleg to "tentacle1">><<set $rightleg to "tentacle1">><<set $tentacle1head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle6 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $feetaction is "feetrubtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle1 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle6health -= 3>><<feetejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle1health -= 3>><<feetejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle6">>You let go of the $tentacle6 tentacle between your feet.<<tentacle6disable>> +<<if $feetaction is "feetstoptentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle1">>You let go of the $tentacle1 tentacle between your feet.<<tentacle1disable>> <</if>> -<<if $mouthaction is "mouthlicktentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle6">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthlicktentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle1">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle6">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthkisstentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle1">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle6">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle6 tentacle invading your mouth.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthcooperatetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle1">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle1 tentacle invading your mouth.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your mouth.</span><<tentacle6disable>> +<<if $mouthaction is "mouthpullawaytentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your mouth.</span><<tentacle1disable>> <</if>> -<<if $mouthaction is "mouthbitetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle6">><<defiance5>>You bite down on the $tentacle6 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> +<<if $mouthaction is "mouthbitetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle1">><<defiance5>>You bite down on the $tentacle1 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle6health -= 1>> + <<set $tentacle1health -= 1>> <</if>> <</if>> -<<if $vaginaaction is "vaginarubtentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle6">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle6 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginarubtentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle1">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle1 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle6health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle1health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle6">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle6 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginacooperatetentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle1">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle1 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<pussystop>></span><<tentacle6disable>> +<<if $vaginaaction is "vaginapullawaytentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<pussystop>></span><<tentacle1disable>> <</if>> @@ -100662,23 +83072,23 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $penisaction is "penisrubtentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle6">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle6 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "penisrubtentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle1">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle1 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle6health -= 3>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle1health -= 3>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "peniscooperatetentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle6">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle6 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "peniscooperatetentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle1">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle1 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle6health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle1health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "penispullawaytentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<penisstop>></span><<tentacle6disable>> +<<if $penisaction is "penispullawaytentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<penisstop>></span><<tentacle1disable>> <</if>> @@ -100687,40 +83097,40 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle6">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle6 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anusrubtentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle1">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle1 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle6health -= 3>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle1health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle6">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle6 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anuscooperatetentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle1">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle1 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<bottomstop>></span><<tentacle6disable>> +<<if $anusaction is "anuspullawaytentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<bottomstop>></span><<tentacle1disable>> <</if>> -<<if $thighaction is "penisrubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle6">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "penisrubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle1">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $thighaction is "vaginarubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle6">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "vaginarubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle1">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -100730,20 +83140,20 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle6">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle6">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle6 tentacle between your cheeks.<<set $rng to random(1, 100)>> +<<if $bottomaction is "bottomrubtentacle1">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle1">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle1 tentacle between your cheeks.<<set $rng to random(1, 100)>> <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle6health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle1health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $chestaction is "chestrubtentacle6">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle6">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle6 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> +<<if $chestaction is "chestrubtentacle1">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle1">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle1 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle6health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle1health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -100755,98 +83165,142 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle7 [widget] -<<widget "tentacle7">><<nobr>> +:: Sea Tentacles [nobr] +<<set $outside to 1>><<set $location to "sea">> + +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 8>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<<set $tentacle1shaft to "waist">> +<</if>> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> -<<if $tentacle7health lte 0 and $tentacle7shaft isnot "finished">> -Worn out, the $tentacle7 tentacle retracts from you. -<<tentacle7disable>> -<<set $tentacle7shaft to "finished">> -<<set $tentacle7head to "finished">> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Sea Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Sea Tentacles]]>><</click>></span><<nexttext>> <</if>> +:: Sea Tentacles Finish [nobr] +<<water>><<effects>> + +The creature loses interest in you, and returns to the depths. <<tearful>> you struggle to stay afloat. -<<if $tentacle7shaft is "tummy">> +<<clotheson>> +<<endcombat>> -The $tentacle7 tentacle <<slithers>> around your tummy, +<<destinationeventend>> + +:: Widgets Combat Tentacle2 [widget] +<<widget "tentacle2">><<nobr>> + + + + + +<<if $tentacle2health lte 0 and $tentacle2shaft isnot "finished">> +Worn out, the $tentacle2 tentacle retracts from you. +<<tentacle2disable>> +<<set $tentacle2shaft to "finished">> +<<set $tentacle2head to "finished">> <</if>> -<<if $tentacle7shaft is "thighs">> -The $tentacle7 tentacle <<slithers>> between your thighs, + + + +<<if $tentacle2shaft is "tummy">> + +The $tentacle2 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle7shaft is "breasts">> +<<if $tentacle2shaft is "thighs">> -The $tentacle7 tentacle squeezes your breasts together, +The $tentacle2 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle7shaft is "chest">> +<<if $tentacle2shaft is "breasts">> -The $tentacle7 tentacle <<slithers>> around your chest, +The $tentacle2 tentacle squeezes your breasts together, <</if>> -<<if $tentacle7shaft is "waist">> +<<if $tentacle2shaft is "chest">> -The $tentacle7 tentacle <<slithers>> around your waist, +The $tentacle2 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle7shaft is "neck">> +<<if $tentacle2shaft is "waist">> -The $tentacle7 tentacle <<slithers>> around your neck, +The $tentacle2 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle7shaft is "shoulders">> +<<if $tentacle2shaft is "neck">> -The $tentacle7 tentacle <<slithers>> around your shoulders, +The $tentacle2 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle7shaft is "leftleg">> +<<if $tentacle2shaft is "shoulders">> -The $tentacle7 tentacle <<slithers>> around your left leg, +The $tentacle2 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle7shaft is "rightleg">> +<<if $tentacle2shaft is "leftleg">> -The $tentacle7 tentacle <<slithers>> around your right leg, +The $tentacle2 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle7shaft is "leftarm">> +<<if $tentacle2shaft is "rightleg">> -The $tentacle7 tentacle <<slithers>> around your left arm, +The $tentacle2 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle7shaft is "rightarm">> +<<if $tentacle2shaft is "leftarm">> -The $tentacle7 tentacle <<slithers>> around your right arm, +The $tentacle2 tentacle <<slithers>> around your left arm, + +<</if>> + + +<<if $tentacle2shaft is "rightarm">> + +The $tentacle2 tentacle <<slithers>> around your right arm, <</if>> @@ -100868,29 +83322,29 @@ The $tentacle7 tentacle <<slithers>> around your right arm, -<<if $tentacle7head is "leftarm">> -The $tentacle7 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle2head is "leftarm">> +The $tentacle2 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle7head is "rightarm">> -The $tentacle7 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle2head is "rightarm">> +The $tentacle2 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle7head is "feet">> -The $tentacle7 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle2head is "feet">> +The $tentacle2 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle7head is "leftnipplesuck">> +<<if $tentacle2head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle7head is "rightnipplesuck">> +<<if $tentacle2head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -100898,18 +83352,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle7head is "leftnipple">> +<<if $tentacle2head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle7head is "rightnipple">> +<<if $tentacle2head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -100917,39 +83371,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle7head is "chest">> +<<if $tentacle2head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle7head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle2head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle7head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle7health -= 1>> +<<if $tentacle2head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle2health -= 1>> <</if>> -<<if $tentacle7head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle7head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle2head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle2head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle7head is "mouthimminent">> +<<if $tentacle2head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle7head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle2head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle7head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle7head to "mouthimminent">><<neutral4>> +<<if $tentacle2head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle2head to "mouthimminent">><<neutral4>> <</if>> @@ -100958,31 +83412,31 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle7head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle7health -= 1>> +<<if $tentacle2head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle2health -= 1>> <</if>> -<<if $tentacle7head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle7head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle2head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle2head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle7head is "vaginaimminent">> +<<if $tentacle2head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle7head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle2head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle7head is "vaginaentrance">> +<<if $tentacle2head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle7head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle2head to "vaginaimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -100994,31 +83448,31 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle7head is "penisdeep">> +<<if $tentacle2head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle7head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle7head to "penisdeep">><<sex5>> +<<if $tentacle2head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle2head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle7head is "penisimminent">> +<<if $tentacle2head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle7head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle2head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle7head is "penisentrance">> +<<if $tentacle2head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle7head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle2head to "penisimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -101031,31 +83485,31 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle7head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle7health -= 1>> +<<if $tentacle2head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle2health -= 1>> <</if>> -<<if $tentacle7head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle7head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacle2head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle2head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle7head is "anusimminent">> +<<if $tentacle2head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle7head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle2head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle7head is "anusentrance">> +<<if $tentacle2head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle7head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle2head to "anusimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -101065,29 +83519,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle7head is "vaginarub">> +<<if $tentacle2head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle7head is "penisrub">> +<<if $tentacle2head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle7head is "bottomrub">> +<<if $tentacle2head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -101116,137 +83570,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle7head is 0 and $tentacle7shaft isnot 0>> +<<if $tentacle2head is 0 and $tentacle2shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle7head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle2head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle7head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle2head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle7head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle2head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle7head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle2head to "mouthentrance">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle7head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle2head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> <<else>> - <<tentacle7default>> + <<tentacle2default>> <</if>> -<<elseif $tentacle7head is 0 and $tentacle7shaft is 0>> +<<elseif $tentacle2head is 0 and $tentacle2shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle7 tentacle winds around your tummy.<<neutral1>><<set $tentacle7shaft to "tummy">> + The $tentacle2 tentacle winds around your tummy.<<neutral1>><<set $tentacle2shaft to "tummy">> <<else>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle7 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle7shaft to "thighs">> + The $tentacle2 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle2shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle7 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle7shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle2 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle2shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle7 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle7shaft to "chest">> + The $tentacle2 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle2shaft to "chest">> <<else>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle7 tentacle winds its way around your waist.<<neutral1>><<set $tentacle7shaft to "waist">> + The $tentacle2 tentacle winds its way around your waist.<<neutral1>><<set $tentacle2shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle7 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle7shaft to "neck">><<set $head to "grappled">> + The $tentacle2 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle2shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle7 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle7shaft to "shoulders">> + The $tentacle2 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle2shaft to "shoulders">> <</if>> <<else>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle7 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle2 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle7 tentacle tickles your feet.<<neutral1>> + The $tentacle2 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle7 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle2 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle7 tentacle tickles your feet.<<neutral1>> + The $tentacle2 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle7 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle7shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle2 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle2shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle7 tentacle tickles your armpit.<<neutral1>> + The $tentacle2 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle7 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle7shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle2 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle7 tentacle tickles your armpit.<<neutral1>> + The $tentacle2 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle7 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle2 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -101291,29 +83745,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle7default">><<nobr>> +<<widget "tentacle2default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle7health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle2health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle7health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle2health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle7health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle2health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle7health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle2health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle7health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle2health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle7health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle2health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle7health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle2health -= 1>><<hairejacstat>><<ejacstat>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle7health -= 1>><<feetejacstat>><<ejacstat>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle2health -= 1>><<feetejacstat>><<ejacstat>> <</if>> @@ -101347,137 +83801,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle7disable">><<nobr>> +<<widget "tentacle2disable">><<nobr>> -<<if $tentacle7head is "feet">> +<<if $tentacle2head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> -<<if $tentacle7head is "leftarm">> +<<if $tentacle2head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> -<<if $tentacle7head is "rightarm">> +<<if $tentacle2head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> -<<if $tentacle7head is "leftnipplesuck">> +<<if $tentacle2head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle7head is "rightnipplesuck">> +<<if $tentacle2head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle7head is "leftnipple">> +<<if $tentacle2head is "leftnipple">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle7head is "rightnipple">> +<<if $tentacle2head is "rightnipple">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle7head is "chest">> +<<if $tentacle2head is "chest">> <<set $chestuse to 0>> <</if>> -<<if $tentacle7head is "mouthentrance">> +<<if $tentacle2head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle7head is "mouthimminent">> +<<if $tentacle2head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle7head is "mouth">> +<<if $tentacle2head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle7head is "mouthdeep">> +<<if $tentacle2head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle7head is "anusentrance">> +<<if $tentacle2head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle7head is "anusimminent">> +<<if $tentacle2head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle7head is "anus">> +<<if $tentacle2head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle7head is "anusdeep">> +<<if $tentacle2head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle7head is "vaginaentrance">> +<<if $tentacle2head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle7head is "vaginaimminent">> +<<if $tentacle2head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle7head is "vagina">> +<<if $tentacle2head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle7head is "vaginadeep">> +<<if $tentacle2head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle7head is "penisentrance">> +<<if $tentacle2head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle7head is "penisimminent">> +<<if $tentacle2head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle7head is "penis">> +<<if $tentacle2head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle7head is "penisdeep">> +<<if $tentacle2head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle7head is "vaginarub">> +<<if $tentacle2head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle7head is "penisrub">> +<<if $tentacle2head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle7head is "bottomrub">> +<<if $tentacle2head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> @@ -101489,34 +83943,34 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle7shaft is "breasts">> +<<if $tentacle2shaft is "breasts">> <<set $chestuse to 0>> <</if>> -<<if $tentacle7shaft is "neck" and $head isnot "bound">> +<<if $tentacle2shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> -<<if $tentacle7shaft is "leftleg" and $leftleg isnot "bound">> +<<if $tentacle2shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> -<<if $tentacle7shaft is "rightleg" and $rightleg isnot "bound">> +<<if $tentacle2shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> -<<if $tentacle7shaft is "leftarm" and $leftarm isnot "bound">> +<<if $tentacle2shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> -<<if $tentacle7shaft is "rightarm" and $rightarm isnot "bound">> +<<if $tentacle2shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> -<<set $tentacle7shaft to 0>> -<<set $tentacle7head to 0>> +<<set $tentacle2shaft to 0>> +<<set $tentacle2head to 0>> <</nobr>><</widget>> @@ -101546,33 +84000,33 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7lefthand">><<nobr>> +<<widget "actionstentacle2lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle7shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle7">> -| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7" checked>> +<<if $leftarm is 0 and $tentacle2shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle2">> +| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2" checked>> <<else>> -| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7">> +| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2">> <</if>> - <<if $leftactiondefault is "leftgrabtentacle7">> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7" checked>> + <<if $leftactiondefault is "leftgrabtentacle2">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2" checked>> <<else>> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2">> <</if>> -<<elseif $leftarm is "tentacle7">>You hold the $tentacle7 tentacle in your left hand.<br> +<<elseif $leftarm is "tentacle2">>You hold the $tentacle2 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle7">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7" checked>> + <<if $leftactiondefault is "leftrubtentacle2">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2">> <</if>> - <<if $leftactiondefault is "leftstoptentacle7">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7" checked>> + <<if $leftactiondefault is "leftstoptentacle2">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2">> <</if>> <</if>> @@ -101585,35 +84039,35 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7righthand">><<nobr>> +<<widget "actionstentacle2righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle7shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle7">> -| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7" checked>> +<<if $rightarm is 0 and $tentacle2shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle2">> +| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2" checked>> <<else>> -| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7">> +| <span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2">> <</if>> - <<if $rightactiondefault is "rightgrabtentacle7">> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7" checked>> + <<if $rightactiondefault is "rightgrabtentacle2">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2" checked>> <<else>> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2">> <</if>> -<<elseif $rightarm is "tentacle7">>You hold the $tentacle7 tentacle in your right hand.<br> +<<elseif $rightarm is "tentacle2">>You hold the $tentacle2 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle7">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7" checked>> + <<if $rightactiondefault is "rightrubtentacle2">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2">> <</if>> - <<if $rightactiondefault is "rightstoptentacle7">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7" checked>> + <<if $rightactiondefault is "rightstoptentacle2">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2">> <</if>> <</if>> @@ -101624,52 +84078,52 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7legs">><<nobr>> +<<widget "actionstentacle2legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle7shaft isnot "finished">> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle7">> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<if $feetactiondefault is "feethittentacle2">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> <<else>> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> <</if>> - <<if $feetactiondefault is "feetgrabtentacle7">> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7" checked>> + <<if $feetactiondefault is "feetgrabtentacle2">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2" checked>> <<else>> -| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7">> +| <span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2">> <</if>> -<<elseif $leftleg is 0 and $tentacle7shaft isnot "finished">> +<<elseif $leftleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle7">> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<if $feetactiondefault is "feethittentacle2">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> <<else>> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> <</if>> -<<elseif $rightleg is 0 and $tentacle7shaft isnot "finished">> +<<elseif $rightleg is 0 and $tentacle2shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle7">> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<if $feetactiondefault is "feethittentacle2">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>> <<else>> -| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> +| <span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">> <</if>> -<<elseif $leftleg is "tentacle7">>You hold the $tentacle7 tentacle between your feet.<br> +<<elseif $leftleg is "tentacle2">>You hold the $tentacle2 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle7">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7" checked>> + <<if $feetactiondefault is "feetrubtentacle2">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2">> <</if>> - <<if $feetactiondefault is "feetstoptentacle7">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7" checked>> + <<if $feetactiondefault is "feetstoptentacle2">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2">> <</if>> <</if>> @@ -101679,72 +84133,72 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7mouth">><<nobr>> +<<widget "actionstentacle2mouth">><<nobr>> -<<if $tentacle7head is "mouthentrance">> +<<if $tentacle2head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle7">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7" checked>> + <<if $mouthactiondefault is "mouthlicktentacle2">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2" checked>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "mouthimminent">> +<<elseif $tentacle2head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle7">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7" checked>> + <<if $mouthactiondefault is "mouthkisstentacle2">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2" checked>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "mouth">> +<<elseif $tentacle2head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle7">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>> + <<if $mouthactiondefault is "mouthbitetentacle2">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">> <</if>> -<<elseif $tentacle7head is "mouthdeep">> +<<elseif $tentacle2head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle7">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>> + <<if $mouthactiondefault is "mouthbitetentacle2">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">> <</if>> <</if>> @@ -101754,62 +84208,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7vagina">><<nobr>> +<<widget "actionstentacle2vagina">><<nobr>> -<<if $tentacle7head is "vaginaentrance">> +<<if $tentacle2head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "vaginaimminent">> +<<elseif $tentacle2head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "vagina">> +<<elseif $tentacle2head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">> <</if>> -<<elseif $tentacle7head is "vaginadeep">> +<<elseif $tentacle2head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">> <</if>> @@ -101820,61 +84274,61 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7penis">><<nobr>> -<<if $tentacle7head is "penisentrance">> +<<widget "actionstentacle2penis">><<nobr>> +<<if $tentacle2head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>> + <<if $penisactiondefault is "penisrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>> + <<if $penisactiondefault is "penispullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "penisimminent">> +<<elseif $tentacle2head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>> + <<if $penisactiondefault is "penisrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>> + <<if $penisactiondefault is "penispullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "penis">> +<<elseif $tentacle2head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>> + <<if $penisactiondefault is "peniscooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">> <</if>> -<<elseif $tentacle7head is "penisdeep">> +<<elseif $tentacle2head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>> + <<if $penisactiondefault is "peniscooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">> <</if>> @@ -101886,62 +84340,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7anus">><<nobr>> +<<widget "actionstentacle2anus">><<nobr>> -<<if $tentacle7head is "anusentrance">> +<<if $tentacle2head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>> + <<if $anusactiondefault is "anusrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>> + <<if $anusactiondefault is "anuspullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "anusimminent">> +<<elseif $tentacle2head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>> + <<if $anusactiondefault is "anusrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle7">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>> + <<if $anusactiondefault is "anuspullawaytentacle2">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">> <</if>> <</if>> -<<elseif $tentacle7head is "anus">> +<<elseif $tentacle2head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>> + <<if $anusactiondefault is "anuscooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">> <</if>> -<<elseif $tentacle7head is "anusdeep">> +<<elseif $tentacle2head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle7">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>> + <<if $anusactiondefault is "anuscooperatetentacle2">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">> <</if>> @@ -101951,19 +84405,19 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle7thighs">><<nobr>> +<<widget "actionstentacle2thighs">><<nobr>> -<<if $tentacle7head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7" checked>> +<<if $tentacle2head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2">> <</if>> -<<elseif $tentacle7head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7" checked>> +<<elseif $tentacle2head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2">> <</if>> <</if>> @@ -101971,13 +84425,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle7bottom">><<nobr>> +<<widget "actionstentacle2bottom">><<nobr>> -<<if $tentacle7head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7" checked>> +<<if $tentacle2head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2">> <</if>> <</if>> @@ -101986,13 +84440,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle7chest">><<nobr>> +<<widget "actionstentacle2chest">><<nobr>> -<<if $tentacle7head is "chest">> - <<if $chestactiondefault is "chestrubtentacle7">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7" checked>> +<<if $tentacle2head is "chest">> + <<if $chestactiondefault is "chestrubtentacle2">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2">> <</if>> <</if>> @@ -102008,126 +84462,126 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle7">><<nobr>> +<<widget "effectstentacle2">><<nobr>> -<<if $leftaction is "lefthittentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle7">>You strike the $tentacle7 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> +<<if $leftaction is "lefthittentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle2">>You strike the $tentacle2 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle7health -= 1>> + <<set $tentacle2health -= 1>> <</if>> <</if>> -<<if $rightaction is "righthittentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle7">>You strike the $tentacle7 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> +<<if $rightaction is "righthittentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle2">>You strike the $tentacle2 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle7health -= 1>> + <<set $tentacle2health -= 1>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your left hand.</span><<tentacle7disable>><<set $leftarm to "tentacle7">><<set $tentacle7head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $leftaction is "leftgrabtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your left hand.</span><<tentacle2disable>><<set $leftarm to "tentacle2">><<set $tentacle2head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your right hand.</span><<tentacle7disable>><<set $rightarm to "tentacle7">><<set $tentacle7head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<<if $rightaction is "rightgrabtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your right hand.</span><<tentacle2disable>><<set $rightarm to "tentacle2">><<set $tentacle2head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $leftaction is "leftrubtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $leftaction is "leftrubtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $rightaction is "rightrubtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle7">>You release the $tentacle7 tentacle from your left hand.<<tentacle7disable>> +<<if $leftaction is "leftstoptentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle2">>You release the $tentacle2 tentacle from your left hand.<<tentacle2disable>> <</if>> -<<if $rightaction is "rightstoptentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle7">>You release the $tentacle7 tentacle from your right hand.<<tentacle7disable>> +<<if $rightaction is "rightstoptentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle2">>You release the $tentacle2 tentacle from your right hand.<<tentacle2disable>> <</if>> -<<if $feetaction is "feethittentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle7">>You kick the $tentacle7 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> +<<if $feetaction is "feethittentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle2">>You kick the $tentacle2 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle7health -= 1>> + <<set $tentacle2health -= 1>> <</if>> <</if>> -<<if $feetaction is "feetgrabtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle7 tentacle between your feet.</span><<tentacle7disable>><<set $leftleg to "tentacle7">><<set $rightleg to "tentacle7">><<set $tentacle7head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $feetaction is "feetgrabtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle2 tentacle between your feet.</span><<tentacle2disable>><<set $leftleg to "tentacle2">><<set $rightleg to "tentacle2">><<set $tentacle2head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle7 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $feetaction is "feetrubtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle2 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle7health -= 3>><<feetejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle2health -= 3>><<feetejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle7">>You let go of the $tentacle7 tentacle between your feet.<<tentacle7disable>> +<<if $feetaction is "feetstoptentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle2">>You let go of the $tentacle2 tentacle between your feet.<<tentacle2disable>> <</if>> -<<if $mouthaction is "mouthlicktentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle7">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthlicktentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle2">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle7">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthkisstentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle2">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle7">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle7 tentacle invading your mouth.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthcooperatetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle2">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle2 tentacle invading your mouth.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your mouth.</span><<tentacle7disable>> +<<if $mouthaction is "mouthpullawaytentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your mouth.</span><<tentacle2disable>> <</if>> -<<if $mouthaction is "mouthbitetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle7">><<defiance5>>You bite down on the $tentacle7 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> +<<if $mouthaction is "mouthbitetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle2">><<defiance5>>You bite down on the $tentacle2 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle7health -= 1>> + <<set $tentacle2health -= 1>> <</if>> <</if>> -<<if $vaginaaction is "vaginarubtentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle7">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle7 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginarubtentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle2">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle2 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle7health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle2health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle7">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle7 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginacooperatetentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle2">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle2 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<pussystop>></span><<tentacle7disable>> +<<if $vaginaaction is "vaginapullawaytentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<pussystop>></span><<tentacle2disable>> <</if>> @@ -102135,23 +84589,23 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $penisaction is "penisrubtentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle7">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle7 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "penisrubtentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle2">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle2 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle7health -= 3>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle2health -= 3>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "peniscooperatetentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle7">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle7 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "peniscooperatetentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle2">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle2 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle7health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle2health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "penispullawaytentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<penisstop>></span><<tentacle7disable>> +<<if $penisaction is "penispullawaytentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<penisstop>></span><<tentacle2disable>> <</if>> @@ -102160,40 +84614,40 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle7">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle7 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anusrubtentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle2">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle2 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle7health -= 3>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle2health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle7">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle7 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anuscooperatetentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle2">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle2 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<bottomstop>></span><<tentacle7disable>> +<<if $anusaction is "anuspullawaytentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<bottomstop>></span><<tentacle2disable>> <</if>> -<<if $thighaction is "penisrubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle7">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "penisrubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle2">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $thighaction is "vaginarubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle7">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "vaginarubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle2">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -102203,20 +84657,20 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle7">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle7">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle7 tentacle between your cheeks.<<set $rng to random(1, 100)>> +<<if $bottomaction is "bottomrubtentacle2">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle2">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle2 tentacle between your cheeks.<<set $rng to random(1, 100)>> <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle7health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle2health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $chestaction is "chestrubtentacle7">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle7">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle7 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> +<<if $chestaction is "chestrubtentacle2">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle2">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle2 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle7health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle2health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -102228,18 +84682,18 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle8 [widget] -<<widget "tentacle8">><<nobr>> +:: Widgets Combat Tentacle3 [widget] +<<widget "tentacle3">><<nobr>> -<<if $tentacle8health lte 0 and $tentacle8shaft isnot "finished">> -Worn out, the $tentacle8 tentacle retracts from you. -<<tentacle8disable>> -<<set $tentacle8shaft to "finished">> -<<set $tentacle8head to "finished">> +<<if $tentacle3health lte 0 and $tentacle3shaft isnot "finished">> +Worn out, the $tentacle3 tentacle retracts from you. +<<tentacle3disable>> +<<set $tentacle3shaft to "finished">> +<<set $tentacle3head to "finished">> <</if>> @@ -102247,79 +84701,79 @@ Worn out, the $tentacle8 tentacle retracts from you. -<<if $tentacle8shaft is "tummy">> +<<if $tentacle3shaft is "tummy">> -The $tentacle8 tentacle <<slithers>> around your tummy, +The $tentacle3 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle8shaft is "thighs">> +<<if $tentacle3shaft is "thighs">> -The $tentacle8 tentacle <<slithers>> between your thighs, +The $tentacle3 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle8shaft is "breasts">> +<<if $tentacle3shaft is "breasts">> -The $tentacle8 tentacle squeezes your breasts together, +The $tentacle3 tentacle squeezes your breasts together, <</if>> -<<if $tentacle8shaft is "chest">> +<<if $tentacle3shaft is "chest">> -The $tentacle8 tentacle <<slithers>> around your chest, +The $tentacle3 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle8shaft is "waist">> +<<if $tentacle3shaft is "waist">> -The $tentacle8 tentacle <<slithers>> around your waist, +The $tentacle3 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle8shaft is "neck">> +<<if $tentacle3shaft is "neck">> -The $tentacle8 tentacle <<slithers>> around your neck, +The $tentacle3 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle8shaft is "shoulders">> +<<if $tentacle3shaft is "shoulders">> -The $tentacle8 tentacle <<slithers>> around your shoulders, +The $tentacle3 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle8shaft is "leftleg">> +<<if $tentacle3shaft is "leftleg">> -The $tentacle8 tentacle <<slithers>> around your left leg, +The $tentacle3 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle8shaft is "rightleg">> +<<if $tentacle3shaft is "rightleg">> -The $tentacle8 tentacle <<slithers>> around your right leg, +The $tentacle3 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle8shaft is "leftarm">> +<<if $tentacle3shaft is "leftarm">> -The $tentacle8 tentacle <<slithers>> around your left arm, +The $tentacle3 tentacle <<slithers>> around your left arm, <</if>> -<<if $tentacle8shaft is "rightarm">> +<<if $tentacle3shaft is "rightarm">> -The $tentacle8 tentacle <<slithers>> around your right arm, +The $tentacle3 tentacle <<slithers>> around your right arm, <</if>> @@ -102341,29 +84795,29 @@ The $tentacle8 tentacle <<slithers>> around your right arm, -<<if $tentacle8head is "leftarm">> -The $tentacle8 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle3head is "leftarm">> +The $tentacle3 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle8head is "rightarm">> -The $tentacle8 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle3head is "rightarm">> +The $tentacle3 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle8head is "feet">> -The $tentacle8 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle3head is "feet">> +The $tentacle3 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle8head is "leftnipplesuck">> +<<if $tentacle3head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle8head is "rightnipplesuck">> +<<if $tentacle3head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -102371,18 +84825,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle8head is "leftnipple">> +<<if $tentacle3head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle8head is "rightnipple">> +<<if $tentacle3head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -102390,39 +84844,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle8head is "chest">> +<<if $tentacle3head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle8head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle3head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle8head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle8health -= 1>> +<<if $tentacle3head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle3health -= 1>> <</if>> -<<if $tentacle8head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle8head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle3head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle3head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle8head is "mouthimminent">> +<<if $tentacle3head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle8head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle3head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle8head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle8head to "mouthimminent">><<neutral4>> +<<if $tentacle3head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle3head to "mouthimminent">><<neutral4>> <</if>> @@ -102431,31 +84885,31 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle8head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle8health -= 1>> +<<if $tentacle3head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle3health -= 1>> <</if>> -<<if $tentacle8head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle8head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle3head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle3head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle8head is "vaginaimminent">> +<<if $tentacle3head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle8head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle3head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle8head is "vaginaentrance">> +<<if $tentacle3head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle8head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle3head to "vaginaimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -102467,31 +84921,31 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle8head is "penisdeep">> +<<if $tentacle3head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle8head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle8head to "penisdeep">><<sex5>> +<<if $tentacle3head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle3head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle8head is "penisimminent">> +<<if $tentacle3head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle8head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle3head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle8head is "penisentrance">> +<<if $tentacle3head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle8head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle3head to "penisimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -102504,31 +84958,31 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle8head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle8health -= 1>> +<<if $tentacle3head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle3health -= 1>> <</if>> -<<if $tentacle8head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle8head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacle3head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle3head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle8head is "anusimminent">> +<<if $tentacle3head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle8head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle3head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle8head is "anusentrance">> +<<if $tentacle3head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle8head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle3head to "anusimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -102538,29 +84992,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle8head is "vaginarub">> +<<if $tentacle3head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle8head is "penisrub">> +<<if $tentacle3head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle8head is "bottomrub">> +<<if $tentacle3head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -102589,137 +85043,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle8head is 0 and $tentacle8shaft isnot 0>> +<<if $tentacle3head is 0 and $tentacle3shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle8head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle3head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle8head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle3head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle8head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle3head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle8head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle3head to "mouthentrance">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle8head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle3head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> <<else>> - <<tentacle8default>> + <<tentacle3default>> <</if>> -<<elseif $tentacle8head is 0 and $tentacle8shaft is 0>> +<<elseif $tentacle3head is 0 and $tentacle3shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle8 tentacle winds around your tummy.<<neutral1>><<set $tentacle8shaft to "tummy">> + The $tentacle3 tentacle winds around your tummy.<<neutral1>><<set $tentacle3shaft to "tummy">> <<else>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle8 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle8shaft to "thighs">> + The $tentacle3 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle3shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle8 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle8shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle3 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle3shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle8 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle8shaft to "chest">> + The $tentacle3 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle3shaft to "chest">> <<else>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle8 tentacle winds its way around your waist.<<neutral1>><<set $tentacle8shaft to "waist">> + The $tentacle3 tentacle winds its way around your waist.<<neutral1>><<set $tentacle3shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle8 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle8shaft to "neck">><<set $head to "grappled">> + The $tentacle3 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle3shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle8 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle8shaft to "shoulders">> + The $tentacle3 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle3shaft to "shoulders">> <</if>> <<else>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle8 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle3 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle8 tentacle tickles your feet.<<neutral1>> + The $tentacle3 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle8 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle3 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle8 tentacle tickles your feet.<<neutral1>> + The $tentacle3 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle8 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle8shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle3 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle3shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle8 tentacle tickles your armpit.<<neutral1>> + The $tentacle3 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle8 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle8shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle3 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle3shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle8 tentacle tickles your armpit.<<neutral1>> + The $tentacle3 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle8 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle3 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -102764,29 +85218,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle8default">><<nobr>> +<<widget "tentacle3default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle8health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle3health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle8health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle3health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle8health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle3health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle8health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle3health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle8health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle3health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle8health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle3health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle8health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle3health -= 1>><<hairejacstat>><<ejacstat>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle8health -= 1>><<feetejacstat>><<ejacstat>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle3health -= 1>><<feetejacstat>><<ejacstat>> <</if>> @@ -102820,137 +85274,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle8disable">><<nobr>> +<<widget "tentacle3disable">><<nobr>> -<<if $tentacle8head is "feet">> +<<if $tentacle3head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> -<<if $tentacle8head is "leftarm">> +<<if $tentacle3head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> -<<if $tentacle8head is "rightarm">> +<<if $tentacle3head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> -<<if $tentacle8head is "leftnipplesuck">> +<<if $tentacle3head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle8head is "rightnipplesuck">> +<<if $tentacle3head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle8head is "leftnipple">> +<<if $tentacle3head is "leftnipple">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle8head is "rightnipple">> +<<if $tentacle3head is "rightnipple">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle8head is "chest">> +<<if $tentacle3head is "chest">> <<set $chestuse to 0>> <</if>> -<<if $tentacle8head is "mouthentrance">> +<<if $tentacle3head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle8head is "mouthimminent">> +<<if $tentacle3head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle8head is "mouth">> +<<if $tentacle3head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle8head is "mouthdeep">> +<<if $tentacle3head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle8head is "anusentrance">> +<<if $tentacle3head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle8head is "anusimminent">> +<<if $tentacle3head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle8head is "anus">> +<<if $tentacle3head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle8head is "anusdeep">> +<<if $tentacle3head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle8head is "vaginaentrance">> +<<if $tentacle3head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle8head is "vaginaimminent">> +<<if $tentacle3head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle8head is "vagina">> +<<if $tentacle3head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle8head is "vaginadeep">> +<<if $tentacle3head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle8head is "penisentrance">> +<<if $tentacle3head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle8head is "penisimminent">> +<<if $tentacle3head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle8head is "penis">> +<<if $tentacle3head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle8head is "penisdeep">> +<<if $tentacle3head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle8head is "vaginarub">> +<<if $tentacle3head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle8head is "penisrub">> +<<if $tentacle3head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle8head is "bottomrub">> +<<if $tentacle3head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> @@ -102962,34 +85416,34 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle8shaft is "breasts">> +<<if $tentacle3shaft is "breasts">> <<set $chestuse to 0>> <</if>> -<<if $tentacle8shaft is "neck" and $head isnot "bound">> +<<if $tentacle3shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> -<<if $tentacle8shaft is "leftleg" and $leftleg isnot "bound">> +<<if $tentacle3shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> -<<if $tentacle8shaft is "rightleg" and $rightleg isnot "bound">> +<<if $tentacle3shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> -<<if $tentacle8shaft is "leftarm" and $leftarm isnot "bound">> +<<if $tentacle3shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> -<<if $tentacle8shaft is "rightarm" and $rightarm isnot "bound">> +<<if $tentacle3shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> -<<set $tentacle8shaft to 0>> -<<set $tentacle8head to 0>> +<<set $tentacle3shaft to 0>> +<<set $tentacle3head to 0>> <</nobr>><</widget>> @@ -103019,33 +85473,33 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8lefthand">><<nobr>> +<<widget "actionstentacle3lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle8shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle8">> -| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8" checked>> +<<if $leftarm is 0 and $tentacle3shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle3">> +| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3" checked>> <<else>> -| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8">> +| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3">> <</if>> - <<if $leftactiondefault is "leftgrabtentacle8">> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8" checked>> + <<if $leftactiondefault is "leftgrabtentacle3">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3" checked>> <<else>> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3">> <</if>> -<<elseif $leftarm is "tentacle8">>You hold the $tentacle8 tentacle in your left hand.<br> +<<elseif $leftarm is "tentacle3">>You hold the $tentacle3 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle8">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8" checked>> + <<if $leftactiondefault is "leftrubtentacle3">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3">> <</if>> - <<if $leftactiondefault is "leftstoptentacle8">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8" checked>> + <<if $leftactiondefault is "leftstoptentacle3">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3">> <</if>> <</if>> @@ -103058,35 +85512,35 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8righthand">><<nobr>> +<<widget "actionstentacle3righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle8shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle8">> -| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8" checked>> +<<if $rightarm is 0 and $tentacle3shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle3">> +| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3" checked>> <<else>> -| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8">> +| <span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3">> <</if>> - <<if $rightactiondefault is "rightgrabtentacle8">> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8" checked>> + <<if $rightactiondefault is "rightgrabtentacle3">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3" checked>> <<else>> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3">> <</if>> -<<elseif $rightarm is "tentacle8">>You hold the $tentacle8 tentacle in your right hand.<br> +<<elseif $rightarm is "tentacle3">>You hold the $tentacle3 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle8">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8" checked>> + <<if $rightactiondefault is "rightrubtentacle3">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3">> <</if>> - <<if $rightactiondefault is "rightstoptentacle8">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8" checked>> + <<if $rightactiondefault is "rightstoptentacle3">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3">> <</if>> <</if>> @@ -103097,52 +85551,52 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8legs">><<nobr>> +<<widget "actionstentacle3legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle8shaft isnot "finished">> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle3shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle8">> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> + <<if $feetactiondefault is "feethittentacle3">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> <<else>> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> <</if>> - <<if $feetactiondefault is "feetgrabtentacle8">> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8" checked>> + <<if $feetactiondefault is "feetgrabtentacle3">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3" checked>> <<else>> -| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8">> +| <span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3">> <</if>> -<<elseif $leftleg is 0 and $tentacle8shaft isnot "finished">> +<<elseif $leftleg is 0 and $tentacle3shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle8">> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> + <<if $feetactiondefault is "feethittentacle3">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> <<else>> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> <</if>> -<<elseif $rightleg is 0 and $tentacle8shaft isnot "finished">> +<<elseif $rightleg is 0 and $tentacle3shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle8">> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> + <<if $feetactiondefault is "feethittentacle3">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>> <<else>> -| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> +| <span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">> <</if>> -<<elseif $leftleg is "tentacle8">>You hold the $tentacle8 tentacle between your feet.<br> +<<elseif $leftleg is "tentacle3">>You hold the $tentacle3 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle8">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8" checked>> + <<if $feetactiondefault is "feetrubtentacle3">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3">> <</if>> - <<if $feetactiondefault is "feetstoptentacle8">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8" checked>> + <<if $feetactiondefault is "feetstoptentacle3">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3">> <</if>> <</if>> @@ -103152,72 +85606,72 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8mouth">><<nobr>> +<<widget "actionstentacle3mouth">><<nobr>> -<<if $tentacle8head is "mouthentrance">> +<<if $tentacle3head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle8">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8" checked>> + <<if $mouthactiondefault is "mouthlicktentacle3">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3" checked>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "mouthimminent">> +<<elseif $tentacle3head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle8">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8" checked>> + <<if $mouthactiondefault is "mouthkisstentacle3">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3" checked>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "mouth">> +<<elseif $tentacle3head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle8">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>> + <<if $mouthactiondefault is "mouthbitetentacle3">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">> <</if>> -<<elseif $tentacle8head is "mouthdeep">> +<<elseif $tentacle3head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle8">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>> + <<if $mouthactiondefault is "mouthbitetentacle3">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">> <</if>> <</if>> @@ -103227,62 +85681,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8vagina">><<nobr>> +<<widget "actionstentacle3vagina">><<nobr>> -<<if $tentacle8head is "vaginaentrance">> +<<if $tentacle3head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "vaginaimminent">> +<<elseif $tentacle3head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "vagina">> +<<elseif $tentacle3head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">> <</if>> -<<elseif $tentacle8head is "vaginadeep">> +<<elseif $tentacle3head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">> <</if>> @@ -103293,61 +85747,61 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8penis">><<nobr>> -<<if $tentacle8head is "penisentrance">> +<<widget "actionstentacle3penis">><<nobr>> +<<if $tentacle3head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>> + <<if $penisactiondefault is "penisrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>> + <<if $penisactiondefault is "penispullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "penisimminent">> +<<elseif $tentacle3head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>> + <<if $penisactiondefault is "penisrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>> + <<if $penisactiondefault is "penispullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "penis">> +<<elseif $tentacle3head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>> + <<if $penisactiondefault is "peniscooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">> <</if>> -<<elseif $tentacle8head is "penisdeep">> +<<elseif $tentacle3head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>> + <<if $penisactiondefault is "peniscooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">> <</if>> @@ -103359,62 +85813,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8anus">><<nobr>> +<<widget "actionstentacle3anus">><<nobr>> -<<if $tentacle8head is "anusentrance">> +<<if $tentacle3head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>> + <<if $anusactiondefault is "anusrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>> + <<if $anusactiondefault is "anuspullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "anusimminent">> +<<elseif $tentacle3head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>> + <<if $anusactiondefault is "anusrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle8">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>> + <<if $anusactiondefault is "anuspullawaytentacle3">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">> <</if>> <</if>> -<<elseif $tentacle8head is "anus">> +<<elseif $tentacle3head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>> + <<if $anusactiondefault is "anuscooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">> <</if>> -<<elseif $tentacle8head is "anusdeep">> +<<elseif $tentacle3head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle8">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>> + <<if $anusactiondefault is "anuscooperatetentacle3">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">> <</if>> @@ -103424,19 +85878,19 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle8thighs">><<nobr>> +<<widget "actionstentacle3thighs">><<nobr>> -<<if $tentacle8head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8" checked>> +<<if $tentacle3head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3">> <</if>> -<<elseif $tentacle8head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8" checked>> +<<elseif $tentacle3head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3">> <</if>> <</if>> @@ -103444,13 +85898,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle8bottom">><<nobr>> +<<widget "actionstentacle3bottom">><<nobr>> -<<if $tentacle8head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8" checked>> +<<if $tentacle3head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3">> <</if>> <</if>> @@ -103459,13 +85913,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle8chest">><<nobr>> +<<widget "actionstentacle3chest">><<nobr>> -<<if $tentacle8head is "chest">> - <<if $chestactiondefault is "chestrubtentacle8">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8" checked>> +<<if $tentacle3head is "chest">> + <<if $chestactiondefault is "chestrubtentacle3">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3">> <</if>> <</if>> @@ -103481,126 +85935,126 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle8">><<nobr>> +<<widget "effectstentacle3">><<nobr>> -<<if $leftaction is "lefthittentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle8">>You strike the $tentacle8 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> +<<if $leftaction is "lefthittentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle3">>You strike the $tentacle3 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle8health -= 1>> + <<set $tentacle3health -= 1>> <</if>> <</if>> -<<if $rightaction is "righthittentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle8">>You strike the $tentacle8 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> +<<if $rightaction is "righthittentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle3">>You strike the $tentacle3 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle8health -= 1>> + <<set $tentacle3health -= 1>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your left hand.</span><<tentacle8disable>><<set $leftarm to "tentacle8">><<set $tentacle8head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $leftaction is "leftgrabtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your left hand.</span><<tentacle3disable>><<set $leftarm to "tentacle3">><<set $tentacle3head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your right hand.</span><<tentacle8disable>><<set $rightarm to "tentacle8">><<set $tentacle8head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<<if $rightaction is "rightgrabtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your right hand.</span><<tentacle3disable>><<set $rightarm to "tentacle3">><<set $tentacle3head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $leftaction is "leftrubtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $leftaction is "leftrubtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $rightaction is "rightrubtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle8">>You release the $tentacle8 tentacle from your left hand.<<tentacle8disable>> +<<if $leftaction is "leftstoptentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle3">>You release the $tentacle3 tentacle from your left hand.<<tentacle3disable>> <</if>> -<<if $rightaction is "rightstoptentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle8">>You release the $tentacle8 tentacle from your right hand.<<tentacle8disable>> +<<if $rightaction is "rightstoptentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle3">>You release the $tentacle3 tentacle from your right hand.<<tentacle3disable>> <</if>> -<<if $feetaction is "feethittentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle8">>You kick the $tentacle8 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> +<<if $feetaction is "feethittentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle3">>You kick the $tentacle3 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle8health -= 1>> + <<set $tentacle3health -= 1>> <</if>> <</if>> -<<if $feetaction is "feetgrabtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle8 tentacle between your feet.</span><<tentacle8disable>><<set $leftleg to "tentacle8">><<set $rightleg to "tentacle8">><<set $tentacle8head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $feetaction is "feetgrabtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle3 tentacle between your feet.</span><<tentacle3disable>><<set $leftleg to "tentacle3">><<set $rightleg to "tentacle3">><<set $tentacle3head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle8 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $feetaction is "feetrubtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle3 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle8health -= 3>><<feetejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle3health -= 3>><<feetejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle8">>You let go of the $tentacle8 tentacle between your feet.<<tentacle8disable>> +<<if $feetaction is "feetstoptentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle3">>You let go of the $tentacle3 tentacle between your feet.<<tentacle3disable>> <</if>> -<<if $mouthaction is "mouthlicktentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle8">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthlicktentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle3">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle8">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthkisstentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle3">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle8">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle8 tentacle invading your mouth.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthcooperatetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle3">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle3 tentacle invading your mouth.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your mouth.</span><<tentacle8disable>> +<<if $mouthaction is "mouthpullawaytentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your mouth.</span><<tentacle3disable>> <</if>> -<<if $mouthaction is "mouthbitetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle8">><<defiance5>>You bite down on the $tentacle8 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> +<<if $mouthaction is "mouthbitetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle3">><<defiance5>>You bite down on the $tentacle3 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle8health -= 1>> + <<set $tentacle3health -= 1>> <</if>> <</if>> -<<if $vaginaaction is "vaginarubtentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle8">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle8 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginarubtentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle3">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle3 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle8health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle3health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle8">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle8 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginacooperatetentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle3">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle3 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<pussystop>></span><<tentacle8disable>> +<<if $vaginaaction is "vaginapullawaytentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<pussystop>></span><<tentacle3disable>> <</if>> @@ -103608,23 +86062,23 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $penisaction is "penisrubtentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle8">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle8 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "penisrubtentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle3">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle3 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle8health -= 3>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle3health -= 3>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "peniscooperatetentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle8">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle8 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "peniscooperatetentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle3">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle3 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle8health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle3health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "penispullawaytentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<penisstop>></span><<tentacle8disable>> +<<if $penisaction is "penispullawaytentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<penisstop>></span><<tentacle3disable>> <</if>> @@ -103633,40 +86087,40 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle8">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle8 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anusrubtentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle3">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle3 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle8health -= 3>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle3health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle8">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle8 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anuscooperatetentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle3">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle3 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<bottomstop>></span><<tentacle8disable>> +<<if $anusaction is "anuspullawaytentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<bottomstop>></span><<tentacle3disable>> <</if>> -<<if $thighaction is "penisrubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle8">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "penisrubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle3">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $thighaction is "vaginarubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle8">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "vaginarubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle3">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -103676,20 +86130,20 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle8">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle8">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle8 tentacle between your cheeks.<<set $rng to random(1, 100)>> +<<if $bottomaction is "bottomrubtentacle3">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle3">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle3 tentacle between your cheeks.<<set $rng to random(1, 100)>> <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle8health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle3health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $chestaction is "chestrubtentacle8">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle8">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle8 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> +<<if $chestaction is "chestrubtentacle3">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle3">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle3 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle8health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle3health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -103701,18 +86155,18 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle9 [widget] -<<widget "tentacle9">><<nobr>> +:: Widgets Combat Tentacle4 [widget] +<<widget "tentacle4">><<nobr>> -<<if $tentacle9health lte 0 and $tentacle9shaft isnot "finished">> -Worn out, the $tentacle9 tentacle retracts from you. -<<tentacle9disable>> -<<set $tentacle9shaft to "finished">> -<<set $tentacle9head to "finished">> +<<if $tentacle4health lte 0 and $tentacle4shaft isnot "finished">> +Worn out, the $tentacle4 tentacle retracts from you. +<<tentacle4disable>> +<<set $tentacle4shaft to "finished">> +<<set $tentacle4head to "finished">> <</if>> @@ -103720,79 +86174,79 @@ Worn out, the $tentacle9 tentacle retracts from you. -<<if $tentacle9shaft is "tummy">> +<<if $tentacle4shaft is "tummy">> -The $tentacle9 tentacle <<slithers>> around your tummy, +The $tentacle4 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle9shaft is "thighs">> +<<if $tentacle4shaft is "thighs">> -The $tentacle9 tentacle <<slithers>> between your thighs, +The $tentacle4 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle9shaft is "breasts">> +<<if $tentacle4shaft is "breasts">> -The $tentacle9 tentacle squeezes your breasts together, +The $tentacle4 tentacle squeezes your breasts together, <</if>> -<<if $tentacle9shaft is "chest">> +<<if $tentacle4shaft is "chest">> -The $tentacle9 tentacle <<slithers>> around your chest, +The $tentacle4 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle9shaft is "waist">> +<<if $tentacle4shaft is "waist">> -The $tentacle9 tentacle <<slithers>> around your waist, +The $tentacle4 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle9shaft is "neck">> +<<if $tentacle4shaft is "neck">> -The $tentacle9 tentacle <<slithers>> around your neck, +The $tentacle4 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle9shaft is "shoulders">> +<<if $tentacle4shaft is "shoulders">> -The $tentacle9 tentacle <<slithers>> around your shoulders, +The $tentacle4 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle9shaft is "leftleg">> +<<if $tentacle4shaft is "leftleg">> -The $tentacle9 tentacle <<slithers>> around your left leg, +The $tentacle4 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle9shaft is "rightleg">> +<<if $tentacle4shaft is "rightleg">> -The $tentacle9 tentacle <<slithers>> around your right leg, +The $tentacle4 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle9shaft is "leftarm">> +<<if $tentacle4shaft is "leftarm">> -The $tentacle9 tentacle <<slithers>> around your left arm, +The $tentacle4 tentacle <<slithers>> around your left arm, <</if>> -<<if $tentacle9shaft is "rightarm">> +<<if $tentacle4shaft is "rightarm">> -The $tentacle9 tentacle <<slithers>> around your right arm, +The $tentacle4 tentacle <<slithers>> around your right arm, <</if>> @@ -103814,29 +86268,29 @@ The $tentacle9 tentacle <<slithers>> around your right arm, -<<if $tentacle9head is "leftarm">> -The $tentacle9 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle4head is "leftarm">> +The $tentacle4 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle9head is "rightarm">> -The $tentacle9 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle4head is "rightarm">> +The $tentacle4 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle9head is "feet">> -The $tentacle9 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle4head is "feet">> +The $tentacle4 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle9head is "leftnipplesuck">> +<<if $tentacle4head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle9head is "rightnipplesuck">> +<<if $tentacle4head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -103844,18 +86298,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle9head is "leftnipple">> +<<if $tentacle4head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle9head is "rightnipple">> +<<if $tentacle4head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -103863,39 +86317,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle9head is "chest">> +<<if $tentacle4head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle9head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle4head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle9head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle9health -= 1>> +<<if $tentacle4head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle4health -= 1>> <</if>> -<<if $tentacle9head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle9head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle4head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle4head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle9head is "mouthimminent">> +<<if $tentacle4head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle9head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle4head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle9head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle9head to "mouthimminent">><<neutral4>> +<<if $tentacle4head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle4head to "mouthimminent">><<neutral4>> <</if>> @@ -103904,31 +86358,31 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle9head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle9health -= 1>> +<<if $tentacle4head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle4health -= 1>> <</if>> -<<if $tentacle9head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle9head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle4head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle4head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle9head is "vaginaimminent">> +<<if $tentacle4head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle9head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle4head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle9head is "vaginaentrance">> +<<if $tentacle4head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle9head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle4head to "vaginaimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -103940,31 +86394,31 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle9head is "penisdeep">> +<<if $tentacle4head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle9head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle9head to "penisdeep">><<sex5>> +<<if $tentacle4head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle4head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle9head is "penisimminent">> +<<if $tentacle4head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle9head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle4head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle9head is "penisentrance">> +<<if $tentacle4head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle9head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle4head to "penisimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -103977,31 +86431,31 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle9head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle9health -= 1>> +<<if $tentacle4head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle4health -= 1>> <</if>> -<<if $tentacle9head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle9head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacle4head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle4head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle9head is "anusimminent">> +<<if $tentacle4head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle9head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle4head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle9head is "anusentrance">> +<<if $tentacle4head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle9head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle4head to "anusimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -104011,29 +86465,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle9head is "vaginarub">> +<<if $tentacle4head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle9head is "penisrub">> +<<if $tentacle4head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle9head is "bottomrub">> +<<if $tentacle4head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -104062,137 +86516,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle9head is 0 and $tentacle9shaft isnot 0>> +<<if $tentacle4head is 0 and $tentacle4shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle9head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle4head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle9head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle4head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle9head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle4head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle9head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle4head to "mouthentrance">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle9head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle4head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> <<else>> - <<tentacle9default>> + <<tentacle4default>> <</if>> -<<elseif $tentacle9head is 0 and $tentacle9shaft is 0>> +<<elseif $tentacle4head is 0 and $tentacle4shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle9 tentacle winds around your tummy.<<neutral1>><<set $tentacle9shaft to "tummy">> + The $tentacle4 tentacle winds around your tummy.<<neutral1>><<set $tentacle4shaft to "tummy">> <<else>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle9 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle9shaft to "thighs">> + The $tentacle4 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle4shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle9 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle9shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle4 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle4shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle9 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle9shaft to "chest">> + The $tentacle4 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle4shaft to "chest">> <<else>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle9 tentacle winds its way around your waist.<<neutral1>><<set $tentacle9shaft to "waist">> + The $tentacle4 tentacle winds its way around your waist.<<neutral1>><<set $tentacle4shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle9 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle9shaft to "neck">><<set $head to "grappled">> + The $tentacle4 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle4shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle9 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle9shaft to "shoulders">> + The $tentacle4 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle4shaft to "shoulders">> <</if>> <<else>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle9 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle4 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle9 tentacle tickles your feet.<<neutral1>> + The $tentacle4 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle9 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle4 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle9 tentacle tickles your feet.<<neutral1>> + The $tentacle4 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle9 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle9shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle4 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle4shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle9 tentacle tickles your armpit.<<neutral1>> + The $tentacle4 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle9 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle9shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle4 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle4shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle9 tentacle tickles your armpit.<<neutral1>> + The $tentacle4 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle9 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle4 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -104237,29 +86691,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle9default">><<nobr>> +<<widget "tentacle4default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle9health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle4health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle9health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle4health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle9health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle4health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle9health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle4health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle9health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle4health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle9health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle4health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle9health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle4health -= 1>><<hairejacstat>><<ejacstat>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle9health -= 1>><<feetejacstat>><<ejacstat>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle4health -= 1>><<feetejacstat>><<ejacstat>> <</if>> @@ -104293,137 +86747,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle9disable">><<nobr>> +<<widget "tentacle4disable">><<nobr>> -<<if $tentacle9head is "feet">> +<<if $tentacle4head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> -<<if $tentacle9head is "leftarm">> +<<if $tentacle4head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> -<<if $tentacle9head is "rightarm">> +<<if $tentacle4head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> -<<if $tentacle9head is "leftnipplesuck">> +<<if $tentacle4head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle9head is "rightnipplesuck">> +<<if $tentacle4head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle9head is "leftnipple">> +<<if $tentacle4head is "leftnipple">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle9head is "rightnipple">> +<<if $tentacle4head is "rightnipple">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle9head is "chest">> +<<if $tentacle4head is "chest">> <<set $chestuse to 0>> <</if>> -<<if $tentacle9head is "mouthentrance">> +<<if $tentacle4head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle9head is "mouthimminent">> +<<if $tentacle4head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle9head is "mouth">> +<<if $tentacle4head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle9head is "mouthdeep">> +<<if $tentacle4head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle9head is "anusentrance">> +<<if $tentacle4head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle9head is "anusimminent">> +<<if $tentacle4head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle9head is "anus">> +<<if $tentacle4head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle9head is "anusdeep">> +<<if $tentacle4head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle9head is "vaginaentrance">> +<<if $tentacle4head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle9head is "vaginaimminent">> +<<if $tentacle4head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle9head is "vagina">> +<<if $tentacle4head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle9head is "vaginadeep">> +<<if $tentacle4head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle9head is "penisentrance">> +<<if $tentacle4head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle9head is "penisimminent">> +<<if $tentacle4head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle9head is "penis">> +<<if $tentacle4head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle9head is "penisdeep">> +<<if $tentacle4head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle9head is "vaginarub">> +<<if $tentacle4head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle9head is "penisrub">> +<<if $tentacle4head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle9head is "bottomrub">> +<<if $tentacle4head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> @@ -104435,34 +86889,34 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle9shaft is "breasts">> +<<if $tentacle4shaft is "breasts">> <<set $chestuse to 0>> <</if>> -<<if $tentacle9shaft is "neck" and $head isnot "bound">> +<<if $tentacle4shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> -<<if $tentacle9shaft is "leftleg" and $leftleg isnot "bound">> +<<if $tentacle4shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> -<<if $tentacle9shaft is "rightleg" and $rightleg isnot "bound">> +<<if $tentacle4shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> -<<if $tentacle9shaft is "leftarm" and $leftarm isnot "bound">> +<<if $tentacle4shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> -<<if $tentacle9shaft is "rightarm" and $rightarm isnot "bound">> +<<if $tentacle4shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> -<<set $tentacle9shaft to 0>> -<<set $tentacle9head to 0>> +<<set $tentacle4shaft to 0>> +<<set $tentacle4head to 0>> <</nobr>><</widget>> @@ -104492,33 +86946,33 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9lefthand">><<nobr>> +<<widget "actionstentacle4lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle9shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle9">> -| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9" checked>> +<<if $leftarm is 0 and $tentacle4shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle4">> +| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4" checked>> <<else>> -| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9">> +| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4">> <</if>> - <<if $leftactiondefault is "leftgrabtentacle9">> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9" checked>> + <<if $leftactiondefault is "leftgrabtentacle4">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4" checked>> <<else>> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4">> <</if>> -<<elseif $leftarm is "tentacle9">>You hold the $tentacle9 tentacle in your left hand.<br> +<<elseif $leftarm is "tentacle4">>You hold the $tentacle4 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle9">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9" checked>> + <<if $leftactiondefault is "leftrubtentacle4">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4">> <</if>> - <<if $leftactiondefault is "leftstoptentacle9">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9" checked>> + <<if $leftactiondefault is "leftstoptentacle4">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4">> <</if>> <</if>> @@ -104531,35 +86985,35 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9righthand">><<nobr>> +<<widget "actionstentacle4righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle9shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle9">> -| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9" checked>> +<<if $rightarm is 0 and $tentacle4shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle4">> +| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4" checked>> <<else>> -| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9">> +| <span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4">> <</if>> - <<if $rightactiondefault is "rightgrabtentacle9">> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9" checked>> + <<if $rightactiondefault is "rightgrabtentacle4">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4" checked>> <<else>> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4">> <</if>> -<<elseif $rightarm is "tentacle9">>You hold the $tentacle9 tentacle in your right hand.<br> +<<elseif $rightarm is "tentacle4">>You hold the $tentacle4 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle9">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9" checked>> + <<if $rightactiondefault is "rightrubtentacle4">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4">> <</if>> - <<if $rightactiondefault is "rightstoptentacle9">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9" checked>> + <<if $rightactiondefault is "rightstoptentacle4">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4">> <</if>> <</if>> @@ -104570,52 +87024,52 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9legs">><<nobr>> +<<widget "actionstentacle4legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle9shaft isnot "finished">> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle9">> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> + <<if $feetactiondefault is "feethittentacle4">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> <<else>> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> <</if>> - <<if $feetactiondefault is "feetgrabtentacle9">> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9" checked>> + <<if $feetactiondefault is "feetgrabtentacle4">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4" checked>> <<else>> -| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9">> +| <span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4">> <</if>> -<<elseif $leftleg is 0 and $tentacle9shaft isnot "finished">> +<<elseif $leftleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle9">> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> + <<if $feetactiondefault is "feethittentacle4">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> <<else>> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> <</if>> -<<elseif $rightleg is 0 and $tentacle9shaft isnot "finished">> +<<elseif $rightleg is 0 and $tentacle4shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle9">> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> + <<if $feetactiondefault is "feethittentacle4">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>> <<else>> -| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> +| <span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">> <</if>> -<<elseif $leftleg is "tentacle9">>You hold the $tentacle9 tentacle between your feet.<br> +<<elseif $leftleg is "tentacle4">>You hold the $tentacle4 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle9">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9" checked>> + <<if $feetactiondefault is "feetrubtentacle4">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4">> <</if>> - <<if $feetactiondefault is "feetstoptentacle9">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9" checked>> + <<if $feetactiondefault is "feetstoptentacle4">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4">> <</if>> <</if>> @@ -104625,72 +87079,72 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9mouth">><<nobr>> +<<widget "actionstentacle4mouth">><<nobr>> -<<if $tentacle9head is "mouthentrance">> +<<if $tentacle4head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle9">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9" checked>> + <<if $mouthactiondefault is "mouthlicktentacle4">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4" checked>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "mouthimminent">> +<<elseif $tentacle4head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle9">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9" checked>> + <<if $mouthactiondefault is "mouthkisstentacle4">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4" checked>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "mouth">> +<<elseif $tentacle4head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle9">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>> + <<if $mouthactiondefault is "mouthbitetentacle4">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">> <</if>> -<<elseif $tentacle9head is "mouthdeep">> +<<elseif $tentacle4head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle9">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>> + <<if $mouthactiondefault is "mouthbitetentacle4">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">> <</if>> <</if>> @@ -104700,62 +87154,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9vagina">><<nobr>> +<<widget "actionstentacle4vagina">><<nobr>> -<<if $tentacle9head is "vaginaentrance">> +<<if $tentacle4head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "vaginaimminent">> +<<elseif $tentacle4head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "vagina">> +<<elseif $tentacle4head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">> <</if>> -<<elseif $tentacle9head is "vaginadeep">> +<<elseif $tentacle4head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">> <</if>> @@ -104766,61 +87220,61 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9penis">><<nobr>> -<<if $tentacle9head is "penisentrance">> +<<widget "actionstentacle4penis">><<nobr>> +<<if $tentacle4head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>> + <<if $penisactiondefault is "penisrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>> + <<if $penisactiondefault is "penispullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "penisimminent">> +<<elseif $tentacle4head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>> + <<if $penisactiondefault is "penisrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>> + <<if $penisactiondefault is "penispullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "penis">> +<<elseif $tentacle4head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>> + <<if $penisactiondefault is "peniscooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">> <</if>> -<<elseif $tentacle9head is "penisdeep">> +<<elseif $tentacle4head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>> + <<if $penisactiondefault is "peniscooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">> <</if>> @@ -104832,62 +87286,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9anus">><<nobr>> +<<widget "actionstentacle4anus">><<nobr>> -<<if $tentacle9head is "anusentrance">> +<<if $tentacle4head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>> + <<if $anusactiondefault is "anusrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>> + <<if $anusactiondefault is "anuspullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "anusimminent">> +<<elseif $tentacle4head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>> + <<if $anusactiondefault is "anusrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle9">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>> + <<if $anusactiondefault is "anuspullawaytentacle4">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">> <</if>> <</if>> -<<elseif $tentacle9head is "anus">> +<<elseif $tentacle4head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>> + <<if $anusactiondefault is "anuscooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">> <</if>> -<<elseif $tentacle9head is "anusdeep">> +<<elseif $tentacle4head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle9">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>> + <<if $anusactiondefault is "anuscooperatetentacle4">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">> <</if>> @@ -104897,19 +87351,19 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle9thighs">><<nobr>> +<<widget "actionstentacle4thighs">><<nobr>> -<<if $tentacle9head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9" checked>> +<<if $tentacle4head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4">> <</if>> -<<elseif $tentacle9head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9" checked>> +<<elseif $tentacle4head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4">> <</if>> <</if>> @@ -104917,13 +87371,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle9bottom">><<nobr>> +<<widget "actionstentacle4bottom">><<nobr>> -<<if $tentacle9head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9" checked>> +<<if $tentacle4head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4">> <</if>> <</if>> @@ -104932,13 +87386,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle9chest">><<nobr>> +<<widget "actionstentacle4chest">><<nobr>> -<<if $tentacle9head is "chest">> - <<if $chestactiondefault is "chestrubtentacle9">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9" checked>> +<<if $tentacle4head is "chest">> + <<if $chestactiondefault is "chestrubtentacle4">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4">> <</if>> <</if>> @@ -104954,126 +87408,126 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle9">><<nobr>> +<<widget "effectstentacle4">><<nobr>> -<<if $leftaction is "lefthittentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle9">>You strike the $tentacle9 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> +<<if $leftaction is "lefthittentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle4">>You strike the $tentacle4 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle9health -= 1>> + <<set $tentacle4health -= 1>> <</if>> <</if>> -<<if $rightaction is "righthittentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle9">>You strike the $tentacle9 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> +<<if $rightaction is "righthittentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle4">>You strike the $tentacle4 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle9health -= 1>> + <<set $tentacle4health -= 1>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your left hand.</span><<tentacle9disable>><<set $leftarm to "tentacle9">><<set $tentacle9head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $leftaction is "leftgrabtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your left hand.</span><<tentacle4disable>><<set $leftarm to "tentacle4">><<set $tentacle4head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your right hand.</span><<tentacle9disable>><<set $rightarm to "tentacle9">><<set $tentacle9head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<<if $rightaction is "rightgrabtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your right hand.</span><<tentacle4disable>><<set $rightarm to "tentacle4">><<set $tentacle4head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $leftaction is "leftrubtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $leftaction is "leftrubtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $rightaction is "rightrubtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle9">>You release the $tentacle9 tentacle from your left hand.<<tentacle9disable>> +<<if $leftaction is "leftstoptentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle4">>You release the $tentacle4 tentacle from your left hand.<<tentacle4disable>> <</if>> -<<if $rightaction is "rightstoptentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle9">>You release the $tentacle9 tentacle from your right hand.<<tentacle9disable>> +<<if $rightaction is "rightstoptentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle4">>You release the $tentacle4 tentacle from your right hand.<<tentacle4disable>> <</if>> -<<if $feetaction is "feethittentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle9">>You kick the $tentacle9 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> +<<if $feetaction is "feethittentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle4">>You kick the $tentacle4 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle9health -= 1>> + <<set $tentacle4health -= 1>> <</if>> <</if>> -<<if $feetaction is "feetgrabtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle9 tentacle between your feet.</span><<tentacle9disable>><<set $leftleg to "tentacle9">><<set $rightleg to "tentacle9">><<set $tentacle9head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $feetaction is "feetgrabtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle4 tentacle between your feet.</span><<tentacle4disable>><<set $leftleg to "tentacle4">><<set $rightleg to "tentacle4">><<set $tentacle4head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle9 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $feetaction is "feetrubtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle4 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle9health -= 3>><<feetejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle4health -= 3>><<feetejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle9">>You let go of the $tentacle9 tentacle between your feet.<<tentacle9disable>> +<<if $feetaction is "feetstoptentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle4">>You let go of the $tentacle4 tentacle between your feet.<<tentacle4disable>> <</if>> -<<if $mouthaction is "mouthlicktentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle9">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthlicktentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle4">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle9">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthkisstentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle4">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle9">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle9 tentacle invading your mouth.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthcooperatetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle4">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle4 tentacle invading your mouth.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your mouth.</span><<tentacle9disable>> +<<if $mouthaction is "mouthpullawaytentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your mouth.</span><<tentacle4disable>> <</if>> -<<if $mouthaction is "mouthbitetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle9">><<defiance5>>You bite down on the $tentacle9 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> +<<if $mouthaction is "mouthbitetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle4">><<defiance5>>You bite down on the $tentacle4 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle9health -= 1>> + <<set $tentacle4health -= 1>> <</if>> <</if>> -<<if $vaginaaction is "vaginarubtentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle9">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle9 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginarubtentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle4">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle4 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle9health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle4health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle9">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle9 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginacooperatetentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle4">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle4 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<pussystop>></span><<tentacle9disable>> +<<if $vaginaaction is "vaginapullawaytentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<pussystop>></span><<tentacle4disable>> <</if>> @@ -105081,23 +87535,23 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $penisaction is "penisrubtentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle9">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle9 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "penisrubtentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle4">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle4 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle9health -= 3>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle4health -= 3>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "peniscooperatetentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle9">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle9 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "peniscooperatetentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle4">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle4 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle9health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle4health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "penispullawaytentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<penisstop>></span><<tentacle9disable>> +<<if $penisaction is "penispullawaytentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<penisstop>></span><<tentacle4disable>> <</if>> @@ -105106,40 +87560,40 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle9">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle9 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anusrubtentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle4">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle4 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle9health -= 3>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle4health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle9">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle9 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anuscooperatetentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle4">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle4 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<bottomstop>></span><<tentacle9disable>> +<<if $anusaction is "anuspullawaytentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<bottomstop>></span><<tentacle4disable>> <</if>> -<<if $thighaction is "penisrubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle9">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "penisrubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle4">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $thighaction is "vaginarubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle9">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "vaginarubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle4">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -105149,20 +87603,20 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle9">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle9">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle9 tentacle between your cheeks.<<set $rng to random(1, 100)>> +<<if $bottomaction is "bottomrubtentacle4">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle4">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle4 tentacle between your cheeks.<<set $rng to random(1, 100)>> <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle9health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle4health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $chestaction is "chestrubtentacle9">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle9">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle9 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> +<<if $chestaction is "chestrubtentacle4">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle4">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle4 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle9health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle4health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -105174,18 +87628,18 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle10 [widget] -<<widget "tentacle10">><<nobr>> +:: Widgets Combat Tentacle5 [widget] +<<widget "tentacle5">><<nobr>> -<<if $tentacle10health lte 0 and $tentacle10shaft isnot "finished">> -Worn out, the $tentacle10 tentacle retracts from you. -<<tentacle10disable>> -<<set $tentacle10shaft to "finished">> -<<set $tentacle10head to "finished">> +<<if $tentacle5health lte 0 and $tentacle5shaft isnot "finished">> +Worn out, the $tentacle5 tentacle retracts from you. +<<tentacle5disable>> +<<set $tentacle5shaft to "finished">> +<<set $tentacle5head to "finished">> <</if>> @@ -105193,79 +87647,79 @@ Worn out, the $tentacle10 tentacle retracts from you. -<<if $tentacle10shaft is "tummy">> +<<if $tentacle5shaft is "tummy">> -The $tentacle10 tentacle <<slithers>> around your tummy, +The $tentacle5 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle10shaft is "thighs">> +<<if $tentacle5shaft is "thighs">> -The $tentacle10 tentacle <<slithers>> between your thighs, +The $tentacle5 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle10shaft is "breasts">> +<<if $tentacle5shaft is "breasts">> -The $tentacle10 tentacle squeezes your breasts together, +The $tentacle5 tentacle squeezes your breasts together, <</if>> -<<if $tentacle10shaft is "chest">> +<<if $tentacle5shaft is "chest">> -The $tentacle10 tentacle <<slithers>> around your chest, +The $tentacle5 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle10shaft is "waist">> +<<if $tentacle5shaft is "waist">> -The $tentacle10 tentacle <<slithers>> around your waist, +The $tentacle5 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle10shaft is "neck">> +<<if $tentacle5shaft is "neck">> -The $tentacle10 tentacle <<slithers>> around your neck, +The $tentacle5 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle10shaft is "shoulders">> +<<if $tentacle5shaft is "shoulders">> -The $tentacle10 tentacle <<slithers>> around your shoulders, +The $tentacle5 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle10shaft is "leftleg">> +<<if $tentacle5shaft is "leftleg">> -The $tentacle10 tentacle <<slithers>> around your left leg, +The $tentacle5 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle10shaft is "rightleg">> +<<if $tentacle5shaft is "rightleg">> -The $tentacle10 tentacle <<slithers>> around your right leg, +The $tentacle5 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle10shaft is "leftarm">> +<<if $tentacle5shaft is "leftarm">> -The $tentacle10 tentacle <<slithers>> around your left arm, +The $tentacle5 tentacle <<slithers>> around your left arm, <</if>> -<<if $tentacle10shaft is "rightarm">> +<<if $tentacle5shaft is "rightarm">> -The $tentacle10 tentacle <<slithers>> around your right arm, +The $tentacle5 tentacle <<slithers>> around your right arm, <</if>> @@ -105287,29 +87741,29 @@ The $tentacle10 tentacle <<slithers>> around your right arm, -<<if $tentacle10head is "leftarm">> -The $tentacle10 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle5head is "leftarm">> +The $tentacle5 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle10head is "rightarm">> -The $tentacle10 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle5head is "rightarm">> +The $tentacle5 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle10head is "feet">> -The $tentacle10 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle5head is "feet">> +The $tentacle5 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle10head is "leftnipplesuck">> +<<if $tentacle5head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle10head is "rightnipplesuck">> +<<if $tentacle5head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -105317,18 +87771,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle10head is "leftnipple">> +<<if $tentacle5head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle10head is "rightnipple">> +<<if $tentacle5head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -105336,39 +87790,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle10head is "chest">> +<<if $tentacle5head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle10head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle5head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle10head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle10health -= 1>> +<<if $tentacle5head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle5health -= 1>> <</if>> -<<if $tentacle10head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle10head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle5head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle5head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle10head is "mouthimminent">> +<<if $tentacle5head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle10head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle5head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle10head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle10head to "mouthimminent">><<neutral4>> +<<if $tentacle5head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle5head to "mouthimminent">><<neutral4>> <</if>> @@ -105377,31 +87831,31 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle10head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle10health -= 1>> +<<if $tentacle5head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle5health -= 1>> <</if>> -<<if $tentacle10head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle10head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle5head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle5head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle10head is "vaginaimminent">> +<<if $tentacle5head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle10head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle5head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle10head is "vaginaentrance">> +<<if $tentacle5head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle10head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle5head to "vaginaimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -105413,31 +87867,31 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle10head is "penisdeep">> +<<if $tentacle5head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle10head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle10head to "penisdeep">><<sex5>> +<<if $tentacle5head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle5head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle10head is "penisimminent">> +<<if $tentacle5head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle10head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle5head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle10head is "penisentrance">> +<<if $tentacle5head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle10head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle5head to "penisimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -105450,31 +87904,31 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle10head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle10health -= 1>> +<<if $tentacle5head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle5health -= 1>> <</if>> -<<if $tentacle10head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle10head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<<if $tentacle5head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle5head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle10head is "anusimminent">> +<<if $tentacle5head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle10head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle5head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle10head is "anusentrance">> +<<if $tentacle5head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle10head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle5head to "anusimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -105484,29 +87938,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle10head is "vaginarub">> +<<if $tentacle5head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle10head is "penisrub">> +<<if $tentacle5head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle10head is "bottomrub">> +<<if $tentacle5head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -105535,137 +87989,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle10head is 0 and $tentacle10shaft isnot 0>> +<<if $tentacle5head is 0 and $tentacle5shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle10head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle5head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle10head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle5head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle10head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle5head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle10head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle5head to "mouthentrance">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle10head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle5head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> <<else>> - <<tentacle10default>> + <<tentacle5default>> <</if>> -<<elseif $tentacle10head is 0 and $tentacle10shaft is 0>> +<<elseif $tentacle5head is 0 and $tentacle5shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle10 tentacle winds around your tummy.<<neutral1>><<set $tentacle10shaft to "tummy">> + The $tentacle5 tentacle winds around your tummy.<<neutral1>><<set $tentacle5shaft to "tummy">> <<else>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle10 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle10shaft to "thighs">> + The $tentacle5 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle5shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle10 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle10shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle5 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle5shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle10 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle10shaft to "chest">> + The $tentacle5 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle5shaft to "chest">> <<else>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle10 tentacle winds its way around your waist.<<neutral1>><<set $tentacle10shaft to "waist">> + The $tentacle5 tentacle winds its way around your waist.<<neutral1>><<set $tentacle5shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle10 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle10shaft to "neck">><<set $head to "grappled">> + The $tentacle5 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle5shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle10 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle10shaft to "shoulders">> + The $tentacle5 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle5shaft to "shoulders">> <</if>> <<else>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle10 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle5 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle10 tentacle tickles your feet.<<neutral1>> + The $tentacle5 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle10 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle5 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle10 tentacle tickles your feet.<<neutral1>> + The $tentacle5 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle10 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle10shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle5 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle5shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle10 tentacle tickles your armpit.<<neutral1>> + The $tentacle5 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle10 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle10shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle5 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle5shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle10 tentacle tickles your armpit.<<neutral1>> + The $tentacle5 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle10 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle5 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -105710,29 +88164,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle10default">><<nobr>> +<<widget "tentacle5default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle10health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle5health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle10health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle5health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle10health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle5health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle10health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle5health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle10health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle5health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle10health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle5health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle10health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle5health -= 1>><<hairejacstat>><<ejacstat>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle10health -= 1>><<feetejacstat>><<ejacstat>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle5health -= 1>><<feetejacstat>><<ejacstat>> <</if>> @@ -105766,137 +88220,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle10disable">><<nobr>> +<<widget "tentacle5disable">><<nobr>> -<<if $tentacle10head is "feet">> +<<if $tentacle5head is "feet">> <<set $leftleg to 0>> <<set $rightleg to 0>> <<set $feetstate to 0>> <</if>> -<<if $tentacle10head is "leftarm">> +<<if $tentacle5head is "leftarm">> <<set $leftarm to 0>> <<set $leftarmstate to 0>> <</if>> -<<if $tentacle10head is "rightarm">> +<<if $tentacle5head is "rightarm">> <<set $rightarm to 0>> <<set $rightarmstate to 0>> <</if>> -<<if $tentacle10head is "leftnipplesuck">> +<<if $tentacle5head is "leftnipplesuck">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle10head is "rightnipplesuck">> +<<if $tentacle5head is "rightnipplesuck">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle10head is "leftnipple">> +<<if $tentacle5head is "leftnipple">> <<set $leftnipple to 0>> <</if>> -<<if $tentacle10head is "rightnipple">> +<<if $tentacle5head is "rightnipple">> <<set $rightnipple to 0>> <</if>> -<<if $tentacle10head is "chest">> +<<if $tentacle5head is "chest">> <<set $chestuse to 0>> <</if>> -<<if $tentacle10head is "mouthentrance">> +<<if $tentacle5head is "mouthentrance">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle10head is "mouthimminent">> +<<if $tentacle5head is "mouthimminent">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle10head is "mouth">> +<<if $tentacle5head is "mouth">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle10head is "mouthdeep">> +<<if $tentacle5head is "mouthdeep">> <<set $mouthuse to 0>> <<set $mouthstate to 0>> <</if>> -<<if $tentacle10head is "anusentrance">> +<<if $tentacle5head is "anusentrance">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle10head is "anusimminent">> +<<if $tentacle5head is "anusimminent">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle10head is "anus">> +<<if $tentacle5head is "anus">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle10head is "anusdeep">> +<<if $tentacle5head is "anusdeep">> <<set $anususe to 0>> <<set $anusstate to 0>> <</if>> -<<if $tentacle10head is "vaginaentrance">> +<<if $tentacle5head is "vaginaentrance">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle10head is "vaginaimminent">> +<<if $tentacle5head is "vaginaimminent">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle10head is "vagina">> +<<if $tentacle5head is "vagina">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle10head is "vaginadeep">> +<<if $tentacle5head is "vaginadeep">> <<set $vaginause to 0>> <<set $vaginastate to 0>> <</if>> -<<if $tentacle10head is "penisentrance">> +<<if $tentacle5head is "penisentrance">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle10head is "penisimminent">> +<<if $tentacle5head is "penisimminent">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle10head is "penis">> +<<if $tentacle5head is "penis">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle10head is "penisdeep">> +<<if $tentacle5head is "penisdeep">> <<set $penisuse to 0>> <<set $penisstate to 0>> <</if>> -<<if $tentacle10head is "vaginarub">> +<<if $tentacle5head is "vaginarub">> <<set $vaginause to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle10head is "penisrub">> +<<if $tentacle5head is "penisrub">> <<set $penisuse to 0>> <<set $thighuse to 0>> <</if>> -<<if $tentacle10head is "bottomrub">> +<<if $tentacle5head is "bottomrub">> <<set $anususe to 0>> <<set $bottomuse to 0>> <</if>> @@ -105908,34 +88362,34 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $tentacle10shaft is "breasts">> +<<if $tentacle5shaft is "breasts">> <<set $chestuse to 0>> <</if>> -<<if $tentacle10shaft is "neck" and $head isnot "bound">> +<<if $tentacle5shaft is "neck" and $head isnot "bound">> <<set $head to 0>> <</if>> -<<if $tentacle10shaft is "leftleg" and $leftleg isnot "bound">> +<<if $tentacle5shaft is "leftleg" and $leftleg isnot "bound">> <<set $leftleg to 0>> <</if>> -<<if $tentacle10shaft is "rightleg" and $rightleg isnot "bound">> +<<if $tentacle5shaft is "rightleg" and $rightleg isnot "bound">> <<set $rightleg to 0>> <</if>> -<<if $tentacle10shaft is "leftarm" and $leftarm isnot "bound">> +<<if $tentacle5shaft is "leftarm" and $leftarm isnot "bound">> <<set $leftarm to 0>> <</if>> -<<if $tentacle10shaft is "rightarm" and $rightarm isnot "bound">> +<<if $tentacle5shaft is "rightarm" and $rightarm isnot "bound">> <<set $rightarm to 0>> <</if>> -<<set $tentacle10shaft to 0>> -<<set $tentacle10head to 0>> +<<set $tentacle5shaft to 0>> +<<set $tentacle5head to 0>> <</nobr>><</widget>> @@ -105965,33 +88419,33 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10lefthand">><<nobr>> +<<widget "actionstentacle5lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle10shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle10">> -| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10" checked>> +<<if $leftarm is 0 and $tentacle5shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle5">> +| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5" checked>> <<else>> -| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10">> +| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5">> <</if>> - <<if $leftactiondefault is "leftgrabtentacle10">> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10" checked>> + <<if $leftactiondefault is "leftgrabtentacle5">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5" checked>> <<else>> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5">> <</if>> -<<elseif $leftarm is "tentacle10">>You hold the $tentacle10 tentacle in your left hand.<br> +<<elseif $leftarm is "tentacle5">>You hold the $tentacle5 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle10">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10" checked>> + <<if $leftactiondefault is "leftrubtentacle5">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5">> <</if>> - <<if $leftactiondefault is "leftstoptentacle10">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10" checked>> + <<if $leftactiondefault is "leftstoptentacle5">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5">> <</if>> <</if>> @@ -106004,35 +88458,35 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10righthand">><<nobr>> +<<widget "actionstentacle5righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle10shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle10">> -| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10" checked>> +<<if $rightarm is 0 and $tentacle5shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle5">> +| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5" checked>> <<else>> -| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10">> +| <span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5">> <</if>> - <<if $rightactiondefault is "rightgrabtentacle10">> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10" checked>> + <<if $rightactiondefault is "rightgrabtentacle5">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5" checked>> <<else>> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5">> <</if>> -<<elseif $rightarm is "tentacle10">>You hold the $tentacle10 tentacle in your right hand.<br> +<<elseif $rightarm is "tentacle5">>You hold the $tentacle5 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle10">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10" checked>> + <<if $rightactiondefault is "rightrubtentacle5">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5">> <</if>> - <<if $rightactiondefault is "rightstoptentacle10">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10" checked>> + <<if $rightactiondefault is "rightstoptentacle5">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5">> <</if>> <</if>> @@ -106043,52 +88497,52 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10legs">><<nobr>> +<<widget "actionstentacle5legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle10shaft isnot "finished">> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle5shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle10">> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> + <<if $feetactiondefault is "feethittentacle5">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> <<else>> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> <</if>> - <<if $feetactiondefault is "feetgrabtentacle10">> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10" checked>> + <<if $feetactiondefault is "feetgrabtentacle5">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5" checked>> <<else>> -| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10">> +| <span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5">> <</if>> -<<elseif $leftleg is 0 and $tentacle10shaft isnot "finished">> +<<elseif $leftleg is 0 and $tentacle5shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle10">> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> + <<if $feetactiondefault is "feethittentacle5">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> <<else>> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> <</if>> -<<elseif $rightleg is 0 and $tentacle10shaft isnot "finished">> +<<elseif $rightleg is 0 and $tentacle5shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle10">> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> + <<if $feetactiondefault is "feethittentacle5">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>> <<else>> -| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> +| <span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">> <</if>> -<<elseif $leftleg is "tentacle10">>You hold the $tentacle10 tentacle between your feet.<br> - - <<if $feetactiondefault is "feetrubtentacle10">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10" checked>> +<<elseif $leftleg is "tentacle5">>You hold the $tentacle5 tentacle between your feet.<br> + + <<if $feetactiondefault is "feetrubtentacle5">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5" checked>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5">> <</if>> - <<if $feetactiondefault is "feetstoptentacle10">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10" checked>> + <<if $feetactiondefault is "feetstoptentacle5">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5" checked>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5">> <</if>> <</if>> @@ -106098,72 +88552,72 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10mouth">><<nobr>> +<<widget "actionstentacle5mouth">><<nobr>> -<<if $tentacle10head is "mouthentrance">> +<<if $tentacle5head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle10">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10" checked>> + <<if $mouthactiondefault is "mouthlicktentacle5">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5" checked>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "mouthimminent">> +<<elseif $tentacle5head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle10">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10" checked>> + <<if $mouthactiondefault is "mouthkisstentacle5">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5" checked>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5">> <</if>> <<if $head is "grappled">> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>> + <<if $mouthactiondefault is "mouthpullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "mouth">> +<<elseif $tentacle5head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle10">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>> + <<if $mouthactiondefault is "mouthbitetentacle5">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">> <</if>> -<<elseif $tentacle10head is "mouthdeep">> +<<elseif $tentacle5head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>> + <<if $mouthactiondefault is "mouthcooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">> <</if>> - <<if $mouthactiondefault is "mouthbitetentacle10">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>> + <<if $mouthactiondefault is "mouthbitetentacle5">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">> <</if>> <</if>> @@ -106173,62 +88627,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10vagina">><<nobr>> +<<widget "actionstentacle5vagina">><<nobr>> -<<if $tentacle10head is "vaginaentrance">> +<<if $tentacle5head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "vaginaimminent">> +<<elseif $tentacle5head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>> + <<if $vaginaactiondefault is "vaginarubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>> + <<if $vaginaactiondefault is "vaginapullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "vagina">> +<<elseif $tentacle5head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">> <</if>> -<<elseif $tentacle10head is "vaginadeep">> +<<elseif $tentacle5head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>> + <<if $vaginaactiondefault is "vaginacooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">> <</if>> @@ -106239,61 +88693,61 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10penis">><<nobr>> -<<if $tentacle10head is "penisentrance">> +<<widget "actionstentacle5penis">><<nobr>> +<<if $tentacle5head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>> + <<if $penisactiondefault is "penisrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>> + <<if $penisactiondefault is "penispullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "penisimminent">> +<<elseif $tentacle5head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>> + <<if $penisactiondefault is "penisrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $penisactiondefault is "penispullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>> + <<if $penisactiondefault is "penispullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "penis">> +<<elseif $tentacle5head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>> + <<if $penisactiondefault is "peniscooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">> <</if>> -<<elseif $tentacle10head is "penisdeep">> +<<elseif $tentacle5head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>> + <<if $penisactiondefault is "peniscooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">> <</if>> @@ -106305,62 +88759,62 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10anus">><<nobr>> +<<widget "actionstentacle5anus">><<nobr>> -<<if $tentacle10head is "anusentrance">> +<<if $tentacle5head is "anusentrance">> - <<if $anusactiondefault is "anusrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>> + <<if $anusactiondefault is "anusrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>> + <<if $anusactiondefault is "anuspullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "anusimminent">> +<<elseif $tentacle5head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>> + <<if $anusactiondefault is "anusrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">> <</if>> <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle10">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>> + <<if $anusactiondefault is "anuspullawaytentacle5">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>> <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">> <</if>> <</if>> -<<elseif $tentacle10head is "anus">> +<<elseif $tentacle5head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>> + <<if $anusactiondefault is "anuscooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">> <</if>> -<<elseif $tentacle10head is "anusdeep">> +<<elseif $tentacle5head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle10">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>> + <<if $anusactiondefault is "anuscooperatetentacle5">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">> <</if>> @@ -106370,19 +88824,19 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle10thighs">><<nobr>> +<<widget "actionstentacle5thighs">><<nobr>> -<<if $tentacle10head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10" checked>> +<<if $tentacle5head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5">> <</if>> -<<elseif $tentacle10head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10" checked>> +<<elseif $tentacle5head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5">> <</if>> <</if>> @@ -106390,13 +88844,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -<<widget "actionstentacle10bottom">><<nobr>> +<<widget "actionstentacle5bottom">><<nobr>> -<<if $tentacle10head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10" checked>> +<<if $tentacle5head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5">> <</if>> <</if>> @@ -106405,13 +88859,13 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "actionstentacle10chest">><<nobr>> +<<widget "actionstentacle5chest">><<nobr>> -<<if $tentacle10head is "chest">> - <<if $chestactiondefault is "chestrubtentacle10">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10" checked>> +<<if $tentacle5head is "chest">> + <<if $chestactiondefault is "chestrubtentacle5">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5" checked>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5">> <</if>> <</if>> @@ -106427,126 +88881,126 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle10">><<nobr>> +<<widget "effectstentacle5">><<nobr>> -<<if $leftaction is "lefthittentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle10">>You strike the $tentacle10 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> +<<if $leftaction is "lefthittentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle5">>You strike the $tentacle5 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle10health -= 1>> + <<set $tentacle5health -= 1>> <</if>> <</if>> -<<if $rightaction is "righthittentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle10">>You strike the $tentacle10 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> +<<if $rightaction is "righthittentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle5">>You strike the $tentacle5 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle10health -= 1>> + <<set $tentacle5health -= 1>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your left hand.</span><<tentacle10disable>><<set $leftarm to "tentacle10">><<set $tentacle10head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $leftaction is "leftgrabtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your left hand.</span><<tentacle5disable>><<set $leftarm to "tentacle5">><<set $tentacle5head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $rightaction is "rightgrabtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your right hand.</span><<tentacle10disable>><<set $rightarm to "tentacle10">><<set $tentacle10head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<<if $rightaction is "rightgrabtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your right hand.</span><<tentacle5disable>><<set $rightarm to "tentacle5">><<set $tentacle5head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $leftaction is "leftrubtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $leftaction is "leftrubtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $rightaction is "rightrubtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $rightaction is "rightrubtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle10">>You release the $tentacle10 tentacle from your left hand.<<tentacle10disable>> +<<if $leftaction is "leftstoptentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle5">>You release the $tentacle5 tentacle from your left hand.<<tentacle5disable>> <</if>> -<<if $rightaction is "rightstoptentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle10">>You release the $tentacle10 tentacle from your right hand.<<tentacle10disable>> +<<if $rightaction is "rightstoptentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle5">>You release the $tentacle5 tentacle from your right hand.<<tentacle5disable>> <</if>> -<<if $feetaction is "feethittentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle10">>You kick the $tentacle10 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> +<<if $feetaction is "feethittentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle5">>You kick the $tentacle5 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle10health -= 1>> + <<set $tentacle5health -= 1>> <</if>> <</if>> -<<if $feetaction is "feetgrabtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle10 tentacle between your feet.</span><<tentacle10disable>><<set $leftleg to "tentacle10">><<set $rightleg to "tentacle10">><<set $tentacle10head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<<if $feetaction is "feetgrabtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle5 tentacle between your feet.</span><<tentacle5disable>><<set $leftleg to "tentacle5">><<set $rightleg to "tentacle5">><<set $tentacle5head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle10 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> +<<if $feetaction is "feetrubtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle5 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle10health -= 3>><<feetejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle5health -= 3>><<feetejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle10">>You let go of the $tentacle10 tentacle between your feet.<<tentacle10disable>> +<<if $feetaction is "feetstoptentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle5">>You let go of the $tentacle5 tentacle between your feet.<<tentacle5disable>> <</if>> -<<if $mouthaction is "mouthlicktentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle10">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthlicktentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle5">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle10">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthkisstentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle5">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle10">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle10 tentacle invading your mouth.<<set $rng to random(1, 100)>> +<<if $mouthaction is "mouthcooperatetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle5">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle5 tentacle invading your mouth.<<set $rng to random(1, 100)>> <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your mouth.</span><<tentacle10disable>> +<<if $mouthaction is "mouthpullawaytentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your mouth.</span><<tentacle5disable>> <</if>> -<<if $mouthaction is "mouthbitetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle10">><<defiance5>>You bite down on the $tentacle10 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> +<<if $mouthaction is "mouthbitetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle5">><<defiance5>>You bite down on the $tentacle5 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>> <<if $rng lte ($physique / 200)>> - <<set $tentacle10health -= 1>> + <<set $tentacle5health -= 1>> <</if>> <</if>> -<<if $vaginaaction is "vaginarubtentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle10">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle10 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginarubtentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle5">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle5 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle10health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle5health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle10">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle10 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> +<<if $vaginaaction is "vaginacooperatetentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle5">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle5 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<pussystop>></span><<tentacle10disable>> +<<if $vaginaaction is "vaginapullawaytentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<pussystop>></span><<tentacle5disable>> <</if>> @@ -106554,23 +89008,23 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $penisaction is "penisrubtentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle10">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle10 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "penisrubtentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle5">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle5 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle10health -= 3>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle5health -= 3>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "peniscooperatetentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle10">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle10 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> +<<if $penisaction is "peniscooperatetentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle5">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle5 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle10health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle5health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $penisaction is "penispullawaytentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<penisstop>></span><<tentacle10disable>> +<<if $penisaction is "penispullawaytentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<penisstop>></span><<tentacle5disable>> <</if>> @@ -106579,40 +89033,40 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle10">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle10 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anusrubtentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle5">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle5 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle10health -= 3>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle5health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle10">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle10 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> +<<if $anusaction is "anuscooperatetentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle5">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle5 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<bottomstop>></span><<tentacle10disable>> +<<if $anusaction is "anuspullawaytentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<bottomstop>></span><<tentacle5disable>> <</if>> -<<if $thighaction is "penisrubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle10">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "penisrubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle5">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $thighaction is "vaginarubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle10">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>> +<<if $thighaction is "vaginarubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle5">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>> <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -106622,20 +89076,20 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle10">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle10">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle10 tentacle between your cheeks.<<set $rng to random(1, 100)>> +<<if $bottomaction is "bottomrubtentacle5">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle5">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle5 tentacle between your cheeks.<<set $rng to random(1, 100)>> <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle10health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle5health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> <</if>> <</if>> -<<if $chestaction is "chestrubtentacle10">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle10">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle10 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> +<<if $chestaction is "chestrubtentacle5">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle5">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle5 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle10health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle5health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> <</if>> <</if>> @@ -106647,18 +89101,18 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle11 [widget] -<<widget "tentacle11">><<nobr>> +:: Widgets Combat Tentacle6 [widget] +<<widget "tentacle6">><<nobr>> -<<if $tentacle11health lte 0 and $tentacle11shaft isnot "finished">> -Worn out, the $tentacle11 tentacle retracts from you. -<<tentacle11disable>> -<<set $tentacle11shaft to "finished">> -<<set $tentacle11head to "finished">> +<<if $tentacle6health lte 0 and $tentacle6shaft isnot "finished">> +Worn out, the $tentacle6 tentacle retracts from you. +<<tentacle6disable>> +<<set $tentacle6shaft to "finished">> +<<set $tentacle6head to "finished">> <</if>> @@ -106666,79 +89120,79 @@ Worn out, the $tentacle11 tentacle retracts from you. -<<if $tentacle11shaft is "tummy">> +<<if $tentacle6shaft is "tummy">> -The $tentacle11 tentacle <<slithers>> around your tummy, +The $tentacle6 tentacle <<slithers>> around your tummy, <</if>> -<<if $tentacle11shaft is "thighs">> +<<if $tentacle6shaft is "thighs">> -The $tentacle11 tentacle <<slithers>> between your thighs, +The $tentacle6 tentacle <<slithers>> between your thighs, <</if>> -<<if $tentacle11shaft is "breasts">> +<<if $tentacle6shaft is "breasts">> -The $tentacle11 tentacle squeezes your breasts together, +The $tentacle6 tentacle squeezes your breasts together, <</if>> -<<if $tentacle11shaft is "chest">> +<<if $tentacle6shaft is "chest">> -The $tentacle11 tentacle <<slithers>> around your chest, +The $tentacle6 tentacle <<slithers>> around your chest, <</if>> -<<if $tentacle11shaft is "waist">> +<<if $tentacle6shaft is "waist">> -The $tentacle11 tentacle <<slithers>> around your waist, +The $tentacle6 tentacle <<slithers>> around your waist, <</if>> -<<if $tentacle11shaft is "neck">> +<<if $tentacle6shaft is "neck">> -The $tentacle11 tentacle <<slithers>> around your neck, +The $tentacle6 tentacle <<slithers>> around your neck, <</if>> -<<if $tentacle11shaft is "shoulders">> +<<if $tentacle6shaft is "shoulders">> -The $tentacle11 tentacle <<slithers>> around your shoulders, +The $tentacle6 tentacle <<slithers>> around your shoulders, <</if>> -<<if $tentacle11shaft is "leftleg">> +<<if $tentacle6shaft is "leftleg">> -The $tentacle11 tentacle <<slithers>> around your left leg, +The $tentacle6 tentacle <<slithers>> around your left leg, <</if>> -<<if $tentacle11shaft is "rightleg">> +<<if $tentacle6shaft is "rightleg">> -The $tentacle11 tentacle <<slithers>> around your right leg, +The $tentacle6 tentacle <<slithers>> around your right leg, <</if>> -<<if $tentacle11shaft is "leftarm">> +<<if $tentacle6shaft is "leftarm">> -The $tentacle11 tentacle <<slithers>> around your left arm, +The $tentacle6 tentacle <<slithers>> around your left arm, <</if>> -<<if $tentacle11shaft is "rightarm">> +<<if $tentacle6shaft is "rightarm">> -The $tentacle11 tentacle <<slithers>> around your right arm, +The $tentacle6 tentacle <<slithers>> around your right arm, <</if>> @@ -106760,29 +89214,29 @@ The $tentacle11 tentacle <<slithers>> around your right arm, -<<if $tentacle11head is "leftarm">> -The $tentacle11 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle6head is "leftarm">> +The $tentacle6 tentacle writhes in your left hand.<<neutral5>> <</if>> -<<if $tentacle11head is "rightarm">> -The $tentacle11 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle6head is "rightarm">> +The $tentacle6 tentacle writhes in your right hand.<<neutral5>> <</if>> -<<if $tentacle11head is "feet">> -The $tentacle11 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle6head is "feet">> +The $tentacle6 tentacle writhes between your feet.<<neutral5>> <</if>> -<<if $tentacle11head is "leftnipplesuck">> +<<if $tentacle6head is "leftnipplesuck">> and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $tentacle11head is "rightnipplesuck">> +<<if $tentacle6head is "rightnipplesuck">> and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> @@ -106790,18 +89244,18 @@ and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<<if $tentacle11head is "leftnipple">> +<<if $tentacle6head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -<<if $tentacle11head is "rightnipple">> +<<if $tentacle6head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> @@ -106809,39 +89263,39 @@ and continues teasing your right nipple. <span class="purple">The tip of the ten -<<if $tentacle11head is "chest">> +<<if $tentacle6head is "chest">> <<if $chestuse is "squeezed">> then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - moves away from your <<breasts>><<set $tentacle11head to 0>><<set $breastuse to 0>> + moves away from your <<breasts>><<set $tentacle6head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $tentacle11head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle11health -= 1>> +<<if $tentacle6head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle6health -= 1>> <</if>> -<<if $tentacle11head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle11head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle6head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle6head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $tentacle11head is "mouthimminent">> +<<if $tentacle6head is "mouthimminent">> <<if $oralvirginity is 1>> <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> <span class="pink"> and thrusts between your lips.</span> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle11head to "mouth">><<sex5>><<raped>><<oralstat>> +<<set $mouthstate to "tentacle">><<set $tentacle6head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $tentacle11head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle11head to "mouthimminent">><<neutral4>> +<<if $tentacle6head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle6head to "mouthimminent">><<neutral4>> <</if>> @@ -106850,31 +89304,31 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle11head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle11health -= 1>> +<<if $tentacle6head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle6health -= 1>> <</if>> -<<if $tentacle11head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle11head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle6head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle6head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $tentacle11head is "vaginaimminent">> +<<if $tentacle6head is "vaginaimminent">> <<if $vaginalvirginity is 1>> <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle11head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<set $vaginastate to "tentacle">><<set $tentacle6head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $tentacle11head is "vaginaentrance">> +<<if $tentacle6head is "vaginaentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle11head to "vaginaimminent">><<neutral4>> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle6head to "vaginaimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -106886,31 +89340,31 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle11head is "penisdeep">> +<<if $tentacle6head is "penisdeep">> and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $tentacle11head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle11head to "penisdeep">><<sex5>> +<<if $tentacle6head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle6head to "penisdeep">><<sex5>> <</if>> -<<if $tentacle11head is "penisimminent">> +<<if $tentacle6head is "penisimminent">> <<if $penilevirginity is 1>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle11head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<<set $penisstate to "tentacle">><<set $tentacle6head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $tentacle11head is "penisentrance">> +<<if $tentacle6head is "penisentrance">> <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle11head to "penisimminent">><<neutral4>> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle6head to "penisimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -106923,31 +89377,31 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle11head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle11health -= 1>> +<<if $tentacle6head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle6health -= 1>> <</if>> - -<<if $tentacle11head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle11head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> + +<<if $tentacle6head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle6head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $tentacle11head is "anusimminent">> +<<if $tentacle6head is "anusimminent">> <<if $analvirginity is 1>> <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle11head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<<set $anusstate to "tentacle">><<set $tentacle6head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $tentacle11head is "anusentrance">> +<<if $tentacle6head is "anusentrance">> <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle11head to "anusimminent">><<neutral4>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle6head to "anusimminent">><<neutral4>> <<else>> and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> @@ -106957,29 +89411,29 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle11head is "vaginarub">> +<<if $tentacle6head is "vaginarub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle11head is "penisrub">> +<<if $tentacle6head is "penisrub">> <<if $rng gte 21>> and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">><<set $thighuse to 0>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> <<set $rng to random(1, 100)>> -<<if $tentacle11head is "bottomrub">> +<<if $tentacle6head is "bottomrub">> <<if $rng gte 21>> and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">><<set $bottomuse to 0>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -107008,137 +89462,137 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <<set $rng to random(1, 100)>> -<<if $tentacle11head is 0 and $tentacle11shaft isnot 0>> +<<if $tentacle6head is 0 and $tentacle6shaft isnot 0>> <<if $rng lte 10>> <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle11head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle6head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 20>> <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle11head to "leftnipple">><<set $leftnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle6head to "leftnipple">><<set $leftnipple to "tentacle">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 30>> <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle11head to "rightnipple">><<set $rightnipple to "tentacle">> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle6head to "rightnipple">><<set $rightnipple to "tentacle">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 40>> <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle11head to "mouthentrance">> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle6head to "mouthentrance">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 50>> <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 60>> <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 70>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 80>> <<if $thighuse is 0>> <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "penisrub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "penisrub">><<sex3>><<thighstat>> <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "vaginarub">><<sex3>><<thighstat>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "vaginarub">><<sex3>><<thighstat>> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<elseif $rng lte 90>> <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle11head to "bottomrub">><<sex1>><<bottomstat>> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle6head to "bottomrub">><<sex1>><<bottomstat>> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> <<else>> - <<tentacle11default>> + <<tentacle6default>> <</if>> -<<elseif $tentacle11head is 0 and $tentacle11shaft is 0>> +<<elseif $tentacle6head is 0 and $tentacle6shaft is 0>> <<if $rng lte 10>> <<if $position isnot "wall">> - The $tentacle11 tentacle winds around your tummy.<<neutral1>><<set $tentacle11shaft to "tummy">> + The $tentacle6 tentacle winds around your tummy.<<neutral1>><<set $tentacle6shaft to "tummy">> <<else>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 20>> - The $tentacle11 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle11shaft to "thighs">> + The $tentacle6 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle6shaft to "thighs">> <<elseif $rng lte 30>> <<if $position isnot "wall">> <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle11 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle11shaft to "breasts">><<set $chestuse to "squeezed">> + The $tentacle6 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle6shaft to "breasts">><<set $chestuse to "squeezed">> <<else>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<else>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 40>> <<if $position isnot "wall">> - The $tentacle11 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle11shaft to "chest">> + The $tentacle6 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle6shaft to "chest">> <<else>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 50>> - The $tentacle11 tentacle winds its way around your waist.<<neutral1>><<set $tentacle11shaft to "waist">> + The $tentacle6 tentacle winds its way around your waist.<<neutral1>><<set $tentacle6shaft to "waist">> <<elseif $rng lte 60>> <<if $position isnot "wall">> <<if $head is 0>> - The $tentacle11 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle11shaft to "neck">><<set $head to "grappled">> + The $tentacle6 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle6shaft to "neck">><<set $head to "grappled">> <<else>> - The $tentacle11 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle11shaft to "shoulders">> + The $tentacle6 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle6shaft to "shoulders">> <</if>> <<else>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <</if>> <<elseif $rng lte 70>> - The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> <<elseif $rng lte 80>> <<if $leftleg is 0>> - The $tentacle11 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "leftleg">><<set $leftleg to "grappled">> + The $tentacle6 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "leftleg">><<set $leftleg to "grappled">> <<else>> - The $tentacle11 tentacle tickles your feet.<<neutral1>> + The $tentacle6 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 85>> <<if $rightleg is 0>> - The $tentacle11 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "rightleg">><<set $rightleg to "grappled">> + The $tentacle6 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "rightleg">><<set $rightleg to "grappled">> <<else>> - The $tentacle11 tentacle tickles your feet.<<neutral1>> + The $tentacle6 tentacle tickles your feet.<<neutral1>> <</if>> <<elseif $rng lte 90>> <<if $leftarm is 0>> - The $tentacle11 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle11shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + The $tentacle6 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle6shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> <<else>> - The $tentacle11 tentacle tickles your armpit.<<neutral1>> + The $tentacle6 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 95>> <<if $rightarm is 0>> - The $tentacle11 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle11shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + The $tentacle6 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle6shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> <<else>> - The $tentacle11 tentacle tickles your armpit.<<neutral1>> + The $tentacle6 tentacle tickles your armpit.<<neutral1>> <</if>> <<elseif $rng lte 100>> - The $tentacle11 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + The $tentacle6 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> @@ -107183,245 +89637,713 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "tentacle11default">><<nobr>> +<<widget "tentacle6default">><<nobr>> <<set $rng to random(1, 100)>> <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle11health -= 1>><<neckejacstat>><<ejacstat>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle6health -= 1>><<neckejacstat>><<ejacstat>> <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>> <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle11health -= 1>><<thighejacstat>><<ejacstat>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle6health -= 1>><<thighejacstat>><<ejacstat>> <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle11health -= 1>><<bottomejacstat>><<ejacstat>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle6health -= 1>><<bottomejacstat>><<ejacstat>> <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle11health -= 1>><<tummyejacstat>><<ejacstat>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle6health -= 1>><<tummyejacstat>><<ejacstat>> <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle11health -= 1>><<chestejacstat>><<ejacstat>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle6health -= 1>><<chestejacstat>><<ejacstat>> <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle11health -= 1>><<faceejacstat>><<ejacstat>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle6health -= 1>><<faceejacstat>><<ejacstat>> <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle11health -= 1>><<hairejacstat>><<ejacstat>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle6health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle6health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "tentacle6disable">><<nobr>> + +<<if $tentacle6head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> +<</if>> + +<<if $tentacle6head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> + +<<if $tentacle6head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> + +<<if $tentacle6head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle6head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> + +<<if $tentacle6head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle6head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> + +<<if $tentacle6head is "chest">> +<<set $chestuse to 0>> +<</if>> + +<<if $tentacle6head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> + +<<if $tentacle6head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> + +<<if $tentacle6head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> + +<<if $tentacle6head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> + + + +<<if $tentacle6head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> + +<<if $tentacle6head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> + +<<if $tentacle6head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> + +<<if $tentacle6head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> + + +<<if $tentacle6head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + +<<if $tentacle6head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + +<<if $tentacle6head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + +<<if $tentacle6head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + + +<<if $tentacle6head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle6head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle6head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle6head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle6head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> + +<<if $tentacle6head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> + +<<if $tentacle6head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> + + + + + + + + +<<if $tentacle6shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> + +<<if $tentacle6shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> + +<<if $tentacle6shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> +<</if>> + +<<if $tentacle6shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> + +<<if $tentacle6shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> + +<<if $tentacle6shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> +<</if>> + + + +<<set $tentacle6shaft to 0>> +<<set $tentacle6head to 0>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "actionstentacle6lefthand">><<nobr>> + +<<if $leftarm is 0 and $tentacle6shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle6">> +| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6" checked>> + <<else>> +| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle6">> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6" checked>> + <<else>> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6">> + <</if>> + +<<elseif $leftarm is "tentacle6">>You hold the $tentacle6 tentacle in your left hand.<br> + + <<if $leftactiondefault is "leftrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6">> + <</if>> + +<</if>> + + + + +<</nobr>><</widget>> + + + + +<<widget "actionstentacle6righthand">><<nobr>> + + + +<<if $rightarm is 0 and $tentacle6shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle6">> +| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6" checked>> + <<else>> +| <span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6">> + <</if>> + + <<if $rightactiondefault is "rightgrabtentacle6">> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6" checked>> + <<else>> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6">> + <</if>> + +<<elseif $rightarm is "tentacle6">>You hold the $tentacle6 tentacle in your right hand.<br> + + <<if $rightactiondefault is "rightrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6">> + <</if>> + +<</if>> + + +<</nobr>><</widget>> + + + + +<<widget "actionstentacle6legs">><<nobr>> + +<<if $leftleg is 0 and $rightleg is 0 and $tentacle6shaft isnot "finished">> + + <<if $feetactiondefault is "feethittentacle6">> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<else>> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle6">> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6" checked>> + <<else>> +| <span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6">> + <</if>> + +<<elseif $leftleg is 0 and $tentacle6shaft isnot "finished">> + + + <<if $feetactiondefault is "feethittentacle6">> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<else>> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> + <</if>> + +<<elseif $rightleg is 0 and $tentacle6shaft isnot "finished">> + + + <<if $feetactiondefault is "feethittentacle6">> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>> + <<else>> +| <span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">> + <</if>> + +<<elseif $leftleg is "tentacle6">>You hold the $tentacle6 tentacle between your feet.<br> + + <<if $feetactiondefault is "feetrubtentacle6">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle6">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6">> + <</if>> + +<</if>> + +<</nobr>><</widget>> + + + + +<<widget "actionstentacle6mouth">><<nobr>> + +<<if $tentacle6head is "mouthentrance">> + + + <<if $mouthactiondefault is "mouthlicktentacle6">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle11health -= 1>><<feetejacstat>><<ejacstat>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">> <</if>> + <</if>> + +<<elseif $tentacle6head is "mouthimminent">> -<</nobr>><</widget>> - - - - - + <<if $mouthactiondefault is "mouthkisstentacle6">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">> + <</if>> + <</if>> +<<elseif $tentacle6head is "mouth">> + <<if $mouthactiondefault is "mouthcooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">> + <</if>> + <<if $mouthactiondefault is "mouthbitetentacle6">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">> + <</if>> + +<<elseif $tentacle6head is "mouthdeep">> + <<if $mouthactiondefault is "mouthcooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle6">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">> + <</if>> + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle6vagina">><<nobr>> +<<if $tentacle6head is "vaginaentrance">> + <<if $vaginaactiondefault is "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">> + <</if>> + <</if>> + +<<elseif $tentacle6head is "vaginaimminent">> + <<if $vaginaactiondefault is "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">> + <</if>> + <</if>> +<<elseif $tentacle6head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">> + <</if>> + +<<elseif $tentacle6head is "vaginadeep">> -<<widget "tentacle11disable">><<nobr>> -<<if $tentacle11head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> + <<if $vaginaactiondefault is "vaginacooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">> + <</if>> + -<<if $tentacle11head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> + <</if>> -<<if $tentacle11head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle11head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle11head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle11head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle11head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle11head is "chest">> -<<set $chestuse to 0>> -<</if>> +<<widget "actionstentacle6penis">><<nobr>> +<<if $tentacle6head is "penisentrance">> -<<if $tentacle11head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle11head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> + <<if $penisactiondefault is "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">> + <</if>> + <</if>> + +<<elseif $tentacle6head is "penisimminent">> -<<if $tentacle11head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle11head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> + <<if $penisactiondefault is "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">> + <</if>> + <</if>> +<<elseif $tentacle6head is "penis">> -<<if $tentacle11head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle11head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> + <<if $penisactiondefault is "peniscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">> + <</if>> -<<if $tentacle11head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle11head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> + +<<elseif $tentacle6head is "penisdeep">> -<<if $tentacle11head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> + <<if $penisactiondefault is "peniscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">> + <</if>> + -<<if $tentacle11head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> + <</if>> -<<if $tentacle11head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle11head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle11head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle11head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<widget "actionstentacle6anus">><<nobr>> -<<if $tentacle11head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<if $tentacle6head is "anusentrance">> -<<if $tentacle11head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle11head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> + <<if $anusactiondefault is "anusrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">> + <</if>> + <</if>> + +<<elseif $tentacle6head is "anusimminent">> -<<if $tentacle11head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle11head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> -<</if>> + <<if $anusactiondefault is "anusrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle6">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">> + <</if>> + <</if>> +<<elseif $tentacle6head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">> + <</if>> + +<<elseif $tentacle6head is "anusdeep">> -<<if $tentacle11shaft is "breasts">> -<<set $chestuse to 0>> -<</if>> + <<if $anusactiondefault is "anuscooperatetentacle6">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">> + <</if>> + -<<if $tentacle11shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> + <</if>> -<<if $tentacle11shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle11shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> -<<if $tentacle11shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> -<</if>> +<<widget "actionstentacle6thighs">><<nobr>> -<<if $tentacle11shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $tentacle6head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6">> + <</if>> +<<elseif $tentacle6head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6">> + <</if>> <</if>> - -<<set $tentacle11shaft to 0>> -<<set $tentacle11head to 0>> - <</nobr>><</widget>> +<<widget "actionstentacle6bottom">><<nobr>> +<<if $tentacle6head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle6chest">><<nobr>> +<<if $tentacle6head is "chest">> + <<if $chestactiondefault is "chestrubtentacle6">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6">> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -107432,661 +90354,559 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<widget "effectstentacle6">><<nobr>> +<<if $leftaction is "lefthittentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle6">>You strike the $tentacle6 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle6health -= 1>> + <</if>> +<</if>> +<<if $rightaction is "righthittentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle6">>You strike the $tentacle6 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle6health -= 1>> + <</if>> +<</if>> +<<if $leftaction is "leftgrabtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your left hand.</span><<tentacle6disable>><<set $leftarm to "tentacle6">><<set $tentacle6head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> +<<if $rightaction is "rightgrabtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your right hand.</span><<tentacle6disable>><<set $rightarm to "tentacle6">><<set $tentacle6head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> -<<widget "actionstentacle11lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle11shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle11">> -| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11" checked>> +<<if $leftaction is "leftrubtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>> <<else>> -| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11">> <</if>> - - <<if $leftactiondefault is "leftgrabtentacle11">> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11" checked>> +<</if>> + +<<if $rightaction is "rightrubtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>> <<else>> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11">> <</if>> +<</if>> -<<elseif $leftarm is "tentacle11">>You hold the $tentacle11 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle11">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle11">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11">> - <</if>> - +<<if $leftaction is "leftstoptentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle6">>You release the $tentacle6 tentacle from your left hand.<<tentacle6disable>> <</if>> +<<if $rightaction is "rightstoptentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle6">>You release the $tentacle6 tentacle from your right hand.<<tentacle6disable>> +<</if>> -<</nobr>><</widget>> +<<if $feetaction is "feethittentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle6">>You kick the $tentacle6 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle6health -= 1>> + <</if>> +<</if>> +<<if $feetaction is "feetgrabtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle6 tentacle between your feet.</span><<tentacle6disable>><<set $leftleg to "tentacle6">><<set $rightleg to "tentacle6">><<set $tentacle6head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> +<<if $feetaction is "feetrubtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle6 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle6health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<widget "actionstentacle11righthand">><<nobr>> +<<if $feetaction is "feetstoptentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle6">>You let go of the $tentacle6 tentacle between your feet.<<tentacle6disable>> +<</if>> -<<if $rightarm is 0 and $tentacle11shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle11">> -| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11" checked>> - <<else>> -| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle11">> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11" checked>> +<<if $mouthaction is "mouthlicktentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle6">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>> <<else>> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11">> <</if>> - -<<elseif $rightarm is "tentacle11">>You hold the $tentacle11 tentacle in your right hand.<br> +<</if>> - <<if $rightactiondefault is "rightrubtentacle11">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11" checked>> +<<if $mouthaction is "mouthkisstentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle6">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11">> <</if>> - - <<if $rightactiondefault is "rightstoptentacle11">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11" checked>> +<</if>> + +<<if $mouthaction is "mouthcooperatetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle6">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle6 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11">> <</if>> - <</if>> +<<if $mouthaction is "mouthpullawaytentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your mouth.</span><<tentacle6disable>> +<</if>> -<</nobr>><</widget>> - - +<<if $mouthaction is "mouthbitetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle6">><<defiance5>>You bite down on the $tentacle6 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle6health -= 1>> + <</if>> +<</if>> -<<widget "actionstentacle11legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle11shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle11">> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> +<<if $vaginaaction is "vaginarubtentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle6">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle6 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle6health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> <</if>> - - <<if $feetactiondefault is "feetgrabtentacle11">> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11" checked>> +<</if>> + +<<if $vaginaaction is "vaginacooperatetentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle6">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle6 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> <<else>> -| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11">> <</if>> +<</if>> -<<elseif $leftleg is 0 and $tentacle11shaft isnot "finished">> - +<<if $vaginaaction is "vaginapullawaytentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<pussystop>></span><<tentacle6disable>> +<</if>> - <<if $feetactiondefault is "feethittentacle11">> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> - <<else>> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> - <</if>> -<<elseif $rightleg is 0 and $tentacle11shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle11">> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> - <<else>> -| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> - <</if>> -<<elseif $leftleg is "tentacle11">>You hold the $tentacle11 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle11">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11" checked>> +<<if $penisaction is "penisrubtentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle6">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle6 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle6health -= 3>><<penileejacstat>><<ejacstat>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11">> <</if>> - - <<if $feetactiondefault is "feetstoptentacle11">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11" checked>> +<</if>> + +<<if $penisaction is "peniscooperatetentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle6">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle6 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle6health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11">> - <</if>> - + <</if>> <</if>> -<</nobr>><</widget>> +<<if $penisaction is "penispullawaytentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<penisstop>></span><<tentacle6disable>> +<</if>> -<<widget "actionstentacle11mouth">><<nobr>> -<<if $tentacle11head is "mouthentrance">> - <<if $mouthactiondefault is "mouthlicktentacle11">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11" checked>> +<<if $anusaction is "anusrubtentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle6">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle6 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle6health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11">> <</if>> - - <<if $head is "grappled">> +<</if>> + +<<if $anusaction is "anuscooperatetentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle6">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle6 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">> - <</if>> <</if>> - -<<elseif $tentacle11head is "mouthimminent">> +<</if>> +<<if $anusaction is "anuspullawaytentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<bottomstop>></span><<tentacle6disable>> +<</if>> - <<if $mouthactiondefault is "mouthkisstentacle11">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11" checked>> + + +<<if $thighaction is "penisrubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle6">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11">> <</if>> +<</if>> - <<if $head is "grappled">> + +<<if $thighaction is "vaginarubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle6">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">> - <</if>> <</if>> +<</if>> -<<elseif $tentacle11head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle11">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">> - <</if>> - -<<elseif $tentacle11head is "mouthdeep">> - <<if $mouthactiondefault is "mouthcooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>> +<<if $bottomaction is "bottomrubtentacle6">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle6">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle6 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle6health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">> <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle11">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>> +<</if>> + + + +<<if $chestaction is "chestrubtentacle6">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle6">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle6 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle6health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">> <</if>> - <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle11vagina">><<nobr>> +<</nobr>><</widget>> -<<if $tentacle11head is "vaginaentrance">> +:: Widgets Combat Tentacle7 [widget] +<<widget "tentacle7">><<nobr>> - <<if $vaginaactiondefault is "vaginarubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">> - <</if>> - <</if>> - -<<elseif $tentacle11head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">> - <</if>> - <</if>> -<<elseif $tentacle11head is "vagina">> +<<if $tentacle7health lte 0 and $tentacle7shaft isnot "finished">> +Worn out, the $tentacle7 tentacle retracts from you. +<<tentacle7disable>> +<<set $tentacle7shaft to "finished">> +<<set $tentacle7head to "finished">> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">> - <</if>> - -<<elseif $tentacle11head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">> - <</if>> - +<<if $tentacle7shaft is "tummy">> - -<</if>> +The $tentacle7 tentacle <<slithers>> around your tummy, -<</nobr>><</widget>> +<</if>> +<<if $tentacle7shaft is "thighs">> -<<widget "actionstentacle11penis">><<nobr>> -<<if $tentacle11head is "penisentrance">> +The $tentacle7 tentacle <<slithers>> between your thighs, +<</if>> - <<if $penisactiondefault is "penisrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">> - <</if>> - <</if>> - -<<elseif $tentacle11head is "penisimminent">> +<<if $tentacle7shaft is "breasts">> - <<if $penisactiondefault is "penisrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">> - <</if>> +The $tentacle7 tentacle squeezes your breasts together, - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">> - <</if>> - <</if>> +<</if>> -<<elseif $tentacle11head is "penis">> +<<if $tentacle7shaft is "chest">> - <<if $penisactiondefault is "peniscooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">> - <</if>> +The $tentacle7 tentacle <<slithers>> around your chest, +<</if>> - -<<elseif $tentacle11head is "penisdeep">> +<<if $tentacle7shaft is "waist">> - <<if $penisactiondefault is "peniscooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">> - <</if>> - +The $tentacle7 tentacle <<slithers>> around your waist, - <</if>> -<</nobr>><</widget>> +<<if $tentacle7shaft is "neck">> +The $tentacle7 tentacle <<slithers>> around your neck, +<</if>> -<<widget "actionstentacle11anus">><<nobr>> -<<if $tentacle11head is "anusentrance">> +<<if $tentacle7shaft is "shoulders">> +The $tentacle7 tentacle <<slithers>> around your shoulders, - <<if $anusactiondefault is "anusrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">> - <</if>> - <</if>> - -<<elseif $tentacle11head is "anusimminent">> +<</if>> - <<if $anusactiondefault is "anusrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">> - <</if>> +<<if $tentacle7shaft is "leftleg">> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle11">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">> - <</if>> - <</if>> +The $tentacle7 tentacle <<slithers>> around your left leg, -<<elseif $tentacle11head is "anus">> +<</if>> - <<if $anusactiondefault is "anuscooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">> - <</if>> +<<if $tentacle7shaft is "rightleg">> + +The $tentacle7 tentacle <<slithers>> around your right leg, +<</if>> - -<<elseif $tentacle11head is "anusdeep">> +<<if $tentacle7shaft is "leftarm">> - <<if $anusactiondefault is "anuscooperatetentacle11">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">> - <</if>> - +The $tentacle7 tentacle <<slithers>> around your left arm, - <</if>> -<</nobr>><</widget>> +<<if $tentacle7shaft is "rightarm">> -<<widget "actionstentacle11thighs">><<nobr>> +The $tentacle7 tentacle <<slithers>> around your right arm, -<<if $tentacle11head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11">> - <</if>> -<<elseif $tentacle11head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11">> - <</if>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle11bottom">><<nobr>> -<<if $tentacle11head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11">> - <</if>> -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle11chest">><<nobr>> -<<if $tentacle11head is "chest">> - <<if $chestactiondefault is "chestrubtentacle11">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11">> - <</if>> -<</if>> -<</nobr>><</widget>> +<<if $tentacle7head is "leftarm">> +The $tentacle7 tentacle writhes in your left hand.<<neutral5>> +<</if>> +<<if $tentacle7head is "rightarm">> +The $tentacle7 tentacle writhes in your right hand.<<neutral5>> +<</if>> +<<if $tentacle7head is "feet">> +The $tentacle7 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<widget "effectstentacle11">><<nobr>> -<<if $leftaction is "lefthittentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle11">>You strike the $tentacle11 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle11health -= 1>> - <</if>> -<</if>> -<<if $rightaction is "righthittentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle11">>You strike the $tentacle11 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle11health -= 1>> - <</if>> +<<if $tentacle7head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<if $leftaction is "leftgrabtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your left hand.</span><<tentacle11disable>><<set $leftarm to "tentacle11">><<set $tentacle11head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> + + +<<if $tentacle7head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> -<<if $rightaction is "rightgrabtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your right hand.</span><<tentacle11disable>><<set $rightarm to "tentacle11">><<set $tentacle11head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> + + + + +<<if $tentacle7head is "leftnipple">> + +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> + <</if>> -<<if $leftaction is "leftrubtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> + + +<<if $tentacle7head is "rightnipple">> + +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> + <</if>> -<<if $rightaction is "rightrubtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>> + + + + +<<if $tentacle7head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> + moves away from your <<breasts>><<set $tentacle7head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle11">>You release the $tentacle11 tentacle from your left hand.<<tentacle11disable>> +<<if $tentacle7head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle7health -= 1>> <</if>> -<<if $rightaction is "rightstoptentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle11">>You release the $tentacle11 tentacle from your right hand.<<tentacle11disable>> + +<<if $tentacle7head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle7head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> <</if>> -<<if $feetaction is "feethittentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle11">>You kick the $tentacle11 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle11health -= 1>> +<<if $tentacle7head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> + <<else>> + <span class="pink"> and thrusts between your lips.</span> <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle7head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<<if $feetaction is "feetgrabtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle11 tentacle between your feet.</span><<tentacle11disable>><<set $leftleg to "tentacle11">><<set $rightleg to "tentacle11">><<set $tentacle11head to "feet">><<feetstat>><<set $feetstate to "tentacle">> + +<<if $tentacle7head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle7head to "mouthimminent">><<neutral4>> <</if>> -<<if $feetaction is "feetrubtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle11 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle11health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> + + + + + + +<<if $tentacle7head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle7health -= 1>> <</if>> -<<if $feetaction is "feetstoptentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle11">>You let go of the $tentacle11 tentacle between your feet.<<tentacle11disable>> + +<<if $tentacle7head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle7head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<<if $mouthaction is "mouthlicktentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle11">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>> +<<if $tentacle7head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle7head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $mouthaction is "mouthkisstentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle11">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthcooperatetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle11">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle11 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + +<<if $tentacle7head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle7head to "vaginaimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your mouth.</span><<tentacle11disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle11">><<defiance5>>You bite down on the $tentacle11 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle11health -= 1>> - <</if>> + + + + + +<<if $tentacle7head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> +<<if $tentacle7head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle7head to "penisdeep">><<sex5>> +<</if>> -<<if $vaginaaction is "vaginarubtentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle11">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle11 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle11health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + +<<if $tentacle7head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle7head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $vaginaaction is "vaginacooperatetentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle11">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle11 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + + +<<if $tentacle7head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle7head to "penisimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $vaginaaction is "vaginapullawaytentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<pussystop>></span><<tentacle11disable>> -<</if>> -<<if $penisaction is "penisrubtentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle11">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle11 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle11health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle11">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle11 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle11health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> +<<if $tentacle7head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle7health -= 1>> <</if>> -<<if $penisaction is "penispullawaytentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<penisstop>></span><<tentacle11disable>> -<</if>> +<<if $tentacle7head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle7head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<</if>> +<<if $tentacle7head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> + <</if>> +<<set $anusstate to "tentacle">><<set $tentacle7head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<</if>> -<<if $anusaction is "anusrubtentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle11">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle11 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle11health -= 3>><<bottomejacstat>><<ejacstat>> +<<if $tentacle7head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle7head to "anusimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $anusaction is "anuscooperatetentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle11">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle11 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + + + +<<set $rng to random(1, 100)>> +<<if $tentacle7head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $anusaction is "anuspullawaytentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<bottomstop>></span><<tentacle11disable>> -<</if>> - - - -<<if $thighaction is "penisrubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle11">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle7head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> - -<<if $thighaction is "vaginarubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle11">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle7head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> @@ -108095,125 +90915,228 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $bottomaction is "bottomrubtentacle11">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle11">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle11 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle11health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> - -<<if $chestaction is "chestrubtentacle11">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle11">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle11 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle11health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Combat Tentacle12 [widget] -<<widget "tentacle12">><<nobr>> -<<if $tentacle12health lte 0 and $tentacle12shaft isnot "finished">> -Worn out, the $tentacle12 tentacle retracts from you. -<<tentacle12disable>> -<<set $tentacle12shaft to "finished">> -<<set $tentacle12head to "finished">> -<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle7head is 0 and $tentacle7shaft isnot 0>> -<<if $tentacle12shaft is "tummy">> + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle7head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle7head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle7head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle7head to "mouthentrance">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle7default>> + <</if>> + <<else>> + <<tentacle7default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle7head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle7default>> + <</if>> + <<else>> + <<tentacle7default>> + <</if>> +<<elseif $tentacle7head is 0 and $tentacle7shaft is 0>> -The $tentacle12 tentacle <<slithers>> around your tummy, + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle7 tentacle winds around your tummy.<<neutral1>><<set $tentacle7shaft to "tummy">> + <<else>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle7 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle7shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle7 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle7shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle7 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle7shaft to "chest">> + <<else>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle7 tentacle winds its way around your waist.<<neutral1>><<set $tentacle7shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle7 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle7shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle7 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle7shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle7 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle7 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle7 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle7 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle7 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle7shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle7 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle7 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle7shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle7 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle7 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + <</if>> + + <</if>> -<<if $tentacle12shaft is "thighs">> -The $tentacle12 tentacle <<slithers>> between your thighs, -<</if>> -<<if $tentacle12shaft is "breasts">> -The $tentacle12 tentacle squeezes your breasts together, -<</if>> -<<if $tentacle12shaft is "chest">> -The $tentacle12 tentacle <<slithers>> around your chest, -<</if>> -<<if $tentacle12shaft is "waist">> -The $tentacle12 tentacle <<slithers>> around your waist, -<</if>> -<<if $tentacle12shaft is "neck">> -The $tentacle12 tentacle <<slithers>> around your neck, -<</if>> -<<if $tentacle12shaft is "shoulders">> -The $tentacle12 tentacle <<slithers>> around your shoulders, -<</if>> -<<if $tentacle12shaft is "leftleg">> -The $tentacle12 tentacle <<slithers>> around your left leg, -<</if>> +<</nobr>><</widget>> -<<if $tentacle12shaft is "rightleg">> -The $tentacle12 tentacle <<slithers>> around your right leg, -<</if>> -<<if $tentacle12shaft is "leftarm">> -The $tentacle12 tentacle <<slithers>> around your left arm, -<</if>> -<<if $tentacle12shaft is "rightarm">> +<<widget "tentacle7default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle7health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle7health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle7health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle7health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle7health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle7health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle7health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle7health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> -The $tentacle12 tentacle <<slithers>> around your right arm, -<</if>> +<</nobr>><</widget>> @@ -108233,88 +91156,149 @@ The $tentacle12 tentacle <<slithers>> around your right arm, -<<if $tentacle12head is "leftarm">> -The $tentacle12 tentacle writhes in your left hand.<<neutral5>> -<</if>> -<<if $tentacle12head is "rightarm">> -The $tentacle12 tentacle writhes in your right hand.<<neutral5>> -<</if>> -<<if $tentacle12head is "feet">> -The $tentacle12 tentacle writhes between your feet.<<neutral5>> -<</if>> -<<if $tentacle12head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> -<<if $tentacle12head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<<widget "tentacle7disable">><<nobr>> + +<<if $tentacle7head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> +<<if $tentacle7head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> +<<if $tentacle7head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> +<<if $tentacle7head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle7head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle7head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle7head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> -<<if $tentacle12head is "leftnipple">> +<<if $tentacle7head is "chest">> +<<set $chestuse to 0>> +<</if>> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<<if $tentacle7head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle7head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> +<<if $tentacle7head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle7head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<if $tentacle12head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +<<if $tentacle7head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle7head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle7head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle7head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle7head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<if $tentacle12head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle12head to 0>><<set $breastuse to 0>> - <</if>> +<<if $tentacle7head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> +<<if $tentacle7head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<if $tentacle12head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle12health -= 1>> +<<if $tentacle7head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<<if $tentacle12head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle12head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle7head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> +<<if $tentacle7head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle7head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<if $tentacle12head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle12head to "mouth">><<sex5>><<raped>><<oralstat>> +<<if $tentacle7head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> +<<if $tentacle7head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle7head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> -<<if $tentacle12head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle12head to "mouthimminent">><<neutral4>> +<<if $tentacle7head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> <</if>> @@ -108323,71 +91307,51 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle12head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle12health -= 1>> + +<<if $tentacle7shaft is "breasts">> +<<set $chestuse to 0>> <</if>> +<<if $tentacle7shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> -<<if $tentacle12head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle12head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<<if $tentacle7shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> +<<if $tentacle7shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> +<<if $tentacle7shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> -<<if $tentacle12head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle12head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<<if $tentacle7shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> -<<if $tentacle12head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle12head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> +<<set $tentacle7shaft to 0>> +<<set $tentacle7head to 0>> +<</nobr>><</widget>> -<<if $tentacle12head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> -<<if $tentacle12head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle12head to "penisdeep">><<sex5>> -<</if>> -<<if $tentacle12head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> - <</if>> -<<set $penisstate to "tentacle">><<set $tentacle12head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> -<<if $tentacle12head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle12head to "penisimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> @@ -108396,974 +91360,889 @@ and continues thrusting against your <<penisstop>><span class="pink"> It sucks a -<<if $tentacle12head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle12health -= 1>> -<</if>> -<<if $tentacle12head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle12head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> -<<if $tentacle12head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> +<<widget "actionstentacle7lefthand">><<nobr>> + +<<if $leftarm is 0 and $tentacle7shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle7">> +| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7" checked>> <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> +| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle7">> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7" checked>> + <<else>> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7">> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle12head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> - +<<elseif $leftarm is "tentacle7">>You hold the $tentacle7 tentacle in your left hand.<br> -<<if $tentacle12head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle12head to "anusimminent">><<neutral4>> + <<if $leftactiondefault is "leftrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7">> <</if>> + <</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle12head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> +<</nobr>><</widget>> + + + + +<<widget "actionstentacle7righthand">><<nobr>> + + + +<<if $rightarm is 0 and $tentacle7shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle7">> +| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7" checked>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">><<set $thighuse to 0>> +| <span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7">> <</if>> -<</if>> - -<<set $rng to random(1, 100)>> -<<if $tentacle12head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + + <<if $rightactiondefault is "rightgrabtentacle7">> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7" checked>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">><<set $thighuse to 0>> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7">> <</if>> -<</if>> + +<<elseif $rightarm is "tentacle7">>You hold the $tentacle7 tentacle in your right hand.<br> -<<set $rng to random(1, 100)>> -<<if $tentacle12head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<if $rightactiondefault is "rightrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7" checked>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">><<set $bottomuse to 0>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7">> <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle7legs">><<nobr>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle7shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle7">> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<else>> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle7">> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7" checked>> + <<else>> +| <span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7">> + <</if>> +<<elseif $leftleg is 0 and $tentacle7shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle7">> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<else>> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> + <</if>> +<<elseif $rightleg is 0 and $tentacle7shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle7">> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>> + <<else>> +| <span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">> + <</if>> +<<elseif $leftleg is "tentacle7">>You hold the $tentacle7 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle7">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle7">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle7mouth">><<nobr>> +<<if $tentacle7head is "mouthentrance">> -<<set $rng to random(1, 100)>> -<<if $tentacle12head is 0 and $tentacle12shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle12head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle12head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle12head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle12head to "mouthentrance">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle12default>> - <</if>> - <<else>> - <<tentacle12default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle12head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle12default>> - <</if>> + <<if $mouthactiondefault is "mouthlicktentacle7">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7" checked>> <<else>> - <<tentacle12default>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7">> <</if>> -<<elseif $tentacle12head is 0 and $tentacle12shaft is 0>> - - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle12 tentacle winds around your tummy.<<neutral1>><<set $tentacle12shaft to "tummy">> - <<else>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle12 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle12shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle12 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle12shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle12 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle12shaft to "chest">> - <<else>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle12 tentacle winds its way around your waist.<<neutral1>><<set $tentacle12shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle12 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle12shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle12 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle12shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle12 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle12 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle12 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle12 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle12 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle12shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle12 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle12 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle12shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>> <<else>> - The $tentacle12 tentacle tickles your armpit.<<neutral1>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">> <</if>> - <<elseif $rng lte 100>> - The $tentacle12 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> - - + +<<elseif $tentacle7head is "mouthimminent">> -<</if>> + <<if $mouthactiondefault is "mouthkisstentacle7">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">> + <</if>> + <</if>> +<<elseif $tentacle7head is "mouth">> + <<if $mouthactiondefault is "mouthcooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">> + <</if>> + <<if $mouthactiondefault is "mouthbitetentacle7">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">> + <</if>> + +<<elseif $tentacle7head is "mouthdeep">> + <<if $mouthactiondefault is "mouthcooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle7">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">> + <</if>> + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle7vagina">><<nobr>> +<<if $tentacle7head is "vaginaentrance">> + <<if $vaginaactiondefault is "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">> + <</if>> + <</if>> + +<<elseif $tentacle7head is "vaginaimminent">> + <<if $vaginaactiondefault is "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">> + <</if>> + <</if>> +<<elseif $tentacle7head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">> + <</if>> + +<<elseif $tentacle7head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">> + <</if>> + + +<</if>> <</nobr>><</widget>> +<<widget "actionstentacle7penis">><<nobr>> +<<if $tentacle7head is "penisentrance">> - - - - - -<<widget "tentacle12default">><<nobr>> + <<if $penisactiondefault is "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">> + <</if>> - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle12health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle12health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle12health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle12health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle12health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle12health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle12health -= 1>><<hairejacstat>><<ejacstat>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle12health -= 1>><<feetejacstat>><<ejacstat>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">> <</if>> + <</if>> + +<<elseif $tentacle7head is "penisimminent">> -<</nobr>><</widget>> - - - - - - - - - - - - - - - - + <<if $penisactiondefault is "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">> + <</if>> + <</if>> +<<elseif $tentacle7head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">> + <</if>> + +<<elseif $tentacle7head is "penisdeep">> + <<if $penisactiondefault is "peniscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">> + <</if>> + + +<</if>> +<</nobr>><</widget>> -<<widget "tentacle12disable">><<nobr>> -<<if $tentacle12head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> +<<widget "actionstentacle7anus">><<nobr>> -<<if $tentacle12head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> +<<if $tentacle7head is "anusentrance">> -<<if $tentacle12head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> -<<if $tentacle12head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle12head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> + <<if $anusactiondefault is "anusrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">> + <</if>> + <</if>> + +<<elseif $tentacle7head is "anusimminent">> -<<if $tentacle12head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle12head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle12head is "chest">> -<<set $chestuse to 0>> -<</if>> + <<if $anusactiondefault is "anusrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">> + <</if>> -<<if $tentacle12head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle7">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">> + <</if>> + <</if>> -<<if $tentacle12head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<elseif $tentacle7head is "anus">> -<<if $tentacle12head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle12head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> + <<if $anusactiondefault is "anuscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">> + <</if>> + +<<elseif $tentacle7head is "anusdeep">> -<<if $tentacle12head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle12head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> + <<if $anusactiondefault is "anuscooperatetentacle7">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">> + <</if>> + -<<if $tentacle12head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> + <</if>> -<<if $tentacle12head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle12head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<widget "actionstentacle7thighs">><<nobr>> -<<if $tentacle12head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $tentacle7head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7">> + <</if>> +<<elseif $tentacle7head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7">> + <</if>> <</if>> -<<if $tentacle12head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle12head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle12head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<<widget "actionstentacle7bottom">><<nobr>> -<<if $tentacle12head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $tentacle7head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7">> + <</if>> <</if>> -<<if $tentacle12head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle12head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle12head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle12head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> -<</if>> -<<if $tentacle12head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<widget "actionstentacle7chest">><<nobr>> + +<<if $tentacle7head is "chest">> + <<if $chestactiondefault is "chestrubtentacle7">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7">> + <</if>> <</if>> +<</nobr>><</widget>> -<<if $tentacle12shaft is "breasts">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle12shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> -<<if $tentacle12shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> + + +<<widget "effectstentacle7">><<nobr>> + +<<if $leftaction is "lefthittentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle7">>You strike the $tentacle7 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle7health -= 1>> + <</if>> <</if>> -<<if $tentacle12shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> +<<if $rightaction is "righthittentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle7">>You strike the $tentacle7 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle7health -= 1>> + <</if>> <</if>> -<<if $tentacle12shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> + +<<if $leftaction is "leftgrabtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your left hand.</span><<tentacle7disable>><<set $leftarm to "tentacle7">><<set $tentacle7head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $tentacle12shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $rightaction is "rightgrabtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your right hand.</span><<tentacle7disable>><<set $rightarm to "tentacle7">><<set $tentacle7head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> +<<if $leftaction is "leftrubtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<set $tentacle12shaft to 0>> -<<set $tentacle12head to 0>> +<<if $rightaction is "rightrubtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<</nobr>><</widget>> +<<if $leftaction is "leftstoptentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle7">>You release the $tentacle7 tentacle from your left hand.<<tentacle7disable>> +<</if>> +<<if $rightaction is "rightstoptentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle7">>You release the $tentacle7 tentacle from your right hand.<<tentacle7disable>> +<</if>> +<<if $feetaction is "feethittentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle7">>You kick the $tentacle7 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle7health -= 1>> + <</if>> +<</if>> +<<if $feetaction is "feetgrabtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle7 tentacle between your feet.</span><<tentacle7disable>><<set $leftleg to "tentacle7">><<set $rightleg to "tentacle7">><<set $tentacle7head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> +<<if $feetaction is "feetrubtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle7 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle7health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $feetaction is "feetstoptentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle7">>You let go of the $tentacle7 tentacle between your feet.<<tentacle7disable>> +<</if>> +<<if $mouthaction is "mouthlicktentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle7">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthkisstentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle7">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthcooperatetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle7">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle7 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthpullawaytentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your mouth.</span><<tentacle7disable>> +<</if>> +<<if $mouthaction is "mouthbitetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle7">><<defiance5>>You bite down on the $tentacle7 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle7health -= 1>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginarubtentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle7">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle7 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle7health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginacooperatetentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle7">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle7 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginapullawaytentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<pussystop>></span><<tentacle7disable>> +<</if>> -<<widget "actionstentacle12lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle12shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle12">> -| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12" checked>> +<<if $penisaction is "penisrubtentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle7">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle7 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle7health -= 3>><<penileejacstat>><<ejacstat>> <<else>> -| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12">> <</if>> - - <<if $leftactiondefault is "leftgrabtentacle12">> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12" checked>> +<</if>> + +<<if $penisaction is "peniscooperatetentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle7">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle7 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle7health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12">> <</if>> +<</if>> -<<elseif $leftarm is "tentacle12">>You hold the $tentacle12 tentacle in your left hand.<br> +<<if $penisaction is "penispullawaytentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<penisstop>></span><<tentacle7disable>> +<</if>> - <<if $leftactiondefault is "leftrubtentacle12">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12" checked>> + + + + + + +<<if $anusaction is "anusrubtentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle7">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle7 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle7health -= 3>><<bottomejacstat>><<ejacstat>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12">> <</if>> - - <<if $leftactiondefault is "leftstoptentacle12">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12" checked>> +<</if>> + +<<if $anusaction is "anuscooperatetentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle7">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle7 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12">> <</if>> - <</if>> +<<if $anusaction is "anuspullawaytentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<bottomstop>></span><<tentacle7disable>> +<</if>> -<</nobr>><</widget>> +<<if $thighaction is "penisrubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle7">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $thighaction is "vaginarubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle7">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<widget "actionstentacle12righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle12shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle12">> -| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12" checked>> - <<else>> -| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle12">> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12" checked>> - <<else>> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12">> - <</if>> - -<<elseif $rightarm is "tentacle12">>You hold the $tentacle12 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle12">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12" checked>> +<<if $bottomaction is "bottomrubtentacle7">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle7">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle7 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle7health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12">> <</if>> - - <<if $rightactiondefault is "rightstoptentacle12">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12" checked>> +<</if>> + + + +<<if $chestaction is "chestrubtentacle7">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle7">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle7 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle7health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12">> <</if>> - <</if>> + + + <</nobr>><</widget>> +:: Widgets Combat Tentacle8 [widget] +<<widget "tentacle8">><<nobr>> -<<widget "actionstentacle12legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle12shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle12">> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> - <<else>> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle12">> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12" checked>> - <<else>> -| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12">> - <</if>> -<<elseif $leftleg is 0 and $tentacle12shaft isnot "finished">> +<<if $tentacle8health lte 0 and $tentacle8shaft isnot "finished">> +Worn out, the $tentacle8 tentacle retracts from you. +<<tentacle8disable>> +<<set $tentacle8shaft to "finished">> +<<set $tentacle8head to "finished">> +<</if>> - <<if $feetactiondefault is "feethittentacle12">> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> - <<else>> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> - <</if>> -<<elseif $rightleg is 0 and $tentacle12shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle12">> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> - <<else>> -| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> - <</if>> -<<elseif $leftleg is "tentacle12">>You hold the $tentacle12 tentacle between your feet.<br> +<<if $tentacle8shaft is "tummy">> - <<if $feetactiondefault is "feetrubtentacle12">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle12">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12">> - <</if>> +The $tentacle8 tentacle <<slithers>> around your tummy, <</if>> -<</nobr>><</widget>> - +<<if $tentacle8shaft is "thighs">> +The $tentacle8 tentacle <<slithers>> between your thighs, -<<widget "actionstentacle12mouth">><<nobr>> +<</if>> -<<if $tentacle12head is "mouthentrance">> +<<if $tentacle8shaft is "breasts">> - <<if $mouthactiondefault is "mouthlicktentacle12">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">> - <</if>> - <</if>> - -<<elseif $tentacle12head is "mouthimminent">> +The $tentacle8 tentacle squeezes your breasts together, +<</if>> - <<if $mouthactiondefault is "mouthkisstentacle12">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">> - <</if>> - <</if>> +<<if $tentacle8shaft is "chest">> -<<elseif $tentacle12head is "mouth">> +The $tentacle8 tentacle <<slithers>> around your chest, +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle12">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">> - <</if>> - -<<elseif $tentacle12head is "mouthdeep">> +<<if $tentacle8shaft is "waist">> +The $tentacle8 tentacle <<slithers>> around your waist, - <<if $mouthactiondefault is "mouthcooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle12">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">> - <</if>> - <</if>> -<</nobr>><</widget>> +<<if $tentacle8shaft is "neck">> +The $tentacle8 tentacle <<slithers>> around your neck, +<</if>> -<<widget "actionstentacle12vagina">><<nobr>> -<<if $tentacle12head is "vaginaentrance">> +<<if $tentacle8shaft is "shoulders">> +The $tentacle8 tentacle <<slithers>> around your shoulders, - <<if $vaginaactiondefault is "vaginarubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">> - <</if>> - <</if>> - -<<elseif $tentacle12head is "vaginaimminent">> +<</if>> - <<if $vaginaactiondefault is "vaginarubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">> - <</if>> +<<if $tentacle8shaft is "leftleg">> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">> - <</if>> - <</if>> +The $tentacle8 tentacle <<slithers>> around your left leg, -<<elseif $tentacle12head is "vagina">> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">> - <</if>> +<<if $tentacle8shaft is "rightleg">> +The $tentacle8 tentacle <<slithers>> around your right leg, - -<<elseif $tentacle12head is "vaginadeep">> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">> - <</if>> - +<<if $tentacle8shaft is "leftarm">> + +The $tentacle8 tentacle <<slithers>> around your left arm, - <</if>> -<</nobr>><</widget>> +<<if $tentacle8shaft is "rightarm">> +The $tentacle8 tentacle <<slithers>> around your right arm, -<<widget "actionstentacle12penis">><<nobr>> -<<if $tentacle12head is "penisentrance">> +<</if>> - <<if $penisactiondefault is "penisrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">> - <</if>> - <</if>> - -<<elseif $tentacle12head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">> - <</if>> - <</if>> -<<elseif $tentacle12head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">> - <</if>> - -<<elseif $tentacle12head is "penisdeep">> - <<if $penisactiondefault is "peniscooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">> - <</if>> - - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle12anus">><<nobr>> -<<if $tentacle12head is "anusentrance">> +<<if $tentacle8head is "leftarm">> +The $tentacle8 tentacle writhes in your left hand.<<neutral5>> +<</if>> +<<if $tentacle8head is "rightarm">> +The $tentacle8 tentacle writhes in your right hand.<<neutral5>> +<</if>> - <<if $anusactiondefault is "anusrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">> - <</if>> - <</if>> - -<<elseif $tentacle12head is "anusimminent">> + +<<if $tentacle8head is "feet">> +The $tentacle8 tentacle writhes between your feet.<<neutral5>> +<</if>> - <<if $anusactiondefault is "anusrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle12">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">> - <</if>> - <</if>> +<<if $tentacle8head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> -<<elseif $tentacle12head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">> - <</if>> +<<if $tentacle8head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> - -<<elseif $tentacle12head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle12">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">> - <</if>> - - + +<<if $tentacle8head is "leftnipple">> + +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> + <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle12thighs">><<nobr>> -<<if $tentacle12head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12">> - <</if>> -<<elseif $tentacle12head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12">> - <</if>> +<<if $tentacle8head is "rightnipple">> + +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> + <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle12bottom">><<nobr>> -<<if $tentacle12head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12" checked>> +<<if $tentacle8head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12">> + moves away from your <<breasts>><<set $tentacle8head to 0>><<set $breastuse to 0>> <</if>> <</if>> -<</nobr>><</widget>> +<<if $tentacle8head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle8health -= 1>> +<</if>> +<<if $tentacle8head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle8head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> -<<widget "actionstentacle12chest">><<nobr>> -<<if $tentacle12head is "chest">> - <<if $chestactiondefault is "chestrubtentacle12">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12" checked>> + +<<if $tentacle8head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12">> + <span class="pink"> and thrusts between your lips.</span> <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle8head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<</nobr>><</widget>> +<<if $tentacle8head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle8head to "mouthimminent">><<neutral4>> +<</if>> @@ -109371,153 +92250,154 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<if $tentacle8head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle8health -= 1>> +<</if>> -<<widget "effectstentacle12">><<nobr>> +<<if $tentacle8head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle8head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> -<<if $leftaction is "lefthittentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle12">>You strike the $tentacle12 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle12health -= 1>> + + +<<if $tentacle8head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle8head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -<<if $rightaction is "righthittentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle12">>You strike the $tentacle12 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle12health -= 1>> + + +<<if $tentacle8head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle8head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your left hand.</span><<tentacle12disable>><<set $leftarm to "tentacle12">><<set $tentacle12head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> + + + + + +<<if $tentacle8head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $rightaction is "rightgrabtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your right hand.</span><<tentacle12disable>><<set $rightarm to "tentacle12">><<set $tentacle12head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> + +<<if $tentacle8head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle8head to "penisdeep">><<sex5>> <</if>> -<<if $leftaction is "leftrubtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>> + +<<if $tentacle8head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle8head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $rightaction is "rightrubtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>> + + +<<if $tentacle8head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle8head to "penisimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle12">>You release the $tentacle12 tentacle from your left hand.<<tentacle12disable>> + + + + + + +<<if $tentacle8head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle8health -= 1>> <</if>> -<<if $rightaction is "rightstoptentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle12">>You release the $tentacle12 tentacle from your right hand.<<tentacle12disable>> + +<<if $tentacle8head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle8head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $feetaction is "feethittentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle12">>You kick the $tentacle12 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle12health -= 1>> +<<if $tentacle8head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle8head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $feetaction is "feetgrabtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle12 tentacle between your feet.</span><<tentacle12disable>><<set $leftleg to "tentacle12">><<set $rightleg to "tentacle12">><<set $tentacle12head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> -<<if $feetaction is "feetrubtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle12 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle12health -= 3>><<feetejacstat>><<ejacstat>> +<<if $tentacle8head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle8head to "anusimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle12">>You let go of the $tentacle12 tentacle between your feet.<<tentacle12disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle12">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle8head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle12">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle8head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle12">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle12 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle8head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your mouth.</span><<tentacle12disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle12">><<defiance5>>You bite down on the $tentacle12 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle12health -= 1>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginarubtentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle12">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle12 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle12health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle12">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle12 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<pussystop>></span><<tentacle12disable>> -<</if>> -<<if $penisaction is "penisrubtentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle12">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle12 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle12health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle12">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle12 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle12health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<penisstop>></span><<tentacle12disable>> -<</if>> @@ -109525,66 +92405,168 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle12">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle12 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle12health -= 3>><<bottomejacstat>><<ejacstat>> + + +<<set $rng to random(1, 100)>> +<<if $tentacle8head is 0 and $tentacle8shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle8head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle8head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle8head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle8head to "mouthentrance">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle8default>> + <</if>> + <<else>> + <<tentacle8default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle8head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle8default>> + <</if>> <<else>> + <<tentacle8default>> <</if>> -<</if>> +<<elseif $tentacle8head is 0 and $tentacle8shaft is 0>> -<<if $anusaction is "anuscooperatetentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle12">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle12 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle8 tentacle winds around your tummy.<<neutral1>><<set $tentacle8shaft to "tummy">> + <<else>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle8 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle8shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle8 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle8shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle8 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle8shaft to "chest">> + <<else>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle8 tentacle winds its way around your waist.<<neutral1>><<set $tentacle8shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle8 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle8shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle8 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle8shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle8 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle8 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle8 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle8 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle8 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle8shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle8 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle8 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle8shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle8 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle8 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> -<</if>> + + -<<if $anusaction is "anuspullawaytentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<bottomstop>></span><<tentacle12disable>> <</if>> -<<if $thighaction is "penisrubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle12">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle12">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $bottomaction is "bottomrubtentacle12">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle12">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle12 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle12health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $chestaction is "chestrubtentacle12">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle12">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle12 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle12health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> + + + + + + + + + @@ -109593,109 +92575,204 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle13 [widget] -<<widget "tentacle13">><<nobr>> -<<if $tentacle13health lte 0 and $tentacle13shaft isnot "finished">> -Worn out, the $tentacle13 tentacle retracts from you. -<<tentacle13disable>> -<<set $tentacle13shaft to "finished">> -<<set $tentacle13head to "finished">> -<</if>> +<<widget "tentacle8default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle8health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle8health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle8health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle8health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle8health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle8health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle8health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle8health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> +<</nobr>><</widget>> + -<<if $tentacle13shaft is "tummy">> -The $tentacle13 tentacle <<slithers>> around your tummy, -<</if>> -<<if $tentacle13shaft is "thighs">> -The $tentacle13 tentacle <<slithers>> between your thighs, -<</if>> -<<if $tentacle13shaft is "breasts">> -The $tentacle13 tentacle squeezes your breasts together, -<</if>> -<<if $tentacle13shaft is "chest">> -The $tentacle13 tentacle <<slithers>> around your chest, -<</if>> -<<if $tentacle13shaft is "waist">> -The $tentacle13 tentacle <<slithers>> around your waist, -<</if>> -<<if $tentacle13shaft is "neck">> -The $tentacle13 tentacle <<slithers>> around your neck, + + + + + +<<widget "tentacle8disable">><<nobr>> + +<<if $tentacle8head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> +<<if $tentacle8head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> -<<if $tentacle13shaft is "shoulders">> +<<if $tentacle8head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> -The $tentacle13 tentacle <<slithers>> around your shoulders, +<<if $tentacle8head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle8head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle8head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle8head is "rightnipple">> +<<set $rightnipple to 0>> <</if>> +<<if $tentacle8head is "chest">> +<<set $chestuse to 0>> +<</if>> -<<if $tentacle13shaft is "leftleg">> +<<if $tentacle8head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -The $tentacle13 tentacle <<slithers>> around your left leg, +<<if $tentacle8head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle8head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> +<<if $tentacle8head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<if $tentacle13shaft is "rightleg">> -The $tentacle13 tentacle <<slithers>> around your right leg, +<<if $tentacle8head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle8head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<if $tentacle13shaft is "leftarm">> - -The $tentacle13 tentacle <<slithers>> around your left arm, +<<if $tentacle8head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle8head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -<<if $tentacle13shaft is "rightarm">> +<<if $tentacle8head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -The $tentacle13 tentacle <<slithers>> around your right arm, +<<if $tentacle8head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle8head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> +<<if $tentacle8head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle8head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle8head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle8head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle8head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle8head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle8head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle8head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> @@ -109704,464 +92781,515 @@ The $tentacle13 tentacle <<slithers>> around your right arm, +<<if $tentacle8shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> +<<if $tentacle8shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> -<<if $tentacle13head is "leftarm">> -The $tentacle13 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle8shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> -<<if $tentacle13head is "rightarm">> -The $tentacle13 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle8shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> <</if>> +<<if $tentacle8shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> -<<if $tentacle13head is "feet">> -The $tentacle13 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle8shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> -<<if $tentacle13head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> +<<set $tentacle8shaft to 0>> +<<set $tentacle8head to 0>> +<</nobr>><</widget>> -<<if $tentacle13head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<</if>> -<<if $tentacle13head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -<</if>> -<<if $tentacle13head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<</if>> -<<if $tentacle13head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle13head to 0>><<set $breastuse to 0>> - <</if>> -<</if>> -<<if $tentacle13head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle13health -= 1>> -<</if>> -<<if $tentacle13head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle13head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle8lefthand">><<nobr>> -<<if $tentacle13head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> +<<if $leftarm is 0 and $tentacle8shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle8">> +| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8" checked>> <<else>> - <span class="pink"> and thrusts between your lips.</span> +| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle8">> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8" checked>> + <<else>> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8">> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle13head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> - +<<elseif $leftarm is "tentacle8">>You hold the $tentacle8 tentacle in your left hand.<br> -<<if $tentacle13head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle13head to "mouthimminent">><<neutral4>> + <<if $leftactiondefault is "leftrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8">> + <</if>> + <</if>> +<</nobr>><</widget>> -<<if $tentacle13head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle13health -= 1>> -<</if>> - -<<if $tentacle13head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle13head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle8righthand">><<nobr>> -<<if $tentacle13head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> +<<if $rightarm is 0 and $tentacle8shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle8">> +| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8" checked>> <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> +| <span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8">> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle13head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> - - + + <<if $rightactiondefault is "rightgrabtentacle8">> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8" checked>> + <<else>> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8">> + <</if>> + +<<elseif $rightarm is "tentacle8">>You hold the $tentacle8 tentacle in your right hand.<br> -<<if $tentacle13head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle13head to "vaginaimminent">><<neutral4>> + <<if $rightactiondefault is "rightrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8">> <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8legs">><<nobr>> -<<if $tentacle13head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> - +<<if $leftleg is 0 and $rightleg is 0 and $tentacle8shaft isnot "finished">> -<<if $tentacle13head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle13head to "penisdeep">><<sex5>> -<</if>> + <<if $feetactiondefault is "feethittentacle8">> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> + <<else>> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle8">> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8" checked>> + <<else>> +| <span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8">> + <</if>> +<<elseif $leftleg is 0 and $tentacle8shaft isnot "finished">> -<<if $tentacle13head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<if $feetactiondefault is "feethittentacle8">> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle13head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> +<<elseif $rightleg is 0 and $tentacle8shaft isnot "finished">> -<<if $tentacle13head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle13head to "penisimminent">><<neutral4>> + <<if $feetactiondefault is "feethittentacle8">> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">> <</if>> -<</if>> - - +<<elseif $leftleg is "tentacle8">>You hold the $tentacle8 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle8">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle8">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<if $tentacle13head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle13health -= 1>> -<</if>> -<<if $tentacle13head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle13head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle8mouth">><<nobr>> +<<if $tentacle8head is "mouthentrance">> -<<if $tentacle13head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<if $mouthactiondefault is "mouthlicktentacle8">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8" checked>> <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8">> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle13head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> - + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">> + <</if>> + <</if>> + +<<elseif $tentacle8head is "mouthimminent">> -<<if $tentacle13head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle13head to "anusimminent">><<neutral4>> + <<if $mouthactiondefault is "mouthkisstentacle8">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8">> <</if>> -<</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">> + <</if>> + <</if>> +<<elseif $tentacle8head is "mouth">> -<<set $rng to random(1, 100)>> -<<if $tentacle13head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<if $mouthactiondefault is "mouthcooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">><<set $thighuse to 0>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">> <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle13head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<if $mouthactiondefault is "mouthbitetentacle8">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">><<set $thighuse to 0>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">> <</if>> -<</if>> + +<<elseif $tentacle8head is "mouthdeep">> -<<set $rng to random(1, 100)>> -<<if $tentacle13head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + + <<if $mouthactiondefault is "mouthcooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">><<set $bottomuse to 0>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle8">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">> <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8vagina">><<nobr>> +<<if $tentacle8head is "vaginaentrance">> + <<if $vaginaactiondefault is "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">> + <</if>> + <</if>> + +<<elseif $tentacle8head is "vaginaimminent">> + <<if $vaginaactiondefault is "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">> + <</if>> + <</if>> +<<elseif $tentacle8head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">> + <</if>> + +<<elseif $tentacle8head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8penis">><<nobr>> +<<if $tentacle8head is "penisentrance">> -<<set $rng to random(1, 100)>> -<<if $tentacle13head is 0 and $tentacle13shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle13head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle13head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle13head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle13head to "mouthentrance">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle13default>> - <</if>> - <<else>> - <<tentacle13default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle13head to "bottomrub">><<sex1>><<bottomstat>> - <<else>> - <<tentacle13default>> - <</if>> + <<if $penisactiondefault is "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>> <<else>> - <<tentacle13default>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">> <</if>> -<<elseif $tentacle13head is 0 and $tentacle13shaft is 0>> - - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle13 tentacle winds around your tummy.<<neutral1>><<set $tentacle13shaft to "tummy">> - <<else>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle13 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle13shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle13 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle13shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle13 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle13shaft to "chest">> - <<else>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle13 tentacle winds its way around your waist.<<neutral1>><<set $tentacle13shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle13 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle13shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle13 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle13shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle13 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle13 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle13 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle13 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle13 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle13shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle13 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle13 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle13shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>> <<else>> - The $tentacle13 tentacle tickles your armpit.<<neutral1>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">> <</if>> - <<elseif $rng lte 100>> - The $tentacle13 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> - - + +<<elseif $tentacle8head is "penisimminent">> -<</if>> + <<if $penisactiondefault is "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">> + <</if>> + <</if>> +<<elseif $tentacle8head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">> + <</if>> + +<<elseif $tentacle8head is "penisdeep">> + <<if $penisactiondefault is "peniscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8anus">><<nobr>> +<<if $tentacle8head is "anusentrance">> + <<if $anusactiondefault is "anusrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">> + <</if>> + <</if>> + +<<elseif $tentacle8head is "anusimminent">> + <<if $anusactiondefault is "anusrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle8">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">> + <</if>> + <</if>> +<<elseif $tentacle8head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">> + <</if>> + +<<elseif $tentacle8head is "anusdeep">> -<</nobr>><</widget>> + <<if $anusactiondefault is "anuscooperatetentacle8">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8thighs">><<nobr>> +<<if $tentacle8head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8">> + <</if>> +<<elseif $tentacle8head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle8bottom">><<nobr>> -<<widget "tentacle13default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle13health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle13health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle13health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle13health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle13health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle13health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle13health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle13health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> +<<if $tentacle8head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8">> + <</if>> +<</if>> <</nobr>><</widget>> +<<widget "actionstentacle8chest">><<nobr>> +<<if $tentacle8head is "chest">> + <<if $chestactiondefault is "chestrubtentacle8">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8">> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -110172,670 +93300,563 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<widget "effectstentacle8">><<nobr>> +<<if $leftaction is "lefthittentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle8">>You strike the $tentacle8 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle8health -= 1>> + <</if>> +<</if>> +<<if $rightaction is "righthittentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle8">>You strike the $tentacle8 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle8health -= 1>> + <</if>> +<</if>> +<<if $leftaction is "leftgrabtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your left hand.</span><<tentacle8disable>><<set $leftarm to "tentacle8">><<set $tentacle8head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> +<<if $rightaction is "rightgrabtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your right hand.</span><<tentacle8disable>><<set $rightarm to "tentacle8">><<set $tentacle8head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> +<<if $leftaction is "leftrubtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $rightaction is "rightrubtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $leftaction is "leftstoptentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle8">>You release the $tentacle8 tentacle from your left hand.<<tentacle8disable>> +<</if>> +<<if $rightaction is "rightstoptentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle8">>You release the $tentacle8 tentacle from your right hand.<<tentacle8disable>> +<</if>> -<<widget "tentacle13disable">><<nobr>> -<<if $tentacle13head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> +<<if $feetaction is "feethittentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle8">>You kick the $tentacle8 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle8health -= 1>> + <</if>> <</if>> -<<if $tentacle13head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> -<<if $tentacle13head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> +<<if $feetaction is "feetgrabtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle8 tentacle between your feet.</span><<tentacle8disable>><<set $leftleg to "tentacle8">><<set $rightleg to "tentacle8">><<set $tentacle8head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $tentacle13head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle13head is "rightnipplesuck">> -<<set $rightnipple to 0>> +<<if $feetaction is "feetrubtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle8 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle8health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle13head is "rightnipple">> -<<set $rightnipple to 0>> +<<if $feetaction is "feetstoptentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle8">>You let go of the $tentacle8 tentacle between your feet.<<tentacle8disable>> <</if>> -<<if $tentacle13head is "chest">> -<<set $chestuse to 0>> + + +<<if $mouthaction is "mouthlicktentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle8">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $mouthaction is "mouthkisstentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle8">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $mouthaction is "mouthcooperatetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle8">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle8 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $mouthaction is "mouthpullawaytentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your mouth.</span><<tentacle8disable>> <</if>> -<<if $tentacle13head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $mouthaction is "mouthbitetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle8">><<defiance5>>You bite down on the $tentacle8 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle8health -= 1>> + <</if>> <</if>> -<<if $tentacle13head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle13head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $vaginaaction is "vaginarubtentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle8">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle8 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle8health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $vaginaaction is "vaginacooperatetentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle8">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle8 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $vaginaaction is "vaginapullawaytentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<pussystop>></span><<tentacle8disable>> <</if>> -<<if $tentacle13head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle13head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> + + + +<<if $penisaction is "penisrubtentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle8">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle8 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle8health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $penisaction is "peniscooperatetentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle8">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle8 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle8health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $penisaction is "penispullawaytentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<penisstop>></span><<tentacle8disable>> <</if>> -<<if $tentacle13head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> + + + + + +<<if $anusaction is "anusrubtentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle8">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle8 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle8health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $anusaction is "anuscooperatetentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle8">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle8 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $anusaction is "anuspullawaytentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<bottomstop>></span><<tentacle8disable>> <</if>> -<<if $tentacle13head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> + + +<<if $thighaction is "penisrubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle8">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> + +<<if $thighaction is "vaginarubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle8">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> + + + + + +<<if $bottomaction is "bottomrubtentacle8">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle8">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle8 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle8health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle13head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> + + +<<if $chestaction is "chestrubtentacle8">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle8">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle8 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle8health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<</nobr>><</widget>> +:: Widgets Combat Tentacle9 [widget] +<<widget "tentacle9">><<nobr>> -<<if $tentacle13shaft is "breasts">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle13shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> -<</if>> -<<if $tentacle13shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> -<</if>> -<<if $tentacle13shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> -<<if $tentacle13shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> +<<if $tentacle9health lte 0 and $tentacle9shaft isnot "finished">> +Worn out, the $tentacle9 tentacle retracts from you. +<<tentacle9disable>> +<<set $tentacle9shaft to "finished">> +<<set $tentacle9head to "finished">> <</if>> -<<if $tentacle13shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> -<</if>> -<<set $tentacle13shaft to 0>> -<<set $tentacle13head to 0>> -<</nobr>><</widget>> +<<if $tentacle9shaft is "tummy">> +The $tentacle9 tentacle <<slithers>> around your tummy, +<</if>> +<<if $tentacle9shaft is "thighs">> +The $tentacle9 tentacle <<slithers>> between your thighs, +<</if>> +<<if $tentacle9shaft is "breasts">> +The $tentacle9 tentacle squeezes your breasts together, +<</if>> +<<if $tentacle9shaft is "chest">> +The $tentacle9 tentacle <<slithers>> around your chest, +<</if>> +<<if $tentacle9shaft is "waist">> +The $tentacle9 tentacle <<slithers>> around your waist, +<</if>> +<<if $tentacle9shaft is "neck">> +The $tentacle9 tentacle <<slithers>> around your neck, +<</if>> +<<if $tentacle9shaft is "shoulders">> +The $tentacle9 tentacle <<slithers>> around your shoulders, -<<widget "actionstentacle13lefthand">><<nobr>> +<</if>> -<<if $leftarm is 0 and $tentacle13shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle13">> -| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13" checked>> - <<else>> -| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle13">> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13" checked>> - <<else>> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13">> - <</if>> -<<elseif $leftarm is "tentacle13">>You hold the $tentacle13 tentacle in your left hand.<br> +<<if $tentacle9shaft is "leftleg">> + +The $tentacle9 tentacle <<slithers>> around your left leg, - <<if $leftactiondefault is "leftrubtentacle13">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle13">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13">> - <</if>> - <</if>> +<<if $tentacle9shaft is "rightleg">> +The $tentacle9 tentacle <<slithers>> around your right leg, -<</nobr>><</widget>> +<</if>> +<<if $tentacle9shaft is "leftarm">> +The $tentacle9 tentacle <<slithers>> around your left arm, -<<widget "actionstentacle13righthand">><<nobr>> +<</if>> +<<if $tentacle9shaft is "rightarm">> -<<if $rightarm is 0 and $tentacle13shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle13">> -| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13" checked>> - <<else>> -| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle13">> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13" checked>> - <<else>> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13">> - <</if>> - -<<elseif $rightarm is "tentacle13">>You hold the $tentacle13 tentacle in your right hand.<br> +The $tentacle9 tentacle <<slithers>> around your right arm, - <<if $rightactiondefault is "rightrubtentacle13">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle13">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13">> - <</if>> - <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle13legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle13shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle13">> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> - <<else>> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle13">> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13" checked>> - <<else>> -| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13">> - <</if>> -<<elseif $leftleg is 0 and $tentacle13shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle13">> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> - <<else>> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> - <</if>> -<<elseif $rightleg is 0 and $tentacle13shaft isnot "finished">> - <<if $feetactiondefault is "feethittentacle13">> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> - <<else>> -| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> - <</if>> -<<elseif $leftleg is "tentacle13">>You hold the $tentacle13 tentacle between your feet.<br> - <<if $feetactiondefault is "feetrubtentacle13">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle13">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13">> - <</if>> + + +<<if $tentacle9head is "leftarm">> +The $tentacle9 tentacle writhes in your left hand.<<neutral5>> <</if>> -<</nobr>><</widget>> +<<if $tentacle9head is "rightarm">> +The $tentacle9 tentacle writhes in your right hand.<<neutral5>> +<</if>> +<<if $tentacle9head is "feet">> +The $tentacle9 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<widget "actionstentacle13mouth">><<nobr>> -<<if $tentacle13head is "mouthentrance">> +<<if $tentacle9head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> - <<if $mouthactiondefault is "mouthlicktentacle13">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">> - <</if>> - <</if>> - -<<elseif $tentacle13head is "mouthimminent">> - <<if $mouthactiondefault is "mouthkisstentacle13">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13">> - <</if>> +<<if $tentacle9head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">> - <</if>> - <</if>> -<<elseif $tentacle13head is "mouth">> - <<if $mouthactiondefault is "mouthcooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle13">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">> - <</if>> - -<<elseif $tentacle13head is "mouthdeep">> +<<if $tentacle9head is "leftnipple">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> - <<if $mouthactiondefault is "mouthcooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle13">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">> - <</if>> - <</if>> -<</nobr>><</widget>> +<<if $tentacle9head is "rightnipple">> -<<widget "actionstentacle13vagina">><<nobr>> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<<if $tentacle13head is "vaginaentrance">> +<</if>> - <<if $vaginaactiondefault is "vaginarubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">> - <</if>> - <</if>> - -<<elseif $tentacle13head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> +<<if $tentacle9head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">> - <</if>> + moves away from your <<breasts>><<set $tentacle9head to 0>><<set $breastuse to 0>> <</if>> +<</if>> -<<elseif $tentacle13head is "vagina">> +<<if $tentacle9head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle9health -= 1>> +<</if>> - <<if $vaginaactiondefault is "vaginacooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">> - <</if>> +<<if $tentacle9head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle9head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> - -<<elseif $tentacle13head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>> +<<if $tentacle9head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">> + <span class="pink"> and thrusts between your lips.</span> <</if>> - +<<set $mouthstate to "tentacle">><<set $tentacle9head to "mouth">><<sex5>><<raped>><<oralstat>> +<</if>> - + + +<<if $tentacle9head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle9head to "mouthimminent">><<neutral4>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle13penis">><<nobr>> -<<if $tentacle13head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">> - <</if>> - <</if>> - -<<elseif $tentacle13head is "penisimminent">> +<<if $tentacle9head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle9health -= 1>> +<</if>> - <<if $penisactiondefault is "penisrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">> - <</if>> - <</if>> +<<if $tentacle9head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle9head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> -<<elseif $tentacle13head is "penis">> - <<if $penisactiondefault is "peniscooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>> +<<if $tentacle9head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">> + <span class="pink"> and thrusts into your <<pussystop>></span> <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle9head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> - -<<elseif $tentacle13head is "penisdeep">> - - <<if $penisactiondefault is "peniscooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>> +<<if $tentacle9head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle9head to "vaginaimminent">><<neutral4>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> - - - <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle13anus">><<nobr>> -<<if $tentacle13head is "anusentrance">> +<<if $tentacle9head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> - <<if $anusactiondefault is "anusrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">> - <</if>> - <</if>> - -<<elseif $tentacle13head is "anusimminent">> +<<if $tentacle9head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle9head to "penisdeep">><<sex5>> +<</if>> - <<if $anusactiondefault is "anusrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> + +<<if $tentacle9head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle13">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">> - <</if>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle9head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<</if>> -<<elseif $tentacle13head is "anus">> - <<if $anusactiondefault is "anuscooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>> +<<if $tentacle9head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle9head to "penisimminent">><<neutral4>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> +<</if>> - -<<elseif $tentacle13head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle13">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">> - <</if>> - - + + + +<<if $tentacle9head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle9health -= 1>> <</if>> -<</nobr>><</widget>> +<<if $tentacle9head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle9head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<</if>> -<<widget "actionstentacle13thighs">><<nobr>> -<<if $tentacle13head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13">> - <</if>> -<<elseif $tentacle13head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13" checked>> + +<<if $tentacle9head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13">> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle9head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<</nobr>><</widget>> - - -<<widget "actionstentacle13bottom">><<nobr>> -<<if $tentacle13head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13" checked>> +<<if $tentacle9head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle9head to "anusimminent">><<neutral4>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13">> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<</nobr>><</widget>> +<<set $rng to random(1, 100)>> +<<if $tentacle9head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">><<set $thighuse to 0>> + <</if>> +<</if>> -<<widget "actionstentacle13chest">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $tentacle9head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">><<set $thighuse to 0>> + <</if>> +<</if>> -<<if $tentacle13head is "chest">> - <<if $chestactiondefault is "chestrubtentacle13">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13" checked>> +<<set $rng to random(1, 100)>> +<<if $tentacle9head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13">> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> -<</nobr>><</widget>> @@ -110846,331 +93867,385 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<widget "effectstentacle13">><<nobr>> -<<if $leftaction is "lefthittentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle13">>You strike the $tentacle13 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle13health -= 1>> - <</if>> -<</if>> -<<if $rightaction is "righthittentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle13">>You strike the $tentacle13 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle13health -= 1>> - <</if>> -<</if>> -<<if $leftaction is "leftgrabtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your left hand.</span><<tentacle13disable>><<set $leftarm to "tentacle13">><<set $tentacle13head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> -<</if>> -<<if $rightaction is "rightgrabtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your right hand.</span><<tentacle13disable>><<set $rightarm to "tentacle13">><<set $tentacle13head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> -<<if $leftaction is "leftrubtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $rightaction is "rightrubtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $leftaction is "leftstoptentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle13">>You release the $tentacle13 tentacle from your left hand.<<tentacle13disable>> -<</if>> -<<if $rightaction is "rightstoptentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle13">>You release the $tentacle13 tentacle from your right hand.<<tentacle13disable>> -<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle9head is 0 and $tentacle9shaft isnot 0>> -<<if $feetaction is "feethittentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle13">>You kick the $tentacle13 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle13health -= 1>> + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle9head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle9head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle9head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle9head to "mouthentrance">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle9default>> + <</if>> + <<else>> + <<tentacle9default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle9head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle9default>> + <</if>> + <<else>> + <<tentacle9default>> + <</if>> +<<elseif $tentacle9head is 0 and $tentacle9shaft is 0>> + + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle9 tentacle winds around your tummy.<<neutral1>><<set $tentacle9shaft to "tummy">> + <<else>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle9 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle9shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle9 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle9shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle9 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle9shaft to "chest">> + <<else>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle9 tentacle winds its way around your waist.<<neutral1>><<set $tentacle9shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle9 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle9shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle9 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle9shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle9 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle9 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle9 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle9 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle9 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle9shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle9 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle9 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle9shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle9 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle9 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> -<</if>> - + + -<<if $feetaction is "feetgrabtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle13 tentacle between your feet.</span><<tentacle13disable>><<set $leftleg to "tentacle13">><<set $rightleg to "tentacle13">><<set $tentacle13head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $feetaction is "feetrubtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle13 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle13health -= 3>><<feetejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $feetaction is "feetstoptentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle13">>You let go of the $tentacle13 tentacle between your feet.<<tentacle13disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle13">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthkisstentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle13">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthcooperatetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle13">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle13 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $mouthaction is "mouthpullawaytentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your mouth.</span><<tentacle13disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle13">><<defiance5>>You bite down on the $tentacle13 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle13health -= 1>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginarubtentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle13">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle13 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle13health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle13">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle13 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<pussystop>></span><<tentacle13disable>> -<</if>> -<<if $penisaction is "penisrubtentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle13">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle13 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle13health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle13">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle13 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle13health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<penisstop>></span><<tentacle13disable>> -<</if>> +<</nobr>><</widget>> -<<if $anusaction is "anusrubtentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle13">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle13 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle13health -= 3>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $anusaction is "anuscooperatetentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle13">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle13 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $anusaction is "anuspullawaytentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<bottomstop>></span><<tentacle13disable>> -<</if>> -<<if $thighaction is "penisrubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle13">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle13">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> +<<widget "tentacle9default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle9health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle9health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle9health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle9health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle9health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle9health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle9health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle9health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> +<</nobr>><</widget>> -<<if $bottomaction is "bottomrubtentacle13">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle13">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle13 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle13health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $chestaction is "chestrubtentacle13">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle13">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle13 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle13health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Combat Tentacle14 [widget] -<<widget "tentacle14">><<nobr>> -<<if $tentacle14health lte 0 and $tentacle14shaft isnot "finished">> -Worn out, the $tentacle14 tentacle retracts from you. -<<tentacle14disable>> -<<set $tentacle14shaft to "finished">> -<<set $tentacle14head to "finished">> -<</if>> -<<if $tentacle14shaft is "tummy">> -The $tentacle14 tentacle <<slithers>> around your tummy, -<</if>> -<<if $tentacle14shaft is "thighs">> -The $tentacle14 tentacle <<slithers>> between your thighs, +<<widget "tentacle9disable">><<nobr>> +<<if $tentacle9head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> - -<<if $tentacle14shaft is "breasts">> - -The $tentacle14 tentacle squeezes your breasts together, - +<<if $tentacle9head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> <</if>> - -<<if $tentacle14shaft is "chest">> - -The $tentacle14 tentacle <<slithers>> around your chest, - +<<if $tentacle9head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> <</if>> - -<<if $tentacle14shaft is "waist">> - -The $tentacle14 tentacle <<slithers>> around your waist, - +<<if $tentacle9head is "leftnipplesuck">> +<<set $leftnipple to 0>> <</if>> - - -<<if $tentacle14shaft is "neck">> - -The $tentacle14 tentacle <<slithers>> around your neck, - +<<if $tentacle9head is "rightnipplesuck">> +<<set $rightnipple to 0>> <</if>> - -<<if $tentacle14shaft is "shoulders">> - -The $tentacle14 tentacle <<slithers>> around your shoulders, - +<<if $tentacle9head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle9head is "rightnipple">> +<<set $rightnipple to 0>> <</if>> - -<<if $tentacle14shaft is "leftleg">> - -The $tentacle14 tentacle <<slithers>> around your left leg, - +<<if $tentacle9head is "chest">> +<<set $chestuse to 0>> <</if>> +<<if $tentacle9head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<if $tentacle14shaft is "rightleg">> +<<if $tentacle9head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -The $tentacle14 tentacle <<slithers>> around your right leg, +<<if $tentacle9head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle9head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> -<<if $tentacle14shaft is "leftarm">> -The $tentacle14 tentacle <<slithers>> around your left arm, +<<if $tentacle9head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle9head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle9head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<if $tentacle14shaft is "rightarm">> +<<if $tentacle9head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -The $tentacle14 tentacle <<slithers>> around your right arm, +<<if $tentacle9head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> +<<if $tentacle9head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle9head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle9head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle9head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle9head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle9head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle9head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle9head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle9head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle9head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> @@ -111179,89 +94254,52 @@ The $tentacle14 tentacle <<slithers>> around your right arm, -<<if $tentacle14head is "leftarm">> -The $tentacle14 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle9shaft is "breasts">> +<<set $chestuse to 0>> <</if>> -<<if $tentacle14head is "rightarm">> -The $tentacle14 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle9shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> <</if>> - -<<if $tentacle14head is "feet">> -The $tentacle14 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle9shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> - - -<<if $tentacle14head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<<if $tentacle9shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> <</if>> - - - -<<if $tentacle14head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<<if $tentacle9shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> <</if>> - - - - -<<if $tentacle14head is "leftnipple">> - -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> - +<<if $tentacle9shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> +<<set $tentacle9shaft to 0>> +<<set $tentacle9head to 0>> -<<if $tentacle14head is "rightnipple">> - -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +<</nobr>><</widget>> -<</if>> -<<if $tentacle14head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle14head to 0>><<set $breastuse to 0>> - <</if>> -<</if>> -<<if $tentacle14head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle14health -= 1>> -<</if>> -<<if $tentacle14head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle14head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> -<<if $tentacle14head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle14head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> -<<if $tentacle14head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle14head to "mouthimminent">><<neutral4>> -<</if>> @@ -111269,577 +94307,617 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle14head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle14health -= 1>> -<</if>> -<<if $tentacle14head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle14head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle9lefthand">><<nobr>> -<<if $tentacle14head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> +<<if $leftarm is 0 and $tentacle9shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle9">> +| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9" checked>> <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> +| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle9">> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9" checked>> + <<else>> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9">> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle14head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> - +<<elseif $leftarm is "tentacle9">>You hold the $tentacle9 tentacle in your left hand.<br> -<<if $tentacle14head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle14head to "vaginaimminent">><<neutral4>> + <<if $leftactiondefault is "leftrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9">> <</if>> + <</if>> +<</nobr>><</widget>> -<<if $tentacle14head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> - -<<if $tentacle14head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle14head to "penisdeep">><<sex5>> -<</if>> +<<widget "actionstentacle9righthand">><<nobr>> -<<if $tentacle14head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> +<<if $rightarm is 0 and $tentacle9shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle9">> +| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9" checked>> <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> +| <span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9">> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle14head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> - - + + <<if $rightactiondefault is "rightgrabtentacle9">> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9" checked>> + <<else>> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9">> + <</if>> + +<<elseif $rightarm is "tentacle9">>You hold the $tentacle9 tentacle in your right hand.<br> -<<if $tentacle14head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle14head to "penisimminent">><<neutral4>> + <<if $rightactiondefault is "rightrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9">> <</if>> + + <<if $rightactiondefault is "rightstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9">> + <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle9legs">><<nobr>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle9shaft isnot "finished">> -<<if $tentacle14head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle14health -= 1>> -<</if>> - - -<<if $tentacle14head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle14head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> - - - -<<if $tentacle14head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<if $feetactiondefault is "feethittentacle9">> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle9">> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9" checked>> + <<else>> +| <span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9">> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle14head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> +<<elseif $leftleg is 0 and $tentacle9shaft isnot "finished">> -<<if $tentacle14head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle14head to "anusimminent">><<neutral4>> + <<if $feetactiondefault is "feethittentacle9">> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> <</if>> -<</if>> - +<<elseif $rightleg is 0 and $tentacle9shaft isnot "finished">> -<<set $rng to random(1, 100)>> -<<if $tentacle14head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<if $feetactiondefault is "feethittentacle9">> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">><<set $thighuse to 0>> +| <span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">> <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle14head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> - <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">><<set $thighuse to 0>> - <</if>> -<</if>> +<<elseif $leftleg is "tentacle9">>You hold the $tentacle9 tentacle between your feet.<br> -<<set $rng to random(1, 100)>> -<<if $tentacle14head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<if $feetactiondefault is "feetrubtentacle9">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9" checked>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">><<set $bottomuse to 0>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9">> <</if>> -<</if>> + + <<if $feetactiondefault is "feetstoptentacle9">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle9mouth">><<nobr>> +<<if $tentacle9head is "mouthentrance">> + <<if $mouthactiondefault is "mouthlicktentacle9">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">> + <</if>> + <</if>> + +<<elseif $tentacle9head is "mouthimminent">> + <<if $mouthactiondefault is "mouthkisstentacle9">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">> + <</if>> + <</if>> +<<elseif $tentacle9head is "mouth">> + <<if $mouthactiondefault is "mouthcooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">> + <</if>> + <<if $mouthactiondefault is "mouthbitetentacle9">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">> + <</if>> + +<<elseif $tentacle9head is "mouthdeep">> + <<if $mouthactiondefault is "mouthcooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle9">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">> + <</if>> + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle9vagina">><<nobr>> +<<if $tentacle9head is "vaginaentrance">> -<<set $rng to random(1, 100)>> -<<if $tentacle14head is 0 and $tentacle14shaft isnot 0>> - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle14head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle14head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle14head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle14head to "mouthentrance">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle14default>> - <</if>> - <<else>> - <<tentacle14default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle14head to "bottomrub">><<sex1>><<bottomstat>> + <<if $vaginaactiondefault is "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>> <<else>> - <<tentacle14default>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">> <</if>> + <</if>> + +<<elseif $tentacle9head is "vaginaimminent">> + + + <<if $vaginaactiondefault is "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>> <<else>> - <<tentacle14default>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">> <</if>> -<<elseif $tentacle14head is 0 and $tentacle14shaft is 0>> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle14 tentacle winds around your tummy.<<neutral1>><<set $tentacle14shaft to "tummy">> - <<else>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle14 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle14shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle14 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle14shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle14 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle14shaft to "chest">> - <<else>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle14 tentacle winds its way around your waist.<<neutral1>><<set $tentacle14shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle14 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle14shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle14 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle14shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle14 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle14 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle14 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle14 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle14 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle14shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle14 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle14 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle14shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>> <<else>> - The $tentacle14 tentacle tickles your armpit.<<neutral1>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">> <</if>> - <<elseif $rng lte 100>> - The $tentacle14 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> - - - -<</if>> - +<<elseif $tentacle9head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">> + <</if>> + +<<elseif $tentacle9head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle9penis">><<nobr>> +<<if $tentacle9head is "penisentrance">> + <<if $penisactiondefault is "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">> + <</if>> + <</if>> + +<<elseif $tentacle9head is "penisimminent">> + <<if $penisactiondefault is "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">> + <</if>> + <</if>> +<<elseif $tentacle9head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">> + <</if>> + +<<elseif $tentacle9head is "penisdeep">> + <<if $penisactiondefault is "peniscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">> + <</if>> + + +<</if>> <</nobr>><</widget>> +<<widget "actionstentacle9anus">><<nobr>> +<<if $tentacle9head is "anusentrance">> - - - - -<<widget "tentacle14default">><<nobr>> + <<if $anusactiondefault is "anusrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">> + <</if>> - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle14health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle14health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle14health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle14health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle14health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle14health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle14health -= 1>><<hairejacstat>><<ejacstat>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle14health -= 1>><<feetejacstat>><<ejacstat>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">> <</if>> + <</if>> + +<<elseif $tentacle9head is "anusimminent">> -<</nobr>><</widget>> - - - - - - - - - - - - + <<if $anusactiondefault is "anusrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle9">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">> + <</if>> + <</if>> +<<elseif $tentacle9head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">> + <</if>> + +<<elseif $tentacle9head is "anusdeep">> + <<if $anusactiondefault is "anuscooperatetentacle9">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle9thighs">><<nobr>> +<<if $tentacle9head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9">> + <</if>> +<<elseif $tentacle9head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<widget "tentacle14disable">><<nobr>> +<<widget "actionstentacle9bottom">><<nobr>> -<<if $tentacle14head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> +<<if $tentacle9head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9">> + <</if>> <</if>> -<<if $tentacle14head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> -<<if $tentacle14head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle14head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle14head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle14head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle14head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle14head is "chest">> -<<set $chestuse to 0>> -<</if>> +<<widget "actionstentacle9chest">><<nobr>> -<<if $tentacle14head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $tentacle9head is "chest">> + <<if $chestactiondefault is "chestrubtentacle9">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9">> + <</if>> <</if>> -<<if $tentacle14head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle14head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<</nobr>><</widget>> -<<if $tentacle14head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle14head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle14head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle14head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle14head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> -<</if>> -<<if $tentacle14head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle14head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> +<<widget "effectstentacle9">><<nobr>> -<<if $tentacle14head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $leftaction is "lefthittentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle9">>You strike the $tentacle9 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle9health -= 1>> + <</if>> <</if>> -<<if $tentacle14head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $rightaction is "righthittentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle9">>You strike the $tentacle9 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle9health -= 1>> + <</if>> <</if>> -<<if $tentacle14head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $leftaction is "leftgrabtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your left hand.</span><<tentacle9disable>><<set $leftarm to "tentacle9">><<set $tentacle9head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> -<<if $tentacle14head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $rightaction is "rightgrabtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your right hand.</span><<tentacle9disable>><<set $rightarm to "tentacle9">><<set $tentacle9head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> <</if>> -<<if $tentacle14head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle14head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $leftaction is "leftrubtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle14head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> +<<if $rightaction is "rightrubtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle14head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> + +<<if $leftaction is "leftstoptentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle9">>You release the $tentacle9 tentacle from your left hand.<<tentacle9disable>> <</if>> -<<if $tentacle14head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<if $rightaction is "rightstoptentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle9">>You release the $tentacle9 tentacle from your right hand.<<tentacle9disable>> <</if>> +<<if $feetaction is "feethittentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle9">>You kick the $tentacle9 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle9health -= 1>> + <</if>> +<</if>> +<<if $feetaction is "feetgrabtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle9 tentacle between your feet.</span><<tentacle9disable>><<set $leftleg to "tentacle9">><<set $rightleg to "tentacle9">><<set $tentacle9head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> +<<if $feetaction is "feetrubtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle9 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle9health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> - -<<if $tentacle14shaft is "breasts">> -<<set $chestuse to 0>> +<<if $feetaction is "feetstoptentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle9">>You let go of the $tentacle9 tentacle between your feet.<<tentacle9disable>> <</if>> -<<if $tentacle14shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> + + +<<if $mouthaction is "mouthlicktentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle9">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle14shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> +<<if $mouthaction is "mouthkisstentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle9">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle14shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> +<<if $mouthaction is "mouthcooperatetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle9">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle9 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle14shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> +<<if $mouthaction is "mouthpullawaytentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your mouth.</span><<tentacle9disable>> <</if>> -<<if $tentacle14shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $mouthaction is "mouthbitetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle9">><<defiance5>>You bite down on the $tentacle9 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle9health -= 1>> + <</if>> <</if>> -<<set $tentacle14shaft to 0>> -<<set $tentacle14head to 0>> -<</nobr>><</widget>> +<<if $vaginaaction is "vaginarubtentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle9">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle9 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle9health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginacooperatetentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle9">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle9 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginapullawaytentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<pussystop>></span><<tentacle9disable>> +<</if>> +<<if $penisaction is "penisrubtentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle9">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle9 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle9health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "peniscooperatetentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle9">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle9 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle9health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "penispullawaytentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<penisstop>></span><<tentacle9disable>> +<</if>> @@ -111847,623 +94925,425 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<if $anusaction is "anusrubtentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle9">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle9 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle9health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuscooperatetentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle9">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle9 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuspullawaytentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<bottomstop>></span><<tentacle9disable>> +<</if>> +<<if $thighaction is "penisrubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle9">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $thighaction is "vaginarubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle9">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<widget "actionstentacle14lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle14shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle14">> -| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14" checked>> - <<else>> -| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle14">> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14" checked>> - <<else>> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14">> - <</if>> -<<elseif $leftarm is "tentacle14">>You hold the $tentacle14 tentacle in your left hand.<br> - <<if $leftactiondefault is "leftrubtentacle14">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14" checked>> +<<if $bottomaction is "bottomrubtentacle9">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle9">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle9 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle9health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14">> <</if>> - - <<if $leftactiondefault is "leftstoptentacle14">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14" checked>> +<</if>> + + + +<<if $chestaction is "chestrubtentacle9">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle9">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle9 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle9health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14">> <</if>> - <</if>> -<</nobr>><</widget>> +<</nobr>><</widget>> +:: Widgets Combat Tentacle10 [widget] +<<widget "tentacle10">><<nobr>> -<<widget "actionstentacle14righthand">><<nobr>> -<<if $rightarm is 0 and $tentacle14shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle14">> -| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14" checked>> - <<else>> -| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle14">> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14" checked>> - <<else>> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14">> - <</if>> - -<<elseif $rightarm is "tentacle14">>You hold the $tentacle14 tentacle in your right hand.<br> - <<if $rightactiondefault is "rightrubtentacle14">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle14">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14">> - <</if>> - +<<if $tentacle10health lte 0 and $tentacle10shaft isnot "finished">> +Worn out, the $tentacle10 tentacle retracts from you. +<<tentacle10disable>> +<<set $tentacle10shaft to "finished">> +<<set $tentacle10head to "finished">> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle14legs">><<nobr>> +<<if $tentacle10shaft is "tummy">> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle14shaft isnot "finished">> +The $tentacle10 tentacle <<slithers>> around your tummy, - <<if $feetactiondefault is "feethittentacle14">> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> - <<else>> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle14">> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14" checked>> - <<else>> -| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14">> - <</if>> +<</if>> -<<elseif $leftleg is 0 and $tentacle14shaft isnot "finished">> +<<if $tentacle10shaft is "thighs">> - <<if $feetactiondefault is "feethittentacle14">> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> - <<else>> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> - <</if>> +The $tentacle10 tentacle <<slithers>> between your thighs, -<<elseif $rightleg is 0 and $tentacle14shaft isnot "finished">> +<</if>> - <<if $feetactiondefault is "feethittentacle14">> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> - <<else>> -| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> - <</if>> +<<if $tentacle10shaft is "breasts">> -<<elseif $leftleg is "tentacle14">>You hold the $tentacle14 tentacle between your feet.<br> +The $tentacle10 tentacle squeezes your breasts together, - <<if $feetactiondefault is "feetrubtentacle14">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle14">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14">> - <</if>> +<</if>> + + +<<if $tentacle10shaft is "chest">> + +The $tentacle10 tentacle <<slithers>> around your chest, <</if>> -<</nobr>><</widget>> +<<if $tentacle10shaft is "waist">> +The $tentacle10 tentacle <<slithers>> around your waist, +<</if>> -<<widget "actionstentacle14mouth">><<nobr>> -<<if $tentacle14head is "mouthentrance">> +<<if $tentacle10shaft is "neck">> +The $tentacle10 tentacle <<slithers>> around your neck, - <<if $mouthactiondefault is "mouthlicktentacle14">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">> - <</if>> - <</if>> - -<<elseif $tentacle14head is "mouthimminent">> +<</if>> - <<if $mouthactiondefault is "mouthkisstentacle14">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14">> - <</if>> +<<if $tentacle10shaft is "shoulders">> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">> - <</if>> - <</if>> +The $tentacle10 tentacle <<slithers>> around your shoulders, -<<elseif $tentacle14head is "mouth">> +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">> - <</if>> +<<if $tentacle10shaft is "leftleg">> - <<if $mouthactiondefault is "mouthbitetentacle14">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">> - <</if>> - -<<elseif $tentacle14head is "mouthdeep">> +The $tentacle10 tentacle <<slithers>> around your left leg, +<</if>> + + +<<if $tentacle10shaft is "rightleg">> + +The $tentacle10 tentacle <<slithers>> around your right leg, - <<if $mouthactiondefault is "mouthcooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle14">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">> - <</if>> - <</if>> -<</nobr>><</widget>> +<<if $tentacle10shaft is "leftarm">> +The $tentacle10 tentacle <<slithers>> around your left arm, +<</if>> -<<widget "actionstentacle14vagina">><<nobr>> -<<if $tentacle14head is "vaginaentrance">> +<<if $tentacle10shaft is "rightarm">> +The $tentacle10 tentacle <<slithers>> around your right arm, - <<if $vaginaactiondefault is "vaginarubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">> - <</if>> - <</if>> - -<<elseif $tentacle14head is "vaginaimminent">> +<</if>> - <<if $vaginaactiondefault is "vaginarubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">> - <</if>> - <</if>> -<<elseif $tentacle14head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">> - <</if>> - -<<elseif $tentacle14head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">> - <</if>> - - -<</if>> -<</nobr>><</widget>> -<<widget "actionstentacle14penis">><<nobr>> -<<if $tentacle14head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">> - <</if>> - <</if>> - -<<elseif $tentacle14head is "penisimminent">> - <<if $penisactiondefault is "penisrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">> - <</if>> +<<if $tentacle10head is "leftarm">> +The $tentacle10 tentacle writhes in your left hand.<<neutral5>> +<</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">> - <</if>> - <</if>> +<<if $tentacle10head is "rightarm">> +The $tentacle10 tentacle writhes in your right hand.<<neutral5>> +<</if>> -<<elseif $tentacle14head is "penis">> +<<if $tentacle10head is "feet">> +The $tentacle10 tentacle writhes between your feet.<<neutral5>> +<</if>> - <<if $penisactiondefault is "peniscooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">> - <</if>> - -<<elseif $tentacle14head is "penisdeep">> +<<if $tentacle10head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> - <<if $penisactiondefault is "peniscooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">> - <</if>> - - + +<<if $tentacle10head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle14anus">><<nobr>> +<<if $tentacle10head is "leftnipple">> -<<if $tentacle14head is "anusentrance">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<</if>> - <<if $anusactiondefault is "anusrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">> - <</if>> - <</if>> - -<<elseif $tentacle14head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle14">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">> - <</if>> - <</if>> +<<if $tentacle10head is "rightnipple">> -<<elseif $tentacle14head is "anus">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +<</if>> - <<if $anusactiondefault is "anuscooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">> - <</if>> - -<<elseif $tentacle14head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle14">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>> +<<if $tentacle10head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">> + moves away from your <<breasts>><<set $tentacle10head to 0>><<set $breastuse to 0>> <</if>> - +<</if>> - + +<<if $tentacle10head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle10health -= 1>> <</if>> -<</nobr>><</widget>> +<<if $tentacle10head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle10head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> -<<widget "actionstentacle14thighs">><<nobr>> -<<if $tentacle14head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14">> - <</if>> -<<elseif $tentacle14head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14" checked>> + +<<if $tentacle10head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14">> + <span class="pink"> and thrusts between your lips.</span> <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle10head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<</nobr>><</widget>> - - -<<widget "actionstentacle14bottom">><<nobr>> -<<if $tentacle14head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14">> - <</if>> +<<if $tentacle10head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle10head to "mouthimminent">><<neutral4>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle14chest">><<nobr>> -<<if $tentacle14head is "chest">> - <<if $chestactiondefault is "chestrubtentacle14">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14">> - <</if>> + +<<if $tentacle10head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle10health -= 1>> <</if>> -<</nobr>><</widget>> +<<if $tentacle10head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle10head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> +<<if $tentacle10head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle10head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> + +<<if $tentacle10head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle10head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<widget "effectstentacle14">><<nobr>> -<<if $leftaction is "lefthittentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle14">>You strike the $tentacle14 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle14health -= 1>> - <</if>> -<</if>> -<<if $rightaction is "righthittentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle14">>You strike the $tentacle14 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle14health -= 1>> - <</if>> +<<if $tentacle10head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> <</if>> -<<if $leftaction is "leftgrabtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your left hand.</span><<tentacle14disable>><<set $leftarm to "tentacle14">><<set $tentacle14head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<<if $tentacle10head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle10head to "penisdeep">><<sex5>> <</if>> -<<if $rightaction is "rightgrabtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your right hand.</span><<tentacle14disable>><<set $rightarm to "tentacle14">><<set $tentacle14head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> -<<if $leftaction is "leftrubtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>> +<<if $tentacle10head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle10head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $rightaction is "rightrubtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>> + + +<<if $tentacle10head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle10head to "penisimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $leftaction is "leftstoptentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle14">>You release the $tentacle14 tentacle from your left hand.<<tentacle14disable>> + + + + + + +<<if $tentacle10head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle10health -= 1>> <</if>> -<<if $rightaction is "rightstoptentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle14">>You release the $tentacle14 tentacle from your right hand.<<tentacle14disable>> + +<<if $tentacle10head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle10head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $feetaction is "feethittentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle14">>You kick the $tentacle14 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle14health -= 1>> +<<if $tentacle10head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle10head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $feetaction is "feetgrabtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle14 tentacle between your feet.</span><<tentacle14disable>><<set $leftleg to "tentacle14">><<set $rightleg to "tentacle14">><<set $tentacle14head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> -<<if $feetaction is "feetrubtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle14 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle14health -= 3>><<feetejacstat>><<ejacstat>> +<<if $tentacle10head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle10head to "anusimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle14">>You let go of the $tentacle14 tentacle between your feet.<<tentacle14disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle14">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle10head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle14">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle10head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle14">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle14 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle10head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your mouth.</span><<tentacle14disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle14">><<defiance5>>You bite down on the $tentacle14 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle14health -= 1>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginarubtentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle14">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle14 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle14health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle14">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle14 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<pussystop>></span><<tentacle14disable>> -<</if>> -<<if $penisaction is "penisrubtentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle14">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle14 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle14health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle14">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle14 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle14health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<penisstop>></span><<tentacle14disable>> -<</if>> @@ -112471,66 +95351,168 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle14">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle14 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle14health -= 3>><<bottomejacstat>><<ejacstat>> + + +<<set $rng to random(1, 100)>> +<<if $tentacle10head is 0 and $tentacle10shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle10head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle10head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle10head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle10head to "mouthentrance">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle10default>> + <</if>> + <<else>> + <<tentacle10default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle10head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle10default>> + <</if>> <<else>> + <<tentacle10default>> <</if>> -<</if>> +<<elseif $tentacle10head is 0 and $tentacle10shaft is 0>> -<<if $anusaction is "anuscooperatetentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle14">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle14 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle10 tentacle winds around your tummy.<<neutral1>><<set $tentacle10shaft to "tummy">> + <<else>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle10 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle10shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle10 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle10shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle10 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle10shaft to "chest">> + <<else>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle10 tentacle winds its way around your waist.<<neutral1>><<set $tentacle10shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle10 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle10shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle10 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle10shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle10 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle10 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle10 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle10 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle10 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle10shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle10 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle10 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle10shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle10 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle10 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> -<</if>> + + -<<if $anusaction is "anuspullawaytentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<bottomstop>></span><<tentacle14disable>> <</if>> -<<if $thighaction is "penisrubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle14">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle14">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $bottomaction is "bottomrubtentacle14">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle14">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle14 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle14health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $chestaction is "chestrubtentacle14">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle14">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle14 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle14health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> + + + + + + + + + @@ -112539,109 +95521,204 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Widgets Combat Tentacle15 [widget] -<<widget "tentacle15">><<nobr>> -<<if $tentacle15health lte 0 and $tentacle15shaft isnot "finished">> -Worn out, the $tentacle15 tentacle retracts from you. -<<tentacle15disable>> -<<set $tentacle15shaft to "finished">> -<<set $tentacle15head to "finished">> -<</if>> +<<widget "tentacle10default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle10health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle10health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle10health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle10health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle10health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle10health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle10health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle10health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> + + +<</nobr>><</widget>> + -<<if $tentacle15shaft is "tummy">> -The $tentacle15 tentacle <<slithers>> around your tummy, -<</if>> -<<if $tentacle15shaft is "thighs">> -The $tentacle15 tentacle <<slithers>> between your thighs, -<</if>> -<<if $tentacle15shaft is "breasts">> -The $tentacle15 tentacle squeezes your breasts together, -<</if>> -<<if $tentacle15shaft is "chest">> -The $tentacle15 tentacle <<slithers>> around your chest, -<</if>> -<<if $tentacle15shaft is "waist">> -The $tentacle15 tentacle <<slithers>> around your waist, -<</if>> -<<if $tentacle15shaft is "neck">> -The $tentacle15 tentacle <<slithers>> around your neck, -<</if>> -<<if $tentacle15shaft is "shoulders">> -The $tentacle15 tentacle <<slithers>> around your shoulders, +<<widget "tentacle10disable">><<nobr>> +<<if $tentacle10head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> +<<if $tentacle10head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> -<<if $tentacle15shaft is "leftleg">> +<<if $tentacle10head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> -The $tentacle15 tentacle <<slithers>> around your left leg, +<<if $tentacle10head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle10head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle10head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle10head is "rightnipple">> +<<set $rightnipple to 0>> <</if>> +<<if $tentacle10head is "chest">> +<<set $chestuse to 0>> +<</if>> -<<if $tentacle15shaft is "rightleg">> +<<if $tentacle10head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -The $tentacle15 tentacle <<slithers>> around your right leg, +<<if $tentacle10head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> + +<<if $tentacle10head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle10head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> -<<if $tentacle15shaft is "leftarm">> -The $tentacle15 tentacle <<slithers>> around your left arm, +<<if $tentacle10head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle10head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle10head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<if $tentacle15shaft is "rightarm">> +<<if $tentacle10head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -The $tentacle15 tentacle <<slithers>> around your right arm, +<<if $tentacle10head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + +<<if $tentacle10head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> + +<<if $tentacle10head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> +<<if $tentacle10head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle10head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle10head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle10head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle10head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle10head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle10head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle10head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> @@ -112650,464 +95727,515 @@ The $tentacle15 tentacle <<slithers>> around your right arm, +<<if $tentacle10shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> +<<if $tentacle10shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> -<<if $tentacle15head is "leftarm">> -The $tentacle15 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle10shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> -<<if $tentacle15head is "rightarm">> -The $tentacle15 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle10shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> <</if>> +<<if $tentacle10shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> -<<if $tentacle15head is "feet">> -The $tentacle15 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle10shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> -<<if $tentacle15head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> -<</if>> +<<set $tentacle10shaft to 0>> +<<set $tentacle10head to 0>> +<</nobr>><</widget>> -<<if $tentacle15head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> -<</if>> -<<if $tentacle15head is "leftnipple">> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -<</if>> -<<if $tentacle15head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<</if>> -<<if $tentacle15head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle15head to 0>><<set $breastuse to 0>> - <</if>> -<</if>> -<<if $tentacle15head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle15health -= 1>> -<</if>> -<<if $tentacle15head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle15head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle10lefthand">><<nobr>> -<<if $tentacle15head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> +<<if $leftarm is 0 and $tentacle10shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle10">> +| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10" checked>> <<else>> - <span class="pink"> and thrusts between your lips.</span> +| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle10">> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10" checked>> + <<else>> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10">> <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle15head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> - +<<elseif $leftarm is "tentacle10">>You hold the $tentacle10 tentacle in your left hand.<br> -<<if $tentacle15head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle15head to "mouthimminent">><<neutral4>> + <<if $leftactiondefault is "leftrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10">> + <</if>> + <</if>> +<</nobr>><</widget>> -<<if $tentacle15head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle15health -= 1>> -<</if>> - -<<if $tentacle15head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle15head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle10righthand">><<nobr>> -<<if $tentacle15head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> +<<if $rightarm is 0 and $tentacle10shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle10">> +| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10" checked>> <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> +| <span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10">> <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle15head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> - - + + <<if $rightactiondefault is "rightgrabtentacle10">> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10" checked>> + <<else>> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10">> + <</if>> + +<<elseif $rightarm is "tentacle10">>You hold the $tentacle10 tentacle in your right hand.<br> -<<if $tentacle15head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle15head to "vaginaimminent">><<neutral4>> + <<if $rightactiondefault is "rightrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10">> <</if>> + + <<if $rightactiondefault is "rightstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10">> + <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle10legs">><<nobr>> -<<if $tentacle15head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> - +<<if $leftleg is 0 and $rightleg is 0 and $tentacle10shaft isnot "finished">> -<<if $tentacle15head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle15head to "penisdeep">><<sex5>> -<</if>> + <<if $feetactiondefault is "feethittentacle10">> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> + <<else>> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle10">> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10" checked>> + <<else>> +| <span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10">> + <</if>> +<<elseif $leftleg is 0 and $tentacle10shaft isnot "finished">> -<<if $tentacle15head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<if $feetactiondefault is "feethittentacle10">> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle15head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> +<<elseif $rightleg is 0 and $tentacle10shaft isnot "finished">> -<<if $tentacle15head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle15head to "penisimminent">><<neutral4>> + <<if $feetactiondefault is "feethittentacle10">> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">> <</if>> -<</if>> - - +<<elseif $leftleg is "tentacle10">>You hold the $tentacle10 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle10">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle10">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<if $tentacle15head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle15health -= 1>> -<</if>> -<<if $tentacle15head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle15head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> +<<widget "actionstentacle10mouth">><<nobr>> +<<if $tentacle10head is "mouthentrance">> -<<if $tentacle15head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<if $mouthactiondefault is "mouthlicktentacle10">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10" checked>> <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10">> <</if>> -<<set $anusstate to "tentacle">><<set $tentacle15head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> - + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">> + <</if>> + <</if>> + +<<elseif $tentacle10head is "mouthimminent">> -<<if $tentacle15head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle15head to "anusimminent">><<neutral4>> + <<if $mouthactiondefault is "mouthkisstentacle10">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10">> <</if>> -<</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">> + <</if>> + <</if>> +<<elseif $tentacle10head is "mouth">> -<<set $rng to random(1, 100)>> -<<if $tentacle15head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<if $mouthactiondefault is "mouthcooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">><<set $thighuse to 0>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">> <</if>> -<</if>> -<<set $rng to random(1, 100)>> -<<if $tentacle15head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<if $mouthactiondefault is "mouthbitetentacle10">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">><<set $thighuse to 0>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">> <</if>> -<</if>> + +<<elseif $tentacle10head is "mouthdeep">> -<<set $rng to random(1, 100)>> -<<if $tentacle15head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + + <<if $mouthactiondefault is "mouthcooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">><<set $bottomuse to 0>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle10">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">> <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle10vagina">><<nobr>> +<<if $tentacle10head is "vaginaentrance">> + <<if $vaginaactiondefault is "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">> + <</if>> + <</if>> + +<<elseif $tentacle10head is "vaginaimminent">> + <<if $vaginaactiondefault is "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">> + <</if>> + <</if>> +<<elseif $tentacle10head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">> + <</if>> + +<<elseif $tentacle10head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle10penis">><<nobr>> +<<if $tentacle10head is "penisentrance">> -<<set $rng to random(1, 100)>> -<<if $tentacle15head is 0 and $tentacle15shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle15head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle15head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle15head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle15head to "mouthentrance">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle15default>> - <</if>> - <<else>> - <<tentacle15default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle15head to "bottomrub">><<sex1>><<bottomstat>> + <<if $penisactiondefault is "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>> <<else>> - <<tentacle15default>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">> <</if>> + <</if>> + +<<elseif $tentacle10head is "penisimminent">> + + + <<if $penisactiondefault is "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>> <<else>> - <<tentacle15default>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">> <</if>> -<<elseif $tentacle15head is 0 and $tentacle15shaft is 0>> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle15 tentacle winds around your tummy.<<neutral1>><<set $tentacle15shaft to "tummy">> - <<else>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle15 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle15shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle15 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle15shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle15 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle15shaft to "chest">> - <<else>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle15 tentacle winds its way around your waist.<<neutral1>><<set $tentacle15shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle15 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle15shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle15 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle15shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle15 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle15 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle15 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle15 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle15 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle15shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle15 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle15 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle15shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>> <<else>> - The $tentacle15 tentacle tickles your armpit.<<neutral1>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">> <</if>> - <<elseif $rng lte 100>> - The $tentacle15 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> - - - -<</if>> +<<elseif $tentacle10head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">> + <</if>> + +<<elseif $tentacle10head is "penisdeep">> + <<if $penisactiondefault is "peniscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle10anus">><<nobr>> +<<if $tentacle10head is "anusentrance">> + <<if $anusactiondefault is "anusrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">> + <</if>> + <</if>> + +<<elseif $tentacle10head is "anusimminent">> + <<if $anusactiondefault is "anusrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle10">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">> + <</if>> + <</if>> +<<elseif $tentacle10head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">> + <</if>> + +<<elseif $tentacle10head is "anusdeep">> + <<if $anusactiondefault is "anuscooperatetentacle10">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">> + <</if>> + + +<</if>> <</nobr>><</widget>> +<<widget "actionstentacle10thighs">><<nobr>> +<<if $tentacle10head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10">> + <</if>> +<<elseif $tentacle10head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle10bottom">><<nobr>> - - -<<widget "tentacle15default">><<nobr>> - - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle15health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle15health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle15health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle15health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle15health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle15health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle15health -= 1>><<hairejacstat>><<ejacstat>> - <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle15health -= 1>><<feetejacstat>><<ejacstat>> - <</if>> +<<if $tentacle10head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10">> + <</if>> +<</if>> <</nobr>><</widget>> +<<widget "actionstentacle10chest">><<nobr>> +<<if $tentacle10head is "chest">> + <<if $chestactiondefault is "chestrubtentacle10">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10">> + <</if>> +<</if>> +<</nobr>><</widget>> @@ -113118,152 +96246,150 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open +<<widget "effectstentacle10">><<nobr>> +<<if $leftaction is "lefthittentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle10">>You strike the $tentacle10 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle10health -= 1>> + <</if>> +<</if>> +<<if $rightaction is "righthittentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle10">>You strike the $tentacle10 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle10health -= 1>> + <</if>> +<</if>> +<<if $leftaction is "leftgrabtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your left hand.</span><<tentacle10disable>><<set $leftarm to "tentacle10">><<set $tentacle10head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> +<<if $rightaction is "rightgrabtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your right hand.</span><<tentacle10disable>><<set $rightarm to "tentacle10">><<set $tentacle10head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> +<<if $leftaction is "leftrubtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $rightaction is "rightrubtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> - - - -<<widget "tentacle15disable">><<nobr>> - -<<if $tentacle15head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> +<<if $leftaction is "leftstoptentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle10">>You release the $tentacle10 tentacle from your left hand.<<tentacle10disable>> <</if>> -<<if $tentacle15head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> +<<if $rightaction is "rightstoptentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle10">>You release the $tentacle10 tentacle from your right hand.<<tentacle10disable>> <</if>> -<<if $tentacle15head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> -<<if $tentacle15head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle15head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle15head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle15head is "rightnipple">> -<<set $rightnipple to 0>> +<<if $feetaction is "feethittentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle10">>You kick the $tentacle10 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle10health -= 1>> + <</if>> <</if>> -<<if $tentacle15head is "chest">> -<<set $chestuse to 0>> -<</if>> -<<if $tentacle15head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $feetaction is "feetgrabtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle10 tentacle between your feet.</span><<tentacle10disable>><<set $leftleg to "tentacle10">><<set $rightleg to "tentacle10">><<set $tentacle10head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $tentacle15head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $feetaction is "feetrubtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle10 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle10health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $feetaction is "feetstoptentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle10">>You let go of the $tentacle10 tentacle between your feet.<<tentacle10disable>> <</if>> -<<if $tentacle15head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> +<<if $mouthaction is "mouthlicktentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle10">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<if $tentacle15head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $mouthaction is "mouthkisstentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle10">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $mouthaction is "mouthcooperatetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle10">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle10 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $mouthaction is "mouthpullawaytentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your mouth.</span><<tentacle10disable>> <</if>> -<<if $tentacle15head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $mouthaction is "mouthbitetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle10">><<defiance5>>You bite down on the $tentacle10 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle10health -= 1>> + <</if>> <</if>> -<<if $tentacle15head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> -<</if>> -<<if $tentacle15head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> + +<<if $vaginaaction is "vaginarubtentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle10">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle10 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle10health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $vaginaaction is "vaginacooperatetentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle10">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle10 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $vaginaaction is "vaginapullawaytentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<pussystop>></span><<tentacle10disable>> <</if>> -<<if $tentacle15head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle15head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle15head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle15head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle15head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> +<<if $penisaction is "penisrubtentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle10">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle10 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle10health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> +<<if $penisaction is "peniscooperatetentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle10">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle10 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle10health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> +<<if $penisaction is "penispullawaytentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<penisstop>></span><<tentacle10disable>> <</if>> @@ -113272,671 +96398,425 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open - -<<if $tentacle15shaft is "breasts">> -<<set $chestuse to 0>> +<<if $anusaction is "anusrubtentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle10">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle10 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle10health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> +<<if $anusaction is "anuscooperatetentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle10">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle10 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle15shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> +<<if $anusaction is "anuspullawaytentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<bottomstop>></span><<tentacle10disable>> <</if>> -<<if $tentacle15shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> -<</if>> -<<if $tentacle15shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> -<</if>> -<<if $tentacle15shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $thighaction is "penisrubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle10">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> - -<<set $tentacle15shaft to 0>> -<<set $tentacle15head to 0>> - -<</nobr>><</widget>> - +<<if $thighaction is "vaginarubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle10">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $bottomaction is "bottomrubtentacle10">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle10">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle10 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle10health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $chestaction is "chestrubtentacle10">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle10">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle10 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle10health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<</nobr>><</widget>> +:: Widgets Combat Tentacle11 [widget] +<<widget "tentacle11">><<nobr>> +<<if $tentacle11health lte 0 and $tentacle11shaft isnot "finished">> +Worn out, the $tentacle11 tentacle retracts from you. +<<tentacle11disable>> +<<set $tentacle11shaft to "finished">> +<<set $tentacle11head to "finished">> +<</if>> -<<widget "actionstentacle15lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle15shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle15">> -| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15" checked>> - <<else>> -| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle15">> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15" checked>> - <<else>> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15">> - <</if>> +<<if $tentacle11shaft is "tummy">> -<<elseif $leftarm is "tentacle15">>You hold the $tentacle15 tentacle in your left hand.<br> +The $tentacle11 tentacle <<slithers>> around your tummy, - <<if $leftactiondefault is "leftrubtentacle15">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle15">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15">> - <</if>> - <</if>> +<<if $tentacle11shaft is "thighs">> +The $tentacle11 tentacle <<slithers>> between your thighs, -<</nobr>><</widget>> - - - - -<<widget "actionstentacle15righthand">><<nobr>> +<</if>> +<<if $tentacle11shaft is "breasts">> -<<if $rightarm is 0 and $tentacle15shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle15">> -| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15" checked>> - <<else>> -| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle15">> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15" checked>> - <<else>> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15">> - <</if>> - -<<elseif $rightarm is "tentacle15">>You hold the $tentacle15 tentacle in your right hand.<br> +The $tentacle11 tentacle squeezes your breasts together, - <<if $rightactiondefault is "rightrubtentacle15">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle15">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15">> - <</if>> - <</if>> -<</nobr>><</widget>> - +<<if $tentacle11shaft is "chest">> +The $tentacle11 tentacle <<slithers>> around your chest, +<</if>> -<<widget "actionstentacle15legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle15shaft isnot "finished">> +<<if $tentacle11shaft is "waist">> - <<if $feetactiondefault is "feethittentacle15">> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> - <<else>> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle15">> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15" checked>> - <<else>> -| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15">> - <</if>> +The $tentacle11 tentacle <<slithers>> around your waist, -<<elseif $leftleg is 0 and $tentacle15shaft isnot "finished">> +<</if>> - <<if $feetactiondefault is "feethittentacle15">> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> - <<else>> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> - <</if>> +<<if $tentacle11shaft is "neck">> -<<elseif $rightleg is 0 and $tentacle15shaft isnot "finished">> +The $tentacle11 tentacle <<slithers>> around your neck, +<</if>> - <<if $feetactiondefault is "feethittentacle15">> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> - <<else>> -| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> - <</if>> -<<elseif $leftleg is "tentacle15">>You hold the $tentacle15 tentacle between your feet.<br> +<<if $tentacle11shaft is "shoulders">> - <<if $feetactiondefault is "feetrubtentacle15">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle15">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15">> - <</if>> +The $tentacle11 tentacle <<slithers>> around your shoulders, <</if>> -<</nobr>><</widget>> - +<<if $tentacle11shaft is "leftleg">> +The $tentacle11 tentacle <<slithers>> around your left leg, -<<widget "actionstentacle15mouth">><<nobr>> +<</if>> -<<if $tentacle15head is "mouthentrance">> +<<if $tentacle11shaft is "rightleg">> - <<if $mouthactiondefault is "mouthlicktentacle15">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">> - <</if>> - <</if>> - -<<elseif $tentacle15head is "mouthimminent">> +The $tentacle11 tentacle <<slithers>> around your right leg, +<</if>> - <<if $mouthactiondefault is "mouthkisstentacle15">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">> - <</if>> - <</if>> +<<if $tentacle11shaft is "leftarm">> -<<elseif $tentacle15head is "mouth">> +The $tentacle11 tentacle <<slithers>> around your left arm, +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle15">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">> - <</if>> - -<<elseif $tentacle15head is "mouthdeep">> +<<if $tentacle11shaft is "rightarm">> +The $tentacle11 tentacle <<slithers>> around your right arm, - <<if $mouthactiondefault is "mouthcooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle15">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">> - <</if>> - <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle15vagina">><<nobr>> -<<if $tentacle15head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">> - <</if>> - <</if>> - -<<elseif $tentacle15head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">> - <</if>> - <</if>> -<<elseif $tentacle15head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">> - <</if>> - -<<elseif $tentacle15head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">> - <</if>> - - +<<if $tentacle11head is "leftarm">> +The $tentacle11 tentacle writhes in your left hand.<<neutral5>> <</if>> -<</nobr>><</widget>> +<<if $tentacle11head is "rightarm">> +The $tentacle11 tentacle writhes in your right hand.<<neutral5>> +<</if>> +<<if $tentacle11head is "feet">> +The $tentacle11 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<widget "actionstentacle15penis">><<nobr>> -<<if $tentacle15head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">> - <</if>> - <</if>> - -<<elseif $tentacle15head is "penisimminent">> +<<if $tentacle11head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> - <<if $penisactiondefault is "penisrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">> - <</if>> - <</if>> -<<elseif $tentacle15head is "penis">> +<<if $tentacle11head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> - <<if $penisactiondefault is "peniscooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">> - <</if>> - -<<elseif $tentacle15head is "penisdeep">> +<<if $tentacle11head is "leftnipple">> - <<if $penisactiondefault is "peniscooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">> - <</if>> - +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> - <</if>> -<</nobr>><</widget>> +<<if $tentacle11head is "rightnipple">> -<<widget "actionstentacle15anus">><<nobr>> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<<if $tentacle15head is "anusentrance">> +<</if>> - <<if $anusactiondefault is "anusrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">> - <</if>> - <</if>> - -<<elseif $tentacle15head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> +<<if $tentacle11head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle15">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">> - <</if>> + moves away from your <<breasts>><<set $tentacle11head to 0>><<set $breastuse to 0>> <</if>> +<</if>> -<<elseif $tentacle15head is "anus">> +<<if $tentacle11head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle11health -= 1>> +<</if>> - <<if $anusactiondefault is "anuscooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">> - <</if>> +<<if $tentacle11head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle11head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> - -<<elseif $tentacle15head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle15">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>> +<<if $tentacle11head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">> + <span class="pink"> and thrusts between your lips.</span> <</if>> - +<<set $mouthstate to "tentacle">><<set $tentacle11head to "mouth">><<sex5>><<raped>><<oralstat>> +<</if>> - + + +<<if $tentacle11head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle11head to "mouthimminent">><<neutral4>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle15thighs">><<nobr>> -<<if $tentacle15head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15">> - <</if>> -<<elseif $tentacle15head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15">> - <</if>> -<</if>> -<</nobr>><</widget>> +<<if $tentacle11head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle11health -= 1>> +<</if>> -<<widget "actionstentacle15bottom">><<nobr>> -<<if $tentacle15head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15">> - <</if>> +<<if $tentacle11head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle11head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<</nobr>><</widget>> +<<if $tentacle11head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle11head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> -<<widget "actionstentacle15chest">><<nobr>> -<<if $tentacle15head is "chest">> - <<if $chestactiondefault is "chestrubtentacle15">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15" checked>> +<<if $tentacle11head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle11head to "vaginaimminent">><<neutral4>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15">> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<</nobr>><</widget>> - +<<if $tentacle11head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> +<<if $tentacle11head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle11head to "penisdeep">><<sex5>> +<</if>> -<<widget "effectstentacle15">><<nobr>> -<<if $leftaction is "lefthittentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle15">>You strike the $tentacle15 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle15health -= 1>> +<<if $tentacle11head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle11head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $rightaction is "righthittentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle15">>You strike the $tentacle15 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle15health -= 1>> + + +<<if $tentacle11head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle11head to "penisimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your left hand.</span><<tentacle15disable>><<set $leftarm to "tentacle15">><<set $tentacle15head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> -<</if>> -<<if $rightaction is "rightgrabtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your right hand.</span><<tentacle15disable>><<set $rightarm to "tentacle15">><<set $tentacle15head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> -<<if $leftaction is "leftrubtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $rightaction is "rightrubtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $leftaction is "leftstoptentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle15">>You release the $tentacle15 tentacle from your left hand.<<tentacle15disable>> +<<if $tentacle11head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle11health -= 1>> <</if>> -<<if $rightaction is "rightstoptentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle15">>You release the $tentacle15 tentacle from your right hand.<<tentacle15disable>> + +<<if $tentacle11head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle11head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $feetaction is "feethittentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle15">>You kick the $tentacle15 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle15health -= 1>> +<<if $tentacle11head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle11head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $feetaction is "feetgrabtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle15 tentacle between your feet.</span><<tentacle15disable>><<set $leftleg to "tentacle15">><<set $rightleg to "tentacle15">><<set $tentacle15head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> -<<if $feetaction is "feetrubtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle15 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle15health -= 3>><<feetejacstat>><<ejacstat>> +<<if $tentacle11head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle11head to "anusimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle15">>You let go of the $tentacle15 tentacle between your feet.<<tentacle15disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle15">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle11head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle15">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle11head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle15">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle15 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle11head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your mouth.</span><<tentacle15disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle15">><<defiance5>>You bite down on the $tentacle15 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle15health -= 1>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginarubtentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle15">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle15 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle15health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle15">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle15 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<pussystop>></span><<tentacle15disable>> -<</if>> -<<if $penisaction is "penisrubtentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle15">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle15 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle15health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle15">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle15 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle15health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<penisstop>></span><<tentacle15disable>> -<</if>> @@ -113944,270 +96824,413 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle15">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle15 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle15health -= 3>><<bottomejacstat>><<ejacstat>> + + +<<set $rng to random(1, 100)>> +<<if $tentacle11head is 0 and $tentacle11shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle11head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle11head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle11head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle11head to "mouthentrance">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle11default>> + <</if>> + <<else>> + <<tentacle11default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle11head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle11default>> + <</if>> <<else>> + <<tentacle11default>> <</if>> -<</if>> +<<elseif $tentacle11head is 0 and $tentacle11shaft is 0>> -<<if $anusaction is "anuscooperatetentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle15">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle15 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle11 tentacle winds around your tummy.<<neutral1>><<set $tentacle11shaft to "tummy">> + <<else>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle11 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle11shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle11 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle11shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle11 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle11shaft to "chest">> + <<else>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle11 tentacle winds its way around your waist.<<neutral1>><<set $tentacle11shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle11 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle11shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle11 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle11shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle11 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle11 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle11 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle11 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle11 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle11shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle11 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle11 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle11shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle11 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle11 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> -<</if>> + + -<<if $anusaction is "anuspullawaytentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<bottomstop>></span><<tentacle15disable>> <</if>> -<<if $thighaction is "penisrubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle15">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle15">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $bottomaction is "bottomrubtentacle15">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle15">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle15 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle15health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $chestaction is "chestrubtentacle15">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle15">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle15 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle15health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Combat Tentacle16 [widget] -<<widget "tentacle16">><<nobr>> -<<if $tentacle16health lte 0 and $tentacle16shaft isnot "finished">> -Worn out, the $tentacle16 tentacle retracts from you. -<<tentacle16disable>> -<<set $tentacle16shaft to "finished">> -<<set $tentacle16head to "finished">> -<</if>> +<</nobr>><</widget>> -<<if $tentacle16shaft is "tummy">> -The $tentacle16 tentacle <<slithers>> around your tummy, -<</if>> -<<if $tentacle16shaft is "thighs">> -The $tentacle16 tentacle <<slithers>> between your thighs, -<</if>> +<<widget "tentacle11default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle11health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle11health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle11health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle11health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle11health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle11health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle11health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle11health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> -<<if $tentacle16shaft is "breasts">> +<</nobr>><</widget>> -The $tentacle16 tentacle squeezes your breasts together, -<</if>> -<<if $tentacle16shaft is "chest">> -The $tentacle16 tentacle <<slithers>> around your chest, -<</if>> -<<if $tentacle16shaft is "waist">> -The $tentacle16 tentacle <<slithers>> around your waist, -<</if>> -<<if $tentacle16shaft is "neck">> -The $tentacle16 tentacle <<slithers>> around your neck, -<</if>> -<<if $tentacle16shaft is "shoulders">> -The $tentacle16 tentacle <<slithers>> around your shoulders, -<</if>> -<<if $tentacle16shaft is "leftleg">> -The $tentacle16 tentacle <<slithers>> around your left leg, -<</if>> -<<if $tentacle16shaft is "rightleg">> -The $tentacle16 tentacle <<slithers>> around your right leg, -<</if>> -<<if $tentacle16shaft is "leftarm">> -The $tentacle16 tentacle <<slithers>> around your left arm, +<<widget "tentacle11disable">><<nobr>> +<<if $tentacle11head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> - -<<if $tentacle16shaft is "rightarm">> - -The $tentacle16 tentacle <<slithers>> around your right arm, - +<<if $tentacle11head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> <</if>> +<<if $tentacle11head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> +<<if $tentacle11head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle11head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle11head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle11head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle11head is "chest">> +<<set $chestuse to 0>> +<</if>> +<<if $tentacle11head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle11head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle11head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle11head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> - - - - - - - - -<<if $tentacle16head is "leftarm">> -The $tentacle16 tentacle writhes in your left hand.<<neutral5>> +<<if $tentacle11head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -<<if $tentacle16head is "rightarm">> -The $tentacle16 tentacle writhes in your right hand.<<neutral5>> +<<if $tentacle11head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> - -<<if $tentacle16head is "feet">> -The $tentacle16 tentacle writhes between your feet.<<neutral5>> +<<if $tentacle11head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> - - -<<if $tentacle16head is "leftnipplesuck">> -and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<<if $tentacle11head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle11head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> - -<<if $tentacle16head is "rightnipplesuck">> -and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<<if $tentacle11head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> +<<if $tentacle11head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle11head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle11head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<if $tentacle16head is "leftnipple">> +<<if $tentacle11head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<<if $tentacle11head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle11head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> +<<if $tentacle11head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle11head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle11head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> -<<if $tentacle16head is "rightnipple">> -and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<</if>> -<<if $tentacle16head is "chest">> - <<if $chestuse is "squeezed">> - then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> - <<else>> - moves away from your <<breasts>><<set $tentacle16head to 0>><<set $breastuse to 0>> - <</if>> +<<if $tentacle11shaft is "breasts">> +<<set $chestuse to 0>> <</if>> +<<if $tentacle11shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> -<<if $tentacle16head is "mouthdeep">> -and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle16health -= 1>> +<<if $tentacle11shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> +<<if $tentacle11shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> -<<if $tentacle16head is "mouth">> -and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle16head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<<if $tentacle11shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> <</if>> +<<if $tentacle11shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> +<</if>> -<<if $tentacle16head is "mouthimminent">> - <<if $oralvirginity is 1>> - <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> - <<else>> - <span class="pink"> and thrusts between your lips.</span> - <</if>> -<<set $mouthstate to "tentacle">><<set $tentacle16head to "mouth">><<sex5>><<raped>><<oralstat>> -<</if>> +<<set $tentacle11shaft to 0>> +<<set $tentacle11head to 0>> +<</nobr>><</widget>> -<<if $tentacle16head is "mouthentrance">> -<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle16head to "mouthimminent">><<neutral4>> -<</if>> @@ -114215,35 +97238,14 @@ and continues thrusting into your mouth.<span class="pink"> The tip opens and be -<<if $tentacle16head is "vaginadeep">> -and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle16health -= 1>> -<</if>> -<<if $tentacle16head is "vagina">> -and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle16head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> -<</if>> -<<if $tentacle16head is "vaginaimminent">> - <<if $vaginalvirginity is 1>> - <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<pussystop>></span> - <</if>> -<<set $vaginastate to "tentacle">><<set $tentacle16head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> -<</if>> -<<if $tentacle16head is "vaginaentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle16head to "vaginaimminent">><<neutral4>> - <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> - <</if>> -<</if>> @@ -114251,1165 +97253,1043 @@ and continues thrusting into your <<pussystop>><span class="pink"> The tip opens -<<if $tentacle16head is "penisdeep">> -and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> -<</if>> -<<if $tentacle16head is "penis">> -and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle16head to "penisdeep">><<sex5>> -<</if>> +<<widget "actionstentacle11lefthand">><<nobr>> -<<if $tentacle16head is "penisimminent">> - <<if $penilevirginity is 1>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> +<<if $leftarm is 0 and $tentacle11shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle11">> +| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11" checked>> <<else>> - <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> +| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle11">> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11" checked>> + <<else>> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11">> <</if>> -<<set $penisstate to "tentacle">><<set $tentacle16head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> -<</if>> - +<<elseif $leftarm is "tentacle11">>You hold the $tentacle11 tentacle in your left hand.<br> -<<if $tentacle16head is "penisentrance">> - <<if $undertype isnot "chastity">> - <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle16head to "penisimminent">><<neutral4>> + <<if $leftactiondefault is "leftrubtentacle11">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle11">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11">> <</if>> + <</if>> +<</nobr>><</widget>> -<<if $tentacle16head is "anusdeep">> -and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle16health -= 1>> -<</if>> - - -<<if $tentacle16head is "anus">> -and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle16head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> -<</if>> - - - -<<if $tentacle16head is "anusimminent">> - <<if $analvirginity is 1>> - <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> - <<else>> - <span class="pink"> and thrusts into your <<bottomstop>></span> - <</if>> -<<set $anusstate to "tentacle">><<set $tentacle16head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> -<</if>> +<<widget "actionstentacle11righthand">><<nobr>> -<<if $tentacle16head is "anusentrance">> - <<if $analshield is 0>> - <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle16head to "anusimminent">><<neutral4>> +<<if $rightarm is 0 and $tentacle11shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle11">> +| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11" checked>> <<else>> - and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> +| <span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11">> <</if>> -<</if>> - - - - -<<set $rng to random(1, 100)>> -<<if $tentacle16head is "vaginarub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + + <<if $rightactiondefault is "rightgrabtentacle11">> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11" checked>> <<else>> - and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">><<set $thighuse to 0>> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11">> <</if>> -<</if>> + +<<elseif $rightarm is "tentacle11">>You hold the $tentacle11 tentacle in your right hand.<br> -<<set $rng to random(1, 100)>> -<<if $tentacle16head is "penisrub">> - <<if $rng gte 21>> - and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<if $rightactiondefault is "rightrubtentacle11">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11" checked>> <<else>> - and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">><<set $thighuse to 0>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11">> <</if>> -<</if>> - -<<set $rng to random(1, 100)>> -<<if $tentacle16head is "bottomrub">> - <<if $rng gte 21>> - and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + + <<if $rightactiondefault is "rightstoptentacle11">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11" checked>> <<else>> - and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">><<set $bottomuse to 0>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11">> <</if>> + <</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11legs">><<nobr>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle11shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle11">> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> + <<else>> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle11">> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11" checked>> + <<else>> +| <span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11">> + <</if>> +<<elseif $leftleg is 0 and $tentacle11shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle11">> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> + <<else>> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> + <</if>> +<<elseif $rightleg is 0 and $tentacle11shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle11">> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>> + <<else>> +| <span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">> + <</if>> +<<elseif $leftleg is "tentacle11">>You hold the $tentacle11 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle11">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle11">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11mouth">><<nobr>> +<<if $tentacle11head is "mouthentrance">> -<<set $rng to random(1, 100)>> -<<if $tentacle16head is 0 and $tentacle16shaft isnot 0>> - - <<if $rng lte 10>> - <<if $chestuse is "squeezed" and $breastuse is 0>> - <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle16head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 20>> - <<if $leftnipple is 0>> - <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle16head to "leftnipple">><<set $leftnipple to "tentacle">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 30>> - <<if $rightnipple is 0>> - <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle16head to "rightnipple">><<set $rightnipple to "tentacle">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 40>> - <<if $mouthuse is 0>> - <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle16head to "mouthentrance">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 50>> - <<if $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 60>> - <<if $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 70>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 80>> - <<if $thighuse is 0>> - <<if $penisexist is 1 and $penisuse is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "penisrub">><<sex3>><<thighstat>> - <<elseif $vaginaexist is 1 and $vaginause is 0>> - <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "vaginarub">><<sex3>><<thighstat>> - <<else>> - <<tentacle16default>> - <</if>> - <<else>> - <<tentacle16default>> - <</if>> - <<elseif $rng lte 90>> - <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> - <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle16head to "bottomrub">><<sex1>><<bottomstat>> + <<if $mouthactiondefault is "mouthlicktentacle11">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>> <<else>> - <<tentacle16default>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">> <</if>> + <</if>> + +<<elseif $tentacle11head is "mouthimminent">> + + + <<if $mouthactiondefault is "mouthkisstentacle11">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11" checked>> <<else>> - <<tentacle16default>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11">> <</if>> -<<elseif $tentacle16head is 0 and $tentacle16shaft is 0>> - <<if $rng lte 10>> - <<if $position isnot "wall">> - The $tentacle16 tentacle winds around your tummy.<<neutral1>><<set $tentacle16shaft to "tummy">> - <<else>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 20>> - The $tentacle16 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle16shaft to "thighs">> - <<elseif $rng lte 30>> - <<if $position isnot "wall">> - <<if $breastsize gte 2 and $chestuse is 0>> - The $tentacle16 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle16shaft to "breasts">><<set $chestuse to "squeezed">> - <<else>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<else>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 40>> - <<if $position isnot "wall">> - The $tentacle16 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle16shaft to "chest">> - <<else>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 50>> - The $tentacle16 tentacle winds its way around your waist.<<neutral1>><<set $tentacle16shaft to "waist">> - <<elseif $rng lte 60>> - <<if $position isnot "wall">> - <<if $head is 0>> - The $tentacle16 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle16shaft to "neck">><<set $head to "grappled">> - <<else>> - The $tentacle16 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle16shaft to "shoulders">> - <</if>> - <<else>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <</if>> - <<elseif $rng lte 70>> - The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> - <<elseif $rng lte 80>> - <<if $leftleg is 0>> - The $tentacle16 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "leftleg">><<set $leftleg to "grappled">> - <<else>> - The $tentacle16 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 85>> - <<if $rightleg is 0>> - The $tentacle16 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "rightleg">><<set $rightleg to "grappled">> - <<else>> - The $tentacle16 tentacle tickles your feet.<<neutral1>> - <</if>> - <<elseif $rng lte 90>> - <<if $leftarm is 0>> - The $tentacle16 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle16shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> - <<else>> - The $tentacle16 tentacle tickles your armpit.<<neutral1>> - <</if>> - <<elseif $rng lte 95>> - <<if $rightarm is 0>> - The $tentacle16 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle16shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>> <<else>> - The $tentacle16 tentacle tickles your armpit.<<neutral1>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">> <</if>> - <<elseif $rng lte 100>> - The $tentacle16 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> - - +<<elseif $tentacle11head is "mouth">> + + + <<if $mouthactiondefault is "mouthcooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle11">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">> + <</if>> + +<<elseif $tentacle11head is "mouthdeep">> + + + <<if $mouthactiondefault is "mouthcooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle11">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">> + <</if>> + <</if>> +<</nobr>><</widget>> + + + + +<<widget "actionstentacle11vagina">><<nobr>> + +<<if $tentacle11head is "vaginaentrance">> + + <<if $vaginaactiondefault is "vaginarubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">> + <</if>> + <</if>> + +<<elseif $tentacle11head is "vaginaimminent">> + <<if $vaginaactiondefault is "vaginarubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">> + <</if>> + <</if>> +<<elseif $tentacle11head is "vagina">> + <<if $vaginaactiondefault is "vaginacooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">> + <</if>> + +<<elseif $tentacle11head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11penis">><<nobr>> +<<if $tentacle11head is "penisentrance">> + <<if $penisactiondefault is "penisrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">> + <</if>> + <</if>> + +<<elseif $tentacle11head is "penisimminent">> + <<if $penisactiondefault is "penisrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">> + <</if>> + <</if>> +<<elseif $tentacle11head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">> + <</if>> + +<<elseif $tentacle11head is "penisdeep">> -<</nobr>><</widget>> + <<if $penisactiondefault is "peniscooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11anus">><<nobr>> +<<if $tentacle11head is "anusentrance">> -<<widget "tentacle16default">><<nobr>> + <<if $anusactiondefault is "anusrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">> + <</if>> - <<set $rng to random(1, 100)>> - <<if $rng gte 90>> - then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle16health -= 1>><<neckejacstat>><<ejacstat>> - <<elseif $rng gte 80>> - then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 70>> - then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>> - <<elseif $rng gte 60>> - then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle16health -= 1>><<thighejacstat>><<ejacstat>> - <<elseif $rng gte 50>> - then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle16health -= 1>><<bottomejacstat>><<ejacstat>> - <<elseif $rng gte 40>> - then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle16health -= 1>><<tummyejacstat>><<ejacstat>> - <<elseif $rng gte 30>> - then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle16health -= 1>><<chestejacstat>><<ejacstat>> - <<elseif $rng gte 20>> - then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle16health -= 1>><<faceejacstat>><<ejacstat>> - <<elseif $rng gte 10>> - then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle16health -= 1>><<hairejacstat>><<ejacstat>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>> <<else>> - then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle16health -= 1>><<feetejacstat>><<ejacstat>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">> <</if>> + <</if>> + +<<elseif $tentacle11head is "anusimminent">> -<</nobr>><</widget>> + <<if $anusactiondefault is "anusrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle11">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">> + <</if>> + <</if>> +<<elseif $tentacle11head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">> + <</if>> + +<<elseif $tentacle11head is "anusdeep">> + <<if $anusactiondefault is "anuscooperatetentacle11">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11thighs">><<nobr>> +<<if $tentacle11head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11">> + <</if>> +<<elseif $tentacle11head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11bottom">><<nobr>> +<<if $tentacle11head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle11chest">><<nobr>> +<<if $tentacle11head is "chest">> + <<if $chestactiondefault is "chestrubtentacle11">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<widget "tentacle16disable">><<nobr>> -<<if $tentacle16head is "feet">> -<<set $leftleg to 0>> -<<set $rightleg to 0>> -<<set $feetstate to 0>> -<</if>> -<<if $tentacle16head is "leftarm">> -<<set $leftarm to 0>> -<<set $leftarmstate to 0>> -<</if>> -<<if $tentacle16head is "rightarm">> -<<set $rightarm to 0>> -<<set $rightarmstate to 0>> -<</if>> -<<if $tentacle16head is "leftnipplesuck">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle16head is "rightnipplesuck">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle16head is "leftnipple">> -<<set $leftnipple to 0>> -<</if>> -<<if $tentacle16head is "rightnipple">> -<<set $rightnipple to 0>> -<</if>> -<<if $tentacle16head is "chest">> -<<set $chestuse to 0>> -<</if>> +<<widget "effectstentacle11">><<nobr>> -<<if $tentacle16head is "mouthentrance">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $leftaction is "lefthittentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle11">>You strike the $tentacle11 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle11health -= 1>> + <</if>> <</if>> -<<if $tentacle16head is "mouthimminent">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $rightaction is "righthittentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle11">>You strike the $tentacle11 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle11health -= 1>> + <</if>> <</if>> -<<if $tentacle16head is "mouth">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> -<</if>> -<<if $tentacle16head is "mouthdeep">> -<<set $mouthuse to 0>> -<<set $mouthstate to 0>> +<<if $leftaction is "leftgrabtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your left hand.</span><<tentacle11disable>><<set $leftarm to "tentacle11">><<set $tentacle11head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> <</if>> +<<if $rightaction is "rightgrabtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your right hand.</span><<tentacle11disable>><<set $rightarm to "tentacle11">><<set $tentacle11head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> -<<if $tentacle16head is "anusentrance">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $leftaction is "leftrubtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "anusimminent">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $rightaction is "rightrubtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "anus">> -<<set $anususe to 0>> -<<set $anusstate to 0>> + +<<if $leftaction is "leftstoptentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle11">>You release the $tentacle11 tentacle from your left hand.<<tentacle11disable>> <</if>> -<<if $tentacle16head is "anusdeep">> -<<set $anususe to 0>> -<<set $anusstate to 0>> +<<if $rightaction is "rightstoptentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle11">>You release the $tentacle11 tentacle from your right hand.<<tentacle11disable>> <</if>> -<<if $tentacle16head is "vaginaentrance">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> + +<<if $feetaction is "feethittentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle11">>You kick the $tentacle11 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle11health -= 1>> + <</if>> <</if>> -<<if $tentacle16head is "vaginaimminent">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> + +<<if $feetaction is "feetgrabtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle11 tentacle between your feet.</span><<tentacle11disable>><<set $leftleg to "tentacle11">><<set $rightleg to "tentacle11">><<set $tentacle11head to "feet">><<feetstat>><<set $feetstate to "tentacle">> <</if>> -<<if $tentacle16head is "vagina">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $feetaction is "feetrubtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle11 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle11health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "vaginadeep">> -<<set $vaginause to 0>> -<<set $vaginastate to 0>> +<<if $feetaction is "feetstoptentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle11">>You let go of the $tentacle11 tentacle between your feet.<<tentacle11disable>> <</if>> -<<if $tentacle16head is "penisentrance">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> -<</if>> -<<if $tentacle16head is "penisimminent">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $mouthaction is "mouthlicktentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle11">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "penis">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $mouthaction is "mouthkisstentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle11">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "penisdeep">> -<<set $penisuse to 0>> -<<set $penisstate to 0>> +<<if $mouthaction is "mouthcooperatetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle11">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle11 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16head is "vaginarub">> -<<set $vaginause to 0>> -<<set $thighuse to 0>> +<<if $mouthaction is "mouthpullawaytentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your mouth.</span><<tentacle11disable>> <</if>> -<<if $tentacle16head is "penisrub">> -<<set $penisuse to 0>> -<<set $thighuse to 0>> +<<if $mouthaction is "mouthbitetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle11">><<defiance5>>You bite down on the $tentacle11 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle11health -= 1>> + <</if>> <</if>> -<<if $tentacle16head is "bottomrub">> -<<set $anususe to 0>> -<<set $bottomuse to 0>> + + + +<<if $vaginaaction is "vaginarubtentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle11">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle11 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle11health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<<if $vaginaaction is "vaginacooperatetentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle11">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle11 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginapullawaytentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<pussystop>></span><<tentacle11disable>> +<</if>> -<<if $tentacle16shaft is "breasts">> -<<set $chestuse to 0>> +<<if $penisaction is "penisrubtentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle11">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle11 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle11health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16shaft is "neck" and $head isnot "bound">> -<<set $head to 0>> +<<if $penisaction is "peniscooperatetentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle11">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle11 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle11health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16shaft is "leftleg" and $leftleg isnot "bound">> -<<set $leftleg to 0>> +<<if $penisaction is "penispullawaytentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<penisstop>></span><<tentacle11disable>> <</if>> -<<if $tentacle16shaft is "rightleg" and $rightleg isnot "bound">> -<<set $rightleg to 0>> + + + + + + +<<if $anusaction is "anusrubtentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle11">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle11 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle11health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16shaft is "leftarm" and $leftarm isnot "bound">> -<<set $leftarm to 0>> +<<if $anusaction is "anuscooperatetentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle11">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle11 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<<if $tentacle16shaft is "rightarm" and $rightarm isnot "bound">> -<<set $rightarm to 0>> +<<if $anusaction is "anuspullawaytentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<bottomstop>></span><<tentacle11disable>> <</if>> -<<set $tentacle16shaft to 0>> -<<set $tentacle16head to 0>> +<<if $thighaction is "penisrubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle11">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<</nobr>><</widget>> +<<if $thighaction is "vaginarubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle11">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $bottomaction is "bottomrubtentacle11">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle11">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle11 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle11health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $chestaction is "chestrubtentacle11">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle11">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle11 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle11health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<</nobr>><</widget>> +:: Widgets Combat Tentacle12 [widget] +<<widget "tentacle12">><<nobr>> +<<if $tentacle12health lte 0 and $tentacle12shaft isnot "finished">> +Worn out, the $tentacle12 tentacle retracts from you. +<<tentacle12disable>> +<<set $tentacle12shaft to "finished">> +<<set $tentacle12head to "finished">> +<</if>> -<<widget "actionstentacle16lefthand">><<nobr>> -<<if $leftarm is 0 and $tentacle16shaft isnot "finished">> - <<if $leftactiondefault is "lefthittentacle16">> -| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16" checked>> - <<else>> -| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16">> - <</if>> - - <<if $leftactiondefault is "leftgrabtentacle16">> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16" checked>> - <<else>> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16">> - <</if>> +<<if $tentacle12shaft is "tummy">> -<<elseif $leftarm is "tentacle16">>You hold the $tentacle16 tentacle in your left hand.<br> +The $tentacle12 tentacle <<slithers>> around your tummy, - <<if $leftactiondefault is "leftrubtentacle16">> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16">> - <</if>> - - <<if $leftactiondefault is "leftstoptentacle16">> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16">> - <</if>> - <</if>> +<<if $tentacle12shaft is "thighs">> +The $tentacle12 tentacle <<slithers>> between your thighs, -<</nobr>><</widget>> - - - - -<<widget "actionstentacle16righthand">><<nobr>> +<</if>> +<<if $tentacle12shaft is "breasts">> -<<if $rightarm is 0 and $tentacle16shaft isnot "finished">> - <<if $rightactiondefault is "righthittentacle16">> -| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16" checked>> - <<else>> -| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16">> - <</if>> - - <<if $rightactiondefault is "rightgrabtentacle16">> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16" checked>> - <<else>> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16">> - <</if>> - -<<elseif $rightarm is "tentacle16">>You hold the $tentacle16 tentacle in your right hand.<br> +The $tentacle12 tentacle squeezes your breasts together, - <<if $rightactiondefault is "rightrubtentacle16">> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16">> - <</if>> - - <<if $rightactiondefault is "rightstoptentacle16">> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16">> - <</if>> - <</if>> -<</nobr>><</widget>> - +<<if $tentacle12shaft is "chest">> +The $tentacle12 tentacle <<slithers>> around your chest, +<</if>> -<<widget "actionstentacle16legs">><<nobr>> -<<if $leftleg is 0 and $rightleg is 0 and $tentacle16shaft isnot "finished">> +<<if $tentacle12shaft is "waist">> - <<if $feetactiondefault is "feethittentacle16">> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> - <<else>> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> - <</if>> - - <<if $feetactiondefault is "feetgrabtentacle16">> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16" checked>> - <<else>> -| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16">> - <</if>> +The $tentacle12 tentacle <<slithers>> around your waist, -<<elseif $leftleg is 0 and $tentacle16shaft isnot "finished">> +<</if>> - <<if $feetactiondefault is "feethittentacle16">> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> - <<else>> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> - <</if>> +<<if $tentacle12shaft is "neck">> -<<elseif $rightleg is 0 and $tentacle16shaft isnot "finished">> +The $tentacle12 tentacle <<slithers>> around your neck, +<</if>> - <<if $feetactiondefault is "feethittentacle16">> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> - <<else>> -| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> - <</if>> -<<elseif $leftleg is "tentacle16">>You hold the $tentacle16 tentacle between your feet.<br> +<<if $tentacle12shaft is "shoulders">> - <<if $feetactiondefault is "feetrubtentacle16">> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16" checked>> - <<else>> -| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16">> - <</if>> - - <<if $feetactiondefault is "feetstoptentacle16">> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16" checked>> - <<else>> -| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16">> - <</if>> +The $tentacle12 tentacle <<slithers>> around your shoulders, <</if>> -<</nobr>><</widget>> - +<<if $tentacle12shaft is "leftleg">> +The $tentacle12 tentacle <<slithers>> around your left leg, -<<widget "actionstentacle16mouth">><<nobr>> +<</if>> -<<if $tentacle16head is "mouthentrance">> +<<if $tentacle12shaft is "rightleg">> - <<if $mouthactiondefault is "mouthlicktentacle16">> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16" checked>> - <<else>> -| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16">> - <</if>> - - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">> - <</if>> - <</if>> - -<<elseif $tentacle16head is "mouthimminent">> +The $tentacle12 tentacle <<slithers>> around your right leg, +<</if>> - <<if $mouthactiondefault is "mouthkisstentacle16">> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16" checked>> - <<else>> -| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16">> - <</if>> - <<if $head is "grappled">> - <<else>> - <<if $mouthactiondefault is "mouthpullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">> - <</if>> - <</if>> +<<if $tentacle12shaft is "leftarm">> -<<elseif $tentacle16head is "mouth">> +The $tentacle12 tentacle <<slithers>> around your left arm, +<</if>> - <<if $mouthactiondefault is "mouthcooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">> - <</if>> - <<if $mouthactiondefault is "mouthbitetentacle16">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">> - <</if>> - -<<elseif $tentacle16head is "mouthdeep">> +<<if $tentacle12shaft is "rightarm">> +The $tentacle12 tentacle <<slithers>> around your right arm, - <<if $mouthactiondefault is "mouthcooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">> - <</if>> - - <<if $mouthactiondefault is "mouthbitetentacle16">> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>> - <<else>> -| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">> - <</if>> - <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle16vagina">><<nobr>> -<<if $tentacle16head is "vaginaentrance">> - <<if $vaginaactiondefault is "vaginarubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">> - <</if>> - <</if>> - -<<elseif $tentacle16head is "vaginaimminent">> - <<if $vaginaactiondefault is "vaginarubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $vaginaactiondefault is "vaginapullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">> - <</if>> - <</if>> -<<elseif $tentacle16head is "vagina">> - <<if $vaginaactiondefault is "vaginacooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">> - <</if>> - -<<elseif $tentacle16head is "vaginadeep">> - <<if $vaginaactiondefault is "vaginacooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">> - <</if>> - - +<<if $tentacle12head is "leftarm">> +The $tentacle12 tentacle writhes in your left hand.<<neutral5>> <</if>> -<</nobr>><</widget>> +<<if $tentacle12head is "rightarm">> +The $tentacle12 tentacle writhes in your right hand.<<neutral5>> +<</if>> +<<if $tentacle12head is "feet">> +The $tentacle12 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<widget "actionstentacle16penis">><<nobr>> -<<if $tentacle16head is "penisentrance">> - <<if $penisactiondefault is "penisrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">> - <</if>> - <</if>> - -<<elseif $tentacle16head is "penisimminent">> +<<if $tentacle12head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> - <<if $penisactiondefault is "penisrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $penisactiondefault is "penispullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">> - <</if>> - <</if>> -<<elseif $tentacle16head is "penis">> +<<if $tentacle12head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> - <<if $penisactiondefault is "peniscooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">> - <</if>> - -<<elseif $tentacle16head is "penisdeep">> +<<if $tentacle12head is "leftnipple">> - <<if $penisactiondefault is "peniscooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">> - <</if>> - +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> - <</if>> -<</nobr>><</widget>> +<<if $tentacle12head is "rightnipple">> -<<widget "actionstentacle16anus">><<nobr>> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<<if $tentacle16head is "anusentrance">> +<</if>> - <<if $anusactiondefault is "anusrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">> - <</if>> - - <<if $leftleg is "grappled" and $rightleg is "grappled">> - <<else>> - <<if $anusactiondefault is "anuspullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">> - <</if>> - <</if>> - -<<elseif $tentacle16head is "anusimminent">> - <<if $anusactiondefault is "anusrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">> - <</if>> - <<if $leftleg is "grappled" and $rightleg is "grappled">> +<<if $tentacle12head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> <<else>> - <<if $anusactiondefault is "anuspullawaytentacle16">> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>> - <<else>> - | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">> - <</if>> + moves away from your <<breasts>><<set $tentacle12head to 0>><<set $breastuse to 0>> <</if>> +<</if>> -<<elseif $tentacle16head is "anus">> +<<if $tentacle12head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle12health -= 1>> +<</if>> - <<if $anusactiondefault is "anuscooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>> - <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">> - <</if>> +<<if $tentacle12head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle12head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> - -<<elseif $tentacle16head is "anusdeep">> - <<if $anusactiondefault is "anuscooperatetentacle16">> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>> +<<if $tentacle12head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> <<else>> -| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">> + <span class="pink"> and thrusts between your lips.</span> <</if>> - +<<set $mouthstate to "tentacle">><<set $tentacle12head to "mouth">><<sex5>><<raped>><<oralstat>> +<</if>> - + + +<<if $tentacle12head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle12head to "mouthimminent">><<neutral4>> <</if>> -<</nobr>><</widget>> -<<widget "actionstentacle16thighs">><<nobr>> -<<if $tentacle16head is "penisrub">> - <<if $thighactiondefault is "penisrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16">> - <</if>> -<<elseif $tentacle16head is "vaginarub">> - <<if $thighactiondefault is "vaginarubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16">> - <</if>> -<</if>> -<</nobr>><</widget>> +<<if $tentacle12head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle12health -= 1>> +<</if>> -<<widget "actionstentacle16bottom">><<nobr>> -<<if $tentacle16head is "bottomrub">> - <<if $bottomactiondefault is "bottomrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16" checked>> - <<else>> -| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16">> - <</if>> +<<if $tentacle12head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle12head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -<</nobr>><</widget>> +<<if $tentacle12head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle12head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> -<<widget "actionstentacle16chest">><<nobr>> -<<if $tentacle16head is "chest">> - <<if $chestactiondefault is "chestrubtentacle16">> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16" checked>> +<<if $tentacle12head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle12head to "vaginaimminent">><<neutral4>> <<else>> -| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16">> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<</nobr>><</widget>> - +<<if $tentacle12head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> +<<if $tentacle12head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle12head to "penisdeep">><<sex5>> +<</if>> -<<widget "effectstentacle16">><<nobr>> -<<if $leftaction is "lefthittentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle16">>You strike the $tentacle16 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle16health -= 1>> +<<if $tentacle12head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle12head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> <</if>> -<<if $rightaction is "righthittentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle16">>You strike the $tentacle16 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle16health -= 1>> + + +<<if $tentacle12head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle12head to "penisimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $leftaction is "leftgrabtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your left hand.</span><<tentacle16disable>><<set $leftarm to "tentacle16">><<set $tentacle16head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> -<</if>> -<<if $rightaction is "rightgrabtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your right hand.</span><<tentacle16disable>><<set $rightarm to "tentacle16">><<set $tentacle16head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> -<</if>> -<<if $leftaction is "leftrubtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $rightaction is "rightrubtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $handskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $leftaction is "leftstoptentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle16">>You release the $tentacle16 tentacle from your left hand.<<tentacle16disable>> +<<if $tentacle12head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle12health -= 1>> <</if>> -<<if $rightaction is "rightstoptentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle16">>You release the $tentacle16 tentacle from your right hand.<<tentacle16disable>> + +<<if $tentacle12head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle12head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<if $feetaction is "feethittentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle16">>You kick the $tentacle16 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle16health -= 1>> +<<if $tentacle12head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle12head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -<<if $feetaction is "feetgrabtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle16 tentacle between your feet.</span><<tentacle16disable>><<set $leftleg to "tentacle16">><<set $rightleg to "tentacle16">><<set $tentacle16head to "feet">><<feetstat>><<set $feetstate to "tentacle">> -<</if>> -<<if $feetaction is "feetrubtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle16 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> - <<if $feetskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle16health -= 3>><<feetejacstat>><<ejacstat>> +<<if $tentacle12head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle12head to "anusimminent">><<neutral4>> <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> <</if>> <</if>> -<<if $feetaction is "feetstoptentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle16">>You let go of the $tentacle16 tentacle between your feet.<<tentacle16disable>> -<</if>> -<<if $mouthaction is "mouthlicktentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle16">> -<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle12head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthkisstentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle16">> -<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle12head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">><<set $thighuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthcooperatetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle16">> -<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle16 tentacle invading your mouth.<<set $rng to random(1, 100)>> - <<if $oralskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> +<<set $rng to random(1, 100)>> +<<if $tentacle12head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">><<set $bottomuse to 0>> <</if>> <</if>> -<<if $mouthaction is "mouthpullawaytentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your mouth.</span><<tentacle16disable>> -<</if>> -<<if $mouthaction is "mouthbitetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle16">><<defiance5>>You bite down on the $tentacle16 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> - <<if $rng lte ($physique / 200)>> - <<set $tentacle16health -= 1>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginarubtentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle16">> -<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle16 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle16health -= 3>><<vaginalentranceejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginacooperatetentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle16">> -<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle16 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> - <<if $vaginalskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $vaginaaction is "vaginapullawaytentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<pussystop>></span><<tentacle16disable>> -<</if>> -<<if $penisaction is "penisrubtentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle16">> -<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle16 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle16health -= 3>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "peniscooperatetentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle16">> -<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle16 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> - <<if $penileskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle16health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $penisaction is "penispullawaytentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<penisstop>></span><<tentacle16disable>> -<</if>> @@ -115417,66 +98297,168 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open -<<if $anusaction is "anusrubtentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle16">> -<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle16 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle16health -= 3>><<bottomejacstat>><<ejacstat>> + + +<<set $rng to random(1, 100)>> +<<if $tentacle12head is 0 and $tentacle12shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle12head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle12head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle12head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle12head to "mouthentrance">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle12default>> + <</if>> + <<else>> + <<tentacle12default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle12head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle12default>> + <</if>> <<else>> + <<tentacle12default>> <</if>> -<</if>> +<<elseif $tentacle12head is 0 and $tentacle12shaft is 0>> -<<if $anusaction is "anuscooperatetentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle16">> -<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle16 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> - <<if $analskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> - <<else>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle12 tentacle winds around your tummy.<<neutral1>><<set $tentacle12shaft to "tummy">> + <<else>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle12 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle12shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle12 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle12shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle12 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle12shaft to "chest">> + <<else>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle12 tentacle winds its way around your waist.<<neutral1>><<set $tentacle12shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle12 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle12shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle12 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle12shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle12 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle12 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle12 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle12 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle12 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle12shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle12 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle12 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle12shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle12 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle12 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> -<</if>> + + -<<if $anusaction is "anuspullawaytentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<bottomstop>></span><<tentacle16disable>> <</if>> -<<if $thighaction is "penisrubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle16">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $thighaction is "vaginarubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle16">> -<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>> - <<if $thighskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $bottomaction is "bottomrubtentacle16">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle16">> -<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle16 tentacle between your cheeks.<<set $rng to random(1, 100)>> - <<if $bottomskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle16health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> -<<if $chestaction is "chestrubtentacle16">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle16">> -<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle16 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> - <<if $chestskill gte (800 - ($rng * 10))>> - <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle16health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> - <<else>> - <</if>> -<</if>> + + + + + + + + + @@ -115485,178 +98467,242 @@ and continues thrusting into your <<bottomstop>><span class="pink"> The tip open <</nobr>><</widget>> -:: Forest Tentacles [nobr] -<<set $outside to 1>><<set $location to "forest">> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 10>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<</if>> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Forest Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Tentacles]]>><</click>></span><<nexttext>> -<</if>> +<<widget "tentacle12default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle12health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle12health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle12health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle12health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle12health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle12health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle12health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle12health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> -:: Forest Tentacles Finish [nobr] -<<effects>> +<</nobr>><</widget>> -The roots loose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. -<<clotheson>> -<<endcombat>> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -:: Street Panties [nobr] -<<effects>> -<<if $phase is 1>> -You agree to the transaction, and find a secluded spot in a nearby alley to conduct the exchange. -<<if $skirt is 1>> -The <<person>> stares at you, eyes wide, as you lift the sides of your skirt and slip your $underclothes down to your knees. You lift one leg out, then the other, and just like that you are naked beneath your skirt.<br><br> -<<else>> -You ask the <<person>> to turn around while you take them off. When <<his>> back is turned, you remove your $lowerclothes and slip your $underclothes off your legs. Feeling exposed, you quickly put your $lowerclothes back on.<br><br> -<</if>> -You hand <<him>> the garment, which <<he>> takes with trembling hands. "It's still warm," <<he>> says, holding it against <<his>> face. <<He>> hands you the money and departs. -<<exhibitionism3>><br><br> -<<underruined>> -<<set $money += 3000>><<fameexhibitionism1>> -<<endevent>> -<<destinationeventend>> -<<elseif $phase is 2>> -You give the <<person>> a coy smile. "But I'd need to be wearing some first." You walk away, leaving <<him>> speechless. -<<exhibitionism2>><br><br> -<<endevent>> -<<destinationeventend>> -<<elseif $phase is 3>> -You hasten your pace to escape the pervert.<br><br><<gstress30>> -<<endevent>> -<<destinationeventend>> + +<<widget "tentacle12disable">><<nobr>> + +<<if $tentacle12head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> +<<if $tentacle12head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> -:: Street Car [nobr] -<<effects>> +<<if $tentacle12head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> -<<if $phase is 1>> +<<if $tentacle12head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle12head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> -You climb into the back of the car, and the <<person>> drives into a secluded alley. <<He>> joins you on the back seat.<<promiscuity2>><br><br> +<<if $tentacle12head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle12head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> -<<click [[Next|Street Car Sex]]>><<set $sexstart to 1>><</click>><br> +<<if $tentacle12head is "chest">> +<<set $chestuse to 0>> +<</if>> -<<elseif $phase is 2>> - <<if $rng gte 81 and $upperset isnot $lowerset and $upperexposed lte 1>> - You hasten your pace to escape the pervert. However, <<he>> keeps pace with you, and waves <<his>> wad of cash again. "Okay. How about you just give me a little show? Take your shirt off."<br><br><<gstress30>> - - <<if $playergenderappearance is "m" and $breastsize lte 2>> - <<click [[Take off your top|Street Car Strip]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> +<<if $tentacle12head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> - <<else>> - <<if $exhibitionism gte 55>> - <<click [[Take off your top|Street Car Strip]]>><<set $phase to 2>><</click>><<exhibitionist4>><br> - <</if>> - <</if>> - - <<click [[Refuse again|Street Car]]>><<set $phase to 3>><</click>><<gstress>><br> - <<else>> - You hasten your pace to escape the pervert.<br><br><<gstress30>> +<<if $tentacle12head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> - <<endevent>> +<<if $tentacle12head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> - <<destinationeventend>> - <</if>> +<<if $tentacle12head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<elseif $phase is 3>> -You hasten your pace to escape the pervert. This time <<he>> doesn't follow you.<br><br><<gstress30>> -<<endevent>> -<<destinationeventend>> +<<if $tentacle12head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> +<<if $tentacle12head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -:: Street Car Strip [nobr] -<<effects>> +<<if $tentacle12head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle12head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<if $phase is 1>> -After taking a look around to see if anyone else is watching, you <<nervously>> remove your $upperclothes, exposing your <<breastsstop>> A chill breeze makes your nipples stand on end.<<exhibitionism1>><br><br> +<<if $tentacle12head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle12head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<He>> whistles at you. "Good slut. Here." <<He>> drops some notes out the window, then speeds away as you crouch to pick them up. You've earned £20.<<set $money += 2000>><br><br> +<<if $tentacle12head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<endevent>> -<<destinationeventend>> -<<elseif $phase is 2>> +<<if $tentacle12head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -After taking a look around to see if anyone else is watching, you <<nervously>> remove your $upperclothes. Your <<breasts>> flop out as you raise your shirt above your chest and a chill breeze makes your nipples stand on end.<<exhibitionism4>><br><br> +<<if $tentacle12head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<He>> whistles at you. "Good slut. Here." <<He>> drops some notes out the window, then speeds away as you crouch to pick them up. You've earned £30.<<set $money += 3000>><br><br> +<<if $tentacle12head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<endevent>> -<<destinationeventend>> +<<if $tentacle12head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle12head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> + +<<if $tentacle12head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> + +<<if $tentacle12head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> + +<<if $tentacle12head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> + + + + + + + + +<<if $tentacle12shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> + +<<if $tentacle12shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> + +<<if $tentacle12shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> +<</if>> + +<<if $tentacle12shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> + +<<if $tentacle12shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> + +<<if $tentacle12shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> -:: Street Car Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 40>> -<<set $tipmod to 2>><<tipset>> -<<endif>> +<<set $tentacle12shaft to 0>> +<<set $tentacle12head to 0>> -<<effects>> -<<effectsman>><<man>> +<</nobr>><</widget>> @@ -115683,863 +98729,784 @@ After taking a look around to see if anyone else is watching, you <<nervously>> -<<stateman>><br> -<br> -<<actionsman>> +<<widget "actionstentacle12lefthand">><<nobr>> +<<if $leftarm is 0 and $tentacle12shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle12">> +| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12" checked>> + <<else>> +| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle12">> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12" checked>> + <<else>> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12">> + <</if>> +<<elseif $leftarm is "tentacle12">>You hold the $tentacle12 tentacle in your left hand.<br> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0>> -<span id="next"><<click [[Next|Street Car Sex]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Street Car Sex Finish]]>><</click>></span><<nexttext>> + <<if $leftactiondefault is "leftrubtentacle12">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle12">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12">> + <</if>> + <</if>> -:: Street Car Sex Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $consensual is 1>> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> +<</nobr>><</widget>> - "Here's your pay, whore." <<He>> drops some cash on you as <<he>> climbs back over to the driver's seat. <<tearful>> you leave the car, and hear <<him>> drive away.<br><br> - <<tipreceive>> - - - <<else>> - "Fine. I hope you don't expect anything." <<He>> shoves you out the car and drives away. <<tearful>> you struggle to your feet.<br><br> +<<widget "actionstentacle12righthand">><<nobr>> - <</if>> -<<else>> - <<if $enemyarousal gte $enemyarousalmax>> - <<ejaculation>><<fameprostitution1>><<set $prostitutionstat += 1>> - "Here's your pay, whore." <<He>> drops some cash on you as <<he>> climbs back over to the driver's seat. <<tearful>> you leave the car, and hear <<him>> drive away.<br><br> - <<tipreceive>> - <<else>> - You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you escape the car and flee down the alley.<br><br> +<<if $rightarm is 0 and $tentacle12shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle12">> +| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12" checked>> + <<else>> +| <span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12">> + <</if>> + + <<if $rightactiondefault is "rightgrabtentacle12">> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12" checked>> + <<else>> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12">> + <</if>> +<<elseif $rightarm is "tentacle12">>You hold the $tentacle12 tentacle in your right hand.<br> + <<if $rightactiondefault is "rightrubtentacle12">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle12">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12">> <</if>> + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle12legs">><<nobr>> -<</if>> -<br><br> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle12shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle12">> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> + <<else>> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle12">> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12" checked>> + <<else>> +| <span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12">> + <</if>> +<<elseif $leftleg is 0 and $tentacle12shaft isnot "finished">> -<<clotheson>> -<<endcombat>> + <<if $feetactiondefault is "feethittentacle12">> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> + <<else>> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> + <</if>> -<<destinationeventend>> +<<elseif $rightleg is 0 and $tentacle12shaft isnot "finished">> -:: Park Toilets Sneak [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> + <<if $feetactiondefault is "feethittentacle12">> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>> + <<else>> +| <span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">> + <</if>> +<<elseif $leftleg is "tentacle12">>You hold the $tentacle12 tentacle between your feet.<br> -You <<nervously>> poke your head outside. There's no one around. You leave the safety of the buliding, your <<lewdness>> on display. + <<if $feetactiondefault is "feetrubtentacle12">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle12">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12">> + <</if>> -<<if $phase is 1>> -<<exhibitionism3>> -<<elseif $phase is 2>> -<<exhibitionism4>> <</if>> -<br><br> - -<<click [[Next|Park]]>><</click>><br> +<</nobr>><</widget>> -<<set $eventskip to 0>> -:: Street Flirt [nobr] -<<effects>> +<<widget "actionstentacle12mouth">><<nobr>> -<<if $phase is 1>> +<<if $tentacle12head is "mouthentrance">> -You wait until <<he>> looks at you again, then slowly trace your tongue across your upper lip. <<He>> looks at <<his>> feet and blushes.<<promiscuity1>><br><br> -<<endevent>> -<<destinationeventend>> + <<if $mouthactiondefault is "mouthlicktentacle12">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">> + <</if>> + <</if>> + +<<elseif $tentacle12head is "mouthimminent">> -<<elseif $phase is 2>> -You look away from the <<personcomma>> and continue on your journey.<br><br> + <<if $mouthactiondefault is "mouthkisstentacle12">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12">> + <</if>> -<<endevent>> -<<destinationeventend>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">> + <</if>> + <</if>> -<</if>> +<<elseif $tentacle12head is "mouth">> -:: Monster Test [nobr] -<<set $outside to 1>><<set $location to "sea">><<effects>> + <<if $mouthactiondefault is "mouthcooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">> + <</if>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<molested>> -<<controlloss>> + <<if $mouthactiondefault is "mouthbitetentacle12">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">> + <</if>> + +<<elseif $tentacle12head is "mouthdeep">> -<<set $enemytype to "tentacles">> -<<set $tentacleno to 6>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<<set $vorestage to 1>> -<<set $vorecreature to "whale">> -<<set $vorestrength to 1>> - <<if $hallucinations gte 1>> - <<set $voretentacles to 1>> + <<if $mouthactiondefault is "mouthcooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>> <<else>> - <<set $voretentacles to 0>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">> <</if>> -<<set $swarmname to "swarms">> -<<set $swarmmove to "moving towards you">> -<<set $swarmcreature to "eels">> -<<set $swarmspill to "encircle you">> -<<set $swarmsteady to "fend off">> -<<set $swarmSteady to "Fend off">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> -<<set $swimdistance to 20>> -<<set $water to 1>> - + <<if $mouthactiondefault is "mouthbitetentacle12">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">> + <</if>> + <</if>> +<</nobr>><</widget>> -<<voreeffects>><<swarmeffects>><<effectstentacles>> -<<vore>><<swarm>><<tentacles>> -<<statetentacles>> -<<voreactions>><<swarmactions>><<actionstentacles>> -<<if $stress gte 10000>> -<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>> -<<elseif $vorestage lte 0>> -<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> +<<widget "actionstentacle12vagina">><<nobr>> +<<if $tentacle12head is "vaginaentrance">> -:: Drain Tentacles [nobr] -<<set $outside to 0>><<set $location to "town">> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 8>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<<set $timer to 30>> + <<if $vaginaactiondefault is "vaginarubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">> + <</if>> + <</if>> + +<<elseif $tentacle12head is "vaginaimminent">> -<</if>> + <<if $vaginaactiondefault is "vaginarubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">> + <</if>> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">> + <</if>> + <</if>> +<<elseif $tentacle12head is "vagina">> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Drain Tentacles Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 1>> -<span id="next"><<click [[Next|Drain Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Drain Tentacles]]>><</click>></span><<nexttext>> + + <<if $vaginaactiondefault is "vaginacooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">> + <</if>> + + + +<<elseif $tentacle12head is "vaginadeep">> + + + <<if $vaginaactiondefault is "vaginacooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">> + <</if>> + + + <</if>> +<</nobr>><</widget>> -:: Drain Tentacles Finish [nobr] -<<effects>> -<<if $activetentacleno lte ($tentacleno / 2)>> +<<widget "actionstentacle12penis">><<nobr>> +<<if $tentacle12head is "penisentrance">> -The creature loses interest in you, and returns to the depths. <<tearful>> you struggle to your feet. -<<clotheson>> -<<endcombat>> + <<if $penisactiondefault is "penisrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">> + <</if>> + <</if>> + +<<elseif $tentacle12head is "penisimminent">> -<<destinationeventend>> + <<if $penisactiondefault is "penisrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">> + <</if>> -<<else>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">> + <</if>> + <</if>> +<<elseif $tentacle12head is "penis">> -The walkway beneath you gives way under the strain, and you tumble into the water below.<br><br> -<<if $upperoff isnot 0>> -<<upperruined>> -<</if>> -<<if $loweroff isnot 0>> -<<lowerruined>> -<</if>> -<<if $underoff isnot 0>> -<<underruined>> -<</if>> + <<if $penisactiondefault is "peniscooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">> + <</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Drain Water]]>><</click>><br> -<</if>> + +<<elseif $tentacle12head is "penisdeep">> -:: Widgets Clothing Caption [widget] -<<widget "clothingcaption">><<nobr>> + <<if $penisactiondefault is "peniscooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">> + <</if>> + -<<if $upperclothes is "naked">> - <<if $lowerclothes is "naked">> - <<if $underclothes is "naked">> - <span class="red">You are completely naked!</span> - <<endif>> - <<if $underclothes isnot "naked">> - <span class="pink">You are wearing nothing but a <<if $undertype isnot "chastity">>pair of <</if>><<underintegrity>> $undercolour $underclothes.</span> - <<endif>> - <<endif>> - <<if $lowerclothes isnot "naked">> - <<if $underclothes is "naked">> - <span class="pink">You are topless and wearing no underwear</span> but your lower half is covered by <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes. - <<endif>> - <<if $underclothes isnot "naked">> - <span class="pink">You are topless</span> with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes and <<underword>> <<underintegrity>> $undercolour $underclothes. - <<endif>> - <<endif>> -<<elseif $upperclothes isnot "naked">> - <<if $lowerclothes is "naked">> - <<if $underclothes is "naked">> - <<if $upperonepiece is 1 and $lowerset isnot $upperset>> - You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="red"> leaving your bottom half completely exposed!</span> - <<else>> - <span class="red">Your bottom half is completely exposed!</span> You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes. - <</if>> - <<endif>> - <<if $underclothes isnot "naked">> - <<if $upperonepiece is 1 and $lowerset isnot $upperset>> - You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="purple"> leaving your <<underword>> <<underintegrity>> $undercolour $underclothes exposed.</span> - <<else>> - You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes and <span class="purple">exposed <<underword>> <<underintegrity>> $undercolour $underclothes.</span> - <</if>> - <<endif>> - <<endif>> - <<if $lowerclothes isnot "naked">> - <<if $underclothes is "naked">> - You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes - <<if $loweronepiece isnot 1>>and <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes - <</if>> - <span class="purple"><<if $lowertype is "swim">>and<<else>>but<</if>> you are not wearing underwear.</span> - <<endif>> - <<if $underclothes isnot "naked">><<nobr>> - You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes - <<if $loweronepiece isnot 1>>with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes - <</if>>and <<underword>> <<underintegrity>> $undercolour $underclothes. - <<endnobr>><<endif>> - <<endif>> -<<endif>> + +<</if>> -<</nobr>><</widget>> +<</nobr>><</widget>> +<<widget "actionstentacle12anus">><<nobr>> +<<if $tentacle12head is "anusentrance">> + <<if $anusactiondefault is "anusrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">> + <</if>> + <</if>> + +<<elseif $tentacle12head is "anusimminent">> -<<widget "stripcaption">><<nobr>> -<<if $uppertype isnot "naked" and $upperwetstage gte 3 and $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> - <<if $upperset is $lowerset>> -<br>Your $upperclothes, skirt and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> + <<if $anusactiondefault is "anusrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>> <<else>> -<br>Your $upperclothes, $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">> <</if>> -<<elseif $uppertype isnot "naked" and $upperwetstage gte 3 and $lowerwetstage gte 3 and $lowertype isnot "naked">> - <<if $upperset is $lowerset>> -<br>Your $upperclothes and skirt are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> + <<if $leftleg is "grappled" and $rightleg is "grappled">> <<else>> -<br>Your $upperclothes and $lowerclothes are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> + <<if $anusactiondefault is "anuspullawaytentacle12">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">> + <</if>> <</if>> -<<elseif $uppertype isnot "naked" and $upperwetstage gte 3>> -<br>Your $upperclothes <<upperplural>> drenched, <span class="purple">revealing your <<breastsstop>></span><br> - -<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> -<br>Your $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<genitalsstop>></span><br> +<<elseif $tentacle12head is "anus">> -<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3>> -<br>Your $lowerclothes <<lowerplural>> drenched, <span class="purple">revealing your <<undiesstop>></span><br> -<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> -<br>Your $underclothes <<underplural>> drenched, <span class="pink">revealing your <<genitalsstop>></span><br> + <<if $anusactiondefault is "anuscooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">> + <</if>> + +<<elseif $tentacle12head is "anusdeep">> + <<if $anusactiondefault is "anuscooperatetentacle12">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle12thighs">><<nobr>> -<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> - <<if $upperset is $lowerset>> -<br>Your $upperclothes, skirt and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> +<<if $tentacle12head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12" checked>> <<else>> -<br>Your $upperclothes, $lowerclothes and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12">> <</if>> - -<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowerexposed is 2 and $lowertype isnot "naked">> - <<if $upperset is $lowerset>> -<br>Your $upperclothes and skirt have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> +<<elseif $tentacle12head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12" checked>> <<else>> -<br>Your $upperclothes and $lowerclothes have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12">> <</if>> - -<<elseif $uppertype isnot "naked" and $upperexposed is 2>> -<br>Your $upperclothes <<upperhas>> been pulled aside, <span class="purple">revealing your <<breastsstop>></span><br> - -<<elseif $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> -<br>Your $lowerclothes <<lowerhas>> been pulled aside and your $underclothes pulled down, <span class="pink">revealing your <<genitalsstop>></span><br> - -<<elseif $lowertype isnot "naked" and $lowerexposed is 2>> -<br>Your $lowerclothes <<lowerhas>> been pulled aside, <span class="purple">revealing your <<undiesstop>></span><br> - -<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> -<br>Your $underclothes <<underhas>> been pulled down to your $understate, <span class="pink">revealing your <<genitalsstop>></span><br> <</if>> - <</nobr>><</widget>> -:: Hallways Sneak [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - - -You <<nervously>> poke your head outside. There's no one around. You leave the relative safety of the toilets, your <<lewdness>> on display. +<<widget "actionstentacle12bottom">><<nobr>> -<<if $phase is 1>> -<<exhibitionism3>> -<<elseif $phase is 2>> -<<exhibitionism4>> +<<if $tentacle12head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12">> + <</if>> <</if>> -<br><br> -<<click [[Next|Hallways]]>><</click>><br> +<</nobr>><</widget>> -<<set $eventskip to 0>> +<<widget "actionstentacle12chest">><<nobr>> -:: Widgets School Events [widget] -<<widget "eventsschooltoilets">><<nobr>> +<<if $tentacle12head is "chest">> + <<if $chestactiondefault is "chestrubtentacle12">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12">> + <</if>> +<</if>> -<<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> - <<if $exposed gte 1>> - <<if $bus is "boys">> - <<generateym1>><<generateym2>><<generateym3>> - - You hear voices approaching, and manage to hide in a stall before you're caught with your <<lewdness>> on display.<br><br> - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. - - <<if $storelocation is "schoolboys" and $genderdisable isnot "m">> - - The voices suddenly stop. The <<person1>><<person>> breaks the silence. "Who would leave these clothes here? We should probably take them to lost and found." They have your clothes!<br><br> - - <<click [[Call out|School Toilets Clothes]]>><<set $phase to 2>><</click>><br> - <<click [[Remain Silent|School Toilets Clothes]]>><<set $phase to 1>><</click>><br> - - <<else>> - - They soon leave, none the wiser.<<gstress>><<garousal>><<gstress10>><<garousal10>><br><br> - <<endevent>> - <<click [[Next (0:05)|School Boy's Toilets]]>><<set $eventskip to 1>><<pass5>><</click>><br> - - <</if>> - - +<</nobr>><</widget>> - <<else>> - <<generateyf1>><<generateyf2>><<generateyf3>> - - You hear voices approaching, and manage to hide in a stall before you're caught with your <<lewdness>> on display.<br><br> - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. - - <<if $storelocation is "schoolgirls" and $genderdisable isnot "f">> - - The voices stop abruptly. The <<person1>><<person>> breaks the silence. "Who would leave these clothes here? We should probably take them to lost and found." They have your clothes!<br><br> - - <<click [[Call out|School Toilets Clothes]]>><<set $phase to 2>><</click>><br> - <<click [[Remain Silent|School Toilets Clothes]]>><<set $phase to 1>><</click>><br> - - <<else>> - - They soon leave, none the wiser.<<gstress>><<garousal>><<gstress10>><<garousal10>><br><br> - <<endevent>> - <<click [[Next (0:05)|School Girl's Toilets]]>><<set $eventskip to 1>><<pass5>><</click>><br> - - <</if>> - - <</if>> - - - - - - - - - <<else>> - <<if $bus is "boys">> - <<generateym1>><<generateym2>><<generateym3>> - <<if $playergenderappearance is "f">> - - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> - - <<click [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<gstress20>><</click>><<gstress>><br> - <<if $genderdisable isnot "m">> - <<click [[Flirt|School Toilets Encounter]]>><<set $phase to 2>><</click>><<promiscuous1>><br> - <<if $promiscuity gte 15>> - <<click [[Seduce|School Toilets Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> - <</if>> - - - <<else>> - - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They pay you no heed and soon leave. - <br><br> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> - - - - - - <<else>> - <<generateyf1>><<generateyf2>><<generateyf3>> - <<if $playergenderappearance is "m">> - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> - - <<click [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<gstress20>><</click>><<gstress>><br> - <<if $genderdisable isnot "m">> - <<click [[Flirt|School Toilets Encounter]]>><<set $phase to 2>><</click>><<promiscuous1>><br> - <<if $promiscuity gte 15>> - <<click [[Seduce|School Toilets Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> - <</if>> - - - - <<else>> - - A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They pay you no heed and soon leave. - <br><br> +<<widget "effectstentacle12">><<nobr>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - - <</if>> - <</if>> +<<if $leftaction is "lefthittentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle12">>You strike the $tentacle12 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle12health -= 1>> <</if>> -<<else>> - +<</if>> +<<if $rightaction is "righthittentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle12">>You strike the $tentacle12 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle12health -= 1>> + <</if>> +<</if>> +<<if $leftaction is "leftgrabtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your left hand.</span><<tentacle12disable>><<set $leftarm to "tentacle12">><<set $tentacle12head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> +<<if $rightaction is "rightgrabtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your right hand.</span><<tentacle12disable>><<set $rightarm to "tentacle12">><<set $tentacle12head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> - <<if $bestialitydisable isnot "f">> - The quiet is broken by a low growl behind you. A large cat pounces on you from the shadows. You manage to escape, but not without injury.<<beastescape>><br><br> - - <<click [[Next|School Toilets]]>><</click>><br> +<<if $leftaction is "leftrubtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>> <<else>> - - The quiet is broken by a low growl behind you. A large cat pounces on you from the shadows, forcing you to your knees.<br><br> - - <<click [[Next|School Toilets Cat]]>><<set $molestationstart to 1>><</click>><br> - <</if>> <</if>> -<</nobr>><</widget>> - - +<<if $rightaction is "rightrubtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $leftaction is "leftstoptentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle12">>You release the $tentacle12 tentacle from your left hand.<<tentacle12disable>> +<</if>> +<<if $rightaction is "rightstoptentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle12">>You release the $tentacle12 tentacle from your right hand.<<tentacle12disable>> +<</if>> +<<if $feetaction is "feethittentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle12">>You kick the $tentacle12 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle12health -= 1>> + <</if>> +<</if>> +<<if $feetaction is "feetgrabtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle12 tentacle between your feet.</span><<tentacle12disable>><<set $leftleg to "tentacle12">><<set $rightleg to "tentacle12">><<set $tentacle12head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> +<<if $feetaction is "feetrubtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle12 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle12health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $feetaction is "feetstoptentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle12">>You let go of the $tentacle12 tentacle between your feet.<<tentacle12disable>> +<</if>> +<<if $mouthaction is "mouthlicktentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle12">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<widget "eventschoolhallwaysexposed">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $rng gte 81>> +<<if $mouthaction is "mouthkisstentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle12">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -You leave the safety of a storeroom and move down an empty corridor. You're halfway through when you hear voices up ahead. You try going back the way you came, but voices come from that direction too. You're trapped. You look around for somewhere to hide, but there's nothing but the lockers lining the walls between classrooms.<br><br> +<<if $mouthaction is "mouthcooperatetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle12">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle12 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<click [[Look through the classroom windows, one must be empty|Hallways Exposed Classroom]]>><</click>><br> -<<click [[Check the lockers, one must be unlocked|Hallways Exposed Lockers]]>><</click>><br> +<<if $mouthaction is "mouthpullawaytentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your mouth.</span><<tentacle12disable>> +<</if>> +<<if $mouthaction is "mouthbitetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle12">><<defiance5>>You bite down on the $tentacle12 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle12health -= 1>> + <</if>> +<</if>> -<<else>> -You hide beneath a stairwell as a crowd descends. The steps above you vibrate as they pass by.<<gstress>><<gstress60>><br><br> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> +<<if $vaginaaction is "vaginarubtentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle12">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle12 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle12health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginacooperatetentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle12">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle12 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<</nobr>><</widget>> +<<if $vaginaaction is "vaginapullawaytentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<pussystop>></span><<tentacle12disable>> +<</if>> -<<widget "eventsschoolhallways">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $bullytimer gte $rng>><<set $bullytimer to 0>> -<<schoolbully>> -<<elseif $rng gte 81>> - <<if $cool gte 400>> - You pass by a group of students. They drop their conversation and surround you, vying for your attention, each wanting to be seen with you.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - - <<elseif $cool gte 160>> - You pass by a group of students who smile and greet you as you pass.<<ltrauma>><<ltrauma60>><br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - - <<elseif $cool gte 120>> - You pass by a group of students who completely ignore you. You might as well be invisible to them.<br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - - <<elseif $cool gte 40>> - You pass by a group of students who mock and laugh at you as you pass.<<gstress>><<gstress60>><br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - +<<if $penisaction is "penisrubtentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle12">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle12 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle12health -= 3>><<penileejacstat>><<ejacstat>> <<else>> - You see a group of students up ahead. With your reputation and no teachers near by, you're afraid to go near them.<br><br> - - <<click [[Take a detour (0:05)|Hallways]]>><<set $eventskip to 1>><<pass5>><</click>><br> - <<click [[I can't waste the time. Walk past them.|Hallways Low Status]]>><</click>><<gtrauma>><<gstress>><br> - <</if>> -<<elseif $rng gte 61>> - <<if $delinquency gte 400>> - <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by, and starts following you. There's no way <<he>> would try anything with people around, but you come to an empty corridor.<br><br> - - <<click [[Take a detour (0:05)|Hallways]]>><<set $eventskip to 1>><<pass5>><</click>><br> - <<click [[I can't waste the time. Keep going.|Hallways High Delinquency]]>><</click>><br> +<</if>> - <<elseif $delinquency gte 10>> - <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by, and starts following you. <<He>> stops following when a teacher walks into view.<<gstress>><<gstress20>><br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - +<<if $penisaction is "peniscooperatetentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle12">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle12 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle12health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> <<else>> - <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by.<<gstress>><<gstress10>><br><br> - - <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - <</if>> +<</if>> +<<if $penisaction is "penispullawaytentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<penisstop>></span><<tentacle12disable>> +<</if>> -<<elseif $rng gte 41>> -<<generatey1>><<person1>>A <<person>> squeezes your <<bottom>> as you walk by.<br><br> -<<click [[Slap|Hallways Slap]]>><<ltrauma60>><<lstress60>><<detention10>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> -<<click [[Ignore|Hallways]]>><<endevent>><<set $eventskip to 1>><<gtrauma10>><<gstress10>><</click>><<gtrauma>><<gstress>><br> -<<elseif $rng gte 21>> -<<generatey1>><<person1>> - <<if $playergenderappearance is "f">> - <<if $breastsize gte 5>> - A <<person>> shouts at you. "Nice cow tits." You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> - <<else>> - A <<person>> shouts at you. <<schoolcatcall>> You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> - <</if>> - <<else>> - A <<person>> shouts at you. <<schoolcatcall>> You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> - <</if>> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<else>> -<<generatey1>>A <<person1>><<person>> walks up to you. "Hi," <<he>> says. Seems <<he>> wants to talk.<br><br> -<<click [[Hi (0:05)|Hallways Encounter]]>><<pass5>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> -<<click [[Ignore|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<if $anusaction is "anusrubtentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle12">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle12 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle12health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -<</nobr>><</widget>> +<<if $anusaction is "anuscooperatetentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle12">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle12 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuspullawaytentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<bottomstop>></span><<tentacle12disable>> +<</if>> +<<if $thighaction is "penisrubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle12">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $thighaction is "vaginarubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle12">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<widget "playground">><<nobr>> -<<if $bus is "schoolfrontplayground">> -<<click [[Next|School Front Playground]]>><<set $eventskip to 1>><</click>><br> -<<else>> -<<click [[Next|School Rear Playground]]>><<set $eventskip to 1>><</click>><br> -<</if>> -<</nobr>><</widget>> -<<widget "eventsplayground">><<nobr>> +<<if $bottomaction is "bottomrubtentacle12">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle12">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle12 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle12health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - <<if $exposed gte 1>> - Some students spot your head poking out and wave. You <<nervously>> wave back, your heart racing. You don't think they noticed anything odd.<<gstress>><<gstress60>><<garousal>><<garousal60>><br><br> - - <<playground>> +<<if $chestaction is "chestrubtentacle12">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle12">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle12 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle12health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> <<else>> - <<if $rng gte 91 and $faceacc is "cool shades">> - <<river>><<person1>>"You <<girlstop>> Stop," you hear River's voice behind you. You turn to see <<him>> marching closer. "Those are definitely not prescription glasses. Give them to me this instant." A group of students watch nearby.<br><br> - - <<click [[Hand them over|Events Shades Hand]]>><<lcool10>><<gtrauma60>><<set $faceacc to 0>><<set $riverdom += 1>><</click>><<lcool>><<gtrauma>><br> - <<click [[Flip the bird|Events Shades Flip]]>><<gcool1>><<ltrauma60>><<detention40>><<set $riverdom -= 1>><<set $riverlove -= 1>><</click>><<gcool>><<ltrauma>><<gdelinquency>><br> + <</if>> +<</if>> - <<elseif $rng gte 91 and $faceacc is "glasses">> - <<generatey1>><<person1>>A hand reaches from behind you and snatches the glasses from your face.<<set $faceacc to 0>><br><br> - You turn and see a <<person>> holding your glasses. "Where did you get these? They must be ancient," <<he>> says. <<He>> drops them on the ground. "Wow. They didn't break." <<He>> hovers <<his>> foot above them. "I could change that. Unless you convince me not to. - <<if $playergenderappearance is "f">> - Show me your knickers." - <<else>> - Show me your undies." - <</if>> - <br><br> - <<if $undertype is "naked">> - <<click [[Say you're not wearing any|Glasses No Underwear]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - <<else>> - <<click [[Show|Glasses Underwear]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - <</if>> - <<click [[Refuse|Glasses Refuse]]>><</click>><br> - <<else>> - <<if $cool lt 120>> - <<generatey1>><<person1>>A <<person>> points at you and whispers to <<his>> friends. They burst into laughter.<<gstress>><<gstress60>><br><br> +<</nobr>><</widget>> - <<playground>> - <<else>> - Some students recognise you and wave. You wave back.<<lstress>><<lstress60>><br><br> - <<playground>> - <</if>> - <</if>> - <</if>> -<<else>> +:: Widgets Combat Tentacle13 [widget] +<<widget "tentacle13">><<nobr>> - <<if $rng gte 1>> - <<set $rng to random(1, 100)>> - <<if $rng gte 61>> - <<if $bestialitydisable is "f">> - You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> - - <<click [[Next|Rear Playground Dog]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> - - You manage to escape, but not unscathed.<<beastescape>><br><br> - - <<playground>> - <</if>> - <<else>> - You see a dog rummaging in litter behind the kitchen. It runs away as soon as it hears you.<br><br> - - <<playground>> - <</if>> - <</if>> - -<</if>> -<</nobr>><</widget>> +<<if $tentacle13health lte 0 and $tentacle13shaft isnot "finished">> +Worn out, the $tentacle13 tentacle retracts from you. +<<tentacle13disable>> +<<set $tentacle13shaft to "finished">> +<<set $tentacle13head to "finished">> +<</if>> +<<if $tentacle13shaft is "tummy">> +The $tentacle13 tentacle <<slithers>> around your tummy, +<</if>> +<<if $tentacle13shaft is "thighs">> -<<widget "schoolbully">><<nobr>> +The $tentacle13 tentacle <<slithers>> between your thighs, -<<if $bullyevent is 0>><<set $bullyevent += 1>> +<</if>> -<<whitney>><<person1>>Someone shoves you against a wall. You turn to face the culprit as <<he>> pins your arms with <<his>> own. It's Whitney, a popular but delinquent student. "Don't get in my way again," <<he>> says, unbothered by the blonde fringe covering one eye. <<His>> friends flank <<himstop>> "Or I'll put you in your place." <<He>> presses <<his>> knee into your crotch for a moment, then releases you. <<He>> and <<his>> friends leave, but you doubt that'll be the end of it.<<gtrauma60>><<gstress60>><<gtrauma>><<gstress>><br><br> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<if $tentacle13shaft is "breasts">> -<<elseif $bullyevent is 1>> +The $tentacle13 tentacle squeezes your breasts together, -<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "You're in my way again. I think you need a time-out," <<he>> says as <<he>> opens the locker beside you. <<He>> tries to push you in.<br><br> +<</if>> -<<click [[Let it happen (0:30)|Bully Locker]]>><<set $submissive += 1>><<set $whitneydom += 1>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> -<<click [[Fight|Bully Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</click>><br> +<<if $tentacle13shaft is "chest">> -<<elseif $bullyevent is 2>> +The $tentacle13 tentacle <<slithers>> around your chest, - <<if $playergenderappearance is "m" and $uppertype is "naked">> - - <<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "Walking around without a shirt on?" <<he>> says. "I bet you love the way it makes older <<if $pronoun is "m">>boys<<else>>girls<</if>> look at you." <<He>> turns to <<his>> friends. "Come on, we've got better things to do than entertain this slut." They leave without molesting you further.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><br><br> - - <<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> - - <<else>> +<</if>> - <<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "There's a toll for passing through," <<he>> jabs your chest. "Show us your tits and we'll call it even."<br><br> - <<click [[Comply|Bully Top]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> - <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> - - <</if>> +<<if $tentacle13shaft is "waist">> -<<elseif $bullyevent is 3>> +The $tentacle13 tentacle <<slithers>> around your waist, -<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "There's a toll for passing through," <<he>> grins evily. "Strip down to your underwear and we'll call it even."<br><br> +<</if>> - <<if $undertype is "naked">> - <<if $submissive gte 1150>> - You look at your feet. "I-I'm not... wearing...."<br><br> - <<elseif $submissive lte 850>> - You glare at Whitney. "I wouldn't do what you say even if I was wearing underwear."<br><br> - <<else>> - "But I-I'm not wearing underwear," you say.<br><br> - <</if>> - <<He>> laughs. "That's what you get for being a slut. Strip."<br><br> - <</if>> - <<click [[Comply|Bully Strip]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> - <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> +<<if $tentacle13shaft is "neck">> -<<elseif $bullyevent is 4>> +The $tentacle13 tentacle <<slithers>> around your neck, -<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "Look who it is," <<he>> grins evily. "Strip down to your underwear again."<br><br> +<</if>> - <<if $undertype is "naked">> - <<if $submissive gte 1150>> - You look at your feet. "I-I'm not... wearing...."<br><br> - <<elseif $submissive lte 850>> - You glare at Whitney. "I wouldn't do what you say even if I was wearing underwear."<br><br> - <<else>> - "But I-I'm not wearing underwear," you say.<br><br> - <</if>> - <<He>> laughs. "This is what you get for being a slut. Strip."<br><br> - <</if>> - <<click [[Comply|Bully Strip]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> - <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> +<<if $tentacle13shaft is "shoulders">> + +The $tentacle13 tentacle <<slithers>> around your shoulders, <</if>> -<</nobr>><</widget>> +<<if $tentacle13shaft is "leftleg">> -:: School Toilets Cat [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "cat">><<set $enemytrust -= 40>> -<<set $beaststance to "top">><<set $head to "grappled">> -<<endif>> +The $tentacle13 tentacle <<slithers>> around your left leg, +<</if>> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<if $tentacle13shaft is "rightleg">> + +The $tentacle13 tentacle <<slithers>> around your right leg, +<</if>> +<<if $tentacle13shaft is "leftarm">> +The $tentacle13 tentacle <<slithers>> around your left arm, +<</if>> +<<if $tentacle13shaft is "rightarm">> +The $tentacle13 tentacle <<slithers>> around your right arm, +<</if>> -<<stateman>><br> -<br> -<<actionsman>> @@ -116547,119 +99514,100 @@ You hide beneath a stairwell as a crowd descends. The steps above you vibrate as -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Toilets Cat Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Toilets Cat Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Toilets Cat]]>><</click>></span><<nexttext>> -<</if>> -:: School Toilets Cat Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> -The beast grunts in satisfaction, and leaps out the window, leaving you lying on the floor.<br><br> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle13head is "leftarm">> +The $tentacle13 tentacle writhes in your left hand.<<neutral5>> +<</if>> +<<if $tentacle13head is "rightarm">> +The $tentacle13 tentacle writhes in your right hand.<<neutral5>> +<</if>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> +<<if $tentacle13head is "feet">> +The $tentacle13 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<elseif $enemyhealth lte 0>> -The beast yelps and flees through the window.<br><br> -<<tearful>> you rise to your feet.<br><br> +<<if $tentacle13head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> -<<clotheson>> -<<endcombat>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> +<<if $tentacle13head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> -:: School Toilets Encounter [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $phase is 1>> -You tell them you went into the wrong room by mistake, and apologise. You leave the room before you get in trouble.<br><br> -<<endevent>> -<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>><br> -<<elseif $phase is 2>> -"Oh, I'm in the wrong room?" You walk up to the <<person1>><<personcomma>> as close as you can without touching <<himstop>> "It's a good thing you're here. I should leave before someone takes advantage of my silliness."<br><br> -"N-no, it's fine," the <<person>> says, averting <<his>> eyes and blushing. "We'll get out of your way." They leave the room, though the <<person2>><<person>> has to be pulled along by <<his>> wrist.<<promiscuity1>><br><br> -<<endevent>> -<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>><br> +<<if $tentacle13head is "leftnipple">> + +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> <</if>> -:: School Toilets Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> -You walk right up to the <<person>> and place your hand on <<his>> groin. "Silly me. I think I need to be punished, don't you?"<<promiscuity2>><br><br> +<<if $tentacle13head is "rightnipple">> -<<endif>> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> +<</if>> -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<set $consensual to 0>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<molested>> -The stall door swings open, and the <<person1>><<person>> drags you out to where <<his>> friends await.<br><br> -<<endif>> +<<if $tentacle13head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> + <<else>> + moves away from your <<breasts>><<set $tentacle13head to 0>><<set $breastuse to 0>> + <</if>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $tentacle13head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle13health -= 1>> +<</if>> +<<if $tentacle13head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle13head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> +<<if $tentacle13head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> + <<else>> + <span class="pink"> and thrusts between your lips.</span> + <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle13head to "mouth">><<sex5>><<raped>><<oralstat>> +<</if>> +<<if $tentacle13head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle13head to "mouthimminent">><<neutral4>> +<</if>> @@ -116667,1071 +99615,1045 @@ The stall door swings open, and the <<person1>><<person>> drags you out to where +<<if $tentacle13head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle13health -= 1>> +<</if>> +<<if $tentacle13head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle13head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> +<<if $tentacle13head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle13head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> +<<if $tentacle13head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle13head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $finish is 1>> -<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Toilets Sex]]>><</click>></span><<nexttext>> -<</if>> -:: School Toilets Sex Finish [nobr] -<<effects>> -<<if $finish is 1>> +<<if $tentacle13head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> -The <<person3>><<person>> doesn't look happy as the other two pull <<him>> away from you. <<tearful>> you wave them goodbye.<br><br> +<<if $tentacle13head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle13head to "penisdeep">><<sex5>> +<</if>> -<<clotheson>> -<<endcombat>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> +<<if $tentacle13head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> + <</if>> +<<set $penisstate to "tentacle">><<set $tentacle13head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - <<if $consensual is 1>> - - The three avoid eye contact with eachother as they fix their clothing. <<tearful>> you wave them goodbye.<br><br> - +<<if $tentacle13head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle13head to "penisimminent">><<neutral4>> <<else>> - - The <<person1>><<person>> shoves you against the ground, and the three of them leave you lying there. The sound of their laughter soon disappears. <<tearful>> you struggle to your feet.<br><br> - + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> <</if>> +<</if>> -<<clotheson>> -<<endcombat>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<elseif $enemyhealth lte 0>> -The three recoil in pain, giving you a chance to escape. <<tearful>> you flee from the room. -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $tentacle13head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle13health -= 1>> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> -<<if $underoff isnot 0>> -<<understeal>> +<<if $tentacle13head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle13head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> <</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>> +<<if $tentacle13head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> + <</if>> +<<set $anusstate to "tentacle">><<set $tentacle13head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -:: School Toilets Clothes [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $tentacle13head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle13head to "anusimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<if $phase is 1>> -You hear them leave the room, taking your clothes with them.<br><br> -<<storeclear>> -<<endevent>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> +<<set $rng to random(1, 100)>> +<<if $tentacle13head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">><<set $thighuse to 0>> <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle13head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">><<set $thighuse to 0>> + <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle13head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">><<set $bottomuse to 0>> + <</if>> +<</if>> -<<elseif $phase is 2>> -You call out. "Wait! Those are mine." The footsteps cease.<br><br> - <<if $playergenderappearance is "f" and $bus is "boys">> - The <<person1>><<person>> speaks. "Girls aren't allowed in here. Open the door." <br><br> - <<click [[Open it|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> - <<if $submissive lte 850>> - <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> - <</if>> - <<elseif $playergenderappearance is "m" and $bus is "girls">> - The <<person1>><<person>> speaks. "Boys aren't allowed in here. Open the door." <br><br> - <<click [[Open it|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> - <<if $submissive lte 850>> - <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> - <</if>> - - - <<else>> - The <<person1>><<person>> speaks. "Oh? What will you do for us if we give them back?" <br><br> - <<if $promiscuity gte 15>> - <<click [[Offer your body|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> - <</if>> - <<if $money gte 1500>> - <<click [[Offer Money (£15)|School Toilets Clothes]]>><<set $phase to 3>><</click>><br> - <</if>> - <<if $submissive lte 850>> - <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> - <<else>> - <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> - <</if>> - - <</if>> -<<elseif $phase is 3>> -You slip some money under the door, and after a brief pause the <<person>> speaks again. "Nice. Okay, we'll leave them where we found them. Come on." You hear them leave the room. -<br><br> -Once they're gone, you open the stall and peek out. Sure enough, your clothes are where you left them.<br><br> -<<endevent>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<elseif $phase is 4>> -"Listen." You say. "Take my things and I'll find you and shove a rail spike up your worthless assholes."<br><br> -Something in your tone affects them. "Calm down, you fucking psycho. We're just messing with you." Once they're gone you peek out the stall, and see your clothes safely where you left them.<br><br> -<<endevent>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> - <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> - <</if>> -<<elseif $phase is 5>> -You try to plead with them, but it's no use. "If you won't play ball," the <<person1>><<person>> says. "Why should we?" They laugh as they leave the room. You peek out the stall, and see an empty space where your clothes once were.<br><br> -<<storeclear>> -<<endevent>> - <<if $bus is "boys">> - <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + + +<<set $rng to random(1, 100)>> +<<if $tentacle13head is 0 and $tentacle13shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle13head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle13head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle13head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle13head to "mouthentrance">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle13default>> + <</if>> + <<else>> + <<tentacle13default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle13head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle13default>> + <</if>> <<else>> - <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<tentacle13default>> <</if>> +<<elseif $tentacle13head is 0 and $tentacle13shaft is 0>> - + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle13 tentacle winds around your tummy.<<neutral1>><<set $tentacle13shaft to "tummy">> + <<else>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle13 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle13shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle13 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle13shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle13 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle13shaft to "chest">> + <<else>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle13 tentacle winds its way around your waist.<<neutral1>><<set $tentacle13shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle13 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle13shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle13 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle13shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle13 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle13 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle13 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle13 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle13 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle13shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle13 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle13 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle13shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle13 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle13 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + <</if>> + + <</if>> -:: Widgets Tentacle Img [widget] -<<widget "tentacleimgvfast">><<nobr>> -<<if $swarmfront gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif"> - <</if>> -<</if>> -<<if $swarmfrontinside gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif"> - <</if>> -<</if>> -<<if $swarmback gte 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimeanalvfast.gif"> -<</if>> - -<<if $vaginastate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancevfast.gif"> -<</if>> -<<if $vaginastate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentvfast.gif"> -<</if>> -<<if $vaginastate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif"> -<</if>> -<<if $vaginastate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif"> -<</if>> -<<if $vaginause is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif"> -<</if>> -<<if $anusstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancevfast.gif"> -<</if>> -<<if $anusstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentvfast.gif"> -<</if>> -<<if $anusstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif"> -<</if>> -<<if $anusstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif"> -<</if>> -<<if $anususe is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubvfast.gif"> -<</if>> -<<if $penisstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancevfast.gif"> -<</if>> -<<if $penisstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentvfast.gif"> -<</if>> -<<if $penisstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif"> -<</if>> +<</nobr>><</widget>> -<<if $penisstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif"> -<</if>> -<<if $penisuse is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif"> -<</if>> -<<if $mouthstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancevfast.gif"> -<</if>> -<<if $mouthstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentvfast.gif"> -<</if>> -<<if $mouthstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif"> -<</if>> -<<if $mouthstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif"> -<</if>> +<<widget "tentacle13default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle13health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle13health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle13health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle13health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle13health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle13health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle13health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle13health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> +<</nobr>><</widget>> -<<if $leftarmstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftvfast.gif"> -<</if>> -<<if $rightarmstate is "tentacle">> -<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightvfast.gif"> -<</if>> -<<if $feetstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobvfast.gif"> -<</if>> -<</nobr>><</widget>> -<<widget "tentacleimgfast">><<nobr>> -<<if $swarmfront gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif"> - <</if>> -<</if>> -<<if $swarmfrontinside gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif"> - <</if>> -<</if>> -<<if $swarmback gte 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimeanalfast.gif"> -<</if>> - -<<if $vaginastate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancefast.gif"> -<</if>> -<<if $vaginastate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentfast.gif"> -<</if>> -<<if $vaginastate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif"> -<</if>> -<<if $vaginastate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif"> -<</if>> -<<if $vaginause is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif"> -<</if>> +<<widget "tentacle13disable">><<nobr>> -<<if $anusstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancefast.gif"> +<<if $tentacle13head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> -<<if $anusstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentfast.gif"> +<<if $tentacle13head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> <</if>> -<<if $anusstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif"> +<<if $tentacle13head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> <</if>> -<<if $anusstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif"> +<<if $tentacle13head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle13head is "rightnipplesuck">> +<<set $rightnipple to 0>> <</if>> -<<if $anususe is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubfast.gif"> +<<if $tentacle13head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle13head is "rightnipple">> +<<set $rightnipple to 0>> <</if>> +<<if $tentacle13head is "chest">> +<<set $chestuse to 0>> +<</if>> +<<if $tentacle13head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle13head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle13head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle13head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<if $penisstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancefast.gif"> -<</if>> -<<if $penisstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentfast.gif"> +<<if $tentacle13head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -<<if $penisstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif"> +<<if $tentacle13head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -<<if $penisstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif"> +<<if $tentacle13head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -<<if $penisuse is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif"> +<<if $tentacle13head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> - - - -<<if $mouthstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancefast.gif"> +<<if $tentacle13head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<<if $mouthstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentfast.gif"> +<<if $tentacle13head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<<if $mouthstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif"> +<<if $tentacle13head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<<if $mouthstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif"> +<<if $tentacle13head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<<if $leftarmstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftfast.gif"> +<<if $tentacle13head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> -<<if $rightarmstate is "tentacle">> -<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightfast.gif"> +<<if $tentacle13head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> -<<if $feetstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobfast.gif"> +<<if $tentacle13head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> <</if>> +<<if $tentacle13head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<</nobr>><</widget>> - +<<if $tentacle13head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle13head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle13head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> -<<widget "tentacleimgmid">><<nobr>> -<<if $swarmfront gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif"> - <</if>> +<<if $tentacle13shaft is "breasts">> +<<set $chestuse to 0>> <</if>> -<<if $swarmfrontinside gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif"> - <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif"> - <</if>> +<<if $tentacle13shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> <</if>> -<<if $swarmback gte 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimeanalmid.gif"> +<<if $tentacle13shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> - - - -<<if $vaginastate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancemid.gif"> +<<if $tentacle13shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> <</if>> -<<if $vaginastate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentmid.gif"> +<<if $tentacle13shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> <</if>> -<<if $vaginastate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif"> +<<if $tentacle13shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> <</if>> -<<if $vaginastate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif"> -<</if>> -<<if $vaginause is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif"> -<</if>> +<<set $tentacle13shaft to 0>> +<<set $tentacle13head to 0>> +<</nobr>><</widget>> -<<if $anusstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancemid.gif"> -<</if>> -<<if $anusstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentmid.gif"> -<</if>> -<<if $anusstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif"> -<</if>> -<<if $anusstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif"> -<</if>> -<<if $anususe is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubmid.gif"> -<</if>> -<<if $penisstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancemid.gif"> -<</if>> -<<if $penisstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentmid.gif"> -<</if>> -<<if $penisstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif"> -<</if>> -<<if $penisstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif"> -<</if>> -<<if $penisuse is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif"> -<</if>> -<<if $mouthstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancemid.gif"> -<</if>> -<<if $mouthstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentmid.gif"> -<</if>> -<<if $mouthstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif"> -<</if>> -<<if $mouthstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif"> -<</if>> -<<if $leftarmstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftmid.gif"> -<</if>> -<<if $rightarmstate is "tentacle">> -<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightmid.gif"> -<</if>> -<<if $feetstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobmid.gif"> -<</if>> +<<widget "actionstentacle13lefthand">><<nobr>> + +<<if $leftarm is 0 and $tentacle13shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle13">> +| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13" checked>> + <<else>> +| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle13">> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13" checked>> + <<else>> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13">> + <</if>> +<<elseif $leftarm is "tentacle13">>You hold the $tentacle13 tentacle in your left hand.<br> -<</nobr>><</widget>> + <<if $leftactiondefault is "leftrubtentacle13">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle13">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13">> + <</if>> + +<</if>> +<</nobr>><</widget>> -<<widget "tentacleimgslow">><<nobr>> +<<widget "actionstentacle13righthand">><<nobr>> -<<if $swarmfront gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif"> +<<if $rightarm is 0 and $tentacle13shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle13">> +| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13" checked>> + <<else>> +| <span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13">> <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif"> + + <<if $rightactiondefault is "rightgrabtentacle13">> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13" checked>> + <<else>> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13">> <</if>> -<</if>> + +<<elseif $rightarm is "tentacle13">>You hold the $tentacle13 tentacle in your right hand.<br> -<<if $swarmfrontinside gte 1>> - <<if $vaginaexist is 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif"> + <<if $rightactiondefault is "rightrubtentacle13">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13">> <</if>> - <<if $penisexist is 1>> -<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif"> + + <<if $rightactiondefault is "rightstoptentacle13">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13">> <</if>> + <</if>> -<<if $swarmback gte 1>> -<img id="sexpenis" src="img/sex/doggy/slime/slimeanalslow.gif"> -<</if>> +<</nobr>><</widget>> + + + + +<<widget "actionstentacle13legs">><<nobr>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle13shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle13">> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> + <<else>> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> + <</if>> + <<if $feetactiondefault is "feetgrabtentacle13">> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13" checked>> + <<else>> +| <span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13">> + <</if>> +<<elseif $leftleg is 0 and $tentacle13shaft isnot "finished">> -<<if $vaginastate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentranceslow.gif"> -<</if>> -<<if $vaginastate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentslow.gif"> -<</if>> + <<if $feetactiondefault is "feethittentacle13">> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> + <<else>> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> + <</if>> -<<if $vaginastate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif"> -<</if>> +<<elseif $rightleg is 0 and $tentacle13shaft isnot "finished">> + + + <<if $feetactiondefault is "feethittentacle13">> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>> + <<else>> +| <span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">> + <</if>> + +<<elseif $leftleg is "tentacle13">>You hold the $tentacle13 tentacle between your feet.<br> + + <<if $feetactiondefault is "feetrubtentacle13">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle13">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13">> + <</if>> -<<if $vaginastate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif"> <</if>> -<<if $vaginause is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif"> -<</if>> +<</nobr>><</widget>> -<<if $anusstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentranceslow.gif"> -<</if>> -<<if $anusstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentslow.gif"> -<</if>> +<<widget "actionstentacle13mouth">><<nobr>> -<<if $anusstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif"> -<</if>> +<<if $tentacle13head is "mouthentrance">> -<<if $anusstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif"> -<</if>> -<<if $anususe is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubslow.gif"> -<</if>> + <<if $mouthactiondefault is "mouthlicktentacle13">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">> + <</if>> + <</if>> + +<<elseif $tentacle13head is "mouthimminent">> + <<if $mouthactiondefault is "mouthkisstentacle13">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">> + <</if>> + <</if>> +<<elseif $tentacle13head is "mouth">> + <<if $mouthactiondefault is "mouthcooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">> + <</if>> -<<if $penisstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentranceslow.gif"> -<</if>> + <<if $mouthactiondefault is "mouthbitetentacle13">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">> + <</if>> + +<<elseif $tentacle13head is "mouthdeep">> -<<if $penisstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentslow.gif"> -<</if>> -<<if $penisstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif"> + <<if $mouthactiondefault is "mouthcooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle13">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">> + <</if>> + <</if>> -<<if $penisstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif"> -<</if>> +<</nobr>><</widget>> -<<if $penisuse is "tentaclerub">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif"> -<</if>> +<<widget "actionstentacle13vagina">><<nobr>> +<<if $tentacle13head is "vaginaentrance">> -<<if $mouthstate is "tentacleentrance">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentranceslow.gif"> -<</if>> -<<if $mouthstate is "tentacleimminent">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentslow.gif"> -<</if>> + <<if $vaginaactiondefault is "vaginarubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">> + <</if>> + <</if>> + +<<elseif $tentacle13head is "vaginaimminent">> -<<if $mouthstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif"> -<</if>> -<<if $mouthstate is "tentacledeep">> -<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif"> -<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif"> -<</if>> + <<if $vaginaactiondefault is "vaginarubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">> + <</if>> + <</if>> -<<if $leftarmstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftslow.gif"> -<</if>> +<<elseif $tentacle13head is "vagina">> -<<if $rightarmstate is "tentacle">> -<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightslow.gif"> -<</if>> -<<if $feetstate is "tentacle">> -<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobslow.gif"> -<</if>> + <<if $vaginaactiondefault is "vaginacooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">> + <</if>> + + + +<<elseif $tentacle13head is "vaginadeep">> + <<if $vaginaactiondefault is "vaginacooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">> + <</if>> + + +<</if>> <</nobr>><</widget>> -:: Widgets Beast Img [widget] -<<widget "beastimgvfast">><<nobr>> +<<widget "actionstentacle13penis">><<nobr>> +<<if $tentacle13head is "penisentrance">> -<<if $enemytype is "beast" and $beaststance is "top">> - <<if $beasttype is "lizard">> - <img id="beastback" src="img/sex/doggy/beast/activelizardvfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegvfast.gif"> - <<elseif $beasttype is "wolf">> - <img id="beastback" src="img/sex/doggy/beast/activewolfvfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegvfast.gif"> - <<elseif $beasttype is "dolphin">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinvfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegvfast.gif"> + <<if $penisactiondefault is "penisrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">> + <</if>> + <</if>> +<<elseif $tentacle13head is "penisimminent">> + + + <<if $penisactiondefault is "penisrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>> <<else>> - <img id="beastback" src="img/sex/doggy/beast/activebeastvfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegvfast.gif"> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">> <</if>> -<</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">> + <</if>> + <</if>> +<<elseif $tentacle13head is "penis">> -<<if $beasttype is "dolphin" and $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> - <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif"> + <<if $penisactiondefault is "peniscooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">> <</if>> -<<elseif $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> + + +<<elseif $tentacle13head is "penisdeep">> + + + <<if $penisactiondefault is "peniscooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">> <</if>> - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif"> - <</if>> + + <</if>> + <</nobr>><</widget>> +<<widget "actionstentacle13anus">><<nobr>> +<<if $tentacle13head is "anusentrance">> + <<if $anusactiondefault is "anusrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">> + <</if>> + <</if>> + +<<elseif $tentacle13head is "anusimminent">> -<<widget "beastimgfast">><<nobr>> -<<if $enemytype is "beast" and $beaststance is "top">> - <<if $beasttype is "lizard">> - <img id="beastback" src="img/sex/doggy/beast/activelizardfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegfast.gif"> - <<elseif $beasttype is "wolf">> - <img id="beastback" src="img/sex/doggy/beast/activewolffast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegfast.gif"> - <<elseif $beasttype is "dolphin">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegfast.gif"> + <<if $anusactiondefault is "anusrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>> <<else>> - <img id="beastback" src="img/sex/doggy/beast/activebeastfast.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegfast.gif"> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">> <</if>> -<</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle13">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">> + <</if>> + <</if>> +<<elseif $tentacle13head is "anus">> -<<if $beasttype is "dolphin" and $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> - <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif"> + <<if $anusactiondefault is "anuscooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">> <</if>> -<<elseif $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> + + +<<elseif $tentacle13head is "anusdeep">> + + + <<if $anusactiondefault is "anuscooperatetentacle13">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">> <</if>> - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif"> - <</if>> + + <</if>> <</nobr>><</widget>> +<<widget "actionstentacle13thighs">><<nobr>> +<<if $tentacle13head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13">> + <</if>> +<<elseif $tentacle13head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<widget "beastimgmid">><<nobr>> +<<widget "actionstentacle13bottom">><<nobr>> -<<if $enemytype is "beast" and $beaststance is "top">> - <<if $beasttype is "lizard">> - <img id="beastback" src="img/sex/doggy/beast/activelizardmid.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegmid.gif"> - <<elseif $beasttype is "wolf">> - <img id="beastback" src="img/sex/doggy/beast/activewolfmid.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegmid.gif"> - <<elseif $beasttype is "dolphin">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinmid.gif"> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegmid.gif"> +<<if $tentacle13head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13" checked>> <<else>> - <img id="beastback" src="img/sex/doggy/beast/activebeastmid.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegmid.gif"> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13">> <</if>> <</if>> +<</nobr>><</widget>> -<<if $beasttype is "dolphin" and $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif"> - <</if>> - -<<elseif $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> - <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif"> + +<<widget "actionstentacle13chest">><<nobr>> + +<<if $tentacle13head is "chest">> + <<if $chestactiondefault is "chestrubtentacle13">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13">> <</if>> <</if>> + <</nobr>><</widget>> @@ -117740,153 +100662,154 @@ You try to plead with them, but it's no use. "If you won't play ball," the <<per -<<widget "beastimgslow">><<nobr>> -<<if $enemytype is "beast" and $beaststance is "top">> - <<if $beasttype is "lizard">> - <img id="beastback" src="img/sex/doggy/beast/activelizardslow.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegslow.gif"> - <<elseif $beasttype is "wolf">> - <img id="beastback" src="img/sex/doggy/beast/activewolfslow.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegslow.gif"> - <<elseif $beasttype is "dolphin">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinslow.gif"> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegslow.gif"> - <<else>> - <img id="beastback" src="img/sex/doggy/beast/activebeastslow.gif"> - <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegslow.gif"> - <</if>> -<</if>> +<<widget "effectstentacle13">><<nobr>> -<<if $beasttype is "dolphin" and $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> - <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> - <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif"> +<<if $leftaction is "lefthittentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle13">>You strike the $tentacle13 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle13health -= 1>> <</if>> +<</if>> -<<elseif $enemytype is "beast">> - <<if $penis is "anusentrance">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> - <</if>> - - <<if $penis is "anusimminent">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> - <</if>> - - <<if $penis is "anus">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif"> - <</if>> - - <<if $penis is "cheeks">> - <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> - <</if>> - - - <<if $penis is "thighs">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> +<<if $rightaction is "righthittentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle13">>You strike the $tentacle13 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle13health -= 1>> <</if>> - - <<if $penis is "vaginaentrance">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> - <</if>> - - <<if $penis is "vaginaimminent">> - <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> +<</if>> + + +<<if $leftaction is "leftgrabtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your left hand.</span><<tentacle13disable>><<set $leftarm to "tentacle13">><<set $tentacle13head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> + +<<if $rightaction is "rightgrabtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your right hand.</span><<tentacle13disable>><<set $rightarm to "tentacle13">><<set $tentacle13head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> + + +<<if $leftaction is "leftrubtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>> + <<else>> <</if>> - - <<if $penis is "vagina">> - <img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif"> +<</if>> + +<<if $rightaction is "rightrubtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>> + <<else>> <</if>> <</if>> -<</nobr>><</widget>> +<<if $leftaction is "leftstoptentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle13">>You release the $tentacle13 tentacle from your left hand.<<tentacle13disable>> +<</if>> +<<if $rightaction is "rightstoptentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle13">>You release the $tentacle13 tentacle from your right hand.<<tentacle13disable>> +<</if>> -:: Hallways Low Status [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $rng gte 81>> +<<if $feetaction is "feethittentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle13">>You kick the $tentacle13 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle13health -= 1>> + <</if>> +<</if>> -<<generatey1>><<generatey2>><<generatey3>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. As you pass, three of them grab you and shove you against a locker.<br><br> -<<click [[Next|Hallways Low Status Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<if $feetaction is "feetgrabtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle13 tentacle between your feet.</span><<tentacle13disable>><<set $leftleg to "tentacle13">><<set $rightleg to "tentacle13">><<set $tentacle13head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> -<<else>> +<<if $feetaction is "feetrubtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle13 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle13health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<generatey1>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. They move away from you as you approach, as if you're infectious.<<gtrauma60>><<gstress60>><br><br> +<<if $feetaction is "feetstoptentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle13">>You let go of the $tentacle13 tentacle between your feet.<<tentacle13disable>> +<</if>> -<<endevent>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> + +<<if $mouthaction is "mouthlicktentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle13">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<<if $mouthaction is "mouthkisstentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle13">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -:: Hallways Low Status Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<npcidlegenitals>> -<<set $timer to 15>> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> +<<if $mouthaction is "mouthcooperatetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle13">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle13 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthpullawaytentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your mouth.</span><<tentacle13disable>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $mouthaction is "mouthbitetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle13">><<defiance5>>You bite down on the $tentacle13 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle13health -= 1>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginarubtentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle13">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle13 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle13health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<<if $vaginaaction is "vaginacooperatetentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle13">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle13 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<<if $vaginaaction is "vaginapullawaytentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<pussystop>></span><<tentacle13disable>> +<</if>> +<<if $penisaction is "penisrubtentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle13">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle13 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle13health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "peniscooperatetentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle13">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle13 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle13health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<audience>> +<<if $penisaction is "penispullawaytentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<penisstop>></span><<tentacle13disable>> +<</if>> @@ -117894,179 +100817,168 @@ No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<<if $anusaction is "anusrubtentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle13">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle13 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle13health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuscooperatetentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle13">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle13 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuspullawaytentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<bottomstop>></span><<tentacle13disable>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $timer lte 1>> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hallways Low Status Molestation]]>><</click>></span><<nexttext>> +<<if $thighaction is "penisrubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle13">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -:: Hallways Low Status Molestation Finish [nobr] -<<if $enemyhealth lte 0>> +<<if $thighaction is "vaginarubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle13">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Don't forget, this is all you're good for. Come on, let's go before someone thinks <<pshes>> with us." <<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $alarm is 1 and $rescue is 1>> +<<if $bottomaction is "bottomrubtentacle13">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle13">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle13 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle13health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -Your screaming seems to have impacted them. "Come on, we might catch something from this thing," the <<person1>><<person>> shoves you away, and the group leave you lying there. <<tearful>> you rise to your feet.<br><br> +<<if $chestaction is "chestrubtentacle13">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle13">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle13 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle13health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<clotheson>> -<<endcombat>> -<br><br> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $timer lte 0>> +<</nobr>><</widget>> -Adult voices appraoch, and the <<person1>><<person>> shoves you away before two teachers walk into view. <<tearful>> you pick yourself off the ground.<br><br> -<<clotheson>> -<<endcombat>> +:: Widgets Combat Tentacle14 [widget] +<<widget "tentacle14">><<nobr>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<else>> +<<if $tentacle14health lte 0 and $tentacle14shaft isnot "finished">> +Worn out, the $tentacle14 tentacle retracts from you. +<<tentacle14disable>> +<<set $tentacle14shaft to "finished">> +<<set $tentacle14head to "finished">> +<</if>> -The <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> back off from you, your clothes in their hands. Completely surrounded, you crouch and try to keep your <<lewdness>> concealed.<br><br> -"Oh my god, you stripped <<phim>> naked!"<br><br> -"<<pShes>> so embarrassed, look at <<phim>> squirm!"<br><br> - <<if $submissive gte 1150>> -"P-please give me my clothes back. It's cold," you say, kneeling and pressing your face against the ground. <br><br> -"Now that's just pathetic," the <<person1>><<person>> says. "Why would you debase yourself further?" <<He>> drops your clothes on top of you. "Come on, this wretch is making me ill."<<tearful>> you clutch your clothing and find a quiet space to dress.<br><br> -<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle14shaft is "tummy">> -<<click [[Next|Hallways]]>><</click>> +The $tentacle14 tentacle <<slithers>> around your tummy, - <<elseif $submissive lte 850>> -You glare at the students. "Give me back my clothes, this instant," you say with surprising confidence given your predicament.<br><br> +<</if>> -The <<person1>><<person>> laughs "Oh no! We'd better do what <<pshe>> says!" <<He>> throws your clothing at a ceiling light, where it catches and remains suspended. "There you go!"<br><br> -The students enjoy watching you jump and reach above you, whilst trying to keep yourself covered. You manage to knock the light askew, and your clothes come tumbling on top of you. <<tearful>> you clutch your clothing and find a quiet space to dress. +<<if $tentacle14shaft is "thighs">> -<br><br> -<<clotheson>> -<<endcombat>> +The $tentacle14 tentacle <<slithers>> between your thighs, -<<click [[Next|Hallways]]>><</click>> +<</if>> - <<else>> -"Come on," says the <<person1>><<personstop>> "I think that put <<phim>> in <<phim>> place." They leave you, taking your clothes with them. <<tearful>> you look around. You're alone.<br><br> +<<if $tentacle14shaft is "breasts">> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> +The $tentacle14 tentacle squeezes your breasts together, -<<if $loweroff isnot 0>> -<<lowersteal>> <</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><</click>> - <</if>> +<<if $tentacle14shaft is "chest">> +The $tentacle14 tentacle <<slithers>> around your chest, <</if>> -:: Hallways High Delinquency [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $tentacle14shaft is "waist">> +The $tentacle14 tentacle <<slithers>> around your waist, -<<if $rng gte 81>> +<</if>> -You hear the <<person>> breathing behind you as you walk down the empty corridor, but <<he>> doesn't do anything.<br><br> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> +<<if $tentacle14shaft is "neck">> -<<else>> +The $tentacle14 tentacle <<slithers>> around your neck, -You hear the <<person>> breathing behind you as you walk down the empty corridor. You're halfway through when <<he>> quickens <<his>> pace and grabs you from behind. "Try calling for help," <<he>> says. "No one will come."<br><br> +<</if>> -<<click [[Next|Hallways High Delinquency Molestation]]>><<set $molestationstart to 1>><</click>><br> -<</if>> +<<if $tentacle14shaft is "shoulders">> +The $tentacle14 tentacle <<slithers>> around your shoulders, -:: Hallways High Delinquency Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<endif>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $tentacle14shaft is "leftleg">> +The $tentacle14 tentacle <<slithers>> around your left leg, +<</if>> +<<if $tentacle14shaft is "rightleg">> + +The $tentacle14 tentacle <<slithers>> around your right leg, -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> +<<if $tentacle14shaft is "leftarm">> + +The $tentacle14 tentacle <<slithers>> around your left arm, + +<</if>> + +<<if $tentacle14shaft is "rightarm">> +The $tentacle14 tentacle <<slithers>> around your right arm, +<</if>> @@ -118082,245 +100994,235 @@ No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Hallways High Delinquency Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Hallways High Delinquency Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hallways High Delinquency Molestation]]>><</click>></span><<nexttext>> +<<if $tentacle14head is "leftarm">> +The $tentacle14 tentacle writhes in your left hand.<<neutral5>> <</if>> +<<if $tentacle14head is "rightarm">> +The $tentacle14 tentacle writhes in your right hand.<<neutral5>> +<</if>> -:: Hallways High Delinquency Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -You shove them against a locker, giving you a chance to escape. <<tearful>> you flee to safety.<br><br> +<<if $tentacle14head is "feet">> +The $tentacle14 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<if $tentacle14head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> +<</if>> -"If you tell anyone, I'll say you attacked me. And who're they gonna believe?" <<tearful>> you struggle to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> +<<if $tentacle14head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> <</if>> -:: Hallways Slap [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You slap the <<person>> before <<he>> can get away, wiping the smirk off <<his>> face.<br><br> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<if $tentacle14head is "leftnipple">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -:: Hallways Encounter [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +<</if>> -<<if $rng gte 81>> -You make small talk. <<He>> seems nice enough, but when you turn to leave <<he>> grabs your arm. "I know a place we won't be disturbed," <<he>> says, running <<his>> eyes down your body.<br><br> - <<if $promiscuity lte 14>> - You aren't debauched enough to take up <<his>> offer.<br><br> - <</if>> - - <<if $promiscuity gte 15>> - <<click [[Accept|Hallways Encounter Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> - <<click [[Refuse|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<else>> -You make small talk. <<He>> seems nice enough.<br><br> +<<if $tentacle14head is "rightnipple">> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> <</if>> -:: Hallways Encounter Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>> -You and the <<person>> find a storeroom for some privacy.<<promiscuity2>><br><br> -<<endif>> +<<if $tentacle14head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> + <<else>> + moves away from your <<breasts>><<set $tentacle14head to 0>><<set $breastuse to 0>> + <</if>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $tentacle14head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle14health -= 1>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $tentacle14head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle14head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hallways Encounter Sex]]>><</click>></span><<nexttext>> +<<if $tentacle14head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> + <<else>> + <span class="pink"> and thrusts between your lips.</span> + <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle14head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -:: Hallways Encounter Sex Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle14head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle14head to "mouthimminent">><<neutral4>> +<</if>> -<<elseif $enemyhealth lte 0>> -The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle14head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle14health -= 1>> <</if>> -<br><br> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -:: Hallways Exposed Classroom [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +<<if $tentacle14head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle14head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> -<<if $rng gte 81>> -You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass, but one of the groups stops nearby. "Maybe we could use this room." They're going to come inside.<br><br> -You look around for a place to hide, but there's nowhere.<br><br> +<<if $tentacle14head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle14head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> -<<click [[Climb out the window|Hallways Exposed Window]]>><</click>><br> -<<click [[Let yourself be found|Hallways Exposed Classroom Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass. <br><br> +<<if $tentacle14head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle14head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<</if>> -:: Hallways Exposed Lockers [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You start checking the lockers, and soon find one that has been left unlocked. You hide inside.<br><br> +<<if $tentacle14head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> -<<if $rng gte 81>> -You peek through the slits and see two groups of students pass right by you. <<generatey1>><<person1>>"I almost forgot," a <<person>> says. "I need to get something from my locker." <<He>> walks back to your hiding place, and reaches to open it.<br><br> +<<if $tentacle14head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle14head to "penisdeep">><<sex5>> +<</if>> -<<He>> faces <<his>> friends as the locker door swings open, and fails to spot you stood exposed right in front of <<himstop>> "It's just my homework." You duck as <<he>> probes above you, still not looking. <<He>> grabs a folder and pulls away, shutting the door after <<himstop>> You hadn't realised you were holding your breath.<<gstress>><<garousal>><<gstress60>><<garousal60>><br><br> -Once their voices subside, you gently push the door. It doesn't budge. You push harder. It still doesn't move. <<He>> locked it this time. Though your movement is restricted, you feel around the darkness for something that could help, and realise there's a cool draft around your feet. Investigating further, you find that the back of the locker is missing, and you can feel the brick wall of the school. The lower portion of which is coming loose.<br><br> -<<endevent>> - <<if $tentacledisable is "f">> -<<click [[Kick through|Hallways Exposed Tentacles]]>><<set $molestationstart to 1>><</click>><br> +<<if $tentacle14head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> <<else>> -You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down.<br><br> - - -<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>><br> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> <</if>> +<<set $penisstate to "tentacle">><<set $tentacle14head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<</if>> -<<else>> - -You peek through the slits and see two groups of students pass right by you. You wait for their voices to fade.<br><br> -<<click [[Leave|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<if $tentacle14head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle14head to "penisimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> <</if>> -:: Hallways Exposed Window [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You run to the window and throw it open. You don't have enough time to be sure, but it looks safe. You climb out and drop to the pavement below.<br><br> -<<click [[Next|Industrial alleyways]]>><<endevent>><</click>><br> -:: Hallways Exposed Classroom Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<generatey1>><<generatey2>><<generatey3>><<generatey4>><<man1init>> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -A group of four students enter the room. They stop for a moment to behold you, before deciding they want to do more than just look.<br><br> -<<endif>> +<<if $tentacle14head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle14health -= 1>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $tentacle14head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle14head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<</if>> +<<if $tentacle14head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> + <</if>> +<<set $anusstate to "tentacle">><<set $tentacle14head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<</if>> + -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<<if $tentacle14head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle14head to "anusimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> + <</if>> <</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle14head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">><<set $thighuse to 0>> + <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle14head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">><<set $thighuse to 0>> + <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle14head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">><<set $bottomuse to 0>> + <</if>> +<</if>> -<<audience>> - @@ -118330,178 +101232,240 @@ No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation]]>><</click>></span><<nexttext>> -<</if>> -:: Hallways Exposed Classroom Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"What did you expect? Hanging around like that." <<tearful>> you rise to your feet and watch them leave.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $alarm is 1 and $rescue is 1>> +<<set $rng to random(1, 100)>> +<<if $tentacle14head is 0 and $tentacle14shaft isnot 0>> + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle14head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle14head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle14head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle14head to "mouthentrance">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle14default>> + <</if>> + <<else>> + <<tentacle14default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle14head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle14default>> + <</if>> + <<else>> + <<tentacle14default>> + <</if>> +<<elseif $tentacle14head is 0 and $tentacle14shaft is 0>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle14 tentacle winds around your tummy.<<neutral1>><<set $tentacle14shaft to "tummy">> + <<else>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle14 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle14shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle14 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle14shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle14 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle14shaft to "chest">> + <<else>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle14 tentacle winds its way around your waist.<<neutral1>><<set $tentacle14shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle14 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle14shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle14 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle14shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle14 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle14 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle14 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle14 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle14 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle14shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle14 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle14 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle14shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle14 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle14 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + <</if>> + + -The <<person1>><<person>> loses their nerve. "Come on, we don't want to get caught," <<he>> says as <<he>> shoves you away. <<tearful>> you rise to your feet and watch them leave.<br><br> +<</if>> -<<clotheson>> -<<endcombat>> -<br><br> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<</if>> -:: Hallways Exposed Tentacles [nobr] -<<set $outside to 1>><<set $location to "forest">> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 4>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down. You're wondering if the school has a basement when something strokes your <<bottomstop>><br><br> -<</if>> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Hallways Exposed Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hallways Exposed Tentacles]]>><</click>></span><<nexttext>> -<</if>> -:: Hallways Exposed Tentacles Finish [nobr] -<<effects>> -The tentacles withdraw from you, leaving you hanging there. Without their support, the rest of the wall gives way, and you tumble down. <<tearful>> you struggle to your feet and look around. -<<clotheson>> -<<endcombat>> -<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>><br> -:: School Gate Exit [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> -The school gate is shut and sealed by a sturdy padlock.<br><br> +<</nobr>><</widget>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Oxford Street]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> -<<click [[Leave|School Front Playground]]>><</click>><br> -:: School Lockers [nobr] -<<set $outside to 0>><<schooleffects>><<effects>><<set $lock to 0>> +<<widget "tentacle14default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle14health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle14health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle14health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle14health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle14health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle14health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle14health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle14health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> +<</nobr>><</widget>> -The school lockers are notoriously easy to break into.<br><br> -<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Break into them (0:30)|School Lockers Sneak]]>><<pass30>><<crime30>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> -<<else>> -During school there may be valuables left inside them.<br><br> -<</if>> -<<click [[Leave|Hallways]]>><</click>><br> -:: School Lockers Sneak [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $rng gte 81>> -You successfully pick the locks. -<<if $skulduggery lt 100>> -<<skulduggeryskilluse>><<set $skulduggery += 5>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> -<</if>> -<br><br> -You find £6 worth of coins scattered around. Probably meant for bus fare.<br><br> -<<click [[Take it|School Lockers]]>><<set $money += 600>><<crime1>><</click>><<crime>><br> -<<click [[Leave|School Lockers]]>><</click>><br> @@ -118509,767 +101473,816 @@ You find £6 worth of coins scattered around. Probably meant for bus fare.<br><b -<<elseif $rng gte 61>> -You successfully pick the locks. -<<if $skulduggery lt 100>> -<<skulduggeryskilluse>><<set $skulduggery += 5>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> -<</if>> -<br><br> -There's nothing of interest inside the lockers. Just some pens and pencils strewn around.<br><br> -<<click [[Leave|School Lockers]]>><</click>><br> +<<widget "tentacle14disable">><<nobr>> +<<if $tentacle14head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> +<</if>> +<<if $tentacle14head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> +<<if $tentacle14head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> +<<if $tentacle14head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle14head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle14head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle14head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> +<<if $tentacle14head is "chest">> +<<set $chestuse to 0>> +<</if>> -<<elseif $rng gte 41>> +<<if $tentacle14head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -You successfully pick the locks. +<<if $tentacle14head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<if $skulduggery lt 100>> -<<skulduggeryskilluse>><<set $skulduggery += 5>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<<if $tentacle14head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> -<br><br> -A bit of rummaging uncovers £30.<br><br> +<<if $tentacle14head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<click [[Take it|School Lockers]]>><<set $money += 3000>><<crime5>><</click>><<crime>><br> -<<click [[Leave|School Lockers]]>><</click>><br> +<<if $tentacle14head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle14head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle14head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle14head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<elseif $rng gte 21>> -You successfully pick the locks. +<<if $tentacle14head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<if $skulduggery lt 100>> -<<skulduggeryskilluse>><<set $skulduggery += 5>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<<if $tentacle14head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> <</if>> -<br><br> -You rummage through the belongings, but find nothing of value.<br><br> +<<if $tentacle14head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<click [[Leave|School Lockers]]>><</click>><br> +<<if $tentacle14head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle14head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle14head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle14head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle14head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<else>> +<<if $tentacle14head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> -You successfully pick the locks. +<<if $tentacle14head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> -<<if $skulduggery lt 100>> -<<skulduggeryskilluse>><<set $skulduggery += 5>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<<if $tentacle14head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> <</if>> -<br><br> - <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> - - - <<generatey1>>You are rummaging through some belongings when you hear a voice behind you. "Hey, that's my locker!" The voice belongs to a <<person1>><<personcomma>> who looks angry at your intrusion.<br><br> - - <<click [[Apologize|School Lockers Apology]]>><<lcool10>><</click>><<lcool>><br> - <<click [[Lie|School Lockers Lie]]>><<detention30>><</click>><<gdelinquency>><br> - <<click [[Fight|School Lockers Fight]]>><<set $fightstart to 1>><</click>><br> - - - - <<else>> - There's nothing of interest inside the lockers. Just some pens and pencils strewn around.<br><br> - <<click [[Leave|School Lockers]]>><</click>><br> - <</if>> -<</if>> -:: School Lockers Apology [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You look down at your feet in shame. "S-sorry. I just wanted a look."<br><br> -The <<person>> is not impressed, but doesn't seem as angry. "Just piss off," <<he>> says, looking through <<his>> belongings. Probably checking if anything is missing.<br><br> +<<if $tentacle14shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> -<<click [[Next|School Lockers]]>><<endevent>><</click>><br> +<<if $tentacle14shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> +<<if $tentacle14shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> +<</if>> -:: School Lockers Lie [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $tentacle14shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> -You feign confusion. "Your locker? I thought this was mine. Silly me."<br><br> +<<if $tentacle14shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> -"Your locker is nowhere near here, I'm not stupid," <<he>> says, looking through <<his>> belongings. Probably checking if anything is missing.<br><br> +<<if $tentacle14shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> +<</if>> -<<click [[Next|School Lockers]]>><<endevent>><</click>><br> -:: School Lockers Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> +<<set $tentacle14shaft to 0>> +<<set $tentacle14head to 0>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust - 100>> -<<set $enemyhealthmax -= 100>> -<<set $enemyhealth -= 100>> -<<set $enemyanger += 100>> -<<npcidlegenitals>> -"Oh yeah," you say. "What are you gonna do about it?" <<He>> runs and collides with you, sending you both tumbling to the ground. -<br><br> -<<set $timer to 10>> -<<endif>> +<</nobr>><</widget>> -<<effects>> -<<effectsman>><<man>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $timer lte 0>> -<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|School Lockers Fight]]>><</click>></span><<nexttext>> -<</if>> -:: School Lockers Fight Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -The climax seems to have robbed <<him>> of <<his>> remaining anger. "Just don't do it again," <<he>> says, looking sheepish. <<tearful>> you rise to your feet as <<he>> closes <<his>> locker and walks away.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $enemyhealth lte 0>> -"N-no more! You win," <<he>> says tearfully as <<he>> flees the scene. <<tearful>> you stand tall and triumphant.<<ltrauma>><<lstress>><<gcool>><<ltrauma60>><<lstress60>><<gcool1>><br><br> -<<clotheson>> -<<endcombat>> -<<elseif $timer lte 0>> -<<endevent>> -<<leighton>><<person1>>Leighton storms onto the scene, and physically separates the two of you. "This is completely unacceptable," <<he>> says, looking at you. "I'll see you in my office after school, perhaps I can teach you how to act civil." <<gdelinquency>><<detention40>><br><br> -<<clotheson>> -<<endcombat>> -<</if>> -<br><br> -<<click [[Next|School Lockers]]>><</click>> -:: Domus House Lock [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">><<set $lock to 100>> -The door is locked tight.<br><br> +<<widget "actionstentacle14lefthand">><<nobr>> +<<if $leftarm is 0 and $tentacle14shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle14">> +| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14" checked>> + <<else>> +| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle14">> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14" checked>> + <<else>> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14">> + <</if>> +<<elseif $leftarm is "tentacle14">>You hold the $tentacle14 tentacle in your left hand.<br> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> + <<if $leftactiondefault is "leftrubtentacle14">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14">> + <</if>> - <<click [[Break in (0:05)|Domus House Sneak]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<if $leftactiondefault is "leftstoptentacle14">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14" checked>> <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14">> <</if>> + +<</if>> -<<click [[Leave|Domus Street]]>><</click>><br> +<</nobr>><</widget>> -:: Domus House Knock [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -You walk up to one of the homes and knock on the door.<br><br> +<<widget "actionstentacle14righthand">><<nobr>> - <<if $rng gte 91 and $bestialitydisable is "f">> +<<if $rightarm is 0 and $tentacle14shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle14">> +| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14" checked>> + <<else>> +| <span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14">> + <</if>> - You hear a growl. A dog emerges from a kennel and paces towards you.<br><br> + <<if $rightactiondefault is "rightgrabtentacle14">> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14" checked>> + <<else>> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14">> + <</if>> - <<click [[Pet it|Domus Entrance Pet]]>><</click>><br> - <<click [[Run|Domus Entrance Run]]>><</click>><br> - - <<elseif $rng gte 51>> - - There's no response.<br><br> +<<elseif $rightarm is "tentacle14">>You hold the $tentacle14 tentacle in your right hand.<br> - <<click [[Break in|Domus House Lock]]>><</click>><br> - <<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> - <<click [[Stop|Domus Street]]>><</click>><br> + <<if $rightactiondefault is "rightrubtentacle14">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14">> + <</if>> + <<if $rightactiondefault is "rightstoptentacle14">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14">> + <</if>> +<</if>> - <<elseif $rng gte 41>> - <<generate1>><<person1>>A <<person>> answers the door. "How can I help you?" <<He>> says.<br><br> +<</nobr>><</widget>> - <<click [[Ask for work|Domus House Work]]>><<set $phase to 1>><</click>><br> - <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> - <<elseif $rng gte 31>> - <<generate1>><<person1>>A <<person>> answers the door. "Whaddya want?" <<he>> says.<br><br> - <<click [[Ask for work|Domus House Work]]>><<set $phase to 2>><</click>><br> - <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> +<<widget "actionstentacle14legs">><<nobr>> - <<elseif $rng gte 21>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle14shaft isnot "finished">> - <<generate1>><<person1>>A <<person>> answers the door. "Oh, you're a cutie," <<he>> says. "Is there anything I can do for you?"<br><br> + <<if $feetactiondefault is "feethittentacle14">> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> + <<else>> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle14">> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14" checked>> + <<else>> +| <span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14">> + <</if>> - <<click [[Ask for work|Domus House Work]]>><<set $phase to 3>><</click>><br> - <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> +<<elseif $leftleg is 0 and $tentacle14shaft isnot "finished">> - <<elseif $rng gte 11>> - <<generate1>><<generate2>><<person1>>A <<person>> answers the door. "Yes?" <<he>> says.<br><br> + <<if $feetactiondefault is "feethittentacle14">> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> + <<else>> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> + <</if>> - Before you can respond, a <<person2>><<person>> calls out, <<his>> head buried in a newspaper. "Who is it?"<br><br> +<<elseif $rightleg is 0 and $tentacle14shaft isnot "finished">> - "Just some kid," the <<person1>><<person>> says.<br><br> - <<click [[Ask for work|Domus House Work]]>><<set $phase to 4>><</click>><br> - <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> + <<if $feetactiondefault is "feethittentacle14">> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>> + <<else>> +| <span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">> + <</if>> + +<<elseif $leftleg is "tentacle14">>You hold the $tentacle14 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle14">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle14">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14" checked>> <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14">> + <</if>> - <<generatey1>><<person1>>A <<person>> answers the door. "Hello!" <<he>> says.<br><br> +<</if>> - <<click [[Ask for work|Domus House Work]]>><<set $phase to 5>><</click>><br> - <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> +<</nobr>><</widget>> - <</if>> -:: Domus House Work [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<if $phase is 1>> - <<if $rng gte 1>> +<<widget "actionstentacle14mouth">><<nobr>> -"I do need some help actually," <<he>> says. "My gutters need cleaning out. Should take a few hours. I'll give you £25 for it."<br><br> +<<if $tentacle14head is "mouthentrance">> -<<click [[Accept|Domus Gutters]]>><</click>><br> -<<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + <<if $mouthactiondefault is "mouthlicktentacle14">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14" checked>> <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14">> + <</if>> - "I'm sorry," <<he>> says. "There's nothing I need done. Goodbye."<br><br> - - <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> - + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">> + <</if>> <</if>> -<<elseif $phase is 2>> - <<if $rng gte 1>> - -"Yeah, I got something I need doing," <<he>> says. "I'll give you £10 if you clean my lounge. Might take an hour."<br><br> + +<<elseif $tentacle14head is "mouthimminent">> -<<click [[Accept|Domus Lounge]]>><</click>><br> -<<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + <<if $mouthactiondefault is "mouthkisstentacle14">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14" checked>> <<else>> - - "There's nothing you can help with," <<he>> says, scratching <<his>> arm. "Get lost."<br><br> - - <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">> + <</if>> <</if>> -<<elseif $phase is 3>> - <<if $rng gte 1>> - The <<person>> thinks for a moment. "I need something delivered," <<he>> says. "Should only take ten minutes to get there and back, and you'll get £5."<br><br> - - <<click [[Accept|Domus Delivery]]>><</click>><br> - <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> +<<elseif $tentacle14head is "mouth">> - <<else>> - "There's nothing I need," <<he>> says, leaning against the door frame. "You'd best be careful, a cute thing like you is gonna attract attention."<br><br> - - <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> + <<if $mouthactiondefault is "mouthcooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">> + <</if>> - + <<if $mouthactiondefault is "mouthbitetentacle14">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">> <</if>> -<<elseif $phase is 4>> - <<if $rng gte 1>> + +<<elseif $tentacle14head is "mouthdeep">> - The <<person>> turns to the <<person2>><<personstop>> "Do we have any jobs that need doing?" <<he>> says.<br><br> - - "You still haven't painted that room, have you?" the <<person>> responds. "Should have <<phim>> do that."<br><br> - - The <<person1>><<person>> looks back to you. "That's an idea. We'll give you £50 to paint the spare room. Should take six hours."<br><br> - - <<click [[Accept|Domus Painting]]>><</click>><br> - <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + <<if $mouthactiondefault is "mouthcooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>> <<else>> - - - The <<person>> turns to the <<person2>><<personstop>> "Do we have any jobs that need doing?" <<he>> says.<br><br> - - <<person2>>"Nothing I'd trust to a random street urchin," responds the <<personstop>><br><br> - - <<person1>>"Don't be rude," says the <<personcomma>> as <<he>> shuts the door on your face.<br><br> - - <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> - +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">> <</if>> -<<else>> - <<if $rng gte 1>> - "I'm having trouble with homework," <<he>> says. "I'll give you £5 if you help."<br><br> - - <<click [[Accept (1:00)|Domus Homework]]>><</click>><br> - <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> - + <<if $mouthactiondefault is "mouthbitetentacle14">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>> <<else>> - - "I don't know," <<he>> says. "You'll have to come back when my parents are home."<br><br> - - <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> - +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">> <</if>> + <</if>> +<</nobr>><</widget>> -:: Domus Gutters [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -You climb a ladder to reach the rooftop, and get to work clearing moss.<<pass60>><br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> - <<if $skirt is 1>> - About an hour into your task you notice the <<person>> stood beneath you, pointing <<his>> camera phone up at you. You're perplexed for a moment, then realise <<he>> can see straight up your skirt. You put a hand between your thighs to cover yourself. "Don't be shy," <<he>> says, smiling. - <<if $undertype is "naked">> - "You're a lewd thing to be clambering around with no underwear." - <<elseif $undertype is "chastity">> - "Nice $underclothes, who has the key?" - <<else>> - "You have nice pair of $underclothes there." - <</if>> - <<He>> laughs and walks back inside.<br><br> - <<pass60>><<pass60>> - Once the gutters are clean, you climb down and report to the <<person>> for payment. You find <<him>> waiting for you in the kitchen, holding your money in one hand and your phone in the other, which shows a rather compromising image of you.<br><br> - - "Here's the deal," <<he>> says. "I'll let you delete these pictures, and in return I get to know you more intimately. - - <<if $playergenderappearance is "m" and $playergender is "f" and $undervaginaexposed is 1>> - You don't want people knowing you like dressing as a boy, do you?" - <<elseif $playergenderappearance is "f" and $playergender is "m" and $undervaginaexposed is 1>> - You don't want people knowing you like dressing as a girl, do you?" - <<elseif $undervaginaexposed is 1>> - I'm sure there's lots of perverts who'd love to see your <<pussystop>>" - <<else>> - I'm sure there's lots of perverts who'd love some upskirt shots of you." - <</if>> - <br><br> - <<click [[Accept|Domus Gutters Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<click [[Refuse to be blackmailed|Domus Gutters Refuse]]>><</click>><br> - - <<else>> - About an hour into your task a bird bursts from the nearby chimney. Startled, you slip nearly fall from the roof.<<gstress>><<gstress60>><br><br> - - - Once the gutters are clean, you climb down and report to the <<person>> for your payment. "Nice Job," <<He>> says, staring up at your handiwork. "Here you go, well earned."<br><br><<pass60>><<pass60>> +<<widget "actionstentacle14vagina">><<nobr>> - You've made £25.<<set $money += 2500>><br><br> +<<if $tentacle14head is "vaginaentrance">> - <<click [[Next|Domus Street]]>><<endevent>><</click>><br> - - + + <<if $vaginaactiondefault is "vaginarubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">> + <</if>> <</if>> -<<else>> - -Once the gutters are clean, you climb down and report to the <<person>> for your payment. "Nice Job," <<He>> says, staring up at your handiwork. "Here you go, well earned."<br><br><<pass60>><<pass60>> - -You've made £25.<<set $money += 2500>><br><br> - -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> - -<</if>> + +<<elseif $tentacle14head is "vaginaimminent">> -:: Domus Lounge [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + <<if $vaginaactiondefault is "vaginarubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">> + <</if>> -You enter the lounge. Empty bottles and pizza boxes lay strewn about the room. The <<person>> lazes on the sofa and starts watching TV, as if you're not there.<<pass30>><br><br> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">> + <</if>> + <</if>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> +<<elseif $tentacle14head is "vagina">> -You're bending over to pick up a pizza box stuck beneath a chair when the <<person>> grabs you from behind.<br><br> -<<click [[Next|Domus Lounge Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<if $vaginaactiondefault is "vaginacooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">> + <</if>> -<<else>> -<<pass30>>An hour passes, and you've cleared the worst of the debris. It seems enough to satisfy <<himstop>> "Good job. Here you go."<br><br> + +<<elseif $tentacle14head is "vaginadeep">> -You've earned £10.<<set $money += 1000>><br><br> -<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> + <<if $vaginaactiondefault is "vaginacooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">> + <</if>> + + <</if>> - -:: Domus Lounge Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<endif>> +<</nobr>><</widget>> -<<effects>> -<<effectsman>><<man>> +<<widget "actionstentacle14penis">><<nobr>> +<<if $tentacle14head is "penisentrance">> + <<if $penisactiondefault is "penisrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">> + <</if>> + <</if>> + +<<elseif $tentacle14head is "penisimminent">> + <<if $penisactiondefault is "penisrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">> + <</if>> + <</if>> +<<elseif $tentacle14head is "penis">> + <<if $penisactiondefault is "peniscooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">> + <</if>> + +<<elseif $tentacle14head is "penisdeep">> + <<if $penisactiondefault is "peniscooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle14anus">><<nobr>> +<<if $tentacle14head is "anusentrance">> + <<if $anusactiondefault is "anusrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">> + <</if>> + <</if>> + +<<elseif $tentacle14head is "anusimminent">> + <<if $anusactiondefault is "anusrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">> + <</if>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle14">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">> + <</if>> + <</if>> +<<elseif $tentacle14head is "anus">> -<<stateman>><br> -<br> -<<actionsman>> + <<if $anusactiondefault is "anuscooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">> + <</if>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Domus Lounge Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Domus Lounge Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Domus Lounge Molestation]]>><</click>></span><<nexttext>> -<</if>> + +<<elseif $tentacle14head is "anusdeep">> -:: Domus Lounge Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -The <<person>> slumps back into <<his>> chair. <<tearful>> you escape outside.<br><br> + <<if $anusactiondefault is "anuscooperatetentacle14">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">> + <</if>> + -<<clotheson>> -<<endcombat>> + +<</if>> -<<click [[Next|Domus Street]]>><</click>> +<</nobr>><</widget>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Good job," <<he>> says. "Here you go." <<tearful>> you stagger from the building.<br><br> +<<widget "actionstentacle14thighs">><<nobr>> -You've gained £10.<<set $money += 1000>><br><br> +<<if $tentacle14head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14">> + <</if>> +<<elseif $tentacle14head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14">> + <</if>> +<</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Domus Street]]>><</click>> +<</nobr>><</widget>> +<<widget "actionstentacle14bottom">><<nobr>> +<<if $tentacle14head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14">> + <</if>> <</if>> -:: Domus Delivery [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> - -The <<person>> hands you a brown envelope and gives you the address. "They'll pay you there. Thanks for the help."<br><br> -<<endevent>> -Once you round a corner you look more closely at the envelope. It's unmarked, and you can't feel anything inside except maybe paper.<br><br> - -<<set $skulduggerydifficulty to 1>> -<<click [[Open it|Domus Delivery2]]>><<set $phase to 2>><<crime1>><</click>><<skulduggerydifficulty>><<crime>><br> -<<click [[Don't open it|Domus Delivery3]]>><<set $phase to 1>><</click>><br> +<</nobr>><</widget>> -:: Domus Painting [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -The <<person1>><<person>> leads you to the second floor and into a small, empty room. A tin of paint sits on a step ladder, beside a collection of brushes and a roller.<br><br> +<<widget "actionstentacle14chest">><<nobr>> -"That's everything you need," <<he>> says. "We'll be downstairs."<br><br> +<<if $tentacle14head is "chest">> + <<if $chestactiondefault is "chestrubtentacle14">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14">> + <</if>> +<</if>> -<<pass120>>You get to work painting the room. -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> +<</nobr>><</widget>> -You finish painting one of the walls and try to stand back to admire your handiwork, but feel a force pull on your thigh. Looking down you see your $lowerclothes stuck to the wall. You try to prise yourself free, but it's really stuck there.<br><br> -<<click [[Be more forceful|Domus Painting Force]]>><</click>><br> -<<else>> -<<pass120>><<pass120>>After some arduous hours, you stand back to admire your finished handiwork.<br><br> -You've earned £50.<<set $money += 5000>><br><br> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br><br> -<</if>> -:: Domus Homework [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -You try to help the <<person>> with <<his>> homework, but <<he>> isn't interested, prefering instead that you simply do it for <<himstop>><<pass30>> +<<widget "effectstentacle14">><<nobr>> -<<if $school gte 1600>> -It's at least faster this way. -<<elseif $school gte 1200>> -<<else>> -You do your best, but struggle a bit. +<<if $leftaction is "lefthittentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle14">>You strike the $tentacle14 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle14health -= 1>> + <</if>> <</if>> +<<if $rightaction is "righthittentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle14">>You strike the $tentacle14 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle14health -= 1>> + <</if>> +<</if>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $uppertype isnot "naked">> -<br><br> -"I'm bored," <<he>> says after about thirty minutes. Then without warning, <<his>> eyes light up. "I have an idea. If you take your top off, I'll be able to pay attention easy." <<He>> looks at you, eyes full of hope.<br><br> - +<<if $leftaction is "leftgrabtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your left hand.</span><<tentacle14disable>><<set $leftarm to "tentacle14">><<set $tentacle14head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> - <<if $playergenderappearance is "m" and $breastsize lte 2>> +<<if $rightaction is "rightgrabtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your right hand.</span><<tentacle14disable>><<set $rightarm to "tentacle14">><<set $tentacle14head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> - <<click [[Take your top off|Domus Homework Strip]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> +<<if $leftaction is "leftrubtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>> <<else>> - <<if $exhibitionism gte 35>> - <<click [[Take your top off|Domus Homework Strip]]>><<set $phase to 2>><</click>><<exhibitionist3>><br> - <</if>> <</if>> - <<click [[Refuse|Domus Homework 2]]>><</click>><br> - - -<<else>> +<</if>> - <<if $uppertype is "naked">> - <<He>> keeps leering at your bare chest when <<he>> thinks you won't notice. - +<<if $rightaction is "rightrubtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>> <<else>> - <<He>> rests <<his>> head on the table, looking bored. - - <</if>><br><br> - - -<<click [[Flirt|Domus Homework Flirt]]>><</click>><<promiscuous1>><br> - - <<click [[Finish the work|Domus Homework 2]]>><</click>><br> - + <</if>> <</if>> -:: Domus Delivery2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> - - - -<<if $rng gte 81>> -You open the envelope and investigate its contents. There's a note in a foreign language, and a wad of cash. You might get away with taking some, but the more you take the less likely you'll succeed.<br><br> - -<<set $skulduggerydifficulty to 300>> -<<click [[Take £10|Domus Delivery3]]>><<set $phase to 3>><<set $money += 1000>><</click>><<skulduggerydifficulty>><br> -<<set $skulduggerydifficulty to 500>> -<<click [[Take £30|Domus Delivery3]]>><<set $phase to 4>><<set $money += 3000>><</click>><<skulduggerydifficulty>><br> -<<set $skulduggerydifficulty to 700>> -<<click [[Take £100|Domus Delivery3]]>><<set $phase to 5>><<set $money += 10000>><</click>><<skulduggerydifficulty>><br> -<<click [[Take nothing|Domus Delivery3]]>><</click>><br> -<<else>> -You open the envelope and investigate its contents. There's just a note in a foreign language.<br><br> - -<<click [[Continue|Domus Delivery3]]>><</click>><br> +<<if $leftaction is "leftstoptentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle14">>You release the $tentacle14 tentacle from your left hand.<<tentacle14disable>> <</if>> - -:: Domus Delivery3 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +<<if $rightaction is "rightstoptentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle14">>You release the $tentacle14 tentacle from your right hand.<<tentacle14disable>> +<</if>> -You arrive at your destination, a stately manor on Danube Street. You knock on the door and a <<generate1>><<generate2>><<person2>><<person>> answers. "Ah, my <<person1>><<if $pronoun is "m">>lord<<else>>lady<</if>> has been expecting you," <<person2>><<he>> says. "Please come in."<br><br> +<<if $feetaction is "feethittentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle14">>You kick the $tentacle14 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle14health -= 1>> + <</if>> +<</if>> -You enter a lavish antechamber as a <<person1>><<person>> descends a staircase. <<He>> looks at the envelope. "Good, we've been expecting you," <<he>> says as you hand it to <<himstop>> <<He>> gestures at the <<person2>><<person>> as <<he>> produces a small knife from a pocket. "Pay the <<girlstop>>"<br><br> -<<if $phase is 1>> +<<if $feetaction is "feetgrabtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle14 tentacle between your feet.</span><<tentacle14disable>><<set $leftleg to "tentacle14">><<set $rightleg to "tentacle14">><<set $tentacle14head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> -<<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> +<<if $feetaction is "feetrubtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle14 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle14health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<set $money += 500>> +<<if $feetaction is "feetstoptentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle14">>You let go of the $tentacle14 tentacle between your feet.<<tentacle14disable>> +<</if>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<<elseif $phase is 2>> -<<set $skulduggerydifficulty to 100>><<skulduggerycheck>> - <<if $skulduggerysuccess is 1>> - - <<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> +<<if $mouthaction is "mouthlicktentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle14">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>> <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> +<</if>> -<<set $money += 500>> - -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> - +<<if $mouthaction is "mouthkisstentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle14">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>> <<else>> - - <<He>> starts to hand you the money, but the <<person1>><<person>> <<person2>>interrupts <<himstop>> "This envelope has been been opened," <<person1>><<he>> says, staring at you. "It's good I don't think you could read the contents, or you'd be in real trouble." <<He>> nods at the <<person2>><<personcomma>> who shoves you outside without paying you.<br><br> - - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> - <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> - <</if>> - -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> - - <</if>> -<<elseif $phase gte 3>> - <<if $phase is 3>> - <<set $skulduggerydifficulty to 300>> - <<elseif $phase is 4>> - <<set $skulduggerydifficulty to 500>> - <<elseif $phase is 5>> - <<set $skulduggerydifficulty to 700>> <</if>> -<<skulduggerycheck>> - <<if $skulduggerysuccess is 1>> - - <<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> +<</if>> - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> +<<if $mouthaction is "mouthcooperatetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle14">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle14 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> -<<set $money += 500>> +<</if>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> - - <<else>> - - <<He>> starts to hand you the money, but the <<person1>><<person>> <<person2>>interrupts <<himstop>> "This envelope has been been opened," <<person1>><<he>> says, staring at you. "And something taken. I think you need a lesson in manners." <<He>> nods at the <<person2>><<personcomma>> who moves between you and the door. - - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> - <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> - <</if>> - - <br><br> - - The two of them start grabbing your clothing. "Now, where have you hidden it?"<br><br> - -<<click [[Next|Danube Delivery Molestation]]>><<set $molestationstart to 1>><</click>><br> - +<<if $mouthaction is "mouthpullawaytentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your mouth.</span><<tentacle14disable>> +<</if>> + +<<if $mouthaction is "mouthbitetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle14">><<defiance5>>You bite down on the $tentacle14 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle14health -= 1>> <</if>> <</if>> -:: Danube Delivery Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<npcidlegenitals>><<set $enemytrust -= 100>><<set $enemyanger += 40>> -<<endif>> -<<effects>> +<<if $vaginaaction is "vaginarubtentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle14">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle14 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle14health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<effectsman>><<man>> +<<if $vaginaaction is "vaginacooperatetentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle14">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle14 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginapullawaytentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<pussystop>></span><<tentacle14disable>> +<</if>> +<<if $penisaction is "penisrubtentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle14">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle14 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle14health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "peniscooperatetentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle14">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle14 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle14health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "penispullawaytentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<penisstop>></span><<tentacle14disable>> +<</if>> @@ -119277,504 +102290,409 @@ You enter a lavish antechamber as a <<person1>><<person>> descends a staircase. +<<if $anusaction is "anusrubtentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle14">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle14 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle14health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuscooperatetentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle14">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle14 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $anusaction is "anuspullawaytentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<bottomstop>></span><<tentacle14disable>> +<</if>> +<<if $thighaction is "penisrubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle14">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $thighaction is "vaginarubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle14">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> -<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> -<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Danube Delivery Molestation]]>><</click>></span><<nexttext>> +<<if $bottomaction is "bottomrubtentacle14">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle14">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle14 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle14health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -:: Danube Delivery Molestation Finish [nobr] -<<if $enemyhealth lte 0>> - -You manage to push the <<person2>><<person>> out of the way. <<tearful>> you flee from the building.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Danube Street]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> - -<<person2>>"I got the money," pants the <<personstop>><br><br> - -"You got off lightly," the <<person1>><<person>> says, as the <<person2>><<person>> shoves you out the door. <<tearful>> you rise to your feet.<br><br> - <<if $phase is 3>> - <<set $money -= 1000>> - <<elseif $phase is 4>> - <<set $money -= 3000>> - <<elseif $phase is 5>> - <<set $money -= 10000>> +<<if $chestaction is "chestrubtentacle14">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle14">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle14 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle14health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> <</if>> +<</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><</click>> -<<else>> +<</nobr>><</widget>> -<<person2>>"I got the money," says the <<personstop>><br><br> +:: Widgets Combat Tentacle15 [widget] +<<widget "tentacle15">><<nobr>> -<<person1>>"Good," says the <<personstop>> "Throw <<phim>> out."<br><br> -The <<person2>><<person>> shoves you out the door. <<tearful>> you rise to your feet, doing your best to keep your <<lewdness>> covered.<br><br> - <<if $phase is 3>> - <<set $money -= 1000>> - <<elseif $phase is 4>> - <<set $money -= 3000>> - <<elseif $phase is 5>> - <<set $money -= 10000>> - <</if>> -<<if $upperoff isnot 0>> -<<uppersteal>> +<<if $tentacle15health lte 0 and $tentacle15shaft isnot "finished">> +Worn out, the $tentacle15 tentacle retracts from you. +<<tentacle15disable>> +<<set $tentacle15shaft to "finished">> +<<set $tentacle15head to "finished">> <</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> -<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><</click>> -<</if>> +<<if $tentacle15shaft is "tummy">> + +The $tentacle15 tentacle <<slithers>> around your tummy, -:: Domus Painting Force [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +<</if>> -You pull against the wall, and with a tearing sound go tumbling to the ground.<<set $lowerintegrity -= 30>> +<<if $tentacle15shaft is "thighs">> +The $tentacle15 tentacle <<slithers>> between your thighs, -<<if $lowerintegrity lte 0>> +<</if>> -You look up and see your $lowerclothes still stuck to the paint, the whole thing torn apart and ruined.<<lowerruined>><<clothesruinstat>><<set $loweroff to 0>> -"Is everything okay in there?" you hear the <<person1>><<person>> ask. "I thought I heard-" <<he>> cuts off as <<he>> enters the room and sees you lying there, your <<undies>> on display. You blush as you cover your <<lewdness>> and stand up. "I'll get something for you to wrap up with," <<he>> says, clearly stifling laughter.<br><br> +<<if $tentacle15shaft is "breasts">> -<<He>> leaves for a few moments, then returns with a towel. "Don't worry about that," <<he>> says, gesturing at the remains of your clothing. "I'll get it off later."<br><br> +The $tentacle15 tentacle squeezes your breasts together, -<<He>> leaves you to get back to work, no doubt aching to tell the <<person2>><<person>> all about what <<person1>><<he>> just witnessed.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><br><br> +<</if>> -<<towelup>> -<<else>> +<<if $tentacle15shaft is "chest">> -Your clothes didn't fare well, but at least they're still intact.<br><br> +The $tentacle15 tentacle <<slithers>> around your chest, <</if>> +<<if $tentacle15shaft is "waist">> -<<pass120>><<pass120>>After some arduous hours, you stand back to admire your finished handiwork.<br><br> - +The $tentacle15 tentacle <<slithers>> around your waist, +<</if>> -You've earned £50.<<set $money += 5000>><br><br> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br><br> +<<if $tentacle15shaft is "neck">> +The $tentacle15 tentacle <<slithers>> around your neck, -:: Domus Homework Flirt [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +<</if>> -You put your hand on top of <<his>> and lean closer. "Don't worry," you whisper. "I'll take care of it." You lean even closer, and gently nip <<his>> ear before returning to your sitting position. <<He>> sits silently for the rest of the hour, blushing visibly.<<promiscuity1>><br><br> -You've earned £5.<br><br><<pass30>><<set $money += 500>> +<<if $tentacle15shaft is "shoulders">> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> +The $tentacle15 tentacle <<slithers>> around your shoulders, +<</if>> -:: Domus Homework 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +<<if $tentacle15shaft is "leftleg">> -Lacking anything to keep <<his>> attention, the <<person>> remains uninterested in <<his>> homework. The rest of the hour passes without event.<br><br> +The $tentacle15 tentacle <<slithers>> around your left leg, -You earn £5.<<pass30>><<set $money += 500>><br><br> +<</if>> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> +<<if $tentacle15shaft is "rightleg">> -:: Domus Homework Strip [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +The $tentacle15 tentacle <<slithers>> around your right leg, +<</if>> -<<if $phase is 1>> - <<if $upperset is $lowerset>> - You <<nervously>> pull down your $upperclothes, baring your chest. - <<else>> - You <<nervously>> take off your $upperclothes, baring your chest. - <</if>> -The <<person>> openly gawks at you, but seems satisfied.<<exhibitionism1>><br><br> -<<He>> is far from bored for the rest of the hour, although you don't know if that's a good thing. <<He>> is disappointed when you finish the work and fix your clothing.<br><br> +<<if $tentacle15shaft is "leftarm">> -<<else>> - <<if $upperset is $lowerset>> - You <<nervously>> pull down your $upperclothes, baring your <<breastsstop>> You feel your nipples harden at the exposure. - <<else>> - You <<nervously>> take off your $upperclothes, baring your <<breastsstop>> You feel your nipples harden at the exposure. - <</if>> +The $tentacle15 tentacle <<slithers>> around your left arm, -The <<persons>> eyes widen as <<he>> gawks at you. <<if $leftarm is "bound" and $rightarm is "bound">><<else>>You cover yourself with one arm as you return to the homework, but you still feel keenly exposed.<</if>><<exhibitionism3>><br><br> +<</if>> -<<He>> is far from bored for the rest of the hour, although you don't know if that's a good thing. <<He>> is disappointed when you finish the work and fix your clothing.<br><br> +<<if $tentacle15shaft is "rightarm">> +The $tentacle15 tentacle <<slithers>> around your right arm, <</if>> -You've earned £5.<<pass30>><<set $money += 500>><br><br> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> -:: Domus House Sneak [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -You successfully pick the lock and enter the abode. -<<if $skulduggery lt 200>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> -<</if>> -<br><br> -You sneak around the house and look for anything of value. -<<if $rng gte 81>> - <<if $bestialitydisable is "f">> - A low growl interrupts you, and a dog emerges from the darkness. It starts to bark.<br><br> - - <<click [[Try to calm it|Domus House Dog]]>><<set $molestationstart to 1>><<generate1>><<generate2>><</click>><br> - <<click [[Run|Domus House Run]]>><</click>><br><br> - <<else>> - A low growl interrupts you, and a dog emerges from the darkness. It starts to bark.<br><br> - - You flee out the house, the dog snapping at your heels. It doesn't chase you beyond the front door, content to bark into the night.<<beastescape>><br><br> - - <<click [[Next|Domus Street]]>><</click>><br> - <</if>> -<<elseif $rng gte 61>> -You find a safe with a combination lock.<br><br> -<<click [[Try to open it|Domus House Safe]]>><</click>><br> -<<click [[Leave|Domus Street]]>><</click>><br> -<<elseif $rng gte 41>> -<<generate1>><<person1>>You're rummaging through the lounge when you hear footsteps approaching. You take cover behind the curtains, just before a <<person>> enters the room. <<He>> sits down and switches on the television like <<he>> plans to be there for awhile.<br><br> -<<click [[Sneak out|Domus House Sneak 2]]>><</click>><br> -<<click [[Wait (0:30)|Domus House Wait]]>><<pass30>><</click>><br> -<<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 91>> - - You don't find much, just some loose change worth £1.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 100>><<crime1>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 81>> - - You don't find much, just some loose change worth £2.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 200>><<crime2>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 71>> - - You find £5 hidden in a drawer.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 500>><<crime5>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 61>> - - You find a nice-looking brooch in a draw.<br><br> - - <<click [[Take it|Domus Street]]>><<set $blackmoney += 5>><<crime5>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 51>> - - You find £10 under a cushion on the sofa.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 1000>><<crime10>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 41>> - - You find a necklace on a stool beside the coat stand.<br><br> - - <<click [[Take it|Domus Street]]>><<set $blackmoney += 10>><<crime10>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 31>> - - You find £15 lying on the kitchen worktop.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 1500>><<crime15>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 21>> - - You find a set of silverware.<br> - - <<click [[Take it|Domus Street]]>><<set $blackmoney += 15>><<crime15>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<elseif $rng gte 11>> - - You find a pair of gold cufflinks in a coat pocket.<br><br> +<<if $tentacle15head is "leftarm">> +The $tentacle15 tentacle writhes in your left hand.<<neutral5>> +<</if>> - - <<click [[Take them|Domus Street]]>><<set $blackmoney += 20>><<crime20>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <<else>> - - You find £30 in a pot beside the front door.<br><br> - - <<click [[Take it|Domus Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> - <<click [[Leave|Domus Street]]>><</click>><br> - - <</if>> +<<if $tentacle15head is "rightarm">> +The $tentacle15 tentacle writhes in your right hand.<<neutral5>> <</if>> -:: Domus House Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">><<set $enemytrust -= 40>> -You kneel down and reach out a hand. It stops barking, but now seems a bit too friendly.<br><br> -<<set $rescue to 1>> -<<endif>> +<<if $tentacle15head is "feet">> +The $tentacle15 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<effects>> -<<if $phase is 1 and $orgasmdown gte 2>> -<<set $phase to 2>> -<<person1>>"Wow," says the <<personstop>> "Being my dog's bitch is making you cum. Maybe this isn't such a punishment for you after all, it's where you belong." You feel utterly humiliated.<<famebestiality10>><br><br> -<<elseif $phase gte 1>> -<<person1>>The <<person>> sits on the sofa, watching you.<br><br> +<<if $tentacle15head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -<<effectsman>><br><<beast>><br><br> +<<if $tentacle15head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> +<<if $tentacle15head is "leftnipple">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $tentacle15head is "rightnipple">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<<if $phase is 0>> - <<if $rescue is 1 and $alarm is 1>> - <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> - <<elseif $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Domus House Dog]]>><</click>></span><<nexttext>> - <</if>> -<<else>> - <<if $enemyarousal gte $enemyarousalmax>> - <span id="next"><<click [[Next|Domus House Dog Finish 2]]>><</click>></span><<nexttext>> - <<elseif $enemyhealth lte 0>> - <span id="next"><<click [[Next|Domus House Dog Finish 2]]>><</click>></span><<nexttext>> - <<else>> - <span id="next"><<click [[Next|Domus House Dog]]>><</click>></span><<nexttext>> - <</if>> <</if>> -:: Domus House Run [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> +<<if $tentacle15head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> + <<else>> + moves away from your <<breasts>><<set $tentacle15head to 0>><<set $breastuse to 0>> + <</if>> +<</if>> -You flee out the house, the dog snapping at your heels. It doesn't chase you beyond the front door, content to continue barking into the night.<<beastescape>><br><br> -<<click [[Next|Domus Street]]>><</click>><br> +<<if $tentacle15head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle15health -= 1>> +<</if>> -:: Domus House Dog Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $tentacle15head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle15head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> +<<if $tentacle15head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> + <<else>> + <span class="pink"> and thrusts between your lips.</span> + <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle15head to "mouth">><<sex5>><<raped>><<oralstat>> +<</if>> -<<beastejaculation>> -The beast barks happily and walks over to the window. +<<if $tentacle15head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle15head to "mouthimminent">><<neutral4>> +<</if>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -The dog pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> -<<click [[Take It|Domus House Collar]]>><<crime50>><</click>><<crime>><br> -<<click [[Leave|Domus Street]]>><</click>><br> +<<if $tentacle15head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle15health -= 1>> +<</if>> +<<if $tentacle15head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle15head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> +<</if>> -<<elseif $enemyhealth lte 0>> +<<if $tentacle15head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle15head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> +<</if>> -The beast cowers and rolls over in submission. -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle15head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle15head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -The dog pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> -<<click [[Take It|Domus House Collar]]>><<crime50>><</click>><<crime>><br> -<<click [[Leave|Domus Street]]>><</click>><br> +<<if $tentacle15head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> +<<if $tentacle15head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle15head to "penisdeep">><<sex5>> +<</if>> +<<if $tentacle15head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> + <</if>> +<<set $penisstate to "tentacle">><<set $tentacle15head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<</if>> -<<elseif $alarm is 1>> +<<if $tentacle15head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle15head to "penisimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> - <<if $beaststance is "top">> - - <<person1>>"What you got there boy?" says a <<personstop>> - <<He>> laughs when <<he>> sees you. "Serves you right, sneaking around my property like that." <<He>> takes a seat. "Don't mind me."<br><br> - - <<click [[Next|Domus House Dog]]>><<set $phase to 1>><</click>> - - <<else>> - <<endcombat>> - <<generate1>><<person1>>"What you got there boy?" says a <<personstop>> - <<He>> laughs when <<he>> sees you. "Serves you right, sneaking around my property like that. But I have a better idea." <<He>> grabs the dog by the collar and hauls it off you.<<famebestiality1>> - <br><br> +<<if $tentacle15head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle15health -= 1>> +<</if>> - <<click [[Next|Domus House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<if $tentacle15head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle15head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<</if>> - + + +<<if $tentacle15head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> <</if>> +<<set $anusstate to "tentacle">><<set $tentacle15head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> <</if>> -:: Domus House Collar [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> - -The dog's ears twitch, but other than that it makes no move as you remove it's collar. You leave the premises with your prize in hand.<br><br> -<<set $blackmoney += 50>><br><br> +<<if $tentacle15head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle15head to "anusimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<click [[Leave|Domus Street]]>><</click>><br> -:: Domus House Sneak Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<endif>> +<<set $rng to random(1, 100)>> +<<if $tentacle15head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">><<set $thighuse to 0>> + <</if>> +<</if>> -<<effects>> +<<set $rng to random(1, 100)>> +<<if $tentacle15head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">><<set $thighuse to 0>> + <</if>> +<</if>> -<<effectsman>><<man>> +<<set $rng to random(1, 100)>> +<<if $tentacle15head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">><<set $bottomuse to 0>> + <</if>> +<</if>> @@ -119800,390 +102718,422 @@ The dog's ears twitch, but other than that it makes no move as you remove it's c +<<set $rng to random(1, 100)>> +<<if $tentacle15head is 0 and $tentacle15shaft isnot 0>> -<<stateman>><br> -<br> -<<actionsman>> + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle15head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle15head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle15head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle15head to "mouthentrance">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "vaginarub">><<sex3>><<thighstat>> + <<else>> + <<tentacle15default>> + <</if>> + <<else>> + <<tentacle15default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle15head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle15default>> + <</if>> + <<else>> + <<tentacle15default>> + <</if>> +<<elseif $tentacle15head is 0 and $tentacle15shaft is 0>> + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle15 tentacle winds around your tummy.<<neutral1>><<set $tentacle15shaft to "tummy">> + <<else>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle15 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle15shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle15 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle15shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle15 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle15shaft to "chest">> + <<else>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle15 tentacle winds its way around your waist.<<neutral1>><<set $tentacle15shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle15 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle15shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle15 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle15shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle15 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle15 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle15 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle15 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle15 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle15shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle15 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle15 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle15shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle15 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle15 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> + <</if>> + + -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Domus House Sneak Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Domus House Sneak Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Domus House Sneak Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Domus House Dog Finish 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - -<<person1>>The beast barks happily and walks over to the window, where it sits. "It's nice to see a bitch get bred like that," says the <<personstop>> <<He>> walks over to you before you can recover and grabs your neck. <<He>> drags you to the front door and hefts you onto the porch. "If I see you again you'll get far worse." The door slams shut. - -<<tearful>> you rise to your feet.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> - - -<<elseif $enemyhealth lte 0>> -<<person1>>The beast cowers and rolls over in submission. -<<tearful>> you escape the room before the <<person>> can react.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Domus Street]]>><<endevent>><</click>><br> -<</if>> -:: Domus House Sneak Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -You knock the <<person>> into one of <<his>> chairs. <<tearful>> you escape outside.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Domus Street]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Serves you right," <<he>> says, grabbing you by the neck. "You're lucky I don't get the police involved." <<He>> drags you to the front door and shoves you out, where you tumble to the ground. <<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Domus Street]]>><</click>> +<</nobr>><</widget>> -<</if>> -:: Domus House Safe [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">><<set $lock to 400>> -The safe doesn't look too fancy.<br><br> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> +<<widget "tentacle15default">><<nobr>> - <<click [[Break in (0:05)|Domus House Safe Open]]>><<pass5>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> - - - + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle15health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle15health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle15health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle15health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle15health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle15health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle15health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle15health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> -<<click [[Leave|Domus Street]]>><</click>><br> +<</nobr>><</widget>> -:: Domus House Safe Open [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<if $skulduggery lt 500>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> -<</if>> -<br><br> - <<if $rng gte 10>> -You successfully open the safe, and find £30 inside.<br><br> -<<click [[Take it|Domus Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> -<<click [[Leave|Domus Street]]>><</click>><br> - <<else>> - -You successfully open the safe, and find an expensive-looking watch inside.<br><br> -<<click [[Take it|Domus Street]]>><<set $blackmoney += 100>><<crime100>><</click>><<crime>><br> -<<click [[Leave|Domus Street]]>><</click>><br> - - <</if>> -:: Domus House Wait [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> - <<if $rng gte 61>> -You stay behind the curtain, remaining as still and quiet as possible. After thirty minutes, the <<person>> gets up, stretches, and walks to the kitchen. You start creeping out, but notice <<he>> left <<his>> phone lying on the sofa.<br><br> -<<click [[Take it|Domus Street]]>><<crime30>><<endevent>><<set $blackmoney += 30>><</click>><<crime>><br> -<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> - <<else>> - -You stay behind the curtain, remaining as still and quiet as possible. After thirty minutes, the <<person>> gets up, stretches, and walks to the kitchen. You creep outside.<br><br> -<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> - <</if>> -:: Domus House Sneak 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -The <<person>> can't see you from where <<he>> sits, so you slowly start to creep out.<br><br> - <<if $rng gte 81>> - - As you tiptoe past the back of <<his>> chair, <<he>> reaches back and grabs you. "Thought I couldn't hear you?" <<he>> says, hauling you onto <<his>> lap. "I think you need to be taught a lesson."<br><br> - - <<click [[Next|Domus House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<He>> remains glued to <<his>> television, letting you slip out with no difficulty.<br><br> - - <<click [[Leave|Domus Street]]>><<endevent>><</click>><br> - - <</if>> -:: Pub [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -You enter the pub. It's busy as always.<br><br> -<<if $pubwhore gte 10 and $pubattack isnot 1>><<set $pubattack to 1>> -A black sack is thrown over your head and two pairs of arms grab you from behind. They drag you out of the pub and into a waiting van.<br><br> -<<click [[Next|Brothel Punishment]]>><</click>><br> -<<else>> +<<widget "tentacle15disable">><<nobr>> -<<if $blackmoney is 0 and $crime lt 500>> -<<else>> -<<click [[Ask for Landry|Pub Landry]]>><</click>><br><br> +<<if $tentacle15head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> <</if>> - -<<generate1>><<person1>>You see a <<person>> sitting alone. -<br> - -<<click [[Flirt (0:05)|Pub Flirt]]>><<pass5>><<set $pubdrink to 0>><</click>><<promiscuous1>><br> -<<click [[Look for someone else (0:01)|Pub]]>><<endevent>><<pass1>><</click>><br> -<br> - - -<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> - +<<if $tentacle15head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> <</if>> - -:: Pub Intro [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> - -You enter the pub. The interior has a cozy, rustic look. Old farm tools decorate the walls, a nod to the long-standing agricultural businesses nearby. - -<<if $daystate is "night">> -Despite the hour, the place teems with activity. Getting a table must be difficult. -<<else>> -The place teems with activity. Getting a table must be difficult. +<<if $tentacle15head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> <</if>> -<br><br> - - -<<landry>><<person1>> - -<<if $pronoun is "m">> - -"I've not seen you around," says a man's voice beside you. <<He>> has short black hair, a grey sweater and dark trousers. Not someone you'd normally look twice at, least of all in a place like this. "Would you like to join me? I have a proposition for you."<br><br> - -<<else>> - -"I've not seen you around," says a woman's voice beside you. <<He>> has shoulder-length black hair, a grey cardigan and dark trousers. Not someone you'd normally look twice at, least of all in a place like this. "Would you like to join me? I have a proposition for you."<br><br> - +<<if $tentacle15head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle15head is "rightnipplesuck">> +<<set $rightnipple to 0>> <</if>> - -Deciding there's no chance of danger in public like this, you agree. <<He>> leads you to a small area adjacent to the main room, partially shielded from view. Oddly the tables here are empty. <<He>> sits at a small table, and you follow suit. You realise <<he>> has a slender build, concealed by <<his>> somewhat plain and baggy clothing.<br><br> - -"I'll be frank," <<he>> says. "I know you need money. Don't ask me how I know, word gets around. I think I can help you. If you come across any jewelry or other items you don't know what to do with, I can take them off your hands. I'll pay well."<br><br> - -<<He>> looks over your shoulder, as if making sure you're still alone. "As well as can be expected, anyway. We might also be able to help eachother out from time to time. That's all I had to say." <<He>> stands up and puts out <<his>> hand. "Keep me in mind at least. Ask one of the staff when you want to speak with me, they'll know where to find me. My name's Landry."<<set $pubintro to 1>><br><br> - -<<click [[Leave|Pub]]>><<endevent>><</click>><br> - - -:: Pub Landry [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> - - -<<landry>><<person1>>You ask the bartender for Landry, who nods and beckons you over to your usual table. You've barely sat down when Landry arrives and sits opposite you.<br><br> - -"What have you got for me?" <<he>> asks.<br><br> - -<<if $blackmoney gte 1>> -<<click [[Sell Stolen Goods|Pub Sell]]>><</click>><br> +<<if $tentacle15head is "leftnipple">> +<<set $leftnipple to 0>> <</if>> -<<if $crime gte 500 and $pubtask isnot 1>> -<<click [[Ask for help covering your tracks|Pub Task]]>><</click>><br> +<<if $tentacle15head is "rightnipple">> +<<set $rightnipple to 0>> <</if>> -<<if $pubtask2 is 1>> -<<click [[Hand over the black box|Pub Box]]>><</click>><br> + +<<if $tentacle15head is "chest">> +<<set $chestuse to 0>> <</if>> +<<if $tentacle15head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle15head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> +<<if $tentacle15head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> +<<if $tentacle15head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -:: Pub Sell [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -<<if $blackmoney lt 100>> -You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "Good job. You know where to find me if you get anything else."<br><br> -<<elseif $blackmoney lt 500>> -You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "Quite the haul. You know where to find me if you get anything else."<br><br> -<<else>> -You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "This is quite the haul, I hope you haven't bitten off more than you can chew. You know where to find me if you need help covering your tracks."<br><br> +<<if $tentacle15head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> <</if>> -You make £$blackmoney. -<<set $money += $blackmoney * 100>><<set $blackmoney to 0>><br><br> - -<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> - +<<if $tentacle15head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -:: Pub Task [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +<<if $tentacle15head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> +<<if $tentacle15head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -"I can help you," Landry says, reclining. "But I need you to do something for me. And no, It's not money related. I was expecting a package that never arrived, I need you to find it for me. Good thing is I know exactly where to find it, it had a gps tracker. It's deep in the forest beside the town."<br><br> +<<if $tentacle15head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle15head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> +<<if $tentacle15head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -"Get it for me and I'll prevent any of your past misdemeanors being pinned on you. It's a small black box. You shouldn't get it confused with any rocks or twigs. Oh, and do be careful. People disappear in there all the time."<br><br> +<<if $tentacle15head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<set $pubtask to 1>> -<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> +<<if $tentacle15head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -:: Pub Box [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +<<if $tentacle15head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> +<<if $tentacle15head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -"That's it! You're a lifesaver." <<He>> examines the box more closely. "I hope it wasn't too much trouble. Don't worry, I'll fulfill my side of things. You'll be clean as can be." <<He>> stands. "Now if you'll excuse me, I've got some favours to call in."<br><br> +<<if $tentacle15head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<set $pubtask to 0>> -<<set $pubtask2 to 0>> -<<set $pubtasksetting to 0>> -<<set $crime to 0>> +<<if $tentacle15head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> -<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> +<<if $tentacle15head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> +<<if $tentacle15head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> -:: Forest Bear Box [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $pubtasksetting is "bear">> -You return to the cave, where Landry's black box can be found. You hear something large breathing within.<br><br> -<<click [[Enter|Forest Bear Box Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Leave|Forest]]>><</click>><br> -<<else>><<set $pubtasksetting to "bear">> -You come to a cave, the location Landry said the black box would be found. It must be inside.<br><br> -You've barely taken two steps further when you hear a deep growl. There's something big in there.<br><br> +<<if $tentacle15shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> -<<click [[Enter|Forest Bear Box Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Leave|Forest]]>><</click>><br> +<<if $tentacle15shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> +<<if $tentacle15shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> <</if>> +<<if $tentacle15shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> -:: Forest Box [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $tentacle15shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> +<<if $tentacle15shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> +<</if>> -<<if $pubtasksetting is "pair">> -<<generate1>><<generate2>>You return to the clearing with the dilapidated cabin. The <<person1>><<person>> and <<person2>><<person>> are still there. "Changed your mind?" says the <<person1>><<person>> "Let us have our way with you and we'll give you the black box."<br><br> +<<set $tentacle15shaft to 0>> +<<set $tentacle15head to 0>> +<</nobr>><</widget>> -<<else>><<set $pubtasksetting to "pair">> -<<generate1>><<generate2>>You come to the clearing where the black box supposedly resides. There's a dilapidated wood cabin in the middle. A <<person1>><<person>> and <<person2>><<person>> sit outside beside a fire. They look up as you approach. "This is unexpected," says the <<person1>><<personstop>> "What brings you all the way out here?" -You tell them you're looking for a small black box. "Oh," <<he>> says. "You mean this?" <<He>> stands and produces a black box from <<his>> pocket. "We could be persuaded to part with it. We'd want something in return though." <<He>> walks closer to you. "You're a cute little thing, Landry sure knows how to pick em. We'll give you the box if you let us fuck you." The <<person2>><<person>> grins.<br><br> -<</if>> -<<if $promiscuity gte 15>> -<<click [[Accept|Forest Box Molestation]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> -<</if>> -<<if $submissive lte 500>> -<<click [[Attack them|Forest Box Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> -<</if>> -<<click [[Refuse|Forest Box Refuse]]>><</click>><br> -:: Forest Bear Box Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "bear">><<set $enemytrust -= 40>><<set $enemyanger += 40>><<set $enemyhealthmax to 400>><<set $enemyhealth to 400>> -You creep into the cave. After some fumbling through the dark you see the light catch on something. It's the black box. The box in hand, you turn to leave the cave, but something emerges from the darkess.<<set $pubtask2 to 1>><br><br> -<<endif>> -<<effects>> -<<effectsman>><br><<beast>><br><br> @@ -120195,284 +103145,465 @@ You creep into the cave. After some fumbling through the dark you see the light -<<stateman>><br> -<br> -<<actionsman>> +<<widget "actionstentacle15lefthand">><<nobr>> +<<if $leftarm is 0 and $tentacle15shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle15">> +| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15" checked>> + <<else>> +| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle15">> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15" checked>> + <<else>> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15">> + <</if>> +<<elseif $leftarm is "tentacle15">>You hold the $tentacle15 tentacle in your left hand.<br> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Bear Box Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Bear Box Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Bear Box Molestation]]>><</click>></span><<nexttext>> + <<if $leftactiondefault is "leftrubtentacle15">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle15">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15">> + <</if>> + <</if>> -:: Forest Bear Box Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - -<<beastejaculation>> - +<</nobr>><</widget>> -Satisfied, the bear retreats into its abode.<br><br> -<<tearful>> you leave the cave.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Forest]]>><</click>><br> -<<elseif $enemyhealth lte 0>> +<<widget "actionstentacle15righthand">><<nobr>> -The bear turns away from you and flees deeper into its abode.<br><br> -<<tearful>> you leave the cave.<br><br> -<<clotheson>> -<<endcombat>> +<<if $rightarm is 0 and $tentacle15shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle15">> +| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15" checked>> + <<else>> +| <span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15">> + <</if>> + + <<if $rightactiondefault is "rightgrabtentacle15">> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15" checked>> + <<else>> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15">> + <</if>> + +<<elseif $rightarm is "tentacle15">>You hold the $tentacle15 tentacle in your right hand.<br> -<<click [[Next|Forest]]>><</click>><br> + <<if $rightactiondefault is "rightrubtentacle15">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle15">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15">> + <</if>> + <</if>> -:: Forest Box Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> +<</nobr>><</widget>> + - <<if $phase is 1>> -<<set $enemytrust -= 40>> - <<elseif $phase is 2>> -<<set $enemyanger to $enemyanger + 40>><<set $enemytrust -= 100>><<set $enemyhealth -= 100>> - You stand still, waiting until they draw close. With their guard down, you stomp on the <<person2>><<persons>> foot and smack <<his>> face, sending <<him>> reeling. <<person1>>The <<person>> is not amused. "Stupid slut. You'll pay for that."<br><br> - <</if>> +<<widget "actionstentacle15legs">><<nobr>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle15shaft isnot "finished">> -<<elseif $sexstart is 1>> -<<set $sexstart to 0>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 40>> -<<promiscuity2>> -<<endif>> + <<if $feetactiondefault is "feethittentacle15">> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> + <<else>> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle15">> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15" checked>> + <<else>> +| <span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15">> + <</if>> +<<elseif $leftleg is 0 and $tentacle15shaft isnot "finished">> -<<effects>> -<<effectsman>><<man>> + <<if $feetactiondefault is "feethittentacle15">> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> + <<else>> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> + <</if>> +<<elseif $rightleg is 0 and $tentacle15shaft isnot "finished">> + <<if $feetactiondefault is "feethittentacle15">> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>> + <<else>> +| <span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">> + <</if>> +<<elseif $leftleg is "tentacle15">>You hold the $tentacle15 tentacle between your feet.<br> + <<if $feetactiondefault is "feetrubtentacle15">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle15">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15">> + <</if>> +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle15mouth">><<nobr>> +<<if $tentacle15head is "mouthentrance">> + <<if $mouthactiondefault is "mouthlicktentacle15">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">> + <</if>> + <</if>> + +<<elseif $tentacle15head is "mouthimminent">> + <<if $mouthactiondefault is "mouthkisstentacle15">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15">> + <</if>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">> + <</if>> + <</if>> +<<elseif $tentacle15head is "mouth">> + <<if $mouthactiondefault is "mouthcooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">> + <</if>> + <<if $mouthactiondefault is "mouthbitetentacle15">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">> + <</if>> + +<<elseif $tentacle15head is "mouthdeep">> + <<if $mouthactiondefault is "mouthcooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle15">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">> + <</if>> + +<</if>> +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $finish is 1>> -<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Forest Box Molestation]]>><</click>></span><<nexttext>> -<</if>> +<<widget "actionstentacle15vagina">><<nobr>> +<<if $tentacle15head is "vaginaentrance">> -:: Forest Box Refuse [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> + <<if $vaginaactiondefault is "vaginarubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">> + <</if>> + <</if>> + +<<elseif $tentacle15head is "vaginaimminent">> -"I don't think you quite understand the situation you're in," The <<person1>><<person>> says, now very close. "We're getting what we want."<br><br> -<<click [[Next|Forest Box Molestation]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> + <<if $vaginaactiondefault is "vaginarubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">> + <</if>> + <</if>> +<<elseif $tentacle15head is "vagina">> -:: Forest Box Molestation Finish [nobr] -<<effects>> -<<if $finish is 1>> + <<if $vaginaactiondefault is "vaginacooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">> + <</if>> + +<<elseif $tentacle15head is "vaginadeep">> -"You're not getting away that easily," the <<person1>><<person>> says.<br><br> + <<if $vaginaactiondefault is "vaginacooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">> + <</if>> + -<<controlloss>><<set $consensual to 0>><<molested>><<set $finish to 0>> + +<</if>> +<</nobr>><</widget>> -<<click [[Next|Forest Box Molestation]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<widget "actionstentacle15penis">><<nobr>> +<<if $tentacle15head is "penisentrance">> + <<if $penisactiondefault is "penisrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">> + <</if>> -"Here you go," says the <<person1>><<personcomma>> dropping the box in front of you. "Give Landry our regards." <<tearful>> you collect the box and leave the clearing.<<set $pubtask2 to 1>><br><br> - - + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">> + <</if>> + <</if>> + +<<elseif $tentacle15head is "penisimminent">> -<<clotheson>> -<<endcombat>> -<<click [[Next|Forest]]>><</click>> + <<if $penisactiondefault is "penisrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">> + <</if>> -<<elseif $enemyhealth lte 0>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">> + <</if>> + <</if>> +<<elseif $tentacle15head is "penis">> -The pair recoil in pain and drop the box on the grass. <<tearful>> you seize it and flee the clearing, chased by their angry shouts.<<set $pubtask2 to 1>><br><br> + <<if $penisactiondefault is "peniscooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">> + <</if>> + +<<elseif $tentacle15head is "penisdeep">> -<<clotheson>> -<<endcombat>> -<<click [[Next|Forest]]>><</click>> + <<if $penisactiondefault is "peniscooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">> + <</if>> + + <</if>> -:: Hospital Arrest [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<</nobr>><</widget>> -<<generate1>><<generate2>>Two police officers are sitting in the lobby. They stand when you approach. "You're under arrest. Please come quietly."<br><br> -<<click [[Run|Hospital Arrest Run]]>><<crime100>><</click>><<crime>><br> -<<click [[Go quietly|Hospital Arrest Journey]]>><</click>><br> +<<widget "actionstentacle15anus">><<nobr>> +<<if $tentacle15head is "anusentrance">> -:: Hospital Arrest Run [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You turn and run from the hospital.<<physique>><br><br> + <<if $anusactiondefault is "anusrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">> + <</if>> + <</if>> + +<<elseif $tentacle15head is "anusimminent">> -<<if $physique gte $rng * 100 + 6000>> -<<set $rng to random(1, 100)>> - <<if $rng gte 81>> -With the police close on your heels you run down streets and alleys, but they're persistent. You <span class="green">succeed</span> in gaining distance on them, but round a corner and find yourself facing a dead end.<br><br> -<<endevent>> + <<if $anusactiondefault is "anusrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">> + <</if>> -You're about to give up when a small hatch opens at the base of a nearby wall. You have no idea what's inside, but it's that or face the police.<br><br> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle15">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">> + <</if>> + <</if>> -<<click [[Go through the Hatch|Hospital Arrest Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<click [[Surrender to the police|Hospital Arrest Surrender]]>><<endevent>><</click>><br> +<<elseif $tentacle15head is "anus">> + <<if $anusactiondefault is "anuscooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>> <<else>> - -With the police close on your heels you run down streets and alleys. The police aren't able to keep up, and you <span class="green">succeed</span> in escaping them.<br><br> - -<<click [[Next|Industrial alleyways]]>><<endevent>><</click>><br> - - +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">> <</if>> -<<else>> -You try to run from the hospital, but <span class="red">fail</span> to outrun the police. They tackle you to the ground.<br><br> + +<<elseif $tentacle15head is "anusdeep">> -<<click [[Next|Hospital Arrest Journey]]>><</click>><br> + <<if $anusactiondefault is "anuscooperatetentacle15">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">> + <</if>> + + + <</if>> +<</nobr>><</widget>> -:: Hospital Arrest Journey [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -They cuff you and lead you to their waiting car. They put you in the back, climb in the front and set off.<<set $leftarm to "bound">><<set $rightarm to "bound">><br><br> +<<widget "actionstentacle15thighs">><<nobr>> -<<if $crime gte 5000>> +<<if $tentacle15head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15">> + <</if>> +<<elseif $tentacle15head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15">> + <</if>> +<</if>> -The driver, a <<person1>><<personcomma>> looks back at you. "You've been a bad <<girl>> haven't you? Caused all sorts of problems."<br><br> -<<His>> partner, a <<person2>><<personcomma>> interjects, "Watch the road."<br><br> +<</nobr>><</widget>> -The <<person2>><<person>> is about to say something, but thinks better of it and looks back at the road. No one says anything for awhile.<br><br> - <<if $promiscuity gte 15>> -<<click [[Offer your body in return for letting you go|Hospital Arrest Offer]]>><</click>><<promiscuous2>><br> +<<widget "actionstentacle15bottom">><<nobr>> + +<<if $tentacle15head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15">> <</if>> -<<click [[Sit quietly|Hospital Arrest Sit]]>><</click>><br> +<</if>> -<<else>> +<</nobr>><</widget>> -The driver, a <<person1>><<personcomma>> looks back at you. "If you cooperate, everything will be fine."<br><br> - <<if $promiscuity gte 15>> -<<click [[Offer your body in return for letting you go|Hospital Arrest Offer]]>><</click>><<promiscuous2>><br> - <</if>> -<<click [[Sit Quietly|Hospital Arrest Sit]]>><</click>><br> - +<<widget "actionstentacle15chest">><<nobr>> +<<if $tentacle15head is "chest">> + <<if $chestactiondefault is "chestrubtentacle15">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15">> + <</if>> <</if>> -:: Hospital Arrest Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<set $inside to 1>><<generate1>><<generate2>><<generate3>><<generate4>><<man1init>> -You crawl through the hole and into darkness. You hear the hatch shut behind you as the lights come on, revealing four people. <<person1>>"What do we have here?" says a <<personstop>> "Do you think they'd want <<phim>> below?"<br><br> -"Dunno," responds a <<person2>><<personcomma>> who crouches beside you. "I think we should try <<phim>> ourselves first."<br><br> -<<set $enemytrust -= 40>> -<<endif>> +<</nobr>><</widget>> + -<<effects>> -<<effectsman>><<man>> @@ -120480,726 +103611,737 @@ You crawl through the hole and into darkness. You hear the hatch shut behind you +<<widget "effectstentacle15">><<nobr>> +<<if $leftaction is "lefthittentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle15">>You strike the $tentacle15 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle15health -= 1>> + <</if>> +<</if>> +<<if $rightaction is "righthittentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle15">>You strike the $tentacle15 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle15health -= 1>> + <</if>> +<</if>> +<<if $leftaction is "leftgrabtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your left hand.</span><<tentacle15disable>><<set $leftarm to "tentacle15">><<set $tentacle15head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> +<<if $rightaction is "rightgrabtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your right hand.</span><<tentacle15disable>><<set $rightarm to "tentacle15">><<set $tentacle15head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> +<<if $leftaction is "leftrubtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $rightaction is "rightrubtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $leftaction is "leftstoptentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle15">>You release the $tentacle15 tentacle from your left hand.<<tentacle15disable>> +<</if>> +<<if $rightaction is "rightstoptentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle15">>You release the $tentacle15 tentacle from your right hand.<<tentacle15disable>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $feetaction is "feethittentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle15">>You kick the $tentacle15 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle15health -= 1>> + <</if>> +<</if>> +<<if $feetaction is "feetgrabtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle15 tentacle between your feet.</span><<tentacle15disable>><<set $leftleg to "tentacle15">><<set $rightleg to "tentacle15">><<set $tentacle15head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100 and $phase is 1>> -<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Hospital Arrest Molestation]]>><</click>></span><<nexttext>> +<<if $feetaction is "feetrubtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle15 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle15health -= 3>><<feetejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<<if $feetaction is "feetstoptentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle15">>You let go of the $tentacle15 tentacle between your feet.<<tentacle15disable>> +<</if>> -:: Hospital Arrest Surrender [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<generate1>><<generate2>>You decide against going through the strange hatch. The police arrive, panting. One of them threatens you with a taser. "We've got you," <<he>> says. "You're coming with us."<br><br> +<<if $mouthaction is "mouthlicktentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle15">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<click [[Next|Hospital Arrest Journey]]>><</click>><br> +<<if $mouthaction is "mouthkisstentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle15">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthcooperatetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle15">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle15 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -:: Hospital Arrest Offer [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $mouthaction is "mouthpullawaytentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your mouth.</span><<tentacle15disable>> +<</if>> +<<if $mouthaction is "mouthbitetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle15">><<defiance5>>You bite down on the $tentacle15 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle15health -= 1>> + <</if>> +<</if>> -<<if $crime gte 5000>> -<<set $seductiondifficulty to 10000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> - <<if $seductionrating gte $seductionrequired>> - You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> - - The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> - - "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself."<br><br> - - The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> - - The <<person2>><<person>> doesn't respond for a moment. The <<person1>><<person>> opens <<his>> mouth to argue again, but is interrupted. "Pull over."<br><br> - - The <<person2>><<person>> drags you from the car and down an alleyway. You come to a metal door which <<he>> shoves you through with enough force that you almost fall over. You think you're in an empty warehouse.<br><br> - - "Don't think you're getting off easy," <<he>> says. "Scum like you are treated far too leniently. No, you're getting what you deserve."<br><br> - - <<click [[Next|Police Molestation]]>><<set $molestationstart to 1>><</click>><br> - - +<<if $vaginaaction is "vaginarubtentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle15">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle15 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle15health -= 3>><<vaginalentranceejacstat>><<ejacstat>> <<else>> - You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> - - The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> - - "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself."<br><br> - - The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> - - "I said no," the <<person2>><<person>> reponds, <<his>> tone quelling any further argument. It was worth a try.<br><br> - - <<click [[Next|Hospital Arrest Sit]]>><</click>><br> <</if>> +<</if>> -<<else>> +<<if $vaginaaction is "vaginacooperatetentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle15">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle15 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $vaginaaction is "vaginapullawaytentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<pussystop>></span><<tentacle15disable>> +<</if>> -<<set $seductiondifficulty to 6000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> - <<if $seductionrating gte $seductionrequired>> - You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> - - The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> - - "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself." - - The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> - - The <<person2>><<person>> doesn't respond for a moment. The <<person1>><<person>> opens <<his>> mouth to argue again, but is interrupted. "Pull over."<br><br> - - The <<person2>><<person>> drags you from the car and down an alleyway. You come to a metal door which opens into a large open area. You think you're in an abandoned warehouse.<br><br> - - <<click [[Next|Police Molestation]]>><<set $molestationstart to 1>><</click>><br> - - + + + +<<if $penisaction is "penisrubtentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle15">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle15 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle15health -= 3>><<penileejacstat>><<ejacstat>> <<else>> - You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> - - The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> - - "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself." - - The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> - - "I said no," the <<person2>><<person>> reponds, <<his>> tone quelling any further argument. It was worth a try.<br><br> - - <<click [[Next|Hospital Arrest Sit]]>><</click>><br> <</if>> +<</if>> +<<if $penisaction is "peniscooperatetentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle15">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle15 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle15health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "penispullawaytentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<penisstop>></span><<tentacle15disable>> <</if>> -:: Hospital Arrest Sit [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<pass5>>You sit quietly for the remainder of the journey. Before long you're pulling up to the police station on Barb Street. Once out the car, they lead you inside. You walk down a flight of metal steps and down a grim-looking corridor. At the end they open one of the tiny cells, and shove you inside. "Sit tight," The <<person1>><<person>> says. "We'll soon decide what to do with you."<br><br> -<<click [[Wait (1:00)|Police Cell]]>><<pass60>><<endevent>><</click>><br> +<<if $anusaction is "anusrubtentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle15">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle15 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle15health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -:: Police Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $outside to 0>> - <<if $crime gte 5000>> - <<set $enemytrust -= 120>><<set $enemyanger += 120>> +<<if $anusaction is "anuscooperatetentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle15">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle15 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> - <<set $enemytrust -= 90>> <</if>> +<</if>> -<<endif>> +<<if $anusaction is "anuspullawaytentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<bottomstop>></span><<tentacle15disable>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $thighaction is "penisrubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle15">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $thighaction is "vaginarubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle15">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $bottomaction is "bottomrubtentacle15">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle15">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle15 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle15health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $chestaction is "chestrubtentacle15">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle15">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle15 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle15health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<</nobr>><</widget>> +:: Widgets Combat Tentacle16 [widget] +<<widget "tentacle16">><<nobr>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Police Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Police Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Police Molestation]]>><</click>></span><<nexttext>> +<<if $tentacle16health lte 0 and $tentacle16shaft isnot "finished">> +Worn out, the $tentacle16 tentacle retracts from you. +<<tentacle16disable>> +<<set $tentacle16shaft to "finished">> +<<set $tentacle16head to "finished">> <</if>> -:: Police Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -You shove the <<person1>><<person>> into the <<person2>><<personcomma>> causing them to trip over eachother and fall to the ground. <<tearful>> you flee from the warehouse.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> +<<if $tentacle16shaft is "tummy">> -"Come on," says the <<person2>><<person>> "Before we're missed." <<unbind>>They remove your cuffs and leave you lying on the warehouse floor. <<tearful>> you stand and stumble outside.<br><br> +The $tentacle16 tentacle <<slithers>> around your tummy, -<<clotheson>> -<<endcombat>> +<</if>> -<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> -<</if>> +<<if $tentacle16shaft is "thighs">> +The $tentacle16 tentacle <<slithers>> between your thighs, -:: Police Cell [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<</if>> +<<if $tentacle16shaft is "breasts">> -You sit on the dingy bed and wait.<br><br> +The $tentacle16 tentacle squeezes your breasts together, -After an hour, a <<generate1>><<person1>><<person>> in a police uniform arrives beside the cell. "Come on, let's get you processed," <<he>> says, unlocking the cell door. "Turn around."<br><br> +<</if>> -<<if $collared isnot 1>><<set $collared to 1>> -You comply, and hear <<him>> remove something from <<his>> belt. <<He>> fastens it around your neck, and you hear it click shut. "This collar has a shock function, just to ensure your continued cooperation. We'll remove it once you've served your sentence."<br><br> +<<if $tentacle16shaft is "chest">> -<<else>> +The $tentacle16 tentacle <<slithers>> around your chest, -You comply. "Oh," <<he>> says. "You're already collared." <<He>> walks right up behind you and examines the collar more closely. "And the shock function appears to work. Everything is in order then. We'll remove it once you've served your sentence."<br><br> +<</if>> -<</if>><<set $collaredpolice to 1>> +<<if $tentacle16shaft is "waist">> -<<He>> leads you up another flight of stairs and into a small room. Three people in suits sit at a table on the far side. In the middle, a <<generate2>><<person2>><<person>> gestures at the chair in front of <<himstop>> "Take a seat," <<he>> says. "And don't tarry." The <<person1>><<person>> follows you in, and closes the door behind you.<br><br> +The $tentacle16 tentacle <<slithers>> around your waist, +<</if>> -Once seated, the <<person2>><<person>> continues. "You didn't think you'd get away with it did you? You've been leaving traces of yourself all over. These are only petty crimes however, so public humiliation is an appropriate punishment. Take <<phim>> to the pillory."<br><br> +<<if $tentacle16shaft is "neck">> -<<click [[Next|Police Pillory Start]]>><</click>><br> +The $tentacle16 tentacle <<slithers>> around your neck, +<</if>> -:: Police Pillory Start [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<pass5>>The <<person1>><<person>> holds you by your cuffs and pushes you outside. <<He>> hands you over to another officer, a <<endevent>><<generate1>><<person1>><<personcomma>> who pushes you down the street. The pillory sits outside the town hall, a short walk away. Onlookers gawk at you as you are led up to it, and the <<person>> removes your cuffs.<br><br> +<<if $tentacle16shaft is "shoulders">> -You have an opportunity to escape, but the <<person>> is aware of that, and keeps one hand gripping your arm. You'll have to fight to get away.<br><br> +The $tentacle16 tentacle <<slithers>> around your shoulders, +<</if>> -<<click [[Try to break free|Police Pillory Fight]]>><<set $fightstart to 1>><<crime200>><</click>><<crime>><br> -<<click [[Let yourself be fixed in place|Police Pillory Start 2]]>><</click>><br> +<<if $tentacle16shaft is "leftleg">> -:: Police Station [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +The $tentacle16 tentacle <<slithers>> around your left leg, -<<if $pronoun1 is 0>> -<<generate1>> <</if>> -You are stood in the police station lobby. A <<person1>><<person>> in an officer's uniform sits behind the front desk.<br><br> +<<if $tentacle16shaft is "rightleg">> -<<if $collared is 1>> -<<click [[Ask for collar removal|Police Station Collar]]>><</click>><br> -<</if>> +The $tentacle16 tentacle <<slithers>> around your right leg, -<<if $headdrive is 1 and $headpolice isnot 1>> -<<click [[Give evidence against Leighton|Police Leighton]]>><</click>><br> <</if>> -<br> -<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> +<<if $tentacle16shaft is "leftarm">> +The $tentacle16 tentacle <<slithers>> around your left arm, -:: Police Station Collar [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<</if>> -You ask the <<person>> if you can have your collar removed. +<<if $tentacle16shaft is "rightarm">> -<<if $collaredpolice is 1>> +The $tentacle16 tentacle <<slithers>> around your right arm, +<</if>> -<<else>> -"Sure," <<he>> says. "It'll cost £200. You really shouldn't go putting those things on for fun. They're government property for one thing, and a bitch to get off by design."<br><br> - <<if $promiscuity gte 15 and $policecollarseduceattempt isnot 1>> - <<click [[Seduce|Police Station Seduce]]>><<set $policecollarseduceattempt to 1>><</click>><<promiscuous2>><br> - <</if>> - <<if $money gte 20000>> - <<click [[Pay up|Police Station Collar Removal]]>><<set $money -= 20000>><</click>><br> - <</if>> -<</if>> -<<click [[Leave|Police Station]]>><</click>><br> -:: Police Station Seduce [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $seductiondifficulty to 4000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -<<if $seductionrating gte $seductionrequired>> -"I'll pretend I didn't hear that. If you can't pay up, I can't help you." As you turn to leave however, <<he>> whispers to you. "Meet me behind the station in five minutes, in that old ruin." <<promiscuity2>><br><br> -<<pass5>> -You go to the ruin the <<person>> mentioned, which looks like the remains of an ancient wall. You wait in the hollow interior. You don't have to wait long.<br><br> -"I'll remove your collar once we're done," <<he>> says, stooping through the arched entrance. "I think It'll make it more fun."<br><br> -<<click [[Next|Police Station Sex]]>><<set $sexstart to 1>><</click>><br> -<<else>> +<<if $tentacle16head is "leftarm">> +The $tentacle16 tentacle writhes in your left hand.<<neutral5>> +<</if>> +<<if $tentacle16head is "rightarm">> +The $tentacle16 tentacle writhes in your right hand.<<neutral5>> +<</if>> -"I'll pretend I didn't hear that. If you can't pay up, I can't help you."<br><br> -<i>You can try again tomorrow.</i><br><br> +<<if $tentacle16head is "feet">> +The $tentacle16 tentacle writhes between your feet.<<neutral5>> +<</if>> -<<click [[Next|Police Station]]>><</click>><br> +<<if $tentacle16head is "leftnipplesuck">> +and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>> <</if>> -:: Police Station Collar Removal [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -"I'll be right round," The <<person>> says. <<He>> enters the lobby proper moments later, holding a strange-looking key. <<He>> holds it up to the collar, and the lock clicks open, releasing your neck. <<He>> takes the collar. "As I said, government property."<br><br> -<<set $collared to 0>><<set $collaredpolice to 0>> -<<click [[Next|Police Station]]>><</click>><br> +<<if $tentacle16head is "rightnipplesuck">> +and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>> +<</if>> -:: Police Station Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 60>> -<<endif>> +<<if $tentacle16head is "leftnipple">> +and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">> -<<effects>> -<<effectsman>><<man>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $tentacle16head is "rightnipple">> +and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">> -<<if $finish is 1>> -<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Police Station Sex]]>><</click>></span><<nexttext>> <</if>> -:: Police Station Sex Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> -<<He>> takes a strange key from <<his>> belt and holds it up to your collar. Your collar comes loose with a click, falling to the ground. <<He>> picks it up. "Goverment property. Goes without saying you shouldn't tell anyone this happened." <<tearful>> you gather yourself as <<he>> leaves.<br><br> -<<set $collared to 0>> -<<clotheson>> -<<endcombat>> +<<if $tentacle16head is "chest">> + <<if $chestuse is "squeezed">> + then up between your <<breastscomma>> rubbing itself between them.<<neutral2>> + <<else>> + moves away from your <<breasts>><<set $tentacle16head to 0>><<set $breastuse to 0>> + <</if>> +<</if>> +<<if $tentacle16head is "mouthdeep">> +and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<set $tentacle16health -= 1>> +<</if>> -<<elseif $enemyhealth lte 0>> -The <<person>> staggers backward, tripping over a tree stump. <<tearful>> you flee from the ruin.<br><br> +<<if $tentacle16head is "mouth">> +and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<set $mouthstate to "tentacledeep">><<set $tentacle16head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>> +<</if>> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -"Fine," <<he>> says "I'm not taking the collar off though."<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle16head is "mouthimminent">> + <<if $oralvirginity is 1>> + <span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>> + <<else>> + <span class="pink"> and thrusts between your lips.</span> + <</if>> +<<set $mouthstate to "tentacle">><<set $tentacle16head to "mouth">><<sex5>><<raped>><<oralstat>> <</if>> -<br><br> -<<click [[Next|Residential alleyways]]>><</click>> - -:: Police Pillory Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust - 100>> -<<set $enemyanger += 200>> -<<npcidlegenitals>> -<<endif>> +<<if $tentacle16head is "mouthentrance">> +<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle16head to "mouthimminent">><<neutral4>> +<</if>> -<<effects>> -<<effectsman>><<man>> -<<audience>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $tentacle16head is "vaginadeep">> +and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<set $tentacle16health -= 1>> +<</if>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Police Pillory Fight]]>><</click>></span><<nexttext>> +<<if $tentacle16head is "vagina">> +and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $vaginastate to "tentacledeep">><<set $tentacle16head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>> <</if>> -:: Police Pillory Start 2 [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $crime gte 4500>> -<<set $pillorytime to 27>> -<<elseif $crime gte 4000>> -<<set $pillorytime to 24>> -<<elseif $crime gte 3500>> -<<set $pillorytime to 21>> -<<elseif $crime gte 3000>> -<<set $pillorytime to 18>> -<<elseif $crime gte 2500>> -<<set $pillorytime to 15>> -<<elseif $crime gte 2000>> -<<set $pillorytime to 13>> -<<elseif $crime gte 1500>> -<<set $pillorytime to 11>> -<<else>> -<<set $pillorytime to 9>> -<</if>> -<<set $crime -= 5000>> -<<if $crime lte 0>> -<<set $crime to 0>> +<<if $tentacle16head is "vaginaimminent">> + <<if $vaginalvirginity is 1>> + <span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<pussystop>></span> + <</if>> +<<set $vaginastate to "tentacle">><<set $tentacle16head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>> <</if>> -The <<person>> moves your arms and head into position before lifting the top into place, restraining you. <<He>> locks it shut and attaches the key to a chain on <<his>> belt. "Someone will be over to release you in $pillorytime hours." <<He>> leaves without looking back.<br><br> -With <<him>> gone, some onlookers lose interest and return to their routines. Others still gawk however. If any tried to abuse you there'd be little you could do to stop them, but people seem hesitant to make the first move. You hope it stays that way.<br><br><<endcombat>> +<<if $tentacle16head is "vaginaentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle16head to "vaginaimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<click [[Next|Pillory]]>><<endevent>><<set $pilloryaudience to 1>><</click>><br> -:: Police Pillory Fight Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -The <<person>> looks mortified that <<he>> just came in public. Some people point and laugh, others whisper amongst themselves, but it's clear what they're talking about. "Th-that wasn't what it looked like!" <<he>> protests, having all but forgotten you. <<tearful>> you slink away.<br><br> -<<clotheson>> -<<endcombat>> +<<if $tentacle16head is "penisdeep">> +and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>> +<</if>> -<<cliffquick>> -<<elseif $enemyhealth lte 0>> +<<if $tentacle16head is "penis">> +and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle16head to "penisdeep">><<sex5>> +<</if>> -You knock the <<person>> down, giving you the chance you need. <<tearful>> you make your escape. Some people cheer for you.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> -<<clotheson>> -<<endcombat>> -<<cliffquick>> +<<if $tentacle16head is "penisimminent">> + <<if $penilevirginity is 1>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span> + <</if>> +<<set $penisstate to "tentacle">><<set $tentacle16head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>> +<</if>> -<<else>> -In too much pain to resist, you're helpless as the <<person>> continues <<his>> work.<br><br> +<<if $tentacle16head is "penisentrance">> + <<if $undertype isnot "chastity">> + <span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle16head to "penisimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<click [[Next|Police Pillory Start 2]]>><</click>><br> -<</if>> -:: Pillory [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $pilloryaudience lte 1>> -<<set $pilloryaudience to 1>> -<</if>> -You are stuck in a pillory on Cliff Street, in front of the town hall. -<<if $pillorytime gte 1>> -You have $pillorytime hours left until release. -<<else>> -You should be released any moment from now. +<<if $tentacle16head is "anusdeep">> +and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<sex5>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<set $tentacle16health -= 1>> <</if>> -<<if $pilloryaudience + $exposed is 1>> -<span class="teal">A few people stop to look at you but most just glance then continue their business.</span> +<<if $tentacle16head is "anus">> +and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<set $anusstate to "tentacledeep">><<set $tentacle16head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>> +<</if>> -<<elseif $pilloryaudience + $exposed is 2>> -<span class="lblue">You've attracted a small crowd of onlookers.</span> -<<elseif $pilloryaudience + $exposed is 3>> +<<if $tentacle16head is "anusimminent">> + <<if $analvirginity is 1>> + <span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>> + <<else>> + <span class="pink"> and thrusts into your <<bottomstop>></span> + <</if>> +<<set $anusstate to "tentacle">><<set $tentacle16head to "anus">><<sex5>><<raped>><<analstat>><<violence1>> +<</if>> -<span class="blue">You've attracted a growing crowd of onlookers.</span> -<<elseif $pilloryaudience + $exposed is 4>> -<span class="purple">A large group has gathered around you, big enough that the crowd itself is attracting more people to see what the fuss is about.</span> +<<if $tentacle16head is "anusentrance">> + <<if $analshield is 0>> + <span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle16head to "anusimminent">><<neutral4>> + <<else>> + and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence3>> + <</if>> +<</if>> -<<elseif $pilloryaudience + $exposed is 5>> -<span class="pink">A large crowd has gathered around you. People throw jeers and insults your way.</span> -<<else>> -<span class="red">A huge crowd has gathered around you. People jeer and insult you. Some throw litter.</span> +<<set $rng to random(1, 100)>> +<<if $tentacle16head is "vaginarub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>> + <<else>> + and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">><<set $thighuse to 0>> + <</if>> +<</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle16head is "penisrub">> + <<if $rng gte 21>> + and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>> + <<else>> + and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">><<set $thighuse to 0>> + <</if>> <</if>> +<<set $rng to random(1, 100)>> +<<if $tentacle16head is "bottomrub">> + <<if $rng gte 21>> + and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>> + <<else>> + and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">><<set $bottomuse to 0>> + <</if>> +<</if>> + + + + -<<if $exposed gte 1>> - -You can do nothing about your <<lewdness>> displayed for everyone to see, humiliating you further. - <<if $exposed is 1>> - <<if $pilloryaudience is 1>> - <<fameexhibitionism1>> - <<elseif $pilloryaudience is 2>> - <<fameexhibitionism2>> - <<elseif $pilloryaudience is 3>> - <<fameexhibitionism3>> - <<elseif $pilloryaudience is 4>> - <<fameexhibitionism4>> - <<elseif $pilloryaudience is 5>> - <<fameexhibitionism5>> - <<else>> - <<fameexhibitionism10>> - <</if>> - <</if>> - <<if $exposed is 2>> - <<if $pilloryaudience is 1>> - <<fameexhibitionism3>> - <<elseif $pilloryaudience is 2>> - <<fameexhibitionism6>> - <<elseif $pilloryaudience is 3>> - <<fameexhibitionism9>> - <<elseif $pilloryaudience is 4>> - <<fameexhibitionism12>> - <<elseif $pilloryaudience is 5>> - <<fameexhibitionism15>> - <<else>> - <<fameexhibitionism30>> - <</if>> - <</if>> -<</if>> -<br><br> -<<if $pillorytime lte 0>> -A <<generate1>><<person1>><<person>> in a police uniform arrives. <<He>> removes your collar and unlocks the pillory, freeing you. The crowd boos its disappointment as the officer disperses them.<br><br> -<<set $collared to 0>> -<<set $collaredpolice to 0>> -<<unbind>> -<<clotheson>> -<<set $stress -= 1000>> -<<endevent>> -<<cliffeventend>><br> -<<else>> - <<set $rng to random(1, 5)>> - <<if $pilloryaudience + $exposed + $rng gte 10>> - <<set $rng to random(1, 100)>> - <<if $bestialitydisable is "f" and $rng gte 51>> - You feel something prod your <<bottomstop>> A dog is sniffing you curiously.<br><br> - <<click [[Next|Pillory Dog]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - <<generate1>><<person1>>A <<person>> walks right up to the pillory.<br><br> - - <<click [[Next|Pillory Molestation]]>><<set $molestationstart to 1>><<set $molestationstart to 1>><</click>><br> - <</if>> - <<elseif $pilloryaudience + $exposed + $rng gte 6>> - <<set $rng to random(1, 100)>> - <<if $rng gte 65>> - <<if $skirtdown is 1>> - A <<generate1>><<person1>><<person>> walks behind you and grabs the hem of your $lowerclothes.<br><br> - - <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> - <<click [[Stay still|Pillory Skirt]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - <<elseif $lowerexposed lte 1 and $lowerset isnot "upperset" and $skirt isnot 1>> - A <<generate1>><<person1>><<person>> walks behind you can grabs the hem of your $lowerclothes.<br><br> - <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> - <<click [[Stay still|Pillory Lower]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - <<elseif $lowerexposed gte 2 and $underexposed is 0 and $undertype isnot "chastity">> - A <<generate1>><<person1>><<person>> walks behind you can grabs the hem of your $underclothes.<br><br> - <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> - <<click [[Stay still|Pillory Under]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - + + + + + + + + + +<<set $rng to random(1, 100)>> +<<if $tentacle16head is 0 and $tentacle16shaft isnot 0>> + + <<if $rng lte 10>> + <<if $chestuse is "squeezed" and $breastuse is 0>> + <<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle16head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 20>> + <<if $leftnipple is 0>> + <<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle16head to "leftnipple">><<set $leftnipple to "tentacle">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 30>> + <<if $rightnipple is 0>> + <<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle16head to "rightnipple">><<set $rightnipple to "tentacle">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 40>> + <<if $mouthuse is 0>> + <<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle16head to "mouthentrance">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 50>> + <<if $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 60>> + <<if $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 70>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">> + <<else>> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 80>> + <<if $thighuse is 0>> + <<if $penisexist is 1 and $penisuse is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "penisrub">><<sex3>><<thighstat>> + <<elseif $vaginaexist is 1 and $vaginause is 0>> + <<underslither>> <span class="blue">between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "vaginarub">><<sex3>><<thighstat>> <<else>> - - A <<generate1>><<person1>><<person>> walks behind you and gives your exposed <<bottom>> a hard spank. The crowd cheers.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<set $pain += 20>><br><br> - - <<endevent>> - <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> - + <<tentacle16default>> <</if>> - <<elseif $rng gte 30>> - <<generate1>><<person1>>A <<person>> approaches you and presses <<his>> crotch against your helpless face.<br><br> - - <<click [[Next|Pillory Oral]]>><<set $molestationstart to 1>><</click>><br> <<else>> - A number of people disembark from a bus nearby. Some of them gather round to gawk. <span class="pink">The crowd becomes larger and bolder.</span><br><br> - - <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + <<tentacle16default>> + <</if>> + <<elseif $rng lte 90>> + <<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">> + <<underslither>> <span class="blue">between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle16head to "bottomrub">><<sex1>><<bottomstat>> + <<else>> + <<tentacle16default>> <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 65>> - <<generatey1>><<generatey2>>A <<person1>><<person>> whispers something to <<his>> friend, a <<person2>><<personcomma>> who laughs and produces a piece of fruit from <<his>> bag.<br><br> - - <<click [[Warn them off|Pillory Warn]]>><<set $pilloryaudience += 1>><</click>> | <span class="pink">Attracts attention</span><br> - <<click [[Brace yourself|Pillory Brace]]>><</click>><br> - <<elseif $rng gte 30>> - <<generate1>><<person1>>A <<person>> takes takes picture of you with <<his>> phone.<br><br> - <<endevent>> - <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + <<tentacle16default>> + <</if>> +<<elseif $tentacle16head is 0 and $tentacle16shaft is 0>> + + <<if $rng lte 10>> + <<if $position isnot "wall">> + The $tentacle16 tentacle winds around your tummy.<<neutral1>><<set $tentacle16shaft to "tummy">> <<else>> - A number of people disembark from a bus nearby. Some of them gather round to gawk. <span class="pink">The crowd becomes larger and bolder.</span><br><br> - - <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 20>> + The $tentacle16 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle16shaft to "thighs">> + <<elseif $rng lte 30>> + <<if $position isnot "wall">> + <<if $breastsize gte 2 and $chestuse is 0>> + The $tentacle16 tentacle <<slithers> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle16shaft to "breasts">><<set $chestuse to "squeezed">> + <<else>> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<else>> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 40>> + <<if $position isnot "wall">> + The $tentacle16 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle16shaft to "chest">> + <<else>> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 50>> + The $tentacle16 tentacle winds its way around your waist.<<neutral1>><<set $tentacle16shaft to "waist">> + <<elseif $rng lte 60>> + <<if $position isnot "wall">> + <<if $head is 0>> + The $tentacle16 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle16shaft to "neck">><<set $head to "grappled">> + <<else>> + The $tentacle16 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle16shaft to "shoulders">> + <</if>> + <<else>> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <</if>> + <<elseif $rng lte 70>> + The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>> + <<elseif $rng lte 80>> + <<if $leftleg is 0>> + The $tentacle16 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "leftleg">><<set $leftleg to "grappled">> + <<else>> + The $tentacle16 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 85>> + <<if $rightleg is 0>> + The $tentacle16 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "rightleg">><<set $rightleg to "grappled">> + <<else>> + The $tentacle16 tentacle tickles your feet.<<neutral1>> + <</if>> + <<elseif $rng lte 90>> + <<if $leftarm is 0>> + The $tentacle16 tentacle winds it sway around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle16shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>> + <<else>> + The $tentacle16 tentacle tickles your armpit.<<neutral1>> <</if>> + <<elseif $rng lte 95>> + <<if $rightarm is 0>> + The $tentacle16 tentacle winds it sway around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle16shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>> + <<else>> + The $tentacle16 tentacle tickles your armpit.<<neutral1>> + <</if>> + <<elseif $rng lte 100>> + The $tentacle16 tentacle <<slithers>> against your <<bottomstop>><<neutral1>> <</if>> + + <</if>> -:: Pillory Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">> -<<set $position to "wall">> -<<set $walltype to "pillory">> -<<set $head to "grappled">> -<<endif>> -<<effects>> -<<effectsman>><br><<beast>><br><br> -<<audience>> -<<stateman>><br> -<br> -<<actionsman>> @@ -121207,90 +104349,58 @@ A <<generate1>><<person1>><<person>> in a police uniform arrives. <<He>> removes -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Pillory Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Pillory Dog Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pillory Dog]]>><</click>></span><<nexttext>> -<</if>> -:: Pillory Dog Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> +<</nobr>><</widget>> -The dog barks in satisfaction, and wanders into the crowd.<br><br> - - <<if $pilloryaudience is 1>> - <<famebestiality10>> - <<elseif $pilloryaudience is 2>> - <<famebestiality20>> - <<elseif $pilloryaudience is 3>> - <<famebestiality30>> - <<elseif $pilloryaudience is 4>> - <<famebestiality40>> - <<elseif $pilloryaudience is 5>> - <<famebestiality50>> - <<else>> - <<famebestiality60>> - <</if>> -"Serves you right, bitch," you hear someone shout.<br> -"<<pShe>> actually got that animal off."<br> -"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut.<br> -<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> -<br> -<<endcombat>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<elseif $enemyhealth lte 0>> -The $beasttype gives up and flees into the crowd.<br><br> -"<<pShe>> beats innocent animals. <<pShe>> belongs up there." You hear someone shout.<br> -<span class="teal">The crowd becomes smaller and more cautious.</span> -<<set $pilloryaudience -= 1>><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<</if>> +<<widget "tentacle16default">><<nobr>> + + <<set $rng to random(1, 100)>> + <<if $rng gte 90>> + then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle16health -= 1>><<neckejacstat>><<ejacstat>> + <<elseif $rng gte 80>> + then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 70>> + then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>> + <<elseif $rng gte 60>> + then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle16health -= 1>><<thighejacstat>><<ejacstat>> + <<elseif $rng gte 50>> + then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle16health -= 1>><<bottomejacstat>><<ejacstat>> + <<elseif $rng gte 40>> + then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle16health -= 1>><<tummyejacstat>><<ejacstat>> + <<elseif $rng gte 30>> + then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle16health -= 1>><<chestejacstat>><<ejacstat>> + <<elseif $rng gte 20>> + then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle16health -= 1>><<faceejacstat>><<ejacstat>> + <<elseif $rng gte 10>> + then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle16health -= 1>><<hairejacstat>><<ejacstat>> + <<else>> + then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle16health -= 1>><<feetejacstat>><<ejacstat>> + <</if>> -:: Pillory Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $position to "wall">> -<<set $walltype to "pillory">> -<<set $head to "grappled">> -<<endif>> +<</nobr>><</widget>> -<<effects>> -<<effectsman>><<man>> -<<audience>> @@ -121301,1326 +104411,1083 @@ The $beasttype gives up and flees into the crowd.<br><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Pillory Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Pillory Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pillory Molestation]]>><</click>></span><<nexttext>> -<</if>> -:: Pillory Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<widget "tentacle16disable">><<nobr>> -The <<person>> slaps your <<bottom>> then steps away from the pillory.<br><br> - - <<if $pilloryaudience is 1>> - <<famerape10>> - <<elseif $pilloryaudience is 2>> - <<famerape20>> - <<elseif $pilloryaudience is 3>> - <<famerape30>> - <<elseif $pilloryaudience is 4>> - <<famerape40>> - <<elseif $pilloryaudience is 5>> - <<famerape50>> - <<else>> - <<famerape60>> - <</if>> +<<if $tentacle16head is "feet">> +<<set $leftleg to 0>> +<<set $rightleg to 0>> +<<set $feetstate to 0>> +<</if>> -"Serves you right, bitch," you hear someone shout.<br> -"At least <<pshe>> can be of some use to society."<br> -"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut."<br> -<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> -<br> +<<if $tentacle16head is "leftarm">> +<<set $leftarm to 0>> +<<set $leftarmstate to 0>> +<</if>> +<<if $tentacle16head is "rightarm">> +<<set $rightarm to 0>> +<<set $rightarmstate to 0>> +<</if>> -<<endcombat>> +<<if $tentacle16head is "leftnipplesuck">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle16head is "rightnipplesuck">> +<<set $rightnipple to 0>> +<</if>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<elseif $enemyhealth lte 0>> +<<if $tentacle16head is "leftnipple">> +<<set $leftnipple to 0>> +<</if>> +<<if $tentacle16head is "rightnipple">> +<<set $rightnipple to 0>> +<</if>> -The <<person>> steps away from the pillory.<br><br> +<<if $tentacle16head is "chest">> +<<set $chestuse to 0>> +<</if>> -"So violent. <<pShe>> belongs up there." You hear someone shout.<br> -<span class="teal">The crowd becomes smaller and more cautious.</span> -<<set $pilloryaudience -= 1>><br> +<<if $tentacle16head is "mouthentrance">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $tentacle16head is "mouthimminent">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<if $tentacle16head is "mouth">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> <</if>> +<<if $tentacle16head is "mouthdeep">> +<<set $mouthuse to 0>> +<<set $mouthstate to 0>> +<</if>> -:: Widgets Fame [widget] -<<widget "fameexhibitionism1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $fameexhibitionism to $fameexhibitionism + 1>> -<</nobr>><</widget>> -<<widget "fameexhibitionism2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $fameexhibitionism to $fameexhibitionism + 2>> -<</nobr>><</widget>> -<<widget "fameexhibitionism3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $fameexhibitionism to $fameexhibitionism + 3>> -<</nobr>><</widget>> +<<if $tentacle16head is "anusentrance">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<widget "fameexhibitionism4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $fameexhibitionism to $fameexhibitionism + 4>> -<</nobr>><</widget>> +<<if $tentacle16head is "anusimminent">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<widget "fameexhibitionism5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $fameexhibitionism to $fameexhibitionism + 5>> -<</nobr>><</widget>> +<<if $tentacle16head is "anus">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<widget "fameexhibitionism6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $fameexhibitionism to $fameexhibitionism + 6>> -<</nobr>><</widget>> +<<if $tentacle16head is "anusdeep">> +<<set $anususe to 0>> +<<set $anusstate to 0>> +<</if>> -<<widget "fameexhibitionism7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $fameexhibitionism to $fameexhibitionism + 7>> -<</nobr>><</widget>> -<<widget "fameexhibitionism8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $fameexhibitionism to $fameexhibitionism + 8>> -<</nobr>><</widget>> +<<if $tentacle16head is "vaginaentrance">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<widget "fameexhibitionism9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $fameexhibitionism to $fameexhibitionism + 9>> -<</nobr>><</widget>> +<<if $tentacle16head is "vaginaimminent">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<widget "fameexhibitionism10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $fameexhibitionism to $fameexhibitionism + 10>> -<</nobr>><</widget>> +<<if $tentacle16head is "vagina">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<widget "fameexhibitionism11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $fameexhibitionism to $fameexhibitionism + 11>> -<</nobr>><</widget>> +<<if $tentacle16head is "vaginadeep">> +<<set $vaginause to 0>> +<<set $vaginastate to 0>> +<</if>> -<<widget "fameexhibitionism12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $fameexhibitionism to $fameexhibitionism + 12>> -<</nobr>><</widget>> -<<widget "fameexhibitionism13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $fameexhibitionism to $fameexhibitionism + 13>> -<</nobr>><</widget>> +<<if $tentacle16head is "penisentrance">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<widget "fameexhibitionism14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $fameexhibitionism to $fameexhibitionism + 14>> -<</nobr>><</widget>> +<<if $tentacle16head is "penisimminent">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<widget "fameexhibitionism15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $fameexhibitionism to $fameexhibitionism + 15>> -<</nobr>><</widget>> +<<if $tentacle16head is "penis">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<widget "fameexhibitionism16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $fameexhibitionism to $fameexhibitionism + 16>> -<</nobr>><</widget>> +<<if $tentacle16head is "penisdeep">> +<<set $penisuse to 0>> +<<set $penisstate to 0>> +<</if>> -<<widget "fameexhibitionism17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $fameexhibitionism to $fameexhibitionism + 17>> -<</nobr>><</widget>> +<<if $tentacle16head is "vaginarub">> +<<set $vaginause to 0>> +<<set $thighuse to 0>> +<</if>> -<<widget "fameexhibitionism18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $fameexhibitionism to $fameexhibitionism + 18>> -<</nobr>><</widget>> +<<if $tentacle16head is "penisrub">> +<<set $penisuse to 0>> +<<set $thighuse to 0>> +<</if>> -<<widget "fameexhibitionism19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $fameexhibitionism to $fameexhibitionism + 19>> -<</nobr>><</widget>> +<<if $tentacle16head is "bottomrub">> +<<set $anususe to 0>> +<<set $bottomuse to 0>> +<</if>> -<<widget "fameexhibitionism20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $fameexhibitionism to $fameexhibitionism + 20>> -<</nobr>><</widget>> -<<widget "fameexhibitionism30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $fameexhibitionism to $fameexhibitionism + 30>> -<</nobr>><</widget>> -<<widget "fameexhibitionism40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $fameexhibitionism to $fameexhibitionism + 40>> -<</nobr>><</widget>> -<<widget "fameexhibitionism50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $fameexhibitionism to $fameexhibitionism + 50>> -<</nobr>><</widget>> -<<widget "fameexhibitionism60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $fameexhibitionism to $fameexhibitionism + 60>> -<</nobr>><</widget>> -<<widget "fameexhibitionism70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $fameexhibitionism to $fameexhibitionism + 70>> -<</nobr>><</widget>> -<<widget "fameexhibitionism80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $fameexhibitionism to $fameexhibitionism + 80>> -<</nobr>><</widget>> -<<widget "fameexhibitionism90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $fameexhibitionism to $fameexhibitionism + 90>> -<</nobr>><</widget>> +<<if $tentacle16shaft is "breasts">> +<<set $chestuse to 0>> +<</if>> -<<widget "fameexhibitionism100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $fameexhibitionism to $fameexhibitionism + 100>> -<</nobr>><</widget>> +<<if $tentacle16shaft is "neck" and $head isnot "bound">> +<<set $head to 0>> +<</if>> +<<if $tentacle16shaft is "leftleg" and $leftleg isnot "bound">> +<<set $leftleg to 0>> +<</if>> -<<widget "fameprostitution1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $fameprostitution to $fameprostitution + 1>> -<</nobr>><</widget>> +<<if $tentacle16shaft is "rightleg" and $rightleg isnot "bound">> +<<set $rightleg to 0>> +<</if>> -<<widget "fameprostitution2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $fameprostitution to $fameprostitution + 2>> -<</nobr>><</widget>> +<<if $tentacle16shaft is "leftarm" and $leftarm isnot "bound">> +<<set $leftarm to 0>> +<</if>> -<<widget "fameprostitution3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $fameprostitution to $fameprostitution + 3>> -<</nobr>><</widget>> +<<if $tentacle16shaft is "rightarm" and $rightarm isnot "bound">> +<<set $rightarm to 0>> +<</if>> -<<widget "fameprostitution4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $fameprostitution to $fameprostitution + 4>> -<</nobr>><</widget>> -<<widget "fameprostitution5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $fameprostitution to $fameprostitution + 5>> -<</nobr>><</widget>> -<<widget "fameprostitution6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $fameprostitution to $fameprostitution + 6>> -<</nobr>><</widget>> +<<set $tentacle16shaft to 0>> +<<set $tentacle16head to 0>> -<<widget "fameprostitution7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $fameprostitution to $fameprostitution + 7>> <</nobr>><</widget>> -<<widget "fameprostitution8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $fameprostitution to $fameprostitution + 8>> -<</nobr>><</widget>> -<<widget "fameprostitution9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $fameprostitution to $fameprostitution + 9>> -<</nobr>><</widget>> -<<widget "fameprostitution10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $fameprostitution to $fameprostitution + 10>> -<</nobr>><</widget>> -<<widget "fameprostitution11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $fameprostitution to $fameprostitution + 11>> -<</nobr>><</widget>> -<<widget "fameprostitution12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $fameprostitution to $fameprostitution + 12>> -<</nobr>><</widget>> -<<widget "fameprostitution13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $fameprostitution to $fameprostitution + 13>> -<</nobr>><</widget>> -<<widget "fameprostitution14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $fameprostitution to $fameprostitution + 14>> -<</nobr>><</widget>> -<<widget "fameprostitution15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $fameprostitution to $fameprostitution + 15>> -<</nobr>><</widget>> -<<widget "fameprostitution16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $fameprostitution to $fameprostitution + 16>> -<</nobr>><</widget>> -<<widget "fameprostitution17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $fameprostitution to $fameprostitution + 17>> -<</nobr>><</widget>> -<<widget "fameprostitution18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $fameprostitution to $fameprostitution + 18>> -<</nobr>><</widget>> -<<widget "fameprostitution19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $fameprostitution to $fameprostitution + 19>> -<</nobr>><</widget>> -<<widget "fameprostitution20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $fameprostitution to $fameprostitution + 20>> -<</nobr>><</widget>> -<<widget "fameprostitution30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $fameprostitution to $fameprostitution + 30>> -<</nobr>><</widget>> -<<widget "fameprostitution40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $fameprostitution to $fameprostitution + 40>> -<</nobr>><</widget>> -<<widget "fameprostitution50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $fameprostitution to $fameprostitution + 50>> -<</nobr>><</widget>> -<<widget "fameprostitution60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $fameprostitution to $fameprostitution + 60>> -<</nobr>><</widget>> -<<widget "fameprostitution70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $fameprostitution to $fameprostitution + 70>> -<</nobr>><</widget>> -<<widget "fameprostitution80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $fameprostitution to $fameprostitution + 80>> -<</nobr>><</widget>> -<<widget "fameprostitution90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $fameprostitution to $fameprostitution + 90>> -<</nobr>><</widget>> -<<widget "fameprostitution100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $fameprostitution to $fameprostitution + 100>> -<</nobr>><</widget>> -<<widget "famebestiality1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $famebestiality to $famebestiality + 1>> -<</nobr>><</widget>> -<<widget "famebestiality2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $famebestiality to $famebestiality + 2>> -<</nobr>><</widget>> -<<widget "famebestiality3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $famebestiality to $famebestiality + 3>> -<</nobr>><</widget>> -<<widget "famebestiality4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $famebestiality to $famebestiality + 4>> -<</nobr>><</widget>> -<<widget "famebestiality5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $famebestiality to $famebestiality + 5>> -<</nobr>><</widget>> +<<widget "actionstentacle16lefthand">><<nobr>> -<<widget "famebestiality6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $famebestiality to $famebestiality + 6>> -<</nobr>><</widget>> +<<if $leftarm is 0 and $tentacle16shaft isnot "finished">> + <<if $leftactiondefault is "lefthittentacle16">> +| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16" checked>> + <<else>> +| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16">> + <</if>> + + <<if $leftactiondefault is "leftgrabtentacle16">> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16" checked>> + <<else>> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16">> + <</if>> -<<widget "famebestiality7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $famebestiality to $famebestiality + 7>> -<</nobr>><</widget>> +<<elseif $leftarm is "tentacle16">>You hold the $tentacle16 tentacle in your left hand.<br> -<<widget "famebestiality8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $famebestiality to $famebestiality + 8>> -<</nobr>><</widget>> + <<if $leftactiondefault is "leftrubtentacle16">> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16">> + <</if>> + + <<if $leftactiondefault is "leftstoptentacle16">> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16">> + <</if>> + +<</if>> -<<widget "famebestiality9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $famebestiality to $famebestiality + 9>> -<</nobr>><</widget>> -<<widget "famebestiality10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $famebestiality to $famebestiality + 10>> -<</nobr>><</widget>> -<<widget "famebestiality11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $famebestiality to $famebestiality + 11>> -<</nobr>><</widget>> -<<widget "famebestiality12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $famebestiality to $famebestiality + 12>> <</nobr>><</widget>> -<<widget "famebestiality13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $famebestiality to $famebestiality + 13>> -<</nobr>><</widget>> -<<widget "famebestiality14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $famebestiality to $famebestiality + 14>> -<</nobr>><</widget>> -<<widget "famebestiality15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $famebestiality to $famebestiality + 15>> -<</nobr>><</widget>> -<<widget "famebestiality16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $famebestiality to $famebestiality + 16>> -<</nobr>><</widget>> +<<widget "actionstentacle16righthand">><<nobr>> -<<widget "famebestiality17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $famebestiality to $famebestiality + 17>> -<</nobr>><</widget>> -<<widget "famebestiality18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $famebestiality to $famebestiality + 18>> -<</nobr>><</widget>> -<<widget "famebestiality19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $famebestiality to $famebestiality + 19>> -<</nobr>><</widget>> +<<if $rightarm is 0 and $tentacle16shaft isnot "finished">> + <<if $rightactiondefault is "righthittentacle16">> +| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16" checked>> + <<else>> +| <span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16">> + <</if>> + + <<if $rightactiondefault is "rightgrabtentacle16">> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16" checked>> + <<else>> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16">> + <</if>> + +<<elseif $rightarm is "tentacle16">>You hold the $tentacle16 tentacle in your right hand.<br> -<<widget "famebestiality20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $famebestiality to $famebestiality + 20>> -<</nobr>><</widget>> + <<if $rightactiondefault is "rightrubtentacle16">> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16">> + <</if>> + + <<if $rightactiondefault is "rightstoptentacle16">> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16">> + <</if>> + +<</if>> -<<widget "famebestiality30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $famebestiality to $famebestiality + 30>> -<</nobr>><</widget>> -<<widget "famebestiality40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $famebestiality to $famebestiality + 40>> <</nobr>><</widget>> -<<widget "famebestiality50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $famebestiality to $famebestiality + 50>> -<</nobr>><</widget>> -<<widget "famebestiality60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $famebestiality to $famebestiality + 60>> -<</nobr>><</widget>> -<<widget "famebestiality70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $famebestiality to $famebestiality + 70>> -<</nobr>><</widget>> -<<widget "famebestiality80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $famebestiality to $famebestiality + 80>> -<</nobr>><</widget>> +<<widget "actionstentacle16legs">><<nobr>> -<<widget "famebestiality90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $famebestiality to $famebestiality + 90>> -<</nobr>><</widget>> +<<if $leftleg is 0 and $rightleg is 0 and $tentacle16shaft isnot "finished">> -<<widget "famebestiality100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $famebestiality to $famebestiality + 100>> -<</nobr>><</widget>> + <<if $feetactiondefault is "feethittentacle16">> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> + <<else>> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> + <</if>> + + <<if $feetactiondefault is "feetgrabtentacle16">> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16" checked>> + <<else>> +| <span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16">> + <</if>> +<<elseif $leftleg is 0 and $tentacle16shaft isnot "finished">> -<<widget "famerape1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $famerape to $famerape + 1>> -<</nobr>><</widget>> + <<if $feetactiondefault is "feethittentacle16">> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> + <<else>> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> + <</if>> -<<widget "famerape2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $famerape to $famerape + 2>> -<</nobr>><</widget>> +<<elseif $rightleg is 0 and $tentacle16shaft isnot "finished">> -<<widget "famerape3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $famerape to $famerape + 3>> -<</nobr>><</widget>> -<<widget "famerape4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $famerape to $famerape + 4>> -<</nobr>><</widget>> + <<if $feetactiondefault is "feethittentacle16">> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>> + <<else>> +| <span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">> + <</if>> -<<widget "famerape5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $famerape to $famerape + 5>> -<</nobr>><</widget>> +<<elseif $leftleg is "tentacle16">>You hold the $tentacle16 tentacle between your feet.<br> -<<widget "famerape6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $famerape to $famerape + 6>> -<</nobr>><</widget>> + <<if $feetactiondefault is "feetrubtentacle16">> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16" checked>> + <<else>> +| <span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16">> + <</if>> + + <<if $feetactiondefault is "feetstoptentacle16">> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16" checked>> + <<else>> +| <span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16">> + <</if>> -<<widget "famerape7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $famerape to $famerape + 7>> -<</nobr>><</widget>> +<</if>> -<<widget "famerape8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $famerape to $famerape + 8>> <</nobr>><</widget>> -<<widget "famerape9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $famerape to $famerape + 9>> -<</nobr>><</widget>> -<<widget "famerape10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $famerape to $famerape + 10>> -<</nobr>><</widget>> -<<widget "famerape11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $famerape to $famerape + 11>> -<</nobr>><</widget>> -<<widget "famerape12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $famerape to $famerape + 12>> -<</nobr>><</widget>> +<<widget "actionstentacle16mouth">><<nobr>> -<<widget "famerape13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $famerape to $famerape + 13>> -<</nobr>><</widget>> +<<if $tentacle16head is "mouthentrance">> -<<widget "famerape14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $famerape to $famerape + 14>> -<</nobr>><</widget>> -<<widget "famerape15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $famerape to $famerape + 15>> -<</nobr>><</widget>> + <<if $mouthactiondefault is "mouthlicktentacle16">> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16" checked>> + <<else>> +| <span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16">> + <</if>> + + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">> + <</if>> + <</if>> + +<<elseif $tentacle16head is "mouthimminent">> -<<widget "famerape16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $famerape to $famerape + 16>> -<</nobr>><</widget>> -<<widget "famerape17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $famerape to $famerape + 17>> -<</nobr>><</widget>> + <<if $mouthactiondefault is "mouthkisstentacle16">> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16" checked>> + <<else>> +| <span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16">> + <</if>> -<<widget "famerape18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $famerape to $famerape + 18>> -<</nobr>><</widget>> + <<if $head is "grappled">> + <<else>> + <<if $mouthactiondefault is "mouthpullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">> + <</if>> + <</if>> -<<widget "famerape19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $famerape to $famerape + 19>> -<</nobr>><</widget>> +<<elseif $tentacle16head is "mouth">> -<<widget "famerape20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $famerape to $famerape + 20>> -<</nobr>><</widget>> -<<widget "famerape30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $famerape to $famerape + 30>> -<</nobr>><</widget>> + <<if $mouthactiondefault is "mouthcooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle16">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">> + <</if>> + +<<elseif $tentacle16head is "mouthdeep">> -<<widget "famerape40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $famerape to $famerape + 40>> -<</nobr>><</widget>> -<<widget "famerape50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $famerape to $famerape + 50>> -<</nobr>><</widget>> + <<if $mouthactiondefault is "mouthcooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">> + <</if>> + + <<if $mouthactiondefault is "mouthbitetentacle16">> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>> + <<else>> +| <span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">> + <</if>> + +<</if>> -<<widget "famerape60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $famerape to $famerape + 60>> <</nobr>><</widget>> -<<widget "famerape70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $famerape to $famerape + 70>> -<</nobr>><</widget>> -<<widget "famerape80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $famerape to $famerape + 80>> -<</nobr>><</widget>> -<<widget "famerape90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $famerape to $famerape + 90>> -<</nobr>><</widget>> -<<widget "famerape100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $famerape to $famerape + 100>> -<</nobr>><</widget>> +<<widget "actionstentacle16vagina">><<nobr>> +<<if $tentacle16head is "vaginaentrance">> -<<widget "famesex1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $famesex to $famesex + 1>> -<</nobr>><</widget>> + <<if $vaginaactiondefault is "vaginarubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">> + <</if>> + <</if>> + +<<elseif $tentacle16head is "vaginaimminent">> -<<widget "famesex2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $famesex to $famesex + 2>> -<</nobr>><</widget>> -<<widget "famesex3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $famesex to $famesex + 3>> -<</nobr>><</widget>> + <<if $vaginaactiondefault is "vaginarubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">> + <</if>> -<<widget "famesex4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $famesex to $famesex + 4>> -<</nobr>><</widget>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $vaginaactiondefault is "vaginapullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">> + <</if>> + <</if>> -<<widget "famesex5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $famesex to $famesex + 5>> -<</nobr>><</widget>> +<<elseif $tentacle16head is "vagina">> -<<widget "famesex6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $famesex to $famesex + 6>> -<</nobr>><</widget>> -<<widget "famesex7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $famesex to $famesex + 7>> -<</nobr>><</widget>> + <<if $vaginaactiondefault is "vaginacooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">> + <</if>> -<<widget "famesex8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $famesex to $famesex + 8>> -<</nobr>><</widget>> -<<widget "famesex9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $famesex to $famesex + 9>> -<</nobr>><</widget>> + +<<elseif $tentacle16head is "vaginadeep">> -<<widget "famesex10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $famesex to $famesex + 10>> -<</nobr>><</widget>> -<<widget "famesex11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $famesex to $famesex + 11>> -<</nobr>><</widget>> + <<if $vaginaactiondefault is "vaginacooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">> + <</if>> + -<<widget "famesex12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $famesex to $famesex + 12>> -<</nobr>><</widget>> + +<</if>> -<<widget "famesex13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $famesex to $famesex + 13>> <</nobr>><</widget>> -<<widget "famesex14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $famesex to $famesex + 14>> -<</nobr>><</widget>> -<<widget "famesex15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $famesex to $famesex + 15>> -<</nobr>><</widget>> -<<widget "famesex16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $famesex to $famesex + 16>> -<</nobr>><</widget>> +<<widget "actionstentacle16penis">><<nobr>> +<<if $tentacle16head is "penisentrance">> -<<widget "famesex17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $famesex to $famesex + 17>> -<</nobr>><</widget>> -<<widget "famesex18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $famesex to $famesex + 18>> -<</nobr>><</widget>> + <<if $penisactiondefault is "penisrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">> + <</if>> + <</if>> + +<<elseif $tentacle16head is "penisimminent">> -<<widget "famesex19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $famesex to $famesex + 19>> -<</nobr>><</widget>> -<<widget "famesex20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $famesex to $famesex + 20>> -<</nobr>><</widget>> + <<if $penisactiondefault is "penisrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">> + <</if>> -<<widget "famesex30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $famesex to $famesex + 30>> -<</nobr>><</widget>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $penisactiondefault is "penispullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">> + <</if>> + <</if>> -<<widget "famesex40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $famesex to $famesex + 40>> -<</nobr>><</widget>> +<<elseif $tentacle16head is "penis">> -<<widget "famesex50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $famesex to $famesex + 50>> -<</nobr>><</widget>> -<<widget "famesex60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $famesex to $famesex + 60>> -<</nobr>><</widget>> + <<if $penisactiondefault is "peniscooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">> + <</if>> -<<widget "famesex70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $famesex to $famesex + 70>> -<</nobr>><</widget>> -<<widget "famesex80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $famesex to $famesex + 80>> -<</nobr>><</widget>> + +<<elseif $tentacle16head is "penisdeep">> -<<widget "famesex90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $famesex to $famesex + 90>> -<</nobr>><</widget>> -<<widget "famesex100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $famesex to $famesex + 100>> -<</nobr>><</widget>> + <<if $penisactiondefault is "peniscooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">> + <</if>> + + +<</if>> +<</nobr>><</widget>> +<<widget "actionstentacle16anus">><<nobr>> -<<widget "famegood1">><<nobr>> -<<set $fame to $fame + 1>> -<<set $famegood to $famegood + 1>> -<</nobr>><</widget>> +<<if $tentacle16head is "anusentrance">> -<<widget "famegood2">><<nobr>> -<<set $fame to $fame + 2>> -<<set $famegood to $famegood + 2>> -<</nobr>><</widget>> -<<widget "famegood3">><<nobr>> -<<set $fame to $fame + 3>> -<<set $famegood to $famegood + 3>> -<</nobr>><</widget>> + <<if $anusactiondefault is "anusrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">> + <</if>> + + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">> + <</if>> + <</if>> + +<<elseif $tentacle16head is "anusimminent">> -<<widget "famegood4">><<nobr>> -<<set $fame to $fame + 4>> -<<set $famegood to $famegood + 4>> -<</nobr>><</widget>> -<<widget "famegood5">><<nobr>> -<<set $fame to $fame + 5>> -<<set $famegood to $famegood + 5>> -<</nobr>><</widget>> + <<if $anusactiondefault is "anusrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">> + <</if>> -<<widget "famegood6">><<nobr>> -<<set $fame to $fame + 6>> -<<set $famegood to $famegood + 6>> -<</nobr>><</widget>> + <<if $leftleg is "grappled" and $rightleg is "grappled">> + <<else>> + <<if $anusactiondefault is "anuspullawaytentacle16">> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>> + <<else>> + | <span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">> + <</if>> + <</if>> -<<widget "famegood7">><<nobr>> -<<set $fame to $fame + 7>> -<<set $famegood to $famegood + 7>> -<</nobr>><</widget>> +<<elseif $tentacle16head is "anus">> -<<widget "famegood8">><<nobr>> -<<set $fame to $fame + 8>> -<<set $famegood to $famegood + 8>> -<</nobr>><</widget>> -<<widget "famegood9">><<nobr>> -<<set $fame to $fame + 9>> -<<set $famegood to $famegood + 9>> -<</nobr>><</widget>> + <<if $anusactiondefault is "anuscooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">> + <</if>> -<<widget "famegood10">><<nobr>> -<<set $fame to $fame + 10>> -<<set $famegood to $famegood + 10>> -<</nobr>><</widget>> -<<widget "famegood11">><<nobr>> -<<set $fame to $fame + 11>> -<<set $famegood to $famegood + 11>> -<</nobr>><</widget>> + +<<elseif $tentacle16head is "anusdeep">> -<<widget "famegood12">><<nobr>> -<<set $fame to $fame + 12>> -<<set $famegood to $famegood + 12>> -<</nobr>><</widget>> -<<widget "famegood13">><<nobr>> -<<set $fame to $fame + 13>> -<<set $famegood to $famegood + 13>> -<</nobr>><</widget>> + <<if $anusactiondefault is "anuscooperatetentacle16">> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>> + <<else>> +| <span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">> + <</if>> + -<<widget "famegood14">><<nobr>> -<<set $fame to $fame + 14>> -<<set $famegood to $famegood + 14>> -<</nobr>><</widget>> + +<</if>> -<<widget "famegood15">><<nobr>> -<<set $fame to $fame + 15>> -<<set $famegood to $famegood + 15>> <</nobr>><</widget>> -<<widget "famegood16">><<nobr>> -<<set $fame to $fame + 16>> -<<set $famegood to $famegood + 16>> -<</nobr>><</widget>> -<<widget "famegood17">><<nobr>> -<<set $fame to $fame + 17>> -<<set $famegood to $famegood + 17>> -<</nobr>><</widget>> +<<widget "actionstentacle16thighs">><<nobr>> -<<widget "famegood18">><<nobr>> -<<set $fame to $fame + 18>> -<<set $famegood to $famegood + 18>> -<</nobr>><</widget>> +<<if $tentacle16head is "penisrub">> + <<if $thighactiondefault is "penisrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16">> + <</if>> +<<elseif $tentacle16head is "vaginarub">> + <<if $thighactiondefault is "vaginarubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16">> + <</if>> +<</if>> -<<widget "famegood19">><<nobr>> -<<set $fame to $fame + 19>> -<<set $famegood to $famegood + 19>> -<</nobr>><</widget>> -<<widget "famegood20">><<nobr>> -<<set $fame to $fame + 20>> -<<set $famegood to $famegood + 20>> <</nobr>><</widget>> -<<widget "famegood30">><<nobr>> -<<set $fame to $fame + 30>> -<<set $famegood to $famegood + 30>> -<</nobr>><</widget>> -<<widget "famegood40">><<nobr>> -<<set $fame to $fame + 40>> -<<set $famegood to $famegood + 40>> -<</nobr>><</widget>> +<<widget "actionstentacle16bottom">><<nobr>> -<<widget "famegood50">><<nobr>> -<<set $fame to $fame + 50>> -<<set $famegood to $famegood + 50>> -<</nobr>><</widget>> +<<if $tentacle16head is "bottomrub">> + <<if $bottomactiondefault is "bottomrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16">> + <</if>> +<</if>> -<<widget "famegood60">><<nobr>> -<<set $fame to $fame + 60>> -<<set $famegood to $famegood + 60>> -<</nobr>><</widget>> -<<widget "famegood70">><<nobr>> -<<set $fame to $fame + 70>> -<<set $famegood to $famegood + 70>> <</nobr>><</widget>> -<<widget "famegood80">><<nobr>> -<<set $fame to $fame + 80>> -<<set $famegood to $famegood + 80>> -<</nobr>><</widget>> -<<widget "famegood90">><<nobr>> -<<set $fame to $fame + 90>> -<<set $famegood to $famegood + 90>> -<</nobr>><</widget>> -<<widget "famegood100">><<nobr>> -<<set $fame to $fame + 100>> -<<set $famegood to $famegood + 100>> -<</nobr>><</widget>> +<<widget "actionstentacle16chest">><<nobr>> +<<if $tentacle16head is "chest">> + <<if $chestactiondefault is "chestrubtentacle16">> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16" checked>> + <<else>> +| <span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16">> + <</if>> +<</if>> +<</nobr>><</widget>> -<<widget "famedance">><<nobr>> -<<exposure>> -<<if $exposed gte 2>> -<<set $fameexhibitionism += $audience>> -<<set $fame += $audience>> -<<elseif $exposed gte 1>> -<<set $fameexhibitionism += ($audience * 2)>> -<<set $fame += ($audience * 2)>> -<</if>> -<</nobr>><</widget>> -:: Pillory Kick [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -You kick the <<person>> in the shin. "Ow!" <<he>> says. "Fucking bitch." <<He>> hobbles away from you.<br><br> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -:: Pillory Skirt [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<widget "effectstentacle16">><<nobr>> +<<if $leftaction is "lefthittentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle16">>You strike the $tentacle16 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle16health -= 1>> + <</if>> +<</if>> -<<if $rng gte 51>> +<<if $rightaction is "righthittentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle16">>You strike the $tentacle16 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle16health -= 1>> + <</if>> +<</if>> -<<He>> flips the hem of your skirt up, laying bare your <<undies>> for all to see. "Yes," <<he>> says. "I think this suits you better." <<He>> returns to the crowd, leaving you exposed.<br><br> -<<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<if $leftaction is "leftgrabtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your left hand.</span><<tentacle16disable>><<set $leftarm to "tentacle16">><<set $tentacle16head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">> +<</if>> -<<else>> +<<if $rightaction is "rightgrabtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your right hand.</span><<tentacle16disable>><<set $rightarm to "tentacle16">><<set $tentacle16head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">> +<</if>> -<<He>> lifts the hem of your skirt slightly and peeks under. - <<if $undertype is "naked">> - "<<pShe>> isn't wearing anything under <<pher>> skirt!" the <<person>> announces loudly.<br><br> - "What a pervert," says someone in the crowd.<br><br> - <<elseif $undertype is "chastity">> - "<<pShe>> is wearing a chastity belt!" the <<person>> announces loudly.<br><br> - "Guess <<pshe>> likes being locked up," says someone in the crowd. "Having the time of <<pher>> life I bet."<br><br> +<<if $leftaction is "leftrubtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>> <<else>> - "<<pShe>> is wearing $undercolour $underclothes!" the <<person>> announces loudly.<br><br> - <<if $playergenderappearance isnot $undergender and $undergender isnot "n">> - "What a pervert," says someone in the crowd. "Crossdressing, and in front of so many people!"<br><br> - <</if>> <</if>> - -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<</if>> +<<if $rightaction is "rightrubtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $handskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> -:: Pillory Lower [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $leftaction is "leftstoptentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle16">>You release the $tentacle16 tentacle from your left hand.<<tentacle16disable>> +<</if>> +<<if $rightaction is "rightstoptentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle16">>You release the $tentacle16 tentacle from your right hand.<<tentacle16disable>> +<</if>> -<<if $rng gte 51>> -<<He>> pulls your $lowerclothes down to your thighs, revealing your <<undies>> for all to see. - <<if $undertype is "naked">> - "No underwear!" <<he>> says. "What a perv." - <<else>> - +<<if $feetaction is "feethittentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle16">>You kick the $tentacle16 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle16health -= 1>> <</if>> -<<He>> returns to the crowd, leaving you exposed and humiliated.<br><br> - -<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>><<set $lowerstate to "thighs">> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<</if>> -<<elseif $rng gte 1>> -<<He>> pulls your $lowerclothes down to your thighs, revealing your <<undies>> for all to see. +<<if $feetaction is "feetgrabtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle16 tentacle between your feet.</span><<tentacle16disable>><<set $leftleg to "tentacle16">><<set $rightleg to "tentacle16">><<set $tentacle16head to "feet">><<feetstat>><<set $feetstate to "tentacle">> +<</if>> - <<if $undertype is "naked">> - "No underwear!" the <<person>> announces loudly.<br><br> - "What a pervert," says someone in the crowd.<br><br> - <<elseif $undertype is "chastity">> - "<<pShe>> is wearing a chastity belt!" the <<person>> announces loudly.<br><br> - "Guess <<pshe>> likes being locked up," says someone in the crowd. "Having the time of <<pher>> life I bet."<br><br> +<<if $feetaction is "feetrubtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle16 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>> + <<if $feetskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle16health -= 3>><<feetejacstat>><<ejacstat>> <<else>> - "<<pShe>> is wearing $undercolour $underclothes!" the <<person>> announces loudly.<br><br> - <<if $playergenderappearance isnot $undergender and $undergender isnot "n">> - "What a pervert," says someone in the crowd. "Crossdressing, and in front of so many people!"<br><br> - <</if>> <</if>> -<<He>> pulls up your $lowerclothes before returning to the crowd.<br><br> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<</if>> +<<if $feetaction is "feetstoptentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle16">>You let go of the $tentacle16 tentacle between your feet.<<tentacle16disable>> <</if>> -:: Pillory Under [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $mouthaction is "mouthlicktentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle16">> +<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<if $rng gte 51>> +<<if $mouthaction is "mouthkisstentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle16">> +<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<He>> pulls your $underclothes down to your thighs, revealing your <<genitals>> for all to see. +<<if $mouthaction is "mouthcooperatetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle16">> +<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle16 tentacle invading your mouth.<<set $rng to random(1, 100)>> + <<if $oralskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $mouthaction is "mouthpullawaytentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your mouth.</span><<tentacle16disable>> +<</if>> -<<He>> returns to the crowd, leaving you exposed and humiliated.<br><br> +<<if $mouthaction is "mouthbitetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle16">><<defiance5>>You bite down on the $tentacle16 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>> + <<if $rng lte ($physique / 200)>> + <<set $tentacle16health -= 1>> + <</if>> +<</if>> -<<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $understate to "thighs">> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<elseif $rng gte 1>> -<<He>> pulls up your $underclothes, stretching them taut and emphasising your <<bottom>> cheeks. <<He>> gives you a firm spank before returning to the crowd.<br><br> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<if $vaginaaction is "vaginarubtentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle16">> +<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle16 tentacle with your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle16health -= 3>><<vaginalentranceejacstat>><<ejacstat>> + <<else>> + <</if>> <</if>> +<<if $vaginaaction is "vaginacooperatetentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle16">> +<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle16 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>> + <<if $vaginalskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -:: Pillory Warn [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $vaginaaction is "vaginapullawaytentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<pussystop>></span><<tentacle16disable>> +<</if>> -<<if $submissive lte 850>> -"Don't you dare. Or I'll find you when I get out," you say, glaring at the <<personstop>> <<He>> looks away from you and puts the fruit away.<br><br> -<<elseif $submissive gte 1150>> -"P-please don't," you say, hanging your head. The <<person>> takes pity on you and puts the fruit away.<br><br> -<<else>> -"Please don't," you say. <<He>> hesitates a moment. <<His>> friend pokes <<him>> and <<he>> throws the fruit, but it flies clear of the pillory.<br><br> +<<if $penisaction is "penisrubtentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle16">> +<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle16 tentacle with your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle16health -= 3>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "peniscooperatetentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle16">> +<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle16 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>> + <<if $penileskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle16health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> +<<if $penisaction is "penispullawaytentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<penisstop>></span><<tentacle16disable>> <</if>> -<<endevent>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -:: Pillory Brace [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -You brace for the impact as the fruit comes flying towards you. +<<if $anusaction is "anusrubtentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle16">> +<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle16 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle16health -= 3>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> - <<if $rng gte 81>> - - It smashes into your face, hurting more than you expected. Some people applaud.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<set $pain += 40>><br><br> - +<<if $anusaction is "anuscooperatetentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle16">> +<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle16 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>> + <<if $analskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged to 1>><<set $druggedtimer += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>> <<else>> - - Their aim is off and it thuds into the pillory beside your head, smashing into pieces but leaving you mostly clean.<br><br> - <</if>> +<</if>> +<<if $anusaction is "anuspullawaytentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<bottomstop>></span><<tentacle16disable>> +<</if>> -<<endevent>> +<<if $thighaction is "penisrubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle16">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<if $thighaction is "vaginarubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle16">> +<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>> + <<if $thighskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -:: Pillory Oral [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $anususe to "none">> -<<set $vaginause to "none">> -<<set $penisuse to "none">> -<<set $thighuse to "none">> -<<set $bottomuse to "none">> -<<set $feetuse to "none">> -<<set $chestuse to "none">> -<<set $enemyhealthmax to 5>><<set $enemyhealth to 5>> -<<set $enemyarousalmax to 150>> -<<endif>> +<<if $bottomaction is "bottomrubtentacle16">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle16">> +<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle16 tentacle between your cheeks.<<set $rng to random(1, 100)>> + <<if $bottomskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle16health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $chestaction is "chestrubtentacle16">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle16">> +<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle16 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>> + <<if $chestskill gte (800 - ($rng * 10))>> + <span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle16health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>> + <<else>> + <</if>> +<</if>> -<<audience>> +<</nobr>><</widget>> +:: Forest Tentacles [nobr] +<<set $outside to 1>><<set $location to "forest">> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 10>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<</if>> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Forest Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Forest Tentacles]]>><</click>></span><<nexttext>> +<</if>> +:: Forest Tentacles Finish [nobr] +<<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Pillory Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Pillory Oral Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pillory Oral]]>><</click>></span><<nexttext>> -<</if>> -:: Pillory Oral Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +The roots loose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. +<<clotheson>> +<<endcombat>> -<<if $enemyarousal gte $enemyarousalmax>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +:: Street Panties [nobr] +<<effects>> -<<ejaculation>> +<<if $phase is 1>> +You agree to the transaction, and find a secluded spot in a nearby alley to conduct the exchange. -The <<person>> pats your head then steps away from the pillory.<br><br> - - <<if $pilloryaudience is 1>> - <<famerape10>> - <<elseif $pilloryaudience is 2>> - <<famerape20>> - <<elseif $pilloryaudience is 3>> - <<famerape30>> - <<elseif $pilloryaudience is 4>> - <<famerape40>> - <<elseif $pilloryaudience is 5>> - <<famerape50>> - <<else>> - <<famerape60>> - <</if>> +<<if $skirt is 1>> +The <<person>> stares at you, eyes wide, as you lift the sides of your skirt and slip your $underclothes down to your knees. You lift one leg out, then the other, and just like that you are naked beneath your skirt.<br><br> +<<else>> +You ask the <<person>> to turn around while you take them off. When <<his>> back is turned, you remove your $lowerclothes and slip your $underclothes off your legs. Feeling exposed, you quickly put your $lowerclothes back on.<br><br> +<</if>> +You hand <<him>> the garment, which <<he>> takes with trembling hands. "It's still warm," <<he>> says, holding it against <<his>> face. <<He>> hands you the money and departs. +<<exhibitionism3>><br><br> -"Serves you right, bitch," you hear someone shout.<br> -"At least <<pshe>> can be of some use to society."<br> -"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut.<br> -<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> -<br> +<<underruined>> +<<set $money += 3000>><<fameexhibitionism1>> +<<endevent>> +<<destinationeventend>> -<<endcombat>> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<elseif $enemyhealth lte 0>> -Pride wounded, the <<person>> leaves the pillory.<br><br> -"So violent. <<pShe>> belongs up there." You hear someone shout.<br> -<span class="teal">The crowd becomes smaller and more cautious.</span> -<<set $pilloryaudience -= 1>><br> -<<clotheson>> -<<endcombat>> +<<elseif $phase is 2>> +You give the <<person>> a coy smile. "But I'd need to be wearing some first." You walk away, leaving <<him>> speechless. +<<exhibitionism2>><br><br> -<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<</if>> +<<endevent>> +<<destinationeventend>> -:: Domus Entrance Pet [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> -You kneel down and reach out a hand. It stops growling, but now seems a bit too friendly.<br><br> -<<click [[Next|Domus Entrance Dog]]>><<set $molestationstart to 1>><</click>><br> -<<else>> +<<elseif $phase is 3>> -You dog's demeaner changes at your show of affection. It licks your hand and trots back to its kennel. No one answered the door.<br><br> +You hasten your pace to escape the pervert.<br><br><<gstress30>> -<<click [[Break in|Domus House Lock]]>><</click>><br> -<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> -<<click [[Stop|Domus Street]]>><</click>><br> +<<endevent>> -<</if>> +<<destinationeventend>> +<</if>> -:: Domus Entrance Run [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Street Car [nobr] +<<effects>> +<<if $phase is 1>> -<<if $rng gte 91>> -You turn to run, but trip over a hose and fall flat on your face. The dog jumps on top of you.<br><br> +You climb into the back of the car, and the <<person>> drives into a secluded alley. <<He>> joins you on the back seat.<<promiscuity2>><br><br> -<<click [[Next|Domus Entrance Dog]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>> +<<click [[Next|Street Car Sex]]>><<set $sexstart to 1>><</click>><br> -<<else>> -You run from the premises, closing the gate behind you.<br><br> +<<elseif $phase is 2>> + <<if $rng gte 81 and $upperset isnot $lowerset and $upperexposed lte 1>> + You hasten your pace to escape the pervert. However, <<he>> keeps pace with you, and waves <<his>> wad of cash again. "Okay. How about you just give me a little show? Take your shirt off."<br><br><<gstress30>> + + <<if $playergenderappearance is "m" and $breastsize lte 2>> + <<click [[Take off your top|Street Car Strip]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> -<<domusquick>> -<</if>> + <<else>> + <<if $exhibitionism gte 55>> + <<click [[Take off your top|Street Car Strip]]>><<set $phase to 2>><</click>><<exhibitionist4>><br> + <</if>> + <</if>> + + <<click [[Refuse again|Street Car]]>><<set $phase to 3>><</click>><<gstress>><br> + <<else>> + You hasten your pace to escape the pervert.<br><br><<gstress30>> + <<endevent>> -:: Domus Entrance Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">> - <<if $phase is 1>> - <<set $beaststance to "top">> - <<set $enemyanger += 40>> - <<set $enemytrust -= 40>> + <<destinationeventend>> <</if>> -<<set $rescue to 1>> -<<endif>> +<<elseif $phase is 3>> +You hasten your pace to escape the pervert. This time <<he>> doesn't follow you.<br><br><<gstress30>> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<endevent>> +<<destinationeventend>> +<</if>> +:: Street Car Strip [nobr] +<<effects>> +<<if $phase is 1>> +After taking a look around to see if anyone else is watching, you <<nervously>> remove your $upperclothes, exposing your <<breastsstop>> A chill breeze makes your nipples stand on end.<<exhibitionism1>><br><br> +<<He>> whistles at you. "Good slut. Here." <<He>> drops some notes out the window, then speeds away as you crouch to pick them up. You've earned £20.<<set $money += 2000>><br><br> +<<endevent>> +<<destinationeventend>> +<<elseif $phase is 2>> +After taking a look around to see if anyone else is watching, you <<nervously>> remove your $upperclothes. Your <<breasts>> flop out as you raise your shirt above your chest and a chill breeze makes your nipples stand on end.<<exhibitionism4>><br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<He>> whistles at you. "Good slut. Here." <<He>> drops some notes out the window, then speeds away as you crouch to pick them up. You've earned £30.<<set $money += 3000>><br><br> +<<endevent>> +<<destinationeventend>> +<</if>> +:: Street Car Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 40>> +<<set $tipmod to 2>><<tipset>> +<<endif>> -<<if $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Domus Entrance Dog]]>><</click>></span><<nexttext>> -<</if>> +<<effects>> +<<effectsman>><<man>> -:: Domus Entrance Dog Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> -Satisfied, the dog returns to its kennel. -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -No one answered the door.<br><br> -<<click [[Break in|Domus House Lock]]>><</click>><br> -<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> -<<click [[Stop|Domus Street]]>><</click>><br> @@ -122628,590 +105495,754 @@ No one answered the door.<br><br> -<<elseif $enemyhealth lte 0>> -The dog flees back to its kennel. -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -No one answered the door.<br><br> -<<click [[Break in|Domus House Lock]]>><</click>><br> -<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> -<<click [[Stop|Domus Street]]>><</click>><br> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0>> +<span id="next"><<click [[Next|Street Car Sex]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Street Car Sex Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Street Car Sex Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $consensual is 1>> + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> + "Here's your pay, whore." <<He>> drops some cash on you as <<he>> climbs back over to the driver's seat. <<tearful>> you leave the car, and hear <<him>> drive away.<br><br> + <<tipreceive>> + -<<elseif $alarm is 1>><<set $rescued += 1>> - <<if $rapeavoid is 0 and $beaststance is "top">><<famebestiality1>> - - <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you. <br><br> - - <<if $submissive lt 850>> - "Stop staring idiot, get this dog off me," you say. - <<elseif $submissive gte 1150>> - "H-help me. I don't wanna be a doggy bitch," you say. - <<else>> - "Please help," you say. - <</if>> - <br><br> - - <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. - - <<if $submissive lt 850>> - "Don't you dare tell anyone about this," you say. - <<elseif $submissive gte 1150>> - "Don't let anyone know," you mumble, staring at your feet. - <<else>> - "Please don't tell anyone," you say. - <</if>> - <<He>> nods, but something tells you <<he>> won't keep <<his>> promise. - <br><br> + <<else>> - - - <<elseif $exposed gte 1>><<fameexhibitionism1>> + "Fine. I hope you don't expect anything." <<He>> shoves you out the car and drives away. <<tearful>> you struggle to your feet.<br><br> - - <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you. You feel <<his>> eyes bore into your <<lewdness>> as <<he>> opens the gate.<br><br> - - <<if $submissive lt 850>> - "Stop staring idiot, get this dog off me," you say. - <<elseif $submissive gte 1150>> - "H-help me," you say. - <<else>> - "Please help," you say. - <</if>> - <br><br> - - <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. - - <<if $submissive lt 850>> - "I said stop staring!" you say, face reddening. - <<elseif $submissive gte 1150>> - "Please don't look," you say. - <<else>> - You cover yourself to escape <<his>> gaze. - <</if>> - <<He>> looks away from you, but keeps stealing glances as <<he>> leaves the premises. - <br><br> - <<else>> - - - <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you.<br><br> - - <<if $submissive lt 850>> - "Stop staring idiot, get this dog off me," you say. - <<elseif $submissive gte 1150>> - "H-help me," you say. - <<else>> - "Please help," you say. - <</if>> - <br><br> - - <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. "Are you ok?" <<he>> enquires.<br><br> - - - - <<if $submissive lt 850>> - "Took you long enough," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. - <<elseif $submissive gte 1150>> - "Yes, thank you," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. - <<else>> - "Yes thanks," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. - <</if>> - <br><br> - + <</if>> + +<<else>> + + <<if $enemyarousal gte $enemyarousalmax>> + <<ejaculation>><<fameprostitution1>><<set $prostitutionstat += 1>> + "Here's your pay, whore." <<He>> drops some cash on you as <<he>> climbs back over to the driver's seat. <<tearful>> you leave the car, and hear <<him>> drive away.<br><br> + <<tipreceive>> + <<else>> + You manage to knock the <<person>> backwards, giving you time to escape. <<tearful>> you escape the car and flee down the alley.<br><br> + <</if>> -<<clotheson>> -<<endcombat>> - -<<domusquick>> + + + + + + + <</if>> +<br><br> -:: Domus Gutters Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<endif>> -<<set $enemytrust -= 40>> -<<effects>> +<<clotheson>> -<<effectsman>><<man>> +<<endcombat>> + +<<destinationeventend>> +:: Park Toilets Sneak [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">> +You <<nervously>> poke your head outside. There's no one around. You leave the safety of the buliding, your <<lewdness>> on display. +<<if $phase is 1>> +<<exhibitionism3>> +<<elseif $phase is 2>> +<<exhibitionism4>> +<</if>> +<br><br> +<<click [[Next|Park]]>><</click>><br> +<<set $eventskip to 0>> +:: Street Flirt [nobr] +<<effects>> +<<if $phase is 1>> +You wait until <<he>> looks at you again, then slowly trace your tongue across your upper lip. <<He>> looks at <<his>> feet and blushes.<<promiscuity1>><br><br> +<<endevent>> +<<destinationeventend>> +<<elseif $phase is 2>> +You look away from the <<personcomma>> and continue on your journey.<br><br> +<<endevent>> +<<destinationeventend>> +<</if>> +:: Monster Test [nobr] +<<set $outside to 1>><<set $location to "sea">><<effects>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<molested>> +<<controlloss>> +<<set $enemytype to "tentacles">> +<<set $tentacleno to 6>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<<set $vorestage to 1>> +<<set $vorecreature to "whale">> +<<set $vorestrength to 1>> + <<if $hallucinations gte 1>> + <<set $voretentacles to 1>> + <<else>> + <<set $voretentacles to 0>> + <</if>> + +<<set $swarmname to "swarms">> +<<set $swarmmove to "moving towards you">> +<<set $swarmcreature to "eels">> +<<set $swarmspill to "encircle you">> +<<set $swarmsteady to "fend off">> +<<set $swarmSteady to "Fend off">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> +<<set $swimdistance to 20>> +<<set $water to 1>> + +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<voreeffects>><<swarmeffects>><<effectstentacles>> +<<vore>><<swarm>><<tentacles>> +<<statetentacles>> +<<voreactions>><<swarmactions>><<actionstentacles>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Domus Gutters Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Domus Gutters Molestation Finish]]>><</click>></span><<nexttext>> +<<if $stress gte 10000>> +<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>> +<<elseif $vorestage lte 0>> +<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Domus Gutters Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -:: Domus Gutters Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +:: Drain Tentacles [nobr] +<<set $outside to 0>><<set $location to "town">> + +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 8>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<<set $timer to 30>> -<<if $undertype is "naked">> -<<fameexhibitionism10>> -<<else>> -<<fameexhibitionism5>> <</if>> -<<set $submissive -= 1>> -<<if $submissive lt 850>> -"Go fuck yourself," you say, holding out your hand. "My money." <<He>> looks taken aback, but hands you what you're owed.<br><br> -<<elseif $submissive gte 1150>> -"N-no. I won't," you say. <<He>> shrugs. + + +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> + + +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Drain Tentacles Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 1>> +<span id="next"><<click [[Next|Drain Tentacles Finish]]>><</click>></span><<nexttext>> <<else>> -"I won't do what you want," you say, defiant. <<He>> sighs in disappointment.<br><br> +<span id="next"><<click [[Next|Drain Tentacles]]>><</click>></span><<nexttext>> <</if>> -"You're making a mistake," <<he>> begins, but you're already leaving.<br><br> - -You've made £25.<<set $money += 2500>><br><br> -<<domusquick>> +:: Drain Tentacles Finish [nobr] +<<effects>> -:: Domus Gutters Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -You knock the <<person>> into a cupboard, which disgorges its contents all over <<himstop>> <<tearful>> you grab the fallen phone and delete the photos before <<he>> can recover. You take some money on the way out too.<br><br> +<<if $activetentacleno lte ($tentacleno / 2)>> -You've made £25.<<set $money += 2500>><br><br> +The creature loses interest in you, and returns to the depths. <<tearful>> you struggle to your feet. <<clotheson>> <<endcombat>> -<<click [[Next|Domus Street]]>><</click>> +<<destinationeventend>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Here," <<He>> throws the phone at you. <<tearful>> you delete the photos before <<he>> changes <<his>> mind. "Here's your money too. I'm a <<if $pronoun is "m">>man<<else>>woman<</if>> of my word".<br><br> +<<else>> -You've made £25.<<set $money += 2500>><br><br> + +The walkway beneath you gives way under the strain, and you tumble into the water below.<br><br> + +<<if $upperoff isnot 0>> +<<upperruined>> +<</if>> +<<if $loweroff isnot 0>> +<<lowerruined>> +<</if>> +<<if $underoff isnot 0>> +<<underruined>> +<</if>> <<clotheson>> <<endcombat>> -<<click [[Next|Domus Street]]>><</click>> +<<click [[Next|Drain Water]]>><</click>><br> +<</if>> +:: Widgets Clothing Caption [widget] +<<widget "clothingcaption">><<nobr>> -<</if>> +<<if $upperclothes is "naked">> + <<if $lowerclothes is "naked">> + <<if $underclothes is "naked">> + <span class="red">You are completely naked!</span> + <<endif>> + <<if $underclothes isnot "naked">> + <span class="pink">You are wearing nothing but a <<if $undertype isnot "chastity">>pair of <</if>><<underintegrity>> $undercolour $underclothes.</span> + <<endif>> + <<endif>> + <<if $lowerclothes isnot "naked">> + <<if $underclothes is "naked">> + <span class="pink">You are topless and wearing no underwear</span> but your lower half is covered by <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes. + <<endif>> + <<if $underclothes isnot "naked">> + <span class="pink">You are topless</span> with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes and <<underword>> <<underintegrity>> $undercolour $underclothes. + <<endif>> + <<endif>> +<<elseif $upperclothes isnot "naked">> + <<if $lowerclothes is "naked">> + <<if $underclothes is "naked">> + <<if $upperonepiece is 1 and $lowerset isnot $upperset>> + You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="red"> leaving your bottom half completely exposed!</span> + <<else>> + <span class="red">Your bottom half is completely exposed!</span> You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes. + <</if>> + <<endif>> + <<if $underclothes isnot "naked">> + <<if $upperonepiece is 1 and $lowerset isnot $upperset>> + You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="purple"> leaving your <<underword>> <<underintegrity>> $undercolour $underclothes exposed.</span> + <<else>> + You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes and <span class="purple">exposed <<underword>> <<underintegrity>> $undercolour $underclothes.</span> + <</if>> + <<endif>> + <<endif>> + <<if $lowerclothes isnot "naked">> + <<if $underclothes is "naked">> + You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes + <<if $loweronepiece isnot 1>>and <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes + <</if>> + <span class="purple"><<if $lowertype is "swim">>and<<else>>but<</if>> you are not wearing underwear.</span> + <<endif>> + <<if $underclothes isnot "naked">><<nobr>> + You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes + <<if $loweronepiece isnot 1>>with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes + <</if>>and <<underword>> <<underintegrity>> $undercolour $underclothes. + <<endnobr>><<endif>> + <<endif>> +<<endif>> +<</nobr>><</widget>> -:: Hospital Arrest Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -They back off from you, surprised by your strength. <<tearful>> you open the hatch and escape outside before they can stop you.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> - <<if $phase is 1>> - <<ejaculation>> - - The second orgasm is a bit much for them, and gives you a chance to escape through the hatch.<br><br> - -<<clotheson>> -<<endcombat>> +<<widget "stripcaption">><<nobr>> -<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> - +<<if $uppertype isnot "naked" and $upperwetstage gte 3 and $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> + <<if $upperset is $lowerset>> +<br>Your $upperclothes, skirt and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> <<else>> - <<ejaculation>> +<br>Your $upperclothes, $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> + <</if>> - <<person2>>"<<pShe>> should be worth something," says the <<personstop>> "Be a good little fucktoy and come with us." <<He>> grabs your arm and tries to pull you deeper into the building.<br><br> +<<elseif $uppertype isnot "naked" and $upperwetstage gte 3 and $lowerwetstage gte 3 and $lowertype isnot "naked">> + <<if $upperset is $lowerset>> +<br>Your $upperclothes and skirt are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> + <<else>> +<br>Your $upperclothes and $lowerclothes are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> + <</if>> + +<<elseif $uppertype isnot "naked" and $upperwetstage gte 3>> +<br>Your $upperclothes <<upperplural>> drenched, <span class="purple">revealing your <<breastsstop>></span><br> + +<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> +<br>Your $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<genitalsstop>></span><br> + +<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3>> +<br>Your $lowerclothes <<lowerplural>> drenched, <span class="purple">revealing your <<undiesstop>></span><br> + +<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>> +<br>Your $underclothes <<underplural>> drenched, <span class="pink">revealing your <<genitalsstop>></span><br> - <<click [[Go quietly|Underground Intro]]>><</click>><br> - <<click [[Resist|Hospital Arrest Molestation]]>><<set $phase to 1>><<set $enemyanger += 120>><<set $enemytrust -= 40>><<set $enemyarousal to 0>><</click>> + + + + + +<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> + <<if $upperset is $lowerset>> +<br>Your $upperclothes, skirt and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> + <<else>> +<br>Your $upperclothes, $lowerclothes and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br> + <</if>> + +<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowerexposed is 2 and $lowertype isnot "naked">> + <<if $upperset is $lowerset>> +<br>Your $upperclothes and skirt have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> + <<else>> +<br>Your $upperclothes and $lowerclothes have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br> <</if>> + +<<elseif $uppertype isnot "naked" and $upperexposed is 2>> +<br>Your $upperclothes <<upperhas>> been pulled aside, <span class="purple">revealing your <<breastsstop>></span><br> -<<elseif $phase is 1>> -You're too hurt to fight any longer. The <<person1>><<person>> and <<person2>><<person>> drag your limp body deeper into the building.<br><br> +<<elseif $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> +<br>Your $lowerclothes <<lowerhas>> been pulled aside and your $underclothes pulled down, <span class="pink">revealing your <<genitalsstop>></span><br> -<<click [[Next|Underground Intro]]>><</click>><br> +<<elseif $lowertype isnot "naked" and $lowerexposed is 2>> +<br>Your $lowerclothes <<lowerhas>> been pulled aside, <span class="purple">revealing your <<undiesstop>></span><br> + +<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">> +<br>Your $underclothes <<underhas>> been pulled down to your $understate, <span class="pink">revealing your <<genitalsstop>></span><br> <</if>> -:: Underground Intro [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +<</nobr>><</widget>> +:: Hallways Sneak [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You are dragged through a door and down a flight of steps. You hear the sound of rushing water. At the bottom the <<person>> turns on a torch, revealing an old stone corridor leading away into darkness.<<pass15>><br><br> -After walking awhile you come to a metal door. The <<person2>><<person>> knocks, and is answered by a thin opening sliding apart near the top. It closes promptly, and the door opens.<br><br> +You <<nervously>> poke your head outside. There's no one around. You leave the relative safety of the toilets, your <<lewdness>> on display. -<<endcombat>> +<<if $phase is 1>> +<<exhibitionism3>> +<<elseif $phase is 2>> +<<exhibitionism4>> +<</if>> +<br><br> -You are forced through the door and to your knees before a <<generate1>><<person1>><<personcomma>> who crouches and grabs your neck. <<He>> turns your head to examine one side of your face, then the other, then forces your mouth open and looks inside. "<<pShe>> will do," <<he>> says, standing up.<br><br> +<<click [[Next|Hallways]]>><</click>><br> -<<endevent>> -<<if $collared isnot 1>><<set $collared to 1>> -Your neck is freed only briefly. Someone closes something hard and cold around it before you are yanked to your feet and pulled away. -<<else>> -Someone else yanks you to your feet and pulls you away. -<</if>> -<<generate1>>A <<person1>><<person>> holds the other end of the leash attached to your collar, and leads you towards a door at the far end of the room.<br><br> +<<set $eventskip to 0>> -<<if $upperoff isnot 0>> -<<uppersteal>> -<</if>> -<<if $loweroff isnot 0>> -<<lowersteal>> -<</if>> +:: Widgets School Events [widget] +<<widget "eventsschooltoilets">><<nobr>> -<<if $underoff isnot 0>> -<<understeal>> -<</if>> +<<if $schoolday is 1 and $schoolstate isnot "early" and $schoolstate isnot "late">> + <<if $exposed gte 1>> + <<if $bus is "boys">> + <<generateym1>><<generateym2>><<generateym3>> + + + You hear voices approaching, and manage to hide in a stall before you're caught with your <<lewdness>> on display.<br><br> + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. + + <<if $storelocation is "schoolboys" and $genderdisable isnot "m">> + + The voices suddenly stop. The <<person1>><<person>> breaks the silence. "Who would leave these clothes here? We should probably take them to lost and found." They have your clothes!<br><br> + + <<click [[Call out|School Toilets Clothes]]>><<set $phase to 2>><</click>><br> + <<click [[Remain Silent|School Toilets Clothes]]>><<set $phase to 1>><</click>><br> + + <<else>> + + They soon leave, none the wiser.<<gstress>><<garousal>><<gstress10>><<garousal10>><br><br> + <<endevent>> + <<click [[Next (0:05)|School Boy's Toilets]]>><<set $eventskip to 1>><<pass5>><</click>><br> + + <</if>> + + + <<else>> + <<generateyf1>><<generateyf2>><<generateyf3>> -<<click [[Next|Underground Intro2]]>><</click>><br> + + You hear voices approaching, and manage to hide in a stall before you're caught with your <<lewdness>> on display.<br><br> + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. + + <<if $storelocation is "schoolgirls" and $genderdisable isnot "f">> + + The voices stop abruptly. The <<person1>><<person>> breaks the silence. "Who would leave these clothes here? We should probably take them to lost and found." They have your clothes!<br><br> + + <<click [[Call out|School Toilets Clothes]]>><<set $phase to 2>><</click>><br> + <<click [[Remain Silent|School Toilets Clothes]]>><<set $phase to 1>><</click>><br> + + <<else>> + + They soon leave, none the wiser.<<gstress>><<garousal>><<gstress10>><<garousal10>><br><br> + <<endevent>> + <<click [[Next (0:05)|School Girl's Toilets]]>><<set $eventskip to 1>><<pass5>><</click>><br> + + <</if>> + -:: Underground Intro2 [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> + <</if>> + + + + + + + + + <<else>> + <<if $bus is "boys">> + <<generateym1>><<generateym2>><<generateym3>> + <<if $playergenderappearance is "f">> + + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> + + <<click [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<gstress20>><</click>><<gstress>><br> + <<if $genderdisable isnot "m">> -You enter another corridor, lined on one side with metal floor hatches. <<He>> opens one of them, and shoves you inside. You land on something soft at least. "Your role here is simple. Do as you're told. You don't want to know what happened to the last <<girl>> who made a fuss." <<He>> slams the hatch shut, plunging you into complete darkness.<br><br> + <<click [[Flirt|School Toilets Encounter]]>><<set $phase to 2>><</click>><<promiscuous1>><br> -You fumble around in the dark, and find you fell on what feels like a mattress. There's also a locked metal door and a tap in the corner, but the room is otherwise bare.<br><br> -<<endevent>> -<<set $undergroundtime to 0>> -<<set $undergroundwater to 0>> -<<set $undergroundescape to 0>> + <<if $promiscuity gte 15>> + <<click [[Seduce|School Toilets Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <</if>> + <</if>> + + + <<else>> + + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They pay you no heed and soon leave. + <br><br> -<<click [[Next|Underground Cell]]>><</click>><br> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> + + + + + + <<else>> + <<generateyf1>><<generateyf2>><<generateyf3>> + <<if $playergenderappearance is "m">> + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They freeze upon seeing you. "What's a <<girl>> doing in here?" The <<person1>><<person>> says, the quiver in <<his>> voice betraying <<his>> nerves.<br><br> + + <<click [[Apologise and leave|School Toilets Encounter]]>><<set $phase to 1>><<gstress20>><</click>><<gstress>><br> + <<if $genderdisable isnot "m">> -:: Underground Cell [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> + <<click [[Flirt|School Toilets Encounter]]>><<set $phase to 2>><</click>><<promiscuous1>><br> -You are in an underground cell. You can't see a thing but can tell that the walls and floor are made of cold stone. + <<if $promiscuity gte 15>> + <<click [[Seduce|School Toilets Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <</if>> + <</if>> + + + + <<else>> + + A <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> enter the room, chatting amongst themselves. They pay you no heed and soon leave. + <br><br> + + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + + <</if>> + <</if>> + <</if>> +<<else>> + + + + + + + + <<if $bestialitydisable isnot "f">> + The quiet is broken by a low growl behind you. A large cat pounces on you from the shadows. You manage to escape, but not without injury.<<beastescape>><br><br> + + <<click [[Next|School Toilets]]>><</click>><br> + <<else>> + + The quiet is broken by a low growl behind you. A large cat pounces on you from the shadows, forcing you to your knees.<br><br> + + <<click [[Next|School Toilets Cat]]>><<set $molestationstart to 1>><</click>><br> -<<if $undergroundwater is 0>> -There's a tap in the corner which barely dribbles water. -<<else>><<set $undergroundwater += 1>> -There's a tap in the corner, which they turned off to punish your disobedience. - <<if $undergroundwater gte 25>> - <span class="red">You're dying of thirst!</span><<set $pain += 60>><<gstress60>><<gtrauma60>><<gtrauma>><<gstress>> - <<elseif $undergroundwater gte 20>> - <span class="pink">You really need water.</span><<set $pain += 30>> - <<elseif $undergroundwater gte 15>> - <span class="purple">You're very thirsty.</span><<set $pain += 20>> - <<elseif $undergroundwater gte 10>> - <span class="blue">You're thirsty.</span><<set $pain += 10>> - <<elseif $undergroundwater gte 5>> - <span class="lblue">You feel a bit thirsty.</span> <</if>> - <br><br> <</if>> -<br><br> + +<</nobr>><</widget>> + + + + + + + -<<set $undergroundtime += 1>> -<<if $undergroundtime is 4>> -The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for your performance," <<he>> says, yanking your leash. "Make sure you dance sexy. If you don't attract a customer we'll just let the whole audience have a piece." <<He>> tries to pull you from the room.<br><br> -<<click [[Go quietly|Underground Dance Intro]]>><<endevent>><</click>><br> -<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> -<<elseif $undergroundtime is 8>> -The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "You're needed," <<he>> says, yanking your leash.<br><br> +<<widget "eventschoolhallwaysexposed">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $rng gte 81>> -<<click [[Go quietly|Underground Presentation]]>><<endevent>><</click>><br> -<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> +You leave the safety of a storeroom and move down an empty corridor. You're halfway through when you hear voices up ahead. You try going back the way you came, but voices come from that direction too. You're trapped. You look around for somewhere to hide, but there's nothing but the lockers lining the walls between classrooms.<br><br> -<<elseif $undergroundtime is 12>> +<<click [[Look through the classroom windows, one must be empty|Hallways Exposed Classroom]]>><</click>><br> +<<click [[Check the lockers, one must be unlocked|Hallways Exposed Lockers]]>><</click>><br> -The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for another performance," <<he>> says, yanking your leash.<br><br> +<<else>> +You hide beneath a stairwell as a crowd descends. The steps above you vibrate as they pass by.<<gstress>><<gstress60>><br><br> -<<click [[Go quietly|Underground Stage Intro]]>><<endevent>><</click>><br> -<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 3>><</click>><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> -<<elseif $undergroundtime is 16>> -The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for another performance," <<he>> says, yanking your leash.<br><br> +<</if>> +<</nobr>><</widget>> -<<click [[Go quietly|Underground Film Intro]]>><<endevent>><</click>><br> -<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 4>><</click>><br> -<<elseif $undergroundtime is 20>> -The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for some fresh air," <<he>> says, yanking your leash.<br><br> -<<click [[Go quietly|Underground Hunt Intro]]>><<endevent>><</click>><br> -<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 5>><</click>><br> -<<elseif $undergroundtime is 24>><<set $undergroundtime to 0>> - <<if $trauma gte $traumamax>> +<<widget "eventsschoolhallways">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $bullytimer gte $rng>><<set $bullytimer to 0>> +<<schoolbully>> +<<elseif $rng gte 81>> + <<if $cool gte 400>> + You pass by a group of students. They drop their conversation and surround you, vying for your attention, each wanting to be seen with you.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> - The lights turn on once more, and a <<generate1>><<generate2>><<person1>><<person>> and <<person2>><<person>> enter. The <<person1>><<person>> crouches beside you, grabs your neck and turns you to face <<himstop>> "Yep," <<he>> says. "<<pHer>> lights are out. Shame, <<pshes>> a pretty little thing."<br><br> + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - Together they lift you by the shoulders and carry you from the room. They take you down a flight of steps to a large hole in the ground. They dump you in.<br><br> + <<elseif $cool gte 160>> + You pass by a group of students who smile and greet you as you pass.<<ltrauma>><<ltrauma60>><br><br> - You fall through darkness for several seconds before splashing into cold water.<<water>><br><br> + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> - <<endevent>> + <<elseif $cool gte 120>> + You pass by a group of students who completely ignore you. You might as well be invisible to them.<br><br> - <<click [[Next|Underground Lake]]>><</click>> + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> + + <<elseif $cool gte 40>> + You pass by a group of students who mock and laugh at you as you pass.<<gstress>><<gstress60>><br><br> + + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> <<else>> + You see a group of students up ahead. With your reputation and no teachers near by, you're afraid to go near them.<br><br> - The lights turn on once more, and a <<generate1>><<person1>><<person>> enters, holding a hose. Water shoots from the tip, knocking you prone and drenching you. <<He>> walks closer and continues spraying you from multiple angles, before finally turning it off. "There we go," <<he>> says. "Nice and clean." The door slams shut behind <<himcomma>> plunging you into darkness.<br><br> - <<wash>><<water>> - <<endevent>> - <<click [[Next|Underground Cell]]>><</click>><br> + <<click [[Take a detour (0:05)|Hallways]]>><<set $eventskip to 1>><<pass5>><</click>><br> + <<click [[I can't waste the time. Walk past them.|Hallways Low Status]]>><</click>><<gtrauma>><<gstress>><br> <</if>> +<<elseif $rng gte 61>> + <<if $delinquency gte 400>> + <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by, and starts following you. There's no way <<he>> would try anything with people around, but you come to an empty corridor.<br><br> + + <<click [[Take a detour (0:05)|Hallways]]>><<set $eventskip to 1>><<pass5>><</click>><br> + <<click [[I can't waste the time. Keep going.|Hallways High Delinquency]]>><</click>><br> -<<else>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>><<set $allure /= 2>> - <<if $danger gte (9900 - $allure) and $eventskip is 0>> - - Dim pink-hued lights turn on, bathing the room in light. One of the doors opens and a <<generate1>><<person1>><<person>> walks in, closing the door behind <<himstop>> <<covered>> <<He>> sizes you up as <<he>> approaches. - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - "I paid good money for you. You better be worth it."<<set $phase to 1>> - <<elseif $rng gte 61>> - "You're adorable. Don't worry, I'll be gentle." - <<elseif $rng gte 41>> - "Good enough. Hold Still." - <<elseif $rng gte 21>> - "You better be worth it <<bitchstop>>"<<set $phase to 1>> - <<else>> - "Yes, nice and young." - <</if>> - <br><br> - <<click [[Next|Underground Cell Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<elseif $delinquency gte 10>> + <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by, and starts following you. <<He>> stops following when a teacher walks into view.<<gstress>><<gstress20>><br><br> + + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> + <<else>> - - <<click [[Rest (1:00)|Underground Cell Rest]]>><<pass60>><<set $tiredness -= 1000>><</click>><<ltiredness>><br> - <<if $undergroundescape is 0>> - <<click [[Look for a way out|Underground Cell Look]]>><</click>><br> - <<elseif $undergroundescape gte 18>> - <<click [[Escape|Underground Escape]]>><</click>><br> - <<else>> - <<click [[Dig (1:00)|Underground Cell Dig]]>><<pass60>><</click>><br> - <</if>> - <<click [[Examine the door|Underground Cell Lock]]>><</click>><br> + <<generatey1>><<person1>>A <<person>> gives you a creepy look as you walk by.<<gstress>><<gstress10>><br><br> + + <<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> + <</if>> -<</if>> - - -:: Underground Cell Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase is 1>> -<<set $enemytrust -= 80>> -<<set $enemyanger += 120>> -<<else>> -<<set $enemytrust -= 40>> -<</if>> - -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - - - - - - - - +<<elseif $rng gte 41>> +<<generatey1>><<person1>>A <<person>> squeezes your <<bottom>> as you walk by.<br><br> +<<click [[Slap|Hallways Slap]]>><<ltrauma60>><<lstress60>><<detention10>><</click>><<gdelinquency>><<ltrauma>><<lstress>><br> +<<click [[Ignore|Hallways]]>><<endevent>><<set $eventskip to 1>><<gtrauma10>><<gstress10>><</click>><<gtrauma>><<gstress>><br> +<<elseif $rng gte 21>> +<<generatey1>><<person1>> + <<if $playergenderappearance is "f">> + <<if $breastsize gte 5>> + A <<person>> shouts at you. "Nice cow tits." You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> + <<else>> + A <<person>> shouts at you. <<schoolcatcall>> You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> + <</if>> + <<else>> + A <<person>> shouts at you. <<schoolcatcall>> You feel your cheeks flush in embarrassment.<<gtrauma>><<gstress>><<gtrauma20>><<gstress20>><br><br> + <</if>> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<else>> +<<generatey1>>A <<person1>><<person>> walks up to you. "Hi," <<he>> says. Seems <<he>> wants to talk.<br><br> +<<click [[Hi (0:05)|Hallways Encounter]]>><<pass5>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> +<<click [[Ignore|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<</if>> +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> +<<widget "playground">><<nobr>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Cell Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Cell Molestation Finish]]>><</click>></span><<nexttext>> +<<if $bus is "schoolfrontplayground">> +<<click [[Next|School Front Playground]]>><<set $eventskip to 1>><</click>><br> <<else>> -<span id="next"><<click [[Next|Underground Cell Molestation]]>><</click>></span><<nexttext>> +<<click [[Next|School Rear Playground]]>><<set $eventskip to 1>><</click>><br> <</if>> - -:: Underground Cell Molestation Finish [nobr] -<<if $enemyhealth lte 0>> - -The <<person>> recoils from you in pain and hobbles over to where <<he>> entered. <<He>> slams <<his>> fist into the door. "Let me out," <<he>> shouts. "You locked me in with a psycho." The door opens and <<he>> leaves.<br><br> - -<<clotheson>> -<<endcombat>> +<</nobr>><</widget>> - <<if $undergroundwater gte 1>> - The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "You'll give in." <<he>> says. "And if you don't, you'll become too weak to fight back. Why make it harder on yourself?" <<He>> slams the door shut. - <<else>> - The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "So that's how it's gonna be?" <<he>> says, looking disappointed. "Fine. We'll see how stubborn you are without water." <<He>> slams the door shut.<<set $undergroundwater to 1>> - <</if>> +<<widget "eventsplayground">><<nobr>> -<<tearful>> you sit on the mattress.<br><br> -<<endevent>> +<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> + <<if $exposed gte 1>> + Some students spot your head poking out and wave. You <<nervously>> wave back, your heart racing. You don't think they noticed anything odd.<<gstress>><<gstress60>><<garousal>><<garousal60>><br><br> + + <<playground>> -<<click [[Next|Underground Cell]]>><</click>> + <<else>> + <<if $rng gte 91 and $faceacc is "cool shades">> + <<river>><<person1>>"You <<girlstop>> Stop," you hear River's voice behind you. You turn to see <<him>> marching closer. "Those are definitely not prescription glasses. Give them to me this instant." A group of students watch nearby.<br><br> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $forcedprostitutionstat += 1>><<fameprostitution1>> + <<click [[Hand them over|Events Shades Hand]]>><<lcool10>><<gtrauma60>><<set $faceacc to 0>><<set $riverdom += 1>><</click>><<lcool>><<gtrauma>><br> + <<click [[Flip the bird|Events Shades Flip]]>><<gcool1>><<ltrauma60>><<detention40>><<set $riverdom -= 1>><<set $riverlove -= 1>><</click>><<gcool>><<ltrauma>><<gdelinquency>><br> -Satisifed, <<he>> leaves you on the mattress and exits the way <<he>> came in. -<<tearful>> you sit on the mattress.<br><br> + <<elseif $rng gte 91 and $faceacc is "glasses">> + <<generatey1>><<person1>>A hand reaches from behind you and snatches the glasses from your face.<<set $faceacc to 0>><br><br> -<<clotheson>> -<<endcombat>> + You turn and see a <<person>> holding your glasses. "Where did you get these? They must be ancient," <<he>> says. <<He>> drops them on the ground. "Wow. They didn't break." <<He>> hovers <<his>> foot above them. "I could change that. Unless you convince me not to. + <<if $playergenderappearance is "f">> + Show me your knickers." + <<else>> + Show me your undies." + <</if>> + <br><br> + <<if $undertype is "naked">> + <<click [[Say you're not wearing any|Glasses No Underwear]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + <<else>> + <<click [[Show|Glasses Underwear]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + <</if>> + <<click [[Refuse|Glasses Refuse]]>><</click>><br> - <<if $undergroundwater gte 22>> - The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "Good <<girlcomma>>" <<he>> says, smiling. - <<if $undergroundwater gte 6>> - <<if $penis isnot "none">> - <<He>> enters the room, closing the door behind <<himstop>> "We'll turn your tap back on. But first a treat. You get to drink straight from my cock."<br><br> + <<else>> + <<if $cool lt 120>> + <<generatey1>><<person1>>A <<person>> points at you and whispers to <<his>> friends. They burst into laughter.<<gstress>><<gstress60>><br><br> - <<click [[Next|Underground Cell Oral]]>><<set $molestationstart to 1>><</click>><br> + <<playground>> <<else>> - "We'll turn your tap back on. You're gonna make us lots of money." <<He>> shuts the door, once more plunging you into darkness.<<set $undergroundwater to 0>><br><br> + Some students recognise you and wave. You wave back.<<lstress>><<lstress60>><br><br> - <<click [[Next|Underground Cell]]>><</click>> + <<playground>> <</if>> + <</if>> + <</if>> +<<else>> + + <<if $rng gte 1>> + <<set $rng to random(1, 100)>> + <<if $rng gte 61>> + <<if $bestialitydisable is "f">> + You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> + + <<click [[Next|Rear Playground Dog]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + You see a dog rummaging in litter behind the kitchen. Its ears prick, and it bounds towards you.<br><br> + + You manage to escape, but not unscathed.<<beastescape>><br><br> + + <<playground>> + <</if>> <<else>> - "We're not gonna give you back your water just yet, you haven't suffered enough for your disobedience. Keep up the good work though." <<He>> slams the door shut.<br><br> + You see a dog rummaging in litter behind the kitchen. It runs away as soon as it hears you.<br><br> - <<click [[Next|Underground Cell]]>><</click>> + <<playground>> <</if>> - - - <<else>> - <<click [[Next|Underground Cell]]>><</click>> <</if>> - - - + <</if>> - -:: Underground Cell Oral [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<npcoral>> - -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - +<</nobr>><</widget>> @@ -123225,200 +106256,227 @@ Satisifed, <<he>> leaves you on the mattress and exits the way <<he>> came in. +<<widget "schoolbully">><<nobr>> +<<if $bullyevent is 0>><<set $bullyevent += 1>> +<<whitney>><<person1>>Someone shoves you against a wall. You turn to face the culprit as <<he>> pins your arms with <<his>> own. It's Whitney, a popular but delinquent student. "Don't get in my way again," <<he>> says, unbothered by the blonde fringe covering one eye. <<His>> friends flank <<himstop>> "Or I'll put you in your place." <<He>> presses <<his>> knee into your crotch for a moment, then releases you. <<He>> and <<his>> friends leave, but you doubt that'll be the end of it.<<gtrauma60>><<gstress60>><<gtrauma>><<gstress>><br><br> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<elseif $bullyevent is 1>> -<<stateman>><br> -<br> -<<actionsman>> +<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "You're in my way again. I think you need a time-out," <<he>> says as <<he>> opens the locker beside you. <<He>> tries to push you in.<br><br> +<<click [[Let it happen (0:30)|Bully Locker]]>><<set $submissive += 1>><<set $whitneydom += 1>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> +<<click [[Fight|Bully Fight]]>><<set $submissive -= 1>><<set $whitneydom -= 1>><<set $fightstart to 1>><</click>><br> +<<elseif $bullyevent is 2>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Cell Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Cell Oral Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Cell Oral]]>><</click>></span><<nexttext>> -<</if>> + <<if $playergenderappearance is "m" and $uppertype is "naked">> + + <<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "Walking around without a shirt on?" <<he>> says. "I bet you love the way it makes older <<if $pronoun is "m">>boys<<else>>girls<</if>> look at you." <<He>> turns to <<his>> friends. "Come on, we've got better things to do than entertain this slut." They leave without molesting you further.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><br><br> + + <<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> + + <<else>> + <<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "There's a toll for passing through," <<he>> jabs your chest. "Show us your tits and we'll call it even."<br><br> -:: Underground Cell Oral Finish [nobr] -<<if $enemyhealth lte 0>> + <<click [[Comply|Bully Top]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> + <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> + + <</if>> -You shove the <<person1>><<person>> away from you. "You still haven't learned your place," <<he>> says, nursing a bruise. "We'll see how long you can keep it up." The door slams shut behind <<himcomma>> plunging you into darkness. <<tearful>> you sit on the mattress.<br><br> +<<elseif $bullyevent is 3>> -<<clotheson>> -<<endcombat>> +<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "There's a toll for passing through," <<he>> grins evily. "Strip down to your underwear and we'll call it even."<br><br> -<<click [[Next|Underground Cell]]>><</click>> + <<if $undertype is "naked">> + <<if $submissive gte 1150>> + You look at your feet. "I-I'm not... wearing...."<br><br> + <<elseif $submissive lte 850>> + You glare at Whitney. "I wouldn't do what you say even if I was wearing underwear."<br><br> + <<else>> + "But I-I'm not wearing underwear," you say.<br><br> + <</if>> + <<He>> laughs. "That's what you get for being a slut. Strip."<br><br> + <</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> + <<click [[Comply|Bully Strip]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> + <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> -"Good Girl," <<he>> says. "I'll switch your water back on. Hopefully you've learned your lesson." The door slams shut behind <<himcomma>> plunging you into darkness. <<tearful>> you sit on the mattress.<br><br> +<<elseif $bullyevent is 4>> -<<clotheson>> -<<endcombat>> +<<whitney>><<person1>>Whitney and <<his>> friends surround you, trapping you against the lockers. "Look who it is," <<he>> grins evily. "Strip down to your underwear again."<br><br> -<<set $undergroundwater to 0>> + <<if $undertype is "naked">> + <<if $submissive gte 1150>> + You look at your feet. "I-I'm not... wearing...."<br><br> + <<elseif $submissive lte 850>> + You glare at Whitney. "I wouldn't do what you say even if I was wearing underwear."<br><br> + <<else>> + "But I-I'm not wearing underwear," you say.<br><br> + <</if>> + <<He>> laughs. "This is what you get for being a slut. Strip."<br><br> + <</if>> -<<click [[Next|Underground Cell]]>><</click>> + <<click [[Comply|Bully Strip]]>><<gtrauma60>><<gstress60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><<garousal>><br> + <<click [[Refuse|Bully Fight]]>><<set $fightstart to 1>><<set $submissive -= 1>><<set $whitneydom -= 1>><</click>><br> <</if>> +<</nobr>><</widget>> -:: Underground Cell Rest [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> - -You lie on the uncomfortable mattress and close your eyes. You're not sure how long you were lying there, but you feel refreshed.<br><br> - -<<click [[Next|Underground Cell]]>><</click>><br> +:: School Toilets Cat [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "cat">><<set $enemytrust -= 40>> +<<set $beaststance to "top">><<set $head to "grappled">> +<<endif>> -:: Underground Cell Look [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -You carefully feel around the edge of the room, looking for anything that might help you get out. You don't find anything. Feeling helpless, you sit back down on the mattress, and feel a cool breeze caress your leg. You put your hands against the floor and feel it again, coming from beneath the matress.<br><br> -You shunt it aside and the breeze becomes unmistakable. You can feel small cracks in the ground. It might be your imagination, but you think you can see a tiny amount of light through them too.<br><br> -<<set $undergroundescape to 1>> -<<click [[Next|Underground Cell]]>><</click>><br> -:: Underground Cell Dig [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -You pick at the loose stone beneath the mattress. -<<set $undergroundescape += 1>> -<<if $undergroundescape gte 18>> -It'll be a squeeze, but you think you can fit.<br><br> -<<click [[Escape|Underground Escape]]>><</click>><br> -<<elseif $undergroundescape gte 16>> -The hole needs to be just a bit bigger and you'll be able to fit through.<br><br> -<<elseif $undergroundescape gte 12>> -There's definitely a way out here, it just needs to be bigger.<br><br> -<<elseif $undergroundescape gte 8>> -The hole grows wider<br><br> -<<elseif $undergroundescape gte 4>> -Some of the cracks grow into a small hole.<br><br> -<<else>> -You make the cracks a bit bigger.<br><br> -<</if>> -<br><br> -<<click [[Stop|Underground Cell]]>><</click>><br> +<<stateman>><br> +<br> +<<actionsman>> -:: Underground Cell Lock [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>><<set $lock to 1000>> -The metal door is locked tight. It uses an advanced electronic lock.<br><br> - <<if $skulduggery gte $lock>> - <span class="green">You think you could manipulate it.</span><br><br> - - <<click [[Open it (0:05)|Underground Cell Sneak]]>><<pass5>><</click>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Toilets Cat Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Toilets Cat Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|School Toilets Cat]]>><</click>></span><<nexttext>> +<</if>> +:: School Toilets Cat Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Stop|Underground Cell]]>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> -:: Underground Cell Sneak [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -No lock is going to stop you. You open the door and sneak out, tiptoeing across the plush carpet. You hear laughter and music up ahead. You peek round the corner and see a <<girl>> getting brutally fucked on stage as crowd of <<people>> watch. With the exception of the stage, the lights have been switched off, leaving the edge of the room in darkness.<br><br> +<<beastejaculation>> -You slink into the room and round the side. No one notices you. You make it to the other side and up the stairs, emerging in the forest.<br><br> +The beast grunts in satisfaction, and leaps out the window, leaving you lying on the floor.<br><br> -<<click [[Next|Forest]]>><<set $forest to 40>><<set $stress -= 1000>><</click>><br> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> -:: Underground Escape [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -You sit on the edge with your legs hanging over the hole. You feel a slope. You carefully lower yourself down, pulling the mattress over as you do. Relying on your hands at least as much as your feet, you scramble downwards.<br><br> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> -The stone gives way and you fall several feet into cold water.<br><br> +<<elseif $enemyhealth lte 0>> -<<click [[Next|Underground Lake]]>><<set $stress -= 1000>><</click>><br> +The beast yelps and flees through the window.<br><br> +<<tearful>> you rise to your feet.<br><br> -:: Underground Lake [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>><<water>> +<<clotheson>> +<<endcombat>> -<<set $stress -= 1000>> -<<if $historytrait gte 4>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> -You are pulled through the dark by a current. You've read about these tunnels, and should be able to influence where you end up.<br><br> +<</if>> -<<click [[Near the shore|Underground Lake2]]>><<set $sea to 10>><</click>><br> -<<click [[Further out at sea|Underground Lake2]]>><<set $sea to 50>><</click>><br><br> -<<else>> +:: School Toilets Encounter [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You are pulled through the dark by a current. Without warning, you are sucked underwater. You try to fight it, but the force is too strong. After a few moments, the darkness gives way to light, and you are pushed upwards. You struggle further up, and emerge into the $daystate.<br><br> +<<if $phase is 1>> +You tell them you went into the wrong room by mistake, and apologise. You leave the room before you get in trouble.<br><br> +<<endevent>> +<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>><br> +<<elseif $phase is 2>> +"Oh, I'm in the wrong room?" You walk up to the <<person1>><<personcomma>> as close as you can without touching <<himstop>> "It's a good thing you're here. I should leave before someone takes advantage of my silliness."<br><br> -<<click [[Next|Sea]]>><<set $sea to 50>><</click>><br> +"N-no, it's fine," the <<person>> says, averting <<his>> eyes and blushing. "We'll get out of your way." They leave the room, though the <<person2>><<person>> has to be pulled along by <<his>> wrist.<<promiscuity1>><br><br> +<<endevent>> +<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>><br> <</if>> -:: Underground Dance Intro [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +:: School Toilets Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> -You are led from your cell into a corridor outside. It looks medieval like your cell but with modern furnishings. You round a corner and see a large group of <<people>> surrounding a stage. You see a staircase on the opposite side of the room, which might be the way out. <<covered>> All eyes are on you as you are led up to the central platform. There's music playing.<br><br> -<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> -"Go on," A <<person1>><<person>> says. "Do something."<br><br> +<<set $enemytrust to $enemytrust + 100>> +You walk right up to the <<person>> and place your hand on <<his>> groin. "Silly me. I think I need to be punished, don't you?"<<promiscuity2>><br><br> + +<<endif>> -<<set $audiencearousal to 51>> -<<click [[Dance for them|Underground Dance]]>><<set $dancing to 1>><<set $audience to 50>><<set $venuemod to 0>><<set $dancelocation to "underground">><<set $forceddance to 1>><</click>><<gstress>><<gtiredness>><br><br> -<<click [[Refuse|Underground Stage Refuse]]>><<endevent>><</click>><br> -:: Underground Cell Resist [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> +<<set $consensual to 0>> <<neutral1>> -<<molested>> <<set $event to "molestationhome">> <<man1init>> +<<molested>> + +The stall door swings open, and the <<person1>><<person>> drags you out to where <<his>> friends await.<br><br> + +<<endif>> + + +<<effects>> +<<effectsman>><<man>> -<<set $enemytrust -= 120>> -<<set $enemyanger += 120>> -<<endif>> -<<effects>> -<<effectsman>><<man>> @@ -123443,323 +106501,412 @@ You are led from your cell into a corridor outside. It looks medieval like your <br> <<actionsman>> - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> +<<if $finish is 1>> +<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|School Toilets Sex Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Underground Cell Resist]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|School Toilets Sex]]>><</click>></span><<nexttext>> <</if>> -:: Underground Cell Resist Finish [nobr] -<<if $enemyhealth lte 0>> +:: School Toilets Sex Finish [nobr] +<<effects>> -The <<person>> staggers away from you. +<<if $finish is 1>> - <<if $undergroundwater gte 1>> - "You'll give in." <<he>> says. "And if you don't, you'll become too weak to fight back. Why make it harder on yourself?" <<He>> slams the door shut. - <<else>> - "So that's how it's gonna be?" <<he>> says, looking disappointed. "Fine. We'll see how stubborn you are without water." <<He>> slams the door shut.<<set $undergroundwater to 1>> - <</if>> +The <<person3>><<person>> doesn't look happy as the other two pull <<him>> away from you. <<tearful>> you wave them goodbye.<br><br> <<clotheson>> <<endcombat>> - - - - -<<tearful>> you sit on the mattress.<br><br> -<<endevent>> - - -<<click [[Next|Underground Cell]]>><</click>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> <<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -<<He>> pants. "Maybe... maybe another time. I need a lie down." The door slams shut behind <<himcomma>> plunging you into darkness.<br><br> +<<ejaculation>> -<<tearful>> you sit on the mattress.<br><br> + <<if $consensual is 1>> + + The three avoid eye contact with eachother as they fix their clothing. <<tearful>> you wave them goodbye.<br><br> + + <<else>> + + The <<person1>><<person>> shoves you against the ground, and the three of them leave you lying there. The sound of their laughter soon disappears. <<tearful>> you struggle to your feet.<br><br> + + <</if>> <<clotheson>> <<endcombat>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> + +<<elseif $enemyhealth lte 0>> -<<click [[Next|Underground Cell]]>><</click>> +The three recoil in pain, giving you a chance to escape. <<tearful>> you flee from the room. -<<elseif $pain gte 1>> -You're too badly beaten to put up a fight. The <<person>> drags your helpless body from the cell.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<if $phase is 1>> -<<click [[Next|Underground Dance Intro]]>><</click>><br><br> -<<elseif $phase is 2>> -<<click [[Next|Underground Presentation]]>><</click>><br> -<<elseif $phase is 3>> -<<click [[Next|Underground Stage Intro]]>><</click>><br> -<<elseif $phase is 4>> -<<click [[Next|Underground Film Intro]]>><</click>><br> -<<elseif $phase is 5>> -<<click [[Next|Underground Hunt Intro]]>><</click>><br> +<<if $underoff isnot 0>> +<<understeal>> <</if>> +<<clotheson>> <<endcombat>> - +<<click [[Next|School Toilets]]>><<set $eventskip to 1>><</click>> <</if>> -:: Underground Dance [nobr] -<<set $outside to 0>><<set $location to "Underground">><<effects>> - -<<danceeffects>> -<<danceaudience>> +:: School Toilets Clothes [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> -Being so exposed is humiliating, but there's nothing you can do.<br><br> -<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> -Being so exposed is humiliating, but there's nothing you can do.<br><br> -<</if>> -<<danceactions>> +<<if $phase is 1>> +You hear them leave the room, taking your clothes with them.<br><br> +<<storeclear>> +<<endevent>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> -<<if $danceevent is "finish">> -<<elseif $danceevent is "private">> -<<click [[Next|Underground Dance Oral]]>><<set $enemyno to 1>><<set $molestationstart to 1>><</click>><br> -<<elseif $danceevent is "rape">> -<<click [[Next|Underground Dance Rape]]>><<set $molestationstart to 1>><</click>> -<</if>> -:: Underground Stage Refuse [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -<<if $submissive gte 1150>> -You stare meekly at your feet, but refuse their demand. -<<elseif $submissive lte 850>> -You stare out at the crowd in defiance, and refuse their demand. -<<else>> -Though afraid, you refuse their demand. -<</if>> +<<elseif $phase is 2>> +You call out. "Wait! Those are mine." The footsteps cease.<br><br> -The crowd starts booing. A <<generate1>><<person1>><<person>> runs on stage. "Please accept our apologies," <<he>> says, picking up your leash. + <<if $playergenderappearance is "f" and $bus is "boys">> + The <<person1>><<person>> speaks. "Girls aren't allowed in here. Open the door." <br><br> + <<click [[Open it|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> + <<if $submissive lte 850>> + <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> + <</if>> -<<if $rng gte 51 and $bestialitydisable is "f">> + <<elseif $playergenderappearance is "m" and $bus is "girls">> + The <<person1>><<person>> speaks. "Boys aren't allowed in here. Open the door." <br><br> + <<click [[Open it|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> + <<if $submissive lte 850>> + <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> + <</if>> + + + <<else>> -"Instead of our scheduled show, we have a special treat for you." A metal shutter opens behind you, revealing a gigantic pig.<br><br> -<<endevent>> -<<click [[Next|Underground Stage Pig]]>><<set $molestationstart to 1>><</click>><br> + The <<person1>><<person>> speaks. "Oh? What will you do for us if we give them back?" <br><br> -<<else>> + <<if $promiscuity gte 15>> + <<click [[Offer your body|School Toilets Sex]]>><<set $molestationstart to 1>><</click>><br> + <</if>> + <<if $money gte 1500>> + <<click [[Offer Money (£15)|School Toilets Clothes]]>><<set $phase to 3>><</click>><br> + <</if>> + <<if $submissive lte 850>> + <<click [[Demand|School Toilets Clothes]]>><<set $phase to 4>><</click>><br> + <<else>> + <<click [[Plead|School Toilets Clothes]]>><<set $phase to 5>><</click>><br> + <</if>> + + <</if>> -"Instead of our scheduled show, we invite you to watch our punishment of this insolent <<bitchstop>>"<br><br> -<<click [[Next|Underground Stage Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> -<</if>> -:: Underground Stage Pig [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">><<set $beasttype to "pig">> -<<beast1init>> +<<elseif $phase is 3>> +You slip some money under the door, and after a brief pause the <<person>> speaks again. "Nice. Okay, we'll leave them where we found them. Come on." You hear them leave the room. -<<endif>> +<br><br> +Once they're gone, you open the stall and peek out. Sure enough, your clothes are where you left them.<br><br> +<<endevent>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<elseif $phase is 4>> +"Listen." You say. "Take my things and I'll find you and shove a rail spike up your worthless assholes."<br><br> +Something in your tone affects them. "Calm down, you fucking psycho. We're just messing with you." Once they're gone you peek out the stall, and see your clothes safely where you left them.<br><br> +<<endevent>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> -<<audience>> +<<elseif $phase is 5>> +You try to plead with them, but it's no use. "If you won't play ball," the <<person1>><<person>> says. "Why should we?" They laugh as they leave the room. You peek out the stall, and see an empty space where your clothes once were.<br><br> +<<storeclear>> +<<endevent>> + <<if $bus is "boys">> + <<click [[Next|School Boy's Toilets]]>><<set $eventskip to 1>><</click>><br> + <<else>> + <<click [[Next|School Girl's Toilets]]>><<set $eventskip to 1>><</click>><br> + <</if>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +:: Widgets Tentacle Img [widget] +<<widget "tentacleimgvfast">><<nobr>> +<<if $swarmfront gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif"> + <</if>> +<</if>> +<<if $swarmfrontinside gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif"> + <</if>> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Stage Pig Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Stage Pig Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Stage Pig]]>><</click>></span><<nexttext>> +<<if $swarmback gte 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimeanalvfast.gif"> <</if>> -:: Underground Stage Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase is 1>> -<<set $enemytrust -= 200>> -<<set $enemyanger += 200>> -<<else>> -<<set $enemytrust -= 120>> -<</if>> -<<endif>> + +<<if $vaginastate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancevfast.gif"> +<</if>> +<<if $vaginastate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentvfast.gif"> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $vaginastate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif"> +<</if>> +<<if $vaginastate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif"> +<</if>> +<<if $vaginause is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif"> +<</if>> +<<if $anusstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancevfast.gif"> +<</if>> +<<if $anusstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentvfast.gif"> +<</if>> +<<if $anusstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif"> +<</if>> +<<if $anusstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif"> +<</if>> -<<audience>> +<<if $anususe is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubvfast.gif"> +<</if>> +<<if $penisstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancevfast.gif"> +<</if>> +<<if $penisstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentvfast.gif"> +<</if>> +<<if $penisstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif"> +<</if>> +<<if $penisstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif"> +<</if>> +<<if $penisuse is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif"> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $mouthstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancevfast.gif"> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Stage Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Stage Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Stage Molestation]]>><</click>></span><<nexttext>> +<<if $mouthstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentvfast.gif"> <</if>> +<<if $mouthstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif"> +<</if>> -:: Underground Stage Molestation Finish [nobr] -<<if $enemyhealth lte 0>> +<<if $mouthstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif"> +<</if>> -The <<person1>><<person>> recoils and pain and tumbles from the stage. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<clotheson>> -<<endcombat>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<if $leftarmstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftvfast.gif"> +<</if>> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<if $rightarmstate is "tentacle">> +<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightvfast.gif"> +<</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<if $feetstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobvfast.gif"> +<</if>> -The crowd applauds as you are led off the stage and back to your cell. -<<tearful>> you sit on the mattress.<br><br> +<</nobr>><</widget>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Underground Cell]]>><</click>> +<<widget "tentacleimgfast">><<nobr>> -<</if>> -:: Underground Stage Pig Finish [nobr] -<<if $enemyhealth lte 0>> +<<if $swarmfront gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif"> + <</if>> +<</if>> -The $beasttype flees in pain and fear, running amok among the audience in an attempt to find an exit. <<tearful>> you leap from the stage and run for the stairs. The audience are so distracted they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> +<<if $swarmfrontinside gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif"> + <</if>> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $swarmback gte 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimeanalfast.gif"> +<</if>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<famebestiality50>> + -The crowd applauds as you are led off the stage and back to your cell. -<<tearful>> you sit on the mattress.<br><br> +<<if $vaginastate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancefast.gif"> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $vaginastate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentfast.gif"> +<</if>> +<<if $vaginastate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif"> +<</if>> +<<if $vaginastate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif"> +<</if>> -<<click [[Next|Underground Cell]]>><</click>> +<<if $vaginause is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif"> +<</if>> +<<if $anusstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancefast.gif"> <</if>> +<<if $anusstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentfast.gif"> +<</if>> -:: Underground Dance Oral [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>>The <<person>> climbs on stage.<<npcoral>> - - -<<endif>> +<<if $anusstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif"> +<</if>> +<<if $anusstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif"> +<</if>> -<<effects>> -<<effectsman>><<man>> +<<if $anususe is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubfast.gif"> +<</if>> @@ -123767,453 +106914,765 @@ The crowd applauds as you are led off the stage and back to your cell. +<<if $penisstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancefast.gif"> +<</if>> -<<audience>> +<<if $penisstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentfast.gif"> +<</if>> +<<if $penisstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif"> +<</if>> +<<if $penisstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif"> +<</if>> +<<if $penisuse is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif"> +<</if>> +<<if $mouthstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancefast.gif"> +<</if>> +<<if $mouthstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentfast.gif"> +<</if>> +<<if $mouthstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif"> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $mouthstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif"> +<</if>> +<<if $leftarmstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftfast.gif"> +<</if>> +<<if $rightarmstate is "tentacle">> +<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightfast.gif"> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Dance Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Dance Oral Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Dance Oral]]>><</click>></span><<nexttext>> +<<if $feetstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobfast.gif"> <</if>> -:: Underground Dance Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> +<</nobr>><</widget>> -<<endif>> -<<effects>> -<<effectsman>><<man>> +<<widget "tentacleimgmid">><<nobr>> -<<audience>> +<<if $swarmfront gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif"> + <</if>> +<</if>> +<<if $swarmfrontinside gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif"> + <</if>> +<</if>> +<<if $swarmback gte 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimeanalmid.gif"> +<</if>> + +<<if $vaginastate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancemid.gif"> +<</if>> +<<if $vaginastate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentmid.gif"> +<</if>> +<<if $vaginastate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif"> +<</if>> +<<if $vaginastate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif"> +<</if>> +<<if $vaginause is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif"> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $anusstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancemid.gif"> +<</if>> +<<if $anusstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentmid.gif"> +<</if>> +<<if $anusstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif"> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Dance Rape Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Dance Rape Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Dance Rape]]>><</click>></span><<nexttext>> +<<if $anusstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif"> <</if>> +<<if $anususe is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubmid.gif"> +<</if>> -:: Underground Dance Oral Finish [nobr] -<<if $enemyhealth lte 0>> -The <<person1>><<person>> recoils and pain and tumbles from the stage. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<clotheson>> -<<endcombat>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<if $penisstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancemid.gif"> +<</if>> -The crowd applauds and the <<person>> holds <<his>> arms in the air, as if abusing you were some sort of triumph. You are led off the stage and back to your cell. +<<if $penisstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentmid.gif"> +<</if>> -<<tearful>> you sit on the mattress.<br><br> +<<if $penisstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif"> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $penisstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif"> +<</if>> +<<if $penisuse is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif"> +<</if>> -<<click [[Next|Underground Cell]]>><</click>> +<<if $mouthstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancemid.gif"> +<</if>> +<<if $mouthstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentmid.gif"> <</if>> +<<if $mouthstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif"> +<</if>> -:: Underground Dance Rape Finish [nobr] -<<if $enemyhealth lte 0>> +<<if $mouthstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif"> +<</if>> -The <<person1>><<person>> recoils and pain and tumbles from the stage, and the others back off in instinctive fear. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<clotheson>> -<<endcombat>> +<<if $leftarmstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftmid.gif"> +<</if>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<if $rightarmstate is "tentacle">> +<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightmid.gif"> +<</if>> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<if $feetstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobmid.gif"> +<</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -A voice rings out. "We hope you enjoyed our product, but we need to ask you to vacate the stage." The crowd does as instructed.<br><br> -You are led off the stage and back to your cell. +<</nobr>><</widget>> -<<tearful>> you sit on the mattress.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Underground Cell]]>><</click>> +<<widget "tentacleimgslow">><<nobr>> -<</if>> -:: Underground Stage Intro [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +<<if $swarmfront gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif"> + <</if>> +<</if>> +<<if $swarmfrontinside gte 1>> + <<if $vaginaexist is 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif"> + <</if>> + <<if $penisexist is 1>> +<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif"> + <</if>> +<</if>> +<<if $swarmback gte 1>> +<img id="sexpenis" src="img/sex/doggy/slime/slimeanalslow.gif"> +<</if>> -<<if $rng gte 51 and $bestialitydisable is "f">> + -You are led once more to the stage, where the crowd awaits. <<covered>> Once there, a metal shutter rattles open behind you, and a gigantic pig steps out. The audience cheers it on.<br><br> -<<click [[Next|Underground Stage Pig]]>><<set $molestationstart to 1>><</click>><br> +<<if $vaginastate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentranceslow.gif"> +<</if>> -<<else>> +<<if $vaginastate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentslow.gif"> +<</if>> -You are led once more to the stage, where the crowd awaits. <<covered>> There's a <<generate1>><<person1>><<person>> already waiting for you. <<He>> takes hold of you leash and pulls you closer while looking at the audience. "What shall I do with <<phim>> my friends?"<br><br> +<<if $vaginastate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif"> +<</if>> -<<click [[Next|Underground Stage Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<if $vaginastate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif"> +<</if>> +<<if $vaginause is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif"> <</if>> -:: Underground Presentation [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +<<if $anusstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentranceslow.gif"> +<</if>> -You are led to the stage where four other <<girls>> stand in a line, eyes downcast. Each wears a collar similar to your own. As soon as you take your place among them, a pair of large wooden doors opens and a <<generate1>><<person1>><<person>> strides into the room. <<He>> is flanked by a <<generate2>><<person2>><<person>> who struggles to keep up. "We have a nice selection for you today <<sirstop>> Just the sort of thing you like." Says the <<personstop>><br><br> +<<if $anusstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentslow.gif"> +<</if>> -"I'll see for myself," the <<person1>><<person>> responds. <<He>> stops in front of the stage and eyes the <<girls>> up, including you. <<covered>> "This one's all skin and bone," <<he>> says, pointing at the <<girl>> on the far side from you. "<<pShe>> looks likely to faint at any moment."<br><br> +<<if $anusstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif"> +<</if>> -"Our <<girls>> are all fed a-"<br><br> +<<if $anusstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif"> +<</if>> +<<if $anususe is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubslow.gif"> +<</if>> -<<if $attractiveness gte 3000>> -"Spare me," <<he>> turns to you and smiles. "This one will do nicely. Bring <<phim>> in."<br><br> -<<click [[Next|Underground Presentation2]]>><</click>><br> -<<else>> -"Spare me," <<he>> turns to you, but looks away dismissively. "I've made my choice." <<He>> lunges for the <<person2>><<person>> and drags <<him>> to the ground.<br><br> -"I-I'm not.. Stop!" +<<if $penisstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentranceslow.gif"> +<</if>> -The protestations are no use. You hear a loud smack and the <<person>> yelp in pain as you are led back to your cell.<br><br> -<<endevent>> -<<click [[Next|Underground Cell]]>><</click>><br> +<<if $penisstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentslow.gif"> +<</if>> +<<if $penisstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif"> +<</if>> +<<if $penisstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif"> <</if>> +<<if $penisuse is "tentaclerub">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif"> +<</if>> -:: Underground Presentation2 [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -The <<person1>><<person>> leaves the way they came as the <<person2>><<person>> climbs the stage and picks up your leash. <<He>> pulls you after the <<person1>><<personcomma>> through the same wooden doors. The room beyond is spacious and decorated like the abode of a monarch. A four-poster bed sits opposite you, on which the <<person1>><<person>> lounges.<br><br> -The <<person2>><<person>> moves to leave but is interrupted. "Did I say you could leave? You're gonna help me discipline this little thing, or I'll punish you next. Both of you come here."<br><br> -<<person1>> -As you walk close to <<himcomma>> <<he>> grabs you and bends you over <<his>> thighs.<br><br> - - <<click [[Next|Underground Presentation Molestation]]>><<set $molestationstart to 1>><</click>><br> -:: Underground Presentation Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>> -<<set $enemytrust -= 120>> -<<set $timer to 30>> -<<endif>> +<<if $mouthstate is "tentacleentrance">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentranceslow.gif"> +<</if>> +<<if $mouthstate is "tentacleimminent">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentslow.gif"> +<</if>> -<<effects>> +<<if $mouthstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif"> +<</if>> +<<if $mouthstate is "tentacledeep">> +<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif"> +<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif"> +<</if>> +<<if $leftarmstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftslow.gif"> +<</if>> -<<effectsman>><<man>> +<<if $rightarmstate is "tentacle">> +<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightslow.gif"> +<</if>> +<<if $feetstate is "tentacle">> +<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobslow.gif"> +<</if>> +<</nobr>><</widget>> +:: Widgets Beast Img [widget] +<<widget "beastimgvfast">><<nobr>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $enemytype is "beast" and $beaststance is "top">> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Presentation Molestation]]>><</click>></span><<nexttext>> + <<if $beasttype is "lizard">> + <img id="beastback" src="img/sex/doggy/beast/activelizardvfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegvfast.gif"> + <<elseif $beasttype is "wolf">> + <img id="beastback" src="img/sex/doggy/beast/activewolfvfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegvfast.gif"> + <<elseif $beasttype is "dolphin">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinvfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegvfast.gif"> + + <<else>> + <img id="beastback" src="img/sex/doggy/beast/activebeastvfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegvfast.gif"> + <</if>> <</if>> -:: Underground Presentation Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - -<<ejaculation>> -The <<person1>><<person>> falls backward on the bed and lies still, apparently asleep. The <<person2>><<person>> picks up your leash and leads you back to your cell. <<He>> avoids looking at you the whole time.<br><br> +<<if $beasttype is "dolphin" and $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif"> + <</if>> -<<tearful>> you sit on the mattress.<br><br> +<<elseif $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif"> + <</if>> +<</if>> -<<clotheson>> -<<endcombat>> +<</nobr>><</widget>> -<<click [[Next|Underground Cell]]>><</click>><br> -<<elseif $enemyhealth lte 0>> -The <<person1>><<person>> falls against one of the bed posts, breaking it. <<tearful>> you jump over <<him>> and run out the room, towards the stairs. You climb as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -<<elseif $timer lte 0>> -The <<person1>><<person2>> reclines on the bed. "It's been a long day," <<he>> says as <<he>> waves both of you from the room. The <<person2>><<person>> picks up your leash and leads you back to your cell. <<He>> avoids looking at you the whole time.<br><br> -<<tearful>> you sit on the mattress.<br><br> -<<clotheson>> -<<endcombat>> +<<widget "beastimgfast">><<nobr>> -<<click [[Next|Underground Cell]]>><</click>><br> +<<if $enemytype is "beast" and $beaststance is "top">> + <<if $beasttype is "lizard">> + <img id="beastback" src="img/sex/doggy/beast/activelizardfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegfast.gif"> + <<elseif $beasttype is "wolf">> + <img id="beastback" src="img/sex/doggy/beast/activewolffast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegfast.gif"> + <<elseif $beasttype is "dolphin">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegfast.gif"> + <<else>> + <img id="beastback" src="img/sex/doggy/beast/activebeastfast.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegfast.gif"> + <</if>> <</if>> -:: Underground Hunt Intro [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -You are led past the empty stage and up the flight of stairs. The air becomes cooler and fresher as you ascend, and you soon emerge outside. -<<if $daystate is "dawn">> -The sun is hidden behind trees, but you think it's dawn. -<<elseif $daystate is "dusk">> -The sun is hidden behind trees, but you think it's dusk. -<<elseif $daystate is "day">> -You have to shield your eyes from the sunlight, and you realise just how dim those lights were. -<<elseif $daystate is "night">> -The cool night air blows against your skin. +<<if $beasttype is "dolphin" and $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif"> + <</if>> + +<<elseif $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif"> + <</if>> <</if>> -It looks like you're in a forest clearing.<br><br> +<</nobr>><</widget>> -Several naked <<girls>> are lined up, with a rope suspended in front of them. There's a large crowd stood around them, leering. The <<girls>> stare at their feet. <<covered>> You're dragged to the end of the line.<br><br> -<<generate1>><<person1>> A <<person>> in a waistcoat enters the clearing, holding three dogs on leashes. They strain against <<himcomma>> practically pulling <<him>> along. "We're ready," <<he>> says, brandishing a pistol. "First shot, the prey run. Second shot, we hunt!" The crowd cheers. You hear one of the <<girls>> sob.<br><br> -<<click [[Next|Underground Hunt]]>><</click>> -:: Underground Hunt [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -The pistol sounds off, and you run.<br><br> -You've barely reached the trees when the second shot rings out. +<<widget "beastimgmid">><<nobr>> -<<if $physique gte $rng * 100 + 6000>> -<<set $rng to random(1, 100)>> +<<if $enemytype is "beast" and $beaststance is "top">> + <<if $beasttype is "lizard">> + <img id="beastback" src="img/sex/doggy/beast/activelizardmid.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegmid.gif"> + <<elseif $beasttype is "wolf">> + <img id="beastback" src="img/sex/doggy/beast/activewolfmid.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegmid.gif"> + <<elseif $beasttype is "dolphin">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinmid.gif"> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegmid.gif"> + <<else>> + <img id="beastback" src="img/sex/doggy/beast/activebeastmid.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegmid.gif"> + <</if>> +<</if>> -You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. Eventually your legs give out and you collapse against a tree. You hear nothing but your beating heart and the wind rustling through leaves. You got away.<<pass5>><br><br> -<<endevent>> -<<click [[Next|Forest]]>><<set $forest to 1>><</click>><br> -<<else>> +<<if $beasttype is "dolphin" and $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif"> + <</if>> - <<if $rng gte 51 and $bestialitydisable is "f">> - You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. You hear something running through the grass behind you, and feel paws on your back as you are forced to your knees. The dog starts humping, you feel its penis prodding your <<bottomstop>><br><br> +<<elseif $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> + <</if>> - "Looks like he likes you," you hear the <<person>> say as <<he>> catches up. <<He>> is not alone, much of the crowd follows behind <<himstop>> "And it's only fair he gets to do as he likes with his quarry." The crowd forms a circle around you.<br><br> + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> + <</if>> - <<click [[Next|Underground Hunt Dog]]>><<set $molestationstart to 1>><</click>><br> - <<else>> + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif"> + <</if>> - You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. You hear something running through the grass behind you right before you are tackled to the ground.<br><br> + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif"> + <</if>> - "Got you," the <<person>> says. A number of others from the crowd arrive, panting. "Now the hunter devours <<his>> prey."<br><br> + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> + <</if>> - <<click [[Next|Underground Hunt Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> + <</if>> - + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif"> + <</if>> + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif"> <</if>> <</if>> - -:: Underground Hunt Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">><<set $enemytrust -= 80>> -<<endif>> - - -<<effects>> - - -<<effectsman>><br><<beast>><br><br> - - - - -<<audience>> - - - +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> +<<widget "beastimgslow">><<nobr>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Hunt Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Hunt Dog Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Hunt Dog]]>><</click>></span><<nexttext>> +<<if $enemytype is "beast" and $beaststance is "top">> + <<if $beasttype is "lizard">> + <img id="beastback" src="img/sex/doggy/beast/activelizardslow.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegslow.gif"> + <<elseif $beasttype is "wolf">> + <img id="beastback" src="img/sex/doggy/beast/activewolfslow.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegslow.gif"> + <<elseif $beasttype is "dolphin">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinslow.gif"> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegslow.gif"> + <<else>> + <img id="beastback" src="img/sex/doggy/beast/activebeastslow.gif"> + <img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegslow.gif"> + <</if>> <</if>> -:: Underground Hunt Dog Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<beastejaculation>> - - -The beast barks happily. "Good boy," says the <<person1>><<personstop>> The crowd whisper among themselves as <<he>> grabs your leash and pulls you to your feet. "I hope the other groups had as much fun with their prey as we did."<br><br> - -A scream erupts nearby, and the crowd rushes away to investigate, leaving the <<person>> to drag you back into the dungeon and down to your cell. - -<<tearful>> you sit on the mattress.<br><br> - -<<clotheson>> -<<endcombat>> - -<<click [[Next|Underground Cell]]>><</click>><br> - - +<<if $beasttype is "dolphin" and $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif"> + <</if>> +<<elseif $enemytype is "beast">> + <<if $penis is "anusentrance">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> + <</if>> + + <<if $penis is "anusimminent">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> + <</if>> + + <<if $penis is "anus">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif"> + <</if>> + + <<if $penis is "cheeks">> + <img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif"> + <</if>> + + + <<if $penis is "thighs">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vaginaentrance">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vaginaimminent">> + <img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif"> + <</if>> + + <<if $penis is "vagina">> + <img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif"> + <</if>> +<</if>> +<</nobr>><</widget>> -<<elseif $enemyhealth lte 0>> -The $beasttype whimpers and flees. <<tearful>> you jump to your feet and run for it. The <<person1>><<person>> tries to stop you, but you dodge <<him>> and escape into the forest.<br><br> +:: Hallways Low Status [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<clotheson>> -<<endcombat>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<if $rng gte 81>> -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<generatey1>><<generatey2>><<generatey3>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. As you pass, three of them grab you and shove you against a locker.<br><br> +<<click [[Next|Hallways Low Status Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +<<generatey1>>A <<person1>><<person>> spots you first, and whispers to <<his>> friends. They move away from you as you approach, as if you're infectious.<<gtrauma60>><<gstress60>><br><br> +<<endevent>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> <</if>> -:: Underground Hunt Molestation [nobr] +:: Hallways Low Status Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -124221,8 +107680,9 @@ A chill runs up your spine, a warning from some primal instinct. <span class="re <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>> - +<<man1init>><<npcstrip>><<npcidlegenitals>> +<<set $timer to 15>> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> <<endif>> @@ -124233,13 +107693,21 @@ A chill runs up your spine, a warning from some primal instinct. <span class="re +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> + + + -<<audience>> +<<audience>> + + @@ -124253,598 +107721,389 @@ A chill runs up your spine, a warning from some primal instinct. <span class="re <<actionsman>> - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<if $timer lte 1>> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hallways Low Status Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Underground Hunt Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hallways Low Status Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Underground Hunt Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> +:: Hallways Low Status Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> <<ejaculation>> - - You hear the crowd whisper among themselves as the <<person>> grabs your leash and pulls you to your feet. "I hope the other groups had as much fun with their prey as we did."<br><br> - -A scream erupts nearby, and the crowd rushes away to investigate, leaving the <<person>> to drag you back into the dungeon and down to your cell. - -<<tearful>> you sit on the mattress.<br><br> +"Don't forget, this is all you're good for. Come on, let's go before someone thinks <<pshes>> with us." <<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Underground Cell]]>><</click>><br> - - - - +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> +<<elseif $alarm is 1 and $rescue is 1>> -<<elseif $enemyhealth lte 0>> +Your screaming seems to have impacted them. "Come on, we might catch something from this thing," the <<person1>><<person>> shoves you away, and the group leave you lying there. <<tearful>> you rise to your feet.<br><br> -The <<person>> falls against a tree. <<tearful>> you jump to your feet and run for it. <<He>> tries to stop you, but you dodge <<him>> and escape into the forest.<br><br> <<clotheson>> <<endcombat>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> - -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> - - - - - -<</if>> +<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -:: Underground Film Intro [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> -<<generate1>><<generate2>> -You are led to another part of the dungeon, and into a well-lit room. A <<person2>><<person>> is already here, holding a camera. Stood beside <<him>> is a <<person1>><<personstop>> +<<elseif $timer lte 0>> +Adult voices appraoch, and the <<person1>><<person>> shoves you away before two teachers walk into view. <<tearful>> you pick yourself off the ground.<br><br> -<<if $rng gte 51 and $swarmdisable is "f">> +<<clotheson>> +<<endcombat>> -There's a bath sitting in the middle of the room. The <<person1>><<person>> pulls you over to it and pushes you inside. Before you get your bearings, <<he>> attaches a clip on the bottom of the bath to your collar, locking you in place. You look up at the <<personcomma>> now holding a bucket, and <<person2>><<person>> and wonder what they intend.<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -The <<person1>><<person>> tips the bucket over you, covering you in thick, long worms. They wriggle all over you, inciting shameful feelings.<br><br> -<<click [[Next|Underground Film Worms]]>><<set $molestationstart to 1>><</click>><br> <<else>> -The <<person>> walks right up behind you, uncomfortably close. The <<person2>><<person>> nods, and the <<person1>><<person>> starts to grope you.<br><br> - -<<click [[Next|Underground Film Molestation]]>><<set $molestationstart to 1>><</click>><br> -<</if>> +The <<person1>><<personcomma>> <<person2>><<person>> and <<person3>><<person>> back off from you, your clothes in their hands. Completely surrounded, you crouch and try to keep your <<lewdness>> concealed.<br><br> +"Oh my god, you stripped <<phim>> naked!"<br><br> -:: Underground Film Worms [nobr] -<<set $outside to 1>><<set $location to "underground">><<effects>><<set $bus to "danube">> +"<<pShes>> so embarrassed, look at <<phim>> squirm!"<br><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "containers">> -<<set $swarmmove to "shaking">> -<<set $swarmcreature to "worms">> -<<set $swarmspill to "shatter">> -<<set $swarmsteady to "steady">> -<<set $swarmSteady to "Steady">> -<<set $swarmcount to 2>> -<<set $swarm1 to "active">> -<<set $swarm2 to "active">> -<<set $swarmactive to 2>> -<<set $timer to 24>> -<</if>> + <<if $submissive gte 1150>> +"P-please give me my clothes back. It's cold," you say, kneeling and pressing your face against the ground. <br><br> +"Now that's just pathetic," the <<person1>><<person>> says. "Why would you debase yourself further?" <<He>> drops your clothes on top of you. "Come on, this wretch is making me ill."<<tearful>> you clutch your clothing and find a quiet space to dress.<br><br> -<<if $timer is 21>> -The <<person2>><<person>> moves to get a better shot of your face. You feel more self-conscious about your reactions, but there's little you can do to control them. -<<elseif $timer is 18>> -<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> -<<set $swarmcount += 2>> -<<set $swarm3 to "active">> -<<set $swarm4 to "active">> -<<set $swarmactive += 2>> -<<elseif $timer is 15>> -The <<person2>><<person>> moves to get a better shot of your <<breastsstop>> -<<elseif $timer is 12>> -<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> -<<set $swarmcount += 2>> -<<set $swarm5 to "active">> -<<set $swarm6 to "active">> -<<set $swarmactive += 2>> -<<elseif $timer is 9>> -The <<person2>><<person>> moves to get a better shot of your <<genitalsstop>> -<<elseif $timer is 6>> -<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> -<<set $swarmcount += 2>> -<<set $swarm7 to "active">> -<<set $swarm8 to "active">> -<<set $swarmactive += 2>> -<<elseif $timer is 3>> -The <<person2>><<person>> moves to get a better shot of your face. -<<else>> -The <<person2>><<person>> continues to film your ordeal. -<</if>> <br><br> -<<if $face isnot "covered">> -<<fameexhibitionism1>> -<</if>> -<<swarmeffects>> -<<swarm>> -<<swarmactions>> - - - -<<if $timer lte 0>> -<span id="next"><<click [[Next|Underground Film Worms Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> - - -:: Underground Film Worms Finish [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> - -"That should do it," says the <<person2>><<person>> as <<he>> stops filming. The <<person1>><<person>> unplugs your collar from the bath and you scramble to you feet. The worms tumble off you, but you still shiver in horror and disgust.<br><br> - -The <<person>> tugs on your leash, and you almost trip as you leave the bath. You're horrified at the thought of more people seeing what just happened to you, but there's nothing you can do as the <<person1>><<person>> takes you back to your cell.<br><br> - -<<tearful>> you sit on the mattress.<br><br> - <<clotheson>> <<endcombat>> -<<click [[Next|Underground Cell]]>><</click>><br> - - -:: Underground Film Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<set $enemyno to 1>><<man1init>> -<<set $timer to 24>> -<<set $penis2 to "none">> -<<set $lefthand2 to "none">> -<<set $righthand2 to "none">> -<<set $mouth2 to "none">> -<<set $vagina2 to "none">> - -<<endif>> - +<<click [[Next|Hallways]]>><</click>> -<<effects>> -<<effectsman>><<man>> + <<elseif $submissive lte 850>> +You glare at the students. "Give me back my clothes, this instant," you say with surprising confidence given your predicament.<br><br> +The <<person1>><<person>> laughs "Oh no! We'd better do what <<pshe>> says!" <<He>> throws your clothing at a ceiling light, where it catches and remains suspended. "There you go!"<br><br> +The students enjoy watching you jump and reach above you, whilst trying to keep yourself covered. You manage to knock the light askew, and your clothes come tumbling on top of you. <<tearful>> you clutch your clothing and find a quiet space to dress. -<<if $timer is 21>> -The <<person2>><<person>> moves to get a close shot of your face. -<<elseif $timer is 18>> -The <<person2>><<person>> moves to get a close shot of your <<bottomstop>> -<<elseif $timer is 15>> -The <<person2>><<person>> moves to get a close shot of your <<breastsstop>> -<<elseif $timer is 12>> -The <<person2>><<person>> moves to get a close shot of your <<genitals>> -<<elseif $timer is 9>> -The <<person2>><<person>> moves to get a close shot of your face. -<<elseif $timer is 6>> -The <<person2>><<person>> steps back to get a shot of your whole body. -<<elseif $timer is 3>> -The <<person2>><<person>> continues to film. -<<else>> -The <<person2>><<person>> continues to film. -<</if>> <br><br> -<<if $face isnot "covered">> -<<fameexhibitionism1>><<famerape1>> -<</if>> -<<person1>> - - - - - - - -<<stateman>><br> -<br> -<<actionsman>> - - -<<if $timer lte 0>> -<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Underground Film Molestation]]>><</click>></span><<nexttext>> -<</if>> - - -:: Underground Film Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> - - - - - - -<<if $enemyarousal gte $enemyarousalmax>> - - - -<<ejaculation>> - -"That'll do," says the <<person2>><<person>> as <<he>> stops filming. You're horrified at the thought of other people seeing what happened to you, but there's nothing you can do as the <<person1>><<person>> leads you back to your cell.<br><br> - -<<tearful>> you sit on the mattress.<br><br> - <<clotheson>> <<endcombat>> -<<click [[Next|Underground Cell]]>><</click>><br> - - - - - - +<<click [[Next|Hallways]]>><</click>> -<<elseif $enemyhealth lte 0>> + <<else>> -The <<person1>><<person>> trips and falls against the <<person2>><<personstop>> The camera drops to the ground and shatters. "You idiot," says the <<person2>><<personstop>><br><br> +"Come on," says the <<person1>><<personstop>> "I think that put <<phim>> in <<phim>> place." They leave you, taking your clothes with them. <<tearful>> you look around. You're alone.<br><br> -The <<person1>><<person>> struggles to <<his>> feet. "Shut up," <<he>> says. "Before <<pshe>> gets away." But you're already well ahead of them. You run down the corridor, past your cell, then into the empty theatre. You run towards the stairs on the far side, and climb as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> <br><br> - <<clotheson>> <<endcombat>> -A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> - -<<click [[Next|Forest]]>><<set $forest to 40>><</click>> - - - - - -<<elseif $timer lte 0>> - +<<click [[Next|Hallways]]>><</click>> + <</if>> -"That'll do," says the <<person2>><<person>> as <<he>> stops filming. You're horrified at the thought of other people seeing what happened to you, but there's nothing you can do as the <<person1>><<person>> leads you back to your cell.<br><br> +<</if>> -<<tearful>> you sit on the mattress.<br><br> -<<clotheson>> -<<endcombat>> +:: Hallways High Delinquency [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<click [[Next|Underground Cell]]>><</click>><br> +<<if $rng gte 81>> +You hear the <<person>> breathing behind you as you walk down the empty corridor, but <<he>> doesn't do anything.<br><br> -<</if>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>><br> +<<else>> -:: Danube House Lock [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">><<set $lock to 300>> +You hear the <<person>> breathing behind you as you walk down the empty corridor. You're halfway through when <<he>> quickens <<his>> pace and grabs you from behind. "Try calling for help," <<he>> says. "No one will come."<br><br> +<<click [[Next|Hallways High Delinquency Molestation]]>><<set $molestationstart to 1>><</click>><br> -The door is locked tight.<br><br> +<</if>> +:: Hallways High Delinquency Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Break in (0:05)|Danube House Sneak]]>><<pass5>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<effects>> +<<effectsman>><<man>> -<<click [[Leave|Danube Street]]>><</click>><br> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> -:: Danube House Knock [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -You walk up to one of the mansions and knock on the door.<br><br> - <<if $rng gte 51>> - There's no response.<br><br> - <<click [[Break in|Danube House Lock]]>><</click>><br> - <<click [[Go to the Next House (0:02)|Danube House Knock]]>><<pass2>><</click>><br> - <<click [[Stop|Danube Street]]>><</click>><br> - - - <<elseif $rng gte 41>> - <<generate1>><<generate2>><<person2>>A <<person>> answers the door. "You aren't who we were expecting." <<He>> says.<br><br> - <<click [[Ask for work|Danube House Work]]>><<set $phase to 1>><</click>><br> - <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> - <<elseif $rng gte 31>> - <<generate1>><<person1>>A <<person>> answers the door. "I do not like being disturbed. Speak." <<he>> says.<br><br> - <<click [[Ask for work|Danube House Work]]>><<set $phase to 2>><</click>><br> - <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> - <<elseif $rng gte 21>> - <<generate1>><<person1>>A <<person>> answers the door. <<He>> examines you head to feet before speaking. "Such a fine young thing," <<he>> says. "Is there anything I can do for you?"<br><br> - <<click [[Ask for work|Danube House Work]]>><<set $phase to 3>><</click>><br> - <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> - <<elseif $rng gte 11>> - <<generate1>><<generate2>><<person1>>A <<person>> answers the door. "My <<person2>><<if $pronoun is "m">>master<<else>>mistress<</if>><<person1>> does not like being disturbed," <<he>> says. "Out with it."<br><br> +<<stateman>><br> +<br> +<<actionsman>> - <<click [[Ask for work|Danube House Work]]>><<set $phase to 4>><</click>><br> - <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> - <<else>> - <<generatey1>><<person1>>A <<person>> answers the door. <<He>> opens it slightly and peeks through the gap. <<He>> doesn't say anything.<br><br> - <<click [[Ask for work|Danube House Work]]>><<set $phase to 5>><</click>><br> - <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Hallways High Delinquency Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Hallways High Delinquency Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Hallways High Delinquency Molestation]]>><</click>></span><<nexttext>> +<</if>> - <</if>> +:: Hallways High Delinquency Molestation Finish [nobr] +<<if $enemyhealth lte 0>> -:: Danube House Work [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +You shove them against a locker, giving you a chance to escape. <<tearful>> you flee to safety.<br><br> -<<if $phase is 1>> - <<if $rng gte 1>> +<<clotheson>> +<<endcombat>> -<<He>> pauses for a moment, considering. "Our help hasn't arrived, but you look... fit," <<he>> says. "I'm throwing a party and need someone to distribute refreshments. You'll get £20 for two hours work." <<He>> rummages in something to <<his>> left, out of your view, before producing a small waist apron. "£60, if you wear this."<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -You look more closely at the apron. It's such a slight thing it would be little protection against spillages, and would barely cover more than your crotch.<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -"It wouldn't do much to protect your other clothes, which is why you shouldn't wear any." <<He>> smiles. "Hence the extra pay. So what do you think?"<br><br> +"If you tell anyone, I'll say you attacked me. And who're they gonna believe?" <<tearful>> you struggle to your feet.<br><br> - <<if $exhibitionism gte 55>> - <<click [[Agree to work in the apron|Danube Apron]]>><</click>><<exhibitionist4>><br> - <<else>> - You aren't lewd enough to take up <<his>> scandalous offer.<br><br> - <</if>> -<<click [[Agree to work in normal clothes|Danube Party]]>><</click>><br> -<<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> +<<clotheson>> +<<endcombat>> - <<else>> - - "There's nothing," <<he>> says. "Now if you'll excuse me, I have a party to get back to." <<He>> shuts the door.<br><br> - - <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> - - <</if>> -<<elseif $phase is 2>> - <<if $rng gte 1>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -"You're an insolent little thing," <<he>> says. "But as it happens I do need something. There's a family heirloom in my attic I need retrieved. I can't do it myself, it's too dusty up there. It will take up to an hour and I'll give you £15 for finding it."<br><br> +<</if>> -<<click [[Accept|Danube Attic]]>><</click>><br> -<<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> - <<else>> - - "Insolent whelp," <<he>> says. "Begone."<br><br> - - <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> +:: Hallways Slap [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - <</if>> -<<elseif $phase is 3>> - <<if $rng gte 1>> - The <<person>> smiles. "There's nothing I need," <<he>> says. "But I'll give you £15 to join me for tea. It will take about an hour."<br><br> - - <<click [[Accept|Danube Tea]]>><</click>><br> - <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> +You slap the <<person>> before <<he>> can get away, wiping the smirk off <<his>> face.<br><br> - <<else>> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> - "There's nothing I need," <<he>> says, "But don't be afraid to call again, sweetie."<br><br> - - <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> - - <</if>> -<<elseif $phase is 4>> - <<if $rng gte 1>> +:: Hallways Encounter [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> - <<person1>><<He>> stares down <<his>> nose at you. "There is something," <<he>> says, "We have a problem with weeds growing and strangling our other plants. We would give you £50 for four hours work."<br><br> - - <<click [[Enter|Danube Garden]]>><</click>><br> - <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> +<<if $rng gte 81>> - <<else>> - - - "No," <<he>> says, and slams the door shut.<br><br> - - <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> +You make small talk. <<He>> seems nice enough, but when you turn to leave <<he>> grabs your arm. "I know a place we won't be disturbed," <<he>> says, running <<his>> eyes down your body.<br><br> + <<if $promiscuity lte 14>> + You aren't debauched enough to take up <<his>> offer.<br><br> <</if>> -<<else>> - <<if $rng gte 1>> - - <<His>> demeanor changes. "I'm hosting a tea party and there's a spare seat," <<he>> says with enthusiasm. "I'll give you £10 if you fill in for the missing guest. It will take forty minutes."<br><br> - - <<click [[Accept (1:00)|Danube Doll]]>><</click>><br> - <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> - - <<else>> - - <<He>> wordlessly slams the door shut.<br><br> - - <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> - <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> + <<if $promiscuity gte 15>> + <<click [[Accept|Hallways Encounter Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> <</if>> -<</if>> + <<click [[Refuse|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<<else>> +You make small talk. <<He>> seems nice enough.<br><br> -:: Danube Apron [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<storeclothes>><<set $storelocationinit to "danube">><<storelocation>><<undress>> +<</if>> -<<set $lowertemp to "init">><<waistapron>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> +:: Hallways Encounter Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 100>> -<<exposure>> +You and the <<person>> find a storeroom for some privacy.<<promiscuity2>><br><br> +<<endif>> -You enter the mansion. You hear voices and the clinking of glasses further in. <<He>> passes you the apron and gestures to the door on your left. "You can get changed in the pantry," <<he>> says. "When you're ready, go through the door opposite and you'll find some platters. Take each in turn and offer them to the guests. Now if you'll excuse me, I need to get back to being a good <<if $pronoun is "m">>host<<else>>hostess<</if>>."<br><br> +<<effects>> +<<effectsman>><<man>> -You enter the room as instructed. It's small enough that getting changed is difficult, but you <<nervously>> remove your clothing and wrap the apron around your waist. It almost feels like you're wearing nothing at all. You wish you had a mirror to examine yourself properly.<br><br> -Properly attired and with a tray of champagne in one hand, you enter the main room where the party is being held. A <<person1>><<person>> gasps and drops their glass, the sound of its shattering drawing more attention. Soon everyone in the room is watching you, murmuring amongst themselves. You offer another glass to the <<personcomma>> who doesn't take <<his>> eyes off your <<lewdness>> as <<he>> takes from the tray. <<exhibitionism4>><<fameexhibitionism30>><br><br> -<<click [[Next|Danube Apron2]]>><</click>><br> +<<stateman>><br> +<br> +<<actionsman>> -:: Danube Party [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<if $finish is 1>> +<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Hallways Encounter Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Hallways Encounter Sex]]>><</click>></span><<nexttext>> +<</if>> -You enter the mansion. You hear voices and the clinking of glasses further in. "There's some platters in the kitchen," <<he>> gestures to the door on your right. "Take each in turn and offer them to the guests. Now if you'll excuse me, I need to get back to being a good <<if $pronoun is "m">>host<<else>>hostess<</if>>."<br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> +:: Hallways Encounter Sex Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You begin the job as instructed. Most guests pay you little attention, few even so much as look at you as they take from the proffered tray or politely decline the offer. An hour into the job however, a <<person1>><<person>> takes an interest in you. You notice <<him>> watching you from across the room.<br><br> -<<pass60>> -You offer <<him>> a glass of champagne. "No thanks, darling." As you turn to leave, <<he>> wraps an arm around your waist and grabs your <<bottom>> with <<his>> free hand.<br><br> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<click [[Endure it|Danube Party Endure]]>><<gstress60>><<gtrauma60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><br> -<<click [[Struggle free|Danube Party Struggle]]>><<lstress60>><<ltrauma60>><<set $submissive -= 1>><</click>><<ltrauma>><<lstress>><br> +"That was great," <<he>> says, panting. "See you around." <<tearful>> you gather yourself.<br><br> -<<else>> -You begin the job as instructed. No one pays you much attention, few even so much as look at you as they take from the proffered tray or politely decline the offer. After two hours the party seems to be winding down, and the <<person>> approaches you. "Thanks for the help. Here." <<He>> hands you £20.<br><br> +<<clotheson>> +<<endcombat>> -<<pass120>> -<<set $money += 2000>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> +<<elseif $enemyhealth lte 0>> +The <<person>> staggers from the storeroom, looking confused and dejected. <<tearful>> you gather yourself.<br><br> -<</if>> +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> +The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves the storeroom.<br><br> -:: Danube Party Endure [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -You grit your teeth and bear it. The <<person>> pulls you closer and fondles your <<bottom>> for a few moments. Other guests turn and watch the spectacle, not quite sure what to make of it. You hear nervous laughter.<br><br> -"That's enough, let the poor <<girl>> go," says the <<person2>><<personstop>> The <<person1>><<person>> releases you, but gives you a parting spank as <<he>> does.<br><br> +:: Hallways Exposed Classroom [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<person2>>After another hour the party seems to be winding down, and the <<person>> approaches you. "Thanks for the help. Here's extra for the trouble." <<He>> hands you £30.<br><br> +<<if $rng gte 81>> -<<pass60>> -<<set $money += 3000>> -<<endevent>> +You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass, but one of the groups stops nearby. "Maybe we could use this room." They're going to come inside.<br><br> -<<click [[Next|Danube Street]]>><</click>><br> +You look around for a place to hide, but there's nowhere.<br><br> +<<click [[Climb out the window|Hallways Exposed Window]]>><</click>><br> +<<click [[Let yourself be found|Hallways Exposed Classroom Molestation]]>><<set $molestationstart to 1>><</click>><br> -:: Danube Party Struggle [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<else>> -You stomp hard on the <<persons>> foot, and <<he>> shouts, tumbling backwards to the ground where <<he>> rolls around in pain. Laughter erupts among the assembled guests.<br><br> +You crouch and peek through a classroom window. It's empty. Once inside you stand beside the door and listen for the voices to pass. <br><br> -"Serves the perv right."<br><br> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +<</if>> -The <<person2>><<person>> grips your arm and leads you out the room. "You've ruined my party," <<he>> says. "Get out. And no, you're not seeing a penny. Shoo!"<br><br> +:: Hallways Exposed Lockers [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<endevent>> -<<click [[Next|Danube Street]]>><</click>><br> +You start checking the lockers, and soon find one that has been left unlocked. You hide inside.<br><br> -:: Danube Apron2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<if $rng gte 81>> -You continue your task, and people eventually go back to mingling, though you still feel eyes on you at all times. At one point you catch a reflection of yourself, a nearly naked <<girl>> surrounded by well-dressed <<if $genderdisable is "m">>women<<elseif $genderdisable is "f">>men<<else>>adults.<</if>> <<garousal>><<garousal60>><br><br> +You peek through the slits and see two groups of students pass right by you. <<generatey1>><<person1>>"I almost forgot," a <<person>> says. "I need to get something from my locker." <<He>> walks back to your hiding place, and reaches to open it.<br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> +<<He>> faces <<his>> friends as the locker door swings open, and fails to spot you stood exposed right in front of <<himstop>> "It's just my homework." You duck as <<he>> probes above you, still not looking. <<He>> grabs a folder and pulls away, shutting the door after <<himstop>> You hadn't realised you were holding your breath.<<gstress>><<garousal>><<gstress60>><<garousal60>><br><br> -You offer the <<person1>><<person>> another drink, but as <<he>> reaches out for it <<he>> slaps the tray, throwing the glasses into the air and tipping their contents all over you. "Oops, I'm so clumsy!" <<he>> says, as the liquid drips from your skin and seeps into your apron.<br><br> +Once their voices subside, you gently push the door. It doesn't budge. You push harder. It still doesn't move. <<He>> locked it this time. Though your movement is restricted, you feel around the darkness for something that could help, and realise there's a cool draft around your feet. Investigating further, you find that the back of the locker is missing, and you can feel the brick wall of the school. The lower portion of which is coming loose.<br><br> +<<endevent>> -People are staring at you with a hungry look in their eyes. More so than normal. You look down and see the deluge has made your apron completely transparent. You feel your face heat up at this new humiliation. You're suddenly struck by just how exposed and vulnerable you are. <<covered>> <br><br> + <<if $tentacledisable is "f">> +<<click [[Kick through|Hallways Exposed Tentacles]]>><<set $molestationstart to 1>><</click>><br> + <<else>> +You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down.<br><br> + + +<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>><br> + <</if>> -The <<person>> continues. "I'm ever so sorry. Let me help get that wet thing off of you..."<br><br> +<<else>> -<<click [[Next|Danube Apron Molestation]]>><<set $molestationstart to 1>><</click>><br> +You peek through the slits and see two groups of students pass right by you. You wait for their voices to fade.<br><br> -<<else>> +<<click [[Leave|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<pass120>>After a couple of hours the party seems to be winding down. The <<person2>><<person>> approaches you. "Thank you, that'll give them something to remember. Here." <<He>> hands you £60.<br><br> +<</if>> -<<set $money +=6000>> -<<endevent>> -You return to the pantry and put your clothes back on.<br><br> +:: Hallways Exposed Window [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> +You run to the window and throw it open. You don't have enough time to be sure, but it looks safe. You climb out and drop to the pavement below.<br><br> -<</if>> +<<click [[Next|Industrial alleyways]]>><<endevent>><</click>><br> -:: Danube Apron Molestation [nobr] +:: Hallways Exposed Classroom Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -124852,13 +108111,10 @@ You return to the pantry and put your clothes back on.<br><br> <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<set $enemyno to 1>><<man1init>> +<<generatey1>><<generatey2>><<generatey3>><<generatey4>><<man1init>> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<set $penis2 to "none">> -<<set $lefthand2 to "none">> -<<set $righthand2 to "none">> -<<set $mouth2 to "none">> -<<set $vagina2 to "none">> +A group of four students enter the room. They stop for a moment to behold you, before deciding they want to do more than just look.<br><br> <<endif>> @@ -124870,6 +108126,14 @@ You return to the pantry and put your clothes back on.<br><br> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> + + + + + @@ -124891,633 +108155,665 @@ You return to the pantry and put your clothes back on.<br><br> - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Apron Molestation Finish]]>><</click>></span><<nexttext>> +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Apron Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube Apron Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hallways Exposed Classroom Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Danube Apron Molestation Finish [nobr] +:: Hallways Exposed Classroom Molestation Finish [nobr] <<if $enemyhealth lte 0>> -The <<person>> winces in pain. "<<pShe>> is a feisty one," <<he>> says.<br><br> - - +They back off for a moment, shocked by your aggression. <<tearful>> you flee to safety.<br><br> <<clotheson>> <<endcombat>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<person2>><<person>>"That's enough," says the <<personstop>> <<He>> grips your arm and drags you from the room. "That'll be all," <<he>> says when you're alone. "I didn't want a scene like this. Take your money and go." <<He>> hands you £60.<br><br> - -<<set $money += 6000>> -<<endevent>> - -<<tearful>> you return to the pantry and put your clothes back on.<br><br> - -<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> - - - +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"What did you expect? Hanging around like that." <<tearful>> you rise to your feet and watch them leave.<br><br> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<famerape30>> +<<clotheson>> +<<endcombat>> -<<He>> turns to the <<person2>><<person>> "How much for this one?" <<person1>><<he>> says.<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -"I'm only renting <<phimstop>>"<br><br> +<<elseif $alarm is 1 and $rescue is 1>> -"Pity."<br><br> -The <<person2>><<person>> takes you by your arm and drags you from the room. "That'll be all," <<he>> says when you're alone. "Thanks for being a good sport. Here's a little something extra." <<He>> hands you £120.<br><br> +The <<person1>><<person>> loses their nerve. "Come on, we don't want to get caught," <<he>> says as <<he>> shoves you away. <<tearful>> you rise to your feet and watch them leave.<br><br> <<clotheson>> <<endcombat>> -<<set $money += 12000>> -<<endevent>> - -<<tearful>> you return to the pantry and put your clothes back on.<br><br> +<br><br> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> <</if>> -:: Danube Attic [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> - -The <<person>> leads you up a flight of stairs and tugs on a trapdoor in the ceiling. It opens in a shower of dust and a ladder falls out. "The antique is a painting of an ancestor. They look a lot like me so you should know when you've found it." <<He>> leaves you to ascend the creaky ladder alone.<br><br> - +:: Hallways Exposed Tentacles [nobr] +<<set $outside to 1>><<set $location to "forest">> -You cough as you reach the top and peer through the murk. There's a lot of old furniture, but you don't see any paintings. It might be in one of the boxes stacked about the room. There's a gigantic cobweb in one corner, about twice your size. You hope whatever made it isn't around.<br><br> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 4>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +You break away the brickwork, and the draft increases in strength. Knocking away all the loose bricks leaves a hole maybe just big enough for you. You put one leg through, then the other, then slowly wiggle your way further down. You're wondering if the school has a basement when something strokes your <<bottomstop>><br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> +<</if>> - <<if $swarmdisable is "f" and $rng gte 1>> - <<pass30>>After half an hour of fruitless searching you spot it, in the corner of the room behind the spider web. You look for a way round, but that part of the room is completely blocked off. Something moves in the darkness above the web. Looking up you see several large, twitching egg sacs, each the size of your head.<br><br> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> - <<click [[Abandon your task|Danube Abandon]]>><</click>><br> - <<click [[Break through the web|Danube Spiders]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<pass60>>You spend an hour searching the attic, until you've explored every inch. There's no sign of the painting.<br><br> - - <<click [[Abandon your task|Danube Abandon]]>><</click>><br> - - <</if>> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Hallways Exposed Tentacles Finish]]>><</click>></span><<nexttext>> <<else>> +<span id="next"><<click [[Next|Hallways Exposed Tentacles]]>><</click>></span><<nexttext>> +<</if>> -You search for an hour before you find the painting hidden inside one of the boxes. It's heavier than it looks, but you manage to carry it down the ladder. The <<person>> must have heard it creak as <<he>> soon arrives beside you. "That's it. Thank you," <<he>> says as <<he>> takes the painting and hands you £15. <<His>> smile turns sour as <<he>> notices your dust-covered clothing. "Please leave, before you make a mess of the carpet."<br><br> - -<<set $money += 1500>> -<<pass60>> -<<endevent>> - -<<click [[Next|Danube Street]]>><</click>><br> -<</if>> +:: Hallways Exposed Tentacles Finish [nobr] +<<effects>> -:: Danube Abandon [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -You climb down the ladder and find the <<person>> already waiting for you. "I see you don't have my heirloom. A pity. Get out before you get dust on my carpet."<br><br> -<<if $rng gte 81>> -<<click [[Ask for payment|Danube Attic Molestation]]>><<set $molestationstart to 1>><</click>> -<<else>> -<<click [[Ask for payment|Danube Payment]]>><</click>> -<</if>> -<br> -<<click [[Leave Quietly|Danube Street]]>><<endevent>><</click>><br> +The tentacles withdraw from you, leaving you hanging there. Without their support, the rest of the wall gives way, and you tumble down. <<tearful>> you struggle to your feet and look around. +<<clotheson>> +<<endcombat>> -:: Danube Spiders [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<click [[Next|Industrial Drain]]>><<set $eventskip to 1>><</click>><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -You try to pull apart the web, but your hands get stuck. You manage to pull them free, but the rest of your body becomes tangled in the process, leaving you suspended in the air. Your struggling causes one of the egg sacs to fall from its perch. It breaks apart on the wooden floor, releasing thousands of tiny, live spiders, which start crawling up the web toward you.<br><br> +:: School Gate Exit [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<set $combat to 1>> -<<set $swarmname to "sacs">> -<<set $swarmmove to "slipping">> -<<set $swarmcreature to "spiders">> -<<set $swarmspill to "break">> -<<set $swarmsteady to "steady">> -<<set $swarmSteady to "Steady">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "contained">> -<<set $swarm3 to "contained">> -<<set $swarm4 to "contained">> -<<set $swarm5 to "contained">> -<<set $swarm6 to "contained">> -<<set $swarm7 to "contained">> -<<set $swarm8 to "contained">> -<<set $swarm9 to "contained">> -<<set $swarm10 to "contained">> -<<set $swarmactive to 1>> -<<set $timer to 30>> -<</if>> +The school gate is shut and sealed by a sturdy padlock.<br><br> -<<if $timer gte 25>> -The old timbers above the web creak. If this keeps up they'll break. -<<elseif $timer gte 20>> -Splinters break from the ceiling. -<<elseif $timer gte 10>> -The wood continues to break down. -<<elseif $timer gte 1>> -The wooden ceiling creaks ominously. -<<else>> -A wooden beam breaks from the ceiling and the web tumbles to the ground. -<</if>> -<br><br> -<<swarmeffects>> -<<swarm>> -<<swarmactions>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Oxford Street]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<if $timer lte 0>> -<span id="next"><<click [[Next|Danube Spiders Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> -:: Danube Attic Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>><<npcidlegenitals>> -"How dare you," <<he>> says, outraged. "I think you need a lesson in manners." <<He>> grabs your arms and bends you over the banister.<br><br> -<<set $enemyanger += 100>> -<<endif>> +<<click [[Leave|School Front Playground]]>><</click>><br> -<<effects>> +:: School Lockers [nobr] +<<set $outside to 0>><<schooleffects>><<effects>><<set $lock to 0>> -<<effectsman>><<man>> +The school lockers are notoriously easy to break into.<br><br> +<<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> -<<stateman>><br> -<br> -<<actionsman>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Break into them (0:30)|School Lockers Sneak]]>><<pass30>><<crime30>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube Attic Molestation]]>><</click>></span><<nexttext>> +During school there may be valuables left inside them.<br><br> <</if>> +<<click [[Leave|Hallways]]>><</click>><br> -:: Danube Payment [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> - -"Where did you learn your manners?" <<he>> asks. "Just take your money and begone." <<He>> hands you £15.<br><br> - -<<set $money += 1500>> -<<endevent>> - -<<click [[Next|Danube Street]]>><</click>><br> +:: School Lockers Sneak [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -:: Danube Attic Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $rng gte 81>> +You successfully pick the locks. -<<if $enemyarousal gte $enemyarousalmax>> +<<if $skulduggery lt 100>> +<<skulduggeryskilluse>><<set $skulduggery += 5>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +You find £6 worth of coins scattered around. Probably meant for bus fare.<br><br> +<<click [[Take it|School Lockers]]>><<set $money += 600>><<crime1>><</click>><<crime>><br> +<<click [[Leave|School Lockers]]>><</click>><br> -<<ejaculation>> -"I hope that teaches you to be behave around your betters. Now get out." <<tearful>> you leave the building.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><</click>><br> -<<elseif $enemyhealth lte 0>> -<<He>> recoils in pain and you squirm from <<his>> grip. <<tearful>> you run from the building.<br><br> +<<elseif $rng gte 61>> -<<clotheson>> -<<endcombat>> +You successfully pick the locks. -<<click [[Next|Danube Street]]>><</click>><br> -<<elseif $enemyanger lte 0>> -"I hope that teaches you to be behave around your betters. Now get out." <<tearful>> you leave the building.<br><br> +<<if $skulduggery lt 100>> +<<skulduggeryskilluse>><<set $skulduggery += 5>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +There's nothing of interest inside the lockers. Just some pens and pencils strewn around.<br><br> -<<clotheson>> -<<endcombat>> +<<click [[Leave|School Lockers]]>><</click>><br> -<<click [[Next|Danube Street]]>><</click>><br> -<</if>> -:: Danube Spiders Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<elseif $rng gte 41>> +You successfully pick the locks. -Startled by the collapse, the spiders flee into the darker places of the room. <<tearful>> you struggle to your feet and peel the remaining web from your body. There's nothing stopping you from retrieving the painting.<br><br> +<<if $skulduggery lt 100>> +<<skulduggeryskilluse>><<set $skulduggery += 5>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +A bit of rummaging uncovers £30.<br><br> +<<click [[Take it|School Lockers]]>><<set $money += 3000>><<crime5>><</click>><<crime>><br> +<<click [[Leave|School Lockers]]>><</click>><br> -<<clothesontowel>> -<<person1>>It's heavier than it looks, but you manage to carry it down the ladder. The <<person>> must have heard it creak as <<he>> soon arrives beside you. "That's it. Thank you," <<he>> says as <<he>> takes the painting and hands you £15. <<His>> smile turns sour as <<he>> notices your dust-covered clothing. "Please leave, before you make a mess of the carpet."<br><br> -<<set $money += 1500>> -<<pass60>> -<<endcombat>> +<<elseif $rng gte 21>> -<<click [[Next|Danube Street]]>><</click>><br> +You successfully pick the locks. +<<if $skulduggery lt 100>> +<<skulduggeryskilluse>><<set $skulduggery += 5>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> -:: Danube Tea [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +You rummage through the belongings, but find nothing of value.<br><br> -The <<person>> leads you to <<his>> garden, where a table has already been set. A teapot and some cups sit there along with a plate of biscuits. The <<person>> takes a seat and gestures for you to do the same.<br><br> +<<click [[Leave|School Lockers]]>><</click>><br> -<<He>> rambles enthusiastically for a while as you nod along politely, occasionally sipping your tea. It's hard not to slip into a doze. -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> -<<pass30>>After thirty minutes <<he>> shifts <<his>> chair closer to yours. "I've been so lonely since my <<if $pronoun is "m">>wife<<else>>husband<</if>> died," <<he>> says, now uncomfortably close. "I've almost forgotten what it feels like." <<He>> reaches out and gropes your <<breastsstop>><br><br> - - - <<if $promiscuity gte 15>> - <<click [[Allow it|Danube Tea Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <<click [[Offer yourself for money|Danube Tea Offer]]>><</click>><<promiscuous2>><br> - <</if>> +<<else>> -<<click [[Push away|Danube Tea Push]]>><</click>><br> +You successfully pick the locks. +<<if $skulduggery lt 100>> +<<skulduggeryskilluse>><<set $skulduggery += 5>> <<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> -<<pass60>>The <<person>> looks at <<his>> watch. "An hour already?" <<he>> says. "Thank you for the company. Here." <<He>> hands you £15.<br><br> + <<if $schoolstate isnot "early" and $schoolstate isnot "late" and $schoolstate isnot "earlynoschool" and $schoolstate isnot "latenoschool" and $schoolstate isnot "daynoschool">> + + + <<generatey1>>You are rummaging through some belongings when you hear a voice behind you. "Hey, that's my locker!" The voice belongs to a <<person1>><<personcomma>> who looks angry at your intrusion.<br><br> + + <<click [[Apologize|School Lockers Apology]]>><<lcool10>><</click>><<lcool>><br> + <<click [[Lie|School Lockers Lie]]>><<detention30>><</click>><<gdelinquency>><br> + <<click [[Fight|School Lockers Fight]]>><<set $fightstart to 1>><</click>><br> + + + + <<else>> + There's nothing of interest inside the lockers. Just some pens and pencils strewn around.<br><br> -<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> + <<click [[Leave|School Lockers]]>><</click>><br> + <</if>> <</if>> -:: Danube Tea Push [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: School Lockers Apology [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You look down at your feet in shame. "S-sorry. I just wanted a look."<br><br> -<<if $rng gte 81>> +The <<person>> is not impressed, but doesn't seem as angry. "Just piss off," <<he>> says, looking through <<his>> belongings. Probably checking if anything is missing.<br><br> -"No," <<he>> says. "I'm paying you good money to be here, you'll show me respect." <<He>> grabs you with more force.<br><br> +<<click [[Next|School Lockers]]>><<endevent>><</click>><br> -<<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> -<<else>> +:: School Lockers Lie [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<He>> recoils from you as if stung. "I'm so sorry," <<he>> says. "I don't know what came over me." <<He>> hands you £15. "If you'll excuse me, I need to be alone."<br><br> +You feign confusion. "Your locker? I thought this was mine. Silly me."<br><br> -<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> +"Your locker is nowhere near here, I'm not stupid," <<he>> says, looking through <<his>> belongings. Probably checking if anything is missing.<br><br> -<</if>> +<<click [[Next|School Lockers]]>><<endevent>><</click>><br> -:: Danube Tea Sex [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemyanger += 40>> +:: School Lockers Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> -<<elseif $sexstart is 1>> -<<set $sexstart to 0>> -<<set $consensual to 1>> <<neutral1>> <<set $event to "molestationhome">> <<man1init>> -<<set $enemytrust to $enemytrust + 40>> - -<<promiscuity2>> - +<<set $enemytrust to $enemytrust - 100>> +<<set $enemyhealthmax -= 100>> +<<set $enemyhealth -= 100>> +<<set $enemyanger += 100>> +<<npcidlegenitals>> +"Oh yeah," you say. "What are you gonna do about it?" <<He>> runs and collides with you, sending you both tumbling to the ground. +<br><br> +<<set $timer to 10>> <<endif>> <<effects>> +<<effectsman>><<man>> +<<stateman>><br> +<br> +<<actionsman>> -<<effectsman>><<man>> +<<if $timer lte 0>> +<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|School Lockers Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|School Lockers Fight]]>><</click>></span><<nexttext>> +<</if>> +:: School Lockers Fight Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +The climax seems to have robbed <<him>> of <<his>> remaining anger. "Just don't do it again," <<he>> says, looking sheepish. <<tearful>> you rise to your feet as <<he>> closes <<his>> locker and walks away.<br><br> +<<clotheson>> +<<endcombat>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $finish is 1>> -<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Danube Tea Sex]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> + +"N-no more! You win," <<he>> says tearfully as <<he>> flees the scene. <<tearful>> you stand tall and triumphant.<<ltrauma>><<lstress>><<gcool>><<ltrauma60>><<lstress60>><<gcool1>><br><br> + +<<clotheson>> +<<endcombat>> + +<<elseif $timer lte 0>> +<<endevent>> + +<<leighton>><<person1>>Leighton storms onto the scene, and physically separates the two of you. "This is completely unacceptable," <<he>> says, looking at you. "I'll see you in my office after school, perhaps I can teach you how to act civil." <<gdelinquency>><<detention40>><br><br> + +<<clotheson>> +<<endcombat>> <</if>> +<br><br> +<<click [[Next|School Lockers]]>><</click>> -:: Danube Tea Sex Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Domus House Lock [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">><<set $lock to 100>> -<<if $enemyarousal gte $enemyarousalmax>> +The door is locked tight.<br><br> -<<ejaculation>> -"Thank you for cooperating. Here's your money." <<tearful>> you take the money and leave.<br><br> - <<if $phase is 1>> - <<tipreceive>><<set $prostitutionstat += 1>> - <<fameprostitution1>> + + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Break in (0:05)|Domus House Sneak]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<<set $money += 1500>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><</click>><br> -<<elseif $enemyhealth lte 0>> -<<He>> recoils in pain, giving the chance you need. <<tearful>> you run through the building and back out onto the street.<br><br> +<<click [[Leave|Domus Street]]>><</click>><br> -<<clotheson>> -<<endcombat>> +:: Domus House Knock [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<click [[Next|Danube Street]]>><</click>><br> +You walk up to one of the homes and knock on the door.<br><br> -<<elseif $finish is 1>> -"That's a shame. Here's your money, now leave." <<tearful>> you take the £15 and leave.<br><br> + <<if $rng gte 91 and $bestialitydisable is "f">> + + You hear a growl. A dog emerges from a kennel and paces towards you.<br><br> + + <<click [[Pet it|Domus Entrance Pet]]>><</click>><br> + <<click [[Run|Domus Entrance Run]]>><</click>><br> + <<elseif $rng gte 51>> + There's no response.<br><br> -<<set $money += 1500>> + <<click [[Break in|Domus House Lock]]>><</click>><br> + <<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> + <<click [[Stop|Domus Street]]>><</click>><br> + + -<<clotheson>> -<<endcombat>> + <<elseif $rng gte 41>> -<<click [[Next|Danube Street]]>><</click>><br> + <<generate1>><<person1>>A <<person>> answers the door. "How can I help you?" <<He>> says.<br><br> -<</if>> + <<click [[Ask for work|Domus House Work]]>><<set $phase to 1>><</click>><br> + <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> + <<elseif $rng gte 31>> -:: Danube Tea Offer [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> + <<generate1>><<person1>>A <<person>> answers the door. "Whaddya want?" <<he>> says.<br><br> + <<click [[Ask for work|Domus House Work]]>><<set $phase to 2>><</click>><br> + <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> + <<elseif $rng gte 21>> + <<generate1>><<person1>>A <<person>> answers the door. "Oh, you're a cutie," <<he>> says. "Is there anything I can do for you?"<br><br> -<<set $seductiondifficulty to 4000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + <<click [[Ask for work|Domus House Work]]>><<set $phase to 3>><</click>><br> + <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> -<<if $seductionrating gte $seductionrequired>> + <<elseif $rng gte 11>> + <<generate1>><<generate2>><<person1>>A <<person>> answers the door. "Yes?" <<he>> says.<br><br> + Before you can respond, a <<person2>><<person>> calls out, <<his>> head buried in a newspaper. "Who is it?"<br><br> -<<set $tipmod to 2>><<tipset>> + "Just some kid," the <<person1>><<person>> says.<br><br> -Fingers shaking, <<he>> looks in <<his>> <<walletstop>> "I'll give you £<<print ($tip / 100)>>," <<he>> says. "Please, I need this."<br><br> + <<click [[Ask for work|Domus House Work]]>><<set $phase to 4>><</click>><br> + <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> -<<click [[Accept|Danube Tea Sex]]>><<set $sexstart to 1>><<set $phase to 1>><</click>><br> -<<click [[Refuse|Danube Tea Refuse]]>><</click>><br> + <<else>> + + <<generatey1>><<person1>>A <<person>> answers the door. "Hello!" <<he>> says.<br><br> + <<click [[Ask for work|Domus House Work]]>><<set $phase to 5>><</click>><br> + <<click [[Say you've got the wrong address and leave|Domus Street]]>><<endevent>><</click>><br> -<<else>> -<<set $rng to random(1, 100)>> - <<if $rng gte 81>> + <</if>> + + +:: Domus House Work [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + +<<if $phase is 1>> + <<if $rng gte 1>> + +"I do need some help actually," <<he>> says. "My gutters need cleaning out. Should take a few hours. I'll give you £25 for it."<br><br> + +<<click [[Accept|Domus Gutters]]>><</click>><br> +<<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + + <<else>> - "We already agreed on your price," <<he>> says, grabbing you with more force.<br><br> + "I'm sorry," <<he>> says. "There's nothing I need done. Goodbye."<br><br> - <<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> + <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> + <</if>> +<<elseif $phase is 2>> + <<if $rng gte 1>> + +"Yeah, I got something I need doing," <<he>> says. "I'll give you £10 if you clean my lounge. Might take an hour."<br><br> + +<<click [[Accept|Domus Lounge]]>><</click>><br> +<<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + <<else>> - "I'm sorry," <<he>> says. "But I think you should take your money and leave. I didn't realise I let a whore in." <<He>> hands you £15 and gestures for you to leave.<br><br> - - <<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> + "There's nothing you can help with," <<he>> says, scratching <<his>> arm. "Get lost."<br><br> + <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> + <</if>> -<</if>> +<<elseif $phase is 3>> + <<if $rng gte 1>> + The <<person>> thinks for a moment. "I need something delivered," <<he>> says. "Should only take ten minutes to get there and back, and you'll get £5."<br><br> + + <<click [[Accept|Domus Delivery]]>><</click>><br> + <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> -:: Danube Tea Refuse [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> + <<else>> + "There's nothing I need," <<he>> says, leaning against the door frame. "You'd best be careful, a cute thing like you is gonna attract attention."<br><br> + + <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> -<<if $rng gte 81>> -"You're right, we agreed on £15," <<he>> says, grabbing you with more force.<br><br> + <</if>> +<<elseif $phase is 4>> + <<if $rng gte 1>> + + The <<person>> turns to the <<person2>><<personstop>> "Do we have any jobs that need doing?" <<he>> says.<br><br> -<<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> + "You still haven't painted that room, have you?" the <<person>> responds. "Should have <<phim>> do that."<br><br> -<<else>> + The <<person1>><<person>> looks back to you. "That's an idea. We'll give you £50 to paint the spare room. Should take six hours."<br><br> -"I'm sorry," <<he>> says. "But I think you should take your money and leave. I didn't realise I let such a whore in." <<He>> hands you £15 and gestures for you to leave.<br><br> + <<click [[Accept|Domus Painting]]>><</click>><br> + <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> + + <<else>> -<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> -<</if>> + The <<person>> turns to the <<person2>><<personstop>> "Do we have any jobs that need doing?" <<he>> says.<br><br> + + <<person2>>"Nothing I'd trust to a random street urchin," responds the <<personstop>><br><br> + + <<person1>>"Don't be rude," says the <<personcomma>> as <<he>> shuts the door on your face.<br><br> + + <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> + <</if>> +<<else>> + <<if $rng gte 1>> + + "I'm having trouble with homework," <<he>> says. "I'll give you £5 if you help."<br><br> + + <<click [[Accept (1:00)|Domus Homework]]>><</click>><br> + <<click [[Refuse|Domus Street]]>><<endevent>><</click>><br> -:: Danube Garden [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> + <<else>> + + "I don't know," <<he>> says. "You'll have to come back when my parents are home."<br><br> + + <<click [[Try another house|Domus House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Domus Street]]>><<endevent>><</click>><br> + + <</if>> +<</if>> -You are led to the sprawling back garden, the extent of which is concealed by several poorly-kept hedgerows. "Just do what you can. Don't be lazy though," <<He>> points at a kennel surrounded by bones. "Brutus is watching."<br><br> +:: Domus Gutters [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -You kneel in front of one of the hedges and get to work removing the weeds. +You climb a ladder to reach the rooftop, and get to work clearing moss.<<pass60>><br><br> <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> <<if $danger gte (9900 - $allure)>> -<<set $rng to random(1, 100)>> - <<if $rng gte 81 and $hallucinations gte 2 and $tentacledisable is "f">> - - <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You reach in to try to remove a large shrub at its roots, but your hand gets stuck. You try to free it with your other hand, but that gets stuck too. Green tendrils emerge, animated by some force.<br><br> - - <<click [[Next|Danube Tentacles]]>><<set $molestationstart to 1>><</click>><br> - - - <<elseif $rng gte 61 and $bestialitydisable is "f">> + + <<if $skirt is 1>> + About an hour into your task you notice the <<person>> stood beneath you, pointing <<his>> camera phone up at you. You're perplexed for a moment, then realise <<he>> can see straight up your skirt. You put a hand between your thighs to cover yourself. "Don't be shy," <<he>> says, smiling. + <<if $undertype is "naked">> + "You're a lewd thing to be clambering around with no underwear." + <<elseif $undertype is "chastity">> + "Nice $underclothes, who has the key?" + <<else>> + "You have nice pair of $underclothes there." + <</if>> + <<He>> laughs and walks back inside.<br><br> + <<pass60>><<pass60>> + Once the gutters are clean, you climb down and report to the <<person>> for payment. You find <<him>> waiting for you in the kitchen, holding your money in one hand and your phone in the other, which shows a rather compromising image of you.<br><br> - <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You're reaching in to remove a large shrub at its roots when something prods your <<bottomstop>> You turn to look, but it has already mounted you.<br><br> + "Here's the deal," <<he>> says. "I'll let you delete these pictures, and in return I get to know you more intimately. - <<click [[Next|Danube Dog]]>><<set $molestationstart to 1>><</click>><br> + <<if $playergenderappearance is "m" and $playergender is "f" and $undervaginaexposed is 1>> + You don't want people knowing you like dressing as a boy, do you?" + <<elseif $playergenderappearance is "f" and $playergender is "m" and $undervaginaexposed is 1>> + You don't want people knowing you like dressing as a girl, do you?" + <<elseif $undervaginaexposed is 1>> + I'm sure there's lots of perverts who'd love to see your <<pussystop>>" + <<else>> + I'm sure there's lots of perverts who'd love some upskirt shots of you." + <</if>> + <br><br> + <<click [[Accept|Domus Gutters Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<click [[Refuse to be blackmailed|Domus Gutters Refuse]]>><</click>><br> <<else>> + About an hour into your task a bird bursts from the nearby chimney. Startled, you slip nearly fall from the roof.<<gstress>><<gstress60>><br><br> - <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You notice movement above, and see a <<person2>><<person>> at the window, watching you. It's pretty creepy.<<gstress>><<gstress60>><br><br> + Once the gutters are clean, you climb down and report to the <<person>> for your payment. "Nice Job," <<He>> says, staring up at your handiwork. "Here you go, well earned."<br><br><<pass60>><<pass60>> + + You've made £25.<<set $money += 2500>><br><br> + + <<click [[Next|Domus Street]]>><<endevent>><</click>><br> - <<pass120>>Over the next two hours you barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. Regardless, the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> - - <<click [[Next|Danube Street]]>><<set $money += 5000>><<endevent>><</click>><br> <</if>> - - <<else>> -<<pass240>>You work at it for four hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. Regardless, the <<person>> seems satisfied, and hands you £50.<<physique6>><br><br> - -<<click [[Next|Danube Street]]>><<set $money += 5000>><<endevent>><</click>><br> +Once the gutters are clean, you climb down and report to the <<person>> for your payment. "Nice Job," <<He>> says, staring up at your handiwork. "Here you go, well earned."<br><br><<pass60>><<pass60>> -<</if>> +You've made £25.<<set $money += 2500>><br><br> +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> -:: Danube Tentacles [nobr] -<<set $outside to 1>><<set $location to "town">> +<</if>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 6>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> -<<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> -<</if>> +:: Domus Lounge [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +You enter the lounge. Empty bottles and pizza boxes lay strewn about the room. The <<person>> lazes on the sofa and starts watching TV, as if you're not there.<<pass30>><br><br> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +You're bending over to pick up a pizza box stuck beneath a chair when the <<person>> grabs you from behind.<br><br> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Danube Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Danube Tentacles]]>><</click>></span><<nexttext>> -<</if>> +<<click [[Next|Domus Lounge Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<else>> -:: Danube Tentacles Finish [nobr] -<<effects>> +<<pass30>>An hour passes, and you've cleared the worst of the debris. It seems enough to satisfy <<himstop>> "Good job. Here you go."<br><br> +You've earned £10.<<set $money += 1000>><br><br> +<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> +<</if>> -The roots loose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. -<<clothesontowel>> +:: Domus Lounge Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<pass120>> -You continue your work. Now wary, you stay far from the denser foliage. After another two hours the <<person>> seems satisfied, and hands you £50.<<physique6>> -<<endcombat>> -<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> -:: Danube Dog [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">> -<<set $beaststance to "top">> -<<endif>> -<<effects>> -<<effectsman>><br><<beast>><br><br> @@ -125534,206 +108830,242 @@ You continue your work. Now wary, you stay far from the denser foliage. After an <<actionsman>> - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Dog Finish]]>><</click>></span><<nexttext>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Domus Lounge Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Domus Lounge Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube Dog]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Domus Lounge Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Danube Dog Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> +:: Domus Lounge Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person>> slumps back into <<his>> chair. <<tearful>> you escape outside.<br><br> +<<clotheson>> +<<endcombat>> -<<beastejaculation>> +<<click [[Next|Domus Street]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -Satisfied, the dog returns to its kennel. +"Good job," <<he>> says. "Here you go." <<tearful>> you stagger from the building.<br><br> -<br><br> +You've gained £10.<<set $money += 1000>><br><br> -<<clothesontowel>> -<<pass120>> +<<clotheson>> +<<endcombat>> -<<tearful>> you continue your work. Now wary, you keep the kennel in your field of view at all times. After another two hours the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> +<<click [[Next|Domus Street]]>><</click>> -<<endcombat>> -<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> +<</if>> +:: Domus Delivery [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +The <<person>> hands you a brown envelope and gives you the address. "They'll pay you there. Thanks for the help."<br><br> +<<endevent>> +Once you round a corner you look more closely at the envelope. It's unmarked, and you can't feel anything inside except maybe paper.<br><br> +<<set $skulduggerydifficulty to 1>> +<<click [[Open it|Domus Delivery2]]>><<set $phase to 2>><<crime1>><</click>><<skulduggerydifficulty>><<crime>><br> +<<click [[Don't open it|Domus Delivery3]]>><<set $phase to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> +:: Domus Painting [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -The dog flees back to its kennel. +The <<person1>><<person>> leads you to the second floor and into a small, empty room. A tin of paint sits on a step ladder, beside a collection of brushes and a roller.<br><br> -<br><br> +"That's everything you need," <<he>> says. "We'll be downstairs."<br><br> -<<clothesontowel>> -<<pass120>> +<<pass120>>You get to work painting the room. -<<tearful>> you continue your work. Now wary, you keep the kennel in your field of view at all times. After another two hours the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> -<<endcombat>> +You finish painting one of the walls and try to stand back to admire your handiwork, but feel a force pull on your thigh. Looking down you see your $lowerclothes stuck to the wall. You try to prise yourself free, but it's really stuck there.<br><br> -<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> +<<click [[Be more forceful|Domus Painting Force]]>><</click>><br> +<<else>> +<<pass120>><<pass120>>After some arduous hours, you stand back to admire your finished handiwork.<br><br> +You've earned £50.<<set $money += 5000>><br><br> +<<click [[Next|Domus Street]]>><<endevent>><</click>><br><br> <</if>> -:: Danube Doll [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: Domus Homework [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<He>> leads you upstairs to <<his>> bedroom, where a table waits. Various dolls and teddy bears ring the table, sitting as if attending, and a toy tea set sits on top. <<He>> sits and gestures for you to do likewise.<br><br> +You try to help the <<person>> with <<his>> homework, but <<he>> isn't interested, prefering instead that you simply do it for <<himstop>><<pass30>> + +<<if $school gte 1600>> +It's at least faster this way. +<<elseif $school gte 1200>> +<<else>> +You do your best, but struggle a bit. +<</if>> -You sit opposite <<himcomma>> between a doll missing one eye and a grey bear. "Ladies and gentlemen," <<he>> says, addressing the assembled toys. "Let me introduce my friend from abroad." <<He>> points at you. "Please make <<phim>> feel welcome." <<He>> picks up the empty teapot and starts mock pouring it into the cups.<br><br> -This continues for a time. The <<person>> talks about some fantastical story of adventure and intrigue, and occasionally responds to one of <<his>> toys as if they spoke. You don't say much, but <<he>> seems content. <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> +<<if $danger gte (9900 - $allure) and $uppertype isnot "naked">> +<br><br> +"I'm bored," <<he>> says after about thirty minutes. Then without warning, <<his>> eyes light up. "I have an idea. If you take your top off, I'll be able to pay attention easy." <<He>> looks at you, eyes full of hope.<br><br> -<<pass20>>After twenty minutes <<he>> gives you a devious look. "Did I mention that where my friend is from, they take tea in their underwear?" You don't like where this is going. "<<pShe>> is being polite, but <<pshe>> would be much more comfortable in less clothes. You should undress."<br><br> - <<if $undertype is "naked">> - <<if $exhibitionism gte 75>> - You're self-conscious about your lack of underwear. The thought of exposing yourself excites you.<br><br> - - <<click [[Strip|Danube Doll Strip]]>><<set $phase to 1>><</click>><<exhibitionist5>><br> - <<else>> - You're self-conscious about your lack of underwear. There's no way you could strip naked.<br><br> - <</if>> - - <<elseif $undertype is "chastity">> - <<if $exhibitionism gte 75>> - You're self-conscious about your chastity belt. The thought of stripping down to it excites you.<br><br> - - <<click [[Strip|Danube Doll Strip]]>><<set $phase to 2>><</click>><<exhibitionist5>><br> - <<else>> - You're self-conscious about your chastity belt. There's no way you could strip down to it.<br><br> - <</if>> - - <<elseif $playergenderappearance is "f">> - <<if $exhibitionism gte 55>> - You're self-conscious about your <<breastsstop>> The thought of exposing yourself excites you.<br><br> - - <<click [[Strip|Danube Doll Strip]]>><<set $phase to 3>><</click>><<exhibitionist4>><br> - <<else>> - You're self-conscious about your <<breastsstop>> There's no way you could expose yourself.<br><br> - <</if>> - - <<elseif $breastsize gte 3>> - <<if $exhibitionism gte 55>> - You're self-conscious about your <<breastsstop>> The thought of exposing yourself excites you.<br><br> - - <<click [[Strip|Danube Doll Strip]]>><<set $phase to 4>><</click>><<exhibitionist4>><br> - <<else>> - You're self-conscious about your <<breastsstop>> There's no way you could expose yourself.<br><br> - <</if>> + <<if $playergenderappearance is "m" and $breastsize lte 2>> + + <<click [[Take your top off|Domus Homework Strip]]>><<set $phase to 1>><</click>><<exhibitionist1>><br> + <<else>> - <<if $exhibitionism gte 15>> - The thought of stripping excites you, and you'd still have your $underclothes.<br><br> - - <<click [[Strip|Danube Doll Strip]]>><<set $phase to 5>><</click>><<exhibitionist2>><br> - <<else>> - There's no way you would do such a humiliating thing.<br><br> + <<if $exhibitionism gte 35>> + <<click [[Take your top off|Domus Homework Strip]]>><<set $phase to 2>><</click>><<exhibitionist3>><br> <</if>> <</if>> - -<<click [[Refuse|Danube Doll Refuse]]>><</click>><br> + <<click [[Refuse|Domus Homework 2]]>><</click>><br> + <<else>> -<<pass40>>After forty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> - -<<click [[Next|Danube Street]]>><<set $money += 1000>><<endevent>><</click>><br> + <<if $uppertype is "naked">> + <<He>> keeps leering at your bare chest when <<he>> thinks you won't notice. + + <<else>> + <<He>> rests <<his>> head on the table, looking bored. + + <</if>><br><br> -<</if>> +<<click [[Flirt|Domus Homework Flirt]]>><</click>><<promiscuous1>><br> -:: Danube Doll Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> + <<click [[Finish the work|Domus Homework 2]]>><</click>><br> +<</if>> -<<if $rng gte 81>> -"I insist," <<he>> says, lunging across the table and grabbing your <<outfitstop>><br><br> +:: Domus Delivery2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<click [[Next|Danube Doll Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -"As I said, <<pshe>> is ever so polite," <<he>> says, but seems a bit upset by your refusal.<br><br> +<<if $rng gte 81>> +You open the envelope and investigate its contents. There's a note in a foreign language, and a wad of cash. You might get away with taking some, but the more you take the less likely you'll succeed.<br><br> -<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> +<<set $skulduggerydifficulty to 300>> +<<click [[Take £10|Domus Delivery3]]>><<set $phase to 3>><<set $money += 1000>><</click>><<skulduggerydifficulty>><br> +<<set $skulduggerydifficulty to 500>> +<<click [[Take £30|Domus Delivery3]]>><<set $phase to 4>><<set $money += 3000>><</click>><<skulduggerydifficulty>><br> +<<set $skulduggerydifficulty to 700>> +<<click [[Take £100|Domus Delivery3]]>><<set $phase to 5>><<set $money += 10000>><</click>><<skulduggerydifficulty>><br> +<<click [[Take nothing|Domus Delivery3]]>><</click>><br> +<<else>> +You open the envelope and investigate its contents. There's just a note in a foreign language.<br><br> +<<click [[Continue|Domus Delivery3]]>><</click>><br> +<</if>> -<<click [[Next|Danube Street]]>><<set $money += 1000>><<endevent>><</click>><br> +:: Domus Delivery3 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<</if>> -:: Danube Doll Strip [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +You arrive at your destination, a stately manor on Danube Street. You knock on the door and a <<generate1>><<generate2>><<person2>><<person>> answers. "Ah, my <<person1>><<if $pronoun is "m">>lord<<else>>lady<</if>> has been expecting you," <<person2>><<he>> says. "Please come in."<br><br> -<<fameexhibitionism1>> +You enter a lavish antechamber as a <<person1>><<person>> descends a staircase. <<He>> looks at the envelope. "Good, we've been expecting you," <<he>> says as you hand it to <<himstop>> <<He>> gestures at the <<person2>><<person>> as <<he>> produces a small knife from a pocket. "Pay the <<girlstop>>"<br><br> <<if $phase is 1>> -You <<nervously>> remove your <<outfitstop>> The <<person>> gasps when your <<genitals>> is revealed. Once naked, you sit back at the table. Your nudity impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism5>><br><br> +<<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> -<<elseif $phase is 2>> +<<set $money += 500>> -You <<nervously>> remove your <<outfitstop>> The <<person>> gasps when your chastity belt is revealed. "What exotic underwear!" <<he>> exclaims. Once naked, you sit back at the table. Your nudity impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism5>><br><br> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<<elseif $phase is 3>> +<<elseif $phase is 2>> +<<set $skulduggerydifficulty to 100>><<skulduggerycheck>> + <<if $skulduggerysuccess is 1>> + + <<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> - <<if $playergender is "m">> - You <<nervously>> remove your <<outfitcomma>> your feminine appearance making you exceptionally self-conscious. Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> <<else>> - You <<nervously>> remove your <<outfitstop>> Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> -<<elseif $phase is 4>> - -You <<nervously>> remove your <<outfitstop>> The <<person>> gasps as your <<breasts>> flop out. "You're a girl!, <<he>> exclaims. You feel your face flush. Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> +<<set $money += 500>> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + <<else>> -<<elseif $phase is 5>> + <<He>> starts to hand you the money, but the <<person1>><<person>> <<person2>>interrupts <<himstop>> "This envelope has been been opened," <<person1>><<he>> says, staring at you. "It's good I don't think you could read the contents, or you'd be in real trouble." <<He>> nods at the <<person2>><<personcomma>> who shoves you outside without paying you.<br><br> + + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> + <</if>> + +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + + <</if>> +<<elseif $phase gte 3>> + <<if $phase is 3>> + <<set $skulduggerydifficulty to 300>> + <<elseif $phase is 4>> + <<set $skulduggerydifficulty to 500>> + <<elseif $phase is 5>> + <<set $skulduggerydifficulty to 700>> + <</if>> +<<skulduggerycheck>> + <<if $skulduggerysuccess is 1>> + + <<He>> hands you the £5 you were promised, and wordlessly guides you outside.<br><br> -You <<nervously>> remove your <<outfitstop>> Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism2>><br><br> + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> + <</if>> +<<set $money += 500>> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + + <<else>> + + <<He>> starts to hand you the money, but the <<person1>><<person>> <<person2>>interrupts <<himstop>> "This envelope has been been opened," <<person1>><<he>> says, staring at you. "And something taken. I think you need a lesson in manners." <<He>> nods at the <<person2>><<personcomma>> who moves between you and the door. + + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> + <</if>> + + <br><br> + + The two of them start grabbing your clothing. "Now, where have you hidden it?"<br><br> + +<<click [[Next|Danube Delivery Molestation]]>><<set $molestationstart to 1>><</click>><br> + + <</if>> <</if>> - -<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £20 and bids you goodbye.<br><br> - -<<clotheson>> - -<<click [[Next|Danube Street]]>><<set $money += 2000>><<endevent>><</click>><br> - - -:: Danube Doll Molestation [nobr] +:: Danube Delivery Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -125741,7 +109073,7 @@ You <<nervously>> remove your <<outfitstop>> Once stripped down to your $undercl <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<npcidlegenitals>><<set $enemyanger += 40>> +<<man1init>><<npcstrip>><<npcidlegenitals>><<set $enemytrust -= 100>><<set $enemyanger += 40>> <<endif>> @@ -125780,102 +109112,221 @@ You <<nervously>> remove your <<outfitstop>> Once stripped down to your $undercl -<<if $uppertype is "naked" and $lowertype is "naked">> -<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<<if $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> +<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> +<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Delivery Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube Doll Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Delivery Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Danube Doll Molestation Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - +:: Danube Delivery Molestation Finish [nobr] +<<if $enemyhealth lte 0>> -<<if $lowertype is "naked" and $uppertype is "naked">> +You manage to push the <<person2>><<person>> out of the way. <<tearful>> you flee from the building.<br><br> -The <<person>> stands back to leer at you. <<covered>> "That's better," <<he>> says as <<he>> sits back down. Unable to leave like this, you follow suit.<br><br> +<<clotheson>> +<<endcombat>> -Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><br><br> +<<click [[Next|Danube Street]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> +<<person2>>"I got the money," pants the <<personstop>><br><br> +"You got off lightly," the <<person1>><<person>> says, as the <<person2>><<person>> shoves you out the door. <<tearful>> you rise to your feet.<br><br> -<<set $money += 1000>> + <<if $phase is 3>> + <<set $money -= 1000>> + <<elseif $phase is 4>> + <<set $money -= 3000>> + <<elseif $phase is 5>> + <<set $money -= 10000>> + <</if>> -<<clothesontowel>> +<<clotheson>> <<endcombat>> -<<click [[Next|Danube Street]]>><</click>><br> +<<click [[Next|Danube Street]]>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"I'm sorry," <<He>> says. "I've been such a rude host. Here." <<He>> hands you £10. <<tearful>> you leave the building.<br><br> +<<else>> -<<set $money += 1000>> -<<clotheson>> -<<endcombat>> +<<person2>>"I got the money," says the <<personstop>><br><br> -<<click [[Next|Danube Street]]>><</click>><br> -<<elseif $enemyhealth lte 0>> +<<person1>>"Good," says the <<personstop>> "Throw <<phim>> out."<br><br> -<<He>> falls in pain and starts screaming for help. <<tearful>> you run from the building.<br><br> +The <<person2>><<person>> shoves you out the door. <<tearful>> you rise to your feet, doing your best to keep your <<lewdness>> covered.<br><br> + + <<if $phase is 3>> + <<set $money -= 1000>> + <<elseif $phase is 4>> + <<set $money -= 3000>> + <<elseif $phase is 5>> + <<set $money -= 10000>> + <</if>> + + +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Danube Street]]>><</click>><br> +<<click [[Next|Danube Street]]>><</click>> + <</if>> -:: Danube House Sneak [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: Domus Painting Force [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + + +You pull against the wall, and with a tearing sound go tumbling to the ground.<<set $lowerintegrity -= 30>> + + +<<if $lowerintegrity lte 0>> + +You look up and see your $lowerclothes still stuck to the paint, the whole thing torn apart and ruined.<<lowerruined>><<clothesruinstat>><<set $loweroff to 0>> + +"Is everything okay in there?" you hear the <<person1>><<person>> ask. "I thought I heard-" <<he>> cuts off as <<he>> enters the room and sees you lying there, your <<undies>> on display. You blush as you cover your <<lewdness>> and stand up. "I'll get something for you to wrap up with," <<he>> says, clearly stifling laughter.<br><br> + +<<He>> leaves for a few moments, then returns with a towel. "Don't worry about that," <<he>> says, gesturing at the remains of your clothing. "I'll get it off later."<br><br> + +<<He>> leaves you to get back to work, no doubt aching to tell the <<person2>><<person>> all about what <<person1>><<he>> just witnessed.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><br><br> + +<<towelup>> + +<<else>> + +Your clothes didn't fare well, but at least they're still intact.<br><br> + +<</if>> + + + +<<pass120>><<pass120>>After some arduous hours, you stand back to admire your finished handiwork.<br><br> + + + +You've earned £50.<<set $money += 5000>><br><br> + +<<click [[Next|Domus Street]]>><<endevent>><</click>><br><br> + + +:: Domus Homework Flirt [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + +You put your hand on top of <<his>> and lean closer. "Don't worry," you whisper. "I'll take care of it." You lean even closer, and gently nip <<his>> ear before returning to your sitting position. <<He>> sits silently for the rest of the hour, blushing visibly.<<promiscuity1>><br><br> + +You've earned £5.<br><br><<pass30>><<set $money += 500>> + +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> + + +:: Domus Homework 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + + +Lacking anything to keep <<his>> attention, the <<person>> remains uninterested in <<his>> homework. The rest of the hour passes without event.<br><br> + +You earn £5.<<pass30>><<set $money += 500>><br><br> + +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> + + +:: Domus Homework Strip [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + + +<<if $phase is 1>> + <<if $upperset is $lowerset>> + You <<nervously>> pull down your $upperclothes, baring your chest. + <<else>> + You <<nervously>> take off your $upperclothes, baring your chest. + <</if>> +The <<person>> openly gawks at you, but seems satisfied.<<exhibitionism1>><br><br> + +<<He>> is far from bored for the rest of the hour, although you don't know if that's a good thing. <<He>> is disappointed when you finish the work and fix your clothing.<br><br> + +<<else>> + <<if $upperset is $lowerset>> + You <<nervously>> pull down your $upperclothes, baring your <<breastsstop>> You feel your nipples harden at the exposure. + <<else>> + You <<nervously>> take off your $upperclothes, baring your <<breastsstop>> You feel your nipples harden at the exposure. + <</if>> + +The <<persons>> eyes widen as <<he>> gawks at you. <<if $leftarm is "bound" and $rightarm is "bound">><<else>>You cover yourself with one arm as you return to the homework, but you still feel keenly exposed.<</if>><<exhibitionism3>><br><br> + +<<He>> is far from bored for the rest of the hour, although you don't know if that's a good thing. <<He>> is disappointed when you finish the work and fix your clothing.<br><br> + + + +<</if>> + + +You've earned £5.<<pass30>><<set $money += 500>><br><br> + +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> + + +:: Domus House Sneak [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> You successfully pick the lock and enter the abode. -<<if $skulduggery lt 400>> +<<if $skulduggery lt 200>> <<skulduggeryskilluse>> <<else>> <span class="blue">There's nothing more you can learn from locks this simple.</span> <</if>> <br><br> -You sneak around the mansion and look for anything of value. +You sneak around the house and look for anything of value. <<if $rng gte 81>> <<if $bestialitydisable is "f">> - A pair of yellow eyes pierce the darkness, and a large cat emerges. It prepares to pounce.<br><br> + A low growl interrupts you, and a dog emerges from the darkness. It starts to bark.<br><br> - <<click [[Try to calm it|Danube House Cat]]>><<set $molestationstart to 1>><<generate1>><<generate2>><<set $phase to 1>><</click>><br> - <<click [[Run|Danube House Run]]>><</click>><br><br> + <<click [[Try to calm it|Domus House Dog]]>><<set $molestationstart to 1>><<generate1>><<generate2>><</click>><br> + <<click [[Run|Domus House Run]]>><</click>><br><br> <<else>> - A pair of yellow eyes pierce the darkness, and a large cat emerges. It prepares to pounce.<br><br> + A low growl interrupts you, and a dog emerges from the darkness. It starts to bark.<br><br> - You flee out the house, the cat following. It doesn't chase you beyond the front door, content to watch you from the door.<<beastescape>><br><br> + You flee out the house, the dog snapping at your heels. It doesn't chase you beyond the front door, content to bark into the night.<<beastescape>><br><br> - <<click [[Next|Danube Street]]>><</click>><br> + <<click [[Next|Domus Street]]>><</click>><br> <</if>> <<elseif $rng gte 61>> You find a safe with a combination lock.<br><br> -<<click [[Try to open it|Danube House Safe]]>><</click>><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Try to open it|Domus House Safe]]>><</click>><br> +<<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 41>> -<<generate1>><<person1>>You search an ornate fountain in the middle of a hall. You peer into the water looking for any valuables inside, but there's a large drain at the bottom that would've sucked any small items away. You're about to move on when you hear footsteps approaching. There's not much time to hide.<br><br> -<<set $skulduggerydifficulty to 600>> -<<click [[Hide in the fountain|Danube House Fountain]]>><</click>><br> -<<click [[Try to bluff your way out|Danube House Bluff]]>><<pass30>><</click>><<skulduggerydifficulty>><br> +<<generate1>><<person1>>You're rummaging through the lounge when you hear footsteps approaching. You take cover behind the curtains, just before a <<person>> enters the room. <<He>> sits down and switches on the television like <<he>> plans to be there for awhile.<br><br> + +<<click [[Sneak out|Domus House Sneak 2]]>><</click>><br> +<<click [[Wait (0:30)|Domus House Wait]]>><<pass30>><</click>><br> @@ -125884,81 +109335,81 @@ You find a safe with a combination lock.<br><br> <<set $rng to random(1, 100)>> <<if $rng gte 91>> - You don't find much, just some loose change worth £2.<br><br> + You don't find much, just some loose change worth £1.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 200>><<crime2>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 100>><<crime1>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 81>> - You don't find much, just some loose change worth £4.<br><br> + You don't find much, just some loose change worth £2.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 400>><<crime4>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 200>><<crime2>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 71>> - You find £10 hidden in a drawer.<br><br> + You find £5 hidden in a drawer.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 1000>><<crime10>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 500>><<crime5>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 61>> You find a nice-looking brooch in a draw.<br><br> - <<click [[Take it|Danube Street]]>><<set $blackmoney += 10>><<crime10>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $blackmoney += 5>><<crime5>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 51>> - You find £20 beneath a cushion.<br><br> + You find £10 under a cushion on the sofa.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 2000>><<crime20>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 1000>><<crime10>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 41>> You find a necklace on a stool beside the coat stand.<br><br> - <<click [[Take it|Danube Street]]>><<set $blackmoney += 20>><<crime20>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $blackmoney += 10>><<crime10>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 31>> - You find £30 lying on the kitchen worktop.<br><br> + You find £15 lying on the kitchen worktop.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 1500>><<crime15>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 21>> You find a set of silverware.<br> - <<click [[Take it|Danube Street]]>><<set $blackmoney += 30>><<crime30>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $blackmoney += 15>><<crime15>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<elseif $rng gte 11>> You find a pair of gold cufflinks in a coat pocket.<br><br> - <<click [[Take them|Danube Street]]>><<set $blackmoney += 40>><<crime40>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take them|Domus Street]]>><<set $blackmoney += 20>><<crime20>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <<else>> - You find £60 in a pot beside the front door.<br><br> + You find £30 in a pot beside the front door.<br><br> - <<click [[Take it|Danube Street]]>><<set $money += 6000>><<crime60>><</click>><<crime>><br> - <<click [[Leave|Danube Street]]>><</click>><br> + <<click [[Take it|Domus Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> + <<click [[Leave|Domus Street]]>><</click>><br> <</if>> <</if>> -:: Danube House Cat [nobr] +:: Domus House Dog [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -125966,14 +109417,8 @@ You find a safe with a combination lock.<br><br> <<neutral1>> <<molested>> <<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "cat">><<set $enemytrust -= 40>> - <<if $phase is 1>> -You kneel down and reach out a hand. It relaxes its stance and approaches you.<br><br> - - <<else>> - <<set $beaststance to "top">> - <</if>> -<<set $phase to 0>> +<<beast1init>><<set $beasttype to "dog">><<set $enemytrust -= 40>> +You kneel down and reach out a hand. It stops barking, but now seems a bit too friendly.<br><br> <<set $rescue to 1>> <<endif>> @@ -125982,9 +109427,9 @@ You kneel down and reach out a hand. It relaxes its stance and approaches you.<b <<if $phase is 1 and $orgasmdown gte 2>> <<set $phase to 2>> -<<person1>>The <<person>> laughs and claps. "His dick is shaped to encourage ovulation in females," <<he>> says. "I'm glad it can satisfy human sluts too." You feel utterly humiliated.<<famebestiality10>><br><br> +<<person1>>"Wow," says the <<personstop>> "Being my dog's bitch is making you cum. Maybe this isn't such a punishment for you after all, it's where you belong." You feel utterly humiliated.<<famebestiality10>><br><br> <<elseif $phase gte 1>> -<<person1>>The <<person>> reclines on the sofa, watching you.<br><br> +<<person1>>The <<person>> sits on the sofa, watching you.<br><br> <</if>> @@ -126009,45 +109454,36 @@ You kneel down and reach out a hand. It relaxes its stance and approaches you.<b <<if $phase is 0>> <<if $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube House Cat]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog]]>><</click>></span><<nexttext>> <</if>> <<else>> <<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube House Cat Finish 2]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog Finish 2]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube House Cat Finish 2]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog Finish 2]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Danube House Cat]]>><</click>></span><<nexttext>> + <span id="next"><<click [[Next|Domus House Dog]]>><</click>></span><<nexttext>> <</if>> <</if>> -:: Danube House Run [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> - - -<<if $physique gte $rng * 100 + 6000>> - -You turn and run. The cat pounces, but you <span class="green">succeed</span> in evading it. You flee into the street.<<gstress>><<gstress60>><br><br> - -<<click [[Next|Danube Street]]>><</click>> +:: Domus House Run [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<else>> -You turn and run. The cat pounces and you <span class="red">fail</span> to evade it. Its weight forces you to the ground.<br><br> -<<click [[Next|Danube House Cat]]>><<set $molestationstart to 1>><<generate1>><<generate2>><<set $phase to 2>><</click>><br> -<</if>> +You flee out the house, the dog snapping at your heels. It doesn't chase you beyond the front door, content to continue barking into the night.<<beastescape>><br><br> +<<click [[Next|Domus Street]]>><</click>><br> -:: Danube House Cat Finish [nobr] +:: Domus House Dog Finish [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> @@ -126058,18 +109494,18 @@ You turn and run. The cat pounces and you <span class="red">fail</span> to evade <<beastejaculation>> -The cat yawns in satisfaction and walks over to the window. +The beast barks happily and walks over to the window. <<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> -The cat pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> +The dog pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> -<<click [[Take It|Danube House Collar]]>><<crime100>><</click>><<crime>><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Take It|Domus House Collar]]>><<crime50>><</click>><<crime>><br> +<<click [[Leave|Domus Street]]>><</click>><br> @@ -126079,7 +109515,7 @@ The cat pacified, you notice its collar glinting. You look closer and see it's e <<elseif $enemyhealth lte 0>> -The cat cowers and rolls over in submission. +The beast cowers and rolls over in submission. <<tearful>> you rise to your feet.<br><br> @@ -126088,10 +109524,10 @@ The cat cowers and rolls over in submission. -The cat pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> +The dog pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> -<<click [[Take It|Danube House Collar]]>><<crime100>><</click>><<crime>><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Take It|Domus House Collar]]>><<crime50>><</click>><<crime>><br> +<<click [[Leave|Domus Street]]>><</click>><br> @@ -126108,126 +109544,115 @@ The cat pacified, you notice its collar glinting. You look closer and see it's e <<if $beaststance is "top">> - <<person1>>"What's the matter now?" says a <<personstop>> - <<He>> laughs when <<he>> sees you. "An intruder?" <<He>> takes a seat. "How exquisite."<br><br> + <<person1>>"What you got there boy?" says a <<personstop>> + <<He>> laughs when <<he>> sees you. "Serves you right, sneaking around my property like that." <<He>> takes a seat. "Don't mind me."<br><br> - <<click [[Next|Danube House Cat]]>><<set $phase to 1>><</click>> + <<click [[Next|Domus House Dog]]>><<set $phase to 1>><</click>> <<else>> <<endcombat>> - <<generate1>><<person1>>"What's the matter now?" says a <<personstop>> + <<generate1>><<person1>>"What you got there boy?" says a <<personstop>> - <<He>> laughs when <<he>> sees you. "That's what you get for trespassing." <<He>> whistles and the cat ceases its attack. Before you can stand, the <<he>> presses <<his>> foot against your <<genitalsstop>><<famebestiality1>> + <<He>> laughs when <<he>> sees you. "Serves you right, sneaking around my property like that. But I have a better idea." <<He>> grabs the dog by the collar and hauls it off you.<<famebestiality1>> <br><br> - <<click [[Next|Danube House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<click [[Next|Domus House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> <</if>> <</if>> -:: Danube House Cat Finish 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> - +:: Domus House Collar [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +The dog's ears twitch, but other than that it makes no move as you remove it's collar. You leave the premises with your prize in hand.<br><br> -<<beastejaculation>> +<<set $blackmoney += 50>><br><br> +<<click [[Leave|Domus Street]]>><</click>><br> -<<person1>>The cat makes a satisfied noise and walks over to the window, where it lies down. "He'll sleep like a log after that," says the <<personstop>> <<He>> walks over to you before you can recover and grabs your neck. <<He>> drags you to the front door and hefts you outside. "I'll overlook your trespass, this time." The door slams shut. -<<tearful>> you rise to your feet.<br><br> +:: Domus House Sneak Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> +<<effects>> +<<effectsman>><<man>> -<<elseif $enemyhealth lte 0>> -<<person1>>The cat cowers and rolls over in submission. -<<tearful>> you escape the room before the <<person>> can react.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<</if>> -:: Danube House Collar [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -The cat makes no move as you remove it's collar. You leave the premises with your prize in hand.<br><br> -<<set $blackmoney += 100>><br><br> -<<click [[Leave|Danube Street]]>><</click>><br> -:: Danube House Sneak Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -"It's best I use my foot. You might be dirty," <<he>> says.<br><br> - <<if $vagina isnot "none">> - <<set $vagina to "footjob">> - <<elseif $penis isnot "none">> - <<set $penis to "footjob">> - <</if>> - <<if $penisexist is 1>> - <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> - <<else>> - <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> - <</if>> -<<endif>> +<<stateman>><br> +<br> +<<actionsman>> -<<effects>> -<<effectsman>><<man>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Domus House Sneak Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Domus House Sneak Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Domus House Sneak Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Domus House Dog Finish 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +<<person1>>The beast barks happily and walks over to the window, where it sits. "It's nice to see a bitch get bred like that," says the <<personstop>> <<He>> walks over to you before you can recover and grabs your neck. <<He>> drags you to the front door and hefts you onto the porch. "If I see you again you'll get far worse." The door slams shut. +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> @@ -126235,59 +109660,56 @@ The cat makes no move as you remove it's collar. You leave the premises with you +<<elseif $enemyhealth lte 0>> +<<person1>>The beast cowers and rolls over in submission. +<<tearful>> you escape the room before the <<person>> can react.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Domus Street]]>><<endevent>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Danube House Sneak Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Danube House Sneak Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Danube House Sneak Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Danube House Sneak Molestation Finish [nobr] +:: Domus House Sneak Molestation Finish [nobr] <<if $enemyhealth lte 0>> -You trip the <<person>> up. <<tearful>> you escape outside.<br><br> +You knock the <<person>> into one of <<his>> chairs. <<tearful>> you escape outside.<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Danube Street]]>><</click>> +<<click [[Next|Domus Street]]>><</click>> <<elseif $enemyarousal gte $enemyarousalmax>> <<ejaculation>> -"Good <<girlcomma>>" <<he>> says, grabbing you by the neck. "I don't think it's fair to get the police involved, but don't you dare trespass again." <<He>> drags you to the front door and shoves you out, slamming the door behind you. <<tearful>> you rise to your feet.<br><br> +"Serves you right," <<he>> says, grabbing you by the neck. "You're lucky I don't get the police involved." <<He>> drags you to the front door and shoves you out, where you tumble to the ground. <<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Danube Street]]>><</click>> +<<click [[Next|Domus Street]]>><</click>> <</if>> -:: Danube House Safe [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">><<set $lock to 600>> +:: Domus House Safe [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">><<set $lock to 400>> -The safe looks expensive, like it might contain something important.<br><br> +The safe doesn't look too fancy.<br><br> @@ -126295,7 +109717,7 @@ The safe looks expensive, like it might contain something important.<br><br> <<if $skulduggery gte $lock>> <span class="green">The lock looks easy to pick.</span><br><br> - <<click [[Break in (0:05)|Danube House Safe Open]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<click [[Break in (0:05)|Domus House Safe Open]]>><<pass5>><<crime1>><</click>><<crime>><br> <<else>> <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> @@ -126303,13 +109725,13 @@ The safe looks expensive, like it might contain something important.<br><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Leave|Domus Street]]>><</click>><br> -:: Danube House Safe Open [nobr] +:: Domus House Safe Open [nobr] <<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<if $skulduggery lt 700>> +<<if $skulduggery lt 500>> <<skulduggeryskilluse>> <<else>> <span class="blue">There's nothing more you can learn from locks this simple.</span> @@ -126318,165 +109740,332 @@ The safe looks expensive, like it might contain something important.<br><br> <<if $rng gte 10>> -You successfully open the safe, and find £60 inside.<br><br> +You successfully open the safe, and find £30 inside.<br><br> -<<click [[Take it|Danube Street]]>><<set $money += 6000>><<crime60>><</click>><<crime>><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Take it|Domus Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> +<<click [[Leave|Domus Street]]>><</click>><br> <<else>> -You successfully open the safe, and find an expensive-looking jewelry inside.<br><br> +You successfully open the safe, and find an expensive-looking watch inside.<br><br> -<<click [[Take it|Danube Street]]>><<set $blackmoney += 200>><<crime200>><</click>><<crime>><br> -<<click [[Leave|Danube Street]]>><</click>><br> +<<click [[Take it|Domus Street]]>><<set $blackmoney += 100>><<crime100>><</click>><<crime>><br> +<<click [[Leave|Domus Street]]>><</click>><br> <</if>> -:: Danube House Sneak 2 [nobr] +:: Domus House Wait [nobr] <<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + <<if $rng gte 61>> + +You stay behind the curtain, remaining as still and quiet as possible. After thirty minutes, the <<person>> gets up, stretches, and walks to the kitchen. You start creeping out, but notice <<he>> left <<his>> phone lying on the sofa.<br><br> + +<<click [[Take it|Domus Street]]>><<crime30>><<endevent>><<set $blackmoney += 30>><</click>><<crime>><br> +<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> + <<else>> -You burst from the water and gasp for air. The <<person>> runs and screams. "Help! Someone call the police!" You take that as your cue to leave.<<crime>><<crime50>><br><br> +You stay behind the curtain, remaining as still and quiet as possible. After thirty minutes, the <<person>> gets up, stretches, and walks to the kitchen. You creep outside.<br><br> + +<<click [[Leave|Domus Street]]>><<endevent>><</click>><br> + + + <</if>> + + +:: Domus House Sneak 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + +The <<person>> can't see you from where <<he>> sits, so you slowly start to creep out.<br><br> + + <<if $rng gte 81>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + As you tiptoe past the back of <<his>> chair, <<he>> reaches back and grabs you. "Thought I couldn't hear you?" <<he>> says, hauling you onto <<his>> lap. "I think you need to be taught a lesson."<br><br> + + <<click [[Next|Domus House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<He>> remains glued to <<his>> television, letting you slip out with no difficulty.<br><br> + + <<click [[Leave|Domus Street]]>><<endevent>><</click>><br> + + <</if>> -:: Danube House Fountain [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: Pub [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -You slip into the fountain and hide beneath the surface of the water. A <<person>> appears above you and sits on the rim. <<He>> doesn't look down, but you hope <<he>> doesn't plan on staying there long. You don't know how long you could hold your breath.<<pass3>><br><br> +You enter the pub. It's busy as always.<br><br> -<<if $physique gte $rng * 100 + 4000>> +<<if $pubwhore gte 10 and $pubattack isnot 1>><<set $pubattack to 1>> -You <span class="green">succeed</span> in holding your breath. After a few minutes <<he>> leaves. You come up to the surface and gasp for air. <<He>> left an unopened bottle of wine on the side of the fountain. It looks fancy.<br><br> +A black sack is thrown over your head and two pairs of arms grab you from behind. They drag you out of the pub and into a waiting van.<br><br> -<<click [[Take it|Danube Street]]>><<set $blackmoney += 30>><<crime30>><<endevent>><</click>><<crime>><br> -<<click [[Leave|Danube Street]]>><<endevent>><</click>><br> +<<click [[Next|Brothel Punishment]]>><</click>><br> <<else>> -A few minutes pass and <<he>> shows no sign of moving. You <span class="red">fail</span> to hold your breath. You know you can't keep this up for much longer.<br><br> +<<if $blackmoney is 0 and $crime lt 500>> +<<else>> +<<click [[Ask for Landry|Pub Landry]]>><</click>><br><br> +<</if>> -<<click [[Dive through the drain|Danube House Dive]]>><<endevent>><</click>><br> -<<click [[Come up for air|Danube House Sneak 2]]>><</click>><br> + +<<generate1>><<person1>>You see a <<person>> sitting alone. +<br> + +<<click [[Flirt (0:05)|Pub Flirt]]>><<pass5>><<set $pubdrink to 0>><</click>><<promiscuous1>><br> +<<click [[Look for someone else (0:01)|Pub]]>><<endevent>><<pass1>><</click>><br> +<br> + + +<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> <</if>> -:: Danube House Bluff [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: Pub Intro [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +You enter the pub. The interior has a cozy, rustic look. Old farm tools decorate the walls, a nod to the long-standing agricultural businesses nearby. +<<if $daystate is "night">> +Despite the hour, the place teems with activity. Getting a table must be difficult. +<<else>> +The place teems with activity. Getting a table must be difficult. +<</if>> +<br><br> +<<landry>><<person1>> -<<skulduggerycheck>> -<<if $skulduggerysuccess is 0>> +<<if $pronoun is "m">> -You stand your ground. A <<person>> walks in and freezes on the spot upon seeing you. +"I've not seen you around," says a man's voice beside you. <<He>> has short black hair, a grey sweater and dark trousers. Not someone you'd normally look twice at, least of all in a place like this. "Would you like to join me? I have a proposition for you."<br><br> - <<if $submissive gte 1150>> - "I-I'm the fairy of the fountain. I'm here to grant you a wish," you say, although it sounds less clever than it did in your head. - <<elseif $submissive lte 850>> - "I'm the spirit of the fountain, here to punish you for your sins," you say, although it sounds less clever than it did in your head. - <<else>> - "I seem to have taken a wrong turn and become lost," you say, although it sounds less clever than it did in your head. - <</if>> - -<br><br> +<<else>> -"Do you think I was born yesterday?" <<he>> says, recovered from <<his>> initial shock. "Stay there, I'm calling the police." You take that as your cue to flee the scene. <<crime50>><<crime>><br><br> +"I've not seen you around," says a woman's voice beside you. <<He>> has shoulder-length black hair, a grey cardigan and dark trousers. Not someone you'd normally look twice at, least of all in a place like this. "Would you like to join me? I have a proposition for you."<br><br> -<<skulduggeryskilluse>> +<</if>> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> +Deciding there's no chance of danger in public like this, you agree. <<He>> leads you to a small area adjacent to the main room, partially shielded from view. Oddly the tables here are empty. <<He>> sits at a small table, and you follow suit. You realise <<he>> has a slender build, concealed by <<his>> somewhat plain and baggy clothing.<br><br> + +"I'll be frank," <<he>> says. "I know you need money. Don't ask me how I know, word gets around. I think I can help you. If you come across any jewelry or other items you don't know what to do with, I can take them off your hands. I'll pay well."<br><br> + +<<He>> looks over your shoulder, as if making sure you're still alone. "As well as can be expected, anyway. We might also be able to help eachother out from time to time. That's all I had to say." <<He>> stands up and puts out <<his>> hand. "Keep me in mind at least. Ask one of the staff when you want to speak with me, they'll know where to find me. My name's Landry."<<set $pubintro to 1>><br><br> + +<<click [[Leave|Pub]]>><<endevent>><</click>><br> + + +:: Pub Landry [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> + + +<<landry>><<person1>>You ask the bartender for Landry, who nods and beckons you over to your usual table. You've barely sat down when Landry arrives and sits opposite you.<br><br> + +"What have you got for me?" <<he>> asks.<br><br> + +<<if $blackmoney gte 1>> +<<click [[Sell Stolen Goods|Pub Sell]]>><</click>><br> +<</if>> +<<if $crime gte 500 and $pubtask isnot 1>> +<<click [[Ask for help covering your tracks|Pub Task]]>><</click>><br> +<</if>> +<<if $pubtask2 is 1>> +<<click [[Hand over the black box|Pub Box]]>><</click>><br> +<</if>> + + + +<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> + + +:: Pub Sell [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> + + +<<if $blackmoney lt 100>> +You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "Good job. You know where to find me if you get anything else."<br><br> +<<elseif $blackmoney lt 500>> +You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "Quite the haul. You know where to find me if you get anything else."<br><br> <<else>> +You put the goods on the table. Landry appraises them with the relaxed demeanor of someone accustomed to their work. "This is quite the haul, I hope you haven't bitten off more than you can chew. You know where to find me if you need help covering your tracks."<br><br> +<</if>> +You make £$blackmoney. +<<set $money += $blackmoney * 100>><<set $blackmoney to 0>><br><br> -You dunk yourself in the fountain, drenching you, then sit on the edge. A <<person>> walks in and freezes on the spot upon seeing you. You look at <<himcomma>> giving the best impression of confusion and hopelessness you can muster. "I fell down a drain," you say. "It was dark and scary. I just swam up, now I'm here. Where am I?"<br><br> +<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> -The <<person>> runs over and wraps <<his>> dressing gown around you. "Oh you poor thing." <<he>> says. "We've had animals turn up that way, I never thought..." You keep your head bowed to conceal your smirk as <<he>> continues apologising and fussing over you.<br><br> -"Are you sure you'll be okay?" <<he>> says once at the front door.<br><br> +:: Pub Task [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -"I will now, thanks to you," you reply. <<He>> let you keep the gown. It looks valuable.<br><br> -<<set $blackmoney += 60>> -<<skulduggeryskilluse>> +"I can help you," Landry says, reclining. "But I need you to do something for me. And no, It's not money related. I was expecting a package that never arrived, I need you to find it for me. Good thing is I know exactly where to find it, it had a gps tracker. It's deep in the forest beside the town."<br><br> -<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + + +"Get it for me and I'll prevent any of your past misdemeanors being pinned on you. It's a small black box. You shouldn't get it confused with any rocks or twigs. Oh, and do be careful. People disappear in there all the time."<br><br> + +<<set $pubtask to 1>> +<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> + + +:: Pub Box [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> + + +"That's it! You're a lifesaver." <<He>> examines the box more closely. "I hope it wasn't too much trouble. Don't worry, I'll fulfill my side of things. You'll be clean as can be." <<He>> stands. "Now if you'll excuse me, I've got some favours to call in."<br><br> + +<<set $pubtask to 0>> +<<set $pubtask2 to 0>> +<<set $pubtasksetting to 0>> +<<set $crime to 0>> + +<<click [[Leave|Harvest Street]]>><<endevent>><</click>><br> + + +:: Forest Bear Box [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + + +<<if $pubtasksetting is "bear">> + +You return to the cave, where Landry's black box can be found. You hear something large breathing within.<br><br> + +<<click [[Enter|Forest Bear Box Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Leave|Forest]]>><</click>><br> + +<<else>><<set $pubtasksetting to "bear">> + +You come to a cave, the location Landry said the black box would be found. It must be inside.<br><br> + +You've barely taken two steps further when you hear a deep growl. There's something big in there.<br><br> + +<<click [[Enter|Forest Bear Box Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Leave|Forest]]>><</click>><br> <</if>> -:: Danube House Dive [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +:: Forest Box [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $pubtasksetting is "pair">> -You swim to the bottom of the fountain. As you approach the drain the pull becomes stronger, until you're being pulled along. You're sucked down into the dark and through a passage, before emerging in stale air somewhere underground.<br><br> +<<generate1>><<generate2>>You return to the clearing with the dilapidated cabin. The <<person1>><<person>> and <<person2>><<person>> are still there. "Changed your mind?" says the <<person1>><<person>> "Let us have our way with you and we'll give you the black box."<br><br> -<<click [[Next|Drain Water]]>><<set $bus to "residentialdrain">><</click>><br> -:: Street Collar Dog [nobr] +<<else>><<set $pubtasksetting to "pair">> + +<<generate1>><<generate2>>You come to the clearing where the black box supposedly resides. There's a dilapidated wood cabin in the middle. A <<person1>><<person>> and <<person2>><<person>> sit outside beside a fire. They look up as you approach. "This is unexpected," says the <<person1>><<personstop>> "What brings you all the way out here?" + +You tell them you're looking for a small black box. "Oh," <<he>> says. "You mean this?" <<He>> stands and produces a black box from <<his>> pocket. "We could be persuaded to part with it. We'd want something in return though." <<He>> walks closer to you. "You're a cute little thing, Landry sure knows how to pick em. We'll give you the box if you let us fuck you." The <<person2>><<person>> grins.<br><br> + + + +<</if>> + + +<<if $promiscuity gte 15>> +<<click [[Accept|Forest Box Molestation]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> +<</if>> +<<if $submissive lte 500>> +<<click [[Attack them|Forest Box Molestation]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> +<</if>> +<<click [[Refuse|Forest Box Refuse]]>><</click>><br> + + +:: Forest Bear Box Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<beast1init>> -You drop to your knees, which the dog takes as an invitation.<br><br> -<<set $phase to 1>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "bear">><<set $enemytrust -= 40>><<set $enemyanger += 40>><<set $enemyhealthmax to 400>><<set $enemyhealth to 400>> +You creep into the cave. After some fumbling through the dark you see the light catch on something. It's the black box. The box in hand, you turn to leave the cave, but something emerges from the darkess.<<set $pubtask2 to 1>><br><br> <<endif>> -<<effects>> +<<effects>> +<<effectsman>><br><<beast>><br><br> + + + + + + + + + + + +<<stateman>><br> +<br> +<<actionsman>> + + -<<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> -"I knew it," the <<person1>><<person>> says, "You're a bitch, through and through." You feel utterly humiliated.<<set $trauma to $trauma + 10>><<famebestiality10>><<famebestiality10>> + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Bear Box Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Bear Box Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -The <<person1>><<person>> and <<person2>><<person>> stand beside you, looking down at the spectacle. +<span id="next"><<click [[Next|Forest Bear Box Molestation]]>><</click>></span><<nexttext>> <</if>> -<br><br> - -<<effectsman>><br><<beast>><br><br> +:: Forest Bear Box Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +Satisfied, the bear retreats into its abode.<br><br> +<<tearful>> you leave the cave.<br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<clotheson>> +<<endcombat>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Street Collar Dog Finish]]>><</click>></span><<nexttext>> +<<click [[Next|Forest]]>><</click>><br> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Street Collar Dog Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Street Collar Dog]]>><</click>></span><<nexttext>> + +The bear turns away from you and flees deeper into its abode.<br><br> + +<<tearful>> you leave the cave.<br><br> + +<<clotheson>> +<<endcombat>> + +<<click [[Next|Forest]]>><</click>><br> <</if>> -:: Street Collar Molestation [nobr] +:: Forest Box Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -126485,13 +110074,25 @@ The <<person1>><<person>> and <<person2>><<person>> stand beside you, looking do <<molested>> <<set $event to "molestationhome">> <<man1init>> -<<set $outside to 0>> + <<if $phase is 1>> -They seem taken aback and angered by your refusal. "You need to learn your place," says the <<person>> as <<he>> clenches <<his>> fist.<br><br> -<<set $enemyanger += 100>> +<<set $enemytrust -= 40>> <<elseif $phase is 2>> - +<<set $enemyanger to $enemyanger + 40>><<set $enemytrust -= 100>><<set $enemyhealth -= 100>> + You stand still, waiting until they draw close. With their guard down, you stomp on the <<person2>><<persons>> foot and smack <<his>> face, sending <<him>> reeling. <<person1>>The <<person>> is not amused. "Stupid slut. You'll pay for that."<br><br> <</if>> + + + + +<<elseif $sexstart is 1>> +<<set $sexstart to 0>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 40>> +<<promiscuity2>> <<endif>> @@ -126511,6 +110112,12 @@ They seem taken aback and angered by your refusal. "You need to learn your place + + + + + + @@ -126523,96 +110130,152 @@ They seem taken aback and angered by your refusal. "You need to learn your place - <<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $phase is 1 and $pain gte 100>> -<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $finish is 1>> +<span id="next"><<click [[Next|Forest Box Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Street Collar Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Forest Box Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Street Collar Dog Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Forest Box Refuse [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>><<famebestiality2>> +"I don't think you quite understand the situation you're in," The <<person1>><<person>> says, now very close. "We're getting what we want."<br><br> +<<click [[Next|Forest Box Molestation]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> -<<beastejaculation>> +:: Forest Box Molestation Finish [nobr] +<<effects>> +<<if $finish is 1>> -<<person1>>"I hope your owner won't mind us breeding you like that," says the <<personstop>> They leave you lying on the pavement. -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> +"You're not getting away that easily," the <<person1>><<person>> says.<br><br> +<<controlloss>><<set $consensual to 0>><<molested>><<set $finish to 0>> + + +<<click [[Next|Forest Box Molestation]]>><</click>> + +<<elseif $enemyarousal gte $enemyarousalmax>> + +<<ejaculation>> + +"Here you go," says the <<person1>><<personcomma>> dropping the box in front of you. "Give Landry our regards." <<tearful>> you collect the box and leave the clearing.<<set $pubtask2 to 1>><br><br> + +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><</click>> <<elseif $enemyhealth lte 0>> -<<person1>>The beast cowers and rolls over in submission. -<<tearful>> you escape into the darkness before anyone can react.<br><br> +The pair recoil in pain and drop the box on the grass. <<tearful>> you seize it and flee the clearing, chased by their angry shouts.<<set $pubtask2 to 1>><br><br> + + + <<clotheson>> <<endcombat>> -<<destinationeventend>> +<<click [[Next|Forest]]>><</click>> +<</if>> +:: Hospital Arrest [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<generate1>><<generate2>>Two police officers are sitting in the lobby. They stand when you approach. "You're under arrest. Please come quietly."<br><br> -<</if>> +<<click [[Run|Hospital Arrest Run]]>><<crime100>><</click>><<crime>><br> +<<click [[Go quietly|Hospital Arrest Journey]]>><</click>><br> -:: Street Collar Molestation Finish [nobr] -<<if $enemyhealth lte 0>> -The pair recoil in pain, giving you the chance you need. <<tearful>> you escape into the darkness.<br><br> +:: Hospital Arrest Run [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<clotheson>> -<<endcombat>> +You turn and run from the hospital.<<physique>><br><br> -<<destinationeventend>> +<<if $physique gte $rng * 100 + 6000>> +<<set $rng to random(1, 100)>> + <<if $rng gte 81>> +With the police close on your heels you run down streets and alleys, but they're persistent. You <span class="green">succeed</span> in gaining distance on them, but round a corner and find yourself facing a dead end.<br><br> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<endevent>> -"Dress like a slut, get treated like one," says the <<personstop>> They leave you lying on the pavement. <<tearful>> you struggle to your feet.<br><br> +You're about to give up when a small hatch opens at the base of a nearby wall. You have no idea what's inside, but it's that or face the police.<br><br> +<<click [[Go through the Hatch|Hospital Arrest Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Surrender to the police|Hospital Arrest Surrender]]>><<endevent>><</click>><br> -<<clotheson>> -<<endcombat>> + <<else>> + +With the police close on your heels you run down streets and alleys. The police aren't able to keep up, and you <span class="green">succeed</span> in escaping them.<br><br> -<<destinationeventend>> +<<click [[Next|Industrial alleyways]]>><<endevent>><</click>><br> -<<elseif $phase is 1 and $pain gte 100>> + + <</if>> +<<else>> -You're too hurt to resist as they push you to the ground. The dog takes it as an invitation and mounts you. "That should do it," says the <<person1>><<personstop>> They walk some distance away to sit on a bench, where they sit to observe you. -<<endcombat>><br><br> +You try to run from the hospital, but <span class="red">fail</span> to outrun the police. They tackle you to the ground.<br><br> -<<click [[Next|Street Collar Dog 2]]>><<set $molestationstart to 1>><</click>><br> +<<click [[Next|Hospital Arrest Journey]]>><</click>><br> <</if>> -:: Street Trio Molestation [nobr] +:: Hospital Arrest Journey [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +They cuff you and lead you to their waiting car. They put you in the back, climb in the front and set off.<<set $leftarm to "bound">><<set $rightarm to "bound">><br><br> + +<<if $crime gte 5000>> + +The driver, a <<person1>><<personcomma>> looks back at you. "You've been a bad <<girl>> haven't you? Caused all sorts of problems."<br><br> + +<<His>> partner, a <<person2>><<personcomma>> interjects, "Watch the road."<br><br> + +The <<person2>><<person>> is about to say something, but thinks better of it and looks back at the road. No one says anything for awhile.<br><br> + + <<if $promiscuity gte 15>> +<<click [[Offer your body in return for letting you go|Hospital Arrest Offer]]>><</click>><<promiscuous2>><br> + <</if>> +<<click [[Sit quietly|Hospital Arrest Sit]]>><</click>><br> + + +<<else>> + +The driver, a <<person1>><<personcomma>> looks back at you. "If you cooperate, everything will be fine."<br><br> + + + <<if $promiscuity gte 15>> +<<click [[Offer your body in return for letting you go|Hospital Arrest Offer]]>><</click>><<promiscuous2>><br> + <</if>> +<<click [[Sit Quietly|Hospital Arrest Sit]]>><</click>><br> + + +<</if>> + + +:: Hospital Arrest Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -126620,8 +110283,10 @@ You're too hurt to resist as they push you to the ground. The dog takes it as an <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>> -<<set $outside to 0>> +<<set $inside to 1>><<generate1>><<generate2>><<generate3>><<generate4>><<man1init>> +You crawl through the hole and into darkness. You hear the hatch shut behind you as the lights come on, revealing four people. <<person1>>"What do we have here?" says a <<personstop>> "Do you think they'd want <<phim>> below?"<br><br> +"Dunno," responds a <<person2>><<personcomma>> who crouches beside you. "I think we should try <<phim>> ourselves first."<br><br> +<<set $enemytrust -= 40>> <<endif>> @@ -126655,60 +110320,150 @@ You're too hurt to resist as they push you to the ground. The dog takes it as an <<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Street Trio Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Street Trio Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100 and $phase is 1>> +<span id="next"><<click [[Next|Hospital Arrest Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Street Trio Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Hospital Arrest Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Street Trio Molestation Finish [nobr] -<<if $enemyhealth lte 0>> +:: Hospital Arrest Surrender [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -Shocked by your aggression they back off for a moment, giving you the chance you need. <<tearful>> you escape into the darkness.<br><br> +<<generate1>><<generate2>>You decide against going through the strange hatch. The police arrive, panting. One of them threatens you with a taser. "We've got you," <<he>> says. "You're coming with us."<br><br> -<<clotheson>> -<<endcombat>> -<<destinationeventend>> +<<click [[Next|Hospital Arrest Journey]]>><</click>><br> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Dress like a slut, get treated like one," says the <<personstop>> They leave you lying on the pavement. <<tearful>> you struggle to your feet.<br><br> +:: Hospital Arrest Offer [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<clotheson>> -<<endcombat>> +<<if $crime gte 5000>> -<<destinationeventend>> +<<set $seductiondifficulty to 10000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + + <<if $seductionrating gte $seductionrequired>> + You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> + + The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> + + "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself."<br><br> + + The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> + + The <<person2>><<person>> doesn't respond for a moment. The <<person1>><<person>> opens <<his>> mouth to argue again, but is interrupted. "Pull over."<br><br> + + The <<person2>><<person>> drags you from the car and down an alleyway. You come to a metal door which <<he>> shoves you through with enough force that you almost fall over. You think you're in an empty warehouse.<br><br> + + "Don't think you're getting off easy," <<he>> says. "Scum like you are treated far too leniently. No, you're getting what you deserve."<br><br> + + <<click [[Next|Police Molestation]]>><<set $molestationstart to 1>><</click>><br> + + + <<else>> + You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> + + The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> + + "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself."<br><br> + + The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> + + "I said no," the <<person2>><<person>> reponds, <<his>> tone quelling any further argument. It was worth a try.<br><br> + + <<click [[Next|Hospital Arrest Sit]]>><</click>><br> + <</if>> + +<<else>> + + +<<set $seductiondifficulty to 6000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + + <<if $seductionrating gte $seductionrequired>> + You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> + + The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> + + "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself." + + The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> + + The <<person2>><<person>> doesn't respond for a moment. The <<person1>><<person>> opens <<his>> mouth to argue again, but is interrupted. "Pull over."<br><br> + + The <<person2>><<person>> drags you from the car and down an alleyway. You come to a metal door which opens into a large open area. You think you're in an abandoned warehouse.<br><br> + + <<click [[Next|Police Molestation]]>><<set $molestationstart to 1>><</click>><br> + + + <<else>> + You look at the <<person1>><<person>> through the mirror. "I know Ive been naughty," you say. "But I'd be very thankful if you let me go. Very thankful." You stretch out on the back seat, displaying your figure.<<promiscuity2>><br><br> + + The <<person2>><<person>> doesn't seem impressed, but the <<person1>><<person>> feels differently. "No one knows we have <<phim>> anyway. It'll just be more paperwork."<br><br> + + "Stop," says the <<person2>><<personstop>> "You're embarrassing yourself." + + The <<person1>><<persons>> voice lowers. "We'll be able to do whatever we like to <<phim>> though, it's not like <<pshe>> can refuse."<br><br> + + "I said no," the <<person2>><<person>> reponds, <<his>> tone quelling any further argument. It was worth a try.<br><br> + + <<click [[Next|Hospital Arrest Sit]]>><</click>><br> + <</if>> <</if>> -:: Street Collar Dog 2 [nobr] +:: Hospital Arrest Sit [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + +<<pass5>>You sit quietly for the remainder of the journey. Before long you're pulling up to the police station on Barb Street. Once out the car, they lead you inside. You walk down a flight of metal steps and down a grim-looking corridor. At the end they open one of the tiny cells, and shove you inside. "Sit tight," The <<person1>><<person>> says. "We'll soon decide what to do with you."<br><br> + + +<<click [[Wait (1:00)|Police Cell]]>><<pass60>><<endevent>><</click>><br> + + +:: Police Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "dogpack">><<set $beasttype to "dog">> -<<beast1init>> -<<set $beaststance to "top">> +<<set $event to "molestationhome">> +<<man1init>> +<<set $outside to 0>> + <<if $crime gte 5000>> + <<set $enemytrust -= 120>><<set $enemyanger += 120>> + <<else>> + <<set $enemytrust -= 90>> + <</if>> + <<endif>> <<effects>> +<<effectsman>><<man>> + + + + + -<<effectsman>><br><<beast>><br><br> @@ -126724,593 +110479,646 @@ Shocked by your aggression they back off for a moment, giving you the chance you <br> <<actionsman>> + + + <<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Street Collar Dog 2 Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Police Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Street Collar Dog 2 Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Police Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Street Collar Dog 2]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Police Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Street Collar Dog 2 Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>><<famebestiality2>> - +:: Police Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +You shove the <<person1>><<person>> into the <<person2>><<personcomma>> causing them to trip over eachother and fall to the ground. <<tearful>> you flee from the warehouse.<br><br> -<<beastejaculation>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> -<<tearful>> you rise to your feet and run.<br><br> +"Come on," says the <<person2>><<person>> "Before we're missed." <<unbind>>They remove your cuffs and leave you lying on the warehouse floor. <<tearful>> you stand and stumble outside.<br><br> <<clotheson>> <<endcombat>> -<<destinationeventend>> - +<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> +<</if>> +:: Police Cell [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<elseif $enemyhealth lte 0>> +You sit on the dingy bed and wait.<br><br> -<<person1>>The beast cowers and rolls over in submission. +After an hour, a <<generate1>><<person1>><<person>> in a police uniform arrives beside the cell. "Come on, let's get you processed," <<he>> says, unlocking the cell door. "Turn around."<br><br> -<<tearful>> you escape into the darkness before anyone can react.<br><br> +<<if $collared isnot 1>><<set $collared to 1>> -<<clotheson>> -<<endcombat>> +You comply, and hear <<him>> remove something from <<his>> belt. <<He>> fastens it around your neck, and you hear it click shut. "This collar has a shock function, just to ensure your continued cooperation. We'll remove it once you've served your sentence."<br><br> -<<destinationeventend>> +<<else>> +You comply. "Oh," <<he>> says. "You're already collared." <<He>> walks right up behind you and examines the collar more closely. "And the shock function appears to work. Everything is in order then. We'll remove it once you've served your sentence."<br><br> +<</if>><<set $collaredpolice to 1>> +<<He>> leads you up another flight of stairs and into a small room. Three people in suits sit at a table on the far side. In the middle, a <<generate2>><<person2>><<person>> gestures at the chair in front of <<himstop>> "Take a seat," <<he>> says. "And don't tarry." The <<person1>><<person>> follows you in, and closes the door behind you.<br><br> -<</if>> +Once seated, the <<person2>><<person>> continues. "You didn't think you'd get away with it did you? You've been leaving traces of yourself all over. These are only petty crimes however, so public humiliation is an appropriate punishment. Take <<phim>> to the pillory."<br><br> -:: Dance Studio Register [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> -A standard cash register sits on a counter. It's locked tight.<br><br> +<<click [[Next|Police Pillory Start]]>><</click>><br> +:: Police Pillory Start [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Dance Studio Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<pass5>>The <<person1>><<person>> holds you by your cuffs and pushes you outside. <<He>> hands you over to another officer, a <<endevent>><<generate1>><<person1>><<personcomma>> who pushes you down the street. The pillory sits outside the town hall, a short walk away. Onlookers gawk at you as you are led up to it, and the <<person>> removes your cuffs.<br><br> +You have an opportunity to escape, but the <<person>> is aware of that, and keeps one hand gripping your arm. You'll have to fight to get away.<br><br> +<<click [[Try to break free|Police Pillory Fight]]>><<set $fightstart to 1>><<crime200>><</click>><<crime>><br> +<<click [[Let yourself be fixed in place|Police Pillory Start 2]]>><</click>><br> -<<click [[Leave|Dance Studio]]>><</click>><br> +:: Police Station [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Dance Studio Register Sneak [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +<<if $pronoun1 is 0>> +<<generate1>> +<</if>> +You are stood in the police station lobby. A <<person1>><<person>> in an officer's uniform sits behind the front desk.<br><br> -<<set $dancestudiotheft to 1>> -<<set $tip to random(3000, 9000)>> -<<set $tip to Math.round($tip)>> -You deftly open the cash register and count out the money inside. -There's £<<print ($tip / 100)>>.<br><br> +<<if $collared is 1>> +<<click [[Ask for collar removal|Police Station Collar]]>><</click>><br> +<</if>> -<<if $skulduggery lt 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<<if $headdrive is 1 and $headpolice isnot 1>> +<<click [[Give evidence against Leighton|Police Leighton]]>><</click>><br> <</if>> -<br><br> -<<click [[Take it|Dance Studio]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> -<<click [[Leave it|Dance Studio]]>><</click>><br> +<br> +<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> -:: Ocean Breeze Register [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> -A standard cash register sits on a counter. It's locked tight.<br><br> +:: Police Station Collar [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You ask the <<person>> if you can have your collar removed. - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Ocean Breeze Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<if $collaredpolice is 1>> +<<else>> -<<click [[Leave|Ocean Breeze]]>><</click>><br> +"Sure," <<he>> says. "It'll cost £200. You really shouldn't go putting those things on for fun. They're government property for one thing, and a bitch to get off by design."<br><br> + <<if $promiscuity gte 15 and $policecollarseduceattempt isnot 1>> + <<click [[Seduce|Police Station Seduce]]>><<set $policecollarseduceattempt to 1>><</click>><<promiscuous2>><br> + <</if>> + <<if $money gte 20000>> + <<click [[Pay up|Police Station Collar Removal]]>><<set $money -= 20000>><</click>><br> + <</if>> -:: Ocean Breeze Register Sneak [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +<</if>> -<<set $oceanbreezetheft to 1>> +<<click [[Leave|Police Station]]>><</click>><br> -<<set $tip to random(3000, 9000)>> -<<set $tip to Math.round($tip)>> -You deftly open the cash register and count out the money inside. -There's £<<print ($tip / 100)>>.<br><br> -<<if $skulduggery lt 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> -<</if>> -<br><br> -<<click [[Take it|Ocean Breeze]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> -<<click [[Leave it|Ocean Breeze]]>><</click>><br> +:: Police Station Seduce [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Strip Club Register [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> -A standard cash register sits on a counter. It's locked tight.<br><br> +<<set $seductiondifficulty to 4000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<if $seductionrating gte $seductionrequired>> +"I'll pretend I didn't hear that. If you can't pay up, I can't help you." As you turn to leave however, <<he>> whispers to you. "Meet me behind the station in five minutes, in that old ruin." <<promiscuity2>><br><br> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Strip Club Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<pass5>> +You go to the ruin the <<person>> mentioned, which looks like the remains of an ancient wall. You wait in the hollow interior. You don't have to wait long.<br><br> +"I'll remove your collar once we're done," <<he>> says, stooping through the arched entrance. "I think It'll make it more fun."<br><br> +<<click [[Next|Police Station Sex]]>><<set $sexstart to 1>><</click>><br> -<<click [[Leave|Strip Club]]>><</click>><br> +<<else>> -:: Strip Club Register Sneak [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +"I'll pretend I didn't hear that. If you can't pay up, I can't help you."<br><br> +<i>You can try again tomorrow.</i><br><br> -<<set $stripclubtheft to 1>> -<<set $tip to random(3000, 9000)>> -<<set $tip to Math.round($tip)>> -You deftly open the cash register and count out the money inside. -There's £<<print ($tip / 100)>>.<br><br> +<<click [[Next|Police Station]]>><</click>><br> -<<if $skulduggery lt 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> <</if>> -<br><br> -<<click [[Take it|Strip Club]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> -<<click [[Leave it|Strip Club]]>><</click>><br> -:: Clothing Shop Register [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +:: Police Station Collar Removal [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + +"I'll be right round," The <<person>> says. <<He>> enters the lobby proper moments later, holding a strange-looking key. <<He>> holds it up to the collar, and the lock clicks open, releasing your neck. <<He>> takes the collar. "As I said, government property."<br><br> + +<<set $collared to 0>><<set $collaredpolice to 0>> -A standard cash register sits on a counter. It's locked tight.<br><br> +<<click [[Next|Police Station]]>><</click>><br> +:: Police Station Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 60>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Clothing Shop Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<endif>> -<<click [[Leave|Clothing Shop]]>><</click>><br> +<<effects>> +<<effectsman>><<man>> -:: Clothing Shop Register Sneak [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +<<stateman>><br> +<br> +<<actionsman>> -<<set $clothingshoptheft to 1>> -<<set $tip to random(3000, 9000)>> -<<set $tip to Math.round($tip)>> -You deftly open the cash register and count out the money inside. -There's £<<print ($tip / 100)>>.<br><br> -<<if $skulduggery lt 300>> -<<skulduggeryskilluse>> +<<if $finish is 1>> +<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Police Station Sex Finish]]>><</click>></span><<nexttext>> <<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<span id="next"><<click [[Next|Police Station Sex]]>><</click>></span><<nexttext>> <</if>> -<br><br> -<<click [[Take it|Clothing Shop]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> -<<click [[Leave it|Clothing Shop]]>><</click>><br> - - -:: Hairdressers Register [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> - -A standard cash register sits on a counter. It's locked tight.<br><br> +:: Police Station Sex Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Pick it (0:10)|Hairdressers Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $prostitutionstat += 1>><<fameprostitution1>> +<<He>> takes a strange key from <<his>> belt and holds it up to your collar. Your collar comes loose with a click, falling to the ground. <<He>> picks it up. "Goverment property. Goes without saying you shouldn't tell anyone this happened." <<tearful>> you gather yourself as <<he>> leaves.<br><br> +<<set $collared to 0>> +<<clotheson>> +<<endcombat>> -<<click [[Leave|Hairdressers]]>><</click>><br> -:: Hairdressers Register Sneak [nobr] -<<set $outside to 0>><<effects>><<set $lock to 200>> +<<elseif $enemyhealth lte 0>> +The <<person>> staggers backward, tripping over a tree stump. <<tearful>> you flee from the ruin.<br><br> -<<set $hairdresserstheft to 1>> +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> -<<set $tip to random(3000, 9000)>> -<<set $tip to Math.round($tip)>> -You deftly open the cash register and count out the money inside. -There's £<<print ($tip / 100)>>.<br><br> +"Fine," <<he>> says "I'm not taking the collar off though."<br><br> -<<if $skulduggery lt 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<<clotheson>> +<<endcombat>> <</if>> <br><br> -<<click [[Take it|Hairdressers]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> -<<click [[Leave it|Hairdressers]]>><</click>><br> +<<click [[Next|Residential alleyways]]>><</click>> -:: Garden Play [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +:: Police Pillory Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust - 100>> +<<set $enemyanger += 200>> +<<npcidlegenitals>> +<<endif>> -<<if $rng gte 51>> - You join the children playing hide-and-seek. - <<set $rng to random(1, 100)>> - <<if $rng gte 91>> - You hide behind a large potted plant, - <<elseif $rng gte 81>> - You hide behind a tree, - <<elseif $rng gte 71>> - You hide in an abandoned shed, - <<elseif $rng gte 61>> - You hide round the corner of the orphanage, - <<elseif $rng gte 51>> - You hide behind a bush, - <<elseif $rng gte 41>> - You hide within a patch of long grass, - <<elseif $rng gte 31>> - You hide behind a flowerbed, - <<elseif $rng gte 21>> - You hide behind a rock, - <<elseif $rng gte 11>> - You hide behind an old wheelbarrow, - <<else>> - You hide beneath a bush, - <</if>> - <<generatec1>><<person1>> and wait for the <<person>> to find you.<br><br> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - It doesn't take <<him>> long. "I've got you!" <<he>> exclaims as <<he>> pulls you from your hiding place. <<He>> doesn't let go once you're in the open, instead <<he>> pulls you closer and starts exploring your body with <<his>> hands.<br><br> - - <<click [[Shove|Garden Shove]]>><</click>><br> - <<if $promiscuity gte 15>> - <<click [[Allow|Garden Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 81>> - You hear <<him>> search and find the other children one by one, until you're the only one left. After a couple more minutes <<his>> impatience gets the better of <<himstop>> "I give up. You win." <<he>> shouts. You leave your hiding place triumphant.<br><br> - - - <<else>> - It doesn't take <<him>> long. "I've got you!" <<he>> exclaims as <<he>> pulls you from your hiding place. <<He>> must be cheating. <br><br> - - - <</if>> - - <<click [[Next|Garden]]>><<endevent>><</click>><br> - <</if>> -<<else>> -<<generatec1>><<person1>>A <<person>> runs up to you and prods your shoulder. "You're it!" <<he>> says with glee.<br><br> +<<effects>> +<<effectsman>><<man>> - <<if $rng gte 81>> - You tag someone else and continue playing. You're chasing the <<person>> when <<he>> trips over a fallen branch, and you trip in turn. You land on top of <<himstop>><br><br> - - <<click [[Stand up|Garden]]>><<endevent>><</click>><br> +<<audience>> - <<click [[Flirt|Garden Flirt]]>><</click>><<promiscuous1>><br> - <<else>> - You tag someone else and continue playing for a time.<br><br> - <<click [[Next|Garden]]>><<endevent>><</click>><br> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> -<</if>> -:: Orphanage Intro [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -<<if $dev is 1>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Police Pillory Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Police Pillory Fight]]>><</click>></span><<nexttext>> +<</if>> -<<bailey>><<person1>>You enter the main hall of the orphanage and line up with the other children. The room falls silent as Bailey storms in, eyes livid. "Listen up," <<he>> shouts. "They're cutting our funding. And I'm not sacrificing anything for you little shits." <<He>> runs a hand through <<his>> dark hair. "From now on, you're contributing. Financially."<br><br> -<<He>> unfolds paper from <<his>> jacket pocket and examines it. "<span class="pink">£100</span> should be enough to start. For the first week. I don't care how you get it. Knock on doors and ask for work. Rent yourself as a footstool. Steal it even. Just have it a week from now. Or I'll find a way to extract value from you."<br><br> +:: Police Pillory Start 2 [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $crime gte 4500>> +<<set $pillorytime to 27>> +<<elseif $crime gte 4000>> +<<set $pillorytime to 24>> +<<elseif $crime gte 3500>> +<<set $pillorytime to 21>> +<<elseif $crime gte 3000>> +<<set $pillorytime to 18>> +<<elseif $crime gte 2500>> +<<set $pillorytime to 15>> +<<elseif $crime gte 2000>> +<<set $pillorytime to 13>> +<<elseif $crime gte 1500>> +<<set $pillorytime to 11>> <<else>> +<<set $pillorytime to 9>> +<</if>> +<<set $crime -= 5000>> +<<if $crime lte 0>> +<<set $crime to 0>> +<</if>> -<<bailey>><<person1>> -You enter Bailey's office. "I know why you're here," <<He>> says, running a hand through <<his>> dark hair. "You want me to release you from my protection, so you'll be an independent citizen. I could do that. But there's a problem. You've been living under my roof without giving anything in return. You owe me. Until you pay me back, I'm not letting you go."<br><br> +The <<person>> moves your arms and head into position before lifting the top into place, restraining you. <<He>> locks it shut and attaches the key to a chain on <<his>> belt. "Someone will be over to release you in $pillorytime hours." <<He>> leaves without looking back.<br><br> -<<He>> looks at the paper on <<his>> desk and smiles. "<span class="pink">£100</span> should do. To start with. I don't care how you get it. Knock on doors and ask for work. Rent yourself as a footstool. Steal it even. Just have it a week from now. Or I'll find a way to extract value from you."<br><br> +With <<him>> gone, some onlookers lose interest and return to their routines. Others still gawk however. If any tried to abuse you there'd be little you could do to stop them, but people seem hesitant to make the first move. You hope it stays that way.<br><br><<endcombat>> -<</if>> -You return to your tiny bedroom and wonder what to do.<br><br> +<<click [[Next|Pillory]]>><<endevent>><<set $pilloryaudience to 1>><</click>><br> -<<set $rentmoney to 10000>> -<<set $renttime to 7>> -<<set $rentstage to 1>> -<<endevent>> -<span id="next"><<click [[Next|Bedroom]]>><</click>></span> +:: Police Pillory Fight Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -:: Bailey Rescue [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +The <<person>> looks mortified that <<he>> just came in public. Some people point and laugh, others whisper amongst themselves, but it's clear what they're talking about. "Th-that wasn't what it looked like!" <<he>> protests, having all but forgotten you. <<tearful>> you slink away.<br><br> -<<bailey>><<person1>>You're awoken by a sharp pain in your face. It's Bailey. <<He>> slaps you again. "I provide a perfectly good bed for you, yet you opt to sleep on the floor." <<He>> slams the door shut as <<he>> leaves.<br><br> -<<set $pain += 20>> -<<click [[Next|Bedroom]]>><<endevent>><</click>><br> +<<clotheson>> +<<endcombat>> +<<cliffquick>> -:: Widgets Rent [widget] -<<widget "rentdue">><<nobr>> +<<elseif $enemyhealth lte 0>> -<<bailey>><<person1>>"Time to pay up," <<He>> says.<br><br> +You knock the <<person>> down, giving you the chance you need. <<tearful>> you make your escape. Some people cheer for you.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> -<<if $money gte $rentmoney>> +<<clotheson>> +<<endcombat>> + +<<cliffquick>> -<<click [[Pay|Rent Pay]]>><</click>><br> -<<click [[Refuse|Rent Refuse]]>><<set $submissive -= 1>><</click>><br> <<else>> - <<if $submissive lte 850>> - You stare at <<him>> in defiance. "I don't have your money. And wouldn't give it to you if I did." - <<elseif $submissive gte 1150>> - You hang your head, unable to pay and afraid of what's to come. - <<else>> - "I don't have it," you say, afraid of what's to come. - <</if>> -<br><br> -"That's okay," <<he>> says, smiling. "I've already made arrangements. I don't know what they intend for you, and frankly I don't care." <<He>> produces a hood and length of rope. "Hold still."<br><br> +In too much pain to resist, you're helpless as the <<person>> continues <<his>> work.<br><br> -<<click [[Submit|Rent Intro]]>><</click>><br> - <<if $bus is "hospital">> -<<click [[Fight|Rent Hospital Fight]]>><<set $fightstart to 1>><</click>><br> - <<else>> -<<click [[Fight|Rent Fight]]>><<set $fightstart to 1>><</click>><br> - <</if>> -<</if>> +<<click [[Next|Police Pillory Start 2]]>><</click>><br> -<<set $renttime to 7>> +<</if>> -<</nobr>><</widget>> +:: Pillory [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $pilloryaudience lte 1>> +<<set $pilloryaudience to 1>> +<</if>> +You are stuck in a pillory on Cliff Street, in front of the town hall. +<<if $pillorytime gte 1>> +You have $pillorytime hours left until release. +<<else>> +You should be released any moment from now. +<</if>> +<<if $pilloryaudience + $exposed is 1>> +<span class="teal">A few people stop to look at you but most just glance then continue their business.</span> -<<widget "rentmod">><<nobr>> -<<if $robinpaid is 1>> -<<set $rentmoney *= 2>> -<</if>> -<</nobr>><</widget>> +<<elseif $pilloryaudience + $exposed is 2>> +<span class="lblue">You've attracted a small crowd of onlookers.</span> -:: Rent Pay [nobr] -<<effects>> -<<set $money -= $rentmoney>> -Bailey snatches the money from your hand and starts counting. "Good," <<he>> says, satisfied. "You came through. +<<elseif $pilloryaudience + $exposed is 3>> -<<if $rentstage is 1>><<set $rentmoney to 30000>><<rentmod>> +<span class="blue">You've attracted a growing crowd of onlookers.</span> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>. You didn't think it would get any easier did you?" +<<elseif $pilloryaudience + $exposed is 4>> -<<elseif $rentstage is 2>><<set $rentmoney to 50000>><<rentmod>> +<span class="purple">A large group has gathered around you, big enough that the crowd itself is attracting more people to see what the fuss is about.</span> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." +<<elseif $pilloryaudience + $exposed is 5>> -<<elseif $rentstage is 3>><<set $rentmoney to 70000>><<rentmod>> +<span class="pink">A large crowd has gathered around you. People throw jeers and insults your way.</span> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." +<<else>> -<<elseif $rentstage is 4>><<set $rentmoney to 100000>><<rentmod>> +<span class="red">A huge crowd has gathered around you. People jeer and insult you. Some throw litter.</span> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." +<</if>> -<<elseif $rentstage is 5>><<set $rentmoney to 150000>><<rentmod>> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." +<<if $exposed gte 1>> + +You can do nothing about your <<lewdness>> displayed for everyone to see, humiliating you further. -<<else>><<set $rentmoney to 200000>><<rentmod>> -Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." + <<if $exposed is 1>> + <<if $pilloryaudience is 1>> + <<fameexhibitionism1>> + <<elseif $pilloryaudience is 2>> + <<fameexhibitionism2>> + <<elseif $pilloryaudience is 3>> + <<fameexhibitionism3>> + <<elseif $pilloryaudience is 4>> + <<fameexhibitionism4>> + <<elseif $pilloryaudience is 5>> + <<fameexhibitionism5>> + <<else>> + <<fameexhibitionism10>> + <</if>> + <</if>> + <<if $exposed is 2>> + <<if $pilloryaudience is 1>> + <<fameexhibitionism3>> + <<elseif $pilloryaudience is 2>> + <<fameexhibitionism6>> + <<elseif $pilloryaudience is 3>> + <<fameexhibitionism9>> + <<elseif $pilloryaudience is 4>> + <<fameexhibitionism12>> + <<elseif $pilloryaudience is 5>> + <<fameexhibitionism15>> + <<else>> + <<fameexhibitionism30>> + <</if>> + <</if>> <</if>> + <br><br> +<<if $pillorytime lte 0>> -<<set $rentstage += 1>> +A <<generate1>><<person1>><<person>> in a police uniform arrives. <<He>> removes your collar and unlocks the pillory, freeing you. The crowd boos its disappointment as the officer disperses them.<br><br> +<<set $collared to 0>> +<<set $collaredpolice to 0>> +<<unbind>> +<<clotheson>> +<<set $stress -= 1000>> +<<endevent>> +<<cliffeventend>><br> +<<else>> + <<set $rng to random(1, 5)>> + <<if $pilloryaudience + $exposed + $rng gte 10>> + <<set $rng to random(1, 100)>> + <<if $bestialitydisable is "f" and $rng gte 51>> + You feel something prod your <<bottomstop>> A dog is sniffing you curiously.<br><br> + <<click [[Next|Pillory Dog]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + <<generate1>><<person1>>A <<person>> walks right up to the pillory.<br><br> + + <<click [[Next|Pillory Molestation]]>><<set $molestationstart to 1>><<set $molestationstart to 1>><</click>><br> + <</if>> + + <<elseif $pilloryaudience + $exposed + $rng gte 6>> + <<set $rng to random(1, 100)>> + + <<if $rng gte 65>> + <<if $skirtdown is 1>> + A <<generate1>><<person1>><<person>> walks behind you and grabs the hem of your $lowerclothes.<br><br> + + <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> + <<click [[Stay still|Pillory Skirt]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + <<elseif $lowerexposed lte 1 and $lowerset isnot "upperset" and $skirt isnot 1>> + A <<generate1>><<person1>><<person>> walks behind you can grabs the hem of your $lowerclothes.<br><br> + <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> + <<click [[Stay still|Pillory Lower]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + <<elseif $lowerexposed gte 2 and $underexposed is 0 and $undertype isnot "chastity">> + A <<generate1>><<person1>><<person>> walks behind you can grabs the hem of your $underclothes.<br><br> + <<click [[Kick them|Pillory Kick]]>><<lstress60>><<ltrauma60>><<attackstat>><<set $pilloryaudience += 1>><</click>><<ltrauma>><<lstress>> | <span class="pink">Attracts attention</span><br> + <<click [[Stay still|Pillory Under]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + + <<else>> + + A <<generate1>><<person1>><<person>> walks behind you and gives your exposed <<bottom>> a hard spank. The crowd cheers.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<set $pain += 20>><br><br> + + <<endevent>> + <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + + <</if>> + <<elseif $rng gte 30>> + <<generate1>><<person1>>A <<person>> approaches you and presses <<his>> crotch against your helpless face.<br><br> + + <<click [[Next|Pillory Oral]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + A number of people disembark from a bus nearby. Some of them gather round to gawk. <span class="pink">The crowd becomes larger and bolder.</span><br><br> + + <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + <</if>> -<<if $bus is "hospital">> - <<if $crime gte 1000>> - <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> <<else>> - <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> + <<set $rng to random(1, 100)>> + <<if $rng gte 65>> + <<generatey1>><<generatey2>>A <<person1>><<person>> whispers something to <<his>> friend, a <<person2>><<personcomma>> who laughs and produces a piece of fruit from <<his>> bag.<br><br> + + <<click [[Warn them off|Pillory Warn]]>><<set $pilloryaudience += 1>><</click>> | <span class="pink">Attracts attention</span><br> + <<click [[Brace yourself|Pillory Brace]]>><</click>><br> + <<elseif $rng gte 30>> + <<generate1>><<person1>>A <<person>> takes takes picture of you with <<his>> phone.<br><br> + <<endevent>> + <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + <<else>> + A number of people disembark from a bus nearby. Some of them gather round to gawk. <span class="pink">The crowd becomes larger and bolder.</span><br><br> + + <<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> + <</if>> <</if>> -<<else>> -<<click [[Next|Orphanage]]>><<endevent>><</click>><br> + <</if>> -:: Rent Refuse [nobr] +:: Pillory Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "dog">> +<<set $position to "wall">> +<<set $walltype to "pillory">> +<<set $head to "grappled">> +<<endif>> + + <<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $submissive lte 850>> -You stare at <<him>> in defiance. "I'm not paying you. I don't care what you do to me." -<<elseif $submissive gte 1150>> -"N-no," you stutter, surprised by your bravery. "I-I won't." -<<else>> -"The money isn't yours," you say, "I'm keeping it." -<</if>> -<br><br> -"That's okay," <<he>> says, smiling. "I've already made arrangements. I don't know what they intend for you, and frankly I don't care." <<He>> produces a hood and length of rope. "Hold still."<br><br> -<<click [[Submit|Rent Intro]]>><</click>><br> - <<if $bus is "hospital">> -<<click [[Fight|Rent Hospital Fight]]>><<set $fightstart to 1>><</click>><br> - <<else>> -<<click [[Fight|Rent Fight]]>><<set $fightstart to 1>><</click>><br> - <</if>> -:: Rent Intro [nobr] -<<effects>> -<<bailey>><<person1>>With your head covered by a hood and your arms bound behind your back you are led down a flight of stairs and along a tunnel. You trip a couple of times, prompting Bailey to drag you back to your feet and slap your face in anger.<<pass20>><br><br> +<<audience>> -<<if $rentsale is 2>><<set $rentsale to 0>> -After journeying for some time you hear another set of footsteps. -<<generate2>><<person2>>"Hand <<phim>> over," says a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice.<br><br> -"Money first," responds Bailey. "Will I get <<phim>> back?"<br><br> +<<stateman>><br> +<br> +<<actionsman>> -"You won't want <<phim>> when we're done."<br><br> -You hear a rustle of paper before being dragged further along the tunnel.<br><br> -<<click [[Next|Underground Intro]]>><</click>><br> -<<elseif $rentsale is 1>><<set $rentsale += 1>> -After journeying for some time you emerge outside. You hear wind rustling through leaves. Bailey lifts you and hooks your bindings on something behind you, leaving you suspended in the air. "Don't go anywhere, you'll be picked up shortly," <<he>> says. You hear <<him>> walk away, leaving you alone.<br><br> -<<endevent>> -<<eden>><<person1>> -You aren't left hanging there for long. Your hood is yanked off your head as a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice appears beside you. - <<if $edenfreedom gte 2 and $edendays gte 8>> - "I trusted you," Eden says as <<he>> cuts your bindings. You fall to the floor in a heap. "This is what happens if you don't obey me. It's for your own protection." <<He>> pulls you to your feet. "Let's go home."<br><br> - - <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - - <<elseif $edenfreedom gte 1 and $edendays gte 2>> - - "I trusted you," Eden says as <<he>> cuts your bindings. You fall to the floor in a heap. "This is what happens if you don't obey me. It's for your own protection." <<He>> pulls you to your feet. "Let's go home."<br><br> - - <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - - <<elseif $edenfreedom gte 1>> - - "I knew you'd end up like this. The town is dangerous," Eden says, cutting your bindings. <<He>> catches you as you fall. "Let's go home."<br><br> - - <<He>> takes you back to <<his>> cabin.<br><br> - <<endevent>> - <<click [[Next (0:30)|Eden Cabin]]>><<pass30>><</click>><br> - - <<else>> - - <<if $hunterintro is 1>> - "I knew I'd get you back." - <<else>> - "I'm not used to my prey being so helpless. Not that I'm complaining." - <</if>> -<<He>> crept up on you without making a sound.<br><br> - <<endevent>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Pillory Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Pillory Dog Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pillory Dog]]>><</click>></span><<nexttext>> +<</if>> + + +:: Pillory Dog Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + - <<click [[Next|Forest Hunter Intro]]>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> + + + +<<beastejaculation>> + + +The dog barks in satisfaction, and wanders into the crowd.<br><br> + <<if $pilloryaudience is 1>> + <<famebestiality10>> + <<elseif $pilloryaudience is 2>> + <<famebestiality20>> + <<elseif $pilloryaudience is 3>> + <<famebestiality30>> + <<elseif $pilloryaudience is 4>> + <<famebestiality40>> + <<elseif $pilloryaudience is 5>> + <<famebestiality50>> + <<else>> + <<famebestiality60>> <</if>> +"Serves you right, bitch," you hear someone shout.<br> +"<<pShe>> actually got that animal off."<br> +"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut.<br> +<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> +<br> -<<else>><<set $rentsale to 1>> +<<endcombat>> -After journeying for some time you hear another set of footsteps. <<generate2>><<person2>>"This is the merchandise?" says a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice.<br><br> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<elseif $enemyhealth lte 0>> -"No, I'm just taking my <<girl>> for a walk," says Bailey, <<his>> temper barely concealed beneath the sarcasm. "Just give me the cash. And I want it back in one piece, you're not paying enough..." <<He>> presses something against your mouth and your consiousness fades.<br><br> -<<set $arousal += 6000>> -<<click [[Next|Danube Meal]]>><<endevent>><</click>><br> +The $beasttype gives up and flees into the crowd.<br><br> -<</if>> +"<<pShe>> beats innocent animals. <<pShe>> belongs up there." You hear someone shout.<br> +<span class="teal">The crowd becomes smaller and more cautious.</span> +<<set $pilloryaudience -= 1>><br> +<<clotheson>> +<<endcombat>> + +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<</if>> -:: Rent Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> +:: Pillory Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> <<neutral1>> +<<molested>> <<set $event to "molestationhome">> <<man1init>> -<<set $enemyhealthmax += 200>> -<<set $enemyhealth += 200>> -<<set $enemyanger += 200>> -<<npcidlegenitals>> -"You think I won't be beat it out of you?" <<He>> says. -<br><br> -<<set $phase to 1>> +<<set $position to "wall">> +<<set $walltype to "pillory">> +<<set $head to "grappled">> <<endif>> <<effects>> <<effectsman>><<man>> -<<if $phase is 1>><<set $phase to 2>> -Children arrive to watch the fight, drawn by the noise.<br><br> -<</if>> + + + + +<<audience>> + + + + + + + + + <<stateman>><br> <br> @@ -127319,876 +111127,1266 @@ Children arrive to watch the fight, drawn by the noise.<br><br> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Pillory Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Pillory Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Rent Fight]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Pillory Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Rent Fight Finish [nobr] -<<effects>> +:: Pillory Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + <<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -One of the watching children giggles. Bailey spins to find the culprit, but another laughs behind <<himstop>> Soon the whole room is filled with laughter. <<He>> looks back at you. "You'll pay for this," <<he>> says, before storming from the room.<br><br> +<<ejaculation>> -The children cheer at your defeat of the tyrant. <<He>> will be back, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +The <<person>> slaps your <<bottom>> then steps away from the pillory.<br><br> -<<clotheson>> -<<endcombat>> + <<if $pilloryaudience is 1>> + <<famerape10>> + <<elseif $pilloryaudience is 2>> + <<famerape20>> + <<elseif $pilloryaudience is 3>> + <<famerape30>> + <<elseif $pilloryaudience is 4>> + <<famerape40>> + <<elseif $pilloryaudience is 5>> + <<famerape50>> + <<else>> + <<famerape60>> + <</if>> -<<click [[Next|Orphanage]]>><</click>> +"Serves you right, bitch," you hear someone shout.<br> +"At least <<pshe>> can be of some use to society."<br> +"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut."<br> +<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> +<br> + +<<endcombat>> + +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> <<elseif $enemyhealth lte 0>> -<<He>> backs off for a moment, surprised by your aggression and nursing a bruise. <<He>> notices the crowd formed around the hall. "You'll pay for this. Mark my words." <<He>> storms out.<br><br> +The <<person>> steps away from the pillory.<br><br> -<<His>> departure lifts a weight from the watching children, who cheer at your defeat of the tyrant. <<He>> will be back, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +"So violent. <<pShe>> belongs up there." You hear someone shout.<br> +<span class="teal">The crowd becomes smaller and more cautious.</span> +<<set $pilloryaudience -= 1>><br> <<clotheson>> <<endcombat>> -<<click [[Next|Orphanage]]>><</click>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<</if>> -<<else>> -You fall to the ground, too hurt to move.<br><br> +:: Widgets Fame [widget] +<<widget "fameexhibitionism1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $fameexhibitionism to $fameexhibitionism + 1>> +<</nobr>><</widget>> -<<set $upperoff to 0>> -<<set $loweroff to 0>> -<<set $underoff to 0>> -<<endcombat>> +<<widget "fameexhibitionism2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $fameexhibitionism to $fameexhibitionism + 2>> +<</nobr>><</widget>> -<<click [[Next|Rent Intro]]>><</click>> +<<widget "fameexhibitionism3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $fameexhibitionism to $fameexhibitionism + 3>> +<</nobr>><</widget>> -<</if>> +<<widget "fameexhibitionism4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $fameexhibitionism to $fameexhibitionism + 4>> +<</nobr>><</widget>> +<<widget "fameexhibitionism5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $fameexhibitionism to $fameexhibitionism + 5>> +<</nobr>><</widget>> -:: Hospital Rent [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<widget "fameexhibitionism6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $fameexhibitionism to $fameexhibitionism + 6>> +<</nobr>><</widget>> -<<set $bus to "hospital">> +<<widget "fameexhibitionism7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $fameexhibitionism to $fameexhibitionism + 7>> +<</nobr>><</widget>> -As you walk down an empty corridor a door beside you opens and a pair of arms drag you through. It's Bailey. <<He>> slams the heavy door shut. You're at the top of a staircase leading down into darkness.<br><br> +<<widget "fameexhibitionism8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $fameexhibitionism to $fameexhibitionism + 8>> +<</nobr>><</widget>> -<<rentdue>> +<<widget "fameexhibitionism9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $fameexhibitionism to $fameexhibitionism + 9>> +<</nobr>><</widget>> +<<widget "fameexhibitionism10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $fameexhibitionism to $fameexhibitionism + 10>> +<</nobr>><</widget>> -:: Rent Hospital Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> +<<widget "fameexhibitionism11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $fameexhibitionism to $fameexhibitionism + 11>> +<</nobr>><</widget>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemyhealthmax += 200>> -<<set $enemyhealth += 200>> -<<set $enemyanger += 200>> -<<npcidlegenitals>> -"You think I won't be beat it out of you?" <<He>> says. -<br><br> -<<endif>> +<<widget "fameexhibitionism12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $fameexhibitionism to $fameexhibitionism + 12>> +<</nobr>><</widget>> +<<widget "fameexhibitionism13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $fameexhibitionism to $fameexhibitionism + 13>> +<</nobr>><</widget>> -<<effects>> -<<effectsman>><<man>> +<<widget "fameexhibitionism14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $fameexhibitionism to $fameexhibitionism + 14>> +<</nobr>><</widget>> +<<widget "fameexhibitionism15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $fameexhibitionism to $fameexhibitionism + 15>> +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> +<<widget "fameexhibitionism16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $fameexhibitionism to $fameexhibitionism + 16>> +<</nobr>><</widget>> +<<widget "fameexhibitionism17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $fameexhibitionism to $fameexhibitionism + 17>> +<</nobr>><</widget>> +<<widget "fameexhibitionism18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $fameexhibitionism to $fameexhibitionism + 18>> +<</nobr>><</widget>> +<<widget "fameexhibitionism19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $fameexhibitionism to $fameexhibitionism + 19>> +<</nobr>><</widget>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Rent Hospital Fight]]>><</click>></span><<nexttext>> -<</if>> +<<widget "fameexhibitionism20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $fameexhibitionism to $fameexhibitionism + 20>> +<</nobr>><</widget>> +<<widget "fameexhibitionism30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $fameexhibitionism to $fameexhibitionism + 30>> +<</nobr>><</widget>> -:: Rent Hospital Fight Finish [nobr] -<<effects>> +<<widget "fameexhibitionism40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $fameexhibitionism to $fameexhibitionism + 40>> +<</nobr>><</widget>> -<<if $enemyarousal gte $enemyarousalmax>> +<<widget "fameexhibitionism50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $fameexhibitionism to $fameexhibitionism + 50>> +<</nobr>><</widget>> +<<widget "fameexhibitionism60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $fameexhibitionism to $fameexhibitionism + 60>> +<</nobr>><</widget>> -<<ejaculation>> +<<widget "fameexhibitionism70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $fameexhibitionism to $fameexhibitionism + 70>> +<</nobr>><</widget>> +<<widget "fameexhibitionism80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $fameexhibitionism to $fameexhibitionism + 80>> +<</nobr>><</widget>> +<<widget "fameexhibitionism90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $fameexhibitionism to $fameexhibitionism + 90>> +<</nobr>><</widget>> -<<He>> grips the bannister as the orgasm wracks <<his>> body. It's all the chance you need to escape back into the hospital proper. That won't be the last of it, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +<<widget "fameexhibitionism100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $fameexhibitionism to $fameexhibitionism + 100>> +<</nobr>><</widget>> - -<<clotheson>> -<<endcombat>> - <<if $crime gte 1000>> - <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> - <<else>> - <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> - <</if>> +<<widget "fameprostitution1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $fameprostitution to $fameprostitution + 1>> +<</nobr>><</widget>> -<<elseif $enemyhealth lte 0>> +<<widget "fameprostitution2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $fameprostitution to $fameprostitution + 2>> +<</nobr>><</widget>> +<<widget "fameprostitution3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $fameprostitution to $fameprostitution + 3>> +<</nobr>><</widget>> +<<widget "fameprostitution4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $fameprostitution to $fameprostitution + 4>> +<</nobr>><</widget>> -<<He>> trips and tumbles down the stairs, shouting profanities as <<he>> falls. You waste no time and escape back into the hospital proper. That won't be the last of it, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +<<widget "fameprostitution5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $fameprostitution to $fameprostitution + 5>> +<</nobr>><</widget>> -<<clotheson>> -<<endcombat>> +<<widget "fameprostitution6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $fameprostitution to $fameprostitution + 6>> +<</nobr>><</widget>> - <<if $crime gte 1000>> - <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> - <<else>> - <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> - <</if>> +<<widget "fameprostitution7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $fameprostitution to $fameprostitution + 7>> +<</nobr>><</widget>> -<<else>> +<<widget "fameprostitution8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $fameprostitution to $fameprostitution + 8>> +<</nobr>><</widget>> -You fall to the ground, too hurt to move.<br><br> +<<widget "fameprostitution9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $fameprostitution to $fameprostitution + 9>> +<</nobr>><</widget>> -<<set $upperoff to 0>> -<<set $loweroff to 0>> -<<set $underoff to 0>> -<<endcombat>> +<<widget "fameprostitution10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $fameprostitution to $fameprostitution + 10>> +<</nobr>><</widget>> -<<click [[Next|Rent Intro]]>><</click>> +<<widget "fameprostitution11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $fameprostitution to $fameprostitution + 11>> +<</nobr>><</widget>> -<</if>> +<<widget "fameprostitution12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $fameprostitution to $fameprostitution + 12>> +<</nobr>><</widget>> +<<widget "fameprostitution13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $fameprostitution to $fameprostitution + 13>> +<</nobr>><</widget>> -:: Forest Wolf Cave Dig [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> +<<widget "fameprostitution14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $fameprostitution to $fameprostitution + 14>> +<</nobr>><</widget>> -<<if $wolfcavedig gte 12>> -You move the rocks out of the way, until the remainder collapse and reveal a hole in the ground. You hear rushing water. -<<elseif $wolfcavedig gte 10>> -You think you hear rushing water as you the rocks out of the way. Not far to go now. -<<elseif $wolfcavedig gte 6>> -You move some of the rocks out of the way. The draft becomes stronger. -<<elseif $wolfcavedig gte 4>> -You move some of the rocks out of the way. You think you feel the draft become stronger. -<<else>> -You move some of the rocks in the way, but there's still much to do. -<</if>> -<br><br> +<<widget "fameprostitution15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $fameprostitution to $fameprostitution + 15>> +<</nobr>><</widget>> -<<if $wolfcavedig gte 12>> -<<click [[Go down|Forest Wolf Cave Hole]]>><</click>><br> -<<click [[Leave it for now|Forest Wolf Cave]]>><</click>><br> -<<else>> -<<click [[Next|Forest Wolf Cave]]>><</click>><br> -<</if>> +<<widget "fameprostitution16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $fameprostitution to $fameprostitution + 16>> +<</nobr>><</widget>> +<<widget "fameprostitution17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $fameprostitution to $fameprostitution + 17>> +<</nobr>><</widget>> -:: Forest Wolf Cave Examine [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> +<<widget "fameprostitution18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $fameprostitution to $fameprostitution + 18>> +<</nobr>><</widget>> -The feel around the darkness at the back of the cave, looking for the source of the draft. The air feels like its coming from behind a pile of loose rocks. -<br><br> -<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> +<<widget "fameprostitution19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $fameprostitution to $fameprostitution + 19>> +<</nobr>><</widget>> + +<<widget "fameprostitution20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $fameprostitution to $fameprostitution + 20>> +<</nobr>><</widget>> +<<widget "fameprostitution30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $fameprostitution to $fameprostitution + 30>> +<</nobr>><</widget>> -:: Forest Wolf Cave Hole [nobr] -<<set $outside to 0>><<set $location to "forest">><<effects>> +<<widget "fameprostitution40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $fameprostitution to $fameprostitution + 40>> +<</nobr>><</widget>> + +<<widget "fameprostitution50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $fameprostitution to $fameprostitution + 50>> +<</nobr>><</widget>> + +<<widget "fameprostitution60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $fameprostitution to $fameprostitution + 60>> +<</nobr>><</widget>> + +<<widget "fameprostitution70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $fameprostitution to $fameprostitution + 70>> +<</nobr>><</widget>> + +<<widget "fameprostitution80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $fameprostitution to $fameprostitution + 80>> +<</nobr>><</widget>> + +<<widget "fameprostitution90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $fameprostitution to $fameprostitution + 90>> +<</nobr>><</widget>> + +<<widget "fameprostitution100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $fameprostitution to $fameprostitution + 100>> +<</nobr>><</widget>> + + +<<widget "famebestiality1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $famebestiality to $famebestiality + 1>> +<</nobr>><</widget>> + +<<widget "famebestiality2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $famebestiality to $famebestiality + 2>> +<</nobr>><</widget>> + +<<widget "famebestiality3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $famebestiality to $famebestiality + 3>> +<</nobr>><</widget>> + +<<widget "famebestiality4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $famebestiality to $famebestiality + 4>> +<</nobr>><</widget>> + +<<widget "famebestiality5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $famebestiality to $famebestiality + 5>> +<</nobr>><</widget>> + +<<widget "famebestiality6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $famebestiality to $famebestiality + 6>> +<</nobr>><</widget>> + +<<widget "famebestiality7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $famebestiality to $famebestiality + 7>> +<</nobr>><</widget>> + +<<widget "famebestiality8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $famebestiality to $famebestiality + 8>> +<</nobr>><</widget>> + +<<widget "famebestiality9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $famebestiality to $famebestiality + 9>> +<</nobr>><</widget>> -You peer down the hole at the back of the cave, but can't make anything out. You hear rushing water. You sit on the edge and try to lower yourself down, but the rock gives way and you fall into dark water. -<br><br> +<<widget "famebestiality10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $famebestiality to $famebestiality + 10>> +<</nobr>><</widget>> -<<click [[Next|Underground Lake]]>><</click>><br> +<<widget "famebestiality11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $famebestiality to $famebestiality + 11>> +<</nobr>><</widget>> +<<widget "famebestiality12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $famebestiality to $famebestiality + 12>> +<</nobr>><</widget>> -:: Bask Call [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famebestiality13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $famebestiality to $famebestiality + 13>> +<</nobr>><</widget>> -<<covered>> +<<widget "famebestiality14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $famebestiality to $famebestiality + 14>> +<</nobr>><</widget>> -<<if $submissive gte 1150>> -"H-hello?" you say. "I'm sorry if I offended you. Please give me my clothes." -<<elseif $submissive lte 850>> -"I know you're there." You say. "Show yourself."<br><br> -<<else>> -"This isn't funny." You say. "Give my clothes back." -<</if>> +<<widget "famebestiality15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $famebestiality to $famebestiality + 15>> +<</nobr>><</widget>> -<br><br> +<<widget "famebestiality16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $famebestiality to $famebestiality + 16>> +<</nobr>><</widget>> -<<generatec1>><<person1>>A <<person>> steps out from behind a bush, grinning ear to ear. "Alright, but first let me see you properly."<br><br> +<<widget "famebestiality17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $famebestiality to $famebestiality + 17>> +<</nobr>><</widget>> -<<click [[Do as asked|Bask Call Move]]>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><br> -<<click [[Refuse|Bask Call Refuse]]>><</click>><br> +<<widget "famebestiality18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $famebestiality to $famebestiality + 18>> +<</nobr>><</widget>> +<<widget "famebestiality19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $famebestiality to $famebestiality + 19>> +<</nobr>><</widget>> -:: Bask Sneak [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famebestiality20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $famebestiality to $famebestiality + 20>> +<</nobr>><</widget>> -You crawl beneath a bush and look out towards your bedroom window. Children play on the grass between you and the orphanage. You won't be able to cross without being seen.<br><br> +<<widget "famebestiality30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $famebestiality to $famebestiality + 30>> +<</nobr>><</widget>> -<<click [[Shield yourself with a potted plant|Bask Sneak Exhibitionism]]>><</click>><br> -<<click [[Wait for them to leave (1:00)|Bask Sneak Wait]]>><<pass60>><</click>><br> +<<widget "famebestiality40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $famebestiality to $famebestiality + 40>> +<</nobr>><</widget>> +<<widget "famebestiality50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $famebestiality to $famebestiality + 50>> +<</nobr>><</widget>> -:: Bask Call Move [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> -<<fameexhibitionism1>> -<<if $leftarm isnot "bound" and $rightarm isnot "bound">> +<<widget "famebestiality60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $famebestiality to $famebestiality + 60>> +<</nobr>><</widget>> -You <<nervously>> move your hands, displaying yourself to the <<personstop>> +<<widget "famebestiality70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $famebestiality to $famebestiality + 70>> +<</nobr>><</widget>> -<<else>> +<<widget "famebestiality80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $famebestiality to $famebestiality + 80>> +<</nobr>><</widget>> -You <<nervously>> turn your body, displaying youself to the <<personstop>> +<<widget "famebestiality90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $famebestiality to $famebestiality + 90>> +<</nobr>><</widget>> -<</if>> +<<widget "famebestiality100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $famebestiality to $famebestiality + 100>> +<</nobr>><</widget>> -You feel exposed and humiliated as you look at the clothes held in <<his>> hand, but <<he>> makes no move to give them back. -<br><br> -<<if $submissive gte 1150>> -"P-please..." you plead. <<He>> takes pity on you and throws you the clothing. You run behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> -<<elseif $submissive lte 850>> +<<widget "famerape1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $famerape to $famerape + 1>> +<</nobr>><</widget>> -Realising how entranced <<he>> is by your body, you snatch the clothing from <<him>> and march behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> +<<widget "famerape2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $famerape to $famerape + 2>> +<</nobr>><</widget>> -<<else>> +<<widget "famerape3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $famerape to $famerape + 3>> +<</nobr>><</widget>> -"I did what you asked." You say, hoping the ordeal is near over.<br><br> -<<He>> looks at you thoughtfully for a moment, then throws the clothing at you. You run behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> +<<widget "famerape4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $famerape to $famerape + 4>> +<</nobr>><</widget>> -<</if>> -<br><br> +<<widget "famerape5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $famerape to $famerape + 5>> +<</nobr>><</widget>> -<<clotheson>> -<<click [[Next|Garden]]>><<endevent>><</click>><br> +<<widget "famerape6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $famerape to $famerape + 6>> +<</nobr>><</widget>> +<<widget "famerape7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $famerape to $famerape + 7>> +<</nobr>><</widget>> -:: Bask Call Refuse [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famerape8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $famerape to $famerape + 8>> +<</nobr>><</widget>> - <<if $submissive gte 1150>> - You look at your feet and shake your head. You've had quite enough. - <<elseif $submissive lte 850>> - You glare at the <<personstop>> "I'm not doing what you want. Give me back my clothes this instant!" you demand, sounding more assured than you feel. - <<else>> - "No," you say. "I'm not going to." - <</if>> -<br><br> +<<widget "famerape9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $famerape to $famerape + 9>> +<</nobr>><</widget>> -"Worth a try," <<he>> says, shrugging. <<He>> hurls your clothing into the air and giggles as <<he>> runs away.<br><br> +<<widget "famerape10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $famerape to $famerape + 10>> +<</nobr>><</widget>> -<<if $rng gte 81>> +<<widget "famerape11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $famerape to $famerape + 11>> +<</nobr>><</widget>> -Your clothes snag on a tree branch, high above you.<br><br> +<<widget "famerape12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $famerape to $famerape + 12>> +<</nobr>><</widget>> -<<click [[Climb|Bask Climb]]>><<endevent>><</click>><br> -<<click [[Leave them|Bask Sneak]]>><<set $upperoff to 0>><<set $loweroff to 0>><<endevent>><</click>><br> +<<widget "famerape13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $famerape to $famerape + 13>> +<</nobr>><</widget>> -<<else>> +<<widget "famerape14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $famerape to $famerape + 14>> +<</nobr>><</widget>> -Your clothes land beside you. You hide behind a bush before dressing, afraid you're still being watched.<br><br> +<<widget "famerape15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $famerape to $famerape + 15>> +<</nobr>><</widget>> -<<click [[Next|Garden]]>><<endevent>><</click>><br> +<<widget "famerape16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $famerape to $famerape + 16>> +<</nobr>><</widget>> -<</if>> +<<widget "famerape17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $famerape to $famerape + 17>> +<</nobr>><</widget>> +<<widget "famerape18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $famerape to $famerape + 18>> +<</nobr>><</widget>> -:: Bask Climb [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famerape19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $famerape to $famerape + 19>> +<</nobr>><</widget>> -You grab hold of a low branch and begin climbing the tree. You feel more exposed as you ascend, and hope the leaves and other trees will provide enough cover.<br><br> +<<widget "famerape20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $famerape to $famerape + 20>> +<</nobr>><</widget>> +<<widget "famerape30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $famerape to $famerape + 30>> +<</nobr>><</widget>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<if $rng gte 51 and $hallucinations gte 2 and $tentacledisable is "f">> - You're making sure your legs are secure when the branches jerk to life. They bend towards you, until you're surrounded and trapped.<br><br> - - <<click [[Next|Bask Tentacles]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - You can see over the orphanage fence from here, into the windows of neighbouring homes. One window opens and a <<generate1>><<person1>><<person>> leans out. <<He>> spots you and smiles. "Are you... naked?" <<he>> says, craning <<his>> neck to get a view less obscured by leaves. "Wait there. I'll get my camera." The branch holding your clothes is out in the open, and you don't think you could retrieve them before <<he>> returns.<br><br> -<<fameexhibitionism1>> -<<click [[Continue anyway|Bask Climb Exhibitionism]]>><<gtrauma60>><<gstress60>><<garousal60>><</click>><<gtrauma>><<gstress>><<garousal>><br><br> -<<click [[Climb back down|Bask Sneak]]>><<set $upperoff to 0>><<set $loweroff to 0>><<endevent>><</click>><br> - - <</if>> -<<else>> - -You cling to the branch holding your clothes with your hands and knees and crawl across. The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and crawl back to the trunk. You climb down safely.<br><br> +<<widget "famerape40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $famerape to $famerape + 40>> +<</nobr>><</widget>> -<<clotheson>> +<<widget "famerape50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $famerape to $famerape + 50>> +<</nobr>><</widget>> -<<click [[Next|Garden]]>><</click>><br> - -<</if>> +<<widget "famerape60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $famerape to $famerape + 60>> +<</nobr>><</widget>> +<<widget "famerape70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $famerape to $famerape + 70>> +<</nobr>><</widget>> -:: Bask Climb Exhibitionism [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> -<<fameexhibitionism10>> +<<widget "famerape80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $famerape to $famerape + 80>> +<</nobr>><</widget>> -You cling to the branch holding your clothes with your hands and knees and crawl across. The <<person>> returns, and points <<his>> camera straight at you. Now you're clear of the the main bulk of leaves, they get a clear shot of your <<bottomstop>> "Damn <<girlcomma>> what I'd do to you if I had you in here."<br><br> +<<widget "famerape90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $famerape to $famerape + 90>> +<</nobr>><</widget>> +<<widget "famerape100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $famerape to $famerape + 100>> +<</nobr>><</widget>> -The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and turn around. You crawl back to the trunk, leaning forward to conceal as much as you can from the <<person>> and <<his>> camera. You enter the safe covering of leaves and climb down.<br><br> -<<clotheson>> -<<click [[Next|Garden]]>><<endevent>><</click>><br> +<<widget "famesex1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $famesex to $famesex + 1>> +<</nobr>><</widget>> +<<widget "famesex2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $famesex to $famesex + 2>> +<</nobr>><</widget>> -:: Bask Tentacles [nobr] -<<set $outside to 1>><<set $location to "forest">> +<<widget "famesex3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $famesex to $famesex + 3>> +<</nobr>><</widget>> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 6>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> +<<widget "famesex4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $famesex to $famesex + 4>> +<</nobr>><</widget>> +<<widget "famesex5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $famesex to $famesex + 5>> +<</nobr>><</widget>> -<</if>> +<<widget "famesex6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $famesex to $famesex + 6>> +<</nobr>><</widget>> +<<widget "famesex7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $famesex to $famesex + 7>> +<</nobr>><</widget>> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> +<<widget "famesex8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $famesex to $famesex + 8>> +<</nobr>><</widget>> +<<widget "famesex9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $famesex to $famesex + 9>> +<</nobr>><</widget>> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Bask Tentacles Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Bask Tentacles]]>><</click>></span><<nexttext>> -<</if>> +<<widget "famesex10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $famesex to $famesex + 10>> +<</nobr>><</widget>> +<<widget "famesex11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $famesex to $famesex + 11>> +<</nobr>><</widget>> -:: Bask Tentacles Finish [nobr] -<<effects>> +<<widget "famesex12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $famesex to $famesex + 12>> +<</nobr>><</widget>> +<<widget "famesex13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $famesex to $famesex + 13>> +<</nobr>><</widget>> +<<widget "famesex14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $famesex to $famesex + 14>> +<</nobr>><</widget>> +<<widget "famesex15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $famesex to $famesex + 15>> +<</nobr>><</widget>> -The remaining branches return to their original positions and stay there. You wobble for a moment, but manage to keep yourself from falling. <<tearful>> you continue ascending the tree.<br><br> +<<widget "famesex16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $famesex to $famesex + 16>> +<</nobr>><</widget>> -You cling to the branch holding your clothes with your hands and knees and crawl across. The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and crawl back to the trunk. You climb down safely.<br><br> +<<widget "famesex17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $famesex to $famesex + 17>> +<</nobr>><</widget>> -<<clotheson>> -<<endcombat>> +<<widget "famesex18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $famesex to $famesex + 18>> +<</nobr>><</widget>> -<<click [[Next|Garden]]>><</click>><br> +<<widget "famesex19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $famesex to $famesex + 19>> +<</nobr>><</widget>> +<<widget "famesex20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $famesex to $famesex + 20>> +<</nobr>><</widget>> -:: Bask Sneak Exhibitionism [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famesex30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $famesex to $famesex + 30>> +<</nobr>><</widget>> -You shuffle out from beneath the bush and take cover behind a plant pot. You stand up, lifting the pot as you so that the flowers continue to protect you. You walk along the side of the garden, hoping no one thinks anything is odd. The children don't look twice at you.<br><br> +<<widget "famesex40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $famesex to $famesex + 40>> +<</nobr>><</widget>> -<<if $rng gte 81>> +<<widget "famesex50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $famesex to $famesex + 50>> +<</nobr>><</widget>> -You're half way there when the bottom of the pot gives way, spilling the contents and causing the rest of the pot to collapse. You find yourself stood out in the open with your <<lewdness>> displayed. One of the children averts their eyes, but most stare at you. You run to your bedroom window and climb inside as laughter breaks out behind you.<<gtrauma>><<gstress>><<garousal>><<gtrauma60>><<gstress60>><<garousal60>><br><br> +<<widget "famesex60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $famesex to $famesex + 60>> +<</nobr>><</widget>> -<<fameexhibitionism10>> +<<widget "famesex70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $famesex to $famesex + 70>> +<</nobr>><</widget>> -<<else>> +<<widget "famesex80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $famesex to $famesex + 80>> +<</nobr>><</widget>> -You make it to your bedroom window and climb through without incident.<br><br> +<<widget "famesex90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $famesex to $famesex + 90>> +<</nobr>><</widget>> +<<widget "famesex100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $famesex to $famesex + 100>> +<</nobr>><</widget>> -<</if>> -<<click [[Next|Bedroom]]>><</click>><br> -:: Bask Sneak Wait [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> -You wait, <<lewdness>> displayed but hidden beneath the bush, for the children to grow bored and leave. Once vacant, you run across the garden and through your bedroom window to safety.<br><br> -<<click [[Next|Bedroom]]>><</click>><br> +<<widget "famegood1">><<nobr>> +<<set $fame to $fame + 1>> +<<set $famegood to $famegood + 1>> +<</nobr>><</widget>> +<<widget "famegood2">><<nobr>> +<<set $fame to $fame + 2>> +<<set $famegood to $famegood + 2>> +<</nobr>><</widget>> -:: Garden Shove [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<<widget "famegood3">><<nobr>> +<<set $fame to $fame + 3>> +<<set $famegood to $famegood + 3>> +<</nobr>><</widget>> -<<if $rng gte 81>> -You push the <<person>> away from you, but <<he>> doesn't relent.<br><br> +<<widget "famegood4">><<nobr>> +<<set $fame to $fame + 4>> +<<set $famegood to $famegood + 4>> +<</nobr>><</widget>> -<<click [[Next|Garden Sex]]>><<set $molestationstart to 1>><</click>><br> -<<else>> -You push the <<person>> away from you. <<He>> avoids eye contact and makes <<his>> way back to <<his>> friends.<br><br> +<<widget "famegood5">><<nobr>> +<<set $fame to $fame + 5>> +<<set $famegood to $famegood + 5>> +<</nobr>><</widget>> -<<click [[Next|Garden]]>><<endevent>><</click>><br> -<</if>> +<<widget "famegood6">><<nobr>> +<<set $fame to $fame + 6>> +<<set $famegood to $famegood + 6>> +<</nobr>><</widget>> +<<widget "famegood7">><<nobr>> +<<set $fame to $fame + 7>> +<<set $famegood to $famegood + 7>> +<</nobr>><</widget>> -:: Garden Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 60>> -<<set $rescue to 1>> -<<promiscuity2>> +<<widget "famegood8">><<nobr>> +<<set $fame to $fame + 8>> +<<set $famegood to $famegood + 8>> +<</nobr>><</widget>> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> +<<widget "famegood9">><<nobr>> +<<set $fame to $fame + 9>> +<<set $famegood to $famegood + 9>> +<</nobr>><</widget>> +<<widget "famegood10">><<nobr>> +<<set $fame to $fame + 10>> +<<set $famegood to $famegood + 10>> +<</nobr>><</widget>> -<<endif>> +<<widget "famegood11">><<nobr>> +<<set $fame to $fame + 11>> +<<set $famegood to $famegood + 11>> +<</nobr>><</widget>> + +<<widget "famegood12">><<nobr>> +<<set $fame to $fame + 12>> +<<set $famegood to $famegood + 12>> +<</nobr>><</widget>> +<<widget "famegood13">><<nobr>> +<<set $fame to $fame + 13>> +<<set $famegood to $famegood + 13>> +<</nobr>><</widget>> -<<effects>> -<<effectsman>><<man>> +<<widget "famegood14">><<nobr>> +<<set $fame to $fame + 14>> +<<set $famegood to $famegood + 14>> +<</nobr>><</widget>> +<<widget "famegood15">><<nobr>> +<<set $fame to $fame + 15>> +<<set $famegood to $famegood + 15>> +<</nobr>><</widget>> +<<widget "famegood16">><<nobr>> +<<set $fame to $fame + 16>> +<<set $famegood to $famegood + 16>> +<</nobr>><</widget>> -<<stateman>><br> -<br> -<<actionsman>> +<<widget "famegood17">><<nobr>> +<<set $fame to $fame + 17>> +<<set $famegood to $famegood + 17>> +<</nobr>><</widget>> +<<widget "famegood18">><<nobr>> +<<set $fame to $fame + 18>> +<<set $famegood to $famegood + 18>> +<</nobr>><</widget>> +<<widget "famegood19">><<nobr>> +<<set $fame to $fame + 19>> +<<set $famegood to $famegood + 19>> +<</nobr>><</widget>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Garden Sex]]>><</click>></span><<nexttext>> -<</if>> +<<widget "famegood20">><<nobr>> +<<set $fame to $fame + 20>> +<<set $famegood to $famegood + 20>> +<</nobr>><</widget>> +<<widget "famegood30">><<nobr>> +<<set $fame to $fame + 30>> +<<set $famegood to $famegood + 30>> +<</nobr>><</widget>> -:: Garden Sex Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<widget "famegood40">><<nobr>> +<<set $fame to $fame + 40>> +<<set $famegood to $famegood + 40>> +<</nobr>><</widget>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<widget "famegood50">><<nobr>> +<<set $fame to $fame + 50>> +<<set $famegood to $famegood + 50>> +<</nobr>><</widget>> -"That was naughty," <<he>> says, blushing. "I hope no one saw." <<tearful>> you rise to your feet.<br><br> +<<widget "famegood60">><<nobr>> +<<set $fame to $fame + 60>> +<<set $famegood to $famegood + 60>> +<</nobr>><</widget>> -<<clotheson>> -<<endcombat>> +<<widget "famegood70">><<nobr>> +<<set $fame to $fame + 70>> +<<set $famegood to $famegood + 70>> +<</nobr>><</widget>> +<<widget "famegood80">><<nobr>> +<<set $fame to $fame + 80>> +<<set $famegood to $famegood + 80>> +<</nobr>><</widget>> +<<widget "famegood90">><<nobr>> +<<set $fame to $fame + 90>> +<<set $famegood to $famegood + 90>> +<</nobr>><</widget>> -<<elseif $enemyhealth lte 0>> +<<widget "famegood100">><<nobr>> +<<set $fame to $fame + 100>> +<<set $famegood to $famegood + 100>> +<</nobr>><</widget>> -The <<person>> recoils from you in pain. <<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves to find <<his>> friends.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $alarm is 1 and $rescue is 1>> -The <<person>> jumps away from you in fright. "I didn't do anything," <<he>> lies to no one in particular before leaving to find <<his>> friends. <<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> +<<widget "famedance">><<nobr>> +<<exposure>> +<<if $exposed gte 2>> +<<set $fameexhibitionism += $audience>> +<<set $fame += $audience>> +<<elseif $exposed gte 1>> +<<set $fameexhibitionism += ($audience * 2)>> +<<set $fame += ($audience * 2)>> <</if>> -<br><br> -<<click [[Next|Garden]]>><</click>> - - -:: Garden Flirt [nobr] -<<set $outside to 1>><<set $location to "home">><<effects>> +<</nobr>><</widget>> -You squeeze <<his>> hips between your thighs for a moment and lean closer. "You're it," you whisper into <<his>> ear. "And right where I want you." <<His>> face has turned red by the time you're back on your feet.<<promiscuity1>><br><br> +:: Pillory Kick [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<click [[Next|Garden]]>><<endevent>><</click>><br> +You kick the <<person>> in the shin. "Ow!" <<he>> says. "Fucking bitch." <<He>> hobbles away from you.<br><br> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -:: Bus move Safe [nobr] -<<set $outside to 0>><<effects>> +:: Pillory Skirt [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -You stand up and shuffle past the <<personcomma>> who doesn't stop you.<br><br> -The bus soon arrives at your destination.<br><br> +<<if $rng gte 51>> +<<He>> flips the hem of your skirt up, laying bare your <<undies>> for all to see. "Yes," <<he>> says. "I think this suits you better." <<He>> returns to the crowd, leaving you exposed.<br><br> +<<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>> <<endevent>> -<<destination5>> - +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -:: Bus endure safe [nobr] -<<set $outside to 0>><<effects>> +<<else>> -You remain seated. The <<persons>> hand moves to your inner thigh. <<He>> creeps closer to your crotch over the next couple of minutes, but stops when the bus arrives at <<his>> destination. It arrives at yours soon after.<br><br> +<<He>> lifts the hem of your skirt slightly and peeks under. + <<if $undertype is "naked">> + "<<pShe>> isn't wearing anything under <<pher>> skirt!" the <<person>> announces loudly.<br><br> + "What a pervert," says someone in the crowd.<br><br> + <<elseif $undertype is "chastity">> + "<<pShe>> is wearing a chastity belt!" the <<person>> announces loudly.<br><br> + "Guess <<pshe>> likes being locked up," says someone in the crowd. "Having the time of <<pher>> life I bet."<br><br> + <<else>> + "<<pShe>> is wearing $undercolour $underclothes!" the <<person>> announces loudly.<br><br> + <<if $playergenderappearance isnot $undergender and $undergender isnot "n">> + "What a pervert," says someone in the crowd. "Crossdressing, and in front of so many people!"<br><br> + <</if>> + <</if>> + <<endevent>> -<<destination5>> - - -:: Bus Comply [nobr] -<<set $outside to 0>><<effects>> - -You feel their hungry eyes as you <<pullup>> your $upperclothes, revealing your <<breastsstop>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<if $playergenderappearance is "m">> -"Don't be shy," says the <<person1>><<person>> as <<he>> reaches out and pinches your right nipple. -<<elseif $breastsize lte 2>> -"You call those pathetic things breasts?" says the <<person1>><<person>> as <<he>> reaches out and pinches your right nipple. -<<elseif $breastsize lte 5>> -"I knew you had nice boobs," says the <<person1>><<person>> as <<he>> reaches out and squeezes your right breast. -<<else>> -"Look at the size of them," says the <<person1>><<person>> as <<he>> reaches out and squeezes your right breast. <</if>> -The other two join in bullying your exposed chest. Trapped in the corner, you can do nothing but endure and hope no one else can see your humiliation.<br><br> -After several minutes the bus stop and the <<person2>><<person>> pokes the <<person1>><<personstop>> "We need to get off here." They give your breasts one last slap before leaving. The bus arrives at your destination soon after.<br><br> +:: Pillory Lower [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $rng gte 51>> +<<He>> pulls your $lowerclothes down to your thighs, revealing your <<undies>> for all to see. -<<set $pain += 30>> + <<if $undertype is "naked">> + "No underwear!" <<he>> says. "What a perv." + <<else>> + + <</if>> +<<He>> returns to the crowd, leaving you exposed and humiliated.<br><br> -<<destination5>> +<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>><<set $lowerstate to "thighs">> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<elseif $rng gte 1>> -:: Bus Refuse [nobr] -<<set $outside to 0>><<effects>> +<<He>> pulls your $lowerclothes down to your thighs, revealing your <<undies>> for all to see. + + <<if $undertype is "naked">> + "No underwear!" the <<person>> announces loudly.<br><br> + "What a pervert," says someone in the crowd.<br><br> + <<elseif $undertype is "chastity">> + "<<pShe>> is wearing a chastity belt!" the <<person>> announces loudly.<br><br> + "Guess <<pshe>> likes being locked up," says someone in the crowd. "Having the time of <<pher>> life I bet."<br><br> + <<else>> + "<<pShe>> is wearing $undercolour $underclothes!" the <<person>> announces loudly.<br><br> + <<if $playergenderappearance isnot $undergender and $undergender isnot "n">> + "What a pervert," says someone in the crowd. "Crossdressing, and in front of so many people!"<br><br> + <</if>> + <</if>> +<<He>> pulls up your $lowerclothes before returning to the crowd.<br><br> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<if $submissive lte 850>> -"Fuck off," you say, determined to not be bullied.<br><br> -<<elseif $submissive gte 1150>> -You look at your lap and shake your head.<br><br> -<<else>> -"Leave me alone," you say.<br><br> <</if>> -"I insist," says the <<person1>><<personcomma>> grabbing your $upperclothes.<br><br> -<<click [[Next|Bus School Strip]]>><<set $molestationstart to 1>><</click>><br> +:: Pillory Under [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -:: Bus School Strip [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcstrip>><<npcidlegenitals>> -<<set $timer to 15>> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> -<<endif>> +<<if $rng gte 51>> +<<He>> pulls your $underclothes down to your thighs, revealing your <<genitals>> for all to see. -<<effects>> -<<effectsman>><<man>> +<<He>> returns to the crowd, leaving you exposed and humiliated.<br><br> +<<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $understate to "thighs">> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<elseif $rng gte 1>> +<<He>> pulls up your $underclothes, stretching them taut and emphasising your <<bottom>> cheeks. <<He>> gives you a firm spank before returning to the crowd.<br><br> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> +:: Pillory Warn [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $submissive lte 850>> +"Don't you dare. Or I'll find you when I get out," you say, glaring at the <<personstop>> <<He>> looks away from you and puts the fruit away.<br><br> +<<elseif $submissive gte 1150>> +"P-please don't," you say, hanging your head. The <<person>> takes pity on you and puts the fruit away.<br><br> +<<else>> +"Please don't," you say. <<He>> hesitates a moment. <<His>> friend pokes <<him>> and <<he>> throws the fruit, but it flies clear of the pillory.<br><br> +<</if>> +<<endevent>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +:: Pillory Brace [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<stateman>><br> -<br> -<<actionsman>> +You brace for the impact as the fruit comes flying towards you. + <<if $rng gte 81>> + + It smashes into your face, hurting more than you expected. Some people applaud.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<set $pain += 40>><br><br> + + <<else>> + + Their aim is off and it thuds into the pillory beside your head, smashing into pieces but leaving you mostly clean.<br><br> + + <</if>> -<<if $timer lte 1>> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Bus School Strip]]>><</click>></span><<nexttext>> -<</if>> -:: Bus School Strip Finish [nobr] -<<if $enemyhealth lte 0>> -The <<person1>><<person>> falls back into the aisle and the other two pull away from you. "Come on," <<he>> says. "This psycho isn't worth it."<br><br> +<<endevent>> -<<clotheson>> -<<endcombat>> -The bus soon arrives at your destination.<br><br> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> -<<destination5>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +:: Pillory Oral [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> -"You're good for something at least." <<tearful>> you gather yourself as the three of them find someone else to harass.<br><br> -<<clotheson>> -<<endcombat>> +<<set $anususe to "none">> +<<set $vaginause to "none">> +<<set $penisuse to "none">> +<<set $thighuse to "none">> +<<set $bottomuse to "none">> +<<set $feetuse to "none">> +<<set $chestuse to "none">> -The bus soon arrives at your destination.<br><br> +<<set $enemyhealthmax to 5>><<set $enemyhealth to 5>> +<<set $enemyarousalmax to 150>> -<<destination5>> -<<elseif $alarm is 1 and $rescue is 1>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -"Stop the tomfoolery back there, or I'll come sort you out," says the <<generate4>><<person4>><<person>> driving the bus. The trio relent in their attack.<br><br> -<<clotheson>> -<<endcombat>> -The bus soon arrives at your destination.<br><br> +<<audience>> -<<destination5>> -<<elseif $timer lte 0>> -The bus pulls to a stop. "We need to get off here," says the <<person2>><<personstop>> - <<if $upperoff is 0 and $loweroff is 0 and $underoff is 0>> - - <<else>><<stealclothes>> - They leave the bus, taking your clothes with them. - <</if>> - <<if $exposed gte 1>> - - <<clotheson>> - <<endcombat>> - - <<tearful>> you sink into your seat to avoid being seen.<br><br> - - - You'll arrive at your destination soon, but you can't leave like this. The bus must return to the station at some point.<br><br> - - <<click [[Ask someone for help|Bus School Strip Help]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> - <<click [[Wait (1:00)|Bus Station]]>><<pass60>><</click>> - - <<else>> - <<tearful>> you settle back into your seat.<br><br> - - <<clotheson>> - <<endcombat>> - The bus soon arrives at your destination.<br><br> - <<destination5>> - - <</if>> -<<else>> -"Much better," says the <<person1>><<personstop>> "Now everyone can see you." The bus comes to a halt. "That's our stop. See you later, slut." They take your clothes with them.<br><br> -<<stealclothes>> +<<stateman>><br> +<br> +<<actionsman>> -<<clotheson>> -<<endcombat>> - -<<tearful>> you sink into your seat to avoid being seen.<br><br> - - -You'll arrive at your destination soon, but you can't leave like this. The bus must return to the station at some point.<br><br> - -<<click [[Ask someone for help|Bus School Strip Help]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> -<<click [[Wait (1:00)|Bus Station]]>><<pass60>><</click>> - +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Pillory Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Pillory Oral Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pillory Oral]]>><</click>></span><<nexttext>> <</if>> -:: Bus School Strip Help [nobr] -<<set $outside to 0>><<effects>> +:: Pillory Oral Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -Keeping low, you shuffle into the aisile and poke a <<generatey1>><<person1>><<person>> in the arm and return to your seat. <<He>> looks over <<his>> shoulder. +<<if $enemyarousal gte $enemyarousalmax>> -<<if $submissive gte 1150>> -"I-I need some towels. Please help," you say, unable to make eye contact. -<<elseif $submissive lte 850>> -"Gimme some towels. Quickly," you demand. -<<else>> -"Do you have any towels I can cover up with?" you ask. -<</if>> -<br><br> -<<if $rng gte 81>> +<<ejaculation>> -"Why would you-" <<he>> begins before realising your predicament and smiling. "I'll help, but I want a look at you first."<br><br> - <<if $submissive gte 1150>> - "Please don't make me," - <<elseif $submissive lte 850>> - "Fuck off," - <<else>> - "Don't be a pervert," - <</if>> +The <<person>> pats your head then steps away from the pillory.<br><br> -you say, but <<he>> moves to the seat opposite you. <<covered>><br><br> - - <<if $leftarm is "bound" and $rightarm is "bound">> - <<He>> laughs. "I was right. Now turn around so I can see you properly. + <<if $pilloryaudience is 1>> + <<famerape10>> + <<elseif $pilloryaudience is 2>> + <<famerape20>> + <<elseif $pilloryaudience is 3>> + <<famerape30>> + <<elseif $pilloryaudience is 4>> + <<famerape40>> + <<elseif $pilloryaudience is 5>> + <<famerape50>> <<else>> - <<He>> laughs. "I was right. Move your hands so I can see your properly. + <<famerape60>> <</if>> - -If you don't, I'll let the rest of the bus know and we can all get a look."<br><br> - -<<click [[Comply|Bus School Strip Comply]]>><<submissive1>><<gtrauma60>><<gstress60>><<fameexhibitionism1>><</click>><br> -<<click [[Refuse|Bus School Strip Refuse]]>><<detention10>><<defiant1>><<gtrauma60>><<gstress60>><</click>><<gdelinquency>><br> - -<<else>> +"Serves you right, bitch," you hear someone shout.<br> +"At least <<pshe>> can be of some use to society."<br> +"Not even a punishment, I bet <<pshe>> enjoyed it, the filthy slut.<br> +<span class="pink">The crowd becomes larger and bolder.</span><<set $pilloryaudience += 1>> +<br> - "Why would you-" <<he>> says, before blushing in realisation. <<He>> rummages in <<his>> back and throws some towels at you.<br><br> - <<towelup>> +<<endcombat>> - The bus soon arrives at your destination.<br><br> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> +<<elseif $enemyhealth lte 0>> - <<destination5>> - -<</if>> +Pride wounded, the <<person>> leaves the pillory.<br><br> +"So violent. <<pShe>> belongs up there." You hear someone shout.<br> +<span class="teal">The crowd becomes smaller and more cautious.</span> +<<set $pilloryaudience -= 1>><br> -:: Bus School Strip Comply [nobr] -<<set $outside to 0>><<effects>> +<<clotheson>> +<<endcombat>> -<<if $leftarm is "bound" and $rightarm is "bound">> -You turn your body, baring your <<lewdness>> to the <<personstop>> -<<else>> -You move your arms out of the way, baring your <<lewdness>> to the <<personstop>> +<<click [[Next|Pillory]]>><<pass60>><<set $pillorytime -= 1>><</click>><br> <</if>> -<<He>> stares at you with hungry eyes and reaches out, but you recoil from <<his>> hand. <<He>> doesn't continue, thinking <<hes>> pushed <<his>> luck far enough.<br><br> - -"Here you go," <<he>> says as <<he>> throws you some towels. "That wasn't so bad, was it?" <<He>> returns to <<his>> seat.<br><br> - -<<towelup>> -<<endevent>> - -The bus soon arrives at your destination.<br><br> - -<<destination5>> - -:: Bus School Strip Refuse [nobr] -<<set $outside to 0>><<effects>> -<<fameexhibitionism20>> -<<He>> stands up. "Everyone, this <<girl>> isn't wearing anything!" <<he>> bellows, causing heads all over the bus to turn your way. You shrink in your seat, but it only enflames curiosity in your new audience. "Come have a look!"<br><br> - -A <<generatey2>><<person2>><<person>> leans over the seat behind you. <<person1>>"<<Hes>> not lying. Come look." You're fortunate than none have the daring to assault you further, but the rest of the journey is miserable as they crowd and jeer.<br><br> - -<<generate3>><<person3>>The bus comes to a stop at your destination and the driver climbs out of <<his>> seat. "Everyone away from <<phimcomma>> now." The kids start shuffling off the bus with some reluctance, lingering as long as they can. The driver, a <<personcomma>> throws you some towels. "I don't ever want to catch you slutting up my bus again. I'm letting the teachers know."<br><br> - - -There's not much to do but cover up and leave the bus.<br><br> - - - -<<towelup>> -<<endevent>> +:: Domus Entrance Pet [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<destination5>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +You kneel down and reach out a hand. It stops growling, but now seems a bit too friendly.<br><br> -:: Bus Seat Rape [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemyanger += 40>> -<<set $enemytrust -= 40>> -<<endif>> +<<click [[Next|Domus Entrance Dog]]>><<set $molestationstart to 1>><</click>><br> +<<else>> -<<effects>> -<<effectsman>><<man>> +You dog's demeaner changes at your show of affection. It licks your hand and trots back to its kennel. No one answered the door.<br><br> +<<click [[Break in|Domus House Lock]]>><</click>><br> +<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> +<<click [[Stop|Domus Street]]>><</click>><br> +<</if>> +:: Domus Entrance Run [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $rng gte 91>> +You turn to run, but trip over a hose and fall flat on your face. The dog jumps on top of you.<br><br> +<<click [[Next|Domus Entrance Dog]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>> +<<else>> +You run from the premises, closing the gate behind you.<br><br> +<<domusquick>> +<</if>> -<<audience>> +:: Domus Entrance Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "dog">> + <<if $phase is 1>> + <<set $beaststance to "top">> + <<set $enemyanger += 40>> + <<set $enemytrust -= 40>> + <</if>> +<<set $rescue to 1>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> @@ -128207,787 +112405,630 @@ There's not much to do but cover up and leave the bus.<br><br> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Bus Seat Rape Finish]]>><</click>></span><<nexttext>> + +<<if $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Bus Seat Rape Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Domus Entrance Dog Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Bus Seat Rape]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Domus Entrance Dog]]>><</click>></span><<nexttext>> <</if>> -:: Bus Seat Rape Finish [nobr] -<<if $enemyhealth lte 0>> - -You knock the <<person1>><<person>> down, giving you a clear route out. <<tearful>> you run to the front of the bus. - - <<if $submissive lte 850>> - "Let me off or I'll mess you up too," you say, - <<elseif $submissive gte 1150>> - "Please stop the bus," you say, - <<else>> - "Let me off!" you say, - <</if>> - -aware that the <<person>> and <<his>> friends won't take long to recover. The driver doesn't respond.<br><br> - -You open the door and look out at the town racing by. Jumping would be dangerous. You glance back at the <<people>> coming for you. You don't have long.<br><br> +:: Domus Entrance Dog Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Jump|Bus Seat Rape Jump]]>><</click>><br> - <<if $submissive lte 500>> - <<click [[Punch the driver|Bus Seat Rape Punch]]>><<crime100>><</click>><<crime>><br> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<beastejaculation>> -The bus stops and the group push you towards the door. They shove you out and drive away, jeering at you through the windows. - <<if $upperoff is 0 and $loweroff is 0 and $underoff is 0>> - - <<else>> - They kept your clothes. - <</if>> +Satisfied, the dog returns to its kennel. - <<if $exposed gte 1>> - <<tearful>> you hide behind a car before you're seen.<br><br> - <<else>> - <<tearful>> you try to work out where you are.<br><br> - <</if>> +<<tearful>> you rise to your feet.<br><br> -<<stealclothes>> <<clotheson>> <<endcombat>> -<<set $rng to random(1, 13)>> - <<if $rng is 1>> - <<set $bus to "nightingale">> - <<elseif $rng is 2>> - <<set $bus to "domus">> - <<elseif $rng is 3>> - <<set $bus to "elk">> - <<elseif $rng is 4>> - <<set $bus to "high">> - <<elseif $rng is 5>> - <<set $bus to "starfish">> - <<elseif $rng is 6>> - <<set $bus to "barb">> - <<elseif $rng is 7>> - <<set $bus to "connudatus">> - <<elseif $rng is 8>> - <<set $bus to "wolf">> - <<elseif $rng is 9>> - <<set $bus to "harvest">> - <<elseif $rng is 10>> - <<set $bus to "oxford">> - <<elseif $rng is 11>> - <<set $bus to "danube">> - <<elseif $rng is 12>> - <<set $bus to "mer">> - <<elseif $rng is 13>> - <<set $bus to "cliff">> - <</if>> - -<<destination>> - -<</if>> - - -:: Bus Seat Rape Jump [nobr] -<<effects>> +No one answered the door.<br><br> +<<click [[Break in|Domus House Lock]]>><</click>><br> +<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> +<<click [[Stop|Domus Street]]>><</click>><br> -You leap from the bus. You land rolling on a patch of grass. <<tearful>> you struggle to your feet.<<set $pain += 60>> +<<elseif $enemyhealth lte 0>> +The dog flees back to its kennel. +<<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> -<<set $rng to random(1, 13)>> - <<if $rng is 1>> - <<set $bus to "nightingale">> - <<elseif $rng is 2>> - <<set $bus to "domus">> - <<elseif $rng is 3>> - <<set $bus to "elk">> - <<elseif $rng is 4>> - <<set $bus to "high">> - <<elseif $rng is 5>> - <<set $bus to "starfish">> - <<elseif $rng is 6>> - <<set $bus to "barb">> - <<elseif $rng is 7>> - <<set $bus to "connudatus">> - <<elseif $rng is 8>> - <<set $bus to "wolf">> - <<elseif $rng is 9>> - <<set $bus to "harvest">> - <<elseif $rng is 10>> - <<set $bus to "oxford">> - <<elseif $rng is 11>> - <<set $bus to "danube">> - <<elseif $rng is 12>> - <<set $bus to "mer">> - <<elseif $rng is 13>> - <<set $bus to "cliff">> - <</if>> - -<<destination>> -:: Bus Seat Rape Punch [nobr] -<<effects>> +No one answered the door.<br><br> +<<click [[Break in|Domus House Lock]]>><</click>><br> +<<click [[Go to the Next House (0:02)|Domus House Knock]]>><<pass2>><</click>><br> +<<click [[Stop|Domus Street]]>><</click>><br> -You grip a pole with one hand and punch the driver in the jaw.<<He>> breaks, but the bus swerves off the road, colliding with the corner of a building before coming to a stop. The impact knocks everyone to the ground. <<tearful>> you escape the bus and run round a corner, away from view. -<<clotheson>> -<<endcombat>> -<<set $rng to random(1, 13)>> - <<if $rng is 1>> - <<set $bus to "nightingale">> - <<elseif $rng is 2>> - <<set $bus to "domus">> - <<elseif $rng is 3>> - <<set $bus to "elk">> - <<elseif $rng is 4>> - <<set $bus to "high">> - <<elseif $rng is 5>> - <<set $bus to "starfish">> - <<elseif $rng is 6>> - <<set $bus to "barb">> - <<elseif $rng is 7>> - <<set $bus to "connudatus">> - <<elseif $rng is 8>> - <<set $bus to "wolf">> - <<elseif $rng is 9>> - <<set $bus to "harvest">> - <<elseif $rng is 10>> - <<set $bus to "oxford">> - <<elseif $rng is 11>> - <<set $bus to "danube">> - <<elseif $rng is 12>> - <<set $bus to "mer">> - <<elseif $rng is 13>> - <<set $bus to "cliff">> - <</if>> - -<<destination>> -:: Bully Locker [nobr] -<<effects>> -You're pushed into the locker. <<He>> slams it shut and you hear the lock click. "Maybe the time alone will teach you manners." They leave you trapped there.<<endevent>><br><br> -Half an hour passes before a <<generatey1>><<person1>><<person>> unwittingly frees you, jumping back in shock as you step out. <<covered>> -<<pass30>> -<<if $submissive gte 1150>> -You scurry past <<him>> without looking. -<<elseif $submissive lte 850>> -"Took long enough," you say, leaving them dumbstruck. -<<else>> -"Thanks," you say as you hurry past them, leaving them dumbstruck. -<</if>> -<br><br> -<<clotheson>> +<<elseif $alarm is 1>><<set $rescued += 1>> + <<if $rapeavoid is 0 and $beaststance is "top">><<famebestiality1>> + + <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you. <br><br> + + <<if $submissive lt 850>> + "Stop staring idiot, get this dog off me," you say. + <<elseif $submissive gte 1150>> + "H-help me. I don't wanna be a doggy bitch," you say. + <<else>> + "Please help," you say. + <</if>> + <br><br> + + <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. + + <<if $submissive lt 850>> + "Don't you dare tell anyone about this," you say. + <<elseif $submissive gte 1150>> + "Don't let anyone know," you mumble, staring at your feet. + <<else>> + "Please don't tell anyone," you say. + <</if>> + <<He>> nods, but something tells you <<he>> won't keep <<his>> promise. + <br><br> + -<<if $bullyevent is 1>> -<<set $bullyevent += 1>> -<</if>> + + + <<elseif $exposed gte 1>><<fameexhibitionism1>> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> + + <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you. You feel <<his>> eyes bore into your <<lewdness>> as <<he>> opens the gate.<br><br> + + <<if $submissive lt 850>> + "Stop staring idiot, get this dog off me," you say. + <<elseif $submissive gte 1150>> + "H-help me," you say. + <<else>> + "Please help," you say. + <</if>> + <br><br> + + <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. + + <<if $submissive lt 850>> + "I said stop staring!" you say, face reddening. + <<elseif $submissive gte 1150>> + "Please don't look," you say. + <<else>> + You cover yourself to escape <<his>> gaze. + <</if>> + <<He>> looks away from you, but keeps stealing glances as <<he>> leaves the premises. + <br><br> + <<else>> + + + <<generate1>><<person1>> "I'm coming!" you hear a <<person>> shout as <<he>> runs down the road. <<He>> leans against the gate and stares wide-eyed at you.<br><br> + + <<if $submissive lt 850>> + "Stop staring idiot, get this dog off me," you say. + <<elseif $submissive gte 1150>> + "H-help me," you say. + <<else>> + "Please help," you say. + <</if>> + <br><br> + + <<He>> breaks free from <<his>> stupor and grabs the dog by the collar. <<He>> hauls it away from you and shoos it back to its kennel. <<tearful>> you struggle to your feet. "Are you ok?" <<he>> enquires.<br><br> + + + + <<if $submissive lt 850>> + "Took you long enough," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. + <<elseif $submissive gte 1150>> + "Yes, thank you," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. + <<else>> + "Yes thanks," you say. Satisfied that <<his>> job is done, <<he>> leaves the premises. + <</if>> + <br><br> + + + <</if>> +<<clotheson>> +<<endcombat>> + +<<domusquick>> +<</if>> -:: Bully Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> +:: Domus Gutters Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> <<neutral1>> +<<molested>> <<set $event to "molestationhome">> <<man1init>> -<<set $enemytrust to $enemytrust - 100>> -<<set $enemyanger += 200>> -<<npcidlegenitals>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> -You shove Whitney away and try to escape, but <<he>> grabs you from behind and wraps <<his>> arm around your mouth. -<br><br> -<<if $delinquency lt 400>><<set $rescue to 1>><</if>> <<endif>> - +<<set $enemytrust -= 40>> <<effects>> + <<effectsman>><<man>> -<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> -No one comes to your aid, likely due to your reputation as a delinquent.<br><br> -<</if>> -<<audience>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1 and $rescue is 1>> -<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Bully Fight]]>><</click>></span><<nexttext>> -<</if>> -:: Bully Fight Finish [nobr] -<<if $enemyhealth lte 0>> -You push <<him>> to the ground, giving you a chance to escape. <<tearful>> you shove <<his>> friends aside and flee to safety.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"You... stupid..." <<he>> pants, leaning against a locker. <<His>> friends are so bemused by <<his>> state that they don't notice you slip away. <<tearful>> you escape to safety.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<elseif $alarm is 1 and $rescue is 1>> -Your cry echoes down the corridor. "Crybaby," Whitney says. "We'll get you next time." <<He>> and <<his>> friends leave. <<tearful>> you struggle to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<else>> -You're too battered and bruised to resist.<br><br> -<<endcombat>> -<<whitney>><<person1>> -<<click [[Next|Bully Locker]]>><</click>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -:: Bully Top [nobr] -<<effects>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Domus Gutters Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Domus Gutters Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Domus Gutters Molestation]]>><</click>></span><<nexttext>> +<</if>> -You <<pullup>> your $upperclothes, revealing your <<breasts>> to Whitney and <<his>> friends. -<<if $playergenderappearance is "m">> -"Nice," <<he>> says as <<he>> grasps your top, preventing you from covering back up. "See this everyone? This is what a bitch boy's nipples look like." -<<elseif $breastsize lte 2>> -"<<pShes>> so small!" <<he>> exclaims as <<he>> grasps your top, preventing you from covering back up. "How can you call yourself a girl with those little things?" -<<elseif $breastsize lte 5>> -"You've got a nice pair," <<he>> says as <<he>> grasps your top, preventing you from covering back up. "Don't be shy, tits like these need to be shown off." +:: Domus Gutters Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> + +<<if $undertype is "naked">> +<<fameexhibitionism10>> <<else>> -"Did you escape from a barn?" <<he>> says as <<he>> grasps your top, preventing you from covering back up. "Don't be shy, let me show off your cow tits." +<<fameexhibitionism5>> +<</if>> +<<set $submissive -= 1>> +<<if $submissive lt 850>> +"Go fuck yourself," you say, holding out your hand. "My money." <<He>> looks taken aback, but hands you what you're owed.<br><br> +<<elseif $submissive gte 1150>> +"N-no. I won't," you say. <<He>> shrugs. +<<else>> +"I won't do what you want," you say, defiant. <<He>> sighs in disappointment.<br><br> <</if>> +"You're making a mistake," <<he>> begins, but you're already leaving.<br><br> +You've made £25.<<set $money += 2500>><br><br> -<<He>> shoves you aside. They jeer at you for a moment before leaving you to cover yourself. <br><br> +<<domusquick>> -<<set $bullyevent += 1>> -<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +:: Domus Gutters Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +You knock the <<person>> into a cupboard, which disgorges its contents all over <<himstop>> <<tearful>> you grab the fallen phone and delete the photos before <<he>> can recover. You take some money on the way out too.<br><br> -:: Bully Strip [nobr] -<<effects>> +You've made £25.<<set $money += 2500>><br><br> -<<if $undertype is "naked">> - <<if $leftarm is "bound" and $rightarm is "bound">> - You shuffle out of your <<outfitcomma>> keeping your body turned to hide your <<genitals>> and <<breasts>> from Whitney and <<his>> friends. - <<else>> - You remove your <<outfitcomma>> careful to keep your <<genitals and <<breasts>> concealed as you do. - <</if>> -<<else>> - <<if $leftarm is "bound" and $rightarm is "bound">> - You shuffle out of your <<outfitcomma>> keeping your body turned to hide your body from Whitney and <<his>> friends. - <<else>> - You remove your <<outfitcomma>> careful to keep your body concealed as you do. - <</if>> -<</if>> +<<clotheson>> +<<endcombat>> -<<uppernaked>> -<<lowernaked>> +<<click [[Next|Domus Street]]>><</click>> -<<He>> snatches your clothes away.<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $bullyevent is 4>> +"Here," <<He>> throws the phone at you. <<tearful>> you delete the photos before <<he>> changes <<his>> mind. "Here's your money too. I'm a <<if $pronoun is "m">>man<<else>>woman<</if>> of my word".<br><br> -The crowd gawks at you, taking in your bare skin. Whitney beholds you, savouring the feel of having control of your clothing. "Let's go for a walk," <<he>> says. "You don't have to, but I'll be taking your clothes with me."<br><br> +You've made £25.<<set $money += 2500>><br><br> -<<click [[Go along with it|Bully Walk]]>><<gtrauma60>><<gstress60>><<lcool10>><<set $whitneydom += 1>><</click>><<lcool>><<gtrauma>><<gstress>><br> -<<click [[Refuse|Bully Refuse]]>><</click>><br> +<<clotheson>> +<<endcombat>> -<<else>> +<<click [[Next|Domus Street]]>><</click>> -The crowd gawks at you, taking in your bare skin. Whitney beholds you, savouring the feel of having control of your clothing. "Don't forget your place." <<He>> tosses your clothes on top of a locker, high enough that you'll need to stretch. You manage to reach them, but your <<breasts>> are exposed in the process, eliciting a cheer from the audience.<br><br> -They lose interest once you're dressed, "Come on, we've wasted enough time with this loser." They leave you in peace. <br><br> -<<set $bullyevent += 1>> +<</if>> -<<click [[Next|Hallways]]>><<clotheson>><<endevent>><<set $eventskip to 1>><</click>><br> -<</if>> +:: Hospital Arrest Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +They back off from you, surprised by your strength. <<tearful>> you open the hatch and escape outside before they can stop you.<br><br> -:: Bully Walk [nobr] -<<effects>> +<<clotheson>> +<<endcombat>> -You start walking with Whitney and <<his>> friends. They push you to the front, making sure you're exposed to anyone you meet. Whitney stands at your side, clutching your arm. +<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> -<<if $leftarm is "bound" and $rightarm is "bound">> -<<else>> -You cover yourself with your other hand. -<</if>> -<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> + <<if $phase is 1>> + <<ejaculation>> + + The second orgasm is a bit much for them, and gives you a chance to escape through the hatch.<br><br> -You're steered round a corner and into a corridor full of <<peopleystop>> <<covered>> A nearby <<persony>> looks at you and gasps in shock. Others have a similar reaction. As the noise grows more turn to look, until everyone is watching you.<br><br> + +<<clotheson>> +<<endcombat>> -Some look away, going red in the face. Most though are keen to take in the sight of the <<if $undertype is "naked">>naked<<else>>nearly naked<</if>> <<girl>> being marched down the center.<br><br> -"Don't be shy," Whitney says to the audience. "It's free to look." <<He>> stands behind you and grabs your other arm, forcing your hips forward to expose your body more completely to the hormone-addled crowd. At last, <<he>> pushes you to the ground and dumps your clothes on top of you. <<tearful>> you run from the corridor, and keep running until you find yourself alone once more.<br><br> -<<fameexhibitionism50>> +<<click [[Next|Industrial alleyways]]>><<set $stress -= 1000>><<set $eventskip to 1>><</click>> + + <<else>> + <<ejaculation>> + + <<person2>>"<<pShe>> should be worth something," says the <<personstop>> "Be a good little fucktoy and come with us." <<He>> grabs your arm and tries to pull you deeper into the building.<br><br> -<<click [[Next|Hallways]]>><<clotheson>><<endevent>><<set $eventskip to 1>><</click>><br> + <<click [[Go quietly|Underground Intro]]>><</click>><br> + <<click [[Resist|Hospital Arrest Molestation]]>><<set $phase to 1>><<set $enemyanger += 120>><<set $enemytrust -= 40>><<set $enemyarousal to 0>><</click>> -:: Bully Refuse [nobr] -<<effects>> + <</if>> + +<<elseif $phase is 1>> +You're too hurt to fight any longer. The <<person1>><<person>> and <<person2>><<person>> drag your limp body deeper into the building.<br><br> -"Suit yourself," <<he>> says. "I'm sure we'll hear stories of the pervert <<girl>> wandering the halls." They leave you stood in the middle of the corridor with your <<lewdness>> on display. There's no one else around.<br><br> +<<click [[Next|Underground Intro]]>><</click>><br> +<</if>> -<<stealclothes>> -<<endevent>> -<<click [[Next|Hallways]]>><</click>><br> +:: Underground Intro [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -:: Clothing Rebuy [nobr] -<<set $outside to 0>><<effects>> -Enabling clothing rebuy will activate chips in all your clothing. When damaged beyond repair, the clothes automatically order a replacement for no extra charge beyond the cost of the garment. This will not work if you don't have enough money, which will be deducted immediately.<br><br> +You are dragged through a door and down a flight of steps. You hear the sound of rushing water. At the bottom the <<person>> turns on a torch, revealing an old stone corridor leading away into darkness.<<pass15>><br><br> -Would you like to enable this?<br><br> +After walking awhile you come to a metal door. The <<person2>><<person>> knocks, and is answered by a thin opening sliding apart near the top. It closes promptly, and the door opens.<br><br> -<<click [[Yes|Clothing Shop]]>><<set $clothingrebuy to 1>><</click>><br> -<<click [[No|Clothing Shop]]>><</click>><br> +<<endcombat>> +You are forced through the door and to your knees before a <<generate1>><<person1>><<personcomma>> who crouches and grabs your neck. <<He>> turns your head to examine one side of your face, then the other, then forces your mouth open and looks inside. "<<pShe>> will do," <<he>> says, standing up.<br><br> -:: Bedroom Bailey [nobr] -<<if $clothesselect is "casualm">><<set $clothesselect to 0>><<storeclear>> -<<tshirt>><<shorts>> -<<elseif $clothesselect is "schoolm">><<set $clothesselect to 0>><<storeclear>> -<<schoolshirt>><<schoolshorts>> -<<elseif $clothesselect is "casualf">><<set $clothesselect to 0>><<storeclear>> -<<uppersundress>><<lowersundress>> -<<elseif $clothesselect is "schoolf">><<set $clothesselect to 0>><<storeclear>> -<<schoolshirt>><<schoolskirt>> -<<elseif $clothesselect is "clotheson">><<set $clothesselect to 0>> -<<storeon>> +<<endevent>> + +<<if $collared isnot 1>><<set $collared to 1>> +Your neck is freed only briefly. Someone closes something hard and cold around it before you are yanked to your feet and pulled away. +<<else>> +Someone else yanks you to your feet and pulls you away. +<</if>> +<<generate1>>A <<person1>><<person>> holds the other end of the leash attached to your collar, and leads you towards a door at the far end of the room.<br><br> + + +<<if $upperoff isnot 0>> +<<uppersteal>> <</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> -<<effects>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> -Your bedroom door bursts open without warning. It's Bailey.<br><br> -<<rentdue>> +<<click [[Next|Underground Intro2]]>><</click>><br> -:: Widgets Settings [widget] -<<widget "initsettings">><<nobr>> -Male <<radiobutton "$playergender" "m">> -| Female <<radiobutton "$playergender" "f" checked>> -<br><br> +:: Underground Intro2 [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +You enter another corridor, lined on one side with metal floor hatches. <<He>> opens one of them, and shoves you inside. You land on something soft at least. "Your role here is simple. Do as you're told. You don't want to know what happened to the last <<girl>> who made a fuss." <<He>> slams the hatch shut, plunging you into complete darkness.<br><br> -<<if $dev is 1>> +You fumble around in the dark, and find you fell on what feels like a mattress. There's also a locked metal door and a tap in the corner, but the room is otherwise bare.<br><br> +<<endevent>> +<<set $undergroundtime to 0>> +<<set $undergroundwater to 0>> +<<set $undergroundescape to 0>> +<<click [[Next|Underground Cell]]>><</click>><br> -<span class="red">Harder</span> <-----------------------------------------------> <span class="green">Easier</span><br> -| 6 <<radiobutton "$devlevel" 6>> -| 7 <<radiobutton "$devlevel" 7>> -| 8 <<radiobutton "$devlevel" 8>> -| 9 <<radiobutton "$devlevel" 9>> -| 10 <<radiobutton "$devlevel" 10 checked>> -| 11 <<radiobutton "$devlevel" 11>> -| 12 <<radiobutton "$devlevel" 12>> -| 13 <<radiobutton "$devlevel" 13>> -| 14 <<radiobutton "$devlevel" 14>> -| 15 <<radiobutton "$devlevel" 15>> -| 16 <<radiobutton "$devlevel" 16>> -<<else>> +:: Underground Cell [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<span class="gold">Body size</span> - A smaller body makes you inflict less damage during encounters, making defiance harder.<br> -| Tiny <<radiobutton "$devlevel" 6>> -| Small <<radiobutton "$devlevel" 10 checked>> -| Normal <<radiobutton "$devlevel" 12>> -| Large <<radiobutton "$devlevel" 16>> +You are in an underground cell. You can't see a thing but can tell that the walls and floor are made of cold stone. +<<if $undergroundwater is 0>> +There's a tap in the corner which barely dribbles water. +<<else>><<set $undergroundwater += 1>> +There's a tap in the corner, which they turned off to punish your disobedience. + <<if $undergroundwater gte 25>> + <span class="red">You're dying of thirst!</span><<set $pain += 60>><<gstress60>><<gtrauma60>><<gtrauma>><<gstress>> + <<elseif $undergroundwater gte 20>> + <span class="pink">You really need water.</span><<set $pain += 30>> + <<elseif $undergroundwater gte 15>> + <span class="purple">You're very thirsty.</span><<set $pain += 20>> + <<elseif $undergroundwater gte 10>> + <span class="blue">You're thirsty.</span><<set $pain += 10>> + <<elseif $undergroundwater gte 5>> + <span class="lblue">You feel a bit thirsty.</span> + <</if>> + <br><br> <</if>> <br><br> -Awareness - Whether your character knows a thing or two about sex despite their lack of experience.<br> -Innocent <<radiobutton "$awareselect" "innocent" checked>> -| Knowledgeable<<radiobutton "$awareselect" "knowledgeable">> -<br><br> - -Eye Colour<br> -<span class="purple">Purple</span> <<radiobutton "$eyeselect" "purple" checked>> -| <span class="blue">Dark Blue</span> <<radiobutton "$eyeselect" "dark blue">> -| <span class="lblue">Light Blue</span> <<radiobutton "$eyeselect" "light blue">> -| <span class="tangerine">Amber</span> <<radiobutton "$eyeselect" "amber">> -| <span class="brown">Hazel</span> <<radiobutton "$eyeselect" "hazel">> -| <span class="green">Green</span> <<radiobutton "$eyeselect" "green">><br><br> -Hair Colour<br> -<span class="red">Red</span> <<radiobutton "$hairselect" "red" checked>> -| <span class="black">Black</span> <<radiobutton "$hairselect" "black">> -| <span class="brown">Brown</span> <<radiobutton "$hairselect" "brown">> -| <span class="gold">Blond</span> <<radiobutton "$hairselect" "blond">> -| <span class="tangerine">Ginger</span> <<radiobutton "$hairselect" "ginger">><br><br> +<<set $undergroundtime += 1>> +<<if $undergroundtime is 4>> +The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for your performance," <<he>> says, yanking your leash. "Make sure you dance sexy. If you don't attract a customer we'll just let the whole audience have a piece." <<He>> tries to pull you from the room.<br><br> -<hr> -Options (can be changed in-game from your bedroom)<br><br> -<</nobr>><</widget>> +<<click [[Go quietly|Underground Dance Intro]]>><<endevent>><</click>><br> +<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> +<<elseif $undergroundtime is 8>> +The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "You're needed," <<he>> says, yanking your leash.<br><br> +<<click [[Go quietly|Underground Presentation]]>><<endevent>><</click>><br> +<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 2>><</click>><br> +<<elseif $undergroundtime is 12>> +The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for another performance," <<he>> says, yanking your leash.<br><br> +<<click [[Go quietly|Underground Stage Intro]]>><<endevent>><</click>><br> +<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 3>><</click>><br> +<<elseif $undergroundtime is 16>> +The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for another performance," <<he>> says, yanking your leash.<br><br> +<<click [[Go quietly|Underground Film Intro]]>><<endevent>><</click>><br> +<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 4>><</click>><br> -<<widget "settings">><<nobr>> +<<elseif $undergroundtime is 20>> -<<if $genderdisable is "f">> -Attract both men and women <<radiobutton "$genderdisable" "none">> -| Attract only women <<radiobutton "$genderdisable" "m">> -| Attract only men <<radiobutton "$genderdisable" "f" checked>><br> -| Attract mostly women <<radiobutton "$genderdisable" 10>> -| Attract mostly men <<radiobutton "$genderdisable" 90>> -<br><br> +The lights turn on once more, and a <<generate1>><<person1>><<person>> enters. "Time for some fresh air," <<he>> says, yanking your leash.<br><br> -<<elseif $genderdisable is "m">> -Attract both men and women <<radiobutton "$genderdisable" "none">> -| Attract only women <<radiobutton "$genderdisable" "m" checked>> -| Attract only men <<radiobutton "$genderdisable" "f">><br> -| Attract mostly women <<radiobutton "$genderdisable" 10>> -| Attract mostly men <<radiobutton "$genderdisable" 90>> -<br><br> -<<elseif $genderdisable is 90>> -Attract both men and women <<radiobutton "$genderdisable" "none">> -| Attract only women <<radiobutton "$genderdisable" "m">> -| Attract only men <<radiobutton "$genderdisable" "f">><br> -| Attract mostly women <<radiobutton "$genderdisable" 10>> -| Attract mostly men <<radiobutton "$genderdisable" 90 checked>> -<br><br> +<<click [[Go quietly|Underground Hunt Intro]]>><<endevent>><</click>><br> +<<click [[Resist|Underground Cell Resist]]>><<set $molestationstart to 1>><<set $phase to 5>><</click>><br> -<<elseif $genderdisable is 10>> -Attract both men and women <<radiobutton "$genderdisable" "none">> -| Attract only women <<radiobutton "$genderdisable" "m">> -| Attract only men <<radiobutton "$genderdisable" "f">><br> -| Attract mostly women <<radiobutton "$genderdisable" 10 checked>> -| Attract mostly men <<radiobutton "$genderdisable" 90>> -<br><br> +<<elseif $undergroundtime is 24>><<set $undergroundtime to 0>> + <<if $trauma gte $traumamax>> + + The lights turn on once more, and a <<generate1>><<generate2>><<person1>><<person>> and <<person2>><<person>> enter. The <<person1>><<person>> crouches beside you, grabs your neck and turns you to face <<himstop>> "Yep," <<he>> says. "<<pHer>> lights are out. Shame, <<pshes>> a pretty little thing."<br><br> + + Together they lift you by the shoulders and carry you from the room. They take you down a flight of steps to a large hole in the ground. They dump you in.<br><br> + + You fall through darkness for several seconds before splashing into cold water.<<water>><br><br> + + <<endevent>> + + <<click [[Next|Underground Lake]]>><</click>> + + <<else>> + + The lights turn on once more, and a <<generate1>><<person1>><<person>> enters, holding a hose. Water shoots from the tip, knocking you prone and drenching you. <<He>> walks closer and continues spraying you from multiple angles, before finally turning it off. "There we go," <<he>> says. "Nice and clean." The door slams shut behind <<himcomma>> plunging you into darkness.<br><br> + <<wash>><<water>> + <<endevent>> + <<click [[Next|Underground Cell]]>><</click>><br> + + <</if>> <<else>> -Attract both men and women <<radiobutton "$genderdisable" "none" checked>> -| Attract only women <<radiobutton "$genderdisable" "m">> -| Attract only men <<radiobutton "$genderdisable" "f">><br> -| Attract mostly women <<radiobutton "$genderdisable" 10>> -| Attract mostly men <<radiobutton "$genderdisable" 90>> -<br><br> + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>><<set $allure /= 2>> + <<if $danger gte (9900 - $allure) and $eventskip is 0>> -<</if>> + Dim pink-hued lights turn on, bathing the room in light. One of the doors opens and a <<generate1>><<person1>><<person>> walks in, closing the door behind <<himstop>> <<covered>> <<He>> sizes you up as <<he>> approaches. + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + "I paid good money for you. You better be worth it."<<set $phase to 1>> + <<elseif $rng gte 61>> + "You're adorable. Don't worry, I'll be gentle." + <<elseif $rng gte 41>> + "Good enough. Hold Still." + <<elseif $rng gte 21>> + "You better be worth it <<bitchstop>>"<<set $phase to 1>> + <<else>> + "Yes, nice and young." + <</if>> + <br><br> + <<click [[Next|Underground Cell Molestation]]>><<set $molestationstart to 1>><</click>><br> + <<else>> -<<if $dgchance gte 0>> -Percentage of women that have penises.<br> -<<numberslider "$dgchance" $dgchance 0 100 1>><br><br> -<<else>> -Percentage of women that have penises.<br> -<<numberslider "$dgchance" 0 0 100 1>><br><br> -<</if>> + <<click [[Rest (1:00)|Underground Cell Rest]]>><<pass60>><<set $tiredness -= 1000>><</click>><<ltiredness>><br> + <<if $undergroundescape is 0>> + <<click [[Look for a way out|Underground Cell Look]]>><</click>><br> + <<elseif $undergroundescape gte 18>> + <<click [[Escape|Underground Escape]]>><</click>><br> + <<else>> + <<click [[Dig (1:00)|Underground Cell Dig]]>><<pass60>><</click>><br> + <</if>> + <<click [[Examine the door|Underground Cell Lock]]>><</click>><br> + <</if>> -<<if $cbchance gte 0>> -Percentage of men that have vaginas.<br> -<<numberslider "$cbchance" $cbchance 0 100 1>><br><br> -<<else>> -Percentage of men that have vaginas.<br> -<<numberslider "$cbchance" 0 0 100 1>><br><br> -<</if>> -<<if $whitechance isnot undefined>> -Likelihood of npcs having pale skin.<br> -<<numberslider "$whitechance" $whitechance 0 100 1>><br><br> -<<else>> -Likelihood of npcs having pale skin.<br> -<<numberslider "$whitechance" 90 0 100 1>><br><br> <</if>> -<<if $blackchance isnot undefined>> -Likelihood of npcs having dark skin.<br> -<<numberslider "$blackchance" $blackchance 0 100 1>><br><br> + +:: Underground Cell Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase is 1>> +<<set $enemytrust -= 80>> +<<set $enemyanger += 120>> <<else>> -Likelihood of npcs having dark skin.<br> -<<numberslider "$blackchance" 10 0 100 1>><br><br> +<<set $enemytrust -= 40>> <</if>> +<<endif>> -<<if $bestialitydisable is "t">> -Enable bestiality <<radiobutton "$bestialitydisable" "f">> -| Disable bestiality <<radiobutton "$bestialitydisable" "t" checked>><br><br> -<<else>> -Enable bestiality <<radiobutton "$bestialitydisable" "f" checked>> -| Disable bestiality <<radiobutton "$bestialitydisable" "t">><br><br> -<</if>> - -<<if $swarmdisable is "t">> -Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f">> -| Disable swarms <<radiobutton "$swarmdisable" "t" checked>><br><br> -<<else>> -Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f" checked>> -| Disable swarms <<radiobutton "$swarmdisable" "t">><br><br> -<</if>> +<<effects>> +<<effectsman>><<man>> -<<if $parasitedisable is "t">> -Enable parasites <<radiobutton "$parasitedisable" "f">> -| Disable parasites <<radiobutton "$parasitedisable" "t" checked>><br><br> -<<else>> -Enable parasites <<radiobutton "$parasitedisable" "f" checked>> -| Disable parasites <<radiobutton "$parasitedisable" "t">><br><br> -<</if>> -<<if $slimedisable is "t">> -Enable slimes <<radiobutton "$slimedisable" "f">> -| Disable slimes <<radiobutton "$slimedisable" "t" checked>><br><br> -<<else>> -Enable slimes <<radiobutton "$slimedisable" "f" checked>> -| Disable slimes <<radiobutton "$slimedisable" "t">><br><br> -<</if>> -<<if $voredisable is "t">> -Enable vore <<radiobutton "$voredisable" "f">> -| Disable vore <<radiobutton "$voredisable" "t" checked>><br><br> -<<else>> -Enable vore <<radiobutton "$voredisable" "f" checked>> -| Disable vore <<radiobutton "$voredisable" "t">><br><br> -<</if>> -<<if $tentacledisable is "t">> -Enable tentacles <<radiobutton "$tentacledisable" "f">> -| Disable tentacles <<radiobutton "$tentacledisable" "t" checked>><br><br> -<<else>> -Enable tentacles <<radiobutton "$tentacledisable" "f" checked>> -| Disable tentacles <<radiobutton "$tentacledisable" "t">><br><br> -<</if>> -<<if $analdisable is "t">> -Enable anal <<radiobutton "$analdisable" "f">> -| Disable anal <<radiobutton "$analdisable" "t" checked>><br><br> -<<else>> -Enable anal <<radiobutton "$analdisable" "f" checked>> -| Disable anal <<radiobutton "$analdisable" "t">><br><br> -<</if>> -<<if $transformdisable is "t">> -Enable transformations <<radiobutton "$transformdisable" "f">> -| Disable transformations <<radiobutton "$transformdisable" "t" checked>><br><br> -<<else>> -Enable transformations <<radiobutton "$transformdisable" "f" checked>> -| Disable transformations <<radiobutton "$transformdisable" "t">><br><br> -<</if>> -<<if $hirsutedisable is "f">> -Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f" checked>> -| Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t">><br><br> -<<else>> -Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f">> -| Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t" checked>><br><br> -<</if>> -Maximum player character breast size. Breasts already above this size won't shrink.<br> -<<if $breastsizemax is 0>> -| Flat <<radiobutton "$breastsizemax" 0 checked>> -<<else>> -| Flat <<radiobutton "$breastsizemax" 0>> -<</if>> -<<if $breastsizemax is 1>> -| Budding <<radiobutton "$breastsizemax" 1 checked>> -<<else>> -| Budding <<radiobutton "$breastsizemax" 1>> -<</if>> -<<if $breastsizemax is 2>> -| Tiny <<radiobutton "$breastsizemax" 2 checked>> -<<else>> -| Tiny <<radiobutton "$breastsizemax" 2>> -<</if>> -<<if $breastsizemax is 3>> -| Small <<radiobutton "$breastsizemax" 3 checked>> -<<else>> -| Small <<radiobutton "$breastsizemax" 3>> -<</if>> -<<if $breastsizemax is 4>> -| Pert <<radiobutton "$breastsizemax" 4 checked>> -<<else>> -| Pert <<radiobutton "$breastsizemax" 4>> -<</if>> -<<if $breastsizemax is 5>> -| Modest <<radiobutton "$breastsizemax" 5 checked>> -<<else>> -| Modest <<radiobutton "$breastsizemax" 5>> -<</if>> -<<if $breastsizemax is 6>> -| Full <<radiobutton "$breastsizemax" 6 checked>> -<<else>> -| Full <<radiobutton "$breastsizemax" 6>> -<</if>> -<<if $breastsizemax is 7>> -| Large <<radiobutton "$breastsizemax" 7 checked>> -<<else>> -| Large <<radiobutton "$breastsizemax" 7>> -<</if>> -<<if $breastsizemax is 8>> -| Ample <<radiobutton "$breastsizemax" 8 checked>> -<<else>> -| Ample <<radiobutton "$breastsizemax" 8>> -<</if>> -<<if $breastsizemax is 9>> -| Massive <<radiobutton "$breastsizemax" 9 checked>> -<<else>> -| Massive <<radiobutton "$breastsizemax" 9>> -<</if>> -<<if $breastsizemax is 10>> -| Huge <<radiobutton "$breastsizemax" 10 checked>> -<<else>> -| Huge <<radiobutton "$breastsizemax" 10>> -<</if>> -<<if $breastsizemax is 11>> -| Gigantic <<radiobutton "$breastsizemax" 11 checked>> -<<else>> -| Gigantic <<radiobutton "$breastsizemax" 11>> -<</if>> -<<if $breastsizemax is 12>> -| Enormous <<radiobutton "$breastsizemax" 12 checked>> -<<else>> -| Enormous <<radiobutton "$breastsizemax" 12>> -<</if>> -<br><br> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Cell Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Cell Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Cell Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Underground Cell Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person>> recoils from you in pain and hobbles over to where <<he>> entered. <<He>> slams <<his>> fist into the door. "Let me out," <<he>> shouts. "You locked me in with a psycho." The door opens and <<he>> leaves.<br><br> -<<if $tipdisable is "t">> -Enable hints and tips <<radiobutton "$tipdisable" "f">> -| Disable tips <<radiobutton "$tipdisable" "t" checked>><br><br> -<<else>> -Enable hints and tips <<radiobutton "$tipdisable" "f" checked>> -| Disable tips <<radiobutton "$tipdisable" "t">><br><br> -<</if>> +<<clotheson>> +<<endcombat>> + <<if $undergroundwater gte 1>> + The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "You'll give in." <<he>> says. "And if you don't, you'll become too weak to fight back. Why make it harder on yourself?" <<He>> slams the door shut. + <<else>> + The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "So that's how it's gonna be?" <<he>> says, looking disappointed. "Fine. We'll see how stubborn you are without water." <<He>> slams the door shut.<<set $undergroundwater to 1>> + <</if>> +<<tearful>> you sit on the mattress.<br><br> +<<endevent>> +<<click [[Next|Underground Cell]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<set $forcedprostitutionstat += 1>><<fameprostitution1>> +Satisifed, <<he>> leaves you on the mattress and exits the way <<he>> came in. +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> + <<if $undergroundwater gte 22>> + The door opens again, and a <<generate1>><<person1>><<person>> stands in the doorway. "Good <<girlcomma>>" <<he>> says, smiling. + <<if $undergroundwater gte 6>> + <<if $penis isnot "none">> + <<He>> enters the room, closing the door behind <<himstop>> "We'll turn your tap back on. But first a treat. You get to drink straight from my cock."<br><br> + <<click [[Next|Underground Cell Oral]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + "We'll turn your tap back on. You're gonna make us lots of money." <<He>> shuts the door, once more plunging you into darkness.<<set $undergroundwater to 0>><br><br> + <<click [[Next|Underground Cell]]>><</click>> + <</if>> + <<else>> + "We're not gonna give you back your water just yet, you haven't suffered enough for your disobedience. Keep up the good work though." <<He>> slams the door shut.<br><br> + + <<click [[Next|Underground Cell]]>><</click>> + <</if>> + -<</nobr>><</widget>> + + <<else>> + <<click [[Next|Underground Cell]]>><</click>> + <</if>> -:: Settings [nobr] -<<settings>><br><br> -<<click [[Next|Bedroom]]>><</click>><br> +<</if>> -:: Rear Playground Dog [nobr] +:: Underground Cell Oral [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "dog">> +<<set $event to "molestationhome">> +<<man1init>> +<<npcoral>> + <<endif>> <<effects>> -<<effectsman>><br><<beast>><br><br> +<<effectsman>><<man>> @@ -128999,593 +113040,208 @@ Enable hints and tips <<radiobutton "$tipdisable" "f" checked>> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Rear Playground Dog Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Rear Playground Dog Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Rear Playground Dog]]>><</click>></span><<nexttext>> -<</if>> -:: Rear Playground Dog Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<effects>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $enemyarousal gte $enemyarousalmax>> -<<beastejaculation>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Cell Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Cell Oral Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Cell Oral]]>><</click>></span><<nexttext>> +<</if>> -Satisfied, the dog bounds away from you. +:: Underground Cell Oral Finish [nobr] +<<if $enemyhealth lte 0>> -<<tearful>> you rise to your feet.<br><br> +You shove the <<person1>><<person>> away from you. "You still haven't learned your place," <<he>> says, nursing a bruise. "We'll see how long you can keep it up." The door slams shut behind <<himcomma>> plunging you into darkness. <<tearful>> you sit on the mattress.<br><br> <<clotheson>> <<endcombat>> -<<playground>> - - - - - - - -<<elseif $enemyhealth lte 0>> +<<click [[Next|Underground Cell]]>><</click>> -The dog whimpers and flees. +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<tearful>> you rise to your feet.<br><br> +"Good Girl," <<he>> says. "I'll switch your water back on. Hopefully you've learned your lesson." The door slams shut behind <<himcomma>> plunging you into darkness. <<tearful>> you sit on the mattress.<br><br> <<clotheson>> <<endcombat>> +<<set $undergroundwater to 0>> +<<click [[Next|Underground Cell]]>><</click>> -<<playground>> - - +<</if>> +:: Underground Cell Rest [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +You lie on the uncomfortable mattress and close your eyes. You're not sure how long you were lying there, but you feel refreshed.<br><br> +<<click [[Next|Underground Cell]]>><</click>><br> -<</if>> +:: Underground Cell Look [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -:: Park Tunnel [nobr] -<<effects>><<set $outside to 0>> -<<set $parktunnelintro to 1>> +You carefully feel around the edge of the room, looking for anything that might help you get out. You don't find anything. Feeling helpless, you sit back down on the mattress, and feel a cool breeze caress your leg. You put your hands against the floor and feel it again, coming from beneath the matress.<br><br> -You search for the old tunnel you read about. You find it behind an outbuilding, obscured by trees and moss. You peer into the dark, and see a distant light at the end. You walk through and try to ignore the damp smell, until you emerge back into the light. You're in the park.<br><br> +You shunt it aside and the breeze becomes unmistakable. You can feel small cracks in the ground. It might be your imagination, but you think you can see a tiny amount of light through them too.<br><br> -<<parkquick>> +<<set $undergroundescape to 1>> +<<click [[Next|Underground Cell]]>><</click>><br> -:: School Drain [nobr] -<<effects>><<set $outside to 0>> -<<set $schooldrainintro to 1>> +:: Underground Cell Dig [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -There's a shaft hidden beneath the rubber flooring that should lead to the town's storm drain system. You peel back the floor and open the hatch, before climbing down into the dark. The sound of running water grows stronger.<br><br> +You pick at the loose stone beneath the mattress. +<<set $undergroundescape += 1>> +<<if $undergroundescape gte 18>> +It'll be a squeeze, but you think you can fit.<br><br> -<<click [[Next|Commercial Drain]]>><</click>><br> +<<click [[Escape|Underground Escape]]>><</click>><br> +<<elseif $undergroundescape gte 16>> +The hole needs to be just a bit bigger and you'll be able to fit through.<br><br> +<<elseif $undergroundescape gte 12>> +There's definitely a way out here, it just needs to be bigger.<br><br> +<<elseif $undergroundescape gte 8>> +The hole grows wider<br><br> +<<elseif $undergroundescape gte 4>> +Some of the cracks grow into a small hole.<br><br> +<<else>> +You make the cracks a bit bigger.<br><br> +<</if>> +<br><br> -:: Underground Lake2 [nobr] -<<set $outside to 0>><<set $location to "underground">><<effects>> +<<click [[Stop|Underground Cell]]>><</click>><br> +:: Underground Cell Lock [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>><<set $lock to 1000>> -The current sucks you underwater. After a few moments, the darkness gives way to light, and you are pushed upwards. You struggle further up, and emerge into the $daystate.<br><br> +The metal door is locked tight. It uses an advanced electronic lock.<br><br> -<<click [[Next|Sea]]>><</click>><br> -:: Hospital Journey Home [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> + <<if $skulduggery gte $lock>> + <span class="green">You think you could manipulate it.</span><br><br> + + <<click [[Open it (0:05)|Underground Cell Sneak]]>><<pass5>><</click>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<if $baileyhospital gte 2>><<set $baileyhospital += 1>> -<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "This is the last time I'm picking you up like this. I've already wasted enough time." The journey home is uneventful.<br><br> +<<click [[Stop|Underground Cell]]>><</click>><br> -<<elseif $baileyhospital gte 1>><<set $baileyhospital += 1>> -<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "You need to be more careful. Next time you might not be so lucky." The journey home is uneventful.<br><br> +:: Underground Cell Sneak [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<else>><<set $baileyhospital to 1>> +No lock is going to stop you. You open the door and sneak out, tiptoeing across the plush carpet. You hear laughter and music up ahead. You peek round the corner and see a <<girl>> getting brutally fucked on stage as crowd of <<people>> watch. With the exception of the stage, the lights have been switched off, leaving the edge of the room in darkness.<br><br> -<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "I'm glad you're alright," <<he>> says. "You wouldn't believe the paperwork involved when one of you idiots goes missing. Get in." The journey home is uneventful.<br><br> -<</if>> +You slink into the room and round the side. No one notices you. You make it to the other side and up the stairs, emerging in the forest.<br><br> -<<click [[Next (0:10)|Orphanage]]>><<endevent>><<pass10>><</click>><br> +<<click [[Next|Forest]]>><<set $forest to 40>><<set $stress -= 1000>><</click>><br> -:: Widgets Combat Effects [widget] -<<widget "combateffects">><<nobr>> +:: Underground Escape [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<if $dev is 1>> - <<if $consensual is 1>> - <<if $trauma gte $traumasaved>> - <<set $trauma to ($trauma - (($trauma - $traumasaved) * (($devlevel - 6) * 0.1)))>> - <</if>> - <</if>> -<<elseif $dev is 0>> - <<if $consensual is 1>> - <<if $trauma gte $traumasaved>> - <<set $trauma to $trauma - ($trauma - $traumasaved)>> - <</if>> - <</if>> -<</if>> -<<if $rapetrait gte 1>> - <<if $trauma gte $traumasaved>> - <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> - <</if>> -<</if>> -<<if $bestialitytrait gte 1 and $enemytype is "beast">> - <<if $trauma gte $traumasaved>> - <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> - <</if>> -<</if>> -<<if $tentacletrait gte 1 and $enemytype is "tentacles">> - <<if $trauma gte $traumasaved>> - <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> - <</if>> -<</if>> -<<if $trauma gte $traumasaved>> -<<set $traumagain += ($trauma - $traumasaved)>> -<</if>> +You sit on the edge with your legs hanging over the hole. You feel a slope. You carefully lower yourself down, pulling the mattress over as you do. Relying on your hands at least as much as your feet, you scramble downwards.<br><br> -<<if $trauma lte 0>> -<<set $traumasaved to 0>> -<<else>> -<<set $traumasaved to $trauma>> -<</if>> +The stone gives way and you fall several feet into cold water.<br><br> -<<if $sciencetrait gte 1>> - <<if $pain gte $painsaved>> - <<set $pain to ($pain - (($pain - $painsaved) * ($sciencetrait / 10)))>> - <</if>> -<</if>> -<<set $painsaved to $pain>> -<<if $orgasmtrait gte 1>> - <<if $arousal gte $arousalsaved>> -<<set $arousal to ($arousal - (($arousal - $arousalsaved) * 0.4))>> - <</if>> -<</if>> -<<set $arousalsaved to $arousal>> +<<click [[Next|Underground Lake]]>><<set $stress -= 1000>><</click>><br> -<<if $stress gte $stresssaved>> -<<set $stressgain += ($stress - $stresssaved)>> -<</if>> -<<if $stress lte 0>> -<<set $stresssaved to 0>> -<<else>> -<<set $stresssaved to $stress>> -<</if>> +:: Underground Lake [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>><<water>> +<<set $stress -= 1000>> +<<if $historytrait gte 4>> +You are pulled through the dark by a current. You've read about these tunnels, and should be able to influence where you end up.<br><br> +<<click [[Near the shore|Underground Lake2]]>><<set $sea to 10>><</click>><br> +<<click [[Further out at sea|Underground Lake2]]>><<set $sea to 50>><</click>><br><br> +<<else>> +You are pulled through the dark by a current. Without warning, you are sucked underwater. You try to fight it, but the force is too strong. After a few moments, the darkness gives way to light, and you are pushed upwards. You struggle further up, and emerge into the $daystate.<br><br> +<<click [[Next|Sea]]>><<set $sea to 50>><</click>><br> +<</if>> +:: Underground Dance Intro [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +You are led from your cell into a corridor outside. It looks medieval like your cell but with modern furnishings. You round a corner and see a large group of <<people>> surrounding a stage. You see a staircase on the opposite side of the room, which might be the way out. <<covered>> All eyes are on you as you are led up to the central platform. There's music playing.<br><br> +<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> +"Go on," A <<person1>><<person>> says. "Do something."<br><br> -<</nobr>><</widget>> +<<set $audiencearousal to 51>> +<<click [[Dance for them|Underground Dance]]>><<set $dancing to 1>><<set $audience to 50>><<set $venuemod to 0>><<set $dancelocation to "underground">><<set $forceddance to 1>><</click>><<gstress>><<gtiredness>><br><br> +<<click [[Refuse|Underground Stage Refuse]]>><<endevent>><</click>><br> -:: Widgets Version Info [widget] -<<widget "versioninfo">><<nobr>> -<br><br> +:: Underground Cell Resist [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> -Degrees of Lewdity 0.1.11.1<br><br> +<<set $enemytrust -= 120>> +<<set $enemyanger += 120>> -"Version 0.001a" edition<br><br> -More information can be found at [[https://vrelnir.blogspot.com/| "https://vrelnir.blogspot.com/"]]<br><br> +<<endif>> -<</nobr>><</widget>> +<<effects>> +<<effectsman>><<man>> -:: Widgets Dance Speech [widget] -<<widget "dancespeech">><<nobr>> -<<set $rng to random(1, 100)>> -<<if $audience is 1>> -<<person1>><<He>> shouts. -<<elseif $audience is 2>> - <<if $rng gte 51>> - The <<person1>><<person>> shouts. - <<else>> - The <<person2>><<person>> shouts. - <</if>> -<<elseif $audience is 3>> - <<if $rng gte 71>> - The <<person1>><<person>> shouts. - <<elseif $rng gte 41>> - The <<person2>><<person>> shouts. - <<else>> - The <<person3>><<person>> shouts. - <</if>> -<<elseif $audience gte 4>> - <<if $rng gte 71>> - A <<person1>><<person>> shouts. - <<elseif $rng gte 36>> - A <<person2>><<person>> shouts. - <<else>> - A <<person3>><<person>> shouts. - <</if>> -<</if>> -<<if $dancespeechselector is 1>> -<<set $dancespeechselector to 2>> -<<elseif $dancespeechselector is 2>> -<<set $dancespeechselector to 3>> -<<else>> -<<set $dancespeechselector to 1>> -<</if>> -<<if $audience isnot 0>> -<<if $dancespeechselector is 1>> -<<set $rng to random(1, 100)>> - <<if $dancespeech is "cop">> - <<if $rng gte 76>> - "I bet you love being groped." - <<elseif $rng gte 51>> - "Aww, I think <<pshes>> shy." - <<elseif $rng gte 26>> - "You can't display yourself like this without people wanting a taste." - <<else>> - "You like being fondled, don't you." - <</if>> - <<elseif $dancespeech is "struggle">> - <<if $rng gte 76>> - "I love it when they struggle." - <<elseif $rng gte 51>> - "Come on! Take it off!" - <<elseif $rng gte 26>> - "Hurry up and strip, I don't have all day." - <<else>> - "Don't be a tease, let's see some skin." - <</if>> - <<elseif $dancespeech is "strip">> - <<if $rng gte 76>> - "I bet you wish you had something to cover up with." - <<elseif $rng gte 51>> - "<<pShe>> looks better with less clothes." - <<elseif $rng gte 26>> - "You must be a massive perv to strip in front of strangers." - <<else>> - "Getting stripped on stage, you have no dignity." - <</if>> - <<elseif $dancespeech is "dance">> - <<if $danceskill gte 800>> - <<if $rng gte 76>> - "This <<girl>> can really move." - <<elseif $rng gte 51>> - "<<pShe>> really knows how to show it all off." - <<elseif $rng gte 26>> - "You're a fantastic dancer." - <<else>> - "Think <<pshe>> fucks as well as <<pshe>> dances?" - <</if>> - <<elseif $danceskill gte 400>> - <<if $rng gte 76>> - "You'd almost be worth watching even if you weren't hot." - <<elseif $rng gte 51>> - "This <<girl>> ain't a bad dancer." - <<elseif $rng gte 26>> - "Love watching these sluts shake their assets around." - <<else>> - "I bet <<pshes>> loving the attention." - <</if>> - <<elseif $danceskill gte 200>> - <<if $rng gte 76>> - "You can keep to a rhythm, at least." - <<elseif $rng gte 51>> - "<<pHer>> dancing is so boring." - <<elseif $rng gte 26>> - "Stop dancing and do something lewd." - <<else>> - "You can't really dance <<bitchstop>> You might be an acceptable fucktoy." - <</if>> - <<else>> - <<if $rng gte 76>> - "I could do a better job than this <<bitchstop>> I have some dignity though." - <<elseif $rng gte 51>> - "Where'd this slut learn to dance? The zoo?" - <<elseif $rng gte 26>> - "They must let anyone up there." - <<else>> - "You'd be pretty hot if it weren't for the awful dancing." - <</if>> - <</if>> - <<else>> - <<if $rng gte 76>> - "You must be a right slut to get up on stage like that." - <<elseif $rng gte 51>> - "You're pretty hot <<girlcomma>> but I bet you know that." - <<elseif $rng gte 26>> - "I think this <<bitch>> is in need of a good seeing to." - <<else>> - "Do something naughty." - <</if>> - <</if>> -<<elseif $dancespeechselector is 2>> -<<set $rng to random(1, 100)>> - <<if $rng gte 51>> - <<if $uppertype is "naked">> - <<if $breastsize lte 2>> - <<if $playergenderappearance is "m">> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Imagine that sleek chest of <<pher>> being fondled from all angles." - <<elseif $rng gte 51>> - "I wanna lick the sweat off his chest." - <<elseif $rng gte 26>> - "He must like being exposed in front of a crowd." - <<else>> - "I bet you love having your nipples toyed with." - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Your chest is so sleek, I'd think you a boy if I didn't know better." - <<elseif $rng gte 51>> - "Small tits are delicious." - <<elseif $rng gte 26>> - "Such small boobs must make dancing easier." - <<else>> - "I bet you love having your nipples toyed with." - <</if>> - <</if>> - <<elseif $breastsize lte 5>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Nice tits." - <<elseif $rng gte 51>> - "Those are some nicely shaped breasts. You should be proud." - <<elseif $rng gte 26>> - "<<pHer>> exposed tits really add to the dance." - <<else>> - "<<pShes>> so confident, exposing <<pher>> breasts like that." - <</if>> - <<elseif $breastsize lte 8>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "I wonder what those breasts feel like." - <<elseif $rng gte 51>> - "I bet your tits make great pillows." - <<elseif $rng gte 26>> - "You're such a slut, shaking your tits around like this." - <<else>> - "I bet your tits taste wonderful." - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Shake those udders!" - <<elseif $rng gte 51>> - "Dancing with tits that big must be difficult." - <<elseif $rng gte 26>> - "Those huge tits are mesmerising." - <<else>> - "Those breasts were made to be shown off." - <</if>> - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Take your $upperclothes off, <<girls>> like you don't need clothes anyway." - <<elseif $rng gte 51>> - "Let's see some more skin." - <<elseif $rng gte 26>> - "Are you some sort of prude? Take your $upperclothes off." - <<else>> - "Strip your $upperclothes, I wanna see your chest." - <</if>> - <</if>> - <<elseif $rng gte 1>> - <<if $lowertype is "naked">> - <<if $undertype is "naked">> - <<if $penisexist is 1>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Look at <<pher>> <<penis>> flop around!" - <<elseif $rng gte 51>> - "What's it like having your <<penis>> out in front of all these strangers?" - <<elseif $rng gte 26>> - "You've such a cute <<peniscomma>> I want to taste it." - <<else>> - "I bet you love having your <<penis>> ogled." - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "You love showing off your <<pussycomma>> don't you." - <<elseif $rng gte 51>> - "What's it like having your <<pussy>> out in front of all these strangers?" - <<elseif $rng gte 26>> - "You've such a cute <<pussycomma>> I want to taste it." - <<else>> - "I bet you love having your <<pussy>> ogled." - <</if>> - <</if>> - <<elseif $undertype is "chastity">> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Where's your master keep the key?" - <<elseif $rng gte 51>> - "Nice belt. Are you being punished for being a slut?" - <<elseif $rng gte 26>> - "<<pShes>> locked up tight." - <<else>> - "I bet you're aching for someone to rip that belt off and fuck you senseless." - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "I wonder what <<pher>> $underclothes smell like." - <<elseif $rng gte 51>> - "Hey <<bitchcomma>> chuck us your $underclothes." - <<elseif $rng gte 26>> - "Those $underclothes don't conceal much." - <<else>> - "<<pShes>> so exposed, I love it." - <</if>> - <</if>> - <<else>> - <<if $skirt is 1>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Give us a peak beneath your skirt." - <<elseif $rng gte 51>> - "Twirl faster <<girlcomma>> lets see that skirt flare." - <<elseif $rng gte 26>> - "I love it when they dance in skirts." - <<else>> - "Let me get closer, I want to look up <<pher>> skirt." - <</if>> - <<else>> - <<set $rng to random(1, 100)>> - <<if $rng gte 76>> - "Take those $lowerclothes off <<girlstop>>" - <<elseif $rng gte 51>> - "I bet you aren't wearing underwear. Prove me wrong." - <<elseif $rng gte 26>> - "You must be getting warm with all that movement, why not take off your $lowerclothes?" - <<else>> - "Those $lowerclothes are cute, but you'd be cuter without them." - <</if>> - <</if>> - <</if>> - <</if>> -<<else>> -<<set $rng to random(1, 100)>> - <<if $audienceexcitement gte 100>> - <<if $audiencearousal gte 100>> - "You're an angel <<girlstop>> Have you come down for a rough fucking?" - <<elseif $audiencearousal gte 80>> - "I want to fuck <<phim>> but don't want to interrupt <<pher>> dance." - <<elseif $audiencearousal gte 60>> - "<<pShes>> the perfect <<girlstop>>" - <<elseif $audiencearousal gte 40>> - "<<pShes>> so beautiful." - <<elseif $audiencearousal gte 20>> - "I wonder if <<pshes>> for sale." - <<else>> - "<<pShes>> so graceful, I'm entranced." - <</if>> - <<elseif $audienceexcitement gte 81>> - <<if $audiencearousal gte 100>> - "<<pShes>> so lovely, I don't think I can hold back." - <<elseif $audiencearousal gte 80>> - "I want <<phim>> all to myself." - <<elseif $audiencearousal gte 60>> - "More! Show us more!" - <<elseif $audiencearousal gte 40>> - "I bet you know lewder moves than this." - <<elseif $audiencearousal gte 20>> - "I don't think you're as innocent as you look." - <<else>> - "<<pShes>> a lot better than the usual sluts we get here." - <</if>> - <<elseif $audienceexcitement gte 61>> - <<if $audiencearousal gte 100>> - "This <<girl>> needs a good fuck." - <<elseif $audiencearousal gte 80>> - "I wonder how much <<pshe>> is." - <<elseif $audiencearousal gte 60>> - "You're pretty hot, <<girlstop>>" - <<elseif $audiencearousal gte 40>> - "Damn, I need to get me a <<girl>> like this." - <<elseif $audiencearousal gte 20>> - "Shake that <<bottom>> for me!" - <<else>> - "This <<girl>> is pretty good." - <</if>> - <<elseif $audienceexcitement gte 41>> - <<if $audiencearousal gte 100>> - "Anyone else feel like dragging <<phim>> off the stage and giving <<phim>> a good fucking?" - <<elseif $audiencearousal gte 80>> - "Really wish I could afford this slut." - <<elseif $audiencearousal gte 60>> - "I bet <<pshes>> an easy fuck." - <<elseif $audiencearousal gte 40>> - "<<pShes>> pretty cool, I guess." - <<elseif $audiencearousal gte 20>> - "Where can I get me a <<bitch>> like this?" - <<else>> - "You can dance, but how about you show us a bit more?" - <</if>> - <<elseif $audienceexcitement gte 21>> - <<if $audiencearousal gte 100>> - "I got something for you, <<bitchstop>>" <<He>> gestures at <<his>> crotch. - <<elseif $audiencearousal gte 80>> - "I really want to see <<phim>> get ravaged." - <<elseif $audiencearousal gte 60>> - "Do you think <<pshe>> would be cheap to fuck?" - <<elseif $audiencearousal gte 40>> - "Dance harder, let's see some sweat." - <<elseif $audiencearousal gte 20>> - "Do something lewder." - <<else>> - "That other <<girl>> was better." - <</if>> - <<else>> - <<if $audiencearousal gte 100>> - "<<pShe>> can't dance for shit, but I'd fuck <<pher>> brains out anyway." - <<elseif $audiencearousal gte 80>> - "It's always funny when these pretty <<girls>> think they can dance." - <<elseif $audiencearousal gte 60>> - "<<pShe>> can't dance, but at least <<pshes>> hot." - <<elseif $audiencearousal gte 40>> - "<<pShes>> boring, but at least <<pshes>> cute." - <<elseif $audiencearousal gte 20>> - "Where'd that cute <<girl>> go? Put <<phim>> back on." - <<else>> - <<if $rng gte 76>> - "Where'd they find these useless sluts anyway?" - <<elseif $rng gte 51>> - "Just fuck off and let someone better on." - <<elseif $rng gte 26>> - "Who let this idiot up there?" - <<else>> - "Get off the stage, <<bitchstop>>" - <</if>> - <</if>> - <</if>> -<</if>> -<</if>> -<<set $dancespeech to 0>> @@ -129594,493 +113250,387 @@ More information can be found at [[https://vrelnir.blogspot.com/| "https://vreln -<</nobr>><</widget>> -:: Street Wake [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -You wake up by the side of the road, leaning against a wall. A <<generate1>><<person1>><<person>> stands above you, holding a camera.<br><br> -<<if $exposed gte 2>> -You don't remember your predicament until you look down, and feel your face flush. <<covered>> "Oh I wouldn't worry about that," <<he>> says. "I've taken so many pictures already. Can't wait to show the <<if $pronoun is "m">>guys<<else>>girls<</if>>. Anyway, I've places to be."<<gtrauma>><<gtrauma60>><br><br> -<<fameexhibitionism20>> -<<elseif $exposed gte 1>> -You don't remember your predicament until you look down, and feel your face flush. <<covered>> "Oh I wouldn't worry about that," <<he>> says. "I've taken so many pictures already. Can't wait to show the <<if $pronoun is "m">>guys<<else>>girls<</if>>. Anyway, I've places to be."<<gtrauma>><<gtrauma60>><br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<fameexhibitionism10>> + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Underground Cell Resist Finish]]>><</click>></span><<nexttext>> <<else>> +<span id="next"><<click [[Next|Underground Cell Resist]]>><</click>></span><<nexttext>> +<</if>> -"You alright? I almost called an ambulance, but I thought it might look bad," <<he>> says, giving a sheepish smile.<br><br> - <<if $submissive gte 1150>> - "I-I'm fine," you say, looking at the pavement.<br><br> - <<elseif $submissive lte 850>> - "I'm fine. Stop gawking," you say.<br><br> +:: Underground Cell Resist Finish [nobr] +<<if $enemyhealth lte 0>> + +The <<person>> staggers away from you. + + <<if $undergroundwater gte 1>> + "You'll give in." <<he>> says. "And if you don't, you'll become too weak to fight back. Why make it harder on yourself?" <<He>> slams the door shut. <<else>> - "I'm fine," you say, not sure if you're right.<br><br> + "So that's how it's gonna be?" <<he>> says, looking disappointed. "Fine. We'll see how stubborn you are without water." <<He>> slams the door shut.<<set $undergroundwater to 1>> <</if>> - - "Splendid. If you don't mind, I'll be on my way."<br><br> - -<</if>> -<<He>> leaves you to dust yourself off.<br><br> +<<clotheson>> +<<endcombat>> - <<endevent>> - <<destinationeventend>> -:: Tutorial Flirt [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> +<<tearful>> you sit on the mattress.<br><br> +<<endevent>> -You take <<his>> arm and hoist yourself up and against <<himcomma>> forcing <<him>> to catch you in an embrace to stop you falling. You look <<him>> in the eyes. "I feel safe now," you say.<<promiscuity1>><br><br> -<<He>> blushes. "I-I'm glad you're alright," <<he>> says as <<he>> slowly withdraws <<his>> arms from you, making sure you're steady. "I need to get going. You be careful."<br><br> +<<click [[Next|Underground Cell]]>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<He>> pants. "Maybe... maybe another time. I need a lie down." The door slams shut behind <<himcomma>> plunging you into darkness.<br><br> +<<tearful>> you sit on the mattress.<br><br> -<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>> +<<clotheson>> +<<endcombat>> -:: Tutorial Thank [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -You take <<his>> arm and <<he>> helps lift you to your feet. "Thank you," you say. "I'll be okay now." <<He>> nods and you part ways.<br><br> +<<click [[Next|Underground Cell]]>><</click>> -<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>> +<<elseif $pain gte 1>> -:: Hospital Wait [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +You're too badly beaten to put up a fight. The <<person>> drags your helpless body from the cell.<br><br> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> -<</if>> -<<if $daystate is "night">> -<<pass60>><<ltiredness60>><<effects>> +<<if $phase is 1>> +<<click [[Next|Underground Dance Intro]]>><</click>><br><br> +<<elseif $phase is 2>> +<<click [[Next|Underground Presentation]]>><</click>><br> +<<elseif $phase is 3>> +<<click [[Next|Underground Stage Intro]]>><</click>><br> +<<elseif $phase is 4>> +<<click [[Next|Underground Film Intro]]>><</click>><br> +<<elseif $phase is 5>> +<<click [[Next|Underground Hunt Intro]]>><</click>><br> <</if>> +<<endcombat>> -The nurse lets you stay in the waiting room until the sun rises.<br><br> +<</if>> - <<if $renttime lte 0>> - <<click [[Next|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> - <<elseif $crime gte 1000>> - <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> - <<elseif $baileyhospital lte 2>> - <<click [[Next->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> - <<else>> - <<click [[Next->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> - <</if>> +:: Underground Dance [nobr] +<<set $outside to 0>><<set $location to "Underground">><<effects>> -:: Widgets Actions Pain [widget] -<<widget "actionspain">><<nobr>> -<<if $leftarm is 0>>Your left arm is free, but hurts to move.<br> - <<if $leftactiondefault is "leftstruggleweak">> -| <span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak" checked>> - <<else>> -| <span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak">> - <</if>> - <<if $leftactiondefault is "leftprotect">> -| <span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect" checked>> - <<else>> -| <span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect">> - <</if>> -<<elseif $leftarm is "grappled">> -Your left arm is held in a painful grip.<br><br> -<<elseif $leftarm is "bound">> -Your left arm is held in a painful bind.<br><br> +<<danceeffects>> +<<danceaudience>> + +<<if $danceevent is 0 and $exhibitionism lte 74 and $exposed gte 2>> +Being so exposed is humiliating, but there's nothing you can do.<br><br> +<<elseif $danceevent is 0 and $exhibitionism lte 34 and $exposed gte 1>> +Being so exposed is humiliating, but there's nothing you can do.<br><br> <</if>> +<<danceactions>> -<br><br> -<<if $rightarm is 0>>Your right arm is free, but hurts to move.<br> - <<if $rightactiondefault is "rightstruggleweak">> -| <span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak" checked>> - <<else>> -| <span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak">> - <</if>> - <<if $rightactiondefault is "rightprotect">> -| <span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect" checked>> - <<else>> -| <span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect">> - <</if>> -<<elseif $rightarm is "grappled">> -Your right arm is held in a painful grip.<br><br> -<<elseif $rightarm is "bound">> -Your right arm is held in a painful grip.<br><br> -<</if>> -<br><br> +<<if $danceevent is "finish">> +<<elseif $danceevent is "private">> +<<click [[Next|Underground Dance Oral]]>><<set $enemyno to 1>><<set $molestationstart to 1>><</click>><br> +<<elseif $danceevent is "rape">> +<<click [[Next|Underground Dance Rape]]>><<set $molestationstart to 1>><</click>> +<</if>> +:: Underground Stage Refuse [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<if $mouthuse is 0>> -Your mouth is free, but involuntary sobs and cries prevent speaking.<br> - <<if $mouthactiondefault is "stifle">> -| Stifle <<radiobutton "$mouthaction" "stifle" checked>> - <<else>> -| Stifle <<radiobutton "$mouthaction" "stifle">> - <</if>> - <<if $mouthactiondefault is "letout">> -| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout" checked>> - <<else>> -| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout">> - <</if>> +<<if $submissive gte 1150>> +You stare meekly at your feet, but refuse their demand. +<<elseif $submissive lte 850>> +You stare out at the crowd in defiance, and refuse their demand. +<<else>> +Though afraid, you refuse their demand. <</if>> -<br><br> +The crowd starts booing. A <<generate1>><<person1>><<person>> runs on stage. "Please accept our apologies," <<he>> says, picking up your leash. -<</nobr>><</widget>> +<<if $rng gte 51 and $bestialitydisable is "f">> -:: Widgets Effects Pain [widget] -<<widget "effectspain">><<nobr>> +"Instead of our scheduled show, we have a special treat for you." A metal shutter opens behind you, revealing a gigantic pig.<br><br> +<<endevent>> +<<click [[Next|Underground Stage Pig]]>><<set $molestationstart to 1>><</click>><br> -<<if $leftaction is "leftstruggleweak" and $rightaction is "rightstruggleweak">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggleweak">><<set $rightactiondefault to "rightstruggleweak">> -You fight through the pain and try to push them away, but have too little strength.<<brat2>> -<</if>> +<<else>> -<<if $leftaction is "leftstruggleweak">><<set $leftaction to 0>><<set $leftactiondefault to "leftstruggleweak">> -You fight through the pain and push them with your left arm, but have too little strength.<<brat1>> -<</if>> +"Instead of our scheduled show, we invite you to watch our punishment of this insolent <<bitchstop>>"<br><br> + +<<click [[Next|Underground Stage Molestation]]>><<set $molestationstart to 1>><<set $phase to 1>><</click>><br> -<<if $rightaction is "rightstruggleweak">><<set $rightaction to 0>><<set $rightactiondefault to "rightstruggleweak">> -You fight through the pain and push them with your right arm, but have too little strength.<<brat1>> <</if>> +:: Underground Stage Pig [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "pig">> +<<beast1init>> + +<<endif>> + +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $leftaction is "leftprotect" and $rightaction is "rightprotect">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftprotect">><<set $rightactiondefault to "rightprotect">> -You shield the tender parts of your body, protecting them from further harm. <span class="green"> - Pain</span><<meek2>><<set $pain -= 2>> -<</if>> -<<if $leftaction is "leftprotect">><<set $leftaction to 0>><<set $leftactiondefault to "leftprotect">> -You clutch a tender spot on your body with your left hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>> -<</if>> +<<audience>> -<<if $rightaction is "rightprotect">><<set $rightaction to 0>><<set $rightactiondefault to "rightprotect">> -You clutch a tender spot on your body with your right hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>> -<</if>> + + +<<stateman>><br> <br> +<<actionsman>> -<<if $mouthaction is "stifle">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifle">> -You try to control your breath and stifle your sobs. You're mostly successful.<<set $pain -= 1>> <span class="green"> - Pain</span> + + + + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Stage Pig Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Stage Pig Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Stage Pig]]>><</click>></span><<nexttext>> <</if>> -<<if $mouthaction is "letout">><<set $mouthaction to 0>><<set $mouthactiondefault to "letout">> -You don't hold back your tears. Your sobs are punctuated by cries and whimpers.<<meek1>><<lstress10>><span class="green"> - Stress</span> + +:: Underground Stage Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase is 1>> +<<set $enemytrust -= 200>> +<<set $enemyanger += 200>> +<<else>> +<<set $enemytrust -= 120>> <</if>> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<</nobr>><</widget>> -:: Widgets Actions Orgasm [widget] -<<widget "actionsorgasm">><<nobr>> -<<if $leftarm is 0>>Your left arm is free, but you can't stop the spasms.<br> - <<if $leftactiondefault is "leftfold">> -| <span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold" checked>> - <<else>> -| <span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold">> - <</if>> - <<if $leftactiondefault is "leftgrip">> -| <span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip" checked>> - <<else>> -| <span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip">> - <</if>> -<<elseif $leftarm is "grappled">> -Your left arm jerks against their grip.<br><br> -<<elseif $leftarm is "bound">> -Your left arm jerks against its bonds.<br><br> -<</if>> +<<audience>> -<br><br> -<<if $rightarm is 0>>Your right arm is free, but you can't stop the spasms.<br> - <<if $rightactiondefault is "rightfold">> -| <span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold" checked>> - <<else>> -| <span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold">> - <</if>> - <<if $rightactiondefault is "rightgrip">> -| <span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip" checked>> - <<else>> -| <span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip">> - <</if>> -<<elseif $rightarm is "grappled">> -Your right arm jerks against their grip.<br><br> -<<elseif $rightarm is "bound">> -Your right arm jerks against its bonds.<br><br> -<</if>> -<br><br> -<<if $mouthuse is 0>> -Your mouth is free, but involuntary moans and cries prevent speaking.<br> - <<if $mouthactiondefault is "stifleorgasm">> -| <span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm" checked>> - <<else>> -| <span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm">> - <</if>> - <<if $mouthactiondefault is "letoutorgasm">> -| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm" checked>> - <<else>> -| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm">> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> + + + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Stage Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Stage Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Stage Molestation]]>><</click>></span><<nexttext>> <</if>> -<br><br> +:: Underground Stage Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person1>><<person>> recoils and pain and tumbles from the stage. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> -:: Widgets Effects Orgasm [widget] -<<widget "effectsorgasm">><<nobr>> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -<<if $leftaction is "leftfold" and $rightaction is "rightfold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftfold">><<set $rightactiondefault to "rightfold">> -You try to conceal your orgasm by folding your arms in front of you, keeping them as still as possible.<<brat2>> -<</if>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $leftaction is "leftfold">><<set $leftaction to 0>><<set $leftactiondefault to "leftfold">> -You fold your left arm in front of you to keep it as still as possible.<<brat1>> -<</if>> +The crowd applauds as you are led off the stage and back to your cell. -<<if $rightaction is "rightfold">><<set $rightaction to 0>><<set $rightactiondefault to "rightfold">> -You fold your right arm in front of you to keep it as still as possible.<<brat1>> -<</if>> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Underground Cell]]>><</click>> -<<if $leftaction is "leftgrip" and $rightaction is "rightgrip">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftgrip">><<set $rightactiondefault to "rightgrip">> -You grip whatever you can for purchase as your body trembles. <span class="green"> - Arousal</span><<meek2>><<set $arousal -= 300>> -<</if>> -<<if $leftaction is "leftgrip">><<set $leftaction to 0>><<set $leftactiondefault to "leftgrip">> -You grip whatever you can with your left hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>> -<</if>> -<<if $rightaction is "rightgrip">><<set $rightaction to 0>><<set $rightactiondefault to "rightgrip">> -You grip whatever you can with your right hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>> <</if>> +:: Underground Stage Pig Finish [nobr] +<<if $enemyhealth lte 0>> -<br> - +The $beasttype flees in pain and fear, running amok among the audience in an attempt to find an exit. <<tearful>> you leap from the stage and run for the stairs. The audience are so distracted they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<if $mouthaction is "stifleorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifleorgasm">> -You scowl, hoping your gasps are taken as exasperation.<<brat1>> -<</if>> +<<clotheson>> +<<endcombat>> -<<if $mouthaction is "letoutorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "letoutorgasm">> -You don't hold back, letting gasps and moans escape as they will.<<meek1>><span class="green"> - Arousal</span><<set $arousal -= 300>> -<</if>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>><<famebestiality50>> +The crowd applauds as you are led off the stage and back to your cell. +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> -<</nobr>><</widget>> +<<click [[Next|Underground Cell]]>><</click>> -:: Widgets Actions Dissociation [widget] -<<widget "actionsdissociation">><<nobr>> -<<if $leftarm is 0>>Your left arm is free, but doesn't feel real.<br> - <<if $leftactiondefault is "leftpoke">> -| Poke yourself <<radiobutton "$leftaction" "leftpoke" checked>> - <<else>> -| Poke yourself <<radiobutton "$leftaction" "leftpoke">> - <</if>> - <<if $leftactiondefault is "leftcurl">> -| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl" checked>> - <<else>> -| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl">> - <</if>> -<<elseif $leftarm is "grappled">> -Your left arm lies limp in their grip.<br><br> -<<elseif $leftarm is "bound">> -Your left arm lies limp in its bonds.<br><br> <</if>> +:: Underground Dance Oral [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>>The <<person>> climbs on stage.<<npcoral>> +<<endif>> -<br><br> +<<effects>> +<<effectsman>><<man>> -<<if $rightarm is 0>>Your right arm is free, but doesn't feel real.<br> - <<if $rightactiondefault is "rightpoke">> -| Poke yourself <<radiobutton "$rightaction" "rightpoke" checked>> - <<else>> -| Poke yourself <<radiobutton "$rightaction" "rightpoke">> - <</if>> - <<if $rightactiondefault is "rightcurl">> -| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl" checked>> - <<else>> -| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl">> - <</if>> -<<elseif $rightarm is "grappled">> -Your right arm lies limp in their grip.<br><br> -<<elseif $rightarm is "bound">> -Your right arm lies limp in its bonds.<br><br> -<</if>> -<br><br> -<<if $mouthuse is 0>> -Your mouth is free, but you don't know why.<br> - <<if $mouthactiondefault is "speak">> -| Try to speak <<radiobutton "$mouthaction" "speak" checked>> - <<else>> -| Try to speak <<radiobutton "$mouthaction" "speak">> - <</if>> - <<if $mouthactiondefault is "noises">> -| <span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises" checked>> - <<else>> -| <span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises">> - <</if>> -<</if>> -<br><br> +<<audience>> -<</nobr>><</widget>> -:: Widgets Effects Dissociation [widget] -<<widget "effectsdissociation">><<nobr>> -<<if $leftaction is "leftpoke" and $rightaction is "rightpoke">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftpoke">><<set $rightactiondefault to "rightpoke">> -You poke yourself. Is this real?<<set $traumafocus += 2>><span class="green"> + Focus</span> -<</if>> -<<if $leftaction is "leftpoke">><<set $leftaction to 0>><<set $leftactiondefault to "leftpoke">> -You poke yourself with your left hand.<<set $traumafocus += 1>><span class="green"> + Focus</span> -<</if>> -<<if $rightaction is "rightpoke">><<set $rightaction to 0>><<set $rightactiondefault to "rightpoke">> -You poke yourself with your right hand.<<set $traumafocus += 1>><span class="green"> + Focus</span> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $leftaction is "leftcurl" and $rightaction is "rightcurl">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcurl">><<set $rightactiondefault to "rightcurl">> -You hold your arms to the side and curl your fingers.<<meek2>> -<</if>> -<<if $leftaction is "leftcurl">><<set $leftaction to 0>><<set $leftactiondefault to "leftcurl">> -You hold your left arm to the side and curl your fingers.<<meek1>> -<</if>> -<<if $rightaction is "rightcurl">><<set $rightaction to 0>><<set $rightactiondefault to "rightcurl">> -You hold your right arm to the side and curl your fingers.<<meek1>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Dance Oral Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Dance Oral Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Dance Oral]]>><</click>></span><<nexttext>> <</if>> +:: Underground Dance Rape [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> -<br> +<<endif>> -<<if $mouthaction is "speak">><<set $mouthaction to 0>><<set $mouthactiondefault to "speak">> -You make some noises that resemble words.<span class="green"> + Focus</span> -<</if>> +<<effects>> +<<effectsman>><<man>> -<<if $mouthaction is "noises">><<set $mouthaction to 0>><<set $mouthactiondefault to "noises">> -You make some soft noises. They sound nice.<<meek1>> -<</if>> @@ -130088,542 +113638,186 @@ You make some soft noises. They sound nice.<<meek1>> +<<audience>> -<</nobr>><</widget>> -:: Pub Flirt [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -You sit near the <<person>> and smile at <<himstop>> -<<if $rng gte 81>><<set $pubnpc to 1>> -<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single. <<promiscuity1>><br><br> -"I'm a married <<if $pronoun is "m">>man<<else>>woman<</if>> myself," <<he>> says, but sounds sad about the fact.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink to 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> -<<elseif $rng gte 61>><<set $pubnpc to 2>> -<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single.<br><br><<promiscuity1>> -"Me too," <<he>> says. "I'm waiting for someone special."<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> -<<elseif $rng gte 41>><<set $pubnpc to 3>> -<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>><br><br> -<<He>> doesn't say anything, or even look up, but you can tell <<hes>> blushing.<br><br> +<<stateman>><br> +<br> +<<actionsman>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> -<<elseif $rng gte 21>><<set $pubnpc to 4>> -<<He>> looks bemused. You chat with <<him>> for a few minutes, making sure to mention that you're single. <<He>> doesn't say much, and seems happy to let you lead the conversation.<br><br><<promiscuity1>> -"Can I buy you a drink?" <<he>> says.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <</if>> - <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink to 2000>><</click>><br> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Dance Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Dance Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Dance Rape]]>><</click>></span><<nexttext>> +<</if>> -<<else>><<set $pubnpc to 5>> -<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>><br><br> -<<He>> rubs <<his>> temple. "Why can't I get any peace? Piss off."<br><br> +:: Underground Dance Oral Finish [nobr] +<<if $enemyhealth lte 0>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +The <<person1>><<person>> recoils and pain and tumbles from the stage. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<</if>> +<<clotheson>> +<<endcombat>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> -:: Pub Seduce [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br><br> +The crowd applauds and the <<person>> holds <<his>> arms in the air, as if abusing you were some sort of triumph. You are led off the stage and back to your cell. +<<tearful>> you sit on the mattress.<br><br> -<<set $seductiondifficulty to (6000 - $pubdrink)>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<clotheson>> +<<endcombat>> -<<if $seductionrating gte $seductionrequired>> - - <<if $pubnpc is 1>> - - The <<person>> looks at you aghast, but then looks around the pub. "I mean. It's not like anyone would find out. And I do have needs." <<He>> seems conflicted, until <<he>> runs <<his>> eyes over your body. "We can't use my place, but I have an idea."<br><br> - - <<He>> leads you outside to <<his>> car. <<He>> double checks that no one is watching, then motions you inside. You can feel <<him>> tremble as <<he>> touches you.<br><br> - - <<click [[Touch back|Pub Sex 1]]>><<set $sexstart to 1>><</click>><br> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> - - - - <<elseif $pubnpc is 2>> - - <<His>> eyes grow wide as you speak. "I-I," <<he>> gulps. "You're lovely but, this would... I've never done stuff like this before. I-if you're sure, my parents are away. We could go to my place."<br><br> - - <<He>> drives you to <<his>> home on Danube Street, and shows you to <<his>> room. "Now that you're here," <<he>> says. "I can't wait." <<He>> puts an arm around you and pulls you closer.<br><br> - <<pass10>> - <<click [[Embrace (0:10)|Pub Sex 2]]>><<set $sexstart to 1>><</click>><br> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> - - <<elseif $pubnpc is 3>> - - <<He>> doesn't respond. It looks like <<he>> may have stopped breathing. You turn to leave thinking it a failure when <<he>> reaches out and grabs your arm. "No," <<he>> says. "I mean yes. I'll go with you."<br><br> - - You walk to the park, to a secluded spot surrounded by bushes. "This spot is fine. I'm not waiting any longer." <<He>> lunges for you.<br><br> - <<pass10>> - <<click [[Catch (0:10)|Pub Sex 3]]>><<set $sexstart to 1>><</click>><br> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> - - <<elseif $pubnpc is 4>> - - <<He>> considers for a moment. "You're very forward. Alright, it might be fun."<br><br> - - You leave the pub together. "I know just the place," <<he>> says, turning toward the forest.<br><br> - - <<click [[Next (0:10)|Pub Journey]]>><<pass10>><</click>><br> - - <<else>> - - <<He>> stares at you. "Don't tease me <<girlcomma>> it's cruel. Wait, you're serious?" <<He>> glances around the room. "Toilets, last cubicle. I'll be there in a minute."<br><br> - - You go to the last cubicle as instructed. Barely twenty seconds later the <<person>> arrives. "We need to be quiet," <<he>> says. "If they catch me again they'll ban me from the pub." <<He>> starts pawing at your chest.<br><br> - - <<click [[Paw back|Pub Sex 5]]>><<set $sexstart to 1>><</click>><br> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> - - <</if>> - -<<else>> +<<click [[Next|Underground Cell]]>><</click>> + - <<if $pubnpc is 1>> - <<He>> looks at you aghast, "I could never!" <<He>> stands and puts on <<his>> coat. "Thank you for the company." <<He>> leaves the pub without looking back.<br><br> - - <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - <<elseif $pubnpc is 2>> - - <<His>> eyes grow wide as you speak. <<He>> doesn't know where to look. "You're very nice. But I want my first time to be special. I hope I haven't upset you." <<He>> doesn't tarry on the way out.<br><br> - - <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubnpc is 3>> - - <<He>> freezes in place. Nothing you say or do makes <<him>> move an inch. You'll have to try elsewhere.<br><br> - - <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubnpc is 4>> - - <<He>> laughs. "You're an interesting one. I think you need another drink."<br><br> - - <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <<click [[Refuse|Pub]]>><<endevent>><</click>><br> - - <<else>> - - <<He>> laughs. "I know your type. "You'd bleed me dry you would. Go torment some other fool."<br><br> - - <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <</if>> - <</if>> -:: Pub Drink [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +:: Underground Dance Rape Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person1>><<person>> recoils and pain and tumbles from the stage, and the others back off in instinctive fear. <<tearful>> you jump over <<him>> and run for the stairs. The audience are so bemused they make no move to stop you. You climb the stairs as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<if $pubnpc is 1>> +<<clotheson>> +<<endcombat>> - <<if $pubdrink gte 8000>> - - "I'm pushing it," <<he>> says. "One more, then I have to hit the road."<br><br> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> - You leave to buy <<his>> drink, but <<he>> glances at <<his>> watch when you return. "Shit! I need to get home now." <<He>> races from the building. You might have waited too long.<br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 6000>> - - <<He>> seems unsure, "Okay. I can make it a quick one."<br><br> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> - You leave to buy <<his>> drink. <<He>> talks about <<his>> married life. "Things haven't been so great in, you know, the bedroom. Not since our last kid."<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 4000>> - - "I shouldn't," <<he>> says. "But I will."<br><br> - - You return with the drink. <<He>> continues talking about <<his>> children, and how well they're doing at school.<br><br> +A voice rings out. "We hope you enjoyed our product, but we need to ask you to vacate the stage." The crowd does as instructed.<br><br> +You are led off the stage and back to your cell. - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 2000>> - - <<He>> smiles more broadly. "That'd be kind of you. Just don't tell my <<if $pronoun is "m">>wife!"<<else>>husband!"<</if>> +<<tearful>> you sit on the mattress.<br><br> - You return with <<his>> drink, and find <<him>> looking through some photos. "These are my kids," <<he>> says, sharing them with you. <<He>> seems genuinely proud of them.<br><br> +<<clotheson>> +<<endcombat>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <</if>> - - - - - - - - - - - - - - - - - -<<elseif $pubnpc is 2>> - <<if $pubdrink gte 8000>> - - "No," <<he>> says. "Thank you, but I'm at my limit. You're been very kind though, I hope I see you again." You might have waited too long.<br><br> +<<click [[Next|Underground Cell]]>><</click>> - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 6000>> - - "I don't think I've ever drank this much!" <<he>> says.<br><br> - You buy <<him>> a drink, then sit down to chat. "My friends make fun of me for being single for so long. Sometimes I do feel lonely."<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 4000>> - - "Okay," <<he>> says. "But you have one this time too."<br><br> +<</if>> - You buy <<him>> a drink, then sit down to chat. "I got in trouble a lot. But those actual delinquents were scary."<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 2000>> - - <<He>> smiles again. "You're so kind."<br><br> +:: Underground Stage Intro [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> - You buy <<him>> a drink, then sit down to chat. "I graduated last year," <<he>> says. "Are the teachers still the same? I used to get in so much trouble."<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <</if>> - - - - - - - - - - -<<elseif $pubnpc is 3>> - <<if $pubdrink gte 8000>> - - <<He>> nods, saying nothing.<br><br> - You leave to buy <<his>> drink, but when you return <<hes>> gone. There's a note on the table that reads "Thank you." You might have waited too long.<br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 6000>> - - <<He>> glances at you as <<he>> nods. You think you see a smile.<br><br> +<<if $rng gte 51 and $bestialitydisable is "f">> - You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You joke a bit, and <<he>> laughs.<br><br> +You are led once more to the stage, where the crowd awaits. <<covered>> Once there, a metal shutter rattles open behind you, and a gigantic pig steps out. The audience cheers it on.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 4000>> - - <<He>> glances at you this time as <<he>> nods.<br><br> +<<click [[Next|Underground Stage Pig]]>><<set $molestationstart to 1>><</click>><br> - You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You ask <<him>> some simple questions, and manage to get a few nods in response.<br><br> +<<else>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 2000>> - - <<He>> doesn't look up, but nods.<br><br> +You are led once more to the stage, where the crowd awaits. <<covered>> There's a <<generate1>><<person1>><<person>> already waiting for you. <<He>> takes hold of you leash and pulls you closer while looking at the audience. "What shall I do with <<phim>> my friends?"<br><br> - You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. <<He>> still won't speak, but seems happy to listen.<br><br> +<<click [[Next|Underground Stage Molestation]]>><<set $molestationstart to 1>><</click>><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <</if>> - - - - - - - - - - +<</if>> -<<elseif $pubnpc is 4>> - <<if $pubdrink gte 8000>> +:: Underground Presentation [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> - You nod and <<he>> stands to get another. By the time <<he>> returns, you're drooped on the table, everything spinning. "Actually," <<he>> says. "I think you've had enough. Let's get you home."<br><br> - - <<click [[Next (0:10)|Pub Journey]]>><<pass10>><</click>><br> - <<elseif $pubdrink gte 6000>> +You are led to the stage where four other <<girls>> stand in a line, eyes downcast. Each wears a collar similar to your own. As soon as you take your place among them, a pair of large wooden doors opens and a <<generate1>><<person1>><<person>> strides into the room. <<He>> is flanked by a <<generate2>><<person2>><<person>> who struggles to keep up. "We have a nice selection for you today <<sirstop>> Just the sort of thing you like." Says the <<personstop>><br><br> - <<He>> buys you yet another glass of liquor.<br><br> - - <<He>> starts asking questions about you. Innocent enough, where you go to school. Where you live. "One for the road?" <<he>> asks.<br><br> +"I'll see for myself," the <<person1>><<person>> responds. <<He>> stops in front of the stage and eyes the <<girls>> up, including you. <<covered>> "This one's all skin and bone," <<he>> says, pointing at the <<girl>> on the far side from you. "<<pShe>> looks likely to faint at any moment."<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <</if>> - <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +"Our <<girls>> are all fed a-"<br><br> - <<elseif $pubdrink gte 4000>> - - <<He>> buys you a another glass of liquor. This time it goes down a bit easier.<br><br> - - <<He>> talks a bit more now, telling you about <<his>> work on a farm. It sounds difficult. <<He>> offers you another drink.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <</if>> - <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - <<elseif $pubdrink gte 2000>> - - <<He>> buys you a glass of liquor. The bartender didn't ask what <<he>> wanted, seeming to know already. It's strong stuff.<br><br> - - <<He>> encourages you to say what's on your mind, and doesn't speak much. "Would you like another?" <<he>> asks once your glass is empty.<br><br> +<<if $attractiveness gte 3000>> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <</if>> - <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +"Spare me," <<he>> turns to you and smiles. "This one will do nicely. Bring <<phim>> in."<br><br> - <</if>> +<<click [[Next|Underground Presentation2]]>><</click>><br> <<else>> - - <<if $pubdrink gte 8000>> - - <<He>> nods, saying nothing.<br><br> - You leave to buy <<his>> drink, but when you return <<his>> head lies on the table, snoring. You might have overdone it.<br><br> - - <<click [[Next|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 6000>> - - <<He>> nods, "Saves me the pennies."<br><br> +"Spare me," <<he>> turns to you, but looks away dismissively. "I've made my choice." <<He>> lunges for the <<person2>><<person>> and drags <<him>> to the ground.<br><br> - You leave to buy <<his>> drink. <<He>> doesn't look up this time. <<He>> rambles about loneliness and how <<hes>> unappreciated.<br><br> +"I-I'm not.. Stop!" - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 4000>> - - <<He>> glares at you again, "Go on then."<br><br> +The protestations are no use. You hear a loud smack and the <<person>> yelp in pain as you are led back to your cell.<br><br> +<<endevent>> +<<click [[Next|Underground Cell]]>><</click>><br> - You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> speaks this time, and complains about problems at work.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <<elseif $pubdrink gte 2000>> - - <<He>> glares at you, suspicious. "I'm not going to say no to a free drink. But don't get any ideas."<br><br> +<</if>> - You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> still refuses to speak, <<his>> gaze buried in <<his>> cup.<br><br> - <<if $promiscuity gte 15>> - <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> - <<if $money gte 500>> - <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> - <</if>> - <</if>> - <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> - - <</if>> +:: Underground Presentation2 [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<</if>> +The <<person1>><<person>> leaves the way they came as the <<person2>><<person>> climbs the stage and picks up your leash. <<He>> pulls you after the <<person1>><<personcomma>> through the same wooden doors. The room beyond is spacious and decorated like the abode of a monarch. A four-poster bed sits opposite you, on which the <<person1>><<person>> lounges.<br><br> +The <<person2>><<person>> moves to leave but is interrupted. "Did I say you could leave? You're gonna help me discipline this little thing, or I'll punish you next. Both of you come here."<br><br> +<<person1>> +As you walk close to <<himcomma>> <<he>> grabs you and bends you over <<his>> thighs.<br><br> + + <<click [[Next|Underground Presentation Molestation]]>><<set $molestationstart to 1>><</click>><br> -:: Pub Sex 1 [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase lte 0>> -<<set $enemytrust to $enemytrust + 100>> -<<else>> -<<set $enemytrust -= 50>> -<</if>> -<<elseif $molestationstart is 1>> +:: Underground Presentation Molestation [nobr] +<<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>> - +<<man1init>><<npcspank>> +<<set $enemytrust -= 120>> +<<set $timer to 30>> <<endif>> <<effects>> -<<effectsman>><<man>> +<<effectsman>><<man>> + @@ -130631,84 +113825,144 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $timer lte 0>> +<span id="next"><<click [[Next|Underground Presentation Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Presentation Molestation]]>><</click>></span><<nexttext>> +<</if>> +:: Underground Presentation Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +The <<person1>><<person>> falls backward on the bed and lies still, apparently asleep. The <<person2>><<person>> picks up your leash and leads you back to your cell. <<He>> avoids looking at you the whole time.<br><br> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Underground Cell]]>><</click>><br> +<<elseif $enemyhealth lte 0>> +The <<person1>><<person>> falls against one of the bed posts, breaking it. <<tearful>> you jump over <<him>> and run out the room, towards the stairs. You climb as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<elseif $timer lte 0>> +The <<person1>><<person2>> reclines on the bed. "It's been a long day," <<he>> says as <<he>> waves both of you from the room. The <<person2>><<person>> picks up your leash and leads you back to your cell. <<He>> avoids looking at you the whole time.<br><br> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> -<span id="next"><<click [[Next|Pub Sex 1]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pub Sex 1 Finish]]>><</click>></span><<nexttext>> +<<click [[Next|Underground Cell]]>><</click>><br> <</if>> -:: Pub Sex 2 [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase lte 0>> -<<set $enemytrust to $enemytrust + 100>> -<<else>> -<<set $enemytrust += 50>> +:: Underground Hunt Intro [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + +You are led past the empty stage and up the flight of stairs. The air becomes cooler and fresher as you ascend, and you soon emerge outside. + +<<if $daystate is "dawn">> +The sun is hidden behind trees, but you think it's dawn. +<<elseif $daystate is "dusk">> +The sun is hidden behind trees, but you think it's dusk. +<<elseif $daystate is "day">> +You have to shield your eyes from the sunlight, and you realise just how dim those lights were. +<<elseif $daystate is "night">> +The cool night air blows against your skin. <</if>> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> +It looks like you're in a forest clearing.<br><br> -<<endif>> +Several naked <<girls>> are lined up, with a rope suspended in front of them. There's a large crowd stood around them, leering. The <<girls>> stare at their feet. <<covered>> You're dragged to the end of the line.<br><br> +<<generate1>><<person1>> A <<person>> in a waistcoat enters the clearing, holding three dogs on leashes. They strain against <<himcomma>> practically pulling <<him>> along. "We're ready," <<he>> says, brandishing a pistol. "First shot, the prey run. Second shot, we hunt!" The crowd cheers. You hear one of the <<girls>> sob.<br><br> -<<effects>> -<<effectsman>><<man>> +<<click [[Next|Underground Hunt]]>><</click>> +:: Underground Hunt [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +The pistol sounds off, and you run.<br><br> +You've barely reached the trees when the second shot rings out. +<<if $physique gte $rng * 100 + 6000>> +<<set $rng to random(1, 100)>> +You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. Eventually your legs give out and you collapse against a tree. You hear nothing but your beating heart and the wind rustling through leaves. You got away.<<pass5>><br><br> +<<endevent>> +<<click [[Next|Forest]]>><<set $forest to 1>><</click>><br> +<<else>> + <<if $rng gte 51 and $bestialitydisable is "f">> + You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. You hear something running through the grass behind you, and feel paws on your back as you are forced to your knees. The dog starts humping, you feel its penis prodding your <<bottomstop>><br><br> + + "Looks like he likes you," you hear the <<person>> say as <<he>> catches up. <<He>> is not alone, much of the crowd follows behind <<himstop>> "And it's only fair he gets to do as he likes with his quarry." The crowd forms a circle around you.<br><br> + + <<click [[Next|Underground Hunt Dog]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + + You run as fast you can. You hear the other <<girls>> scream as they are caught, one by one. You hear something running through the grass behind you right before you are tackled to the ground.<br><br> + + "Got you," the <<person>> says. A number of others from the crowd arrive, panting. "Now the hunter devours <<his>> prey."<br><br> + + + <<click [[Next|Underground Hunt Molestation]]>><<set $molestationstart to 1>><</click>><br> + + + <</if>> +<</if>> +:: Underground Hunt Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "dog">><<set $enemytrust -= 80>> +<<endif>> +<<effects>> +<<effectsman>><br><<beast>><br><br> +<<audience>> @@ -130721,58 +113975,38 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> -<span id="next"><<click [[Next|Pub Sex 2]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pub Sex 2 Finish]]>><</click>></span><<nexttext>> -<</if>> - - -:: Pub Sex 3 [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase lte 0>> -<<set $enemytrust to $enemytrust + 100>> -<</if>><<set $enemyarousal += 400>> - - -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - - -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - - +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Hunt Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Hunt Dog Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Underground Hunt Dog]]>><</click>></span><<nexttext>> +<</if>> +:: Underground Hunt Dog Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> +The beast barks happily. "Good boy," says the <<person1>><<personstop>> The crowd whisper among themselves as <<he>> grabs your leash and pulls you to your feet. "I hope the other groups had as much fun with their prey as we did."<br><br> +A scream erupts nearby, and the crowd rushes away to investigate, leaving the <<person>> to drag you back into the dungeon and down to your cell. +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Underground Cell]]>><</click>><br> @@ -130780,37 +114014,26 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br +<<elseif $enemyhealth lte 0>> +The $beasttype whimpers and flees. <<tearful>> you jump to your feet and run for it. The <<person1>><<person>> tries to stop you, but you dodge <<him>> and escape into the forest.<br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<clotheson>> +<<endcombat>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> -<span id="next"><<click [[Next|Pub Sex 3]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pub Sex 3 Finish]]>><</click>></span><<nexttext>> -<</if>> -:: Pub Sex 5 [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<if $phase lte 0>> -<<set $enemytrust to $enemytrust + 100>> <</if>> -<<elseif $molestationstart is 1>> +:: Underground Hunt Molestation [nobr] +<<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> @@ -130819,7 +114042,6 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br <<set $event to "molestationhome">> <<man1init>> - <<endif>> @@ -130833,13 +114055,7 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br - - - - - - - +<<audience>> @@ -130858,270 +114074,261 @@ You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> -<span id="next"><<click [[Next|Pub Sex 5]]>><</click>></span><<nexttext>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Hunt Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Pub Sex 5 Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Underground Hunt Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Pub Sex 1 Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Underground Hunt Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<if $enemyhealth lte 0>> -<<tearful>> you knock <<him>> back against one of the doors. It gives way and <<he>> tumbles out, letting you escape before <<he>> can get back up. -<<elseif $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<if $enemyarousal gte $enemyarousalmax>> -"I really, really needed that," <<he>> says, stroking your hair. "Let's keep this between just the two of us, though." <<He>> glances at <<his>> watch. "I need to get home quick, or I won't have time to wash your scent off." <<He>> opens a door for you to get out. "I won't forget you." <<tearful>> you leave the car.<br><br> - <<if $phase is 1>> - You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 2>> - You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 3>> - You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <</if>> -<<else>> +<<ejaculation>> -"Alright. I knew I was out of practice. Just go so I can get home in time to wash." <<He>> opens a door for you to leave. <<tearful>> you leave the car. -<</if>> -<br><br> + You hear the crowd whisper among themselves as the <<person>> grabs your leash and pulls you to your feet. "I hope the other groups had as much fun with their prey as we did."<br><br> +A scream erupts nearby, and the crowd rushes away to investigate, leaving the <<person>> to drag you back into the dungeon and down to your cell. +<<tearful>> you sit on the mattress.<br><br> <<clotheson>> - <<endcombat>> -<<click [[Next|Harvest Street]]>><</click>> +<<click [[Next|Underground Cell]]>><</click>><br> -:: Pub Sex 2 Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyhealth lte 0>> -<<tearful>> you knock <<him>> onto <<his>> bed and dash out the room, down the stairs and out onto the street. -<<elseif $enemyarousal gte $enemyarousalmax>> +<<elseif $enemyhealth lte 0>> -<<ejaculation>> +The <<person>> falls against a tree. <<tearful>> you jump to your feet and run for it. <<He>> tries to stop you, but you dodge <<him>> and escape into the forest.<br><br> -"That was amazing," <<he>> pants. "Why haven't I done this before?" <<He>> rolls onto <<his>> side to face you. "I'd like you to stay, but my parents are back soon. I hope I see you again." <<tearful>> you leave the room. <<He>> stares after you in longing.<br><br> +<<clotheson>> +<<endcombat>> - <<if $phase is 1>> - You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 2>> - You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 3>> - You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <</if>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> -<<else>> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> -"Did I do something wrong?" <<he>> asks. "I knew this was a mistake. Please leave. I need to be alone." <<tearful>> you leave <<him>> in peace. -<</if>> -<br><br> -<<clotheson>> +<</if>> -<<endcombat>> -<<click [[Next|Danube Street]]>><</click>> +:: Underground Film Intro [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +<<generate1>><<generate2>> +You are led to another part of the dungeon, and into a well-lit room. A <<person2>><<person>> is already here, holding a camera. Stood beside <<him>> is a <<person1>><<personstop>> -:: Pub Sex 3 Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $rng gte 51 and $swarmdisable is "f">> +There's a bath sitting in the middle of the room. The <<person1>><<person>> pulls you over to it and pushes you inside. Before you get your bearings, <<he>> attaches a clip on the bottom of the bath to your collar, locking you in place. You look up at the <<personcomma>> now holding a bucket, and <<person2>><<person>> and wonder what they intend.<br><br> +The <<person1>><<person>> tips the bucket over you, covering you in thick, long worms. They wriggle all over you, inciting shameful feelings.<br><br> -<<if $enemyhealth lte 0>> +<<click [[Next|Underground Film Worms]]>><<set $molestationstart to 1>><</click>><br> -<<tearful>> you knock <<him>> into a bush and run, escaping between the hedges. +<<else>> -<<elseif $enemyarousal gte $enemyarousalmax>> +The <<person>> walks right up behind you, uncomfortably close. The <<person2>><<person>> nods, and the <<person1>><<person>> starts to grope you.<br><br> -<<ejaculation>> +<<click [[Next|Underground Film Molestation]]>><<set $molestationstart to 1>><</click>><br> -"I'm sorry!" <<he>> exclaims. "I didn't mean to cum so soon!" Face red with shame, <<he>> gathers <<his>> clothing and runs. <<tearful>> you climb to your feet.<br><br> +<</if>> - <<if $phase is 1>> - You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 2>> - You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 3>> - You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <</if>> -<<else>> +:: Underground Film Worms [nobr] +<<set $outside to 1>><<set $location to "underground">><<effects>><<set $bus to "danube">> -<<He>> doesn't say anything. <<He>> nods, eyes downcast. <<tearful>> you bid <<him>> goodbye. +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "containers">> +<<set $swarmmove to "shaking">> +<<set $swarmcreature to "worms">> +<<set $swarmspill to "shatter">> +<<set $swarmsteady to "steady">> +<<set $swarmSteady to "Steady">> +<<set $swarmcount to 2>> +<<set $swarm1 to "active">> +<<set $swarm2 to "active">> +<<set $swarmactive to 2>> +<<set $timer to 24>> +<</if>> + +<<if $timer is 21>> +The <<person2>><<person>> moves to get a better shot of your face. You feel more self-conscious about your reactions, but there's little you can do to control them. +<<elseif $timer is 18>> +<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> +<<set $swarmcount += 2>> +<<set $swarm3 to "active">> +<<set $swarm4 to "active">> +<<set $swarmactive += 2>> +<<elseif $timer is 15>> +The <<person2>><<person>> moves to get a better shot of your <<breastsstop>> +<<elseif $timer is 12>> +<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> +<<set $swarmcount += 2>> +<<set $swarm5 to "active">> +<<set $swarm6 to "active">> +<<set $swarmactive += 2>> +<<elseif $timer is 9>> +The <<person2>><<person>> moves to get a better shot of your <<genitalsstop>> +<<elseif $timer is 6>> +<span class="pink">The <<person1>><<person>> tips another bucket of worms into the bath.</span> +<<set $swarmcount += 2>> +<<set $swarm7 to "active">> +<<set $swarm8 to "active">> +<<set $swarmactive += 2>> +<<elseif $timer is 3>> +The <<person2>><<person>> moves to get a better shot of your face. +<<else>> +The <<person2>><<person>> continues to film your ordeal. <</if>> <br><br> +<<if $face isnot "covered">> +<<fameexhibitionism1>> +<</if>> +<<swarmeffects>> +<<swarm>> +<<swarmactions>> -<<clotheson>> +<<if $timer lte 0>> +<span id="next"><<click [[Next|Underground Film Worms Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> -<<endcombat>> -<<click [[Next|Park]]>><</click>> +:: Underground Film Worms Finish [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> +"That should do it," says the <<person2>><<person>> as <<he>> stops filming. The <<person1>><<person>> unplugs your collar from the bath and you scramble to you feet. The worms tumble off you, but you still shiver in horror and disgust.<br><br> -:: Pub Sex 5 Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +The <<person>> tugs on your leash, and you almost trip as you leave the bath. You're horrified at the thought of more people seeing what just happened to you, but there's nothing you can do as the <<person1>><<person>> takes you back to your cell.<br><br> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> -<<if $enemyhealth lte 0>> +<<click [[Next|Underground Cell]]>><</click>><br> -You knock <<him>> into the stall door, which <<he>> crashes through. <<tearful>> you leap over <<him>> on the way out. -<<elseif $enemyarousal gte $enemyarousalmax>> +:: Underground Film Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<set $enemyno to 1>><<man1init>> +<<set $timer to 24>> +<<set $penis2 to "none">> +<<set $lefthand2 to "none">> +<<set $righthand2 to "none">> +<<set $mouth2 to "none">> +<<set $vagina2 to "none">> -<<ejaculation>> +<<endif>> -"You're a fine lay, but I'm tired. Go slut it up somewhere else." <<He>> slaps your ass as you leave.<br><br> - <<if $phase is 1>> - You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 2>> - You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 3>> - You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <</if>> +<<effects>> +<<effectsman>><<man>> -<<else>> -"What? Fucking in the toilets not good enough for ya?" <<He>> laughs. "I'm joking <<girlstop>> Now get going." <<tearful>> you leave the toilets. +<<if $timer is 21>> +The <<person2>><<person>> moves to get a close shot of your face. +<<elseif $timer is 18>> +The <<person2>><<person>> moves to get a close shot of your <<bottomstop>> +<<elseif $timer is 15>> +The <<person2>><<person>> moves to get a close shot of your <<breastsstop>> +<<elseif $timer is 12>> +The <<person2>><<person>> moves to get a close shot of your <<genitals>> +<<elseif $timer is 9>> +The <<person2>><<person>> moves to get a close shot of your face. +<<elseif $timer is 6>> +The <<person2>><<person>> steps back to get a shot of your whole body. +<<elseif $timer is 3>> +The <<person2>><<person>> continues to film. +<<else>> +The <<person2>><<person>> continues to film. <</if>> <br><br> +<<if $face isnot "covered">> +<<fameexhibitionism1>><<famerape1>> +<</if>> +<<person1>> -<<clotheson>> - -<<endcombat>> - -<<click [[Next|Pub]]>><</click>> - - -:: Pub Journey [nobr] -<<set $location to "forest">><<set $outside to 1>><<effects>><<set $forest to 0>> - -<<if $drunk is 1>> - <<if $rng gte 51>><<set $location to "town">> - - You walk with <<himstop>> <<He>> has to grab your shoulders to steady you more than once, but you manage to climb onto the back seat of <<his>> car. The journey doesn't take long. "This is your home right?" <<he>> asks. "It's not my place to say but you should be more careful in the future. There are creeps who prey on cute <<girls>> like you." <<He>> helps you to the front door, only going back to <<his>> car once you're safe inside.<br><br> - - <<click [[Next|Orphanage]]>><<endevent>><</click>><br> - - <<else>> - - You walk with <<himstop>> <<He>> steers you toward the forest. Once concealed from view of the town <<he>> turns to you. "I have something for you," <<he>> holds out <<his>> hand, showing you a pink pill. "It'll make things easier."<br><br> - - <<click [[Eat the Pill|Pub Pill]]>><<set $drugged to 1>><<set $druggedtimer += 60>><</click>><br> - <<click [[Refuse|Pub Pill Refuse]]>><</click>><br> - <</if>> -<<else>> - -You disappear with <<him>> into the forest. Shortly after <<he>> turns to you. "I always loved this forest," <<he>> says. "I have something for you." <<He>> holds out <<his>> hand, showing you a pink pill. "You'll like it. I promise."<br><br> - - <<click [[Eat the Pill|Pub Pill]]>><<set $drugged to 1>><<set $druggedtimer += 60>><</click>><br> - <<click [[Refuse|Pub Pill Refuse]]>><</click>><br> -<</if>> -:: Pub Pill [nobr] -<<set $location to "forest">><<set $outside to 1>><<effects>> -You swallow the pill. A daze descends on you and a perverse warmth grows in your belly. "Nice, isn't it. Now come here."<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</click>><<promiscuous1>><br> -<<if $rng gte 81>> -<<click [[Refuse|Pub Sex 4]]>><<gstress60>><<set $molestationstart to 1>><</click>><<gstress>><br> +<<if $timer lte 0>> +<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Underground Film Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<<click [[Refuse|Pub Refuse 2]]>><<gstress60>><</click>><<gstress>><br> +<span id="next"><<click [[Next|Underground Film Molestation]]>><</click>></span><<nexttext>> <</if>> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> - - -:: Pub Pill Refuse [nobr] -<<set $location to "forest">><<set $outside to 1>><<effects>> - - -<<He>> shrugs and puts it away. "It's all the same to me. Now come here."<br><br> - -<<click [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</click>><<promiscuous1>><br> +:: Underground Film Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<if $rng gte 81>> -<<click [[Refuse|Pub Sex 4]]>><<gstress60>><<set $molestationstart to 1>><</click>><<gstress>><br> -<<else>> -<<click [[Refuse|Pub Refuse 2]]>><<gstress60>><</click>><<gstress>><br> -<</if>> - <<if $promiscuity gte 35>> - <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> - <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> - <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> - <</if>> -:: Pub Sex 4 [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<promiscuity1>> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> - <<if $phase lte 0>> - "No <<bitchcomma>> this is happening. I didn't walk out here for fresh air." <<He>> grabs you. <br><br> - <</if>> -<<endif>> +<<if $enemyarousal gte $enemyarousalmax>> -<<effects>> -<<effectsman>><<man>> +<<ejaculation>> +"That'll do," says the <<person2>><<person>> as <<he>> stops filming. You're horrified at the thought of other people seeing what happened to you, but there's nothing you can do as the <<person1>><<person>> leads you back to your cell.<br><br> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Underground Cell]]>><</click>><br> @@ -131129,524 +114336,554 @@ You swallow the pill. A daze descends on you and a perverse warmth grows in your +<<elseif $enemyhealth lte 0>> +The <<person1>><<person>> trips and falls against the <<person2>><<personstop>> The camera drops to the ground and shatters. "You idiot," says the <<person2>><<personstop>><br><br> +The <<person1>><<person>> struggles to <<his>> feet. "Shut up," <<he>> says. "Before <<pshe>> gets away." But you're already well ahead of them. You run down the corridor, past your cell, then into the empty theatre. You run towards the stairs on the far side, and climb as fast as you can, footsteps thundering beneath you. You emerge in the forest and run in a random direction, aware you are still being pursued.<br><br> +<br><br> +<<clotheson>> +<<endcombat>> +A chill runs up your spine, a warning from some primal instinct. <span class="red">Something is hunting you.</span><<set $foresthunt to 1>><br><br> +<<click [[Next|Forest]]>><<set $forest to 40>><</click>> +<<elseif $timer lte 0>> -<<stateman>><br> -<br> -<<actionsman>> +"That'll do," says the <<person2>><<person>> as <<he>> stops filming. You're horrified at the thought of other people seeing what happened to you, but there's nothing you can do as the <<person1>><<person>> leads you back to your cell.<br><br> +<<tearful>> you sit on the mattress.<br><br> +<<clotheson>> +<<endcombat>> -<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> -<span id="next"><<click [[Next|Pub Sex 4]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Pub Sex 4 Finish]]>><</click>></span><<nexttext>> -<</if>> +<<click [[Next|Underground Cell]]>><</click>><br> -:: Pub Refuse 2 [nobr] -<<set $location to "forest">><<set $outside to 1>><<effects>> +<</if>> +:: Danube House Lock [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">><<set $lock to 300>> -"Suit yourself." <<He>> says. "I'd be careful if I were you. You don't want to get lost in here." <<He>> heads back to town.<br><br> +The door is locked tight.<br><br> -<<click [[Next|Forest]]>><<set $forest to 0>><<endevent>><</click>><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Break in (0:05)|Danube House Sneak]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -:: Pub Sex 4 Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyhealth lte 0>> +<<click [[Leave|Danube Street]]>><</click>><br> -You push <<him>> backwards and <<he>> trips over a branch. <<tearful>> you lose <<him>> between the trees. -<<elseif $enemyarousal gte $enemyarousalmax>> +:: Danube House Knock [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<ejaculation>> -"Thanks babe. I'll let my friends know who to see if they need a slut." <<He>> saunters off into the woods. <<tearful>> you climb to your feet.<br><br> +You walk up to one of the mansions and knock on the door.<br><br> - <<if $phase is 1>> - You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 2>> - You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <<elseif $phase is 3>> - You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> - <</if>> -<<else>> -"Make up your damn mind," <<he>> says, exasperated. <<He>> picks up <<his>> jacket and heads into the forest. <<tearful>> you climb to your feet. + <<if $rng gte 51>> -<</if>> -<br><br> + There's no response.<br><br> + + <<click [[Break in|Danube House Lock]]>><</click>><br> + <<click [[Go to the Next House (0:02)|Danube House Knock]]>><<pass2>><</click>><br> + <<click [[Stop|Danube Street]]>><</click>><br> + + + <<elseif $rng gte 41>> + <<generate1>><<generate2>><<person2>>A <<person>> answers the door. "You aren't who we were expecting." <<He>> says.<br><br> -<<clotheson>> + <<click [[Ask for work|Danube House Work]]>><<set $phase to 1>><</click>><br> + <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> -<<endcombat>> + <<elseif $rng gte 31>> -<<click [[Next|Forest]]>><</click>> + <<generate1>><<person1>>A <<person>> answers the door. "I do not like being disturbed. Speak." <<he>> says.<br><br> + <<click [[Ask for work|Danube House Work]]>><<set $phase to 2>><</click>><br> + <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> -:: Pub Demand [nobr] -<<effects>> + <<elseif $rng gte 21>> + <<generate1>><<person1>>A <<person>> answers the door. <<He>> examines you head to feet before speaking. "Such a fine young thing," <<he>> says. "Is there anything I can do for you?"<br><br> -<<set $submissive -= 1>> -<<if $submissive gte 1150>> -"You just need to pay me," you say, "and you can do what you like with me." -<<elseif $submissive lte 850>> -"Right. Now pay up," you say, "or you aren't getting anything." -<<else>> -"Just pay me and we can get started," you say. -<</if>> -<<promiscuity3>> + <<click [[Ask for work|Danube House Work]]>><<set $phase to 3>><</click>><br> + <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> -<<if $phase is 1>> + <<elseif $rng gte 11>> -<<set $seductiondifficulty to (7000 - $pubdrink)>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + <<generate1>><<generate2>><<person1>>A <<person>> answers the door. "My <<person2>><<if $pronoun is "m">>master<<else>>mistress<</if>><<person1>> does not like being disturbed," <<he>> says. "Out with it."<br><br> + <<click [[Ask for work|Danube House Work]]>><<set $phase to 4>><</click>><br> + <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> -<<elseif $phase is 2>> + <<else>> -<<set $seductiondifficulty to (9000 - $pubdrink)>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + <<generatey1>><<person1>>A <<person>> answers the door. <<He>> opens it slightly and peeks through the gap. <<He>> doesn't say anything.<br><br> + <<click [[Ask for work|Danube House Work]]>><<set $phase to 5>><</click>><br> + <<click [[Say you've got the wrong address and leave|Danube Street]]>><<endevent>><</click>><br> + <</if>> -<<else>> -<<set $seductiondifficulty to (12000 - $pubdrink)>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +:: Danube House Work [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<if $phase is 1>> + <<if $rng gte 1>> -<</if>> +<<He>> pauses for a moment, considering. "Our help hasn't arrived, but you look... fit," <<he>> says. "I'm throwing a party and need someone to distribute refreshments. You'll get £20 for two hours work." <<He>> rummages in something to <<his>> left, out of your view, before producing a small waist apron. "£60, if you wear this."<br><br> +You look more closely at the apron. It's such a slight thing it would be little protection against spillages, and would barely cover more than your crotch.<br><br> -<<if $seductionrating gte $seductionrequired>> +"It wouldn't do much to protect your other clothes, which is why you shouldn't wear any." <<He>> smiles. "Hence the extra pay. So what do you think?"<br><br> - <<if $pubnpc is 1>> - - "Is this what I've come to? Hiring hookers in my car?" <<He>> sighs. "I'll pay you. I'll just say I was robbed."<br><br> - - <<click [[Next|Pub Sex 1]]>><<set $sexstart to 1>><</click>><br> - - <<elseif $pubnpc is 2>> - - <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "I'll hire you. B-but only because I'd hate to drag you here for no reason." <<He>> reaches for you.<br><br> + <<if $exhibitionism gte 55>> + <<click [[Agree to work in the apron|Danube Apron]]>><</click>><<exhibitionist4>><br> + <<else>> + You aren't lewd enough to take up <<his>> scandalous offer.<br><br> + <</if>> +<<click [[Agree to work in normal clothes|Danube Party]]>><</click>><br> +<<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> -<<click [[Next|Pub Sex 2]]>><<set $sexstart to 1>><</click>><br> - - - <<elseif $pubnpc is 3>> + <<else>> - <<He>> desperately rummages in <<his>> pockets for the money, cobbling it together from change. <<He>> dumps it on the ground and lunges once more.<br><br> + "There's nothing," <<he>> says. "Now if you'll excuse me, I have a party to get back to." <<He>> shuts the door.<br><br> - <<click [[Next|Pub Sex 3]]>><<set $sexstart to 1>><</click>><br> + <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> - <<elseif $pubnpc is 4>> + <</if>> +<<elseif $phase is 2>> + <<if $rng gte 1>> + +"You're an insolent little thing," <<he>> says. "But as it happens I do need something. There's a family heirloom in my attic I need retrieved. I can't do it myself, it's too dusty up there. It will take up to an hour and I'll give you £15 for finding it."<br><br> + +<<click [[Accept|Danube Attic]]>><</click>><br> +<<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> + + <<else>> - "You're a wily one," <<he>> says. "I'll pay you. Fair warning though, not everyone appreciates independent whores. You need to watch yourself.<br><br> + "Insolent whelp," <<he>> says. "Begone."<br><br> - <<click [[Next|Pub Sex 4]]>><<set $sexstart to 1>><</click>><br> + <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> + + <</if>> +<<elseif $phase is 3>> + <<if $rng gte 1>> + + The <<person>> smiles. "There's nothing I need," <<he>> says. "But I'll give you £15 to join me for tea. It will take about an hour."<br><br> + <<click [[Accept|Danube Tea]]>><</click>><br> + <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> + <<else>> - <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that." <<He>> pulls you closer. "But we're doing this my way."<br><br> + "There's nothing I need," <<he>> says, "But don't be afraid to call again, sweetie."<br><br> - <<click [[Next|Pub Sex 5]]>><<set $sexstart to 1>><</click>><br> + <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> - <</if>> + <</if>> +<<elseif $phase is 4>> + <<if $rng gte 1>> -<<else>><<set $phase to 0>> + <<person1>><<He>> stares down <<his>> nose at you. "There is something," <<he>> says, "We have a problem with weeds growing and strangling our other plants. We would give you £50 for four hours work."<br><br> + + <<click [[Enter|Danube Garden]]>><</click>><br> + <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> - <<if $pubnpc is 1>> + <<else>> - <<if $rng gte 81>> - - "So that's how it is? You going to blackmail me next?" <<Hes>> incensed. "If I'm taking a fall, I'm getting something out of it." <<He>> grips your arm and pulls you closer.<br><br><<set $phase to 0>> - - - <<click [[Next|Pub Sex 1]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - "Is this what I've come to? Hiring hookers in my car?" <<he>> says. "Please leave, I need to think about my decisions. Go."<br><br> - - <<click [[Next|Harvest Street]]>><<endevent>><</click>> - - <</if>> - <<elseif $pubnpc is 2>> + "No," <<he>> says, and slams the door shut.<br><br> - <<if $rng gte 81>> - - <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. But you manipulated me." <<His>> fists clench. "You think I'm an idiot don't you. I'll show you who's the idiot." <<He>> grabs you.<br><br><<set $phase to 0>> - - <<click [[Next|Pub Sex 2]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "Please leave before my parents get home. I don't want them to see you."<br><br> - - <<click [[Next|Danube Street]]>><<endevent>><</click>> - - <</if>> + <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> + + <</if>> +<<else>> + <<if $rng gte 1>> - <<elseif $pubnpc is 3>> + <<His>> demeanor changes. "I'm hosting a tea party and there's a spare seat," <<he>> says with enthusiasm. "I'll give you £10 if you fill in for the missing guest. It will take forty minutes."<br><br> - <<if $rng gte 81>> - - <<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> lunges for you anyway.<br><br><<set $phase to 0>> - - <<click [[Next|Pub Sex 3]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> looks at you pleadingly.<br><br><<set $phase to 0>> - - <<click [[Pity fuck|Pub Sex 3]]>><<set $sexstart to 1>><<set $phase to 0>><</click>><br> - <<click [[Leave|Park]]>><<endevent>><</click>><br> - - <</if>> + <<click [[Accept (1:00)|Danube Doll]]>><</click>><br> + <<click [[Refuse|Danube Street]]>><<endevent>><</click>><br> + + <<else>> - <<elseif $pubnpc is 4>> + <<He>> wordlessly slams the door shut.<br><br> - <<if $rng gte 81>> - - "You're a wily one," <<he>> says. "But I don't think you're in a position to demand anything."<br><br><<set $phase to 0>> - - <<click [[Next|Pub Sex 4]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - "You're a wily one," <<he>> says. "But I think I'll pass. Be careful. Not everyone appreciates independent whores."<br><br> - - <<click [[Leave|Forest]]>><<endevent>><</click>><br> - - <</if>> + <<click [[Try another house|Danube House Knock]]>><<endevent>><</click>><br> + <<click [[Stop|Danube Street]]>><<endevent>><</click>><br> - <<else>> + <</if>> +<</if>> - <<if $rng gte 81>> - - <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. But you've made a mistake. I'm not leaving without cooling off."<br><br><<set $phase to 0>> - - <<click [[Next|Pub Sex 5]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that. I'm not falling for it though. Go find some other fool to torment."<br><br> - - <<click [[Leave|Pub]]>><<endevent>><</click>><br> - - <</if>> - <</if>> +:: Danube Apron [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<</if>> +<<storeclothes>><<set $storelocationinit to "danube">><<storelocation>><<undress>> +<<set $lowertemp to "init">><<waistapron>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>> -:: Head's Computer [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You enter the username and password you discovered in the note and log into Leighton's computer. You find nothing at first, just boring spreadsheets, until you find a folder simply titled "D".<br><br> +<<exposure>> -<<darryl>><<person1>>It contains thousands of images of a <<if $pronoun is "m">>boy<<else>>girl<</if>> with black hair in various states of undress. <<He>> looks distressed in some of the pictures but <<his>> expression is blank in others. The pictures are arranged in order of date and appear to be from several years ago. Whatever was happening went on for many months.<br><br> -Leighton makes an appearance in the later pictures, sometimes posing with <<himcomma>> but other times groping and fondling. From <<his>> outfit, it looks like <<he>> was a student here.<br><br> -<<click [[Copy to flash drive|Head's Computer Flash]]>><</click>><br> +You enter the mansion. You hear voices and the clinking of glasses further in. <<He>> passes you the apron and gestures to the door on your left. "You can get changed in the pantry," <<he>> says. "When you're ready, go through the door opposite and you'll find some platters. Take each in turn and offer them to the guests. Now if you'll excuse me, I need to get back to being a good <<if $pronoun is "m">>host<<else>>hostess<</if>>."<br><br> +You enter the room as instructed. It's small enough that getting changed is difficult, but you <<nervously>> remove your clothing and wrap the apron around your waist. It almost feels like you're wearing nothing at all. You wish you had a mirror to examine yourself properly.<br><br> -:: Head's Computer Flash [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +Properly attired and with a tray of champagne in one hand, you enter the main room where the party is being held. A <<person1>><<person>> gasps and drops their glass, the sound of its shattering drawing more attention. Soon everyone in the room is watching you, murmuring amongst themselves. You offer another glass to the <<personcomma>> who doesn't take <<his>> eyes off your <<lewdness>> as <<he>> takes from the tray. <<exhibitionism4>><<fameexhibitionism30>><br><br> -You copy the files. Now to decide what to do with them.<br><br> -<<set $headdrive to 1>> -<<click [[Next|Hallways]]>><<endevent>><</click>><br> +<<click [[Next|Danube Apron2]]>><</click>><br> -:: Head's Office Blackmail [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +:: Danube Party [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<if $phase is 1>> -Leighton looks up from <<his>> desk as you enter. "How can I help you?"<br><br> -<</if>> -<<if $submissive lte 850>> -You give <<him>> a wicked smile. "I've been on your computer," you say. "I've seen what you keep there. I made copies."<br><br> -<<elseif $submissive gte 1150>> -You can't bring yourself to look <<him>> in the eye. "I-I've seen what you did to that student. On your computer," you manage to say. "I-I made copies." +You enter the mansion. You hear voices and the clinking of glasses further in. "There's some platters in the kitchen," <<he>> gestures to the door on your right. "Take each in turn and offer them to the guests. Now if you'll excuse me, I need to get back to being a good <<if $pronoun is "m">>host<<else>>hostess<</if>>."<br><br> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> + +You begin the job as instructed. Most guests pay you little attention, few even so much as look at you as they take from the proffered tray or politely decline the offer. An hour into the job however, a <<person1>><<person>> takes an interest in you. You notice <<him>> watching you from across the room.<br><br> +<<pass60>> +You offer <<him>> a glass of champagne. "No thanks, darling." As you turn to leave, <<he>> wraps an arm around your waist and grabs your <<bottom>> with <<his>> free hand.<br><br> + +<<click [[Endure it|Danube Party Endure]]>><<gstress60>><<gtrauma60>><<set $submissive += 1>><</click>><<gtrauma>><<gstress>><br> +<<click [[Struggle free|Danube Party Struggle]]>><<lstress60>><<ltrauma60>><<set $submissive -= 1>><</click>><<ltrauma>><<lstress>><br> + <<else>> -"I've been on your computer," you say. "I've seen what you did to that student. I made copies." +You begin the job as instructed. No one pays you much attention, few even so much as look at you as they take from the proffered tray or politely decline the offer. After two hours the party seems to be winding down, and the <<person>> approaches you. "Thanks for the help. Here." <<He>> hands you £20.<br><br> + +<<pass120>> +<<set $money += 2000>> + + +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> + + <</if>> -<br><br> -<<crime1000>> -<<He>> stares at you, not moving a muscle. Then <<he>> glances at the door, and sizes you up. <<He>> seems to think better of whatever <<he>> was planning however and sighs, "What do you want?"<br><br> -<<set $leightondom -= 10>> -<<set $leightonlove -= 10>> -<<click [[Your watch|Head's Office Money]]>><</click>><br> -<<click [[No detention|Head's Office No Detention]]>><</click>><br> -:: Head's Office Money [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +:: Danube Party Endure [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +You grit your teeth and bear it. The <<person>> pulls you closer and fondles your <<bottom>> for a few moments. Other guests turn and watch the spectacle, not quite sure what to make of it. You hear nervous laughter.<br><br> +"That's enough, let the poor <<girl>> go," says the <<person2>><<personstop>> The <<person1>><<person>> releases you, but gives you a parting spank as <<he>> does.<br><br> -"My watch?" <<he>> says. "But this is a genuine... Fuck." <<He>> removes <<his>> watch and chucks it at you. "This had better be the last I hear of it, or you'll pay dearly. Now get out."<br><br> +<<person2>>After another hour the party seems to be winding down, and the <<person>> approaches you. "Thanks for the help. Here's extra for the trouble." <<He>> hands you £30.<br><br> -This watch should be worth a fair bit if you could find a buyer.<br><br> +<<pass60>> +<<set $money += 3000>> +<<endevent>> -<<set $blackmoney += 5000>><<set $headmoney to 1>><<set $control to 1>><<endevent>><<set $submissive -= 10>> -<br><br> +<<click [[Next|Danube Street]]>><</click>><br> -<<click [[Next|Hallways]]>><</click>><br> +:: Danube Party Struggle [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -:: Head's Office No Detention [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You stomp hard on the <<persons>> foot, and <<he>> shouts, tumbling backwards to the ground where <<he>> rolls around in pain. Laughter erupts among the assembled guests.<br><br> -"That's it?" <<he>> says. "Fine. Less work for me anyway. This had better be the last I hear of it, or you'll pay dearly."<br><br> +"Serves the perv right."<br><br> -You leave the office. That's one less problem to worry about.<br><br> -<<set $headnodetention to 1>><<set $control to 1>><<endevent>><<set $submissive -= 10>> -<br><br> +The <<person2>><<person>> grips your arm and leads you out the room. "You've ruined my party," <<he>> says. "Get out. And no, you're not seeing a penny. Shoo!"<br><br> -<<click [[Next|Hallways]]>><</click>><br> +<<endevent>> +<<click [[Next|Danube Street]]>><</click>><br> -:: Police Leighton [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Danube Apron2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> + + +You continue your task, and people eventually go back to mingling, though you still feel eyes on you at all times. At one point you catch a reflection of yourself, a nearly naked <<girl>> surrounded by well-dressed <<if $genderdisable is "m">>women<<elseif $genderdisable is "f">>men<<else>>adults.<</if>> <<garousal>><<garousal60>><br><br> + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> + +You offer the <<person1>><<person>> another drink, but as <<he>> reaches out for it <<he>> slaps the tray, throwing the glasses into the air and tipping their contents all over you. "Oops, I'm so clumsy!" <<he>> says, as the liquid drips from your skin and seeps into your apron.<br><br> + +People are staring at you with a hungry look in their eyes. More so than normal. You look down and see the deluge has made your apron completely transparent. You feel your face heat up at this new humiliation. You're suddenly struck by just how exposed and vulnerable you are. <<covered>> <br><br> + +The <<person>> continues. "I'm ever so sorry. Let me help get that wet thing off of you..."<br><br> + +<<click [[Next|Danube Apron Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<if $submissive gte 1150>> -You walk up to the desk. "I have something," you say, and put the flash drive on the counter. "T-the head of the local school has been doing awful things to students." -<<elseif $submissive lte 850>> -You stride up to the desk. "I have evidence of a crime," you say, placing the flash drive on the counter. "The school head has been abusing students." <<else>> -You walk up to the desk. "I have evidence of a crime," you say, and put the flash drive on the counter. "The school head has been abusing students." + +<<pass120>>After a couple of hours the party seems to be winding down. The <<person2>><<person>> approaches you. "Thank you, that'll give them something to remember. Here." <<He>> hands you £60.<br><br> + +<<set $money +=6000>> +<<endevent>> + +You return to the pantry and put your clothes back on.<br><br> + +<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> + <</if>> -<br><br> -The <<person>> takes the flash drive. "Alright. I'll add it to the pile," <<he>> says uninterested. "Is there anything else?"<br><br> +:: Danube Apron Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<set $enemyno to 1>><<man1init>> -You get the feeling the police aren't going to be helpful. At least you tried to do the right thing.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> -<<set $headpolice to 1>><<set $control to 1>> -<<click [[Next|Police Station]]>><</click>><br> +<<set $penis2 to "none">> +<<set $lefthand2 to "none">> +<<set $righthand2 to "none">> +<<set $mouth2 to "none">> +<<set $vagina2 to "none">> +<<endif>> -:: Brothel Punishment [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -You're sat down on a bench, and hear the engine start. The hood is pulled off you.<<briar>><<generate2>><<generate3>> +<<effects>> +<<effectsman>><<man>> -<<if $brothelintro is 1>> -On the seat opposite sits Briar, owner of the brothel. <<person1>><<Hes>> flanked by a <<person2>><<person>> and <<person3>><<personstop>><<person1>><br><br> -<<else>><<set $brothelintro to 1>> - <<if $pronoun is "m">> - On the seat opposite sits a man wearing a blue suit, minus a shirt, showing off his well-toned chest and abdomen. His long chestnut hair hangs loose. - <<else>> - On the seat opposite sits a woman wearing an expensive-looking red gown with a plunging neckline, revealing a portion of her pert breasts. Her long chestnut hair hangs loose. - <</if>><br><br> - <<Hes>> flanked by a <<person2>><<person>> and <<person3>><<personstop>><<person1>> <<He>> stares at you with hazel eyes.<br><br> - - "So you're the waif causing me problems. I'm Briar, owner the finest establishment in town." <<He>> leans back on the bench. -<</if>> -"I hear you've been selling yourself in the pub. This is a problem. You see, I own all the whores this side of town. And what has your little ass been up to? Whoring, of course. That means I own you. And yet, I haven't received a penny. That changes now."<br><br> +<<audience>> -The van halts and the <<person2>><<person>> and <<person3>><<person>> haul you out. They lead you to a staircase beside a building, descending underground. If you want to escape, now's your only chance. There are three of them however.<<person1>><br><br> -<<click [[Go with them|Brothel Punishment 2]]>><</click>><br> -<<click [[Fight|Brothel Punishment Fight]]>><<set $fightstart to 1>><<set $submissive -= 10>><</click>><br> -:: Brothel Punishment 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You are led down a dim corridor. You can hear music playing somewhere above. The <<person2>><<person>> shoves you through a door into a tiny cell with a hole in the wall, then <<he>> and the <<person3>><<person>> start coiling rope around you. Once your arms and legs are held behind you in a hogtie, they hoist you into the air and tie you to the ceiling, leaving you suspended. <br><br> +<<stateman>><br> +<br> +<<actionsman>> -"There," says Briar. "Now you're ready to service our customers. Because I'm kind, you'll only need to help five of them." <<He>> ties your neck to a peg beneath the hole, leaving your mouth pressed against it. "Have fun!" <<He>> shuts the door, leaving you in darkness. <br><br> -<<set $leftarm to "bound">> -<<set $rightarm to "bound">> -<<set $head to "bound">> -<<set $feetuse to "bound">> -<<set $punishmenthole to 5>> -<<endevent>> -<<click [[Next|Brothel Punishment Gloryhole]]>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube Apron Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube Apron Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Danube Apron Molestation]]>><</click>></span><<nexttext>> +<</if>> -:: Brothel Punishment Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust - 100>> -<<set $enemyanger += 200>> -<<npcidlegenitals>> -At the first sign of resistance, Briar laughs. "Oh little <<girlcomma>> you're not going anywhere." <br><br> -<<endif>> +:: Danube Apron Molestation Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person>> winces in pain. "<<pShe>> is a feisty one," <<he>> says.<br><br> -<<effects>> -<<effectsman>><<man>> +<<clotheson>> +<<endcombat>> + + +<<person2>><<person>>"That's enough," says the <<personstop>> <<He>> grips your arm and drags you from the room. "That'll be all," <<he>> says when you're alone. "I didn't want a scene like this. Take your money and go." <<He>> hands you £60.<br><br> + +<<set $money += 6000>> +<<endevent>> + +<<tearful>> you return to the pantry and put your clothes back on.<br><br> + +<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Brothel Punishment Fight]]>><</click>></span><<nexttext>> -<</if>> - - -:: Brothel Punishment Fight Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<ejaculation>><<famerape30>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +<<He>> turns to the <<person2>><<person>> "How much for this one?" <<person1>><<he>> says.<br><br> -"Don't let the <<girl>> escape!" shouts Briar to <<briar>><<his>> goons once <<he>> stops shuddering, but you're already gone. <<tearful>> you flee down the road.<br><br> +"I'm only renting <<phimstop>>"<br><br> -<<clotheson>> -<<endcombat>> +"Pity."<br><br> -<<harvestquick>> +The <<person2>><<person>> takes you by your arm and drags you from the room. "That'll be all," <<he>> says when you're alone. "Thanks for being a good sport. Here's a little something extra." <<He>> hands you £120.<br><br> -<<elseif $enemyhealth lte 0>> -You knock the <<person2>><<person>> aside, giving you the chance you need. <<tearful>> you run through the gap created and flee down the road. <<briar>>You hear Briar shout at <<his>> subordinates.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> <<clotheson>> <<endcombat>> -<<harvestquick>> - -<<else>> -Briar laughs again. "Aww, is the little <<girl>> hurt?" You're far too injured to resist any longer. The <<person2>><<person>> and <<person3>><<person>> drag you down the staircase.<br><br> +<<set $money += 12000>> +<<endevent>> +<<tearful>> you return to the pantry and put your clothes back on.<br><br> +<<click [[Next|Danube Street]]>><<undress>><<storeon>><</click>><br> -<<click [[Next|Brothel Punishment 2]]>><</click>><br> <</if>> -:: Brothel Punishment Gloryhole [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Danube Attic [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +The <<person>> leads you up a flight of stairs and tugs on a trapdoor in the ceiling. It opens in a shower of dust and a ladder falls out. "The antique is a painting of an ancestor. They look a lot like me so you should know when you've found it." <<He>> leaves you to ascend the creaky ladder alone.<br><br> -<<if $punishmenthole lte 0>> +You cough as you reach the top and peer through the murk. There's a lot of old furniture, but you don't see any paintings. It might be in one of the boxes stacked about the room. There's a gigantic cobweb in one corner, about twice your size. You hope whatever made it isn't around.<br><br> -<<briar>><<person1>>The cell door opens and Briar steps in, holding a knife. <<He>> severs the rope holding you to the ceiling and you fall to the ground. "Now we're even," <<he>> says as <<he>> cuts more rope. "If you want to sell that cute little body of yours in the future, you do so under my roof." <<He>> finishes cutting and steps back. "Is that understood? Good." <<He>> steps aside and a <<generate2>><<person2>><<person>> enters the cell. <<He>> drags you out the way you came in and slams the door behind you. <<briar>>They left your arms bound.<br><br> -<<clotheson>> -<<endevent>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> + <<if $swarmdisable is "f" and $rng gte 1>> -<<set $head to 0>> -<<set $feetuse to 0>> + <<pass30>>After half an hour of fruitless searching you spot it, in the corner of the room behind the spider web. You look for a way round, but that part of the room is completely blocked off. Something moves in the darkness above the web. Looking up you see several large, twitching egg sacs, each the size of your head.<br><br> + <<click [[Abandon your task|Danube Abandon]]>><</click>><br> + <<click [[Break through the web|Danube Spiders]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<pass60>>You spend an hour searching the attic, until you've explored every inch. There's no sign of the painting.<br><br> + + <<click [[Abandon your task|Danube Abandon]]>><</click>><br> + + <</if>> -<<click [[Next|Harvest Street]]>><</click>><br> +<<else>> +You search for an hour before you find the painting hidden inside one of the boxes. It's heavier than it looks, but you manage to carry it down the ladder. The <<person>> must have heard it creak as <<he>> soon arrives beside you. "That's it. Thank you," <<he>> says as <<he>> takes the painting and hands you £15. <<His>> smile turns sour as <<he>> notices your dust-covered clothing. "Please leave, before you make a mess of the carpet."<br><br> -<<elseif $punishmentposition is "wall">> +<<set $money += 1500>> +<<pass60>> +<<endevent>> -You're suspended by rope in a cell, your ass and <<genitals>> poking through a hole in the wall. Strain as you might, you can't move your body an inch.<br><br> -<<set $punishmenthole -= 1>> +<<click [[Next|Danube Street]]>><</click>><br> -<<generate1>><<person1>> +<</if>> -Someone pinches your <<bottomstop>><br><br> +:: Danube Abandon [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<click [[Next|Brothel Punishment Molestation]]>><<set $molestationstart to 1>><</click>><br> +You climb down the ladder and find the <<person>> already waiting for you. "I see you don't have my heirloom. A pity. Get out before you get dust on my carpet."<br><br> +<<if $rng gte 81>> +<<click [[Ask for payment|Danube Attic Molestation]]>><<set $molestationstart to 1>><</click>> <<else>> +<<click [[Ask for payment|Danube Payment]]>><</click>> +<</if>> +<br> +<<click [[Leave Quietly|Danube Street]]>><<endevent>><</click>><br> -You're suspended by rope in a cell, your mouth held against a hole in the wall. Strain as you might, you can't move your body an inch.<br><br> -<<set $punishmenthole -= 1>> +:: Danube Spiders [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<generate1>><<person1>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +You try to pull apart the web, but your hands get stuck. You manage to pull them free, but the rest of your body becomes tangled in the process, leaving you suspended in the air. Your struggling causes one of the egg sacs to fall from its perch. It breaks apart on the wooden floor, releasing thousands of tiny, live spiders, which start crawling up the web toward you.<br><br> -<<if $vagina is "clothed">> -Someone presses their pussy against the hole, and your lips.<br><br> +<<set $combat to 1>> +<<set $swarmname to "sacs">> +<<set $swarmmove to "slipping">> +<<set $swarmcreature to "spiders">> +<<set $swarmspill to "break">> +<<set $swarmsteady to "steady">> +<<set $swarmSteady to "Steady">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "contained">> +<<set $swarm3 to "contained">> +<<set $swarm4 to "contained">> +<<set $swarm5 to "contained">> +<<set $swarm6 to "contained">> +<<set $swarm7 to "contained">> +<<set $swarm8 to "contained">> +<<set $swarm9 to "contained">> +<<set $swarm10 to "contained">> +<<set $swarmactive to 1>> +<<set $timer to 30>> +<</if>> + +<<if $timer gte 25>> +The old timbers above the web creak. If this keeps up they'll break. +<<elseif $timer gte 20>> +Splinters break from the ceiling. +<<elseif $timer gte 10>> +The wood continues to break down. +<<elseif $timer gte 1>> +The wooden ceiling creaks ominously. <<else>> -Someone sticks their penis through the hole, and against your lips.<br><br> +A wooden beam breaks from the ceiling and the web tumbles to the ground. <</if>> +<br><br> +<<swarmeffects>> +<<swarm>> +<<swarmactions>> -<<click [[Next|Brothel Punishment Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<if $timer lte 0>> +<span id="next"><<click [[Next|Danube Spiders Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -:: Brothel Punishment Molestation [nobr] +:: Danube Attic Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -131654,23 +114891,17 @@ Someone sticks their penis through the hole, and against your lips.<br><br> <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>> - <<if $punishmentposition is "wall">> - <<set $position to "wall">> - <<set $enemyhealthmax to 1000>><<set $enemyhealth to 1000>> - <<else>> - <<npcoral>> - <<set $enemyhealthmax to 10>><<set $enemyhealth to 10>> - <<set $enemyarousal to $enemyarousalmax - 100>> - <<set $lefthand to "none">> - <<set $righthand to "none">> - <<set $mouth to "none">> - <</if>> +<<man1init>><<npcspank>><<npcidlegenitals>> +"How dare you," <<he>> says, outraged. "I think you need a lesson in manners." <<He>> grabs your arms and bends you over the banister.<br><br> +<<set $enemyanger += 100>> <<endif>> -<<set $enemyarousal += 10>> + <<effects>> + + + <<effectsman>><<man>> @@ -131679,1863 +114910,1392 @@ Someone sticks their penis through the hole, and against your lips.<br><br> + <<stateman>><br> <br> <<actionsman>> <<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Brothel Punishment Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Brothel Punishment Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 0>> +<span id="next"><<click [[Next|Danube Attic Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Brothel Punishment Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Danube Attic Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Brothel Punishment Molestation Finish [nobr] -<<effects>> +:: Danube Payment [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> + +"Where did you learn your manners?" <<he>> asks. "Just take your money and begone." <<He>> hands you £15.<br><br> + +<<set $money += 1500>> +<<endevent>> + +<<click [[Next|Danube Street]]>><</click>><br> + + +:: Danube Attic Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + <<if $enemyarousal gte $enemyarousalmax>> + + + <<ejaculation>> +"I hope that teaches you to be behave around your betters. Now get out." <<tearful>> you leave the building.<br><br> -<<tearful>> you mentally prepare for more abuse.<br><br> + +<<clotheson>> <<endcombat>> -<<click [[Next|Brothel Punishment Gloryhole]]>><</click>> +<<click [[Next|Danube Street]]>><</click>><br> <<elseif $enemyhealth lte 0>> -The <<person>> recoils from the hole. You hear <<him>> shout at someone, then silence. <<endevent>><<briar>><<person1>>A minute later Briar opens your cell. "I was so trying to be nice," <<he>> says. "But if you're going to behave so poorly, there's only one option." <<He>> unclips your neck, then pulls a level at the base of the wall. The hole expands several times in size. <<He>> spins you around and presses your behind into the hole, before clipping you in place once more. "There. Now our customers get to enjoy a less violent part of you." <<He>> slams the door shut this time.<br><br> -<<set $punishmenthole += 1>><<pass1>><<set $punishmentposition to "wall">> -<<endcombat>> +<<He>> recoils in pain and you squirm from <<his>> grip. <<tearful>> you run from the building.<br><br> -<<click [[Next|Brothel Punishment Gloryhole]]>><</click>><br> +<<clotheson>> +<<endcombat>> -<</if>> +<<click [[Next|Danube Street]]>><</click>><br> +<<elseif $enemyanger lte 0>> +"I hope that teaches you to be behave around your betters. Now get out." <<tearful>> you leave the building.<br><br> -:: Widgets Combat State [widget] -<<widget "combatstate">><<nobr>> +<<clotheson>> +<<endcombat>> -<<if $orgasmdown gte 1>><<set $enemyarousal += 10>> -<span class="pink">Your body pulses and spasms with orgasmic waves, preventing you from acting normally.<br></span><<disable>> - <<if $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> - <<actionsorgasm>> - <</if>> +<<click [[Next|Danube Street]]>><</click>><br> <</if>> -<<if $pain gte 100>><<set $enemyarousal += 10>> -<span class="red">You are in too much pain to act normally.<br></span><<disable>> - <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> - <<actionspain>> - <</if>> -<</if>> -<<if $panicviolence gte 1>><<set $enemyarousal += 10>> -<span class="red">You are stricken with panic, and flail wildly at anything invading your personal space.<br></span><<defiance10>><<set $panicviolence to $panicviolence - 1>><<disable>> -<</if>> +:: Danube Spiders Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<if $panicparalysis gte 1>><<set $enemyarousal += 10>> -<span class="red">You are stricken with panic, your muscles seize up, preventing action.<br></span><<set $panicparalysis to $panicparalysis - 1>><<disable>> -<</if>> -<<if $dissociation gte 2>><<set $enemyarousal += 10>> -You feel disconnected from yourself, as if in a dream.<br><<disable>> - <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0 and $pain lt 100>> - <<actionsdissociation>> - <</if>> -<</if>> -<<if $trance gte 1>><<set $enemyarousal += 10>> -You are entranced.<br> -<<disable>> -<</if>> -<</nobr>><</widget>> +Startled by the collapse, the spiders flee into the darker places of the room. <<tearful>> you struggle to your feet and peel the remaining web from your body. There's nothing stopping you from retrieving the painting.<br><br> +<<clothesontowel>> -<<widget "carryblock">><<nobr>> -<<if $orgasmdown gte 1>><<set $carryblock to "orgasm">> -<<elseif $pain gte 100>><<set $carryblock to "pain">> -<<elseif $dissociation gte 2>><<set $carryblock to "dissociation">> -<<elseif $panicviolence gte 1>><<set $carryblock to 1>> -<<elseif $panicparalysis gte 1>><<set $carryblock to 1>> -<<elseif $trance gte 1>><<set $carryblock to 1>> -<<else>><<set $carryblock to 0>> -<</if>> -<</nobr>><</widget>> +<<person1>>It's heavier than it looks, but you manage to carry it down the ladder. The <<person>> must have heard it creak as <<he>> soon arrives beside you. "That's it. Thank you," <<he>> says as <<he>> takes the painting and hands you £15. <<His>> smile turns sour as <<he>> notices your dust-covered clothing. "Please leave, before you make a mess of the carpet."<br><br> +<<set $money += 1500>> +<<pass60>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>><br> -<<widget "actioncarry">><<nobr>> +:: Danube Tea [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +The <<person>> leads you to <<his>> garden, where a table has already been set. A teapot and some cups sit there along with a plate of biscuits. The <<person>> takes a seat and gestures for you to do the same.<br><br> -<<if $carryblock is 0>> +<<He>> rambles enthusiastically for a while as you nod along politely, occasionally sipping your tea. It's hard not to slip into a doze. -<<set $leftactioncarry to $leftactiondefault>> -<<set $rightactioncarry to $rightactiondefault>> -<<set $feetactioncarry to $feetactiondefault>> -<<set $mouthactioncarry to $mouthactiondefault>> -<<set $vaginaactioncarry to $vaginaactiondefault>> -<<set $penisactioncarry to $penisactiondefault>> -<<set $anusactioncarry to $anusactiondefault>> -<<set $thighactioncarry to $thighactiondefault>> -<<set $cheekactioncarry to $cheekactiondefault>> -<<set $chestactioncarry to $chestactiondefault>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> -<<elseif $carryblock is "pain">> +<<pass30>>After thirty minutes <<he>> shifts <<his>> chair closer to yours. "I've been so lonely since my <<if $pronoun is "m">>wife<<else>>husband<</if>> died," <<he>> says, now uncomfortably close. "I've almost forgotten what it feels like." <<He>> reaches out and gropes your <<breastsstop>><br><br> -<<set $leftactioncarrypain to $leftactiondefault>> -<<set $rightactioncarrypain to $rightactiondefault>> -<<set $feetactioncarrypain to $feetactiondefault>> -<<set $mouthactioncarrypain to $mouthactiondefault>> -<<set $vaginaactioncarrypain to $vaginaactiondefault>> -<<set $penisactioncarrypain to $penisactiondefault>> -<<set $anusactioncarrypain to $anusactiondefault>> -<<set $thighactioncarrypain to $thighactiondefault>> -<<set $cheekactioncarrypain to $cheekactiondefault>> -<<set $chestactioncarrypain to $chestactiondefault>> -<<elseif $carryblock is "orgasm">> -<<set $leftactioncarryorgasm to $leftactiondefault>> -<<set $rightactioncarryorgasm to $rightactiondefault>> -<<set $feetactioncarryorgasm to $feetactiondefault>> -<<set $mouthactioncarryorgasm to $mouthactiondefault>> -<<set $vaginaactioncarryorgasm to $vaginaactiondefault>> -<<set $penisactioncarryorgasm to $penisactiondefault>> -<<set $anusactioncarryorgasm to $anusactiondefault>> -<<set $thighactioncarryorgasm to $thighactiondefault>> -<<set $cheekactioncarryorgasm to $cheekactiondefault>> -<<set $chestactioncarryorgasm to $chestactiondefault>> + + + <<if $promiscuity gte 15>> + <<click [[Allow it|Danube Tea Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <<click [[Offer yourself for money|Danube Tea Offer]]>><</click>><<promiscuous2>><br> + <</if>> -<<elseif $carryblock is "dissociation">> +<<click [[Push away|Danube Tea Push]]>><</click>><br> -<<set $leftactioncarrydissociation to $leftactiondefault>> -<<set $rightactioncarrydissociation to $rightactiondefault>> -<<set $feetactioncarrydissociation to $feetactiondefault>> -<<set $mouthactioncarrydissociation to $mouthactiondefault>> -<<set $vaginaactioncarrydissociation to $vaginaactiondefault>> -<<set $penisactioncarrydissociation to $penisactiondefault>> -<<set $anusactioncarrydissociation to $anusactiondefault>> -<<set $thighactioncarrydissociation to $thighactiondefault>> -<<set $cheekactioncarrydissociation to $cheekactiondefault>> -<<set $chestactioncarrydissociation to $chestactiondefault>> +<<else>> -<</if>> -<<set $carryblock to 0>> -<</nobr>><</widget>> +<<pass60>>The <<person>> looks at <<his>> watch. "An hour already?" <<he>> says. "Thank you for the company. Here." <<He>> hands you £15.<br><br> +<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> -<<widget "actioncarrydrop">><<nobr>> +<</if>> -<<if $orgasmdown gte 1>> -<<set $leftactiondefault to $leftactioncarryorgasm>> -<<set $rightactiondefault to $rightactioncarryorgasm>> -<<set $feetactiondefault to $feetactioncarryorgasm>> -<<set $mouthactiondefault to $mouthactioncarryorgasm>> -<<set $vaginaactiondefault to $vaginaactioncarryorgasm>> -<<set $penisactiondefault to $penisactioncarryorgasm>> -<<set $anusactiondefault to $anusactioncarryorgasm>> -<<set $thighactiondefault to $thighactioncarryorgasm>> -<<set $cheekactiondefault to $cheekactioncarryorgasm>> -<<set $chestactiondefault to $chestactioncarryorgasm>> +:: Danube Tea Push [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<elseif $pain gte 100>> -<<set $leftactiondefault to $leftactioncarrypain>> -<<set $rightactiondefault to $rightactioncarrypain>> -<<set $feetactiondefault to $feetactioncarrypain>> -<<set $mouthactiondefault to $mouthactioncarrypain>> -<<set $vaginaactiondefault to $vaginaactioncarrypain>> -<<set $penisactiondefault to $penisactioncarrypain>> -<<set $anusactiondefault to $anusactioncarrypain>> -<<set $thighactiondefault to $thighactioncarrypain>> -<<set $cheekactiondefault to $cheekactioncarrypain>> -<<set $chestactiondefault to $chestactioncarrypain>> +<<if $rng gte 81>> -<<elseif $dissociation gte 2>> +"No," <<he>> says. "I'm paying you good money to be here, you'll show me respect." <<He>> grabs you with more force.<br><br> -<<set $leftactiondefault to $leftactioncarrydissociation>> -<<set $rightactiondefault to $rightactioncarrydissociation>> -<<set $feetactiondefault to $feetactioncarrydissociation>> -<<set $mouthactiondefault to $mouthactioncarrydissociation>> -<<set $vaginaactiondefault to $vaginaactioncarrydissociation>> -<<set $penisactiondefault to $penisactioncarrydissociation>> -<<set $anusactiondefault to $anusactioncarrydissociation>> -<<set $thighactiondefault to $thighactioncarrydissociation>> -<<set $cheekactiondefault to $cheekactioncarrydissociation>> -<<set $chestactiondefault to $chestactioncarrydissociation>> +<<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> <<else>> -<<set $leftactiondefault to $leftactioncarry>> -<<set $rightactiondefault to $rightactioncarry>> -<<set $feetactiondefault to $feetactioncarry>> -<<set $mouthactiondefault to $mouthactioncarry>> -<<set $vaginaactiondefault to $vaginaactioncarry>> -<<set $penisactiondefault to $penisactioncarry>> -<<set $anusactiondefault to $anusactioncarry>> -<<set $thighactiondefault to $thighactioncarry>> -<<set $cheekactiondefault to $cheekactioncarry>> -<<set $chestactiondefault to $chestactioncarry>> +<<He>> recoils from you as if stung. "I'm so sorry," <<he>> says. "I don't know what came over me." <<He>> hands you £15. "If you'll excuse me, I need to be alone."<br><br> + +<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> <</if>> -<</nobr>><</widget>> +:: Danube Tea Sex [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemyanger += 40>> + +<<elseif $sexstart is 1>> +<<set $sexstart to 0>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 40>> -:: Widgets Actions Vagina [widget] -<<widget "actionsvaginatopenis">><<nobr>> +<<promiscuity2>> -<<if $penis is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<endif>> -<<elseif $penis2 is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<effects>> - - -<<elseif $penis3 is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - - -<<elseif $penis4 is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - - - -<<elseif $penis5 is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<effectsman>><<man>> - - - -<<elseif $penis6 is 0 and $enemytype isnot "beast">> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $vaginaactiondefault is "vaginatopenis">> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Widgets Effects Vagina [widget] -<<widget "effectsvaginatopenis">><<nobr>> -<<if $vaginaaction is "vaginatopenis">><<set $vaginaaction to 0>><<submission10>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginatopenis">><<combatpromiscuity5>> - <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> - - <<if $penis is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person1>><<combatperson>> and kiss <<his1>> penis with your <<pussystop>></span> - <<elseif $penis2 is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person2>><<combatperson>> and kiss <<his2>> penis with your <<pussystop>></span> - <<elseif $penis3 is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person3>><<combatperson>> and kiss <<his3>> penis with your <<pussystop>></span> - <<elseif $penis4 is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person4>><<combatperson>> and kiss <<his4>> penis with your <<pussystop>></span> - <<elseif $penis5 is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person5>><<combatperson>> and kiss <<his5>> penis with your <<pussystop>></span> - <<elseif $penis6 is 0>> - <<submission2>><<set $vaginause to "penis">><<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person6>><<combatperson>> and kiss <<his6>> penis with your <<pussystop>></span> - <</if>> - <<else>> - <<if $penis is 0>> - <span class="blue">You try to straddle the <<person1>><<combatperson>> but <<he>> pushes you off.</span> - <<elseif $penis2 is 0>> - <span class="blue">You try to straddle the <<person2>><<combatperson>> but <<he>> pushes you off.</span> - <<elseif $penis3 is 0>> - <span class="blue">You try to straddle the <<person3>><<combatperson>> but <<he>> pushes you off.</span> - <<elseif $penis4 is 0>> - <span class="blue">You try to straddle the <<person4>><<combatperson>> but <<he>> pushes you off.</span> - <<elseif $penis5 is 0>> - <span class="blue">You try to straddle the <<person5>><<combatperson>> but <<he>> pushes you off.</span> - <<elseif $penis6 is 0>> - <span class="blue">You try to straddle the <<person6>><<combatperson>> but <<he>> pushes you off.</span> - <</if>> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $finish is 1>> +<span id="next"><<click [[Next|Danube Tea Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Danube Tea Sex]]>><</click>></span><<nexttext>> <</if>> -<</nobr>><</widget>> - -:: Widgets Actions Penis [widget] -<<widget "actionspenistovagina">><<nobr>> +:: Danube Tea Sex Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $vagina is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<elseif $vagina2 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - - -<<elseif $vagina3 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - -<<elseif $vagina4 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - -<<elseif $vagina5 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<ejaculation>> +"Thank you for cooperating. Here's your money." <<tearful>> you take the money and leave.<br><br> - - -<<elseif $vagina6 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistovagina">> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> + <<if $phase is 1>> + <<tipreceive>><<set $prostitutionstat += 1>> + <<fameprostitution1>> <</if>> - - - +<<set $money += 1500>> +<<clotheson>> +<<endcombat>> -<</if>> +<<click [[Next|Danube Street]]>><</click>><br> +<<elseif $enemyhealth lte 0>> +<<He>> recoils in pain, giving the chance you need. <<tearful>> you run through the building and back out onto the street.<br><br> -<</nobr>><</widget>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>><br> +<<elseif $finish is 1>> +"That's a shame. Here's your money, now leave." <<tearful>> you take the £15 and leave.<br><br> +<<set $money += 1500>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>><br> +<</if>> +:: Danube Tea Offer [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<set $seductiondifficulty to 4000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<if $seductionrating gte $seductionrequired>> -<<widget "actionspenistoanus">><<nobr>> +<<set $tipmod to 2>><<tipset>> -<<if $vagina is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +Fingers shaking, <<he>> looks in <<his>> <<walletstop>> "I'll give you £<<print ($tip / 100)>>," <<he>> says. "Please, I need this."<br><br> +<<click [[Accept|Danube Tea Sex]]>><<set $sexstart to 1>><<set $phase to 1>><</click>><br> +<<click [[Refuse|Danube Tea Refuse]]>><</click>><br> -<<elseif $vagina2 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<else>> +<<set $rng to random(1, 100)>> + <<if $rng gte 81>> + "We already agreed on your price," <<he>> says, grabbing you with more force.<br><br> -<<elseif $vagina3 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - + <<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $vagina4 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - + "I'm sorry," <<he>> says. "But I think you should take your money and leave. I didn't realise I let a whore in." <<He>> hands you £15 and gestures for you to leave.<br><br> -<<elseif $vagina5 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - - + <<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> -<<elseif $vagina6 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> <</if>> +<</if>> + +:: Danube Tea Refuse [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> + + +<<if $rng gte 81>> +"You're right, we agreed on £15," <<he>> says, grabbing you with more force.<br><br> +<<click [[Next|Danube Tea Sex]]>><<set $molestationstart to 1>><</click>><br> +<<else>> +"I'm sorry," <<he>> says. "But I think you should take your money and leave. I didn't realise I let such a whore in." <<He>> hands you £15 and gestures for you to leave.<br><br> -<<elseif $penis is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +<<click [[Next|Danube Street]]>><<set $money += 1500>><<endevent>><</click>><br> + +<</if>> -<<elseif $penis2 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +:: Danube Garden [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> - - - -<<elseif $penis3 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> +You are led to the sprawling back garden, the extent of which is concealed by several poorly-kept hedgerows. "Just do what you can. Don't be lazy though," <<He>> points at a kennel surrounded by bones. "Brutus is watching."<br><br> + + +You kneel in front of one of the hedges and get to work removing the weeds. +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +<<set $rng to random(1, 100)>> + <<if $rng gte 81 and $hallucinations gte 2 and $tentacledisable is "f">> + <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You reach in to try to remove a large shrub at its roots, but your hand gets stuck. You try to free it with your other hand, but that gets stuck too. Green tendrils emerge, animated by some force.<br><br> -<<elseif $penis4 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - + <<click [[Next|Danube Tentacles]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $penis5 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - + <<elseif $rng gte 61 and $bestialitydisable is "f">> + <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You're reaching in to remove a large shrub at its roots when something prods your <<bottomstop>> You turn to look, but it has already mounted you.<br><br> -<<elseif $penis6 is 0>> - <<if $consensual is 1 and $promiscuity lte 74>> - <<else>> - <<if $penisactiondefault is "penistoanus">> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> - <<else>> -| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> - <</if>> - <</if>> - + <<click [[Next|Danube Dog]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + <<pass120>>You work at it for two hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. You notice movement above, and see a <<person2>><<person>> at the window, watching you. It's pretty creepy.<<gstress>><<gstress60>><br><br> + <<pass120>>Over the next two hours you barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. Regardless, the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> - -<</if>> - - -<</nobr>><</widget>> - - -:: Widgets Effects Penis [widget] -<<widget "effectspenistovagina">><<nobr>> - -<<if $penisaction is "penistovagina">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistovagina">><<combatpromiscuity5>> - <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> + <<click [[Next|Danube Street]]>><<set $money += 5000>><<endevent>><</click>><br> - <<if $vagina is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> pussy.</span> - <<elseif $vagina2 is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> pussy.</span> - <<elseif $vagina3 is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> pussy.</span> - <<elseif $vagina4 is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> pussy.</span> - <<elseif $vagina5 is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> pussy.</span> - <<elseif $vagina6 is 0>> - <<submission2>><<set $penisuse to "vagina">><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> pussy.</span> - <</if>> - <<else>> - <<if $vagina is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <<elseif $vagina2 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person2>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <<elseif $vagina3 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person3>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <<elseif $vagina4 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person4>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <<elseif $vagina5 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person5>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <<elseif $vagina6 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person6>><<combatpersons>> pussy but <<he>> pushes you away.</span> - <</if>> <</if>> -<</if>> - -<</nobr>><</widget>> - - +<<else>> +<<pass240>>You work at it for four hours, and barely seem to make a dent. It's almost as if the weeds grow back as fast as you remove them. Regardless, the <<person>> seems satisfied, and hands you £50.<<physique6>><br><br> +<<click [[Next|Danube Street]]>><<set $money += 5000>><<endevent>><</click>><br> +<</if>> +:: Danube Tentacles [nobr] +<<set $outside to 1>><<set $location to "town">> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 6>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> +<<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> +<</if>> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Danube Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Danube Tentacles]]>><</click>></span><<nexttext>> +<</if>> -<<widget "effectspenistoanus">><<nobr>> +:: Danube Tentacles Finish [nobr] +<<effects>> -<<if $penisaction is "penistoanus">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistoanus">><<combatpromiscuity5>> - <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> - - <<if $vagina is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> - <<elseif $vagina2 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> - - <<elseif $vagina3 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> - <<elseif $vagina4 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> - <<elseif $vagina5 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> - <<elseif $vagina6 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> - - - - <<elseif $penis is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> - <<elseif $penis2 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> - - <<elseif $penis3 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> - <<elseif $penis4 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> - <<elseif $penis5 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> - <<elseif $penis6 is 0>> - <<submission2>><<set $penisuse to "otheranus">><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> - - - - <</if>> - <<else>> - <<if $vagina is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $vagina2 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $vagina3 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $vagina4 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $vagina5 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $vagina6 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - - - - - <<elseif $penis is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $penis2 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $penis3 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $penis4 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $penis5 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - <<elseif $penis6 is 0>> - <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> - - - - - - - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> -:: Maths Event Bite [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +The roots loose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. +<<clothesontowel>> -You turn and bite River's hand. You feel your fangs sink into <<his>> flesh.<br><br> -<<He>> screams and lurches away from you, clutching <<his>> injury. <<He>> stares at you with wide eyes, seemingly lost for words. Most of the class look amused. "You... Det..." <<he>> stammers. "Detention." <<He>> walks to the front of the class, taking a detour around you, and rummages in <<his>> desk for a bandage.<br><br> -<<endevent>> -<<click [[Next|Maths Lesson]]>><</click>><br> -:: Maths Event Endure [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<pass120>> -You remain still on your seat, and endure River's rude tugging. It doesn't take long for <<him>> to give up. "I don't know how these are stuck on, but I want them gone," <<he>> says. <<He>> continues <<his>> march down the classroom, leaving your ears and scalp sore.<br><br> -<<endevent>> -<<click [[Next|Maths Lesson]]>><</click>><br> -:: English Events Own [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -"What's the matter <<sircomma>>" you say. "Jealous?" The giggling becomes laughter.<<promiscuity3>><br><br> +You continue your work. Now wary, you stay far from the denser foliage. After another two hours the <<person>> seems satisfied, and hands you £50.<<physique6>> -"You kids have a strange idea of humour," Doren says, shaking <<his>> head.<br><br> -<<endevent>> -<<click [[Next|English Lesson]]>><</click>><br> +<<endcombat>> +<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> -:: English Events Stare [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You stare down at your hands and try to ignore the laughter. Doren looks at the <<person2>><<person>> "You know I don't like giving detention," <<person1>><<he>> says. "But you're making it hard for me to avoid." <<person2>>The <<person>> looks away, smirking.<br><br> +:: Danube Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "dog">> +<<set $beaststance to "top">> +<<endif>> -<<if $dorenhonest isnot 1>> -<<person1>>Doren looks back at you. "I'd like to speak to you outside. Come on." You follow <<him>> from the classroom, keeping your head bowed and knowing everyone must be staring at you.<br><br> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lasscomma>> or is there something you want to tell me about?"<br><br> -<<click [[Be honest|English Events Honest]]>><<set $dorenlove += 1>><<gstress60>><<ltrauma60>><</click>><<gstress>><<ltrauma>><br> -<<click [[Say you're fine|English Events Fine]]>><</click>><br> -<<else>> -<<endevent>> -<<click [[Next|English Lesson]]>><</click>><br> -<</if>> -:: English Events Honest [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<set $dorenhonest to 1>> -You tell Doren that you've been attacked numerous times, and that you don't feel able to cope. Saying it out loud makes you feel dizzy. You don't go into details, but make it clear how trapped you feel.<br><br> -You realise you're sat on the floor, being held up by Doren's arm. You don't remember falling. "It's okay <<lasscomma>> I've got you." <<He>> pulls a phone out of <<his>> pocket and calls someone. "Hello? Yes. I need someone to cover my class. Yes it's an emergency. No. Goodbye." <<He>> puts the phone away.<br><br> -<<He>> helps you to your feet. "I want to take you somewhere they can help, okay?" <<He>> takes your hand and together you walk away from class. <<He>> leads you outside to <<his>> parked car. "Climb aboard. It's not a long trip."<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Climb aboard (0:05)|English Events Police]]>><<pass5>><</click>><br> -:: English Events Fine [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube Dog Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Danube Dog]]>><</click>></span><<nexttext>> +<</if>> -You put on a brave face and tell <<him>> you're fine. "Okay. If you say so," <<he>> says. "Now let's get back to class before they break a window."<br><br> +:: Danube Dog Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<endevent>> -<<click [[Next|English Lesson]]>><</click>><br> +<<if $enemyarousal gte $enemyarousalmax>> -:: English Events Police [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -Doren drives to Barb street and pulls up outside the police station. "I know this is hard for you, but you need to tell them what you told me." You leave the car and enter the station.<br><br> -<<generate3>><<person3>>A <<person>> sits at the desk, wearing an officer's uniform. <<He>> doesn't glance up as you enter. Doren knocks on the surface, hard enough that a pencil rolls onto the floor. <<person1>>"We've got a crime to report," <<he>> says. "Maybe several."<br><br> +<<beastejaculation>> -The officer looks up. "There's a queue," <<person3>><<he>> says.<br><br> -Doren looks around the empty room. "Doesn't look like a queue to me."<br><br> +Satisfied, the dog returns to its kennel. -"A backlog then," the officer replies. "We can't help you for three years."<br><br> +<br><br> -"Three years!?" Doren slams <<person1>><<his>> fist into the desk, knocking over a mug this time. "This <<girl>> was ra..." <<he>> catches <<himselfstop>> "<<pShe>> was attacked. More than once. You're telling me you can't do anything?"<br><br> +<<clothesontowel>> +<<pass120>> -"We can. In three years," <<person3>><<he>> types something into <<his>> computer. "We already have you on record. We'll contact you when we're ready to take your report. Have a nice day."<br><br> +<<tearful>> you continue your work. Now wary, you keep the kennel in your field of view at all times. After another two hours the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> -<<click [[Next|Doren Intro]]>><</click>><br> +<<endcombat>> +<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> -:: Doren Intro [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $dorenintro to 1>> -<<person2>>Doren turns to you once outside the station. "I'm so sorry," <<he>> says. "I thought they'd be more helpful. Now I've just stressed you out for no reason." <<He>> looks up and behind you, at one of the tall buildings on the street. "I know." <<He>> takes you by the hand and leads you towards it.<br><br> -You climb to the fifth floor. Doren unlocks one of the doors along the corridor and holds it open for you. The interior is quite spartan. There's an old television covered in a film of dust and a sofa, but little else. "This is my flat," <<he>> says. "I only really come here to sleep. I like being out and about." <<He>> walks over to the closed blinds and lets the light in. "I didn't know where else to take you. I can't just forget what you told me." <<He>> walks over to what you think is the kitchen. "Make yourself at home. Just gonna get a drink."<br><br> -You sit on the sofa, disturbing some dust. Doren sits beside you and passes you a glass of water.<br><br> -<<click [[Confide and cry (1:00)|Doren Intro Cry]]>><<pass60>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<set $dorendom += 1>><</click>><<ltrauma>><<lstress>><br> -<<click [[Just talk (1:00)|Doren Intro Talk]]>><<pass60>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><</click>><<ltrauma>><<lstress>><br> +<<elseif $enemyhealth lte 0>> -:: Doren Intro Cry [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +The dog flees back to its kennel. -Feeling safe, you cry in <<his>> arms. As the sobs subside you share some of the horrible things people have done to you. It's painful to talk about, but you feel cathartic afterwards.<<control>><br><br> +<br><br> -Doren pulls away from you and smiles. "I need to get back to school or I'll be in trouble." You look at the clock on the wall and realise a whole hour has passed. "I'm not home often, but if you visit between four and five in the afternoon I should be here. Visit as often as you like. Every day if you want. I mean it."<br><br> +<<clothesontowel>> +<<pass120>> -<<He>> drives you back to school and waves goodbye in the front playground. You feel guilty for having spent so much of <<his>> time, but <<he>> doesn't seem to mind.<br><br> +<<tearful>> you continue your work. Now wary, you keep the kennel in your field of view at all times. After another two hours the <<person1>><<person>> seems satisfied, and hands you £50.<<physique6>><br><br> -<<endevent>> +<<endcombat>> -<<click [[Return to school (0:05)|School Front Playground]]>><<pass5>><</click>><br> +<<click [[Next|Danube Street]]>><<set $money += 5000>><</click>><br> -:: Doren Intro Talk [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You talk with Doren over a variety of topics. <<He>> soon takes over the conversation, regaling you with personal stories. <<He>> seems to live an adventurous life.<br><br> -<<He>> smiles at you. "I need to get back to school or I'll be in trouble." You look at the clock on the wall and realise a whole hour has passed. "I'm not home often, but if you visit between four and five in the afternoon I should be here. Visit as often as you like. Every day if you want. I mean it."<br><br> -<<He>> drives you back to school. You feel guilty for having spent so much of <<his>> time, but <<he>> doesn't seem to mind.<br><br> +<</if>> -<<endevent>> -<<click [[Return to school (0:05)|School Front Playground]]>><<pass5>><</click>><br> +:: Danube Doll [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<He>> leads you upstairs to <<his>> bedroom, where a table waits. Various dolls and teddy bears ring the table, sitting as if attending, and a toy tea set sits on top. <<He>> sits and gestures for you to do likewise.<br><br> -:: Doren Entrance [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +You sit opposite <<himcomma>> between a doll missing one eye and a grey bear. "Ladies and gentlemen," <<he>> says, addressing the assembled toys. "Let me introduce my friend from abroad." <<He>> points at you. "Please make <<phim>> feel welcome." <<He>> picks up the empty teapot and starts mock pouring it into the cups.<br><br> +This continues for a time. The <<person>> talks about some fantastical story of adventure and intrigue, and occasionally responds to one of <<his>> toys as if they spoke. You don't say much, but <<he>> seems content. -<<if $hour is 16>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> -You climb to Doren's flat and knock on the door. <<doren>><<person1>><<He>> answers it, smiling. "Glad to see you! Come on in." You enter the flat and sit on the sofa. "What would you like to do?" <<he>> says.<br><br> +<<pass20>>After twenty minutes <<he>> gives you a devious look. "Did I mention that where my friend is from, they take tea in their underwear?" You don't like where this is going. "<<pShe>> is being polite, but <<pshe>> would be much more comfortable in less clothes. You should undress."<br><br> -<<click [[Cry (1:00)|Doren Cry]]>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<set $dorendom += 1>><<pass60>><</click>><<ltrauma>><<lstress>><br> -<<click [[Talk (1:00)|Doren Talk]]>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<pass60>><</click>><<ltrauma>><<lstress>><br> + <<if $undertype is "naked">> + <<if $exhibitionism gte 75>> + You're self-conscious about your lack of underwear. The thought of exposing yourself excites you.<br><br> + + <<click [[Strip|Danube Doll Strip]]>><<set $phase to 1>><</click>><<exhibitionist5>><br> + <<else>> + You're self-conscious about your lack of underwear. There's no way you could strip naked.<br><br> + <</if>> + + <<elseif $undertype is "chastity">> + <<if $exhibitionism gte 75>> + You're self-conscious about your chastity belt. The thought of stripping down to it excites you.<br><br> + + <<click [[Strip|Danube Doll Strip]]>><<set $phase to 2>><</click>><<exhibitionist5>><br> + <<else>> + You're self-conscious about your chastity belt. There's no way you could strip down to it.<br><br> + <</if>> + + <<elseif $playergenderappearance is "f">> + <<if $exhibitionism gte 55>> + You're self-conscious about your <<breastsstop>> The thought of exposing yourself excites you.<br><br> + + <<click [[Strip|Danube Doll Strip]]>><<set $phase to 3>><</click>><<exhibitionist4>><br> + <<else>> + You're self-conscious about your <<breastsstop>> There's no way you could expose yourself.<br><br> + <</if>> + + <<elseif $breastsize gte 3>> + <<if $exhibitionism gte 55>> + You're self-conscious about your <<breastsstop>> The thought of exposing yourself excites you.<br><br> + + <<click [[Strip|Danube Doll Strip]]>><<set $phase to 4>><</click>><<exhibitionist4>><br> + <<else>> + You're self-conscious about your <<breastsstop>> There's no way you could expose yourself.<br><br> + <</if>> + <<else>> + <<if $exhibitionism gte 15>> + The thought of stripping excites you, and you'd still have your $underclothes.<br><br> + + <<click [[Strip|Danube Doll Strip]]>><<set $phase to 5>><</click>><<exhibitionist2>><br> + <<else>> + There's no way you would do such a humiliating thing.<br><br> + <</if>> + <</if>> +<<click [[Refuse|Danube Doll Refuse]]>><</click>><br> <<else>> -You climb to Doren's flat and knock on the door. There's no answer. <<doren>><<person1>><<He>> said <<he>> would be home at four in the afternoon.<br><br> - -<<endevent>> +<<pass40>>After forty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> -<<click [[Leave|Barb Street]]>><</click>><br> +<<click [[Next|Danube Street]]>><<set $money += 1000>><<endevent>><</click>><br> <</if>> -:: Doren Cry [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Danube Doll Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -You lean into <<him>> and sob. <<He>> takes you in <<his>> arms and holds you steady. You don't say anything, but after an hour you're feeling much better.<<control>><br><br> -<<if $rng gte 81 and $dorenlove gte 10>> +<<if $rng gte 81>> -<<He>> pulls away from you. "I have to get ready now." <<He>> pauses a moment. "You can come with me if you like. I'm just going for a jog."<br><br> +"I insist," <<he>> says, lunging across the table and grabbing your <<outfitstop>><br><br> -<<click [[Go for a jog (1:00)|Doren Jog]]>><<set $dorenlove += 1>><<lstress60>><<ltrauma60>><<pass30>><</click>><br> -<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> +<<click [[Next|Danube Doll Molestation]]>><<set $molestationstart to 1>><</click>><br> <<else>> -<<He>> pulls away from you. "I have to get ready now. People are expecting me. It was nice seeing you, you can come back tomorrow if you like."<br><br> +"As I said, <<pshe>> is ever so polite," <<he>> says, but seems a bit upset by your refusal.<br><br> -<<endevent>> +<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> -<<click [[Next|Barb Street]]>><</click>><br> -<</if>> +<<click [[Next|Danube Street]]>><<set $money += 1000>><<endevent>><</click>><br> -:: Doren Talk [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<</if>> -You chat with Doren over a variety of topics. <<Hes>> either very interested in what you have to say, or good at appearing so.<br><br> +:: Danube Doll Strip [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<fameexhibitionism1>> -<<if $rng gte 81 and $dorenlove gte 10>> +<<if $phase is 1>> -<<He>> stands up. "I have to get ready now." <<He>> pauses a moment. "You can come with me if you like. I'm just going for a jog."<br><br> +You <<nervously>> remove your <<outfitstop>> The <<person>> gasps when your <<genitals>> is revealed. Once naked, you sit back at the table. Your nudity impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism5>><br><br> -<<click [[Go for a jog (1:00)|Doren Jog]]>><<set $dorenlove += 1>><<lstress60>><<ltrauma60>><<pass30>><</click>><<ltrauma>><<lstress>><br> -<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> +<<elseif $phase is 2>> -<<else>> +You <<nervously>> remove your <<outfitstop>> The <<person>> gasps when your chastity belt is revealed. "What exotic underwear!" <<he>> exclaims. Once naked, you sit back at the table. Your nudity impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism5>><br><br> -<<He>> stands up. "I have to get ready now. People are expecting me. It was nice seeing you, you can come back tomorrow if you like."<br><br> +<<elseif $phase is 3>> -<<endevent>> + <<if $playergender is "m">> + You <<nervously>> remove your <<outfitcomma>> your feminine appearance making you exceptionally self-conscious. Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> + <<else>> + You <<nervously>> remove your <<outfitstop>> Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> + <</if>> -<<click [[Next|Barb Street]]>><</click>><br> +<<elseif $phase is 4>> -<</if>> +You <<nervously>> remove your <<outfitstop>> The <<person>> gasps as your <<breasts>> flop out. "You're a girl!, <<he>> exclaims. You feel your face flush. Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism4>><br><br> + + +<<elseif $phase is 5>> -:: Doren Jog [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +You <<nervously>> remove your <<outfitstop>> Once stripped down to your $underclothes, you sit back at the table. Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><<exhibitionism2>><br><br> +<</if>> -Doren puts on a pair of running shoes. "Don't worry, we're not gonna go hard."<br><br> -Together you jog around town. <<He>> shows you several paths through alleyways you didn't know existed. "It's great to have some company," <<he>> says at one point.<br><br> -<<He>> stops beside the toilets in the park. "Just need a quick break. Won't be long." You're thankful for a break yourself.<<physique3>><br><br> +<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £20 and bids you goodbye.<br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure)>> -You're waiting outside when a <<generate2>><<person2>><<person>> walks up to you. "Hey <<girlcomma>> you all alone?" <<he>> says, resting an arm next to your head. <<He>> glances around to see if anyone's watching. "How about we find somewhere private?"<br><br> +<<clotheson>> -<<He>> tries to pull you into the toilets, just as Doren comes out. <<person1>>Doren takes one look at the <<person2>><<personcomma>> then punches <<him>> in the jaw.<br><br> +<<click [[Next|Danube Street]]>><<set $money += 2000>><<endevent>><</click>><br> -The <<person>> falls backwards, clutching <<his>> face. Doren stands over <<him>> and grabs <<his>> collar. "Stay the fuck away from <<pher>> you creep, or I'll twist your head right off. Come on, let's go before someone sees. Might look bad."<br><br> -<<else>> +:: Danube Doll Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>><<npcidlegenitals>><<set $enemyanger += 40>> +<<endif>> -<<He>> didn't lie, and is back in less than a minute. "Come on <<lasscomma>> no time to waste!" You jog after <<himstop>><br><br> -<</if>> -<<endevent>><<doren>><<person1>> -You continue to jog through town, and end up back at Barb Street. You stop outside Doren's building. "Thanks for coming along," <<he>> pants. "You can come up and shower if you like. I don't mind waiting."<<physique3>><<pass30>><br><br> +<<effects>> +<<effectsman>><<man>> -<<click [[Shower (0:20)|Doren Shower]]>><<pass20>><</click>><br> -<<click [[Say goodbye|Doren Shower Refuse]]>><</click>><br> -:: Doren Shower [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You enter Doren's flat once more. "It's just through there," <<he>> says. "Take your time. I'll find something to keep me occupied."<br><br> -You enter the bathroom and strip. You notice there's only one towel on the rack.<br><br> -<<uppernaked>><<lowernaked>><<undernaked>> -<<click [[That's not a problem|Doren Shower 1]]>><</click>><br> -<<click [[Dress and ask for a fresh one|Doren Shower 2]]>><</click>><br> -<<if $exhibitionism gte 55>> -<<click [[Remain naked and ask for a fresh one|Doren Shower 3]]>><</click>><<exhibitionist4>><br> -<</if>> -:: Doren Shower Refuse [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -You thank Doren but say you'll wash at home. "Alright," <<he>> says. "Thanks for the company. You can come by tomorrow if you like."<br><br> -<<endevent>> -<<click [[Next|Barb Street]]>><</click>><br> -:: Doren Shower 1 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<wash>> -You wash until you're squeaky clean.<br><br> -Doren smiles at you on your way out. "Come back tomorrow if you like."<br><br> -<<endevent>> -<<click [[Next|Barb Street]]>><<clothesontowel>><</click>><br> -:: Doren Shower 2 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<clothesontowel>><<wash>> +<<stateman>><br> +<br> +<<actionsman>> -You dress and ask Doren for a fresh towel. "Sorry <<lasscomma>> I forget that might bother some people. I've a fresh one around here somewhere."<br><br> -New towel in hand, you return to the shower and wash until you're squeaky clean.<br><br> +<<if $uppertype is "naked" and $lowertype is "naked">> +<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube Doll Molestation Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Danube Doll Molestation]]>><</click>></span><<nexttext>> +<</if>> -Doren smiles at you on your way out. "Come back tomorrow if you like."<br><br> -<<endevent>> +:: Danube Doll Molestation Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Next|Barb Street]]>><</click>><br> +<<if $lowertype is "naked" and $uppertype is "naked">> -:: Doren Shower 3 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +The <<person>> stands back to leer at you. <<covered>> "That's better," <<he>> says as <<he>> sits back down. Unable to leave like this, you follow suit.<br><br> +Your exposure impacts <<his>> behaviour, <<he>> can't keep <<his>> eyes off you. <<He>> makes excuses to cross the room so <<he>> can look at you from other angles and sneak peeks at your <<undiesstop>><br><br> +<<pass20>>After twenty minutes, <<he>> stands up. "If you would excuse me, my friend has business elsewhere." You follow <<him>> back to the front door, where <<he>> hands you £10 and bids you goodbye.<br><br> -You leave your clothes in the bathroom and step into the hallway, feeling a thrill as you do. You walk to the front room, where Doren is still taking off <<his>> shoes. "Need something la..." <<he>> cuts off as soon as <<he>> looks up and sees you, <<lewdness>> on display. "I think you, ah, forgot something." <<He>> averts <<his>> gaze.<<exhibitionism4>> +<<set $money += 1000>> -<<if $submissive gte 1150>> -"Could I please have a fresh towel?" you say, as if nothing is amiss. -<<elseif $submissive lte 850>> -"Gimme a fresh towel," you say, as if nothing is amiss. -<<else>> -"Could I have a fresh towel?" you say, as if nothing is amiss. -<</if>> -<br><br> +<<clothesontowel>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>><br> -"Of course," <<he>> says. "I forget that's something people might want." <<He>> gets a fresh towel from the kitchen, and stares at the corner of the room while handing it to you. "You do realise you're naked, right?"<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> -<<if $submissive gte 1150>> -"It's fine. I feel safe here, with you," you reply, smiling shyly. -<<elseif $submissive lte 850>> -"I'm not wasting time dressing just to fetch a towel," you reply. -<<else>> -"Yes. I hope you don't mind." you reply. -<</if>> -<br><br> -"It's not a problem," <<he>> says, still not looking at you. "Just caught me off guard is all."<br><br> +<<ejaculation>> +"I'm sorry," <<He>> says. "I've been such a rude host. Here." <<He>> hands you £10. <<tearful>> you leave the building.<br><br> -You return to the shower and wash until you're squeaky clean.<br><br><<wash>> +<<set $money += 1000>> -Doren smiles at you on the way out. "Come back tomorrow if you like."<br><br> +<<clotheson>> +<<endcombat>> -<<endevent>> -<<click [[Next|Barb Street]]>><<clothesontowel>><</click>><br> +<<click [[Next|Danube Street]]>><</click>><br> +<<elseif $enemyhealth lte 0>> +<<He>> falls in pain and starts screaming for help. <<tearful>> you run from the building.<br><br> -:: History Lesson Conceal [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $submissive gte 1150>> -"I-I can't... I can't tell you." You say, hunching to conceal the collar around your neck.<br><br> -<<elseif $submissive lte 850>> -"Mind your own business," you say.<br><br> -<<else>> -"I can't tell you," you say.<br><br> -<</if>> +<<clotheson>> +<<endcombat>> -"Fine," says Winter. "Whatever it is, you can show Leighton in Detention." -<br><br> +<<click [[Next|Danube Street]]>><</click>><br> -<<endevent>> +<</if>> -<<click [[Next|History Lesson]]>><</click>><br> +:: Danube House Sneak [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -:: History Lesson Collar [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You successfully pick the lock and enter the abode. -<<if $submissive gte 1150>> -"I-It's my collar," you say.<br><br> -<<elseif $submissive lte 850>> -"It's a collar. What's it to you?" you say.<br><br> +<<if $skulduggery lt 400>> +<<skulduggeryskilluse>> <<else>> -"It's just a collar," you say.<br><br> +<span class="blue">There's nothing more you can learn from locks this simple.</span> <</if>> - -<<He>> reaches down and picks up the leash. "And this? What would possess you to wear such a thing?" Pretty much the entire class is watching now. "Do you like to roleplay as a dog?" Someone giggles, which distracts Winter. "Quiet! Now, where was I..." <<He>> commences <<his>> droning. <br><br> -<<endevent>> +You sneak around the mansion and look for anything of value. -<<click [[Next|History Lesson]]>><</click>><br> +<<if $rng gte 81>> + <<if $bestialitydisable is "f">> + A pair of yellow eyes pierce the darkness, and a large cat emerges. It prepares to pounce.<br><br> + + <<click [[Try to calm it|Danube House Cat]]>><<set $molestationstart to 1>><<generate1>><<generate2>><<set $phase to 1>><</click>><br> + <<click [[Run|Danube House Run]]>><</click>><br><br> + <<else>> + A pair of yellow eyes pierce the darkness, and a large cat emerges. It prepares to pounce.<br><br> + + You flee out the house, the cat following. It doesn't chase you beyond the front door, content to watch you from the door.<<beastescape>><br><br> + + <<click [[Next|Danube Street]]>><</click>><br> + <</if>> +<<elseif $rng gte 61>> +You find a safe with a combination lock.<br><br> -:: Events Swimming Freed [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +<<click [[Try to open it|Danube House Safe]]>><</click>><br> +<<click [[Leave|Danube Street]]>><</click>><br> -You swim to the side of the pool and turn around. Mason kneels and cuts through your bindings. "There. I hope another student didn't do this to you." <<He>> steps away.<br><br> +<<elseif $rng gte 41>> -<<endevent>> +<<generate1>><<person1>>You search an ornate fountain in the middle of a hall. You peer into the water looking for any valuables inside, but there's a large drain at the bottom that would've sucked any small items away. You're about to move on when you hear footsteps approaching. There's not much time to hide.<br><br> +<<set $skulduggerydifficulty to 600>> +<<click [[Hide in the fountain|Danube House Fountain]]>><</click>><br> +<<click [[Try to bluff your way out|Danube House Bluff]]>><<pass30>><</click>><<skulduggerydifficulty>><br> -<<click [[Next|Swimming Lesson]]>><</click>><br> -:: Events Swimming Freed Refuse [nobr] -<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> -<<if $submissive gte 1150>> -"N-no," you say. "I should stay tied up." -<<elseif $submissve lte 850>> -"Did I ask for help?" you say, glaring at the teacher. <<else>> -"I'm fine. Thanks," you say. -<</if>> -<br><br> + <<set $rng to random(1, 100)>> + <<if $rng gte 91>> + + You don't find much, just some loose change worth £2.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 200>><<crime2>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 81>> + + You don't find much, just some loose change worth £4.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 400>><<crime4>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 71>> + + You find £10 hidden in a drawer.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 1000>><<crime10>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 61>> + + You find a nice-looking brooch in a draw.<br><br> + + <<click [[Take it|Danube Street]]>><<set $blackmoney += 10>><<crime10>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 51>> + + You find £20 beneath a cushion.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 2000>><<crime20>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 41>> + + You find a necklace on a stool beside the coat stand.<br><br> + + <<click [[Take it|Danube Street]]>><<set $blackmoney += 20>><<crime20>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 31>> + + You find £30 lying on the kitchen worktop.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 3000>><<crime30>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 21>> + + You find a set of silverware.<br> + + <<click [[Take it|Danube Street]]>><<set $blackmoney += 30>><<crime30>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<elseif $rng gte 11>> + + You find a pair of gold cufflinks in a coat pocket.<br><br> + + <<click [[Take them|Danube Street]]>><<set $blackmoney += 40>><<crime40>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <<else>> + + You find £60 in a pot beside the front door.<br><br> + + <<click [[Take it|Danube Street]]>><<set $money += 6000>><<crime60>><</click>><<crime>><br> + <<click [[Leave|Danube Street]]>><</click>><br> + + <</if>> +<</if>> -Mason looks confused. "If you're sure. I don't think there's a rule forbidding bound arms while swimming. Just be careful, okay?"<br><br> -<<endevent>> +:: Danube House Cat [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "cat">><<set $enemytrust -= 40>> + <<if $phase is 1>> +You kneel down and reach out a hand. It relaxes its stance and approaches you.<br><br> -<<click [[Next|Swimming Lesson]]>><</click>><br> + <<else>> + <<set $beaststance to "top">> + <</if>> +<<set $phase to 0>> +<<set $rescue to 1>> +<<endif>> -:: Widgets Accessories [widget] -<<widget "accessorieswear">><<nobr>> +<<effects>> -<<if $wear is "striphead">><<set $wear to 0>> -<<set $headacc to 0>> +<<if $phase is 1 and $orgasmdown gte 2>> +<<set $phase to 2>> +<<person1>>The <<person>> laughs and claps. "His dick is shaped to encourage ovulation in females," <<he>> says. "I'm glad it can satisfy human sluts too." You feel utterly humiliated.<<famebestiality10>><br><br> +<<elseif $phase gte 1>> +<<person1>>The <<person>> reclines on the sofa, watching you.<br><br> <</if>> -<<if $wear is "stripface">><<set $wear to 0>> -<<set $faceacc to 0>> -<</if>> -<<if $wear is "striplegs">><<set $wear to 0>> -<<set $legsacc to 0>> -<</if>> +<<effectsman>><br><<beast>><br><br> -<<if $wear is "stripfeet">><<set $wear to 0>> -<<set $feetacc to 0>> -<</if>> -<<if $wear is "hairpin">><<set $wear to 0>> -You put on the hairpin.<br><br> -<<set $headacc to "hairpin">> -<</if>> -<<if $wear is "beanie">><<set $wear to 0>> -You put on the beanie.<br><br> -<<set $headacc to "beanie">> -<</if>> -<<if $wear is "glasses">><<set $wear to 0>> -You put on the glasses.<br><br> -<<set $faceacc to "glasses">> -<</if>> -<<if $wear is "cool shades">><<set $wear to 0>> -You put on the cool shades.<br><br> -<<set $faceacc to "cool shades">> -<</if>> -<<if $wear is "boys gym socks">><<set $wear to 0>> -You put on the boy's gym socks.<br><br> -<<set $legsacc to "boys gym socks">> -<</if>> -<<if $wear is "girls gym socks">><<set $wear to 0>> -You put on the girl's gym socks.<br><br> -<<set $legsacc to "girls gym socks">> -<</if>> -<<if $wear is "stockings">><<set $wear to 0>> -You put on the stockings.<br><br> -<<set $legsacc to "stockings">> -<</if>> -<<if $wear is "fishnet stockings">><<set $wear to 0>> -You put on the fishnet stockings.<br><br> -<<set $legsacc to "fishnet stockings">> -<</if>> -<<if $wear is "black shoes">><<set $wear to 0>> -You put on the shoes.<br><br> -<<set $feetacc to "black shoes">> +<<stateman>><br> +<br> +<<actionsman>> + + + + + +<<if $phase is 0>> + <<if $rescue is 1 and $alarm is 1>> +<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube House Cat Finish]]>><</click>></span><<nexttext>> + <<else>> +<span id="next"><<click [[Next|Danube House Cat]]>><</click>></span><<nexttext>> + <</if>> +<<else>> + <<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube House Cat Finish 2]]>><</click>></span><<nexttext>> + <<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube House Cat Finish 2]]>><</click>></span><<nexttext>> + <<else>> +<span id="next"><<click [[Next|Danube House Cat]]>><</click>></span><<nexttext>> + <</if>> <</if>> -<</nobr>><</widget>> +:: Danube House Run [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> + + +<<if $physique gte $rng * 100 + 6000>> +You turn and run. The cat pounces, but you <span class="green">succeed</span> in evading it. You flee into the street.<<gstress>><<gstress60>><br><br> +<<click [[Next|Danube Street]]>><</click>> +<<else>> -<<widget "accessories">><<nobr>> -<hr> -Head<br> -<<if $headacc isnot 0>> -You are wearing a $headacc.<br> -<</if>> +You turn and run. The cat pounces and you <span class="red">fail</span> to evade it. Its weight forces you to the ground.<br><br> +<<click [[Next|Danube House Cat]]>><<set $molestationstart to 1>><<generate1>><<generate2>><<set $phase to 2>><</click>><br> -<<if $hairpin is 1>> -<<click "Hairpin">><<set $wear to "hairpin">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Greatly accelerates hair growth.<br> <</if>> -<<if $beanie is 1>> -<<click "Beanie">><<set $wear to "beanie">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Looks pretty cool. Makes status increase faster.<br> -<</if>> +:: Danube House Cat Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click "Nothing">><<set $wear to "striphead">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<br> +<<if $enemyarousal gte $enemyarousalmax>> -Face<br> -<<if $faceacc isnot 0>> -You are wearing $faceacc.<br> -<</if>> +<<beastejaculation>> -<<if $glasses is 1>> -<<click "Glasses">><<set $wear to "glasses">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Makes studying easier, but you might be picked on at school.<br> -<</if>> -<<if $coolshades is 1>> -<<click "Cool shades">><<set $wear to "cool shades">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Makes status increase faster, but the teachers won't like them.<br> -<</if>> +The cat yawns in satisfaction and walks over to the window. -<<click "Nothing">><<set $wear to "stripface">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<tearful>> you rise to your feet.<br><br> -<br> +<<clotheson>> +<<endcombat>> -Legs<br> -<<if $legsacc isnot 0>> -You are wearing $legsacc.<br> -<</if>> +The cat pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> -<<if $boysgymsocks is 1>> -<<click "Boy's gym socks">><<set $wear to "boys gym socks">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Just socks.<br> -<</if>> -<<if $girlsgymsocks is 1>> -<<click "Girl's gym socks">><<set $wear to "girls gym socks">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Just socks.<br> -<</if>> +<<click [[Take It|Danube House Collar]]>><<crime100>><</click>><<crime>><br> +<<click [[Leave|Danube Street]]>><</click>><br> -<<if $stockings is 1>> -<<click "Stockings">><<set $wear to "stockings">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Attractive and alluring.<br> -<</if>> -<<if $fishnetstockings is 1>> -<<click "Fishnet stockings">><<set $wear to "fishnet stockings">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Attractive and alluring.<br> -<</if>> -<<click "Nothing">><<set $wear to "striplegs">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<br> -Feet<br> -<<if $feetacc isnot 0>> -You are wearing $feetacc.<br> -<</if>> +<<elseif $enemyhealth lte 0>> -<<if $blackshoes is 1>> -<<click "Black shoes">><<set $wear to "black shoes">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Suitable for school.<br> -<</if>> +The cat cowers and rolls over in submission. +<<tearful>> you rise to your feet.<br><br> -<<click "Nothing">><<set $wear to "stripfeet">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<<clotheson>> +<<endcombat>> -<br> -<br><br> -<</nobr>><</widget>> +The cat pacified, you notice its collar glinting. You look closer and see it's encrusted with jewels.<br><br> +<<click [[Take It|Danube House Collar]]>><<crime100>><</click>><<crime>><br> +<<click [[Leave|Danube Street]]>><</click>><br> -:: Events Shades Hand [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You hand river the shades. "Good. You'll get them back, the way you dress outside school is your parent's business. Here though, you abide by the rules." <<He>> marches away from you.<br><br> -<<generatey2>><<person2>>"I thought <<pshe>> was cooler than that," you hear a <<person>> say to <<his>> friend.<br><br> -<<endevent>> -<<playground>> -:: Events Shades Flip [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You turn away from River and show <<him>> your middle finger. The watching students cheer you on. River is lost for words. "Y-you little... You'll be punished for this, I'll make sure you won't be able to sit for a week!" <<He>> marches away from you.<br><br> +<<elseif $alarm is 1>> -<<endevent>> -<<playground>> + <<if $beaststance is "top">> + + <<person1>>"What's the matter now?" says a <<personstop>> + <<He>> laughs when <<he>> sees you. "An intruder?" <<He>> takes a seat. "How exquisite."<br><br> + + <<click [[Next|Danube House Cat]]>><<set $phase to 1>><</click>> + + <<else>> -:: Science Kick [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + <<endcombat>> + <<generate1>><<person1>>"What's the matter now?" says a <<personstop>> -You decide to give the <<person>> a closer view, and kick <<him>> in the face. <<He>> flinches, but isn't fast enough to dodge the blow. Your foot connects with <<his>> jaw and <<he>> falls out of <<his>> chair. <<His>> friends are laughing at <<him>> now.<br><br> -<<endevent>> -<<sirris>><<person1>>Sirris looks at you from across the class and sighs. "See Leighton after school," <<he>> says.<br><br> + <<He>> laughs when <<he>> sees you. "That's what you get for trespassing." <<He>> whistles and the cat ceases its attack. Before you can stand, the <<he>> presses <<his>> foot against your <<genitalsstop>><<famebestiality1>> -<<endevent>> -<<click [[Next|Science Lesson]]>><</click>><br> + <br><br> -:: Accessory Shop [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -You are in the accessory shop. The interior is dark and crowded by tall shelves, holding all manner of items. Most are useless knick-knacks, but some interest you.<br><br> + <<click [[Next|Danube House Sneak Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<if $buy isnot 0>> -You buy the $buy.<br><br> + + <</if>> <</if>> -<<if $buy is "hairpin">><<set $buy to 0>> -<<set $hairpin to 1>><<set $money -= 1000>> -<</if>> -<<if $buy is "beanie">><<set $buy to 0>> -<<set $beanie to 1>><<set $money -= 7000>> -<</if>> +:: Danube House Cat Finish 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $buy is "glasses">><<set $buy to 0>> -<<set $glasses to 1>><<set $money -= 2000>> -<</if>> -<<if $buy is "cool shades">><<set $buy to 0>> -<<set $coolshades to 1>><<set $money -= 15000>> -<</if>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $buy is "girl's gym socks">><<set $buy to 0>> -<<set $girlsgymsocks to 1>><<set $money -= 900>> -<</if>> -<<if $buy is "boy's gym socks">><<set $buy to 0>> -<<set $boysgymsocks to 1>><<set $money -= 900>> -<</if>> -<<if $buy is "stockings">><<set $buy to 0>> -<<set $stockings to 1>><<set $money -= 2200>> -<</if>> +<<beastejaculation>> -<<if $buy is "fishnet stockings">><<set $buy to 0>> -<<set $fishnetstockings to 1>><<set $money -= 2200>> -<</if>> -<<if $buy is "black shoes">><<set $buy to 0>> -<<set $blackshoes to 1>><<set $money -= 3000>> -<</if>> +<<person1>>The cat makes a satisfied noise and walks over to the window, where it lies down. "He'll sleep like a log after that," says the <<personstop>> <<He>> walks over to you before you can recover and grabs your neck. <<He>> drags you to the front door and hefts you outside. "I'll overlook your trespass, this time." The door slams shut. +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<<if $hairpin isnot 1>> -<span class="teal">Hairpin.</span> Costs £10. Greatly accelerates hair growth.<br> - <<if $money gte 1000>> - <<click [[Buy hairpin|Accessory Shop]]>><<set $buy to "hairpin">><</click>> - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Hairpin.</span><br> <span class="green">Owned</span> -<</if>><br><br> -<<if $beanie isnot 1>> -<span class="teal">Beanie.</span> Costs £70. Makes status rise faster.<br> - <<if $money gte 7000 and $headdrive is 1>> - <<click [[Buy beanie|Accessory Shop]]>><<set $buy to "beanie">><</click>> - <<elseif $headdrive isnot 1>> - <span class="black">Locked.</span> Discover the headteacher's secret. - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Beanie.</span><br> <span class="green">Owned.</span> -<</if>><br><br> -<br> -<br> -<<if $glasses isnot 1>> -<span class="teal">Glasses.</span> Costs £20. Makes studying easier, but other students might pick on you.<br> - <<if $money gte 2000>> - <<click [[Buy glasses|Accessory Shop]]>><<set $buy to "glasses">><</click>> - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Glasses.</span><br> <span class="green">Owned.</span> -<</if>><br><br> +<<elseif $enemyhealth lte 0>> +<<person1>>The cat cowers and rolls over in submission. -<<if $coolshades isnot 1>> -<span class="teal">Cool Shades.</span> Costs £150. Makes status rise faster.<br> - <<if $money gte 15000 and $cool gte 160>> - <<click [[Buy cool shades|Accessory Shop]]>><<set $buy to "cool shades">><</click>> - <<elseif $cool lt 160>> - <span class="black">Locked.</span> Make your peers think you're cool. - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Cool shades.</span><br> <span class="green">Owned.</span> +<<tearful>> you escape the room before the <<person>> can react.<br><br> -<</if>><br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<br> -<br> -<<if $girlsgymsocks isnot 1>> -<span class="teal">Girl's gym socks.</span> Costs £9. Just socks.<br> - <<if $money gte 900>> - <<click [[Buy girl's gym socks|Accessory Shop]]>><<set $buy to "girl's gym socks">><</click>> - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Girl's gym socks.</span><br> <span class="green">Owned.</span> -<</if>><br><br> -<<if $boysgymsocks isnot 1>> -<span class="teal">Boy's gym socks.</span> Costs £9. Just socks.<br> - <<if $money gte 900>> - <<click [[Buy boy's gym socks|Accessory Shop]]>><<set $buy to "boy's gym socks">><</click>> - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Boy's gym socks.</span><br> <span class="green">Owned.</span> - -<</if>><br><br> +<</if>> -<<if $stockings isnot 1>> -<span class="teal">Stockings.</span> Costs £22. Attractive and alluring.<br> - <<if $money gte 2200 and $moleststat gte 30>> - <<click [[Buy stockings|Accessory Shop]]>><<set $buy to "stockings">><</click>> - <<elseif $moleststat lt 30>> - <span class="black">Locked.</span> Be molested thirty times. - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Stockings.</span><br> <span class="green">Owned.</span> -<</if>><br><br> +:: Danube House Collar [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> +The cat makes no move as you remove it's collar. You leave the premises with your prize in hand.<br><br> -<<if $fishnetstockings isnot 1>> -<span class="teal">Fishnet stockings.</span> Costs £22. Attractive and alluring.<br> - <<if $money gte 2200 and $prostitutionstat gte 10>> - <<click [[Buy fishnet stockings|Accessory Shop]]>><<set $buy to "fishnet stockings">><</click>> - <<elseif $prostitutionstat lt 10>> - <span class="black">Locked.</span> Whore yourself ten times. - <<else>> - <span class="blue">You cannot afford it.</span> - <</if>> -<<else>> -<span class="teal">Fishnet stockings.</span><br> <span class="green">Owned.</span> - -<</if>><br><br> +<<set $blackmoney += 100>><br><br> +<<click [[Leave|Danube Street]]>><</click>><br> -<br> -<br> +:: Danube House Sneak Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +"It's best I use my foot. You might be dirty," <<he>> says.<br><br> -<<if $blackshoes isnot 1>> -<span class="teal">Black shoes.</span> Costs £30. Suitable for school.<br> - <<if $money gte 3000>> - <<click [[Buy black shoes|Accessory Shop]]>><<set $buy to "black shoes">><</click>> + <<if $vagina isnot "none">> + <<set $vagina to "footjob">> + <<elseif $penis isnot "none">> + <<set $penis to "footjob">> + <</if>> + <<if $penisexist is 1>> + <<set $penisuse to "feet">><<set $speechpenisfoot to 1>> <<else>> - <span class="blue">You cannot afford it.</span> + <<set $vaginause to "feet">><<set $speechvaginafoot to 1>> <</if>> -<<else>> -<span class="teal">Black shoes.</span><br> <span class="green">Owned.</span> - -<</if>><br><br> +<<endif>> -<br><br> +<<effects>> +<<effectsman>><<man>> -<<click [[Leave|Forest]]>><</click>><br> -:: Glasses No Underwear [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $submissive gte 1150>> -"B-but I don't have any on," you say. -<<elseif $submissive lte 850>> -"You're out of luck. I'm not wearing any," you say. -<<else>> -"But I'm not wearing any," you say. -<</if>> -<br><br> -"What a pervert!" the <<person>> exclaims. <<He>> kicks your glasses over to you. "Here, I don't want anything to do with them. I might catch something." <<He>> saunters off. Fortunately, your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> -<<endevent>> -<<playground>> -:: Glasses Underwear [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -You <<pulldown>> your $lowerclothes, revealing your $underclothes. -<<if $undertype is "chastity">> -"What is that?" <<he>> asks, crouching for a closer look. "Is that a keyhole?" You decide <<hes>> seen enough and cover back up. "You really are a weirdo. Here," <<he>> kicks your glasses to your feet. "I don't want to catch anything." <<He>> saunters off.<br><br> -Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> -<<elseif $undergender isnot $playergenderappearance>> - <<if $playergenderappearance is "m">> - "You're wearing panties!" <<he>> exclaims. "I knew you were a pervert, but this is a bit much. Here," <<he>> kicks your glasses to you. "I regret touching them now." <<He>> saunters off.<br><br> -Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> - - <<else>> - "You're wearing boy's underwear!" <<he>> exclaims. "I knew you were a pervert, but this is a bit much. Here," <<he>> kicks your glasses to you. "I regret touching them now." <<He>> saunters off.<br><br> -Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> - - - <</if>> -<<else>> -<<He>> eyes up your exposed underwear. "Nice. See, that wasn't so bad, was it," <<he>> says as <<he>> throws your glasses at you. You manage to catch them. "See ya around <<bitchcomma>> wear some better undies next time."<<set $faceacc to "glasses">><br><br> -<</if>> -<<endevent>> -<<playground>> -:: Glasses Refuse [nobr] -<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $submissive gte 1150>> -"N-no," you say, unable to make eye contact. "I don't want to." -<<elseif $submissive lte 850>> -"Fuck off pervert, I'll buy new glasses," you say. + + +<<stateman>><br> +<br> +<<actionsman>> + + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Danube House Sneak Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Danube House Sneak Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -"I'll just buy new glasses," you say. +<span id="next"><<click [[Next|Danube House Sneak Molestation]]>><</click>></span><<nexttext>> <</if>> -<br><br> -"Suit yourself," <<he>> responds, and crunches your glasses underfoot. "Later loser." <<He>> saunters off.<br><br> -<<set $glasses to 0>> +:: Danube House Sneak Molestation Finish [nobr] +<<if $enemyhealth lte 0>> -<<endevent>> +You trip the <<person>> up. <<tearful>> you escape outside.<br><br> -<<playground>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>> -:: Eden Cabin [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>><<set $bus to "edencabin">><<set $edendays to 0>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"Good <<girlcomma>>" <<he>> says, grabbing you by the neck. "I don't think it's fair to get the police involved, but don't you dare trespass again." <<He>> drags you to the front door and shoves you out, slamming the door behind you. <<tearful>> you rise to your feet.<br><br> -You are in Eden's cabin. -<<if $exposed gte 2>> -You don't want to be seen like this! You rush to your clothes.<br><br> -<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> -<<elseif $exhibitionism lte 54 and $exposed gte 1>> -You don't want to be seen like this! You rush to your clothes.<br><br> +<<clotheson>> +<<endcombat>> -<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> -<<else>> +<<click [[Next|Danube Street]]>><</click>> -<<if $exposed is 1 and $exhibitionism gte 55>> -<span class="lewd">With your <<lewdness>> on display, you can't help but feel a primal thrill.</span><br><br> -<</if>> +<</if>> -<<if $daystate is "night">> -Embers burn in the hearth. -<<elseif $daystate is "dawn">> -<<elseif $daystate is "dusk">> +:: Danube House Safe [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">><<set $lock to 600>> -<<else>> -<</if>> +The safe looks expensive, like it might contain something important.<br><br> -<<if $weather is "clear">> -<<elseif $weather is "overcast">> -<<elseif $weather is "rain">> -Droplets of rainwater seep through the wooden ceiling and patter on the ground. -<</if>> -<br><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Break in (0:05)|Danube House Safe Open]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<if $hour lte 6>> -Eden is fast asleep.<br><br> -<<cabinactions>> -<<elseif $hour lte 8>> +<<click [[Leave|Danube Street]]>><</click>><br> -<<if $edenbreakfast isnot 1>><<set $edenbreakfast to 1>> -<<eden>><<person1>>Eden lies on the bed. "Make me breakfast," <<he>> says.<br><br> -<<click [[Make the usual breakfast (0:20)|Eden Breakfast]]>><<set $edenlove += 1>><<set $edendom += 1>><<pass20>><<set $phase to 0>><</click>><br> -<<click [[Make something new (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 1>><</click>><br> - <<if $edengarden gte 3>> - <<click [[Use vegetables from the plot (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 3>><</click>><br> - <</if>> - <<if $edenshrooms gte 3>> - <<click [[Use mushrooms from the barrel (0:20)|Eden Breakfast]]>><<pass20>><<set $phase to 4>><</click>><br> - <</if>> -<<click [[Refuse|Eden Breakfast]]>><<set $edenlove -= 1>><<set $edendom -= 1>><<set $phase to 2>><</click>><br> +:: Danube House Safe Open [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> +<<if $skulduggery lt 700>> +<<skulduggeryskilluse>> <<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> -Eden is getting ready for the day.<br><br> + <<if $rng gte 10>> -<<cabinedenactions>> -<<cabinactions>> +You successfully open the safe, and find £60 inside.<br><br> -<</if>> +<<click [[Take it|Danube Street]]>><<set $money += 6000>><<crime60>><</click>><<crime>><br> +<<click [[Leave|Danube Street]]>><</click>><br> -<<elseif $hour lte 16>> + <<else>> + +You successfully open the safe, and find an expensive-looking jewelry inside.<br><br> -Eden is working hard outside.<br><br> +<<click [[Take it|Danube Street]]>><<set $blackmoney += 200>><<crime200>><</click>><<crime>><br> +<<click [[Leave|Danube Street]]>><</click>><br> + + <</if>> -<<cabinactions>> -<<elseif $hour lte 18>> +:: Danube House Sneak 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "domus">> -<<if $edenbath isnot 1>><<set $edenbath to 1>> -<<eden>><<person1>>Eden finishes running <<his>> bath and starts to strip. "Bath time," <<he>> says. "Come on, get in while the water's hot."<br><br> + +You burst from the water and gasp for air. The <<person>> runs and screams. "Help! Someone call the police!" You take that as your cue to leave.<<crime>><<crime50>><br><br> + +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -<<click [[Strip and get in (0:30)|Eden Bath]]>><<pass30>><<set $edendom += 1>><<set $edenlove += 1>><<set $phase to 0>><<uppernaked>><<lowernaked>><<undernaked>><</click>><br> -<<click [[Refuse|Eden Bath]]>><<set $edendom -= 1>><<set $edenlove += 1>><<set $phase to 1>><</click>><br> -<<else>> +:: Danube House Fountain [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -Eden is relaxing in the bath.<br><br> -<<cabinedenactions>> -<<cabinactions>> +You slip into the fountain and hide beneath the surface of the water. A <<person>> appears above you and sits on the rim. <<He>> doesn't look down, but you hope <<he>> doesn't plan on staying there long. You don't know how long you could hold your breath.<<pass3>><br><br> -<</if>> -<<else>> +<<if $physique gte $rng * 100 + 4000>> -<<eden>><<person1>>Eden is cleaning <<his>> gun beside the fire.<br><br> +You <span class="green">succeed</span> in holding your breath. After a few minutes <<he>> leaves. You come up to the surface and gasp for air. <<He>> left an unopened bottle of wine on the side of the fountain. It looks fancy.<br><br> -<<click [[Cuddle (0:30)|Eden Cuddle]]>><<ltrauma30>><<lstress30>><<pass30>><<set $edenlove += 1>><</click>><<ltrauma>><<lstress>><br> -<<cabinedenactions>> -<<cabinactions>> +<<click [[Take it|Danube Street]]>><<set $blackmoney += 30>><<crime30>><<endevent>><</click>><<crime>><br> +<<click [[Leave|Danube Street]]>><<endevent>><</click>><br> +<<else>> -<</if>> -<</if>> +A few minutes pass and <<he>> shows no sign of moving. You <span class="red">fail</span> to hold your breath. You know you can't keep this up for much longer.<br><br> +<<click [[Dive through the drain|Danube House Dive]]>><<endevent>><</click>><br> +<<click [[Come up for air|Danube House Sneak 2]]>><</click>><br> -:: Eden Breakfast [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +<</if>> +:: Danube House Bluff [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<if $phase is 0>> -You make Eden eggs the way you know <<he>> likes them. <<He>> sits at the table and you place the food in front of <<himstop>> <<He>> starts eating without a word.<br><br> -<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> -<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> -<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> - <<if $promiscuity gte 55>> - <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> - <</if>> -<<elseif $phase is 1>> +<<skulduggerycheck>> +<<if $skulduggerysuccess is 0>> - <<if $rng gte 81>> - You cook the eggs a little differently to how <<he>> likes them, hoping the variety will spice things up a bit. - <<elseif $rng gte 61>> - You find some dried meat, which you think will be nice with some berries for desert. - <<elseif $rng gte 41>> - You boil some hearty root vegetables. - <<elseif $rng gte 21>> - You find some mushrooms and decide to make an omelette. +You stand your ground. A <<person>> walks in and freezes on the spot upon seeing you. + + <<if $submissive gte 1150>> + "I-I'm the fairy of the fountain. I'm here to grant you a wish," you say, although it sounds less clever than it did in your head. + <<elseif $submissive lte 850>> + "I'm the spirit of the fountain, here to punish you for your sins," you say, although it sounds less clever than it did in your head. <<else>> - You think some berries would make a tasty meal. + "I seem to have taken a wrong turn and become lost," you say, although it sounds less clever than it did in your head. <</if>> - <<He>> sits at the table and you place the food in front of <<himstop>> "I prefer having the same every day," <<he>> says, but <<he>> eats regardless.<br><br> +<br><br> -<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> -<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> -<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> - <<if $promiscuity gte 55>> - <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> - <</if>> +"Do you think I was born yesterday?" <<he>> says, recovered from <<his>> initial shock. "Stay there, I'm calling the police." You take that as your cue to flee the scene. <<crime50>><<crime>><br><br> -<<elseif $phase is 2>> +<<skulduggeryskilluse>> - <<if $edenlove gte 1>> - - "Fine," <<he>> says. "I'll go hungry. It'll be your fault if I starve." <<He>> continues grumbling awhile.<br><br> - - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - - <<else>> - - "That wasn't a request," <<he>> says, standing and walking over to you. "I think you need a reminder of your place." <<He>> grabs you and bends you over <<his>> knee.<br><br> - - <<click [[Next|Eden Cabin Punishment]]>><<set $molestationstart to 1>><</click>><br> - - <</if>> - - -<<elseif $phase is 3>> +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> -With the garden mostly clear of weeds, you're able to harvest some delicious-looking vegetables. <<He>> sits at the table and you put the food in front of <<himstop>> <<He>> takes a bite, and <<his>> eyes widen. "This is good!" <<he>> says. "Are these from the garden? I didn't think that weedy patch of land had it in it."<<set $edenlove += 1>><br><br> +<<else>> -<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> -<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> -<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> - <<if $promiscuity gte 55>> - <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> - <</if>> -<<elseif $phase is 4>> - +You dunk yourself in the fountain, drenching you, then sit on the edge. A <<person>> walks in and freezes on the spot upon seeing you. You look at <<himcomma>> giving the best impression of confusion and hopelessness you can muster. "I fell down a drain," you say. "It was dark and scary. I just swam up, now I'm here. Where am I?"<br><br> + +The <<person>> runs over and wraps <<his>> dressing gown around you. "Oh you poor thing." <<he>> says. "We've had animals turn up that way, I never thought..." You keep your head bowed to conceal your smirk as <<he>> continues apologising and fussing over you.<br><br> + +"Are you sure you'll be okay?" <<he>> says once at the front door.<br><br> -With so many mushrooms stored, you think it'd be fine to have some for breakfast. You cook them in an omelette. <<He>> sits at the table and you put the food in front of <<himstop>> "I prefer having the same every day," <<he>> says, but <<he>> eats regardless.<br><br> +"I will now, thanks to you," you reply. <<He>> let you keep the gown. It looks valuable.<br><br> -After a short while, <span class="lewd"><<his>> face starts to flush.</span> "You need to be careful with the sort of mushrooms you cook with," <<he>> says. "Some of them have interesting effects. Not that you've done wrong, it tastes fine."<<set $edenlust += 30>><br><br> +<<set $blackmoney += 60>> +<<skulduggeryskilluse>> -<<click [[Ask for a thank you|Eden Breakfast 2]]>><<set $edendom -= 1>><<set $submissive -= 1>><<set $phase to 1>><</click>><br> -<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> -<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> - <<if $promiscuity gte 55>> - <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> - <</if>> - +<<click [[Next|Danube Street]]>><<endevent>><</click>><br> <</if>> -:: Eden Breakfast 2 [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +:: Danube House Dive [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "danube">> + + + +You swim to the bottom of the fountain. As you approach the drain the pull becomes stronger, until you're being pulled along. You're sucked down into the dark and through a passage, before emerging in stale air somewhere underground.<br><br> + +<<click [[Next|Drain Water]]>><<set $bus to "residentialdrain">><</click>><br> + + +:: Street Collar Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<beast1init>> +You drop to your knees, which the dog takes as an invitation.<br><br> +<<set $phase to 1>> +<<endif>> + + +<<effects>> -<<if $phase is 1>> -You mock cough, "ahem." <<He>> looks at you, bewildered for a moment before realising what you're after. "Oh. Thanks," <<he>> goes back to eating.<br><br> -<<click [[Request head pats|Eden Breakfast 2]]>><<set $edenlove += 1>><<set $phase to 4>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> -<<click [[Chat|Eden Breakfast 2]]>><<ltrauma60>><<lstress60>><<set $phase to 2>><</click>><<ltrauma>><<lstress>><br> -<<click [[Sit quietly|Eden Breakfast 2]]>><<set $submissive += 1>><<set $phase to 3>><</click>><br> - <<if $promiscuity gte 55>> - <<click [[Slip under the table|Eden Table Seduction]]>><</click>><<promiscuous4>><br> - <</if>> +<<if $orgasmdown gte 1 and $phase is 1>><<set $phase to 0>> +"I knew it," the <<person1>><<person>> says, "You're a bitch, through and through." You feel utterly humiliated.<<set $trauma to $trauma + 10>><<famebestiality10>><<famebestiality10>> +<<else>> +The <<person1>><<person>> and <<person2>><<person>> stand beside you, looking down at the spectacle. +<</if>> +<br><br> +<<effectsman>><br><<beast>><br><br> -<<elseif $phase is 2>> -You try to chat with Eden, but <<he>> seems more interested in the food. You can tell <<hes>> listening though. "You can have the leftovers," <<he>> says, pushing the plate towards you. "I need to get ready."<br><br> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<<elseif $phase is 3>> -You sit quiety as Eden eats. <<He>> seems quite engrossed, until <<he>> glances at you. "You can have the leftovers," <<he>> says, pushing the plate towards you. "I need to get ready."<br><br> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<<else>> -You rest your head on <<his>> shoulder. <<He>> takes the hint and starts stroking your hair. - <<if $wolfgirl gte 4>> - <<His>> fingers brush against your wolf ears and a small yelp escapes your lips. Drawn to your weak spot, <<he>> scratches behind your ear. Waves of pleasure jolt through your scalp, down your neck and through your spine. Your leg jerks involuntarily. "You like it there, don't you."<<garousal>><<lstress>><<garousal60>><<lstress60>><<set $arousal += 1000>><br><br> - - <<if $arousal gte 10000>> - <<orgasmpassage>> - - The spasms subside, but leave you tired and as weak as a puppy. "My fault," <<he>> says, bemused. "I went too hard on you." <<He>> kisses your forehead and holds you close.<br><br> - - <<else>> - Just when you feel like it's too much for you, <<he>> stops. <<He>> wraps <<his>> arm around you and just holds you for a few minutes. - - <</if>> - <</if>> -"I need to get ready," <<he>> says after a while. "You can finish the food."<br><br> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Street Collar Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Street Collar Dog Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Street Collar Dog]]>><</click>></span><<nexttext>> <</if>> -:: Eden Cabin Punishment [nobr] +:: Street Collar Molestation [nobr] <<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> @@ -133543,17 +116303,31 @@ You rest your head on <<his>> shoulder. <<He>> takes the hint and starts strokin <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> - +<<man1init>> +<<set $outside to 0>> + <<if $phase is 1>> +They seem taken aback and angered by your refusal. "You need to learn your place," says the <<person>> as <<he>> clenches <<his>> fist.<br><br> +<<set $enemyanger += 100>> + <<elseif $phase is 2>> + + <</if>> <<endif>> <<effects>> +<<effectsman>><<man>> + + + + + + + + -<<effectsman>><<man>> @@ -133567,102 +116341,106 @@ You rest your head on <<his>> shoulder. <<He>> takes the hint and starts strokin <<actionsman>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|Eden Cabin Punishment Finish]]>><</click>></span><<nexttext>> + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $phase is 1 and $pain gte 100>> +<span id="next"><<click [[Next|Street Collar Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Eden Cabin Punishment]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Street Collar Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Eden Table Seduction [nobr] -<<effects>> +:: Street Collar Dog Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<set $seductiondifficulty to (10000 - ($edenlust * 200))>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -<<if $pronoun is "f">> +<<if $enemyarousal gte $enemyarousalmax>><<famebestiality2>> -You rest your arms on <<his>> knees and lift up <<his>> skirt, giving you a peek of <<his>> genitals.<<promiscuity4>><br><br> -<<else>> -You rest your arms on <<his>> knees and open <<his>> fly, giving you a peek of <<his>> genitals.<<promiscuity4>><br><br> +<<beastejaculation>> -<</if>> -<<if $seductionrating gte $seductionrequired>> +<<person1>>"I hope your owner won't mind us breeding you like that," says the <<personstop>> They leave you lying on the pavement. -"I like the way you think," <<he>> says, pressing a hand against the back of your head and pushing you closer.<br><br> +<<tearful>> you rise to your feet.<br><br> -<<click [[Next|Eden Table Oral]]>><<set $sexstart to 1>><</click>><br> +<<clotheson>> +<<endcombat>> -<<else>> +<<destinationeventend>> -"What are you doing under there?" <<he>> asks. "Now's not the time you dirty <<girlcomma>> I need to get ready." You climb back on your seat. "You can finish the rest. I need to get ready." <<He>> pushes the plate towards you.<br><br> -<i><<He>> will be more lusty, and easier to seduce, the longer <<hes>> gone without sex.</i><br><br> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<</if>> -:: Eden Cabin Punishment Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<elseif $enemyhealth lte 0>> +<<person1>>The beast cowers and rolls over in submission. -<<if $enemyarousal gte $enemyarousalmax>> +<<tearful>> you escape into the darkness before anyone can react.<br><br> +<<clotheson>> +<<endcombat>> +<<destinationeventend>> -<<ejaculation>><<set $edenlust -= 20>> -<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> -<<tearful>> you avoid <<his>> gaze.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Eden Cabin]]>><</click>><br> -<<elseif $enemyhealth lte 0>> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +<</if>> -<<tearful>> you gather yourself.<br><br> + +:: Street Collar Molestation Finish [nobr] +<<if $enemyhealth lte 0>> + +The pair recoil in pain, giving you the chance you need. <<tearful>> you escape into the darkness.<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Eden Cabin]]>><</click>><br> -<<elseif $enemyanger lte 0>> -<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> +<<destinationeventend>> + +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> + +"Dress like a slut, get treated like one," says the <<personstop>> They leave you lying on the pavement. <<tearful>> you struggle to your feet.<br><br> + -<<tearful>> you avoid <<his>> gaze.<br><br> <<clotheson>> <<endcombat>> -<<click [[Next|Eden Cabin]]>><</click>><br> +<<destinationeventend>> + +<<elseif $phase is 1 and $pain gte 100>> + + +You're too hurt to resist as they push you to the ground. The dog takes it as an invitation and mounts you. "That should do it," says the <<person1>><<personstop>> They walk some distance away to sit on a bench, where they sit to observe you. +<<endcombat>><br><br> + +<<click [[Next|Street Collar Dog 2]]>><<set $molestationstart to 1>><</click>><br> + <</if>> -:: Eden Table Oral [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> +:: Street Trio Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> <<neutral1>> +<<molested>> <<set $event to "molestationhome">> -<<man1init>><<npcoral>> -<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> - - +<<man1init>> +<<set $outside to 0>> <<endif>> @@ -133671,939 +116449,772 @@ You rest your arms on <<his>> knees and open <<his>> fly, giving you a peek of < + + + + + + + + + + + + + + + + + <<stateman>><br> <br> <<actionsman>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Street Trio Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Table Oral Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Street Trio Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Eden Table Oral]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Street Trio Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Eden Table Oral Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> +:: Street Trio Molestation Finish [nobr] +<<if $enemyhealth lte 0>> -"I knew I kept you around for a reason," <<he>> gasps.<br><br> +Shocked by your aggression they back off for a moment, giving you the chance you need. <<tearful>> you escape into the darkness.<br><br> <<clotheson>> <<endcombat>> +<<destinationeventend>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<elseif $enemyhealth lte 0>> +"Dress like a slut, get treated like one," says the <<personstop>> They leave you lying on the pavement. <<tearful>> you struggle to your feet.<br><br> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> -<<tearful>> you climb out from under the table.<br><br> <<clotheson>> <<endcombat>> -<<elseif $finish is 1>> -"You little tease," <<he>> says. "Don't get me worked up if you don't intend to go all the way."<br><br> - -<<clotheson>> -<<endcombat>> -<</if>> -<br><br> -<<click [[Next|Eden Cabin]]>><</click>> +<<destinationeventend>> -:: Widgets Cabin [widget] -<<widget "cabinactions">><<nobr>> +<</if>> -There's a large mattress with animal skin covers.<br> -<<click [[Sleep|Eden Cabin Bed]]>><<endevent>><</click>><br> -Your clothes are kept in the corner.<br> -<<click [[Wardrobe|Eden Wardrobe]]>><<endevent>><</click>><br> -<<click [[Mirror|Eden Mirror]]>><<endevent>><</click>><br> -<br> +:: Street Collar Dog 2 [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">><<set $beasttype to "dog">> +<<beast1init>> +<<set $beaststance to "top">> +<<endif>> -<<click [[Go outside|Eden Clearing]]>><<endevent>><</click>><br> +<<effects>> -<br> -<<click [[Settings|Cabin Settings]]>><<endevent>><</click>><br><br> -<br> -<</nobr>><</widget>> +<<effectsman>><br><<beast>><br><br> -<<widget "cabinedenactions">><<nobr>> -<<if $exposed gte 1 and $exhibitionism gte 55>> -<span class="lewd">Eden keeps stealing glances at you.</span><<set $edenlust += 1>><br><br> -<</if>> -<<if $leftarm is "bound">> -<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> -<<elseif $rightarm is "bound">> -<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> -<</if>> -<<if $edenfreedom is undefined>> -<<click [[Ask for freedom to return to town|Eden Freedom]]>><<endevent>><</click>><br> -<</if>> -<<if $edenfreedom is 1>> -<<click [[Ask for freedom to remain in town|Eden Freedom 3]]>><<endevent>><</click>><br> -<</if>> -<<if $edenshopping is 1>> -<<click [[Give Eden the supplies|Eden Supplied]]>><<endevent>><</click>><br> -<</if>> +<<stateman>><br> <br> -<</nobr>><</widget>> - - +<<actionsman>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Street Collar Dog 2 Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Street Collar Dog 2 Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Street Collar Dog 2]]>><</click>></span><<nexttext>> +<</if>> +:: Street Collar Dog 2 Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>><<famebestiality2>> +<<beastejaculation>> -<<widget "clearingactions">><<nobr>> -<<if $edengarden is 0>> -<span class="purple">Eden's crops are utterly strangled by weeds.</span><br> -<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edengarden is 1>> -<span class="blue">Eden's crops are tangled with weeds.</span><br> +<<tearful>> you rise to your feet and run.<br><br> -<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edengarden is 2>> -<span class="lblue">There are as many weeds growing in Eden's plot as there are vegetables.</span><br> +<<clotheson>> +<<endcombat>> -<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edengarden is 3>> -<span class="teal">Eden's crops are mostly free of weeds, but more could be done.</span><br> +<<destinationeventend>> -<<click [[Remove the weeds (3:00)|Clearing Weeding]]>><<endevent>><<pass120>><<pass60>><<gtiredness60>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edengarden is 4>> -<span class="green">Eden's crops are completely free of weeds.</span><br><br> -<</if>> -<<if $edenshrooms is 0>> -<span class="purple">Eden's mushroom barrel is almost empty.</span><br> -<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> -<<elseif $edenshrooms is 1>> -<span class="blue">Eden's mushroom barrel is mostly empty.</span><br> -<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> -<<elseif $edenshrooms is 2>> -<span class="lblue">Eden's mushroom barrel is half full.</span><br> -<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> -<<elseif $edenshrooms is 3>> -<span class="teal">Eden's mushroom barrel is mostly full.</span><br> -<<click [[Look for mushrooms (1:00)|Clearing Mushrooms]]>><<endevent>><<pass60>><<set $edenlove += 1>><</click>><br><br> -<<elseif $edenshrooms is 4>> -<span class="green">Eden's mushroom barrel is brimming with fungi.</span><br><br> -<</if>> +<<elseif $enemyhealth lte 0>> +<<person1>>The beast cowers and rolls over in submission. +<<tearful>> you escape into the darkness before anyone can react.<br><br> +<<clotheson>> +<<endcombat>> -<<if $edenspring is 0>> -<span class="purple">The spring is full of broken branches and twigs.</span><br> +<<destinationeventend>> -<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edenspring is 1>> -<span class="blue">The bottom of the spring is littered with branches.</span><br> -<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edenspring is 2>> -<span class="lblue">You can see the bottom of the spring through the twigs and branches floating on its surface.</span><br> -<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edenspring is 3>> -<span class="teal">Twigs float on the surface of the spring.</span><br> -<<click [[Clear the debris (0:30)|Clearing Debris]]>><<endevent>><<pass30>><<gtiredness30>><<set $edenlove += 1>><</click>><<gtiredness>><br><br> -<<elseif $edenspring is 4>> -<span class="green">The spring is clean and clear.</span><br> -<<click [[Relax in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><</click>><<lstress>><br><br> <</if>> -<<click [[Enter the cabin|Eden Cabin]]>><<endevent>><</click>><br> - - -<<if $edenfreedom gte 1>> -<<click [[Enter the forest|Forest]]>><<endevent>><<set $forest to 60>><</click>><br> -<<else>> -<<click [[Escape|Eden Cabin Escape]]>><<endevent>><<set $forest to 80>><</click>><br> -<</if>> -<br> +:: Dance Studio Register [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<</nobr>><</widget>> +A standard cash register sits on a counter. It's locked tight.<br><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Dance Studio Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> +<<click [[Leave|Dance Studio]]>><</click>><br> +:: Dance Studio Register Sneak [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<widget "clearingedenactions">><<nobr>> -<<if $exposed gte 1 and $exhibitionism gte 55>> -<span class="lewd">Eden keeps stealing glances at you.</span><<set $edenlust += 1>><br><br> -<</if>> +<<set $dancestudiotheft to 1>> -<<if $leftarm is "bound">> -<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> -<<elseif $rightarm is "bound">> -<<click [[Ask Eden to undo your bindings (0:01)|Eden Bindings]]>><<pass1>><<unbind>><<endevent>><</click>><br><br> -<</if>> +<<set $tip to random(3000, 9000)>> +<<set $tip to Math.round($tip)>> +You deftly open the cash register and count out the money inside. +There's £<<print ($tip / 100)>>.<br><br> -<<if $edenfreedom is undefined>> -<<click [[Ask for freedom to return to town|Eden Freedom]]>><<endevent>><</click>><br> -<</if>> -<<if $edenfreedom is 1>> -<<click [[Ask for freedom to remain in town|Eden Freedom 3]]>><<endevent>><</click>><br> -<</if>> -<<if $edenshopping is 1>> -<<click [[Give Eden the supplies|Eden Supplied]]>><<endevent>><</click>><br> +<<if $skulduggery lt 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> <</if>> +<br><br> +<<click [[Take it|Dance Studio]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> +<<click [[Leave it|Dance Studio]]>><</click>><br> -<br> -<</nobr>><</widget>> - - -:: Eden Wardrobe [nobr] -<<effects>> -You look through the cupboard containing your clothes. There's an old dressing screen for privacy.<br><br> +:: Ocean Breeze Register [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +A standard cash register sits on a counter. It's locked tight.<br><br> -<<wardrobe>> -<<if $exhibitionism lte 54>> - <<if $exposed lte 0>> - <<click [[Done|Eden Cabin]]>><<pass1>><</click>><br><br> - <<else>> - You can't remain undressed like this!<br><br> - <</if>> -<<else>> - <<if $exposed lte 1>> - <<click [[Done|Eden Cabin]]>><</click>><br><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Ocean Breeze Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> <<else>> - You can't remain undressed like this!<br><br> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> <</if>> -<</if>> -:: Eden Cabin Bed [nobr] -<<effects>> - -You snuggle under the covers.<br><br> +<<click [[Leave|Ocean Breeze]]>><</click>><br> -<<if $sleeptrouble is 1 and $control is 0>> +:: Ocean Breeze Register Sneak [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<click [[Sleep for 10 hours|Cabin Sleep]]>><<set $sleephour to 10>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 9 hours|Cabin Sleep]]>><<set $sleephour to 9>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 8 hours|Cabin Sleep]]>><<set $sleephour to 8>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 7 hours|Cabin Sleep]]>><<set $sleephour to 7>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 6 hours|Cabin Sleep]]>><<set $sleephour to 6>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 5 hours|Cabin Sleep]]>><<set $sleephour to 5>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 4 hours|Cabin Sleep]]>><<set $sleephour to 4>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 3 hours|Cabin Sleep]]>><<set $sleephour to 3>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 2 hours|Cabin Sleep]]>><<set $sleephour to 2>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 1 hours|Cabin Sleep]]>><<set $sleephour to 1>><<set $tiredness += 50 * $sleephour>><<endclick>><<ltiredness>><br> -<br> -<<else>> +<<set $oceanbreezetheft to 1>> +<<set $tip to random(3000, 9000)>> +<<set $tip to Math.round($tip)>> +You deftly open the cash register and count out the money inside. +There's £<<print ($tip / 100)>>.<br><br> -<<click [[Sleep for 8 hours|Cabin Sleep]]>><<set $sleephour to 8>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 7 hours|Cabin Sleep]]>><<set $sleephour to 7>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 6 hours|Cabin Sleep]]>><<set $sleephour to 6>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 5 hours|Cabin Sleep]]>><<set $sleephour to 5>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 4 hours|Cabin Sleep]]>><<set $sleephour to 4>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 3 hours|Cabin Sleep]]>><<set $sleephour to 3>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 2 hours|Cabin Sleep]]>><<set $sleephour to 2>><<endclick>><<ltiredness>><br> -<<click [[Sleep for 1 hours|Cabin Sleep]]>><<set $sleephour to 1>><<endclick>><<ltiredness>><br><br> +<<if $skulduggery lt 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +<<click [[Take it|Ocean Breeze]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> +<<click [[Leave it|Ocean Breeze]]>><</click>><br> +:: Strip Club Register [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<</if>> +A standard cash register sits on a counter. It's locked tight.<br><br> -<<click [[Climb out of bed|Eden Cabin]]>><</click>><br><br> -:: Cabin Sleep [nobr] -<<sleep>><<effects>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Strip Club Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<if $nightmares gte 1 and $control is 0>> -You dream you are being hunted by something dark and terrible. -<<else>> -You sleep soundly. -<</if>> +<<click [[Leave|Strip Club]]>><</click>><br> -<<sleepeffects>> +:: Strip Club Register Sneak [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<if $schoolwake is 1>><<set $schoolwake to 0>> -<<eden>><<person1>>You wake up to Eden's groping. <<He>> starts rubbing up against you.<br><br> -<<click [[Let it happen|Eden Sleep Sex]]>><</click>><<promiscuous1>><br> -<<click [[Push away|Eden Sleep Push]]>><</click>><br> +<<set $stripclubtheft to 1>> +<<set $tip to random(3000, 9000)>> +<<set $tip to Math.round($tip)>> +You deftly open the cash register and count out the money inside. +There's £<<print ($tip / 100)>>.<br><br> +<<if $skulduggery lt 300>> +<<skulduggeryskilluse>> <<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +<<click [[Take it|Strip Club]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> +<<click [[Leave it|Strip Club]]>><</click>><br> -<br><br> +:: Clothing Shop Register [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<click [[Get out of bed|Eden Cabin]]>><</click>><br><br> +A standard cash register sits on a counter. It's locked tight.<br><br> -<</if>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Clothing Shop Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> +<<click [[Leave|Clothing Shop]]>><</click>><br> +:: Clothing Shop Register Sneak [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +<<set $clothingshoptheft to 1>> +<<set $tip to random(3000, 9000)>> +<<set $tip to Math.round($tip)>> +You deftly open the cash register and count out the money inside. +There's £<<print ($tip / 100)>>.<br><br> -<<set $phase to 0>> +<<if $skulduggery lt 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +<<click [[Take it|Clothing Shop]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> +<<click [[Leave it|Clothing Shop]]>><</click>><br> -:: Widgets Sleep [widget] -<<widget "sleep">><<nobr>> +:: Hairdressers Register [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> +A standard cash register sits on a counter. It's locked tight.<br><br> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<<effectstime>> -<<if $sleephour gte 1>><<set $sleephour -= 1>> - <<if $schoolday is 1 and $hour is 7 and $location is "home">> - <<set $schoolwake to 1>> - <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> - <<set $edenwake to 1>> - <<set $schoolwake to 1>> - <<else>> - <</if>> - <<if $schoolwake isnot 1>> - <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> - <<if $nightmares gte 1>> - <<gstress60>> - <</if>> - <</if>> -<</if>> -<</nobr>><</widget>> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Pick it (0:10)|Hairdressers Register Sneak]]>><<pass10>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> +<<click [[Leave|Hairdressers]]>><</click>><br> +:: Hairdressers Register Sneak [nobr] +<<set $outside to 0>><<effects>><<set $lock to 200>> +<<set $hairdresserstheft to 1>> +<<set $tip to random(3000, 9000)>> +<<set $tip to Math.round($tip)>> +You deftly open the cash register and count out the money inside. +There's £<<print ($tip / 100)>>.<br><br> +<<if $skulduggery lt 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> +<</if>> +<br><br> +<<click [[Take it|Hairdressers]]>><<set $money += $tip>><<set $crime += ($tip / 100)>><</click>><<crime>><br> +<<click [[Leave it|Hairdressers]]>><</click>><br> +:: Garden Play [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> +<<if $rng gte 51>> + You join the children playing hide-and-seek. + <<set $rng to random(1, 100)>> + <<if $rng gte 91>> + You hide behind a large potted plant, + <<elseif $rng gte 81>> + You hide behind a tree, + <<elseif $rng gte 71>> + You hide in an abandoned shed, + <<elseif $rng gte 61>> + You hide round the corner of the orphanage, + <<elseif $rng gte 51>> + You hide behind a bush, + <<elseif $rng gte 41>> + You hide within a patch of long grass, + <<elseif $rng gte 31>> + You hide behind a flowerbed, + <<elseif $rng gte 21>> + You hide behind a rock, + <<elseif $rng gte 11>> + You hide behind an old wheelbarrow, + <<else>> + You hide beneath a bush, + <</if>> + <<generatec1>><<person1>> and wait for the <<person>> to find you.<br><br> + + <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (9900 - $allure)>> + It doesn't take <<him>> long. "I've got you!" <<he>> exclaims as <<he>> pulls you from your hiding place. <<He>> doesn't let go once you're in the open, instead <<he>> pulls you closer and starts exploring your body with <<his>> hands.<br><br> + + <<click [[Shove|Garden Shove]]>><</click>><br> + <<if $promiscuity gte 15>> + <<click [[Allow|Garden Sex]]>><<set $sexstart to 1>><</click>><<promiscuous2>><br> + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 81>> + You hear <<him>> search and find the other children one by one, until you're the only one left. After a couple more minutes <<his>> impatience gets the better of <<himstop>> "I give up. You win." <<he>> shouts. You leave your hiding place triumphant.<br><br> + + + <<else>> + It doesn't take <<him>> long. "I've got you!" <<he>> exclaims as <<he>> pulls you from your hiding place. <<He>> must be cheating. <br><br> + + + <</if>> + + <<click [[Next|Garden]]>><<endevent>><</click>><br> + <</if>> +<<else>> -<<widget "sleepeffects">><<nobr>> +<<generatec1>><<person1>>A <<person>> runs up to you and prods your shoulder. "You're it!" <<he>> says with glee.<br><br> -<<if $sleeptransform is 1>> -<<if $wolfgirl is 0 and $wolfbuild gte 5>><<set $wolfgirl to 1>> -<span class="gold">You have a strange toothache.</span><br><br> + <<if $rng gte 81>> + You tag someone else and continue playing. You're chasing the <<person>> when <<he>> trips over a fallen branch, and you trip in turn. You land on top of <<himstop>><br><br> + + <<click [[Stand up|Garden]]>><<endevent>><</click>><br> -<<elseif $wolfgirl is 1 and $wolfbuild gte 10>><<set $wolfgirl to 2>> -<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br> + <<click [[Flirt|Garden Flirt]]>><</click>><<promiscuous1>><br> -<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>> -<span class="gold">Your toothache has stopped.</span><br><br> + <<else>> + You tag someone else and continue playing for a time.<br><br> + <<click [[Next|Garden]]>><<endevent>><</click>><br> + <</if>> -<<elseif $wolfgirl is 2 and $wolfbuild gte 15>><<set $wolfgirl to 3>> -<span class="gold">Your scalp itches.</span><br><br> +<</if>> -<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>> -<span class="gold">Your fangs have turned into regular teeth.</span><br><br> -<<elseif $wolfgirl is 3 and $wolfbuild gte 20>><<set $wolfgirl to 4>> -<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears.</span><br><br> +:: Orphanage Intro [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> -<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>> -<span class="gold">Your scalp no longer itches.</span><br><br> +<<if $dev is 1>> -<<elseif $wolfgirl is 4 and $wolfbuild gte 25>><<set $wolfgirl to 5>> -<span class="gold">Your lower back itches.</span><br><br> +<<bailey>><<person1>>You enter the main hall of the orphanage and line up with the other children. The room falls silent as Bailey storms in, eyes livid. "Listen up," <<he>> shouts. "They're cutting our funding. And I'm not sacrificing anything for you little shits." <<He>> runs a hand through <<his>> dark hair. "From now on, you're contributing. Financially."<br><br> -<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>> -<span class="gold">Your wolf ears have disappeared.</span><br><br> +<<He>> unfolds paper from <<his>> jacket pocket and examines it. "<span class="pink">£100</span> should be enough to start. For the first week. I don't care how you get it. Knock on doors and ask for work. Rent yourself as a footstool. Steal it even. Just have it a week from now. Or I'll find a way to extract value from you."<br><br> -<<elseif $wolfgirl is 5 and $wolfbuild gte 30>><<set $wolfgirl to 6>> -<span class="gold">You turn away from your bed and somehow knock your pillow to the floor. You reach behind you and feel your new wolf tail.</span><br><br> +<<else>> -<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>> -<span class="gold">Your lower back has stopped itching.</span><br><br> +<<bailey>><<person1>> -<<elseif $wolfgirl is 6 and $wolfbuild lt 30>>Your balance feels different. Your wolf tail has disappeared.<<set $wolfgirl to 5>> -<span class="gold"></span><br><br> -<</if>> -<</if>> +You enter Bailey's office. "I know why you're here," <<He>> says, running a hand through <<his>> dark hair. "You want me to release you from my protection, so you'll be an independent citizen. I could do that. But there's a problem. You've been living under my roof without giving anything in return. You owe me. Until you pay me back, I'm not letting you go."<br><br> +<<He>> looks at the paper on <<his>> desk and smiles. "<span class="pink">£100</span> should do. To start with. I don't care how you get it. Knock on doors and ask for work. Rent yourself as a footstool. Steal it even. Just have it a week from now. Or I'll find a way to extract value from you."<br><br> -<<if $stress gte 10000>> -<<set $stress -= 2000>> -<<set $trauma += 20>> -<span class="red">Your stress level reached a peak while you slept and has since subsided, but at cost to your mental health.</span><<lstress>><<gtrauma>><br><br> <</if>> -<</nobr>><</widget>> - - -:: Eden Sleep Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> -<<promiscuity1>> +You return to your tiny bedroom and wonder what to do.<br><br> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> +<<set $rentmoney to 10000>> +<<set $renttime to 7>> +<<set $rentstage to 1>> +<<endevent>> -<<endif>> +<span id="next"><<click [[Next|Bedroom]]>><</click>></span> -<<effects>> -<<effectsman>><<man>> +:: Bailey Rescue [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> +<<bailey>><<person1>>You're awoken by a sharp pain in your face. It's Bailey. <<He>> slaps you again. "I provide a perfectly good bed for you, yet you opt to sleep on the floor." <<He>> slams the door shut as <<he>> leaves.<br><br> +<<set $pain += 20>> +<<click [[Next|Bedroom]]>><<endevent>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> +:: Widgets Rent [widget] +<<widget "rentdue">><<nobr>> +<<bailey>><<person1>>"Time to pay up," <<He>> says.<br><br> +<<if $money gte $rentmoney>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Sleep Sex Finish]]>><</click>></span><<nexttext>> +<<click [[Pay|Rent Pay]]>><</click>><br> +<<click [[Refuse|Rent Refuse]]>><<set $submissive -= 1>><</click>><br> <<else>> -<span id="next"><<click [[Next|Eden Sleep Sex]]>><</click>></span><<nexttext>> -<</if>> + <<if $submissive lte 850>> + You stare at <<him>> in defiance. "I don't have your money. And wouldn't give it to you if I did." + <<elseif $submissive gte 1150>> + You hang your head, unable to pay and afraid of what's to come. + <<else>> + "I don't have it," you say, afraid of what's to come. + <</if>> +<br><br> +"That's okay," <<he>> says, smiling. "I've already made arrangements. I don't know what they intend for you, and frankly I don't care." <<He>> produces a hood and length of rope. "Hold still."<br><br> -:: Eden Sleep Push [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<click [[Submit|Rent Intro]]>><</click>><br> + <<if $bus is "hospital">> +<<click [[Fight|Rent Hospital Fight]]>><<set $fightstart to 1>><</click>><br> + <<else>> +<<click [[Fight|Rent Fight]]>><<set $fightstart to 1>><</click>><br> + <</if>> +<</if>> -You shove <<him>> away from you.<<set $edenlove -= 1>><<set $edendom -= 1>> +<<set $renttime to 7>> +<</nobr>><</widget>> -<<if $edenlove - $edenlust gte 1>> -<<He>> grumbles something and rolls over. <<Hes>> asleep within moments.<br><br> -<<click [[Back to sleep|Eden Cabin Bed]]>><<endevent>><</click>><br> -<<click [[Get up|Eden Cabin]]>><<endevent>><</click>><br> -<<else>> -<<He>> starts groping more forcefully.<br><br> -<<click [[Next|Eden Sleep Sex]]>><<set $molestationstart to 1>><</click>><br> +<<widget "rentmod">><<nobr>> +<<if $robinpaid is 1>> +<<set $rentmoney *= 2>> <</if>> +<</nobr>><</widget>> -:: Eden Sleep Sex Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>> +:: Rent Pay [nobr] +<<effects>> +<<set $money -= $rentmoney>> +Bailey snatches the money from your hand and starts counting. "Good," <<he>> says, satisfied. "You came through. -<<He>> kisses you on the neck, rolls over, and goes to sleep.<br><br> +<<if $rentstage is 1>><<set $rentmoney to 30000>><<rentmod>> -<<clotheson>> -<<endcombat>> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>. You didn't think it would get any easier did you?" +<<elseif $rentstage is 2>><<set $rentmoney to 50000>><<rentmod>> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." -<<elseif $enemyhealth lte 0>> +<<elseif $rentstage is 3>><<set $rentmoney to 70000>><<rentmod>> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." -<<tearful>> you hide beneath the covers.<br><br> +<<elseif $rentstage is 4>><<set $rentmoney to 100000>><<rentmod>> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." -<<He>> rolls over. You hear <<him>> snore moments later.<br><br> +<<elseif $rentstage is 5>><<set $rentmoney to 150000>><<rentmod>> -<<clotheson>> -<<endcombat>> -<</if>> -<br><br> -<<click [[Next|Eden Cabin Bed]]>><</click>> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." +<<else>><<set $rentmoney to 200000>><<rentmod>> -:: Eden Bindings [nobr] -<<effects>> +Next week I want <span class="pink">£<<print $rentmoney / 100>></span>." -<<if $submissive gte 1150>> -"I-If it's no trouble, could you untie me please?" you ask. -<<elseif $submissive lte 850>> -"It may have escaped your notice, but my arms are tied. Could you help?" you ask. -<<else>> -"Can you untie me?" you ask. <</if>> +<br><br> + +<<set $rentstage += 1>> -Without a word, Eden picks up a knife and slashes your bindings.<br><br> -<<if $bus is "edenclearing">> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> +<<if $bus is "hospital">> + <<if $crime gte 1000>> + <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> + <<else>> + <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> + <</if>> <<else>> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +<<click [[Next|Orphanage]]>><<endevent>><</click>><br> <</if>> -:: Eden Clearing [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>><<set $bus to "edenclearing">><<set $edendays to 0>> - - -You are in the clearing outside Eden's cabin. The surrounding trees are so huge that you have to crane your neck to see the sky. There's a small farm plot where Eden grows vegetables. Behind the cabin is a spring at the base of a cliff.<br><br> - +:: Rent Refuse [nobr] +<<effects>> -<<if $foresthunt gte 1>> -<span class="lblue">You're safe at Eden's cabin. Whatever was hunting you will have given up.</span><br><br> -<<set $foresthunt to 0>> +<<if $submissive lte 850>> +You stare at <<him>> in defiance. "I'm not paying you. I don't care what you do to me." +<<elseif $submissive gte 1150>> +"N-no," you stutter, surprised by your bravery. "I-I won't." +<<else>> +"The money isn't yours," you say, "I'm keeping it." <</if>> +<br><br> +"That's okay," <<he>> says, smiling. "I've already made arrangements. I don't know what they intend for you, and frankly I don't care." <<He>> produces a hood and length of rope. "Hold still."<br><br> - -<<if $exposed gte 2>> -You don't want to be seen like this! You rush to your clothes.<br><br> - -<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> -<<elseif $exhibitionism lte 54 and $exposed gte 1>> -You don't want to be seen like this! You rush to your clothes.<br><br> - -<<click [[Next|Eden Wardrobe]]>><<endevent>><</click>><br><br> -<<else>> +<<click [[Submit|Rent Intro]]>><</click>><br> + <<if $bus is "hospital">> +<<click [[Fight|Rent Hospital Fight]]>><<set $fightstart to 1>><</click>><br> + <<else>> +<<click [[Fight|Rent Fight]]>><<set $fightstart to 1>><</click>><br> + <</if>> -<<if $exposed is 1 and $exhibitionism gte 55>> -<span class="lewd">With your <<lewdness>> on display, you can't help but feel a primal thrill.</span><br><br> -<</if>> +:: Rent Intro [nobr] +<<effects>> +<<bailey>><<person1>>With your head covered by a hood and your arms bound behind your back you are led down a flight of stairs and along a tunnel. You trip a couple of times, prompting Bailey to drag you back to your feet and slap your face in anger.<<pass20>><br><br> +<<if $rentsale is 2>><<set $rentsale to 0>> +After journeying for some time you hear another set of footsteps. +<<generate2>><<person2>>"Hand <<phim>> over," says a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice.<br><br> +"Money first," responds Bailey. "Will I get <<phim>> back?"<br><br> -<<if $weather is "rain">> -Rainwater drips from the branches above.<br><br> -<</if>> +"You won't want <<phim>> when we're done."<br><br> -<<if $hour gte 9 and $hour lte 10>> +You hear a rustle of paper before being dragged further along the tunnel.<br><br> -Eden is tending the crops.<br><br> +<<click [[Next|Underground Intro]]>><</click>><br> -<<clearingedenactions>> -<<clearingactions>> +<<elseif $rentsale is 1>><<set $rentsale += 1>> -<<elseif $hour gte 11 and $hour lte 14>> +After journeying for some time you emerge outside. You hear wind rustling through leaves. Bailey lifts you and hooks your bindings on something behind you, leaving you suspended in the air. "Don't go anywhere, you'll be picked up shortly," <<he>> says. You hear <<him>> walk away, leaving you alone.<br><br> +<<endevent>> +<<eden>><<person1>> +You aren't left hanging there for long. Your hood is yanked off your head as a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice appears beside you. - <<if $edenhunting isnot 1>><<set $edenhunting to 1>> - <<eden>><<person1>>Eden exits the cabin, gun in hand. "I'm going hunting. Stay near the cabin while I'm gone."<br><br> + <<if $edenfreedom gte 2 and $edendays gte 8>> + "I trusted you," Eden says as <<he>> cuts your bindings. You fall to the floor in a heap. "This is what happens if you don't obey me. It's for your own protection." <<He>> pulls you to your feet. "Let's go home."<br><br> - <<click [[Nod|Eden Hunting]]>><<set $phase to 0>><</click>><br> - <<click [[Ask to go along|Eden Hunting]]>><<set $phase to 1>><</click>><br> - <<else>> + <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - Eden is out hunting.<br><br> + <<elseif $edenfreedom gte 1 and $edendays gte 2>> - <<clearingactions>> + "I trusted you," Eden says as <<he>> cuts your bindings. You fall to the floor in a heap. "This is what happens if you don't obey me. It's for your own protection." <<He>> pulls you to your feet. "Let's go home."<br><br> - <</if>> - -<<elseif $hour is 15>> - -Eden is skinning prey. The smell makes you queasy.<br><br> - -<<clearingedenactions>> -<<clearingactions>> - -<<elseif $hour is 16>> - - <<if $edenlust gte 26 and $edenchoplust isnot 1>><<set $edenchoplust to 1>> - <<eden>><<person1>>Eden is chopping firewood. <<He>> stretches <<his>> back and spots you watching <<himstop>> "I could use a break," <<he>> says. <<He>> marches towards you, covered in sweat and axe still in hand. <<He>> probably doesn't realise how menacing <<he>> looks. <<He>> drops the axe tries to pull you close to <<himstop>><br><br> + <<click [[Next (0:30)|Eden Recaptured]]>><<pass30>><</click>><br> - <<click [[Allow it|Eden Firewood Sex]]>><<set $sexstart to 1>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> - <<click [[Refuse|Eden Firewood Refuse]]>><<set $edenlove -= 1>><<set $edendom -= 1>><</click>><br> + <<elseif $edenfreedom gte 1>> - <<else>> + "I knew you'd end up like this. The town is dangerous," Eden says, cutting your bindings. <<He>> catches you as you fall. "Let's go home."<br><br> - Eden is chopping firewood.<br><br> + <<He>> takes you back to <<his>> cabin.<br><br> + <<endevent>> + <<click [[Next (0:30)|Eden Cabin]]>><<pass30>><</click>><br> - <<clearingedenactions>> - <<clearingactions>> + <<else>> - <</if>> - -<<else>> - -Eden is indoors.<br><br> + <<if $hunterintro is 1>> + "I knew I'd get you back." + <<else>> + "I'm not used to my prey being so helpless. Not that I'm complaining." + <</if>> +<<He>> crept up on you without making a sound.<br><br> -<<clearingactions>> + <<endevent>> -<</if>> -<</if>> + <<click [[Next|Forest Hunter Intro]]>><</click>><br> + + <</if>> -:: Eden Bath [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +<<else>><<set $rentsale to 1>> -<<if $phase is 0>> +After journeying for some time you hear another set of footsteps. <<generate2>><<person2>>"This is the merchandise?" says a <<if $pronoun is "m">>man's<<else>>woman's<</if>> voice.<br><br> -You remove your clothing as Eden eases <<himself>> into the bath. +"No, I'm just taking my <<girl>> for a walk," says Bailey, <<his>> temper barely concealed beneath the sarcasm. "Just give me the cash. And I want it back in one piece, you're not paying enough..." <<He>> presses something against your mouth and your consiousness fades.<br><br> +<<set $arousal += 6000>> +<<click [[Next|Danube Meal]]>><<endevent>><</click>><br> -<<if $exhibitionism gte 55>> -Feeling comfortable with your nudity, you climb in with <<himstop>> -<<else>> -<<covered>> You climb in with <<himstop>> Unable to hold the sides, you almost slip. <</if>> -<br><br> - -<<He>> reclines opposite you, enjoying the warmth and examining your body.<<wash>><br><br> -<<click [[Examine Eden in return|Eden Bath 2]]>><<set $phase to 0>><</click>><br> -<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> -<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> -<<if $promiscuity gte 15>> -<<click [[Seduce|Eden Bath Seduction]]>><</click>><<promiscuous2>><br> -<</if>> +:: Rent Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemyhealthmax += 200>> +<<set $enemyhealth += 200>> +<<set $enemyanger += 200>> +<<npcidlegenitals>> +"You think I won't be beat it out of you?" <<He>> says. +<br><br> +<<set $phase to 1>> +<<endif>> -<<elseif $phase is 1>> - <<if $edenlove gte 1>> - - "Suit yourself," <<he>> says, easing <<himself>> into the water.<br><br> - - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - - <<else>> - - "I said get in," <<he>> says, marching over to you. "I think you need another lesson." <<He>> bends you over <<his>> knee.<br><br> - - <<click [[Next|Eden Cabin Punishment]]>><<set $molestationstart to 1>><</click>><br> - - <</if>> +<<effects>> +<<effectsman>><<man>> +<<if $phase is 1>><<set $phase to 2>> +Children arrive to watch the fight, drawn by the noise.<br><br> <</if>> +<<stateman>><br> +<br> +<<actionsman>> -:: Eden Bath 2 [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - - - - -<<if $phase is 0>> - -You check out Eden's body. <<His>> muscles look very defined. <<He>> notices your gaze. "You can't avoid a body like this if you live like I do," <<he>> sounds almost ashamed.<br><br> - -<<click [[Reassure|Eden Bath 2]]>><<set $phase to 3>><<set $edenlove += 1>><<set $edendom -= 1>><</click>><br> -<<click [[Look away and pick up the sponge|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> -<<click [[Look away and relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> -<<elseif $phase is 1>> -You pick up the sponge and wave it. Eden turns <<his>> back to you and you get to scrubbing. -<<if $exhibitionism lt 55>> -You feel more comfortable about your nudity with <<his>> back turned. +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Rent Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Rent Fight]]>><</click>></span><<nexttext>> <</if>> -<br><br> - -The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> - -<<click [[Next|Eden Cabin]]>><<clotheson>><<endevent>><</click>> -<<elseif $phase is 2>> +:: Rent Fight Finish [nobr] +<<effects>> -You lean back and relax, letting the warmth seep into your muscles.<br><br> +<<if $enemyarousal gte $enemyarousalmax>> -The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> +<<ejaculation>> -<<click [[Next|Eden Cabin]]>><<clotheson>><<endevent>><</click>> +One of the watching children giggles. Bailey spins to find the culprit, but another laughs behind <<himstop>> Soon the whole room is filled with laughter. <<He>> looks back at you. "You'll pay for this," <<he>> says, before storming from the room.<br><br> -<<elseif $phase is 3>> +The children cheer at your defeat of the tyrant. <<He>> will be back, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> - <<if $submissive gte 1150>> - "You look amazing," you say. - <<elseif $submissive lte 850>> - "Don't be silly," you say. "People would kill for a body like yours." - <<else>> - "You look good," you say. - <</if>> + +<<clotheson>> +<<endcombat>> -<br><br> +<<click [[Next|Orphanage]]>><</click>> -<<He>> smiles, "Thanks."<br><br> +<<elseif $enemyhealth lte 0>> -<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> -<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> +<<He>> backs off for a moment, surprised by your aggression and nursing a bruise. <<He>> notices the crowd formed around the hall. "You'll pay for this. Mark my words." <<He>> storms out.<br><br> -<</if>> +<<His>> departure lifts a weight from the watching children, who cheer at your defeat of the tyrant. <<He>> will be back, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +<<clotheson>> +<<endcombat>> -:: Eden Bath Seduction [nobr] -<<effects>> +<<click [[Next|Orphanage]]>><</click>> -<<set $seductiondifficulty to (10000 - ($edenlust * 200))>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<else>> +You fall to the ground, too hurt to move.<br><br> -You kick some water at <<him>> playfully, coming tantalisingly close to flashing your <<genitalsstop>><<promiscuity2>> +<<set $upperoff to 0>> +<<set $loweroff to 0>> +<<set $underoff to 0>> +<<endcombat>> -<<if $seductionrating gte $seductionrequired>> +<<click [[Next|Rent Intro]]>><</click>> -<<He>> takes the hint, grabbing your legs and pulling you closer.<br><br> +<</if>> -<<click [[Next|Eden Bath Sex]]>><<set $sexstart to 1>><</click>><br> -<<else>> +:: Hospital Rent [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -"Not right now," <<he>> says. "I just want to rest."<br><br> +<<set $bus to "hospital">> -<i><<He>> will be more lusty, and easier to seduce, the longer <<hes>> gone without sex.</i><br><br> +As you walk down an empty corridor a door beside you opens and a pair of arms drag you through. It's Bailey. <<He>> slams the heavy door shut. You're at the top of a staircase leading down into darkness.<br><br> -<<click [[Wash Eden|Eden Bath 2]]>><<set $phase to 1>><<set $edenlove += 1>><</click>><br> -<<click [[Relax|Eden Bath 2]]>><<set $phase to 2>><<lstress60>><</click>><<lstress>><br> +<<rentdue>> -<</if>> +:: Rent Hospital Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> -:: Eden Bath Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> <<neutral1>> <<set $event to "molestationhome">> <<man1init>> -<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> - - +<<set $enemyhealthmax += 200>> +<<set $enemyhealth += 200>> +<<set $enemyanger += 200>> +<<npcidlegenitals>> +"You think I won't be beat it out of you?" <<He>> says. +<br><br> <<endif>> @@ -134611,443 +117222,373 @@ You kick some water at <<him>> playfully, coming tantalisingly close to flashing <<effectsman>><<man>> - <<stateman>><br> <br> <<actionsman>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Bath Sex Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Rent Hospital Fight Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Eden Bath Sex]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Rent Hospital Fight]]>><</click>></span><<nexttext>> <</if>> -:: Eden Bath Sex Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +:: Rent Hospital Fight Finish [nobr] +<<effects>> <<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> - -"You're such a dirty <<girlcomma>> I love it," <<he>> says.<br><br> - -<<clotheson>> -<<endcombat>> - -<<elseif $enemyhealth lte 0>> - -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +<<ejaculation>> -<<tearful>> you climb out from under the table.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -"You little tease," <<he>> says. "Don't get me worked up if you don't intend to go all the way."<br><br> +<<He>> grips the bannister as the orgasm wracks <<his>> body. It's all the chance you need to escape back into the hospital proper. That won't be the last of it, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> + <<clotheson>> <<endcombat>> -<</if>> -<br><br> - - -The water starts to get cold after a while. "You can get out now, I'd like to stretch out anyway." You see no reason to complain.<br><br> - - -<<click [[Next|Eden Cabin]]>><</click>> - - -:: Eden Cuddle [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - - -You snuggle up to Eden and <<he>> holds you close. Together you watch the fire.<br><br> + <<if $crime gte 1000>> + <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> + <<else>> + <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> + <</if>> -<<if $hour isnot 0>> -<<click [[Keep Cuddling (0:30)|Eden Cuddle]]>><<ltrauma30>><<lstress30>><<pass30>><<set $edenlove += 1>><</click>><<ltrauma>><<lstress>><br> -<</if>> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - - -:: Eden Hunting [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> - -<<if $phase is 0>> +<<elseif $enemyhealth lte 0>> -<<He>> disappears between the trees.<br><br> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> -<<elseif $phase is 1>> +<<He>> trips and tumbles down the stairs, shouting profanities as <<he>> falls. You waste no time and escape back into the hospital proper. That won't be the last of it, but for now you're in the clear.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> -"Don't be ridiculous," <<he>> says. "Predators have learned to stay away from the cabin. You'll be safe here."<br><br> +<<clotheson>> +<<endcombat>> - <<if $submissive gte 1150>> - "I only feel safe with you," you say."<br><br> - <<elseif $submissive lte 850>> - "Maybe if you left your gun here I would be," you say.<br><br> + <<if $crime gte 1000>> + <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>> <</click>><br> <<else>> - "Are you sure I'll be safe here alone?" you say.<br><br> + <<click [[Next->Hospital front]]>><<pass10>><<endevent>> <<endclick>><br> <</if>> +<<else>> - <<if $edenlove gte 50>> - "Fine," <<he>> says. "But be quiet and stay close to me. Bring a basket too, you can keep an eye out for berries."<br><br> - - <<click [[Next|Eden Hunt]]>><</click>><br> - <<else>> - - "I can't hunt and keep watch over you at the same time," <<he>> says. "That's final."<br><br> - - <i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> +You fall to the ground, too hurt to move.<br><br> - <<click [[Next|Eden Hunting]]>><<set $phase to 0>><</click>><br> +<<set $upperoff to 0>> +<<set $loweroff to 0>> +<<set $underoff to 0>> +<<endcombat>> - <</if>> +<<click [[Next|Rent Intro]]>><</click>> <</if>> -:: Eden Hunt [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - -You walk into the forest, keeping close behind Eden. - -<<if $collared is 1>> -<<He>> grips your leash, pulling you along. +:: Forest Wolf Cave Dig [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> - <<if $submissive gte 1150>> - "You're hurting my neck," you whisper. "I promise to be good." - <<elseif $submissive lte 850>> - "I won't find any berries if you drag me like this," you whisper. - <<else>> - "You can drop my leash. I promise I'll stay close," you whisper. - <</if>> - <<He>> looks at you, considers for a moment, then drops the leash.<br><br> +<<if $wolfcavedig gte 12>> +You move the rocks out of the way, until the remainder collapse and reveal a hole in the ground. You hear rushing water. +<<elseif $wolfcavedig gte 10>> +You think you hear rushing water as you the rocks out of the way. Not far to go now. +<<elseif $wolfcavedig gte 6>> +You move some of the rocks out of the way. The draft becomes stronger. +<<elseif $wolfcavedig gte 4>> +You move some of the rocks out of the way. You think you feel the draft become stronger. +<<else>> +You move some of the rocks in the way, but there's still much to do. <</if>> <br><br> -<<He>> seems to know exactly where <<hes>> going, but you quickly lose your sense of direction. <<pass60>><<He>> stops occasionally to check small traps. Most are empty but one contains a dead rabbit, which <<he>> ties to <<his>> belt.<br><br> - - -<<pass60>>More time passes, until <<he>> comes to an abrupt stop. "I've got you now," <<he>> whispers, <<his>> pace lowering to a creep. <<He>> glances at you. "Wait here. Don't move an inch." <<He>> disappears between the trees. You look around, but don't see any sign of whatever has <<him>> excited. You do, however, see a bush full of ripe berries. Eden hasn't noticed them.<br><br> - -<<click [[Get the berries|Eden Hunt 2]]>><<set $phase to 0>><<endevent>><</click>><br> -<<click [[Stay close to Eden|Eden Hunt 2]]>><<set $phase to 1>><</click>><br> +<<if $wolfcavedig gte 12>> +<<click [[Go down|Forest Wolf Cave Hole]]>><</click>><br> +<<click [[Leave it for now|Forest Wolf Cave]]>><</click>><br> +<<else>> +<<click [[Next|Forest Wolf Cave]]>><</click>><br> +<</if>> -:: Eden Hunt 2 [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +:: Forest Wolf Cave Examine [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> -<<if $phase is 0>> +The feel around the darkness at the back of the cave, looking for the source of the draft. The air feels like its coming from behind a pile of loose rocks. +<br><br> +<<click [[Next|Forest Wolf Cave]]>><<set $eventskip to 1>><</click>><br> -You sneak over to the bush, careful not to disturb a single twig. Once there you pick the fruit and quickly fill the basket. Satisfied, you start sneaking back to Eden.<br><br> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - ($allure))>> - - <<if $rng gte 81 and $bestialitydisable is "f" and $voredisable is "f">> - - You round a tree and come face to face with a pair of eyes, hovering just inches from your face. All strength drains from your muscles, and you collapse to the ground. The snake slithers onto the forest floor.<<set $trance to 1>><br><br> - - <<click [[Next|Eden Hunt Snake]]>><<set $molestationstart to 1>><</click>><br> - - <<elseif $rng gte 41 and $bestialitydisable is "f">> - - A wolf emerges from between the trees, teeth bared. Eden would hear your screams from here, but won't be happy with you.<br><br> - - <<click [[Next|Eden Hunt Wolf]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - - <<generate1>><<generate2>>Something presses against your back. "What have we here?" the <<person1>><<person>> says. <<Hes>> holding a gun to your back.<br><br> - - A <<person2>><<person>> puts a hand on your shoulder, "Turn around <<girlstop>> Now, what's a little thing like you doing all alone in the forest?"<br><br> - - <<person1>>"It's dangerous out here," the <<person>> interjects. "But it's okay, we can keep you safe." <<He>> grabs your <<bottom>> and pulls you closer.<br><br> - - Eden would hear your screams from here, but won't be happy with you.<br><br> - - <<click [[Next|Eden Hunt Molestation]]>><<set $molestationstart to 1>><</click>><br> - - <</if>> - - <<else>> - - <<eden>><<person1>> - <<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> - - <</if>> +:: Forest Wolf Cave Hole [nobr] +<<set $outside to 0>><<set $location to "forest">><<effects>> +You peer down the hole at the back of the cave, but can't make anything out. You hear rushing water. You sit on the edge and try to lower yourself down, but the rock gives way and you fall into dark water. +<br><br> -<<elseif $phase is 1>> +<<click [[Next|Underground Lake]]>><</click>><br> -<<eden>><<person1>>You were told to stay still, so that's what you do. You're only waiting for a couple of minutes before a gunshot sounds through forest.<br><br> +:: Bask Call [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> - <<click [[Next|Eden Hunt 3]]>><<set $phase to 2>><</click>><br> +<<covered>> +<<if $submissive gte 1150>> +"H-hello?" you say. "I'm sorry if I offended you. Please give me my clothes." +<<elseif $submissive lte 850>> +"I know you're there." You say. "Show yourself."<br><br> +<<else>> +"This isn't funny." You say. "Give my clothes back." <</if>> +<br><br> -:: Eden Hunt Snake [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<molested>> -<<controlloss>> +<<generatec1>><<person1>>A <<person>> steps out from behind a bush, grinning ear to ear. "Alright, but first let me see you properly."<br><br> +<<click [[Do as asked|Bask Call Move]]>><<gstress60>><<gtrauma60>><</click>><<gtrauma>><<gstress>><br> +<<click [[Refuse|Bask Call Refuse]]>><</click>><br> +:: Bask Sneak [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -<<set $vorestage to 1>> -<<set $vorecreature to "snake">> -<<set $vorestrength to 1>> -<<set $timer to 15>> +You crawl beneath a bush and look out towards your bedroom window. Children play on the grass between you and the orphanage. You won't be able to cross without being seen.<br><br> -<</if>> +<<click [[Shield yourself with a potted plant|Bask Sneak Exhibitionism]]>><</click>><br> +<<click [[Wait for them to leave (1:00)|Bask Sneak Wait]]>><<pass60>><</click>><br> -<<if $timer is 12>> -<<set $trance to 0>> -You break free from the trance, and realise the snake is trying to eat you! -<</if>> -<<voreeffects>> -<<vore>> -<<voreactions>> +:: Bask Call Move [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> +<<fameexhibitionism1>> +<<if $leftarm isnot "bound" and $rightarm isnot "bound">> +You <<nervously>> move your hands, displaying yourself to the <<personstop>> -<<if $timer lte 0>> -<span id="next"><<click [[Next|Eden Hunt Snake Finish]]>><</click>></span><<nexttext>> -<<elseif $vorestage lte 0>> -<span id="next"><<click [[Next|Eden Hunt Snake Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> + +You <<nervously>> turn your body, displaying youself to the <<personstop>> + <</if>> +You feel exposed and humiliated as you look at the clothes held in <<his>> hand, but <<he>> makes no move to give them back. +<br><br> -:: Eden Hunt Snake Finish [nobr] -<<effects>> +<<if $submissive gte 1150>> -<<set $trance to 0>> +"P-please..." you plead. <<He>> takes pity on you and throws you the clothing. You run behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> +<<elseif $submissive lte 850>> -<<if $timer lte 0>> +Realising how entranced <<he>> is by your body, you snatch the clothing from <<him>> and march behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> + +<<else>> +"I did what you asked." You say, hoping the ordeal is near over.<br><br> +<<He>> looks at you thoughtfully for a moment, then throws the clothing at you. You run behind a bush to get dressed. You hope <<he>> doesn't tell anyone about this, but you know better.<br><br> +<</if>> +<br><br> - <<if $vorestage gte 5>> +<<clotheson>> +<<click [[Next|Garden]]>><<endevent>><</click>><br> - The walls of the snake's innards tear open. Eden stands there, knife in hand, carving open the beast until you're freed.<br><br> +:: Bask Call Refuse [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> + <<if $submissive gte 1150>> + You look at your feet and shake your head. You've had quite enough. + <<elseif $submissive lte 850>> + You glare at the <<personstop>> "I'm not doing what you want. Give me back my clothes this instant!" you demand, sounding more assured than you feel. <<else>> - - The snake hisses and spits you out. It flees into the undergrowth, trailing blood.<br><br> - + "No," you say. "I'm not going to." <</if>> +<br><br> +"Worth a try," <<he>> says, shrugging. <<He>> hurls your clothing into the air and giggles as <<he>> runs away.<br><br> -<<clotheson>> -<<endcombat>> - -<<eden>><<person1>>Eden plants <<his>> knife into the ground and grasps your arm. <<He>> bends you over <<his>> knee. "I was so close to catching that deer," <<he>> says. "And you fucking ruined it."<br><br> +<<if $rng gte 81>> -<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>> +Your clothes snag on a tree branch, high above you.<br><br> +<<click [[Climb|Bask Climb]]>><<endevent>><</click>><br> +<<click [[Leave them|Bask Sneak]]>><<set $upperoff to 0>><<set $loweroff to 0>><<endevent>><</click>><br> <<else>> -<<tearful>> you haul yourself out of the $vorecreature's maw. Deciding you aren't an appropriate meal, it disappears into the undergrowth.<br><br> +Your clothes land beside you. You hide behind a bush before dressing, afraid you're still being watched.<br><br> +<<click [[Next|Garden]]>><<endevent>><</click>><br> +<</if>> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> +:: Bask Climb [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> +You grab hold of a low branch and begin climbing the tree. You feel more exposed as you ascend, and hope the leaves and other trees will provide enough cover.<br><br> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<if $rng gte 51 and $hallucinations gte 2 and $tentacledisable is "f">> + You're making sure your legs are secure when the branches jerk to life. They bend towards you, until you're surrounded and trapped.<br><br> + + <<click [[Next|Bask Tentacles]]>><<set $molestationstart to 1>><</click>><br> + <<else>> + You can see over the orphanage fence from here, into the windows of neighbouring homes. One window opens and a <<generate1>><<person1>><<person>> leans out. <<He>> spots you and smiles. "Are you... naked?" <<he>> says, craning <<his>> neck to get a view less obscured by leaves. "Wait there. I'll get my camera." The branch holding your clothes is out in the open, and you don't think you could retrieve them before <<he>> returns.<br><br> +<<fameexhibitionism1>> +<<click [[Continue anyway|Bask Climb Exhibitionism]]>><<gtrauma60>><<gstress60>><<garousal60>><</click>><<gtrauma>><<gstress>><<garousal>><br><br> +<<click [[Climb back down|Bask Sneak]]>><<set $upperoff to 0>><<set $loweroff to 0>><<endevent>><</click>><br> + + <</if>> +<<else>> + +You cling to the branch holding your clothes with your hands and knees and crawl across. The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and crawl back to the trunk. You climb down safely.<br><br> +<<clotheson>> +<<click [[Next|Garden]]>><</click>><br> + <</if>> -:: Eden Hunt Punishment [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>><<set $edenlove -= 1>> +:: Bask Climb Exhibitionism [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> +<<fameexhibitionism10>> -<<endif>> +You cling to the branch holding your clothes with your hands and knees and crawl across. The <<person>> returns, and points <<his>> camera straight at you. Now you're clear of the the main bulk of leaves, they get a clear shot of your <<bottomstop>> "Damn <<girlcomma>> what I'd do to you if I had you in here."<br><br> -<<effects>> +The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and turn around. You crawl back to the trunk, leaning forward to conceal as much as you can from the <<person>> and <<his>> camera. You enter the safe covering of leaves and climb down.<br><br> +<<clotheson>> +<<click [[Next|Garden]]>><<endevent>><</click>><br> -<<effectsman>><<man>> +:: Bask Tentacles [nobr] +<<set $outside to 1>><<set $location to "forest">> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 6>> +<<set $tentaclehealth to 15>> +<<tentaclestart>> +<</if>> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Bask Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Bask Tentacles]]>><</click>></span><<nexttext>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +:: Bask Tentacles Finish [nobr] +<<effects>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|Eden Hunt Punishment Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Eden Hunt Punishment]]>><</click>></span><<nexttext>> -<</if>> -:: Eden Hunt 3 [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -<<if $phase is 0>> +The remaining branches return to their original positions and stay there. You wobble for a moment, but manage to keep yourself from falling. <<tearful>> you continue ascending the tree.<br><br> - <<if $rng gte 91>> -You find Eden slinging a deer over <<his>> shoulder. <<He>> sees the basket full of fruit in your hands and smiles. "We've done very well today," <<he>> says. "Maybe you're good luck."<<set $edenlove += 5>><br><br> +You cling to the branch holding your clothes with your hands and knees and crawl across. The branch bends slightly as you reach your goal, but you manage to retrieve your clothing and crawl back to the trunk. You climb down safely.<br><br> +<<clotheson>> +<<endcombat>> - <<else>> -You find Eden crouched and frowning. "I let it get away," <<he>> says. <<He>> sees the basket of fruit in your hands and smiles. "At least we have something."<<set $edenlove += 5>><br><br> - <</if>> +<<click [[Next|Garden]]>><</click>><br> -<<elseif $phase is 1>> +:: Bask Sneak Exhibitionism [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -You pick up the basket of fruit. "At least we got something," Eden says.<br><br> +You shuffle out from beneath the bush and take cover behind a plant pot. You stand up, lifting the pot as you so that the flowers continue to protect you. You walk along the side of the garden, hoping no one thinks anything is odd. The children don't look twice at you.<br><br> -<<elseif $phase is 2>> +<<if $rng gte 81>> - <<if $rng gte 91>> - Eden appears between the trees, deer slung over <<his>> shoulder. "Knew I'd get it. Maybe you're a good luck charm."<br><br> - - <<if $submissive gte 1150>> - "I found some berries, but I lost sight of of them," you say. "I'm sorry." - <<elseif $submissive lte 850>> - "There's a bush full of berries around here somewhere," you say. - <<else>> - "I saw a bush full of berries," you say. "But I can't see it now." - <</if>> - <br><br> - - <<He>> shrugs. "I'm no good at hunting fruit. Besides, we're good for today."<br><br> - - <<else>> - Eden appears between the trees, frowning. "I let it get away," <<he>> says.<br><br> - - <<if $submissive gte 1150>> - "I found some berries, but I lost sight of of them," you say. "I'm sorry." - <<elseif $submissive lte 850>> - "There's a bush full of berries around here somewhere," you say. - <<else>> - "I saw a bush full of berries," you say. "But I can't see it now." - <</if>> - <br><br> - - <<He>> shrugs. "I'm no good at hunting fruit. "We have something at least." <<He>> pats the rabbit on <<his>> belt.<br><br> - - <</if>> +You're half way there when the bottom of the pot gives way, spilling the contents and causing the rest of the pot to collapse. You find yourself stood out in the open with your <<lewdness>> displayed. One of the children averts their eyes, but most stare at you. You run to your bedroom window and climb inside as laughter breaks out behind you.<<gtrauma>><<gstress>><<garousal>><<gtrauma60>><<gstress60>><<garousal60>><br><br> -<</if>> +<<fameexhibitionism10>> +<<else>> -<<pass120>>You follow Eden through the forest, back to the safety of <<his>> cabin.<br><br> -<<endevent>> -<<click [[Next|Eden Clearing]]>><</click>><br> +You make it to your bedroom window and climb through without incident.<br><br> -:: Eden Hunt Punishment Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> +<<click [[Next|Bedroom]]>><</click>><br> +:: Bask Sneak Wait [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -<<ejaculation>><<set $edenlust -= 20>> -<<He>> pants from the exertion. "I hope you've learnt your lesson."<br><br> +You wait, <<lewdness>> displayed but hidden beneath the bush, for the children to grow bored and leave. Once vacant, you run across the garden and through your bedroom window to safety.<br><br> -<<tearful>> you avoid <<his>> gaze.<br><br> +<<click [[Next|Bedroom]]>><</click>><br> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +:: Garden Shove [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -<<tearful>> you gather yourself.<br><br> +<<if $rng gte 81>> +You push the <<person>> away from you, but <<he>> doesn't relent.<br><br> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> +<<click [[Next|Garden Sex]]>><<set $molestationstart to 1>><</click>><br> <<else>> -<<He>> looks mollified, and releases you. "I hope you've learnt your lesson."<br><br> - -<<tearful>> you avoid <<his>> gaze.<br><br> +You push the <<person>> away from you. <<He>> avoids eye contact and makes <<his>> way back to <<his>> friends.<br><br> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 1>><</click>><br> +<<click [[Next|Garden]]>><<endevent>><</click>><br> <</if>> -:: Eden Hunt Wolf [nobr] -<<if $molestationstart is 1>> +:: Garden Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 60>> +<<set $rescue to 1>> +<<promiscuity2>> + +<<elseif $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "wolf">><<set $enemytrust -= 40>> +<<set $event to "molestationhome">> +<<man1init>> <<set $rescue to 1>> -<<endif>> - - -<<effects>> -<<effectsman>><br><<beast>><br><br> - - - - +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -135057,602 +117598,396 @@ You pick up the basket of fruit. "At least we got something," Eden says.<br><br> - - - - -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> +<<if $finish is 1>> +<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Eden Hunt Wolf Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Garden Sex Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Eden Hunt Wolf]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Garden Sex]]>><</click>></span><<nexttext>> <</if>> -:: Eden Hunt Wolf Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - +:: Garden Sex Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> <<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"That was naughty," <<he>> says, blushing. "I hope no one saw." <<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> -<<beastejaculation>> -The beast grunts in satisfaction, and leaves you lying between the trees.<br><br> +<<elseif $enemyhealth lte 0>> -<<tearful>> you continue back to Eden.<br><br> +The <<person>> recoils from you in pain. <<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> +<<elseif $finish is 1>> - -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> -<<elseif $enemyhealth lte 0>> - -The beast yelps and flees into the forest.<br><br> - -<<tearful>> you continue back to Eden.<br><br> +The <<person>> looks dejected as <<he>> fixes <<his>> clothing and leaves to find <<his>> friends.<br><br> <<clotheson>> <<endcombat>> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> - -<<else>> -A gun fires nearby, startling the wolf into fleeing. Eden marches towards you. +<<elseif $alarm is 1 and $rescue is 1>> +The <<person>> jumps away from you in fright. "I didn't do anything," <<he>> lies to no one in particular before leaving to find <<his>> friends. <<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> -<<eden>><<person1>> -<<He>> grasps your arm and bends you over <<his>> knee. "Stupid <<bitchcomma>> I was so close to catching that deer."<br><br> +<</if>> +<br><br> +<<click [[Next|Garden]]>><</click>> + -<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>><br> +:: Garden Flirt [nobr] +<<set $outside to 1>><<set $location to "home">><<effects>> -<</if>> +You squeeze <<his>> hips between your thighs for a moment and lean closer. "You're it," you whisper into <<his>> ear. "And right where I want you." <<His>> face has turned red by the time you're back on your feet.<<promiscuity1>><br><br> -:: Eden Hunt Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> -<<endif>> +<<click [[Next|Garden]]>><<endevent>><</click>><br> -<<effects>> +:: Bus move Safe [nobr] +<<set $outside to 0>><<effects>> +You stand up and shuffle past the <<personcomma>> who doesn't stop you.<br><br> +The bus soon arrives at your destination.<br><br> -<<effectsman>><<man>> +<<endevent>> +<<destination5>> +:: Bus endure safe [nobr] +<<set $outside to 0>><<effects>> +You remain seated. The <<persons>> hand moves to your inner thigh. <<He>> creeps closer to your crotch over the next couple of minutes, but stops when the bus arrives at <<his>> destination. It arrives at yours soon after.<br><br> +<<endevent>> +<<destination5>> -<<stateman>><br> -<br> -<<actionsman>> +:: Bus Comply [nobr] +<<set $outside to 0>><<effects>> +You feel their hungry eyes as you <<pullup>> your $upperclothes, revealing your <<breastsstop>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $rescue is 1 and $alarm is 1>> -<span id="next"><<click [[Next|Eden Hunt Molestation Finish]]>><</click>></span><<nexttext>> +<<if $playergenderappearance is "m">> +"Don't be shy," says the <<person1>><<person>> as <<he>> reaches out and pinches your right nipple. +<<elseif $breastsize lte 2>> +"You call those pathetic things breasts?" says the <<person1>><<person>> as <<he>> reaches out and pinches your right nipple. +<<elseif $breastsize lte 5>> +"I knew you had nice boobs," says the <<person1>><<person>> as <<he>> reaches out and squeezes your right breast. <<else>> -<span id="next"><<click [[Next|Eden Hunt Molestation]]>><</click>></span><<nexttext>> +"Look at the size of them," says the <<person1>><<person>> as <<he>> reaches out and squeezes your right breast. <</if>> +The other two join in bullying your exposed chest. Trapped in the corner, you can do nothing but endure and hope no one else can see your humiliation.<br><br> -:: Eden Hunt Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +After several minutes the bus stop and the <<person2>><<person>> pokes the <<person1>><<personstop>> "We need to get off here." They give your breasts one last slap before leaving. The bus arrives at your destination soon after.<br><br> -<<if $enemyarousal gte $enemyarousalmax>> +<<set $pain += 30>> -<<ejaculation>> +<<destination5>> -Finished with you, they shove you to the ground. "See ya around, slut."<br><br> -<<tearful>> you struggle to your feet and continue back to Eden.<br><br> +:: Bus Refuse [nobr] +<<set $outside to 0>><<effects>> -<<clotheson>> -<<endcombat>> +<<if $submissive lte 850>> +"Fuck off," you say, determined to not be bullied.<br><br> +<<elseif $submissive gte 1150>> +You look at your lap and shake your head.<br><br> +<<else>> +"Leave me alone," you say.<br><br> +<</if>> +"I insist," says the <<person1>><<personcomma>> grabbing your $upperclothes.<br><br> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> +<<click [[Next|Bus School Strip]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> -"This <<bitch>> is crazy," says the <<person1>><<personcomma>> clutching <<his>> arm. "I think I need to get this looked at."<br><br> +:: Bus School Strip [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<npcstrip>><<npcidlegenitals>> +<<set $timer to 15>> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> -The <<person2>><<person>> nods in agreement, "<<pShe>> ain't worth it." They stagger into the forest.<br><br> -<<tearful>> you continue back to Eden.<br><br> +<<effects>> +<<effectsman>><<man>> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> -<<click [[Next|Eden Hunt 3]]>><<set $phase to 0>><</click>><br> -<<else>> +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> +<</if>> -A gunshot sounds and a bullet smashes into a nearby tree, startling the pair and making them dash for their own guns. They stare into the trees. "Who's there?" shouts the <<person1>><<personstop>> <<Hes>> responded to by another gunshot, the bullet landing closer this time. Their eyes dart around, but they can't see the shooter. Another gunshot, this time the bullet thuds into the ground at the <<person2>><<persons>> feet. "Shit! Fuck." <<he>> says, backing away, eyes wild. "Let's get the fuck away from here. This <<girl>> ain't worth it."<br><br> -They've barely disappeared between the trees when you see Eden marching towards you.<br><br> -<<clotheson>> -<<endcombat>> -<<eden>><<person1>> -<<He>> grasps your arm and bends you over <<his>> knee. "Stupid <<bitchcomma>> I was so close to catching that deer."<br><br> -<<click [[Next|Eden Hunt Punishment]]>><<set $molestationstart to 1>><</click>><br> -<</if>> -:: Widgets Transformation Img [widget] -<<widget "transformationwolfimg">><<nobr>> -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsred.gif"> - <</if>> - - <<if $hirsutedisable is "f">> - - <<if $haircolour is "black">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblack.png"> - <<elseif $haircolour is "blond">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblond.png"> - <<elseif $haircolour is "blue">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblue.png"> - <<elseif $haircolour is "brown">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamebrown.png"> - <<elseif $haircolour is "ginger">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameginger.png"> - <<elseif $haircolour is "green">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamegreen.png"> - <<elseif $haircolour is "pink">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepink.png"> - <<elseif $haircolour is "purple">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepurple.png"> - <<elseif $haircolour is "red">> - <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamered.png"> - <</if>> - - <</if>> -<</if>> -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblack.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblond.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblue.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailbrown.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailginger.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailgreen.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpink.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpurple.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailred.gif"> - <</if>> -<</if>> -<</nobr>><</widget>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $timer lte 1>> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "naked">> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<elseif $uppertype is "naked" and $lowertype is "naked" and $undertype is "chastity">> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Bus School Strip Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Bus School Strip]]>><</click>></span><<nexttext>> +<</if>> +:: Bus School Strip Finish [nobr] +<<if $enemyhealth lte 0>> +The <<person1>><<person>> falls back into the aisle and the other two pull away from you. "Come on," <<he>> says. "This psycho isn't worth it."<br><br> +<<clotheson>> +<<endcombat>> +The bus soon arrives at your destination.<br><br> +<<destination5>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"You're good for something at least." <<tearful>> you gather yourself as the three of them find someone else to harass.<br><br> -<<widget "transformationwolfimgslow">><<nobr>> +<<clotheson>> +<<endcombat>> -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredslow.gif"> - <</if>> - - <<if $hirsutedisable is "f">> - - <<if $haircolour is "black">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredslow.gif"> - <</if>> - - <</if>> - - -<</if>> +The bus soon arrives at your destination.<br><br> -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackslow.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondslow.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblueslow.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownslow.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerslow.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenslow.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkslow.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurpleslow.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredslow.gif"> - <</if>> -<</if>> +<<destination5>> +<<elseif $alarm is 1 and $rescue is 1>> -<</nobr>><</widget>> +"Stop the tomfoolery back there, or I'll come sort you out," says the <<generate4>><<person4>><<person>> driving the bus. The trio relent in their attack.<br><br> +<<clotheson>> +<<endcombat>> +The bus soon arrives at your destination.<br><br> +<<destination5>> +<<elseif $timer lte 0>> +The bus pulls to a stop. "We need to get off here," says the <<person2>><<personstop>> + <<if $upperoff is 0 and $loweroff is 0 and $underoff is 0>> + + <<else>><<stealclothes>> + They leave the bus, taking your clothes with them. + <</if>> + <<if $exposed gte 1>> + + <<clotheson>> + <<endcombat>> + + <<tearful>> you sink into your seat to avoid being seen.<br><br> + + + You'll arrive at your destination soon, but you can't leave like this. The bus must return to the station at some point.<br><br> + + <<click [[Ask someone for help|Bus School Strip Help]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> + <<click [[Wait (1:00)|Bus Station]]>><<pass60>><</click>> + + <<else>> + <<tearful>> you settle back into your seat.<br><br> + + <<clotheson>> + <<endcombat>> + The bus soon arrives at your destination.<br><br> + <<destination5>> + + <</if>> +<<else>> +"Much better," says the <<person1>><<personstop>> "Now everyone can see you." The bus comes to a halt. "That's our stop. See you later, slut." They take your clothes with them.<br><br> +<<stealclothes>> -<<widget "transformationwolfimgmid">><<nobr>> +<<clotheson>> +<<endcombat>> + +<<tearful>> you sink into your seat to avoid being seen.<br><br> + -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredmid.gif"> - <</if>> - - <<if $hirsutedisable is "f">> - - <<if $haircolour is "black">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingermid.gif"> - <<elseif $haircolour is "green">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredmid.gif"> - <</if>> - <</if>> +You'll arrive at your destination soon, but you can't leave like this. The bus must return to the station at some point.<br><br> + +<<click [[Ask someone for help|Bus School Strip Help]]>><<gtrauma60>><<gstress60>><</click>><<gtrauma>><<gstress>><br> +<<click [[Wait (1:00)|Bus Station]]>><<pass60>><</click>> + -<</if>> -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackmid.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondmid.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluemid.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownmid.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingermid.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenmid.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkmid.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplemid.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredmid.gif"> - <</if>> <</if>> -<</nobr>><</widget>> +:: Bus School Strip Help [nobr] +<<set $outside to 0>><<effects>> + +Keeping low, you shuffle into the aisile and poke a <<generatey1>><<person1>><<person>> in the arm and return to your seat. <<He>> looks over <<his>> shoulder. + + +<<if $submissive gte 1150>> +"I-I need some towels. Please help," you say, unable to make eye contact. +<<elseif $submissive lte 850>> +"Gimme some towels. Quickly," you demand. +<<else>> +"Do you have any towels I can cover up with?" you ask. +<</if>> +<br><br> +<<if $rng gte 81>> +"Why would you-" <<he>> begins before realising your predicament and smiling. "I'll help, but I want a look at you first."<br><br> + <<if $submissive gte 1150>> + "Please don't make me," + <<elseif $submissive lte 850>> + "Fuck off," + <<else>> + "Don't be a pervert," + <</if>> + +you say, but <<he>> moves to the seat opposite you. <<covered>><br><br> + <<if $leftarm is "bound" and $rightarm is "bound">> + <<He>> laughs. "I was right. Now turn around so I can see you properly. + <<else>> + <<He>> laughs. "I was right. Move your hands so I can see your properly. + <</if>> + +If you don't, I'll let the rest of the bus know and we can all get a look."<br><br> + +<<click [[Comply|Bus School Strip Comply]]>><<submissive1>><<gtrauma60>><<gstress60>><<fameexhibitionism1>><</click>><br> +<<click [[Refuse|Bus School Strip Refuse]]>><<detention10>><<defiant1>><<gtrauma60>><<gstress60>><</click>><<gdelinquency>><br> + +<<else>> + "Why would you-" <<he>> says, before blushing in realisation. <<He>> rummages in <<his>> back and throws some towels at you.<br><br> + <<towelup>> -<<widget "transformationwolfimgfast">><<nobr>> + The bus soon arrives at your destination.<br><br> -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredfast.gif"> - <</if>> - - - <<if $hirsutedisable is "f">> - - <<if $haircolour is "black">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredfast.gif"> - <</if>> - - <</if>> + <<destination5>> <</if>> -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluefast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplefast.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredfast.gif"> - <</if>> + +:: Bus School Strip Comply [nobr] +<<set $outside to 0>><<effects>> + +<<if $leftarm is "bound" and $rightarm is "bound">> +You turn your body, baring your <<lewdness>> to the <<personstop>> +<<else>> +You move your arms out of the way, baring your <<lewdness>> to the <<personstop>> <</if>> -<</nobr>><</widget>> +<<He>> stares at you with hungry eyes and reaches out, but you recoil from <<his>> hand. <<He>> doesn't continue, thinking <<hes>> pushed <<his>> luck far enough.<br><br> +"Here you go," <<he>> says as <<he>> throws you some towels. "That wasn't so bad, was it?" <<He>> returns to <<his>> seat.<br><br> +<<towelup>> +<<endevent>> +The bus soon arrives at your destination.<br><br> +<<destination5>> +:: Bus School Strip Refuse [nobr] +<<set $outside to 0>><<effects>> +<<fameexhibitionism20>> +<<He>> stands up. "Everyone, this <<girl>> isn't wearing anything!" <<he>> bellows, causing heads all over the bus to turn your way. You shrink in your seat, but it only enflames curiosity in your new audience. "Come have a look!"<br><br> +A <<generatey2>><<person2>><<person>> leans over the seat behind you. <<person1>>"<<Hes>> not lying. Come look." You're fortunate than none have the daring to assault you further, but the rest of the journey is miserable as they crowd and jeer.<br><br> +<<generate3>><<person3>>The bus comes to a stop at your destination and the driver climbs out of <<his>> seat. "Everyone away from <<phimcomma>> now." The kids start shuffling off the bus with some reluctance, lingering as long as they can. The driver, a <<personcomma>> throws you some towels. "I don't ever want to catch you slutting up my bus again. I'm letting the teachers know."<br><br> -<<widget "transformationwolfimgvfast">><<nobr>> +There's not much to do but cover up and leave the bus.<br><br> -<<if $wolfgirl gte 4>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredvfast.gif"> - <</if>> - - <<if $hirsutedisable is "f">> - - <<if $haircolour is "black">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredvfast.gif"> - <</if>> - - <</if>> - -<</if>> -<<if $wolfgirl gte 6>> - <<if $haircolour is "black">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackvfast.gif"> - <<elseif $haircolour is "blond">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondvfast.gif"> - <<elseif $haircolour is "blue">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluevfast.gif"> - <<elseif $haircolour is "brown">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownvfast.gif"> - <<elseif $haircolour is "ginger">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingervfast.gif"> - <<elseif $haircolour is "green">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenvfast.gif"> - <<elseif $haircolour is "pink">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkvfast.gif"> - <<elseif $haircolour is "purple">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplevfast.gif"> - <<elseif $haircolour is "red">> - <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredvfast.gif"> - <</if>> -<</if>> -<</nobr>><</widget>> +<<towelup>> +<<endevent>> +<<destination5>> -:: Eden Firewood Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> -<<promiscuity1>> -<<elseif $molestationstart is 1>> +:: Bus Seat Rape [nobr] +<<if $molestationstart is 1>> <<set $molestationstart to 0>> <<controlloss>> <<violence1>> <<neutral1>> <<molested>> <<set $event to "molestationhome">> -<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> - +<<man1init>> +<<set $enemyanger += 40>> +<<set $enemytrust -= 40>> <<endif>> @@ -135661,1184 +117996,1398 @@ They've barely disappeared between the trees when you see Eden marching towards -<<stateman>><br> -<br> -<<actionsman>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Firewood Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Eden Firewood Sex]]>><</click>></span><<nexttext>> -<</if>> -:: Eden Firewood Refuse [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> -<<if $edenlove - $edenlust gte 1>> -You turn away from <<himcomma>> making your disapproval of <<his>> actions clear. "I'm working really hard out here," <<he>> says. "You could be more considerate."<br><br> -<<endevent>> +<<audience>> -<<click [[Next|Eden Clearing]]>><</click>><br> -<<else>> -You turn away from <<himcomma>> making your disapproval of <<his>> actions clear. <<He>> grabs your neck and forcibly turns your head to face <<himstop>> "I'm working really hard out here," <<he>> says. "The least you could is show some appreciation."<br><br> -<<click [[Next|Eden Firewood Sex]]>><<set $molestationstart to 1>><</click>><br> -<</if>> -:: Eden Firewood Sex Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>> -"I'm glad I have you around," <<he>> says. <<He>> picks up <<his>> axe and returns to <<his>> chopping.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $enemyhealth lte 0>> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<tearful>> you hide behind a tree.<br><br> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -"I guess I do need to get back to work," <<he>> says.<br><br> -<<clotheson>> -<<endcombat>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Bus Seat Rape Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Bus Seat Rape Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Bus Seat Rape]]>><</click>></span><<nexttext>> <</if>> -<br><br> -<<click [[Next|Eden Clearing]]>><</click>> - - -:: Eden Freedom [nobr] -<<effects>> +:: Bus Seat Rape Finish [nobr] +<<if $enemyhealth lte 0>> -<<if $edenlove gte 20>><<set $edenfreedom to 1>><<set $edenshopping to 0>> - -<<eden>><<person1>>"Why would you want to leave?" <<he>> asks. "You have everything you need here."<br><br> +You knock the <<person1>><<person>> down, giving you a clear route out. <<tearful>> you run to the front of the bus. - <<if $submissive gte 1150>> - "B-but if I'm gone from town too long," you say. "People will come looking for me me here." - <<elseif $submissive lte 850>> - "Do you think my absence isn't noticed?" you say. "They'll come looking for me here."<br><br> + <<if $submissive lte 850>> + "Let me off or I'll mess you up too," you say, + <<elseif $submissive gte 1150>> + "Please stop the bus," you say, <<else>> - "If I keep missing school," you say. "People will start looking for me." + "Let me off!" you say, <</if>> - <br><br> - -<<He>> seems conflicted. "I suppose it was too much to hope you'd be content stuck here. Fine, you can go back to town. Make sure you get your little <<bottom>> back here though. <span class="gold">If you're gone longer than a day you'll worry me sick.</span> I'd have to come find you."<br><br> - -<<click [[Hug|Eden Freedom 2]]>><<set $phase to 0>><<set $edenlove += 1>><</click>><br> -<<click [[Nod|Eden Freedom 2]]>><<set $phase to 1>><</click>><br> -<<else>> +aware that the <<person>> and <<his>> friends won't take long to recover. The driver doesn't respond.<br><br> -<<eden>><<person1>>"Why would you want to leave?" <<he>> asks. "You have everything you need here."<br><br> +You open the door and look out at the town racing by. Jumping would be dangerous. You glance back at the <<people>> coming for you. You don't have long.<br><br> - <<if $submissive gte 1150>> - "B-but if I'm gone from town too long," you say. "People will come looking for me me here." - <<elseif $submissive lte 850>> - "Do you think my absence isn't noticed?" you say. "They'll come looking for me here."<br><br> - <<else>> - "If I keep missing school," you say. "People will start looking for me." +<<click [[Jump|Bus Seat Rape Jump]]>><</click>><br> + <<if $submissive lte 500>> + <<click [[Punch the driver|Bus Seat Rape Punch]]>><<crime100>><</click>><<crime>><br> <</if>> - <br><br> -<<He>> shakes <<his>> head. "They won't find us. I know these woods, and will protect what's mine if necessary."<br><br> - -<i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> - -<<if $bus is "edenclearing">> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> -<<else>> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<</if>> -<</if>> -:: Eden Freedom 2 [nobr] -<<effects>> -<<if $phase is 0>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -You hug Eden, taking <<him>> by surprise and almost knocking <<him>> over.<br><br> +The bus stops and the group push you towards the door. They shove you out and drive away, jeering at you through the windows. - <<if $submissive gte 1150>> - "Thank you," you say, pressing your face against <<himstop>> - <<elseif $submissive lte 850>> - "It's not that I need your permission or anything," you say. "It's just easier this way." + <<if $upperoff is 0 and $loweroff is 0 and $underoff is 0>> + <<else>> - "Thank you," you say. + They kept your clothes. <</if>> -<br><br> -<<He>> squeezes you back. "One more thing. I make weekly supply runs into town to pick up essentials. You might as well do it for me. I hate that place. Alright, you can let go now."<br><br> - - - -<<elseif $phase is 1>> - -"One more thing," <<he>> says. "I make weekly supply runs into town to pick up essentials. You may as well do it for me if you're going anyway. I hate that place."<br><br> - - -<<else>> + <<if $exposed gte 1>> + <<tearful>> you hide behind a car before you're seen.<br><br> + <<else>> + <<tearful>> you try to work out where you are.<br><br> + <</if>> -You hug Eden. <<He>> expects it and catches you. +<<stealclothes>> +<<clotheson>> +<<endcombat>> - <<if $submissive gte 1150>> - "Thank you," you say, pressing your face against <<himstop>> - <<elseif $submissive lte 850>> - "It's not that I need your permission or anything," you say. "It's just easier this way." - <<else>> - "Thank you," you say. +<<set $rng to random(1, 13)>> + <<if $rng is 1>> + <<set $bus to "nightingale">> + <<elseif $rng is 2>> + <<set $bus to "domus">> + <<elseif $rng is 3>> + <<set $bus to "elk">> + <<elseif $rng is 4>> + <<set $bus to "high">> + <<elseif $rng is 5>> + <<set $bus to "starfish">> + <<elseif $rng is 6>> + <<set $bus to "barb">> + <<elseif $rng is 7>> + <<set $bus to "connudatus">> + <<elseif $rng is 8>> + <<set $bus to "wolf">> + <<elseif $rng is 9>> + <<set $bus to "harvest">> + <<elseif $rng is 10>> + <<set $bus to "oxford">> + <<elseif $rng is 11>> + <<set $bus to "danube">> + <<elseif $rng is 12>> + <<set $bus to "mer">> + <<elseif $rng is 13>> + <<set $bus to "cliff">> <</if>> + +<<destination>> -<<He>> squeezes you back. -<br><br> <</if>> -<<if $bus is "edenclearing">> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> -<<else>> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> -<</if>> +:: Bus Seat Rape Jump [nobr] +<<effects>> -:: Eden Cabin Escape [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +You leap from the bus. You land rolling on a patch of grass. <<tearful>> you struggle to your feet.<<set $pain += 60>> -You walk to the edge of the clearing and gaze into the darkness of the forest. Are you sure you want to escape?<br><br> -<<click [[Yes|Forest]]>><</click>><br> -<<click [[No|Eden Clearing]]>><</click>><br> -:: Eden Freedom 3 [nobr] -<<effects>> -<<if $edenlove gte 100>><<set $edenfreedom to 2>> -<<eden>><<person1>>"You already get a whole day," <<he>> says. "You want to sleep in someone else's bed, is that it?"<br><br> - <<if $submissive gte 1150>> - "N-no," you say. "You know I'm yours alone." - <<elseif $submissive lte 850>> - "I'm not a slut," you say. "But sometimes I need to be away for longer."<br><br> - <<else>> - "No!" you say. "It's just that braving the woods every day for school is dangerous." + +<<clotheson>> +<<endcombat>> + +<<set $rng to random(1, 13)>> + <<if $rng is 1>> + <<set $bus to "nightingale">> + <<elseif $rng is 2>> + <<set $bus to "domus">> + <<elseif $rng is 3>> + <<set $bus to "elk">> + <<elseif $rng is 4>> + <<set $bus to "high">> + <<elseif $rng is 5>> + <<set $bus to "starfish">> + <<elseif $rng is 6>> + <<set $bus to "barb">> + <<elseif $rng is 7>> + <<set $bus to "connudatus">> + <<elseif $rng is 8>> + <<set $bus to "wolf">> + <<elseif $rng is 9>> + <<set $bus to "harvest">> + <<elseif $rng is 10>> + <<set $bus to "oxford">> + <<elseif $rng is 11>> + <<set $bus to "danube">> + <<elseif $rng is 12>> + <<set $bus to "mer">> + <<elseif $rng is 13>> + <<set $bus to "cliff">> <</if>> - <br><br> + +<<destination>> -<<He>> looks about to argue, but sighs in resignation. "Fine. I'm used to being alone. <span class="gold">You can leave for up to a week.</span> If you're gone longer, I'll hunt you down."<br><br> +:: Bus Seat Rape Punch [nobr] +<<effects>> -<<click [[Hug|Eden Freedom 2]]>><<set $phase to 2>><<set $edenlove += 1>><</click>><br> - <<if $bus is "edenclearing">> - <<click [[Nod|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Nod|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> -<<else>> +You grip a pole with one hand and punch the driver in the jaw.<<He>> breaks, but the bus swerves off the road, colliding with the corner of a building before coming to a stop. The impact knocks everyone to the ground. <<tearful>> you escape the bus and run round a corner, away from view. -<<eden>><<person1>>"You already get a whole day," <<he>> says. "You want to sleep in someone else's bed, is that it?"<br><br> +<<clotheson>> +<<endcombat>> - <<if $submissive gte 1150>> - "N-no," you say. "You know I'm yours alone." - <<elseif $submissive lte 850>> - "I'm not a slut," you say. "But sometimes I need to be away for longer."<br><br> - <<else>> - "No!" you say. "It's just that braving the woods every day for school is dangerous." +<<set $rng to random(1, 13)>> + <<if $rng is 1>> + <<set $bus to "nightingale">> + <<elseif $rng is 2>> + <<set $bus to "domus">> + <<elseif $rng is 3>> + <<set $bus to "elk">> + <<elseif $rng is 4>> + <<set $bus to "high">> + <<elseif $rng is 5>> + <<set $bus to "starfish">> + <<elseif $rng is 6>> + <<set $bus to "barb">> + <<elseif $rng is 7>> + <<set $bus to "connudatus">> + <<elseif $rng is 8>> + <<set $bus to "wolf">> + <<elseif $rng is 9>> + <<set $bus to "harvest">> + <<elseif $rng is 10>> + <<set $bus to "oxford">> + <<elseif $rng is 11>> + <<set $bus to "danube">> + <<elseif $rng is 12>> + <<set $bus to "mer">> + <<elseif $rng is 13>> + <<set $bus to "cliff">> <</if>> - <br><br> -<<He>> shakes <<his>> head. "That town is dangerous. The less time you spend there the better."<br><br> - -<i>If <<he>> liked you more <<he>> might be more amenable to your request.</i><br><br> - - <<if $bus is "edenclearing">> - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> -<</if>> - +<<destination>> -:: Forest Cabin Return [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> +:: Bully Locker [nobr] +<<effects>> -Eden leads you back to the safety of <<his>> cabin.<br><br> +You're pushed into the locker. <<He>> slams it shut and you hear the lock click. "Maybe the time alone will teach you manners." They leave you trapped there.<<endevent>><br><br> -<<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> +Half an hour passes before a <<generatey1>><<person1>><<person>> unwittingly frees you, jumping back in shock as you step out. <<covered>> +<<pass30>> +<<if $submissive gte 1150>> +You scurry past <<him>> without looking. +<<elseif $submissive lte 850>> +"Took long enough," you say, leaving them dumbstruck. +<<else>> +"Thanks," you say as you hurry past them, leaving them dumbstruck. +<</if>> -:: Eden Recaptured [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +<br><br> -Eden grabs your arm and pushes you in front of <<himstop>> <<He>> pushes you through the forest and back to <<his>> cabin. Once inside, <<he>> shoves you to the floor.<br><br> +<<clotheson>> -"I trust you," <<he>> says. "So when you don't do as I say, it really hurts."<br><br> +<<if $bullyevent is 1>> +<<set $bullyevent += 1>> +<</if>> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> +:: Bully Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> -<<click [[Seduce|Eden Recaptured Seduction]]>><</click>><<promiscuous1>><br> -<<click [[Apologise|Eden Recaptured Apologise]]>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> -<<click [[Do nothing|Eden Recaptured Spank]]>><<set $molestationstart to 1>><</click>><br> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust - 100>> +<<set $enemyanger += 200>> +<<npcidlegenitals>><<set $mouthuse to "lefthand">><<set $lefthand to "mouth">> +You shove Whitney away and try to escape, but <<he>> grabs you from behind and wraps <<his>> arm around your mouth. +<br><br> +<<if $delinquency lt 400>><<set $rescue to 1>><</if>> +<<endif>> -:: Eden Recaptured Seduction [nobr] <<effects>> +<<effectsman>><<man>> -<<set $seductiondifficulty to (10000 - ($edenlust * 50))>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> - -You climb to your knees. -<<if $submissive gte 1150>> -"I can make it up to you!" you say. -<<elseif $submissive lte 850>> -"I think I know what you need," you say. -<<else>> -"Let me make it up to you," you say. +<<if $alarm is 1 and $rescue is 0>><<set $alarm to 0>> +No one comes to your aid, likely due to your reputation as a delinquent.<br><br> <</if>> +<<audience>> -<<if $pronoun is "f">> +<<stateman>><br> +<br> +<<actionsman>> -You lift up <<his>> skirt.<<promiscuity1>><br><br> -<<else>> -You open <<his>> fly.<<promiscuity1>><br><br> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1 and $rescue is 1>> +<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Bully Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Bully Fight]]>><</click>></span><<nexttext>> <</if>> -<<if $seductionrating gte $seductionrequired>> -"This is a good way to start making it up to me," <<he>> says, pressing a hand against the back of your head and pushing you closer.<br><br> +:: Bully Fight Finish [nobr] +<<if $enemyhealth lte 0>> -<<click [[Next|Eden Recaptured Oral]]>><<set $sexstart to 1>><</click>><br> +You push <<him>> to the ground, giving you a chance to escape. <<tearful>> you shove <<his>> friends aside and flee to safety.<br><br> -<<else>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<He>> shoves you back to the ground. "Oh no, you're not getting off that easy."<br><br> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"You... stupid..." <<he>> pants, leaning against a locker. <<His>> friends are so bemused by <<his>> state that they don't notice you slip away. <<tearful>> you escape to safety.<br><br> -<<click [[Next|Eden Recaptured Spank]]>><<set $molestationstart to 1>><</click>><br> +<<clotheson>> +<<endcombat>> -<</if>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> +<<elseif $alarm is 1 and $rescue is 1>> -:: Eden Recaptured Apologise [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +Your cry echoes down the corridor. "Crybaby," Whitney says. "We'll get you next time." <<He>> and <<his>> friends leave. <<tearful>> you struggle to your feet.<br><br> -You climb to your knees and look up at <<himstop>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Hallways]]>><<set $eventskip to 1>><</click>> -<<if $submissive gte 1150>> -"I'm very very sorry," you say. "I know I've been bad." You bow your head. -<<elseif $submissive lte 850>> -"I didn't mean to worry you," you say. <<else>> -"I'm sorry, I know I've been bad," you say. -<</if>> -<br><br> -"I still need to punish you," Eden says. "Or you'll forget the lesson."<br><br> +You're too battered and bruised to resist.<br><br> -<<click [[Next|Eden Recaptured Spank]]>><<set $phase to 1>><<set $molestationstart to 1>><</click>><br> +<<endcombat>> +<<whitney>><<person1>> + +<<click [[Next|Bully Locker]]>><</click>> -:: Eden Recaptured Spank [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<npcspank>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 200>> -<<if $phase is 1>> -<<set $enemyanger -= 75>> <</if>> -<<He>> bends you over <<his>> knee.<br><br> -<<endif>> +:: Bully Top [nobr] <<effects>> +You <<pullup>> your $upperclothes, revealing your <<breasts>> to Whitney and <<his>> friends. +<<if $playergenderappearance is "m">> +"Nice," <<he>> says as <<he>> grasps your top, preventing you from covering back up. "See this everyone? This is what a bitch boy's nipples look like." +<<elseif $breastsize lte 2>> +"<<pShes>> so small!" <<he>> exclaims as <<he>> grasps your top, preventing you from covering back up. "How can you call yourself a girl with those little things?" +<<elseif $breastsize lte 5>> +"You've got a nice pair," <<he>> says as <<he>> grasps your top, preventing you from covering back up. "Don't be shy, tits like these need to be shown off." +<<else>> +"Did you escape from a barn?" <<he>> says as <<he>> grasps your top, preventing you from covering back up. "Don't be shy, let me show off your cow tits." +<</if>> -<<effectsman>><<man>> - - - - - +<<He>> shoves you aside. They jeer at you for a moment before leaving you to cover yourself. <br><br> +<<set $bullyevent += 1>> +<<click [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> +:: Bully Strip [nobr] +<<effects>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 0>> -<span id="next"><<click [[Next|Eden Recaptured Spank Finish]]>><</click>></span><<nexttext>> +<<if $undertype is "naked">> + <<if $leftarm is "bound" and $rightarm is "bound">> + You shuffle out of your <<outfitcomma>> keeping your body turned to hide your <<genitals>> and <<breasts>> from Whitney and <<his>> friends. + <<else>> + You remove your <<outfitcomma>> careful to keep your <<genitals and <<breasts>> concealed as you do. + <</if>> <<else>> -<span id="next"><<click [[Next|Eden Recaptured Spank]]>><</click>></span><<nexttext>> + <<if $leftarm is "bound" and $rightarm is "bound">> + You shuffle out of your <<outfitcomma>> keeping your body turned to hide your body from Whitney and <<his>> friends. + <<else>> + You remove your <<outfitcomma>> careful to keep your body concealed as you do. + <</if>> <</if>> +<<uppernaked>> +<<lowernaked>> -:: Eden Recaptured Spank Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> - - -<<if $enemyarousal gte $enemyarousalmax>> +<<He>> snatches your clothes away.<br><br> +<<if $bullyevent is 4>> +The crowd gawks at you, taking in your bare skin. Whitney beholds you, savouring the feel of having control of your clothing. "Let's go for a walk," <<he>> says. "You don't have to, but I'll be taking your clothes with me."<br><br> -<<ejaculation>><<set $edenlust -= 20>> -<<He>> pants from the exertion. "I hope you've learnt your lesson. Don't disobey me again."<br><br> +<<click [[Go along with it|Bully Walk]]>><<gtrauma60>><<gstress60>><<lcool10>><<set $whitneydom += 1>><</click>><<lcool>><<gtrauma>><<gstress>><br> +<<click [[Refuse|Bully Refuse]]>><</click>><br> -<<tearful>> you avoid <<his>> gaze.<br><br> +<<else>> -<<clotheson>> -<<endcombat>> +The crowd gawks at you, taking in your bare skin. Whitney beholds you, savouring the feel of having control of your clothing. "Don't forget your place." <<He>> tosses your clothes on top of a locker, high enough that you'll need to stretch. You manage to reach them, but your <<breasts>> are exposed in the process, eliciting a cheer from the audience.<br><br> -<<click [[Next|Eden Cabin]]>><</click>><br> -<<elseif $enemyhealth lte 0>> +They lose interest once you're dressed, "Come on, we've wasted enough time with this loser." They leave you in peace. <br><br> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +<<set $bullyevent += 1>> -<<tearful>> you gather yourself.<br><br> +<<click [[Next|Hallways]]>><<clotheson>><<endevent>><<set $eventskip to 1>><</click>><br> -<<clotheson>> -<<endcombat>> +<</if>> -<<click [[Next|Eden Cabin]]>><</click>><br> -<<elseif $enemyanger lte 0>> -<<He>> looks mollified, and releases you. "I hope you've learnt your lesson. Don't disobey me again."<br><br> -<<tearful>> you avoid <<his>> gaze.<br><br> +:: Bully Walk [nobr] +<<effects>> -<<clotheson>> -<<endcombat>> +You start walking with Whitney and <<his>> friends. They push you to the front, making sure you're exposed to anyone you meet. Whitney stands at your side, clutching your arm. -<<click [[Next|Eden Cabin]]>><</click>><br> +<<if $leftarm is "bound" and $rightarm is "bound">> +<<else>> +You cover yourself with your other hand. <</if>> +<br><br> +You're steered round a corner and into a corridor full of <<peopleystop>> <<covered>> A nearby <<persony>> looks at you and gasps in shock. Others have a similar reaction. As the noise grows more turn to look, until everyone is watching you.<br><br> -:: Eden Recaptured Oral [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>><<npcoral>> -<<set $enemytrust to $enemytrust - 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 80>> +Some look away, going red in the face. Most though are keen to take in the sight of the <<if $undertype is "naked">>naked<<else>>nearly naked<</if>> <<girl>> being marched down the center.<br><br> +"Don't be shy," Whitney says to the audience. "It's free to look." <<He>> stands behind you and grabs your other arm, forcing your hips forward to expose your body more completely to the hormone-addled crowd. At last, <<he>> pushes you to the ground and dumps your clothes on top of you. <<tearful>> you run from the corridor, and keep running until you find yourself alone once more.<br><br> -<<endif>> +<<fameexhibitionism50>> -<<effects>> -<<effectsman>><<man>> +<<click [[Next|Hallways]]>><<clotheson>><<endevent>><<set $eventskip to 1>><</click>><br> +:: Bully Refuse [nobr] +<<effects>> -<<stateman>><br> -<br> -<<actionsman>> +"Suit yourself," <<he>> says. "I'm sure we'll hear stories of the pervert <<girl>> wandering the halls." They leave you stood in the middle of the corridor with your <<lewdness>> on display. There's no one else around.<br><br> +<<stealclothes>> +<<endevent>> +<<click [[Next|Hallways]]>><</click>><br> -<<if $finish is 1>> -<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Eden Recaptured Oral Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Eden Recaptured Oral]]>><</click>></span><<nexttext>> -<</if>> +:: Clothing Rebuy [nobr] +<<set $outside to 0>><<effects>> -:: Eden Recaptured Oral Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>><<set $edenlove += 1>> +Enabling clothing rebuy will activate chips in all your clothing. When damaged beyond repair, the clothes automatically order a replacement for no extra charge beyond the cost of the garment. This will not work if you don't have enough money, which will be deducted immediately.<br><br> -"I can't stay mad at you," <<he>> gasps. "But don't you dare run off again."<br><br> +Would you like to enable this?<br><br> -<<clotheson>> -<<endcombat>> +<<click [[Yes|Clothing Shop]]>><<set $clothingrebuy to 1>><</click>><br> +<<click [[No|Clothing Shop]]>><</click>><br> +:: Bedroom Bailey [nobr] +<<if $clothesselect is "casualm">><<set $clothesselect to 0>><<storeclear>> +<<tshirt>><<shorts>> +<<elseif $clothesselect is "schoolm">><<set $clothesselect to 0>><<storeclear>> +<<schoolshirt>><<schoolshorts>> +<<elseif $clothesselect is "casualf">><<set $clothesselect to 0>><<storeclear>> +<<uppersundress>><<lowersundress>> +<<elseif $clothesselect is "schoolf">><<set $clothesselect to 0>><<storeclear>> +<<schoolshirt>><<schoolskirt>> +<<elseif $clothesselect is "clotheson">><<set $clothesselect to 0>> +<<storeon>> +<</if>> -<<elseif $enemyhealth lte 0>> -"You ungrateful slut," <<he>> says. "Maybe I should throw you out and leave you to the wolves!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> +<<effects>> -<<tearful>> you climb out from under the table.<br><br> +Your bedroom door bursts open without warning. It's Bailey.<br><br> +<<rentdue>> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -"Remember," <<he>> says. "I'm keeping an eye on you."<br><br> +:: Widgets Settings [widget] +<<widget "initsettings">><<nobr>> -<<clotheson>> -<<endcombat>> -<</if>> +Male <<radiobutton "$playergender" "m">> +| Female <<radiobutton "$playergender" "f" checked>> <br><br> -<<click [[Next|Eden Cabin]]>><</click>> -:: Street Eden [nobr] -<<effects>> +<<if $dev is 1>> +<span class="red">Harder</span> <-----------------------------------------------> <span class="green">Easier</span><br> +| 6 <<radiobutton "$devlevel" 6>> +| 7 <<radiobutton "$devlevel" 7>> +| 8 <<radiobutton "$devlevel" 8>> +| 9 <<radiobutton "$devlevel" 9>> +| 10 <<radiobutton "$devlevel" 10 checked>> +| 11 <<radiobutton "$devlevel" 11>> +| 12 <<radiobutton "$devlevel" 12>> +| 13 <<radiobutton "$devlevel" 13>> +| 14 <<radiobutton "$devlevel" 14>> +| 15 <<radiobutton "$devlevel" 15>> +| 16 <<radiobutton "$devlevel" 16>> + +<<else>> -You cross the road. Eden spots you. "You think this is funny?" <<He>> shouts, marching towards you. I've been worried half to death!" <<He>> grasps your arm. "I'm taking you home, and never letting you leave again. I'll keep you in a cage if I have to."<br><br> +<span class="gold">Body size</span> - A smaller body makes you inflict less damage during encounters, making defiance harder.<br> +| Tiny <<radiobutton "$devlevel" 6>> +| Small <<radiobutton "$devlevel" 10 checked>> +| Normal <<radiobutton "$devlevel" 12>> +| Large <<radiobutton "$devlevel" 16>> -<<if $collared isnot 1>><<set $collared to 1>> -<<He>> fastens a collar around your neck.<br><br> <</if>> -<<He>> grabs hold of your leash and pulls. "Come on. I'll punish you when we get home."<br><br> +<br><br> -<<generate2>><<person2>>"You shouldn't treat <<phim>> like that," A <<person>> bravely interjects as Eden drags you by. Eden ignores <<himstop>><br><br> +Awareness - Whether your character knows a thing or two about sex despite their lack of experience.<br> +Innocent <<radiobutton "$awareselect" "innocent" checked>> +| Knowledgeable<<radiobutton "$awareselect" "knowledgeable">> +<br><br> -The sight of a <<girl>> being dragged along on a leash turns heads. People whisper to each other, but noone intervenes. A <<generatey3>><<person3>><<person>> laughs and pulls out <<his>> phone to record you. Eden ignores <<him>> too. +Eye Colour<br> +<span class="purple">Purple</span> <<radiobutton "$eyeselect" "purple" checked>> +| <span class="blue">Dark Blue</span> <<radiobutton "$eyeselect" "dark blue">> +| <span class="lblue">Light Blue</span> <<radiobutton "$eyeselect" "light blue">> +| <span class="tangerine">Amber</span> <<radiobutton "$eyeselect" "amber">> +| <span class="brown">Hazel</span> <<radiobutton "$eyeselect" "hazel">> +| <span class="green">Green</span> <<radiobutton "$eyeselect" "green">><br><br> -Eden calms down a bit once you're in the forest.<br><br> +Hair Colour<br> +<span class="red">Red</span> <<radiobutton "$hairselect" "red" checked>> +| <span class="black">Black</span> <<radiobutton "$hairselect" "black">> +| <span class="brown">Brown</span> <<radiobutton "$hairselect" "brown">> +| <span class="gold">Blond</span> <<radiobutton "$hairselect" "blond">> +| <span class="tangerine">Ginger</span> <<radiobutton "$hairselect" "ginger">><br><br> -<<endevent>><<eden>><<person1>> -<<click [[Next|Eden Recaptured]]>><</click>><br> -:: Street Eden Hide [nobr] -<<effects>> +<hr> +Options (can be changed in-game from your bedroom)<br><br> +<</nobr>><</widget>> -You hide behind a postbox. Eden continues bothering passers-by, unaware that you're so close. It looks like <<he>> doesn't intend to move on for a while, until <<he>> starts arguing with a <<generate2>><<person2>><<personstop>> The argument becomes more intense until Eden storms off.<br><br> -<<endevent>> -<<destinationeventend>> -:: Eden Supplies [nobr] -<<effects>> -<<set $edenshopping to 1>>You shop for the things Eden can't make or do without. Tools and medical supplies mostly.<br><br> -<<click [[Next|Shopping Centre]]>><</click>><br> -:: Eden Supplied [nobr] -<<effects>> -<<set $edenshopping to 2>><<set $edenlove += 5>> -<<if $submissive gte 1150>> -"I got these for you," you say, putting the supplies on the table. -<<elseif $submissive lte 850>> -"I did your chore for you," you say, putting the supplies on the table. -<<else>> -"I got your supplies from town," you say, putting the supplies on the table. -<</if>> -<br><br> -"Good job," Eden says. "How much were they? I'll give you the money."<br><br> -<<click [[I don't need money|Eden Supplied 2]]>><<set $phase to 0>><<set $edenlove += 1>><<set $edendom += 1>><</click>><br> -<<click [[£50|Eden Supplied 2]]>><<set $phase to 1>><</click>><br> -<<set $skulduggerydifficulty to 200>> -<<click [[£200|Eden Supplied 2]]>><<set $phase to 2>><</click>><<skulduggerydifficulty>><br> +<<widget "settings">><<nobr>> +<<if $genderdisable is "f">> +Attract both men and women <<radiobutton "$genderdisable" "none">> +| Attract only women <<radiobutton "$genderdisable" "m">> +| Attract only men <<radiobutton "$genderdisable" "f" checked>><br> +| Attract mostly women <<radiobutton "$genderdisable" 10>> +| Attract mostly men <<radiobutton "$genderdisable" 90>> +<br><br> -:: Eden Supplied 2 [nobr] -<<effects>> +<<elseif $genderdisable is "m">> +Attract both men and women <<radiobutton "$genderdisable" "none">> +| Attract only women <<radiobutton "$genderdisable" "m" checked>> +| Attract only men <<radiobutton "$genderdisable" "f">><br> +| Attract mostly women <<radiobutton "$genderdisable" 10>> +| Attract mostly men <<radiobutton "$genderdisable" 90>> +<br><br> +<<elseif $genderdisable is 90>> +Attract both men and women <<radiobutton "$genderdisable" "none">> +| Attract only women <<radiobutton "$genderdisable" "m">> +| Attract only men <<radiobutton "$genderdisable" "f">><br> +| Attract mostly women <<radiobutton "$genderdisable" 10>> +| Attract mostly men <<radiobutton "$genderdisable" 90 checked>> +<br><br> +<<elseif $genderdisable is 10>> +Attract both men and women <<radiobutton "$genderdisable" "none">> +| Attract only women <<radiobutton "$genderdisable" "m">> +| Attract only men <<radiobutton "$genderdisable" "f">><br> +| Attract mostly women <<radiobutton "$genderdisable" 10 checked>> +| Attract mostly men <<radiobutton "$genderdisable" 90>> +<br><br> -<<if $phase is 0>> -"I guess what's yours is mine anyway," <<he>> says. "Thanks though."<br><br> +<<else>> +Attract both men and women <<radiobutton "$genderdisable" "none" checked>> +| Attract only women <<radiobutton "$genderdisable" "m">> +| Attract only men <<radiobutton "$genderdisable" "f">><br> +| Attract mostly women <<radiobutton "$genderdisable" 10>> +| Attract mostly men <<radiobutton "$genderdisable" 90>> +<br><br> - <<if $bus is "edenclearing">> - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> +<</if>> +<<if $dgchance gte 0>> +Percentage of women that have penises.<br> +<<numberslider "$dgchance" $dgchance 0 100 1>><br><br> +<<else>> +Percentage of women that have penises.<br> +<<numberslider "$dgchance" 0 0 100 1>><br><br> +<</if>> -<<elseif $phase is 1>> +<<if $cbchance gte 0>> +Percentage of men that have vaginas.<br> +<<numberslider "$cbchance" $cbchance 0 100 1>><br><br> +<<else>> +Percentage of men that have vaginas.<br> +<<numberslider "$cbchance" 0 0 100 1>><br><br> +<</if>> -"Sounds about right," <<he>> reaches into <<his>> pouch. "Here you go."<br><br> +<<if $whitechance isnot undefined>> +Likelihood of npcs having pale skin.<br> +<<numberslider "$whitechance" $whitechance 0 100 1>><br><br> +<<else>> +Likelihood of npcs having pale skin.<br> +<<numberslider "$whitechance" 90 0 100 1>><br><br> +<</if>> -You've gained £50.<<set $money += 5000>><br><br> +<<if $blackchance isnot undefined>> +Likelihood of npcs having dark skin.<br> +<<numberslider "$blackchance" $blackchance 0 100 1>><br><br> +<<else>> +Likelihood of npcs having dark skin.<br> +<<numberslider "$blackchance" 10 0 100 1>><br><br> +<</if>> - <<if $bus is "edenclearing">> - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> +<<if $bestialitydisable is "t">> +Enable bestiality <<radiobutton "$bestialitydisable" "f">> +| Disable bestiality <<radiobutton "$bestialitydisable" "t" checked>><br><br> <<else>> +Enable bestiality <<radiobutton "$bestialitydisable" "f" checked>> +| Disable bestiality <<radiobutton "$bestialitydisable" "t">><br><br> +<</if>> -<<skulduggerycheck>> - <<if $skulduggerysuccess is 1>> - - "Two hundred?" Eden looks annoyed. "You got ripped off." <<He>> reaches into <<his>> pouch. "Still, worth me not doing it. Here you go."<br><br> - -You've gained £200.<<set $money += 20000>><br><br> - - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> - <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> - <</if>> - - <<if $bus is "edenclearing">> - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> - - <<else>> - - "I'm not gonna fall for that," <<he>> says. "You can pay out of your own pocket."<br><br> - - - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> - <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> - <</if>> - - <<if $bus is "edenclearing">> - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - <<else>> - <<click [[Next|Eden Cabin]]>><<endevent>><</click>><br> - <</if>> - - <</if>> +<<if $swarmdisable is "t">> +Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f">> +| Disable swarms <<radiobutton "$swarmdisable" "t" checked>><br><br> +<<else>> +Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f" checked>> +| Disable swarms <<radiobutton "$swarmdisable" "t">><br><br> +<</if>> +<<if $parasitedisable is "t">> +Enable parasites <<radiobutton "$parasitedisable" "f">> +| Disable parasites <<radiobutton "$parasitedisable" "t" checked>><br><br> +<<else>> +Enable parasites <<radiobutton "$parasitedisable" "f" checked>> +| Disable parasites <<radiobutton "$parasitedisable" "t">><br><br> +<</if>> +<<if $slimedisable is "t">> +Enable slimes <<radiobutton "$slimedisable" "f">> +| Disable slimes <<radiobutton "$slimedisable" "t" checked>><br><br> +<<else>> +Enable slimes <<radiobutton "$slimedisable" "f" checked>> +| Disable slimes <<radiobutton "$slimedisable" "t">><br><br> <</if>> +<<if $voredisable is "t">> +Enable vore <<radiobutton "$voredisable" "f">> +| Disable vore <<radiobutton "$voredisable" "t" checked>><br><br> +<<else>> +Enable vore <<radiobutton "$voredisable" "f" checked>> +| Disable vore <<radiobutton "$voredisable" "t">><br><br> +<</if>> -:: Clearing Weeding [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> +<<if $tentacledisable is "t">> +Enable tentacles <<radiobutton "$tentacledisable" "f">> +| Disable tentacles <<radiobutton "$tentacledisable" "t" checked>><br><br> +<<else>> +Enable tentacles <<radiobutton "$tentacledisable" "f" checked>> +| Disable tentacles <<radiobutton "$tentacledisable" "t">><br><br> +<</if>> -You get on your hands and knees and start tugging up weeds at their roots. Some of them are really stuck in there.<<physique6>><<set $edengarden += 1>><br><br> +<<if $analdisable is "t">> +Enable anal <<radiobutton "$analdisable" "f">> +| Disable anal <<radiobutton "$analdisable" "t" checked>><br><br> +<<else>> +Enable anal <<radiobutton "$analdisable" "f" checked>> +| Disable anal <<radiobutton "$analdisable" "t">><br><br> +<</if>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<if $rng gte 51 and $tentacledisable is "f" and $hallucinations gte 2>> - The vines around you animated into life. You try to stand but they wrap around your wrists, forcing you to remain on your knees.<br><br> - - <<click [[Next|Clearing Weeding Tentacles]]>><<set $molestationstart to 1>><</click>><br> - <<else>> - <<eden>><<person1>>Eden creeps up behind you, making you jump in fright. <<He>> leans on your back, preventing you from standing up. "Why don't you stay right there," <<he>> says, reaching around you and fondling your <<groinstop>><br><br> - - <<click [[Let Eden continue|Clearing Fondle]]>><<set $edenlove += 1>><<set $submissive += 1>><<set $edendom += 1>><</click>><<garousal>><br> - <<click [[Shove Eden off|Clearing Shove]]>><<set $edenlove -= 1>><<set $submissive -= 1>><<set $edendom -= 1>><</click>><br> - - <</if>> - <<else>> - - You work for a few hours. You stand back to admire the result. It looks much better than when you started.<br><br> - - <<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> - - - <</if>> +<<if $transformdisable is "t">> +Enable transformations <<radiobutton "$transformdisable" "f">> +| Disable transformations <<radiobutton "$transformdisable" "t" checked>><br><br> +<<else>> +Enable transformations <<radiobutton "$transformdisable" "f" checked>> +| Disable transformations <<radiobutton "$transformdisable" "t">><br><br> +<</if>> -:: Clearing Weeding Tentacles [nobr] -<<set $outside to 1>><<set $location to "cabin">> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 4>> -<<set $tentaclehealth to 15>> -<<tentaclestart>> -<<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">> -<<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">> -<<set $timer to 50>> +<<if $hirsutedisable is "f">> +Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f" checked>> +| Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t">><br><br> +<<else>> +Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f">> +| Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t" checked>><br><br> <</if>> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> +Maximum player character breast size. Breasts already above this size won't shrink.<br> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Clearing Weeding Tentacles Finish]]>><</click>></span><<nexttext>> -<<elseif $timer lte 0>> -<span id="next"><<click [[Next|Clearing Weeding Tentacles Finish]]>><</click>></span><<nexttext>> +<<if $breastsizemax is 0>> +| Flat <<radiobutton "$breastsizemax" 0 checked>> +<<else>> +| Flat <<radiobutton "$breastsizemax" 0>> +<</if>> +<<if $breastsizemax is 1>> +| Budding <<radiobutton "$breastsizemax" 1 checked>> <<else>> -<span id="next"><<click [[Next|Clearing Weeding Tentacles]]>><</click>></span><<nexttext>> +| Budding <<radiobutton "$breastsizemax" 1>> +<</if>> +<<if $breastsizemax is 2>> +| Tiny <<radiobutton "$breastsizemax" 2 checked>> +<<else>> +| Tiny <<radiobutton "$breastsizemax" 2>> +<</if>> +<<if $breastsizemax is 3>> +| Small <<radiobutton "$breastsizemax" 3 checked>> +<<else>> +| Small <<radiobutton "$breastsizemax" 3>> +<</if>> +<<if $breastsizemax is 4>> +| Pert <<radiobutton "$breastsizemax" 4 checked>> +<<else>> +| Pert <<radiobutton "$breastsizemax" 4>> +<</if>> +<<if $breastsizemax is 5>> +| Modest <<radiobutton "$breastsizemax" 5 checked>> +<<else>> +| Modest <<radiobutton "$breastsizemax" 5>> +<</if>> +<<if $breastsizemax is 6>> +| Full <<radiobutton "$breastsizemax" 6 checked>> +<<else>> +| Full <<radiobutton "$breastsizemax" 6>> +<</if>> +<<if $breastsizemax is 7>> +| Large <<radiobutton "$breastsizemax" 7 checked>> +<<else>> +| Large <<radiobutton "$breastsizemax" 7>> +<</if>> +<<if $breastsizemax is 8>> +| Ample <<radiobutton "$breastsizemax" 8 checked>> +<<else>> +| Ample <<radiobutton "$breastsizemax" 8>> +<</if>> +<<if $breastsizemax is 9>> +| Massive <<radiobutton "$breastsizemax" 9 checked>> +<<else>> +| Massive <<radiobutton "$breastsizemax" 9>> +<</if>> +<<if $breastsizemax is 10>> +| Huge <<radiobutton "$breastsizemax" 10 checked>> +<<else>> +| Huge <<radiobutton "$breastsizemax" 10>> +<</if>> +<<if $breastsizemax is 11>> +| Gigantic <<radiobutton "$breastsizemax" 11 checked>> +<<else>> +| Gigantic <<radiobutton "$breastsizemax" 11>> +<</if>> +<<if $breastsizemax is 12>> +| Enormous <<radiobutton "$breastsizemax" 12 checked>> +<<else>> +| Enormous <<radiobutton "$breastsizemax" 12>> <</if>> +<br><br> -:: Clearing Weeding Tentacles Finish [nobr] -<<effects>> -The roots lose interest in you, and disappear into the soil. <<tearful>> you untangle yourself from the plants and vines surrounding you. -<<clotheson>> -<<endcombat>> -You step back and look at the result. The plot is in a much better state, at least.<br><br> -<<click [[Next|Eden Clearing]]>><</click>><br> -:: Clearing Fondle [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> -<<if $lowertype isnot "naked">> - <<if $skirt is 1>> - <<if $undertype is "chastity">> - <<He>> reaches beneath your $lowerclothes and starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." - <<else>> - <<He>> reaches beneath your $lowerclothes and starts touching you directly. - <</if>> - <<else>> - <<if $undertype is "chastity">> - <<He>> reaches beneath your $lowerclothes and starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." - <<else>> - <<He>> reaches into your $lowerclothes and starts touching you directly. - <</if>> - <</if>> -<<elseif $undertype isnot "naked" and $undertype isnot "chastity">> -<<He>> reaches into your $underclothes and starts touching you directly. -<<elseif $undertype is "chastity">> -<<He>> starts probing your $underclothes. "You're such a little slut I bet I can make you cum even with this thing on." +<<if $tipdisable is "t">> +Enable hints and tips <<radiobutton "$tipdisable" "f">> +| Disable tips <<radiobutton "$tipdisable" "t" checked>><br><br> <<else>> -<<He>> continues to stroke and fondle your <<genitalsstop>> +Enable hints and tips <<radiobutton "$tipdisable" "f" checked>> +| Disable tips <<radiobutton "$tipdisable" "t">><br><br> <</if>> -<br><br> -"I've heard that sexual fluids are good for plants," <<he>> says. "I like the idea anyway. Let's test it. -<<if $arousal gte 8000>> -You're wet already so this won't take long." -<<else>> -Just relax and let me work." -<</if>> -<br><br> -<<if $penisexist is 1>> -<<He>> holds your <<penis>> in <<his>> palm while running <<his>> thumb up and down your length. <<He>> sometimes alternates to rubbing the head with a fast, circular motion. - <<if $penilevirginity gte 1>> - "I'm saving your virginity for a special occasion." <<He>> plays with your prepuce to. "But knowing me I'll take it before then. It's not my fault you look so tasty." - <</if>> -<<else>> -<<He>> gently inserts a finger into your <<pussycomma>> but doesn't go very deep. <<His>> thumb rubs your clit with a fast, circular motion. - - <<if $vaginalvirginity gte 1>> - "I'm saving your virginity for a special occasion." <<He>> prods your hymen. "But knowing me I'll take it before then. It's not my fault you look so tasty." - <</if>> -<</if>> -<br><br> -<<set $arousal += 10000>> -<<orgasmpassage>> -"Good <<girlcomma>> give these plants a nice drink," <<he>> says as your body convulses. <<He>> holds you firm in place, making sure your fluids land on the soil. <<He>> kisses you on the cheek as your orgasm subsides. "That wasn't so bad, was it?" <<tearful>> you struggle to your feet. Eden is gone.<br><br> -The plot looks tidier at least.<br><br> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> -:: Clearing Shove [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> -You shove Eden away from you and stand up. "What's the matter?" <<he>> smiles. "I was just rewarding you for the work you've done out here." <<He>> pats your head.<br><br> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> +<</nobr>><</widget>> -:: Clearing Mushrooms [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> +:: Settings [nobr] +<<settings>><br><br> -Though you've no doubt you'd have more luck finding mushrooms in the forest proper, there's still room for fungi to grow in the clearing. You search at the base of tree stumps and the large trees growing at the outskirts of the clearing.<br><br> -<<set $edenshrooms += 1>> +<<click [[Next|Bedroom]]>><</click>><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure)>> - <<if $rng gte 81>> - <<set $wolfbuild += 1>> - After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel angry for no discernable reason. You hope all the mushrooms you gathered are safe.<br><br> - - <<click [[Next|Eden Clearing]]>><</click>><br> - <<elseif $rng gte 41>> - <<set $druggedtimer += 120>><<set $drugged to 1>> - After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel lightheaded. You hope all the mushrooms you gathered are safe.<br><br> - - <<click [[Next|Eden Clearing]]>><</click>><br> - <<else>> - <<set $druggedtimer += 120>><<set $drunk to 1>> - After an hour you realise you've gathered quite a haul. Eden should be happy, but you feel oddly warm. You hope all the mushrooms you gathered are safe.<br><br> - - <<click [[Next|Eden Clearing]]>><</click>><br> - <</if>> - <<else>> - - After an hour you realise you've gathered quite a haul. Eden should be happy.<br><br> - - - <<click [[Next|Eden Clearing]]>><</click>><br> - <</if>> +:: Rear Playground Dog [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "dog">> +<<endif>> -:: Clearing Debris [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> -<<if $edenspring is 0>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -You pick up the net you assume is meant for this purpose and start fishing the debris from the spring. It's so messy you don't know where to start, but you leave the spring a little clearer than you found it. -<<elseif $edenspring is 1>> -You haul out the larger branches that have sunk to the bottom of the spring. -<<elseif $edenspring is 2>> -You use the net to guide the floating branches to the edge, where you can remove them with ease. -<<else>> -You skoop up the twigs with the net. When you're done, the spring is crystal clear. -<</if>> -<<physique3>><br><br> -<<set $edenspring += 1>> -<<click [[Next|Eden Clearing]]>><<endevent>><</click>><br> -:: Clearing Spring [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> +<<stateman>><br> +<br> +<<actionsman>> + -<<uppernaked>><<lowernaked>><<undernaked>> -<<if $phase lte 0>> -The cliff face curves around the spring, hiding you from the rest of the clearing. You undress and slip into the cool water. You lie back, close your eyes, and relax.<<wash>><br><br> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Rear Playground Dog Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Rear Playground Dog Finish]]>><</click>></span><<nexttext>> <<else>> +<span id="next"><<click [[Next|Rear Playground Dog]]>><</click>></span><<nexttext>> +<</if>> -You lie back, close your eyes, and relax.<<wash>><br><br> -<</if>> +:: Rear Playground Dog Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<effects>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (9900 - $allure) and $edenlust gte 26>> - - <<eden>><<person1>>You're disturbed by a whistling. You open your eyes in alarm. Eden stands at the edge of the spring, next to your clothes. <<covered>> "I don't bother keeping this place clear any more," <<he>> says as <<he>> undresses. "It's so much work. I'm glad you feel differently though." <<He>> jumps in, splashing you.<br><br> - - <<He>> emerges behind you and wraps <<his>> arms around your waist. "There's something else you can do for me." <<He>> licks your cheek.<br><br> - - <<click [[Push away|Clearing Spring Push]]>><<set $edenlove -= 1>><<set $edendom -= 1>><</click>><br> - <<click [[Let Eden have you|Clearing Spring Sex]]>><<set $sexstart to 1>><<set $edenlove += 1>><<set $edendom += 1>><</click>><<promiscuous1>><br> - - <<else>> - -<<click [[Stay in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> -<<click [[Masturbate|Clearing Spring Masturbation]]>><<set $masturbationstart to 1>><</click>><br> -<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> - - <</if>> +<<if $enemyarousal gte $enemyarousalmax>> -:: Clearing Spring Push [nobr] -<<set $outside to 1>><<set $location to "cabin">><<effects>> -You press your hand against <<his>> face and push <<him>> away. +<<beastejaculation>> -<<if $edenlove - $edenlust gte 1>> -"You wanna be like that?" <<he>> says. "Fine. Don't forget who looks after you though. You should show more respect." <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> +Satisfied, the dog bounds away from you. +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> +<<endcombat>> -<<click [[Stay in the spring|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> -<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> +<<playground>> -<<else>> -<<He>> swats your arm away and pulls you into <<himstop>><br><br> -<<click [[Next|Clearing Spring Sex]]>><<set $molestationstart to 1>><</click>><br> -<</if>> +<<elseif $enemyhealth lte 0>> +The dog whimpers and flees. + +<<tearful>> you rise to your feet.<br><br> + +<<clotheson>> +<<endcombat>> + + + +<<playground>> -:: Clearing Spring Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 100>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>> -<<promiscuity1>> -<<if $penis is "clothed">> -<<set $penis to 0>> -<</if>> -<<if $vagina is "clothed">> -<<set $vagina to 0>> -<</if>> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyhealth to 600>><<set $enemyhealthmax to 600>><<set $enemyanger += 50>> -<<endif>> -<<effects>> -<<effectsman>><<man>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +:: Park Tunnel [nobr] +<<effects>><<set $outside to 0>> +<<set $parktunnelintro to 1>> +You search for the old tunnel you read about. You find it behind an outbuilding, obscured by trees and moss. You peer into the dark, and see a distant light at the end. You walk through and try to ignore the damp smell, until you emerge back into the light. You're in the park.<br><br> -<<if $finish is 1>> -<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Clearing Spring Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Clearing Spring Sex]]>><</click>></span><<nexttext>> -<</if>> +<<parkquick>> -:: Clearing Spring Sex Finish [nobr] -<<set $outside to 0>><<set $location to "cabin">><<effects>> +:: School Drain [nobr] +<<effects>><<set $outside to 0>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>><<set $edenlust -= 20>> +<<set $schooldrainintro to 1>> -"You're extra wet now," <<he>> laughs. <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> +There's a shaft hidden beneath the rubber flooring that should lead to the town's storm drain system. You peel back the floor and open the hatch, before climbing down into the dark. The sound of running water grows stronger.<br><br> +<<click [[Next|Commercial Drain]]>><</click>><br> -<<endcombat>> +:: Underground Lake2 [nobr] +<<set $outside to 0>><<set $location to "underground">><<effects>> -<<elseif $enemyhealth lte 0>> -"You ungrateful slut," <<he>> says. "Maybe I should just fucking drown you!" <<He>> winces and holds <<his>> side. "I need to get something for this."<br><br> -<<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before stumbling back to the cabin.<br><br> +The current sucks you underwater. After a few moments, the darkness gives way to light, and you are pushed upwards. You struggle further up, and emerge into the $daystate.<br><br> -<<endcombat>> -<<elseif $finish is 1>> +<<click [[Next|Sea]]>><</click>><br> -"Did I interrupt your bath?" <<he>> says. "You're so cute." <<He>> swims to the shore and climbs out. <<He>> doesn't bother dressing before walking back to the cabin.<br><br> +:: Hospital Journey Home [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<endcombat>> -<</if>> -<br><br> -<<click [[Stay in the spring|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> -<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> +<<if $baileyhospital gte 2>><<set $baileyhospital += 1>> -:: Cabin Settings [nobr] -<<settings>> +<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "This is the last time I'm picking you up like this. I've already wasted enough time." The journey home is uneventful.<br><br> +<<elseif $baileyhospital gte 1>><<set $baileyhospital += 1>> +<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "You need to be more careful. Next time you might not be so lucky." The journey home is uneventful.<br><br> -<<click [[Back|Eden Cabin]]>><</click>><br> +<<else>><<set $baileyhospital to 1>> +<<bailey>><<person1>>Bailey waits for you beside <<his>> car. "I'm glad you're alright," <<he>> says. "You wouldn't believe the paperwork involved when one of you idiots goes missing. Get in." The journey home is uneventful.<br><br> -:: Widgets Masturbation Actions [widget] -<<widget "masturbationactions">><<nobr>> +<</if>> -<<if $leftarm is 0>> -Your left hand is free.<br> - <<if $penisexist gte 1>> - <<if $undertype isnot "chastity">> - <<if $leftactiondefault is "mpenisentrance">> - | <span class="sub">Fondle your penis</span> <<radiobutton "$leftaction" "mpenisentrance" checked>> - <<else>> - | <span class="sub">Fondle your penis</span> <<radiobutton "$leftaction" "mpenisentrance">> - <</if>> - <<else>> - <<if $leftactiondefault is "mchastity">> - | <span class="sub">Try to fondle your penis</span> <<radiobutton "$leftaction" "mchastity" checked>> - <<else>> - | <span class="sub">Try to fondle your penis</span> <<radiobutton "$leftaction" "mchastity">> - <</if>> - <</if>> - <</if>> +<<click [[Next (0:10)|Orphanage]]>><<endevent>><<pass10>><</click>><br> - <<if $vaginaexist gte 1>> - <<if $undertype isnot "chastity">> - <<if $leftactiondefault is "mvaginaentrance">> - | <span class="sub">Fondle your pussy</span> <<radiobutton "$leftaction" "mvaginaentrance" checked>> - <<else>> - | <span class="sub">Fondle your pussy</span> <<radiobutton "$leftaction" "mvaginaentrance">> - <</if>> - <<else>> - <<if $leftactiondefault is "mchastity">> - | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$leftaction" "mchastity" checked>> - <<else>> - | <span class="sub">Try to Fondle your pussy</span> <<radiobutton "$leftaction" "mchastity">> - <</if>> - <</if>> - <</if>> +:: Widgets Combat Effects [widget] +<<widget "combateffects">><<nobr>> - <<if $awareness gte 100>> - <<if $leftactiondefault is "mchest">> - | <span class="sub">Fondle your chest</span> <<radiobutton "$leftaction" "mchest" checked>> - <<else>> - | <span class="sub">Fondle your chest</span> <<radiobutton "$leftaction" "mchest">> +<<if $dev is 1>> + <<if $consensual is 1>> + <<if $trauma gte $traumasaved>> + <<set $trauma to ($trauma - (($trauma - $traumasaved) * (($devlevel - 6) * 0.1)))>> <</if>> <</if>> - - <<if $awareness gte 200 and $analshield isnot 1>> - <<if $leftactiondefault is "manusentrance">> - | <span class="sub">Stroke your anus</span> <<radiobutton "$leftaction" "manusentrance" checked>> - <<else>> - | <span class="sub">Stroke your anus</span> <<radiobutton "$leftaction" "manusentrance">> +<<elseif $dev is 0>> + <<if $consensual is 1>> + <<if $trauma gte $traumasaved>> + <<set $trauma to $trauma - ($trauma - $traumasaved)>> <</if>> <</if>> - +<</if>> +<<if $rapetrait gte 1>> + <<if $trauma gte $traumasaved>> + <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> + <</if>> +<</if>> +<<if $bestialitytrait gte 1 and $enemytype is "beast">> + <<if $trauma gte $traumasaved>> + <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> + <</if>> +<</if>> +<<if $tentacletrait gte 1 and $enemytype is "tentacles">> + <<if $trauma gte $traumasaved>> + <<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>> + <</if>> +<</if>> +<<if $trauma gte $traumasaved>> +<<set $traumagain += ($trauma - $traumasaved)>> <</if>> +<<if $trauma lte 0>> +<<set $traumasaved to 0>> +<<else>> +<<set $traumasaved to $trauma>> +<</if>> - -<<if $leftarm is "mpenisentrance">> -You hold your <<penis>> in your left hand.<br> - - <<if $leftactiondefault is "mpenisglans">> -| <span class="sub">Fondle the glans</span> <<radiobutton "$leftaction" "mpenisglans" checked>> - <<else>> -| <span class="sub">Fondle the glans</span> <<radiobutton "$leftaction" "mpenisglans">> +<<if $sciencetrait gte 1>> + <<if $pain gte $painsaved>> + <<set $pain to ($pain - (($pain - $painsaved) * ($sciencetrait / 10)))>> <</if>> - - <<if $leftactiondefault is "mpenisshaft">> -| <span class="sub">Rub the shaft</span> <<radiobutton "$leftaction" "mpenisshaft" checked>> - <<else>> -| <span class="sub">Rub the shaft</span> <<radiobutton "$leftaction" "mpenisshaft">> +<</if>> +<<set $painsaved to $pain>> + +<<if $orgasmtrait gte 1>> + <<if $arousal gte $arousalsaved>> +<<set $arousal to ($arousal - (($arousal - $arousalsaved) * 0.4))>> <</if>> - - <<if $leftactiondefault is "mpenisstop">> -| Move your hand away <<radiobutton "$leftaction" "mpenisstop" checked>> - <<else>> -| Move your hand away <<radiobutton "$leftaction" "mpenisstop">> - <</if>> +<</if>> +<<set $arousalsaved to $arousal>> +<<if $stress gte $stresssaved>> +<<set $stressgain += ($stress - $stresssaved)>> <</if>> +<<if $stress lte 0>> +<<set $stresssaved to 0>> +<<else>> +<<set $stresssaved to $stress>> +<</if>> -<<if $leftarm is "mvaginaentrance">> -You rub your <<pussy>> with your left hand.<br> - <<if $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> - <<if $leftactiondefault is "mvagina">> - | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "mvagina" checked>> - <<else>> - | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "mvagina">> - <</if>> - <</if>> - - <<if $leftactiondefault is "mvaginaclit">> -| <span class="sub">Play with your clit</span> <<radiobutton "$leftaction" "mvaginaclit" checked>> - <<else>> -| <span class="sub">Play with your clit</span> <<radiobutton "$leftaction" "mvaginaclit">> - <</if>> - - <<if $leftactiondefault is "mvaginastop">> -| Move your hand away <<radiobutton "$leftaction" "mvaginastop" checked>> - <<else>> -| Move your hand away <<radiobutton "$leftaction" "mvaginastop">> - <</if>> -<</if>> -<<if $leftarm is "mvagina">> -You tease your <<pussy>> with your left hand.<br> - <<if $leftactiondefault is "mvaginatease">> -| <span class="sub">Tease</span> <<radiobutton "$leftaction" "mvaginatease" checked>> - <<else>> -| <span class="sub">Tease</span> <<radiobutton "$leftaction" "mvaginatease">> - <</if>> - <<if $leftactiondefault is "mvaginastop">> -| Move your hand away <<radiobutton "$leftaction" "mvaginastop" checked>> - <<else>> -| Move your hand away <<radiobutton "$leftaction" "mvaginastop">> - <</if>> -<</if>> -<<if $leftarm is "manusentrance">> -You tease your anus with your left hand.<br> - <<if $loweranusexposed gte 1 and $underanusexposed gte 1>> - <<if $leftactiondefault is "manus">> - | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "manus" checked>> - <<else>> - | <span class="sub">Push a finger in</span> <<radiobutton "$leftaction" "manus">> - <</if>> +<</nobr>><</widget>> + +:: Widgets Dance Speech [widget] +<<widget "dancespeech">><<nobr>> +<<set $rng to random(1, 100)>> +<<if $audience is 1>> +<<person1>><<He>> shouts. +<<elseif $audience is 2>> + <<if $rng gte 51>> + The <<person1>><<person>> shouts. + <<else>> + The <<person2>><<person>> shouts. <</if>> - - <<if $leftactiondefault is "manusrub">> -| <span class="sub">Tease your anus</span> <<radiobutton "$leftaction" "manusrub" checked>> +<<elseif $audience is 3>> + <<if $rng gte 71>> + The <<person1>><<person>> shouts. + <<elseif $rng gte 41>> + The <<person2>><<person>> shouts. <<else>> -| <span class="sub">Tease your anus</span> <<radiobutton "$leftaction" "manusrub">> + The <<person3>><<person>> shouts. <</if>> - - <<if $leftactiondefault is "manusstop">> -| Move your hand away <<radiobutton "$leftaction" "manusstop" checked>> +<<elseif $audience gte 4>> + <<if $rng gte 71>> + A <<person1>><<person>> shouts. + <<elseif $rng gte 36>> + A <<person2>><<person>> shouts. <<else>> -| Move your hand away <<radiobutton "$leftaction" "manusstop">> - <</if>> - + A <<person3>><<person>> shouts. + <</if>> <</if>> +<<if $dancespeechselector is 1>> +<<set $dancespeechselector to 2>> +<<elseif $dancespeechselector is 2>> +<<set $dancespeechselector to 3>> +<<else>> +<<set $dancespeechselector to 1>> +<</if>> - -<<if $leftarm is "manus">> -You tease your anus with your left hand.<br> - - <<if $leftactiondefault is "manustease">> -| <span class="sub">Tease</span> <<radiobutton "$leftaction" "manustease" checked>> +<<if $audience isnot 0>> +<<if $dancespeechselector is 1>> +<<set $rng to random(1, 100)>> + <<if $dancespeech is "cop">> + <<if $rng gte 76>> + "I bet you love being groped." + <<elseif $rng gte 51>> + "Aww, I think <<pshes>> shy." + <<elseif $rng gte 26>> + "You can't display yourself like this without people wanting a taste." + <<else>> + "You like being fondled, don't you." + <</if>> + <<elseif $dancespeech is "struggle">> + <<if $rng gte 76>> + "I love it when they struggle." + <<elseif $rng gte 51>> + "Come on! Take it off!" + <<elseif $rng gte 26>> + "Hurry up and strip, I don't have all day." + <<else>> + "Don't be a tease, let's see some skin." + <</if>> + <<elseif $dancespeech is "strip">> + <<if $rng gte 76>> + "I bet you wish you had something to cover up with." + <<elseif $rng gte 51>> + "<<pShe>> looks better with less clothes." + <<elseif $rng gte 26>> + "You must be a massive perv to strip in front of strangers." + <<else>> + "Getting stripped on stage, you have no dignity." + <</if>> + <<elseif $dancespeech is "dance">> + <<if $danceskill gte 800>> + <<if $rng gte 76>> + "This <<girl>> can really move." + <<elseif $rng gte 51>> + "<<pShe>> really knows how to show it all off." + <<elseif $rng gte 26>> + "You're a fantastic dancer." + <<else>> + "Think <<pshe>> fucks as well as <<pshe>> dances?" + <</if>> + <<elseif $danceskill gte 400>> + <<if $rng gte 76>> + "You'd almost be worth watching even if you weren't hot." + <<elseif $rng gte 51>> + "This <<girl>> ain't a bad dancer." + <<elseif $rng gte 26>> + "Love watching these sluts shake their assets around." + <<else>> + "I bet <<pshes>> loving the attention." + <</if>> + <<elseif $danceskill gte 200>> + <<if $rng gte 76>> + "You can keep to a rhythm, at least." + <<elseif $rng gte 51>> + "<<pHer>> dancing is so boring." + <<elseif $rng gte 26>> + "Stop dancing and do something lewd." + <<else>> + "You can't really dance <<bitchstop>> You might be an acceptable fucktoy." + <</if>> + <<else>> + <<if $rng gte 76>> + "I could do a better job than this <<bitchstop>> I have some dignity though." + <<elseif $rng gte 51>> + "Where'd this slut learn to dance? The zoo?" + <<elseif $rng gte 26>> + "They must let anyone up there." + <<else>> + "You'd be pretty hot if it weren't for the awful dancing." + <</if>> + <</if>> <<else>> -| <span class="sub">Tease</span> <<radiobutton "$leftaction" "manustease">> - <</if>> - - <<if $penisexist is 1>> - <<if $leftactiondefault is "manusprostate">> - | <span class="sub">Tease your prostate</span> <<radiobutton "$leftaction" "manusprostate" checked>> + <<if $rng gte 76>> + "You must be a right slut to get up on stage like that." + <<elseif $rng gte 51>> + "You're pretty hot <<girlcomma>> but I bet you know that." + <<elseif $rng gte 26>> + "I think this <<bitch>> is in need of a good seeing to." <<else>> - | <span class="sub">Tease your prostate</span> <<radiobutton "$leftaction" "manusprostate">> + "Do something naughty." <</if>> <</if>> - - <<if $leftactiondefault is "manusstop">> -| Move your hand away <<radiobutton "$leftaction" "manusstop" checked>> - <<else>> -| Move your hand away <<radiobutton "$leftaction" "manusstop">> - <</if>> - -<</if>> - - - -<<if $upperexposed lte 1>> - <<if $leftactiondefault is "mupper">> - | Displace your $upperclothes <<radiobutton "$leftaction" "mupper" checked>> - <<else>> - | Displace your $upperclothes <<radiobutton "$leftaction" "mupper">> +<<elseif $dancespeechselector is 2>> +<<set $rng to random(1, 100)>> + <<if $rng gte 51>> + <<if $uppertype is "naked">> + <<if $breastsize lte 2>> + <<if $playergenderappearance is "m">> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Imagine that sleek chest of <<pher>> being fondled from all angles." + <<elseif $rng gte 51>> + "I wanna lick the sweat off his chest." + <<elseif $rng gte 26>> + "He must like being exposed in front of a crowd." + <<else>> + "I bet you love having your nipples toyed with." + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Your chest is so sleek, I'd think you a boy if I didn't know better." + <<elseif $rng gte 51>> + "Small tits are delicious." + <<elseif $rng gte 26>> + "Such small boobs must make dancing easier." + <<else>> + "I bet you love having your nipples toyed with." + <</if>> + <</if>> + <<elseif $breastsize lte 5>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Nice tits." + <<elseif $rng gte 51>> + "Those are some nicely shaped breasts. You should be proud." + <<elseif $rng gte 26>> + "<<pHer>> exposed tits really add to the dance." + <<else>> + "<<pShes>> so confident, exposing <<pher>> breasts like that." + <</if>> + <<elseif $breastsize lte 8>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "I wonder what those breasts feel like." + <<elseif $rng gte 51>> + "I bet your tits make great pillows." + <<elseif $rng gte 26>> + "You're such a slut, shaking your tits around like this." + <<else>> + "I bet your tits taste wonderful." + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Shake those udders!" + <<elseif $rng gte 51>> + "Dancing with tits that big must be difficult." + <<elseif $rng gte 26>> + "Those huge tits are mesmerising." + <<else>> + "Those breasts were made to be shown off." + <</if>> + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Take your $upperclothes off, <<girls>> like you don't need clothes anyway." + <<elseif $rng gte 51>> + "Let's see some more skin." + <<elseif $rng gte 26>> + "Are you some sort of prude? Take your $upperclothes off." + <<else>> + "Strip your $upperclothes, I wanna see your chest." + <</if>> + <</if>> + <<elseif $rng gte 1>> + <<if $lowertype is "naked">> + <<if $undertype is "naked">> + <<if $penisexist is 1>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Look at <<pher>> <<penis>> flop around!" + <<elseif $rng gte 51>> + "What's it like having your <<penis>> out in front of all these strangers?" + <<elseif $rng gte 26>> + "You've such a cute <<peniscomma>> I want to taste it." + <<else>> + "I bet you love having your <<penis>> ogled." + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "You love showing off your <<pussycomma>> don't you." + <<elseif $rng gte 51>> + "What's it like having your <<pussy>> out in front of all these strangers?" + <<elseif $rng gte 26>> + "You've such a cute <<pussycomma>> I want to taste it." + <<else>> + "I bet you love having your <<pussy>> ogled." + <</if>> + <</if>> + <<elseif $undertype is "chastity">> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Where's your master keep the key?" + <<elseif $rng gte 51>> + "Nice belt. Are you being punished for being a slut?" + <<elseif $rng gte 26>> + "<<pShes>> locked up tight." + <<else>> + "I bet you're aching for someone to rip that belt off and fuck you senseless." + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "I wonder what <<pher>> $underclothes smell like." + <<elseif $rng gte 51>> + "Hey <<bitchcomma>> chuck us your $underclothes." + <<elseif $rng gte 26>> + "Those $underclothes don't conceal much." + <<else>> + "<<pShes>> so exposed, I love it." + <</if>> + <</if>> + <<else>> + <<if $skirt is 1>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Give us a peak beneath your skirt." + <<elseif $rng gte 51>> + "Twirl faster <<girlcomma>> lets see that skirt flare." + <<elseif $rng gte 26>> + "I love it when they dance in skirts." + <<else>> + "Let me get closer, I want to look up <<pher>> skirt." + <</if>> + <<else>> + <<set $rng to random(1, 100)>> + <<if $rng gte 76>> + "Take those $lowerclothes off <<girlstop>>" + <<elseif $rng gte 51>> + "I bet you aren't wearing underwear. Prove me wrong." + <<elseif $rng gte 26>> + "You must be getting warm with all that movement, why not take off your $lowerclothes?" + <<else>> + "Those $lowerclothes are cute, but you'd be cuter without them." + <</if>> + <</if>> + <</if>> <</if>> -<</if>> - -<<if $lowerexposed lte 1>> - <<if $leftactiondefault is "mlower">> - | Displace your $lowerclothes <<radiobutton "$leftaction" "mlower" checked>> +<<else>> +<<set $rng to random(1, 100)>> + <<if $audienceexcitement gte 100>> + <<if $audiencearousal gte 100>> + "You're an angel <<girlstop>> Have you come down for a rough fucking?" + <<elseif $audiencearousal gte 80>> + "I want to fuck <<phim>> but don't want to interrupt <<pher>> dance." + <<elseif $audiencearousal gte 60>> + "<<pShes>> the perfect <<girlstop>>" + <<elseif $audiencearousal gte 40>> + "<<pShes>> so beautiful." + <<elseif $audiencearousal gte 20>> + "I wonder if <<pshes>> for sale." + <<else>> + "<<pShes>> so graceful, I'm entranced." + <</if>> + <<elseif $audienceexcitement gte 81>> + <<if $audiencearousal gte 100>> + "<<pShes>> so lovely, I don't think I can hold back." + <<elseif $audiencearousal gte 80>> + "I want <<phim>> all to myself." + <<elseif $audiencearousal gte 60>> + "More! Show us more!" + <<elseif $audiencearousal gte 40>> + "I bet you know lewder moves than this." + <<elseif $audiencearousal gte 20>> + "I don't think you're as innocent as you look." + <<else>> + "<<pShes>> a lot better than the usual sluts we get here." + <</if>> + <<elseif $audienceexcitement gte 61>> + <<if $audiencearousal gte 100>> + "This <<girl>> needs a good fuck." + <<elseif $audiencearousal gte 80>> + "I wonder how much <<pshe>> is." + <<elseif $audiencearousal gte 60>> + "You're pretty hot, <<girlstop>>" + <<elseif $audiencearousal gte 40>> + "Damn, I need to get me a <<girl>> like this." + <<elseif $audiencearousal gte 20>> + "Shake that <<bottom>> for me!" + <<else>> + "This <<girl>> is pretty good." + <</if>> + <<elseif $audienceexcitement gte 41>> + <<if $audiencearousal gte 100>> + "Anyone else feel like dragging <<phim>> off the stage and giving <<phim>> a good fucking?" + <<elseif $audiencearousal gte 80>> + "Really wish I could afford this slut." + <<elseif $audiencearousal gte 60>> + "I bet <<pshes>> an easy fuck." + <<elseif $audiencearousal gte 40>> + "<<pShes>> pretty cool, I guess." + <<elseif $audiencearousal gte 20>> + "Where can I get me a <<bitch>> like this?" + <<else>> + "You can dance, but how about you show us a bit more?" + <</if>> + <<elseif $audienceexcitement gte 21>> + <<if $audiencearousal gte 100>> + "I got something for you, <<bitchstop>>" <<He>> gestures at <<his>> crotch. + <<elseif $audiencearousal gte 80>> + "I really want to see <<phim>> get ravaged." + <<elseif $audiencearousal gte 60>> + "Do you think <<pshe>> would be cheap to fuck?" + <<elseif $audiencearousal gte 40>> + "Dance harder, let's see some sweat." + <<elseif $audiencearousal gte 20>> + "Do something lewder." + <<else>> + "That other <<girl>> was better." + <</if>> <<else>> - | Displace your $lowerclothes <<radiobutton "$leftaction" "mlower">> + <<if $audiencearousal gte 100>> + "<<pShe>> can't dance for shit, but I'd fuck <<pher>> brains out anyway." + <<elseif $audiencearousal gte 80>> + "It's always funny when these pretty <<girls>> think they can dance." + <<elseif $audiencearousal gte 60>> + "<<pShe>> can't dance, but at least <<pshes>> hot." + <<elseif $audiencearousal gte 40>> + "<<pShes>> boring, but at least <<pshes>> cute." + <<elseif $audiencearousal gte 20>> + "Where'd that cute <<girl>> go? Put <<phim>> back on." + <<else>> + <<if $rng gte 76>> + "Where'd they find these useless sluts anyway?" + <<elseif $rng gte 51>> + "Just fuck off and let someone better on." + <<elseif $rng gte 26>> + "Who let this idiot up there?" + <<else>> + "Get off the stage, <<bitchstop>>" + <</if>> + <</if>> <</if>> <</if>> - -<<if $underexposed lte 0 and $undertype isnot "chastity">> - <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> - <<if $leftactiondefault is "munder">> - | Pull down your $underclothes <<radiobutton "$leftaction" "munder" checked>> - <<else>> - | Pull down your $underclothes <<radiobutton "$leftaction" "munder">> - <</if>> - <</if>> <</if>> +<<set $dancespeech to 0>> @@ -136846,628 +119395,244 @@ You tease your anus with your left hand.<br> -<<if $leftactiondefault is "mrest">> -| Rest <<radiobutton "$leftaction" "mrest" checked>> -<<else>> -| Rest <<radiobutton "$leftaction" "mrest">> -<</if>> - - +<</nobr>><</widget>> +:: Street Wake [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You wake up by the side of the road, leaning against a wall. A <<generate1>><<person1>><<person>> stands above you, holding a camera.<br><br> -<br><br> +<<if $exposed gte 2>> +You don't remember your predicament until you look down, and feel your face flush. <<covered>> "Oh I wouldn't worry about that," <<he>> says. "I've taken so many pictures already. Can't wait to show the <<if $pronoun is "m">>guys<<else>>girls<</if>>. Anyway, I've places to be."<<gtrauma>><<gtrauma60>><br><br> -<<if $rightarm is 0>> -Your right hand is free.<br> - <<if $penisexist gte 1>> - <<if $undertype isnot "chastity">> - <<if $rightactiondefault is "mpenisentrance">> - | <span class="sub">Fondle your penis</span> <<radiobutton "$rightaction" "mpenisentrance" checked>> - <<else>> - | <span class="sub">Fondle your penis</span> <<radiobutton "$rightaction" "mpenisentrance">> - <</if>> - <<else>> - <<if $rightactiondefault is "mchastity">> - | <span class="sub">Try to fondle your penis</span> <<radiobutton "$rightaction" "mchastity" checked>> - <<else>> - | <span class="sub">Try to fondle your penis</span> <<radiobutton "$rightaction" "mchastity">> - <</if>> - <</if>> - <</if>> +<<fameexhibitionism20>> +<<elseif $exposed gte 1>> +You don't remember your predicament until you look down, and feel your face flush. <<covered>> "Oh I wouldn't worry about that," <<he>> says. "I've taken so many pictures already. Can't wait to show the <<if $pronoun is "m">>guys<<else>>girls<</if>>. Anyway, I've places to be."<<gtrauma>><<gtrauma60>><br><br> - <<if $vaginaexist gte 1>> - <<if $undertype isnot "chastity">> - <<if $rightactiondefault is "mvaginaentrance">> - | <span class="sub">Fondle your pussy</span> <<radiobutton "$rightaction" "mvaginaentrance" checked>> - <<else>> - | <span class="sub">Fondle your pussy</span> <<radiobutton "$rightaction" "mvaginaentrance">> - <</if>> - <<else>> - <<if $rightactiondefault is "mchastity">> - | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$rightaction" "mchastity" checked>> - <<else>> - | <span class="sub">Try to fondle your pussy</span> <<radiobutton "$rightaction" "mchastity">> - <</if>> - <</if>> - <</if>> - - <<if $awareness gte 100>> - <<if $rightactiondefault is "mchest">> - | <span class="sub">Fondle your chest</span> <<radiobutton "$rightaction" "mchest" checked>> - <<else>> - | <span class="sub">Fondle your chest</span> <<radiobutton "$rightaction" "mchest">> - <</if>> - <</if>> - - <<if $awareness gte 200 and $analshield isnot 1>> - <<if $rightactiondefault is "manusentrance">> - | <span class="sub">Stroke your anus</span> <<radiobutton "$rightaction" "manusentrance" checked>> - <<else>> - | <span class="sub">Stroke your anus</span> <<radiobutton "$rightaction" "manusentrance">> - <</if>> - <</if>> - -<</if>> +<<fameexhibitionism10>> +<<else>> -<<if $rightarm is "mpenisentrance">> -You hold your <<penis>> in your right hand.<br> +"You alright? I almost called an ambulance, but I thought it might look bad," <<he>> says, giving a sheepish smile.<br><br> - <<if $rightactiondefault is "mpenisglans">> -| <span class="sub">Fondle the glans</span> <<radiobutton "$rightaction" "mpenisglans" checked>> + <<if $submissive gte 1150>> + "I-I'm fine," you say, looking at the pavement.<br><br> + <<elseif $submissive lte 850>> + "I'm fine. Stop gawking," you say.<br><br> <<else>> -| <span class="sub">Fondle the glans</span> <<radiobutton "$rightaction" "mpenisglans">> + "I'm fine," you say, not sure if you're right.<br><br> <</if>> - <<if $rightactiondefault is "mpenisshaft">> -| <span class="sub">Rub the shaft</span> <<radiobutton "$rightaction" "mpenisshaft" checked>> - <<else>> -| <span class="sub">Rub the shaft</span> <<radiobutton "$rightaction" "mpenisshaft">> - <</if>> + "Splendid. If you don't mind, I'll be on my way."<br><br> - <<if $rightactiondefault is "mpenisstop">> -| Move your hand away <<radiobutton "$rightaction" "mpenisstop" checked>> - <<else>> -| Move your hand away <<radiobutton "$rightaction" "mpenisstop">> - <</if>> -<</if>> +<</if>> +<<He>> leaves you to dust yourself off.<br><br> + <<endevent>> + <<destinationeventend>> -<<if $rightarm is "mvaginaentrance">> -You rub your <<pussy>> with your right hand.<br> - <<if $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> - <<if $rightactiondefault is "mvagina">> - | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "mvagina" checked>> - <<else>> - | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "mvagina">> - <</if>> - <</if>> - - <<if $rightactiondefault is "mvaginaclit">> -| <span class="sub">Play with your clit</span> <<radiobutton "$rightaction" "mvaginaclit" checked>> - <<else>> -| <span class="sub">Play with your clit</span> <<radiobutton "$rightaction" "mvaginaclit">> - <</if>> - - <<if $rightactiondefault is "mvaginastop">> -| Move your hand away <<radiobutton "$rightaction" "mvaginastop" checked>> - <<else>> -| Move your hand away <<radiobutton "$rightaction" "mvaginastop">> - <</if>> +:: Tutorial Flirt [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -<</if>> -<<if $rightarm is "mvagina">> -You tease your <<pussy>> with your right hand.<br> +You take <<his>> arm and hoist yourself up and against <<himcomma>> forcing <<him>> to catch you in an embrace to stop you falling. You look <<him>> in the eyes. "I feel safe now," you say.<<promiscuity1>><br><br> - <<if $rightactiondefault is "mvaginatease">> -| <span class="sub">Tease</span> <<radiobutton "$rightaction" "mvaginatease" checked>> - <<else>> -| <span class="sub">Tease</span> <<radiobutton "$rightaction" "mvaginatease">> - <</if>> +<<He>> blushes. "I-I'm glad you're alright," <<he>> says as <<he>> slowly withdraws <<his>> arms from you, making sure you're steady. "I need to get going. You be careful."<br><br> - <<if $rightactiondefault is "mvaginastop">> -| Move your hand away <<radiobutton "$rightaction" "mvaginastop" checked>> - <<else>> -| Move your hand away <<radiobutton "$rightaction" "mvaginastop">> - <</if>> -<</if>> +<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>> -<<if $rightarm is "manusentrance">> -You tease your anus with your right hand.<br> - <<if $loweranusexposed gte 1 and $underanusexposed gte 1>> - <<if $leftactiondefault is "manus">> - | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "manus" checked>> - <<else>> - | <span class="sub">Push a finger in</span> <<radiobutton "$rightaction" "manus">> - <</if>> - <</if>> - - <<if $rightactiondefault is "manusrub">> -| <span class="sub">Tease your anus</span> <<radiobutton "$rightaction" "manusrub" checked>> - <<else>> -| <span class="sub">Tease your anus</span> <<radiobutton "$rightaction" "manusrub">> - <</if>> - - <<if $rightactiondefault is "manusstop">> -| Move your hand away <<radiobutton "$rightaction" "manusstop" checked>> - <<else>> -| Move your hand away <<radiobutton "$rightaction" "manusstop">> - <</if>> +:: Tutorial Thank [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">> -<</if>> +You take <<his>> arm and <<he>> helps lift you to your feet. "Thank you," you say. "I'll be okay now." <<He>> nods and you part ways.<br><br> +<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>> -<<if $rightarm is "manus">> -You tease your anus with your right hand.<br> +:: Hospital Wait [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <<if $rightactiondefault is "manustease">> -| <span class="sub">Tease</span> <<radiobutton "$rightaction" "manustease" checked>> - <<else>> -| <span class="sub">Tease</span> <<radiobutton "$rightaction" "manustease">> - <</if>> - - <<if $penisexist is 1>> - <<if $rightactiondefault is "manusprostate">> - | <span class="sub">Tease your prostate</span> <<radiobutton "$rightaction" "manusprostate" checked>> - <<else>> - | <span class="sub">Tease your prostate</span> <<radiobutton "$rightaction" "manusprostate">> - <</if>> - <</if>> - - <<if $rightactiondefault is "manusstop">> -| Move your hand away <<radiobutton "$rightaction" "manusstop" checked>> - <<else>> -| Move your hand away <<radiobutton "$rightaction" "manusstop">> - <</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - - - - -<<if $upperexposed lte 1>> - <<if $rightactiondefault is "mupper">> - | Displace your $upperclothes <<radiobutton "$rightaction" "mupper" checked>> - <<else>> - | Displace your $upperclothes <<radiobutton "$rightaction" "mupper">> - <</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - -<<if $lowerexposed lte 1>> - <<if $rightactiondefault is "mlower">> - | Displace your $lowerclothes <<radiobutton "$rightaction" "mlower" checked>> - <<else>> - | Displace your $lowerclothes <<radiobutton "$rightaction" "mlower">> - <</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - -<<if $underexposed lte 0 and $undertype isnot "chastity">> - <<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">> - <<if $rightactiondefault is "munder">> - | Pull down your $underclothes <<radiobutton "$rightaction" "munder" checked>> - <<else>> - | Pull down your $underclothes <<radiobutton "$rightaction" "munder">> - <</if>> - <</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - - - - -<<if $rightactiondefault is "mrest">> -| Rest <<radiobutton "$rightaction" "mrest" checked>> -<<else>> -| Rest <<radiobutton "$rightaction" "mrest">> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - -<br><br> - - - - - - - - -<br><br> - - - - -<<if $arousal gte 10000>> -<<orgasmpassage>> -<<promiscuity1>> -<<set $masturbationorgasmstat += 1>> -<<set $masturbationorgasm += 1>> -<<set $purity -= 1>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - - -<<set $seconds to $seconds + 10>> -<<if $seconds gte 60>> -<<set $seconds to 0>> -<<pass1>> -<<set $masturbationtimestat += 1>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> +<</if>> +<<if $daystate is "night">> +<<pass60>><<ltiredness60>><<effects>> <</if>> - -<</nobr>><</widget>> - - -:: Widgets Masturbation Effects [widget] -<<widget "masturbationeffects">><<nobr>> +The nurse lets you stay in the waiting room until the sun rises.<br><br> -<<if $leftaction is "mupper" and $rightaction is "mupper">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> + <<if $renttime lte 0>> + <<click [[Next|Hospital Rent]]>><<pass10>><<endevent>><</click>><br> + <<elseif $crime gte 1000>> + <<click [[Next|Hospital Arrest]]>><<pass10>><<endevent>><</click>><br> + <<elseif $baileyhospital lte 2>> + <<click [[Next->Hospital Journey Home]]>><<pass10>><<endevent>><<endclick>><br> + <<else>> + <<click [[Next->Hospital front]]>><<pass10>><<endevent>><<endclick>><br> <</if>> -<<elseif $leftaction is "mupper">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> +:: Widgets Actions Pain [widget] +<<widget "actionspain">><<nobr>> +<<if $leftarm is 0>>Your left arm is free, but hurts to move.<br> + <<if $leftactiondefault is "leftstruggleweak">> +| <span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak" checked>> + <<else>> +| <span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak">> <</if>> - - - - -<<elseif $rightaction is "mupper">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> + <<if $leftactiondefault is "leftprotect">> +| <span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect" checked>> + <<else>> +| <span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect">> <</if>> +<<elseif $leftarm is "grappled">> +Your left arm is held in a painful grip.<br><br> +<<elseif $leftarm is "bound">> +Your left arm is held in a painful bind.<br><br> <</if>> +<br><br> - -<<if $leftaction is "mlower" and $rightaction is "mlower">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <</if>> - - - - -<<elseif $leftaction is "mlower">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> +<<if $rightarm is 0>>Your right arm is free, but hurts to move.<br> + <<if $rightactiondefault is "rightstruggleweak">> +| <span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak" checked>> + <<else>> +| <span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak">> <</if>> - - - - -<<elseif $rightaction is "mlower">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<if $rightactiondefault is "rightprotect">> +| <span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect" checked>> + <<else>> +| <span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect">> <</if>> +<<elseif $rightarm is "grappled">> +Your right arm is held in a painful grip.<br><br> +<<elseif $rightarm is "bound">> +Your right arm is held in a painful grip.<br><br> <</if>> +<br><br> -<<if $leftaction is "munder" and $rightaction is "munder">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>> -<<set $understate to "thighs">><<set $underexposed to 2>> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> - - - -<<elseif $leftaction is "munder">><<set $leftaction to 0>><<set $leftactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> -<<set $understate to "thighs">> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> - - - -<<elseif $rightaction is "munder">><<set $rightaction to 0>><<set $rightactiondefault to "mrest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> -<<set $understate to "thighs">> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> -<</if>> - - - - - - - - - - - -<<if $leftaction is "mchest" and $rightaction is "mchest">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $upperexposed gte 2>><<garousal20>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<else>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <</if>> - <<else>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <</if>> - <</if>> - - -<<elseif $leftaction is "mchest">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal10>> - <<if $upperexposed gte 2>><<garousal10>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<else>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <</if>> +<<if $mouthuse is 0>> +Your mouth is free, but involuntary sobs and cries prevent speaking.<br> + <<if $mouthactiondefault is "stifle">> +| Stifle <<radiobutton "$mouthaction" "stifle" checked>> <<else>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <</if>> +| Stifle <<radiobutton "$mouthaction" "stifle">> <</if>> - - -<<elseif $rightaction is "mchest">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal10>> - <<if $upperexposed gte 2>><<garousal10>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - You tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand, each brush of your fingers sending jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <<else>> - <<if $arousal gte 8000>> - You cup your <<breasts>> and tease your sensitive nipples as much as you can stand. Each brush of your fingers sends jolts of excitement through you. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> while circling your fingers around the areola, occasionally giving your nipples a little tweak. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers, feeling the lewd warmth grow. - <</if>> - <</if>> + <<if $mouthactiondefault is "letout">> +| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout" checked>> <<else>> - <<if $breastsize lte 2>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You tweak and tease them as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<elseif $breastsize lte 5>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <<else>> - <<if $arousal gte 8000>> - Your nipples stand erect against the fabric of your $upperclothes, straining for attention. You cup your <<breasts>> and play with your sensitive buds as much as you can bear. - <<elseif $arousal gte 6000>> - You fondle your <<breasts>> and tweak your nipples through your $upperclothes. - <<else>> - You stroke your <<breasts>> and rub your nipples between your fingers. It feels good, even with your $upperclothes in the way. - <</if>> - <</if>> - <</if>> +| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout">> + <</if>> <</if>> +<br><br> +<</nobr>><</widget>> +:: Widgets Effects Pain [widget] +<<widget "effectspain">><<nobr>> - -<<if $leftaction is "mchastity" and $rightaction is "mchastity">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>> -You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> - -<<elseif $leftaction is "mchastity">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>> -You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> - -<<elseif $rightaction is "mchastity">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>> -You try to dig your fingers beneath your $underclothes, but to no avail. Your <<genitals>> aches for your touch, but there's nothing you can do.<<gstress>><<gstress10>> +<<if $leftaction is "leftstruggleweak" and $rightaction is "rightstruggleweak">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggleweak">><<set $rightactiondefault to "rightstruggleweak">> +You fight through the pain and try to push them away, but have too little strength.<<brat2>> <</if>> +<<if $leftaction is "leftstruggleweak">><<set $leftaction to 0>><<set $leftactiondefault to "leftstruggleweak">> +You fight through the pain and push them with your left arm, but have too little strength.<<brat1>> +<</if>> +<<if $rightaction is "rightstruggleweak">><<set $rightaction to 0>><<set $rightactiondefault to "rightstruggleweak">> +You fight through the pain and push them with your right arm, but have too little strength.<<brat1>> +<</if>> +<<if $leftaction is "leftprotect" and $rightaction is "rightprotect">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftprotect">><<set $rightactiondefault to "rightprotect">> +You shield the tender parts of your body, protecting them from further harm. <span class="green"> - Pain</span><<meek2>><<set $pain -= 2>> +<</if>> +<<if $leftaction is "leftprotect">><<set $leftaction to 0>><<set $leftactiondefault to "leftprotect">> +You clutch a tender spot on your body with your left hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>> +<</if>> +<<if $rightaction is "rightprotect">><<set $rightaction to 0>><<set $rightactiondefault to "rightprotect">> +You clutch a tender spot on your body with your right hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>> +<</if>> -<<if $leftaction is "mpenisentrance" and $rightaction is "mpenisentrance">><<set $leftactiondefault to "mpenisglans">><<set $leftaction to 0>><<set $rightactiondefault to "mpenisglans">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "mpenisentrance">><<set $rightarm to "mpenisentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> - - <</if>> - - - -<<elseif $leftaction is "mpenisentrance">><<set $leftactiondefault to "mpenisglans">><<set $leftaction to 0>><<garousal10>><<set $leftarm to "mpenisentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> - - <</if>> - +<br> -<<elseif $rightaction is "mpenisentrance">><<set $rightactiondefault to "mpenisglans">><<set $rightaction to 0>><<garousal10>><<set $rightarm to "mpenisentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<penis>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<peniscomma>> feeling the bulge beneath your $underclothes.</span> - - <</if>> +<<if $mouthaction is "stifle">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifle">> +You try to control your breath and stifle your sobs. You're mostly successful.<<set $pain -= 1>> <span class="green"> - Pain</span> <</if>> +<<if $mouthaction is "letout">><<set $mouthaction to 0>><<set $mouthactiondefault to "letout">> +You don't hold back your tears. Your sobs are punctuated by cries and whimpers.<<meek1>><<lstress10>><span class="green"> - Stress</span> +<</if>> @@ -137476,153 +119641,91 @@ You try to dig your fingers beneath your $underclothes, but to no avail. Your << +<</nobr>><</widget>> - -<<if $leftaction is "mpenisglans" and $rightaction is "mpenisglans">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. - <<elseif $arousal gte 6000>> - You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. - <<else>> - You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. - <</if>> - <<else>> - <<if $arousal gte 8000>> - You retract and relax your foreskin, rubbing it over your glans again and again. - <<elseif $arousal gte 6000>> - You rub your foreskin against your glans and tease your frenulum. - <<else>> - You hold your <<penis>> in your palm and rub your foreksin against your glans. - <</if>> - <</if>> - +:: Widgets Actions Orgasm [widget] +<<widget "actionsorgasm">><<nobr>> -<<elseif $leftaction is "mpenisglans">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. - <<elseif $arousal gte 6000>> - You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. - <<else>> - You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. - <</if>> +<<if $leftarm is 0>>Your left arm is free, but you can't stop the spasms.<br> + <<if $leftactiondefault is "leftfold">> +| <span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold" checked>> <<else>> - <<if $arousal gte 8000>> - You retract and relax your foreskin, rubbing it over your glans again and again. - <<elseif $arousal gte 6000>> - You rub your foreskin against your glans and tease your frenulum. - <<else>> - You hold your <<penis>> in your palm and rub your foreksin against your glans. - <</if>> +| <span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold">> <</if>> - - - - -<<elseif $rightaction is "mpenisglans">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You rub your virgin foreskin with increasing speed. Strange feelings emanate from the tip and through your body. - <<elseif $arousal gte 6000>> - You rub your virgin foreskin with your thumb and play with the tip. It's sensitive even though you can't pull it back. - <<else>> - You hold your tip of your virgin penis in your palm and gently rub the foreskin with your thumb. - <</if>> + <<if $leftactiondefault is "leftgrip">> +| <span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip" checked>> <<else>> - <<if $arousal gte 8000>> - You retract and relax your foreskin, rubbing it over your glans again and again. - <<elseif $arousal gte 6000>> - You rub your foreskin against your glans and tease your frenulum. - <<else>> - You hold your <<penis>> in your palm and rub your foreksin against your glans. - <</if>> +| <span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip">> <</if>> - +<<elseif $leftarm is "grappled">> +Your left arm jerks against their grip.<br><br> +<<elseif $leftarm is "bound">> +Your left arm jerks against its bonds.<br><br> <</if>> +<br><br> -<<if $leftaction is "mpenisshaft" and $rightaction is "mpenisshaft">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You run your fingers up and down your virgin penis as roughly as your foreskin will allow. - <<elseif $arousal gte 6000>> - You run your fingers up and down the length of your virgin penis. - <<else>> - You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. - <</if>> +<<if $rightarm is 0>>Your right arm is free, but you can't stop the spasms.<br> + <<if $rightactiondefault is "rightfold">> +| <span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold" checked>> <<else>> - <<if $arousal gte 8000>> - You pump up and down the length of your <<penisstop>> - <<elseif $arousal gte 6000>> - You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. - <<else>> - You gently caress the length of your <<penisstop>> - <</if>> +| <span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold">> <</if>> - - - -<<elseif $leftaction is "mpenisshaft">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You run your fingers up and down your virgin penis as roughly as your foreskin will allow. - <<elseif $arousal gte 6000>> - You run your fingers up and down the length of your virgin penis. - <<else>> - You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. - <</if>> + <<if $rightactiondefault is "rightgrip">> +| <span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip" checked>> <<else>> - <<if $arousal gte 8000>> - You pump up and down the length of your <<penisstop>> - <<elseif $arousal gte 6000>> - You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. - <<else>> - You gently caress the length of your <<penisstop>> - <</if>> +| <span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip">> <</if>> +<<elseif $rightarm is "grappled">> +Your right arm jerks against their grip.<br><br> +<<elseif $rightarm is "bound">> +Your right arm jerks against its bonds.<br><br> +<</if>> +<br><br> -<<elseif $rightaction is "mpenisshaft">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $penilevirginity is 1>> - <<if $arousal gte 8000>> - You run your fingers up and down your virgin penis as roughly as your foreskin will allow. - <<elseif $arousal gte 6000>> - You run your fingers up and down the length of your virgin penis. - <<else>> - You run your fingers against the underside of your <<peniscomma>> enjoying the sensation. - <</if>> + + +<<if $mouthuse is 0>> +Your mouth is free, but involuntary moans and cries prevent speaking.<br> + <<if $mouthactiondefault is "stifleorgasm">> +| <span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm" checked>> <<else>> - <<if $arousal gte 8000>> - You pump up and down the length of your <<penisstop>> - <<elseif $arousal gte 6000>> - You run your fingers up and down your shaft, tickling slightly and generating a lewd warmth. - <<else>> - You gently caress the length of your <<penisstop>> - <</if>> +| <span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm">> <</if>> + <<if $mouthactiondefault is "letoutorgasm">> +| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm" checked>> + <<else>> +| <span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm">> + <</if>> <</if>> +<br><br> -<<if $leftaction is "mpenisstop" and $rightaction is "mpenisstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> -<span class="lblue">You move your hands away from your <<penisstop>></span> +<</nobr>><</widget>> -<<elseif $leftaction is "mpenisstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $leftarm to 0>> -<span class="lblue">You move your left hand away from your <<penisstop>></span> +:: Widgets Effects Orgasm [widget] +<<widget "effectsorgasm">><<nobr>> +<<if $leftaction is "leftfold" and $rightaction is "rightfold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftfold">><<set $rightactiondefault to "rightfold">> +You try to conceal your orgasm by folding your arms in front of you, keeping them as still as possible.<<brat2>> +<</if>> +<<if $leftaction is "leftfold">><<set $leftaction to 0>><<set $leftactiondefault to "leftfold">> +You fold your left arm in front of you to keep it as still as possible.<<brat1>> +<</if>> -<<elseif $rightaction is "mpenisstop">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $rightarm to 0>> -<span class="lblue">You move your right hand away from your <<penisstop>></span> +<<if $rightaction is "rightfold">><<set $rightaction to 0>><<set $rightactiondefault to "rightfold">> +You fold your right arm in front of you to keep it as still as possible.<<brat1>> <</if>> @@ -137630,445 +119733,697 @@ You try to dig your fingers beneath your $underclothes, but to no avail. Your << -<<if $penisexist is 1>> - <<if $arousal gte 8000>> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - Precum leaks from the tip. - <<elseif $lowervaginaexposed is 1>> - Precum leaks from the tip and seeps through your $underclothes. - <<elseif $undervaginaexposed is 1>> - Precum leaks from the tip and seeps through your $lowerclothes. - <</if>> - <</if>> +<<if $leftaction is "leftgrip" and $rightaction is "rightgrip">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftgrip">><<set $rightactiondefault to "rightgrip">> +You grip whatever you can for purchase as your body trembles. <span class="green"> - Arousal</span><<meek2>><<set $arousal -= 300>> <</if>> +<<if $leftaction is "leftgrip">><<set $leftaction to 0>><<set $leftactiondefault to "leftgrip">> +You grip whatever you can with your left hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>> +<</if>> +<<if $rightaction is "rightgrip">><<set $rightaction to 0>><<set $rightactiondefault to "rightgrip">> +You grip whatever you can with your right hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>> +<</if>> +<br> -<<if $leftaction is "mvaginaentrance" and $rightaction is "mvaginaentrance">><<set $leftactiondefault to "mvaginaclit">><<set $leftaction to 0>><<set $rightactiondefault to "mvaginaclit">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "mvaginaentrance">><<set $rightarm to "mvaginaentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> - - <</if>> - - - +<<if $mouthaction is "stifleorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifleorgasm">> +You scowl, hoping your gasps are taken as exasperation.<<brat1>> +<</if>> -<<elseif $leftaction is "mvaginaentrance">><<set $leftactiondefault to "mvaginaclit">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "mvaginaentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> - - <</if>> +<<if $mouthaction is "letoutorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "letoutorgasm">> +You don't hold back, letting gasps and moans escape as they will.<<meek1>><span class="green"> - Arousal</span><<set $arousal -= 300>> +<</if>> -<<elseif $rightaction is "mvaginaentrance">><<set $rightactiondefault to "mvaginaclit">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "mvaginaentrance">> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your exposed <<pussy>> and shiver in anticipation.</span> - - <<elseif $undervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $lowerclothes.</span> - - <<elseif $lowervaginaexposed is 1>> - <span class="blue">You run your fingers over your <<pussycomma>> feeling its shape beneath your $underclothes.</span> - - <</if>> -<</if>> +<</nobr>><</widget>> +:: Widgets Actions Dissociation [widget] +<<widget "actionsdissociation">><<nobr>> -<<if $leftaction is "mvagina" and $rightaction is "mvagina">><<set $leftactiondefault to "mvaginatease">><<set $leftaction to 0>><<set $rightactiondefault to "mvaginatease">><<set $rightaction to 0>><<garousal40>><<set $leftarm to "mvagina">><<set $rightarm to "mvagina">> - <<if $vaginalvirginity is 1>> - <span class="purple">You push two fingers into your <<pussy>> until you poke your unblemished hymen.</span> +<<if $leftarm is 0>>Your left arm is free, but doesn't feel real.<br> + <<if $leftactiondefault is "leftpoke">> +| Poke yourself <<radiobutton "$leftaction" "leftpoke" checked>> + <<else>> +| Poke yourself <<radiobutton "$leftaction" "leftpoke">> + <</if>> + <<if $leftactiondefault is "leftcurl">> +| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl" checked>> <<else>> - <span class="purple">You push two fingers into your <<pussy>> which parts to allow the intrusion.</span> +| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl">> <</if>> +<<elseif $leftarm is "grappled">> +Your left arm lies limp in their grip.<br><br> +<<elseif $leftarm is "bound">> +Your left arm lies limp in its bonds.<br><br> +<</if>> + -<<elseif $leftaction is "mvagina">><<set $leftactiondefault to "mvaginatease">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "mvagina">> - <<if $vaginalvirginity is 1>> - <span class="purple">You push a finger into your <<pussy>> until you poke your unblemished hymen.</span> - <<else>> - <span class="purple">You push a finger into your <<pussy>> which parts to allow the intrusion.</span> - <</if>> +<br><br> -<<elseif $rightaction is "mvagina">><<set $rightactiondefault to "mvaginatease">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "mvagina">> - <<if $vaginalvirginity is 1>> - <span class="purple">You push a finger into your <<pussy>> until you poke your unblemished hymen.</span> +<<if $rightarm is 0>>Your right arm is free, but doesn't feel real.<br> + <<if $rightactiondefault is "rightpoke">> +| Poke yourself <<radiobutton "$rightaction" "rightpoke" checked>> + <<else>> +| Poke yourself <<radiobutton "$rightaction" "rightpoke">> + <</if>> + <<if $rightactiondefault is "rightcurl">> +| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl" checked>> <<else>> - <span class="purple">You push a finger into your <<pussy>> which parts to allow the intrusion.</span> +| <span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl">> <</if>> +<<elseif $rightarm is "grappled">> +Your right arm lies limp in their grip.<br><br> +<<elseif $rightarm is "bound">> +Your right arm lies limp in its bonds.<br><br> <</if>> +<br><br> -<<if $leftaction is "mvaginatease" and $rightaction is "mvaginatease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal60>> - <<if $arousal gte 8000>> - Your fingers tease inside your <<pussycomma>> coaxing out lewd fluid. - <<elseif $arousal gte 6000>> - You gently fuck the entrance of your <<pussy>> with your fingers. +<<if $mouthuse is 0>> +Your mouth is free, but you don't know why.<br> + <<if $mouthactiondefault is "speak">> +| Try to speak <<radiobutton "$mouthaction" "speak" checked>> <<else>> - You push your fingers in and out of your <<pussycomma>> feeling a thrill even without going too deep. +| Try to speak <<radiobutton "$mouthaction" "speak">> <</if>> + <<if $mouthactiondefault is "noises">> +| <span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises" checked>> + <<else>> +| <span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises">> + <</if>> +<</if>> +<br><br> -<<elseif $leftaction is "mvaginatease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal30>> - <<if $arousal gte 8000>> - Your finger teases inside your <<pussycomma>> coaxing out lewd fluid. - <<elseif $arousal gte 6000>> - You gently fuck the entrance of your <<pussy>> with your finger. - <<else>> - You push your finger in and out of your <<pussycomma>> feeling a thrill even without going too deep. - <</if>> +<</nobr>><</widget>> -<<elseif $rightaction is "mvaginatease">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal30>> - <<if $arousal gte 8000>> - Your finger teases inside your <<pussycomma>> coaxing out lewd fluid. - <<elseif $arousal gte 6000>> - You gently fuck the entrance of your <<pussy>> with your finger. - <<else>> - You push your finger in and out of your <<pussycomma>> feeling a thrill even without going too deep. - <</if>> +:: Widgets Effects Dissociation [widget] +<<widget "effectsdissociation">><<nobr>> + +<<if $leftaction is "leftpoke" and $rightaction is "rightpoke">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftpoke">><<set $rightactiondefault to "rightpoke">> +You poke yourself. Is this real?<<set $traumafocus += 2>><span class="green"> + Focus</span> <</if>> +<<if $leftaction is "leftpoke">><<set $leftaction to 0>><<set $leftactiondefault to "leftpoke">> +You poke yourself with your left hand.<<set $traumafocus += 1>><span class="green"> + Focus</span> +<</if>> +<<if $rightaction is "rightpoke">><<set $rightaction to 0>><<set $rightactiondefault to "rightpoke">> +You poke yourself with your right hand.<<set $traumafocus += 1>><span class="green"> + Focus</span> +<</if>> -<<if $leftaction is "mvaginaclit" and $rightaction is "mvaginaclit">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> - <<if $arousal gte 8000>> - You press down on your clit with your thumb and rub it in a circular motion. You gently brush the tip with your fingers, but it becomes harder to do as you become more sensitive. - <<elseif $arousal gte 6000>> - You tease the tip of your clit with your fingers. - <<else>> - You rub your clit with your fingers, developing a lewd feeling. - <</if>> +<<if $leftaction is "leftcurl" and $rightaction is "rightcurl">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcurl">><<set $rightactiondefault to "rightcurl">> +You hold your arms to the side and curl your fingers.<<meek2>> +<</if>> -<<elseif $leftaction is "mvaginaclit">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> - <<if $arousal gte 8000>> - You press down on your clit with your thumb and rub it in a circular motion, feeling your arousal build. - <<elseif $arousal gte 6000>> - You tease the tip of your clit with your fingers. - <<else>> - You rub your clit with your fingers, developing a lewd feeling. - <</if>> +<<if $leftaction is "leftcurl">><<set $leftaction to 0>><<set $leftactiondefault to "leftcurl">> +You hold your left arm to the side and curl your fingers.<<meek1>> +<</if>> +<<if $rightaction is "rightcurl">><<set $rightaction to 0>><<set $rightactiondefault to "rightcurl">> +You hold your right arm to the side and curl your fingers.<<meek1>> +<</if>> -<<elseif $rightaction is "mvaginaclit">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $arousal gte 8000>> - You press down on your clit with your thumb and rub it in a circular motion, feeling your arousal build. - <<elseif $arousal gte 6000>> - You tease the tip of your clit with your fingers. - <<else>> - You rub your clit with your fingers, developing a lewd feeling. - <</if>> + +<br> + + +<<if $mouthaction is "speak">><<set $mouthaction to 0>><<set $mouthactiondefault to "speak">> +You make some noises that resemble words.<span class="green"> + Focus</span> +<</if>> + +<<if $mouthaction is "noises">><<set $mouthaction to 0>><<set $mouthactiondefault to "noises">> +You make some soft noises. They sound nice.<<meek1>> <</if>> -<<if $leftaction is "mvaginastop" and $rightaction is "mvaginastop">><<set $leftactiondefault to "rest">><<set $leftaction to 0>><<set $rightactiondefault to "rest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> -<span class="lblue">You move your hands away from your <<pussystop>></span> -<<elseif $leftaction is "mvaginastop">><<set $leftactiondefault to "rest">><<set $leftaction to 0>><<set $leftarm to 0>> -<span class="lblue">You move your left hand away from your <<pussystop>></span> +<</nobr>><</widget>> +:: Pub Flirt [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> -<<elseif $rightaction is "mvaginastop">><<set $rightactiondefault to "rest">><<set $rightaction to 0>><<set $rightarm to 0>> -<span class="lblue">You move your right hand away from your <<pussystop>></span> -<</if>> +You sit near the <<person>> and smile at <<himstop>> +<<if $rng gte 81>><<set $pubnpc to 1>> +<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single. <<promiscuity1>><br><br> +"I'm a married <<if $pronoun is "m">>man<<else>>woman<</if>> myself," <<he>> says, but sounds sad about the fact.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink to 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +<<elseif $rng gte 61>><<set $pubnpc to 2>> +<<He>> smiles back. You chat with <<him>> for a few minutes, laughing more loudly than you need to and making sure to mention you're single.<br><br><<promiscuity1>> +"Me too," <<he>> says. "I'm waiting for someone special."<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +<<elseif $rng gte 41>><<set $pubnpc to 3>> +<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>><br><br> +<<He>> doesn't say anything, or even look up, but you can tell <<hes>> blushing.<br><br> -<<if $vaginaexist is 1>> - <<if $arousal gte 8000>> - <<if $undervaginaexposed is 1 and $lowervaginaexposed is 1>> - Juices leak from your <<pussystop>> - <<elseif $lowervaginaexposed is 1>> - Juices leak from your <<pussy>> and seep through your $underclothes. - <<elseif $undervaginaexposed is 1>> - Juices leak from your <<pussy>> and seep through your $lowerclothes. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> <</if>> <</if>> -<</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +<<elseif $rng gte 21>><<set $pubnpc to 4>> +<<He>> looks bemused. You chat with <<him>> for a few minutes, making sure to mention that you're single. <<He>> doesn't say much, and seems happy to let you lead the conversation.<br><br><<promiscuity1>> + +"Can I buy you a drink?" <<he>> says.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <</if>> + <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink to 2000>><</click>><br> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> +<<else>><<set $pubnpc to 5>> +<<He>> glances at you once, then stares into <<his>> cup. You try to make small talk despite <<his>> lack of engagement. You make a point to mention that <<he>> looks good, and you're single.<<promiscuity1>><br><br> +<<He>> rubs <<his>> temple. "Why can't I get any peace? Piss off."<br><br> -<<if $leftaction is "manusentrance" and $rightaction is "manusentrance">><<set $leftactiondefault to "manusrub">><<set $leftaction to 0>><<set $rightactiondefault to "manusrub">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "manusentrance">><<set $rightarm to "manusentrance">> - <<if $underanusexposed is 1 and $loweranusexposed is 1>> - <span class="blue">You reach down to your exposed <<bottom>> and gently press your fingers against your anus.</span> - - <<elseif $underanusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press your fingers against your anus through your $lowerclothes.</span> - - <<elseif $loweranusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press your fingers against your anus through your $underclothes.</span> - + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<pass20>><<set $money -= 500>><<set $pubdrink to 2000>><</click>><br> + <</if>> <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + +<</if>> + +:: Pub Seduce [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> + + +You lean over and whisper something into the <<persons>> ear.<<promiscuity2>><br><br> + + +<<set $seductiondifficulty to (6000 - $pubdrink)>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + +<<if $seductionrating gte $seductionrequired>> -<<elseif $leftaction is "manusentrance">><<set $leftactiondefault to "manusrub">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "manusentrance">> - <<if $underanusexposed is 1 and $loweranusexposed is 1>> - <span class="blue">You reach down to your exposed <<bottom>> and gently press a finger against your anus.</span> - <<elseif $underanusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $lowerclothes.</span> + <<if $pubnpc is 1>> + + The <<person>> looks at you aghast, but then looks around the pub. "I mean. It's not like anyone would find out. And I do have needs." <<He>> seems conflicted, until <<he>> runs <<his>> eyes over your body. "We can't use my place, but I have an idea."<br><br> + + <<He>> leads you outside to <<his>> car. <<He>> double checks that no one is watching, then motions you inside. You can feel <<him>> tremble as <<he>> touches you.<br><br> + + <<click [[Touch back|Pub Sex 1]]>><<set $sexstart to 1>><</click>><br> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> + + + + <<elseif $pubnpc is 2>> + + <<His>> eyes grow wide as you speak. "I-I," <<he>> gulps. "You're lovely but, this would... I've never done stuff like this before. I-if you're sure, my parents are away. We could go to my place."<br><br> + + <<He>> drives you to <<his>> home on Danube Street, and shows you to <<his>> room. "Now that you're here," <<he>> says. "I can't wait." <<He>> puts an arm around you and pulls you closer.<br><br> + <<pass10>> + <<click [[Embrace (0:10)|Pub Sex 2]]>><<set $sexstart to 1>><</click>><br> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> + + <<elseif $pubnpc is 3>> + + <<He>> doesn't respond. It looks like <<he>> may have stopped breathing. You turn to leave thinking it a failure when <<he>> reaches out and grabs your arm. "No," <<he>> says. "I mean yes. I'll go with you."<br><br> + + You walk to the park, to a secluded spot surrounded by bushes. "This spot is fine. I'm not waiting any longer." <<He>> lunges for you.<br><br> + <<pass10>> + <<click [[Catch (0:10)|Pub Sex 3]]>><<set $sexstart to 1>><</click>><br> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> + + <<elseif $pubnpc is 4>> + + <<He>> considers for a moment. "You're very forward. Alright, it might be fun."<br><br> + + You leave the pub together. "I know just the place," <<he>> says, turning toward the forest.<br><br> + + <<click [[Next (0:10)|Pub Journey]]>><<pass10>><</click>><br> + + <<else>> + + <<He>> stares at you. "Don't tease me <<girlcomma>> it's cruel. Wait, you're serious?" <<He>> glances around the room. "Toilets, last cubicle. I'll be there in a minute."<br><br> + + You go to the last cubicle as instructed. Barely twenty seconds later the <<person>> arrives. "We need to be quiet," <<he>> says. "If they catch me again they'll ban me from the pub." <<He>> starts pawing at your chest.<br><br> - <<elseif $loweranusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $underclothes.</span> + <<click [[Paw back|Pub Sex 5]]>><<set $sexstart to 1>><</click>><br> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> <</if>> + +<<else>> + <<if $pubnpc is 1>> + <<He>> looks at you aghast, "I could never!" <<He>> stands and puts on <<his>> coat. "Thank you for the company." <<He>> leaves the pub without looking back.<br><br> + + <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> -<<elseif $rightaction is "manusentrance">><<set $rightactiondefault to "manusrub">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "manusentrance">> - <<if $underanusexposed is 1 and $loweranusexposed is 1>> - <span class="blue">You reach down to your exposed <<bottom>> and gently press a finger against your anus.</span> + <<elseif $pubnpc is 2>> + + <<His>> eyes grow wide as you speak. <<He>> doesn't know where to look. "You're very nice. But I want my first time to be special. I hope I haven't upset you." <<He>> doesn't tarry on the way out.<br><br> + + <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubnpc is 3>> + + <<He>> freezes in place. Nothing you say or do makes <<him>> move an inch. You'll have to try elsewhere.<br><br> + + <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubnpc is 4>> + + <<He>> laughs. "You're an interesting one. I think you need another drink."<br><br> + + <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <<click [[Refuse|Pub]]>><<endevent>><</click>><br> + + <<else>> - <<elseif $underanusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $lowerclothes.</span> + <<He>> laughs. "I know your type. "You'd bleed me dry you would. Go torment some other fool."<br><br> + + <i>Maybe buying some drinks would have endeared you to <<himstop>></i><br><br> - <<elseif $loweranusexposed is 1>> - <span class="blue">You reach down to your <<bottom>> and gently press a finger against your anus through your $underclothes.</span> + <<click [[Next|Pub]]>><<endevent>><</click>><br> <</if>> + <</if>> +:: Pub Drink [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>><<set $bus to "harvest">> +<<if $pubnpc is 1>> -<<if $leftaction is "manus" and $rightaction is "manus">><<set $leftactiondefault to "manustease">><<set $leftaction to 0>><<set $rightactiondefault to "manustease">><<set $rightaction to 0>><<garousal20>><<set $leftarm to "manus">><<set $rightarm to "manus">> -<span class="purple">You push two fingers into your <<bottomstop>></span> + <<if $pubdrink gte 8000>> + + "I'm pushing it," <<he>> says. "One more, then I have to hit the road."<br><br> + You leave to buy <<his>> drink, but <<he>> glances at <<his>> watch when you return. "Shit! I need to get home now." <<He>> races from the building. You might have waited too long.<br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 6000>> + + <<He>> seems unsure, "Okay. I can make it a quick one."<br><br> + You leave to buy <<his>> drink. <<He>> talks about <<his>> married life. "Things haven't been so great in, you know, the bedroom. Not since our last kid."<br><br> -<<elseif $leftaction is "manus">><<set $leftactiondefault to "manustease">><<set $leftaction to 0>><<garousal20>><<set $leftarm to "manus">> -<span class="purple">You push a finger into your <<bottomstop>></span> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 4000>> + + "I shouldn't," <<he>> says. "But I will."<br><br> + + You return with the drink. <<He>> continues talking about <<his>> children, and how well they're doing at school.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 2000>> + + <<He>> smiles more broadly. "That'd be kind of you. Just don't tell my <<if $pronoun is "m">>wife!"<<else>>husband!"<</if>> -<<elseif $rightaction is "manus">><<set $rightactiondefault to "manustease">><<set $rightaction to 0>><<garousal20>><<set $rightarm to "manus">> -<span class="purple">You push a finger into your <<bottomstop>></span> -<</if>> + You return with <<his>> drink, and find <<him>> looking through some photos. "These are my kids," <<he>> says, sharing them with you. <<He>> seems genuinely proud of them.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <</if>> + + + + + + + + + + + + + + + + + +<<elseif $pubnpc is 2>> + <<if $pubdrink gte 8000>> + + "No," <<he>> says. "Thank you, but I'm at my limit. You're been very kind though, I hope I see you again." You might have waited too long.<br><br> + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 6000>> + + "I don't think I've ever drank this much!" <<he>> says.<br><br> + You buy <<him>> a drink, then sit down to chat. "My friends make fun of me for being single for so long. Sometimes I do feel lonely."<br><br> -<<if $leftaction is "manusrub" and $rightaction is "manusrub">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal40>> - <<if $rng gte 67>> - You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. - <<elseif $rng gte 33>> - You rub your anus in a circlular motion. - <<else>> - You push your fingers against your anus. You feel it open a little bit. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> + <</if>> <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 4000>> + + "Okay," <<he>> says. "But you have one this time too."<br><br> + You buy <<him>> a drink, then sit down to chat. "I got in trouble a lot. But those actual delinquents were scary."<br><br> -<<elseif $leftaction is "manusrub">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> - <<if $rng gte 67>> - You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. - <<elseif $rng gte 33>> - You rub your anus in a circlular motion. - <<else>> - You push your fingers against your anus. You feel it open a little bit. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 2000>> + + <<He>> smiles again. "You're so kind."<br><br> + You buy <<him>> a drink, then sit down to chat. "I graduated last year," <<he>> says. "Are the teachers still the same? I used to get in so much trouble."<br><br> - -<<elseif $rightaction is "manusrub">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $rng gte 67>> - You keep your fingers pressed between your <<bottom>> cheeks and gently prod your anus. - <<elseif $rng gte 33>> - You rub your anus in a circlular motion. - <<else>> - You push your fingers against your anus. You feel it open a little bit. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> <</if>> -<</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <</if>> + + + + + + + + + + +<<elseif $pubnpc is 3>> + <<if $pubdrink gte 8000>> + + <<He>> nods, saying nothing.<br><br> + You leave to buy <<his>> drink, but when you return <<hes>> gone. There's a note on the table that reads "Thank you." You might have waited too long.<br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 6000>> + + <<He>> glances at you as <<he>> nods. You think you see a smile.<br><br> + You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You joke a bit, and <<he>> laughs.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 4000>> + + <<He>> glances at you this time as <<he>> nods.<br><br> + You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. You ask <<him>> some simple questions, and manage to get a few nods in response.<br><br> -<<if $leftaction is "manustease" and $rightaction is "manustease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $rng gte 67>> - You gently explore inside your <<bottom>> with your fingers. - <<elseif $rng gte 33>> - You slowly push your fingers into and out of your anus. - <<else>> - You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 2000>> + + <<He>> doesn't look up, but nods.<br><br> + You give <<him>> <<his>> drink and try to coax <<him>> out <<his>> shell. <<He>> still won't speak, but seems happy to listen.<br><br> -<<elseif $leftaction is "manustease">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal20>> - <<if $rng gte 67>> - You gently explore inside your <<bottom>> with your finger. - <<elseif $rng gte 33>> - You slowly push your finger into and out of your anus. - <<else>> - You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> <</if>> - - -<<elseif $rightaction is "manustease">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal20>> - <<if $rng gte 67>> - You gently explore inside your <<bottom>> with your finger. - <<elseif $rng gte 33>> - You slowly push your finger into and out of your anus. - <<else>> - You fuck your <<bottom>> with your fingers. You feel naughty about playing with such a place. + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + <</if>> -<</if>> - + + + + + + + + + + +<<elseif $pubnpc is 4>> + <<if $pubdrink gte 8000>> + You nod and <<he>> stands to get another. By the time <<he>> returns, you're drooped on the table, everything spinning. "Actually," <<he>> says. "I think you've had enough. Let's get you home."<br><br> + + <<click [[Next (0:10)|Pub Journey]]>><<pass10>><</click>><br> + <<elseif $pubdrink gte 6000>> + <<He>> buys you yet another glass of liquor.<br><br> + + <<He>> starts asking questions about you. Innocent enough, where you go to school. Where you live. "One for the road?" <<he>> asks.<br><br> -<<if $leftaction is "manusprostate" and $rightaction is "manusprostate">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal60>> - <<if $arousal gte 8000>> - You stroke your prostate, milking it of semen and making you shudder. - <<elseif $arousal gte 6000>> - You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. - <<else>> - You gently prod your prostate, each poke sending a wave of pleasure through your body. - <</if>> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <</if>> + <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + <<elseif $pubdrink gte 4000>> + + <<He>> buys you a another glass of liquor. This time it goes down a bit easier.<br><br> + + <<He>> talks a bit more now, telling you about <<his>> work on a farm. It sounds difficult. <<He>> offers you another drink.<br><br> -<<elseif $leftaction is "manusprostate">><<set $leftactiondefault to $leftaction>><<set $leftaction to 0>><<garousal30>> - <<if $arousal gte 8000>> - You stroke your prostate, milking it of semen and making you shudder. - <<elseif $arousal gte 6000>> - You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. - <<else>> - You gently prod your prostate, each poke sending a wave of pleasure through your body. - <</if>> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <</if>> + <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + <<elseif $pubdrink gte 2000>> + + <<He>> buys you a glass of liquor. The bartender didn't ask what <<he>> wanted, seeming to know already. It's strong stuff.<br><br> + + <<He>> encourages you to say what's on your mind, and doesn't speak much. "Would you like another?" <<he>> asks once your glass is empty.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <</if>> + <<click [[Accept (0:20)|Pub Drink]]>><<set $drunk to 1>><<set $druggedtimer to $druggedtimer + 200>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> -<<elseif $rightaction is "manusprostate">><<set $rightactiondefault to $rightaction>><<set $rightaction to 0>><<garousal30>> - <<if $arousal gte 8000>> - You stroke your prostate, milking it of semen and making you shudder. - <<elseif $arousal gte 6000>> - You press against your prostate, causing an almost unbearably pleasurable feeling of vulnerability. - <<else>> - You gently prod your prostate, each poke sending a wave of pleasure through your body. <</if>> -<</if>> - +<<else>> + + <<if $pubdrink gte 8000>> + + <<He>> nods, saying nothing.<br><br> + You leave to buy <<his>> drink, but when you return <<his>> head lies on the table, snoring. You might have overdone it.<br><br> + + <<click [[Next|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 6000>> + + <<He>> nods, "Saves me the pennies."<br><br> + You leave to buy <<his>> drink. <<He>> doesn't look up this time. <<He>> rambles about loneliness and how <<hes>> unappreciated.<br><br> -<<if $leftaction is "manusstop" and $rightaction is "manusstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $leftarm to 0>><<set $rightarm to 0>> -<span class="purple">You move your hands away from your <<bottomstop>></span> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (£5)|Pub Drink]]>><<set $money -= 500>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 4000>> + + <<He>> glares at you again, "Go on then."<br><br> + You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> speaks this time, and complains about problems at work.<br><br> -<<elseif $leftaction is "manusstop">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>><<set $leftarm to 0>> -<span class="purple">You move your left hand away from your <<bottomstop>></span> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <<elseif $pubdrink gte 2000>> + + <<He>> glares at you, suspicious. "I'm not going to say no to a free drink. But don't get any ideas."<br><br> + You leave to buy <<his>> drink, feeling <<his>> eyes on you the whole time. <<He>> still refuses to speak, <<his>> gaze buried in <<his>> cup.<br><br> + <<if $promiscuity gte 15>> + <<click [[Seduce (0:01)|Pub Seduce]]>><<pass1>><</click>><<promiscuous2>><br> + <<if $money gte 500>> + <<click [[Offer a drink (0:20) (£5)|Pub Drink]]>><<set $money -= 500>><<pass20>><<set $pubdrink += 2000>><</click>><br> + <</if>> + <</if>> + <<click [[Say goodbye|Pub]]>><<endevent>><</click>><br> + + <</if>> -<<elseif $rightaction is "manusstop">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>><<set $rightarm to 0>> -<span class="purple">You move your right hand away from your <<bottomstop>></span> <</if>> - - -<<if $leftaction is "mrest">><<set $leftactiondefault to "mrest">><<set $leftaction to 0>> -<</if>> - -<<if $rightaction is "mrest">><<set $rightactiondefault to "mrest">><<set $rightaction to 0>> +:: Pub Sex 1 [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase lte 0>> +<<set $enemytrust to $enemytrust + 100>> +<<else>> +<<set $enemytrust -= 50>> <</if>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> - - - - - - - - - - - - -<br><br> - -<</nobr>><</widget>> - - -:: Nude Masturbation [nobr] <<effects>> - -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -<</if>> - - - - - +<<effectsman>><<man>> -<<masturbationeffects>> -<<masturbationactions>> @@ -138079,127 +120434,65 @@ You try to dig your fingers beneath your $underclothes, but to no avail. Your << -<span id="next"><<click [[Continue|Nude Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|Nude Masturbation Finish]]>><<set $finish to 1>><</click>><br> -:: Widgets Compatibility [widget] -<<widget "compatibility">><<nobr>> -<<if $masturbationstat is undefined>> -<<set $masturbationstat to 0>> -<</if>> -<<if $masturbationorgasmstat is undefined>> -<<set $masturbationorgasmstat to 0>> -<</if>> -<<if $masturbationtimestat is undefined>> -<<set $masturbationtimestat to 0>> -<</if>> -<<if $masturbationorgasm is undefined>> -<<set $masturbationorgasm to 0>> -<</if>> -<<if $whitechance is undefined>> -<<set $whitechance to 90>> -<</if>> -<<if $blackchance is undefined>> -<<set $blackchance to 10>> -<</if>> -<<if $wolfgirl gte 1>> -<<set $transformed to 1>> -<</if>> -<<if $angel is undefined>> -<<set $angel to 0>> -<</if>> -<<if $angelbuild is undefined>> -<<set $angelbuild to 0>> -<</if>> -<<if $upperwet is undefined>> -<<set $upperwet to 0>> -<<set $upperwetstage to 0>> -<</if>> -<<if $lowerwet is undefined>> -<<set $lowerwet to 0>> -<<set $lowerwetstage to 0>> -<</if>> -<<if $underwet is undefined>> -<<set $underwet to 0>> -<<set $underwetstage to 0>> -<</if>> -<<if $upperwetcarry is undefined>> -<<set $upperwetcarry to 0>> -<<set $upperwetstagecarry to 0>> -<</if>> -<<if $lowerwetcarry is undefined>> -<<set $lowerwetcarry to 0>> -<<set $lowerwetstagecarry to 0>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<if $underwetcarry is undefined>> -<<set $underwetcarry to 0>> -<<set $underwetstagecarry to 0>> -<</if>> -<<if $schoolevent is undefined>> -<<set $schoolevent to 0>> -<<set $schooleventtimer to 5>> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> +<span id="next"><<click [[Next|Pub Sex 1]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pub Sex 1 Finish]]>><</click>></span><<nexttext>> <</if>> - - -<<if $stressmax is undefined>> -<<set $stressmax to 10010>> -<</if>> -<<if $tirednessmax is undefined>> -<<set $tirednessmax to 2000>> -<</if>> -<<if $physiquemax is undefined>> -<<set $physiquemax to 20000>> -<</if>> -<<if $beautymax is undefined>> -<<set $beautymax to 10000>> +:: Pub Sex 2 [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase lte 0>> +<<set $enemytrust to $enemytrust + 100>> +<<else>> +<<set $enemytrust += 50>> <</if>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<endif>> - -<</nobr>><</widget>> - - -:: Nude Masturbation Finish [nobr] <<effects>> +<<effectsman>><<man>> -You lie back on the grass, panting.<br><br> - -<<endmasturbation>> -<<endcombat>> - -<<click [[Next|Nude bask]]>><</click>><br> - - -:: Bath Masturbation [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -<</if>> @@ -138207,8 +120500,6 @@ You lie back on the grass, panting.<br><br> -<<masturbationeffects>> -<<masturbationactions>> @@ -138219,96 +120510,58 @@ You lie back on the grass, panting.<br><br> -<span id="next"><<click [[Continue|Bath Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|Bath Masturbation Finish]]>><<set $finish to 1>><</click>><br> -:: Bath Masturbation Finish [nobr] -<<effects>> -Doing this here means you can wash away the evidence.<br><br> -<<endmasturbation>> -<<endcombat>> -You climb from the bath.<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Next|Bathroom]]>><<clotheson>><</click>><br> -:: Widgets Masturbation [widget] -<<widget "endmasturbation">><<nobr>> -<<if $masturbationorgasm is 0>> - <<if $purity gte 990>> - You didn't cum, but you feel guilty regardless. - <<elseif $purity gte 900>> - You didn't cum, but that's okay. - <<else>> - You didn't cum. You feel aggravated.<<gstress>><<gstress60>> - <</if>> -<<elseif $masturbationorgasm is 1>> -You feel satisfied. -<<elseif $masturbationorgasm is 2>> -You came twice. You feel satisfied. -<<elseif $masturbationorgasm is 3>> -You came three times. You feel a warm glow. -<<elseif $masturbationorgasm is 4>> -You came four times. You feel a warm glow. -<<elseif $masturbationorgasm is 5>> -You came five times. You pant. -<<elseif $masturbationorgasm is 6>> -You came five times. You pant. -<<elseif $masturbationorgasm lte 10>> -You came $masturbationorgasm times. Your body is tired. -<<elseif $masturbationorgasm lte 15>> -You came $masturbationorgasm times. You're quite the trooper. -<<elseif $masturbationorgasm lte 20>> -You came $masturbationorgasm times. This is getting silly. -<<elseif $masturbationorgasm lte 30>> -You came $masturbationorgasm times. Are you sure your body can handle it? -<<elseif $masturbationorgasm lte 50>> -You came $masturbationorgasm times. There are other ways to cope with stress you know. +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> +<span id="next"><<click [[Next|Pub Sex 2]]>><</click>></span><<nexttext>> <<else>> -You came $masturbationorgasm times. Tentacle monsters could learn a thing or two about endurance from you. +<span id="next"><<click [[Next|Pub Sex 2 Finish]]>><</click>></span><<nexttext>> <</if>> -<<if $purity gte 990>> -Do other <<if $playergender is "m">>boys<<else>>girls<</if>> do this, or are you a freak? -<</if>> +:: Pub Sex 3 [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase lte 0>> +<<set $enemytrust to $enemytrust + 100>> +<</if>><<set $enemyarousal += 400>> -<br><br> -<</nobr>><</widget>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> -<<widget "masturbationstart">><<nobr>> +<<endif>> -You fondle your <<genitalsstop>> -<<if $purity gte 990>> -You know you'd feel guilty if you went further, but it feels so good. -<<elseif $purity gte 900>> -Would it be so bad if you went a bit further? -<<else>> -You feel it yearn to be touched. -<</if>> +<<effects>> +<<effectsman>><<man>> -<br><br> -<</nobr>><</widget>> -:: Men's Toilets Masturbation [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -You feel safer doing this here than at the orphanage. Bailey isn't going to be barging the door down.<br><br> -<</if>> @@ -138316,8 +120569,6 @@ You feel safer doing this here than at the orphanage. Bailey isn't going to be b -<<masturbationeffects>> -<<masturbationactions>> @@ -138328,43 +120579,54 @@ You feel safer doing this here than at the orphanage. Bailey isn't going to be b -<span id="next"><<click [[Continue|Men's Toilets Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|Men's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> -:: Men's Toilets Masturbation Finish [nobr] -<<effects>> -You try to keep the noise down as you are afraid of being caught.<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Next|Men's Toilets]]>><</click>><br> -:: Women's Toilets Masturbation [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -You feel safer doing this here than at the orphanage. Bailey isn't going to be barging the door down.<br><br> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> +<span id="next"><<click [[Next|Pub Sex 3]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pub Sex 3 Finish]]>><</click>></span><<nexttext>> <</if>> +:: Pub Sex 5 [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<if $phase lte 0>> +<<set $enemytrust to $enemytrust + 100>> +<</if>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> -<<masturbationeffects>> -<<masturbationactions>> +<<endif>> +<<effects>> +<<effectsman>><<man>> @@ -138373,32 +120635,15 @@ You feel safer doing this here than at the orphanage. Bailey isn't going to be b -<span id="next"><<click [[Continue|Women's Toilets Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|Women's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> -:: Women's Toilets Masturbation Finish [nobr] -<<effects>> -You try to keep the noise down as you are afraid of being caught.<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Women's Toilets]]>><</click>><br> -:: School Boy's Toilets Masturbation [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -You wonder what the other students would think of you if you were caught.<br><br> -<</if>> @@ -138406,272 +120651,274 @@ You wonder what the other students would think of you if you were caught.<br><br -<<masturbationeffects>> -<<masturbationactions>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> +<span id="next"><<click [[Next|Pub Sex 5]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pub Sex 5 Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Pub Sex 1 Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<span id="next"><<click [[Continue|School Boy's Toilets Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|School Boy's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> +<<if $enemyhealth lte 0>> -:: School Boy's Toilets Masturbation Finish [nobr] -<<effects>> +<<tearful>> you knock <<him>> back against one of the doors. It gives way and <<he>> tumbles out, letting you escape before <<he>> can get back up. +<<elseif $enemyarousal gte $enemyarousalmax>> -You listen out in case anyone snuck in while you were distracted. You don't hear anything.<br><br> +<<ejaculation>> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +"I really, really needed that," <<he>> says, stroking your hair. "Let's keep this between just the two of us, though." <<He>> glances at <<his>> watch. "I need to get home quick, or I won't have time to wash your scent off." <<He>> opens a door for you to get out. "I won't forget you." <<tearful>> you leave the car.<br><br> -<<click [[Next|School Boy's Toilets]]>><</click>><br> + <<if $phase is 1>> + You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 2>> + You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 3>> + You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <</if>> +<<else>> -:: School Girl's Toilets Masturbation [nobr] -<<effects>> +"Alright. I knew I was out of practice. Just go so I can get home in time to wash." <<He>> opens a door for you to leave. <<tearful>> you leave the car. -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -You wonder what the other students would think of you if you were caught.<br><br> <</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Harvest Street]]>><</click>> -<<masturbationeffects>> -<<masturbationactions>> - - - - - - - - +:: Pub Sex 2 Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<span id="next"><<click [[Continue|School Girl's Toilets Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|School Girl's Toilets Masturbation Finish]]>><<set $finish to 1>><</click>><br> +<<if $enemyhealth lte 0>> -:: School Girl's Toilets Masturbation Finish [nobr] -<<effects>> +<<tearful>> you knock <<him>> onto <<his>> bed and dash out the room, down the stairs and out onto the street. +<<elseif $enemyarousal gte $enemyarousalmax>> -You listen out in case anyone snuck in while you were distracted. You don't hear anything.<br><br> +<<ejaculation>> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +"That was amazing," <<he>> pants. "Why haven't I done this before?" <<He>> rolls onto <<his>> side to face you. "I'd like you to stay, but my parents are back soon. I hope I see you again." <<tearful>> you leave the room. <<He>> stares after you in longing.<br><br> -<<click [[Next|School Girl's Toilets]]>><</click>><br> + <<if $phase is 1>> + You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 2>> + You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 3>> + You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <</if>> +<<else>> -:: Clearing Spring Masturbation [nobr] -<<effects>> +"Did I do something wrong?" <<he>> asks. "I knew this was a mistake. Please leave. I need to be alone." <<tearful>> you leave <<him>> in peace. -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -<<masturbationstart>> -You lie back and allow your hands to wander.<br><br> <</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Danube Street]]>><</click>> -<<masturbationeffects>> -<<masturbationactions>> - +:: Pub Sex 3 Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyhealth lte 0>> +<<tearful>> you knock <<him>> into a bush and run, escaping between the hedges. +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"I'm sorry!" <<he>> exclaims. "I didn't mean to cum so soon!" Face red with shame, <<he>> gathers <<his>> clothing and runs. <<tearful>> you climb to your feet.<br><br> + <<if $phase is 1>> + You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 2>> + You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 3>> + You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <</if>> -<span id="next"><<click [[Continue|Clearing Spring Masturbation]]>><</click>></span><<nexttext>><br> -<<click [[Stop|Clearing Spring Masturbation Finish]]>><<set $finish to 1>><</click>><br> +<<else>> +<<He>> doesn't say anything. <<He>> nods, eyes downcast. <<tearful>> you bid <<him>> goodbye. -:: Clearing Spring Masturbation Finish [nobr] -<<effects>> +<</if>> +<br><br> -The gentle waters caress you as you open your eyes.<br><br> -<<endmasturbation>> <<clotheson>> -<<endcombat>> - - - - - - -<<click [[Stay in the spring (0:30)|Clearing Spring]]>><<endevent>><<pass30>><<lstress30>><<set $phase to 1>><</click>><<lstress>><br> -<<click [[Get out|Eden Clearing]]>><<clotheson>><</click>> +<<endcombat>> -:: Maths Lesson Masturbate [nobr] -<<effects>> +<<click [[Next|Park]]>><</click>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> -You want to touch yourself, here in the middle of your maths lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> -<<masturbationstart>> -<<set $timer to 20>> -<</if>> +:: Pub Sex 5 Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> +<<if $enemyhealth lte 0>> +You knock <<him>> into the stall door, which <<he>> crashes through. <<tearful>> you leap over <<him>> on the way out. +<<elseif $enemyarousal gte $enemyarousalmax>> -<<masturbationeffects>> -<<masturbationactions>> +<<ejaculation>> +"You're a fine lay, but I'm tired. Go slut it up somewhere else." <<He>> slaps your ass as you leave.<br><br> + <<if $phase is 1>> + You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 2>> + You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 3>> + You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <</if>> +<<else>> +"What? Fucking in the toilets not good enough for ya?" <<He>> laughs. "I'm joking <<girlstop>> Now get going." <<tearful>> you leave the toilets. +<</if>> +<br><br> +<<clotheson>> -<<if $timer lte 0>> -<span id="next"><<click [[Continue|Maths Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> -<<else>> -<span id="next"><<click [[Continue|Maths Lesson Masturbate]]>><</click>></span><<nexttext>><br> -<</if>> -<<click [[Stop|Maths Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> +<<endcombat>> +<<click [[Next|Pub]]>><</click>> -:: Maths Lesson Masturbate Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $timer lte 0 and $orgasmdown gte 1>> -<<river>>You hear River marching towards you mid-climax! You try to rearrange your clothing and sit upright, but you can't stop the spasms. When <<he>> realises what you're doing, <<his>> eyes widen and face drains of colour. "You..D-Deten..." <<His>> eyes roll backwards and <<he>> crumples into a heap.<<gdelinquency>><<detention60>><br><br> +:: Pub Journey [nobr] +<<set $location to "forest">><<set $outside to 1>><<effects>><<set $forest to 0>> - <<if $promiscuity gte 75>> -<<click [[Goad the class into a gang bang|Maths Lesson Gang Bang]]>><<endevent>><<set $sexstart to 1>><</click>><<promiscuous5>><br> +<<if $drunk is 1>> + <<if $rng gte 51>><<set $location to "town">> + + You walk with <<himstop>> <<He>> has to grab your shoulders to steady you more than once, but you manage to climb onto the back seat of <<his>> car. The journey doesn't take long. "This is your home right?" <<he>> asks. "It's not my place to say but you should be more careful in the future. There are creeps who prey on cute <<girls>> like you." <<He>> helps you to the front door, only going back to <<his>> car once you're safe inside.<br><br> + + <<click [[Next|Orphanage]]>><<endevent>><</click>><br> + + <<else>> + + You walk with <<himstop>> <<He>> steers you toward the forest. Once concealed from view of the town <<he>> turns to you. "I have something for you," <<he>> holds out <<his>> hand, showing you a pink pill. "It'll make things easier."<br><br> + + <<click [[Eat the Pill|Pub Pill]]>><<set $drugged to 1>><<set $druggedtimer += 60>><</click>><br> + <<click [[Refuse|Pub Pill Refuse]]>><</click>><br> <</if>> -<<click [[Relax for the rest of the lesson|Maths Lesson Relax]]>><<clotheson>><<ltrauma60>><<lstress60>><</click>><<ltrauma>><<lstress>><br> - <<else>> -<<if $timer lte 0>> -You hear River marching towards you! You quickly rearrange your clothing and sit upright. River stops beside you. "You're looking rather flushed," the teacher says. "You should see the nurse after class." You exhale as River walks away. +You disappear with <<him>> into the forest. Shortly after <<he>> turns to you. "I always loved this forest," <<he>> says. "I have something for you." <<He>> holds out <<his>> hand, showing you a pink pill. "You'll like it. I promise."<br><br> -<<else>> -Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. + <<click [[Eat the Pill|Pub Pill]]>><<set $drugged to 1>><<set $druggedtimer += 60>><</click>><br> + <<click [[Refuse|Pub Pill Refuse]]>><</click>><br> <</if>> -<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +:: Pub Pill [nobr] +<<set $location to "forest">><<set $outside to 1>><<effects>> -<<towelup>> - -Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> +You swallow the pill. A daze descends on you and a perverse warmth grows in your belly. "Nice, isn't it. Now come here."<br><br> +<<click [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</click>><<promiscuous1>><br> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<if $rng gte 81>> +<<click [[Refuse|Pub Sex 4]]>><<gstress60>><<set $molestationstart to 1>><</click>><<gstress>><br> <<else>> -<<set $phase to 1>> -<</if>> - -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> +<<click [[Refuse|Pub Refuse 2]]>><<gstress60>><</click>><<gstress>><br> <</if>> - -<<click [[Next|Hallways]]>><</click>> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> +:: Pub Pill Refuse [nobr] +<<set $location to "forest">><<set $outside to 1>><<effects>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsmaths>> - <<else>> - <<eventsmathssafe>> - <</if>> -<</if>> -<</if>> -:: Science Lesson Masturbate [nobr] -<<effects>> +<<He>> shrugs and puts it away. "It's all the same to me. Now come here."<br><br> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> +<<click [[Nod|Pub Sex 4]]>><<set $sexstart to 1>><</click>><<promiscuous1>><br> -You want to touch yourself, here in the middle of your science lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> -<<masturbationstart>> -<<set $timer to 20>> +<<if $rng gte 81>> +<<click [[Refuse|Pub Sex 4]]>><<gstress60>><<set $molestationstart to 1>><</click>><<gstress>><br> +<<else>> +<<click [[Refuse|Pub Refuse 2]]>><<gstress60>><</click>><<gstress>><br> <</if>> + <<if $promiscuity gte 35>> + <<click [[Demand £20 first|Pub Demand]]>><<set $phase to 1>><</click>><<promiscuous3>><br> + <<click [[Demand £50 first|Pub Demand]]>><<set $phase to 2>><</click>><<promiscuous3>><br> + <<click [[Demand £100 first|Pub Demand]]>><<set $phase to 3>><</click>><<promiscuous3>><br> + <</if>> +:: Pub Sex 4 [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<promiscuity1>> -You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> + <<if $phase lte 0>> + "No <<bitchcomma>> this is happening. I didn't walk out here for fresh air." <<He>> grabs you. <br><br> + <</if>> +<<endif>> -<<masturbationeffects>> -<<masturbationactions>> +<<effects>> +<<effectsman>><<man>> @@ -138680,2684 +120927,2813 @@ You fondle yourself. The other students are so near, they could so easily see wh -<<if $timer lte 0>> -<span id="next"><<click [[Continue|Science Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> -<<else>> -<span id="next"><<click [[Continue|Science Lesson Masturbate]]>><</click>></span><<nexttext>><br> -<</if>> -<<click [[Stop|Science Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> -:: Science Lesson Masturbate Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $timer lte 0 and $orgasmdown gte 1>> -A loud bang sounds right behind you, mid-climax. Someone mixed something they shouldn't have, and it's drawing attention your way. You try to rearrange your clothing and act natural, but you can't stop the spasms. You find yourself the center of attention, with everyone wondering what's wrong with you.<br><br> -<<sirris>><<person1>>Sirris rushes over to you, completely unaware of what you were doing. <<He>> looks at the <<generates2>><<person2>><<person>> behind you. "What were you mixing? Did you get any on <<phim>> or anything?" <<person1>><<he>> says. "Answer me!"<br><br> -<<person2>>The <<person>> stares at Sirris, mouth agape. <<sirris>>"Everyone, listen," the teacher says. "Your classmate may have something dangerous on <<phimstop>> You, get the hose ready. Quick! I'm going to strip <<phimcomma>> then we need to wash <<phim>> down before the chemicals do any more damage!"<br><br> -<<person1>> -You try to protest, but the thought of being stripped renews your orgasm, sending you into another twitching fit. Sirris tugs your $upperclothes, pulling it up your chest and off your body. The class watch, astounded by the spectacle. Some are clearly eyeing up your <<breastsstop>><br><br> -Sirris goes for your $lowerclothes next, revealing your <<undies>> to the whole room. - <<if $undertype is "naked">> - The class gasp as you're exposed in front of them. - <<elseif $undertype is "chastity">> - <<He>> looks at your $underclothes in bewilderment. "What is this?" <<he>> tugs. "It won't come off. There's no time, we'll make do." - <<else>> - <<He>> doesn't waste time and tugs your $underclothes down your thighs. The class gasp as your <<genitals>> are exposed to them. - <</if>> - <<upperruined>><<lowerruined>><<underruined>><<exposure>> - <<covered>> - <br><br> -"Done. Now the hose. Everyone stand back." <<He>> blasts you with cold water, knocking you off your seat. "I said stand back!" <<He>> continues to hose you down as the class watches, those at the back craning their necks to see.<br><br> -"Turn off the hose please," <<he>> says at last. The hose ceases its discharge and Sirris kneels beside you. <<He>> covers you with towels. "How are you feeling?" You can't find the words.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<gpain>><<set $pain += 20>><br><br> -<<click [[Next|Science Lesson Masturbate Hose]]>><</click>><br> -<<else>> - <<if $timer lte 0>> - A loud bang sounds right behind you. Someone mixed something they shouldn't have, and it's drawing attention your way. You quickly rearrange your clothing and hope your flushed and disheveled look is put down to shock. - <<else>> - Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. - <</if>> -<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +<<stateman>><br> +<br> +<<actionsman>> -<<towelup>> -Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> +<<if $enemyarousal lt $enemyarousalmax and $enemyhealth gt 0 and $finish isnot 1>> +<span id="next"><<click [[Next|Pub Sex 4]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Pub Sex 4 Finish]]>><</click>></span><<nexttext>> +<</if>> +:: Pub Refuse 2 [nobr] +<<set $location to "forest">><<set $outside to 1>><<effects>> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> +"Suit yourself." <<He>> says. "I'd be careful if I were you. You don't want to get lost in here." <<He>> heads back to town.<br><br> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> -<<click [[Next|Hallways]]>><</click>> +<<click [[Next|Forest]]>><<set $forest to 0>><<endevent>><</click>><br> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsscience>> - <<else>> - <<eventssciencesafe>> - <</if>> -<</if>> -<</if>> +:: Pub Sex 4 Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: English Lesson Masturbate [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> +<<if $enemyhealth lte 0>> + +You push <<him>> backwards and <<he>> trips over a branch. <<tearful>> you lose <<him>> between the trees. -You want to touch yourself, here in the middle of your english lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> -<<masturbationstart>> -<<set $timer to 20>> -<</if>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"Thanks babe. I'll let my friends know who to see if they need a slut." <<He>> saunters off into the woods. <<tearful>> you climb to your feet.<br><br> -You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> + <<if $phase is 1>> + You've made £20.<<set $money += 2000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 2>> + You've made £50.<<set $money += 5000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <<elseif $phase is 3>> + You've made £100.<<set $money += 10000>><<set $pubwhore += 1>><<set $prostitutionstat += 1>><<fameprostitution1>> + <</if>> +<<else>> +"Make up your damn mind," <<he>> says, exasperated. <<He>> picks up <<his>> jacket and heads into the forest. <<tearful>> you climb to your feet. -<<masturbationeffects>> -<<masturbationactions>> +<</if>> +<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><</click>> +:: Pub Demand [nobr] +<<effects>> -<<if $timer lte 0>> -<span id="next"><<click [[Continue|English Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<set $submissive -= 1>> +<<if $submissive gte 1150>> +"You just need to pay me," you say, "and you can do what you like with me." +<<elseif $submissive lte 850>> +"Right. Now pay up," you say, "or you aren't getting anything." <<else>> -<span id="next"><<click [[Continue|English Lesson Masturbate]]>><</click>></span><<nexttext>><br> +"Just pay me and we can get started," you say. <</if>> -<<click [[Stop|English Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> - +<<promiscuity3>> -:: English Lesson Masturbate Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 1>> -<<if $timer lte 0>> -Another student leans over your desk and starts chatting across the room. You cover yourself and look away. You hope no one noticed. +<<set $seductiondifficulty to (7000 - $pubdrink)>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -<<else>> -Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. -<</if>> -<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +<<elseif $phase is 2>> +<<set $seductiondifficulty to (9000 - $pubdrink)>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -<<towelup>> -Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> +<<else>> +<<set $seductiondifficulty to (12000 - $pubdrink)>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> <</if>> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> -<<click [[Next|Hallways]]>><</click>> +<<if $seductionrating gte $seductionrequired>> + <<if $pubnpc is 1>> + + "Is this what I've come to? Hiring hookers in my car?" <<He>> sighs. "I'll pay you. I'll just say I was robbed."<br><br> + + <<click [[Next|Pub Sex 1]]>><<set $sexstart to 1>><</click>><br> + + <<elseif $pubnpc is 2>> + + <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "I'll hire you. B-but only because I'd hate to drag you here for no reason." <<He>> reaches for you.<br><br> +<<click [[Next|Pub Sex 2]]>><<set $sexstart to 1>><</click>><br> + + + <<elseif $pubnpc is 3>> + + <<He>> desperately rummages in <<his>> pockets for the money, cobbling it together from change. <<He>> dumps it on the ground and lunges once more.<br><br> + + <<click [[Next|Pub Sex 3]]>><<set $sexstart to 1>><</click>><br> + + <<elseif $pubnpc is 4>> + + "You're a wily one," <<he>> says. "I'll pay you. Fair warning though, not everyone appreciates independent whores. You need to watch yourself.<br><br> + + <<click [[Next|Pub Sex 4]]>><<set $sexstart to 1>><</click>><br> + + <<else>> -<<else>> + <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that." <<He>> pulls you closer. "But we're doing this my way."<br><br> + + <<click [[Next|Pub Sex 5]]>><<set $sexstart to 1>><</click>><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsenglish>> - <<else>> - <<eventsenglishsafe>> <</if>> -<</if>> - + -:: History Lesson Masturbate [nobr] -<<effects>> +<<else>><<set $phase to 0>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> + <<if $pubnpc is 1>> + + <<if $rng gte 81>> + + "So that's how it is? You going to blackmail me next?" <<Hes>> incensed. "If I'm taking a fall, I'm getting something out of it." <<He>> grips your arm and pulls you closer.<br><br><<set $phase to 0>> + + + <<click [[Next|Pub Sex 1]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + "Is this what I've come to? Hiring hookers in my car?" <<he>> says. "Please leave, I need to think about my decisions. Go."<br><br> + + <<click [[Next|Harvest Street]]>><<endevent>><</click>> + + <</if>> + + <<elseif $pubnpc is 2>> + + <<if $rng gte 81>> + + <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. But you manipulated me." <<His>> fists clench. "You think I'm an idiot don't you. I'll show you who's the idiot." <<He>> grabs you.<br><br><<set $phase to 0>> + + <<click [[Next|Pub Sex 2]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<He>> looks hurt. "Oh. I didn't realise you were a prostitute. I thought you just liked me. I'm such an idiot," <<he>> sits on the bed. "Please leave before my parents get home. I don't want them to see you."<br><br> + + <<click [[Next|Danube Street]]>><<endevent>><</click>> + + <</if>> + + <<elseif $pubnpc is 3>> + + <<if $rng gte 81>> + + <<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> lunges for you anyway.<br><br><<set $phase to 0>> + + <<click [[Next|Pub Sex 3]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<He>> empties <<his>> pockets but uncovers only pieces of string. <<He>> looks at you pleadingly.<br><br><<set $phase to 0>> + + <<click [[Pity fuck|Pub Sex 3]]>><<set $sexstart to 1>><<set $phase to 0>><</click>><br> + <<click [[Leave|Park]]>><<endevent>><</click>><br> + + <</if>> + + <<elseif $pubnpc is 4>> + + <<if $rng gte 81>> + + "You're a wily one," <<he>> says. "But I don't think you're in a position to demand anything."<br><br><<set $phase to 0>> + + <<click [[Next|Pub Sex 4]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + "You're a wily one," <<he>> says. "But I think I'll pass. Be careful. Not everyone appreciates independent whores."<br><br> + + <<click [[Leave|Forest]]>><<endevent>><</click>><br> + + <</if>> + + <<else>> -You want to touch yourself, here in the middle of your history lesson. You look around. Everyone's distracted. No one would notice.<<exhibitionism4>><br><br> -<<masturbationstart>> -<<set $timer to 20>> -<</if>> + <<if $rng gte 81>> + + <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. But you've made a mistake. I'm not leaving without cooling off."<br><br><<set $phase to 0>> + + <<click [[Next|Pub Sex 5]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + + <<He>> laughs. "So that's your game is it. Get a <<if $pronoun is "m">>man<<else>>woman<</if>> all hot and bothered then take advantage of their weakness. I can respect that. I'm not falling for it though. Go find some other fool to torment."<br><br> + + <<click [[Leave|Pub]]>><<endevent>><</click>><br> + + <</if>> + <</if>> +<</if>> -You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> +:: Head's Computer [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You enter the username and password you discovered in the note and log into Leighton's computer. You find nothing at first, just boring spreadsheets, until you find a folder simply titled "D".<br><br> -<<masturbationeffects>> -<<masturbationactions>> +<<darryl>><<person1>>It contains thousands of images of a <<if $pronoun is "m">>boy<<else>>girl<</if>> with black hair in various states of undress. <<He>> looks distressed in some of the pictures but <<his>> expression is blank in others. The pictures are arranged in order of date and appear to be from several years ago. Whatever was happening went on for many months.<br><br> +Leighton makes an appearance in the later pictures, sometimes posing with <<himcomma>> but other times groping and fondling. From <<his>> outfit, it looks like <<he>> was a student here.<br><br> +<<click [[Copy to flash drive|Head's Computer Flash]]>><</click>><br> +:: Head's Computer Flash [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You copy the files. Now to decide what to do with them.<br><br> +<<set $headdrive to 1>> +<<click [[Next|Hallways]]>><<endevent>><</click>><br> +:: Head's Office Blackmail [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $phase is 1>> +Leighton looks up from <<his>> desk as you enter. "How can I help you?"<br><br> +<</if>> -<<if $timer lte 0>> -<span id="next"><<click [[Continue|History Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> +<<if $submissive lte 850>> +You give <<him>> a wicked smile. "I've been on your computer," you say. "I've seen what you keep there. I made copies."<br><br> +<<elseif $submissive gte 1150>> +You can't bring yourself to look <<him>> in the eye. "I-I've seen what you did to that student. On your computer," you manage to say. "I-I made copies." <<else>> -<span id="next"><<click [[Continue|History Lesson Masturbate]]>><</click>></span><<nexttext>><br> +"I've been on your computer," you say. "I've seen what you did to that student. I made copies." <</if>> -<<click [[Stop|History Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> +<br><br> +<<crime1000>> +<<He>> stares at you, not moving a muscle. Then <<he>> glances at the door, and sizes you up. <<He>> seems to think better of whatever <<he>> was planning however and sighs, "What do you want?"<br><br> +<<set $leightondom -= 10>> +<<set $leightonlove -= 10>> +<<click [[Your watch|Head's Office Money]]>><</click>><br> +<<click [[No detention|Head's Office No Detention]]>><</click>><br> -:: History Lesson Masturbate Finish [nobr] +:: Head's Office Money [nobr] <<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $timer lte 0>> -Winter decides to stand by your desk while lecturing. You almost decide to continue and hope no one is paying attention, but you think better of it. - -<<else>> -Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. -<</if>> -<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +"My watch?" <<he>> says. "But this is a genuine... Fuck." <<He>> removes <<his>> watch and chucks it at you. "This had better be the last I hear of it, or you'll pay dearly. Now get out."<br><br> +This watch should be worth a fair bit if you could find a buyer.<br><br> -<<towelup>> +<<set $blackmoney += 5000>><<set $headmoney to 1>><<set $control to 1>><<endevent>><<set $submissive -= 10>> +<br><br> -Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> +<<click [[Next|Hallways]]>><</click>><br> +:: Head's Office No Detention [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +"That's it?" <<he>> says. "Fine. Less work for me anyway. This had better be the last I hear of it, or you'll pay dearly."<br><br> +You leave the office. That's one less problem to worry about.<br><br> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> +<<set $headnodetention to 1>><<set $control to 1>><<endevent>><<set $submissive -= 10>> +<br><br> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> +<<click [[Next|Hallways]]>><</click>><br> -<<click [[Next|Hallways]]>><</click>> +:: Police Leighton [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $submissive gte 1150>> +You walk up to the desk. "I have something," you say, and put the flash drive on the counter. "T-the head of the local school has been doing awful things to students." +<<elseif $submissive lte 850>> +You stride up to the desk. "I have evidence of a crime," you say, placing the flash drive on the counter. "The school head has been abusing students." <<else>> - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventshistory>> - <<else>> - <<eventshistorysafe>> - <</if>> +You walk up to the desk. "I have evidence of a crime," you say, and put the flash drive on the counter. "The school head has been abusing students." <</if>> +<br><br> +The <<person>> takes the flash drive. "Alright. I'll add it to the pile," <<he>> says uninterested. "Is there anything else?"<br><br> -:: Swimming Lesson Masturbate [nobr] -<<effects>> -<<if $masturbationstart is 1>> -<<set $masturbationstart to 0>> -<<set $masturbationstat += 1>> +You get the feeling the police aren't going to be helpful. At least you tried to do the right thing.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> +<<set $headpolice to 1>><<set $control to 1>> +<<click [[Next|Police Station]]>><</click>><br> -You want to touch yourself, here in the middle of the pool. You look around. Everyone's distracted. No one would notice what you're up to beneath the water.<<exhibitionism4>><br><br> -<<masturbationstart>> -<<set $timer to 20>> -<</if>> +:: Brothel Punishment [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +You're sat down on a bench, and hear the engine start. The hood is pulled off you.<<briar>><<generate2>><<generate3>> -You fondle yourself. The other students are so near, they could so easily see what you're doing.<<garousal>><<garousal10>> +<<if $brothelintro is 1>> +On the seat opposite sits Briar, owner of the brothel. <<person1>><<Hes>> flanked by a <<person2>><<person>> and <<person3>><<personstop>><<person1>><br><br> -<<masturbationeffects>> -<<masturbationactions>> +<<else>><<set $brothelintro to 1>> + <<if $pronoun is "m">> + On the seat opposite sits a man wearing a blue suit, minus a shirt, showing off his well-toned chest and abdomen. His long chestnut hair hangs loose. + <<else>> + On the seat opposite sits a woman wearing an expensive-looking red gown with a plunging neckline, revealing a portion of her pert breasts. Her long chestnut hair hangs loose. + <</if>><br><br> + <<Hes>> flanked by a <<person2>><<person>> and <<person3>><<personstop>><<person1>> <<He>> stares at you with hazel eyes.<br><br> + + "So you're the waif causing me problems. I'm Briar, owner the finest establishment in town." <<He>> leans back on the bench. +<</if>> +"I hear you've been selling yourself in the pub. This is a problem. You see, I own all the whores this side of town. And what has your little ass been up to? Whoring, of course. That means I own you. And yet, I haven't received a penny. That changes now."<br><br> +The van halts and the <<person2>><<person>> and <<person3>><<person>> haul you out. They lead you to a staircase beside a building, descending underground. If you want to escape, now's your only chance. There are three of them however.<<person1>><br><br> -<<if $timer lte 0>> -<span id="next"><<click [[Continue|Swimming Lesson Masturbate Finish]]>><</click>></span><<nexttext>><br> -<<else>> -<span id="next"><<click [[Continue|Swimming Lesson Masturbate]]>><</click>></span><<nexttext>><br> -<</if>> -<<click [[Stop|Swimming Lesson Masturbate Finish]]>><<set $finish to 1>><</click>><br> +<<click [[Go with them|Brothel Punishment 2]]>><</click>><br> +<<click [[Fight|Brothel Punishment Fight]]>><<set $fightstart to 1>><<set $submissive -= 10>><</click>><br> -:: Swimming Lesson Masturbate Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $timer lte 0>> -Mason asks the class to line up at one side of the pool. You won't continue to get away with it while packed so close to the other students. +:: Brothel Punishment 2 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<else>> -Not wanting to risk it further, you rearrange your clothing and sit upright. You don't think anyone noticed. -<</if>> -<br><br> -<<endmasturbation>> -<<clotheson>> -<<endcombat>> +You are led down a dim corridor. You can hear music playing somewhere above. The <<person2>><<person>> shoves you through a door into a tiny cell with a hole in the wall, then <<he>> and the <<person3>><<person>> start coiling rope around you. Once your arms and legs are held behind you in a hogtie, they hoist you into the air and tie you to the ceiling, leaving you suspended. <br><br> +"There," says Briar. "Now you're ready to service our customers. Because I'm kind, you'll only need to help five of them." <<He>> ties your neck to a peg beneath the hole, leaving your mouth pressed against it. "Have fun!" <<He>> shuts the door, leaving you in darkness. <br><br> +<<set $leftarm to "bound">> +<<set $rightarm to "bound">> +<<set $head to "bound">> +<<set $feetuse to "bound">> +<<set $punishmenthole to 5>> +<<endevent>> +<<click [[Next|Brothel Punishment Gloryhole]]>><</click>><br> -Touching yourself in front of so many unaware people feels fantastic. It takes a while for your racing heart and flushed face to return to normal.<br><br> +:: Brothel Punishment Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust - 100>> +<<set $enemyanger += 200>> +<<npcidlegenitals>> +At the first sign of resistance, Briar laughs. "Oh little <<girlcomma>> you're not going anywhere." <br><br> +<<endif>> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> - <<if $exposed lte 0>> - <<click [[Boy's Changing Room|School Boy's Changing Room]]>><</click>><br> +<<effects>> +<<effectsman>><<man>> - <<click [[Girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> - <<if $storelocation is "pool">> - <<click [[Get changed|Swimming Pool Change]]>><<undress>><<storeon>><</click>><br> - <<elseif $exposed gte 1>> - <<click [[Grab some towels and enter the boy's changing room|School Boy's Changing Room]]>><<towelup>><</click>><br> - <<click [[Grab some towels and enter the girl's Changing Room|School Girl's Changing Room]]>><</click>><br><br> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<else>> - <<if $exposed gte 1>> - - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 2))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - - <<elseif $exposed lte 0>> - <<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - ($allure / 10))>> - <<eventsswimming>> - <<else>> - <<eventsswimmingsafe>> - <</if>> - <</if>> + +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Brothel Punishment Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Brothel Punishment Fight]]>><</click>></span><<nexttext>> <</if>> -:: Beach Strip [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> -<<set $beachstrip to 1>> +:: Brothel Punishment Fight Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<uppernaked>><<lowernaked>><<undernaked>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> -Shivering with excitement you shuffle out of your clothes and bare your <<lewdness>> for the entire beach to see. People don't even realise how far you stripped at first. A lot of people dress scanty here after all. But none are dressed quite as scanty as you, and people start to notice.<br><br> +"Don't let the <<girl>> escape!" shouts Briar to <<briar>><<his>> goons once <<he>> stops shuddering, but you're already gone. <<tearful>> you flee down the road.<br><br> -A <<person1>><<person>> looks at you and audibly gasps. A <<person2>><<person>> averts <<his>> eyes and avoids looking at you at all costs. A <<person3>><<person>> stares and looks like <<hes>> about to start drooling. You're pleased that <<his>> is the most common response. You're not ashamed of your <<genitalsstop>> You've everything to be proud of.<<exhibitionism5>><br><br> +<<clotheson>> +<<endcombat>> -You stroll down the beach, drawing eyes wherever you go. Each breeze caressing your bare flesh a reminder of your exposure. You feel so free, powerful and sexy. A whistle pierces the air. You turn and see a lifeguard running towards you. +<<harvestquick>> -<<endevent>><<generate1>><<person1>> +<<elseif $enemyhealth lte 0>> -<<He>> stops in front of you, but looks away. "I'm sorry, but I need to ask you to cover up. This isn't a nudist beach."<br><br> +You knock the <<person2>><<person>> aside, giving you the chance you need. <<tearful>> you run through the gap created and flee down the road. <<briar>>You hear Briar shout at <<his>> subordinates.<<ltrauma>><<lstress>><<ltrauma60>><<lstress60>><br><br> + +<<clotheson>> +<<endcombat>> + +<<harvestquick>> + +<<else>> + +Briar laughs again. "Aww, is the little <<girl>> hurt?" You're far too injured to resist any longer. The <<person2>><<person>> and <<person3>><<person>> drag you down the staircase.<br><br> + + + +<<click [[Next|Brothel Punishment 2]]>><</click>><br> -<<click [[Comply|Beach Strip Comply]]>><</click>><br> -<<click [[Refuse (1:00)|Beach Strip Refuse]]>><<lstress60>><<ltrauma60>><<crime50>><<pass60>><</click>><<crime>><<ltrauma>><<lstress>><br> -<<if $promiscuity gte 15>> -<<click [[Seduce|Beach Strip Seduce]]>><</click>><<promiscuous2>><br> <</if>> -:: Beach Strip Comply [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> +:: Brothel Punishment Gloryhole [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -You decide you've had enough fun for now and pick up your clothes. -<<clotheson>> +<<if $punishmenthole lte 0>> -"Thank you," says the lifeguard, sounding relieved. "I didn't want to have to get the police involved. Try to remain dressed from now on."<br><br> +<<briar>><<person1>>The cell door opens and Briar steps in, holding a knife. <<He>> severs the rope holding you to the ceiling and you fall to the ground. "Now we're even," <<he>> says as <<he>> cuts more rope. "If you want to sell that cute little body of yours in the future, you do so under my roof." <<He>> finishes cutting and steps back. "Is that understood? Good." <<He>> steps aside and a <<generate2>><<person2>><<person>> enters the cell. <<He>> drags you out the way you came in and slams the door behind you. <<briar>>They left your arms bound.<br><br> +<<clotheson>> <<endevent>> -<<click [[Next|Beach]]>><</click>><br> +<<set $head to 0>> +<<set $feetuse to 0>> -:: Beach Strip Refuse [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> +<<click [[Next|Harvest Street]]>><</click>><br> -<<if $submissive gte 1150>> -"But I should be seen," you say. "Don't you think I'm beautiful?" You flare your arms at your sides and twirl. "Everyone should be allowed to look." You skip away. -<<elseif $submissive lte 850>> -You put your hands on your hips and pout. "Or what? You gonna make me?" You turn around, lean forwards and give your <<bottom>> a smack before sauntering away. -<<else>> -"No," you say. "I'm not gonna let you control me. You're welcome to join the fun though." You giggle and skip away. -<</if>> -<br><br> -<<endevent>> -You spend an hour running across the sand and splashing through waves. The sun feels warm and gentle against your bare skin. After a while though, the wind starts to pick up and the cold makes you shiver. You decide to get dressed for now. There's always another day.<br><br> +<<elseif $punishmentposition is "wall">> +You're suspended by rope in a cell, your ass and <<genitals>> poking through a hole in the wall. Strain as you might, you can't move your body an inch.<br><br> +<<set $punishmenthole -= 1>> +<<generate1>><<person1>> -<<click [[Next|Beach]]>><<clotheson>><</click>><br> +Someone pinches your <<bottomstop>><br><br> -:: Beach Strip Seduce [nobr] -<<effects>> +<<click [[Next|Brothel Punishment Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<set $seductiondifficulty to 8000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<else>> -You walk closer to the <<personstop>> "I could get dressed," you say, leaning against <<his>> arm. "Or we could have some fun."<<promiscuity2>><br><br> -<<if $seductionrating gte $seductionrequired>> +You're suspended by rope in a cell, your mouth held against a hole in the wall. Strain as you might, you can't move your body an inch.<br><br> +<<set $punishmenthole -= 1>> -<<He>> reaches for your <<genitalscomma>> but stops short and gulps. "M-maybe it would be fine if," <<he>> grabs your waist. "If I had a little fun."<br><br> +<<generate1>><<person1>> -<<click [[Next|Beach Strip Sex]]>><<set $sexstart to 1>><</click>><br> +<<if $vagina is "clothed">> +Someone presses their pussy against the hole, and your lips.<br><br> <<else>> +Someone sticks their penis through the hole, and against your lips.<br><br> +<</if>> -"I-I-No," <<he>> stammers and pulls away from you. "G-get dressed now, or I'll call the police!"<br><br> -<<click [[Comply|Beach Strip Comply]]>><</click>><br> -<<click [[Refuse (1:00)|Beach Strip Refuse]]>><<lstress60>><<ltrauma60>><<crime50>><<pass60>><</click>><<crime>><<ltrauma>><<lstress>><br> +<<click [[Next|Brothel Punishment Molestation]]>><<set $molestationstart to 1>><</click>><br> <</if>> -:: Beach Strip Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> +:: Brothel Punishment Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> <<neutral1>> +<<molested>> <<set $event to "molestationhome">> <<man1init>> -<<set $enemytrust to $enemytrust + 50>> - - + <<if $punishmentposition is "wall">> + <<set $position to "wall">> + <<set $enemyhealthmax to 1000>><<set $enemyhealth to 1000>> + <<else>> + <<npcoral>> + <<set $enemyhealthmax to 10>><<set $enemyhealth to 10>> + <<set $enemyarousal to $enemyarousalmax - 100>> + <<set $lefthand to "none">> + <<set $righthand to "none">> + <<set $mouth to "none">> + <</if>> <<endif>> - +<<set $enemyarousal += 10>> <<effects>> + <<effectsman>><<man>> -<<audience>> + + + + + <<stateman>><br> <br> <<actionsman>> - -<<if $finish is 1>> -<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Brothel Punishment Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Brothel Punishment Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Beach Strip Sex]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Brothel Punishment Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Beach Strip Sex Finish [nobr] -<<set $outside to 1>><<set $location to "beach">><<effects>> - +:: Brothel Punishment Molestation Finish [nobr] +<<effects>> <<if $enemyarousal gte $enemyarousalmax>> <<ejaculation>> -"I only did that so you'd get dressed!" <<he>> says unconvincingly.<br><br> +<<tearful>> you mentally prepare for more abuse.<br><br> -It is getting cold though, so you decide to get dressed for now.<br><br> +<<endcombat>> -<<clotheson>> +<<click [[Next|Brothel Punishment Gloryhole]]>><</click>> +<<elseif $enemyhealth lte 0>> +The <<person>> recoils from the hole. You hear <<him>> shout at someone, then silence. <<endevent>><<briar>><<person1>>A minute later Briar opens your cell. "I was so trying to be nice," <<he>> says. "But if you're going to behave so poorly, there's only one option." <<He>> unclips your neck, then pulls a level at the base of the wall. The hole expands several times in size. <<He>> spins you around and presses your behind into the hole, before clipping you in place once more. "There. Now our customers get to enjoy a less violent part of you." <<He>> slams the door shut this time.<br><br> + +<<set $punishmenthole += 1>><<pass1>><<set $punishmentposition to "wall">> <<endcombat>> +<<click [[Next|Brothel Punishment Gloryhole]]>><</click>><br> -<<elseif $enemyhealth lte 0>> +<</if>> -You shove the <<person>> onto the sand and dash away.<br><br> -It's getting a bit cold, so you decide to get dressed for now.<br><br> +:: Widgets Combat State [widget] +<<widget "combatstate">><<nobr>> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> +<<if $orgasmdown gte 1>><<set $enemyarousal += 10>> +<span class="pink">Your body pulses and spasms with orgasmic waves, preventing you from acting normally.<br></span><<disable>> + <<if $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> + <<actionsorgasm>> + <</if>> +<</if>> -"I only did that so you'd get dressed!" <<he>> says unconvincingly.<br><br> +<<if $pain gte 100>><<set $enemyarousal += 10>> +<span class="red">You are in too much pain to act normally.<br></span><<disable>> + <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>> + <<actionspain>> + <</if>> +<</if>> -It is getting cold though, so you decide to get dressed for now.<br><br> +<<if $panicviolence gte 1>><<set $enemyarousal += 10>> +<span class="red">You are stricken with panic, and flail wildly at anything invading your personal space.<br></span><<defiance10>><<set $panicviolence to $panicviolence - 1>><<disable>> +<</if>> -<<clotheson>> -<<endcombat>> +<<if $panicparalysis gte 1>><<set $enemyarousal += 10>> +<span class="red">You are stricken with panic, your muscles seize up, preventing action.<br></span><<set $panicparalysis to $panicparalysis - 1>><<disable>> +<</if>> + +<<if $dissociation gte 2>><<set $enemyarousal += 10>> +You feel disconnected from yourself, as if in a dream.<br><<disable>> + <<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0 and $pain lt 100>> + <<actionsdissociation>> + <</if>> +<</if>> + +<<if $trance gte 1>><<set $enemyarousal += 10>> +You are entranced.<br> +<<disable>> <</if>> -<br><br> -<<click [[Next|Beach]]>><</click>> -:: Connudatus Street Thievery [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> -You scan the crowds. -<<if $daystate is "night">> -So many are drunk at this hour. This shouldn't be hard. +<</nobr>><</widget>> + + + + + +<<widget "carryblock">><<nobr>> + +<<if $orgasmdown gte 1>><<set $carryblock to "orgasm">> +<<elseif $pain gte 100>><<set $carryblock to "pain">> +<<elseif $dissociation gte 2>><<set $carryblock to "dissociation">> +<<elseif $panicviolence gte 1>><<set $carryblock to 1>> +<<elseif $panicparalysis gte 1>><<set $carryblock to 1>> +<<elseif $trance gte 1>><<set $carryblock to 1>> +<<else>><<set $carryblock to 0>> <</if>> -<<if $rng gte 80>> - <<if $daystate is "night">> - <<generate1>><<person1>> A <<person>> staggers and falls to the ground in front of you. "I'm sho clumsy," <<he>> slurs, trying and failing to stand. - - <<if $pronoun is "m">> - Looks like <<he>> lost <<his>> shirt somewhere, but <<he>> doesn't seem to care or even realise. - <<else>> - <<His>> low cut dress hangs loose as <<he>> leans forward, flashing <<his>> immodest breasts at you. <<He>> doesn't seem to care or even realise. - <</if>> - <br><br> - - <<click [[Rob them|Connudatus Drunkard Rob]]>><<crime5>><</click>><<crime>><br> - <<click [[Just help them up|Connudatus Drunkard]]>><</click>><br> - - <<else>> - <<generate1>><<person1>> A <<person>> leans forward in front of a stall, examining the display. <<His>> <<wallet>> hangs on a thin strap behind <<himstop>><br><br> - - <<click [[Snatch it|Connudatus Snatch]]>><<crime5>><</click>><<crime>><br> - <<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> - <</if>> -<<elseif $rng gte 60>> -<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> sit outside a restaurant. The <<person1>><<persons>> <<wallet>> sits atop a bag by the <<his>> legs.<br><br> +<</nobr>><</widget>> -<<click [[Take it|Connudatus Thievery Restaurant]]>><<crime5>><</click>><<crime>><br> -<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> -<<elseif $rng gte 45>> -<<generate1>><<person1>>You spot a tourist taking pictures. <<He>> probably has money to burn.<br><br> +<<widget "actioncarry">><<nobr>> -<<click [[Steal camera|Connudatus Camera]]>><</click>><br> -<<click [[Leave|Connudatus Street]]>><<endevent>><</click>><br> -<<elseif $rng gte 20>> -A car pulls up in front of a shop. <<generate1>><<person1>>A <<person>> steps out and enters the building, leaving <<his>> car door open. And <<his>> <<wallet>> on the seat.<br><br> +<<if $carryblock is 0>> -<<click [[Take it|Connudatus Car]]>><<crime5>><</click>><<crime>><br> -<<click [[Leave it|Connudatus Street]]>><</click>><br> +<<set $leftactioncarry to $leftactiondefault>> +<<set $rightactioncarry to $rightactiondefault>> +<<set $feetactioncarry to $feetactiondefault>> +<<set $mouthactioncarry to $mouthactiondefault>> +<<set $vaginaactioncarry to $vaginaactiondefault>> +<<set $penisactioncarry to $penisactiondefault>> +<<set $anusactioncarry to $anusactiondefault>> +<<set $thighactioncarry to $thighactiondefault>> +<<set $cheekactioncarry to $cheekactiondefault>> +<<set $chestactioncarry to $chestactiondefault>> -<<else>> -<<generate1>><<person1>>A <<person>> sits on a bench, their <<wallet>> sat next to them.<br><br> +<<elseif $carryblock is "pain">> -<<click [[Take it|Connudatus Street Bench]]>><<crime5>><</click>><<crime>><br> -<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> +<<set $leftactioncarrypain to $leftactiondefault>> +<<set $rightactioncarrypain to $rightactiondefault>> +<<set $feetactioncarrypain to $feetactiondefault>> +<<set $mouthactioncarrypain to $mouthactiondefault>> +<<set $vaginaactioncarrypain to $vaginaactiondefault>> +<<set $penisactioncarrypain to $penisactiondefault>> +<<set $anusactioncarrypain to $anusactiondefault>> +<<set $thighactioncarrypain to $thighactiondefault>> +<<set $cheekactioncarrypain to $cheekactiondefault>> +<<set $chestactioncarrypain to $chestactiondefault>> + +<<elseif $carryblock is "orgasm">> + +<<set $leftactioncarryorgasm to $leftactiondefault>> +<<set $rightactioncarryorgasm to $rightactiondefault>> +<<set $feetactioncarryorgasm to $feetactiondefault>> +<<set $mouthactioncarryorgasm to $mouthactiondefault>> +<<set $vaginaactioncarryorgasm to $vaginaactiondefault>> +<<set $penisactioncarryorgasm to $penisactiondefault>> +<<set $anusactioncarryorgasm to $anusactiondefault>> +<<set $thighactioncarryorgasm to $thighactiondefault>> +<<set $cheekactioncarryorgasm to $cheekactiondefault>> +<<set $chestactioncarryorgasm to $chestactiondefault>> + +<<elseif $carryblock is "dissociation">> + +<<set $leftactioncarrydissociation to $leftactiondefault>> +<<set $rightactioncarrydissociation to $rightactiondefault>> +<<set $feetactioncarrydissociation to $feetactiondefault>> +<<set $mouthactioncarrydissociation to $mouthactiondefault>> +<<set $vaginaactioncarrydissociation to $vaginaactiondefault>> +<<set $penisactioncarrydissociation to $penisactiondefault>> +<<set $anusactioncarrydissociation to $anusactiondefault>> +<<set $thighactioncarrydissociation to $thighactiondefault>> +<<set $cheekactioncarrydissociation to $cheekactiondefault>> +<<set $chestactioncarrydissociation to $chestactiondefault>> <</if>> +<<set $carryblock to 0>> +<</nobr>><</widget>> -:: Connudatus Drunkard [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> +<<widget "actioncarrydrop">><<nobr>> -<<famegood1>> -You offer the <<person>> your hand and help <<him>> stand up. <<He>> takes a moment to steady. A group of people some distance away wave at <<himcomma>> and <<he>> waves back. "Thank you kind angel," <<he>> says before staggering to <<his>> friends.<br><br> +<<if $orgasmdown gte 1>> -<<endevent>> +<<set $leftactiondefault to $leftactioncarryorgasm>> +<<set $rightactiondefault to $rightactioncarryorgasm>> +<<set $feetactiondefault to $feetactioncarryorgasm>> +<<set $mouthactiondefault to $mouthactioncarryorgasm>> +<<set $vaginaactiondefault to $vaginaactioncarryorgasm>> +<<set $penisactiondefault to $penisactioncarryorgasm>> +<<set $anusactiondefault to $anusactioncarryorgasm>> +<<set $thighactiondefault to $thighactioncarryorgasm>> +<<set $cheekactiondefault to $cheekactioncarryorgasm>> +<<set $chestactiondefault to $chestactioncarryorgasm>> -<<click [[Next|Connudatus Street]]>><</click>><br> +<<elseif $pain gte 100>> +<<set $leftactiondefault to $leftactioncarrypain>> +<<set $rightactiondefault to $rightactioncarrypain>> +<<set $feetactiondefault to $feetactioncarrypain>> +<<set $mouthactiondefault to $mouthactioncarrypain>> +<<set $vaginaactiondefault to $vaginaactioncarrypain>> +<<set $penisactiondefault to $penisactioncarrypain>> +<<set $anusactiondefault to $anusactioncarrypain>> +<<set $thighactiondefault to $thighactioncarrypain>> +<<set $cheekactiondefault to $cheekactioncarrypain>> +<<set $chestactiondefault to $chestactioncarrypain>> -:: Connudatus Drunkard Rob [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> +<<elseif $dissociation gte 2>> -You lean down, holding <<his>> arm with one hand, and taking <<his>> <<wallet>> with the other. You lift <<him>> to <<his>> feet and <<he>> leans against you.<br><br> +<<set $leftactiondefault to $leftactioncarrydissociation>> +<<set $rightactiondefault to $rightactioncarrydissociation>> +<<set $feetactiondefault to $feetactioncarrydissociation>> +<<set $mouthactiondefault to $mouthactioncarrydissociation>> +<<set $vaginaactiondefault to $vaginaactioncarrydissociation>> +<<set $penisactiondefault to $penisactioncarrydissociation>> +<<set $anusactiondefault to $anusactioncarrydissociation>> +<<set $thighactiondefault to $thighactioncarrydissociation>> +<<set $cheekactiondefault to $cheekactioncarrydissociation>> +<<set $chestactiondefault to $chestactioncarrydissociation>> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> <<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> -"I felt you touch me," <<he>> says. "I know what you want." <<He>> reaches down and gropes your <<groinstop>><br><br> +<<set $leftactiondefault to $leftactioncarry>> +<<set $rightactiondefault to $rightactioncarry>> +<<set $feetactiondefault to $feetactioncarry>> +<<set $mouthactiondefault to $mouthactioncarry>> +<<set $vaginaactiondefault to $vaginaactioncarry>> +<<set $penisactiondefault to $penisactioncarry>> +<<set $anusactiondefault to $anusactioncarry>> +<<set $thighactiondefault to $thighactioncarry>> +<<set $cheekactiondefault to $cheekactioncarry>> +<<set $chestactiondefault to $chestactioncarry>> -<<if $promiscuity gte 55>> -<<click [[Take advantage|Connudatus Drunkard Sex]]>><<set $sexstart to 1>><</click>><<promiscuous4>><br> <</if>> -<<click [[Push away|Connudatus Drunkard Push]]>><</click>><br> +<</nobr>><</widget>> -:: Connudatus Drunkard Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<promiscuity4>> -<<set $rescue to 1>> -<<elseif $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $rescue to 1>> +:: Widgets Actions Vagina [widget] +<<widget "actionsvaginatopenis">><<nobr>> -<<endif>> +<<if $penis is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<effects>> -<<effectsman>><<man>> +<<elseif $penis2 is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + +<<elseif $penis3 is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + + + +<<elseif $penis4 is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + + + +<<elseif $penis5 is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + +<<elseif $penis6 is 0 and $enemytype isnot "beast">> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $vaginaactiondefault is "vaginatopenis">> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<stateman>><br> -<br> -<<actionsman>> +<</if>> +<</nobr>><</widget>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1>> -<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Connudatus Drunkard Sex]]>><</click>></span><<nexttext>> -<</if>> +:: Widgets Effects Vagina [widget] +<<widget "effectsvaginatopenis">><<nobr>> -:: Connudatus Drunkard Push [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> +<<if $vaginaaction is "vaginatopenis">><<set $vaginaaction to 0>><<submission10>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginatopenis">><<combatpromiscuity5>> + <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> + + <<if $penis is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person1>><<combatperson>> and kiss <<his1>> penis with your <<pussystop>></span> + <<elseif $penis2 is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person2>><<combatperson>> and kiss <<his2>> penis with your <<pussystop>></span> + <<elseif $penis3 is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person3>><<combatperson>> and kiss <<his3>> penis with your <<pussystop>></span> + <<elseif $penis4 is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person4>><<combatperson>> and kiss <<his4>> penis with your <<pussystop>></span> + <<elseif $penis5 is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person5>><<combatperson>> and kiss <<his5>> penis with your <<pussystop>></span> + <<elseif $penis6 is 0>> + <<submission2>><<set $vaginause to "penis">><<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person6>><<combatperson>> and kiss <<his6>> penis with your <<pussystop>></span> + <</if>> + <<else>> + <<if $penis is 0>> + <span class="blue">You try to straddle the <<person1>><<combatperson>> but <<he>> pushes you off.</span> + <<elseif $penis2 is 0>> + <span class="blue">You try to straddle the <<person2>><<combatperson>> but <<he>> pushes you off.</span> + <<elseif $penis3 is 0>> + <span class="blue">You try to straddle the <<person3>><<combatperson>> but <<he>> pushes you off.</span> + <<elseif $penis4 is 0>> + <span class="blue">You try to straddle the <<person4>><<combatperson>> but <<he>> pushes you off.</span> + <<elseif $penis5 is 0>> + <span class="blue">You try to straddle the <<person5>><<combatperson>> but <<he>> pushes you off.</span> + <<elseif $penis6 is 0>> + <span class="blue">You try to straddle the <<person6>><<combatperson>> but <<he>> pushes you off.</span> + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> -You shove the <<person>> away from you. -<<if $rng gte 71>> +:: Widgets Actions Penis [widget] +<<widget "actionspenistovagina">><<nobr>> -"Shtupid," <<he>> slurs. "Be a good <<girl>> and hold still."<br><br> +<<if $vagina is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<click [[Next|Connudatus Drunkard Sex]]>><<set $molestationstart to 1>><</click>><br> -<<else>> +<<elseif $vagina2 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<He>> almost falls over again. "Oi," a voice shouts, "Leave that poor <<girl>> alone and get over here." The <<person>> looks over and waves, smiling. <<He>> returns to <<his>> friends.<br><br> + + + +<<elseif $vagina3 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + +<<elseif $vagina4 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<connudatuswallet>> + +<<elseif $vagina5 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<endevent>> + + +<<elseif $vagina6 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistovagina">> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + <</if>> -:: Connudatus Drunkard Sex Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<</nobr>><</widget>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"Oi," a voice shouts. "Leave that poor <<girl>> alone." The <<person>> looks in the direction of the voice. Seeming to forget about you, <<he>> turns away and walks to <<his>> friends.<br><br> -<<clotheson>> -<<elseif $enemyhealth lte 0>> -You shove <<him>> to the ground. <<He>> struggles to get up again. <<tearful>> you flee to safety.<br><br> -<<clotheson>> -<<elseif $alarm is 1>> -"Oi," a voice shouts. "Leave that poor <<girl>> alone." The <<person>> looks in the direction of the voice. Seeming to forget about you, <<he>> turns away and walks to <<his>> friends.<br><br> -<<clotheson>> -<<elseif $finish is 1>> -<<He>> stumbles away from you.<br><br> -<<clotheson>> -<</if>> -<br><br> -<<connudatuswallet>> -<<endcombat>> -:: Connudatus Snatch [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> +<<widget "actionspenistoanus">><<nobr>> -You grab the <<wallet>> as you walk past. +<<if $vagina is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<if $rng gte 61>> -The strap tenses and holds. The <<person>> turns and catches you red-handed. "You little brat," <<he>> says as <<he>> grabs your shoulder. "I'll teach you some respect."<br><br> -<<click [[Next|Connudatus Snatch Molestation]]>><<set $molestationstart to 1>><</click>><br> +<<elseif $vagina2 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<else>> -It breaks free of the strap. You walk away, not changing your pace.<br><br> + + +<<elseif $vagina3 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + +<<elseif $vagina4 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<connudatuswallet>> + + +<<elseif $vagina5 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<endevent>> + + +<<elseif $vagina6 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + + + + +<<elseif $penis is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> +<<elseif $penis2 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<</if>> + + + +<<elseif $penis3 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + +<<elseif $penis4 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -:: Connudatus Snatch Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyanger += 200>><<npcidlegenitals>> -<<set $rescue to 1>> + + +<<elseif $penis5 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> -<<endif>> + + +<<elseif $penis6 is 0>> + <<if $consensual is 1 and $promiscuity lte 74>> + <<else>> + <<if $penisactiondefault is "penistoanus">> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>> + <<else>> +| <span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>> + <</if>> + <</if>> + + + + + -<<effects>> -<<effectsman>><<man>> +<</if>> -<<stateman>><br> -<br> -<<actionsman>> +<</nobr>><</widget>> +:: Widgets Effects Penis [widget] +<<widget "effectspenistovagina">><<nobr>> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1>> -<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyanger lte 50>> -<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Connudatus Snatch Molestation]]>><</click>></span><<nexttext>> +<<if $penisaction is "penistovagina">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistovagina">><<combatpromiscuity5>> + <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> + + <<if $vagina is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> pussy.</span> + <<elseif $vagina2 is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> pussy.</span> + <<elseif $vagina3 is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> pussy.</span> + <<elseif $vagina4 is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> pussy.</span> + <<elseif $vagina5 is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> pussy.</span> + <<elseif $vagina6 is 0>> + <<submission2>><<set $penisuse to "vagina">><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> pussy.</span> + <</if>> + <<else>> + <<if $vagina is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <<elseif $vagina2 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person2>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <<elseif $vagina3 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person3>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <<elseif $vagina4 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person4>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <<elseif $vagina5 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person5>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <<elseif $vagina6 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person6>><<combatpersons>> pussy but <<he>> pushes you away.</span> + <</if>> + <</if>> <</if>> +<</nobr>><</widget>> -:: Connudatus Snatch Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"You little harlot," <<he>> pants as <<he>> leans against the stall. <<tearful>> you seize the opportunity and escape. <<He>> turns back to you, but you're long gone. So is <<his>> <<walletstop>><br><br> -<<clotheson>> -<<elseif $enemyhealth lte 0>> -You shove <<him>> into the stall. <<He>> crashes through it.<<tearful>> you flee to safety, <<his>> wallet in hand.<br><br> -<<clotheson>> -<<elseif $enemyanger lte 50>> -The <<person>> leans against the stall. "That'll... that'll show <<phercomma>> so it will," <<he>> pants. <<tearful>> you seize the opportunity and escape. <<He>> turns back to you, but you're long gone. So is <<his>> <<walletstop>> -<<clotheson>> -<<else>> -<<generate2>><<person2>>"What's wrong with you?" a <<person>> shouts. <<He>> grapples the <<person1>><<person>> and holds <<him>> back.<br><br> -"The <<girl>> tried to take my <<wallet>> you idiot," the <<person>> yells as <<he>> shoves the interloper away. <<He>> looks around, eyes wild with anger. But <<he>> can't see you. Or <<his>> <<walletstop>> -<<clotheson>> +<<widget "effectspenistoanus">><<nobr>> + +<<if $penisaction is "penistoanus">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistoanus">><<combatpromiscuity5>> + <<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>> + + <<if $vagina is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> + <<elseif $vagina2 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> + + <<elseif $vagina3 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> + <<elseif $vagina4 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> + <<elseif $vagina5 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> + <<elseif $vagina6 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> + + + + <<elseif $penis is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span> + <<elseif $penis2 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span> + + <<elseif $penis3 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span> + <<elseif $penis4 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span> + <<elseif $penis5 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span> + <<elseif $penis6 is 0>> + <<submission2>><<set $penisuse to "otheranus">><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span> + + + + <</if>> + <<else>> + <<if $vagina is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $vagina2 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $vagina3 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $vagina4 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $vagina5 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $vagina6 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + + + + + <<elseif $penis is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $penis2 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $penis3 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $penis4 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $penis5 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + <<elseif $penis6 is 0>> + <span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span> + + + + + + + <</if>> + <</if>> <</if>> -<br><br> -<<connudatuswallet>> -<<endcombat>> +<</nobr>><</widget>> -:: Connudatus Thievery Restaurant [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Maths Event Bite [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> +You turn and bite River's hand. You feel your fangs sink into <<his>> flesh.<br><br> - -<<person1>>You kneel and pretend to tie your shoelaces. You pick up the <<wallet>> as you stand up. - - -<<if $rng gte 61>> +<<He>> screams and lurches away from you, clutching <<his>> injury. <<He>> stares at you with wide eyes, seemingly lost for words. Most of the class look amused. "You... Det..." <<he>> stammers. "Detention." <<He>> walks to the front of the class, taking a detour around you, and rummages in <<his>> desk for a bandage.<br><br> -The <<person2>><<person>> spots you. "<<pShes>> robbing you! Look!" <<he>> shouts.<<gstress>><<gstress60>><br><br> +<<endevent>> +<<click [[Next|Maths Lesson]]>><</click>><br> -<<set $skulduggerydifficulty to 400>> -<<click [[Run|Connudatus Thievery Restaurant Run]]>><<crime30>><<gtiredness60>><</click>><<crime>><<gtiredness>><br> -<<click [[Bluff|Connudatus Thievery Restaurant Bluff]]>><</click>><<skulduggerydifficulty>><br> -<<else>> +:: Maths Event Endure [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> + +You remain still on your seat, and endure River's rude tugging. It doesn't take long for <<him>> to give up. "I don't know how these are stuck on, but I want them gone," <<he>> says. <<He>> continues <<his>> march down the classroom, leaving your ears and scalp sore.<br><br> -<br><br> -<<connudatuswallet>> <<endevent>> +<<click [[Next|Maths Lesson]]>><</click>><br> -<</if>> +:: English Events Own [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +"What's the matter <<sircomma>>" you say. "Jealous?" The giggling becomes laughter.<<promiscuity3>><br><br> -:: Connudatus Thievery Restaurant Run [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +"You kids have a strange idea of humour," Doren says, shaking <<his>> head.<br><br> -You dash away, disappearing into the crowds before they can even stand up. They managed to get a good look at you though.<br><br> -<<connudatuswallet>> <<endevent>> +<<click [[Next|English Lesson]]>><</click>><br> -:: Connudatus Thievery Restaurant Bluff [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - +:: English Events Stare [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +You stare down at your hands and try to ignore the laughter. Doren looks at the <<person2>><<person>> "You know I don't like giving detention," <<person1>><<he>> says. "But you're making it hard for me to avoid." <<person2>>The <<person>> looks away, smirking.<br><br> -<<if $submissive gte 1150>> -"I'm sorry!" you say, placing the <<person1>><<wallet>> on the table and looking between them. "My eyesight isn't very good and I thought it was mine." -<<elseif $submissive lte 850>> -"Actually," you say, placing the <<person1>><<wallet>> on the table. "I was just returning it to you. Someone else took it and I chased them down. You shouldn't make accusations like that." -<<else>> -"I work here," you say, placing the <<person1>><<wallet>> on the table. "It's against company policy to let patrons leave their valuables where they can be easily taken. You should be more careful in the future." -<</if>> +<<if $dorenhonest isnot 1>> -<br><br> +<<person1>>Doren looks back at you. "I'd like to speak to you outside. Come on." You follow <<him>> from the classroom, keeping your head bowed and knowing everyone must be staring at you.<br><br> -<<skulduggerycheck>> -<<if $skulduggerysuccess is 1>> - -The <<person>> turns to the <<person2>><<person>> "You always cause a scene."<br><br> +<<He>> shuts the door behind you and speaks in an uncharacteristically quiet tone. "Is everything alright <<lasscomma>> or is there something you want to tell me about?"<br><br> -"Cause a scene? I suppose I should keep quiet if I think you're being robbed then?"<br><br> -<span class="green">You leave them to their argument, taking the <<person1>><<wallet>> with you.</span><br><br> -<<connudatuswallet>> -<<endevent>> +<<click [[Be honest|English Events Honest]]>><<set $dorenlove += 1>><<gstress60>><<ltrauma60>><</click>><<gstress>><<ltrauma>><br> +<<click [[Say you're fine|English Events Fine]]>><</click>><br> - - <<else>> - -<span class="red">The <<person>> picks up the <<wallet>> and tucks it away.</span> "Sure," <<he>> says, looking at you with suspicion. You'll have to leave empty-handed this time.<br><br> <<endevent>> -<<click [[Next|Connudatus Street]]>><</click>><br> - -<</if>> +<<click [[Next|English Lesson]]>><</click>><br> +<</if>> -:: Connudatus Camera [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: English Events Honest [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<set $dorenhonest to 1>> +You tell Doren that you've been attacked numerous times, and that you don't feel able to cope. Saying it out loud makes you feel dizzy. You don't go into details, but make it clear how trapped you feel.<br><br> -<<if $submissive gte 1150>> -"Excuse me <<sircomma>>" you say, tugging on <<his>> sleeve. "I like being helpful. Can I take a picture for you?" -<<elseif $submissive lte 850>> -"New in town?" you say. "You look like you could use a hand. How about I take a picture for you?" -<<else>> -"Hello," you say. "I can take a picture for you if you like." -<</if>> -<br><br> +You realise you're sat on the floor, being held up by Doren's arm. You don't remember falling. "It's okay <<lasscomma>> I've got you." <<He>> pulls a phone out of <<his>> pocket and calls someone. "Hello? Yes. I need someone to cover my class. Yes it's an emergency. No. Goodbye." <<He>> puts the phone away.<br><br> -<<He>> smiles. "How sweet of you to offer. Here you go," <<he>> hands you the camera and steps several feet away from you. +<<He>> helps you to your feet. "I want to take you somewhere they can help, okay?" <<He>> takes your hand and together you walk away from class. <<He>> leads you outside to <<his>> parked car. "Climb aboard. It's not a long trip."<br><br> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> -<br><br> -<<if $rng gte 61>> -<<He>> turns sooner than you'd hoped. "Hey!" <<he>> shouts. "Give that back!" You break into a run. <<He>> runs after you.<<gstress>><<gstress60>><<gtiredness60>><<gtiredness>><br><br> - <<if $physique gte $rng * 100 + 6000>> - - You run around stalls and try to shake <<himcomma>> and <span class="green">succeed</span>. You find a quiet spot and examine the camera. +<<click [[Climb aboard (0:05)|English Events Police]]>><<pass5>><</click>><br> - <<if $rng gte 81>> - Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> - <<elseif $rng gte 61>> - It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> - <<elseif $rng gte 41>> - It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> - <<elseif $rng gte 21>> - It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> - <<else>> - It's a tacky thing, not worth the plastic it's made of. - <</if>> - <br><br> - <<endevent>> -<<click [[Next|Connudatus Street]]>><</click>><br> - - - <<else>> +:: English Events Fine [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -You run around stalls and try to shake <<himcomma>> but <span class="red">fail</span>. <<He>> chases you into an alley. You round a corner and find a fence blocking your path. The <<person>> stops behind you.<br><br> -"They said the <<girls>> in this town were weak and submissive," <<he>> rolls up <<his>> sleeves. "I think I need to show you your place."<br><br> +You put on a brave face and tell <<him>> you're fine. "Okay. If you say so," <<he>> says. "Now let's get back to class before they break a window."<br><br> -<<click [[Throw the camera|Connudatus Camera Throw]]>><</click>><br> -<<click [[Stand your ground|Connudatus Camera Molestation]]>><<set $molestationstart to 1>><</click>><br> - <</if>> -<<else>> -<<He>> turns just in time to see you disappear into the crowd.<br><br> +<<endevent>> +<<click [[Next|English Lesson]]>><</click>><br> -You find a quiet spot and examine the camera. +:: English Events Police [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +Doren drives to Barb street and pulls up outside the police station. "I know this is hard for you, but you need to tell them what you told me." You leave the car and enter the station.<br><br> - <<if $rng gte 81>> - Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> - <<elseif $rng gte 61>> - It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> - <<elseif $rng gte 41>> - It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> - <<elseif $rng gte 21>> - It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> - <<else>> - It's a tacky thing, not worth the plastic it's made of. - <</if>> - <<endevent>> - <br><br> +<<generate3>><<person3>>A <<person>> sits at the desk, wearing an officer's uniform. <<He>> doesn't glance up as you enter. Doren knocks on the surface, hard enough that a pencil rolls onto the floor. <<person1>>"We've got a crime to report," <<he>> says. "Maybe several."<br><br> -<<click [[Next|Connudatus Street]]>><</click>><br> - - -<</if>> +The officer looks up. "There's a queue," <<person3>><<he>> says.<br><br> +Doren looks around the empty room. "Doesn't look like a queue to me."<br><br> -:: Connudatus Camera Throw [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +"A backlog then," the officer replies. "We can't help you for three years."<br><br> -You throw the camera behind <<himstop>> <<He>> runs after it. "If you've broken it, I'll break you," <<he>> says as it bounces along the ground. You climb the fence and haul yourself over to the other side while <<hes>> distracted. You're long gone by the time <<he>> turns around.<br><br> +"Three years!?" Doren slams <<person1>><<his>> fist into the desk, knocking over a mug this time. "This <<girl>> was ra..." <<he>> catches <<himselfstop>> "<<pShe>> was attacked. More than once. You're telling me you can't do anything?"<br><br> +"We can. In three years," <<person3>><<he>> types something into <<his>> computer. "We already have you on record. We'll contact you when we're ready to take your report. Have a nice day."<br><br> -<<click [[Next|Connudatus Street]]>><<endevent>><</click>><br> +<<click [[Next|Doren Intro]]>><</click>><br> -:: Connudatus Camera Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyanger += 150>> +:: Doren Intro [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<set $dorenintro to 1>> -<<endif>> +<<person2>>Doren turns to you once outside the station. "I'm so sorry," <<he>> says. "I thought they'd be more helpful. Now I've just stressed you out for no reason." <<He>> looks up and behind you, at one of the tall buildings on the street. "I know." <<He>> takes you by the hand and leads you towards it.<br><br> +You climb to the fifth floor. Doren unlocks one of the doors along the corridor and holds it open for you. The interior is quite spartan. There's an old television covered in a film of dust and a sofa, but little else. "This is my flat," <<he>> says. "I only really come here to sleep. I like being out and about." <<He>> walks over to the closed blinds and lets the light in. "I didn't know where else to take you. I can't just forget what you told me." <<He>> walks over to what you think is the kitchen. "Make yourself at home. Just gonna get a drink."<br><br> -<<effects>> -<<effectsman>><<man>> +You sit on the sofa, disturbing some dust. Doren sits beside you and passes you a glass of water.<br><br> +<<click [[Confide and cry (1:00)|Doren Intro Cry]]>><<pass60>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<set $dorendom += 1>><</click>><<ltrauma>><<lstress>><br> +<<click [[Just talk (1:00)|Doren Intro Talk]]>><<pass60>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><</click>><<ltrauma>><<lstress>><br> -<<stateman>><br> -<br> -<<actionsman>> +:: Doren Intro Cry [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +Feeling safe, you cry in <<his>> arms. As the sobs subside you share some of the horrible things people have done to you. It's painful to talk about, but you feel cathartic afterwards.<<control>><br><br> +Doren pulls away from you and smiles. "I need to get back to school or I'll be in trouble." You look at the clock on the wall and realise a whole hour has passed. "I'm not home often, but if you visit between four and five in the afternoon I should be here. Visit as often as you like. Every day if you want. I mean it."<br><br> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Connudatus Camera Molestation Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Connudatus Camera Molestation Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Connudatus Camera Molestation]]>><</click>></span><<nexttext>> -<</if>> +<<He>> drives you back to school and waves goodbye in the front playground. You feel guilty for having spent so much of <<his>> time, but <<he>> doesn't seem to mind.<br><br> +<<endevent>> -:: Connudatus Camera Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<click [[Return to school (0:05)|School Front Playground]]>><<pass5>><</click>><br> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -"That's it," <<he>> says. "That's why I'm here. You can keep the camera whore, I'll just buy another." <<He>> leaves the way <<he>> came.<br><br> +:: Doren Intro Talk [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<clotheson>> +You talk with Doren over a variety of topics. <<He>> soon takes over the conversation, regaling you with personal stories. <<He>> seems to live an adventurous life.<br><br> +<<He>> smiles at you. "I need to get back to school or I'll be in trouble." You look at the clock on the wall and realise a whole hour has passed. "I'm not home often, but if you visit between four and five in the afternoon I should be here. Visit as often as you like. Every day if you want. I mean it."<br><br> -<<elseif $enemyhealth lte 0>> +<<He>> drives you back to school. You feel guilty for having spent so much of <<his>> time, but <<he>> doesn't seem to mind.<br><br> -You shove <<him>> to the ground and start climbing the fence. By the time <<hes>> on <<his>> feet you've escaped. You keep moving for a while then find a quiet place where you won't be disturbed.<br><br> +<<endevent>> -<<clotheson>> +<<click [[Return to school (0:05)|School Front Playground]]>><<pass5>><</click>><br> -<<else>> +:: Doren Entrance [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $hour is 16>> -<</if>> -<br><br> +You climb to Doren's flat and knock on the door. <<doren>><<person1>><<He>> answers it, smiling. "Glad to see you! Come on in." You enter the flat and sit on the sofa. "What would you like to do?" <<he>> says.<br><br> +<<click [[Cry (1:00)|Doren Cry]]>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<set $dorendom += 1>><<pass60>><</click>><<ltrauma>><<lstress>><br> +<<click [[Talk (1:00)|Doren Talk]]>><<ltrauma60>><<lstress60>><<set $dorenlove += 1>><<pass60>><</click>><<ltrauma>><<lstress>><br> -You examine the camera. +<<else>> - <<if $rng gte 81>> - Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> - <<elseif $rng gte 61>> - It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> - <<elseif $rng gte 41>> - It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> - <<elseif $rng gte 21>> - It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> - <<else>> - It's a tacky thing, not worth the plastic it's made of. - <</if>> -<br><br> +You climb to Doren's flat and knock on the door. There's no answer. <<doren>><<person1>><<He>> said <<he>> would be home at four in the afternoon.<br><br> +<<endevent>> -<<endcombat>> -<<click [[Next|Connudatus Street]]>><</click>> +<<click [[Leave|Barb Street]]>><</click>><br> +<</if>> -:: Connudatus Car [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> +:: Doren Cry [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You lean into <<him>> and sob. <<He>> takes you in <<his>> arms and holds you steady. You don't say anything, but after an hour you're feeling much better.<<control>><br><br> +<<if $rng gte 81 and $dorenlove gte 10>> -<<if $rng gte 51>> -You walk up to the open car and pick up the <<wallet>> like you have every right to, just as the <<person>> exits the building. <<He>> hasn't seen you yet but <<he>> soon will.<<gstress>><<gstress60>><br><br> +<<He>> pulls away from you. "I have to get ready now." <<He>> pauses a moment. "You can come with me if you like. I'm just going for a jog."<br><br> -<<click [[Run|Connudatus Car Run]]>><<crime30>><</click>><<crime>><br> -<<click [[Hide in the car|Connudatus Car Hide]]>><</click>><br> -<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> +<<click [[Go for a jog (1:00)|Doren Jog]]>><<set $dorenlove += 1>><<lstress60>><<ltrauma60>><<pass30>><</click>><br> +<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> <<else>> -You walk up to the open car and pick up the <<wallet>> like you have every right to. When the <<person>> returns <<he>> drives away without noticing anything wrong.<br><br> - +<<He>> pulls away from you. "I have to get ready now. People are expecting me. It was nice seeing you, you can come back tomorrow if you like."<br><br> -<<connudatuswallet>> <<endevent>> +<<click [[Next|Barb Street]]>><</click>><br> <</if>> -:: Connudatus Car Run [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Doren Talk [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -You run, <<wallet>> in hand. It takes the <<person>> a moment to react, time enough for you to disappear in the crowded street.<br><br> +You chat with Doren over a variety of topics. <<Hes>> either very interested in what you have to say, or good at appearing so.<br><br> -<<connudatuswallet>> -<<endevent>> +<<if $rng gte 81 and $dorenlove gte 10>> -:: Connudatus Car Hide [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<He>> stands up. "I have to get ready now." <<He>> pauses a moment. "You can come with me if you like. I'm just going for a jog."<br><br> -With the <<wallet>> in hand you dive into the car and crawl beneath the back seat. +<<click [[Go for a jog (1:00)|Doren Jog]]>><<set $dorenlove += 1>><<lstress60>><<ltrauma60>><<pass30>><</click>><<ltrauma>><<lstress>><br> +<<click [[Leave|Barb Street]]>><<endevent>><</click>><br> +<<else>> +<<He>> stands up. "I have to get ready now. People are expecting me. It was nice seeing you, you can come back tomorrow if you like."<br><br> -<<if $rng gte 51>> +<<endevent>> -The <<person>> sits down and starts the engine, unaware that <<his>> <<wallet>> is missing or that <<he>> has a passenger.<br><br> +<<click [[Next|Barb Street]]>><</click>><br> -You hide beneath the seat as the car bumps along the road. You don't wait long before <<he>> pulls to a stop. You hear a gate open and the car drives a bit more, before stopping once more. The driver leaves the car, this time shutting the door.<br><br> +<</if>> -You peak out the window. You're in one of the compounds on Elk Street. A chain link fence towers around the edge, protecting several red brick buildings. You climb out of the car.<br><br> -<<pass5>> +:: Doren Jog [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -You open the <<walletstop>> It's empty.<br><br> - -<<endevent>> -<<click [[Look around|Elk Compound]]>><</click>><br> +Doren puts on a pair of running shoes. "Don't worry, we're not gonna go hard."<br><br> -<<else>> -The <<person>> sits down, looks around, then climbs back out. <<He>> must think <<he>> left <<his>> purse in the building.<br><br> +Together you jog around town. <<He>> shows you several paths through alleyways you didn't know existed. "It's great to have some company," <<he>> says at one point.<br><br> -You rise from your hiding place and escape the car before <<he>> returns.<br><br> +<<He>> stops beside the toilets in the park. "Just need a quick break. Won't be long." You're thankful for a break yourself.<<physique3>><br><br> -<<connudatuswallet>> -<<endevent>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure)>> +You're waiting outside when a <<generate2>><<person2>><<person>> walks up to you. "Hey <<girlcomma>> you all alone?" <<he>> says, resting an arm next to your head. <<He>> glances around to see if anyone's watching. "How about we find somewhere private?"<br><br> + +<<He>> tries to pull you into the toilets, just as Doren comes out. <<person1>>Doren takes one look at the <<person2>><<personcomma>> then punches <<him>> in the jaw.<br><br> + +The <<person>> falls backwards, clutching <<his>> face. Doren stands over <<him>> and grabs <<his>> collar. "Stay the fuck away from <<pher>> you creep, or I'll twist your head right off. Come on, let's go before someone sees. Might look bad."<br><br> +<<else>> +<<He>> didn't lie, and is back in less than a minute. "Come on <<lasscomma>> no time to waste!" You jog after <<himstop>><br><br> <</if>> +<<endevent>><<doren>><<person1>> +You continue to jog through town, and end up back at Barb Street. You stop outside Doren's building. "Thanks for coming along," <<he>> pants. "You can come up and shower if you like. I don't mind waiting."<<physique3>><<pass30>><br><br> -:: Elk Compound Climb [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<click [[Shower (0:20)|Doren Shower]]>><<pass20>><</click>><br> +<<click [[Say goodbye|Doren Shower Refuse]]>><</click>><br> -You climb the fence and haul yourself over the top, landing on Elk Street proper. You don't think anyone saw you.<br><br> -<<set $compoundalarm to 0>> -<<set $compoundpipes to 0>> -<<set $compoundsmoke to 0>> -<<set $compoundcentre to 0>> -<<set $compoundbluff to 0>> -<<click [[Next|Elk Street]]>><</click>><br> +:: Doren Shower [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Elk Compound [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +You enter Doren's flat once more. "It's just through there," <<he>> says. "Take your time. I'll find something to keep me occupied."<br><br> -You are in the compound on Elk Street. Three red brick buildings stand surrounded by a chain link fence. The gate is guarded by security personnel. <span class="red">You are trespassing.</span> -<br><br> -<<if $compoundstate is undefined>> -<span class="gold">You've discovered the compound on Elk Street.</span><br><br><<set $compoundstate to 0>> -<</if>> -<<if $compoundalarm gte 1>> -<<set $compoundstate to 1>> -<</if>> +You enter the bathroom and strip. You notice there's only one towel on the rack.<br><br> -<<if $compoundalarm is undefined>> -<<set $compoundalarm to 0>> -<</if>> -<<if $compoundalarm is 0>> -<span class="green">Security are relaxed.</span> -<<elseif $compoundalarm is 1>> -<span class="lblue">Security are suspicious.</span> -<<elseif $compoundalarm is 2>> -<span class="purple">Security are aware of an intruder.</span> -<<else>> -<span class="red">Security are on high alert.</span> +<<uppernaked>><<lowernaked>><<undernaked>> + +<<click [[That's not a problem|Doren Shower 1]]>><</click>><br> +<<click [[Dress and ask for a fresh one|Doren Shower 2]]>><</click>><br> +<<if $exhibitionism gte 55>> +<<click [[Remain naked and ask for a fresh one|Doren Shower 3]]>><</click>><<exhibitionist4>><br> <</if>> -<br><br> -<<if $stress gte 10000>><<passoutcompound>> -<<else>> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger lte (3000 * $compoundalarm) and $eventskip isnot 1>> - <<if $bestialitydisable is "f" and $rng gte 51>> - A guard dog runs towards you. It stops a few feet away and starts barking.<br><br> - - <<click [[Calm it|Elk Compound Bestiality]]>><<set $molestationstart to 1>><</click>><br> - <<click [[Escape the compound|Elk Compound Run]]>><<crime30>><</click>><<crime>><br> - <<else>> - A hand rests on your shoulder. <<generate1>><<person1>>"Alright <<girlcomma>> playtime's over," <<he>> waves <<his>> baton in front of your face. "I found <<pher>> outside," <<he>> says into <<his>> radio. "Alright, I'll keep <<pher>> here until then."<br><br> - - <<if $compoundbluff is 1>> - <span class="pink">Bluffing isn't going to work again.</span><br> - <<else>> - <<set $skulduggerydifficulty to 600>> - <<click [[Bluff|Elk Compound Bluff]]>><</click>><<skulduggerydifficulty>><br> - <</if>> - <<click [[Fight|Elk Compound Fight]]>><<set $fightstart to 1>><</click>><br> - <<click [[Wait|Elk Compound Underground]]>><</click>><br> - <</if>> -<<else>> +:: Doren Shower Refuse [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <<if $compoundpipes isnot 1>> -<<click [[Investigate the building with storage tanks outside|Elk Compound Pipes]]>><</click>><br> - <</if>> - <<if $compoundsmoke isnot 1>> -<<click [[Investigate the building with smokestacks|Elk Compound Smoke]]>><</click>><br> - <</if>> - <<if $compoundcentre isnot 1>> -<<click [[Investigate the central building|Elk Compound Central]]>><</click>><br> - <</if>> -<<click [[Climb the fence to safety|Elk Compound Climb]]>><</click>><br> +You thank Doren but say you'll wash at home. "Alright," <<he>> says. "Thanks for the company. You can come by tomorrow if you like."<br><br> -<</if>> -<</if>> -<<set $eventskip to 0>> +<<endevent>> + +<<click [[Next|Barb Street]]>><</click>><br> -:: Elk Compound Pipes [nobr] +:: Doren Shower 1 [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> -The door to the building opens easily, and you enter. The inside is dominated by a pool of pink liquid. In the centre sits a pink crystal on a plinth, connected to the side by a thin walkway. It looks valuable.<br><br> +<<wash>> +You wash until you're squeaky clean.<br><br> -<<click [[Take it|Elk Compound Crystal]]>><</click>><<crime>><br> -<<click [[Leave|Elk Compound]]>><</click>><br> +Doren smiles at you on your way out. "Come back tomorrow if you like."<br><br> +<<endevent>> -:: Elk Compound Smoke [nobr] +<<click [[Next|Barb Street]]>><<clothesontowel>><</click>><br> + + +:: Doren Shower 2 [nobr] <<set $outside to 0>><<set $location to "town">><<effects>> -The door opens easily and you enter the building. The inside is full of a sweet-smelling smoke. You can only see a few feet in front of you. The smoke makes you feel lightheaded.<br><br> -<<click [[Explore (0:10)|Elk Compound Explore]]>><<pass10>><</click>><br> -<<click [[Leave|Elk Compound]]>><</click>><br> +<<clothesontowel>><<wash>> -:: Elk Compound Central [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $lock to 300>> +You dress and ask Doren for a fresh towel. "Sorry <<lasscomma>> I forget that might bother some people. I've a fresh one around here somewhere."<br><br> -The door is locked tight.<br><br> +New towel in hand, you return to the shower and wash until you're squeaky clean.<br><br> +Doren smiles at you on your way out. "Come back tomorrow if you like."<br><br> +<<endevent>> +<<click [[Next|Barb Street]]>><</click>><br> - <<if $skulduggery gte $lock>> - <span class="green">The lock looks easy to pick.</span><br><br> - - <<click [[Break in (0:05)|Elk Compound Interior]]>><<pass5>><<crime1>><</click>><<crime>><br> - <<else>> - <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> - <</if>> +:: Doren Shower 3 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Leave|Elk Compound]]>><</click>><br> +You leave your clothes in the bathroom and step into the hallway, feeling a thrill as you do. You walk to the front room, where Doren is still taking off <<his>> shoes. "Need something la..." <<he>> cuts off as soon as <<he>> looks up and sees you, <<lewdness>> on display. "I think you, ah, forgot something." <<He>> averts <<his>> gaze.<<exhibitionism4>> -:: Elk Compound Bestiality [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $enemytrust -= 40>><<set $beasttype to "dog">> +<<if $submissive gte 1150>> +"Could I please have a fresh towel?" you say, as if nothing is amiss. +<<elseif $submissive lte 850>> +"Gimme a fresh towel," you say, as if nothing is amiss. +<<else>> +"Could I have a fresh towel?" you say, as if nothing is amiss. +<</if>> +<br><br> -The dog stops barking, but now has something else in mind.<br><br> -<<set $rescue to 1>> +"Of course," <<he>> says. "I forget that's something people might want." <<He>> gets a fresh towel from the kitchen, and stares at the corner of the room while handing it to you. "You do realise you're naked, right?"<br><br> -<<endif>> +<<if $submissive gte 1150>> +"It's fine. I feel safe here, with you," you reply, smiling shyly. +<<elseif $submissive lte 850>> +"I'm not wasting time dressing just to fetch a towel," you reply. +<<else>> +"Yes. I hope you don't mind." you reply. +<</if>> +<br><br> +"It's not a problem," <<he>> says, still not looking at you. "Just caught me off guard is all."<br><br> -<<effects>> -<<effectsman>><br><<beast>><br><br> +You return to the shower and wash until you're squeaky clean.<br><br><<wash>> +Doren smiles at you on the way out. "Come back tomorrow if you like."<br><br> +<<endevent>> +<<click [[Next|Barb Street]]>><<clothesontowel>><</click>><br> +:: History Lesson Conceal [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $submissive gte 1150>> +"I-I can't... I can't tell you." You say, hunching to conceal the collar around your neck.<br><br> +<<elseif $submissive lte 850>> +"Mind your own business," you say.<br><br> +<<else>> +"I can't tell you," you say.<br><br> +<</if>> +"Fine," says Winter. "Whatever it is, you can show Leighton in Detention." +<br><br> +<<endevent>> +<<click [[Next|History Lesson]]>><</click>><br> +:: History Lesson Collar [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $submissive gte 1150>> +"I-It's my collar," you say.<br><br> +<<elseif $submissive lte 850>> +"It's a collar. What's it to you?" you say.<br><br> +<<else>> +"It's just a collar," you say.<br><br> +<</if>> +<<He>> reaches down and picks up the leash. "And this? What would possess you to wear such a thing?" Pretty much the entire class is watching now. "Do you like to roleplay as a dog?" Someone giggles, which distracts Winter. "Quiet! Now, where was I..." <<He>> commences <<his>> droning. +<br><br> +<<endevent>> +<<click [[Next|History Lesson]]>><</click>><br> +:: Events Swimming Freed [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> +You swim to the side of the pool and turn around. Mason kneels and cuts through your bindings. "There. I hope another student didn't do this to you." <<He>> steps away.<br><br> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> -<<elseif $alarm is 1>> -<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> +<<endevent>> + +<<click [[Next|Swimming Lesson]]>><</click>><br> + + +:: Events Swimming Freed Refuse [nobr] +<<set $outside to 0>><<set $location to "pool">><<schooleffects>><<effects>> + +<<if $submissive gte 1150>> +"N-no," you say. "I should stay tied up." +<<elseif $submissve lte 850>> +"Did I ask for help?" you say, glaring at the teacher. <<else>> -<span id="next"><<click [[Next|Elk Compound Bestiality]]>><</click>></span><<nexttext>> +"I'm fine. Thanks," you say. <</if>> +<br><br> -:: Elk Compound Run [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $physique gte $rng * 100 + 6000>> +Mason looks confused. "If you're sure. I don't think there's a rule forbidding bound arms while swimming. Just be careful, okay?"<br><br> -You <span class="green">successfully</span> climb the fence and haul yourself over the top, landing on Elk Street proper. Dogs bark behind you and alert the guards who arrive in time to see you escape.<br><br> -<<set $compoundalarm to 0>> -<<set $compoundpipes to 0>> -<<set $compoundsmoke to 0>> -<<set $compoundcentre to 0>> -<<set $compoundbluff to 0>> -<<click [[Next|Elk Street]]>><</click>><br> +<<endevent>> + +<<click [[Next|Swimming Lesson]]>><</click>><br> -<<else>> -You try to run, <span class="red">but the dog chases you down.</span><br><br> +:: Widgets Accessories [widget] +<<widget "accessorieswear">><<nobr>> + +<<if $wear is "striphead">><<set $wear to 0>> +<<set $headacc to 0>> +<</if>> + +<<if $wear is "stripface">><<set $wear to 0>> +<<set $faceacc to 0>> +<</if>> + +<<if $wear is "striplegs">><<set $wear to 0>> +<<set $legsacc to 0>> +<</if>> + +<<if $wear is "stripfeet">><<set $wear to 0>> +<<set $feetacc to 0>> +<</if>> -<<click [[Next|Elk Compound Bestiality]]>><<set $molestationstart to 1>><</click>><br> +<<if $wear is "hairpin">><<set $wear to 0>> +You put on the hairpin.<br><br> +<<set $headacc to "hairpin">> <</if>> +<<if $wear is "beanie">><<set $wear to 0>> +You put on the beanie.<br><br> +<<set $headacc to "beanie">> +<</if>> -:: Elk Compound Bestiality Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $wear is "glasses">><<set $wear to 0>> +You put on the glasses.<br><br> +<<set $faceacc to "glasses">> +<</if>> +<<if $wear is "cool shades">><<set $wear to 0>> +You put on the cool shades.<br><br> +<<set $faceacc to "cool shades">> +<</if>> -<<if $enemyarousal gte $enemyarousalmax>> +<<if $wear is "boys gym socks">><<set $wear to 0>> +You put on the boy's gym socks.<br><br> +<<set $legsacc to "boys gym socks">> +<</if>> +<<if $wear is "girls gym socks">><<set $wear to 0>> +You put on the girl's gym socks.<br><br> +<<set $legsacc to "girls gym socks">> +<</if>> +<<if $wear is "stockings">><<set $wear to 0>> +You put on the stockings.<br><br> +<<set $legsacc to "stockings">> +<</if>> -<<beastejaculation>> +<<if $wear is "fishnet stockings">><<set $wear to 0>> +You put on the fishnet stockings.<br><br> +<<set $legsacc to "fishnet stockings">> +<</if>> +<<if $wear is "black shoes">><<set $wear to 0>> +You put on the shoes.<br><br> +<<set $feetacc to "black shoes">> +<</if>> -Panting, the guard dog returns to where it came from.<br><br> +<</nobr>><</widget>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> -The beast whimpers and hides behind one of the buildings.<br><br> -<<tearful>> you rise to your feet.<br><br> +<<widget "accessories">><<nobr>> +<hr> +Head<br> +<<if $headacc isnot 0>> +You are wearing a $headacc.<br> +<</if>> -<<clotheson>> -<<endcombat>> -<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<if $hairpin is 1>> +<<click "Hairpin">><<set $wear to "hairpin">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Greatly accelerates hair growth.<br> +<</if>> +<<if $beanie is 1>> +<<click "Beanie">><<set $wear to "beanie">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Looks pretty cool. Makes status increase faster.<br> +<</if>> -<<else>> -<<generate1>><<generate2>><<person1>>A <<person>> and <<person2>><<person>> arrive to investigate the noise. +<<click "Nothing">><<set $wear to "striphead">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<br> - <<if $beaststance is "top">> - They see the dog humping you and laugh. "Good boy," the <<person1>><<person>> says.<br><br> - - <<else>> - They see what the dog wants fro you and laugh. "Good boy," the <<person1>><<person>> says.<br><br> - - <</if>> - <<person2>>We should probably let the dog have its treat," says the <<person>> as <<he>> crouches for a closer look. <<He>> pulls out <<his>> phone and starts filming.<br><br> - - <<click [[Next|Elk Compound Bestiality 2]]>><</click>><br> - +Face<br> +<<if $faceacc isnot 0>> +You are wearing $faceacc.<br> <</if>> -:: Elk Compound Bestiality 2 [nobr] -<<effects>> -<<effectsman>><br><<beast>><br><br> +<<if $glasses is 1>> +<<click "Glasses">><<set $wear to "glasses">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Makes studying easier, but you might be picked on at school.<br> +<</if>> +<<if $coolshades is 1>> +<<click "Cool shades">><<set $wear to "cool shades">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Makes status increase faster, but the teachers won't like them.<br> +<</if>> +<<click "Nothing">><<set $wear to "stripface">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<br> -The <<person2>><<person>> films you. +Legs<br> +<<if $legsacc isnot 0>> +You are wearing $legsacc.<br> +<</if>> -<<if $face is "covered">> -At least <<he>> can't see your face. -<<else>> -<<famebestiality1>> +<<if $boysgymsocks is 1>> +<<click "Boy's gym socks">><<set $wear to "boys gym socks">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Just socks.<br> +<</if>> + +<<if $girlsgymsocks is 1>> +<<click "Girl's gym socks">><<set $wear to "girls gym socks">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Just socks.<br> <</if>> -<br><br> +<<if $stockings is 1>> +<<click "Stockings">><<set $wear to "stockings">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Attractive and alluring.<br> +<</if>> +<<if $fishnetstockings is 1>> +<<click "Fishnet stockings">><<set $wear to "fishnet stockings">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Attractive and alluring.<br> +<</if>> +<<click "Nothing">><<set $wear to "striplegs">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> -<<stateman>><br> <br> -<<actionsman>> +Feet<br> +<<if $feetacc isnot 0>> +You are wearing $feetacc.<br> +<</if>> +<<if $blackshoes is 1>> +<<click "Black shoes">><<set $wear to "black shoes">><<script>>state.display(state.active.title, null, "back")<</script>><</click>> - Suitable for school.<br> +<</if>> +<<click "Nothing">><<set $wear to "stripfeet">><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<br> -<<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Elk Compound Bestiality 2 Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Elk Compound Bestiality 2 Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Elk Compound Bestiality 2]]>><</click>></span><<nexttext>> -<</if>> +<br><br> +<</nobr>><</widget>> -:: Elk Compound Bestiality 2 Finish [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Events Shades Hand [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> +You hand river the shades. "Good. You'll get them back, the way you dress outside school is your parent's business. Here though, you abide by the rules." <<He>> marches away from you.<br><br> -<<beastejaculation>> -Panting, the guard dog returns to where it came from.<br><br> +<<generatey2>><<person2>>"I thought <<pshe>> was cooler than that," you hear a <<person>> say to <<his>> friend.<br><br> -The <<person1>><<person>> grabs your arm. "Alright little <<girlcomma>> you've had your fun," <<he>> says, dragging you to the gate.<br><br> +<<endevent>> -"Think we should tell them downstairs?" the <<person1>><<person>> asks.<br><br> +<<playground>> -"Sure. You got it all on your phone didn't you? It'll make their day. This <<bitch>> just broke in for the thrill and has paid for it, we don't need to keep <<pher>> longer." -They shove you out the gate, closing it behind you.<br><br> +:: Events Shades Flip [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<tearful>> you rise to your feet.<br><br> -<<clotheson>> -<<endcombat>> -<<set $compoundalarm to 0>> -<<set $compoundpipes to 0>> -<<set $compoundsmoke to 0>> -<<set $compoundcentre to 0>> -<<set $compoundbluff to 0>> -<<click [[Next|Elk Street]]>><<set $eventskip to 1>><</click>><br> -<<elseif $enemyhealth lte 0>> +You turn away from River and show <<him>> your middle finger. The watching students cheer you on. River is lost for words. "Y-you little... You'll be punished for this, I'll make sure you won't be able to sit for a week!" <<He>> marches away from you.<br><br> -The beast whimpers and hides behind one of the buildings.<br><br> +<<endevent>> -The <<person1>><<person>> grabs your arm. "Alright little <<girlcomma>> you've had your fun," <<he>> says, dragging you to the gate.<br><br> +<<playground>> -"Think we should tell them downstairs?" the <<person1>><<person>> asks.<br><br> -"Sure. You got it all on your phone didn't you? It'll make their day. This <<bitch>> just broke in for the thrill and has paid for it, we don't need to keep <<pher>> any longer." +:: Science Kick [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -They shove you out the gate, closing it behind you.<br><br> +You decide to give the <<person>> a closer view, and kick <<him>> in the face. <<He>> flinches, but isn't fast enough to dodge the blow. Your foot connects with <<his>> jaw and <<he>> falls out of <<his>> chair. <<His>> friends are laughing at <<him>> now.<br><br> -<<tearful>> you rise to your feet.<br><br> +<<endevent>> +<<sirris>><<person1>>Sirris looks at you from across the class and sighs. "See Leighton after school," <<he>> says.<br><br> -<<clotheson>> -<<endcombat>> -<<set $compoundalarm to 0>> -<<set $compoundpipes to 0>> -<<set $compoundsmoke to 0>> -<<set $compoundcentre to 0>> -<<set $compoundbluff to 0>> -<<click [[Next|Elk Street]]>><<set $eventskip to 1>><</click>><br> +<<endevent>> +<<click [[Next|Science Lesson]]>><</click>><br> -<</if>> +:: Accessory Shop [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -:: Elk Compound Bluff [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +You are in the accessory shop. The interior is dark and crowded by tall shelves, holding all manner of items. Most are useless knick-knacks, but some interest you.<br><br> +<<if $buy isnot 0>> +You buy the $buy.<br><br> +<</if>> -<<if $submissive gte 1150>> -"I-I-," you stammer. "I kicked my ball over the fence. I just wanted it back." You look down in mock shame. -<<elseif $submissive lte 850>> -You turn to face <<him>> and place your hands on your hips. "Excuse me?" you say. "I have every right to be here. You'll stop bothering me if you value your job. -<<else>> -"I'm delivering something," you say. "Go ask your boss." +<<if $buy is "hairpin">><<set $buy to 0>> +<<set $hairpin to 1>><<set $money -= 1000>> <</if>> -<br><br> - <<if $skulduggery lte ($skulduggerydifficulty + 100)>> - <<skulduggeryskilluse>> - <<else>> - <span class="blue">That was too easy. You didn't learn anything.</span><br><br> - <</if>> +<<if $buy is "beanie">><<set $buy to 0>> +<<set $beanie to 1>><<set $money -= 7000>> +<</if>> +<<if $buy is "glasses">><<set $buy to 0>> +<<set $glasses to 1>><<set $money -= 2000>> +<</if>> -<<skulduggerycheck>> -<<if $skulduggerysuccess is 1>><<set $compoundbluff to 1>> - <<if $submissive gte 1150>> - <<He>> sighs. "Stupid <<girlcomma>> you shouldn't enter places you don't understand. Go find your ball, but then leave straight away, alright?" <span class="green">You nod and skip away.</span> - <<elseif $submissive lte 850>> - You've unnerved <<himstop>> "Wait a moment," <<he>> says. "Just let me confirm that with my supervisor." <<He>> turns away to talk into <<his>> radio. That's all you need. <span class="green">You slip away while <<his>> back is turned.</span> - <<else>> - "You really shouldn't be skulking around then," <<he>> says. "Just do your job and leave. It's not safe for you around here." <span class="green">You nod and walk away.</span> - <</if>> -<br><br> +<<if $buy is "cool shades">><<set $buy to 0>> +<<set $coolshades to 1>><<set $money -= 15000>> +<</if>> -<<endevent>> -<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<if $buy is "girl's gym socks">><<set $buy to 0>> +<<set $girlsgymsocks to 1>><<set $money -= 900>> +<</if>> -<<else>> -"Nice try," <<he>> says. "But you're not wriggling away." <span class="red"><<He>> grips your shoulder more tightly.</span><br><br> +<<if $buy is "boy's gym socks">><<set $buy to 0>> +<<set $boysgymsocks to 1>><<set $money -= 900>> +<</if>> -<<click [[Next|Elk Compound Underground]]>><</click>><br> +<<if $buy is "stockings">><<set $buy to 0>> +<<set $stockings to 1>><<set $money -= 2200>> +<</if>> +<<if $buy is "fishnet stockings">><<set $buy to 0>> +<<set $fishnetstockings to 1>><<set $money -= 2200>> +<</if>> +<<if $buy is "black shoes">><<set $buy to 0>> +<<set $blackshoes to 1>><<set $money -= 3000>> <</if>> -:: Elk Compound Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust - 100>> -<<set $enemyanger += 200>> -<<npcidlegenitals>> -You smack <<his>> hand away from you. "If that's how you want it," <<he>> says. -<br><br> -<<endif>> +<<if $hairpin isnot 1>> +<span class="teal">Hairpin.</span> Costs £10. Greatly accelerates hair growth.<br> + <<if $money gte 1000>> + <<click [[Buy hairpin|Accessory Shop]]>><<set $buy to "hairpin">><</click>> + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Hairpin.</span><br> <span class="green">Owned</span> +<</if>><br><br> -<<effects>> -<<effectsman>><<man>> +<<if $beanie isnot 1>> +<span class="teal">Beanie.</span> Costs £70. Makes status rise faster.<br> + <<if $money gte 7000 and $headdrive is 1>> + <<click [[Buy beanie|Accessory Shop]]>><<set $buy to "beanie">><</click>> + <<elseif $headdrive isnot 1>> + <span class="black">Locked.</span> Discover the headteacher's secret. + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Beanie.</span><br> <span class="green">Owned.</span> +<</if>><br><br> -<<stateman>><br> <br> -<<actionsman>> - - +<br> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> +<<if $glasses isnot 1>> +<span class="teal">Glasses.</span> Costs £20. Makes studying easier, but other students might pick on you.<br> + <<if $money gte 2000>> + <<click [[Buy glasses|Accessory Shop]]>><<set $buy to "glasses">><</click>> + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> <<else>> -<span id="next"><<click [[Next|Elk Compound Fight]]>><</click>></span><<nexttext>> -<</if>> - - -:: Elk Compound Underground [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -"We won't need to wait long," the <<person1>><<person>> says. As if in answer, the door to the central building opens. A <<generate2>><<person2>><<person>> in a lab coat exits.<br><br> +<span class="teal">Glasses.</span><br> <span class="green">Owned.</span> -"I'll take the <<girl>> from here," <<he>> says. "They want to speak to <<pher>> downstairs."<br><br> +<</if>><br><br> -"If you say so."<br><br> -As soon as the <<person>> touches your arm a jolt surges through you. You lose consciousness.<br><br> -<<upperruined>><<lowerruined>><<underruined>> -<<click [[Next|Elk Compound Experiment]]>><<endcombat>><</click>><br> +<<if $coolshades isnot 1>> +<span class="teal">Cool Shades.</span> Costs £150. Makes status rise faster.<br> + <<if $money gte 15000 and $cool gte 160>> + <<click [[Buy cool shades|Accessory Shop]]>><<set $buy to "cool shades">><</click>> + <<elseif $cool lt 160>> + <span class="black">Locked.</span> Make your peers think you're cool. + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Cool shades.</span><br> <span class="green">Owned.</span> +<</if>><br><br> -:: Elk Compound Fight Finish [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -<<He>> leans against the wall, panting. <<tearful>> you escape into the maze of storage tanks and pipes littering the compound.<br><br> +<br> +<br> -<<clotheson>> -<<endcombat>> +<<if $girlsgymsocks isnot 1>> +<span class="teal">Girl's gym socks.</span> Costs £9. Just socks.<br> + <<if $money gte 900>> + <<click [[Buy girl's gym socks|Accessory Shop]]>><<set $buy to "girl's gym socks">><</click>> + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Girl's gym socks.</span><br> <span class="green">Owned.</span> -<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<</if>><br><br> -<<elseif $enemyhealth lte 0>> +<<if $boysgymsocks isnot 1>> +<span class="teal">Boy's gym socks.</span> Costs £9. Just socks.<br> + <<if $money gte 900>> + <<click [[Buy boy's gym socks|Accessory Shop]]>><<set $buy to "boy's gym socks">><</click>> + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Boy's gym socks.</span><br> <span class="green">Owned.</span> + +<</if>><br><br> -<<tearful>> you shove the <<person>> into the wall and run. <<He>> tries to chase, but you lose <<him>> among the storage tanks and pipes littering the compound.<br><br> +<<if $stockings isnot 1>> +<span class="teal">Stockings.</span> Costs £22. Attractive and alluring.<br> + <<if $money gte 2200 and $moleststat gte 30>> + <<click [[Buy stockings|Accessory Shop]]>><<set $buy to "stockings">><</click>> + <<elseif $moleststat lt 30>> + <span class="black">Locked.</span> Be molested thirty times. + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Stockings.</span><br> <span class="green">Owned.</span> -<<clotheson>> -<<endcombat>> +<</if>><br><br> -<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<if $fishnetstockings isnot 1>> +<span class="teal">Fishnet stockings.</span> Costs £22. Attractive and alluring.<br> + <<if $money gte 2200 and $prostitutionstat gte 10>> + <<click [[Buy fishnet stockings|Accessory Shop]]>><<set $buy to "fishnet stockings">><</click>> + <<elseif $prostitutionstat lt 10>> + <span class="black">Locked.</span> Whore yourself ten times. + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> <<else>> +<span class="teal">Fishnet stockings.</span><br> <span class="green">Owned.</span> + +<</if>><br><br> -<<tearful>> you fall to the ground. "I didn't like that," the <<person1>><<person>> says. "But it's my job."<br><br> -<<clotheson>> -<<click [[Next|Elk Compound Underground]]>><<endevent>><</click>><br> +<br> +<br> -<</if>> +<<if $blackshoes isnot 1>> +<span class="teal">Black shoes.</span> Costs £30. Suitable for school.<br> + <<if $money gte 3000>> + <<click [[Buy black shoes|Accessory Shop]]>><<set $buy to "black shoes">><</click>> + <<else>> + <span class="blue">You cannot afford it.</span> + <</if>> +<<else>> +<span class="teal">Black shoes.</span><br> <span class="green">Owned.</span> + +<</if>><br><br> -:: Elk Compound Experiment [nobr] -<<pass60>><<set $outside to 0>><<set $location to "town">><<effects>> +<br><br> -<<set $compoundalarm to 0>> -<<set $compoundpipes to 0>> -<<set $compoundsmoke to 0>> -<<set $compoundcentre to 0>> -<<set $compoundbluff to 0>> -You wake up, naked <<if $undertype is "chastity">>save for your chastity belt<</if>> and strapped to a metal board. Pipes and wires protrude from concrete walls. <<generate1>><<person1>>A <<person>> works at a console in the corner. <<He>> glances at you. "Aha," <<he>> says. "You're awake." <<He>> pushes <<himself>> towards you on <<his>> chair and produces a bundle of wires from <<his>> lab coat.<br><br> -The wires have pads on one end. <<He>> starts sticking them to your body. <<He>> goes about <<his>> work with a clinical professionalism that makes you feel less humiliated by your <<lewdness>> than you'd expect. That is until <<he>> places one on each of your nipples.<br><br> -<<if $undertype is "chastity">> -<<He>> places a whole bunch on your $underclothes. "We can turn up the frequency, this is no problem," <<he>> mutters to <<himselfstop>> -<</if>> -<<if $penisexist is 1 and $undertype isnot "chastity">> -<<He>> places one right on the tip of your <<penis>> and one on each teste. You tense at the sensation. -<</if>> -<<if $vaginaexist is 1 and $undertype isnot "chastity">> -<<He>> pushes one into your <<pussycomma>> then another. You tense at the sensation. -<</if>> -"There we go," <<he>> says, plugging the other end of the wires into a machine beside <<himstop>> "Now <<girlcomma>> tell me, who are you working for?"<br><br> +<<click [[Leave|Forest]]>><</click>><br> -<i>If your pain or arousal max out, you'll tell <<him>> everything.</i><br><br> -<<set $compoundmock to 0>> -<<set $compoundhonest to 0>> -<<set $compoundlie to 0>> -<<set $compoundbeg to 0>> -<<set $compoundflirt to 0>> +:: Glasses No Underwear [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> +<<if $submissive gte 1150>> +"B-but I don't have any on," you say. +<<elseif $submissive lte 850>> +"You're out of luck. I'm not wearing any," you say. +<<else>> +"But I'm not wearing any," you say. +<</if>> +<br><br> +"What a pervert!" the <<person>> exclaims. <<He>> kicks your glasses over to you. "Here, I don't want anything to do with them. I might catch something." <<He>> saunters off. Fortunately, your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> -<<compoundoptions>> +<<endevent>> +<<playground>> -:: Connudatus Street Bench [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +:: Glasses Underwear [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -<<if $rng gte 61>> -You walk behind the bench, reach over and take the <<wallet>> from its seat.<<gstress60>><<gstress>> +You <<pulldown>> your $lowerclothes, revealing your $underclothes. +<<if $undertype is "chastity">> +"What is that?" <<he>> asks, crouching for a closer look. "Is that a keyhole?" You decide <<hes>> seen enough and cover back up. "You really are a weirdo. Here," <<he>> kicks your glasses to your feet. "I don't want to catch anything." <<He>> saunters off.<br><br> - <<if $uppertype is "naked">> - The <<person>> tries to grab you, but you shake <<him>> free and run to safety.<br><br> +Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> +<<elseif $undergender isnot $playergenderappearance>> + <<if $playergenderappearance is "m">> + "You're wearing panties!" <<he>> exclaims. "I knew you were a pervert, but this is a bit much. Here," <<he>> kicks your glasses to you. "I regret touching them now." <<He>> saunters off.<br><br> +Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> + <<else>> - The <<person>> grabs your $upperclothes.<<set $upperintegrity -= 10>> - <<if $upperintegrity lte 0>> - You pull away from <<himcomma>> but your clothing tears free in <<his>> grip. <<integritycheck>><<exposure>><<covered>> You run to safety. - <<else>> - You shake <<him>> free, but hear your $upperclothes tear slightly. You run to safety. - <</if>> - <br><br> + "You're wearing boy's underwear!" <<he>> exclaims. "I knew you were a pervert, but this is a bit much. Here," <<he>> kicks your glasses to you. "I regret touching them now." <<He>> saunters off.<br><br> - <</if>> +Fortunately your glasses appear undamaged.<<set $faceacc to "glasses">><br><br> + -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> + <</if>> <<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> +<<He>> eyes up your exposed underwear. "Nice. See, that wasn't so bad, was it," <<he>> says as <<he>> throws your glasses at you. You manage to catch them. "See ya around <<bitchcomma>> wear some better undies next time."<<set $faceacc to "glasses">><br><br> <</if>> -<br><br> - -<<connudatuswallet>> -<<endevent>> - - -<<else>> -You walk behind the bench, reach over and take the <<wallet>> without the <<person>> even noticing.<br><br> -<<if $skulduggery lte 300>> -<<skulduggeryskilluse>> -<<else>> -<span class="blue">There's nothing more you can learn from such an easy target.</span> -<</if>> -<br><br> -<<connudatuswallet>> <<endevent>> - -<</if>> - - -:: Science Lesson Masturbate Hose [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - +<<playground>> -"I'll have to dispose of your clothes," Sirris says. "You'll need to see the head after class for some spares." <<He>> helps you to your seat, making sure the towels remain covering you.<br><br> +:: Glasses Refuse [nobr] +<<set $outside to 1>><<set $location to "school">><<schooleffects>><<effects>> -Sirris sends the <<person2>><<person>> to the headteacher, and the class commences. You shiver.<br><br> +<<if $submissive gte 1150>> +"N-no," you say, unable to make eye contact. "I don't want to." +<<elseif $submissive lte 850>> +"Fuck off pervert, I'll buy new glasses," you say. +<<else>> +"I'll just buy new glasses," you say. +<</if>> +<br><br> -<<towelup>> -<<endcombat>> +"Suit yourself," <<he>> responds, and crunches your glasses underfoot. "Later loser." <<He>> saunters off.<br><br> +<<set $glasses to 0>> +<<endevent>> +<<playground>> +:: Beach Strip [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +<<set $beachstrip to 1>> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> +<<uppernaked>><<lowernaked>><<undernaked>> -<<if $phase is 1>><<set $phase to 0>> -The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> -<</if>> +<<generate1>><<generate2>><<generate3>><<generate4>><<generate5>><<generate6>> +Shivering with excitement you shuffle out of your clothes and bare your <<lewdness>> for the entire beach to see. People don't even realise how far you stripped at first. A lot of people dress scanty here after all. But none are dressed quite as scanty as you, and people start to notice.<br><br> -<<click [[Next|Hallways]]>><</click>> +A <<person1>><<person>> looks at you and audibly gasps. A <<person2>><<person>> averts <<his>> eyes and avoids looking at you at all costs. A <<person3>><<person>> stares and looks like <<hes>> about to start drooling. You're pleased that <<his>> is the most common response. You're not ashamed of your <<genitalsstop>> You've everything to be proud of.<<exhibitionism5>><br><br> +You stroll down the beach, drawing eyes wherever you go. Each breeze caressing your bare flesh a reminder of your exposure. You feel so free, powerful and sexy. A whistle pierces the air. You turn and see a lifeguard running towards you. +<<endevent>><<generate1>><<person1>> -<<else>> +<<He>> stops in front of you, but looks away. "I'm sorry, but I need to ask you to cover up. This isn't a nudist beach."<br><br> -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> - <<if $danger gte (8900 - $allure)>> - <<eventsscience>> - <<else>> - <<eventssciencesafe>> - <</if>> +<<click [[Comply|Beach Strip Comply]]>><</click>><br> +<<click [[Refuse (1:00)|Beach Strip Refuse]]>><<lstress60>><<ltrauma60>><<crime50>><<pass60>><</click>><<crime>><<ltrauma>><<lstress>><br> +<<if $promiscuity gte 15>> +<<click [[Seduce|Beach Strip Seduce]]>><</click>><<promiscuous2>><br> <</if>> -:: Elk Compound Crystal [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - - -<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> -<<if $danger gte (9900 - $allure) and $eventskip is 0>> - <<if $rng gte 51 and $tentacledisable is "f" and $hallucinations gte 2>> - As you cross the walkway several tentacles rise from the fluid beneath you.<br><br> - - <<click [[Next|Elk Compound Tentacles]]>><<set $molestationstart to 1>><</click>><br> - - <<else>> - As you cross the walkway the fluid beneath you becomes agitated. Some splashes you, eating through your clothing.<<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><br><br> - - - You continue to the centre and take the crystal. It's warm to the touch.<br><br> - <<set $compoundpipes to 1>> - <<set $blackmoney += 50>> - <<set $compoundalarm += 1>> - <<crime50>> - <<click [[Next|Elk Compound]]>><</click>><br> - - <</if>> +:: Beach Strip Comply [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> -<<else>> +You decide you've had enough fun for now and pick up your clothes. - You cross the walkway and take the crystal. It's warm to the touch.<br><br> - <<set $compoundpipes to 1>> - <<set $blackmoney += 50>> - <<set $compoundalarm += 1>> - <<crime50>> - <<click [[Next|Elk Compound]]>><</click>><br> +<<clotheson>> -<</if>> +"Thank you," says the lifeguard, sounding relieved. "I didn't want to have to get the police involved. Try to remain dressed from now on."<br><br> -:: Elk Compound Tentacles [nobr] -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<set $enemytype to "tentacles">> -<<molested>> -<<controlloss>> -<<set $tentacleno to 7>> -<<set $tentaclehealth to 10>> -<<tentaclestart>> -<<set $tentacle1shaft to "waist">> +<<endevent>> -<</if>> +<<click [[Next|Beach]]>><</click>><br> -<<effects>> -<<effectstentacles>> -<<tentacles>> -<<statetentacles>> -<<actionstentacles>> +:: Beach Strip Refuse [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> -<<if $activetentacleno lte ($tentacleno / 2)>> -<span id="next"><<click [[Next|Elk Compound Tentacles Finish]]>><</click>></span><<nexttext>> +<<if $submissive gte 1150>> +"But I should be seen," you say. "Don't you think I'm beautiful?" You flare your arms at your sides and twirl. "Everyone should be allowed to look." You skip away. +<<elseif $submissive lte 850>> +You put your hands on your hips and pout. "Or what? You gonna make me?" You turn around, lean forwards and give your <<bottom>> a smack before sauntering away. <<else>> -<span id="next"><<click [[Next|Elk Compound Tentacles]]>><</click>></span><<nexttext>> +"No," you say. "I'm not gonna let you control me. You're welcome to join the fun though." You giggle and skip away. <</if>> +<br><br> +<<endevent>> +You spend an hour running across the sand and splashing through waves. The sun feels warm and gentle against your bare skin. After a while though, the wind starts to pick up and the cold makes you shiver. You decide to get dressed for now. There's always another day.<br><br> -:: Elk Compound Tentacles Finish [nobr] -<<effects>> +<<click [[Next|Beach]]>><<clotheson>><</click>><br> -The creature loses interest in you, and disappears into the pink liquid. <<tearful>> you struggle to your feet and finish crossing to the crystal. It's warm to the touch. +:: Beach Strip Seduce [nobr] +<<effects>> -<<clotheson>> -<<endcombat>> -<<set $compoundpipes to 1>> -<<set $blackmoney += 50>> -<<set $compoundpipes += 1>> -<<crime50>> -<<click [[Next|Elk Compound]]>><</click>> +<<set $seductiondifficulty to 8000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +You walk closer to the <<personstop>> "I could get dressed," you say, leaning against <<his>> arm. "Or we could have some fun."<<promiscuity2>><br><br> -:: Elk Compound Explore [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $seductionrating gte $seductionrequired>> -You walk deeper into the building. The entrance is swallowed behind you. You make your way through a maze of pipes and machinery of unknown use. The smoke starts to make you feel warm.<<set $drugged to 1>><<set $druggedtimer += 60>><br><br> +<<He>> reaches for your <<genitalscomma>> but stops short and gulps. "M-maybe it would be fine if," <<he>> grabs your waist. "If I had a little fun."<br><br> -You come to a plinth with a purple crystal sat atop it. It looks valuable.<br><br> +<<click [[Next|Beach Strip Sex]]>><<set $sexstart to 1>><</click>><br> -<<click [[Take it|Elk Compound Purple]]>><</click>><<crime>><br> -<<click [[Leave|Elk Compound]]>><</click>><br> +<<else>> +"I-I-No," <<he>> stammers and pulls away from you. "G-get dressed now, or I'll call the police!"<br><br> -:: Elk Compound Purple [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<click [[Comply|Beach Strip Comply]]>><</click>><br> +<<click [[Refuse (1:00)|Beach Strip Refuse]]>><<lstress60>><<ltrauma60>><<crime50>><<pass60>><</click>><<crime>><<ltrauma>><<lstress>><br> - You take the crystal. It's warm to the touch. Finding your way out is much easier than getting here.<br><br> - <<set $compoundsmoke to 1>> - <<set $blackmoney += 50>> - <<set $compoundalarm += 1>> - <<crime50>> - <<click [[Next|Elk Compound]]>><</click>><br> +<</if>> -:: Maths Lesson Gang Bang [nobr] +:: Beach Strip Sex [nobr] <<if $sexstart is 1>> <<set $sexstart to 0>> <<consensual>> <<set $consensual to 1>> <<neutral1>> <<set $event to "molestationhome">> -<<generates1>><<generates2>><<generates3>><<generates4>><<generates5>><<generates6>><<man1init>> -<<set $enemytrust to $enemytrust + 100>> - -Still flushed from your play, you sprawl yourself across your desk. You fix a <<person1>><<person>> with your gaze, knowing <<hes>> more curious than most. "The teacher is gone, we should make the most of it. Why don't you come over here," you say. "I need someone to scratch my itch."<br><br> +<<man1init>> +<<set $enemytrust to $enemytrust + 50>> -<<He>> walks over to you, you tank <<his>> hand and place it on your <<breastsstop>> <<Hes>> hesitant at first, but soon becomes more bold. You invite others to join, and soon a ring has formed around you. Other students remain seated, more embarrassed than aroused by your behaviour.<<famesex30>><<promiscuity5>><br><br> <<endif>> - - - <<effects>> <<effectsman>><<man>> +<<audience>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $finish is 1>> +<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Beach Strip Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Beach Strip Sex]]>><</click>></span><<nexttext>> +<</if>> +:: Beach Strip Sex Finish [nobr] +<<set $outside to 1>><<set $location to "beach">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"I only did that so you'd get dressed!" <<he>> says unconvincingly.<br><br> +It is getting cold though, so you decide to get dressed for now.<br><br> +<<clotheson>> +<<endcombat>> -<<audience>> +<<elseif $enemyhealth lte 0>> +You shove the <<person>> onto the sand and dash away.<br><br> +It's getting a bit cold, so you decide to get dressed for now.<br><br> +<<clotheson>> +<<endcombat>> +<<elseif $finish is 1>> +"I only did that so you'd get dressed!" <<he>> says unconvincingly.<br><br> +It is getting cold though, so you decide to get dressed for now.<br><br> +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> +<<click [[Next|Beach]]>><</click>> +:: Connudatus Street Thievery [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> +You scan the crowds. +<<if $daystate is "night">> +So many are drunk at this hour. This shouldn't be hard. +<</if>> +<<if $rng gte 80>> + <<if $daystate is "night">> + <<generate1>><<person1>> A <<person>> staggers and falls to the ground in front of you. "I'm sho clumsy," <<he>> slurs, trying and failing to stand. + + <<if $pronoun is "m">> + Looks like <<he>> lost <<his>> shirt somewhere, but <<he>> doesn't seem to care or even realise. + <<else>> + <<His>> low cut dress hangs loose as <<he>> leans forward, flashing <<his>> immodest breasts at you. <<He>> doesn't seem to care or even realise. + <</if>> + <br><br> + + <<click [[Rob them|Connudatus Drunkard Rob]]>><<crime5>><</click>><<crime>><br> + <<click [[Just help them up|Connudatus Drunkard]]>><</click>><br> + + <<else>> + <<generate1>><<person1>> A <<person>> leans forward in front of a stall, examining the display. <<His>> <<wallet>> hangs on a thin strap behind <<himstop>><br><br> + + <<click [[Snatch it|Connudatus Snatch]]>><<crime5>><</click>><<crime>><br> + <<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> + <</if>> +<<elseif $rng gte 60>> +<<generate1>><<generate2>>A <<person1>><<person>> and <<person2>><<person>> sit outside a restaurant. The <<person1>><<persons>> <<wallet>> sits atop a bag by the <<his>> legs.<br><br> -<<stateman>><br> -<br> -<<actionsman>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Maths Lesson Gang Bang]]>><</click>></span><<nexttext>> -<</if>> +<<click [[Take it|Connudatus Thievery Restaurant]]>><<crime5>><</click>><<crime>><br> +<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> +<<elseif $rng gte 45>> +<<generate1>><<person1>>You spot a tourist taking pictures. <<He>> probably has money to burn.<br><br> -:: Maths Lesson Relax [nobr] -You relax for the rest of the hour. River isn't able to stop you after all.<br><br> +<<click [[Steal camera|Connudatus Camera]]>><</click>><br> +<<click [[Leave|Connudatus Street]]>><<endevent>><</click>><br> + +<<elseif $rng gte 20>> +A car pulls up in front of a shop. <<generate1>><<person1>>A <<person>> steps out and enters the building, leaving <<his>> car door open. And <<his>> <<wallet>> on the seat.<br><br> + +<<click [[Take it|Connudatus Car]]>><<crime5>><</click>><<crime>><br> +<<click [[Leave it|Connudatus Street]]>><</click>><br> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<else>> -<<set $phase to 1>> -<</if>> -<<pass5>> -<<schooleffects>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> -<<pass5>> -<<schooleffects>> -<<else>> -<<set $phase to 1>> -<</if>> -<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> <<else>> -<<set $phase to 1>> -<</if>> +<<generate1>><<person1>>A <<person>> sits on a bench, their <<wallet>> sat next to them.<br><br> +<<click [[Take it|Connudatus Street Bench]]>><<crime5>><</click>><<crime>><br> +<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> -The bell rings, signifying the end of the lesson. You leave the classroom. -<<if $time is ($hour * 60 + 57)>> -<<pass3>> -<<elseif $time is ($hour * 60 + 58)>> -<<pass2>> -<<elseif $time is ($hour * 60 + 59)>> -<<pass1>> <</if>> -<br><br> -<<endevent>> -<<click [[Next|Hallways]]>><</click>> +:: Connudatus Drunkard [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> -:: Maths Lesson Gang Bang Finish [nobr] -<<effects>> +<<famegood1>> +You offer the <<person>> your hand and help <<him>> stand up. <<He>> takes a moment to steady. A group of people some distance away wave at <<himcomma>> and <<he>> waves back. "Thank you kind angel," <<he>> says before staggering to <<his>> friends.<br><br> -<<if $finish is 1>> +<<endevent>> +<<click [[Next|Connudatus Street]]>><</click>><br> -The crowd backs away from you as you sit back up. You wonder if they might start doing things to eachother, but they don't seem comfortable with the idea.<br><br> +:: Connudatus Drunkard Rob [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> -<<clotheson>> -<<endcombat>> +You lean down, holding <<his>> arm with one hand, and taking <<his>> <<wallet>> with the other. You lift <<him>> to <<his>> feet and <<he>> leans against you.<br><br> +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from such an easy target.</span> +<</if>> -<<elseif $enemyarousal gte $enemyarousalmax>> +"I felt you touch me," <<he>> says. "I know what you want." <<He>> reaches down and gropes your <<groinstop>><br><br> -<<ejaculation>> +<<if $promiscuity gte 55>> +<<click [[Take advantage|Connudatus Drunkard Sex]]>><<set $sexstart to 1>><</click>><<promiscuous4>><br> +<</if>> +<<click [[Push away|Connudatus Drunkard Push]]>><</click>><br> -You other students lie around your desk in a satisfied pile.<br><br> -<<clotheson>> -<<endcombat>> +:: Connudatus Drunkard Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<promiscuity4>> +<<set $rescue to 1>> -<<elseif $enemyhealth lte 0>> +<<elseif $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $rescue to 1>> +<<endif>> -You knock the students away from you. They get the hint, and cease pestering you.<br><br> -<<clotheson>> -<<endcombat>> +<<effects>> +<<effectsman>><<man>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<click [[Next|Maths Lesson Relax]]>><</click>> +<<if $finish is 1>> +<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1>> +<span id="next"><<click [[Next|Connudatus Drunkard Sex Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Connudatus Drunkard Sex]]>><</click>></span><<nexttext>> +<</if>> -:: Elk Compound Honest [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Connudatus Drunkard Push [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "high">> -<<if $compoundhonest is 1>> -"I'm not working for anyone," you say. "I'm here alone."<br><br> +You shove the <<person>> away from you. -<<He>> looks at a screen that you can only see the back of, then turns a dial. Soothing waves emanate from the pads attached to you, pleasuring every inch of your body. "Good. See, that wasn't so bad was it? Now then, why are you here?"<br><br> +<<if $rng gte 71>> -<<elseif $compoundhonest is 2>> -"I'm here to steal things," you say. "For money." +"Shtupid," <<he>> slurs. "Be a good <<girl>> and hold still."<br><br> -<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Now," <<he>> says. "What did you steal?"<br><br> +<<click [[Next|Connudatus Drunkard Sex]]>><<set $molestationstart to 1>><</click>><br> -<<elseif $compoundhonest is 3>> -"I steal money or anything I can sell." you say.<br><br> +<<else>> -<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Where do you sell things?"<br><br> +<<He>> almost falls over again. "Oi," a voice shouts, "Leave that poor <<girl>> alone and get over here." The <<person>> looks over and waves, smiling. <<He>> returns to <<his>> friends.<br><br> -<<elseif $compoundhonest is 4>> -"I sell things on Harvest street," you say.<br><br> +<<connudatuswallet>> -<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Who do you sell things to?" <span class="red">If you're honest again, <<he>> will have everything <<he>> needs from you.</span><br><br> +<<endevent>> -<<else>> -"I sell things to Landry," you say, ashamed.<br><br> <</if>> -<<compoundoptions>> +:: Connudatus Drunkard Sex Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -:: Elk Compound Lie [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<if $compoundlie is 1>> -"I work for the government," you say. "You better let me go."<br><br> +"Oi," a voice shouts. "Leave that poor <<girl>> alone." The <<person>> looks in the direction of the voice. Seeming to forget about you, <<he>> turns away and walks to <<his>> friends.<br><br> -<<He>> looks at a screen you can't see. "Liar." <<He>> turns a dial on the machine and an excruciating pain surges through you. It lasts only a moment, but leaves you shaking. "I don't want to do that again. So don't lie to me."<br><br> +<<clotheson>> -<<elseif $compoundlie is 2>> -"I got lost," you say. "I was just looking for a way out."<br><br> -<<He>> turns the dial once more and the pain surges through you again. "This could be so much easier for you," <<he>> says.<br><br> -<<elseif $compoundlie is 3>> -"I'm looking for my ball," <<he>> interrupts you with another surge of pain.<br><br> -"I'm not falling for that one," <<he>> says.<br><br> +<<elseif $enemyhealth lte 0>> -<<elseif $compoundlie is 4>> -"I'm giving you the chance to let me go," you say. "Before I break out and kick your ass."<br><br> +You shove <<him>> to the ground. <<He>> struggles to get up again. <<tearful>> you flee to safety.<br><br> -<<He>> laughs as <<he>> turns the dial. "I don't even need to check the screen this time." +<<clotheson>> -<<else>> -"You've hurt me too much," you say. "I can't remember anything."<br><br> -"That's bad news for you," <<he>> says, turning the dial. "I can be here a while." +<<elseif $alarm is 1>> -<</if>> +"Oi," a voice shouts. "Leave that poor <<girl>> alone." The <<person>> looks in the direction of the voice. Seeming to forget about you, <<he>> turns away and walks to <<his>> friends.<br><br> -<<compoundoptions>> +<<clotheson>> -:: Elk Compound Mock [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<elseif $finish is 1>> -<<if $compoundmock is 1>> -"Sure, I'll tell you everything," you say. "I'm here to spank naughty lab assistants. Unbind me so I can get to work."<br><br> +<<He>> stumbles away from you.<br><br> -"You won't be laughing for long," <<he>> says, spinning a dial on the machine. Pain sears through you, but leaves your mind feeling clearer.<br><br> +<<clotheson>> -<<elseif $compoundmock is 2>> -"You think you can hurt me with your little toy?" you say through gritted teeth. "It barely tickles."<br><br> +<</if>> +<br><br> -"Oh, then you won't mind this." <<He>> spins the dial again.<br><br> +<<connudatuswallet>> +<<endcombat>> -<<elseif $compoundmock is 3>> -"I bet you tie yourself to this thing for fun," you say. "It's okay. We all have our fetishes."<br><br> -"I'm starting to think I've found yours." <<He>> spins the dial once more.<br><br> +:: Connudatus Snatch [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> + +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from such an easy target.</span> +<</if>> + +You grab the <<wallet>> as you walk past. -<<elseif $compoundmock is 4>> -"I could get used to this," you say. "If the science thing doesn't work out, you could have a shining career as a kinky whore."<br><br> +<<if $rng gte 61>> +The strap tenses and holds. The <<person>> turns and catches you red-handed. "You little brat," <<he>> says as <<he>> grabs your shoulder. "I'll teach you some respect."<br><br> -"Is this thing even working?" <<he>> muses as <<he>> spins the dial again.<br><br> +<<click [[Next|Connudatus Snatch Molestation]]>><<set $molestationstart to 1>><</click>><br> <<else>> -"You like hurting <<girls>> then?" you say. "Better keep your porno stash hidden, if the police fi-"<br><br> +It breaks free of the strap. You walk away, not changing your pace.<br><br> -"Shut up," <<he>> interrupts, spinning the dial.<br><br> -<</if>> +<<connudatuswallet>> +<<endevent>> -<<compoundoptions>> +<</if>> -:: Elk Compound Beg [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Connudatus Snatch Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "molestationhome">> +<<man1init>><<set $enemyanger += 200>><<npcidlegenitals>> +<<set $rescue to 1>> -<<if $compoundbeg is 1>> -"Please don't hurt me," you say.<br><br> +<<endif>> -"If you do as I say I won't have to. Here's a little taste." <<He>> spins a dial and a wave of pleasure emanates from the pads. The feeling soothes you to the core.<br><br> -<<elseif $compoundbeg is 2>> -"I-I'm scared," you say.<br><br> +<<effects>> +<<effectsman>><<man>> -"It's okay <<girlcomma>> just give me what I ask." <<He>> spins the dial again, soothing you once more.<br><br> -<<elseif $compoundbeg is 3>> -"I didn't mean to do anything wrong," you say.<br><br> -"I know you didn't, so tell me what I want to know." <<He>> spins the dial.<br><br> +<<stateman>><br> +<br> +<<actionsman>> -<<elseif $compoundbeg is 4>> -"Let me go, please," you say.<br><br> -"Cooperate and I will." <<He>> spins the dial.<br><br> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1>> +<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyanger lte 50>> +<span id="next"><<click [[Next|Connudatus Snatch Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -"Please just let me go," you say.<br><br> - -"For the last time, cooperate and I will." <<He>> spins the dial.<br><br> - +<span id="next"><<click [[Next|Connudatus Snatch Molestation]]>><</click>></span><<nexttext>> <</if>> -<<compoundoptions>> +:: Connudatus Snatch Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -:: Elk Compound Flirt [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +"You little harlot," <<he>> pants as <<he>> leans against the stall. <<tearful>> you seize the opportunity and escape. <<He>> turns back to you, but you're long gone. So is <<his>> <<walletstop>><br><br> -<<if $compoundflirt is 1>> -"You have me all tied up and exposed," you say. "Isn't there something else you'd rather do to me?"<<promiscuity1>><br><br> +<<clotheson>> -<<He>> blushes, unsure how to respond. "D-don't joke around like that. You're in big trouble." You control your breathing and focus.<br><br> -<<elseif $compoundflirt is 2>> -"Some people would pay good money for the treatment you're giving me," you say. "I should thank you properly."<<promiscuity2>><br><br> -<<He>> shifts uncomfortably. "Don't think you can sweet talk me. It won't work."<br><br> -<<elseif $compoundflirt is 3>> -"The real torture here," you say. "Is being denied your touch."<<promiscuity3>><br><br> +<<elseif $enemyhealth lte 0>> -<<He>> moves <<his>> hand away from the dials and rubs <<his>> temple. "Just stop it will you?"<br><br> +You shove <<him>> into the stall. <<He>> crashes through it.<<tearful>> you flee to safety, <<his>> wallet in hand.<br><br> -<<elseif $compoundflirt is 4>> -"You're such a tease. I can't wait to see what you want for the main course." You wink.<br><br> +<<clotheson>> -"This is the main course," <<he>> says, blushing. "Where did you learn to talk like this?"<br><br> +<<elseif $enemyanger lte 50>> +The <<person>> leans against the stall. "That'll... that'll show <<phercomma>> so it will," <<he>> pants. <<tearful>> you seize the opportunity and escape. <<He>> turns back to you, but you're long gone. So is <<his>> <<walletstop>> + +<<clotheson>> <<else>> -"I'm getting too hot here," you say. "Please help me. I'm at your mercy. Your fingers, your tongue, your..."<br><br> -"Stop! Right now." <<He>> seems serious.<br><br> +<<generate2>><<person2>>"What's wrong with you?" a <<person>> shouts. <<He>> grapples the <<person1>><<person>> and holds <<him>> back.<br><br> -<</if>> +"The <<girl>> tried to take my <<wallet>> you idiot," the <<person>> yells as <<he>> shoves the interloper away. <<He>> looks around, eyes wild with anger. But <<he>> can't see you. Or <<his>> <<walletstop>> -<<compoundoptions>> +<<clotheson>> +<</if>> +<br><br> -:: Elk Compound Interior [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<connudatuswallet>> +<<endcombat>> -You successfully pick the lock and enter the building.<<set $compoundcentre to 1>><<set $compoundalarm += 1>> +:: Connudatus Thievery Restaurant [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $skulduggery lt 400>> +<<if $skulduggery lte 300>> <<skulduggeryskilluse>> <<else>> -<span class="blue">There's nothing more you can learn from locks this simple.</span> +<span class="blue">There's nothing more you can learn from such an easy target.</span> <</if>> -<br><br> - - -The inside is dominated by a large lift. You see no way to operate it, but a laptop sits on a table in the corner.<br><br> - -<<click [[Take it and leave|Elk Compound]]>><<set $blackmoney += 100>><<crime100>><</click>><<crime>><br> -<<click [[Leave|Elk Compound]]>><</click>><br> - - -:: Mirror [nobr] -<<effects>> - - -<<mirror>><br><br> -<<click [[Step away|Bedroom]]>><</click>> + +<<person1>>You kneel and pretend to tie your shoelaces. You pick up the <<wallet>> as you stand up. + + +<<if $rng gte 61>> -:: Widgets Mirror [widget] -<<widget "mirror">><<nobr>> +The <<person2>><<person>> spots you. "<<pShes>> robbing you! Look!" <<he>> shouts.<<gstress>><<gstress60>><br><br> -You look into the mirror. A +<<set $skulduggerydifficulty to 400>> +<<click [[Run|Connudatus Thievery Restaurant Run]]>><<crime30>><<gtiredness60>><</click>><<crime>><<gtiredness>><br> +<<click [[Bluff|Connudatus Thievery Restaurant Bluff]]>><</click>><<skulduggerydifficulty>><br> -<<if $trauma gte $traumamax>> -<<girl>> with glazed eyes -<<elseif $pain gte 100>> -crying <<girl>> -<<elseif $pain gte 40>> -tearful <<girl>> -<<elseif $pain gte 1>> -frowning <<girl>> <<else>> -cheerful <<girl>> -<</if>> -stares back.<br><br> -<i>Attractiveness measures your ability to use your looks to your advantage.</i><br> -Attractiveness rating: -<<if $attractiveness gte 5000>> -<span class="green">S</span> -<<elseif $attractiveness gte 4000>> -<span class="teal">A</span> -<<elseif $attractiveness gte 3000>> -<span class="lblue">B</span> -<<elseif $attractiveness gte 2000>> -<span class="blue">C</span> -<<elseif $attractiveness gte 1000>> -<span class="purple">D</span> -<<else>> -<span class="pink">F</span> -<</if>> <br><br> +<<connudatuswallet>> +<<endevent>> -<span class="green"> -<<if $beauty gte ($beautymax / 7)>> - Cute<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 2>> - Pretty<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 3>> - Charming<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 4>> - Beautiful<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 5>> - Ravishing<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 6>> - Divine<br> -<</if>> - Hair length<br> -<<if $uppertype is "naked">> - Topless<br> -<<elseif $upperreveal gte 500>> - Revealing top<br> -<</if>> -<<if $lowertype is "naked">> - Bottomless<br> -<<elseif $lowerreveal gte 500>> - Revealing bottoms<br> -<</if>> -<<if $undertype is "naked">> - Pantiless<br> -<<elseif $underreveal gte 500>> - Sexy underwear<br> -<</if>> -<<if $wolfgirl gte 6>> - Wolfy<br> -<</if>> -<<if $angel gte 6>> - Angel<br> -<</if>> -<<if $fallenangel gte 2>> - Fallen angel<br> -<</if>> -<<if $legsacc is "stockings">> - Stockings<br> -<</if>> -<<if $legsacc is "fishnet stockings">> - Stockings<br> -<</if>> -</span> -<br> -<i>Allure is the dark side of attractiveness, and measures how much people will want to molest you.</i><br> -Allure: <<if $allure gte 6000>><span class="red">You look like you need to be ravaged.</span> -<<elseif $allure gte 4000>><span class="pink">You look perverted.</span> -<<elseif $allure gte 3000>><span class="purple">You look lewd.</span> -<<elseif $allure gte 2000>><span class="blue">You stand out.</span> -<<elseif $allure gte 1500>><span class="lblue">You attract attention.</span> -<<elseif $allure gte 1000>><span class="teal">You attract glances.</span> -<<else>><span class="green">You look unremarkable.</span> -<<endif>><br><br> -<span class="red"> -<<if $beauty gte ($beautymax / 7)>> - Cute<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 2>> - Pretty<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 3>> - Charming<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 4>> - Beautiful<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 5>> - Ravishing<br> -<</if>> -<<if $beauty gte ($beautymax / 7) * 6>> - Divine<br> -<</if>> - Hair length<br> -<<if $uppertype is "naked">> - Topless<br> -<<elseif $upperreveal gte 500>> - Revealing top<br> -<</if>> -<<if $lowertype is "naked">> - Bottomless<br> -<<elseif $lowerreveal gte 500>> - Revealing bottoms<br> -<</if>> -<<if $undertype is "naked">> - Pantiless<br> -<<elseif $underreveal gte 500>> - Sexy underwear<br> -<</if>> -<<if $wolfgirl gte 6>> - Wolfy<br> -<</if>> -<<if $angel gte 6>> - Angel<br> -<</if>> -<<if $fallenangel gte 2>> - Fallen angel<br> -<</if>> -<<if $legsacc is "stockings">> - Stockings<br> -<</if>> -<<if $legsacc is "fishnet stockings">> - Stockings<br> -<</if>> -<<if $daystate is "night">> - Night<br> -<</if>> -<<if $exposed gte 1>> - Exposed<br> -<</if>> -<<if $collared gte 1>> - Collared<br> -<</if>> -<<if $semencount + $goocount gte 1>> - Smell of cum<br> -<</if>> -<<if $semencount + $goocount gte 10>> - Covered in cum<br> -<</if>> -<<if $semencount + $goocount gte 30>> - Drenched in cum<br> <</if>> -</span> - - - - - -<</nobr>><</widget>> -:: Eden Mirror [nobr] -<<effects>> +:: Connudatus Thievery Restaurant Run [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<mirror>><br><br> +You dash away, disappearing into the crowds before they can even stand up. They managed to get a good look at you though.<br><br> +<<connudatuswallet>> +<<endevent>> -<<click [[Step away|Eden Cabin]]>><</click>><br> +:: Connudatus Thievery Restaurant Bluff [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -:: Forest Cutter Exhibitionism [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -You leave your hiding place and walk towards the <<personcomma>> your <<lewdness>> proudly displayed. <<He>> drops <<his>> axe and jaw when <<he>> sees you, then rubs <<his>> eyes. "I've been hitting those shrooms too hard," <<he>> mutters. -<<if $exposed gte 2>> -<<exhibitionism5>> +<<if $submissive gte 1150>> +"I'm sorry!" you say, placing the <<person1>><<wallet>> on the table and looking between them. "My eyesight isn't very good and I thought it was mine." +<<elseif $submissive lte 850>> +"Actually," you say, placing the <<person1>><<wallet>> on the table. "I was just returning it to you. Someone else took it and I chased them down. You shouldn't make accusations like that." <<else>> -<<exhibitionism3>> +"I work here," you say, placing the <<person1>><<wallet>> on the table. "It's against company policy to let patrons leave their valuables where they can be easily taken. You should be more careful in the future." <</if>> <br><br> -<<click [[Flaunt|Forest Cutter Flaunt]]>><<garousal60>><<ltrauma60>><<lstress60>><</click>><<garousal>><<ltrauma>><<lstress>><br> -<<if $promiscuity gte 15>> -<<click [[Seduce|Forest Cutter Seduce]]>><</click>><<promiscuous2>><br> -<</if>> - +<<skulduggerycheck>> +<<if $skulduggerysuccess is 1>> + +The <<person>> turns to the <<person2>><<person>> "You always cause a scene."<br><br> -:: Forest Cutter [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +"Cause a scene? I suppose I should keep quiet if I think you're being robbed then?"<br><br> +<span class="green">You leave them to their argument, taking the <<person1>><<wallet>> with you.</span><br><br> -The <<person>> embeds <<his>> axe in the tree and leans against it. "What brings you out here?" <<he>> says.<br><br> +<<connudatuswallet>> +<<endevent>> + + +<<else>> + +<span class="red">The <<person>> picks up the <<wallet>> and tucks it away.</span> "Sure," <<he>> says, looking at you with suspicion. You'll have to leave empty-handed this time.<br><br> -<<click [[Chat (0:30)|Forest Cutter Chat]]>><<lstress30>><<ltrauma30>><<pass30>><</click>><<ltrauma>><<lstress>><br> -<<if $promiscuity gte 15>> -<<click [[Seduce|Forest Cutter Seduce]]>><</click>><<promiscuous2>><br> +<<endevent>> +<<click [[Next|Connudatus Street]]>><</click>><br> + <</if>> -:: Forest Cutter Chat [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - -You stay and chat with the <<personstop>> <<He>> seems happy for the company.<br><br> +:: Connudatus Camera [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $pain gte 40>> -<<He>> doesn't mention your tears, but <<he>> offers you a tissue. You blow your nose.<<lpain>><<set $pain -= 20>><br><br> +<<if $submissive gte 1150>> +"Excuse me <<sircomma>>" you say, tugging on <<his>> sleeve. "I like being helpful. Can I take a picture for you?" +<<elseif $submissive lte 850>> +"New in town?" you say. "You look like you could use a hand. How about I take a picture for you?" +<<else>> +"Hello," you say. "I can take a picture for you if you like." <</if>> +<br><br> -<<if $rng gte 81>> -"If you see any strange fellows," <<he>> says at one point. "Stay away. Criminals sometimes traffic through these woods. Getting stuff into town that they shouldn't." -<<elseif $rng gte 61>> -"Folks from the temple sometimes come out here for ceremonies," <<he>> says at one point. "I avoid them. Creepy buggers." -<<elseif $rng gte 41>> -"Some of the animals here will hunt humans," <<he>> says at one point. "I always manage to scare them off. You might have more trouble though. Be careful." -<<elseif $rng gte 21>> -"They say the snakes here can put you in a trance," <<he>> says at one point. "Seems far-fetched. Don't know why anyone would want to risk going so deep anyway." +<<He>> smiles. "How sweet of you to offer. Here you go," <<he>> hands you the camera and steps several feet away from you. + +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> <<else>> -"There's a maniac living deep in these woods," <<he>> says at one point. "Probably the most dangerous thing in here, and that's saying something. Lives deeper than anyone with sense ever ventures." +<span class="blue">There's nothing more you can learn from such an easy target.</span> <</if>> <br><br> +<<if $rng gte 61>> +<<He>> turns sooner than you'd hoped. "Hey!" <<he>> shouts. "Give that back!" You break into a run. <<He>> runs after you.<<gstress>><<gstress60>><<gtiredness60>><<gtiredness>><br><br> -After a while <<he>> looks at the sky. "I need to get back to work," <<he>> says, lifting <<his>> axe. "It was nice meeting you. Go careful now."<br><br> + <<if $physique gte $rng * 100 + 6000>> + + You run around stalls and try to shake <<himcomma>> and <span class="green">succeed</span>. You find a quiet spot and examine the camera. -<<endevent>> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<if $rng gte 81>> + Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> + <<elseif $rng gte 61>> + It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> + <<elseif $rng gte 41>> + It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> + <<elseif $rng gte 21>> + It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> + <<else>> + It's a tacky thing, not worth the plastic it's made of. + <</if>> + <br><br> + <<endevent>> +<<click [[Next|Connudatus Street]]>><</click>><br> + + + <<else>> + +You run around stalls and try to shake <<himcomma>> but <span class="red">fail</span>. <<He>> chases you into an alley. You round a corner and find a fence blocking your path. The <<person>> stops behind you.<br><br> -:: Forest Cutter Seduce [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +"They said the <<girls>> in this town were weak and submissive," <<he>> rolls up <<his>> sleeves. "I think I need to show you your place."<br><br> +<<click [[Throw the camera|Connudatus Camera Throw]]>><</click>><br> +<<click [[Stand your ground|Connudatus Camera Molestation]]>><<set $molestationstart to 1>><</click>><br> -<<set $seductiondifficulty to 6000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> + <</if>> +<<else>> +<<He>> turns just in time to see you disappear into the crowd.<br><br> -You sit on the grass and look up at <<himstop>> "I'm just looking for some company," you say, patting the grass next to you.<<promiscuity2>><br><br> -<<if $seductionrating gte $seductionrequired>> -<<He>> hesitates. You reach up, take <<his>> arm and gently pull <<him>> on top of you.<br><br> +You find a quiet spot and examine the camera. -<<click [[Next|Forest Cutter Sex]]>><<set $sexstart to 1>><</click>><br> -<<else>> -<<He>> hesitates. You reach up and tug <<his>> arm but <<he>> pulls away from you. "No, I really need to get back to work," <<he>> says. "Stay safe."<br><br> -<<endevent>> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> + <<if $rng gte 81>> + Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> + <<elseif $rng gte 61>> + It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> + <<elseif $rng gte 41>> + It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> + <<elseif $rng gte 21>> + It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> + <<else>> + It's a tacky thing, not worth the plastic it's made of. + <</if>> + <<endevent>> + <br><br> +<<click [[Next|Connudatus Street]]>><</click>><br> + + <</if>> -:: Forest Cutter Flaunt [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> - -You give <<him>> a slow twirl while walking towards <<himcomma>> making sure <<he>> gets to see you from other angles. <<He>> looks away, <<his>> face turning red. "Don't be shy," you purr. "You can look all you want." You're close to <<him>> now, so close <<he>> has to look up to avoid seeing you. <<He>> turns around. +:: Connudatus Camera Throw [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -"Y-you should take these to cover with," <<he>> says, pulling some towels from a bag sat on a tree stump. "You might attract some bad types dressed like that." <<He>> looks through the trees, still facing away from you, "Please leave me to work. If we're seen people will get the wrong idea."<br><br> +You throw the camera behind <<himstop>> <<He>> runs after it. "If you've broken it, I'll break you," <<he>> says as it bounces along the ground. You climb the fence and haul yourself over to the other side while <<hes>> distracted. You're long gone by the time <<he>> turns around.<br><br> -<<endevent>> -<<click [[Take the towels|Forest]]>><<set $eventskip to 1>><<towelup>><</click>><br> -<<click [[Just leave|Forest]]>><<set $eventskip to 1>><</click>><br> +<<click [[Next|Connudatus Street]]>><<endevent>><</click>><br> -:: Forest Cutter Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> +:: Connudatus Camera Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> <<neutral1>> +<<molested>> <<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 50>> +<<man1init>><<set $enemyanger += 150>> -<br><br> <<endif>> @@ -141373,383 +123749,398 @@ You give <<him>> a slow twirl while walking towards <<himcomma>> making sure <<h -<<if $finish is 1>> -<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Connudatus Camera Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Connudatus Camera Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Forest Cutter Sex]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Connudatus Camera Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Forest Cutter Sex Finish [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +:: Connudatus Camera Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> <<if $enemyarousal gte $enemyarousalmax>> <<ejaculation>> -<<He>> falls asleep on the grass. <<tearful>> you climb to your feet.<br><br> +"That's it," <<he>> says. "That's why I'm here. You can keep the camera whore, I'll just buy another." <<He>> leaves the way <<he>> came.<br><br> <<clotheson>> -<<endcombat>> - <<elseif $enemyhealth lte 0>> -You knock the <<person>> back. <<He>> trips over a stump. <<tearful>> you escape into the forest.<br><br> +You shove <<him>> to the ground and start climbing the fence. By the time <<hes>> on <<his>> feet you've escaped. You keep moving for a while then find a quiet place where you won't be disturbed.<br><br> <<clotheson>> -<<endcombat>> + + <<else>> -<<He>> climbs to <<his>> feet. "I should get back to work," <<he>> says. "People would get the wrong idea if they saw us."<br><br> -<<clotheson>> -<<endcombat>> + <</if>> <br><br> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> +You examine the camera. + + + <<if $rng gte 81>> + Looks pretty expensive. You should be able to get something for it.<<set $blackmoney += 30>><<crime30>> + <<elseif $rng gte 61>> + It's a fairly common example, but should be worth something.<<set $blackmoney += 15>><<crime25>> + <<elseif $rng gte 41>> + It's a budget item for sure, but not worthless.<<set $blackmoney += 10>><<crime10>> + <<elseif $rng gte 21>> + It's pretty tacky looking, can't be worth much.<<set $blackmoney += 5>><<crime5>> + <<else>> + It's a tacky thing, not worth the plastic it's made of. + <</if>> +<br><br> + + +<<endcombat>> +<<click [[Next|Connudatus Street]]>><</click>> -:: Temple Forgiveness [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +:: Connudatus Car [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -You fight through the shame and speak. -<<if $submissive gte 1150>> -"I'm dirty," you say, dropping to your knees. "Please forgive me." -<<elseif $submissive lte 850>> -"I've been soiled," you say, trying to steady the tremble in your voice. "I need your forgiveness." +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> <<else>> -"I'm dirty," you say, voice trembling. "Please forgive me." +<span class="blue">There's nothing more you can learn from such an easy target.</span> <</if>> -<br><br> -<<He>> considers for a moment. "Of course my child," <<he>> says. "We only require a small donation of <span class="red">£10,000</span> and everything will be forgiven."<br><br> +<<if $rng gte 51>> +You walk up to the open car and pick up the <<wallet>> like you have every right to, just as the <<person>> exits the building. <<He>> hasn't seen you yet but <<he>> soon will.<<gstress>><<gstress60>><br><br> + +<<click [[Run|Connudatus Car Run]]>><<crime30>><</click>><<crime>><br> +<<click [[Hide in the car|Connudatus Car Hide]]>><</click>><br> +<<click [[Leave it|Connudatus Street]]>><<endevent>><</click>><br> -<<if $submissive gte 1150>> -You nod. That's expensive, but you don't think there's any other way. -<<elseif $submissive lte 850>> -You repress the urge to spit in their holy water. That's a lot of money, but you can't think of any other way. <<else>> -That's a lot of money, but you can't think of any other way. -<</if>> -<br><br> -<<set $forgiveintro to 1>> -<<endevent>> -<<click [[Next|Temple]]>><</click>><br> +You walk up to the open car and pick up the <<wallet>> like you have every right to. When the <<person>> returns <<he>> drives away without noticing anything wrong.<br><br> -:: Temple Buy Forgiveness [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +<<connudatuswallet>> +<<endevent>> + -<<if $pronoun is "m">> -<<generatem2>> -<<generatem3>> -<<generatem4>> -<<generatem5>> -<<generatem6>> -<<else>> -<<generatef2>> -<<generatef3>> -<<generatef4>> -<<generatef5>> -<<generatef6>> <</if>> -<<pass60>> -"Wait here child," <<he>> says. "I will gather the others." <<He>> disappears through an archway. When <<he>> returns <<he>> is followed by five robed figures. They surround you as Jordan kneels in front of you, arms outstretched and holding a length of cloth. One of the <<monks>> reaches over your shoulders and takes the fabric. <<He>> wraps it around your head, blinding you.<br><br> -"Now we must travel to the alter. Don't worry, we'll be with you at all times."<br><br> They guide you outside. The soft ground and muffled sound of traffic suggest they're taking you into the forest.<br><br> -You walk for some time. They must be careful with the route they're leading you through, as you have no difficulty and your unease at walking while blind soon fades. Occasionally the group stops and you bump into whoever's in front of you. You hear someone move a branch out of way before continuing.<br><br> +:: Connudatus Car Run [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -The group stops once more, but this time someone rests their hand on your arm. You hear Jordan's voice. "We're here." <<He>> lifts your hand and places it on something cold and hard. "This is an altar. You'll need to lie on top of it. First though, your clothes."<br><br> +You run, <<wallet>> in hand. It takes the <<person>> a moment to react, time enough for you to disappear in the crowded street.<br><br> -<<click [[Next|Temple Buy Forgiveness 2]]>><</click>><br> + +<<connudatuswallet>> +<<endevent>> -:: Temple Buy Forgiveness 2 [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +:: Connudatus Car Hide [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +With the <<wallet>> in hand you dive into the car and crawl beneath the back seat. -<<uppernaked>><<lowernaked>><<undernaked>> -The <<monks>> grasp your clothing and try to remove it. Between your blindness and the sheer number of hands pulling and tugging there's nothing you can do to stop them. They soon have you stripped and bare. <<covered>> <<gtrauma>><br><br> -<<if $undertype is "chastity">> -Someone grabs hold of your $underclothes and you hear a grinding sound. A cool breeze caresses your <<genitals>> directly. "We've opened your belt for the ceremony. We'll protect you again afterwards."<br><br> -<</if>> +<<if $rng gte 51>> +The <<person>> sits down and starts the engine, unaware that <<his>> <<wallet>> is missing or that <<he>> has a passenger.<br><br> -<<if $submissive gte 1150>> -"P-please don't hurt me," you say. -<<elseif $submissive lte 850>> -"I thought you people were better than this," you say. -<<else>> -"I'm cold," you say. -<</if>> -<br><br> +You hide beneath the seat as the car bumps along the road. You don't wait long before <<he>> pulls to a stop. You hear a gate open and the car drives a bit more, before stopping once more. The driver leaves the car, this time shutting the door.<br><br> -"Hush child," Jordan says. "Lie atop the altar. This won't take long." You've come this far. You lie on the altar. "Good. Spread your arms and legs please. Yes like that." Something wraps around each of your limbs, tensing them and holding them in place. You can't move an inch.<br><br> +You peak out the window. You're in one of the compounds on Elk Street. A chain link fence towers around the edge, protecting several red brick buildings. You climb out of the car.<br><br> -"Okay," Jordan says again. <<He>> sounds breathless. "I'm sorry, I've not done this before."<br><br> +<<pass5>> -"You'll do fine," one of the <<monks>> says. <<He>> sounds older. "We're all here to help you."<br><br> +You open the <<walletstop>> It's empty.<br><br> + +<<endevent>> -"Thank you. Okay. Here I go." You feel a warm breeze on your <<genitalscomma>> then something warm and wet touches it.<br><br> +<<click [[Look around|Elk Compound]]>><</click>><br> -<<click [[Next|Temple Buy Forgiveness 3]]>><</click>><br> +<<else>> +The <<person>> sits down, looks around, then climbs back out. <<He>> must think <<he>> left <<his>> purse in the building.<br><br> +You rise from your hiding place and escape the car before <<he>> returns.<br><br> -:: Temple Buy Forgiveness 3 [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +<<connudatuswallet>> +<<endevent>> -"That's it," the older <<monk>> says. -<<if $penisexist is 1>> -"Just keep working it with your tongue. Be careful not to take it into your mouth." -<<else>> -"Just keep working it with your tongue. Be careful not to penetrate." <</if>> -<br><br> -You feel Jordan's tongue lick and twist against your <<genitalsstop>> You can't predict where or how rough <<his>> next lick will be. The anticipation is almost as maddening as the physical sensation itself.<br><br> +:: Elk Compound Climb [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<set $arousal += 10000>> -<<orgasmpassage>> -"I did it, it!" Jordan shouts, excited. "Did it work?"<br><br> -"Not yet," the older <<monk>> responds. "Keep it up."<br><br> +You climb the fence and haul yourself over the top, landing on Elk Street proper. You don't think anyone saw you.<br><br> +<<set $compoundalarm to 0>> +<<set $compoundpipes to 0>> +<<set $compoundsmoke to 0>> +<<set $compoundcentre to 0>> +<<set $compoundbluff to 0>> +<<click [[Next|Elk Street]]>><</click>><br> -Jordan gets back to work, not even giving your spasms a chance to subside. "This is taking too long," says a younger voice to your right. "I'm helping." You feel a second tongue, this time on your nipple. The surprise makes you jerk away, but your bonds prevent you from moving.<br><br> -"Good idea," the older <<monk>> says. "You. Help <<him>> out." Another tongue appears on your other nipple. Together, the teasing and licking is too much.<br><br> +:: Elk Compound [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<set $arousal += 10000>> -<<orgasmpassage>> +You are in the compound on Elk Street. Three red brick buildings stand surrounded by a chain link fence. The gate is guarded by security personnel. <span class="red">You are trespassing.</span> +<br><br> -"It's still not working," Jordan says, disheartened.<br><br> +<<if $compoundstate is undefined>> +<span class="gold">You've discovered the compound on Elk Street.</span><br><br><<set $compoundstate to 0>> +<</if>> +<<if $compoundalarm gte 1>> +<<set $compoundstate to 1>> +<</if>> -"Don't be silly," the older <<monk>> responds. "We just need a little something extra. Move out the way and lift up <<pher>> legs." Jordan practically climbs on top of you. Your legs are released and lifted, then pressed against your shoulders where they are tied in place once more. You couldn't be more exposed.<br><br> +<<if $compoundalarm is undefined>> +<<set $compoundalarm to 0>> +<</if>> +<<if $compoundalarm is 0>> +<span class="green">Security are relaxed.</span> +<<elseif $compoundalarm is 1>> +<span class="lblue">Security are suspicious.</span> +<<elseif $compoundalarm is 2>> +<span class="purple">Security are aware of an intruder.</span> +<<else>> +<span class="red">Security are on high alert.</span> +<</if>> +<br><br> -"This might be a bit awkward. No not there! That's it. Now we can both reach <<phimstop>> You two, you need to help too. If this doesn't remove the taint, nothing will." They recommence their licking. This time though, two tongues assault your <<genitalsstop>> -<<if $penisexist is 1 and $vaginaexist isnot 1>> -The second ranges further down, licking your testes. <<He>> even takes one into <<his>> mouth. +<<if $stress gte 10000>><<passoutcompound>> +<<else>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger lte (3000 * $compoundalarm) and $eventskip isnot 1>> + <<if $bestialitydisable is "f" and $rng gte 51>> + A guard dog runs towards you. It stops a few feet away and starts barking.<br><br> + + <<click [[Calm it|Elk Compound Bestiality]]>><<set $molestationstart to 1>><</click>><br> + <<click [[Escape the compound|Elk Compound Run]]>><<crime30>><</click>><<crime>><br> + <<else>> + A hand rests on your shoulder. <<generate1>><<person1>>"Alright <<girlcomma>> playtime's over," <<he>> waves <<his>> baton in front of your face. "I found <<pher>> outside," <<he>> says into <<his>> radio. "Alright, I'll keep <<pher>> here until then."<br><br> + + <<if $compoundbluff is 1>> + <span class="pink">Bluffing isn't going to work again.</span><br> + <<else>> + <<set $skulduggerydifficulty to 600>> + <<click [[Bluff|Elk Compound Bluff]]>><</click>><<skulduggerydifficulty>><br> + <</if>> + <<click [[Fight|Elk Compound Fight]]>><<set $fightstart to 1>><</click>><br> + <<click [[Wait|Elk Compound Underground]]>><</click>><br> + <</if>> +<<else>> + + <<if $compoundpipes isnot 1>> +<<click [[Investigate the building with storage tanks outside|Elk Compound Pipes]]>><</click>><br> + <</if>> + <<if $compoundsmoke isnot 1>> +<<click [[Investigate the building with smokestacks|Elk Compound Smoke]]>><</click>><br> + <</if>> + <<if $compoundcentre isnot 1>> +<<click [[Investigate the central building|Elk Compound Central]]>><</click>><br> + <</if>> +<<click [[Climb the fence to safety|Elk Compound Climb]]>><</click>><br> + <</if>> -<br><br> -<<click [[Next|Temple Buy Forgiveness 4]]>><</click>><br> +<</if>> +<<set $eventskip to 0>> -:: Temple Buy Forgiveness 4 [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +:: Elk Compound Pipes [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +The door to the building opens easily, and you enter. The inside is dominated by a pool of pink liquid. In the centre sits a pink crystal on a plinth, connected to the side by a thin walkway. It looks valuable.<br><br> -The final two <<monks>> don't seem confident, but they comply and start licking your arms. "Not like that. Lick <<pher>> face."<br><br> -And so you lie there, naked and assailed by tongues on your <<genitalscomma>> <<breasts>> and face, shaking against the bonds holding you in place. One of the <<monks>> licking your face becomes more confident and starts licking your lips. You feel your mouth open of its own accord, and <<he>> invades you with <<his>> tongue, pressing your lips together in a kiss.<br><br> +<<click [[Take it|Elk Compound Crystal]]>><</click>><<crime>><br> +<<click [[Leave|Elk Compound]]>><</click>><br> -<<set $arousal += 10000>> -<<orgasmpassage>> -<<set $arousal += 10000>> -<<orgasmpassage>> +:: Elk Compound Smoke [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<set $arousal += 10000>> -<<orgasmpassage>> +The door opens easily and you enter the building. The inside is full of a sweet-smelling smoke. You can only see a few feet in front of you. The smoke makes you feel lightheaded.<br><br> -"That's it!" You hear a voice shout as your body convulses. "We've done it."<br><br> +<<click [[Explore (0:10)|Elk Compound Explore]]>><<pass10>><</click>><br> +<<click [[Leave|Elk Compound]]>><</click>><br> -<<set $arousal += 10000>> -<<orgasmpassage>> -<<set $arousal += 10000>> -<<orgasmpassage>> +:: Elk Compound Central [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $lock to 300>> -"Isn't it supposed to stop by now?"<br><br> +The door is locked tight.<br><br> -<<set $arousal += 10000>> -<<orgasmpassage>> -<<set $arousal += 10000>> -<<orgasmpassage>> -You feel a light beam down on you, and a great weight is lifted. "Someone untie <<phimcomma>> quickly." <br><br> -You pass out.<br><br> + <<if $skulduggery gte $lock>> + <span class="green">The lock looks easy to pick.</span><br><br> + + <<click [[Break in (0:05)|Elk Compound Interior]]>><<pass5>><<crime1>><</click>><<crime>><br> + <<else>> + <span class="red">The lock looks beyond your ability to pick.</span><<skulduggeryrequired>><br><br> + <</if>> -<<click [[Next|Temple Buy Forgiveness 5]]>><<clotheson>><</click>><br> -:: Forest Snake [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +<<click [[Leave|Elk Compound]]>><</click>><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<set $combat to 1>> -<<molested>> + +:: Elk Compound Bestiality [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> <<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $enemytrust -= 40>><<set $beasttype to "dog">> +The dog stops barking, but now has something else in mind.<br><br> +<<set $rescue to 1>> +<<endif>> -<<set $vorestage to 1>> -<<set $vorecreature to "snake">> -<<set $vorestrength to 1>> -<<set $timer to 4>> -<</if>> +<<effects>> +<<effectsman>><br><<beast>><br><br> -<<if $timer is 1>> -<<set $trance to 0>> -You break free from the trance, and realise the snake is trying to eat you! -<</if>> -<<voreeffects>> -<<vore>> -<<voreactions>> -<<if $vorestage gte 7>> -<span id="next"><<click [[Next|Forest Snake Finish]]>><</click>></span><<nexttext>> -<<elseif $vorestage lte 0>> -<span id="next"><<click [[Next|Forest Snake Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> -:: Forest Snake Finish [nobr] -<<effects>> -<<set $trance to 0>> -<<if $vorestage gte 7>> -<<tearful>> you struggle as the snake starts to move. It journeys for several minutes until with a great heave the snake pushes you up and through its gullet once more, expelling you from its body.<<pass10>><br><br> -<<endcombat>> +<<stateman>><br> +<br> +<<actionsman>> - <<if $swarmdisable is "f">> - You land in a pit of thousands of tiny snakes.<br><br> - -<<click [[Next|Forest Snake Swarm]]>><<set $molestationstart to 1>><</click>> - <<else>> - The snake slithers away. It took you deeper into the forest.<br><br> - - <<clotheson>> - - <<click [[Next|Forest]]>><<set $eventskip to 1>><<set $forest += 20>><</click>><br> - - - <</if>> -<<else>> -<<tearful>> you escape from the snake's maw.<br><br> -<<clotheson>> -<<endcombat>> +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> +<<elseif $alarm is 1>> +<span id="next"><<click [[Next|Elk Compound Bestiality Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Elk Compound Bestiality]]>><</click>></span><<nexttext>> +<</if>> -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +:: Elk Compound Run [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $physique gte $rng * 100 + 6000>> -<</if>> +You <span class="green">successfully</span> climb the fence and haul yourself over the top, landing on Elk Street proper. Dogs bark behind you and alert the guards who arrive in time to see you escape.<br><br> +<<set $compoundalarm to 0>> +<<set $compoundpipes to 0>> +<<set $compoundsmoke to 0>> +<<set $compoundcentre to 0>> +<<set $compoundbluff to 0>> +<<click [[Next|Elk Street]]>><</click>><br> -:: Forest Snake Swarm [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> +<<else>> +You try to run, <span class="red">but the dog chases you down.</span><br><br> -<<if $molestationstart is 1>><<set $molestationstart to 0>> -<<molested>> -<<controlloss>> -<<set $combat to 1>> -<<set $swarmname to "swarms">> -<<set $swarmmove to "slithering">> -<<set $swarmcreature to "snakes">> -<<set $swarmspill to "slither">> -<<set $swarmsteady to "keep back">> -<<set $swarmSteady to "Keep back">> -<<set $swarmcount to 10>> -<<set $swarm1 to "active">> -<<set $swarm2 to "active">> -<<set $swarm3 to "active">> -<<set $swarm4 to "active">> -<<set $swarm5 to "active">> -<<set $swarm6 to "active">> -<<set $swarm7 to "active">> -<<set $swarm8 to "active">> -<<set $swarm9 to "active">> -<<set $swarm10 to "active">> -<<set $swarmactive to 10>> -<<set $timer to 20>> +<<click [[Next|Elk Compound Bestiality]]>><<set $molestationstart to 1>><</click>><br> <</if>> +:: Elk Compound Bestiality Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<swarmeffects>> -<<swarm>> -<<swarmactions>> +<<if $enemyarousal gte $enemyarousalmax>> -<<if $timer lte 0>> -<span id="next"><<click [[Next|Forest Snake Swarm Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> -<</if>> +<<beastejaculation>> -:: Forest Snake Swarm Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +Panting, the guard dog returns to where it came from.<br><br> -The snakes slither off of you, escaping through knooks and crannies all around the pit.<br><br> +<<tearful>> you rise to your feet.<br><br> +<<clotheson>> <<endcombat>> + +<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> + +The beast whimpers and hides behind one of the buildings.<br><br> + +<<tearful>> you rise to your feet.<br><br> + <<clotheson>> +<<endcombat>> -<<click [[Next|Forest]]>><<set $stress -= 500>><<set $eventskip to 1>><</click>><br> +<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> -:: Forest Bear Molestation [nobr] -<<if $molestationstart is 1>> -<<set $molestationstart to 0>> -<<controlloss>> -<<violence1>> -<<neutral1>> -<<molested>> -<<set $event to "dogpack">> -<<beast1init>><<set $beasttype to "bear">><<set $enemytrust -= 40>><<set $enemyanger += 40>><<set $enemyhealthmax to 400>><<set $enemyhealth to 400>><<set $enemyarousalmax to 1000>> +<<else>> -You continue on your path. You don't get far before hearing a roar behind you.<br><br> +<<generate1>><<generate2>><<person1>>A <<person>> and <<person2>><<person>> arrive to investigate the noise. -<<endif>> + + <<if $beaststance is "top">> + They see the dog humping you and laugh. "Good boy," the <<person1>><<person>> says.<br><br> + + <<else>> + They see what the dog wants fro you and laugh. "Good boy," the <<person1>><<person>> says.<br><br> + + <</if>> + <<person2>>We should probably let the dog have its treat," says the <<person>> as <<he>> crouches for a closer look. <<He>> pulls out <<his>> phone and starts filming.<br><br> + + <<click [[Next|Elk Compound Bestiality 2]]>><</click>><br> + + +<</if>> +:: Elk Compound Bestiality 2 [nobr] <<effects>> <<effectsman>><br><<beast>><br><br> +The <<person2>><<person>> films you. - +<<if $face is "covered">> +At least <<he>> can't see your face. +<<else>> +<<famebestiality1>> +<</if>> +<br><br> @@ -141766,1614 +124157,480 @@ You continue on your path. You don't get far before hearing a roar behind you.<b <<if $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Forest Bear Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Elk Compound Bestiality 2 Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Forest Bear Molestation Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Elk Compound Bestiality 2 Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Forest Bear Molestation]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Elk Compound Bestiality 2]]>><</click>></span><<nexttext>> <</if>> -:: Forest Bear Molestation Finish [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +:: Elk Compound Bestiality 2 Finish [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> <<if $enemyarousal gte $enemyarousalmax>> +<<beastejaculation>> + +Panting, the guard dog returns to where it came from.<br><br> +The <<person1>><<person>> grabs your arm. "Alright little <<girlcomma>> you've had your fun," <<he>> says, dragging you to the gate.<br><br> -<<beastejaculation>> +"Think we should tell them downstairs?" the <<person1>><<person>> asks.<br><br> +"Sure. You got it all on your phone didn't you? It'll make their day. This <<bitch>> just broke in for the thrill and has paid for it, we don't need to keep <<pher>> longer." -Satisfied, the bear returns to its abode.<br><br> +They shove you out the gate, closing it behind you.<br><br> -<<tearful>> you continue on your way.<br><br> +<<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> - -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<<set $compoundalarm to 0>> +<<set $compoundpipes to 0>> +<<set $compoundsmoke to 0>> +<<set $compoundcentre to 0>> +<<set $compoundbluff to 0>> +<<click [[Next|Elk Street]]>><<set $eventskip to 1>><</click>><br> <<elseif $enemyhealth lte 0>> -You scare the mighty beast. It flees deeper into the forest.<br><br> +The beast whimpers and hides behind one of the buildings.<br><br> -<<tearful>> you continue on your way.<br><br> +The <<person1>><<person>> grabs your arm. "Alright little <<girlcomma>> you've had your fun," <<he>> says, dragging you to the gate.<br><br> + +"Think we should tell them downstairs?" the <<person1>><<person>> asks.<br><br> + +"Sure. You got it all on your phone didn't you? It'll make their day. This <<bitch>> just broke in for the thrill and has paid for it, we don't need to keep <<pher>> any longer." + +They shove you out the gate, closing it behind you.<br><br> + +<<tearful>> you rise to your feet.<br><br> <<clotheson>> <<endcombat>> +<<set $compoundalarm to 0>> +<<set $compoundpipes to 0>> +<<set $compoundsmoke to 0>> +<<set $compoundcentre to 0>> +<<set $compoundbluff to 0>> +<<click [[Next|Elk Street]]>><<set $eventskip to 1>><</click>><br> + -<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> <</if>> -:: Widgets Effects Hands [widget] -<<widget "effectshandsclothes">><<nobr>> +:: Elk Compound Bluff [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<if $leftaction is "upper" and $rightaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> + +<<if $submissive gte 1150>> +"I-I-," you stammer. "I kicked my ball over the fence. I just wanted it back." You look down in mock shame. +<<elseif $submissive lte 850>> +You turn to face <<him>> and place your hands on your hips. "Excuse me?" you say. "I have every right to be here. You'll stop bothering me if you value your job. +<<else>> +"I'm delivering something," you say. "Go ask your boss." +<</if>> +<br><br> + + <<if $skulduggery lte ($skulduggerydifficulty + 100)>> + <<skulduggeryskilluse>> + <<else>> + <span class="blue">That was too easy. You didn't learn anything.</span><br><br> <</if>> -<<elseif $leftaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> +<<skulduggerycheck>> +<<if $skulduggerysuccess is 1>><<set $compoundbluff to 1>> + <<if $submissive gte 1150>> + <<He>> sighs. "Stupid <<girlcomma>> you shouldn't enter places you don't understand. Go find your ball, but then leave straight away, alright?" <span class="green">You nod and skip away.</span> + <<elseif $submissive lte 850>> + You've unnerved <<himstop>> "Wait a moment," <<he>> says. "Just let me confirm that with my supervisor." <<He>> turns away to talk into <<his>> radio. That's all you need. <span class="green">You slip away while <<his>> back is turned.</span> + <<else>> + "You really shouldn't be skulking around then," <<he>> says. "Just do your job and leave. It's not safe for you around here." <span class="green">You nod and walk away.</span> <</if>> +<br><br> +<<endevent>> +<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<else>> +"Nice try," <<he>> says. "But you're not wriggling away." <span class="red"><<He>> grips your shoulder more tightly.</span><br><br> + +<<click [[Next|Elk Compound Underground]]>><</click>><br> -<<elseif $rightaction is "upper">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> - <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> - <<if $breastsize gte 3>> - You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> - <<if $breastsize gte 3>> - You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> - <<else>> - You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> - <</if>> - <</if>> <</if>> +:: Elk Compound Fight [nobr] +<<if $fightstart is 1>> +<<set $fightstart to 0>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust - 100>> +<<set $enemyanger += 200>> +<<npcidlegenitals>> +You smack <<his>> hand away from you. "If that's how you want it," <<he>> says. +<br><br> +<<endif>> +<<effects>> +<<effectsman>><<man>> -<<if $leftaction is "lower" and $rightaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <</if>> +<<stateman>><br> +<br> +<<actionsman>> -<<elseif $leftaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <</if>> +<<if $enemyhealth lte 0>> +<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> +<<elseif $pain gte 100>> +<span id="next"><<click [[Next|Elk Compound Fight Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Elk Compound Fight]]>><</click>></span><<nexttext>> +<</if>> +:: Elk Compound Underground [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> -<<elseif $rightaction is "lower">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> - <<if $skirt is 1>><<set $skirtdown to 0>> - You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <<else>><<set $lowerstate to "thighs">> - You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> - <</if>> -<</if>> +"We won't need to wait long," the <<person1>><<person>> says. As if in answer, the door to the central building opens. A <<generate2>><<person2>><<person>> in a lab coat exits.<br><br> +"I'll take the <<girl>> from here," <<he>> says. "They want to speak to <<pher>> downstairs."<br><br> +"If you say so."<br><br> +As soon as the <<person>> touches your arm a jolt surges through you. You lose consciousness.<br><br> +<<upperruined>><<lowerruined>><<underruined>> +<<click [[Next|Elk Compound Experiment]]>><<endcombat>><</click>><br> -<<if $leftaction is "under" and $rightaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>> -<<set $understate to "thighs">><<set $underexposed to 2>> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> +:: Elk Compound Fight Finish [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> +<<He>> leans against the wall, panting. <<tearful>> you escape into the maze of storage tanks and pipes littering the compound.<br><br> -<<elseif $leftaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> -<<set $understate to "thighs">> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> +<<clotheson>> +<<endcombat>> +<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> -<<elseif $rightaction is "under">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> -<<set $understate to "thighs">> - You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> -<</if>> +<<tearful>> you shove the <<person>> into the wall and run. <<He>> tries to chase, but you lose <<him>> among the storage tanks and pipes littering the compound.<br><br> +<<clotheson>> +<<endcombat>> +<<click [[Next|Elk Compound]]>><<set $eventskip to 1>><</click>><br> +<<else>> -<</nobr>><</widget>> +<<tearful>> you fall to the ground. "I didn't like that," the <<person1>><<person>> says. "But it's my job."<br><br> +<<clotheson>> -:: Temple Buy Forgiveness 5 [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<click [[Next|Elk Compound Underground]]>><<endevent>><</click>><br> +<</if>> -You awaken back at the temple. You're lying on a small bed in a little room. Jordan sits in the corner, and blushes when <<he>> sees you awake. "The ceremony went as planned. You are forgiven." <<He>> avoids making eye contact. "Thank you for your contribution. Please though, do not tell anyone about what occurred during the ceremony. We like to keep our secrets." <<He>> bows and leaves you alone.<br><br> -<<set $fallenangel to 1>><<set $transformed to 0>> -<<endevent>> -<<click [[Next|Temple]]>><</click>><br> +:: Elk Compound Experiment [nobr] +<<pass60>><<set $outside to 0>><<set $location to "town">><<effects>> -:: Widgets Combat Clothes Img [widget] -<<widget "clothesidle">><<nobr>> +<<set $compoundalarm to 0>> +<<set $compoundpipes to 0>> +<<set $compoundsmoke to 0>> +<<set $compoundcentre to 0>> +<<set $compoundbluff to 0>> +You wake up, naked <<if $undertype is "chastity">>save for your chastity belt<</if>> and strapped to a metal board. Pipes and wires protrude from concrete walls. <<generate1>><<person1>>A <<person>> works at a console in the corner. <<He>> glances at you. "Aha," <<he>> says. "You're awake." <<He>> pushes <<himself>> towards you on <<his>> chair and produces a bundle of wires from <<his>> lab coat.<br><br> -<<if $lowertype isnot "naked">> - <<if $skirt is 1 and $skirtdown is 0 and $lowerstate is "waist">> - <<if $upperset isnot $lowerset>> - <<if $lowercolour is "black">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_thighs.gif"> - <<elseif $lowercolour is "blue">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_thighs.gif"> - <<elseif $lowercolour is "green">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_thighs.gif"> - <<elseif $lowercolour is "tangerine">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_thighs.gif"> - <<elseif $lowercolour is "pink">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_thighs.gif"> - <<elseif $lowercolour is "purple">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_thighs.gif"> - <<elseif $lowercolour is "red">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_thighs.gif"> - <<elseif $lowercolour is "white">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_thighs.gif"> - <<elseif $lowercolour is "yellow">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_thighs.gif"> - <</if>> +The wires have pads on one end. <<He>> starts sticking them to your body. <<He>> goes about <<his>> work with a clinical professionalism that makes you feel less humiliated by your <<lewdness>> than you'd expect. That is until <<he>> places one on each of your nipples.<br><br> - - - <</if>> - <<elseif $lowerstate is "waist">> - <<if $lowercolour is "black">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_hips.gif"> - <<elseif $lowercolour is "blue">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_hips.gif"> - <<elseif $lowercolour is "green">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_hips.gif"> - <<elseif $lowercolour is "tangerine">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_hips.gif"> - <<elseif $lowercolour is "pink">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_hips.gif"> - <<elseif $lowercolour is "purple">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_hips.gif"> - <<elseif $lowercolour is "red">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_hips.gif"> - <<elseif $lowercolour is "white">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_hips.gif"> - <<elseif $lowercolour is "yellow">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_hips.gif"> - <</if>> - - <<elseif $lowerstate is "thighs">> - <<if $lowercolour is "black">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_thighs.gif"> - <<elseif $lowercolour is "blue">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_thighs.gif"> - <<elseif $lowercolour is "green">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_thighs.gif"> - <<elseif $lowercolour is "tangerine">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_thighs.gif"> - <<elseif $lowercolour is "pink">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_thighs.gif"> - <<elseif $lowercolour is "purple">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_thighs.gif"> - <<elseif $lowercolour is "red">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_thighs.gif"> - <<elseif $lowercolour is "white">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_thighs.gif"> - <<elseif $lowercolour is "yellow">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_thighs.gif"> - <</if>> - - <<elseif $lowerstate is "knees">> - <<if $lowercolour is "black">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_knees.gif"> - <<elseif $lowercolour is "blue">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_knees.gif"> - <<elseif $lowercolour is "green">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_knees.gif"> - <<elseif $lowercolour is "tangerine">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_knees.gif"> - <<elseif $lowercolour is "pink">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_knees.gif"> - <<elseif $lowercolour is "purple">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_knees.gif"> - <<elseif $lowercolour is "red">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_knees.gif"> - <<elseif $lowercolour is "white">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_knees.gif"> - <<elseif $lowercolour is "yellow">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_knees.gif"> - <</if>> - - <<elseif $lowerstate is "ankles">> - <<if $lowercolour is "black">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_ankles.gif"> - <<elseif $lowercolour is "blue">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_ankles.gif"> - <<elseif $lowercolour is "green">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_ankles.gif"> - <<elseif $lowercolour is "tangerine">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_ankles.gif"> - <<elseif $lowercolour is "pink">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_ankles.gif"> - <<elseif $lowercolour is "purple">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_ankles.gif"> - <<elseif $lowercolour is "red">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_ankles.gif"> - <<elseif $lowercolour is "white">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_ankles.gif"> - <<elseif $lowercolour is "yellow">> - <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_ankles.gif"> - <</if>> - - <</if>> +<<if $undertype is "chastity">> +<<He>> places a whole bunch on your $underclothes. "We can turn up the frequency, this is no problem," <<he>> mutters to <<himselfstop>> <</if>> +<<if $penisexist is 1 and $undertype isnot "chastity">> +<<He>> places one right on the tip of your <<penis>> and one on each teste. You tense at the sensation. +<</if>> +<<if $vaginaexist is 1 and $undertype isnot "chastity">> +<<He>> pushes one into your <<pussycomma>> then another. You tense at the sensation. +<</if>> +"There we go," <<he>> says, plugging the other end of the wires into a machine beside <<himstop>> "Now <<girlcomma>> tell me, who are you working for?"<br><br> +<i>If your pain or arousal max out, you'll tell <<him>> everything.</i><br><br> +<<set $compoundmock to 0>> +<<set $compoundhonest to 0>> +<<set $compoundlie to 0>> +<<set $compoundbeg to 0>> +<<set $compoundflirt to 0>> +<<compoundoptions>> +:: Connudatus Street Bench [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>> +<<if $rng gte 61>> +You walk behind the bench, reach over and take the <<wallet>> from its seat.<<gstress60>><<gstress>> + <<if $uppertype is "naked">> + The <<person>> tries to grab you, but you shake <<him>> free and run to safety.<br><br> - -<<if $undertype isnot "naked" and $undertype isnot "chastity">> - <<if $understate is "waist">> - <<if $undercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_hips.gif"> - <<elseif $undercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_hips.gif"> - <<elseif $undercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_hips.gif"> - <<elseif $undercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_hips.gif"> - <<elseif $undercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_hips.gif"> - <<elseif $undercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_hips.gif"> - <<elseif $undercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_hips.gif"> - <<elseif $undercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_hips.gif"> - <<elseif $undercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_hips.gif"> + <<else>> + The <<person>> grabs your $upperclothes.<<set $upperintegrity -= 10>> + <<if $upperintegrity lte 0>> + You pull away from <<himcomma>> but your clothing tears free in <<his>> grip. <<integritycheck>><<exposure>><<covered>> You run to safety. + <<else>> + You shake <<him>> free, but hear your $upperclothes tear slightly. You run to safety. <</if>> - + <br><br> - - <<elseif $understate is "thighs">> - <<if $undercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_thighs.gif"> - <<elseif $undercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_thighs.gif"> - <<elseif $undercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_thighs.gif"> - <<elseif $undercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_thighs.gif"> - <<elseif $undercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_thighs.gif"> - <<elseif $undercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_thighs.gif"> - <<elseif $undercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_thighs.gif"> - <<elseif $undercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_thighs.gif"> - <<elseif $undercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_thighs.gif"> - <</if>> - - <<elseif $understate is "knees">> - <<if $undercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_knees.gif"> - <<elseif $undercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_knees.gif"> - <<elseif $undercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_knees.gif"> - <<elseif $undercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_knees.gif"> - <<elseif $undercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_knees.gif"> - <<elseif $undercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_knees.gif"> - <<elseif $undercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_knees.gif"> - <<elseif $undercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_knees.gif"> - <<elseif $undercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_knees.gif"> - <</if>> - - <<elseif $understate is "ankles">> - <<if $undercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_ankles.gif"> - <<elseif $undercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_ankles.gif"> - <<elseif $undercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_ankles.gif"> - <<elseif $undercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_ankles.gif"> - <<elseif $undercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_ankles.gif"> - <<elseif $undercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_ankles.gif"> - <<elseif $undercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_ankles.gif"> - <<elseif $undercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_ankles.gif"> - <<elseif $undercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_ankles.gif"> - <</if>> <</if>> + +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from such an easy target.</span> +<</if>> +<br><br> + +<<connudatuswallet>> +<<endevent>> + + +<<else>> +You walk behind the bench, reach over and take the <<wallet>> without the <<person>> even noticing.<br><br> + +<<if $skulduggery lte 300>> +<<skulduggeryskilluse>> +<<else>> +<span class="blue">There's nothing more you can learn from such an easy target.</span> <</if>> +<br><br> +<<connudatuswallet>> +<<endevent>> +<</if>> + +:: Science Lesson Masturbate Hose [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +"I'll have to dispose of your clothes," Sirris says. "You'll need to see the head after class for some spares." <<He>> helps you to your seat, making sure the towels remain covering you.<br><br> +Sirris sends the <<person2>><<person>> to the headteacher, and the class commences. You shiver.<br><br> +<<towelup>> +<<endcombat>> +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $phase is 1>><<set $phase to 0>> +The bell rings, signifying the end of the lesson. You leave the classroom.<br><br> +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<<click [[Next|Hallways]]>><</click>> -<<if $uppertype isnot "naked">> - <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> - <<if $upperstate is "waist">> - <<if $uppercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_waist.gif"> - <<elseif $uppercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_waist.gif"> - <<elseif $uppercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_waist.gif"> - <<elseif $uppercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_waist.gif"> - <<elseif $uppercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_waist.gif"> - <<elseif $uppercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_waist.gif"> - <<elseif $uppercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_waist.gif"> - <<elseif $uppercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_waist.gif"> - <<elseif $uppercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_waist.gif"> - <</if>> - - <<else>> - <<if $uppercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_neck.gif"> - <<elseif $uppercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_neck.gif"> - <<elseif $uppercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_neck.gif"> - <<elseif $uppercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_neck.gif"> - <<elseif $uppercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_neck.gif"> - <<elseif $uppercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_neck.gif"> - <<elseif $uppercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_neck.gif"> - <<elseif $uppercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_neck.gif"> - <<elseif $uppercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_neck.gif"> - <</if>> - <</if>> - <<else>> - <<if $upperstate is "waist">> - <<if $uppercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_boundwaist.gif"> - <<elseif $uppercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_boundwaist.gif"> - <<elseif $uppercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_boundwaist.gif"> - <<elseif $uppercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_boundwaist.gif"> - <<elseif $uppercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_boundwaist.gif"> - <<elseif $uppercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_boundwaist.gif"> - <<elseif $uppercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_boundwaist.gif"> - <<elseif $uppercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_boundwaist.gif"> - <<elseif $uppercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_boundwaist.gif"> - <</if>> +<<else>> - - <<else>> - <<if $uppercolour is "black">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_boundneck.gif"> - <<elseif $uppercolour is "blue">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_boundneck.gif"> - <<elseif $uppercolour is "green">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_boundneck.gif"> - <<elseif $uppercolour is "tangerine">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_boundneck.gif"> - <<elseif $uppercolour is "pink">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_boundneck.gif"> - <<elseif $uppercolour is "purple">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_boundneck.gif"> - <<elseif $uppercolour is "red">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_boundneck.gif"> - <<elseif $uppercolour is "white">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_boundneck.gif"> - <<elseif $uppercolour is "yellow">> - <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_boundneck.gif"> - <</if>> - <</if>> +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> + <<if $danger gte (8900 - $allure)>> + <<eventsscience>> + <<else>> + <<eventssciencesafe>> <</if>> <</if>> +:: Elk Compound Crystal [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + + +<<set $danger to random(1, 10000)>><<set $dangerevent to 0>> +<<if $danger gte (9900 - $allure) and $eventskip is 0>> + <<if $rng gte 51 and $tentacledisable is "f" and $hallucinations gte 2>> + As you cross the walkway several tentacles rise from the fluid beneath you.<br><br> + + <<click [[Next|Elk Compound Tentacles]]>><<set $molestationstart to 1>><</click>><br> + + <<else>> + As you cross the walkway the fluid beneath you becomes agitated. Some splashes you, eating through your clothing.<<set $upperintegrity -= 10>><<set $lowerintegrity -= 10>><br><br> + + + You continue to the centre and take the crystal. It's warm to the touch.<br><br> + <<set $compoundpipes to 1>> + <<set $blackmoney += 50>> + <<set $compoundalarm += 1>> + <<crime50>> + <<click [[Next|Elk Compound]]>><</click>><br> + + <</if>> +<<else>> + You cross the walkway and take the crystal. It's warm to the touch.<br><br> + <<set $compoundpipes to 1>> + <<set $blackmoney += 50>> + <<set $compoundalarm += 1>> + <<crime50>> + <<click [[Next|Elk Compound]]>><</click>><br> +<</if>> +:: Elk Compound Tentacles [nobr] +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<set $enemytype to "tentacles">> +<<molested>> +<<controlloss>> +<<set $tentacleno to 7>> +<<set $tentaclehealth to 10>> +<<tentaclestart>> +<<set $tentacle1shaft to "waist">> +<</if>> +<<effects>> +<<effectstentacles>> +<<tentacles>> +<<statetentacles>> +<<actionstentacles>> +<<if $activetentacleno lte ($tentacleno / 2)>> +<span id="next"><<click [[Next|Elk Compound Tentacles Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Elk Compound Tentacles]]>><</click>></span><<nexttext>> +<</if>> +:: Elk Compound Tentacles Finish [nobr] +<<effects>> -<</nobr>><</widget>> -:: Widgets Clothes Img [widget] -<<widget "underclothesimg">><<nobr>> -<<if $underclothes is "plain panties">> - <<if $underintegrity lte ($underintegritymax / 10) * 2>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestorngreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/plainpanties/plainpantiestornyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedyellow.png"> - <</if>> - <<else>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/plainpanties/plainpantiespink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/plainpanties/plainpantiespurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/plainpanties/plainpantieswhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/plainpanties/plainpantiesyellow.png"> - <</if>> - <</if>> -<<elseif $underclothes is "lace panties">> - <<if $underintegrity lte ($underintegritymax / 10) * 2>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestorngreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/lacepanties/lacepantiestornyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedyellow.png"> - <</if>> - <<else>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/lacepanties/lacepantiespink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/lacepanties/lacepantiespurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/lacepanties/lacepantieswhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/lacepanties/lacepantiesyellow.png"> - <</if>> - <</if>> -<<elseif $underclothes is "Y fronts">> - <<if $underintegrity lte ($underintegritymax / 10) * 2>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/yfronts/yfrontstatteredyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/yfronts/yfrontstornblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/yfronts/yfrontstornblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/yfronts/yfrontstorngreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/yfronts/yfrontstornorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/yfronts/yfrontstornpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/yfronts/yfrontstornpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/yfronts/yfrontstornred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/yfronts/yfrontstornwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/yfronts/yfrontstornyellow.png"> - <</if>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedpink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedpurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedwhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/yfronts/yfrontsfrayedyellow.png"> - <</if>> - <<else>> - <<if $undercolour is "black">> -<img id="under" src="img/underclothes/yfronts/yfrontsblack.png"> - <<elseif $undercolour is "blue">> -<img id="under" src="img/underclothes/yfronts/yfrontsblue.png"> - <<elseif $undercolour is "green">> -<img id="under" src="img/underclothes/yfronts/yfrontsgreen.png"> - <<elseif $undercolour is "tangerine">> -<img id="under" src="img/underclothes/yfronts/yfrontsorange.png"> - <<elseif $undercolour is "pink">> -<img id="under" src="img/underclothes/yfronts/yfrontspink.png"> - <<elseif $undercolour is "purple">> -<img id="under" src="img/underclothes/yfronts/yfrontspurple.png"> - <<elseif $undercolour is "red">> -<img id="under" src="img/underclothes/yfronts/yfrontsred.png"> - <<elseif $undercolour is "white">> -<img id="under" src="img/underclothes/yfronts/yfrontswhite.png"> - <<elseif $undercolour is "yellow">> -<img id="under" src="img/underclothes/yfronts/yfrontsyellow.png"> - <</if>> - <</if>> - -<<elseif $underclothes is "tights">> - <<if $underintegrity lte ($underintegritymax / 10) * 2>> -<img id="under" src="img/underclothes/tights/tightstattered.png"> +The creature loses interest in you, and disappears into the pink liquid. <<tearful>> you struggle to your feet and finish crossing to the crystal. It's warm to the touch. - <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> -<img id="under" src="img/underclothes/tights/tightstorn.png"> +<<clotheson>> +<<endcombat>> +<<set $compoundpipes to 1>> +<<set $blackmoney += 50>> +<<set $compoundpipes += 1>> +<<crime50>> +<<click [[Next|Elk Compound]]>><</click>> - <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> -<img id="under" src="img/underclothes/tights/tightsfrayed.png"> - <<else>> -<img id="under" src="img/underclothes/tights/tights.png"> +:: Elk Compound Explore [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <</if>> - -<<elseif $underclothes is "chastity belt">> -<img id="under" src="img/underclothes/chastitybelt/chastitybelt.png"> -<<else>> -<</if>> +You walk deeper into the building. The entrance is swallowed behind you. You make your way through a maze of pipes and machinery of unknown use. The smoke starts to make you feel warm.<<set $drugged to 1>><<set $druggedtimer += 60>><br><br> -<</nobr>><</widget>> +You come to a plinth with a purple crystal sat atop it. It looks valuable.<br><br> +<<click [[Take it|Elk Compound Purple]]>><</click>><<crime>><br> +<<click [[Leave|Elk Compound]]>><</click>><br> +:: Elk Compound Purple [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> + You take the crystal. It's warm to the touch. Finding your way out is much easier than getting here.<br><br> + <<set $compoundsmoke to 1>> + <<set $blackmoney += 50>> + <<set $compoundalarm += 1>> + <<crime50>> + <<click [[Next|Elk Compound]]>><</click>><br> +:: Maths Lesson Gang Bang [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<generates1>><<generates2>><<generates3>><<generates4>><<generates5>><<generates6>><<man1init>> +<<set $enemytrust to $enemytrust + 100>> +Still flushed from your play, you sprawl yourself across your desk. You fix a <<person1>><<person>> with your gaze, knowing <<hes>> more curious than most. "The teacher is gone, we should make the most of it. Why don't you come over here," you say. "I need someone to scratch my itch."<br><br> +<<He>> walks over to you, you tank <<his>> hand and place it on your <<breastsstop>> <<Hes>> hesitant at first, but soon becomes more bold. You invite others to join, and soon a ring has formed around you. Other students remain seated, more embarrassed than aroused by your behaviour.<<famesex30>><<promiscuity5>><br><br> +<<endif>> -<<widget "lowerclothesimg">><<nobr>> -<<if $lowerclothes is "bikini bottoms">> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerblack.gif"> - <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowergreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerwhite.gif"> - <<elseif $lowercolour is "yellow">> -<img id="lower" src="img/lowerclothes/bikinilower/bikiniloweryellow.gif"> - <</if>> -<<elseif $lowerclothes is "pyjama bottoms">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowertornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/pjslower/pjslowertornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowergreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/pjslower/pjslowerwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/pjslower/pjsloweryellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "shorts">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/shorts/shortstatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/shorts/shortstatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/shorts/shortstornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/shorts/shortstornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/shorts/shortstorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/shorts/shortstornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/shorts/shortstornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/shorts/shortstornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/shorts/shortstornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/shorts/shortstornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/shorts/shortstornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/shorts/shortsfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/shorts/shortsfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/shorts/shortsblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/shorts/shortsblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/shorts/shortsgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/shorts/shortsorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/shorts/shortspink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/shorts/shortspurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/shorts/shortsred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/shorts/shortswhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/shorts/shortsyellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "sundress skirt">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowergreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/sundresslower/sundressloweryellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "towel">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/towellower/towellowerlowertatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/towellower/towellowertatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/towellower/towellowertatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/towellower/towellowertorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/towellower/towellowertornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/towellower/towellowertornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/towellower/towellowerfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/towellower/towellowerblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/towellower/towellowerblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/towellower/towellowergreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/towellower/towellowerorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/towellower/towellowerpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/towellower/towellowerpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/towellower/towellowerred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/towellower/towellowerwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/towellower/towelloweryellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "waist apron">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronlowertatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprontornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/waistapron/waistaprontornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronrfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/waistapron/waistaprongreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/waistapron/waistapronwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/waistapron/waistapronyellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "school shorts">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstorngreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedyellow.png"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortspink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortspurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortswhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsyellow.png"> - <</if>> - <</if>> -<<elseif $lowerclothes is "school skirt">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtyellow.gif"> - <</if>> - <</if>> -<<elseif $lowerclothes is "school swimsuit bottom">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerlowertatteredgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertorngreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedyellow.png"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowergreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitloweryellow.png"> - <</if>> - <</if>> -<<elseif $lowerclothes is "school swim shorts">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortslowertatteredgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstorngreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornyellow.png"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedpink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedpurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsrfrayedred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedwhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedyellow.png"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsblack.png"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsblue.png"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsgreen.png"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsorange.png"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortspink.png"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortspurple.png"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsred.png"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortswhite.png"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsyellow.png"> - <</if>> - <</if>> - - -<<elseif $lowerclothes is "evening gown skirt">> - <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertorngreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornyellow.gif"> - <</if>> - <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedgreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedyellow.gif"> - <</if>> - <<else>> - <<if $lowercolour is "black">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerblack.gif"> <<elseif $lowercolour is "blue">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerblue.gif"> - <<elseif $lowercolour is "green">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowergreen.gif"> - <<elseif $lowercolour is "tangerine">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerorange.gif"> - <<elseif $lowercolour is "pink">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerpink.gif"> - <<elseif $lowercolour is "purple">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerpurple.gif"> - <<elseif $lowercolour is "red">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerred.gif"> - <<elseif $lowercolour is "white">> -<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerwhite.gif"> - <<elseif $lowercolour is "yellow">> - <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownloweryellow.gif"> - <</if>> - <</if>> - - -<<elseif $lowerclothes is "plant skirt">> -<img id="lower" src="img/lowerclothes/plantlower/plantlower.gif"> -<<else>> -<</if>> -<</nobr>><</widget>> +<<effects>> +<<effectsman>><<man>> @@ -143386,2055 +124643,1050 @@ You awaken back at the temple. You're lying on a small bed in a little room. Jor +<<audience>> + + -<<widget "upperclothesimg">><<nobr>> -<<if $upperclothes is "bikini top">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniuppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperyellow.gif"> - <</if>> -<<elseif $upperclothes is "pyjama shirt">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsuppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsupperyellow.gif"> - <</if>> - <</if>> -<<elseif $upperclothes is "sundress">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/sundressupper/sundressuppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/sundressupper/sundressupperyellow.gif"> - <</if>> - <</if>> -<<elseif $upperclothes is "towel">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/towelupper/towelupperrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/towelupper/toweluppertornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/towelupper/towelupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/towelupper/towelupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/towelupper/toweluppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/towelupper/towelupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/towelupper/towelupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/towelupper/towelupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/towelupper/towelupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/towelupper/towelupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/towelupper/towelupperyellow.gif"> - <</if>> - <</if>> - - -<<elseif $upperclothes is "t-shirt">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirttatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirttorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirttornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirtblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirtblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirtgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirtorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirtpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirtpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirtred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirtwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirtyellow.gif"> - <</if>> - <</if>> -<<elseif $upperclothes is "school swimsuit">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperyellow.gif"> - <</if>> - <</if>> -<<elseif $upperclothes is "school shirt">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtyellow.gif"> - <</if>> - <</if>> - -<<elseif $upperclothes is "evening gown">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperrtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppergreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperyellow.gif"> - <</if>> - <</if>> - -<<elseif $upperclothes is "tank top">> - <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tanktop/tanktoprtatteredgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptorngreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tanktop/tanktoptornyellow.gif"> - <</if>> - <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedorange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedpink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedpurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedyellow.gif"> - <</if>> - <<else>> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tanktop/tanktopblack.gif"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tanktop/tanktopblue.gif"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tanktop/tanktopgreen.gif"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tanktop/tanktoporange.gif"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tanktop/tanktoppink.gif"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tanktop/tanktoppurple.gif"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tanktop/tanktopred.gif"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tanktop/tanktopwhite.gif"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tanktop/tanktopyellow.gif"> - <</if>> - <</if>> - -<<elseif $upperclothes is "plant top">> -<img id="upper" src="img/upperclothes/plantupper/plantupper.gif"> -<<else>> -<</if>> -<<if $rightarm isnot "bound">> - <<if $lowerexposed gte 1>> - <<if $upperclothes is "pyjama shirt">> - <<if $uppercolour is "black">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverblack.png"> - <<elseif $uppercolour is "blue">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverblue.png"> - <<elseif $uppercolour is "green">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcovergreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverorange.png"> - <<elseif $uppercolour is "pink">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverpink.png"> - <<elseif $uppercolour is "purple">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverpurple.png"> - <<elseif $uppercolour is "red">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverred.png"> - <<elseif $uppercolour is "white">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoveryellow.png"> - <</if>> - <<elseif $upperclothes is "t-shirt">> - <<if $uppercolour is "black">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverblack.png"> - <<elseif $uppercolour is "blue">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverblue.png"> - <<elseif $uppercolour is "green">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcovergreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverorange.png"> - <<elseif $uppercolour is "pink">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverpink.png"> - <<elseif $uppercolour is "purple">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverpurple.png"> - <<elseif $uppercolour is "red">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverred.png"> - <<elseif $uppercolour is "white">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoveryellow.png"> - <</if>> - <<elseif $upperclothes is "school shirt">> - <<if $uppercolour is "black">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverblack.png"> - <<elseif $uppercolour is "blue">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverblue.png"> - <<elseif $uppercolour is "green">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcovergreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverorange.png"> - <<elseif $uppercolour is "pink">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverpink.png"> - <<elseif $uppercolour is "purple">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverpurple.png"> - <<elseif $uppercolour is "red">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverred.png"> - <<elseif $uppercolour is "white">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoveryellow.png"> - <</if>> - <<elseif $upperclothes is "tank top">> - <<if $uppercolour is "black">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverblack.png"> - <<elseif $uppercolour is "blue">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverblue.png"> - <<elseif $uppercolour is "green">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcovergreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverorange.png"> - <<elseif $uppercolour is "pink">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverpink.png"> - <<elseif $uppercolour is "purple">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverpurple.png"> - <<elseif $uppercolour is "red">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverred.png"> - <<elseif $uppercolour is "white">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoveryellow.png"> - <</if>> - <<else>> - <</if>> - - - - - - - <<else>> - <<if $upperclothes is "pyjama shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmyellow.png"> - <</if>> - <<elseif $upperclothes is "t-shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmyellow.png"> - <</if>> - <<elseif $upperclothes is "school shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmyellow.png"> - <</if>> - <<else>> - <</if>> - <</if>> -<</if>> +<<stateman>><br> +<br> +<<actionsman>> +<<if $finish is 1>> +<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Maths Lesson Gang Bang Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click [[Next|Maths Lesson Gang Bang]]>><</click>></span><<nexttext>> +<</if>> +:: Maths Lesson Relax [nobr] +You relax for the rest of the hour. River isn't able to stop you after all.<br><br> -<<if $leftarm isnot "bound">> - <<if $upperexposed lte 0>> - <<if $upperclothes is "pyjama shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmyellow.png"> - <</if>> - <<elseif $upperclothes is "t-shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmyellow.png"> - <</if>> - <<elseif $upperclothes is "school shirt">> - <<if $uppercolour is "black">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmblack.png"> - <<elseif $uppercolour is "blue">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmblue.png"> - <<elseif $uppercolour is "green">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmgreen.png"> - <<elseif $uppercolour is "tangerine">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmorange.png"> - <<elseif $uppercolour is "pink">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmpink.png"> - <<elseif $uppercolour is "purple">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmpurple.png"> - <<elseif $uppercolour is "red">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmred.png"> - <<elseif $uppercolour is "white">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmwhite.png"> - <<elseif $uppercolour is "yellow">> -<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmyellow.png"> - <</if>> - <<else>> - <</if>> - <</if>> +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> +<</if>> +<<pass5>> +<<schooleffects>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<pass5>> +<<schooleffects>> +<<else>> +<<set $phase to 1>> +<</if>> +<<if $time gte ($hour * 60 + 5) and $time lte ($hour * 60 + 57)>> +<<else>> +<<set $phase to 1>> <</if>> -<</nobr>><</widget>> +The bell rings, signifying the end of the lesson. You leave the classroom. +<<if $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59)>> +<<pass1>> +<</if>> +<br><br> -:: Penis Inspection [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<generateym2>><<generateym3>> +<<endevent>> +<<click [[Next|Hallways]]>><</click>> -Leighton pushes Sirris' desk to the side, clearing the front of the room. The students look at each other, wondering what the headteacher has planned. "Could all the boys line up at the front of the class please?"<br><br> +:: Maths Lesson Gang Bang Finish [nobr] +<<effects>> -<<if $penisexist is 1>> - <<if $playergenderappearance is "m">> - You stand up with the boys and walk to the front, taking a position in the middle of the line. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> - -<<penisinspection>> +<<if $finish is 1>> -<<click [[Next|Penis Inspection 2]]>><</click>><br> +The crowd backs away from you as you sit back up. You wonder if they might start doing things to eachother, but they don't seem comfortable with the idea.<br><br> - <<else>> - You remain with the girls as the boys line up at the front of the room. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> - - <<penisinspection>> - - <<click [[Next|Penis Inspection 2]]>><</click>><br> - - - <</if>> -<<else>> - <<if $playergenderappearance is "f">> - - You remain with the girls as the boys line up at the front of the room. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> - - <<penisinspection>> - -<<click [[Next|Penis Inspection 2]]>><</click>><br> - - - <<else>> - - You stand up with the boys and walk to the front, taking a position in the middle of the line. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> - -<<penisinspection>> - -<<click [[Next|Penis Inspection 2]]>><</click>><br> - - <</if>> -<</if>> +<<clotheson>> +<<endcombat>> -:: Pussy Inspection -Double-click this passage to edit it. +<<elseif $enemyarousal gte $enemyarousalmax>> -:: Breast Inspection -Double-click this passage to edit it. +<<ejaculation>> +You other students lie around your desk in a satisfied pile.<br><br> -:: Penis Inspection Expose [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<clotheson>> +<<endcombat>> -<<fameexhibitionism50>> -You <<nervously>> pull down your shorts as instructed, exposing your penis to the room. You feel everyone's eyes on so delicate a place. Leighton steps back and takes a picture, then crouches in front of you to take another. +<<elseif $enemyhealth lte 0>> -<<if $penilevirginity is 1>> -"You're still a virgin," <<person1>><<he>> says. "Saving yourself for marriage? Maybe you'll make one of the girls in here very happy." You cringe in embarrassment. The giggling recommences, and some usually shy girls smile at you. -<<else>> -"I see you have some experience," <<person1>><<he>> says. "I've inspected enough that I can tell." You cringe in embarrassment as the girls start whispering amongst themselves. -<</if>> -<br><br> +You knock the students away from you. They get the hint, and cease pestering you.<br><br> -<<if $undertype is "chastity">> +<<clotheson>> +<<endcombat>> -"What's that?" the <<person4>><<person>> asks, looking at your $underclothes.<br><br> -"That's to stop <<phim>> being naughty," Leighton replies. "Just take <<his>> measurement as best you can."<br><br> <</if>> -The <<person4>><<person>> crouches before you next, and gasps. "This is the cutest one yet," <<he>> says.<br><br> -The <<person5>><<person>> crouches next to <<person4>><<himstop>> <<person5>> "Yeah." <<He>> leans closer, until <<his>> mouth hovers an inch away from you. You feel <<his>> breath on your <<penisstop>> The attention alone was almost too much, this pushes you over the edge. You feel your penis start to erect, growing with every pulse.<<garousal>><<garousal60>><br><br> +<<click [[Next|Maths Lesson Relax]]>><</click>> -"It's getting bigger!" The <<person4>><<person>> exclaims. The girls' giggling is renewed, and some of the other boys lean forward to look.<br><br> -<<person5>>"It happened when I breathed on it," the <<person>> says. <<He>> inhales, then blows onto you. The <<person4>><<person>> joins in, +:: Elk Compound Honest [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $undertype is "chastity">> -and they soon have you straining against your chastity. -<<else>> -and they soon have you fully erect. -<</if>> -<br><br> -"Would you two stop that?" Leighton interjects. "There's more penises to inspect." At last, the pair leave you alone and you pull your shorts back up.<br><br> +<<if $compoundhonest is 1>> +"I'm not working for anyone," you say. "I'm here alone."<br><br> -<<click [[Next|Penis Inspection End]]>><</click>><br> +<<He>> looks at a screen that you can only see the back of, then turns a dial. Soothing waves emanate from the pads attached to you, pleasuring every inch of your body. "Good. See, that wasn't so bad was it? Now then, why are you here?"<br><br> +<<elseif $compoundhonest is 2>> +"I'm here to steal things," you say. "For money." -:: Penis Inspection Flaunt [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Now," <<he>> says. "What did you steal?"<br><br> -<<fameexhibitionism50>> -Confident, you tug down your shorts, lean back, and place your hands on your hips. You feel everyone's eyes on you. Leighton steps back and takes a picture, then crouches in front of you to take another.<br><br> +<<elseif $compoundhonest is 3>> +"I steal money or anything I can sell." you say.<br><br> -You enjoy the attention. -<<if $submissive gte 1150>> -"Does it look nice?" you ask. -<<elseif $submissive lte 850>> -"I usually charge for pictures, you know," you say. -<<else>> -"You're going to be enjoying those later, aren't you," you say. -<</if>> -<<exhibitionism4>> -<br><br> -<<if $penilevirginity is 1>> -"You're still a virgin," <<person1>><<he>> says, ignoring your words. "Saving yourself for marriage? Maybe you'll make one of the girls in here very happy." You stand proud. The giggling recommences, and some usually shy girls smile at you. -<<else>> -"I see you have some experience," <<person1>><<he>> says. "I've inspected enough that I can tell." You stand proud as the girls start whispering amongst themselves. -<</if>> +<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Where do you sell things?"<br><br> -<br><br> +<<elseif $compoundhonest is 4>> +"I sell things on Harvest street," you say.<br><br> -<<if $undertype is "chastity">> +<<He>> turns the dial again, and you are once more assailed by the soothing waves. "Who do you sell things to?" <span class="red">If you're honest again, <<he>> will have everything <<he>> needs from you.</span><br><br> -"What's that?" the <<person4>><<person>> asks, looking at your $underclothes.<br><br> -"That's to stop <<phim>> being naughty," Leighton replies. "Just take <<his>> measurement as best you can."<br><br> +<<else>> +"I sell things to Landry," you say, ashamed.<br><br> <</if>> -The <<person4>><<person>> crouches before you next, and gasps. "This is the cutest one yet," <<he>> says.<br><br> - -The <<person5>><<person>> crouches next to <<person4>><<himstop>> <<person5>> "Yeah." <<He>> leans closer, until <<his>> mouth hovers an inch away from you. You feel <<his>> breath on your <<penisstop>> The attention alone was almost too much, this pushes you over the edge. You feel your penis start to erect, growing with every pulse.<br><br> +<<compoundoptions>> -"It's getting bigger!" The <<person4>><<person>> exclaims. The girls' giggling is renewed, and some of the other boys lean forward to look.<br><br> -<<person5>>"It happened when I breathed on it," the <<person>> says. <<He>> inhales, then blows onto you. The <<person4>><<person>> joins in, +:: Elk Compound Lie [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<if $undertype is "chastity">> -and they soon have you straining against your chastity. -<<else>> -and they soon have you fully erect. -<</if>> -<br><br> +<<if $compoundlie is 1>> +"I work for the government," you say. "You better let me go."<br><br> -"Would you two stop that?" Leighton interjects. "There's more penises to inspect." At last, the pair leave you alone and you pull your shorts back up.<br><br> +<<He>> looks at a screen you can't see. "Liar." <<He>> turns a dial on the machine and an excruciating pain surges through you. It lasts only a moment, but leaves you shaking. "I don't want to do that again. So don't lie to me."<br><br> +<<elseif $compoundlie is 2>> +"I got lost," you say. "I was just looking for a way out."<br><br> -<<click [[Next|Penis Inspection End]]>><</click>><br> +<<He>> turns the dial once more and the pain surges through you again. "This could be so much easier for you," <<he>> says.<br><br> +<<elseif $compoundlie is 3>> +"I'm looking for my ball," <<he>> interrupts you with another surge of pain.<br><br> -:: Penis Inspection Run Away [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +"I'm not falling for that one," <<he>> says.<br><br> -You duck under Leighton's arm and flee the room, chased by laughter.<br><br> -<<endevent>><<sirris>><<person1>> -You run down the hallways, angry and frustrated at Leighton and the class. You run round a corner and collide with Sirris. You both tumble to the ground.<<set $pain += 40>><br><br> +<<elseif $compoundlie is 4>> +"I'm giving you the chance to let me go," you say. "Before I break out and kick your ass."<br><br> -"No running," Sirris says, rubbing <<his>> back. "Aren't you supposed to-" <<he>> sees something in your appearance that changes <<his>> demeanour. "What's wrong?" <<He>> helps you up. You try to speak, but struggle to form the words. "It's okay," Sirris says. "I'm on my way to the staff room. Going to wait for the head to finish. You're welcome to join me if you like."<br><br> +<<He>> laughs as <<he>> turns the dial. "I don't even need to check the screen this time." -You follow Sirris to the staff room. It's small, with several chairs around a table in the middle. "Take a seat," <<he>> says as <<he>> sits.<br><br> +<<else>> +"You've hurt me too much," you say. "I can't remember anything."<br><br> -You spend the next few minutes sat in silence while Sirris reads an old newspaper. You feel a need to stand up and run, as if you're still in the classroom. Slowly though, your pulse slows and you start to feel more at ease. Sirris puts the paper back on the table. "I feel guilty sat here when I should be working," <<he>> says. "Let's go check on them."<br><br> +"That's bad news for you," <<he>> says, turning the dial. "I can be here a while." -You don't like the idea of returning to class, but you feel safe around Sirris. You follow <<him>> back to the classroom, and arrive in time to see Leighton leaving. <<endevent>><<leighton>><<person1>>"Good timing," Leighton says to Sirris. "You're doing a good job." <<He>> looks at you. "I'll be seeing you in detention."<br><br> +<</if>> -You follow Sirris into the classroom, prepared to face your peers. You're surprised when people barely look in your direction. The girls chat, still excited, while the boys sit quiet and avoid looking at each other. Your flight was just a footnote in the entire experience.<br><br> +<<compoundoptions>> -<<endevent>> -<<click [[Next|Science Lesson]]>><</click>> +:: Elk Compound Mock [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Widgets Inspection [widget] -<<widget "penisinspection">><<nobr>> +<<if $compoundmock is 1>> +"Sure, I'll tell you everything," you say. "I'm here to spank naughty lab assistants. Unbind me so I can get to work."<br><br> - You notice Leighton holding a camera as the girls move their chairs. "Now then," <<he>> says. "Today we're going to inspect the boys and make sure they're fit and healthy. We're going to move down the line and one by one, each boy will pull down their shorts and show us their penis."<br><br> - - <<if $genderdisable is "f">> - <<generateym4>><<generateym5>>The girls erupt with gasps and giggles. The boys shift uncomfortably. A <<person3>><<person>> stood near Leighton turns pale, and looks like <<hes>> about to cry. The door opens and a <<person4>><<person>> and <<person5>><<person>> enter, both of them grinning. "Ah," Leighton says. "My help has arrived."<br><br> - <<else>> - <<generateyf4>><<generateyf5>>The girls erupt with gasps and giggles. The boys shift uncomfortably. A <<person3>><<person>> stood near Leighton turns pale, and looks like <<hes>> about to cry. A <<person4>><<person>> and <<person5>><<person>> who had sat at the back, disinterested, pick up their chairs and barge their way to the front.<br><br> - <</if>> - - Leighton turns to the pair. <<person1>>"You two are enthusiastic. I'll need help taking measurements. Go look in Sirris' desk for a tape measure," <<he>> says to the <<person4>><<personstop>> <<He>> looks giddy with excitement as <<he>> rushes over to the desk. "You," Leighton says to the <<person5>><<personstop>> "Bring me a clipboard and paper."<br><br> - - "I want to use the tape measure." <<He>> says.<br><br> - - "Talk back again and you can wait outside."<br><br> - - The <<person>> pouts, but does as instructed.<br><br> - +"You won't be laughing for long," <<he>> says, spinning a dial on the machine. Pain sears through you, but leaves your mind feeling clearer.<br><br> - -<</nobr>><</widget>> +<<elseif $compoundmock is 2>> +"You think you can hurt me with your little toy?" you say through gritted teeth. "It barely tickles."<br><br> +"Oh, then you won't mind this." <<He>> spins the dial again.<br><br> +<<elseif $compoundmock is 3>> +"I bet you tie yourself to this thing for fun," you say. "It's okay. We all have our fetishes."<br><br> +"I'm starting to think I've found yours." <<He>> spins the dial once more.<br><br> +<<elseif $compoundmock is 4>> +"I could get used to this," you say. "If the science thing doesn't work out, you could have a shining career as a kinky whore."<br><br> -<<widget "penisinspection2">><<nobr>> +"Is this thing even working?" <<he>> muses as <<he>> spins the dial again.<br><br> - Leighton turns to the <<person3>><<personstop>> "You're up first. There's nothing to be shy about. This is a medical inspection. Now, pull down your shorts."<br><br> - - The <<person>> clenches <<his>> fists at <<his>> side and stares at <<his>> feet, unmoving. "You just need a little help," Leighton says, grasping the hem of <<his>> shorts. The <<person>> tenses as <<his>> shorts are tugged down. The girls' excitement is renewed as the top of <<his>> penis comes into view, but Leighton doesn't stop there, tugging <<his>> shorts down until the whole length is visible.<br><br> - - <<person1>>"There we go," Leighton says, stepping back. "You have a beautiful penis. I don't know why you are so ashamed." <<He>> raises the camera and takes a picture. "For your records." <<He>> kneels in front of the boy and takes a close-up shot. <<person3>>"Take <<his>> measurements while I see to the next."<br><br> - - The <<person4>><<person>> kneels in front of the <<person3>><<person>> and takes <<his>> penis in <<person4>><<his>> hand. <<He>> presses the tape against <<his>> skin and the <<person5>><<person>> notes down the measurement. The <<person4>><<person>> holds the penis far longer than needed, taking in the feel of it against <<his>> fingers. The <<person3>><<person>> starts to shake, you're surprised <<he>> doesn't burst into tears.<br><br> +<<else>> +"You like hurting <<girls>> then?" you say. "Better keep your porno stash hidden, if the police fi-"<br><br> -<</nobr>><</widget>> +"Shut up," <<he>> interrupts, spinning the dial.<br><br> +<</if>> -:: Penis Inspection End [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -Leighton continues working down the line, leaving a trail of <<person1>>ashamed boys in <<his>> wake. "Don't tell anyone about this," <<he>> says as the last boy finishes covering himself back up. <<He>> taps the camera. "It's our secret."<br><br> -Sirris enters the room. "Just in time," Leighton says. "Everyone, take your seats. Thank you Sirris, you have a very well-endowed," <<he>> coughs. "Sorry. Well-behaved class."<br><br> +<<compoundoptions>> -<<He>> leaves Sirris to drag <<endevent>><<sirris>><<person1>><<his>> desk back into position. The girls chat, still excited, while the boys sit quietly and avoid looking at each other.<br><br> -<<endevent>> -<br><br> -<<click [[Next|Science Lesson]]>><</click>><br> +:: Elk Compound Beg [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Penis Inspection Flaunt Crossdress [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<if $compoundbeg is 1>> +"Please don't hurt me," you say.<br><br> -<<fameexhibitionism30>> -You tug down your shorts, revealing your <<pussy>> to the room. -The class fall silent as they behold you. You put your hands on your hips and lean back, proud. Some of the boys blush and look away. Others stare hungrily.<br><br> +"If you do as I say I won't have to. Here's a little taste." <<He>> spins a dial and a wave of pleasure emanates from the pads. The feeling soothes you to the core.<br><br> -The <<person4>><<person>> isn't paying attention, <<his>> eyes still transfixed on the previous boy in the lineup. <<He>> kneels in front of you before turning to look. <<He>> gasps and falls backwards when <<he>> sees your <<genitalsstop>> +<<elseif $compoundbeg is 2>> +"I-I'm scared," you say.<br><br> -"Young lady," Leighton says, <<person1>><<his>> voice stern. "You're violating all sorts of rules right now. Sit down."<br><br> +"It's okay <<girlcomma>> just give me what I ask." <<He>> spins the dial again, soothing you once more.<br><br> -<<if $submissive gte 1150>> -"But I want to be looked at too," you say. You turn and lean forward, sticking your rear out towards the class. -<<elseif $submissive lte 850>> -"Why?" you ask. "Never seen one before?" -<<else>> -"Don't you think I'm cute?" you say. You turn and lean forward, sticking your rear out towards the class. -<</if>> -<<exhibitionism4>> -<br><br> +<<elseif $compoundbeg is 3>> +"I didn't mean to do anything wrong," you say.<br><br> -"Just sit down. Girls will be inspected another day. Wait your turn." Many of the girls look nervous all of a sudden.<br><br> +"I know you didn't, so tell me what I want to know." <<He>> spins the dial.<br><br> -You pull your shorts back up and take your seat. Your pulse races.<br><br> +<<elseif $compoundbeg is 4>> +"Let me go, please," you say.<br><br> -<<click [[Next|Penis Inspection End]]>><</click>><br> +"Cooperate and I will." <<He>> spins the dial.<br><br> +<<else>> +"Please just let me go," you say.<br><br> -:: Robin's Room Entrance [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +"For the last time, cooperate and I will." <<He>> spins the dial.<br><br> -<<if $robindebt gte 9 and $robindebtintro isnot 1>><<set $robindebtintro to 1>><<set $robindebtevent to 7>><<set $robintrauma to 100>><<set $robinmissing to 1>><<set $robinconsole to 0>> -You go to Robin's room. You knock, but there's no response, nor is there a note on the door. You peek inside. There's noone there.<br><br> +<</if>> -A <<robin>><<generatec2>><<person2>><<person>> walks by. You grasp <<his>> arm. "Robin always leaves a note," you say. "Has something happened?"<br><br> -The boy looks frightened. "D-don't let anyone know I told you," <<he>> says. "But Robin couldn't afford to pay, so Bailey took <<person1>><<him>> somewhere." You wonder why Robin never told you <<he>> had to pay Bailey, and realise you never told Robin either.<br><br> +<<compoundoptions>> -"I'm not sure," the <<person2>><<person>> says. "But I think Bailey said something about the <span class="gold">docks.</span> I hope Robin's okay." You release <<person2>><<his>> arm.<br><br> -<<endevent>> -<<click [[Leave|Orphanage]]>><</click>><br> -<<elseif $robinmissing is 1>> -You go to Robin's room. You knock, but there's no response, nor is there a note on the door. You peek inside. There's noone there.<br><br> +:: Elk Compound Flirt [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -<<click [[Leave|Orphanage]]>><</click>><br> -<<elseif $schoolday is 1 and $hour gte 8 and $hour lte 15 and $robinschoolafternoon isnot 1 or $hour lte 15 and $robinschoolmorning is 1 and $robinschoolafternoon isnot 1>> -You go to Robin's room. There's a note on the door. "Gone to school!"<br><br> +<<if $compoundflirt is 1>> +"You have me all tied up and exposed," you say. "Isn't there something else you'd rather do to me?"<<promiscuity1>><br><br> -<<click [[Leave|Orphanage]]>><</click>><br> +<<He>> blushes, unsure how to respond. "D-don't joke around like that. You're in big trouble." You control your breathing and focus.<br><br> -<<elseif $hour gte 21 or $hour lte 6>> -You go to Robin's room. There's a note on the door. "Sleeping!"<br><br> +<<elseif $compoundflirt is 2>> +"Some people would pay good money for the treatment you're giving me," you say. "I should thank you properly."<<promiscuity2>><br><br> -<<click [[Leave|Orphanage]]>><</click>><br> +<<He>> shifts uncomfortably. "Don't think you can sweet talk me. It won't work."<br><br> +<<elseif $compoundflirt is 3>> +"The real torture here," you say. "Is being denied your touch."<<promiscuity3>><br><br> -<<elseif $weekday is 7 or $weekday is 1 and $hour gte 12 and $hour lte 15>> -You go to Robin's room. There's a note on the door. "Out selling lemonade!"<br><br> +<<He>> moves <<his>> hand away from the dials and rubs <<his>> temple. "Just stop it will you?"<br><br> -<<click [[Leave|Orphanage]]>><</click>><br> +<<elseif $compoundflirt is 4>> +"You're such a tease. I can't wait to see what you want for the main course." You wink.<br><br> +"This is the main course," <<he>> says, blushing. "Where did you learn to talk like this?"<br><br> <<else>> -<<robinroom>> - -<</if>> - +"I'm getting too hot here," you say. "Please help me. I'm at your mercy. Your fingers, your tongue, your..."<br><br> -:: Widgets Robin [widget] -<<widget "robinroom">><<nobr>> -<<robin>><<person1>> +"Stop! Right now." <<He>> seems serious.<br><br> -<<if $robineventnote is 1>><<set $robineventnote to 0>> -<i>As long as Robin has to pay Bailey, <<hes>> going to keep getting hurt and ending up like this. Maybe you should speak to Bailey about it.</i><br><br> <</if>> -<<if $robintrauma gte 95>> -You knock on the door. There's a pause for a moment, then Robin opens it. <<He>> stares right through you, <<his>> eyes glazed.<br><br> -<<He>> doesn't stop you entering and sitting on the bed. "Come sit with me," you say.<br><br> - -<<He>> sits beside you.<br><br> - -<<click [[Hug (0:30)|Robin Trauma Hug]]>><<set $robinlove += 1>><<set $robindom -= 1>><<set $robintrauma -= 6>><<pass30>><</click>><br> -<<elseif $robintrauma gte 80>> -You knock on the door. Robin opens it and smiles. <<His>> eyes are red. "Hey," <<he>> says. "Come in." You enter and sit on the bed. <<He>> sits beside you. - - <<His>> movements are awkward, as if <<hes>> in pain.<br><br> - - <<click [[Take Robin to the hospital (1:00)|Robin Hospital]]>><<pass60>><<set $robinlove += 1>><<set $robindom -= 1>><<set $robintrauma -= 16>><</click>><br> - -<<elseif $robintrauma gte 40>> -You knock on the door. Robin opens it and smiles. <<His>> eyes are red. "Hey," <<he>> says. "Come in." You enter and sit on the bed. <<He>> sits beside you.<br><br> - - +<<compoundoptions>> -<<elseif $robintrauma gte 10>> -You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says. You enter and sit on the bed. <<He>> sits beside you.<br><br> +:: Elk Compound Interior [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> - <<if $robinthank isnot 1>><<set $robinthank to 1>> - You open your mouth to speak, but Robin interrupts you. "Thank you," <<he>> says. "For everything." <<He>> rests <<his>> head on your shoulder.<br><br> - <<else>> - <</if>> - +You successfully pick the lock and enter the building.<<set $compoundcentre to 1>><<set $compoundalarm += 1>> +<<if $skulduggery lt 400>> +<<skulduggeryskilluse>> <<else>> - <<if $robinconsoleintro isnot 1>><<set $robinconsoleintro to 1>><<set $robinconsole to 1>> - You knock on the door, and hear a flurry of activity on the other side. Robin throws the door open and hugs you. "You came," <<he>> says. "Look." <<He>> pulls you into the room. In the corner beneath an old television is a new games console. "I've been saving up." <<He>> says, sitting on the bed. "What are you waiting for?" <<He>> pats the bed beside <<himstop>><<lstress>><<lstress60>><br><br> - - <<elseif $robinconsole is 1 and $robinrescued isnot 1 and $robindebt gte 8>><<set $robinconsole to 0>> - - You knock on the door. Robin opens it and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed. Something is different. There's no console.<br><br> - - "You've noticed," <<he>> says. "I was bored of it, so I sold it." <<He>> smiles, but it doesn't touch <<his>> eyes.<br><br> - - "But you loved it," you say.<br><br> - - "No I didn't!" <<he>> responds, irritated. "Just leave it."<br><br> - - "Is something wrong?" you say. "You're never like this."<br><br> - - "Everything's fine, honest," <<he>> says. <<He>> stares at <<his>> knees.<br><br> - - <<elseif $robinconsole is 0>> - You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed and stares at the spot <<his>> console use to fill.<br><br> - - <<else>> - You knock on the door. Robin throws it open and hugs you. "Come in," <<he>> says, pulling you inside. <<He>> sits on the bed beside the television and picks up the controller.<br><br> - - - <</if>> +<span class="blue">There's nothing more you can learn from locks this simple.</span> <</if>> - -<<robinoptions>> - -<</nobr>><</widget>> - - - -<<widget "robinoptions">><<nobr>> +<br><br> -<<if $schoolday is 1 and $hour is 8>> +The inside is dominated by a large lift. You see no way to operate it, but a laptop sits on a table in the corner.<br><br> - <<if $robintrauma gte 80>> -Robin looks at the clock on the wall. "It's school soon," <<he>> says. "I don't want to go."<br><br> +<<click [[Take it and leave|Elk Compound]]>><<set $blackmoney += 100>><<crime100>><</click>><<crime>><br> +<<click [[Leave|Elk Compound]]>><</click>><br> -You hug <<himstop>> "Everything will be fine," you say.<br><br> -<<click [[Walk to school (0:40)|Robin Walk School]]>><<set $robinschoolmorning to 1>><<pass40>><</click>><br> - - <<else>> -Robin looks at the clock on the wall. "It's school soon," <<he>> says. "Would you like to walk with me?"<br><br> +:: Mirror [nobr] +<<effects>> -<<click [[Walk to school (0:20)|Robin Walk School]]>><<set $robinschoolmorning to 1>><<pass20>><</click>><br> - <</if>> -<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> -<<elseif $hour gte 21 or $hour lte 6>> -Robin looks at the clock on the wall. "It's past my bed time," <<he>> says. <<He>> hugs you. "Goodnight."<br><br> +<<mirror>><br><br> -<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> +<<click [[Step away|Bedroom]]>><</click>> -<<elseif $weekday is 7 or $weekday is 1 and $hour gte 9 and $hour lte 17>> -"I need to get my lemonade stand set up," <<he>> says. "See you later."<br><br> +:: Widgets Mirror [widget] +<<widget "mirror">><<nobr>> -<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> +You look into the mirror. A +<<if $trauma gte $traumamax>> +<<girl>> with glazed eyes +<<elseif $pain gte 100>> +crying <<girl>> +<<elseif $pain gte 40>> +tearful <<girl>> +<<elseif $pain gte 1>> +frowning <<girl>> <<else>> +cheerful <<girl>> +<</if>> +stares back.<br><br> +<i>Attractiveness measures your ability to use your looks to your advantage.</i><br> +Attractiveness rating: +<<if $attractiveness gte 5000>> +<span class="green">S</span> +<<elseif $attractiveness gte 4000>> +<span class="teal">A</span> +<<elseif $attractiveness gte 3000>> +<span class="lblue">B</span> +<<elseif $attractiveness gte 2000>> +<span class="blue">C</span> +<<elseif $attractiveness gte 1000>> +<span class="purple">D</span> +<<else>> +<span class="pink">F</span> +<</if>> +<br><br> - <<if $robinlove gte 5 and $robinlovestage is undefined>><<set $robinlovestage to 0>> - "Thanks for spending time with me," <<he>> says. "It's less fun alone."<br><br> - <<elseif $robinlove gte 10 and $robinlovestage is 0>><<set $robinlovestage to 1>> - "I'll have to teach you how to make lemonade sometime," <<he>> says.<br><br> - <<elseif $robinlove gte 20 and $robinlovestage is 1>><<set $robinlovestage to 2>> - "Let me know if there's a game you'd like to play," <<he>> says. "You always let me choose."<br><br> - <<elseif $robinlove gte 40 and $robinlovestage is 2>><<set $robinlovestage to 3>> - "It's good Bailey doesn't mind us meeting like this," <<he>> says.<br><br> - <<elseif $robinlove gte 60 and $robinlovestage is 3>><<set $robinlovestage to 4>> - "I'm so lucky to have you as a friend," <<he>> says out of nowhere.<br><br> - <<elseif $robinlove gte 100 and $robinlovestage is 4>><<set $robinlovestage to 5>> - <<He>> hugs you. "You're the best," <<he>> says.<br><br> - <</if>> - - +<span class="green"> +<<if $beauty gte ($beautymax / 7)>> + Cute<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 2>> + Pretty<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 3>> + Charming<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 4>> + Beautiful<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 5>> + Ravishing<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 6>> + Divine<br> +<</if>> + Hair length<br> +<<if $uppertype is "naked">> + Topless<br> +<<elseif $upperreveal gte 500>> + Revealing top<br> +<</if>> +<<if $lowertype is "naked">> + Bottomless<br> +<<elseif $lowerreveal gte 500>> + Revealing bottoms<br> +<</if>> +<<if $undertype is "naked">> + Pantiless<br> +<<elseif $underreveal gte 500>> + Sexy underwear<br> +<</if>> +<<if $wolfgirl gte 6>> + Wolfy<br> +<</if>> +<<if $angel gte 6>> + Angel<br> +<</if>> +<<if $fallenangel gte 2>> + Fallen angel<br> +<</if>> +<<if $legsacc is "stockings">> + Stockings<br> +<</if>> +<<if $legsacc is "fishnet stockings">> + Stockings<br> +<</if>> +</span> - <<if $robintrauma lt 80 and $robintrauma gte 10>> - <<click [[Talk (0:30)|Robin Trauma Talk]]>><<pass30>><<gstress30>><<set $robintrauma -= 1>><<set $robinlove += 1>><<set $robindom -= 1>><</click>><<gstress>><br> - <</if>> - <<if $robinnote is 1 and $robinromance isnot 1>> - <<click [[Kiss|Robin Romance]]>><<set $robinromance to 1>><</click>><br> - <</if>> - <<if $robintrauma lt 80 and $robinwalk isnot 1>> - <<click [[Go for a walk (0:30)|Robin Walk]]>><<set $robinwalk to 1>><</click>><br> - <</if>> - <<if $robinconsole is 1>> - <<click [[Watch Robin play (0:30)|Robin Watch]]>><<lstress30>><<ltrauma30>><<pass30>><<set $robinlove += 1>><</click>><<ltrauma>><<lstress>><br> - <<click [[Play with Robin (0:30)|Robin Play]]>><<ltrauma30>><<pass30>><<set $robinlove += 1>><</click>><<ltrauma>><br> - <<elseif $money gte 40000 and $robintrauma lt 80>> - <<click [[Buy Robin a new console (£400 0:30)|Robin Console]]>><<pass30>><<set $robinlove += 10>><<set $robindom -= 1>><<set $robinconsole to 1>><<set $money -= 40000>><</click>><br> - <</if>> - <<click [[Leave|Orphanage]]>><<endevent>><</click>><br> +<br> +<i>Allure is the dark side of attractiveness, and measures how much people will want to molest you.</i><br> +Allure: <<if $allure gte 6000>><span class="red">You look like you need to be ravaged.</span> +<<elseif $allure gte 4000>><span class="pink">You look perverted.</span> +<<elseif $allure gte 3000>><span class="purple">You look lewd.</span> +<<elseif $allure gte 2000>><span class="blue">You stand out.</span> +<<elseif $allure gte 1500>><span class="lblue">You attract attention.</span> +<<elseif $allure gte 1000>><span class="teal">You attract glances.</span> +<<else>><span class="green">You look unremarkable.</span> +<<endif>><br><br> +<span class="red"> +<<if $beauty gte ($beautymax / 7)>> + Cute<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 2>> + Pretty<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 3>> + Charming<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 4>> + Beautiful<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 5>> + Ravishing<br> +<</if>> +<<if $beauty gte ($beautymax / 7) * 6>> + Divine<br> +<</if>> + Hair length<br> +<<if $uppertype is "naked">> + Topless<br> +<<elseif $upperreveal gte 500>> + Revealing top<br> +<</if>> +<<if $lowertype is "naked">> + Bottomless<br> +<<elseif $lowerreveal gte 500>> + Revealing bottoms<br> +<</if>> +<<if $undertype is "naked">> + Pantiless<br> +<<elseif $underreveal gte 500>> + Sexy underwear<br> +<</if>> +<<if $wolfgirl gte 6>> + Wolfy<br> +<</if>> +<<if $angel gte 6>> + Angel<br> +<</if>> +<<if $fallenangel gte 2>> + Fallen angel<br> +<</if>> +<<if $legsacc is "stockings">> + Stockings<br> +<</if>> +<<if $legsacc is "fishnet stockings">> + Stockings<br> +<</if>> +<<if $daystate is "night">> + Night<br> +<</if>> +<<if $exposed gte 1>> + Exposed<br> +<</if>> +<<if $collared gte 1>> + Collared<br> +<</if>> +<<if $semencount + $goocount gte 1>> + Smell of cum<br> +<</if>> +<<if $semencount + $goocount gte 10>> + Covered in cum<br> <</if>> - -<</nobr>><</widget>> - - +<<if $semencount + $goocount gte 30>> + Drenched in cum<br> +<</if>> +</span> -<<widget "robinpay">><<nobr>> -<i>Robin is safe for now. But Bailey will keep collecting the toll. Maybe you should speak to Bailey about it.</i><br><br> <</nobr>><</widget>> -:: Robin Watch [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +:: Eden Mirror [nobr] +<<effects>> -You sit beside Robin and watch <<him>> play.<br><br> +<<mirror>><br><br> -<<if $rng gte 81>> -<<He>> gets stuck on a difficult part and drops the controller on your lap. "You try," <<he>> says as <<he>> lies on <<his>> back.<br><br> +<<click [[Step away|Eden Cabin]]>><</click>><br> -You succeed first attempt.<br><br> -<<click [[Pass the controller back|Robin Watch Pass]]>><<set $robinlove += 1>><</click>><br> -<<click [[Tease|Robin Watch Tease]]>><<set $robinlove -= 1>><<set $robindom += 1>><</click>><br> +:: Forest Cutter Exhibitionism [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +You leave your hiding place and walk towards the <<personcomma>> your <<lewdness>> proudly displayed. <<He>> drops <<his>> axe and jaw when <<he>> sees you, then rubs <<his>> eyes. "I've been hitting those shrooms too hard," <<he>> mutters. -<<elseif $rng gte 61>> -<<He>> tries to get a laugh out of you by making <<his>> character do silly things. <<Hes>> successful.<br><br> +<<if $exposed gte 2>> +<<exhibitionism5>> +<<else>> +<<exhibitionism3>> +<</if>> -<<robinoptions>> +<br><br> -<<elseif $rng gte 41>> -You chat with <<himstop>> The game looks pretty easy, and <<hes>> able to hold a conversation and play at the same time.<br><br> +<<click [[Flaunt|Forest Cutter Flaunt]]>><<garousal60>><<ltrauma60>><<lstress60>><</click>><<garousal>><<ltrauma>><<lstress>><br> +<<if $promiscuity gte 15>> +<<click [[Seduce|Forest Cutter Seduce]]>><</click>><<promiscuous2>><br> +<</if>> -<<robinoptions>> +:: Forest Cutter [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<elseif $rng gte 21>> -You try to chat with <<himcomma>> but <<hes>> so engrossed in the game <<he>> can't look away.<br><br> -<<robinoptions>> +The <<person>> embeds <<his>> axe in the tree and leans against it. "What brings you out here?" <<he>> says.<br><br> -<<else>> -<<He>> rests <<his>> head in your lap.<<garousal>><<garousal30>><br><br><br><br> -<<click [[Stroke|Robin Stroke]]>><<set $robinlove += 1>><<set $robinlust += 1>><</click>><br> - <<if $robinromance is 1>> - <<click [[Kiss|Robin Kiss]]>><<set $sexstart to 1>><</click>><br> - <</if>> -<<click [[Keep watching|Robin Options]]>><</click>><br> +<<click [[Chat (0:30)|Forest Cutter Chat]]>><<lstress30>><<ltrauma30>><<pass30>><</click>><<ltrauma>><<lstress>><br> +<<if $promiscuity gte 15>> +<<click [[Seduce|Forest Cutter Seduce]]>><</click>><<promiscuous2>><br> +<</if>> +:: Forest Cutter Chat [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<br><br> -<</if>> +You stay and chat with the <<personstop>> <<He>> seems happy for the company.<br><br> -:: Robin Play [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +<<if $pain gte 40>> +<<He>> doesn't mention your tears, but <<he>> offers you a tissue. You blow your nose.<<lpain>><<set $pain -= 20>><br><br> +<</if>> <<if $rng gte 81>> -You play a cooperative game with <<himstop>><<lstress>><<lstress30>><br><br> - -<<robinoptions>> - +"If you see any strange fellows," <<he>> says at one point. "Stay away. Criminals sometimes traffic through these woods. Getting stuff into town that they shouldn't." <<elseif $rng gte 61>> -You play a game with <<himstop>> <<He>> completely stomps you.<br><br> - -<<click [[Accept defeat with grace|Robin Play Grace]]>><<set $robinlove += 1>><<set $robindom -= 1>><<gstress30>><</click>><<gstress>><br> -<<click [[Make excuses|Robin Play Excuses]]>><<set $robinlove -= 1>><</click>><br> - +"Folks from the temple sometimes come out here for ceremonies," <<he>> says at one point. "I avoid them. Creepy buggers." <<elseif $rng gte 41>> -You play a game with <<himstop>> You win with ease. <<He>> seems irritated.<br><br> - -<<click [[Cheer Robin up|Robin Play Cheer]]>><<set $robinlove += 1>><</click>><br> -<<click [[Tease|Robin Play Tease]]>><<set $robindom += 1>><<set $robinlove -= 1>><</click>><br> - +"Some of the animals here will hunt humans," <<he>> says at one point. "I always manage to scare them off. You might have more trouble though. Be careful." <<elseif $rng gte 21>> -You play a game with <<himstop>> You draw. "I'll get you next time," <<he>> says.<br><br> - -<<robinoptions>> - +"They say the snakes here can put you in a trance," <<he>> says at one point. "Seems far-fetched. Don't know why anyone would want to risk going so deep anyway." <<else>> -You play against <<himstop>> <<He>> starts to win.<br><br> - -<<click [[Tickle attack|Robin Play Tickle]]>><<set $robindom -= 1>><</click>><br> -<<click [[Play fair|Robin Play Fair]]>><</click>><br> - - +"There's a maniac living deep in these woods," <<he>> says at one point. "Probably the most dangerous thing in here, and that's saying something. Lives deeper than anyone with sense ever ventures." <</if>> +<br><br> - -:: Robin Trauma Hug [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> - - -You hold Robin in your arms. For several minutes <<he>> doesn't move or make a sound. Then <<he>> starts to cry. Just a sob at first, but it builds until <<hes>> almost wailing into your shoulder.<br><br> - -"I, I," <<he>> says between sobs. "C-cant s-stop thinking abou-about it."<br><br> - -"It's okay," you say. "You're safe. I'm here for you."<br><br> - -<<He>> continues crying in your arms. <<set $pain += 40>>You realise you're tearing up too. "T-thank you." <<he>> says after some time. "I'm fine now." <<He>> smiles through <<his>> tears. "Can we go to the kitchen? I'm thirsty."<br><br> - -You take <<him>> by the hand and together walk to the kitchen. You pour <<him>> a glass of water while <<he>> leans against the counter, eyes downcast. "I know you're busy," <<he>> says as you hand it to <<himstop>> "I'm going to hide back in my room. I'll be fine. Honest." <<He>> smiles and leaves the kitchen.<br><br> +After a while <<he>> looks at the sky. "I need to get back to work," <<he>> says, lifting <<his>> axe. "It was nice meeting you. Go careful now."<br><br> <<endevent>> - -<<click [[Next|Orphanage]]>><</click>><br> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -:: Robin Console [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +:: Forest Cutter Seduce [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -"You sold the console to pay Bailey," you say. Robin nods. "I'm going to buy you a new one."<br><br> -<<He>> looks at you, mouth agape. "No, it's too expensive," <<he>> says.<br><br> +<<set $seductiondifficulty to 6000>> +<<seductioncheck>><br><br> +<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> -"It's my money," you reply. "Come on, you'll have to pick out the games you want."<br><br> +You sit on the grass and look up at <<himstop>> "I'm just looking for some company," you say, patting the grass next to you.<<promiscuity2>><br><br> -<<He>> frowns and smiles at the same time, and jumps to <<his>> feet.<br><br> +<<if $seductionrating gte $seductionrequired>> +<<He>> hesitates. You reach up, take <<his>> arm and gently pull <<him>> on top of you.<br><br> -You walk to the High Street together. <<His>> pace picks up when the game shop comes into view. Five minutes later <<hes>> holding a large box in <<his>> arms, and you're £400 poorer. <<His>> face beams. +<<click [[Next|Forest Cutter Sex]]>><<set $sexstart to 1>><</click>><br> -<<He>> runs ahead of you once back on Domus Street, eager to set it up.<br><br> +<<else>> +<<He>> hesitates. You reach up and tug <<his>> arm but <<he>> pulls away from you. "No, I really need to get back to work," <<he>> says. "Stay safe."<br><br> <<endevent>> -<<click [[Next|Domus Street]]>><<set $eventskip to 1>><</click>><br> - - -:: Robin Hospital [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> - -"You're hurt," you say to Robin. "You need to see a doctor."<br><br> - -<<He>> shakes <<his>> head. "I want to stay here."<br><br> - -"It's okay," you say. "I'll stay with you. Promise." You stand and hold the door open. <<He>> doesn't budge. "Please," you say. <<He>> grimaces as <<he>> stands.<br><br> - -You don't know if <<he>> would be capable of walking, so you take the bus. <<He>> stares at the ground as you walk <<him>> into the hospital foyer.<br><br> - -<<generate2>><<person2>>It's not very busy. You walk up to reception. "How can I help you?" The <<person>> behind it asks.<br><br> - -"My friend has been hurt," you say. "But I'm not sure how badly. <<person1>><<He>> can't walk properly."<br><br> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<<person2>>The <<person>> smiles and looks at Robin. "I'll see who's available to see you. Please take a seat."<br><br> +<</if>> -You don't need to wait long. A <<generate3>><<person3>><<person>> enters the foyer and immediately picks you out. "Please come with me," <<he>> says.<br><br> -You follow the doctor to <<his>> office, holding Robin's hand to make sure <<person1>><<he>> doesn't run off. Once inside and seated, the doctor examines Robin. <<He>> looks troubled. "I can't see the full extent of <<his>> injuries. You'll need to take your clothes off." Robin tenses and closes <<his>> eyes. You rest your hand on <<himstop>> "It's okay," you say. "The doctor will help you."<br><br> +:: Forest Cutter Flaunt [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -You stand to leave and give Robin some privacy, but <<person1>><<he>> grabs your arm. "Please stay," <<he>> says. You sit back down.<br><br> +You give <<him>> a slow twirl while walking towards <<himcomma>> making sure <<he>> gets to see you from other angles. <<He>> looks away, <<his>> face turning red. "Don't be shy," you purr. "You can look all you want." You're close to <<him>> now, so close <<he>> has to look up to avoid seeing you. <<He>> turns around. -The doctor turns away and types something into <<person3>><<his>> computer. Robin starts to strip.<<person1>><br><br> +"Y-you should take these to cover with," <<he>> says, pulling some towels from a bag sat on a tree stump. "You might attract some bad types dressed like that." <<He>> looks through the trees, still facing away from you, "Please leave me to work. If we're seen people will get the wrong idea."<br><br> -<<click [[Watch|Robin Hospital Watch]]>><<set $robinlust += 5>><</click>><<promiscuous1>><br> -<<click [[Look away|Robin Hospital 2]]>><</click>><br> +<<endevent>> +<<click [[Take the towels|Forest]]>><<set $eventskip to 1>><<towelup>><</click>><br> +<<click [[Just leave|Forest]]>><<set $eventskip to 1>><</click>><br> -:: Robin Trauma Talk [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -You talk with Robin. There are long periods of silence. You don't want to push <<himstop>> <<He>> sometimes mentions the abuse <<hes>> endured. You hold <<him>> when <<he>> cries.<br><br> +:: Forest Cutter Sex [nobr] +<<if $sexstart is 1>> +<<set $sexstart to 0>> +<<consensual>> +<<set $consensual to 1>> +<<neutral1>> +<<set $event to "molestationhome">> +<<man1init>> +<<set $enemytrust to $enemytrust + 50>> -<<robinoptions>> +<br><br> +<<endif>> -:: Robin Watch Pass [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -You pass the controller back to <<himstop>> <<He>> sits back up. "You did it! Thanks."<br><br> +<<effects>> +<<effectsman>><<man>> -<<robinoptions>> +<<stateman>><br> +<br> +<<actionsman>> -:: Robin Watch Tease [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -<<if $submissive gte 1150>> -"Are you alright?" you ask, smirking. "I think Bailey could have managed that one." -<<elseif $submissive lte 850>> -"I did it," you say. "I'm the champion now. I claim this console as my prize." +<<if $finish is 1>> +<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyhealth lte 0>> +<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> +<<elseif $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Cutter Sex Finish]]>><</click>></span><<nexttext>> <<else>> -"Wow, that was really easy," you say, smirking. +<span id="next"><<click [[Next|Forest Cutter Sex]]>><</click>></span><<nexttext>> <</if>> -<br><br> - -Robin sits back up. "You got lucky," <<he>> says as <<he>> snatches the controller back.<br><br> - - -<<robinoptions>> -:: Robin Play Grace [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +:: Forest Cutter Sex Finish [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -"You're good at this," you say. <<His>> chest puffs out slightly.<br><br> +<<if $enemyarousal gte $enemyarousalmax>> +<<ejaculation>> -<<robinoptions>> +<<He>> falls asleep on the grass. <<tearful>> you climb to your feet.<br><br> +<<clotheson>> +<<endcombat>> -:: Robin Play Excuses [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -"I-I let you win," you say. "And you almost lost anyway."<br><br> -"Sure," <<he>> says sarcastically. "I bet you'll let me win the next one too."<br><br> +<<elseif $enemyhealth lte 0>> -<<robinoptions>> +You knock the <<person>> back. <<He>> trips over a stump. <<tearful>> you escape into the forest.<br><br> +<<clotheson>> +<<endcombat>> +<<else>> -:: Robin Play Cheer [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +<<He>> climbs to <<his>> feet. "I should get back to work," <<he>> says. "People would get the wrong idea if they saw us."<br><br> -"I got lucky," you say.<br><br> +<<clotheson>> +<<endcombat>> +<</if>> +<br><br> -"You made it look easy," <<he>> says. "But thanks for not rubbing it in."<br><br> -<<robinoptions>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>> -:: Robin Play Tease [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +:: Temple Forgiveness [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> +You fight through the shame and speak. <<if $submissive gte 1150>> -"I won!" you exclaim. "And I'm not even any good." +"I'm dirty," you say, dropping to your knees. "Please forgive me." <<elseif $submissive lte 850>> -"There's no shame in losing to the best," you say. +"I've been soiled," you say, trying to steady the tremble in your voice. "I need your forgiveness." <<else>> -"You played well," you say. "Just not well enough." +"I'm dirty," you say, voice trembling. "Please forgive me." <</if>> <br><br> -"I'll get you next time," <<he>> says. "Just you wait."<br><br> - -<<robinoptions>> - - -:: Robin Hospital Watch [nobr] -<<set $outside to 0>><<set $location to "town">><<effects>> +<<He>> considers for a moment. "Of course my child," <<he>> says. "We only require a small donation of <span class="red">£10,000</span> and everything will be forgiven."<br><br> -<<if $pronoun is "f">> -You watch as Robin strips <<his>> clothes. <<He>> pulls down <<his>> skirt first, revealing white panties spotted with pink hearts. <<He>> pulls them down next, and makes no move to conceal <<his>> genitals from you. They're bruised and swollen still.<br><br> +<<if $submissive gte 1150>> +You nod. That's expensive, but you don't think there's any other way. +<<elseif $submissive lte 850>> +You repress the urge to spit in their holy water. That's a lot of money, but you can't think of any other way. <<else>> -You watch as Robin strips <<his>> clothes. <<He>> pulls down <<his>> shorts first, revealing white briefs. <<He>> pulls them down next, and makes no move to conceal <<his>> genitals from you. They're bruised and swollen still. - +That's a lot of money, but you can't think of any other way. <</if>> -<<promiscuity1>> <br><br> -You realise <<hes>> looking right at you. "A-am I attractive?" <<he>> asks, keeping <<his>> voice quiet. "The way you were looking at me..." You feel guilty for checking <<him>> out and look away as <<he>> tugs off <<his>> shirt.<br><br> - - -<<click [[Next|Robin Hospital 2]]>><</click>><br> - - -:: Robin Hospital 2 [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> - -You doctor turns back to Robin, now stood naked. <<person3>><<He>> examines Robin from head to toe. "I don't think you need stitches," <<he>> says. "But this is an awful lot of bruising. Are you two siblings?"<br><br> - -"Yes," Robin says. "I mean, no. <<pShes>> like my big <<if $playergenderappearance is "f">>sister<<else>>brother<</if>> though."<br><br> - -"Where do you live?" the doctor asks.<br><br> - -"At the orphanage," Robin replies.<br><br> - -The doctor frowns. "Some of this needs bandaging. You'll also need painkillers..."<br><br> - -The doctor sees to Robin wounds while you sit and hold <<his>> hand. Robin turns to you once dressed. "I'm a mummy!" <<he>> says, tapping the bandage wrapped around <<his>> head. <<He>> looks cheerful again for just a moment.<br><br> - -Once home, Robin gives you a surprise hug. "Thank you," <<he>> says. <<Hes>> tearful, but smiling. "I feel better already." <<He>> heads back to <<his>> room.<br><br> +<<set $forgiveintro to 1>> <<endevent>> -<<click [[Next|Orphanage]]>><</click>><br> - - -:: Robin Walk School [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> +<<click [[Next|Temple]]>><</click>><br> -You leave the orphanage with Robin and walk to school. -<<if $robinromance is 1>> -<<He>> rubs the back of <<his>> hand against yours. You hold it. You chat with <<him>> as you walk.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> +:: Temple Buy Forgiveness [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +<<if $pronoun is "m">> +<<generatem2>> +<<generatem3>> +<<generatem4>> +<<generatem5>> +<<generatem6>> <<else>> - <<if $robintrauma gte 80>> - <<Hes>> limping. You move slowly to let <<him>> keep up. <<He>> doesn't seem keen on talking, and stays close to you when other people are near.<br><br> - - <<elseif $robintrauma gte 40>> - You chat with <<him>> on the way, though <<he>> falls silent when there are other people near.<br><br> - - <<else>> - You chat with <<him>> on the way.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> - - <</if>> +<<generatef2>> +<<generatef3>> +<<generatef4>> +<<generatef5>> +<<generatef6>> <</if>> -<<endevent>> -<<click [[Next|School Front Playground]]>><</click>><br> - - -:: Robin Walk Home [nobr] -<<set $outside to 1>><<set $location to "town">><<effects>> - -<<robin>><<person1>>You run up to Robin. - - - -<<if $robinromance is 1>> -<<He>> hugs you. "Can we hold hands?" <<he>> says.<br><br> - -Together you walk back to the orphanage, chatting as you go.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> +<<pass60>> +"Wait here child," <<he>> says. "I will gather the others." <<He>> disappears through an archway. When <<he>> returns <<he>> is followed by five robed figures. They surround you as Jordan kneels in front of you, arms outstretched and holding a length of cloth. One of the <<monks>> reaches over your shoulders and takes the fabric. <<He>> wraps it around your head, blinding you.<br><br> -<<else>> +"Now we must travel to the alter. Don't worry, we'll be with you at all times."<br><br> They guide you outside. The soft ground and muffled sound of traffic suggest they're taking you into the forest.<br><br> - <<if $robintrauma gte 80>> - <<He>> smiles when <<he>> sees you. "H-hey," <<he>> says.<br.<br> +You walk for some time. They must be careful with the route they're leading you through, as you have no difficulty and your unease at walking while blind soon fades. Occasionally the group stops and you bump into whoever's in front of you. You hear someone move a branch out of way before continuing.<br><br> - Together you walk back to the orphanage. <<He>> limps, and you move slowly to let <<him>> keep up. <<He>> doesn't seem keen on talking, and stays very close to you whenever other people are around.<br><br> +The group stops once more, but this time someone rests their hand on your arm. You hear Jordan's voice. "We're here." <<He>> lifts your hand and places it on something cold and hard. "This is an altar. You'll need to lie on top of it. First though, your clothes."<br><br> - <<elseif $robintrauma gte 40>> - <<He>> smiles when <<he>> sees you. "Hey," <<he>> says. "I'm glad you're here. I don't feel safe walking home alone."<br><br> +<<click [[Next|Temple Buy Forgiveness 2]]>><</click>><br> - Together you walk back to the orphanage. You chat a bit, but <<he>> tenses and falls silent whenever other people are around.<br><br> +:: Temple Buy Forgiveness 2 [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> - <<else>> - <<He>> smiles when <<he>> sees you. "Hey," <<he>> says. "I'm glad you're here. I don't like walking home alone."<br><br> - Together you walk back to the orphanage, chatting as you go.<<ltrauma>><<lstress>><<ltrauma20>><<lstress20>><br><br> +<<uppernaked>><<lowernaked>><<undernaked>> - <</if>> +The <<monks>> grasp your clothing and try to remove it. Between your blindness and the sheer number of hands pulling and tugging there's nothing you can do to stop them. They soon have you stripped and bare. <<covered>> <<gtrauma>><br><br> +<<if $undertype is "chastity">> +Someone grabs hold of your $underclothes and you hear a grinding sound. A cool breeze caresses your <<genitals>> directly. "We've opened your belt for the ceremony. We'll protect you again afterwards."<br><br> <</if>> -<<set $robinlove += 1>> -<<endevent>> -<<click [[Next|Orphanage]]>><</click>><br> - - -:: Docks_Robin [nobr] -<<set $outside to 1>><<set $location to "docks">><<effects>> -<<set $docksrobinintro to 1>><<set $robinrescued to 1>> -<<robin>><<person1>>You search the docks for Robin. You find <<him>> strapped naked to a table on board a yacht. <<His>> body is covered in welts and bruises. <<He>> looks right through you, <<his>> eyes glazed and empty.<br><br> -<<endevent>> +<<if $submissive gte 1150>> +"P-please don't hurt me," you say. +<<elseif $submissive lte 850>> +"I thought you people were better than this," you say. +<<else>> +"I'm cold," you say. +<</if>> +<br><br> -<<generate1>><<generate2>><<generate3>>There are three <<people>> on board. Two of them are arguing. "You fucking broke the toy already," the <<person1>><<person>> says. "We haven't even cast off yet."<br><br> +"Hush child," Jordan says. "Lie atop the altar. This won't take long." You've come this far. You lie on the altar. "Good. Spread your arms and legs please. Yes like that." Something wraps around each of your limbs, tensing them and holding them in place. You can't move an inch.<br><br> -"I was only testing it," the <<person2>><<person>> responds. "How was I to know it would break so easily?"<br><br> +"Okay," Jordan says again. <<He>> sounds breathless. "I'm sorry, I've not done this before."<br><br> -"You went completely mental with that whip," the <<person1>><<person>> says. "Now look." <<He>> grabs Robins genitals and tugs. It looks very painful, but Robin doesn't make a sound. "It's not gonna be any fun fucking that."<br><br> +"You'll do fine," one of the <<monks>> says. <<He>> sounds older. "We're all here to help you."<br><br> -"What do you want me to do? It's not like we can get a refund."<br><br> +"Thank you. Okay. Here I go." You feel a warm breeze on your <<genitalscomma>> then something warm and wet touches it.<br><br> -"Ladies," the <<person3>><<person>> says. "We have company." They look at you.<br><br> +<<click [[Next|Temple Buy Forgiveness 3]]>><</click>><br> - <<if $submissive gte 1150>> - "L-let my friend go," you say. "What you're doing is wrong."<br><br> - <<elseif $submissive lte 850>> - "Let my friend go," you say. "Or else."<br><br> - <<else>> - "Let my friend go," you say."<br><br> - <</if>> - <br><br> - -They pause for a moment, then burst into laughter. "Sure thing," the <<person1>><<person>> says. "Just get your little butt on here, and we'll let your friend go. If not, piss off. We're about to cast off."<br><br> -<<click [[Take Robin's place|Docks_Robin Swap]]>><</click>><br> -<<click [[Fight|Docks_Robin Fight]]>><<set $fightstart to 1>><</click>><br> -<<click [[Leave|Mer Street]]>><<endevent>><</click>><br> +:: Temple Buy Forgiveness 3 [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> +"That's it," the older <<monk>> says. -:: Docks_Robin Swap [nobr] -<<set $outside to 1>><<set $location to "sea">><<effects>> +<<if $penisexist is 1>> +"Just keep working it with your tongue. Be careful not to take it into your mouth." +<<else>> +"Just keep working it with your tongue. Be careful not to penetrate." +<</if>> -<<set $robindebtevent to 0>><<set $robinmissing to 0>> +<br><br> -The <<person1>><<person>> unties Robin, who doesn't seem to be aware of what's happening. They shove you on the table instead, and soon have you bound.<br><br> +You feel Jordan's tongue lick and twist against your <<genitalsstop>> You can't predict where or how rough <<his>> next lick will be. The anticipation is almost as maddening as the physical sensation itself.<br><br> -<<robinpay>> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<upperruined>><<lowerruined>><<underruined>> -<<set $leftarm to "bound">><<set $rightarm to "bound">> -"You won't be needing these," the <<person2>><<person>> says, tearing off your clothing. "Right, lets go."<br><br> +"I did it, it!" Jordan shouts, excited. "Did it work?"<br><br> -The yacht starts to move. You see Robin lying on the dock, but the <<person3>><<person>> steps in the way. "So what will we do with you?"<br><br> +"Not yet," the older <<monk>> responds. "Keep it up."<br><br> -"We could use <<phim>> as bait," the <<person2>><<person>> suggests. "Bet we'd catch something big."<br><br> +Jordan gets back to work, not even giving your spasms a chance to subside. "This is taking too long," says a younger voice to your right. "I'm helping." You feel a second tongue, this time on your nipple. The surprise makes you jerk away, but your bonds prevent you from moving.<br><br> -"Don't be daft," the <<person1>><<person>> says. "We'd sink the boat. Anyway, I want to fuck <<phim>> properly at some point."<br><br> +"Good idea," the older <<monk>> says. "You. Help <<him>> out." Another tongue appears on your other nipple. Together, the teasing and licking is too much.<br><br> -They argue for a while, the topic of conversation moving away from you. You're left alone as they drink and steer the yacht away from shore.<<pass30>><br><br> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<click [[Next|Docks_Robin Swap 2]]>><</click>><br> +"It's still not working," Jordan says, disheartened.<br><br> +"Don't be silly," the older <<monk>> responds. "We just need a little something extra. Move out the way and lift up <<pher>> legs." Jordan practically climbs on top of you. Your legs are released and lifted, then pressed against your shoulders where they are tied in place once more. You couldn't be more exposed.<br><br> -:: Docks_Robin Fight [nobr] -<<if $fightstart is 1>> -<<set $fightstart to 0>> +"This might be a bit awkward. No not there! That's it. Now we can both reach <<phimstop>> You two, you need to help too. If this doesn't remove the taint, nothing will." They recommence their licking. This time though, two tongues assault your <<genitalsstop>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>><<set $enemyanger += 200>> -You jump onto the boat. "Good <<girlcomma>> now-" you interrupt <<him>> with a punch to <<his>> stupid face.<<set $enemyhealth -= 20>> +<<if $penisexist is 1 and $vaginaexist isnot 1>> +The second ranges further down, licking your testes. <<He>> even takes one into <<his>> mouth. +<</if>> <br><br> -<<endif>> - - -<<effects>> -<<effectsman>><<man>> +<<click [[Next|Temple Buy Forgiveness 4]]>><</click>><br> +:: Temple Buy Forgiveness 4 [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<stateman>><br> -<br> -<<actionsman>> +The final two <<monks>> don't seem confident, but they comply and start licking your arms. "Not like that. Lick <<pher>> face."<br><br> +And so you lie there, naked and assailed by tongues on your <<genitalscomma>> <<breasts>> and face, shaking against the bonds holding you in place. One of the <<monks>> licking your face becomes more confident and starts licking your lips. You feel your mouth open of its own accord, and <<he>> invades you with <<his>> tongue, pressing your lips together in a kiss.<br><br> -<<if $enemyhealth lte 0>> -<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> -<<elseif $pain gte 100>> -<span id="next"><<click [[Next|Docks_Robin Fight Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Docks_Robin Fight]]>><</click>></span><<nexttext>> -<</if>> +<<set $arousal += 10000>> +<<orgasmpassage>> +<<set $arousal += 10000>> +<<orgasmpassage>> -:: Docks_Robin Fight Finish [nobr] -<<set $outside to 1>><<set $location to "docks">><<effects>> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> +"That's it!" You hear a voice shout as your body convulses. "We've done it."<br><br> -You seize the opportunity and lead Robin off the yacht before they notice you escaping.<br><br> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<clotheson>> -<<endcombat>> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<click [[Next|Docks_Robin Rescue]]>><</click>><br> +"Isn't it supposed to stop by now?"<br><br> -<<elseif $enemyhealth lte 0>> -The <<person1>><<person>> tumbles backwards off the boat. The others run over to help <<him>> back up. You seize the opportunity and lead Robin off the yacht before they notice you escaping.<br><br> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<clotheson>> -<<endcombat>> +<<set $arousal += 10000>> +<<orgasmpassage>> -<<click [[Next|Docks_Robin Rescue]]>><</click>><br> +You feel a light beam down on you, and a great weight is lifted. "Someone untie <<phimcomma>> quickly." <br><br> -<<elseif $pain gte 100>> +You pass out.<br><br> -You collapse in a heap. "Someone make room for the fresh one."<br><br> -<<click [[Next|Docks_Robin Swap]]>><<clotheson>><</click>><br> +<<click [[Next|Temple Buy Forgiveness 5]]>><<clotheson>><</click>><br> -<</if>> +:: Forest Snake [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -:: Docks_Robin Rescue [nobr] -<<set $outside to 1>><<set $location to "docks">><<effects>> -<<robin>><<person1>><<set $robindebtevent to 0>><<set $robinmissing to 0>> -You hold Robin close and move away from the docks. You're trying to work out where to find something to keep Robin warm when a car pulls up. It's Bailey.<br><br> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<set $combat to 1>> +<<molested>> +<<controlloss>> -<<endevent>><<bailey>><<person1>>"You got away sooner than I expected," <<he>> says to Robin, who doesn't respond. Bailey looks at you. "I'll take <<endevent>><<robin>><<person1>><<him>> from here. Or would you rather <<he>> walk through town like that? You can walk."<br><br> -Bailey shoves Robin into the back seat, and drives away.<br><br> -<<endevent>> -<<robinpay>> -<<click [[Next|Mer Street]]>><</click>><br> +<<set $vorestage to 1>> +<<set $vorecreature to "snake">> +<<set $vorestrength to 1>> +<<set $timer to 4>> +<</if>> -:: Bailey's Office [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -<<bailey>><<person1>> +<<if $timer is 1>> +<<set $trance to 0>> +You break free from the trance, and realise the snake is trying to eat you! +<</if>> -<<if $hour lte 6 or $hour gte 10>> +<<voreeffects>> +<<vore>> +<<voreactions>> -You enter Bailey's office. <<Hes>> not there. <<He>> should be around between 7 and 9 in the morning.<br><br> +<<if $vorestage gte 7>> +<span id="next"><<click [[Next|Forest Snake Finish]]>><</click>></span><<nexttext>> +<<elseif $vorestage lte 0>> +<span id="next"><<click [[Next|Forest Snake Finish]]>><</click>></span><<nexttext>> <<else>> - -You enter Bailey's office and find <<him>> sitting at <<his>> desk. - - <<if $baileyvisit isnot 1>><<set $baileyvisit to 1>> - <<He>> looks at you. "You better not waste my time."<br><br> - <<else>> - <<He>> glares at you. "You again? Piss off."<br><br> - <</if>> - - <<if $robinpaid isnot 1 and $robinrescued is 1 and $robindebtevent lte 0>> - <<click [[Take on Robin's debt|Bailey's Office Robin]]>><</click>> <span class="red">(doubles weekly payment)</span><br> - <</if>> - +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> <</if>> -<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> - -:: Bailey's Office Robin [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> - - -"You want to take on that worthless waif's debt? Why?" Bailey says. "Don't answer. I don't care." <<He>> smiles. "People pay more for your ass anyway."<br><br> - -<i>Taking on Robin's debt is irreversible.</i><br><br> - -<<click [[Confirm|Bailey's Office Robin 2]]>><</click>><br> -<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> - - -:: Bailey's Office Robin 2 [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> - -<<set $robinpaid to 1>> -<<set $rentmoney *= 2>> - -"Fine," Bailey says. "You owe me <span class="red">£<<print $rentmoney / 100>></span> for this week then. I'd get busy if I were you."<br><br> -<<endevent>> -<<click [[Next|Orphanage]]>><</click>><br> - - -:: Docks_Robin Swap 2 [nobr] -"So," the <<person1>><<person>> slurs. "If we did use <<phim>> as bait, I bet we'd catch a whale."<br><br> - -"There aren't whales here, idiot," the <<person2>><<person>> responds. "And they don't fish for whale like that."<br><br> - -"There are whales. I've seen one."<br><br> - -"Liar."<br><br> +:: Forest Snake Finish [nobr] +<<effects>> -"I know," the <<person3>><<person>> says. "We lower <<phim>> into the water. If there are no whales, we pull <<phim>> back onto the boat. If there are, we can eat whale."<br><br> +<<set $trance to 0>> -"That's a fantastic idea," the <<person1>><<person>> says as <<he>> staggers to <<his>> feet. They tie a length of rope to your arms and release you from the table. They shove you to the edge of the yacht.<br><br> +<<if $vorestage gte 7>> -"I've tied the rope down," the <<person3>><<person>> says. "Send <<phim>> down."<br><br> -The <<person1>><<person>> and <<person2>><<person>> lift you onto the railing. They push you overboard, and you plunge into the sea.<br><br> +<<tearful>> you struggle as the snake starts to move. It journeys for several minutes until with a great heave the snake pushes you up and through its gullet once more, expelling you from its body.<<pass10>><br><br> <<endcombat>> -<<if $voredisable is "f">> - -You float to the surface and gasp for air. Something you grabs your thighs and tugs you back down. You feel the rope snap.<br><br> + <<if $swarmdisable is "f">> + You land in a pit of thousands of tiny snakes.<br><br> + +<<click [[Next|Forest Snake Swarm]]>><<set $molestationstart to 1>><</click>> + <<else>> + The snake slithers away. It took you deeper into the forest.<br><br> + + <<clotheson>> + + <<click [[Next|Forest]]>><<set $eventskip to 1>><<set $forest += 20>><</click>><br> + + + <</if>> -<<click [[Next|Sea Vore]]>><<unbind>><<set $molestationstart to 1>><<set $sea to 40>><</click>><br> <<else>> -You feel the rope snap, and the boat speeds away from you.<br><br> - -<<click [[Next|Sea]]>><<set $sea to 80>><</click>><br> - -<</if>> +<<tearful>> you escape from the snake's maw.<br><br> -:: Penis Inspection 2 [nobr] -<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<clotheson>> +<<endcombat>> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> -<<if $penisexist is 1>> - <<if $playergenderappearance is "m">> - - <<penisinspection2>> - - This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. Leighton soon arrives beside you, and looks at you expectantly.<br><br> - - <<click [[Expose yourself|Penis Inspection Expose]]>><<gstress60>><<gtrauma60>><</click>><<gstress>><<gtrauma>><br> - <<if $exhibitionism gte 55>> - <<click [[Flaunt|Penis Inspection Flaunt]]>><</click>><<exhibitionist4>><br> - <</if>> - <<click [[Run away|Penis Inspection Run Away]]>><<detention40>><<lcool10>><</click>><<gdelinquency>><<lcool>><br> - <<else>> +<</if>> - - <<penisinspection2>> - - This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. You feel more conscious of the secret beneath your skirt as time goes on.<br><br> - - - <<click [[Next|Penis Inspection End]]>><</click>><br> - - - <</if>> -<<else>> - <<if $playergenderappearance is "f">> - - <<penisinspection2>> - - This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed.<br><br> - - - <<click [[Next|Penis Inspection End]]>><</click>><br> - - - <<else>> - +:: Forest Snake Swarm [nobr] +<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "danube">> -<<penisinspection2>> - - This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. Leighton soon arrives beside you, and looks at you expectantly. You face flushes as you think about the secret hidden in your shorts.<br><br> - - <<if $exhibitionism gte 55>> - <<click [[Flaunt|Penis Inspection Flaunt Crossdress]]>><</click>><<exhibitionist4>><br> - <</if>> - <<click [[Run away|Penis Inspection Run Away]]>><<detention40>><<lcool10>><</click>><<gdelinquency>><<lcool>><br> - - <</if>> +<<if $molestationstart is 1>><<set $molestationstart to 0>> +<<molested>> +<<controlloss>> +<<set $combat to 1>> +<<set $swarmname to "swarms">> +<<set $swarmmove to "slithering">> +<<set $swarmcreature to "snakes">> +<<set $swarmspill to "slither">> +<<set $swarmsteady to "keep back">> +<<set $swarmSteady to "Keep back">> +<<set $swarmcount to 10>> +<<set $swarm1 to "active">> +<<set $swarm2 to "active">> +<<set $swarm3 to "active">> +<<set $swarm4 to "active">> +<<set $swarm5 to "active">> +<<set $swarm6 to "active">> +<<set $swarm7 to "active">> +<<set $swarm8 to "active">> +<<set $swarm9 to "active">> +<<set $swarm10 to "active">> +<<set $swarmactive to 10>> +<<set $timer to 20>> <</if>> -:: Robin Note [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -You read the note. It's stained by droplets of water.<br><br> +<<swarmeffects>> +<<swarm>> +<<swarmactions>> + -"<i>I've wanted to tell you this but whenever I try it won't come out. I know you're paying Bailey for me and you're an idiot and thank you. Thank you for not abandoning me. I thought I would be broken forever.<br><br> -This is embarrassing to tell you. I've started touching myself while thinking about what those horrible people did to me. I feel horrible after. I want something better to think about.<br><br> +<<if $timer lte 0>> +<span id="next"><<click [[Next|Forest Snake Swarm Finish]]>><</click>></span><<nexttext>> +<<else>> +<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>> +<</if>> -Sometimes you tease me, or look at me in a funny way. I might be an idiot too, but do you find me attractive? Do you want to be my <<if $playergender is "m">>boyfriend<<else>>girlfriend<</if>>? It's okay if you don't! If you don't though, pretend I never sent this letter or I'll die.<br><br> -Robin</i>"<br><br> +:: Forest Snake Swarm Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> -<<click [[Next|Bedroom]]>><</click>><br> +The snakes slither off of you, escaping through knooks and crannies all around the pit.<br><br> -:: Robin Romance [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +<<endcombat>> +<<clotheson>> -"I read the note you left," you say. <<He>> tenses. +<<click [[Next|Forest]]>><<set $stress -= 500>><<set $eventskip to 1>><</click>><br> -<<if $submissive gte 1150>> -"I'm happy you wrote it." -<<elseif $submissive lte 850>> -"It was brave of you to write it." -<<else>> -"It was very sweet." -<</if>> -<br><br> -"I'm sorry," <<he>> says. <<He>> starts rambling about how stupid <<he>> is. You lean forward and kiss <<himstop>><<garousal>><<ltrauma>><<lstress>><<garousal60>><<ltrauma60>><<lstress60>><br><br> +:: Forest Bear Molestation [nobr] +<<if $molestationstart is 1>> +<<set $molestationstart to 0>> +<<controlloss>> +<<violence1>> +<<neutral1>> +<<molested>> +<<set $event to "dogpack">> +<<beast1init>><<set $beasttype to "bear">><<set $enemytrust -= 40>><<set $enemyanger += 40>><<set $enemyhealthmax to 400>><<set $enemyhealth to 400>><<set $enemyarousalmax to 1000>> -<<click [[Hold hands|Robin Romance Hands]]>><</click>><br> -<<click [[Climb on top|Robin Romance Sex]]>><<set $sexstart to 1>><</click>><<promiscuous1>> +You continue on your path. You don't get far before hearing a roar behind you.<br><br> +<<endif>> -:: Robin Romance Hands [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -You take <<his>> hands in your own, and hold them for a moment. You feel <<his>> pulse racing. You pull away, but <<he>> leans forward and kisses you again. <<His>> cheeks are wet with tears.<br><br> +<<effects>> +<<effectsman>><br><<beast>><br><br> -You pull away again, this time turning aside so <<his>> kiss lands on your cheek. <<He>> keeps kissing you. You laugh. "There's no hurry," you say.<br><br> -<<robinoptions>> -:: Robin Romance Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 200>><<npckiss>> -You crawl forward, pushing <<him>> onto <<his>> back. <<promiscuity1>><br><br> -<<endif>> -<<effects>> -<<effectsman>><<man>> @@ -145444,453 +125696,512 @@ You crawl forward, pushing <<him>> onto <<his>> back. <<promiscuity1>><br><br> -<<if $finish is 1>> -<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> + + + + +<<if $enemyarousal gte $enemyarousalmax>> +<span id="next"><<click [[Next|Forest Bear Molestation Finish]]>><</click>></span><<nexttext>> <<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Robin Romance Sex Finish]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Forest Bear Molestation Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Robin Romance Sex]]>><</click>></span><<nexttext>> +<span id="next"><<click [[Next|Forest Bear Molestation]]>><</click>></span><<nexttext>> <</if>> -:: Robin Romance Sex Finish [nobr] -<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> +:: Forest Bear Molestation Finish [nobr] +<<set $outside to 1>><<set $location to "forest">><<effects>> + <<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -Robin clings to you. <<Hes>> smiling and looks content.<br><br> -<<clotheson>> -<<endcombat>> +<<beastejaculation>> -<<elseif $enemyhealth lte 0>> +Satisfied, the bear returns to its abode.<br><br> -"Not so rough!" Robin says.<br><br> +<<tearful>> you continue on your way.<br><br> <<clotheson>> <<endcombat>> -<<elseif $finish is 1>> -"We need to do that again," Robin says, smiling.<br><br> +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> +<<elseif $enemyhealth lte 0>> + +You scare the mighty beast. It flees deeper into the forest.<br><br> + +<<tearful>> you continue on your way.<br><br> <<clotheson>> <<endcombat>> + +<<click [[Next|Forest]]>><<set $eventskip to 1>><</click>><br> <</if>> -<<robin>><<person1>> -<br><br> -<<robinoptions>> -:: Robin Stroke [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +:: Widgets Effects Hands [widget] +<<widget "effectshandsclothes">><<nobr>> +<<if $leftaction is "upper" and $rightaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> -<<if $robinromance is 1>> -<<He>> makes a satisfied sound. "I feel so safe with you," <<he>> says.<br><br> -<<else>> -You stroke <<his>> hair. "Stop," <<he>> says. "You'll make me fall asleep." You move your hand away. "I didn't mean actually stop."<br><br> -<</if>> -<<robinoptions>> +<<elseif $leftaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> -:: Robin Kiss [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 200>><<npckiss>><<set $enemyarousalmax to 200>><<npcidlegenitals>> -You lie down next to <<him>> and gently turn <<his>> head to face you. You kiss. <<He>> forgets about the game.<<promiscuity1>><br><br> -<<endif>> +<<elseif $rightaction is "upper">><<set $rightaction to 0>><<set $rightactiondefault to "rest">> + <<if $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">> + <<if $breastsize gte 3>> + You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <<else>><<set $upperexposed to 2>><<set $upperstate to "chest">> + <<if $breastsize gte 3>> + You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span> + <<else>> + You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span> + <</if>> + <</if>> +<</if>> -<<effects>> -<<effectsman>><<man>> -<<stateman>><br> -<br> -<<actionsman>> +<<if $leftaction is "lower" and $rightaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> -<<if $finish is 1>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Robin Kiss]]>><</click>></span><<nexttext>> -<</if>> -:: Robin Options [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +<<elseif $leftaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> -<<robinoptions>> -:: Robin Kiss Finish [nobr] -<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> +<<elseif $rightaction is "lower">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>> + <<if $skirt is 1>><<set $skirtdown to 0>> + You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <<else>><<set $lowerstate to "thighs">> + You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span> + <</if>> +<</if>> + -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> -Robin clings to you. <<Hes>> smiling and looks content.<br><br> -<<clotheson>> -<<endcombat>> +<<if $leftaction is "under" and $rightaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>> +<<set $understate to "thighs">><<set $underexposed to 2>> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> -<<elseif $enemyhealth lte 0>> -"Not so rough!" Robin says.<br><br> +<<elseif $leftaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> +<<set $understate to "thighs">> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> -"I hope we continue later," Robin says, smiling.<br><br> -<<clotheson>> -<<endcombat>> +<<elseif $rightaction is "under">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>> +<<set $understate to "thighs">> + You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span> <</if>> -<<robin>><<person1>> -<br><br> -<<robinoptions>> -:: Robin Play Tickle [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> -You reach over and run your fingers over <<his>> tummy. "No fair!" <<he>> shouts, squirming away from you. It's enough to give you the upper hand, and you claim victory shortly after.<br><br> -"You're lucky you're a guest in my room," <<he>> sulks.<br><br> +<</nobr>><</widget>> -<<click [[Apologise|Robin Play Apologise]]>><<set $robinlove += 1>><<set $robindom -= 1>><</click>><br> -<<if $robinromance is 1>> -<<click [[Apologise with lewd|Robin Play Lewd]]>><<set $sexstart to 1>><</click>><br> -<</if>> -<<click [[Bask in victory|Robin Options]]>><<set $robinlove -= 1>><<set $robindom += 1>><</click>><br> +:: Temple Buy Forgiveness 5 [nobr] +<<set $outside to 0>><<set $location to "town">><<effects>> -:: Robin Play Fair [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +You awaken back at the temple. You're lying on a small bed in a little room. Jordan sits in the corner, and blushes when <<he>> sees you awake. "The ceremony went as planned. You are forgiven." <<He>> avoids making eye contact. "Thank you for your contribution. Please though, do not tell anyone about what occurred during the ceremony. We like to keep our secrets." <<He>> bows and leaves you alone.<br><br> -<<if $rng gte 51>> -<<He>> completely stomps you.<br><br> +<<set $fallenangel to 1>><<set $transformed to 0>> +<<endevent>> +<<click [[Next|Temple]]>><</click>><br> -<<click [[Accept defeat with grace|Robin Play Grace]]>><<set $robinlove += 1>><<set $robindom -= 1>><<gstress30>><</click>><<gstress>><br> -<<click [[Make excuses|Robin Play Excuses]]>><<set $robinlove -= 1>><</click>><br> -<<else>> -You win with ease. <<He>> seems irritated.<br><br> +:: Penis Inspection [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +<<generateym2>><<generateym3>> -<<click [[Cheer Robin up|Robin Play Cheer]]>><<set $robinlove += 1>><</click>><br> -<<click [[Tease|Robin Play Tease]]>><<set $robindom += 1>><<set $robinlove -= 1>><</click>><br> -<</if>> +Leighton pushes Sirris' desk to the side, clearing the front of the room. The students look at each other, wondering what the headteacher has planned. "Could all the boys line up at the front of the class please?"<br><br> -:: Robin Play Apologise [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +<<if $penisexist is 1>> + <<if $playergenderappearance is "m">> + You stand up with the boys and walk to the front, taking a position in the middle of the line. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> + +<<penisinspection>> -<<if $submissive gte 1150>> -"I'm sorry," you say. "It was the only way I could win." +<<click [[Next|Penis Inspection 2]]>><</click>><br> -<<elseif $submissive lte 850>> -"Sorry," you say. "That was uncalled for." + <<else>> + You remain with the girls as the boys line up at the front of the room. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> + + <<penisinspection>> + + <<click [[Next|Penis Inspection 2]]>><</click>><br> + + + <</if>> <<else>> -"Sorry," you say. "I know you wouldn't do that to me." - + <<if $playergenderappearance is "f">> + + You remain with the girls as the boys line up at the front of the room. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> + + <<penisinspection>> + +<<click [[Next|Penis Inspection 2]]>><</click>><br> + + + <<else>> + + You stand up with the boys and walk to the front, taking a position in the middle of the line. "Good. Girls, move your chairs closer. It's important that you watch closely."<br><br> + +<<penisinspection>> + +<<click [[Next|Penis Inspection 2]]>><</click>><br> + + <</if>> <</if>> -<br><br> - -"It's okay," Robin says. "It just surprised me."<br><br> - -<<robinoptions>> +:: Pussy Inspection +Double-click this passage to edit it. -:: Robin Play Lewd [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 200>> -"I'm sorry," you purr. "Let me make it up to you."<<promiscuity1>><br><br> +:: Breast Inspection +Double-click this passage to edit it. -<<endif>> +:: Penis Inspection Expose [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<effects>> -<<effectsman>><<man>> +<<fameexhibitionism50>> +You <<nervously>> pull down your shorts as instructed, exposing your penis to the room. You feel everyone's eyes on so delicate a place. Leighton steps back and takes a picture, then crouches in front of you to take another. +<<if $penilevirginity is 1>> +"You're still a virgin," <<person1>><<he>> says. "Saving yourself for marriage? Maybe you'll make one of the girls in here very happy." You cringe in embarrassment. The giggling recommences, and some usually shy girls smile at you. +<<else>> +"I see you have some experience," <<person1>><<he>> says. "I've inspected enough that I can tell." You cringe in embarrassment as the girls start whispering amongst themselves. +<</if>> +<br><br> -<<stateman>><br> -<br> -<<actionsman>> +<<if $undertype is "chastity">> +"What's that?" the <<person4>><<person>> asks, looking at your $underclothes.<br><br> +"That's to stop <<phim>> being naughty," Leighton replies. "Just take <<his>> measurement as best you can."<br><br> -<<if $finish is 1>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Robin Kiss Finish]]>><</click>></span><<nexttext>> -<<else>> -<span id="next"><<click [[Next|Robin Play Lewd]]>><</click>></span><<nexttext>> <</if>> +The <<person4>><<person>> crouches before you next, and gasps. "This is the cutest one yet," <<he>> says.<br><br> -:: Robin Walk [nobr] -<<set $outside to 0>><<set $location to "home">><<effects>> +The <<person5>><<person>> crouches next to <<person4>><<himstop>> <<person5>> "Yeah." <<He>> leans closer, until <<his>> mouth hovers an inch away from you. You feel <<his>> breath on your <<penisstop>> The attention alone was almost too much, this pushes you over the edge. You feel your penis start to erect, growing with every pulse.<<garousal>><<garousal60>><br><br> -<<if $submissive gte 1150>> -"Would you like to go for a walk?" you ask. -<<elseif $submissive lte 850>> -"Time for some exercise," you say. -<<else>> -"Let's go for a walk," you say. -<</if>> -<br><br> +"It's getting bigger!" The <<person4>><<person>> exclaims. The girls' giggling is renewed, and some of the other boys lean forward to look.<br><br> -<<if $robintrauma gte 40>> -Robin smiles and nods.<br><br> +<<person5>>"It happened when I breathed on it," the <<person>> says. <<He>> inhales, then blows onto you. The <<person4>><<person>> joins in, +<<if $undertype is "chastity">> +and they soon have you straining against your chastity. <<else>> -"Good idea," Robin says. "Where do you want to go?"<br><br> - +and they soon have you fully erect. <</if>> +<br><br> - -<<click [[Forest|Robin Forest]]>><<pass30>><</click>><br> - - -:: Robin Forest [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +"Would you two stop that?" Leighton interjects. "There's more penises to inspect." At last, the pair leave you alone and you pull your shorts back up.<br><br> +<<click [[Next|Penis Inspection End]]>><</click>><br> -<<if $weather is "rain">> -You walk to the forest, running between shelter to avoid the worst of the rain. "I like the rain," Robin says. "It's fun running between cover like this."<br><br> -It's less wet under the protective branches of the trees. "The ground is too muddy for a picnic," Robin says. <<He>> looks at the nearby trees. "Look at that one! I bet I can climb it." <<He>> runs over to it and starts hauling <<himself>> up.<br><br> +:: Penis Inspection Flaunt [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> - <<if $pronoun is "m">> - <<His>> shorts are baggy. You'd be able to see right up them if you stood closer.<br><br> - <<else>> - You'd be able to see right up <<his>> skirt if you stood closer.<br><br> - <</if>> - -<<click [[Stand beneath|Robin Forest Beneath]]>><<set $robinlust += 1>><</click>><<promiscuous1>><br> -<<click [[Cheer from a distance|Robin Forest Cheer]]>><<set $robinlove += 1>><</click>><br> +<<fameexhibitionism50>> +Confident, you tug down your shorts, lean back, and place your hands on your hips. You feel everyone's eyes on you. Leighton steps back and takes a picture, then crouches in front of you to take another.<br><br> +You enjoy the attention. +<<if $submissive gte 1150>> +"Does it look nice?" you ask. +<<elseif $submissive lte 850>> +"I usually charge for pictures, you know," you say. +<<else>> +"You're going to be enjoying those later, aren't you," you say. +<</if>> +<<exhibitionism4>> +<br><br> +<<if $penilevirginity is 1>> +"You're still a virgin," <<person1>><<he>> says, ignoring your words. "Saving yourself for marriage? Maybe you'll make one of the girls in here very happy." You stand proud. The giggling recommences, and some usually shy girls smile at you. <<else>> -You walk to the forest. "Let's not go too deep," Robin says. "It's scary. I brought a picnic too. We'll need somewhere grassy to set up."<br><br> +"I see you have some experience," <<person1>><<he>> says. "I've inspected enough that I can tell." You stand proud as the girls start whispering amongst themselves. +<</if>> -You find a flat patch of grass, surrounded by trees. Bees dance between nearby flowers. Robin lays out a rug. "Sit down before it blows away," <<he>> says.<br><br> +<br><br> -There's not much food in the basket. "I took what I could get away with," <<he>> says. "It's more for the fun of it anyway."<br><br> +<<if $undertype is "chastity">> -<<if $robinromance is 1>> -<<click [[Seduce|Robin Forest Seduce]]>><<set $robinlust += 1>><<set $robinlove += 1>><</click>><<promiscuous1>><br> -<</if>> -<<click [[Talk|Robin Forest Talk]]>><<set $robinlove += 1>><<lstress30>><<ltrauma30>><</click>><<ltrauma>><<lstress>><br> +"What's that?" the <<person4>><<person>> asks, looking at your $underclothes.<br><br> +"That's to stop <<phim>> being naughty," Leighton replies. "Just take <<his>> measurement as best you can."<br><br> <</if>> +The <<person4>><<person>> crouches before you next, and gasps. "This is the cutest one yet," <<he>> says.<br><br> -:: Robin Forest Beneath [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +The <<person5>><<person>> crouches next to <<person4>><<himstop>> <<person5>> "Yeah." <<He>> leans closer, until <<his>> mouth hovers an inch away from you. You feel <<his>> breath on your <<penisstop>> The attention alone was almost too much, this pushes you over the edge. You feel your penis start to erect, growing with every pulse.<br><br> +"It's getting bigger!" The <<person4>><<person>> exclaims. The girls' giggling is renewed, and some of the other boys lean forward to look.<br><br> -You stand right beneath <<himstop>> +<<person5>>"It happened when I breathed on it," the <<person>> says. <<He>> inhales, then blows onto you. The <<person4>><<person>> joins in, -<<if $pronoun is "m">> -You see right up <<his>> shorts. <<Hes>> wearing blue underwear. +<<if $undertype is "chastity">> +and they soon have you straining against your chastity. <<else>> -You see right up <<his>> skirt. <<Hes>> wearing pink underwear. +and they soon have you fully erect. <</if>> -<<promiscuity1>><br><br> +<br><br> +"Would you two stop that?" Leighton interjects. "There's more penises to inspect." At last, the pair leave you alone and you pull your shorts back up.<br><br> -You cheer Robin on as <<he>> climbs the tree. <<He>> makes it to the top. "I knew I could do it," <<he>> shouts. You can barely make <<him>> out in the canopy. "It's pretty wet up here. I should come down."<br><br> +<<click [[Next|Penis Inspection End]]>><</click>><br> -<<Hes>> panting by the time <<he>> reaches the floor. "That was fun, but I got pretty wet," <<he>> says. "Lets go home or I'll catch a cold."<br><br> +:: Penis Inspection Run Away [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -Together you return to the orphanage.<br><br> +You duck under Leighton's arm and flee the room, chased by laughter.<br><br> +<<endevent>><<sirris>><<person1>> +You run down the hallways, angry and frustrated at Leighton and the class. You run round a corner and collide with Sirris. You both tumble to the ground.<<set $pain += 40>><br><br> +"No running," Sirris says, rubbing <<his>> back. "Aren't you supposed to-" <<he>> sees something in your appearance that changes <<his>> demeanour. "What's wrong?" <<He>> helps you up. You try to speak, but struggle to form the words. "It's okay," Sirris says. "I'm on my way to the staff room. Going to wait for the head to finish. You're welcome to join me if you like."<br><br> -<<robinoptions>> +You follow Sirris to the staff room. It's small, with several chairs around a table in the middle. "Take a seat," <<he>> says as <<he>> sits.<br><br> +You spend the next few minutes sat in silence while Sirris reads an old newspaper. You feel a need to stand up and run, as if you're still in the classroom. Slowly though, your pulse slows and you start to feel more at ease. Sirris puts the paper back on the table. "I feel guilty sat here when I should be working," <<he>> says. "Let's go check on them."<br><br> -:: Robin Forest Cheer [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +You don't like the idea of returning to class, but you feel safe around Sirris. You follow <<him>> back to the classroom, and arrive in time to see Leighton leaving. <<endevent>><<leighton>><<person1>>"Good timing," Leighton says to Sirris. "You're doing a good job." <<He>> looks at you. "I'll be seeing you in detention."<br><br> -You cheer Robin on as <<he>> climbs the tree. <<He>> makes it to the top. "I knew I could do it," <<he>> shouts. You can barely make <<him>> out in the canopy. "It's pretty wet up here. I should come down."<br><br> +You follow Sirris into the classroom, prepared to face your peers. You're surprised when people barely look in your direction. The girls chat, still excited, while the boys sit quiet and avoid looking at each other. Your flight was just a footnote in the entire experience.<br><br> +<<endevent>> +<<click [[Next|Science Lesson]]>><</click>> -<<Hes>> panting by the time <<he>> reaches the floor. "That was fun, but I got pretty wet," <<he>> says. "Lets go home or I'll catch a cold."<br><br> -Together you return to the orphanage.<br><br> +:: Widgets Inspection [widget] +<<widget "penisinspection">><<nobr>> + You notice Leighton holding a camera as the girls move their chairs. "Now then," <<he>> says. "Today we're going to inspect the boys and make sure they're fit and healthy. We're going to move down the line and one by one, each boy will pull down their shorts and show us their penis."<br><br> + + <<if $genderdisable is "f">> + <<generateym4>><<generateym5>>The girls erupt with gasps and giggles. The boys shift uncomfortably. A <<person3>><<person>> stood near Leighton turns pale, and looks like <<hes>> about to cry. The door opens and a <<person4>><<person>> and <<person5>><<person>> enter, both of them grinning. "Ah," Leighton says. "My help has arrived."<br><br> + <<else>> + <<generateyf4>><<generateyf5>>The girls erupt with gasps and giggles. The boys shift uncomfortably. A <<person3>><<person>> stood near Leighton turns pale, and looks like <<hes>> about to cry. A <<person4>><<person>> and <<person5>><<person>> who had sat at the back, disinterested, pick up their chairs and barge their way to the front.<br><br> + <</if>> + + Leighton turns to the pair. <<person1>>"You two are enthusiastic. I'll need help taking measurements. Go look in Sirris' desk for a tape measure," <<he>> says to the <<person4>><<personstop>> <<He>> looks giddy with excitement as <<he>> rushes over to the desk. "You," Leighton says to the <<person5>><<personstop>> "Bring me a clipboard and paper."<br><br> + + "I want to use the tape measure." <<He>> says.<br><br> + + "Talk back again and you can wait outside."<br><br> + + The <<person>> pouts, but does as instructed.<br><br> + -<<robinoptions>> + +<</nobr>><</widget>> -:: Robin Forest Talk [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> -You talk with Robin. +<<widget "penisinspection2">><<nobr>> + Leighton turns to the <<person3>><<personstop>> "You're up first. There's nothing to be shy about. This is a medical inspection. Now, pull down your shorts."<br><br> + + The <<person>> clenches <<his>> fists at <<his>> side and stares at <<his>> feet, unmoving. "You just need a little help," Leighton says, grasping the hem of <<his>> shorts. The <<person>> tenses as <<his>> shorts are tugged down. The girls' excitement is renewed as the top of <<his>> penis comes into view, but Leighton doesn't stop there, tugging <<his>> shorts down until the whole length is visible.<br><br> + + <<person1>>"There we go," Leighton says, stepping back. "You have a beautiful penis. I don't know why you are so ashamed." <<He>> raises the camera and takes a picture. "For your records." <<He>> kneels in front of the boy and takes a close-up shot. <<person3>>"Take <<his>> measurements while I see to the next."<br><br> + + The <<person4>><<person>> kneels in front of the <<person3>><<person>> and takes <<his>> penis in <<person4>><<his>> hand. <<He>> presses the tape against <<his>> skin and the <<person5>><<person>> notes down the measurement. The <<person4>><<person>> holds the penis far longer than needed, taking in the feel of it against <<his>> fingers. The <<person3>><<person>> starts to shake, you're surprised <<he>> doesn't burst into tears.<br><br> -<<if $rng gte 81>> -"It's really peaceful here," <<he>> says. -<<elseif $rng gte 61>> -"I hear bad things happen to <<girls>> who wander in too deep," <<he>> says. -<<elseif $rng gte 41>> -"It's such a nice day," <<he>> says. -<<elseif $rng gte 21>> -"I wonder if it'll rain tomorrow," <<he>> says. -<<else>> -"I hope the picnic is okay," <<he>> says. -<</if>> -<br><br> +<</nobr>><</widget>> -<<Hes>> content at first, but soon grows restless. "That was fun," <<he>> says. "But let's go home." You help <<him>> pack up the picnic and together you make your way back to the orphanage.<br><br> -<<robinoptions>> +:: Penis Inspection End [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> +Leighton continues working down the line, leaving a trail of <<person1>>ashamed boys in <<his>> wake. "Don't tell anyone about this," <<he>> says as the last boy finishes covering himself back up. <<He>> taps the camera. "It's our secret."<br><br> -:: Robin Forest Seduce [nobr] -<<set $outside to 1>><<set $location to "forest">><<effects>> +Sirris enters the room. "Just in time," Leighton says. "Everyone, take your seats. Thank you Sirris, you have a very well-endowed," <<he>> coughs. "Sorry. Well-behaved class."<br><br> +<<He>> leaves Sirris to drag <<endevent>><<sirris>><<person1>><<his>> desk back into position. The girls chat, still excited, while the boys sit quietly and avoid looking at each other.<br><br> -<<set $seductiondifficulty to 6000>> -<<seductioncheck>><br><br> -<span class="gold">You feel more confident in your powers of seduction.</span><<seductionskilluse>><br><br> +<<endevent>> +<br><br> +<<click [[Next|Science Lesson]]>><</click>><br> -"We're all alone out here," you say, leaning over and kissing <<his>> neck.<<promiscuity1>> -<<if $seductionrating gte $seductionrequired>> +:: Penis Inspection Flaunt Crossdress [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -"But we're outside," <<he>> says, "Someone could be watching."<br><br> +<<fameexhibitionism30>> +You tug down your shorts, revealing your <<pussy>> to the room. +The class fall silent as they behold you. You put your hands on your hips and lean back, proud. Some of the boys blush and look away. Others stare hungrily.<br><br> -You keep kissing <<himstop>> <<He>> embraces you.<br><br> +The <<person4>><<person>> isn't paying attention, <<his>> eyes still transfixed on the previous boy in the lineup. <<He>> kneels in front of you before turning to look. <<He>> gasps and falls backwards when <<he>> sees your <<genitalsstop>> -<<click [[Next|Robin Forest Sex]]>><<set $sexstart to 1>><</click>><br> +"Young lady," Leighton says, <<person1>><<his>> voice stern. "You're violating all sorts of rules right now. Sit down."<br><br> +<<if $submissive gte 1150>> +"But I want to be looked at too," you say. You turn and lean forward, sticking your rear out towards the class. +<<elseif $submissive lte 850>> +"Why?" you ask. "Never seen one before?" <<else>> - - -"But we're outside," <<he>> says, "Someone could be watching."<br><br> - -You keep kissing <<himcomma>> but <<he>> pushes you away. "I'm sorry," <<he>> says. "I don't feel safe here." You cuddle <<him>> instead.<br><br> - -You sit together for several minutes, before packing up the picnic and walking back to the orphanage.<br><br> - -<<robinoptions>> - +"Don't you think I'm cute?" you say. You turn and lean forward, sticking your rear out towards the class. <</if>> +<<exhibitionism4>> +<br><br> +"Just sit down. Girls will be inspected another day. Wait your turn." Many of the girls look nervous all of a sudden.<br><br> -:: Robin Forest Sex [nobr] -<<if $sexstart is 1>> -<<set $sexstart to 0>> -<<consensual>> -<<set $consensual to 1>> -<<neutral1>> -<<set $event to "molestationhome">> -<<man1init>> -<<set $enemytrust to $enemytrust + 200>> - -<<endif>> - - -<<effects>> -<<effectsman>><<man>> - +You pull your shorts back up and take your seat. Your pulse races.<br><br> +<<click [[Next|Penis Inspection End]]>><</click>><br> -<<stateman>><br> -<br> -<<actionsman>> +:: Bailey's Office [nobr] +<<set $outside to 0>><<set $location to "home">><<effects>> +<<bailey>><<person1>> +<<if $hour lte 6 or $hour gte 10>> +You enter Bailey's office. <<Hes>> not there. <<He>> should be around between 7 and 9 in the morning.<br><br> -<<if $finish is 1>> -<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyhealth lte 0>> -<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> -<<elseif $enemyarousal gte $enemyarousalmax>> -<span id="next"><<click [[Next|Robin Forest Sex Finish]]>><</click>></span><<nexttext>> <<else>> -<span id="next"><<click [[Next|Robin Forest Sex]]>><</click>></span><<nexttext>> -<</if>> +You enter Bailey's office and find <<him>> sitting at <<his>> desk. -:: Robin Forest Sex Finish [nobr] -<<set $outside to 0>><<set $location to "forest">><<schooleffects>><<effects>> + <<if $baileyvisit isnot 1>><<set $baileyvisit to 1>> + <<He>> looks at you. "You better not waste my time."<br><br> + <<else>> + <<He>> glares at you. "You again? Piss off."<br><br> + <</if>> -<<if $enemyarousal gte $enemyarousalmax>> -<<ejaculation>> + <<if $robinpaid isnot 1 and $robinrescued is 1 and $robindebtevent lte 0>> + <<click [[Take on Robin's debt|Bailey's Office Robin]]>><</click>> <span class="red">(doubles weekly payment)</span><br> + <</if>> -Robin falls back on the grass, where <<he>> pants and shuts <<his>> eyes. You lie next to <<himstop>><br><br> +<</if>> +<<click [[Leave|Orphanage]]>><<endevent>><</click>><br> +:: Penis Inspection 2 [nobr] +<<set $outside to 0>><<set $location to "school">><<schooleffects>><<effects>> -<<clotheson>> -<<endcombat>> -<<elseif $enemyhealth lte 0>> -"Not so rough!" Robin says.<br><br> +<<if $penisexist is 1>> + <<if $playergenderappearance is "m">> + + <<penisinspection2>> + + This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. Leighton soon arrives beside you, and looks at you expectantly.<br><br> + + <<click [[Expose yourself|Penis Inspection Expose]]>><<gstress60>><<gtrauma60>><</click>><<gstress>><<gtrauma>><br> + <<if $exhibitionism gte 55>> + <<click [[Flaunt|Penis Inspection Flaunt]]>><</click>><<exhibitionist4>><br> + <</if>> + <<click [[Run away|Penis Inspection Run Away]]>><<detention40>><<lcool10>><</click>><<gdelinquency>><<lcool>><br> + <<else>> -<<clotheson>> -<<endcombat>> -<<elseif $finish is 1>> + + <<penisinspection2>> + + This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. You feel more conscious of the secret beneath your skirt as time goes on.<br><br> + + + <<click [[Next|Penis Inspection End]]>><</click>><br> + + + <</if>> +<<else>> + <<if $playergenderappearance is "f">> + -"I hope we continue later," Robin says, smiling.<br><br> + <<penisinspection2>> + + This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed.<br><br> + + + <<click [[Next|Penis Inspection End]]>><</click>><br> + + + <<else>> + -<<clotheson>> -<<endcombat>> +<<penisinspection2>> + + This process continues down the line. Leighton takes pictures and the pair take measurements. Most don't take it as badly as the <<person3>><<personcomma>> but they all look embarrassed. Leighton soon arrives beside you, and looks at you expectantly. You face flushes as you think about the secret hidden in your shorts.<br><br> + + <<if $exhibitionism gte 55>> + <<click [[Flaunt|Penis Inspection Flaunt Crossdress]]>><</click>><<exhibitionist4>><br> + <</if>> + <<click [[Run away|Penis Inspection Run Away]]>><<detention40>><<lcool10>><</click>><<gdelinquency>><<lcool>><br> + + <</if>> <</if>> -<<robin>><<person1>> -You stay for a bit longer, then pack up the picnic and walk back to the orphanage.<br><br> - - - -<<robinoptions>> diff --git a/src/widgets/widgets.tw b/src/widgets/widgets.tw new file mode 100644 index 0000000000000000000000000000000000000000..a413cca8286ba57ad2ef38ee0fffeeb806fdbb26 --- /dev/null +++ b/src/widgets/widgets.tw @@ -0,0 +1,2778 @@ +:: Widgets [widget] +<<widget "passwater">><<nobr>> + +<<if $outside is 1 and $weather is "clear">> + <<if $upperwet gte 1>> + <<set $upperwet -= ($pass * 2)>> + <</if>> + <<if $lowerwet gte 1>> + <<set $lowerwet -= ($pass * 2)>> + <</if>> + <<if $underwet gte 1>> + <<set $underwet -= ($pass * 2)>> + <</if>> +<<elseif $outside is 1 and $weather is "rain">> + <<if $uppertype isnot "naked" and $uppertype isnot "swim">> +<<set $upperwet += $pass>> + <</if>> + <<if $lowertype isnot "naked" and $lowertype isnot "swim">> +<<set $lowerwet += $pass>> + <</if>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> +<<set $underwet += $pass>> + <</if>> +<<else>> + <<if $upperwet gte 1>> + <<set $upperwet -= $pass>> + <</if>> + <<if $lowerwet gte 1>> + <<set $lowerwet -= $pass>> + <</if>> + <<if $underwet gte 1>> + <<set $underwet -= $pass>> + <</if>> +<</if>> + + +<</nobr>><</widget>> + + + + +<<widget "pass1">><<nobr>><<set $pass to 1>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 1>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 1>> +<</if>> +<<set $time to $time + 1>><<set $hunger to $hunger +1>><<set $thirst to $thirst +1>><<set $hygiene to $hygiene +1>><<set $tiredness to $tiredness +1>><<set $pain to $pain - 1>> +<<set $druggedtimer to $druggedtimer - 1>><<set $minute to $minute + 1>> +<<set $arousal to $arousal - 10>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass2">><<nobr>><<set $pass to 2>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 2>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 2>> +<</if>> +<<set $time to $time + 2>><<set $hunger to $hunger +2>><<set $thirst to $thirst +2>><<set $hygiene to $hygiene +2>><<set $tiredness to $tiredness +2>><<set $pain to $pain - 2>> +<<set $druggedtimer to $druggedtimer - 2>><<set $minute to $minute + 2>> +<<set $arousal to $arousal - 20>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass3">><<nobr>><<set $pass to 3>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 3>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 3>> +<</if>> +<<set $time to $time + 3>><<set $hunger to $hunger +3>><<set $thirst to $thirst +3>><<set $hygiene to $hygiene +3>><<set $tiredness to $tiredness +3>><<set $pain to $pain - 3>> +<<set $druggedtimer to $druggedtimer - 3>><<set $minute to $minute + 3>> +<<set $arousal to $arousal - 30>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass4">><<nobr>><<set $pass to 4>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 4>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 4>> +<</if>> +<<set $time to $time + 4>><<set $hunger to $hunger +4>><<set $thirst to $thirst +4>><<set $hygiene to $hygiene +4>><<set $tiredness to $tiredness +4>><<set $pain to $pain - 4>> +<<set $druggedtimer to $druggedtimer - 4>><<set $minute to $minute + 4>> +<<set $arousal to $arousal - 40>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass5">><<nobr>><<set $pass to 5>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 5>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 5>> +<</if>> +<<set $time to $time + 5>><<set $hunger to $hunger +5>><<set $thirst to $thirst +5>><<set $hygiene to $hygiene +5>><<set $tiredness to $tiredness +5>><<set $pain to $pain - 5>> +<<set $druggedtimer to $druggedtimer - 5>><<set $minute to $minute + 5>> +<<set $arousal to $arousal - 50>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass6">><<nobr>><<set $pass to 6>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 6>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 6>> +<</if>> +<<set $time to $time + 6>><<set $hunger to $hunger +6>><<set $thirst to $thirst +6>><<set $hygiene to $hygiene +6>><<set $tiredness to $tiredness +6>><<set $pain to $pain - 6>> +<<set $druggedtimer to $druggedtimer - 6>><<set $minute to $minute + 6>> +<<set $arousal to $arousal - 60>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass7">><<nobr>><<set $pass to 7>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 7>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 7>> +<</if>> +<<set $time to $time + 7>><<set $hunger to $hunger +7>><<set $thirst to $thirst +7>><<set $hygiene to $hygiene +7>><<set $tiredness to $tiredness +7>><<set $pain to $pain - 7>> +<<set $druggedtimer to $druggedtimer - 7>><<set $minute to $minute + 7>> +<<set $arousal to $arousal - 70>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass8">><<nobr>><<set $pass to 8>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 8>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 8>> +<</if>> +<<set $time to $time + 8>><<set $hunger to $hunger +8>><<set $thirst to $thirst +8>><<set $hygiene to $hygiene +8>><<set $tiredness to $tiredness +8>><<set $pain to $pain - 8>> +<<set $druggedtimer to $druggedtimer - 8>><<set $minute to $minute + 8>> +<<set $arousal to $arousal - 80>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass9">><<nobr>><<set $pass to 9>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 9>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 9>> +<</if>> +<<set $time to $time + 9>><<set $hunger to $hunger +9>><<set $thirst to $thirst +9>><<set $hygiene to $hygiene +9>><<set $tiredness to $tiredness +9>><<set $pain to $pain - 9>> +<<set $druggedtimer to $druggedtimer - 9>><<set $minute to $minute + 9>> +<<set $arousal to $arousal - 90>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass10">><<nobr>><<set $pass to 10>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 10>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 10>> +<</if>> +<<set $time to $time + 10>><<set $hunger to $hunger +10>><<set $thirst to $thirst +10>><<set $hygiene to $hygiene +10>><<set $tiredness to $tiredness +10>><<set $pain to $pain - 10>> +<<set $druggedtimer to $druggedtimer - 10>><<set $minute to $minute + 10>> +<<set $arousal to $arousal - 100>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass15">><<nobr>><<set $pass to 15>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 15>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 15>> +<</if>> +<<set $time to $time + 15>><<set $hunger to $hunger +15>><<set $thirst to $thirst +15>><<set $hygiene to $hygiene +15>><<set $tiredness to $tiredness +15>><<set $pain to $pain - 15>> +<<set $druggedtimer to $druggedtimer - 15>><<set $minute to $minute + 15>> +<<set $arousal to $arousal - 150>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass20">><<nobr>><<set $pass to 20>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 20>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 20>> +<</if>> +<<set $time to $time + 20>><<set $hunger to $hunger +20>><<set $thirst to $thirst +20>><<set $hygiene to $hygiene +20>><<set $tiredness to $tiredness +20>><<set $pain to $pain - 20>> +<<set $druggedtimer to $druggedtimer - 20>><<set $minute to $minute + 20>> +<<set $arousal to $arousal - 200>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass25">><<nobr>><<set $pass to 25>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 25>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 25>> +<</if>> +<<set $time to $time + 25>><<set $hunger to $hunger +25>><<set $thirst to $thirst +25>><<set $hygiene to $hygiene +25>><<set $tiredness to $tiredness +25>><<set $pain to $pain - 25>> +<<set $druggedtimer to $druggedtimer - 25>><<set $minute to $minute + 25>> +<<set $arousal to $arousal - 250>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass30">><<nobr>><<set $pass to 30>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 30>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 30>> +<</if>> +<<set $time to $time + 30>><<set $hunger to $hunger +30>><<set $thirst to $thirst +30>><<set $hygiene to $hygiene +30>><<set $tiredness to $tiredness +30>><<set $pain to $pain - 30>> +<<set $druggedtimer to $druggedtimer - 30>><<set $minute to $minute + 30>> +<<set $arousal to $arousal - 300>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass40">><<nobr>><<set $pass to 40>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 40>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 40>> +<</if>> +<<set $time to $time + 40>><<set $hunger to $hunger +40>><<set $thirst to $thirst +40>><<set $hygiene to $hygiene +40>><<set $tiredness to $tiredness +40>><<set $pain to $pain - 40>> +<<set $druggedtimer to $druggedtimer - 40>><<set $minute to $minute + 40>> +<<set $arousal to $arousal - 400>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass50">><<nobr>><<set $pass to 50>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 50>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 50>> +<</if>> +<<set $time to $time + 50>><<set $hunger to $hunger +50>><<set $thirst to $thirst +50>><<set $hygiene to $hygiene +50>><<set $tiredness to $tiredness +50>><<set $pain to $pain - 50>> +<<set $druggedtimer to $druggedtimer - 50>><<set $minute to $minute + 50>> +<<set $arousal to $arousal - 500>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass60">><<nobr>><<set $pass to 60>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 60>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 60>> +<</if>> +<<set $time to $time + 60>><<set $hunger to $hunger +60>><<set $thirst to $thirst +60>><<set $hygiene to $hygiene +60>><<set $tiredness to $tiredness +60>><<set $pain to $pain - 60>> +<<set $druggedtimer to $druggedtimer - 60>><<set $minute to $minute + 60>> +<<set $arousal to $arousal - 600>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass120">><<nobr>><<set $pass to 120>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 120>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 120>> +<</if>> +<<set $time to $time + 120>><<set $hunger to $hunger +120>><<set $thirst to $thirst +120>><<set $hygiene to $hygiene +120>><<set $tiredness to $tiredness +120>><<set $pain to $pain - 120>> +<<set $druggedtimer to $druggedtimer - 120>><<set $minute to $minute + 120>> +<<set $arousal to $arousal - 1200>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass240">><<nobr>><<set $pass to 240>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 240>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 240>> +<</if>> +<<set $time to $time + 240>><<set $hunger to $hunger +240>><<set $thirst to $thirst +240>><<set $hygiene to $hygiene +240>><<set $tiredness to $tiredness +240>><<set $pain to $pain - 240>> +<<set $druggedtimer to $druggedtimer - 240>><<set $minute to $minute + 240>> +<<set $arousal to $arousal - 2400>> +<<arousalpass>> +<</nobr>><<endwidget>> + + +<<widget "pass360">><<nobr>><<set $pass to 360>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 360>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 360>> +<</if>> +<<set $time to $time + 360>><<set $hunger to $hunger +360>><<set $thirst to $thirst +360>><<set $hygiene to $hygiene +360>><<set $tiredness to $tiredness +360>> +<<set $druggedtimer to $druggedtimer - 360>><<set $minute to $minute + 360>> +<<set $arousal to $arousal - 3600>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass480">><<nobr>><<set $pass to 480>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 480>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 480>> +<</if>> +<<set $time to $time + 480>><<set $hunger to $hunger + 480>><<set $thirst to $thirst + 480>><<set $hygiene to $hygiene + 480>><<set $tiredness to $tiredness + 480>><<set $pain to $pain - 480>> +<<set $druggedtimer to $druggedtimer - 480>><<set $minute to $minute + 480>> +<<set $arousal to $arousal - 4800>> +<<arousalpass>> +<</nobr>><<endwidget>> + +<<widget "pass600">><<nobr>><<set $pass to 600>><<passwater>> +<<if $control is 0 and $trauma gte 300>> +<<set $stress to $stress + 600>> +<<elseif $control is 0 and $trauma gte 200>> +<<else>> +<<set $stress to $stress - 600>> +<</if>> +<<set $time to $time + 600>><<set $hunger to $hunger + 600>><<set $thirst to $thirst + 600>><<set $hygiene to $hygiene + 600>><<set $tiredness to $tiredness + 600>><<set $pain to $pain - 600>> +<<set $druggedtimer to $druggedtimer - 600>><<set $minute to $minute + 600>> +<<set $arousal to $arousal - 6000>> +<<arousalpass>> +<</nobr>><<endwidget>> + + +<<widget "neutral1">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 10>><<set $trauma to $trauma + 1>> +<</if>> +<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><</nobr>><<endwidget>> + +<<widget "neutral2">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 20>><<set $trauma to $trauma + 2>> +<</if>> +<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>> + +<<widget "neutral3">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 30>><<set $trauma to $trauma + 3>><</if>> +<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>> + +<<widget "neutral4">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 40>><<set $trauma to $trauma + 4>><</if>> +<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><</nobr>><<endwidget>> + +<<widget "neutral5">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 50>><<set $trauma to $trauma + 5>><</if>> +<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><</nobr>><<endwidget>> + +<<widget "neutral10">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><</if>> +<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><</nobr>><<endwidget>> + +<<widget "neutral15">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 150>><<set $trauma to $trauma + 15>><</if>> +<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 15>><</nobr>><<endwidget>> + +<<widget "neutral20">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 200>><<set $trauma to $trauma + 20>><</if>> +<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 20>><</nobr>><<endwidget>> + +<<widget "neutral30">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 300>><<set $trauma to $trauma + 30>><</if>> +<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 30>><</nobr>><<endwidget>> + + + +<<widget "sex1">><<nobr>> +<<if $consensual isnot 1>><<set $stress to $stress + 10>><<set $trauma to $trauma + 1>> +<<else>> +<<set $stress -= 10>> +<</if>> +<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 2>> +<</nobr>><<endwidget>> + +<<widget "sex2">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 20>><<set $trauma to $trauma + 2>> +<<else>> +<<set $stress -= 20>> +<</if>> +<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 4>> +<</nobr>><<endwidget>> + +<<widget "sex3">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 30>><<set $trauma to $trauma + 3>> +<<else>> +<<set $stress -= 30>> +<</if>> +<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 6>> +<</nobr>><<endwidget>> + +<<widget "sex4">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 40>><<set $trauma to $trauma + 4>> +<<else>> +<<set $stress -= 40>> +<</if>> +<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 8>> +<</nobr>><<endwidget>> + +<<widget "sex5">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 50>><<set $trauma to $trauma + 5>> +<<else>> +<<set $stress -= 50>> +<</if>> +<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 10>> +<</nobr>><<endwidget>> + +<<widget "sex10">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>> +<<else>> +<<set $stress -= 100>> +<</if>> +<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 20>> +<</nobr>><<endwidget>> + +<<widget "sex15">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 150>><<set $trauma to $trauma + 15>> +<<else>> +<<set $stress -= 150>> +<</if>> +<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 30>> +<</nobr>><<endwidget>> + +<<widget "sex20">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 200>><<set $trauma to $trauma + 20>> +<<else>> +<<set $stress -= 200>> +<</if>> +<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 40>> +<</nobr>><<endwidget>> + +<<widget "sex30">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 250>><<set $trauma to $trauma + 25>> +<<else>> +<<set $stress -= 250>> +<</if>> +<<set $arousal to $arousal + 500>><<set $enemyarousal to $enemyarousal + 50>> +<</nobr>><<endwidget>> + +<<widget "sex100">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 1000>><<set $trauma to $trauma + 1000>> +<<else>> +<<set $stress -= 1000>> +<</if>> +<<set $arousal to $arousal + 2000>><<set $enemyarousal to $enemyarousal + 200>> +<</nobr>><<endwidget>> + + +<<widget "violence1">><<nobr>><<set $stress to $stress + 10>><<set $trauma to $trauma + 1>><<set $enemyanger to $enemyanger - 1>><<set $pain to $pain + 1>><</nobr>><<endwidget>> + +<<widget "violence2">><<set $stress to $stress + 20>><<set $trauma to $trauma + 2>><<set $enemyanger to $enemyanger - 2>><<set $pain to $pain + 2>><<endwidget>> + +<<widget "violence3">><<set $stress to $stress + 30>><<set $trauma to $trauma + 3>><<set $enemyanger to $enemyanger - 3>><<set $pain to $pain + 3>><<endwidget>> + +<<widget "violence4">><<set $stress to $stress + 40>><<set $trauma to $trauma + 4>><<set $enemyanger to $enemyanger - 4>><<set $pain to $pain + 4>><<endwidget>> + +<<widget "violence5">><<set $stress to $stress + 50>><<set $trauma to $trauma + 5>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 5>><<endwidget>> + +<<widget "violence6">><<set $stress to $stress + 60>><<set $trauma to $trauma + 6>><<set $enemyanger to $enemyanger - 6>><<set $pain to $pain + 6>><<endwidget>> + +<<widget "violence10">><<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 10>><<endwidget>> + +<<widget "violence15">><<set $stress to $stress + 150>><<set $trauma to $trauma + 15>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 15>><<endwidget>> + +<<widget "violence20">><<set $stress to $stress + 200>><<set $trauma to $trauma + 20>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 20>><<endwidget>> + +<<widget "violence30">><<set $stress to $stress + 300>><<set $trauma to $trauma + 30>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 30>><<endwidget>> + +<<widget "violence40">><<set $stress to $stress + 400>><<set $trauma to $trauma + 40>><<set $enemyanger to $enemyanger - 10>><<set $pain to $pain + 40>><<endwidget>> + +<<widget "violence50">><<set $stress to $stress + 500>><<set $trauma to $trauma + 50>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 50>><<endwidget>> + +<<widget "violence100">><<set $stress to $stress + 1000>><<set $trauma to $trauma + 100>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 100>><<endwidget>> + + +<<widget "submission1">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 10>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 10>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission2">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 20>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 20>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 6>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission3">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 30>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 30>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 9>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission4">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 40>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 40>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 120>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission5">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 50>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 50>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 15>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission10">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 100>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 100>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 30>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission15">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 150>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 150>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 45>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission20">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 200>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 200>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 60>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + +<<widget "submission30">><<nobr>> +<<if $consensual isnot 1>> +<<set $stress to $stress + 300>><<set $submissive to $submissive + 1>> +<<else>> +<<set $stress -= 300>><<set $assertive += 1>> +<</if>> +<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 90>><<set $enemytrust to $enemytrust + 2>> +<</nobr>><<endwidget>> + + +<<widget "defiance1">><<set $stress to $stress - 10>><<set $trauma to $trauma - 1>><<set $enemyanger to $enemyanger + 5>><<set $enemyhealth to $enemyhealth - (2 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance2">><<set $stress to $stress - 20>><<set $trauma to $trauma - 2>><<set $enemyanger to $enemyanger + 10>><<set $enemyhealth to $enemyhealth - (4 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance3">><<set $stress to $stress - 30>><<set $trauma to $trauma - 3>><<set $enemyanger to $enemyanger + 15>><<set $enemyhealth to $enemyhealth - (6 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance4">><<set $stress to $stress - 40>><<set $trauma to $trauma - 4>><<set $enemyanger to $enemyanger + 20>><<set $enemyhealth to $enemyhealth - (8 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance5">><<set $stress to $stress - 50>><<set $trauma to $trauma - 5>><<set $enemyanger to $enemyanger + 25>><<set $enemyhealth to $enemyhealth - (10 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance10">><<set $stress to $stress - 100>><<set $trauma to $trauma - 10>><<set $enemyanger to $enemyanger + 50>><<set $enemyhealth to $enemyhealth - (20 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "defiance20">><<set $stress to $stress - 200>><<set $trauma to $trauma - 20>><<set $enemyanger to $enemyanger + 100>><<set $enemyhealth to $enemyhealth - (40 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>> + +<<widget "brat1">><<set $stress to $stress + 10>><<set $trauma to $trauma - 1>><<set $enemyanger to $enemyanger + 5>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + +<<widget "brat2">><<set $stress to $stress + 20>><<set $trauma to $trauma - 2>><<set $enemyanger to $enemyanger + 10>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + +<<widget "brat3">><<set $stress to $stress + 30>><<set $trauma to $trauma - 3>><<set $enemyanger to $enemyanger + 15>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + +<<widget "brat4">><<set $stress to $stress + 40>><<set $trauma to $trauma - 4>><<set $enemyanger to $enemyanger + 20>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + +<<widget "brat5">><<set $stress to $stress + 50>><<set $trauma to $trauma - 5>><<set $enemyanger to $enemyanger + 25>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + +<<widget "brat10">><<set $stress to $stress + 100>><<set $trauma to $trauma - 10>><<set $enemyanger to $enemyanger + 50>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>> + + +<<widget "meek1">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + +<<widget "meek2">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 2>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + +<<widget "meek3">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + +<<widget "meek4">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + +<<widget "meek5">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + +<<widget "meek10">><<nobr>> +<<if $consensual isnot 1>> +<<set $submissive to $submissive + 1>> +<<else>> +<<set $assertive to $assertive + 1>> +<</if>> +<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>> + + + +<<widget "crime1">><<nobr>> +<<set $crime += 1>> +<<set $crimehistory += 1>> +<</nobr>><</widget>> + +<<widget "crime2">><<nobr>> +<<set $crime += 2>> +<<set $crimehistory += 2>> +<</nobr>><</widget>> + +<<widget "crime3">><<nobr>> +<<set $crime += 3>> +<<set $crimehistory += 3>> +<</nobr>><</widget>> + +<<widget "crime4">><<nobr>> +<<set $crime += 4>> +<<set $crimehistory += 4>> +<</nobr>><</widget>> + +<<widget "crime5">><<nobr>> +<<set $crime += 5>> +<<set $crimehistory += 5>> +<</nobr>><</widget>> + +<<widget "crime6">><<nobr>> +<<set $crime += 6>> +<<set $crimehistory += 6>> +<</nobr>><</widget>> + +<<widget "crime7">><<nobr>> +<<set $crime += 7>> +<<set $crimehistory += 7>> +<</nobr>><</widget>> + +<<widget "crime8">><<nobr>> +<<set $crime += 8>> +<<set $crimehistory += 8>> +<</nobr>><</widget>> + +<<widget "crime9">><<nobr>> +<<set $crime += 9>> +<<set $crimehistory += 9>> +<</nobr>><</widget>> + +<<widget "crime10">><<nobr>> +<<set $crime += 10>> +<<set $crimehistory += 10>> +<</nobr>><</widget>> + +<<widget "crime11">><<nobr>> +<<set $crime += 11>> +<<set $crimehistory += 11>> +<</nobr>><</widget>> + +<<widget "crime12">><<nobr>> +<<set $crime += 12>> +<<set $crimehistory += 12>> +<</nobr>><</widget>> + +<<widget "crime13">><<nobr>> +<<set $crime += 13>> +<<set $crimehistory += 13>> +<</nobr>><</widget>> + +<<widget "crime14">><<nobr>> +<<set $crime += 14>> +<<set $crimehistory += 14>> +<</nobr>><</widget>> + +<<widget "crime15">><<nobr>> +<<set $crime += 15>> +<<set $crimehistory += 15>> +<</nobr>><</widget>> + +<<widget "crime20">><<nobr>> +<<set $crime += 20>> +<<set $crimehistory += 20>> +<</nobr>><</widget>> + +<<widget "crime25">><<nobr>> +<<set $crime += 25>> +<<set $crimehistory += 25>> +<</nobr>><</widget>> + +<<widget "crime30">><<nobr>> +<<set $crime += 30>> +<<set $crimehistory += 30>> +<</nobr>><</widget>> + +<<widget "crime40">><<nobr>> +<<set $crime += 40>> +<<set $crimehistory += 40>> +<</nobr>><</widget>> + +<<widget "crime50">><<nobr>> +<<set $crime += 50>> +<<set $crimehistory += 50>> +<</nobr>><</widget>> + +<<widget "crime60">><<nobr>> +<<set $crime += 60>> +<<set $crimehistory += 60>> +<</nobr>><</widget>> + +<<widget "crime70">><<nobr>> +<<set $crime += 70>> +<<set $crimehistory += 70>> +<</nobr>><</widget>> + +<<widget "crime80">><<nobr>> +<<set $crime += 80>> +<<set $crimehistory += 80>> +<</nobr>><</widget>> + +<<widget "crime90">><<nobr>> +<<set $crime += 90>> +<<set $crimehistory += 90>> +<</nobr>><</widget>> + +<<widget "crime100">><<nobr>> +<<set $crime += 100>> +<<set $crimehistory += 100>> +<</nobr>><</widget>> + +<<widget "crime200">><<nobr>> +<<set $crime += 200>> +<<set $crimehistory += 200>> +<</nobr>><</widget>> + +<<widget "crime1000">><<nobr>> +<<set $crime += 1000>> +<<set $crimehistory += 1000>> +<</nobr>><</widget>> + + + +<<widget "seductionskilluse">><<set $enemyarousal to $enemyarousal + ($seductionskill / 100)>><<set $seductionskill to $seductionskill + 5>><<set $seductionskillup to 1>><<endwidget>> + +<<widget "oralskilluse">><<set $enemyarousal to $enemyarousal + ($oralskill / 100)>><<set $oralskill to $oralskill + 5>><<set $oralskillup to 1>><<endwidget>> + +<<widget "vaginalskilluse">><<set $enemyarousal to $enemyarousal + ($vaginalskill / 100)>><<set $vaginalskill to $vaginalskill + 5>><<set $vaginalskillup to 1>><<endwidget>> + +<<widget "analskilluse">><<set $enemyarousal to $enemyarousal + ($analskill / 100)>><<set $analskill to $analskill + 5>><<set $analskillup to 1>><<endwidget>> + +<<widget "handskilluse">><<set $enemyarousal to $enemyarousal + ($handskill / 100)>><<set $handskill to $handskill + 5>><<set $handskillup to 1>><<endwidget>> + +<<widget "feetskilluse">><<set $enemyarousal to $enemyarousal + ($feetskill / 100)>><<set $feetskill to $feetskill + 5>><<set $feetskillup to 1>><<endwidget>> + +<<widget "bottomskilluse">><<set $enemyarousal to $enemyarousal + ($bottomskill / 100)>><<set $bottomskill to $bottomskill + 5>><<set $bottomskillup to 1>><<endwidget>> + +<<widget "thighskilluse">><<set $enemyarousal to $enemyarousal + ($thighskill / 100)>><<set $thighskill to $thighskill + 5>><<set $thighskillup to 1>><<endwidget>> + +<<widget "chestskilluse">><<set $enemyarousal to $enemyarousal + ($chestskill / 100)>><<set $chestskill to $chestskill + 5>><<set $chestskillup to 1>><<endwidget>> + +<<widget "penileskilluse">><<set $enemyarousal to $enemyarousal + ($penileskill / 100)>><<set $penileskill to $penileskill + 5>><<set $penileskillup to 1>><<endwidget>> + +<<widget "skulduggeryskilluse">><<nobr>> +<<set $skulduggery to $skulduggery + 3>><span class="gold"> You learned a thing or two about skulduggery.</span><br><br> +<</nobr>><<endwidget>> + +<<widget "swimmingskilluse">><<nobr>> +<<set $swimmingskill += 3>><span class="gold"> You've become more confident at swimming.</span><br><br> +<</nobr>><</widget>> + +<<widget "danceskilluse">><<nobr>> + +<<set $danceskill to $danceskill + 1>><span class="gold"> You feel more confident in your dancing abilities.</span> + +<</nobr>><<endwidget>> + +<<widget "historyskill">><<nobr>> +<<set $history += 2>><<set $school += 2>> +<<if $faceacc is "glasses">> +<<set $history += 1>><<set $school += 1>> +<</if>> +<</nobr>><</widget>> + +<<widget "mathsskill">><<nobr>> +<<set $maths += 2>><<set $school += 2>> +<<if $faceacc is "glasses">> +<<set $maths += 1>><<set $school += 1>> +<</if>> +<</nobr>><</widget>> + +<<widget "scienceskill">><<nobr>> +<<set $science += 2>><<set $school += 2>> +<<if $faceacc is "glasses">> +<<set $science += 1>><<set $school += 1>> +<</if>> +<</nobr>><</widget>> + +<<widget "englishskill">><<nobr>> +<<set $english += 2>><<set $school += 2>> +<<if $faceacc is "glasses">> +<<set $english += 1>><<set $school += 1>> +<</if>> +<</nobr>><</widget>> + +<<widget "physique">><<nobr>> +<<set $physique to $physique + 10>><<set $physiqueuse to $physiqueuse + 1>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + +<<widget "physique2">><<nobr>> +<<set $physique to $physique + 20>><<set $physiqueuse to $physiqueuse + 2>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + +<<widget "physique3">><<nobr>> +<<set $physique to $physique + 30>><<set $physiqueuse to $physiqueuse + 3>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + +<<widget "physique4">><<nobr>> +<<set $physique to $physique + 40>><<set $physiqueuse to $physiqueuse + 4>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + +<<widget "physique5">><<nobr>> +<<set $physique to $physique + 50>><<set $physiqueuse to $physiqueuse + 5>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + +<<widget "physique6">><<nobr>> +<<set $physique to $physique + 60>><<set $physiqueuse to $physiqueuse + 6>><span class="gold"> You get a good workout.</span> +<</nobr>><</widget>> + + + +<<widget "facebruise">><<nobr>><<set $facebruise to $facebruise + 1>> +<</nobr>><<endwidget>> + +<<widget "chestbruise">><<nobr>><<set $chestbruise to $chestbruise + 1>><</nobr>><<endwidget>> + +<<widget "tummybruise">><<set $tummybruise to $tummybruise + 1>><<endwidget>> + +<<widget "vaginabruise">><<set $vaginabruise to $vaginabruise + 1>><<endwidget>> + +<<widget "anusbruise">><<set $anusbruise to $anusbruise + 1>><<endwidget>> + +<<widget "bottombruise">><<set $bottombruise to $bottombruise + 1>><<endwidget>> + +<<widget "thighbruise">><<set $thighbruise to $thighbruise + 1>><<endwidget>> + +<<widget "leftarmbruise">><<set $leftarmbruise to $leftarmbruise + 1>><<endwidget>> + +<<widget "rightarmbruise">><<set $rightarmbruise to $rightarmbruise + 1>><<endwidget>> + +<<widget "neckbruise">><<set $neckbruise to $neckbruise + 1>><<endwidget>> + +<<widget "penisbruise">><<set $penisbruise to $penisbruise + 1>><<endwidget>> + +<<widget "fullbruise">><<nobr>> +<<set $neckbruise to $neckbruise + 1>> +<<set $rightarmbruise to $rightarmbruise + 1>> +<<set $leftarmbruise to $leftarmbruise + 1>> +<<set $thighbruise to $thighbruise + 1>> +<<set $bottombruise to $bottombruise + 1>> +<<set $tummybruise to $tummybruise + 1>> +<<set $chestbruise to $chestbruise + 1>> +<<set $facebruise to $facebruise + 1>> +<</nobr>><</widget>> + + + +<<widget "rapestat">><<set $rapestat to $rapestat + 1>><<endwidget>> + +<<widget "moleststat">><<set $moleststat to $moleststat + 1>><<endwidget>> + +<<widget "vaginalstat">><<set $vaginalstat to $vaginalstat + 1>><<endwidget>> + +<<widget "vaginalejacstat">><<set $vaginalejacstat to $vaginalejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> + +<<widget "analstat">><<set $analstat to $analstat + 1>><<endwidget>> + +<<widget "analejacstat">><<set $analejacstat to $analejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> + +<<widget "oralstat">><<set $oralstat to $oralstat + 1>><<endwidget>> + +<<widget "oralejacstat">><<set $oralejacstat to $oralejacstat + 1>><<set $purity to $purity - 1>><<endwidget>> + +<<widget "handstat">><<set $handstat to $handstat + 1>><<endwidget>> + +<<widget "handejacstat">><<set $handejacstat to $handejacstat + 1>><<endwidget>> + +<<widget "feetstat">><<set $feetstat to $feetstat + 1>><<endwidget>> + +<<widget "feetejacstat">><<set $feetejacstat to $feetejacstat + 1>><<endwidget>> + +<<widget "thighstat">><<set $thighstat to $thighstat + 1>><<endwidget>> + +<<widget "thighejacstat">><<set $thighejacstat to $thighejacstat + 1>><<endwidget>> + +<<widget "cheststat">><<set $cheststat to $cheststat + 1>><<endwidget>> + +<<widget "chestejacstat">><<set $chestejacstat to $chestejacstat + 1>><<endwidget>> + +<<widget "bottomstat">><<set $bottomstat to $bottomstat + 1>><<endwidget>> + +<<widget "bottomejacstat">><<set $bottomejacstat to $bottomejacstat + 1>><<endwidget>> + +<<widget "penilestat">><<set $penilestat to $penilestat + 1>><</widget>> + +<<widget "penileejacstat">><<set $penileejacstat to $penileejacstat + 1>><</widget>> + +<<widget "clothesstripstat">><<set $clothesstripstat to $clothesstripstat + 1>><<endwidget>> + +<<widget "clothesruinstat">><<set $clothesruinstat to $clothesruinstat + 1>><<endwidget>> + +<<widget "orgasmstat">><<set $orgasmstat to $orgasmstat + 1>><<endwidget>> + +<<widget "ejacstat">><<set $ejacstat to $ejacstat + 1>><<endwidget>> + +<<widget "hitstat">><<set $hitstat to $hitstat + 1>><<endwidget>> + +<<widget "attackstat">><<set $attackstat to $attackstat + 1>><<endwidget>> + +<<widget "vaginalentranceejacstat">><<set $vaginalentranceejacstat to $vaginalentranceejacstat + 1>> +<<endwidget>> + +<<widget "faceejacstat">><<set $faceejacstat to $faceejacstat + 1>> +<<endwidget>> + +<<widget "hairejacstat">><<set $hairejacstat to $hairejacstat + 1>> +<<endwidget>> + +<<widget "tummyejacstat">><<set $tummyejacstat to $tummyejacstat + 1>> +<<endwidget>> + +<<widget "neckejacstat">><<set $neckejacstat to $neckejacstat + 1>> +<<endwidget>> + +<<widget "dancestat">><<set $dancestat to $dancestat + 1>><</widget>> + +<<widget "hunger">><<nobr>> +<<if $hunger gte 2000>><span class="red">You are starving!</span> +<<elseif $hunger gte 1600>><span class="pink">You are famished.</span> +<<elseif $hunger gte 1200>><span class="purple">You are hungry.</span> +<<elseif $hunger gte 800>><span class="blue">You are peckish.</span> +<<elseif $hunger gte 400>><span class="lblue">You are satisfied.</span> +<<elseif $hunger gte 1>><span class="teal">You are satiated.</span> +<<elseif $hunger lte 0>><span class="green">You are full.</span> +<<endif>> +<</nobr>><<endwidget>> + +<<widget "thirst">><<nobr>> +<<if $thirst gte 2000>><span class="red">You are dehydrated!</span> +<<elseif $thirst gte 1600>><span class="pink">You are really thirsty.</span> +<<elseif $thirst gte 1200>><span class="purple">You are thirsty.</span> +<<elseif $thirst gte 800>><span class="blue">Your throat is dry.</span> +<<elseif $thirst gte 400>><span class="lblue">You are satisfied.</span> +<<elseif $thirst gte 1>><span class="teal">You are satiated.</span> +<<elseif $thirst lte 0>><span class="green">You are full.</span> +<<endif>> +<</nobr>><<endwidget>> + +<<widget "tiredness">><<nobr>> +<<if $tiredness gte 2000>><span class="red">You are exhausted.</span> +<<elseif $tiredness gte 1600>><span class="pink">You are fatigued.</span> +<<elseif $tiredness gte 1200>><span class="purple">You are tired.</span> +<<elseif $tiredness gte 800>><span class="blue">You are wearied.</span> +<<elseif $tiredness gte 400>><span class="lblue">You are alert.</span> +<<elseif $tiredness gte 1>><span class="teal">You are wide awake.</span> +<<else>><span class="green">You are refreshed.</span> +<<endif>> + + +<<if $tiredness gte 2000>><<set $stress to $stress + (($tiredness - 2000) * 4)>><<set $trauma to $trauma + (($tiredness - 2000) / 200)>> +<<endif>> +<<set $tiredness = Math.clamp($tiredness, 0, $tirednessmax)>> + <div class="meter"> + <<set $percent=Math.floor(($tiredness/2000)*100)>> + <<if $tiredness gte 2000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1600>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1200>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 800>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 400>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $tiredness gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + + +<</nobr>><<endwidget>> + +<<widget "hygiene">><<nobr>> +<<if $hygiene gte 2000>><span class="red">You are filthy.</span> +<<elseif $hygiene gte 1600>><span class="pink">You are soiled.</span> +<<elseif $hygiene gte 1200>><span class="purple">You are smelly.</span> +<<elseif $hygiene gte 800>><span class="blue">You are messy.</span> +<<elseif $hygiene gte 400>><span class="lblue">You are neat.</span> +<<elseif $hygiene gte 1>><span class="teal">You are clean.</span> +<<elseif $hygiene lte 0>><span class="green">You are speckless.</span> +<<endif>> +<</nobr>><<endwidget>> + +<<widget "stress">><<nobr>> +<<if $stress gte 10000>><span class="red">You are overwhelmed!</span> +<<elseif $stress gte 8000>><span class="pink">You are distressed.</span> +<<elseif $stress gte 6000>><span class="purple">You are strained.</span> +<<elseif $stress gte 4000>><span class="blue">You are tense.</span> +<<elseif $stress gte 2000>><span class="lblue">You are calm.</span> +<<elseif $stress gte 1>><span class="teal">You are placid.</span> +<<else>><span class="green">You are serene.</span> +<<endif>> + + + + <div class="meter"> + <<set $percent=Math.floor(($stress/10000)*100)>> + <<if $stress gte 10000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 8000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 6000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 4000>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 2000>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $stress gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> +<</nobr>><<endwidget>> + +<<widget "trauma">><<nobr>> +<<if $trauma gte $traumamax>><span class="red">You feel numb.</span> +<<elseif $trauma gte ($traumamax / 5) * 4>><span class="pink">You are tormented.</span> +<<elseif $trauma gte ($traumamax / 5) * 3>><span class="purple">You are disturbed.</span> +<<elseif $trauma gte ($traumamax / 5) * 2>><span class="blue">You are troubled.</span> +<<elseif $trauma gte ($traumamax / 5) * 1>><span class="lblue">You are nervous.</span> +<<elseif $trauma gte 1>><span class="teal">You are uneasy.</span> +<<else>><span class="green">You are healthy.</span> +<<endif>> + + + <div class="meter"> + <<set $percent=Math.floor(($trauma/$traumamax)*100)>> + <<if $trauma gte $traumamax>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 4>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 3>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 2>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte ($traumamax / 5) * 1>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $trauma gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + + + +<</nobr>><<endwidget>> + + +<<widget "arousal">><<nobr>> +<<if $arousal gte 10000>><span class="red">You're shaking with arousal.</span> +<<elseif $arousal gte 8000>><span class="pink">You feel a heat rising within you.</span> +<<elseif $arousal gte 6000>><span class="purple">You feel horny.</span> +<<elseif $arousal gte 4000>><span class="blue">You feel lustful.</span> +<<elseif $arousal gte 2000>><span class="lblue">You feel aroused.</span> +<<elseif $arousal gte 1>><span class="teal">You feel sensual.</span> +<<else>><span class="green">You feel cold.</span> +<<endif>> + + + <div class="meter"> + <<set $percent=Math.floor(($arousal/10000)*100)>> + <<if $arousal gte 10000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 8000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 6000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 4000>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 2000>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $arousal gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + + +<</nobr>><<endwidget>> + + +<<widget "allurecaption">><<nobr>> + +<<if $allure gte 6000>><span class="red">You look like you need to be ravaged.</span> +<<elseif $allure gte 4000>><span class="pink">You look perverted.</span> +<<elseif $allure gte 3000>><span class="purple">You look lewd.</span> +<<elseif $allure gte 2000>><span class="blue">You stand out.</span> +<<elseif $allure gte 1500>><span class="lblue">You attract attention.</span> +<<elseif $allure gte 1000>><span class="teal">You attract glances.</span> +<<else>><span class="green">You look unremarkable.</span> +<<endif>> + + + + <div class="meter"> + <<set $percent=Math.floor(($allure/8000)*100)>> + <<if $allure gte 6000>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 4000>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 3000>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 2000>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 1500>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $allure gte 1000>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> + + + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + +<<widget "flashbacktown">><<nobr>> +<span class="red">You hear a car horn blare somewhere in the distance, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> +<</nobr>><</widget>> + +<<widget "flashbackhome">><<nobr>> +<span class="red">You hear a car drive past, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> +<</nobr>><</widget>> + +<<widget "flashbackbeach">><<nobr>> +<span class="red">You hear a gull squawk, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> +<</nobr>><</widget>> + +<<widget "flashbackunderground">><<nobr>> +<span class="red">You feel a tremor through the earth, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> +<</nobr>><</widget>> + +<<widget "flashbackschool">><<nobr>> +<span class="red">You remember the last time you were molested at school, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br> +<</nobr>><</widget>> + + + +<<widget "drunk">><<nobr>> +<<if $drugged isnot 1>> + <<if $drunk is 1>> + <<if $druggedtimer lte 120>> + <span class="blue">You are woozy.</span> + <<elseif $druggedtimer lte 240>> + <span class="purple">You are tipsy.</span> + <<elseif $druggedtimer lte 360>> + <span class="purple">You are drunk.</span> + <<elseif $druggedtimer lte 480>> + <span class="pink">You are smashed</span> + <<else>> + <span class="pink">You are wasted</span> + <</if>> + <br> + <</if>> +<</if>> +<</nobr>><</widget>> + + + +<<widget "pain">><<nobr>> +<<if $drugged is 1>> +<span class="red">You've been drugged!</span> +<<elseif $pain gte 100>><span class="red">You sob uncontrollably, tears streaming down your face.</span> +<<elseif $pain gte 80>><span class="pink">You are crying and whimpering.</span> +<<elseif $pain gte 60>><span class="purple">You are crying.</span> +<<elseif $pain gte 40>><span class="blue">Tears are running down your face.</span> +<<elseif $pain gte 20>><span class="lblue">Tears are welling in your eyes.</span> +<<elseif $pain gte 1>><span class="teal">You are upset.</span> +<<else>><span class="green">You feel okay.</span> +<<endif>> + +<<if $drugged isnot 1>> + <div class="meter"> + <<set $percent=Math.floor(($pain/200)*100)>> + <<if $pain gte 100>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 80>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 60>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 40>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 20>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $pain gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> +<<else>> + <div class="meter"> + <<set $percent=Math.floor(($druggedtimer/500)*100)>> + <<if $druggedtimer gte 500>> + <<print '<div class="redbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 400>> + <<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 300>> + <<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 200>> + <<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 100>> + <<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>> + <<elseif $druggedtimer gte 1>> + <<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>> + <<else>> + <<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>> + <</if>> + </div> +<</if>> + +<<endnobr>><<endwidget>> + + +<<widget "raped">><<nobr>> +<<if $rapeavoid is 1 and $consensual is 0>> +<<set $rapeavoid to 0>><<set $rapestat to $rapestat + 1>><<set $famerape += $enemyno>><<set $fame += $enemyno>> + <<if $awareness lte 200>> + <<set $awareness += 5>> + <<elseif $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <<if $enemytype is "beast">> + <<set $beastrapestat to $beastrapestat + 1>> + <<if $awareness lte 300>> + <<set $awareness += 1>> + <</if>> + <</if>> + <<if $enemytype is "tentacles">> + <<set $tentaclerapestat += 1>> + <<if $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <</if>> +<<elseif $sexavoid is 1 and $consensual is 1>> +<<set $sexavoid to 0>><<set $famesex += $enemyno>><<set $fame += $enemyno>> +<<controlloss>> +<<endif>> +<</nobr>><<endwidget>> + +<<widget "molested">><<nobr>> +<<if $molestavoid is 1 and $consensual is 0>> +<<set $molestavoid to 0>> +<<moleststat>> + + <<if $location is "town" and $flashbacktown is 0>> + <<set $flashbacktown to 7>> + <</if>> + <<if $location is "home" and $flashbackhome is 0>> + <<set $flashbackhome to 7>> + <</if>> + <<if $location is "beach" and $flashbacktown is 0>> + <<set $flashbackbeach to 7>> + <</if>> + <<if $awareness lte 200>> + <<set $awareness += 5>> + <<elseif $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <<if $enemytype is "beast">> + <<if $awareness lte 300>> + <<set $awareness += 1>> + <</if>> + <</if>> + <<if $enemytype is "tentacles">> + <<if $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <</if>> +<</if>> +<</nobr>><</widget>> + +<<widget "consensual">><<nobr>> + + <<if $awareness lte 200>> + <<set $awareness += 5>> + <<elseif $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <<if $enemytype is "beast">> + <<if $awareness lte 300>> + <<set $awareness += 1>> + <</if>> + <</if>> + <<if $enemytype is "tentacles">> + <<if $awareness lte 400>> + <<set $awareness += 1>> + <</if>> + <</if>> + +<</nobr>><</widget>> + +<<widget "controlloss">><<nobr>> +<<set $pullaway to 0>> +<<set $novaginal to 0>> +<<set $noanal to 0>> +<<set $nopenile to 0>> +<<if $molesttrait gte 1 and $rapeavoid gte 1>> + <<if $control is 1 and $consensual is 0>> + <span class="lblue">You refuse to let the molestation affect you.</span><br><br> + <</if>> +<<else>> + <<if $control is 1 and $consensual is 0>> + <<set $control to 0>> + <span class="red">Your sense of control is shattered.</span><br><br> + <</if>> +<</if>> +<</nobr>><</widget>> + +<<widget "control">><<nobr>> +<<if $control is 0>> +<<set $control to 1>> +<span class="green">Your sense of control is restored.</span><br><br> +<</if>> +<</nobr>><</widget>> + +<<widget "beastescape">><<nobr>> +<<set $trauma to $trauma + 40>><<set $pain to $pain + 40>><<set $stress to $stress + 400>><<set $lowerintegrity to $lowerintegrity - 20>><<set $upperintegrity to $upperintegrity - 20>><<set $underintegrity to $underintegrity - 20>><<fullbruise>><<gstress>><<gtrauma>> +<</nobr>><</widget>> + + + +<<widget "weatherdisplay">><<nobr>> +<<if $images is 1>> + <<if $daystate is "day">> + <img id="daystate" src="img/misc/day.png"> + <<if $weather is "clear">> +<img id="weather" src="img/misc/clearday.png"> + <<elseif $weather is "overcast">> +<img id="weather" src="img/misc/overcastday.png"> + <<elseif $weather is "rain">> +<img id="weather" src="img/misc/rainday.gif"> + <</if>> + <<if $location is "beach">> + <img id="location" src="img/misc/beachday.gif"> + <<elseif $location is "sea">> + <img id="location" src="img/misc/beachday.gif"> + <<elseif $location is "home">> + <img id="location" src="img/misc/homeday.gif"> + <<elseif $location is "town">> + <img id="location" src="img/misc/townday.gif"> + <<elseif $location is "forest">> + <img id="location" src="img/misc/forestday.png"> + <<elseif $location is "underground">> + <img id="location" src="img/misc/deepunderground.png"> + <<elseif $location is "school">> + <img id="location" src="img/misc/schoolday.png"> + <<elseif $location is "cabin">> + <img id="location" src="img/misc/cabinday.gif"> + <</if>> + <<elseif $daystate is "night">> + <img id="daystate" src="img/misc/night.png"> + <<if $weather is "clear">> +<img id="weather" src="img/misc/clearnight.png"> + <<elseif $weather is "overcast">> +<img id="weather" src="img/misc/overcastnight.png"> + <<elseif $weather is "rain">> +<img id="weather" src="img/misc/rainnight.gif"> + <</if>> + <<if $location is "beach">> + <img id="location" src="img/misc/beachnight.gif"> + <<elseif $location is "sea">> + <img id="location" src="img/misc/beachnight.gif"> + <<elseif $location is "home">> + <img id="location" src="img/misc/homenight.gif"> + <<elseif $location is "town">> + <img id="location" src="img/misc/townnight.gif"> + <<elseif $location is "forest">> + <img id="location" src="img/misc/forestnight.png"> + <<elseif $location is "underground">> + <img id="location" src="img/misc/deepunderground.png"> + <<elseif $location is "school">> + <img id="location" src="img/misc/schoolnight.png"> + <<elseif $location is "cabin">> + <img id="location" src="img/misc/cabinnight.gif"> + <</if>> + <<elseif $daystate is "dawn">> + <img id="daystate" src="img/misc/dawn.png"> + <<if $weather is "clear">> +<img id="weather" src="img/misc/cleardawn.png"> + <<elseif $weather is "overcast">> +<img id="weather" src="img/misc/overcastdawn.png"> + <<elseif $weather is "rain">> +<img id="weather" src="img/misc/raindawn.gif"> + <</if>> + <<if $location is "beach">> + <img id="location" src="img/misc/beachdawn.gif"> + <<elseif $location is "sea">> + <img id="location" src="img/misc/beachdawn.gif"> + <<elseif $location is "home">> + <img id="location" src="img/misc/homedawn.gif"> + <<elseif $location is "town">> + <img id="location" src="img/misc/towndawn.gif"> + <<elseif $location is "forest">> + <img id="location" src="img/misc/forestdawn.png"> + <<elseif $location is "underground">> + <img id="location" src="img/misc/deepunderground.png"> + <<elseif $location is "school">> + <img id="location" src="img/misc/schooldawn.png"> + <<elseif $location is "cabin">> + <img id="location" src="img/misc/cabindawn.gif"> + <</if>> + <<elseif $daystate is "dusk">> + <img id="daystate" src="img/misc/dusk.png"> + <<if $weather is "clear">> +<img id="weather" src="img/misc/cleardusk.png"> + <<elseif $weather is "overcast">> +<img id="weather" src="img/misc/overcastdusk.png"> + <<elseif $weather is "rain">> +<img id="weather" src="img/misc/raindusk.gif"> + <</if>> + <<if $location is "beach">> + <img id="location" src="img/misc/beachdusk.gif"> + <<elseif $location is "sea">> + <img id="location" src="img/misc/beachdusk.gif"> + <<elseif $location is "home">> + <img id="location" src="img/misc/homedusk.gif"> + <<elseif $location is "town">> + <img id="location" src="img/misc/towndusk.gif"> + <<elseif $location is "forest">> + <img id="location" src="img/misc/forestdusk.png"> + <<elseif $location is "underground">> + <img id="location" src="img/misc/deepunderground.png"> + <<elseif $location is "school">> + <img id="location" src="img/misc/schooldusk.png"> + <<elseif $location is "cabin">> + <img id="location" src="img/misc/cabindusk.gif"> + <</if>> + <</if>> + +<<else>> + +<<if $daystate is "day">> + <<if $weather is "clear">> + It's a bright and sunny day.<br> + <<elseif $weather is "rain">> + It's a rainy day.<br> + <<elseif $weather is "overcast">> + Clouds are hiding the sun.<br> + <</if>> +<<elseif $daystate is "night">> + <<if $weather is "clear">> + The stars are shining.<br> + <<elseif $weather is "rain">> + It's a rainy night.<br> + <<elseif $weather is "overcast">> + All starlight is blocked by the clouds.<br> + <</if>> +<<elseif $daystate is "dawn">> + <<if $weather is "clear">> + The sun is rising.<br> + <<elseif $weather is "rain">> + It's a rainy morning.<br> + <<elseif $weather is "overcast">> + It's a cloudy morning.<br> + <</if>> +<<elseif $daystate is "dusk">> + <<if $weather is "clear">> + The sun is setting.<br> + <<elseif $weather is "rain">> + It's a rainy evening.<br> + <<elseif $weather is "overcast">> + It's cloudy evening.<br> + <</if>> +<</if>> +<</if>> +<</nobr>><</widget>> + +<<widget "wearandtear">><<nobr>> +<<set $upperintegrity to $upperintegrity - 1>><<set $lowerintegrity to $lowerintegrity - 1>><<set $underintegrity to $underintegrity - 1>> +<</nobr>><</widget>> + +<<widget "towelup">><<nobr>> +<<if $upperwetstage gte 3>> +<<set $uppertowelnew to 1>><<uppertowel>> +<</if>> +<<if $lowerwetstage gte 3>> +<<set $lowertowelnew to 1>><<lowertowel>> +<</if>> +<<if $upperexposed gte 1>> +<<set $uppertowelnew to 1>><<uppertowel>> +<</if>> +<<if $lowerexposed gte 1>> +<<set $lowertowelnew to 1>><<lowertowel>> +<</if>> +<</nobr>><</widget>> + +<<widget "plantupper">><<nobr>> +<<if $upperexposed gte 2>> +<<set $upperplantnew to 1>><<upperplant>> +<</if>> +<</nobr>><</widget>> + +<<widget "plantlower">><<nobr>> +<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> +<<set $lowerplantnew to 1>><<lowerplant>> +<</if>> +<</nobr>><</widget>> + +<<widget "plantup">><<nobr>> +<<if $upperexposed gte 2 or $upperwetstage gte 3>> +<<set $upperplantnew to 1>><<upperplant>> +<</if>> +<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>> +<<set $lowerplantnew to 1>><<lowerplant>> +<</if>> +<</nobr>><</widget>> + +<<widget "schoolspareclothes">><<nobr>> +<<if $uppertype isnot "school" and $lowertype isnot "school">> +<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> + <<if $clothingselector is "m">><<set $lowertemp to "init">> + <<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> + <<else>><<set $lowertemp to "init">> + <<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>> + <</if>> +<<elseif $lowertype isnot "school">><<set $lowertemp to "init">> + <<if $clothingselector is "m">> + <<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> + <<else>> + <<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>> + <</if>> +<<elseif $uppertype isnot "school">> +<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> +<</if>> +<</nobr>><</widget>> + +<<widget "spareschoolswimsuit">><<nobr>> +<<set $uppertemp to "init">><<set $lowertemp to "init">><<upperschoolswimsuit>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>> +<<set $lowertemp to "init">><<lowerschoolswimsuit>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> +<</nobr>><</widget>> + +<<widget "spareschoolswimshorts">><<nobr>> +<<set $lowertemp to "init">><<schoolswimshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>> +<</nobr>><</widget>> + +<<widget "exposure">><<nobr>> + +<<if $location isnot "beach" and $location isnot "pool" and $location isnot "sea">> +<<set $libertine to 0>> +<<else>> +<<set $libertine to 1>> +<</if>> + + +<<set $upperexposedcarry to $upperexposed>> +<<set $lowerexposedcarry to $lowerexposed>> +<<set $underexposedcarry to $underexposed>> +<<if $upperwetstage gte 3>> +<<set $upperexposed to 2>> +<</if>> +<<if $lowerwetstage gte 3>> +<<set $lowerexposed to 2>> +<</if>> +<<if $underwetstage gte 3>> +<<set $underexposed to 1>> +<</if>> + +<<set $breastindicator to 0>> + +<<if $underexposed gte 1 and $lowerexposed gte 2>> +<<set $playergenderappearance to $playergender>> +<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>> +<<set $playergenderappearance to $playergender>> +<<elseif $upperexposed gte 2 and $breastsize gte 3>> +<<set $playergenderappearance to "f">><<set $breastindicator to 1>> +<<elseif $lowergender isnot "n">> +<<set $playergenderappearance to $lowergender>> +<<elseif $uppergender isnot "n">> +<<set $playergenderappearance to $uppergender>> +<<elseif $undergender isnot "n" and $lowerexposed gte 2>> +<<set $playergenderappearance to $undergender>> +<<elseif $upperexposed gte 2 and $breastsize lte 2>> +<<set $playergenderappearance to "m">> +<<else>> +<<set $playergenderappearance to $playergender>> +<</if>> + +<<if $playergender isnot $playergenderappearance>> +<<set $crossdressing to 1>> +<<else>> +<<set $crossdressing to 0>> +<</if>> + + +<<set $exposed to 0>> +<<if $upperexposed gte 1>> + <<if $playergenderappearance is "m">> + <<elseif $libertine gte 1>> + <<else>> + <<set $exposed to 1>> + <</if>> +<</if>> +<<if $upperexposed gte 2 and $playergenderappearance isnot "m">> +<<set $exposed to 1>><<set $topless to 1>> +<<else>> +<<set $topless to 0>> +<</if>> +<<if $lowerexposed gte 1>> + <<if $libertine gte 1>> + <<else>> + <<set $exposed to 1>> + <</if>> +<</if>> +<<if $lowerexposed gte 2>> + <<if $underexposed gte 1>> + <<set $exposed to 2>> + <</if>> +<</if>> + + + + + +<<set $upperexposed to $upperexposedcarry>> +<<set $lowerexposed to $lowerexposedcarry>> +<<set $underexposed to $underexposedcarry>> + +<</nobr>><</widget>> + +<<widget "integritycheck">><<nobr>> +<<if $upperclothes isnot "naked">> + <<if $upperintegrity lte 0>><span class="lewd">Your $upperclothes <<upperplural>> ripped into scraps, exposing your <<breastsstop>></span><br><<upperruined>><<clothesruinstat>><<set $upperoff to 0>> + <<endif>> +<<endif>> +<<if $lowerclothes isnot "naked">> + <<if $lowerintegrity lte 0>><span class="lewd">Your $lowerclothes <<lowerplural>> ripped into scraps, exposing your <<undiesstop>></span><br><<lowerruined>><<clothesruinstat>><<set $loweroff to 0>> + <<endif>> +<<endif>> +<<if $underclothes isnot "naked">> + <<if $underintegrity lte 0>><span class="lewd">Your $underclothes <<underplural>> ripped into scraps, exposing your <<genitalsstop>></span><br> + <<if $undertype is "chastity">> + <<set $undertype to "brokenchastity">> + <<if $vaginalchastityparasite isnot 0>> +<span class="pink">With the chastity belt gone, the $vaginalchastityparasite fall out of your vagina.</span><br><<set $vaginalchastityparasite to 0>> + <</if>> + <<if $penilechastityparasite isnot 0>> + <span class="pink">With the chastity belt gone, the $penilechastityparasite fall off of your penis.</span><br><<set $penilechastityparasite to 0>> + <</if>> + <<if $analchastityparasite isnot 0>> + <span class="pink">With the chastity belt gone, the $analchastityparasite fall out of your anus.</span><br> <<set $analchastityparasite to 0>> + <</if>> + <<if $analshield is 1>><<set $analshield to 0>> + <</if>> + <</if>> + <<underruined>><<clothesruinstat>><<set $underoff to 0>> + <<endif>> +<<endif>> +<</nobr>><</widget>> + +<<widget "unbind">><<nobr>> +<<set $rightboundcarry to 0>> +<<set $leftboundcarry to 0>> +<<set $leftarm to 0>> +<<set $rightarm to 0>> +<</nobr>><</widget>> + +<<widget "bindings">><<nobr>> +<<if $leftarm is "bound" and $position isnot "wall">><<set $leftboundcarry to 1>><</if>> +<<if $rightarm is "bound" and $position isnot "wall">><<set $rightboundcarry to 1>><</if>> +<<if $rightboundcarry is 1 and $rightarm isnot "bound">> +<<set $rightarm to "bound">> +<</if>> +<<if $leftboundcarry is 1 and $leftarm isnot "bound">> +<<set $leftarm to "bound">> +<</if>> +<</nobr>><</widget>> + + + + +<<widget "water">><<nobr>> +<<if $uppertype isnot "swim" and $lowertype isnot "naked">> + +<<set $upperwet to 200>> +<</if>> +<<if $lowertype isnot "swim" and $lowertype isnot "naked">> + +<<set $lowerwet to 200>> +<</if>> +<<if $undertype isnot "swim" and $undertype isnot "naked" and $undertype isnot "chastity">> + +<<set $underwet to 200>> +<</if>> + + + +<</nobr>><</widget>> + +<<widget "stripactions">><<nobr>> + +<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>> + Feeling naughty, you remove your $upperclothes.<<uppernaked>><<lowernaked>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br> + <</if>> +<</if>> + +<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>> +Feeling naughty, you remove your $upperclothes.<<uppernaked>> + <<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br><<else>><br><br> + <</if>> +<</if>> + +<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>> + Feeling naughty, you remove your $lowerclothes.<<lowernaked>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br> + <</if>> +<</if>> + +<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>> + You remove your $underclothes with shaking fingers.<<undernaked>><<exhibitionism2>><br><br> +<</if>> + +<<if $uncladoutfit is 1>> +Put your <<click $upperoff>><<set $eventskip to 1>><<outfiton>><<set $uncladoutfit to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> +<</if>> + +<<if $uncladupper is 1>> +Put your <<click $upperoff>><<set $eventskip to 1>><<upperon>><<set $uncladupper to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> +<</if>> + +<<if $uncladlower is 1>> +Put your <<click $loweroff>><<set $eventskip to 1>><<loweron>><<set $uncladlower to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> +<</if>> + +<<if $uncladunder is 1>> +Put your <<click $underoff>><<set $eventskip to 1>><<underon>><<set $uncladunder to 0>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>> back on<br> +<</if>> + +<<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $upperset is $lowerset>> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> + <</if>> +<<else>> + <<if $upperset is $lowerset and $exhibitionism gte 15>> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> + <</if>> +<</if>> + +<<if $upperset isnot $lowerset and $uppertype isnot "naked">> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<set $uncladupper to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br> +<</if>> + +<<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $upperset isnot $lowerset and $lowertype isnot "naked">> +Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> + <</if>> +<<else>> + <<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>> +Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> + <</if>> +<</if>> + +<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>> +Remove your <<click $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<set $uncladunder to 1>><<uncladcheck>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<</if>> + + + +<</nobr>><</widget>> + + + + +<<widget "stripstoreactions">><<nobr>> + + + + + + + + + + +<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>> + You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes a chill run through your spine.<<storeupper>><<storelower>><<storelocation>><<upperundress>><<lowerundress>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br> + <<else>> + <<exhibitionism2>><br><br> + <</if>> +<</if>> + +<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>> +You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes your nipples erect and your newly-exposed skin tingle.<<storeupper>><<storelocation>><<upperundress>> + <<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br> + <<else>><br><br> + <</if>> +<</if>> + +<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>> + You check to make sure no one is around, then slowly remove your $lowerclothes. Despite being alone, doing this in a public space makes you shiver delightfully.<<storelower>><<storelocation>><<lowerundress>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br> + <<else>> + <<exhibitionism2>><br><br> + <</if>> +<</if>> + +<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>> + You check to make sure no one is around, then slowly remove your $underclothes. Despite being alone, doing this in a public space makes your skin and <<genitals>> tingle.<<storeunder>><<storelocation>><<underundress>><<exhibitionism2>><br><br> +<</if>> + + + + + + + + + + + + + + + + + + +<<if $storelocationinit is $storelocation>> +<<click "Get Dressed">><<storeon>><<set $eventskip to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><br> +<</if>> + + + + + + + +<<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $upperset is $lowerset>> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> + <</if>> +<<else>> + <<if $upperset is $lowerset and $exhibitionism gte 15>> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> + <</if>> +<</if>> + +<<if $upperset isnot $lowerset and $uppertype isnot "naked">> +Remove your <<click $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br> +<</if>> + +<<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $upperset isnot $lowerset and $lowertype isnot "naked">> +Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist1>><br> + <</if>> +<<else>> + <<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>> +Remove your <<click $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> + <</if>> +<</if>> + +<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>> +Remove your <<click $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<script>>state.display(state.active.title, null, "back")<</script>><</click>><<exhibitionist2>><br> +<</if>> + + + +<br> + + + + + + +<<exposure>> + + + + + + + +<</nobr>><</widget>> + + + + + + + + + +<<widget "dancestripeffects">><<nobr>> + + +<<if $danceaction is "outfitstripbreasts">><<set $danceaction to 0>> +You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. The exhibition of your breasts makes them feel raw and sensitive. +<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>> +<</if>> + + +<<if $danceaction is "outfitstripchest">><<set $danceaction to 0>> + <<if $playergender is "f">> + You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed. + <<else>> + You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. Your feminine countenance makes your revealed chest feel especially lewd. + <</if>> +<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>> +<</if>> + + +<<if $danceaction is "outfitstripunder">><<set $danceaction to 0>> +You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed. +<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism3>> +<</if>> + + +<<if $danceaction is "outfitstripnude">><<set $danceaction to 0>> +You gracefully remove your $upperclothes, exposing your nude form. You shiver with excitement, your body laid totally bare. +<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism5>> +<</if>> + + + +<<if $danceaction is "upperstripbreasts">><<set $danceaction to 0>> +You gracefully remove your $upperclothes, exposing your <<breastsstop>> The exhibition of your breasts makes them feel raw and sensitive. +<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>> +<</if>> + + + +<<if $danceaction is "upperstripfchest">><<set $danceaction to 0>> + <<if $playergender is "f">> + You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed. + <<else>> + You gracefully remove your $upperclothes, exposing your <<breastsstop>> Your feminine countenance makes your revealed chest feel especially lewd. + <</if>> +<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>> +<</if>> + + +<<if $danceaction is "upperstripmchest">><<set $danceaction to 0>> +You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed. +<<set $audiencearousal += 2>><<set $audienceexcitement += 2>><<set $audiencemod += 1>><<garousal30>><<uppernaked>><<exhibitionism1>> +<</if>> + + +<<if $danceaction is "lowerstripunder">><<set $danceaction to 0>> +You gracefully remove your $lowerclothes, exposing your $underclothes. Being seen in your underwear excites you. +<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<lowernaked>><<exhibitionism3>> +<</if>> + + +<<if $danceaction is "lowerstripnude">><<set $danceaction to 0>> +You gracefully remove your $lowerclothes, exposing your <<genitalsstop>> + <<if $uppertype is "naked">> + You shiver with excitement, your body laid totally bare. + <<else>> + Your $upperclothes makes your naked lower half feel particularly conspicuous. + <</if>> +<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<lowernaked>><<exhibitionism5>> +<</if>> + + +<<if $danceaction is "understripskirt">><<set $danceaction to 0>> +You gracefully remove your $underclothes from beneath your $lowerclothes. You're careful not to give too much away, but such a lewd gesture thrills you nonetheless. +<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<undernaked>><<exhibitionism3>> +<</if>> + + +<<if $danceaction is "understripnude">><<set $danceaction to 0>> +You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shiver with excitement, your body laid totally bare. +<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<undernaked>><<exhibitionism5>> +<</if>> + + + + + + +<</nobr>><</widget>> + +<<widget "dancestripactions">><<nobr>> + + + +<br><br> + <<if $upperset is $lowerset>> + <<if $undertype isnot "naked">> + <<if $breastsize gte 3>> + <<if $exhibitionism gte 55>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripbreasts">> | + <</if>> + <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> + <<if $exhibitionism gte 55>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripchest">> | + <</if>> + <<else>> + <<if $exhibitionism gte 35>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "outfitstripunder">> | + <</if>> + <</if>> + <<else>> + <<if $exhibitionism gte 75>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "outfitstripnude">> | + <</if>> + <</if>> + <</if>> + + + <<if $uppertype isnot "naked" and $upperset isnot $lowerset>> + <<if $breastsize gte 3>> + <<if $exhibitionism gte 55>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripbreasts">> | + <</if>> + <<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">> + <<if $exhibitionism gte 55>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripfchest">> | + <</if>> + <<else>> + <span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist1>> <<radiobutton "$danceaction" "upperstripmchest">> | + <</if>> + <</if>> + + + <<if $lowertype isnot "naked" and $upperset isnot $lowerset>> + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $exhibitionism gte 35>> + <span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "lowerstripunder">> | + <</if>> + <<else>> + <<if $exhibitionism gte 75>> + <span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "lowerstripnude">> | + <</if>> + <</if>> + <</if>> + + + <<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $lowertype isnot "naked" and $skirt is 1>> + <<if $exhibitionism gte 35>> + <span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "understripskirt">> | + <</if>> + <<elseif $lowertype is "naked">> + <<if $exhibitionism gte 75>> + <span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "understripnude">> | + <</if>> + <</if>> + <</if>> + + + +<</nobr>><</widget>> + + + + + + +<<widget "uncladcheck">><<nobr>> +<<if $uncladoutfit isnot 1 and $uncladupper isnot 1 and $uncladlower isnot 1 and $uncladunder isnot 1>> +<<set $unclad to 0>> +<<else>> +<<set $unclad to 1>> +<</if>> +<</nobr>><</widget>> + + +<<widget "arousalpass">><<nobr>> +<<if $penilechastityparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<<if $vaginalchastityparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<<if $analchastityparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<<if $chestparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<<if $penisparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<<if $clitparasite isnot 0>> +<<set $arousal += ($pass * 10)>> +<</if>> +<</nobr>><</widget>> + + + + + + + + + + + + + +<<widget "swimmingcheck">><<nobr>> +<<if $swimmingskill gte $swimmingdifficulty>> +<<set $swimmingcheck to "pass">> +<<else>> +<<set $swimmingcheck to "fail">> +<</if>> +<</nobr>><</widget>> + + + + + + + + + + +<<widget "undiestrauma">><<nobr>> +<<if $undertype isnot "naked" and $undertype isnot "chastity">> +<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>> +<<else>> +<<gtrauma>><<gstress>><<gtrauma30>><<gstress30>> +<</if>> +<</nobr>><</widget>> + + + + + + + + + + + + + + +<<widget "goo">><<nobr>> +<<goooutsidecount>> + + + + + + + +<<if $goooutsidecount gte 1 and $semenoutsidecount gte 1>> + <<if $goooutsidecount + $semenoutsidecount gte 25>> + <span class="pink">You are drenched in slime and semen.</span><br> + <<elseif $goooutsidecount + $semenoutsidecount gte 20>> + <span class="purple">You are soaked with slime and semen.</span><br> + <<elseif $goooutsidecount + $semenoutsidecount gte 15>> + <span class="purple">Your skin is slick with slime and semen.</span><br> + <<elseif $goooutsidecount + $semenoutsidecount gte 10>> + <span class="purple">You are wet with slime and semen.</span><br> + <<elseif $goooutsidecount + $semenoutsidecount gte 5>> + <span class="purple">Your skin is moist with slime and semen.</span><br> + <<else>> + <span class="blue">You feel slime and semen on your skin.</span><br> + <</if>> + + + + + +<<elseif $goooutsidecount gte 1>> + <<if $goooutsidecount gte 25>> + <span class="pink">You are drenched in slime.</span><br> + <<elseif $goooutsidecount gte 20>> + <span class="purple">You are soaked with slime.</span><br> + <<elseif $goooutsidecount gte 15>> + <span class="purple">Your skin is slick with slime.</span><br> + <<elseif $goooutsidecount gte 10>> + <span class="purple">You are wet with slime.</span><br> + <<elseif $goooutsidecount gte 5>> + <span class="purple">Your skin is moist with slime.</span><br> + <<else>> + <span class="blue">You feel slime on your skin.</span><br> + <</if>> + + + + + + +<<elseif $semenoutsidecount gte 1>> + <<if $semenoutsidecount gte 25>> + <span class="pink">You are drenched in semen.</span><br> + <<elseif $semenoutsidecount gte 20>> + <span class="purple">You are soaked with semen.</span><br> + <<elseif $semenoutsidecount gte 15>> + <span class="purple">Your skin is slick with semen.</span><br> + <<elseif $semenoutsidecount gte 10>> + <span class="purple">You are wet with semen.</span><br> + <<elseif $semenoutsidecount gte 5>> + <span class="purple">Your skin is moist with semen.</span><br> + <<else>> + <span class="blue">You feel semen on your skin.</span><br> + <</if>> +<</if>> + + + + + + + + + +<<if $vaginagoo gte 1 and $vaginasemen gte 1>> + <<if $vaginagoo + $vaginasemen gte 5>> + <span class="red">Your womb overflows with slime and semen.</span><br> + <<elseif $vaginagoo + $vaginasemen gte 4>> + <span class="pink">Your <<pussy>> overflows with slime and semen.</span><br> + <<elseif $vaginagoo + $vaginasemen gte 3>> + <span class="pink">Slime and semen flows from your <<pussystop>></span><br> + <<elseif $vaginagoo + $vaginasemen gte 2>> + <span class="pink">Slime and semen stream from your <<pussystop>></span><br> + <<elseif $vaginagoo + $vaginasemen gte 1>> + <span class="pink">Slime and semen drip from your <<pussystop>></span><br> + <</if>> + + + + +<<elseif $vaginagoo gte 1>> + <<if $vaginagoo gte 5>> + <span class="red">Your womb overflows with slime.</span> + <<elseif $vaginagoo gte 4>> + <span class="pink">Your <<pussy>> overflows with slime.</span><br> + <<elseif $vaginagoo gte 3>> + <span class="pink">Slime flows from your <<pussystop>></span><br> + <<elseif $vaginagoo gte 2>> + <span class="pink">Slime streams from your <<pussystop>></span><br> + <<elseif $vaginagoo gte 1>> + <span class="pink">Slime drips from your <<pussystop>></span><br> + <</if>> + + + +<<elseif $vaginasemen gte 1>> + <<if $vaginasemen gte 5>> + <span class="red">Your womb overflows with semen.</span> + <<elseif $vaginasemen gte 4>> + <span class="pink">Your <<pussy>> overflows with semen.</span><br> + <<elseif $vaginasemen gte 3>> + <span class="pink">Semen flows from your <<pussystop>></span><br> + <<elseif $vaginasemen gte 2>> + <span class="pink">Semen streams from your <<pussystop>></span><br> + <<elseif $vaginasemen gte 1>> + <span class="pink">Semen drips from your <<pussystop>></span><br> + <</if>> +<</if>> + + + + + + + + + + +<<if $anusgoo gte 1 and $anussemen gte 1>> + <<if $anusgoo + $anussemen gte 5>> + <span class="red">Your bowels overflow with slime and semen.</span><br> + <<elseif $anusgoo + $anussemen gte 4>> + <span class="pink">Your <<bottom>> overflows with slime and semen.</span><br> + <<elseif $anusgoo + $anussemen gte 3>> + <span class="pink">Slime and semen flows from your <<bottomstop>></span><br> + <<elseif $anusgoo + $anussemen gte 2>> + <span class="pink">Slime and semen stream from your <<bottomstop>></span><br> + <<elseif $anusgoo + $anussemen gte 1>> + <span class="pink">Slime and semen drip from your <<bottomstop>></span><br> + <</if>> + + + + +<<elseif $anusgoo gte 1>> + <<if $anusgoo gte 5>> + <span class="red">Your bowels overflow with slime.</span> + <<elseif $anusgoo gte 4>> + <span class="pink">Your <<bottom>> overflows with slime.</span><br> + <<elseif $anusgoo gte 3>> + <span class="pink">Slime flows from your <<bottomstop>></span><br> + <<elseif $anusgoo gte 2>> + <span class="pink">Slime streams from your <<bottomstop>></span><br> + <<elseif $anusgoo gte 1>> + <span class="pink">Slime drips from your <<bottomstop>></span><br> + <</if>> + + + +<<elseif $anussemen gte 1>> + <<if $anussemen gte 5>> + <span class="red">Your bowels overflow with semen.</span> + <<elseif $anussemen gte 4>> + <span class="pink">Your <<bottom>> overflows with semen.</span><br> + <<elseif $anussemen gte 3>> + <span class="pink">Semen flows from your <<bottomstop>></span><br> + <<elseif $anussemen gte 2>> + <span class="pink">Semen streams from your <<bottomstop>></span><br> + <<elseif $anussemen gte 1>> + <span class="pink">Semen drips from your <<bottomstop>></span><br> + <</if>> +<</if>> + + + + + + + + + + +<<if $mouthgoo gte 1 and $mouthsemen gte 1>> + <<if $mouthgoo + $mouthsemen gte 5>> + <span class="red">You keep coughing up slime and semen.</span><br> + <<elseif $mouthgoo + $mouthsemen gte 4>> + <span class="pink">Slime and semen dribble down your chin.</span><br> + <<elseif $mouthgoo + $mouthsemen gte 3>> + <span class="pink">Slime and semen line the sides of your throat.</span><br> + <<elseif $mouthgoo + $mouthsemen gte 2>> + <span class="pink">Slime and semen layer the back of your throat.</span><br> + <<elseif $mouthgoo + $mouthsemen gte 1>> + <span class="purple">The taste of slime and semen permeates your mouth.</span><br> + <</if>> + + + + +<<elseif $mouthgoo gte 1>> + <<if $mouthgoo gte 5>> + <span class="red">You keep coughing up slime.</span><br> + <<elseif $mouthgoo gte 4>> + <span class="pink">Slime dribbles down your chin.</span><br> + <<elseif $mouthgoo gte 3>> + <span class="pink">Slime lines the sides of your throat.</span><br> + <<elseif $mouthgoo gte 2>> + <span class="pink">Slime layers the back of your throat.</span><br> + <<elseif $mouthgoo gte 1>> + <span class="purple">The taste of slime permeates your mouth.</span><br> + <</if>> + + + +<<elseif $mouthsemen gte 1>> + <<if $mouthsemen gte 5>> + <span class="red">You keep coughing up semen.</span><br> + <<elseif $mouthsemen gte 4>> + <span class="pink">Semen dribbles down your chin.</span><br> + <<elseif $mouthsemen gte 3>> + <span class="pink">Semen lines the sides of your throat.</span><br> + <<elseif $mouthsemen gte 2>> + <span class="pink">Semen layers the back of your throat.</span><br> + <<elseif $mouthsemen gte 1>> + <span class="purple">The taste of semen permeates your mouth.</span><br> + <</if>> +<</if>> + + + + + + + + + + + + + +<</nobr>><</widget>> + + + +<<widget "goocount">><<nobr>> +<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>> +<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>> +<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>> +<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>> +<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>> +<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>> +<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>> +<<if $facegoo gte 5>><<set $facegoo to 5>><</if>> +<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>> +<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>> +<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>> +<<if $vaginagoo gte 5>><<set $vaginagoo to 5>><</if>> +<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>> +<<if $anusgoo gte 5>><<set $anusgoo to 5>><</if>> +<<if $mouthgoo gte 5>><<set $mouthgoo to 5>><</if>> +<<set $goocount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($vaginagoo * 3) + ($penisgoo * 3) + ($anusgoo * 3) + ($mouthgoo * 3)>> + + +<<if $necksemen gte 5>><<set $necksemen to 5>><</if>> +<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>> +<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>> +<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>> +<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>> +<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>> +<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>> +<<if $facesemen gte 5>><<set $facesemen to 5>><</if>> +<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>> +<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>> +<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>> +<<if $vaginasemen gte 5>><<set $vaginasemen to 5>><</if>> +<<if $penissemen gte 5>><<set $penissemen to 5>><</if>> +<<if $anussemen gte 5>><<set $anussemen to 5>><</if>> +<<if $mouthsemen gte 5>><<set $mouthsemen to 5>><</if>> +<<set $semencount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($vaginasemen * 3) + ($penissemen * 3) + ($anussemen * 3) + ($mouthsemen * 3)>> +<</nobr>><</widget>> + + + + + +<<widget "goooutsidecount">><<nobr>> +<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>> +<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>> +<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>> +<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>> +<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>> +<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>> +<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>> +<<if $facegoo gte 5>><<set $facegoo to 5>><</if>> +<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>> +<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>> +<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>> +<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>> +<<set $goooutsidecount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($penisgoo * 3)>> + + +<<if $necksemen gte 5>><<set $necksemen to 5>><</if>> +<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>> +<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>> +<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>> +<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>> +<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>> +<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>> +<<if $facesemen gte 5>><<set $facesemen to 5>><</if>> +<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>> +<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>> +<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>> +<<if $penissemen gte 5>><<set $penissemen to 5>><</if>> +<<set $semenoutsidecount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($penissemen * 3)>> +<</nobr>><</widget>> + + + + + +<<widget "wash">><<nobr>> + + +<<set $neckgoo to 0>> +<<set $rightarmgoo to 0>> +<<set $leftarmgoo to 0>> +<<set $thighgoo to 0>> +<<set $bottomgoo to 0>> +<<set $tummygoo to 0>> +<<set $chestgoo to 0>> +<<set $facegoo to 0>> +<<set $hairgoo to 0>> +<<set $feetgoo to 0>> +<<set $vaginagoo to 0>> +<<set $vaginaoutsidegoo to 0>> +<<set $penisgoo to 0>> +<<set $anusgoo to 0>> +<<set $mouthgoo to 0>> + +<<set $necksemen to 0>> +<<set $rightarmsemen to 0>> +<<set $leftarmsemen to 0>> +<<set $thighsemen to 0>> +<<set $bottomsemen to 0>> +<<set $tummysemen to 0>> +<<set $chestsemen to 0>> +<<set $facesemen to 0>> +<<set $hairsemen to 0>> +<<set $feetsemen to 0>> +<<set $vaginasemen to 0>> +<<set $vaginaoutsidesemen to 0>> +<<set $penissemen to 0>> +<<set $anussemen to 0>> +<<set $mouthsemen to 0>> + +<</nobr>><</widget>> + + + + + + + + + + +<<widget "tipset">><<nobr>> + +<<set $tip to random(1000, 3000)>> + <<if $tip lte 2000>> + <<set $tipreaction to "low">> + <<else>> + <<set $tipreaction to "mid">> + <</if>> +<<set $tip to $tipmod * $tip>> +<<set $tip to $tip * (1 + ($attractiveness / 10000))>> +<<if $mathstrait gte 1>> +<<set $tip to ($tip += ($tip * ($mathstrait / 4)))>> +<</if>> +<<set $tip to Math.trunc($tip)>> + +<</nobr>><</widget>> + + + +<<widget "tipreceive">><<nobr>> + +You make £<<print ($tip / 100)>>. +<<set $money to $money + $tip>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "stealclothes">><<nobr>> +<<set $stealtextskip to 1>> +<<if $upperoff isnot 0>> +<<uppersteal>> +<</if>> +<<if $loweroff isnot 0>> +<<lowersteal>> +<</if>> +<<if $underoff isnot 0>> +<<understeal>> +<</if>> +<<set $stealtextskip to 0>> +<</nobr>><</widget>> + + + + + + + +<<widget "passout">><<nobr>> +<<set $stress -= 5000>> +<<set $passoutstat += 1>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + +<<widget "vaginaraped">><<nobr>> + +<<if $angel gte 6>> +<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>> +<<elseif $angel gte 4>> +<span class="red">Your halo shatters and fades.</span> +<</if>> +<<set $angel to 0>> +<</nobr>><</widget>> + + + +<<widget "penisraped">><<nobr>> + +<<if $angel gte 6>> +<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>> +<<elseif $angel gte 4>> +<span class="red">Your halo shatters and fades.</span> +<</if>> +<<set $angel to 0>> +<</nobr>><</widget>> + +:: Widgets Compatibility [widget] +<<widget "compatibility">><<nobr>> + +<<if $masturbationstat is undefined>> +<<set $masturbationstat to 0>> +<</if>> +<<if $masturbationorgasmstat is undefined>> +<<set $masturbationorgasmstat to 0>> +<</if>> +<<if $masturbationtimestat is undefined>> +<<set $masturbationtimestat to 0>> +<</if>> +<<if $masturbationorgasm is undefined>> +<<set $masturbationorgasm to 0>> +<</if>> + +<<if $whitechance is undefined>> +<<set $whitechance to 90>> +<</if>> +<<if $blackchance is undefined>> +<<set $blackchance to 10>> +<</if>> + +<<if $wolfgirl gte 1>> +<<set $transformed to 1>> +<</if>> + +<<if $angel is undefined>> +<<set $angel to 0>> +<</if>> +<<if $angelbuild is undefined>> +<<set $angelbuild to 0>> +<</if>> + + +<<if $upperwet is undefined>> +<<set $upperwet to 0>> +<<set $upperwetstage to 0>> +<</if>> + +<<if $lowerwet is undefined>> +<<set $lowerwet to 0>> +<<set $lowerwetstage to 0>> +<</if>> + +<<if $underwet is undefined>> +<<set $underwet to 0>> +<<set $underwetstage to 0>> +<</if>> + + + +<<if $upperwetcarry is undefined>> +<<set $upperwetcarry to 0>> +<<set $upperwetstagecarry to 0>> +<</if>> + +<<if $lowerwetcarry is undefined>> +<<set $lowerwetcarry to 0>> +<<set $lowerwetstagecarry to 0>> +<</if>> + +<<if $underwetcarry is undefined>> +<<set $underwetcarry to 0>> +<<set $underwetstagecarry to 0>> +<</if>> + + + +<<if $schoolevent is undefined>> +<<set $schoolevent to 0>> +<<set $schooleventtimer to 5>> +<</if>> + + + + +<<if $stressmax is undefined>> +<<set $stressmax to 10010>> +<</if>> +<<if $tirednessmax is undefined>> +<<set $tirednessmax to 2000>> +<</if>> +<<if $physiquemax is undefined>> +<<set $physiquemax to 20000>> +<</if>> +<<if $beautymax is undefined>> +<<set $beautymax to 10000>> +<</if>> + + + + + +<</nobr>><</widget>> \ No newline at end of file diff --git a/src/widgets/widgets_character.tw b/src/widgets/widgets_character.tw new file mode 100644 index 0000000000000000000000000000000000000000..94ac624f3417d0ab050baf689717c54849107109 --- /dev/null +++ b/src/widgets/widgets_character.tw @@ -0,0 +1,1908 @@ +:: Widgets Named Npcs [widget] +<<widget "endnpc">><<nobr>> +<<if $npc is "Charlie">><<set $npc to 0>><<charlieend>><</if>> +<<if $npc is "Darryl">><<set $npc to 0>><<darrylend>><</if>> +<<if $npc is "Harper">><<set $npc to 0>><<harperend>><</if>> +<<if $npc is "Jordan">><<set $npc to 0>><<jordanend>><</if>> +<<if $npc is "Briar">><<set $npc to 0>><<briarend>><</if>> +<<if $npc is "River">><<set $npc to 0>><<riverend>><</if>> +<<if $npc is "Leighton">><<set $npc to 0>><<leightonend>><</if>> +<<if $npc is "Mason">><<set $npc to 0>><<masonend>><</if>> +<<if $npc is "Winter">><<set $npc to 0>><<winterend>><</if>> +<<if $npc is "Doren">><<set $npc to 0>><<dorenend>><</if>> +<<if $npc is "Sirris">><<set $npc to 0>><<sirrisend>><</if>> +<<if $npc is "Eden">><<set $npc to 0>><<edenend>><</if>> +<<if $npc is "Sam">><<set $npc to 0>><<samend>><</if>> +<<if $npc is "Landry">><<set $npc to 0>><<landryend>><</if>> +<<if $npc is "Bailey">><<set $npc to 0>><<baileyend>><</if>> +<<if $npc is "Whitney">><<set $npc to 0>><<whitneyend>><</if>> +<<if $npc is "Robin">><<set $npc to 0>><<robinend>><</if>> +<</nobr>><</widget>> + + + + + +<<widget "initcharlie">><<nobr>> +<<set $initcharlie to 1>> +<<if $rng gte 51>> +<<set $charliegender to "m">> +<<else>> +<<set $charliegender to "f">> +<</if>> +<<set $charlietrust to 0>> +<<set $charlielove to 0>> +<<set $charliedom to 0>> + + +<<if $charliegender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $charliepenis to 1>> + <<else>> + <<set $charlievagina to 1>> + <</if>> +<<elseif $charliegender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $charlievagina to 1>> + <<else>> + <<set $charliepenis to 1>> + <</if>> +<</if>> + + + +<</nobr>><</widget>> + +<<widget "charlie">><<nobr>> +<<if $initcharlie isnot 1>> +<<initcharlie>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Charlie">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $charlieactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $charlieactivegender to "m">> +<<else>> +<<set $pronoun1 to $charliegender>><<set $charlieactivegender to $charliegender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $charlieactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $charliepenis is 1>> + <<set $penis to "clothed">> + <<elseif $charlievagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $charlieactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $charliepenis is 1>> + <<set $penis to "clothed">> + <<elseif $charlievagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "dance coach">> +<<else>> +<<set $npcdescription to "dance coach">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + + + + +<</nobr>><</widget>> + +<<widget "charlieend">><<nobr>> +<<set $charlietrust to $charlietrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "initdarryl">><<nobr>> +<<set $initdarryl to 1>> +<<if $rng gte 51>> +<<set $darrylgender to "m">> +<<else>> +<<set $darrylgender to "f">> +<</if>> +<<set $darryltrust to 0>> +<<set $darryllove to 0>> +<<set $darryldom to 0>> + + +<<if $darrylgender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $darrylpenis to 1>> + <<else>> + <<set $darrylvagina to 1>> + <</if>> +<<elseif $darrylgender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $darrylvagina to 1>> + <<else>> + <<set $darrylpenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "darryl">><<nobr>> +<<if $initdarryl isnot 1>> +<<initdarryl>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Darryl">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $darrylactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $darrylactivegender to "m">> +<<else>> +<<set $pronoun1 to $darrylgender>><<set $darrylactivegender to $darrylgender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $darrylactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $darrylpenis is 1>> + <<set $penis to "clothed">> + <<elseif $darrylvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $darrylactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $darrylpenis is 1>> + <<set $penis to "clothed">> + <<elseif $darrylvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + +<<if $pronoun1 is "f">> +<<set $npcdescription to "club owner">> +<<else>> +<<set $npcdescription to "club owner">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "darrylend">><<nobr>> +<<set $darryltrust to $darryltrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "initharper">><<nobr>> +<<set $initharper to 1>> +<<if $rng gte 51>> +<<set $harpergender to "m">> +<<else>> +<<set $harpergender to "f">> +<</if>> +<<set $harpertrust to 0>> +<<set $harperlove to 0>> +<<set $harperdom to 0>> + +<<if $harpergender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $harperpenis to 1>> + <<else>> + <<set $harpervagina to 1>> + <</if>> +<<elseif $harpergender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $harpervagina to 1>> + <<else>> + <<set $harperpenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "harper">><<nobr>> +<<if $initharper isnot 1>> +<<initharper>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Harper">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $harperactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $harperactivegender to "m">> +<<else>> +<<set $pronoun1 to $harpergender>><<set $harperactivegender to $harpergender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $harperactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $harperpenis is 1>> + <<set $penis to "clothed">> + <<elseif $harpervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $harperactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $harperpenis is 1>> + <<set $penis to "clothed">> + <<elseif $harpervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + +<<if $pronoun1 is "f">> +<<set $npcdescription to "doctor">> +<<else>> +<<set $npcdescription to "doctor">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "harperend">><<nobr>> +<<set $harpertrust to $harpertrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + +<<widget "initjordan">><<nobr>> +<<set $initjordan to 1>> +<<if $rng gte 51>> +<<set $jordangender to "m">> +<<else>> +<<set $jordangender to "f">> +<</if>> +<<set $jordantrust to 0>> +<<set $jordanlove to 0>> +<<set $jordandom to 0>> + +<<if $jordangender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $jordanpenis to 1>> + <<else>> + <<set $jordanvagina to 1>> + <</if>> +<<elseif $jordangender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $jordanvagina to 1>> + <<else>> + <<set $jordanpenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "jordan">><<nobr>> +<<if $initjordan isnot 1>> +<<initjordan>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Jordan">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $jordanactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $jordanactivegender to "m">> +<<else>> +<<set $pronoun1 to $jordangender>><<set $jordanactivegender to $jordangender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $jordanactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $jordanpenis is 1>> + <<set $penis to "clothed">> + <<elseif $jordanvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $jordanactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $jordanpenis is 1>> + <<set $penis to "clothed">> + <<elseif $jordanvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + +<<if $pronoun1 is "f">> +<<set $npcdescription to "priestess">> +<<else>> +<<set $npcdescription to "priest">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "jordanend">><<nobr>> +<<set $jordantrust to $jordantrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + +<<widget "initbriar">><<nobr>> +<<set $initbriar to 1>> +<<if $rng gte 51>> +<<set $briargender to "m">> +<<else>> +<<set $briargender to "f">> +<</if>> +<<set $briartrust to 0>> +<<set $briarlove to 0>> +<<set $briardom to 0>> + +<<if $briargender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $briarpenis to 1>> + <<else>> + <<set $briarvagina to 1>> + <</if>> +<<elseif $briargender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $briarvagina to 1>> + <<else>> + <<set $briarpenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "briar">><<nobr>> +<<if $initbriar isnot 1>> +<<initbriar>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Briar">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $briaractivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $briaractivegender to "m">> +<<else>> +<<set $pronoun1 to $briargender>><<set $briaractivegender to $briargender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $briaractivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $briarpenis is 1>> + <<set $penis to "clothed">> + <<elseif $briarvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $briaractivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $briarpenis is 1>> + <<set $penis to "clothed">> + <<elseif $briarvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + +<<if $pronoun1 is "f">> +<<set $npcdescription to "brothel owner">> +<<else>> +<<set $npcdescription to "brothel owner">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "briarend">><<nobr>> +<<set $briartrust to $briartrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + +<<widget "initriver">><<nobr>> +<<set $initriver to 1>> +<<if $rng gte 51>> +<<set $rivergender to "m">> +<<else>> +<<set $rivergender to "f">> +<</if>> +<<set $rivertrust to 0>> +<<set $riverlove to 0>> +<<set $riverdom to 0>> + +<<if $rivergender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $riverpenis to 1>> + <<else>> + <<set $rivervagina to 1>> + <</if>> +<<elseif $rivergender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $rivervagina to 1>> + <<else>> + <<set $riverpenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.// +<<elseif $genderdisable is "m">> +//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.// +<<elseif $rivergender is "m">> +//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.// +<<else>> +//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.// +<</if>> + +<</nobr>><</widget>> + +<<widget "river">><<nobr>> +<<if $initriver isnot 1>> +<<initriver>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "River">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $riveractivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $riveractivegender to "m">> +<<else>> +<<set $pronoun1 to $rivergender>><<set $riveractivegender to $rivergender>> +<</if>> + + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $riveractivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $riverpenis is 1>> + <<set $penis to "clothed">> + <<elseif $rivervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $riveractivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $riverpenis is 1>> + <<set $penis to "clothed">> + <<elseif $rivervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "maths teacher">> +<<else>> +<<set $npcdescription to "maths teacher">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "riverend">><<nobr>> +<<set $rivertrust to $rivertrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "initleighton">><<nobr>> +<<set $initleighton to 1>> +<<if $rng gte 51>> +<<set $leightongender to "m">> +<<else>> +<<set $leightongender to "f">> +<</if>> +<<set $leightontrust to 0>> +<<set $leightonlove to 0>> +<<set $leightondom to 0>> + +<<if $leightongender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $leightonpenis to 1>> + <<else>> + <<set $leightonvagina to 1>> + <</if>> +<<elseif $leightongender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $leightonvagina to 1>> + <<else>> + <<set $leightonpenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.// +<<elseif $genderdisable is "m">> +//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.// +<<elseif $leightongender is "m">> +//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.// +<<else>> +//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.// +<</if>> + +<</nobr>><</widget>> + +<<widget "leighton">><<nobr>> +<<if $initleighton isnot 1>> +<<initleighton>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Leighton">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $leightonactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $leightonactivegender to "m">> +<<else>> +<<set $pronoun1 to $leightongender>><<set $leightonactivegender to $leightongender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $leightonactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $leightonpenis is 1>> + <<set $penis to "clothed">> + <<elseif $leightonvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $leightonactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $leightonpenis is 1>> + <<set $penis to "clothed">> + <<elseif $leightonvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "headmistress">> +<<else>> +<<set $npcdescription to "headmaster">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "leightonend">><<nobr>> +<<set $leightontrust to $leightontrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + +<<widget "initmason">><<nobr>> +<<set $initmason to 1>> +<<if $rng gte 51>> +<<set $masongender to "m">> +<<else>> +<<set $masongender to "f">> +<</if>> +<<set $masontrust to 0>> +<<set $masonlove to 0>> +<<set $masondom to 0>> + +<<if $masongender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $masonpenis to 1>> + <<else>> + <<set $masonvagina to 1>> + <</if>> +<<elseif $masongender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $masonvagina to 1>> + <<else>> + <<set $masonpenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.// +<<elseif $genderdisable is "m">> +//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.// +<<elseif $masongender is "m">> +//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.// +<<else>> +//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.// +<</if>> + +<</nobr>><</widget>> + +<<widget "mason">><<nobr>> +<<if $initmason isnot 1>> +<<initmason>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Mason">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $masonactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $masonactivegender to "m">> +<<else>> +<<set $pronoun1 to $masongender>><<set $masonactivegender to $masongender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $masonactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $masonpenis is 1>> + <<set $penis to "clothed">> + <<elseif $masonvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $masonactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $masonpenis is 1>> + <<set $penis to "clothed">> + <<elseif $masonvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + +<<if $pronoun1 is "f">> +<<set $npcdescription to "swimming teacher">> +<<else>> +<<set $npcdescription to "swimming teacher">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "masonend">><<nobr>> +<<set $masontrust to $masontrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + +<<widget "initwinter">><<nobr>> +<<set $initwinter to 1>> +<<if $rng gte 51>> +<<set $wintergender to "m">> +<<else>> +<<set $wintergender to "f">> +<</if>> +<<set $wintertrust to 0>> +<<set $winterlove to 0>> +<<set $winterdom to 0>> + +<<if $wintergender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $winterpenis to 1>> + <<else>> + <<set $wintervagina to 1>> + <</if>> +<<elseif $wintergender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $wintervagina to 1>> + <<else>> + <<set $winterpenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.// +<<elseif $genderdisable is "m">> +//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.// +<<elseif $wintergender is "m">> +//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.// +<<else>> +//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.// +<</if>> + +<</nobr>><</widget>> + +<<widget "winter">><<nobr>> +<<if $initwinter isnot 1>> +<<initwinter>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Winter">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $winteractivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $winteractivegender to "m">> +<<else>> +<<set $pronoun1 to $wintergender>><<set $winteractivegender to $wintergender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $winteractivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $winterpenis is 1>> + <<set $penis to "clothed">> + <<elseif $wintervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $winteractivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $winterpenis is 1>> + <<set $penis to "clothed">> + <<elseif $wintervagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "history teacher">> +<<else>> +<<set $npcdescription to "history teacher">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "winterend">><<nobr>> +<<set $wintertrust to $wintertrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + +<<widget "initdoren">><<nobr>> +<<set $initdoren to 1>> +<<if $rng gte 51>> +<<set $dorengender to "m">> +<<else>> +<<set $dorengender to "f">> +<</if>> +<<set $dorentrust to 0>> +<<set $dorenlove to 0>> +<<set $dorendom to 0>> + +<<if $dorengender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $dorenpenis to 1>> + <<else>> + <<set $dorenvagina to 1>> + <</if>> +<<elseif $dorengender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $dorenvagina to 1>> + <<else>> + <<set $dorenpenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//Doren teaches english at the local school. His shaggy red hair and beard give him a savage look.// +<<elseif $genderdisable is "m">> +//Doren teaches english at the local school. Her shaggy red hair gives her a savage look.// +<<elseif $dorengender is "m">> +//Doren teaches english at the local school. His shaggy red hair and beard give him a savage look.// +<<else>> +//Doren teaches english at the local school. Her shaggy red hair gives her a savage look.// +<</if>> + +<</nobr>><</widget>> + +<<widget "doren">><<nobr>> +<<if $initdoren isnot 1>> +<<initdoren>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Doren">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $dorenactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $dorenactivegender to "m">> +<<else>> +<<set $pronoun1 to $dorengender>><<set $dorenactivegender to $dorengender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $dorenactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $dorenpenis is 1>> + <<set $penis to "clothed">> + <<elseif $dorenvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $dorenactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $dorenpenis is 1>> + <<set $penis to "clothed">> + <<elseif $dorenvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "english teacher">> +<<else>> +<<set $npcdescription to "english teacher">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "dorenend">><<nobr>> +<<set $dorentrust to $dorentrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "initsirris">><<nobr>> +<<set $initsirris to 1>> +<<if $rng gte 51>> +<<set $sirrisgender to "m">> +<<else>> +<<set $sirrisgender to "f">> +<</if>> +<<set $sirristrust to 0>> +<<set $sirrislove to 0>> +<<set $sirrisdom to 0>> + +<<if $sirrisgender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $sirrispenis to 1>> + <<else>> + <<set $sirrisvagina to 1>> + <</if>> +<<elseif $sirrisgender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $sirrisvagina to 1>> + <<else>> + <<set $sirrispenis to 1>> + <</if>> +<</if>> + +<<if $genderdisable is "f">> +//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.// +<<elseif $genderdisable is "m">> +//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.// +<<elseif $sirrisgender is "m">> +//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.// +<<else>> +//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.// +<</if>> + +<</nobr>><</widget>> + +<<widget "sirris">><<nobr>> +<<if $initsirris isnot 1>> +<<initsirris>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Sirris">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $sirrisactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $sirrisactivegender to "m">> +<<else>> +<<set $pronoun1 to $sirrisgender>><<set $sirrisactivegender to $sirrisgender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $sirrisactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $sirrispenis is 1>> + <<set $penis to "clothed">> + <<elseif $sirrisvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $sirrisactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $sirrispenis is 1>> + <<set $penis to "clothed">> + <<elseif $sirrisvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "science teacher">> +<<else>> +<<set $npcdescription to "science teacher">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "sirrisend">><<nobr>> +<<set $sirristrust to $sirristrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "initeden">><<nobr>> +<<set $initeden to 1>> +<<if $rng gte 51>> +<<set $edengender to "m">> +<<else>> +<<set $edengender to "f">> +<</if>> +<<set $edentrust to 0>> +<<set $edenlove to 0>> +<<set $edendom to 0>> + +<<if $edengender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $edenpenis to 1>> + <<else>> + <<set $edenvagina to 1>> + <</if>> +<<elseif $edengender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $edenvagina to 1>> + <<else>> + <<set $edenpenis to 1>> + <</if>> +<</if>> + + +<</nobr>><</widget>> + +<<widget "eden">><<nobr>> +<<if $initeden isnot 1>> +<<initeden>> +<</if>> + + + +<<set $npc to "Eden">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $edenactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $edenactivegender to "m">> +<<else>> +<<set $pronoun1 to $edengender>><<set $edenactivegender to $edengender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $edenactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $edenpenis is 1>> + <<set $penis to "clothed">> + <<elseif $edenvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $edenactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $edenpenis is 1>> + <<set $penis to "clothed">> + <<elseif $edenvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "huntress">> +<<else>> +<<set $npcdescription to "hunter">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<</nobr>><</widget>> + +<<widget "edenend">><<nobr>> +<<set $edentrust to $edentrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + +<<widget "initsam">><<nobr>> +<<set $initsam to 1>> +<<if $rng gte 51>> +<<set $samgender to "m">> +<<else>> +<<set $samgender to "f">> +<</if>> +<<set $samtrust to 0>> +<<set $samlove to 0>> +<<set $samdom to 0>> + +<<if $samgender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $sampenis to 1>> + <<else>> + <<set $samvagina to 1>> + <</if>> +<<elseif $samgender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $samvagina to 1>> + <<else>> + <<set $sampenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "sam">><<nobr>> +<<if $initsam isnot 1>> +<<initsam>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Sam">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $samactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $samactivegender to "m">> +<<else>> +<<set $pronoun1 to $samgender>><<set $samactivegender to $samgender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $samactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $sampenis is 1>> + <<set $penis to "clothed">> + <<elseif $samvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $samactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $sampenis is 1>> + <<set $penis to "clothed">> + <<elseif $samvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "cafe owner">> +<<else>> +<<set $npcdescription to "cafe owner">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "samend">><<nobr>> +<<set $samtrust to $samtrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + +<<widget "initlandry">><<nobr>> +<<set $initlandry to 1>> +<<if $rng gte 51>> +<<set $landrygender to "m">> +<<else>> +<<set $landrygender to "f">> +<</if>> +<<set $landrytrust to 0>> +<<set $landrylove to 0>> +<<set $landrydom to 0>> + +<<if $landrygender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $landrypenis to 1>> + <<else>> + <<set $landryvagina to 1>> + <</if>> +<<elseif $landrygender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $landryvagina to 1>> + <<else>> + <<set $landrypenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "landry">><<nobr>> +<<if $initlandry isnot 1>> +<<initlandry>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Landry">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $landryactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $landryactivegender to "m">> +<<else>> +<<set $pronoun1 to $landrygender>><<set $landryactivegender to $landrygender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $landryactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $landrypenis is 1>> + <<set $penis to "clothed">> + <<elseif $landryvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $landryactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $landrypenis is 1>> + <<set $penis to "clothed">> + <<elseif $landryvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "criminal">> +<<else>> +<<set $npcdescription to "criminal">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + +<</nobr>><</widget>> + +<<widget "landryend">><<nobr>> +<<set $landrytrust to $landrytrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "initbailey">><<nobr>> +<<set $initbailey to 1>> +<<if $rng gte 51>> +<<set $baileygender to "m">> +<<else>> +<<set $baileygender to "f">> +<</if>> +<<set $baileytrust to 0>> +<<set $baileylove to 0>> +<<set $baileydom to 0>> + +<<if $baileygender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $baileypenis to 1>> + <<else>> + <<set $baileyvagina to 1>> + <</if>> +<<elseif $baileygender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $baileyvagina to 1>> + <<else>> + <<set $baileypenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "bailey">><<nobr>> +<<if $initbailey isnot 1>> +<<initbailey>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Bailey">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $baileyactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $baileyactivegender to "m">> +<<else>> +<<set $pronoun1 to $baileygender>><<set $baileyactivegender to $baileygender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $baileyactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $baileypenis is 1>> + <<set $penis to "clothed">> + <<elseif $baileyvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $baileyactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $baileypenis is 1>> + <<set $penis to "clothed">> + <<elseif $baileyvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "caretaker">> +<<else>> +<<set $npcdescription to "caretaker">> +<</if>> +<<set $npcadult1 to 1>> +<<set $npcchild1 to 0>> + + + + +<</nobr>><</widget>> + +<<widget "baileyend">><<nobr>> +<<set $baileytrust to $baileytrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + +<<widget "initwhitney">><<nobr>> +<<set $initwhitney to 1>> +<<if $rng gte 51>> +<<set $whitneygender to "m">> +<<else>> +<<set $whitneygender to "f">> +<</if>> +<<set $whitneytrust to 0>> +<<set $whitneylove to 0>> +<<set $whitneydom to 0>> + +<<if $whitneygender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $whitneypenis to 1>> + <<else>> + <<set $whitneyvagina to 1>> + <</if>> +<<elseif $whitneygender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $whitneyvagina to 1>> + <<else>> + <<set $whitneypenis to 1>> + <</if>> +<</if>> + +<</nobr>><</widget>> + +<<widget "whitney">><<nobr>> +<<if $initwhitney isnot 1>> +<<initwhitney>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Whitney">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $whitneyactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $whitneyactivegender to "m">> +<<else>> +<<set $pronoun1 to $whitneygender>><<set $whitneyactivegender to $whitneygender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $whitneyactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $whitneypenis is 1>> + <<set $penis to "clothed">> + <<elseif $whitneyvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $whitneyactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $whitneypenis is 1>> + <<set $penis to "clothed">> + <<elseif $whitneyvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "bully">> +<<else>> +<<set $npcdescription to "bully">> +<</if>> +<<set $npcadult1 to 0>> +<<set $npcchild1 to 0>> + + + + +<</nobr>><</widget>> + +<<widget "whitneyend">><<nobr>> +<<set $whitneytrust to $whitneytrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + + + + + + + + + + + + + +<<widget "initrobin">><<nobr>> +<<set $initrobin to 1>> +<<if $rng gte 51>> +<<set $robingender to "m">> +<<else>> +<<set $robingender to "f">> +<</if>> +<<set $robintrust to 0>> +<<set $robinlove to 0>> +<<set $robindom to 0>> +<<set $robinlust to 0>> +<<set $robintrauma to 0>> + + +<<if $robingender is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $robinpenis to 1>> + <<else>> + <<set $robinvagina to 1>> + <</if>> +<<elseif $robingender is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $robinvagina to 1>> + <<else>> + <<set $robinpenis to 1>> + <</if>> +<</if>> + + + +<</nobr>><</widget>> + +<<widget "robin">><<nobr>> +<<if $initrobin isnot 1>> +<<initrobin>> +<</if>> + +<<set $enemyno to $enemyno + 1>> + +<<set $npc to "Robin">> +<<if $genderdisable is "m">> +<<set $pronoun1 to "f">><<set $robinactivegender to "f">> +<<elseif $genderdisable is "f">> +<<set $pronoun1 to "m">><<set $robinactivegender to "m">> +<<else>> +<<set $pronoun1 to $robingender>><<set $robinactivegender to $robingender>> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> +<<set $anus to 0>> + +<<if $robinactivegender is "m">> + <<if $cbchance is 100>> + <<set $vagina to "clothed">> + <<elseif $cbchance is 0>> + <<set $penis to "clothed">> + <<else>> + <<if $robinpenis is 1>> + <<set $penis to "clothed">> + <<elseif $robinvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<<elseif $robinactivegender is "f">> + <<if $dgchance is 100>> + <<set $penis to "clothed">> + <<elseif $dgchance is 0>> + <<set $vagina to "clothed">> + <<else>> + <<if $robinpenis is 1>> + <<set $penis to "clothed">> + <<elseif $robinvagina is 1>> + <<set $vagina to "clothed">> + <</if>> + <</if>> +<</if>> + + +<<if $pronoun1 is "f">> +<<set $npcdescription to "orphan">> +<<else>> +<<set $npcdescription to "orphan">> +<</if>> +<<set $npcadult1 to 0>> +<<set $npcchild1 to 0>> + + + + +<</nobr>><</widget>> + +<<widget "robinend">><<nobr>> +<<set $robintrust to $robintrust + ($enemytrust / 100)>> +<</nobr>><</widget>> + diff --git a/src/widgets/widgets_img.tw b/src/widgets/widgets_img.tw new file mode 100644 index 0000000000000000000000000000000000000000..07c9e598d22e98e8cd94b89c589b2aa035b3861d --- /dev/null +++ b/src/widgets/widgets_img.tw @@ -0,0 +1,3055 @@ +:: Widgets Img [widget] +<<widget "img">><<nobr>> + + + + + + + +<img id="bg" src="img/topleftbg.png"> + + +<img id="base" src="img/body/basenoarms.gif"> + +<<if $leftarm isnot "bound">> + <<if $masturbationimages is 1>> + <<if $leftaction is "mpenisentrance">> + <img id="leftarm" src="img/body/masturbation/leftarmballs.gif"> + <<elseif $leftaction is "mvaginaentrance">> + <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> + <<elseif $leftaction is "manus">> + <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> + <<elseif $leftaction is "manusentrance">> + <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> + <<elseif $leftaction is "manusrub">> + <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> + <<elseif $leftaction is "manustease">> + <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> + <<elseif $leftaction is "manusprostate">> + <img id="leftarm" src="img/body/masturbation/leftarmass.gif"> + <<elseif $leftaction is "mpenisshaft">> + <img id="leftarm" src="img/body/masturbation/leftarmshaft.gif"> + <<elseif $leftaction is "mpenisglans">> + <img id="leftarm" src="img/body/masturbation/leftarmglans.gif"> + <<elseif $leftaction is "mvagina">> + <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> + <<elseif $leftaction is "mvaginaclit">> + <img id="leftarm" src="img/body/masturbation/leftarmclit.gif"> + <<elseif $leftaction is "mvaginatease">> + <img id="leftarm" src="img/body/masturbation/leftarmpussy.gif"> + <</if>> + <<elseif $upperexposed gte 1 and $exposed gte 1>> + <img id="leftarm" src="img/body/leftarm.gif"> + <<else>> + <img id="base" src="img/body/leftarmidle.png"> + <</if>> +<</if>> + +<<if $rightarm isnot "bound">> + <<if $masturbationimages is 1>> + <<if $rightaction is "mpenisentrance">> + <img id="rightarm" src="img/body/masturbation/rightarmballs.gif"> + <<elseif $rightaction is "mvaginaentrance">> + <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> + <<elseif $rightaction is "manus">> + <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> + <<elseif $rightaction is "manusentrance">> + <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> + <<elseif $rightaction is "manusrub">> + <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> + <<elseif $rightaction is "manustease">> + <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> + <<elseif $rightaction is "manusprostate">> + <img id="rightarm" src="img/body/masturbation/rightarmass.gif"> + <<elseif $rightaction is "mpenisshaft">> + <img id="rightarm" src="img/body/masturbation/rightarmshaft.gif"> + <<elseif $rightaction is "mpenisglans">> + <img id="rightarm" src="img/body/masturbation/rightarmglans.gif"> + <<elseif $rightaction is "mvagina">> + <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> + <<elseif $rightaction is "mvaginaclit">> + <img id="rightarm" src="img/body/masturbation/rightarmclit.gif"> + <<elseif $rightaction is "mvaginatease">> + <img id="rightarm" src="img/body/masturbation/rightarmpussy.gif"> + <</if>> + <<elseif $lowerexposed gte 1 and $exposed gte 1>> + <img id="rightarm" src="img/body/rightarm.png"> + <<else>> + <img id="base" src="img/body/rightarmidle.png"> + <</if>> +<</if>> + + + +<<if $pain gte 80>> +<img id="tears" src="img/body/tear4.gif"> +<<elseif $pain gte 60>> +<img id="tears" src="img/body/tear3.gif"> +<<elseif $pain gte 40>> +<img id="tears" src="img/body/tear2.gif"> +<<elseif $pain gte 20>> +<img id="tears" src="img/body/tear1.png"> +<</if>> + +<<if $arousal gte 8000>> +<img id="blush" src="img/body/blush5.png"> +<<elseif $arousal gte 6000>> +<img id="blush" src="img/body/blush4.png"> +<<elseif $arousal gte 4000>> +<img id="blush" src="img/body/blush3.png"> +<<elseif $exposed gte 2>> +<img id="blush" src="img/body/blush2.png"> +<<elseif $arousal gte 2000>> +<img id="blush" src="img/body/blush2.png"> +<<elseif $exposed gte 1>> +<img id="blush" src="img/body/blush1.png"> +<<elseif $arousal gte 100>> +<img id="blush" src="img/body/blush1.png"> +<</if>> + +<<if $pain gte 100>> +<img id="sclera" src="img/eyes/sclerabloodshot.png"> +<</if>> + + +<<if $trauma gte $traumamax>> +<img id="mouth" src="img/body/mouthneutral.png"> +<<elseif $orgasmdown gte 1>> +<img id="mouth" src="img/body/mouthcry.png"> +<<elseif $pain gte 80>> +<img id="mouth" src="img/body/mouthcry.png"> +<<elseif $pain gte 60>> +<img id="mouth" src="img/body/mouthcry.png"> +<<elseif $pain gte 40>> +<img id="mouth" src="img/body/mouthfrown.png"> +<<elseif $pain gte 20>> +<img id="mouth" src="img/body/mouthfrown.png"> +<<elseif $exposed is 2>> +<img id="mouth" src="img/body/mouthfrown.png"> +<<elseif $pain gte 1>> +<img id="mouth" src="img/body/mouthneutral.png"> +<<elseif $exposed is 1>> +<img id="mouth" src="img/body/mouthneutral.png"> +<<elseif $combat is 1 and $consensual isnot 1>> +<img id="mouth" src="img/body/mouthneutral.png"> +<<else>> +<img id="mouth" src="img/body/mouthsmile.png"> +<</if>> + +<<if $trauma gte $traumamax>> + <<if $eyecolour is "dark blue">> +<img id="eyes" src="img/eyes/eyesdarkblueempty.png"> + <<elseif $eyecolour is "light blue">> +<img id="eyes" src="img/eyes/eyeslightblueempty.png"> + <<elseif $eyecolour is "hazel">> +<img id="eyes" src="img/eyes/eyeshazelempty.png"> + <<elseif $eyecolour is "amber">> +<img id="eyes" src="img/eyes/eyesamberempty.png"> + <<elseif $eyecolour is "green">> +<img id="eyes" src="img/eyes/eyesgreenempty.png"> + <<elseif $eyecolour is "purple">> +<img id="eyes" src="img/eyes/eyespurpleempty.png"> + <</if>> +<<else>> + <<if $eyecolour is "dark blue">> +<img id="eyes" src="img/eyes/eyesdarkblue.gif"> + <<elseif $eyecolour is "light blue">> +<img id="eyes" src="img/eyes/eyeslightblue.gif"> + <<elseif $eyecolour is "hazel">> +<img id="eyes" src="img/eyes/eyeshazel.gif"> + <<elseif $eyecolour is "amber">> +<img id="eyes" src="img/eyes/eyesamber.gif"> + <<elseif $eyecolour is "green">> +<img id="eyes" src="img/eyes/eyesgreen.gif"> + <<elseif $eyecolour is "purple">> +<img id="eyes" src="img/eyes/eyespurple.gif"> + <</if>> +<</if>> + +<<if $pain gte 100>> +<img id="sclera" src="img/eyes/sclerabloodshot.png"> +<</if>> + + + +<<if $vaginasemen + $vaginagoo gte 5>> +<img id="tears" src="img/body/cum/VaginalCumDripVeryFast.gif"> +<<elseif $vaginasemen + $vaginagoo gte 4>> +<img id="tears" src="img/body/cum/VaginalCumDripFast.gif"> +<<elseif $vaginasemen + $vaginagoo gte 3>> +<img id="tears" src="img/body/cum/VaginalCumDripSlow.gif"> +<<elseif $vaginasemen + $vaginagoo gte 2>> +<img id="tears" src="img/body/cum/VaginalCumDripVerySlow.gif"> +<<elseif $vaginasemen + $vaginagoo gte 1>> +<img id="tears" src="img/body/cum/VaginalCumDripStart.gif"> +<</if>> + +<<if $anussemen + $anusgoo gte 5>> +<img id="tears" src="img/body/cum/AnalCumDripVeryFast.gif"> +<<elseif $anussemen + $anusgoo gte 4>> +<img id="tears" src="img/body/cum/AnalCumDripFast.gif"> +<<elseif $anussemen + $anusgoo gte 3>> +<img id="tears" src="img/body/cum/AnalCumDripSlow.gif"> +<<elseif $anussemen + $anusgoo gte 2>> +<img id="tears" src="img/body/cum/AnalCumDripVerySlow.gif"> +<<elseif $anussemen + $anusgoo gte 1>> +<img id="tears" src="img/body/cum/AnalCumDripStart.gif"> +<</if>> + +<<if $mouthsemen + $mouthgoo gte 5>> +<img id="sclera" src="img/body/cum/MouthCumDripVeryFast.gif"> +<<elseif $mouthsemen + $mouthgoo gte 4>> +<img id="sclera" src="img/body/cum/MouthCumDripFast.gif"> +<<elseif $mouthsemen + $mouthgoo gte 3>> +<img id="sclera" src="img/body/cum/MouthCumDripSlow.gif"> +<<elseif $mouthsemen + $mouthgoo gte 2>> +<img id="sclera" src="img/body/cum/MouthCumDripVerySlow.gif"> +<<elseif $mouthsemen + $mouthgoo gte 1>> +<img id="sclera" src="img/body/cum/MouthCumDripStart.png"> +<</if>> + + +<<if $fallenangel gte 2>> +<img id="backhair" src="img/transformations/angel/brokenwings.gif"> +<img id="backhair" src="img/transformations/angel/brokenhalo.png"> +<</if>> + +<<if $angel gte 4>> +<img id="backhair" src="img/transformations/angel/halo.gif"> +<</if>> + +<<if $angel gte 6>> +<img id="backhair" src="img/transformations/angel/wings.gif"> +<</if>> + + + + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="backhair" src="img/transformations/wolf/wolfearsblack.gif"> + <<elseif $haircolour is "blond">> + <img id="backhair" src="img/transformations/wolf/wolfearsblond.gif"> + <<elseif $haircolour is "blue">> + <img id="backhair" src="img/transformations/wolf/wolfearsblue.gif"> + <<elseif $haircolour is "brown">> + <img id="backhair" src="img/transformations/wolf/wolfearsbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="backhair" src="img/transformations/wolf/wolfearsginger.gif"> + <<elseif $haircolour is "green">> + <img id="backhair" src="img/transformations/wolf/wolfearsgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="backhair" src="img/transformations/wolf/wolfearspink.gif"> + <<elseif $haircolour is "purple">> + <img id="backhair" src="img/transformations/wolf/wolfearspurple.gif"> + <<elseif $haircolour is "red">> + <img id="backhair" src="img/transformations/wolf/wolfearsred.gif"> + <</if>> + + <<if $hirsutedisable is "f">> + <<if $haircolour is "black">> + <img id="hirsute" src="img/transformations/hirsute/bushtameblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hirsute" src="img/transformations/hirsute/bushtameblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hirsute" src="img/transformations/hirsute/bushtameblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hirsute" src="img/transformations/hirsute/bushtamebrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hirsute" src="img/transformations/hirsute/bushtameginger.gif"> + <<elseif $haircolour is "green">> + <img id="hirsute" src="img/transformations/hirsute/bushtamegreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hirsute" src="img/transformations/hirsute/bushtamepink.gif"> + <<elseif $haircolour is "purple">> + <img id="hirsute" src="img/transformations/hirsute/bushtamepurple.gif"> + <<elseif $haircolour is "red">> + <img id="hirsute" src="img/transformations/hirsute/bushtamered.gif"> + <</if>> + <</if>> + +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="backhair" src="img/transformations/wolf/wolftailblack.gif"> + <<elseif $haircolour is "blond">> + <img id="backhair" src="img/transformations/wolf/wolftailblond.gif"> + <<elseif $haircolour is "blue">> + <img id="backhair" src="img/transformations/wolf/wolftailblue.gif"> + <<elseif $haircolour is "brown">> + <img id="backhair" src="img/transformations/wolf/wolftailbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="backhair" src="img/transformations/wolf/wolftailginger.gif"> + <<elseif $haircolour is "green">> + <img id="backhair" src="img/transformations/wolf/wolftailgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="backhair" src="img/transformations/wolf/wolftailpink.gif"> + <<elseif $haircolour is "purple">> + <img id="backhair" src="img/transformations/wolf/wolftailpurple.gif"> + <<elseif $haircolour is "red">> + <img id="backhair" src="img/transformations/wolf/wolftailred.gif"> + <</if>> +<</if>> + + +<<if $hairlength gte 900>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairfeetblack.gif"> <img id="backhair" src="img/hair/black/backhairfeetblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairfeetblond.gif"> <img id="backhair" src="img/hair/blond/backhairfeetblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairfeetblue.gif"><img id="backhair" src="img/hair/blue/backhairfeetblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairfeetbrown.gif"> <img id="backhair" src="img/hair/brown/backhairfeetbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairfeetginger.gif"><img id="backhair" src="img/hair/ginger/backhairfeetginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairfeetgreen.gif"> <img id="backhair" src="img/hair/green/backhairfeetgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairfeetpink.gif"><img id="backhair" src="img/hair/pink/backhairfeetpink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairfeetpurple.gif"><img id="backhair" src="img/hair/purple/backhairfeetpurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairfeetred.gif"><img id="backhair" src="img/hair/red/backhairfeetred.gif"> + <</if>> +<<elseif $hairlength gte 700>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairthighsblack.gif"> <img id="backhair" src="img/hair/black/backhairthighsblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairthighsblond.gif"> <img id="backhair" src="img/hair/blond/backhairthighsblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairthighsblue.gif"> + <img id="backhair" src="img/hair/blue/backhairthighsblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairthighsbrown.gif" + <img id="backhair" src="img/hair/brown/backhairthighsbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairthighsginger.gif"> + <img id="backhair" src="img/hair/ginger/backhairthighsginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairthighsgreen.gif"> <img id="backhair" src="img/hair/green/hairthighsgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairthighspink.gif"> + <img id="backhair" src="img/hair/pink/backhairthighspink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairthighspurple.gif"> + <img id="backhair" src="img/hair/purple/backhairthighspurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairthighsred.gif"> + <img id="backhair" src="img/hair/red/backhairthighsred.gif"> + <</if>> +<<elseif $hairlength gte 600>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairnavelblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairnavelblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairnavelblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairnavelbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairnavelginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairnavelgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairnavelpink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairnavelpurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairnavelred.gif"> + <</if>> +<<elseif $hairlength gte 400>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairchestblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairchestblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairchestblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairchestbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairchestginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairchestgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairchestpink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairchestpurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairchestred.gif"> + <</if>> +<<elseif $hairlength gte 200>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairshoulderblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairshoulderblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairshoulderblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairshoulderbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairshoulderginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairshouldergreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairshoulderpink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairshoulderpurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairshoulderred.gif"> + <</if>> +<<else>> + <<if $haircolour is "black">> + <img id="hair" src="img/hair/black/hairshortblack.gif"> + <<elseif $haircolour is "blond">> + <img id="hair" src="img/hair/blond/hairshortblond.gif"> + <<elseif $haircolour is "blue">> + <img id="hair" src="img/hair/blue/hairshortblue.gif"> + <<elseif $haircolour is "brown">> + <img id="hair" src="img/hair/brown/hairshortbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="hair" src="img/hair/ginger/hairshortginger.gif"> + <<elseif $haircolour is "green">> + <img id="hair" src="img/hair/green/hairshortgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="hair" src="img/hair/pink/hairshortpink.gif"> + <<elseif $haircolour is "purple">> + <img id="hair" src="img/hair/purple/hairshortpurple.gif"> + <<elseif $haircolour is "red">> + <img id="hair" src="img/hair/red/hairshortred.gif"> + <</if>> +<</if>> + +<<if $haircolour is "black">> +<img id="lashes" src="img/hair/black/lashesblack.png"> +<<elseif $haircolour is "blond">> +<img id="lashes" src="img/hair/blond/lashesblond.png"> +<<elseif $haircolour is "blue">> +<img id="lashes" src="img/hair/blue/lashesblue.png"> +<<elseif $haircolour is "brown">> +<img id="lashes" src="img/hair/brown/lashesbrown.png"> +<<elseif $haircolour is "ginger">> +<img id="lashes" src="img/hair/ginger/lashesginger.png"> +<<elseif $haircolour is "green">> +<img id="lashes" src="img/hair/green/lashesgreen.png"> +<<elseif $haircolour is "pink">> +<img id="lashes" src="img/hair/pink/lashespink.png"> +<<elseif $haircolour is "purple">> +<img id="lashes" src="img/hair/purple/lashespurple.png"> +<<elseif $haircolour is "red">> +<img id="lashes" src="img/hair/red/lashesred.png"> +<</if>> + +<<if $trauma gte $traumamax>> + <<if $haircolour is "black">> +<img id="brow" src="img/hair/black/browtopblack.png"> + <<elseif $haircolour is "blond">> +<img id="brow" src="img/hair/blond/browtopblond.png"> + <<elseif $haircolour is "blue">> +<img id="brow" src="img/hair/blue/browtopblue.png"> + <<elseif $haircolour is "brown">> +<img id="brow" src="img/hair/brown/browtopbrown.png"> + <<elseif $haircolour is "ginger">> +<img id="brow" src="img/hair/ginger/browtopginger.png"> + <<elseif $haircolour is "green">> +<img id="brow" src="img/hair/green/browtopgreen.png"> + <<elseif $haircolour is "pink">> +<img id="brow" src="img/hair/pink/browtoppink.png"> + <<elseif $haircolour is "purple">> +<img id="brow" src="img/hair/purple/browtoppurple.png"> + <<elseif $haircolour is "red">> +<img id="brow" src="img/hair/red/browtopred.png"> + <</if>> +<<elseif $pain gte 60>> + <<if $haircolour is "black">> +<img id="brow" src="img/hair/black/browlowblack.png"> + <<elseif $haircolour is "blond">> +<img id="brow" src="img/hair/blond/browlowblond.png"> + <<elseif $haircolour is "blue">> +<img id="brow" src="img/hair/blue/browlowblue.png"> + <<elseif $haircolour is "brown">> +<img id="brow" src="img/hair/brown/browlowbrown.png"> + <<elseif $haircolour is "ginger">> +<img id="brow" src="img/hair/ginger/browlowginger.png"> + <<elseif $haircolour is "green">> +<img id="brow" src="img/hair/green/browlowgreen.png"> + <<elseif $haircolour is "pink">> +<img id="brow" src="img/hair/pink/browlowpink.png"> + <<elseif $haircolour is "purple">> +<img id="brow" src="img/hair/purple/browlowpurple.png"> + <<elseif $haircolour is "red">> +<img id="brow" src="img/hair/red/browlowred.png"> + <</if>> +<<elseif $pain gte 20>> + <<if $haircolour is "black">> +<img id="brow" src="img/hair/black/browmidblack.png"> + <<elseif $haircolour is "blond">> +<img id="brow" src="img/hair/blond/browmidblond.png"> + <<elseif $haircolour is "blue">> +<img id="brow" src="img/hair/blue/browmidblue.png"> + <<elseif $haircolour is "brown">> +<img id="brow" src="img/hair/brown/browmidbrown.png"> + <<elseif $haircolour is "ginger">> +<img id="brow" src="img/hair/ginger/browmidginger.png"> + <<elseif $haircolour is "green">> +<img id="brow" src="img/hair/green/browmidgreen.png"> + <<elseif $haircolour is "pink">> +<img id="brow" src="img/hair/pink/browmidpink.png"> + <<elseif $haircolour is "purple">> +<img id="brow" src="img/hair/purple/browmidpurple.png"> + <<elseif $haircolour is "red">> +<img id="brow" src="img/hair/red/browmidred.png"> + <</if>> +<<else>> + <<if $haircolour is "black">> +<img id="brow" src="img/hair/black/browtopblack.png"> + <<elseif $haircolour is "blond">> +<img id="brow" src="img/hair/blond/browtopblond.png"> + <<elseif $haircolour is "blue">> +<img id="brow" src="img/hair/blue/browtopblue.png"> + <<elseif $haircolour is "brown">> +<img id="brow" src="img/hair/brown/browtopbrown.png"> + <<elseif $haircolour is "ginger">> +<img id="brow" src="img/hair/ginger/browtopginger.png"> + <<elseif $haircolour is "green">> +<img id="brow" src="img/hair/green/browtopgreen.png"> + <<elseif $haircolour is "pink">> +<img id="brow" src="img/hair/pink/browtoppink.png"> + <<elseif $haircolour is "purple">> +<img id="brow" src="img/hair/purple/browtoppurple.png"> + <<elseif $haircolour is "red">> +<img id="brow" src="img/hair/red/browtopred.png"> + <</if>> +<</if>> + + + + + +<<if $underwetstage gte 3>> +<<underclothesimg>> +<<elseif $underwetstage is 2>> +<<underclothesimg>> +<<else>> +<<underclothesimg>> +<</if>> + + +<<if $lowerwetstage gte 3>> +<<lowerclothesimg>> +<<elseif $lowerwetstage is 2>> +<<lowerclothesimg>> +<<else>> +<<lowerclothesimg>> +<</if>> + + +<<if $upperwetstage gte 3>> +<<upperclothesimg>> +<<elseif $upperwetstage is 2>> +<<upperclothesimg>> +<<else>> +<<upperclothesimg>> +<</if>> + + + + +<<if $collared is 1>> +<img id="collar" src="img/otherclothes/collar.png"> +<</if>> + +<<if $exposed gte 2 and $penisexist is 1>> + <<if $penilevirginity is 1>> + <img id="tears" src="img/body/penisvirgin.gif"> + <<else>> + <img id="tears" src="img/body/penis.gif"> + <</if>> +<</if>> + +<<if $chestparasite is 1>> +<img id="tears" src="img/body/chestparasite.gif"> +<</if>> + +<<if $penisparasite is 1 and $exposed gte 2>> +<img id="tears" src="img/body/penisparasite.png"> +<</if>> + +<<if $clitparasite is 1 and $exposed gte 2>> +<img id="tears" src="img/body/clitparasite.png"> +<</if>> + + +<<if $headacc is "hairpin">> +<img id="headacc" src="img/accessories/hairpin.gif"> +<</if>> + +<<if $headacc is "beanie">> +<img id="headacc" src="img/accessories/beanie.png"> +<</if>> + + +<<if $faceacc is "glasses">> +<img id="faceacc" src="img/accessories/glasses.gif"> +<</if>> + +<<if $faceacc is "cool shades">> +<img id="faceacc" src="img/accessories/coolshades.png"> +<</if>> + + +<<if $legsacc is "boys gym socks">> +<img id="legsacc" src="img/accessories/boysgymsocks.png"> +<</if>> + +<<if $legsacc is "girls gym socks">> +<img id="legsacc" src="img/accessories/girlsgymsocks.png"> +<</if>> + +<<if $legsacc is "stockings">> +<img id="legsacc" src="img/accessories/stockings.png"> +<</if>> + +<<if $legsacc is "fishnet stockings">> +<img id="legsacc" src="img/accessories/fishnetstockings.png"> +<</if>> + + +<<if $feetacc is "black shoes">> +<img id="feetacc" src="img/accessories/blackshoes.png"> +<</if>> + + + + + + + + + +<</nobr>><</widget>> + + +:: Widgets Integrity [widget] +<<widget "underintegrity">><<nobr>> + +<<if $underintegritymax isnot 0>> + <<if $underintegrity lte ($underintegritymax / 10) * 2>>tattered + <<elseif $underintegrity lte ($underintegritymax / 10) * 5>>torn + <<elseif $underintegrity lte ($underintegritymax / 10) * 9>>frayed + <<else>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + +<<widget "lowerintegrity">><<nobr>> + +<<if $lowerintegritymax isnot 0>> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>>tattered + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>>torn + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>>frayed + <<else>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + +<<widget "upperintegrity">><<nobr>> + +<<if $upperintegritymax isnot 0>> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>>tattered + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>>torn + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>>frayed + <<else>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + +:: Widgets Combat Clothes Img [widget] +<<widget "clothesidle">><<nobr>> + +<<if $lowertype isnot "naked">> + <<if $skirt is 1 and $skirtdown is 0 and $lowerstate is "waist">> + <<if $upperset isnot $lowerset>> + <<if $lowercolour is "black">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_thighs.gif"> + <<elseif $lowercolour is "blue">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_thighs.gif"> + <<elseif $lowercolour is "green">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_thighs.gif"> + <<elseif $lowercolour is "tangerine">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_thighs.gif"> + <<elseif $lowercolour is "pink">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_thighs.gif"> + <<elseif $lowercolour is "purple">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_thighs.gif"> + <<elseif $lowercolour is "red">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_thighs.gif"> + <<elseif $lowercolour is "white">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_thighs.gif"> + <<elseif $lowercolour is "yellow">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_thighs.gif"> + <</if>> + + + + <</if>> + <<elseif $lowerstate is "waist">> + <<if $lowercolour is "black">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_hips.gif"> + <<elseif $lowercolour is "blue">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_hips.gif"> + <<elseif $lowercolour is "green">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_hips.gif"> + <<elseif $lowercolour is "tangerine">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_hips.gif"> + <<elseif $lowercolour is "pink">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_hips.gif"> + <<elseif $lowercolour is "purple">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_hips.gif"> + <<elseif $lowercolour is "red">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_hips.gif"> + <<elseif $lowercolour is "white">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_hips.gif"> + <<elseif $lowercolour is "yellow">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_hips.gif"> + <</if>> + + <<elseif $lowerstate is "thighs">> + <<if $lowercolour is "black">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_thighs.gif"> + <<elseif $lowercolour is "blue">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_thighs.gif"> + <<elseif $lowercolour is "green">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_thighs.gif"> + <<elseif $lowercolour is "tangerine">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_thighs.gif"> + <<elseif $lowercolour is "pink">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_thighs.gif"> + <<elseif $lowercolour is "purple">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_thighs.gif"> + <<elseif $lowercolour is "red">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_thighs.gif"> + <<elseif $lowercolour is "white">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_thighs.gif"> + <<elseif $lowercolour is "yellow">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_thighs.gif"> + <</if>> + + <<elseif $lowerstate is "knees">> + <<if $lowercolour is "black">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_knees.gif"> + <<elseif $lowercolour is "blue">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_knees.gif"> + <<elseif $lowercolour is "green">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_knees.gif"> + <<elseif $lowercolour is "tangerine">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_knees.gif"> + <<elseif $lowercolour is "pink">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_knees.gif"> + <<elseif $lowercolour is "purple">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_knees.gif"> + <<elseif $lowercolour is "red">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_knees.gif"> + <<elseif $lowercolour is "white">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_knees.gif"> + <<elseif $lowercolour is "yellow">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_knees.gif"> + <</if>> + + <<elseif $lowerstate is "ankles">> + <<if $lowercolour is "black">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/black/doggyidle_shortsblack_ankles.gif"> + <<elseif $lowercolour is "blue">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/blue/doggyidle_shortsblue_ankles.gif"> + <<elseif $lowercolour is "green">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/green/doggyidle_shortsgreen_ankles.gif"> + <<elseif $lowercolour is "tangerine">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/orange/doggyidle_shortsorange_ankles.gif"> + <<elseif $lowercolour is "pink">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/pink/doggyidle_shortspink_ankles.gif"> + <<elseif $lowercolour is "purple">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/purple/doggyidle_shortspurple_ankles.gif"> + <<elseif $lowercolour is "red">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/red/doggyidle_shortsred_ankles.gif"> + <<elseif $lowercolour is "white">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/white/doggyidle_shortswhite_ankles.gif"> + <<elseif $lowercolour is "yellow">> + <img id="sexlower" src="img/sex/doggy/idle/shorts/yellow/doggyidle_shortsyellow_ankles.gif"> + <</if>> + + <</if>> +<</if>> + + + + + + + + + + + + + + + + +<<if $undertype isnot "naked" and $undertype isnot "chastity">> + <<if $understate is "waist">> + <<if $undercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_hips.gif"> + <<elseif $undercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_hips.gif"> + <<elseif $undercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_hips.gif"> + <<elseif $undercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_hips.gif"> + <<elseif $undercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_hips.gif"> + <<elseif $undercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_hips.gif"> + <<elseif $undercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_hips.gif"> + <<elseif $undercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_hips.gif"> + <<elseif $undercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_hips.gif"> + <</if>> + + + + <<elseif $understate is "thighs">> + <<if $undercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_thighs.gif"> + <<elseif $undercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_thighs.gif"> + <<elseif $undercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_thighs.gif"> + <<elseif $undercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_thighs.gif"> + <<elseif $undercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_thighs.gif"> + <<elseif $undercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_thighs.gif"> + <<elseif $undercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_thighs.gif"> + <<elseif $undercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_thighs.gif"> + <<elseif $undercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_thighs.gif"> + <</if>> + + <<elseif $understate is "knees">> + <<if $undercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_knees.gif"> + <<elseif $undercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_knees.gif"> + <<elseif $undercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_knees.gif"> + <<elseif $undercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_knees.gif"> + <<elseif $undercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_knees.gif"> + <<elseif $undercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_knees.gif"> + <<elseif $undercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_knees.gif"> + <<elseif $undercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_knees.gif"> + <<elseif $undercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_knees.gif"> + <</if>> + + <<elseif $understate is "ankles">> + <<if $undercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/black/doggyidle_plainpantiesblack_ankles.gif"> + <<elseif $undercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/blue/doggyidle_plainpantiesblue_ankles.gif"> + <<elseif $undercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/green/doggyidle_plainpantiesgreen_ankles.gif"> + <<elseif $undercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/orange/doggyidle_plainpantiesorange_ankles.gif"> + <<elseif $undercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/pink/doggyidle_plainpantiespink_ankles.gif"> + <<elseif $undercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/purple/doggyidle_plainpantiespurple_ankles.gif"> + <<elseif $undercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/red/doggyidle_plainpantiesred_ankles.gif"> + <<elseif $undercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/white/doggyidle_plainpantieswhite_ankles.gif"> + <<elseif $undercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/plainpanties/yellow/doggyidle_plainpantiesyellow_ankles.gif"> + <</if>> + <</if>> +<</if>> + + + + + + + + + + + + + + + + + + + + +<<if $uppertype isnot "naked">> + <<if $leftarm isnot "bound" and $leftarm isnot "grappled">> + <<if $upperstate is "waist">> + <<if $uppercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_waist.gif"> + <<elseif $uppercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_waist.gif"> + <<elseif $uppercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_waist.gif"> + <<elseif $uppercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_waist.gif"> + <<elseif $uppercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_waist.gif"> + <<elseif $uppercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_waist.gif"> + <<elseif $uppercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_waist.gif"> + <<elseif $uppercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_waist.gif"> + <<elseif $uppercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_waist.gif"> + <</if>> + + + <<else>> + <<if $uppercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_neck.gif"> + <<elseif $uppercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_neck.gif"> + <<elseif $uppercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_neck.gif"> + <<elseif $uppercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_neck.gif"> + <<elseif $uppercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_neck.gif"> + <<elseif $uppercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_neck.gif"> + <<elseif $uppercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_neck.gif"> + <<elseif $uppercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_neck.gif"> + <<elseif $uppercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_neck.gif"> + <</if>> + <</if>> + <<else>> + <<if $upperstate is "waist">> + <<if $uppercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_boundwaist.gif"> + <<elseif $uppercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_boundwaist.gif"> + <<elseif $uppercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_boundwaist.gif"> + <<elseif $uppercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_boundwaist.gif"> + <<elseif $uppercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_boundwaist.gif"> + <<elseif $uppercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_boundwaist.gif"> + <<elseif $uppercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_boundwaist.gif"> + <<elseif $uppercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_boundwaist.gif"> + <<elseif $uppercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_boundwaist.gif"> + <</if>> + + + <<else>> + <<if $uppercolour is "black">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/black/doggyidle_tshirtblack_boundneck.gif"> + <<elseif $uppercolour is "blue">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/blue/doggyidle_tshirtblue_boundneck.gif"> + <<elseif $uppercolour is "green">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/green/doggyidle_tshirtgreen_boundneck.gif"> + <<elseif $uppercolour is "tangerine">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/orange/doggyidle_tshirtorange_boundneck.gif"> + <<elseif $uppercolour is "pink">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/pink/doggyidle_tshirtpink_boundneck.gif"> + <<elseif $uppercolour is "purple">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/purple/doggyidle_tshirtpurple_boundneck.gif"> + <<elseif $uppercolour is "red">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/red/doggyidle_tshirtred_boundneck.gif"> + <<elseif $uppercolour is "white">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/white/doggyidle_tshirtwhite_boundneck.gif"> + <<elseif $uppercolour is "yellow">> + <img id="sexunder" src="img/sex/doggy/idle/t-shirt/yellow/doggyidle_tshirtyellow_boundneck.gif"> + <</if>> + <</if>> + <</if>> +<</if>> + + + + + + + + + + + + + + + +<</nobr>><</widget>> + + +:: Widgets Clothes Img [widget] +<<widget "underclothesimg">><<nobr>> + +<<if $underclothes is "plain panties">> + <<if $underintegrity lte ($underintegritymax / 10) * 2>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestatteredyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestorngreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/plainpanties/plainpantiestornyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesfrayedyellow.png"> + <</if>> + <<else>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/plainpanties/plainpantiespink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/plainpanties/plainpantiespurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/plainpanties/plainpantieswhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/plainpanties/plainpantiesyellow.png"> + <</if>> + <</if>> +<<elseif $underclothes is "lace panties">> + <<if $underintegrity lte ($underintegritymax / 10) * 2>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestatteredyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestorngreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/lacepanties/lacepantiestornyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesfrayedyellow.png"> + <</if>> + <<else>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/lacepanties/lacepantiespink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/lacepanties/lacepantiespurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/lacepanties/lacepantieswhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/lacepanties/lacepantiesyellow.png"> + <</if>> + <</if>> +<<elseif $underclothes is "Y fronts">> + <<if $underintegrity lte ($underintegritymax / 10) * 2>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/yfronts/yfrontstatteredyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/yfronts/yfrontstornblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/yfronts/yfrontstornblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/yfronts/yfrontstorngreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/yfronts/yfrontstornorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/yfronts/yfrontstornpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/yfronts/yfrontstornpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/yfronts/yfrontstornred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/yfronts/yfrontstornwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/yfronts/yfrontstornyellow.png"> + <</if>> + <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedpink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedpurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedwhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/yfronts/yfrontsfrayedyellow.png"> + <</if>> + <<else>> + <<if $undercolour is "black">> +<img id="under" src="img/underclothes/yfronts/yfrontsblack.png"> + <<elseif $undercolour is "blue">> +<img id="under" src="img/underclothes/yfronts/yfrontsblue.png"> + <<elseif $undercolour is "green">> +<img id="under" src="img/underclothes/yfronts/yfrontsgreen.png"> + <<elseif $undercolour is "tangerine">> +<img id="under" src="img/underclothes/yfronts/yfrontsorange.png"> + <<elseif $undercolour is "pink">> +<img id="under" src="img/underclothes/yfronts/yfrontspink.png"> + <<elseif $undercolour is "purple">> +<img id="under" src="img/underclothes/yfronts/yfrontspurple.png"> + <<elseif $undercolour is "red">> +<img id="under" src="img/underclothes/yfronts/yfrontsred.png"> + <<elseif $undercolour is "white">> +<img id="under" src="img/underclothes/yfronts/yfrontswhite.png"> + <<elseif $undercolour is "yellow">> +<img id="under" src="img/underclothes/yfronts/yfrontsyellow.png"> + <</if>> + <</if>> + +<<elseif $underclothes is "tights">> + <<if $underintegrity lte ($underintegritymax / 10) * 2>> +<img id="under" src="img/underclothes/tights/tightstattered.png"> + + <<elseif $underintegrity lte ($underintegritymax / 10) * 5>> +<img id="under" src="img/underclothes/tights/tightstorn.png"> + + <<elseif $underintegrity lte ($underintegritymax / 10) * 9>> +<img id="under" src="img/underclothes/tights/tightsfrayed.png"> + + <<else>> +<img id="under" src="img/underclothes/tights/tights.png"> + + <</if>> + +<<elseif $underclothes is "chastity belt">> +<img id="under" src="img/underclothes/chastitybelt/chastitybelt.png"> +<<else>> +<</if>> + +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "lowerclothesimg">><<nobr>> + +<<if $lowerclothes is "bikini bottoms">> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerblack.gif"> + <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowergreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/bikinilower/bikinilowerwhite.gif"> + <<elseif $lowercolour is "yellow">> +<img id="lower" src="img/lowerclothes/bikinilower/bikiniloweryellow.gif"> + <</if>> +<<elseif $lowerclothes is "pyjama bottoms">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/pjslower/pjslowertatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowertornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/pjslower/pjslowertornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/pjslower/pjslowerfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowergreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/pjslower/pjslowerwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/pjslower/pjsloweryellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "shorts">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/shorts/shortstatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/shorts/shortstatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/shorts/shortstornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/shorts/shortstornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/shorts/shortstorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/shorts/shortstornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/shorts/shortstornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/shorts/shortstornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/shorts/shortstornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/shorts/shortstornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/shorts/shortstornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/shorts/shortsfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/shorts/shortsfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/shorts/shortsblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/shorts/shortsblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/shorts/shortsgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/shorts/shortsorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/shorts/shortspink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/shorts/shortspurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/shorts/shortsred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/shorts/shortswhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/shorts/shortsyellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "sundress skirt">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/sundresslower/sundresslowertatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/sundresslower/sundresslowertornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/sundresslower/sundresslowerfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowergreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/sundresslower/sundresslowerwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/sundresslower/sundressloweryellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "towel">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/towellower/towellowerlowertatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/towellower/towellowertatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/towellower/towellowertatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/towellower/towellowertorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/towellower/towellowertornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/towellower/towellowertornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/towellower/towellowerfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/towellower/towellowerfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/towellower/towellowerblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/towellower/towellowerblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/towellower/towellowergreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/towellower/towellowerorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/towellower/towellowerpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/towellower/towellowerpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/towellower/towellowerred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/towellower/towellowerwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/towellower/towelloweryellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "waist apron">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronlowertatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/waistapron/waistaprontatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprontornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/waistapron/waistaprontornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronrfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/waistapron/waistapronfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/waistapron/waistaprongreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/waistapron/waistapronwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/waistapron/waistapronyellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "school shorts">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstatteredyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstorngreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortstornyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsfrayedyellow.png"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortspink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortspurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolshorts/schoolshortswhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolshorts/schoolshortsyellow.png"> + <</if>> + <</if>> +<<elseif $lowerclothes is "school skirt">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirttornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolskirt/schoolskirtyellow.gif"> + <</if>> + <</if>> +<<elseif $lowerclothes is "school swimsuit bottom">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerlowertatteredgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertatteredyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertorngreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowertornyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerfrayedyellow.png"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowergreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitlowerwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimsuitlower/schoolswimsuitloweryellow.png"> + <</if>> + <</if>> +<<elseif $lowerclothes is "school swim shorts">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortslowertatteredgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstatteredyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstorngreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortstornyellow.png"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedpink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedpurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsrfrayedred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedwhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsfrayedyellow.png"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsblack.png"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsblue.png"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsgreen.png"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsorange.png"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortspink.png"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortspurple.png"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsred.png"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortswhite.png"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/schoolswimshorts/schoolswimshortsyellow.png"> + <</if>> + <</if>> + + +<<elseif $lowerclothes is "evening gown skirt">> + <<if $lowerintegrity lte ($lowerintegritymax / 10) * 2>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertatteredyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 5>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertorngreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowertornyellow.gif"> + <</if>> + <<elseif $lowerintegrity lte ($lowerintegritymax / 10) * 9>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedgreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerfrayedyellow.gif"> + <</if>> + <<else>> + <<if $lowercolour is "black">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerblack.gif"> <<elseif $lowercolour is "blue">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerblue.gif"> + <<elseif $lowercolour is "green">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowergreen.gif"> + <<elseif $lowercolour is "tangerine">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerorange.gif"> + <<elseif $lowercolour is "pink">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerpink.gif"> + <<elseif $lowercolour is "purple">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerpurple.gif"> + <<elseif $lowercolour is "red">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerred.gif"> + <<elseif $lowercolour is "white">> +<img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownlowerwhite.gif"> + <<elseif $lowercolour is "yellow">> + <img id="lower" src="img/lowerclothes/eveninggownlower/eveninggownloweryellow.gif"> + <</if>> + <</if>> + + +<<elseif $lowerclothes is "plant skirt">> +<img id="lower" src="img/lowerclothes/plantlower/plantlower.gif"> +<<else>> +<</if>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + +<<widget "upperclothesimg">><<nobr>> + + +<<if $upperclothes is "bikini top">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniuppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/bikiniupper/bikiniupperyellow.gif"> + <</if>> +<<elseif $upperclothes is "pyjama shirt">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppertornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsuppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsupperyellow.gif"> + <</if>> + <</if>> +<<elseif $upperclothes is "sundress">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppertornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/sundressupper/sundressuppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/sundressupper/sundressupperyellow.gif"> + <</if>> + <</if>> +<<elseif $upperclothes is "towel">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/towelupper/towelupperrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/towelupper/toweluppertornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/towelupper/towelupperfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/towelupper/towelupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/towelupper/towelupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/towelupper/toweluppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/towelupper/towelupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/towelupper/towelupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/towelupper/towelupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/towelupper/towelupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/towelupper/towelupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/towelupper/towelupperyellow.gif"> + <</if>> + <</if>> + + +<<elseif $upperclothes is "t-shirt">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirttatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirttorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirttornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirtfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirtblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirtblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirtgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirtorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirtpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirtpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirtred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirtwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirtyellow.gif"> + <</if>> + <</if>> +<<elseif $upperclothes is "school swimsuit">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppertornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuituppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolswimsuitupper/schoolswimsuitupperyellow.gif"> + <</if>> + <</if>> +<<elseif $upperclothes is "school shirt">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirttornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtyellow.gif"> + <</if>> + <</if>> + +<<elseif $upperclothes is "evening gown">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperrtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppertornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownuppergreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/eveninggownupper/eveninggownupperyellow.gif"> + <</if>> + <</if>> + +<<elseif $upperclothes is "tank top">> + <<if $upperintegrity lte ($upperintegritymax / 10) * 2>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tanktop/tanktoprtatteredgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptatteredyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 5>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptorngreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tanktop/tanktoptornyellow.gif"> + <</if>> + <<elseif $upperintegrity lte ($upperintegritymax / 10) * 9>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedorange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedpink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedpurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tanktop/tanktopfrayedyellow.gif"> + <</if>> + <<else>> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tanktop/tanktopblack.gif"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tanktop/tanktopblue.gif"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tanktop/tanktopgreen.gif"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tanktop/tanktoporange.gif"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tanktop/tanktoppink.gif"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tanktop/tanktoppurple.gif"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tanktop/tanktopred.gif"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tanktop/tanktopwhite.gif"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tanktop/tanktopyellow.gif"> + <</if>> + <</if>> + +<<elseif $upperclothes is "plant top">> +<img id="upper" src="img/upperclothes/plantupper/plantupper.gif"> +<<else>> +<</if>> + + +<<if $rightarm isnot "bound">> + <<if $lowerexposed gte 1>> + <<if $upperclothes is "pyjama shirt">> + <<if $uppercolour is "black">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverblack.png"> + <<elseif $uppercolour is "blue">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverblue.png"> + <<elseif $uppercolour is "green">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcovergreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverorange.png"> + <<elseif $uppercolour is "pink">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverpink.png"> + <<elseif $uppercolour is "purple">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverpurple.png"> + <<elseif $uppercolour is "red">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverred.png"> + <<elseif $uppercolour is "white">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoverwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="rightarmclothes" src="img/upperclothes/pjsupper/pjsrightcover/pjsrightcoveryellow.png"> + <</if>> + <<elseif $upperclothes is "t-shirt">> + <<if $uppercolour is "black">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverblack.png"> + <<elseif $uppercolour is "blue">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverblue.png"> + <<elseif $uppercolour is "green">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcovergreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverorange.png"> + <<elseif $uppercolour is "pink">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverpink.png"> + <<elseif $uppercolour is "purple">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverpurple.png"> + <<elseif $uppercolour is "red">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverred.png"> + <<elseif $uppercolour is "white">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoverwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="rightarmclothes" src="img/upperclothes/tshirt/tshirtrightcover/tshirtrightcoveryellow.png"> + <</if>> + <<elseif $upperclothes is "school shirt">> + <<if $uppercolour is "black">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverblack.png"> + <<elseif $uppercolour is "blue">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverblue.png"> + <<elseif $uppercolour is "green">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcovergreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverorange.png"> + <<elseif $uppercolour is "pink">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverpink.png"> + <<elseif $uppercolour is "purple">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverpurple.png"> + <<elseif $uppercolour is "red">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverred.png"> + <<elseif $uppercolour is "white">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoverwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="rightarmclothes" src="img/upperclothes/schoolshirt/schoolshirtcover/schoolshirtcoveryellow.png"> + <</if>> + <<elseif $upperclothes is "tank top">> + <<if $uppercolour is "black">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverblack.png"> + <<elseif $uppercolour is "blue">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverblue.png"> + <<elseif $uppercolour is "green">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcovergreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverorange.png"> + <<elseif $uppercolour is "pink">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverpink.png"> + <<elseif $uppercolour is "purple">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverpurple.png"> + <<elseif $uppercolour is "red">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverred.png"> + <<elseif $uppercolour is "white">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoverwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="rightarmclothes" src="img/upperclothes/tanktop/tanktoprightcover/tanktoprightcoveryellow.png"> + <</if>> + <<else>> + <</if>> + + + + + + + <<else>> + <<if $upperclothes is "pyjama shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsrightarm/pjsrightarmyellow.png"> + <</if>> + <<elseif $upperclothes is "t-shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirtrightarm/tshirtrightarmyellow.png"> + <</if>> + <<elseif $upperclothes is "school shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtrightarm/schoolshirtrightarmyellow.png"> + <</if>> + <<else>> + <</if>> + <</if>> +<</if>> + + + + + + +<<if $leftarm isnot "bound">> + <<if $upperexposed lte 0>> + <<if $upperclothes is "pyjama shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/pjsupper/pjsleftarm/pjsleftarmyellow.png"> + <</if>> + <<elseif $upperclothes is "t-shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/tshirt/tshirtleftarm/tshirtleftarmyellow.png"> + <</if>> + <<elseif $upperclothes is "school shirt">> + <<if $uppercolour is "black">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmblack.png"> + <<elseif $uppercolour is "blue">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmblue.png"> + <<elseif $uppercolour is "green">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmgreen.png"> + <<elseif $uppercolour is "tangerine">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmorange.png"> + <<elseif $uppercolour is "pink">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmpink.png"> + <<elseif $uppercolour is "purple">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmpurple.png"> + <<elseif $uppercolour is "red">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmred.png"> + <<elseif $uppercolour is "white">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmwhite.png"> + <<elseif $uppercolour is "yellow">> +<img id="upper" src="img/upperclothes/schoolshirt/schoolshirtleftarm/schoolshirtleftarmyellow.png"> + <</if>> + <<else>> + <</if>> + <</if>> +<</if>> + +<</nobr>><</widget>> diff --git a/src/widgets/widgets_npc.tw b/src/widgets/widgets_npc.tw new file mode 100644 index 0000000000000000000000000000000000000000..e8175bab670fc82509cb6882fb3c86b0ceb89b58 --- /dev/null +++ b/src/widgets/widgets_npc.tw @@ -0,0 +1,2248 @@ + +:: Widgets NPC Generation [widget] +<<widget "generate1">><<nobr>> + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender1 to "f">><<set $pronoun1 to "f">> + <<else>> + <<set $gender1 to "m">><<set $pronoun1 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<else>> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + + + +<<npcattributes1>> + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generate2">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender2 to "f">><<set $pronoun2 to "f">> + <<else>> + <<set $gender2 to "m">><<set $pronoun2 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<else>> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<</if>> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generate3">><<nobr>> + + + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender3 to "f">><<set $pronoun3 to "f">> + <<else>> + <<set $gender3 to "m">><<set $pronoun3 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<else>> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<</if>> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generate4">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender4 to "f">><<set $pronoun4 to "f">> + <<else>> + <<set $gender4 to "m">><<set $pronoun4 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<else>> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<</if>> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generate5">><<nobr>> + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender5 to "f">><<set $pronoun5 to "f">> + <<else>> + <<set $gender5 to "m">><<set $pronoun5 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<else>> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<</if>> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + + + + + + + + +<<widget "generate6">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender6 to "f">><<set $pronoun6 to "f">> + <<else>> + <<set $gender6 to "m">><<set $pronoun6 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<else>> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<</if>> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> +<<set $npcchild6 to 0>> +<<set $npcadult6 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "generatey1">><<nobr>> + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender1 to "f">><<set $pronoun1 to "f">> + <<else>> + <<set $gender1 to "m">><<set $pronoun1 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<else>> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatey2">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender2 to "f">><<set $pronoun2 to "f">> + <<else>> + <<set $gender2 to "m">><<set $pronoun2 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<else>> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<</if>> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatey3">><<nobr>> + + + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender3 to "f">><<set $pronoun3 to "f">> + <<else>> + <<set $gender3 to "m">><<set $pronoun3 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<else>> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<</if>> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatey4">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender4 to "f">><<set $pronoun4 to "f">> + <<else>> + <<set $gender4 to "m">><<set $pronoun4 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<else>> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<</if>> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generatey5">><<nobr>> + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender5 to "f">><<set $pronoun5 to "f">> + <<else>> + <<set $gender5 to "m">><<set $pronoun5 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<else>> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<</if>> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + + + + + + + + +<<widget "generatey6">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender6 to "f">><<set $pronoun6 to "f">> + <<else>> + <<set $gender6 to "m">><<set $pronoun6 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<else>> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<</if>> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + +<<set $npcchild6 to 0>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + +<<widget "generatec1">><<nobr>> + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender1 to "f">><<set $pronoun1 to "f">> + <<else>> + <<set $gender1 to "m">><<set $pronoun1 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender1 to "m">><<set $pronoun1 to "m">> +<<else>> +<<set $gender1 to "f">><<set $pronoun1 to "f">> +<</if>> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + +<<set $npcchild1 to 1>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatec2">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender2 to "f">><<set $pronoun2 to "f">> + <<else>> + <<set $gender2 to "m">><<set $pronoun2 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender2 to "m">><<set $pronoun2 to "m">> +<<else>> +<<set $gender2 to "f">><<set $pronoun2 to "f">> +<</if>> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + +<<set $npcchild2 to 1>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatec3">><<nobr>> + + + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender3 to "f">><<set $pronoun3 to "f">> + <<else>> + <<set $gender3 to "m">><<set $pronoun3 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender3 to "m">><<set $pronoun3 to "m">> +<<else>> +<<set $gender3 to "f">><<set $pronoun3 to "f">> +<</if>> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + +<<set $npcchild3 to 1>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + + + + + + + +<<widget "generatec4">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender4 to "f">><<set $pronoun4 to "f">> + <<else>> + <<set $gender4 to "m">><<set $pronoun4 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender4 to "m">><<set $pronoun4 to "m">> +<<else>> +<<set $gender4 to "f">><<set $pronoun4 to "f">> +<</if>> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + +<<set $npcchild4 to 1>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generatec5">><<nobr>> + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender5 to "f">><<set $pronoun5 to "f">> + <<else>> + <<set $gender5 to "m">><<set $pronoun5 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender5 to "m">><<set $pronoun5 to "m">> +<<else>> +<<set $gender5 to "f">><<set $pronoun5 to "f">> +<</if>> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + +<<set $npcchild5 to 1>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + + + + + + + + +<<widget "generatec6">><<nobr>> + + + + +<<set $rng to random(1, 100)>> +<<if $genderdisable is "m">> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<<elseif $genderdisable is "f">> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<elseif $genderdisable gte 1 and $genderdisable lte 99>> + <<if random(1, 100) gte $genderdisable>> + <<set $gender6 to "f">><<set $pronoun6 to "f">> + <<else>> + <<set $gender6 to "m">><<set $pronoun6 to "m">> + <</if>> +<<elseif $rng gte 51>> +<<set $gender6 to "m">><<set $pronoun6 to "m">> +<<else>> +<<set $gender6 to "f">><<set $pronoun6 to "f">> +<</if>> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + +<<set $npcchild6 to 1>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "generatel">><<nobr>> + + +<<if $location is "beach">> + <<if $enemyno is 0>> + <<generatey1>> + <<elseif $enemyno is 1>> + <<generatey2>> + <<elseif $enemyno is 2>> + <<generatey3>> + <<elseif $enemyno is 3>> + <<generatey4>> + <<elseif $enemyno is 4>> + <<generatey5>> + <<elseif $enemyno is 5>> + <<generatey6>> + <</if>> + + +<<else>> + <<if $enemyno is 0>> + <<generate1>> + <<elseif $enemyno is 1>> + <<generate2>> + <<elseif $enemyno is 2>> + <<generate3>> + <<elseif $enemyno is 3>> + <<generate4>> + <<elseif $enemyno is 4>> + <<generate5>> + <<elseif $enemyno is 5>> + <<generate6>> + <</if>> +<</if>> + + + + +<</nobr>><</widget>> + + + + +<<widget "generates1">><<nobr>> +<<if $devlevel gte 20>> +<<generate1>> +<<elseif $devlevel gte 12>> +<<generatey1>> +<<elseif $devlevel lte 11>> +<<generatec1>> +<</if>> +<</nobr>><</widget>> + +<<widget "generates2">><<nobr>> +<<if $devlevel gte 20>> +<<generate2>> +<<elseif $devlevel gte 12>> +<<generatey2>> +<<elseif $devlevel lte 11>> +<<generatec2>> +<</if>> +<</nobr>><</widget>> + +<<widget "generates3">><<nobr>> +<<if $devlevel gte 20>> +<<generate3>> +<<elseif $devlevel gte 12>> +<<generatey3>> +<<elseif $devlevel lte 11>> +<<generatec3>> +<</if>> +<</nobr>><</widget>> + +<<widget "generates4">><<nobr>> +<<if $devlevel gte 20>> +<<generate4>> +<<elseif $devlevel gte 12>> +<<generatey4>> +<<elseif $devlevel lte 11>> +<<generatec4>> +<</if>> +<</nobr>><</widget>> + +<<widget "generates5">><<nobr>> +<<if $devlevel gte 20>> +<<generate5>> +<<elseif $devlevel gte 12>> +<<generatey5>> +<<elseif $devlevel lte 11>> +<<generatec5>> +<</if>> +<</nobr>><</widget>> + +<<widget "generates6">><<nobr>> +<<if $devlevel gte 20>> +<<generate6>> +<<elseif $devlevel gte 12>> +<<generatey6>> +<<elseif $devlevel lte 11>> +<<generatec6>> +<</if>> +<</nobr>><</widget>> + + + + + +<<widget "generatesm1">><<nobr>> +<<if $devlevel gte 20>> +<<generatem1>> +<<elseif $devlevel gte 12>> +<<generateym1>> +<<elseif $devlevel lte 11>> +<<generatecm1>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesm2">><<nobr>> +<<if $devlevel gte 20>> +<<generatem2>> +<<elseif $devlevel gte 12>> +<<generateym2>> +<<elseif $devlevel lte 11>> +<<generatecm2>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesm3">><<nobr>> +<<if $devlevel gte 20>> +<<generatem3>> +<<elseif $devlevel gte 12>> +<<generateym3>> +<<elseif $devlevel lte 11>> +<<generatecm3>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesm4">><<nobr>> +<<if $devlevel gte 20>> +<<generatem4>> +<<elseif $devlevel gte 12>> +<<generateym4>> +<<elseif $devlevel lte 11>> +<<generatecm4>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesm5">><<nobr>> +<<if $devlevel gte 20>> +<<generatem5>> +<<elseif $devlevel gte 12>> +<<generateym5>> +<<elseif $devlevel lte 11>> +<<generatecm5>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesm6">><<nobr>> +<<if $devlevel gte 20>> +<<generatem6>> +<<elseif $devlevel gte 12>> +<<generateym6>> +<<elseif $devlevel lte 11>> +<<generatecm6>> +<</if>> +<</nobr>><</widget>> + + + + + +<<widget "generatesf1">><<nobr>> +<<if $devlevel gte 20>> +<<generatef1>> +<<elseif $devlevel gte 12>> +<<generateyf1>> +<<elseif $devlevel lte 11>> +<<generatecf1>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesf2">><<nobr>> +<<if $devlevel gte 20>> +<<generatef2>> +<<elseif $devlevel gte 12>> +<<generateyf2>> +<<elseif $devlevel lte 11>> +<<generatecf2>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesf3">><<nobr>> +<<if $devlevel gte 20>> +<<generatef3>> +<<elseif $devlevel gte 12>> +<<generateyf3>> +<<elseif $devlevel lte 11>> +<<generatecf3>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesf4">><<nobr>> +<<if $devlevel gte 20>> +<<generatef4>> +<<elseif $devlevel gte 12>> +<<generateyf4>> +<<elseif $devlevel lte 11>> +<<generatecf4>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesf5">><<nobr>> +<<if $devlevel gte 20>> +<<generatef5>> +<<elseif $devlevel gte 12>> +<<generateyf5>> +<<elseif $devlevel lte 11>> +<<generatecf5>> +<</if>> +<</nobr>><</widget>> + +<<widget "generatesf6">><<nobr>> +<<if $devlevel gte 20>> +<<generatef6>> +<<elseif $devlevel gte 12>> +<<generateyf6>> +<<elseif $devlevel lte 11>> +<<generatecf6>> +<</if>> +<</nobr>><</widget>> + + + + +<<widget "generatem1">><<nobr>> + +<<set $gender1 to "m">><<set $pronoun1 to "m">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generatem2">><<nobr>> + +<<set $gender2 to "m">><<set $pronoun2 to "m">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generatem3">><<nobr>> + +<<set $gender3 to "m">><<set $pronoun3 to "m">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generatem4">><<nobr>> + +<<set $gender4 to "m">><<set $pronoun4 to "m">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generatem5">><<nobr>> + +<<set $gender5 to "m">><<set $pronoun5 to "m">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generatem6">><<nobr>> + +<<set $gender6 to "m">><<set $pronoun6 to "m">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + + +<<set $npcchild6 to 0>> +<<set $npcadult6 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generatef1">><<nobr>> + +<<set $gender1 to "f">><<set $pronoun1 to "f">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generatef2">><<nobr>> + +<<set $gender2 to "f">><<set $pronoun2 to "f">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generatef3">><<nobr>> + +<<set $gender3 to "f">><<set $pronoun3 to "f">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generatef4">><<nobr>> + +<<set $gender4 to "f">><<set $pronoun4 to "f">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generatef5">><<nobr>> + +<<set $gender5 to "f">><<set $pronoun5 to "f">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generatef6">><<nobr>> + +<<set $gender6 to "f">><<set $pronoun6 to "f">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + + +<<set $npcchild6 to 0>> +<<set $npcadult6 to 1>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "generateym1">><<nobr>> + +<<set $gender1 to "m">><<set $pronoun1 to "m">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generateym2">><<nobr>> + +<<set $gender2 to "m">><<set $pronoun2 to "m">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generateym3">><<nobr>> + +<<set $gender3 to "m">><<set $pronoun3 to "m">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generateym4">><<nobr>> + +<<set $gender4 to "m">><<set $pronoun4 to "m">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generateym5">><<nobr>> + +<<set $gender5 to "m">><<set $pronoun5 to "m">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generateym6">><<nobr>> + +<<set $gender6 to "m">><<set $pronoun6 to "m">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + + +<<set $npcchild6 to 0>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generateyf1">><<nobr>> + +<<set $gender1 to "f">><<set $pronoun1 to "f">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + + +<<set $npcchild1 to 0>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generateyf2">><<nobr>> + +<<set $gender2 to "f">><<set $pronoun2 to "f">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + + +<<set $npcchild2 to 0>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generateyf3">><<nobr>> + +<<set $gender3 to "f">><<set $pronoun3 to "f">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + + +<<set $npcchild3 to 0>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generateyf4">><<nobr>> + +<<set $gender4 to "f">><<set $pronoun4 to "f">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + + +<<set $npcchild4 to 0>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generateyf5">><<nobr>> + +<<set $gender5 to "f">><<set $pronoun5 to "f">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + + +<<set $npcchild5 to 0>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generateyf6">><<nobr>> + +<<set $gender6 to "f">><<set $pronoun6 to "f">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + + +<<set $npcchild6 to 0>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + +<<widget "generatecm1">><<nobr>> + +<<set $gender1 to "m">><<set $pronoun1 to "m">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + +<<set $npcchild1 to 1>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generatecm2">><<nobr>> + +<<set $gender2 to "m">><<set $pronoun2 to "m">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + +<<set $npcchild2 to 1>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generatecm3">><<nobr>> + +<<set $gender3 to "m">><<set $pronoun3 to "m">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + +<<set $npcchild3 to 1>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generatecm4">><<nobr>> + +<<set $gender4 to "m">><<set $pronoun4 to "m">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + +<<set $npcchild4 to 1>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generatecm5">><<nobr>> + +<<set $gender5 to "m">><<set $pronoun5 to "m">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + +<<set $npcchild5 to 1>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generatecm6">><<nobr>> + +<<set $gender6 to "m">><<set $pronoun6 to "m">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + +<<set $npcchild6 to 1>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + +<<widget "generatecf1">><<nobr>> + +<<set $gender1 to "f">><<set $pronoun1 to "f">> + +<<set $lefthand to 0>> +<<set $righthand to 0>> +<<set $mouth to 0>> + +<<npcattributes1>> + +<<set $npcchild1 to 1>> +<<set $npcadult1 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description1>> + +<</nobr>><</widget>> + + +<<widget "generatecf2">><<nobr>> + +<<set $gender2 to "f">><<set $pronoun2 to "f">> + +<<set $lefthand2 to 0>> +<<set $righthand2 to 0>> +<<set $mouth2 to 0>> + +<<npcattributes2>> + +<<set $npcchild2 to 1>> +<<set $npcadult2 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description2>> + +<</nobr>><</widget>> + + +<<widget "generatecf3">><<nobr>> + +<<set $gender3 to "f">><<set $pronoun3 to "f">> + +<<set $lefthand3 to 0>> +<<set $righthand3 to 0>> +<<set $mouth3 to 0>> + +<<npcattributes3>> + +<<set $npcchild3 to 1>> +<<set $npcadult3 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description3>> + +<</nobr>><</widget>> + + +<<widget "generatecf4">><<nobr>> + +<<set $gender4 to "f">><<set $pronoun4 to "f">> + +<<set $lefthand4 to 0>> +<<set $righthand4 to 0>> +<<set $mouth4 to 0>> + +<<npcattributes4>> + +<<set $npcchild4 to 1>> +<<set $npcadult4 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description4>> + +<</nobr>><</widget>> + + +<<widget "generatecf5">><<nobr>> + +<<set $gender5 to "f">><<set $pronoun5 to "f">> + +<<set $lefthand5 to 0>> +<<set $righthand5 to 0>> +<<set $mouth5 to 0>> + +<<npcattributes5>> + +<<set $npcchild5 to 1>> +<<set $npcadult5 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description5>> + +<</nobr>><</widget>> + + +<<widget "generatecf6">><<nobr>> + +<<set $gender6 to "f">><<set $pronoun6 to "f">> + +<<set $lefthand6 to 0>> +<<set $righthand6 to 0>> +<<set $mouth6 to 0>> + +<<npcattributes6>> + +<<set $npcchild6 to 1>> +<<set $npcadult6 to 0>> +<<set $enemyno to $enemyno + 1>> + +<<description6>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "npcattributes1">><<nobr>> + + +<<if $gender1 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis to "clothed">> + <<else>> + <<set $vagina to "clothed">> + <</if>> +<<elseif $gender1 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina to "clothed">> + <<else>> + <<set $penis to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin1 to "black">> +<<else>> +<<set $npcskin1 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + + +<<widget "npcattributes2">><<nobr>> + + +<<if $gender2 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis2 to "clothed">> + <<else>> + <<set $vagina2 to "clothed">> + <</if>> +<<elseif $gender2 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina2 to "clothed">> + <<else>> + <<set $penis2 to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin2 to "black">> +<<else>> +<<set $npcskin2 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + +<<widget "npcattributes3">><<nobr>> + + +<<if $gender3 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis3 to "clothed">> + <<else>> + <<set $vagina3 to "clothed">> + <</if>> +<<elseif $gender3 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina3 to "clothed">> + <<else>> + <<set $penis3 to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin3 to "black">> +<<else>> +<<set $npcskin3 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + + +<<widget "npcattributes4">><<nobr>> + + +<<if $gender4 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis4 to "clothed">> + <<else>> + <<set $vagina4 to "clothed">> + <</if>> +<<elseif $gender4 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina4 to "clothed">> + <<else>> + <<set $penis4 to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin4 to "black">> +<<else>> +<<set $npcskin4 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + +<<widget "npcattributes5">><<nobr>> + + +<<if $gender5 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis5 to "clothed">> + <<else>> + <<set $vagina5 to "clothed">> + <</if>> +<<elseif $gender5 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina5 to "clothed">> + <<else>> + <<set $penis5 to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin5 to "black">> +<<else>> +<<set $npcskin5 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + + +<<widget "npcattributes6">><<nobr>> + + +<<if $gender6 is "m">> + <<if random(0, 99) gte $cbchance>> + <<set $penis6 to "clothed">> + <<else>> + <<set $vagina6 to "clothed">> + <</if>> +<<elseif $gender6 is "f">> + <<if random(0, 99) gte $dgchance>> + <<set $vagina6 to "clothed">> + <<else>> + <<set $penis6 to "clothed">> + <</if>> +<</if>> + + + +<<set $npcskinselector to ($whitechance + $blackchance)>> +<<if $npcskinselector is 0>> +<<set $npcskinselector to 1>> +<</if>> +<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>> +<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>> +<<if random(1, 100) lte $blackchanceselector>> +<<set $npcskin6 to "black">> +<<else>> +<<set $npcskin6 to "white">> +<</if>> + +<</nobr>><</widget>> + + + + + + + +<<widget "description1">><<nobr>> + +<<if $npcchild1 is 1>> + <<if $pronoun1 is "f">> + <<set $description1 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description1 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun1 is "f">> + <<set $description1 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description1 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + +<<widget "description2">><<nobr>> + +<<if $npcchild2 is 1>> + <<if $pronoun2 is "f">> + <<set $description2 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description2 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun2 is "f">> + <<set $description2 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description2 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + + +<<widget "description3">><<nobr>> + +<<if $npcchild3 is 1>> + <<if $pronoun3 is "f">> + <<set $description3 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description3 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun3 is "f">> + <<set $description3 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description3 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + +<<widget "description4">><<nobr>> + +<<if $npcchild4 is 1>> + <<if $pronoun4 is "f">> + <<set $description4 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description4 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun4 is "f">> + <<set $description4 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description4 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + +<<widget "description5">><<nobr>> + +<<if $npcchild5 is 1>> + <<if $pronoun5 is "f">> + <<set $description5 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description5 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun5 is "f">> + <<set $description5 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description5 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + + +<<widget "description6">><<nobr>> + +<<if $npcchild6 is 1>> + <<if $pronoun6 is "f">> + <<set $description6 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description6 to either("athletic", "mousy", "cute", "awkward", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>> + <</if>> +<<else>> + <<if $pronoun6 is "f">> + <<set $description6 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>> + <<else>> + <<set $description6 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>> + <</if>> +<</if>> + +<</nobr>><</widget>> + diff --git a/src/widgets/widgets_orgasm.tw b/src/widgets/widgets_orgasm.tw new file mode 100644 index 0000000000000000000000000000000000000000..e9fdf547aee62e2d1962e6d79587d8da875d7bf0 --- /dev/null +++ b/src/widgets/widgets_orgasm.tw @@ -0,0 +1,327 @@ +:: Widgets Orgasm [widget] +<<widget "orgasm">><<nobr>> +<<if $orgasmcount lte 1>> +<<set $stress to $stress - 200>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 4000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 8000>> + <</if>> +<span class="pink">You shudder from the sudden release.</span><br><br> +<<elseif $orgasmcount lte 2>> +<<set $stress to $stress - 200>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 5000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 9000>> + <</if>> +<span class="pink">You shudder from the sudden release.</span><br><br> +<<elseif $orgasmcount lte 3>> +<<set $stress to $stress - 200>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 6000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">You shudder from the sudden release.</span><br><br> +<<elseif $orgasmcount lte 4>> +<<set $stress to $stress - 200>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 7000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">You shudder from the sudden release.</span><br><br> +<<elseif $orgasmcount lte 5>> +<<set $stress to $stress - 200>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 8000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">You feel spent.</span><br><br> +<<elseif $orgasmcount lte 6>> +<<set $stress to $stress - 100>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 7000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> +<<elseif $orgasmcount lte 7>> +<<set $stress to $stress - 100>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 6000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> +<<elseif $orgasmcount lte 8>> +<<set $stress to $stress - 100>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 5000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br> +<<elseif $orgasmcount lte 9>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 4000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> +<<elseif $orgasmcount lte 10>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 3000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> +<<elseif $orgasmcount lte 11>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br> +<<elseif $orgasmcount lte 18>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<<set $stress to $stress + 100>><span class="pink">The repeated orgasms are causing you great strain. You don't want to cum anymore.</span><br><br> +<<elseif $orgasmcount lte 23>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><span class="pink">Your mind and body buckle under the continued orgasms.</span><br><br> +<<else>> + <<if $drugged gte 1>> + <<set $arousal to $arousal - 2000>><<set $druggedtimer -= 20>> + <<else>> + <<set $arousal to $arousal - 10000>> + <</if>> +<<set $stress to $stress + 100>><<set $trauma to $trauma + 10>><<set $pain to $pain + 5>> +<span class="red">You've had so many orgasms in such a short span of time that you no longer gain any pleasure from them. They're painful, both physically and psychologically.</span><br><br> +<</if>> + <<if $orgasmtrait gte 1>> + <<set $stress -= 100>> + <</if>> + +<<set $orgasmcurrent += 1>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + +<<widget "orgasmpassage">><<nobr>> + +<<set $orgasmcount to $orgasmcount + 1>><<orgasmstat>><<set $orgasmdown to 3>><<set $speechcum += 1>><<set $speechorgasmcount += 1>> + + <<if $penisexist is 1 and $devstate is 1>> + <<if $orgasmcount gte 24>> + <span class="red">You are overcome by sensation and your body is tormented by another orgasm. You produce no cum, as your reserves are utterly spent.</span> + <<else>> + <<if $penisparasite is 1>> + You are overcome by sensation. You ejaculate into the parasite latched onto your penis. + <<elseif $penisuse is "othervagina">> + <<if $penisstate is "penetrated">><<penileejacstat>> + <span class="pink">You are overcome by sensation and ejaculate deep into <<his>> womb.</span><<set $purity to $purity - 1>> + + <<else>> + <span class="pink">You are overcome by sensation and ejaculate on <<his>> pussy.</span> + <</if>> + + <<elseif $penisuse is "tentacle">> + <<if $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent">><<penileejacstat>> + <span class="pink">You are overcome by sensation. The tentacle milks you of your semen.</span><<set $purity to $purity - 1>> + <<else>> + <span class="pink">You are overcome by sensation and ejaculate on the tentacle.</span> + <</if>> + + + + <<else>> + <span class="pink">You are overcome by sensation. A surge of cum erupts from your penis.</span> + + <</if>> + <<if $orgasmcount gte 18>> + <span class="pink">Exhausted, your body only manages to produce a few droplets of watery cum.</span> + <<elseif $orgasmcount gte 12>> + <span class="pink">Tired from overuse, your cum is thin and watery.</span> + <<elseif $orgasmcount gte 6>> + <span class="pink">The repeated orgasms are taking their toll, reducing the amount of cum your body manages to produce.</span> + <</if>> + <</if>> + <<else>> + <span class="pink">You are overcome by sensation and climax.</span> + <</if>> + <<if $swarmchestgrab gte 1>><span class="pink">Your convulsions launch the $swarmcreature away from your chest.</span> + <<set $swarmchestgrab to 0>> + <</if>> + <<if $swarm1 is "chest">><<set $swarm1 to "active">> + <</if>> + <<if $swarm2 is "chest">><<set $swarm2 to "active">> + <</if>> + <<if $swarm3 is "chest">><<set $swarm3 to "active">> + <</if>> + <<if $swarm4 is "chest">><<set $swarm4 to "active">> + <</if>> + <<if $swarm5 is "chest">><<set $swarm5 to "active">> + <</if>> + <<if $swarm6 is "chest">><<set $swarm6 to "active">> + <</if>> + <<if $swarm7 is "chest">><<set $swarm7 to "active">> + <</if>> + <<if $swarm8 is "chest">><<set $swarm8 to "active">> + <</if>> + <<if $swarm9 is "chest">><<set $swarm9 to "active">> + <</if>> + <<if $swarm10 is "chest">><<set $swarm10 to "active">> + <</if>> + +<<orgasm>> + + + +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "orgasmstreet">><<nobr>> + +<<orgasmpassage>> +<<if $exposed gte 1>> + <<if $daystate isnot "night">> + You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place. + <<else>> + You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't attracted attention. + <</if>> +<<else>> + <<if $daystate isnot "night">> + The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all directions. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>> + <<else>> + You steady yourself as your spasms subside, and hope the noise hasn't attracted attention. + <</if>> +<</if>> +<br><br> +<</nobr>><</widget>> + + + + + + + + + + +<<widget "orgasmforest">><<nobr>> + +<<orgasmpassage>> +<<if $exposed gte 1>> + <<if $daystate isnot "night">> + You steady yourself against a tree as your spasms subside. + <<else>> + You steady yourself against a tree as your spasms subside. + <</if>> +<<else>> + <<if $daystate isnot "night">> + You steady yourself against a tree as your spasms subside. + <<else>> + You steady yourself against a tree as your spasms subside. + <</if>> +<</if>> +<br><br> +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "orgasmbeach">><<nobr>> + +<<orgasmpassage>> +<<if $exposed gte 1>> + <<if $daystate isnot "night">> + You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place. + <<else>> + You steady yourself as your spasms subside, feeling exposed on the open beach. + <</if>> +<<else>> + <<if $daystate isnot "night">> + The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all across the beach. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>> + <<else>> + You steady yourself as your spasms subside, feeling exposed on the open beach. + <</if>> +<</if>> +<br><br> +<</nobr>><</widget>> + + + + + + + + + +<<widget "orgasmhour">><<nobr>> + +<<if $purity gte 990>> +<<set $orgasmcount -= 1>> +<<elseif $purity gte 900>> +<<set $orgasmcount -= 2>> +<<elseif $purity gte 800>> +<<set $orgasmcount -= 3>> +<<elseif $purity gte 700>> +<<set $orgasmcount -= 4>> +<<elseif $purity gte 600>> +<<set $orgasmcount -= 5>> +<<elseif $purity gte 500>> +<<set $orgasmcount -= 6>> +<<elseif $purity gte 400>> +<<set $orgasmcount -= 7>> +<<elseif $purity gte 300>> +<<set $orgasmcount -= 8>> +<<elseif $purity gte 200>> +<<set $orgasmcount -= 9>> +<<elseif $purity gte 100>> +<<set $orgasmcount -= 10>> +<<else>> +<<set $orgasmcount -= 11>> +<</if>> + +<</nobr>><</widget>> + diff --git a/src/widgets/widgets_sleep.tw b/src/widgets/widgets_sleep.tw new file mode 100644 index 0000000000000000000000000000000000000000..e8f966f4ce9f422ef1eb6b39dc02d71ed55363bb --- /dev/null +++ b/src/widgets/widgets_sleep.tw @@ -0,0 +1,233 @@ +:: Widgets Sleep [widget] +<<widget "sleep">><<nobr>> + +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> + +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> +<<effectstime>> +<<if $sleephour gte 1>><<set $sleephour -= 1>> + <<if $schoolday is 1 and $hour is 7 and $location is "home">> + <<set $schoolwake to 1>> + <<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>> + <<set $edenwake to 1>> + <<set $schoolwake to 1>> + <<else>> + <</if>> + <<if $schoolwake isnot 1>> + <<set $tiredness to $tiredness - 125>><<pass60>><<set $tiredness to $tiredness - 125>> + <<if $nightmares gte 1>> + <<gstress60>> + <</if>> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + +<<widget "sleepeffects">><<nobr>> + +<<if $sleeptransform is 1>> +<<if $wolfgirl is 0 and $wolfbuild gte 5>><<set $wolfgirl to 1>> +<span class="gold">You have a strange toothache.</span><br><br> + +<<elseif $wolfgirl is 1 and $wolfbuild gte 10>><<set $wolfgirl to 2>> +<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br> + +<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>> +<span class="gold">Your toothache has stopped.</span><br><br> + +<<elseif $wolfgirl is 2 and $wolfbuild gte 15>><<set $wolfgirl to 3>> +<span class="gold">Your scalp itches.</span><br><br> + +<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>> +<span class="gold">Your fangs have turned into regular teeth.</span><br><br> + +<<elseif $wolfgirl is 3 and $wolfbuild gte 20>><<set $wolfgirl to 4>> +<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears.</span><br><br> + +<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>> +<span class="gold">Your scalp no longer itches.</span><br><br> + +<<elseif $wolfgirl is 4 and $wolfbuild gte 25>><<set $wolfgirl to 5>> +<span class="gold">Your lower back itches.</span><br><br> + +<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>> +<span class="gold">Your wolf ears have disappeared.</span><br><br> + +<<elseif $wolfgirl is 5 and $wolfbuild gte 30>><<set $wolfgirl to 6>> +<span class="gold">You turn away from your bed and somehow knock your pillow to the floor. You reach behind you and feel your new wolf tail.</span><br><br> + +<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>> +<span class="gold">Your lower back has stopped itching.</span><br><br> + +<<elseif $wolfgirl is 6 and $wolfbuild lt 30>>Your balance feels different. Your wolf tail has disappeared.<<set $wolfgirl to 5>> +<span class="gold"></span><br><br> +<</if>> +<</if>> + + +<<if $stress gte 10000>> +<<set $stress -= 2000>> +<<set $trauma += 20>> +<span class="red">Your stress level reached a peak while you slept and has since subsided, but at cost to your mental health.</span><<lstress>><<gtrauma>><br><br> +<</if>> + +<</nobr>><</widget>> + diff --git a/src/widgets/widgets_time.tw b/src/widgets/widgets_time.tw new file mode 100644 index 0000000000000000000000000000000000000000..818bd3cf53ce87142969136de2808774746c77c5 --- /dev/null +++ b/src/widgets/widgets_time.tw @@ -0,0 +1,1219 @@ + +:: Widgets Time [widget] +<<widget "time">><<nobr>> + + +<<if $time lte 59>><<set $hour to 0>> +<<set $daystate to "night">> +<<elseif $time gte 60 and $time lte 119>><<set $hour to 1>><<set $daystate to "night">> +<<elseif $time gte 120 and $time lte 179>><<set $hour to 2>> +<<set $daystate to "night">> +<<elseif $time gte 180 and $time lte 239>><<set $hour to 3>> +<<set $daystate to "night">> +<<elseif $time gte 240 and $time lte 299>><<set $hour to 4>> +<<set $daystate to "night">> +<<elseif $time gte 300 and $time lte 359>><<set $hour to 5>> +<<set $daystate to "night">> +<<elseif $time gte 360 and $time lte 419>><<set $hour to 6>> +<<set $daystate to "dawn">> +<<elseif $time gte 420 and $time lte 479>><<set $hour to 7>> +<<set $daystate to "dawn">> +<<elseif $time gte 480 and $time lte 539>><<set $hour to 8>> +<<set $daystate to "dawn">> +<<elseif $time gte 540 and $time lte 599>><<set $hour to 9>> +<<set $daystate to "day">> +<<elseif $time gte 600 and $time lte 659>><<set $hour to 10>> +<<set $daystate to "day">> +<<elseif $time gte 660 and $time lte 719>><<set $hour to 11>> +<<set $daystate to "day">> +<<elseif $time gte 720 and $time lte 779>><<set $hour to 12>> +<<set $daystate to "day">> +<<elseif $time gte 780 and $time lte 839>><<set $hour to 13>> +<<set $daystate to "day">> +<<elseif $time gte 840 and $time lte 899>><<set $hour to 14>> +<<set $daystate to "day">> +<<elseif $time gte 900 and $time lte 959>><<set $hour to 15>> +<<set $daystate to "day">> +<<elseif $time gte 960 and $time lte 1019>><<set $hour to 16>> +<<set $daystate to "day">> +<<elseif $time gte 1020 and $time lte 1079>><<set $hour to 17>> +<<set $daystate to "day">> +<<elseif $time gte 1080 and $time lte 1139>><<set $hour to 18>> +<<set $daystate to "dusk">> +<<elseif $time gte 1140 and $time lte 1199>><<set $hour to 19>> +<<set $daystate to "dusk">> +<<elseif $time gte 1200 and $time lte 1259>><<set $hour to 20>> +<<set $daystate to "dusk">> +<<elseif $time gte 1260 and $time lte 1319>><<set $hour to 21>> +<<set $daystate to "night">> +<<elseif $time gte 1320 and $time lte 1379>><<set $hour to 22>> +<<set $daystate to "night">> +<<elseif $time gte 1380 and $time lte 1439>><<set $hour to 23>> +<<set $daystate to "night">><<endif>> + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + + +<<widget "day">><<nobr>><<set $comb to 0>> +<<set $renttime -= 1>> +<<set $motherwake to 0>> +<<set $exhibitionism to $exhibitionism - 1>> +<<set $promiscuity to $promiscuity - 1>> +<<set $harpervisit to 0>> +<<set $scienceinterrupted to 0>> +<<set $mathsinterrupted to 0>> +<<set $englishinterrupted to 0>> +<<set $historyinterrupted to 0>> +<<set $swimminginterrupted to 0>> +<<set $headinterrupted to 0>> +<<set $luncheaten to 0>> +<<set $canteenapproach to 0>> +<<set $detentionattended to 0>> +<<set $bullytimer += 5>> +<<set $policecollarseduceattempt to 0>> +<<set $beachstrip to 0>> + <<if $compoundstate is 1>> + <<set $compoundstate to 0>> + <</if>> +<<set $schooleventtimer -= 1>> + <<if $robindebtevent gt 0>> + <<set $robindebtevent -= 1>> + <</if>> +<<if $robintrauma gt 0>> +<<set $robintrauma -= 1>> +<</if>> +<<set $robinschoolmorning to 0>> +<<set $robinschoolafternoon to 0>> +<<set $baileyvisit to 0>> +<<set $robinwalk to 0>> + +<<set $exhibitionismstress1 to 0>> +<<set $exhibitionismstress2 to 0>> +<<set $exhibitionismstress3 to 0>> +<<set $exhibitionismstress4 to 0>> +<<set $exhibitionismstress5 to 0>> +<<set $promiscuitystress1 to 0>> +<<set $promiscuitystress2 to 0>> +<<set $promiscuitystress3 to 0>> +<<set $promiscuitystress4 to 0>> +<<set $promiscuitystress5 to 0>> + +<<set $trauma -= 20>> +<<if $schooltrait is 4>> +<<set $trauma -= 80>> +<<elseif $schooltrait is 3>> +<<set $trauma -= 60>> +<<elseif $schooltrait is 2>> +<<set $trauma -= 40>> +<<elseif $schooltrait is 1>> +<<set $trauma -= 20>> +<</if>> +<<if $robinpaid gte 1>> +<<set $trauma -= 50>> +<</if>> + + +<<if $awareness gte 200>> +<<set $awarelevel to 1>> +<<else>> +<<set $awarelevel to 0>> +<</if>> + + + + + + + +<<set $monthday to $monthday + 1>> +<<if $month is "january">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "february">> + <</if>> +<<elseif $month is "february">> + <<if $monthday gt 28>> + <<set $monthday to 1>> + <<set $month to "march">> + <</if>> +<<elseif $month is "march">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "april">> + <</if>> +<<elseif $month is "april">> + <<if $monthday gt 30>> + <<set $monthday to 1>> + <<set $month to "may">> + <</if>> +<<elseif $month is "may">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "june">> + <</if>> +<<elseif $month is "june">> + <<if $monthday gt 30>> + <<set $monthday to 1>> + <<set $month to "july">> + <</if>> +<<elseif $month is "july">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "august">> + <</if>> +<<elseif $month is "august">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "september">> + <</if>> +<<elseif $month is "september">> + <<if $monthday gt 30>> + <<set $monthday to 1>> + <<set $month to "october">> + <</if>> +<<elseif $month is "october">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "november">> + <</if>> +<<elseif $month is "november">> + <<if $monthday gt 30>> + <<set $monthday to 1>> + <<set $month to "december">> + <</if>> +<<elseif $month is "december">> + <<if $monthday gt 31>> + <<set $monthday to 1>> + <<set $month to "january">> + <<set $year to $year + 1>> + <</if>> +<</if>> + +<<if $schoolday is 1>> + <<if $scienceattended isnot 1>> + <<set $sciencemissed += 1>><<set $sciencemissedtext to 1>> + <<else>> + <<set $sciencemissed -= 1>> + <</if>> + <<if $mathsattended isnot 1>> + <<set $mathsmissed += 1>><<set $mathsmissedtext to 1>> + <<else>> + <<set $mathsmissed -= 1>> + <</if>> + <<if $englishattended isnot 1>> + <<set $englishmissed += 1>><<set $englishmissedtext to 1>> + <<else>> + <<set $englishmissed -= 1>> + <</if>> + <<if $historyattended isnot 1>> + <<set $historymissed += 1>><<set $historymissedtext to 1>> + <<else>> + <<set $historymissed -= 1>> + <</if>> + <<if $swimmingattended isnot 1>> + <<set $swimmingmissed += 1>><<set $swimmingmissedtext to 1>> + <<else>> + <<set $swimmingmissed -= 1>> + <</if>> +<<set $scienceattended to 0>> +<<set $mathsattended to 0>> +<<set $englishattended to 0>> +<<set $historyattended to 0>> +<<set $swimmingattended to 0>> +<</if>> + +<<if $month is "january">> + <<if $weekday is 1>> + <<set $schoolterm to 1>> + <</if>> + <<if $weekday is 2>> + <<set $schoolterm to 1>> + <</if>> +<<elseif $month is "february">> +<<elseif $month is "march">> +<<elseif $month is "april">> + <<if $weekday is 7>> + <<set $schoolterm to 0>> + <</if>> +<<elseif $month is "may">> + <<if $weekday is 1>> + <<set $schoolterm to 1>> + <</if>> + <<if $weekday is 2>> + <<set $schoolterm to 1>> + <</if>> +<<elseif $month is "june">> +<<elseif $month is "july">> + <<if $weekday is 7>> + <<set $schoolterm to 0>> + <</if>> +<<elseif $month is "august">> +<<elseif $month is "september">> + <<if $weekday is 1>> + <<set $schoolterm to 1>> + <</if>> + <<if $weekday is 2>> + <<set $schoolterm to 1>> + <</if>> +<<elseif $month is "october">> +<<elseif $month is "november">> +<<elseif $month is "december">> + <<if $weekday is 7>> + <<set $schoolterm to 0>> + <</if>> +<</if>> + + + +<<if $weekday isnot 1 and $weekday isnot 7 and $schoolterm is 1>> +<<set $schoolday to 1>> +<<else>> +<<set $schoolday to 0>> +<</if>> + +<<if $weekday isnot 1>> + <<if $robindebtevent gte 1>> + <<else>> + <<set $robinmissing to 0>> + <<set $robinrescued to 1>> + <</if>> +<</if>> + + +<<if $birthmonth is $month and $birthday is $monthday>> +<<set $devlevel to $devlevel + 1>> + <<if $devlevel gte 18>> + <<set $id to 1>> + <</if>> +<</if>> + + + + + +<<set $purity += 1>> +<<if $vaginalvirginity is 1 and $penilevirginity is 1>> +<<set $purity += 2>> + <<if $purity gte 1000>> + <<set $angelbuild += 2>> + <</if>> +<</if>> + +<<set $angelbuild -= 1>> + +<<if $fallenangel gte 2>> +<<set $purity -= 10>> +<</if>> + +<<set $physiqueage to (1000 * $devlevel)>> + + +<<if $physique gte 1000>> +<<set $physique to ($physique - ($physique / 2000))>> +<</if>> + +<<set $hairlength += 3>> +<<if $headacc is "hairpin">> +<<set $hairlength += 27>> +<</if>> + +<<if $schoolterm is 1>> + <<if $weekday is 2 or $weekday is 3 or $weekday is 4 or $weekday is 5 or $weekday is 6>> + <<set $science -= (1 + $science / 100)>> + <<set $maths -= (1 + $maths / 100)>> + <<set $english -= (1 + $english / 100)>> + <<set $history -= (1 + $history / 100)>> + <<set $school -= (4 + $school / 400)>> + <<set $delinquency -= 1>> + <</if>> +<</if>> + + +<<if $breastsize is 0>> + <<if $purity gte 1000>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 960>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 1>> + <<if $purity gte 960>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 920>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 2>> + <<if $purity gte 920>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 880>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 3>> + <<if $purity gte 880>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 840>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 4>> + <<if $purity gte 840>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 800>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 5>> + <<if $purity gte 800>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 760>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 6>> + <<if $purity gte 760>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 720>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 7>> + <<if $purity gte 720>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 680>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 8>> + <<if $purity gte 680>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 640>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 9>> + <<if $purity gte 640>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 600>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 10>> + <<if $purity gte 600>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 560>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 11>> + <<if $purity gte 560>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 520>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<<elseif $breastsize is 12>> + <<if $purity gte 520>> + <<set $breastgrowthtimer += 100>> + <<elseif $purity lte 480>> + <<set $breastgrowthtimer -= 100>> + <</if>> +<</if>> + +<<if $chestparasite gte 1>> +<<set $breastgrowthtimer -= 300>> +<</if>> + + +<<if $devstate gte 1 and $breastsize lt $breastsizemax>> +<<set $breastgrowthtimer -= (1000 / ($purity + 1))>> + <<if $breastgrowthtimer lte 0>> + <<set $breastsize to $breastsize + 1>> + <<set $breastgrowthtimer to $breastgrowthtimer + 700>> + <</if>> +<<elseif $devstate is 0>> + <<if $devlevel * 83 gte $purity>> + <<set $devstate to 1>> + <<set $breastgrowthtimer to 701>> + <<if $dev is 1>> + <span class="gold">You feel a change come over you.</span> + <</if>> + <</if>> +<</if>> + +<<if $breastgrowthtimer gt 1000>> +<<set $breastgrowthtimer to 1000>> +<</if>> +<<if $breastgrowthtimer lt 0>> +<<set $breastgrowthtimer to 0>> +<</if>> + + + + +<<set $beauty += (100 - (($trauma / $traumamax) * 100))>> + +<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>> + +<<if $flashbacktown isnot 0>> +<<set $flashbacktown to $flashbacktown - 1>> +<</if>> +<<if $flashbackhome isnot 0>> +<<set $flashbackhome to $flashbackhome - 1>> +<</if>> +<<if $flashbackbeach isnot 0>> +<<set $flashbackbeach to $flashbackbeach - 1>> +<</if>> +<<if $flashbackunderground isnot 0>> +<<set $flashbackunderground to $flashbackunderground - 1>> +<</if>> +<<if $flashbackschool isnot 0>> +<<set $flashbackschool to $flashbackschool - 1>> +<</if>> + +<<if $flashbacktown is 1>> +<<set $flashbacktownready to 1>> +<</if>> +<<if $flashbackhome is 1>> +<<set $flashbackhomeready to 1>> +<</if>> +<<if $flashbackbeach is 1>> +<<set $flashbackbeachready to 1>> +<</if>> +<<if $flashbackunderground is 1>> +<<set $flashbackundergroundready to 1>> +<</if>> +<<if $flashbackschool is 1>> +<<set $flashbackflashbackschoolready to 1>> +<</if>> + +<<if $breastsize isnot $breastsizeold>> + <<if $breastsize is 0>><<set $breastcup to "none">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 0>> + <<elseif $breastsize is 1>><<set $breastcup to "budding">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 1>> + <<elseif $breastsize is 2>><<set $breastcup to "AA">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 2>> + <<elseif $breastsize is 3>><<set $breastcup to "B">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 3>> + <<elseif $breastsize is 4>><<set $breastcup to "C">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 4>> + <<elseif $breastsize is 5>><<set $breastcup to "D">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 5>> + <<elseif $breastsize is 6>><<set $breastcup to "DD">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 6>> + <<elseif $breastsize is 7>><<set $breastcup to "DDD">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 7>> + <<elseif $breastsize is 8>><<set $breastcup to "F">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 8>> + <<elseif $breastsize is 9>><<set $breastcup to "G">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 9>> + <<elseif $breastsize is 10>><<set $breastcup to "H">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 10>> + <<elseif $breastsize is 11>><<set $breastcup to "I">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 11>> + <<elseif $breastsize gte 12>><<set $breastcup to "J">> + <<if $breastsize gt $breastsizeold>> + <span class="purple">Your chest feels heavy. Your breasts have grown.</span> + <<elseif $breastsize lt $breastsizeold>> + <span class="purple">Your chest feels light. Your breasts have become smaller.</span> + <</if>> + <<set $breastsizeold to 12>> + <<if $breastsize gt 12>><<set $breastsize to 12>><</if>> + <</if>> +<</if>> + + +<<if $english gte 700>> +<<set $englishtrait to 4>> +<<elseif $english gte 500>> +<<set $englishtrait to 3>> +<<elseif $english gte 400>> +<<set $englishtrait to 2>> +<<elseif $english gte 300>> +<<set $englishtrait to 1>> +<<else>> +<<set $englishtrait to 0>> +<</if>> + +<<if $maths gte 700>> +<<set $mathstrait to 4>> +<<elseif $maths gte 500>> +<<set $mathstrait to 3>> +<<elseif $maths gte 400>> +<<set $mathstrait to 2>> +<<elseif $maths gte 300>> +<<set $mathstrait to 1>> +<<else>> +<<set $mathstrait to 0>> +<</if>> + +<<if $science gte 700>> +<<set $sciencetrait to 4>> +<<elseif $science gte 500>> +<<set $sciencetrait to 3>> +<<elseif $science gte 400>> +<<set $sciencetrait to 2>> +<<elseif $science gte 300>> +<<set $sciencetrait to 1>> +<<else>> +<<set $sciencetrait to 0>> +<</if>> + +<<if $history gte 700>> +<<set $historytrait to 4>> +<<elseif $history gte 500>> +<<set $historytrait to 3>> +<<elseif $history gte 400>> +<<set $historytrait to 2>> +<<elseif $history gte 300>> +<<set $historytrait to 1>> +<<else>> +<<set $historytrait to 0>> +<</if>> + +<<if $school gte 2800>> +<<set $schooltrait to 4>> +<<elseif $school gte 2000>> +<<set $schooltrait to 3>> +<<elseif $school gte 1600>> +<<set $schooltrait to 2>> +<<elseif $school gte 1200>> +<<set $schooltrait to 1>> +<<else>> +<<set $schooltrait to 0>> +<</if>> + + +<<if $orgasmstat gte 1000 and $orgasmtrait isnot 1>> +<span class="gold">You've gained the "Orgasm Addict" trait.</span><<set $orgasmtrait to 1>> +<</if>> + +<<if $ejacstat gte 1000 and $ejactrait isnot 1>> +<span class="gold">You've gained the "Cum Dump" trait.</span><<set $ejactrait to 1>> +<</if>> + +<<if $moleststat gte 1000 and $molesttrait isnot 1>> +<span class="gold">You've gained the "Plaything" trait.</span><<set $molesttrait to 1>> +<</if>> + +<<if $rapestat gte 500 and $rapetrait isnot 1>> +<span class="gold">You've gained the "Fucktoy" trait.</span><<set $rapetrait to 1>> +<</if>> + +<<if $beastrapestat gte 100 and $bestialitytrait isnot 1>> +<span class="gold">You've gained the "Bitch" trait.</span><<set $bestialitytrait to 1>> +<</if>> + +<<if $tentaclerapestat gte 50 and $tentacletrait isnot 1>> +<span class="gold">You've gained the "Prey" trait.</span><<set $tentacletrait to 1>> +<</if>> + +<<if $swallowedstat gte 20 and $voretrait isnot 1>> +<span class="gold">You've gained the "Tasty" trait.</span><<set $voretrait to 1>> +<</if>> + + + + +<<set $edenbreakfast to 0>> +<<set $edenbed to 0>> +<<set $edenbath to 0>> +<<set $edenchoplust to 0>> +<<set $edenhunting to 0>> +<<set $edendays += 1>> +<<if $edengarden gte 1>> +<<set $edengarden -= 1>> +<</if>> +<<if $edenshrooms gte 1>> +<<set $edenshrooms -= 1>> +<</if>> +<<if $edenspring gte 1>> +<<set $edenspring -= 1>> +<</if>> + + + + + + + + +<<if $skulduggery gte 100 and $skulduggeryday lt 100>> +<span class="gold">Your skulduggery has improved to </span><span class="pink">F+.</span> +<<elseif $skulduggery gte 200 and $skulduggeryday lt 200>> +<span class="gold">Your skulduggery has improved to </span><span class="purple">D.</span> +<<elseif $skulduggery gte 300 and $skulduggeryday lt 300>> +<span class="gold">Your skulduggery has improved to </span><span class="purple">D+.</span> +<<elseif $skulduggery gte 400 and $skulduggeryday lt 400>> +<span class="gold">Your skulduggery has improved to </span><span class="blue">C.</span> +<<elseif $skulduggery gte 500 and $skulduggeryday lt 500>> +<span class="gold">Your skulduggery has improved to </span><span class="blue">C+.</span> +<<elseif $skulduggery gte 600 and $skulduggeryday lt 600>> +<span class="gold">Your skulduggery has improved to </span><span class="lblue">B.</span> +<<elseif $skulduggery gte 700 and $skulduggeryday lt 700>> +<span class="gold">Your skulduggery has improved to </span><span class="lblue">B+.</span> +<<elseif $skulduggery gte 800 and $skulduggeryday lt 800>> +<span class="gold">Your skulduggery has improved to </span><span class="teal">A.</span> +<<elseif $skulduggery gte 900 and $skulduggeryday lt 900>> +<span class="gold">Your skulduggery has improved to </span><span class="teal">A+.</span> +<<elseif $skulduggery gte 1000 and $skulduggeryday lt 1000>> +<span class="gold">Your skulduggery has improved to </span><span class="Green">S.</span> +<</if>> +<<set $skulduggeryday to $skulduggery>> + + + + + + + +<<if $wolfbuild gte 1>> +<<set $wolfbuild -= 1>> +<</if>> + +<<if $wolfgirl gte 6>> +<<set $submissive -= 20>> +<</if>> + + + +<<if $wolfgirl is 0 and $wolfbuild gte 5 and $transformdisable is "f" and $transformed isnot 1>><<set $wolfgirl to 1>><<set $transformed to 1>> +<span class="gold">You have a strange toothache.</span><br><br> + +<<elseif $wolfgirl is 1 and $wolfbuild gte 10 and $transformdisable is "f">><<set $wolfgirl to 2>> +<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br> + +<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>><<set $transformed to 0>> +<span class="gold">Your toothache has stopped.</span><br><br> + +<<elseif $wolfgirl is 2 and $wolfbuild gte 15 and $transformdisable is "f">><<set $wolfgirl to 3>> + <<if $hirsutedisable is "f">> + <span class="gold">Your scalp and pubic area itch.</span><br><br> + <<else>> + <span class="gold">Your scalp itches.</span><br><br> + <</if>> + +<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>> +<span class="gold">Your fangs have turned into regular teeth.</span><br><br> + +<<elseif $wolfgirl is 3 and $wolfbuild gte 20 and $transformdisable is "f">><<set $wolfgirl to 4>> + <<if $hirsutedisable is "f">> +<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. You also notice long and fluffy hair has grown in your pubic area.</span><br><br> + <<else>> +<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. </span><br><br> + <</if>> + +<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>> + <<if $hirsutedisable is "f">> +<span class="gold">Your scalp and pubic area no longer itch.</span><br><br> + <<else>> +<span class="gold">Your scalp no longer itches.</span><br><br> + <</if>> + +<<elseif $wolfgirl is 4 and $wolfbuild gte 25 and $transformdisable is "f">><<set $wolfgirl to 5>> +<span class="gold">Your lower back itches.</span><br><br> + +<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>> + <<if $hirsutedisable is "f">> +<span class="gold">Your wolf ears and extra body hair have disappeared.</span><br> + <<else>> + <span class="gold">Your wolf ears have disappeared.</span><br> + <</if>> +<br> + +<<elseif $wolfgirl is 5 and $wolfbuild gte 30 and $transformdisable is "f">><<set $wolfgirl to 6>> +<span class="gold">Your bottom feels heavier than usual. You reach behind you and feel your new wolf tail.</span><br><br> + +<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>> +<span class="gold">Your lower back has stopped itching.</span><br><br> + +<<elseif $wolfgirl is 6 and $wolfbuild lt 30>><span class="gold">Your balance feels different. Your wolf tail has disappeared.</span><<set $wolfgirl to 5>><br><br> +<</if>> + + + + + + + + + + +<<if $angel is 0 and $angelbuild gte 25 and $transformdisable is "f" and $transformed isnot 1>><<set $angel to 1>><<set $transformed to 1>> +<span class="gold">Despite everything, you have managed to remain a pure <<genderstop>> The thought makes you happy.</span><br><br> + +<<elseif $angel is 1 and $angelbuild gte 30 and $transformdisable is "f">><<set $angel to 2>> +<span class="gold">You are pure and feel determined to keep it that way.</span><br><br> + +<<elseif $angel is 1 and $angelbuild lt 25>><<set $angel to 0>><<set $transformed to 0>> +<span class="gold">You feel soiled.</span><br><br> + +<<elseif $angel is 2 and $angelbuild gte 35 and $transformdisable is "f">><<set $angel to 3>> +<span class="gold">You feel a weight lift from your shoulders.</span><br><br> + + +<<elseif $angel is 2 and $angelbuild lt 30>><<set $angel to 1>> +<span class="gold">You feel dirty.</span><br><br> + +<<elseif $angel is 3 and $angelbuild gte 40 and $transformdisable is "f">><<set $angel to 4>> +<span class="gold">A golden light shines down you.</span><br><br> + + +<<elseif $angel is 3 and $angelbuild lt 35>><<set $angel to 2>> + +<span class="gold">You feel a weight bear down on you.</span><br><br> + + +<<elseif $angel is 4 and $angelbuild gte 45 and $transformdisable is "f">><<set $angel to 5>> +<span class="gold">You feel a soothing warmth in your back.</span><br><br> + +<<elseif $angel is 4 and $angelbuild lte 40>><<set $angel to 3>> +<span class="gold">The light above you fades.</span><br> + +<br> + +<<elseif $angel is 5 and $angelbuild gte 50 and $transformdisable is "f">><<set $angel to 6>> +<span class="gold">You feel lighter. Your new wings caress your face.</span><br><br> + +<<elseif $angel is 5 and $angelbuild lt 45>><<set $angel to 4>> +<span class="gold">The soothing warmth in your back fades.</span><br><br> + +<<elseif $angel is 6 and $angelbuild lt 50>><span class="gold">Your wings fade away.</span><<set $angel to 5>><br><br> +<</if>> + + + + + + + + + + + + + + +<</nobr>><<endwidget>> + + + + + + + + + + + + + + + + + + + + + + + + + +<<widget "hour">><<nobr>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<<if $minute gte 60>> +<<set $minute to $minute - 60>><<orgasmhour>> + <<if $ejactrait gte 1>> + <<set $stress -= (($goocount + $semencount) * 10)>> + <</if>> +<<set $edenlust += 1>> +<</if>> +<</nobr>><</widget>> + + + + + + + + + + + + + +<<widget "advancetohour">><<nobr>> +<<if $time is ($hour * 60 + 1)>> +<<pass50>><<pass9>> +<<elseif $time is ($hour * 60 + 2)>> +<<pass50>><<pass8>> +<<elseif $time is ($hour * 60 + 3)>> +<<pass50>><<pass7>> +<<elseif $time is ($hour * 60 + 4)>> +<<pass50>><<pass6>> +<<elseif $time is ($hour * 60 + 5)>> +<<pass50>><<pass5>> +<<elseif $time is ($hour * 60 + 6)>> +<<pass50>><<pass4>> +<<elseif $time is ($hour * 60 + 7)>> +<<pass50>><<pass3>> +<<elseif $time is ($hour * 60 + 8)>> +<<pass50>><<pass2>> +<<elseif $time is ($hour * 60 + 9)>> +<<pass50>><<pass1>> +<<elseif $time is ($hour * 60 + 10)>> +<<pass50>> +<<elseif $time is ($hour * 60 + 11)>> +<<pass40>><<pass9>> +<<elseif $time is ($hour * 60 + 12)>> +<<pass40>><<pass8>> +<<elseif $time is ($hour * 60 + 13)>> +<<pass40>><<pass7>> +<<elseif $time is ($hour * 60 + 14)>> +<<pass40>><<pass6>> +<<elseif $time is ($hour * 60 + 15)>> +<<pass40>><<pass5>> +<<elseif $time is ($hour * 60 + 16)>> +<<pass40>><<pass4>> +<<elseif $time is ($hour * 60 + 17)>> +<<pass40>><<pass3>> +<<elseif $time is ($hour * 60 + 18)>> +<<pass40>><<pass2>> +<<elseif $time is ($hour * 60 + 19)>> +<<pass40>><<pass1>> +<<elseif $time is ($hour * 60 + 20)>> +<<pass40>> +<<elseif $time is ($hour * 60 + 21)>> +<<pass30>><<pass9>> +<<elseif $time is ($hour * 60 + 22)>> +<<pass30>><<pass8>> +<<elseif $time is ($hour * 60 + 23)>> +<<pass30>><<pass7>> +<<elseif $time is ($hour * 60 + 24)>> +<<pass30>><<pass6>> +<<elseif $time is ($hour * 60 + 25)>> +<<pass30>><<pass5>> +<<elseif $time is ($hour * 60 + 26)>> +<<pass30>><<pass4>> +<<elseif $time is ($hour * 60 + 27)>> +<<pass30>><<pass3>> +<<elseif $time is ($hour * 60 + 28)>> +<<pass30>><<pass2>> +<<elseif $time is ($hour * 60 + 29)>> +<<pass30>><<pass1>> +<<elseif $time is ($hour * 60 + 30)>> +<<pass30>> +<<elseif $time is ($hour * 60 + 31)>> +<<pass20>><<pass9>> +<<elseif $time is ($hour * 60 + 32)>> +<<pass20>><<pass8>> +<<elseif $time is ($hour * 60 + 33)>> +<<pass20>><<pass7>> +<<elseif $time is ($hour * 60 + 34)>> +<<pass20>><<pass6>> +<<elseif $time is ($hour * 60 + 35)>> +<<pass20>><<pass5>> +<<elseif $time is ($hour * 60 + 36)>> +<<pass20>><<pass4>> +<<elseif $time is ($hour * 60 + 37)>> +<<pass20>><<pass3>> +<<elseif $time is ($hour * 60 + 38)>> +<<pass20>><<pass2>> +<<elseif $time is ($hour * 60 + 39)>> +<<pass20>><<pass1>> +<<elseif $time is ($hour * 60 + 40)>> +<<pass20>> +<<elseif $time is ($hour * 60 + 41)>> +<<pass10>><<pass9>> +<<elseif $time is ($hour * 60 + 42)>> +<<pass10>><<pass8>> +<<elseif $time is ($hour * 60 + 43)>> +<<pass10>><<pass7>> +<<elseif $time is ($hour * 60 + 44)>> +<<pass10>><<pass6>> +<<elseif $time is ($hour * 60 + 45)>> +<<pass10>><<pass5>> +<<elseif $time is ($hour * 60 + 46)>> +<<pass10>><<pass4>> +<<elseif $time is ($hour * 60 + 47)>> +<<pass10>><<pass3>> +<<elseif $time is ($hour * 60 + 48)>> +<<pass10>><<pass2>> +<<elseif $time is ($hour * 60 + 49)>> +<<pass10>><<pass1>> +<<elseif $time is ($hour * 60 + 50)>> +<<pass10>> +<<elseif $time is ($hour * 60 + 51)>> +<<pass9>> +<<elseif $time is ($hour * 60 + 52)>> +<<pass8>> +<<elseif $time is ($hour * 60 + 53)>> +<<pass7>> +<<elseif $time is ($hour * 60 + 54)>> +<<pass6>> +<<elseif $time is ($hour * 60 + 55)>> +<<pass5>> +<<elseif $time is ($hour * 60 + 56)>> +<<pass5>> +<<elseif $time is ($hour * 60 + 57)>> +<<pass3>> +<<elseif $time is ($hour * 60 + 58)>> +<<pass2>> +<<elseif $time is ($hour * 60 + 59>> +<<pass1>> +<</if>> +<</nobr>><</widget>> + + + + + + +<<widget "week">><<nobr>> + +<<if $robindebt gte 0>> +<<set $robindebt += 1>> +<</if>> +<<if $robinpaid isnot 1 and $robindebt gte 9 and $robindebtevent lte 0>> +<<set $robintrauma to 100>><<set $robineventnote to 1>><<set $robinmissing to 1>> +<</if>> + +<<if $edenfreedom gte 1 and $edenshopping is 2>> +<<set $edenshopping to 0>> +<</if>> + +<<set $dancestudiotheft to 0>> +<<set $oceanbreezetheft to 0>> +<<set $stripclubtheft to 0>> +<<set $clothingshoptheft to 0>> +<<set $hairdresserstheft to 0>> + +<</nobr>><</widget>> + + diff --git a/src/widgets/widgets_transform.tw b/src/widgets/widgets_transform.tw new file mode 100644 index 0000000000000000000000000000000000000000..9670709b06906b5a9d289dd62a8a494f42f20798 --- /dev/null +++ b/src/widgets/widgets_transform.tw @@ -0,0 +1,416 @@ +:: Widgets Transformation Img [widget] +<<widget "transformationwolfimg">><<nobr>> + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsred.gif"> + <</if>> + + <<if $hirsutedisable is "f">> + + <<if $haircolour is "black">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblack.png"> + <<elseif $haircolour is "blond">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblond.png"> + <<elseif $haircolour is "blue">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblue.png"> + <<elseif $haircolour is "brown">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamebrown.png"> + <<elseif $haircolour is "ginger">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameginger.png"> + <<elseif $haircolour is "green">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamegreen.png"> + <<elseif $haircolour is "pink">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepink.png"> + <<elseif $haircolour is "purple">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepurple.png"> + <<elseif $haircolour is "red">> + <img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamered.png"> + <</if>> + + <</if>> +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblack.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblond.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblue.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailbrown.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailginger.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailgreen.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpink.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpurple.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailred.gif"> + <</if>> +<</if>> + + + + + + +<</nobr>><</widget>> + + + + + + + + + + + + +<<widget "transformationwolfimgslow">><<nobr>> + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredslow.gif"> + <</if>> + + <<if $hirsutedisable is "f">> + + <<if $haircolour is "black">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredslow.gif"> + <</if>> + + <</if>> + + +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackslow.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondslow.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblueslow.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownslow.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerslow.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenslow.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkslow.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurpleslow.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredslow.gif"> + <</if>> +<</if>> + + +<</nobr>><</widget>> + + + + + + + + + + + + + + + + +<<widget "transformationwolfimgmid">><<nobr>> + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredmid.gif"> + <</if>> + + <<if $hirsutedisable is "f">> + + <<if $haircolour is "black">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingermid.gif"> + <<elseif $haircolour is "green">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredmid.gif"> + <</if>> + + <</if>> + +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackmid.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondmid.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluemid.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownmid.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingermid.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenmid.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkmid.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplemid.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredmid.gif"> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + + + + + + + +<<widget "transformationwolfimgfast">><<nobr>> + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredfast.gif"> + <</if>> + + + <<if $hirsutedisable is "f">> + + <<if $haircolour is "black">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredfast.gif"> + <</if>> + + <</if>> + +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluefast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplefast.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredfast.gif"> + <</if>> +<</if>> + +<</nobr>><</widget>> + + + + + + + + + + +<<widget "transformationwolfimgvfast">><<nobr>> + +<<if $wolfgirl gte 4>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredvfast.gif"> + <</if>> + + <<if $hirsutedisable is "f">> + + <<if $haircolour is "black">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredvfast.gif"> + <</if>> + + <</if>> + +<</if>> + +<<if $wolfgirl gte 6>> + <<if $haircolour is "black">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackvfast.gif"> + <<elseif $haircolour is "blond">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondvfast.gif"> + <<elseif $haircolour is "blue">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluevfast.gif"> + <<elseif $haircolour is "brown">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownvfast.gif"> + <<elseif $haircolour is "ginger">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingervfast.gif"> + <<elseif $haircolour is "green">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenvfast.gif"> + <<elseif $haircolour is "pink">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkvfast.gif"> + <<elseif $haircolour is "purple">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplevfast.gif"> + <<elseif $haircolour is "red">> + <img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredvfast.gif"> + <</if>> +<</if>> + +<</nobr>><</widget>> \ No newline at end of file diff --git a/src/widgets/widgets_version.tw b/src/widgets/widgets_version.tw new file mode 100644 index 0000000000000000000000000000000000000000..a3c0e44517499363ac36e8e71f131d359d5e941a --- /dev/null +++ b/src/widgets/widgets_version.tw @@ -0,0 +1,16 @@ +:: Widgets Version Info [widget] +<<widget "versioninfo">><<nobr>> + +<br><br> + +Degrees of Lewdity 0.1.11.1<br><br> + +"Version 0.001a"<br> +8ch /hgg/ mod edition<br><br> + +More information can be found at [[https://vrelnir.blogspot.com/| "https://vrelnir.blogspot.com/"]]<br><br> + + + +<</nobr>><</widget>> +