diff --git a/game/overworld-town/loc-school/canteen.twee b/game/overworld-town/loc-school/canteen.twee
index db38b2b46f7a059febf9bd5aa4b782a05ef4b369..eaaeced003a994ae2db5ddd5d2694c39241a6374 100644
--- a/game/overworld-town/loc-school/canteen.twee
+++ b/game/overworld-town/loc-school/canteen.twee
@@ -767,6 +767,7 @@ You drink the milkshake you bought from the cafe. It's deliciously creamy, and e
 	The <<person>> scowls across the canteen. <<lcool>>
 	<br><br>
 
+	<<endevent>>
 	<<canteenlunchoptions>>
 <<else>>
 	You open the paper bag, finding a simple sandwich and a bag of crisps. You take a bite into the sandwich.
@@ -870,6 +871,7 @@ You pick up what's left of the sandwich and take aim, throwing it as hard as you
 <</if>>
 <br><br>
 
+<<endevent>>
 <<canteenlunchoptions>>
 
 :: Canteen Lunch Sandwich Garbage
@@ -880,5 +882,433 @@ You throw the remainder of the sandwich in the brown bag, standing up and making
 At least the crisps are untouched.
 <br><br>
 
+<<endevent>>
 <<canteenlunchoptions>>
 
+:: Canteen Lunch Invite
+<<if $phase is 0>> /* Accept */
+	<<if $rng gte 51>>
+		With your plate in hand, you weave through the crowded canteen to sit with your classmates. Just as you reach their table, a sudden jolt sends your tray flying from your hands. Your lunch scatters across the floor.
+		"You didn't think we'd actually let you sit here, did you? Get fucking lost, loser," the <<person>> says, a mocking grin on <<his>> face.
+		<br><br>
+		The table erupts into laughter.<<stress 6>><<status -5>><<gstress>><<lcool>>
+	<<else>>
+		Tray in hand, you make your way to the group. You feel a sense of relief as you slide into the seat next to the <<person>> who had waved you over. Almost immediately, the conversation with your classmates flows, and you find yourself engaging in lively discussions about classes. It seems like everyone is enthusiastic to talk to you.
+		<br><br>
+		As you all share jokes about teachers, a sense of belonging settles in, making lunch break far more enjoyable than you'd expected.<<stress -12>><<status 5>><<llstress>><<gcool>>
+	<</if>>
+<<else>> /* Decline */
+	You ignore the gesture and focus on finishing your lunch alone.
+<</if>>
+<br><br>
+
+<<endevent>>
+<<canteenlunchoptions>>
+
+:: Canteen Lunch Whitney Dog Bowl
+<<if $phase is 0>> /* Comply */
+	Heat rises to your cheeks as you get up from your seat and lower yourself onto your hands and knees. Laughter echoes around you. You begin crawling towards Whitney. <<He>> and <<his>> goons revel in the display. The other students nearby watch the scene, some snickering, others gawking in disbelief.
+	<br><br>
+	You keep your eyes on the ground as you reach the dog bowl and begin taking slow bites of the food. Whitney reaches down. <<His>> hand strokes your hair with a mockingly gentle touch. "What a good pet you are."<<npcincr Whitney lust 5>><<glust>>
+	<br><br>
+	After a few more bites, Whitney yanks the bowl away, barely hiding <<his>> amusement. "Now, I didn't expect you'd enjoy this so much. Figures that you really are more of a dirty animal than I thought."
+	<br><br>
+	The group turns around and leaves. You get up on your feet again and continue your meal, trying to ignore the whispers around you.
+	<br><br>
+
+	<<endevent>>
+	<<canteenlunchoptions>>
+<<else>> /* Refuse */
+	You turn your eyes away from Whitney and <<his>> group, clearly showing you have no intention of complying.
+	<br><br>
+	Whitney's smile fades, eyes narrowing. "So you've got some fight in you, huh? Don't worry, I'll beat that attitude out of you."
+	<br><br>
+
+	<<link [[Next|Canteen Lunch Whitney Dog Bowl Rape]]>><<set $molestationstart to 1>><</link>>
+	<br>
+<</if>>
+
+:: Canteen Lunch Whitney Dog Bowl Rape
+<<if $molestationstart is 1>>
+	<<set $molestationstart to 0>>
+	<<controlloss>>
+	<<violence 1>>
+	<<neutral 1>>
+	<<molested>>
+
+	<<maninit>>
+	<<if $delinquency lt 400>><<enable_rescue>><</if>>
+<</if>>
+
+<<effects>>
+<<effectsman>>
+<<alarmstate "<span class='red'>No one comes to your aid, likely due to your reputation as a delinquent.</span>">>
+<<man>>
+<<stateman>>
+<br><br>
+<<actionsman>>
+
+<<if _combatend>>
+	<span id="next"><<link [[Next|Canteen Lunch Whitney Dog Bowl Rape Finish]]>><</link>></span><<nexttext>>
+<<else>>
+	<span id="next"><<link [[Next|Canteen Lunch Whitney Dog Bowl Rape]]>><</link>></span><<nexttext>>
+<</if>>
+
+:: Canteen Lunch Whitney Dog Bowl Rape Finish
+<<effects>>
+
+<<if $enemyhealth lte 0>>
+	Whitney takes a couple steps back, breathing heavily as <<he>> tries to catch <<his>> breath. "I'll remember this, you fucking slut."
+	<br><br>
+	<<He>> and <<his>> friends turn around, leaving the scene.
+	<br><br>
+	You sit down and finish the rest of your lunch.
+<<elseif $enemyarousal gte $enemyarousalmax>>
+	<<ejaculation>>
+	Whitney pants through <<his>> orgasm, but grabs your chin and forces you to look up at <<him>>. "This better have taught you to never reject a gift, you ungrateful bitch."<<trauma 6>><<npcincr Whitney lust -20>><<gtrauma>><<llust>>
+	<br><br>
+	<<He>> releases your face and pushes you back. The group laughs as they exit the canteen.
+<<else>>
+	"Hey! Break it up!"
+	<br><br>
+	You hear the voice of a teacher. The crowd that had gathered starts to dispense, as do Whitney and <<his>> friends.
+<</if>>
+<br><br>
+
+<<clotheson>>
+<<endcombat>>
+
+<<canteenlunchoptions>>
+
+:: Canteen Lunch Whitney Fake Pee
+<<effects>>
+
+Whitney and <<his>> friend chat, their voices fading into the din of the canteen. You poke at your food, not paying much attention to the conversation at hand.
+<br><br>
+<<if C.npc.Whitney.dom gte 16>>
+	Whitney wraps <<his>> arm around your shoulders, <<his>> hand landing on your <<chest>>. <<His>> fingers brush over your <<nipples>>.<<arousal 600 "breasts">><<npcincr Whitney lust 5>><<garousal>><<glust>>
+<<elseif C.npc.Whitney.dom gte 8>>
+	Whitney harshly jabs <<his>> elbow into your arm as <<he>> laughs at a friend's bad joke. You're pretty sure <<he>> did it on purpose.<<pain 4>><<gpain>>
+<<else>>
+	Whitney leans against you as <<he>> talks, willfully ignoring any of your attempts to join the conversation.
+<</if>>
+<br><br>
+You try to get a few words in edgewise, but end up drowned out by <<his>> friends. Resigned to being ignored, you return to eating your food.
+<br><br>
+Just as you put your last bite in your mouth, you feel a growing wetness on your crotch. When you lean back to look under the table, you can see Whitney pouring the water from <<his>> bottle onto your <<bottom>>.<<wet_lower>>
+<br><br>
+Whitney cocks an eyebrow. "Something wrong?" <<he>> asks with a knowing grin.
+<br><br>
+
+<<link [[Remain sitting|Canteen Lunch Whitney Fake Pee End]]>><<set $phase to 0>><</link>>
+<br>
+<<link [[Try to leave|Canteen Lunch Whitney Fake Pee End]]>><<set $phase to 1>><</link>>
+<br>
+
+:: Canteen Lunch Whitney Fake Pee End
+<<effects>>
+
+Whitney's friends turn to look at you.
+<br><br>
+<<if $phase is 0>>
+	<<if $speech_attitude is "meek">>
+		"N-no. There's nothing wrong," you whimper. You look down at the table, avoiding all the eyes boring into you.
+	<<elseif $speech_attitude is "bratty">>
+		You cross your arms. "I've got no idea what you're talking about. Why would something be wrong?"
+	<<else>>
+		You shake your head, leaning forward to rest your arms on the table, hunching over to try and hide the wet fabric pressed to your legs.
+	<</if>>
+	<br><br>
+	Whitney glances at <<his>> friends and nods at you. Two of them get out of their seats, each grabbing one of your arms to force you to stand up.
+<<elseif $phase is 1>>
+	You get up to leave, surreptitiously holding your empty lunch tray against your crotch.
+	<br><br>
+	Whitney looks at <<his>> friends, and nods towards you. Two stand up to grab you by the arms, forcing you to reveal the wet spot on your <<bottoms>>.
+<</if>>
+<br><br>
+Whitney's eyes lock onto your wet crotch as <<he>> lets out a laugh. "Holy shit, did you piss yourself?!" <<he>> shouts, and the room grows quiet, heads swivelling in your direction.
+<br><br>
+The silence is near deafening, then laughter erupts. Whitney's friends join in, and their grasp on you weakens as they cackle.<<trauma 6>><<status -5>><<gtrauma>><<lcool>>
+<br><br>
+<<if $speech_attitude is "meek">>
+	Tears well in your eyes, and you manage to break free. You turn and run for the school halls.
+<<elseif $speech_attitude is "bratty">>
+	You yank your arms out of their grasp and grit your teeth as you storm out of the canteen.
+<<else>>
+	Eventually <<his>> friends let you go, rendered helpless by their own laughter. Your face burns bright red as you leave the canteen.
+<</if>>
+<br><br>
+
+<<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>
+<br>
+
+:: Canteen Lunch Whitney Milking
+<<effects>>
+
+<<if $phase is 0>> /* Take the cup */
+	You take the cup, staring at it for a moment.
+	<br><br>
+	"Are you shy?" Whitney jeers. "Let me help."
+	<br><br>
+	One of <<his>> friends takes the cup, preventing it from being dropped.
+<<elseif $phase is 1>> /* Ignore */
+	You turn your attention back to your food, wanting to eat your meal.
+	<br><br>
+	Whitney grabs your shirt, pulling you to be face to face with <<him>>. "Did I fucking stutter?" <<he>> sneers.
+	<br><br>
+	"Maybe <<pshe>> needs some help!" one of <<his>> friends goads.
+<</if>>
+<br><br>
+<<He>> pulls your <<allTopsUnderwear>> up, causing your <<breasts>> to be exposed to everyone. You hear the whispering become louder.<<stress 6>><<gstress>>
+<br><br>
+<<He>> lets go of your _top.name to
+<<if C.npc.Whitney.dom gte 10>>
+	take your breasts into <<his>> hands. "It's selfish to keep these to yourself," <<he>> says, massaging
+<<elseif Whitney has low dominance>>
+	grab your hands, bringing them up to your breasts. <<He>> laces <<his>> fingers between yours to massage
+<</if>>
+your breasts. Milk starts to bud and leak from your nipples.<<arousal 1000 "breasts">><<garousal>><<upperstrip>><<underupperstrip>>
+<br><br>
+
+<<link [[Let <<him>> continue|Canteen Lunch Whitney Milking 2]]>><<npcincr Whitney dom 1>><</link>><<gdom>>
+<br>
+<<link [[Push <<him>> off|Canteen Lunch Whitney Milking Strip]]>><<clotheson>><<set $molestationstart to 1>><<npcincr Whitney dom -1>><</link>><<ldom>>
+<br>
+
+:: Canteen Lunch Whitney Milking 2
+<<effects>>
+
+Whitney positions your breasts over the cup, continuing to massage them to encourage the leaking milk. "You really are like a cow!" <<he>> laughs.<<arousal 1000 "breasts">><<garousal>>
+<br><br>
+Once the cup is full, a <<generatey2>><<person2>><<person>> puts it on the table.
+<br><br>
+
+<<link [[Wait|Canteen Lunch Whitney Milking 3]]>><<set $phase to 0>><</link>>
+<br>
+<<if hasSexStat("promiscuity", 3)>>
+	<<link [[Drink the milk|Canteen Lunch Whitney Milking 3]]>><<set $phase to 1>><</link>><<promiscuous3>>
+	<br>
+<</if>>
+
+:: Canteen Lunch Whitney Milking 3
+<<effects>>
+
+<<if $phase is 0>> /* Wait */
+	Whitney grabs the cup and brings it to <<his>> lips, drinking it with noisy gulps. <<He>> slams the cup back down on the table and wipes the corner of <<his>> mouth clean. "Just what I needed. Thanks, slut," <<he>> says, turning to leave the canteen.<<npcincr Whitney lust 5>><<glust>>
+<<elseif $phase is 1>> /* Drink the milk */
+	You grab the cup and bring it to your lips to drink. Whitney's eyes lock on your lips.<<promiscuity3>>
+
+	<<He>> takes the cup as you finish it, licking the rim where your lips just were. "Thanks for putting on such a good show, slut," <<he>> praises, turning to leave the canteen.<<npcincr Whitney lust 5>><<glust>>
+<</if>>
+<br><br>
+<<clotheson>>
+
+<<endevent>>
+<<canteenlunchoptions>>
+
+:: Canteen Lunch Whitney Milking Strip
+<<if $molestationstart is 1>>
+	<<set $molestationstart to 0>>
+	<<controlloss>>
+	<<violence 1>>
+	<<neutral 1>>
+	<<molested>>
+
+	<<maninit>><<npcstrip>><<npcidlegenitals>>
+	You shove Whitney away from you, causing <<him>> to stagger. <<He>> glares at you. "Well, if you aren't going to give me your milk, I'll take your shirt instead!" <<he>> snaps, lunging at you.
+
+	<<enable_rescue>>
+<</if>>
+
+<<effects>>
+<<effectsman>>
+<<alarmstate>>
+<<man>>
+<<audience>>
+<<stateman>>
+<br><br>
+<<actionsman>>
+
+<<if _combatend or ($worn.upper.type.includes("naked") and $worn.under_upper.type.includes("naked"))>>
+	<span id="next"><<link [[Next|Canteen Lunch Whitney Milking Strip Finish]]>><</link>></span><<nexttext>>
+<<else>>
+	<span id="next"><<link [[Next|Canteen Lunch Whitney Milking Strip]]>><</link>></span><<nexttext>>
+<</if>>
+
+:: Canteen Lunch Whitney Milking Strip Finish
+<<effects>>
+
+<<if $enemyhealth lte 0>>
+	Whitney stumbles back. <<His>> friends catch <<him>> before <<he>> falls. <<He>> scoffs. "Whatever, I bet it tastes rotten anyway," <<he>> grumbles, turning to walk away.
+<<elseif $enemyarousal gte $enemyarousalmax>>
+	<<ejaculation>>
+
+	Whitney groans as <<he>> orgasms. <<He>> lets go of you. "My slut knows how to work me. That's good enough for me. Let's go," <<he>> says, turning to leave with <<his>> friends in tow.<<npcincr Whitney lust -20>><<llust>>
+<<elseif $alarm is 1 and $rescue is 1>>
+	<<set _possibleRescuer to []>>
+
+	<<if $delinquency lt 400>>
+		<<set _possibleRescuer.push("Doren")>>
+	<<else>>
+		<<set _possibleRescuer.push("student")>>
+	<</if>>
+
+	<<if C.npc.Robin.init is 1 and C.npc.Robin.trauma lte 10 and C.npc.Robin.dom gte 75>>
+		<<set _possibleRescuer.push("Robin")>>
+	<</if>>
+	<<if C.npc.Kylar.state isnot "prison">>
+		<<set _possibleRescuer.push("Kylar")>>
+	<</if>>
+	<<sydneySchedule>>
+	<<if C.npc.Sydney.init is 1 and ["canteen", "library"].includes(_sydney_location) and C.npc.Sydney.love gte 25 and Time.minute lte 25>>
+		<<set _possibleRescuer.push("Sydney")>>
+	<</if>>
+
+	<<set _rescuer to _possibleRescuer.random()>>
+	<<run console.log(_possibleRescuer)>>
+
+	<<switch _rescuer>>
+		<<case "Robin">>
+			<<npc Robin 2>>
+			Food splatters against the back of Whitney's head, causing <<him>> to pause. The food tray falls off of <<his>> head as <<he>> backs away to look around.
+			<br><br>
+			Robin stands at <<person2>><<his>> table. <<He>> holds a cup in <<his>> hand as if ready to throw it as well.
+			<br><br>
+			Whitney grits <<person1>><<his>> teeth. "The nuisance finally found <<person2>><<his>> spine, huh?" <<person1>><<He>> rolls up <<his>> sleeves. "Seems like <<person2>><<he>> needs a reminder of <<his>> place."
+			<br><br>
+			Robin's face falls as Whitney begins approaching <<him>>. <<He>> drops the cup on the table, spilling the liquid inside as <<he>> turns to run with Whitney hot on <<his>> heels.<<npcincr Robin dom -1>><<ldom>>
+		<<case "Kylar">>
+			<<npc Kylar 2>>
+			"H-hey!" Kylar shouts as <<person2>><<he>> grabs the back of Whitney's shirt and pulls in an attempt to get <<person1>><<him>> off of you.
+			<br><br>
+			Everything and everyone freezes as there's an audible rip.
+			<br><br>
+			Whitney lets go of you and turns to face Kylar with a glare. <<He>> clenches <<his>> fists. "You have three seconds to run."
+			<br><br>
+			Kylar's face pales, realising <<person2>><<he>> has Whitney's full attention. <<He>> stumbles back before running out.
+			<br><br>
+			True to <<person1>><<his>> word, after three seconds Whitney gives chase, leaving you alone to pick yourself up.
+			<br><br>
+			You decide not to stick around in case Whitney comes back. You take care of your tray and leave the canteen.
+		<<case "Sydney">>
+			<<npc Sydney 2>>
+			Whitney lets out a yell as a ruler bounces off of <<person1>><<his>> head. <<He>> turns to look at the direction it came from. Sydney stands at <<person2>><<his>> table with wide eyes.
+			<br><br>
+			Whitney grits <<person1>><<his>> teeth. "You'll pay for that, book fucker!" <<he>> shouts.
+			<br><br>
+			Sydney collects <<person2>><<his>> books
+			<<run statusCheck("Sydney")>>
+			<<if _sydneyStatus.includes("corrupt")>>
+				one by one. "You would like to see that, wouldn't you?" <<he>> teases. <<He>> doesn't allow time for a response as <<he>> turns and leaves the canteen.
+			<<else>>
+				and leaves before Whitney can catch <<him>>. You can barely catch a glimpse of <<his>> flushed face.
+			<</if>>
+			<br><br>
+			Whitney pushes off of you. "Whatever, I'm no longer in the mood for you," <<person1>><<he>> scoffs, turning to leave the canteen.
+		<<case "Doren">>
+			<<npc Doren 2>>
+			"That's enough, that's enough! Whitney, leave that poor <<lass>> alone!" Doren's voice booms through the room, quieting any conversation.
+			<br><br>
+			Whitney pauses, turning to look at Doren. <<He>> glances back at you, considering <<his>> options before letting you go with a scoff. "Whatever."
+			<br><br>
+			"You're lucky I'm not giving you detention for this." Doren scolds <<him>>. <<person2>><<He>> turns <<his>> attention to you, giving you a helping hand back up onto your feet. "Are you alright?"
+			<br><br>
+			<<if $pain gte 60>>
+				You shake your head, tears welling in your eyes.
+				<br><br>
+				Doren's eyes soften as <<he>> wraps a protective arm around you as <<he>> guides you out of the canteen. "Come on, let's get you to the nurse."
+				<br><br>
+				<<clotheson>>
+				<<endcombat>>
+
+				<<npc Doren 1>><<person1>>
+				<<link [[Next|Canteen Lunch Whitney Milking Rescue]]>><</link>>
+				<<exit>>
+			<<else>>
+				You nod, giving a quick thanks. You go to pick up your food tray to take care of it before leaving, but you're stopped by Doren.
+				<br><br>
+				"Go ahead and go, I've got this for you," <<he>> says in a gentle tone, giving you a small smile.
+				<br><br>
+				You thank <<him>> before leaving the canteen.
+			<</if>>
+		<<default>>
+			<<generatey2>>
+			Whitney pauses as a small wet ball smacks against <<person1>><<his>> head. <<He>> looks up with a glare. "Who did that?!"
+			<br><br>
+			A <<person2>><<person>> sits at a nearby table, a straw in <<his>> hand. <<He>> sticks the remaining paper into <<his>> mouth. "I did. You look like a desperate slut. Knock it off," <<he>> says before firing another spitball at Whitney.
+			<br><br>
+			Whitney raises <<person1>><<his>> hand up so as to not be hit in the face. <<He>> grits <<his>> teeth as <<he>> lets go of you.
+			<br><br>
+			You hear small bouts of snickers turning into sparse giggling, it then turns into an uproar of laughter.
+			<br><br>
+			Whitney's face turns red with rage as <<he>> stomps over to the <<person2>><<person>> and grabs <<his>> shirt.
+			<br><br>
+			The room falls silent once more.
+			<br><br>
+			"How about you and I go find out how long a person can last in a locker?" Whitney snarls, pulling the <<person2>><<person>> behind <<person1>><<him>> as <<he>> marches out of the canteen.
+			<br><br>
+			Not wanting to face Whitney's wrath after <<hes>> done, you quickly pick yourself up and leave the canteen as well.
+	<</switch>>
+<<else>>
+	Whitney stands up with your shirt in hand, a grin plastered on <<his>> face. "Thanks, slut," <<he>> says, turning to leave the canteen.<<silently>><<clotheson>><</silently>><<upperruined>><<underupperruined>>
+	<br><br>
+	You catch the eyes of a few students staring at your exposed breasts.<<stress 6>><<gstress>>
+<</if>>
+<br><br>
+
+<<clotheson>>
+<<endcombat>>
+
+<<canteenlunchoptions>>
+
+:: Canteen Lunch Whitney Milking Rescue
+<<effects>>
+
+<<if $per_npc.school_nurse>>
+	<<loadNPC 1 school_nurse>>
+<<else>>
+	<<generate2>>
+	<<saveNPC 1 school_nurse>>
+<</if>>
+
+Doren knocks on the door to the infirmary before walking you in. "I have a student who needs some painkillers."
+<br><br>
+The nurse looks at <<person1>><<him>> before looking at you. "Alright, go wait in one of the beds while I get the painkillers." <<person2>><<He>> waves you off before searching for <<his>> key.
+<br><br>
+Doren brings you over to one of the beds, supporting you as you get up onto it. "You should be careful. Especially around Whitney. Alright?" <<person1>><<He>> gently pats your shoulder before leaving you alone in the infirmary.
+<br><br>
+The nurse soon returns, painkillers in hand. "Here, these should help but they'll probably make you tired. Try to take it easy," <<person2>><<he>> says as <<he>> hands you the pills.
+<br><br>
+You take the pills, staying on the bed for a few minutes until they kick in.<<pain -4>><<tiredness 3>><<lpain>><<gtiredness>>
+<br><br>
+"Rest if you need it, but don't miss your next class," <<he>> says as <<he>> returns to <<his>> seat.
+<br><br>
+
+<<link [[Next|School Infirmary]]>><<endevent>><</link>>
+<br>
+
+:: Canteen Lunch Kylar Harass
+<<effects>>
+
+<<if $phase is 0>> /* Stay */
+	You sit down again. Kylar smiles widely. <<He>> starts up another conversation, asking you questions that seem a bit too personal and giving you unnervingly intense compliments.
+	<br><br>
+	"Time just flies with you," Kylar says, finally getting up from <<his>> seat. "S-see you around!"
+	<br><br>
+	<<He>> quickly rushes out of the canteen, almost bumping into several other students on <<his>> way out. You get up from your seat.
+	<br><br>
+
+	<<endevent>>
+	<<canteenlunchoptions "Kylar">>
+<<else>> /* Shake off */
+	You free your arm from <<his>> grip. Your wrist still hurts from the intensity of <<his>> hold on you.
+	<br><br>
+	Kylar is about to open <<his>> mouth again, but quickly shuts it. It seems like <<he>> is biting <<his>> lip to stop <<himself>> from saying something.
+	<br><br>
+	You quickly rush out of the canteen.
+	<br><br>
+
+	<<link [[Next|Hallways]]>><<endevent>><<set $eventskip to 1>><</link>>
+	<br>
+<</if>>
+
diff --git a/game/overworld-town/loc-temple/garden.twee b/game/overworld-town/loc-temple/garden.twee
index 918460a194fd689a5296bd6d8e6d4800efe82a2a..28e314d2466307170396291746e1446797ca2fbf 100644
--- a/game/overworld-town/loc-temple/garden.twee
+++ b/game/overworld-town/loc-temple/garden.twee
@@ -135,12 +135,14 @@ The garden looks <span class="red">wild,</span> barely a garden at all. The hedg
 		<br>
 	<</if>>
 <<elseif $rng gte 41>>
-You ask a <<if maleChance($pronoun) gte random(1, 100)>>priest<<else>>priestess<</if>> what work needs doing around the garden. You're asked to gather fruit from the trees growing near the temple proper.
-<br><br>
+	You ask a <<if maleChance($pronoun) gte random(1, 100)>>priest<<else>>priestess<</if>> what work needs doing around the garden. You're asked to gather fruit from the trees growing near the temple proper.
+	<br><br>
+
+	<<set _prop to either("lemons", "limes", "apples", "oranges", "pears")>>
+	<<set _propCall to _prop.replace(/s$/, "")>>
+	<<wearProp _propCall>>
 	<<if $danger gte (9900 - $allure)>>
-		<<set _prop to either("lemons", "limes", "apples", "oranges", "pears")>>
-		<<wearProp_prop.replace(/s$/, "")>>
-		Basket in hand, you climb a stepladder and start picking <<print either("lemons", "limes", "apples", "oranges", "pears")>>. <<tending_text>> It's pleasant, though you need to stretch pretty far to reach some of them. <<physique 6>><<lstress>><<stress -6>>
+		Basket in hand, you climb a stepladder and start picking <<print _prop>>. <<tending_text>> It's pleasant, though you need to stretch pretty far to reach some of them. <<physique 6>><<lstress>><<stress -6>>
 		<br><br>
 
 		<<generateTemple 1>><<person1>>
@@ -152,10 +154,10 @@ You ask a <<if maleChance($pronoun) gte random(1, 100)>>priest<<else>>priestess<
 		<<link [[Put up with it|Temple Garden Put]]>><<grace 1 monk>><</link>><<ggrace monk>>
 		<br>
 	<<else>>
-		Basket in hand, you climb a stepladder and start picking <<print either("lemons", "limes", "apples", "oranges", "pears")>>. It's pleasant, though you need to stretch pretty far to reach some of them. <<physique 6>><<lstress>><<stress -6>>
+		Basket in hand, you climb a stepladder and start picking <<print _prop>>. <<tending_text>> It's pleasant, though you need to stretch pretty far to reach some of them. <<physique 6>><<lstress>><<stress -6>>
 		<br><br>
 
-		<<link [[Next|Temple Garden]]>><</link>>
+		<<link [[Next|Temple Garden]]>><<handheldon>><</link>>
 		<br>
 	<</if>>
 <<elseif $rng gte 21>>
diff --git a/img/clothes/props/general/hedge trimmer/right.png b/img/clothes/props/general/hedge shears/right.png
similarity index 100%
rename from img/clothes/props/general/hedge trimmer/right.png
rename to img/clothes/props/general/hedge shears/right.png