diff --git a/DoL Changelog.txt b/DoL Changelog.txt index 627f18374bb7eb3b505b463c55bc4cf07735d667..1e8e8fa6780e0a4664bdb43cbbb3534400d83aa4 100644 Binary files a/DoL Changelog.txt and b/DoL Changelog.txt differ diff --git a/devTools/androidsdk/image/cordova/config.xml b/devTools/androidsdk/image/cordova/config.xml index 70730dc7e238bfa2514383f06f6b319964154ed9..022642c4894119a60d40b8e265431004ddc9a817 100644 --- a/devTools/androidsdk/image/cordova/config.xml +++ b/devTools/androidsdk/image/cordova/config.xml @@ -1,7 +1,7 @@ <?xml version='1.0' encoding='utf-8'?> <widget id="dol" - version="0.3.10.6" + version="0.3.11.2" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0" android-packageName="com.vrelnir.DegreesOfLewdity" diff --git a/game/01-config/sugarcubeConfig.js b/game/01-config/sugarcubeConfig.js index 526cc5bb82a70645257e5cbb9cc62f6957c8007c..0e2c45ab5283435b409d1c6da9c5d396a27e191c 100644 --- a/game/01-config/sugarcubeConfig.js +++ b/game/01-config/sugarcubeConfig.js @@ -31,8 +31,8 @@ window.StartConfig = { "debug": false, "enableImages": true, "enableLinkNumberify": true, - "version": "0.3.11.1", - "sneaky" : true, + "version": "0.3.11.2", + "sneaky" : false, } /* convert version string to numeric value */ diff --git a/game/base-clothing/danceWidgets.twee b/game/base-clothing/danceWidgets.twee index 6a520eb6ca8f8f74ed588258c8ce71320454161e..649529556dd89d7aedfdb69184459f16f61868ad 100644 --- a/game/base-clothing/danceWidgets.twee +++ b/game/base-clothing/danceWidgets.twee @@ -812,6 +812,7 @@ You gracefully remove your $worn.under_lower.name, exposing your <<genitals 1>>. --> <<saveNPC $dance_place chosen_npc>> <<saveNPC 0 zero_npc>> + <<endevent>> <<loadNPC 0 chosen_npc>> <<loadNPC $dance_place zero_npc>> <<set $enemyno to 1>> diff --git a/game/base-system/named-npcs.twee b/game/base-system/named-npcs.twee index 4df9d503331edf23134f908a8617fe95a665834c..369d983a6b5f710f1b512c9f76b98d50bfb7e02d 100644 --- a/game/base-system/named-npcs.twee +++ b/game/base-system/named-npcs.twee @@ -901,6 +901,7 @@ alternative way to write that: genitals: 0, }>> +<<set $NPCList[_npcno].bold to 0>> <<set $NPCList[_npcno].condom to false>> <<set $NPCList[_npcno].pregnancyAvoidance to $NPCName[_i].pregnancyAvoidance>> diff --git a/game/overworld-town/loc-alley/widgets.twee b/game/overworld-town/loc-alley/widgets.twee index 543b5ea6d45280bedefcf989fbe8d8947b264f42..ba49e2e8a357b6b7c40de33e512144fcfaea1abd 100644 --- a/game/overworld-town/loc-alley/widgets.twee +++ b/game/overworld-town/loc-alley/widgets.twee @@ -201,7 +201,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your <<widget "residential">> <<if $nextPassageCheck is "Residential alleyways">> - <<add_link "<span class='nextLink'><<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><</link>></span><br>">> + <<add_link "<span class='nextLink'><<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">> <<else>> <<add_link "<<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><</link>><br>">> <</if>> @@ -220,7 +220,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your <<widget "industrial">> <<if $nextPassageCheck is "Industrial alleyways">> - <<add_link "<span class='nextLink'><<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><</link>></span><br>">> + <<add_link "<span class='nextLink'><<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">> <<else>> <<add_link "<<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><</link>><br>">> <</if>> @@ -239,7 +239,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your <<widget "commercial">> <<if $nextPassageCheck is "Commercial alleyways">> - <<add_link "<span class='nextLink'><<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><</link>></span><br>">> + <<add_link "<span class='nextLink'><<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">> <<else>> <<add_link "<<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><</link>><br>">> <</if>> diff --git a/game/special-templates/main.twee b/game/special-templates/main.twee index d29bafa98e7c32d2704041d84a47cb1aa1bf24ba..24281bf07f0f6bc5774785d19e48c7655385c6d7 100644 --- a/game/special-templates/main.twee +++ b/game/special-templates/main.twee @@ -5,7 +5,6 @@ <br><br> - :: Robin <<set $NPCName[$NPCNameList.indexOf("Robin")].love to 50>> <<if $NPCName[$NPCNameList.indexOf("Robin")].love gte 50>> diff --git a/version b/version index 73ea5676be9483545f3c2d822d1c4d38b4c4ab82..21dff41ce6e517bcff9c3f0932fb0ae157558d22 100644 --- a/version +++ b/version @@ -1 +1 @@ -0.3.10.5 \ No newline at end of file +0.3.11.2 \ No newline at end of file