diff --git a/DoL Changelog.txt b/DoL Changelog.txt
index 627f18374bb7eb3b505b463c55bc4cf07735d667..1e8e8fa6780e0a4664bdb43cbbb3534400d83aa4 100644
Binary files a/DoL Changelog.txt and b/DoL Changelog.txt differ
diff --git a/devTools/androidsdk/image/cordova/config.xml b/devTools/androidsdk/image/cordova/config.xml
index 70730dc7e238bfa2514383f06f6b319964154ed9..022642c4894119a60d40b8e265431004ddc9a817 100644
--- a/devTools/androidsdk/image/cordova/config.xml
+++ b/devTools/androidsdk/image/cordova/config.xml
@@ -1,7 +1,7 @@
 <?xml version='1.0' encoding='utf-8'?>
 <widget 
     id="dol" 
-    version="0.3.10.6" 
+    version="0.3.11.2" 
     xmlns="http://www.w3.org/ns/widgets" 
     xmlns:cdv="http://cordova.apache.org/ns/1.0"
     android-packageName="com.vrelnir.DegreesOfLewdity"
diff --git a/game/01-config/sugarcubeConfig.js b/game/01-config/sugarcubeConfig.js
index 526cc5bb82a70645257e5cbb9cc62f6957c8007c..0e2c45ab5283435b409d1c6da9c5d396a27e191c 100644
--- a/game/01-config/sugarcubeConfig.js
+++ b/game/01-config/sugarcubeConfig.js
@@ -31,8 +31,8 @@ window.StartConfig = {
 	"debug": false,
 	"enableImages": true,
 	"enableLinkNumberify": true,
-	"version": "0.3.11.1",
-	"sneaky" : true,
+	"version": "0.3.11.2",
+	"sneaky" : false,
 }
 
 /* convert version string to numeric value */
diff --git a/game/base-clothing/danceWidgets.twee b/game/base-clothing/danceWidgets.twee
index 6a520eb6ca8f8f74ed588258c8ce71320454161e..649529556dd89d7aedfdb69184459f16f61868ad 100644
--- a/game/base-clothing/danceWidgets.twee
+++ b/game/base-clothing/danceWidgets.twee
@@ -812,6 +812,7 @@ You gracefully remove your $worn.under_lower.name, exposing your <<genitals 1>>.
 	-->
 	<<saveNPC $dance_place chosen_npc>>
 	<<saveNPC 0 zero_npc>>
+	<<endevent>>
 	<<loadNPC 0 chosen_npc>>
 	<<loadNPC $dance_place zero_npc>>
 	<<set $enemyno to 1>>
diff --git a/game/base-system/named-npcs.twee b/game/base-system/named-npcs.twee
index 4df9d503331edf23134f908a8617fe95a665834c..369d983a6b5f710f1b512c9f76b98d50bfb7e02d 100644
--- a/game/base-system/named-npcs.twee
+++ b/game/base-system/named-npcs.twee
@@ -901,6 +901,7 @@ alternative way to write that:
 	genitals: 0,
 }>>
 
+<<set $NPCList[_npcno].bold to 0>>
 <<set $NPCList[_npcno].condom to false>>
 
 <<set $NPCList[_npcno].pregnancyAvoidance to $NPCName[_i].pregnancyAvoidance>>
diff --git a/game/overworld-town/loc-alley/widgets.twee b/game/overworld-town/loc-alley/widgets.twee
index 543b5ea6d45280bedefcf989fbe8d8947b264f42..ba49e2e8a357b6b7c40de33e512144fcfaea1abd 100644
--- a/game/overworld-town/loc-alley/widgets.twee
+++ b/game/overworld-town/loc-alley/widgets.twee
@@ -201,7 +201,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your
 
 <<widget "residential">>
 	<<if $nextPassageCheck is "Residential alleyways">>
-		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><</link>></span><br>">>
+		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">>
 	<<else>>
 		<<add_link "<<alleyicon>><<link [[Residential alleyways (0:05)|Residential alleyways]]>><<pass 5>><</link>><br>">>
 	<</if>>
@@ -220,7 +220,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your
 
 <<widget "industrial">>
 	<<if $nextPassageCheck is "Industrial alleyways">>
-		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><</link>></span><br>">>
+		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">>
 	<<else>>
 		<<add_link "<<alleyicon>><<link [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass 5>><</link>><br>">>
 	<</if>>
@@ -239,7 +239,7 @@ There's nothing to hide behind for a long stretch up ahead. You glance over your
 
 <<widget "commercial">>
 	<<if $nextPassageCheck is "Commercial alleyways">>
-		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><</link>></span><br>">>
+		<<add_link "<span class='nextLink'><<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><<set $wraith.exit to 'town'>><</link>></span><br>">>
 	<<else>>
 		<<add_link "<<alleyicon>><<link [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass 5>><</link>><br>">>
 	<</if>>
diff --git a/game/special-templates/main.twee b/game/special-templates/main.twee
index d29bafa98e7c32d2704041d84a47cb1aa1bf24ba..24281bf07f0f6bc5774785d19e48c7655385c6d7 100644
--- a/game/special-templates/main.twee
+++ b/game/special-templates/main.twee
@@ -5,7 +5,6 @@
 <br><br>
 
 
-
 :: Robin
 <<set $NPCName[$NPCNameList.indexOf("Robin")].love to 50>>
 <<if $NPCName[$NPCNameList.indexOf("Robin")].love gte 50>>
diff --git a/version b/version
index 73ea5676be9483545f3c2d822d1c4d38b4c4ab82..21dff41ce6e517bcff9c3f0932fb0ae157558d22 100644
--- a/version
+++ b/version
@@ -1 +1 @@
-0.3.10.5
\ No newline at end of file
+0.3.11.2
\ No newline at end of file