diff --git a/game/overworld-forest/loc-asylum/events.twee b/game/overworld-forest/loc-asylum/events.twee index dd235aac518a181ff2189c423abfc40a4309e149..271855c88db23e142193e9de8a0e71ef53f4ac98 100644 --- a/game/overworld-forest/loc-asylum/events.twee +++ b/game/overworld-forest/loc-asylum/events.twee @@ -224,6 +224,50 @@ The long-haired girl's eyes seem to follow you as you leave.<<if $o_long_and_bea <<endevent>> <<link [[Next|Asylum]]>><</link>> +:: Asylum Inkblot Answer Honestly + +<<set $outside to 0>><<set $location to "asylum">><<asylumeffects>><<effects>> +<<if $awareness gte 400>> + You try to describe what you saw to Harper, but words fail you. After an awkward silence, you end up stammering something about a monster and a void. + <br><br> + Harper nods, and writes something down on <<his>> clipboard. "I appreciate your honesty. I can assure you, there is nothing frightening about this picture." +<<elseif $awareness gte 200>> + <<if $speech_attitude is "meek">> + "It looks like a... you know," you say, your voice fading to a whisper. "Someone's privates?" + <<elseif $speech_attitude is "bratty">> + "Is it meant to be a fucking <<if $NPCList[0].penis isnot "none">>dick?<<else>>pussy?<</if>>" you ask, squinting at the paper. + <<else>> + "I think it kind of looks like a <<if $NPCList[0].penis isnot "none">>penis,<<else>>vagina,<</if>>" you hesitantly say. + <</if>> + <br><br> + Harper nods, and writes something down on <<his>> clipboard. "I appreciate your honesty. There's no reason to be uncomfortable. It's simply a sign that you have a healthy libido." +<<else>> + You tell Harper that the picture looks like a <<if $NPCList[0].penis isnot "none">>rocket.<<else>>butterfly.<</if>> + <br><br> + Harper smiles, and writes something down on <<his>> clipboard. "I appreciate your honesty. What this tells me is that you are very imaginative." +<</if>> +<<He>> glances at the clock. "That's all for today. Be well." +<br><br> +<<endevent>> +<<link [[Next|Asylum]]>><</link>> + +:: Asylum Inkblot Answer Evasively + +<<set $outside to 0>><<set $location to "asylum">><<asylumeffects>><<effects>> +You shake your head and keep your mouth shut. +<<if $awareness gte 400>> + You're not sure you're capable of decribing what you saw, even if you wanted to. +<<elseif $awareness gte 200>> + There's no way you're going to tell the doctor you think it looks like something so dirty. +<<else>> + You don't want to play this game right now. +<</if>> +<br><br> +Harper sighs, and writes something down on <<his>> clipboard. "You're only making it harder for me to help you by refusing to open up," +<<he>> says. "But there's always another time." <<He>> glances at the clock. "That's all for today. Be well." +<br><br> +<<endevent>> +<<link [[Next|Asylum]]>><</link>> :: Asylum Sit Desk diff --git a/game/overworld-forest/loc-asylum/widgets.twee b/game/overworld-forest/loc-asylum/widgets.twee index bdc7da84eabd735092cd41c0c0d10374f41739c8..462c8d320615093d461419aac48d9bd105912c66 100644 --- a/game/overworld-forest/loc-asylum/widgets.twee +++ b/game/overworld-forest/loc-asylum/widgets.twee @@ -206,7 +206,33 @@ <<link [[Refuse|Asylum Pill Refuse]]>><<suspicion 5>><</link>><<ggsuspicion>><<ggstress>> <br> <</addinlineevent>> - + <<addinlineevent "asylum_treatment_9" 1>> + <<npc Harper>><<person1>> + You are led into Harper's office. <<He>> waits for you inside, sat at <<his>> desk. "Thank you for coming," <<he>> says. "Please, take a seat." + <br><br> + You sit down in a chair in front of <<his>> desk. Harper pulls something out from a drawer. It's a folded piece of paper. Dark splotches bleed through it from within. + <br><br> + "This is something called an inkblot test," <<he>> explains. "I want you to tell me what this shape reminds you of." + <br><br> + <<He>> unfolds the paper. The two sides stick together, but come undone with a crackle. A symmetrical black blob is painted on the inside. + <<if $awareness gte 400>> + The strokes twist together across the page, tangling over one another. They converge into total darkness, like a hole punched through the paper, or the mouth of a terrible creature. You stare at it, unable to tear your eyes away. <<gstress>><<stress 6>><<gtrauma>><<trauma 6>> + <<elseif $awareness gte 200>> + You stare at the paper, trying to discern the shape. The blob looks suspiciously <<if $NPCList[0].penis isnot "none">>phallic.<<else>>yonic.<</if>> + <<if $purity gte 1000 or $angel gte 6>> + You wonder if you're just being dirty-minded.<<gstress>><<stress 1>> + <<else>> + The longer you stare at it, the more certain you are that it looks like a <<if $NPCList[0].penis isnot "none">>penis.<<else>>pussy.<</if>> + <</if>> + <<else>> + You tilt your head, looking at the paper. The shape looks like a <<if $NPCList[0].penis isnot "none">>rocket taking off.<<else>>beautiful butterfly.<</if>> + <</if>> + <br><br> + <<link [[Answer honestly|Asylum Inkblot Answer Honestly]]>><<trauma -6>><<suspicion -5>><<awareness -10>><</link>><<llsuspicion>><<llawareness>><<lltrauma>> + <br> + <<link [[Refuse to answer|Asylum Inkblot Answer Evasively]]>><<awareness -1>><<stress 3>><</link>><<lawareness>><<gstress>> + <br> + <</addinlineevent>> <<runeventpool>> <</if>> <</widget>>