diff --git a/game/overworld-town/special-robin/main.twee b/game/overworld-town/special-robin/main.twee
index e6562d3cd0820ab7a92d006f41aece095f96cf5f..8c68341b45df04c502b633398ee1a217233ee3be 100644
--- a/game/overworld-town/special-robin/main.twee
+++ b/game/overworld-town/special-robin/main.twee
@@ -2258,8 +2258,12 @@ You rest against <<him>> for a while as <<he>> holds you tight and pets you.
 		<br><br>
 		You're not sure what <<he>> means, but you let out a happy moo regardless.
 		<br><br>
-	<<else>>
-		"It's okay," Robin says, taking your hand in <<his>> own. "I'm here for you. I'll help you get better."
+	<<elseif $lifestock_robin is 6>>
+	    <<set $lifestock_robin += 1>>
+		"It's okay," Robin says, taking your hand in <<his>> own. "I'm here for you. I'll help you get better." 
+		<br><br>
+		<<link [[Insist you're happy this way | Robin Cow Happy]]<</link>>
+		<<link [[Nod | Robin Cow Help]]>><</link>>
 
 		<<if $robinconsole is 0>>
 			<<He>> stares out the window, but glances at you a lot.
@@ -2267,6 +2271,20 @@ You rest against <<him>> for a while as <<he>> holds you tight and pets you.
 			<<He>> continues with <<his>> game, but glances at you a lot.
 		<</if>>
 		<br><br>
+	<<elseif $lifestock_robin is 10>>
+	    Robin smiles at you. <<He>> knows you're happy this way, but <<he>>'s still worried about you. <br> 
+		<<if $robinconsole is 0>>
+			<<He>> stares out the window, but glances at you a lot.
+		<<else>>
+			<<He>> continues with <<his>> game, but glances at you a lot.
+		<</if>>
+	<<else>> 
+	    "It's okay," Robin says, taking your hand in <<his>> own. "I'm here for you. I'll help you get better."
+	    <<if $robinconsole is 0>>
+			<<He>> stares out the window, but glances at you a lot.
+		<<else>>
+			<<He>> continues with <<his>> game, but glances at you a lot.
+		<</if>>
 	<</if>>
 <<else>>
 	You crawl up to Robin and sniff <<his>> ear. You moo for attention.
@@ -2831,3 +2849,18 @@ You cuddle Robin, but <<his>> hands continue to wander and grope. <<He>> pulls y
 	<<robinoptions>>
 
 
+:: Robin Cow Happy
+<<effects>><<set $lifestock_robin 10>>
+    You tell Robin you're happy the way you are. <<He>> doesn't seem convinced. You smile a little. <br> 
+	Robin gives you a curt nod. "Okay, if you say so." <<He>> smiles at you. "If you're happy like this, I'm happy too." 
+	<br><br>
+	<<robinoptions>>
+
+
+:: Robin Cow Help
+<<effects>><<set $lifestock_Robin 7>>
+    You give Robin a simple nod. <br>
+	"I promise," <<He>> says with a determined look, "I will help you. We will make you better." <<lstress>><<ltrauma>><<trauma -4>><<stress -4>>
+	<br><br>
+	<<robinoptions>> 
+