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  1. Jan 15, 2025
  2. Dec 29, 2024
  3. Dec 22, 2024
  4. Dec 21, 2024
  5. Dec 20, 2024
  6. Dec 18, 2024
  7. Dec 13, 2024
  8. Oct 11, 2024
  9. Oct 04, 2024
  10. Sep 20, 2024
  11. Aug 30, 2024
  12. Aug 28, 2024
  13. Aug 21, 2024
  14. Aug 20, 2024
  15. Aug 13, 2024
  16. Jul 11, 2024
  17. Jun 20, 2024
  18. Jun 18, 2024
  19. Jun 08, 2024
  20. May 30, 2024
  21. May 29, 2024
    • Purity's avatar
      Silver bar hunt · 80424e11
      Purity authored
      80424e11
    • xao's avatar
      - Made stars less prominent during dawn and dusk · 92dcaeae
      xao authored
      - Removed Time.nightState since it's unused, and redundant
      - Reorganised file structure slightly
      - Added weather icons for minimised mobile views
      - Unset $startingseason since it's no longer used after game start
      - Some file cleanup
      92dcaeae
  22. May 28, 2024
    • xao's avatar
      - Made weather canvas instanced (can run multiple canvases at the same time) · c0ec0fa2
      xao authored
      - Added new banner as a canvas instance to the start menu.
      - Added code to support resizing of canvases dynamically. Only enabled for banner for now.
      - Changed the way reflections work (again), now uses a slightly different algorithm to look more like waves heading top to bottom (can be adjusted).
      - Fixed a bug which didn't set the color of the glow properly for emissives.
      - Adjusted orbital code to allow for adding a bottomOffset (increase the distance the orbital travels below horizon)
      - Precipitation animations are now properly disabled when the condition is false (doesn't rain or snow).
      - Reorganised the file structure.
      - Refactored the way canvas settings were set up.
      - Refactored a lot of the canvas code.
      - Refactored layers, and effects code.
      - Start menu now sets the location, time and weather (for the banner to work)
      - Removed some redundent leftover code.
      - Changed Weather.Sky singleton to Weather.Renderer
      - Slightly increased extreme temperatures
      - Added one more cirrus cloud sprite
      - Added Eden Cabin and Bird Tower to major locations
      c0ec0fa2
  23. May 23, 2024
    • xao's avatar
      - Overcast now get properly saved in state, and will show correctly in the sky... · 295e5dea
      xao authored
      - Overcast now get properly saved in state, and will show correctly in the sky canvas when going back / fourth in history, refreshing, or loading a save.
      - Some visuals were corrected related to overcast.
      - Overcast will now display more accurately
      - Rain during nighttime now slightly more visible
      - Regression fix for fixing startup screen error
      295e5dea
    • xao's avatar
      - Fix a regression error during startup screen, due to changing load order of... · a5a4226a
      xao authored
      - Fix a regression error during startup screen, due to changing load order of weather to passageend from passagestart
      - Added to versionUpdate to also remove frozen values of old weather references (if loading an old save that was made during the schism itself)
      a5a4226a
  24. May 22, 2024
    • xao's avatar
      Added effects messages when too hot or cold. · 275f9a79
      xao authored
      Some cleanup:
      Daily, weekly, and yearly no longer require setup to add objects. It is enough to create the object once, and it will do a deep clear instead of deleting the object and recreating it.
      Added clearProperties
      Added depth parameter to deepMerge
      Slight colour changes
      Some more cleanup in versionUpdate
      Refactored statFreeze widgets
      275f9a79
  25. May 19, 2024
  26. May 17, 2024
    • xao's avatar
      - Added tooltip descriptions for locations (lake) · f4e2e786
      xao authored
      - Added better tooltip descriptions for transitions between weather types.
      - Fixed meadow animation in winter
      - Updated rear courtyard snow image
      - Relaxing on a stump now shows the correct location image
      - Asylum garden now set to outside
      - Added Weather.isOvercast - it works like Weather.overcast did before (boolean). Weather.overcast is now a number between 0 and 1
      - Fixed Time.previousMoonPhase() function, and added failsafes
      f4e2e786
  27. May 15, 2024
  28. May 13, 2024
  29. May 11, 2024
  30. May 06, 2024
    • xao's avatar
      Critical fixes · b96ec28e
      xao authored
      Fixes time breaking on loading save.
      Fixes old renderer not loading the location images correctly.
      Fixes random pillory time error.
      b96ec28e
  31. May 03, 2024
  32. May 02, 2024
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