#include "AElement.h" std::unique_ptr<Component> AElement::renderer(const std::shared_ptr<Node> node, const int y, const int windowWidth, const int windowHeight) { TextNode *textNode = dynamic_cast<TextNode*>(node.get()); if (textNode) { return std::make_unique<TextComponent>(textNode->text, 0, y, 12, false, 0x00FFFF, windowWidth, windowHeight); } return nullptr; }