diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw index 9459e4ece63071a00b228c03ce881a32c846b81d..813c14cc805b234987ac6bc8a2c5026916554de7 100644 --- a/src/utility/descriptionWidgetsFlesh.tw +++ b/src/utility/descriptionWidgetsFlesh.tw @@ -5543,24 +5543,32 @@ $His <</widget>> <<widget "hornDescription">> -<<if $activeSlave.horn == "curved succubus horns">> + <<if $activeSlave.horn == "curved succubus horns">> $He has - <<if $activeSlave.face > 40>>majestic $activeSlave.hornColor horns that jut out from the back of $his head and curve forward, looking almost like a crown. - <<elseif $activeSlave.face > 0>>imposing $activeSlave.hornColor horns that jut out from the back of $his head and curve forward nicely. - <<else>>terrifying $activeSlave.hornColor horns that jut out from the back of $his head and curve forward menacingly.<</if>> + <<if $activeSlave.face > 40>> + majestic $activeSlave.hornColor horns that jut out from the back of $his head and curve forward, looking almost like a crown. + <<elseif $activeSlave.face > 0>> + imposing $activeSlave.hornColor horns that jut out from the back of $his head and curve forward nicely. + <<else>> + terrifying $activeSlave.hornColor horns that jut out from the back of $his head and curve forward menacingly. + <</if>> <<elseif $activeSlave.horn == "backswept horns">> - <<if $activeSlave.face > 40>>majestic $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, like some royal headdress. - <<elseif $activeSlave.face > 0>>imposing $activeSlave.hornColor horns that jut out the front of $his head and curve backwards nicely. - <<else>>terrifying $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, looking like some twisted helmet.<</if>> + <<if $activeSlave.face > 40>> + majestic $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, like some royal headdress. + <<elseif $activeSlave.face > 0>> + imposing $activeSlave.hornColor horns that jut out the front of $his head and curve backwards nicely. + <<else>> + terrifying $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, looking like some twisted helmet. + <</if>> <<elseif $activeSlave.horn == "cow horns">> - $He has two $activeSlave.hornColor cow horns on the sides of her head, they curve sharply upward. + $He has two $activeSlave.hornColor cow horns on the sides of $his head; they curve sharply upward. <<elseif $activeSlave.horn == "two long oni horns">> - $He has two long $activeSlave.hornColor horns sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>$he holds them up proudly<</if>>. + $He has two long $activeSlave.hornColor horns sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>; $he holds them up proudly<</if>>. <<elseif $activeSlave.horn == "one long oni horn">> - $He has a long $activeSlave.hornColor horn sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>$he holds it up proudly<</if>>. + $He has a long $activeSlave.hornColor horn sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>; $he holds it up proudly<</if>>. <<elseif $activeSlave.horn == "small horns">> $He has cute, little $activeSlave.hornColor horns sticking out of $his head. -<</if>> + <</if>> <</widget>> <<widget "mouthDescription">>