diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw
index 9459e4ece63071a00b228c03ce881a32c846b81d..813c14cc805b234987ac6bc8a2c5026916554de7 100644
--- a/src/utility/descriptionWidgetsFlesh.tw
+++ b/src/utility/descriptionWidgetsFlesh.tw
@@ -5543,24 +5543,32 @@ $His
 <</widget>>
 
 <<widget "hornDescription">>
-<<if $activeSlave.horn == "curved succubus horns">>
+	<<if $activeSlave.horn == "curved succubus horns">>
 		$He has
-		<<if $activeSlave.face > 40>>majestic $activeSlave.hornColor horns that jut out from the back of $his head and curve forward, looking almost like a crown.
-		<<elseif $activeSlave.face > 0>>imposing $activeSlave.hornColor horns that jut out from the back of $his head and curve forward nicely.
-		<<else>>terrifying $activeSlave.hornColor horns that jut out from the back of $his head and curve forward menacingly.<</if>>
+		<<if $activeSlave.face > 40>>
+			majestic $activeSlave.hornColor horns that jut out from the back of $his head and curve forward, looking almost like a crown.
+		<<elseif $activeSlave.face > 0>>
+			imposing $activeSlave.hornColor horns that jut out from the back of $his head and curve forward nicely.
+		<<else>>
+			terrifying $activeSlave.hornColor horns that jut out from the back of $his head and curve forward menacingly.
+		<</if>>
 	<<elseif $activeSlave.horn == "backswept horns">>
-		<<if $activeSlave.face > 40>>majestic $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, like some royal headdress.
-		<<elseif $activeSlave.face > 0>>imposing $activeSlave.hornColor horns that jut out the front of $his head and curve backwards nicely.
-		<<else>>terrifying $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, looking like some twisted helmet.<</if>>
+		<<if $activeSlave.face > 40>>
+			majestic $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, like some royal headdress.
+		<<elseif $activeSlave.face > 0>>
+			imposing $activeSlave.hornColor horns that jut out the front of $his head and curve backwards nicely.
+		<<else>>
+			terrifying $activeSlave.hornColor horns that jut out the front of $his head and curve backwards, looking like some twisted helmet.
+		<</if>>
 	<<elseif $activeSlave.horn == "cow horns">>
-		$He has two $activeSlave.hornColor cow horns on the sides of her head, they curve sharply upward.
+		$He has two $activeSlave.hornColor cow horns on the sides of $his head; they curve sharply upward.
 	<<elseif $activeSlave.horn == "two long oni horns">>
-		$He has two long $activeSlave.hornColor horns sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>$he holds them up proudly<</if>>.
+		$He has two long $activeSlave.hornColor horns sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>; $he holds them up proudly<</if>>.
 	<<elseif $activeSlave.horn == "one long oni horn">>
-		$He has a long $activeSlave.hornColor horn sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>$he holds it up proudly<</if>>.
+		$He has a long $activeSlave.hornColor horn sticking straight up out of $his forehead<<if $activeSlave.devotion > 20>>; $he holds it up proudly<</if>>.
 	<<elseif $activeSlave.horn == "small horns">>
 		$He has cute, little $activeSlave.hornColor horns sticking out of $his head.
-<</if>>
+	<</if>>
 <</widget>>
 
 <<widget "mouthDescription">>