diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 68f40d6b799a4ecf44a80ba890cb5277d98da3ca..ef6201f5f9985162f15adcead9ac1bef5195c1be 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -690,7 +690,7 @@ __''Player Character''__
 		<<if $PC.boobsBonus == 0>>
 			[[Go bigger|Intro Summary][$PC.boobsBonus = 2, $PC.boobsImplant = 0]] | [[Get implants|Intro Summary][$PC.boobsBonus = 2, $PC.boobsImplant = 1]] | [[Go smaller|Intro Summary][$PC.boobsBonus = -1, $PC.boobsImplant = 0]]
 		<<elseif $PC.boobsBonus == 2>>
-			[[Go smaller |Intro Summary][$PC.boobsBonus = 0, $boobsImplant = 0]]
+			[[Go smaller |Intro Summary][$PC.boobsBonus = 0, $PC.boobsImplant = 0]]
 		<<elseif $PC.boobsBonus == -1>>
 			[[Go Bigger |Intro Summary][$PC.boobsBonus = 0]]
 		<</if>>
diff --git a/src/pregmod/SecForceEX/SpecialForceBarracksCheatEdit.tw b/src/pregmod/SecForceEX/SpecialForceBarracksCheatEdit.tw
index 9b6c4d21087dbcaf0546a87c5131a070aceaf1f2..bdcbca4e6286dbf9fcb70b0d9bc4c3c30849f9fd 100644
--- a/src/pregmod/SecForceEX/SpecialForceBarracksCheatEdit.tw
+++ b/src/pregmod/SecForceEX/SpecialForceBarracksCheatEdit.tw
@@ -57,7 +57,7 @@ Upgrades: $SFAO/_max
 		
 		''MissileSilo:'' <<textbox "$securityForceMissileSilo" $securityForceMissileSilo "SFMSpecialForceBarracksCheatEditBarracks">>
 		 <br>Max: _MissileSiloMax
-	<<elseif == "oceanic" || $terrain == "marine">>
+	<<elseif $terrain == "oceanic" || $terrain == "marine">>
 		''Satellite:'' <<textbox "$securityForceSatellitePower" $securityForceSatellitePower "SFMSpecialForceBarracksCheatEditBarracks">>
 		<br>Max: _SatelliteMax
 	<</if>>
diff --git a/src/uncategorized/SFMBarracks.tw b/src/uncategorized/SFMBarracks.tw
index 62ce3a01555ef92a5c014384bfa69e7074304988..af504655539162ec50542f9dec9c7987996c4759 100644
--- a/src/uncategorized/SFMBarracks.tw
+++ b/src/uncategorized/SFMBarracks.tw
@@ -207,10 +207,18 @@
 		<<replace "#result3">>
 		<span id="result10">
 		What do you want to do with The Colonel in the HQ of $securityForceName?
+					<<link "Go back">>
+						<<goto "SFM Barracks">>
+						<<set $securityForceColonelToken = 0>>
+					<</link>>
 					<br><<link "Learn">>
 					<<replace "#result10">>
 							<<set $securityForceColonelToken = 1>>
-							"Sure, boss." she says, nodding. "I can use a break from all of this." She laughs.
+							<<link "Go back">>
+								<<goto "SFM Barracks">>
+								<<set $securityForceColonelToken = 0>>
+							<</link>>
+							<br>"Sure, boss." she says, nodding. "I can use a break from all of this." She laughs.
 							She can try teaching you a bit about;
 							<span id="result4">
 								<<link "field medicine">>
@@ -317,14 +325,25 @@
 					<</link>>
 
 					<br><<link "Have some fun">>
+					<<link "Go back">>
+						<<goto "SFM Barracks">>
+						<<set $securityForceSexedColonel = 0, $securityForceColonelToken = 0>>
+					<</link>>
 					<<replace "#result10">>
 							<<set $securityForceSexedColonel = 1, $securityForceColonelToken = 1>>
 							<span id="result11">
 							Where should this fun take place?
+							<<link "Go back">>
+								<<goto "SFM Barracks">>
+								<<set $securityForceSexedColonel = 0, $securityForceColonelToken = 0>>
+							<</link>>
 								<br><<link "In private">>
 									<<replace "#result11">>
 										<span id="result6">
 										Which ofice do you wish to target?
+										<<link "Go back">>
+											<<goto "SFM Barracks">>
+										<</link>>
 											<br>
 											<<link "Pussy">>
 											<<replace "#result6">>
@@ -368,6 +387,10 @@
 									<<replace "#result11">>
 										<span id="result6">
 										Which ofice do you wish to target?
+										<<link "Go back">>
+											<<goto "SFM Barracks">>
+											<<set $securityForceSexedColonel = 0, $securityForceColonelToken = 0>>
+										<</link>>
 											<br><<link "Pussy">>
 											<<replace "#result6">>
 											<<include "SpecialForceColonelSexDec">>