diff --git a/src/interaction/budgets/recordTemplates.js b/src/interaction/budgets/recordTemplates.js
index 9876f622f5a7fef72e533005e9f678771fd98209..c1d5764885f19bad727f8d8a8f026389598f03cc 100644
--- a/src/interaction/budgets/recordTemplates.js
+++ b/src/interaction/budgets/recordTemplates.js
@@ -173,6 +173,7 @@ App.Data.Records.LastWeeksRep = function() {
 	this.servantsQuarters = 0;
 	this.spa = 0;
 
+	this.shows = 0;	// e.g. Farmyard shows, etc
 	this.architecture = 0;
 
 	// Policies
diff --git a/src/uncategorized/repBudget.tw b/src/uncategorized/repBudget.tw
index cf5ede3ede73340a0804111e98284d78f22b9d63..ef2534a8043ff33a9117619cbfd16a12dd9815c7 100644
--- a/src/uncategorized/repBudget.tw
+++ b/src/uncategorized/repBudget.tw
@@ -65,7 +65,7 @@
 		<h2>Structures</h2>		/* TODO: using h2s doesn't fit in with the rest of the game */
 	</tr>
 
-	<<set _L = App.Utils.countFacilityWorkers(["arcade", "brothel", "club", "servantsQuarters", "spa"])>>
+	<<set _L = App.Utils.countFacilityWorkers(["arcade", "brothel", "club", "servantsQuarters", "spa", "farmyard"])>>
 	<<print budgetLine("arcade", "<<if $arcade>>[[capFirstChar($arcadeName)|Arcade][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>><<= capFirstChar($arcadeName)>><</if>> (_L.arcade slaves)")>>
 
 	<<print budgetLine("gloryholeArcade", "Free arcade")>>
@@ -88,6 +88,8 @@
 
 	<<print budgetLine("spa", "<<if $spa>>[[capFirstChar($spaName)|Spa][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>><<= capFirstChar($spaName)>><</if>> (_L.spa slaves)")>>
 
+	<<print budgetLine("shows", "<<if $farmyard>>[[capFirstChar($farmyardName)|Farmyard][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>>The Farmyard<</if>> (_L.farmyard slaves)")>>
+
 	<<print budgetLine("architecture", "[[Architecture|Manage Arcology][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]")>>