diff --git a/src/interaction/budgets/recordTemplates.js b/src/interaction/budgets/recordTemplates.js index 9876f622f5a7fef72e533005e9f678771fd98209..c1d5764885f19bad727f8d8a8f026389598f03cc 100644 --- a/src/interaction/budgets/recordTemplates.js +++ b/src/interaction/budgets/recordTemplates.js @@ -173,6 +173,7 @@ App.Data.Records.LastWeeksRep = function() { this.servantsQuarters = 0; this.spa = 0; + this.shows = 0; // e.g. Farmyard shows, etc this.architecture = 0; // Policies diff --git a/src/uncategorized/repBudget.tw b/src/uncategorized/repBudget.tw index cf5ede3ede73340a0804111e98284d78f22b9d63..ef2534a8043ff33a9117619cbfd16a12dd9815c7 100644 --- a/src/uncategorized/repBudget.tw +++ b/src/uncategorized/repBudget.tw @@ -65,7 +65,7 @@ <h2>Structures</h2> /* TODO: using h2s doesn't fit in with the rest of the game */ </tr> - <<set _L = App.Utils.countFacilityWorkers(["arcade", "brothel", "club", "servantsQuarters", "spa"])>> + <<set _L = App.Utils.countFacilityWorkers(["arcade", "brothel", "club", "servantsQuarters", "spa", "farmyard"])>> <<print budgetLine("arcade", "<<if $arcade>>[[capFirstChar($arcadeName)|Arcade][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>><<= capFirstChar($arcadeName)>><</if>> (_L.arcade slaves)")>> <<print budgetLine("gloryholeArcade", "Free arcade")>> @@ -88,6 +88,8 @@ <<print budgetLine("spa", "<<if $spa>>[[capFirstChar($spaName)|Spa][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>><<= capFirstChar($spaName)>><</if>> (_L.spa slaves)")>> + <<print budgetLine("shows", "<<if $farmyard>>[[capFirstChar($farmyardName)|Farmyard][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]<<else>>The Farmyard<</if>> (_L.farmyard slaves)")>> + <<print budgetLine("architecture", "[[Architecture|Manage Arcology][$nextButton = \"Back to Budget\", $nextLink = \"Rep Budget\"]]")>>