diff --git a/src/art/artJS.tw b/src/art/artJS.tw index b6cfd135bb547b88b10b62a0d409b48e211fdbe2..e959f3161408ab7c66b7c0b72127dbbfc4a3d3b9 100644 --- a/src/art/artJS.tw +++ b/src/art/artJS.tw @@ -461,8 +461,8 @@ if (artSlave.skin == "camouflage patterned") { colorSlave.labiaColor = "#F977A3"; colorSlave.lipsColor = "#403030"; } else if (artSlave.skin == "pure black") { - colorSlave.skinColor = "#4A3A33"; - colorSlave.areolaColor = "#332B27"; + colorSlave.skinColor = "#312926"; + colorSlave.areolaColor = "#181616"; colorSlave.labiaColor = "#F977A3"; } diff --git a/src/pregmod/electiveSurgery.tw b/src/pregmod/electiveSurgery.tw index c7f14234cbc5aa3ff797aec2567c31aa74a16bcc..7230ddeb9e314056363637b2e4e388912d8dc875 100644 --- a/src/pregmod/electiveSurgery.tw +++ b/src/pregmod/electiveSurgery.tw @@ -117,11 +117,14 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original <<if $PC.skin != "dark brown">> [[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", $cash -= 2000, $surgeryType = "skinTone"]] | <</if>> +<<if $PC.skin != "black">> + [[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]] | +<</if>> <<if $PC.skin != "ebony">> [[Ebony|PC Surgery Degradation][$PC.skin = "ebony", $cash -= 2000, $surgeryType = "skinTone"]] | <</if>> -<<if $PC.skin != "black">> - [[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]] +<<if $PC.skin != "pure black">> + [[Pure Black|PC Surgery Degradation][$PC.skin = "pure black", $cash -= 2000, $surgeryType = "skinTone"]] <</if>> [[Custom Color|PC Skin Workaround][$cash -= 2000, $surgeryType = "skinTone"]] diff --git a/src/pregmod/pcAppearanceIntro.tw b/src/pregmod/pcAppearanceIntro.tw index ab442ae0fe2e6865fbb59bf5989d94cbc9d58a73..190f52ec366f3ce1fe374805568a2650e9f493f5 100644 --- a/src/pregmod/pcAppearanceIntro.tw +++ b/src/pregmod/pcAppearanceIntro.tw @@ -181,13 +181,18 @@ You have $PC.skin skin. <<PlayerSkin>> <</link>> | +<<link "Black">> + <<set $PC.skin = "black">> + <<PlayerSkin>> +<</link>> +| <<link "Ebony">> <<set $PC.skin = "ebony">> <<PlayerSkin>> <</link>> | -<<link "Black">> - <<set $PC.skin = "black">> +<<link "Pure Black">> + <<set $PC.skin = "pure black">> <<PlayerSkin>> <</link>>