diff --git a/src/art/artJS.tw b/src/art/artJS.tw
index b6cfd135bb547b88b10b62a0d409b48e211fdbe2..e959f3161408ab7c66b7c0b72127dbbfc4a3d3b9 100644
--- a/src/art/artJS.tw
+++ b/src/art/artJS.tw
@@ -461,8 +461,8 @@ if (artSlave.skin == "camouflage patterned") {
     colorSlave.labiaColor = "#F977A3";
 	colorSlave.lipsColor = "#403030";
   }	else if (artSlave.skin == "pure black") {
-    colorSlave.skinColor = "#4A3A33";
-    colorSlave.areolaColor = "#332B27";
+    colorSlave.skinColor = "#312926";
+    colorSlave.areolaColor = "#181616";
     colorSlave.labiaColor = "#F977A3";
   }
 
diff --git a/src/pregmod/electiveSurgery.tw b/src/pregmod/electiveSurgery.tw
index c7f14234cbc5aa3ff797aec2567c31aa74a16bcc..7230ddeb9e314056363637b2e4e388912d8dc875 100644
--- a/src/pregmod/electiveSurgery.tw
+++ b/src/pregmod/electiveSurgery.tw
@@ -117,11 +117,14 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original
 <<if $PC.skin != "dark brown">>
 	[[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", $cash -= 2000, $surgeryType = "skinTone"]] |
 <</if>>
+<<if $PC.skin != "black">>
+	[[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]] |
+<</if>>
 <<if $PC.skin != "ebony">>
 	[[Ebony|PC Surgery Degradation][$PC.skin = "ebony", $cash -= 2000, $surgeryType = "skinTone"]] |
 <</if>>
-<<if $PC.skin != "black">>
-	[[Black|PC Surgery Degradation][$PC.skin = "black", $cash -= 2000, $surgeryType = "skinTone"]]
+<<if $PC.skin != "pure black">>
+	[[Pure Black|PC Surgery Degradation][$PC.skin = "pure black", $cash -= 2000, $surgeryType = "skinTone"]]
 <</if>>
 [[Custom Color|PC Skin Workaround][$cash -= 2000, $surgeryType = "skinTone"]]
 
diff --git a/src/pregmod/pcAppearanceIntro.tw b/src/pregmod/pcAppearanceIntro.tw
index ab442ae0fe2e6865fbb59bf5989d94cbc9d58a73..190f52ec366f3ce1fe374805568a2650e9f493f5 100644
--- a/src/pregmod/pcAppearanceIntro.tw
+++ b/src/pregmod/pcAppearanceIntro.tw
@@ -181,13 +181,18 @@ You have $PC.skin skin.
 	<<PlayerSkin>>
 <</link>>
 |
+<<link "Black">>
+	<<set $PC.skin = "black">>
+	<<PlayerSkin>>
+<</link>>
+|
 <<link "Ebony">>
 	<<set $PC.skin = "ebony">>
 	<<PlayerSkin>>
 <</link>>
 |
-<<link "Black">>
-	<<set $PC.skin = "black">>
+<<link "Pure Black">>
+	<<set $PC.skin = "pure black">>
 	<<PlayerSkin>>
 <</link>>