diff --git a/src/js/eventSelectionJS.js b/src/js/eventSelectionJS.js index 438f3079333effb9f84912244f5fda99d23b0733..b3772790465b8e6db4a4cf07dfffea03b3162765 100644 --- a/src/js/eventSelectionJS.js +++ b/src/js/eventSelectionJS.js @@ -1804,7 +1804,7 @@ window.generateRandomEventPoolStandard = function(eventSlave) { if (eventSlave.kindness !== undefined && eventSlave.kindness >= 100) { if ((isSlaveAvailable(eventSlave) && canWalk(eventSlave)) || (["be your Concubine", "please you", "serve in the master suite"].includes(eventSlave.assignment))) { if (eventSlave.relationship === -3) { - if (jsRandom(1, 200) < eventSlave.kindness) { + if (jsRandom(1, 200) < eventSlave.kindness || V.cheatMode) { State.variables.RESSevent.push("surprising wakeup"); } } diff --git a/src/uncategorized/randomNonindividualEvent.tw b/src/uncategorized/randomNonindividualEvent.tw index 130cbe412f23684029a6c035887a672f755e570e..6d4e27fd935639b6e5a7e831102392eb0a358c2d 100644 --- a/src/uncategorized/randomNonindividualEvent.tw +++ b/src/uncategorized/randomNonindividualEvent.tw @@ -524,21 +524,21 @@ /* Acquisition Events */ <<set $events.push("RE recruit")>> /* one generic recruit event guaranteed to always be possible */ - <<if random(1,100) < $rep/200>> + <<if (random(1,100) < $rep/200) || $cheatMode>> <<set _recruitEvents.push("RE recruit")>> <</if>> <<if $ProRecruitment == 1>> - <<if random(1,100) < $rep/200>> + <<if (random(1,100) < $rep/200) || $cheatMode>> <<set _recruitEvents.push("RE recruit")>> <</if>> <</if>> <<if $AntiEnslavementRep == 0>> - <<if random(1,100) < $rep/300>> + <<if (random(1,100) < $rep/300) || $cheatMode>> <<set _recruitEvents.push("RE recruit")>> <</if>> <</if>> <<if $AntiEnslavementCash == 0>> - <<if random(1,100) < $rep/300>> + <<if (random(1,100) < $rep/300) || $cheatMode>> <<set _recruitEvents.push("RE recruit")>> <</if>> <</if>> @@ -564,7 +564,7 @@ <<if $arcologies[0].FSRestart == "unset">> <<set $recruit.push("desperate preg")>> <</if>> - <<if random(1,1000) < 5>> + <<if (random(1,1000) < 5) || $cheatMode>> <<set $recruit.push("wandering homeless")>> <</if>> <<if $PC.skill.medicine >= 50>> @@ -580,15 +580,15 @@ <<set $recruit.push("overwhelmed farmgirl")>> <</if>> <<set $recruit.push("blessed vessel")>> - <<if $arcologies[0].FSRestart == "unset" && random(1,100) <= 5>> + <<if $arcologies[0].FSRestart == "unset" && ((random(1,100) <= 5) || $cheatMode)>> <<set $RecETSevent.push("desperate broodmother")>> <</if>> <</if>> - <<if $PC.skill.medicine > 50 && $PC.skill.hacking > 75 && random(0,100) > 75>> + <<if $PC.skill.medicine > 50 && $PC.skill.hacking > 75 && (random(0,100) > 75 || $cheatMode)>> <<set $recruit.push("embryo appropriation")>> <</if>> <<set $recruit.push("blessed virgin")>> - <<if $rep > 16000 && random(1,100) < $rep/1000 && $cash >= 50000>> + <<if $rep > 16000 && ((random(1,100) < $rep/1000) || $cheatMode) && $cash >= 50000>> <<set $recruit.push("cleaning house")>> <</if>> <</if>> @@ -613,29 +613,29 @@ <<if ($HeadGirl.devotion > 50) && ($HeadGirl.skill.whoring >= 100)>> <<set $recruit.push("whore recruit")>> <</if>> - <<if $PC.skill.hacking >= 50 && random(0,100) < $PC.skill.hacking>> + <<if $PC.skill.hacking >= 50 && (random(0,100) < $PC.skill.hacking) || $cheatMode>> <<set $recruit.push("held POW")>> <</if>> - <<if $PC.skill.hacking >= 100 && random(0,100) > 95 && $cash >= 100000>> + <<if $PC.skill.hacking >= 100 && (random(0,100) > 95 || $cheatMode) && $cash >= 100000>> <<set $recruit.push("rogue cyborg")>> <</if>> - <<if $rep > 16000 && random(1,100) < $rep/1000 && $cash >= 100000>> + <<if $rep > 16000 && ((random(1,100) < $rep/1000) || $cheatMode) && $cash >= 100000>> <<set $recruit.push("forbidden love")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if (($rep/400) > random(1,100)) || $cheatMode>> <<set $RecETSevent.push("identical pair")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if (($rep/400) > random(1,100)) || $cheatMode>> <<set $RecETSevent.push("posh mother daughter")>> <</if>> <<if $seeIncest != 0>> - <<if ($rep/400) > random(1,100)>> + <<if (($rep/400) > random(1,100)) || $cheatMode>> <<set $RecETSevent.push("incest sister sister")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if (($rep/400) > random(1,100)) || $cheatMode>> <<set $RecETSevent.push("incest twin sister")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if (($rep/400) > random(1,100)) || $cheatMode>> <<set $RecETSevent.push("incest mother daughter")>> <</if>> <</if>> @@ -659,7 +659,7 @@ <<set $recruit.push("herm runaway")>> <</if>> <</if>> - <<if $rep > 16000 && random(1,100) < $rep/1000 && $cash >= 100000>> + <<if $rep > 16000 && ((random(1,100) < $rep/1000) || $cheatMode) && $cash >= 100000>> <<set $recruit.push("princely betrayal")>> <</if>> <<if ($cash > 20000)>> @@ -672,37 +672,37 @@ <<if ($HeadGirl.devotion > 50)>> <<set $RecETSevent.push("mismatched pair")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("matched pair")>> <</if>> <<if $seeIncest != 0>> <<if $seePreg != 0>> - <<if ($rep/400) > random(1,100) && $arcologies[0].FSRestart == "unset">> + <<if ($rep/400) > (random(1,100) || $cheatMode) && $arcologies[0].FSRestart == "unset">> <<set $RecETSevent.push("identical herm pair")>> <</if>> - <<if ($rep/400) > random(1,100) && $arcologies[0].FSRestart == "unset">> + <<if ($rep/400) > (random(1,100) || $cheatMode) && $arcologies[0].FSRestart == "unset">> <<set $RecETSevent.push("incest mother son")>> <</if>> - <<if ($rep/400) > random(1,100) && $arcologies[0].FSRestart == "unset">> + <<if ($rep/400) > (random(1,100) || $cheatMode) && $arcologies[0].FSRestart == "unset">> <<set $RecETSevent.push("incest father daughter")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("incest brother sister")>> <</if>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("incest twins mixed")>> <</if>> <</if>> <</if>> <<if $seeIncest != 0>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("incest brother brother")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("incest twin brother")>> <</if>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("incest father son")>> <</if>> <</if>> @@ -735,31 +735,31 @@ <<set $malefactor.push("passfail")>> <</if>> <<set $malefactor = $malefactor.random()>> - <<if ($rep/150) > random(1,100)>> + <<if ($rep/150) > (random(1,100) || $cheatMode)>> <<set _recruitEvents.push("RE malefactor")>> <</if>> <</if>> <<set $recruit.push("starving artist")>> - <<if ($rep/400) > random(1,100)>> + <<if ($rep/400) > (random(1,100) || $cheatMode)>> <<set $RecETSevent.push("addict mother daughter")>> <</if>> - <<if ($rep/250) > random(1,100)>> + <<if ($rep/250) > (random(1,100) || $cheatMode)>> <<set $recruit.push("immigrant")>> <</if>> <<if ($PC.dick != 0) && ($PC.vagina == -1) && ($PC.boobs < 300) && ($PC.title == 1)>> - <<if ($rep/250) > random(1,100)>> + <<if ($rep/250) > (random(1,100) || $cheatMode)>> <<set $recruit.push("handsome PC")>> <<set $recruit.push("handsome PC")>> <</if>> <<elseif ($PC.dick == 0) && ($PC.boobs >= 300) && ($PC.title == 0)>> - <<if ($rep/250) > random(1,100)>> + <<if ($rep/250) > (random(1,100) || $cheatMode)>> <<set $recruit.push("womanly PC")>> <<set $recruit.push("womanly PC")>> <</if>> <<elseif ($PC.dick != 0) && ($PC.boobs >= 300)>> - <<if ($rep/250) > random(1,100)>> + <<if ($rep/250) > (random(1,100) || $cheatMode)>> <<set $recruit.push("shemale PC")>> <<set $recruit.push("shemale PC")>> <</if>> @@ -770,7 +770,7 @@ <<set _recruiterSlaves = $slaves.filter(function(s) { return s.fuckdoll == 0 && s.canRecruit == 1 && s.devotion > 50 && canWalk(s); })>> <<for _recruiterSlaves.length > 0>> <<set $recruiterSlave = _recruiterSlaves.pluck()>> - <<if random(1,100) > 90+(totalRelatives($recruiterSlave)*2)>> + <<if (random(1,100) > 90+(totalRelatives($recruiterSlave)*2) || $cheatMode)>> <<set $j = $genePool.findIndex(function(o) { return o.ID == $recruiterSlave.ID; })>> <<if $j != -1>> <<set $events.push("RE relative recruiter")>> @@ -805,209 +805,209 @@ <<if $FSAnnounced == 1>> <<set $FSAcquisitionEvents = []>> - <<if $arcologies[0].FSSupremacist > random(1,100)>> + <<if $arcologies[0].FSSupremacist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Supremacist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSubjugationist > random(1,100)>> + <<if $arcologies[0].FSSubjugationist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Subjugationist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSGenderRadicalist > random(1,100)>> + <<if $arcologies[0].FSGenderRadicalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Gender Radicalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSRepopulationFocus > random(1,100)>> + <<if $arcologies[0].FSRepopulationFocus > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Repopulation Efforts")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSRestart > random(1,100)>> + <<if $arcologies[0].FSRestart > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Eugenics")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <<if $seePreg != 0>> - <<if $arcologies[0].FSGenderFundamentalist > random(1,100)>> + <<if $arcologies[0].FSGenderFundamentalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Gender Fundamentalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <</if>> - <<if $arcologies[0].FSPaternalist > random(1,100)>> + <<if $arcologies[0].FSPaternalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Paternalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSDegradationist > random(1,100)>> + <<if $arcologies[0].FSDegradationist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Degradationist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSIntellectualDependency > random(1,100)>> + <<if $arcologies[0].FSIntellectualDependency > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Intellectual Dependency")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSlaveProfessionalism > random(1,100)>> + <<if $arcologies[0].FSSlaveProfessionalism > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Slave Professionalism")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSBodyPurist > random(1,100)>> + <<if $arcologies[0].FSBodyPurist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Body Purist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSTransformationFetishist > random(1,100)>> + <<if $arcologies[0].FSTransformationFetishist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Transformation Fetishist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSPetiteAdmiration > random(1,100)>> + <<if $arcologies[0].FSPetiteAdmiration > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Petite Admiration")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSStatuesqueGlorification > random(1,100)>> + <<if $arcologies[0].FSStatuesqueGlorification > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Statuesque Glorification")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSYouthPreferentialist > random(1,100)>> + <<if $arcologies[0].FSYouthPreferentialist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Youth Preferentialist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSMaturityPreferentialist > random(1,100)>> + <<if $arcologies[0].FSMaturityPreferentialist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Maturity Preferentialist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSlimnessEnthusiast > random(1,100)>> + <<if $arcologies[0].FSSlimnessEnthusiast > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Slimness Enthusiast")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSAssetExpansionist > random(1,100)>> + <<if $arcologies[0].FSAssetExpansionist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Asset Expansionist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <<if $seePreg != 0>> - <<if $arcologies[0].FSPastoralist > random(1,100)>> + <<if $arcologies[0].FSPastoralist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Pastoralist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <</if>> - <<if $arcologies[0].FSPhysicalIdealist > random(1,100)>> + <<if $arcologies[0].FSPhysicalIdealist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Physical Idealist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSHedonisticDecadence > random(1,100)>> + <<if $arcologies[0].FSHedonisticDecadence > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Hedonistic Decadence")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSChattelReligionist > random(1,100)>> + <<if $arcologies[0].FSChattelReligionist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Chattel Religionist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSupremacist > random(1,100)>> + <<if $arcologies[0].FSSupremacist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Supremacist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSubjugationist > random(1,100)>> + <<if $arcologies[0].FSSubjugationist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Subjugationist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSGenderRadicalist > random(1,100)>> + <<if $arcologies[0].FSGenderRadicalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Gender Radicalist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <<if $seePreg != 0>> - <<if $arcologies[0].FSGenderFundamentalist > random(1,100)>> + <<if $arcologies[0].FSGenderFundamentalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Gender Fundamentalist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> <</if>> - <<if $arcologies[0].FSPaternalist > random(1,100)>> + <<if $arcologies[0].FSPaternalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Paternalist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSDegradationist > random(1,100)>> + <<if $arcologies[0].FSDegradationist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Degradationist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSIntellectualDependency > random(1,100)>> + <<if $arcologies[0].FSIntellectualDependency > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Intellectual Dependency Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSlaveProfessionalism > random(1,100)>> + <<if $arcologies[0].FSSlaveProfessionalism > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Slave Professionalism Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSBodyPurist > random(1,100)>> + <<if $arcologies[0].FSBodyPurist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Body Purist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSTransformationFetishist > random(1,100)>> + <<if $arcologies[0].FSTransformationFetishist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Transformation Fetishist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSPetiteAdmiration > random(1,100)>> + <<if $arcologies[0].FSPetiteAdmiration > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Petite Admiration Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSStatuesqueGlorification > random(1,100)>> + <<if $arcologies[0].FSStatuesqueGlorification > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Statuesque Glorification Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSYouthPreferentialist > random(1,100)>> + <<if $arcologies[0].FSYouthPreferentialist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Youth Preferentialist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSMaturityPreferentialist > random(1,100)>> + <<if $arcologies[0].FSMaturityPreferentialist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Maturity Preferentialist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSSlimnessEnthusiast > random(1,100)>> + <<if $arcologies[0].FSSlimnessEnthusiast > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Slimness Enthusiast Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSAssetExpansionist > random(1,100)>> + <<if $arcologies[0].FSAssetExpansionist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Asset Expansionist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSPastoralist > random(1,100)>> + <<if $arcologies[0].FSPastoralist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Pastoralist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSPhysicalIdealist > random(1,100)>> + <<if $arcologies[0].FSPhysicalIdealist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Physical Idealist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSHedonisticDecadence > random(1,100)>> + <<if $arcologies[0].FSHedonisticDecadence > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Hedonistic Decadence Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSChattelReligionist > random(1,100)>> + <<if $arcologies[0].FSChattelReligionist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Chattel Religionist Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSRepopulationFocus > random(1,100)>> + <<if $arcologies[0].FSRepopulationFocus > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Repopulation Efforts Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSRestart > random(1,100)>> + <<if $arcologies[0].FSRestart > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Eugenics Two")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSRomanRevivalist > random(1,100)>> + <<if $arcologies[0].FSRomanRevivalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Roman Revivalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSAztecRevivalist > random(1,100)>> + <<if $arcologies[0].FSAztecRevivalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Aztec Revivalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSEdoRevivalist > random(1,100)>> + <<if $arcologies[0].FSEdoRevivalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Edo Revivalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSArabianRevivalist > random(1,100)>> + <<if $arcologies[0].FSArabianRevivalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Arabian Revivalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSChineseRevivalist > random(1,100)>> + <<if $arcologies[0].FSChineseRevivalist > (random(1,100) || $cheatMode)>> <<set $FSAcquisitionEvents.push("Chinese Revivalist")>> <<set _recruitEvents.push("RE FS acquisition")>> <</if>> - <<if $arcologies[0].FSEgyptianRevivalist > random(1,100)>> + <<if $arcologies[0].FSEgyptianRevivalist > (random(1,100) || $cheatMode)>> <<set _recruitEvents.push("RE FSEgyptianRevivalist acquisition")>> <</if>> <<if $arcologies[0].FSPaternalistDecoration == 100 && $minimumSlaveAge <= 14 && $week >= 100 && (ndef $swanSong || $swanSong == 0)>> @@ -1375,7 +1375,7 @@ <</if>> <</if>> - <<if $minimumSlaveCost > 3000 && random(1,2) == 1>> + <<if $minimumSlaveCost > 3000 && (random(1,2) == 1 || $cheatMode)>> <<set $events.push("RE shipping container")>> <</if>> @@ -1383,19 +1383,19 @@ <<set $events.push("REM merger")>> <</if>> - <<if $rep-10000 > random(1,12500)>> + <<if ($rep-10000 > random(1,12500) || $cheatMode)>> <<set $events.push("RE royal blood")>> <</if>> <<if $mercenaries > 0>> - <<if random(1,2) == 1>> + <<if (random(1,2) == 1 || $cheatMode)>> <<set $events.push("RE AWOL")>> <<else>> <<set $events.push("RE Poker Night")>> <</if>> <</if>> - <<if $arcologies[0].prosperity >= 100 && ($rep > random(1,30000))>> + <<if ($arcologies[0].prosperity >= 100 && ($rep > random(1,30000)) || $cheatMode)>> <<set _milfSlaves = $slaves.filter(function(s) { return s.devotion > 20 && canTalk(s) && canWalk(s) && (s.assignment == "serve the public" || s.assignment == "serve in the club"); })>> <<if _milfSlaves.length > 0>> <<set $events.push("RE milf tourist")>> @@ -1414,7 +1414,7 @@ <<else>> <<set $events.push("RE citizen hookup")>> <</if>> - <<if $rep-10000 > random(1,10000)>> + <<if ($rep-10000 > random(1,10000) || $cheatMode)>> <<if ($PC.vagina > 0 && $PC.boobs >= 300 && $PC.title == 0) && (random(0,99) < $seeDicks)>> <<set $events.push("RE male arcology owner")>> <<else>> @@ -1424,12 +1424,12 @@ <</if>> <<set $REM = []>> - <<if random(1,100) > $slaveCostFactor*50>> + <<if (random(1,100) > $slaveCostFactor*50 || $cheatMode)>> <<set $events.push("REM fluctuations")>> <<set $events.push("REM fluctuations")>> <<set $REM = 1>> <</if>> - <<if random(1,100) < $slaveCostFactor*50>> + <<if (random(1,100) < $slaveCostFactor*50 || $cheatMode)>> <<set $events.push("REM fluctuations")>> <<set $events.push("REM fluctuations")>> <<set $REM = -1>> @@ -1437,28 +1437,28 @@ /* FUTURE SOCIETY EVENTS */ - <<if $arcologies[0].FSBodyPurist > random(25,100)>> + <<if $arcologies[0].FSBodyPurist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("body purism encounter")>> <</if>> - <<if $arcologies[0].FSTransformationFetishist > random(25,100)>> + <<if $arcologies[0].FSTransformationFetishist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("transformation fetishism encounter")>> <</if>> - <<if $arcologies[0].FSYouthPreferentialist > random(25,100)>> + <<if $arcologies[0].FSYouthPreferentialist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("youth preferentialist encounter")>> <</if>> - <<if $arcologies[0].FSMaturityPreferentialist > random(25,100)>> + <<if $arcologies[0].FSMaturityPreferentialist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("maturity preferentialist encounter")>> <</if>> - <<if $arcologies[0].FSPastoralist > random(25,100)>> + <<if $arcologies[0].FSPastoralist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("pastoralist encounter")>> <</if>> - <<if $arcologies[0].FSPhysicalIdealist > random(25,100)>> + <<if $arcologies[0].FSPhysicalIdealist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("physical idealist encounter")>> <</if>> - <<if $arcologies[0].FSPaternalist > random(25,100)>> + <<if $arcologies[0].FSPaternalist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("paternalist encounter")>> <</if>> - <<if $arcologies[0].FSDegradationist > random(25,100)>> + <<if $arcologies[0].FSDegradationist > (random(25,100) || $cheatMode+24)>> <<set $REFSevent.push("degradationist encounter")>> <</if>>