diff --git a/src/art/vector/Set_Colour_Hair.tw b/src/art/vector/Set_Colour_Hair.tw
index 23d45df451fc77bb648e542d1858c39ae1fcd458..000d324e0524af2b3349fb3c6f2566d95dfe1fc1 100644
--- a/src/art/vector/Set_Colour_Hair.tw
+++ b/src/art/vector/Set_Colour_Hair.tw
@@ -6,6 +6,6 @@ to-"HTML Color"-Map
 courtesy of Nov-X 
 */
 
-<<set _hairColour to extractHairColor(_artSlave.hColor) >>
-<<set _pubicHairColour to extractHairColor(_artSlave.pubicHColor) >>
-<<set _underarmHairColour to extractHairColor(_artSlave.underArmHColor) >>
+<<set _hairColour = extractHairColor(_artSlave.hColor) >>
+<<set _pubicHairColour = extractHairColor(_artSlave.pubicHColor) >>
+<<set _underarmHairColour = extractHairColor(_artSlave.underArmHColor) >>
diff --git a/src/config/sugarCubeConfig.tw b/src/config/sugarCubeConfig.tw
index 94bd87302afa3f7536511a23a1e6a0a06fa9447f..477f842262bcda4ec495c781ff99032c9bac344b 100644
--- a/src/config/sugarCubeConfig.tw
+++ b/src/config/sugarCubeConfig.tw
@@ -10,7 +10,7 @@ Config.passages.start = "init";
 Config.history.controls = false;
 
 /* Set Autosaves. */
-config.saves.autosave = "autosave";
+Config.saves.autosave = "autosave";
 
 /* Save only one game state. */
 Config.history.maxStates = 1;
diff --git a/src/js/DefaultRules.tw b/src/js/DefaultRules.tw
index efaa52801c0873336a32d5854bd7ef2e5d33b081..029db52dbd097f97120ad237350cb3289c97adc4 100644
--- a/src/js/DefaultRules.tw
+++ b/src/js/DefaultRules.tw
@@ -1763,7 +1763,7 @@ window.DefaultRules = (function() {
 						V.cash -= V.modCost*Math.trunc((rule.hLength-slave.hLength)/10);
 						r += `<br>${slave.slaveName} has been given extensions; her hair `;
 					}
-				r += `is now ` + lengthToEitherUnit(rule.hLength) + ` long.`;
+				r += `is now ${lengthToEitherUnit(rule.hLength)} long.`;
 				slave.hLength = rule.hLength;
 				}
 			}
diff --git a/src/js/storyJS.tw b/src/js/storyJS.tw
index 82082c72f8a03c2e91335e9183249274ae3aaab1..368ff852656bb4a02a2dcb0ef1cb329487a738d9 100644
--- a/src/js/storyJS.tw
+++ b/src/js/storyJS.tw
@@ -36,9 +36,7 @@ if (typeof interpolate == "undefined") {
 	};
 	window.interpolate = interpolate;
 }
-config.history.maxStates = 1;
 
-config.saves.autosave = "autosave";
 window.isFullyPotent = function(slave) {
 	if (!slave) {
 		return null;