diff --git a/src/events/gameover.tw b/src/events/gameover.tw
index 144b9b464eb0b40e859473d40a79bea5801f69ab..3e5d87dfa5b86257be96620394dfca799a15e626 100644
--- a/src/events/gameover.tw
+++ b/src/events/gameover.tw
@@ -55,8 +55,7 @@
 			The end of your story has come and your arcology is now in the hands of whoever will take control of the vermin that dared rise up this day.
 		<</if>>
 
-	<<case "Idiot Ball 2 The Dumbassening">>
-	<<case "Idiot Ball 3 Totally Not Idiot Ball 2 Again">>
+	<<case "Idiot Ball 2 The Dumbassening" "Idiot Ball 3 Totally Not Idiot Ball 2 Again">>
 		As you leave your penthouse to conduct your daily rounds, you promptly get <<if $arcologyUpgrade.drones == 1>>tased by the nearest drone<<else>>tackled hard against the wall<</if>>. When you awake, it hits you like a truck; you idiotically enslaved your $PC.race ass by decreeing all <<if $gameover == "Idiot Ball 2 The Dumbassening">>non-<<print $arcologies[0].FSSupremacistRace>><<else>><<print $arcologies[0].FSSubjugationistRace>><</if>><<if $PC.race != "mixed race">>s<<else>> individuals<</if>> slaves, and since you are now a slave, lack the authority to revert the policy. The story of your remaining years may be worth telling, as is your legendary blunder, but it must be told elsewhere.
 		<<if $gameover == "Idiot Ball 2 The Dumbassening">>
 			<<set $slavePC = convertPlayerToSlave($PC, "notSupreme")>>