From 1e3e3d35d5de9b42ae35ab48cef7ec73270f29aa Mon Sep 17 00:00:00 2001 From: klorpa <30924131+klorpa@users.noreply.github.com> Date: Wed, 24 Apr 2019 23:44:23 -0500 Subject: [PATCH] Rverts --- src/pregmod/electiveSurgery.tw | 192 ++++++++++++------------- src/pregmod/fMarry.tw | 6 +- src/pregmod/huskSlaveSwapWorkaround.tw | 4 +- src/pregmod/incubator.tw | 16 +-- src/pregmod/organFarmOptions.tw | 104 +++++++------- 5 files changed, 161 insertions(+), 161 deletions(-) diff --git a/src/pregmod/electiveSurgery.tw b/src/pregmod/electiveSurgery.tw index ec19d56ebe4..9034d75ae3b 100644 --- a/src/pregmod/electiveSurgery.tw +++ b/src/pregmod/electiveSurgery.tw @@ -3,184 +3,184 @@ You arrive at your favorite plastic surgeon for your appointment to find them as busy as ever, but you find yourself quickly hurried into an exam room by their cute assistant. She wastes no time in hurrying you into her office, stripping you down, measuring you and making sure you are healthy enough for surgery, all the while not so subtly running her hands across every part of you. "So, what can I help you with?" <br><br> -"You sure you want to mess with that lovely face?" she teases, caressing your cheek. "@@.yellowgreen;<<print cashFormat(5000 * $upgradeMultiplierMedicine)>>.@@ Also wouldn't recommend changing your eyes, face shape or skin color; some security systems get real uppity over things like that. Though I s'pose race and hair can fall under that as well, but hey, we don't handle racial surgery and this isn't a hair salon, so nothing to worry about, right? Yes, I'm certain your systems will recognize you after we finish working on you — give us some credit." +"You sure you want to mess with that lovely face?" she teases, caressing your cheek. "@@.yellowgreen;<<print cashFormat(5000)>>.@@ Also wouldn't recommend changing your eyes, face shape or skin color; some security systems get real uppity over things like that. Though I s'pose race and hair can fall under that as well, but hey, we don't handle racial surgery and this isn't a hair salon, so nothing to worry about, right? Yes, I'm certain your systems will recognize you after we finish working on you — give us some credit." <br> You're @@.orange;$PC.actualAge years old.@@ <<if $PC.actualAge >= 65>> <<if $PC.visualAge > $PC.actualAge>> You've had surgery to make yourself @@.lime;look older.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<elseif $PC.visualAge < $PC.actualAge>> You've had surgery to make yourself @@.lime;look younger.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<else>> You could benefit from a face lift. - <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageUp"]] + <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageUp"]] <</if>> <<elseif $PC.actualAge >= 50>> <<if $PC.visualAge > $PC.actualAge>> You've had surgery to make yourself @@.lime;look older.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<elseif $PC.visualAge < $PC.actualAge>> You've had surgery to make yourself @@.lime;look younger.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<else>> You could benefit from a face lift. - <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageUp"]] + <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageUp"]] <</if>> <<elseif $PC.actualAge >= 35>> <<if $PC.visualAge > $PC.actualAge>> You've had surgery to make yourself @@.lime;look older.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<elseif $PC.visualAge < $PC.actualAge>> You've had surgery to make yourself @@.lime;look younger.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<else>> You could go for a face lift, though making yourself look older could be useful. - <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageUp"]] + <br>[[Get a face lift|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageUp"]] <</if>> <<else>> <<if $PC.visualAge > $PC.actualAge>> You've had surgery to make yourself @@.lime;look older.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<elseif $PC.visualAge < $PC.actualAge>> You've had surgery to make yourself @@.lime;look younger.@@ - <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "restoreFace"]] + <br>[[Undo Facial surgery|PC Surgery Degradation][$PC.faceImplant = 0, $PC.visualAge = $PC.physicalAge, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "restoreFace"]] <<else>> You could undergo facial surgery to make yourself look older, though you could also make yourself look even younger. - <br>[[Remodel your face to appear younger|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ageUp"]] + <br>[[Remodel your face to appear younger|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageDown"]] | [[Remodel your face to appear older|PC Surgery Degradation][$PC.faceImplant = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "ageUp"]] <</if>> <</if>> <br><br> -"Your skin is beautiful as is, but we can change it if you want." She says, pulling a large tanning bed like cart out of a closet. "@@.yellowgreen;<<print cashFormat(2000 * $upgradeMultiplierMedicine)>>.@@ This thing just came out of testing. I assure you it doesn't cause cancer anymore! But still, mind your security systems. We won't be held accountable if you get arrested for trying to enter your penthouse." She looks a little worrisome, "Now, there are some side effects, and we will have to keep you under special care for a few days. It's similar to a severe sunburn, across your entire body, all of it, even down there. Now don't give me that look, we have special ointments to soothe the pain and have a little fun with." She tosses you a wink alongside a hesitant giggle. "Now all your typical skin tones are preprogrammed into it, and with a couple button presses... There! I unlocked the option for custom hues. Now this thing is going to recolor your skin pigment permanently, so you might want to take it seriously. It'll all be on you if I choke with laughter<<if $PC.dick == 1>> sucking on your big polka-dotted cock<<else>> going down on your polka-dotted pussy<</if>>!" +"Your skin is beautiful as is, but we can change it if you want." She says, pulling a large tanning bed like cart out of a closet. "@@.yellowgreen;<<print cashFormat(2000)>>.@@ This thing just came out of testing. I assure you it doesn't cause cancer anymore! But still, mind your security systems. We won't be held accountable if you get arrested for trying to enter your penthouse." She looks a little worrisome, "Now, there are some side effects, and we will have to keep you under special care for a few days. It's similar to a severe sunburn, across your entire body, all of it, even down there. Now don't give me that look, we have special ointments to soothe the pain and have a little fun with." She tosses you a wink alongside a hesitant giggle. "Now all your typical skin tones are preprogrammed into it, and with a couple button presses... There! I unlocked the option for custom hues. Now this thing is going to recolor your skin pigment permanently, so you might want to take it seriously. It'll all be on you if I choke with laughter<<if $PC.dick == 1>> sucking on your big polka-dotted cock<<else>> going down on your polka-dotted pussy<</if>>!" <br> You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original skin tone was $PC.origSkin.<</if>> <br> <<if $PC.skin != $PC.origSkin>> - [[Restore natural color|PC Surgery Degradation][$PC.skin = $PC.origSkin, cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Restore natural color|PC Surgery Degradation][$PC.skin = $PC.origSkin, cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "pure white">> - [[Pure White|PC Surgery Degradation][$PC.skin = "pure white", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Pure White|PC Surgery Degradation][$PC.skin = "pure white", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "ivory">> - [[Ivory|PC Surgery Degradation][$PC.skin = "ivory", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Ivory|PC Surgery Degradation][$PC.skin = "ivory", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "white">> - [[White|PC Surgery Degradation][$PC.skin = "white", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[White|PC Surgery Degradation][$PC.skin = "white", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "extremely pale">> - [[Extremely Pale|PC Surgery Degradation][$PC.skin = "extremely pale", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Extremely Pale|PC Surgery Degradation][$PC.skin = "extremely pale", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "very pale">> - [[Very Pale|PC Surgery Degradation][$PC.skin = "very pale", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Very Pale|PC Surgery Degradation][$PC.skin = "very pale", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "pale">> - [[Pale|PC Surgery Degradation][$PC.skin = "pale", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Pale|PC Surgery Degradation][$PC.skin = "pale", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "extremely fair">> - [[Extremely Fair|PC Surgery Degradation][$PC.skin = "extremely fair", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Extremely Fair|PC Surgery Degradation][$PC.skin = "extremely fair", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "very fair">> - [[Very Fair|PC Surgery Degradation][$PC.skin = "very fair", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Very Fair|PC Surgery Degradation][$PC.skin = "very fair", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "fair">> - [[Fair|PC Surgery Degradation][$PC.skin = "fair", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Fair|PC Surgery Degradation][$PC.skin = "fair", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "light">> - [[Light|PC Surgery Degradation][$PC.skin = "light", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Light|PC Surgery Degradation][$PC.skin = "light", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "light olive">> - [[Light Olive|PC Surgery Degradation][$PC.skin = "light olive", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Light Olive|PC Surgery Degradation][$PC.skin = "light olive", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "tan">> - [[Tan|PC Surgery Degradation][$PC.skin = "tan", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Tan|PC Surgery Degradation][$PC.skin = "tan", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "olive">> - [[Olive|PC Surgery Degradation][$PC.skin = "olive", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Olive|PC Surgery Degradation][$PC.skin = "olive", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "bronze">> - [[Bronze|PC Surgery Degradation][$PC.skin = "bronze", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Bronze|PC Surgery Degradation][$PC.skin = "bronze", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "dark olive">> - [[Dark Olive|PC Surgery Degradation][$PC.skin = "dark olive", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Dark Olive|PC Surgery Degradation][$PC.skin = "dark olive", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "dark">> - [[Dark|PC Surgery Degradation][$PC.skin = "dark", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Dark|PC Surgery Degradation][$PC.skin = "dark", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "light beige">> - [[Light Beige|PC Surgery Degradation][$PC.skin = "light beige", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Light Beige|PC Surgery Degradation][$PC.skin = "light beige", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "beige">> - [[Beige|PC Surgery Degradation][$PC.skin = "beige", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Beige|PC Surgery Degradation][$PC.skin = "beige", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "dark beige">> - [[Dark Beige|PC Surgery Degradation][$PC.skin = "dark beige", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Dark Beige|PC Surgery Degradation][$PC.skin = "dark beige", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "light brown">> - [[Light Brown|PC Surgery Degradation][$PC.skin = "light brown", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Light Brown|PC Surgery Degradation][$PC.skin = "light brown", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "brown">> - [[Brown|PC Surgery Degradation][$PC.skin = "brown", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Brown|PC Surgery Degradation][$PC.skin = "brown", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "dark brown">> - [[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Dark Brown|PC Surgery Degradation][$PC.skin = "dark brown", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "black">> - [[Black|PC Surgery Degradation][$PC.skin = "black", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Black|PC Surgery Degradation][$PC.skin = "black", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "ebony">> - [[Ebony|PC Surgery Degradation][$PC.skin = "ebony", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] | + [[Ebony|PC Surgery Degradation][$PC.skin = "ebony", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] | <</if>> <<if $PC.skin != "pure black">> - [[Pure Black|PC Surgery Degradation][$PC.skin = "pure black", cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] + [[Pure Black|PC Surgery Degradation][$PC.skin = "pure black", cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] <</if>> -[[Custom Color|PC Skin Workaround][cashX(forceNeg(2000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "skinTone"]] +[[Custom Color|PC Skin Workaround][cashX(forceNeg(2000), "PCmedical"), $surgeryType = "skinTone"]] -<br><br>"Maybe some breast work? I assure you they are lovely." She says as she brushes the back of your head with her own pair. "@@.yellowgreen;<<print cashFormat(5000 * $upgradeMultiplierMedicine)>>@@ for a reduction, @@.yellowgreen;<<print cashFormat(10000 * $upgradeMultiplierMedicine)>>@@ for implants, that includes size ups, and @@.yellowgreen;<<print cashFormat(15000 * $upgradeMultiplierMedicine)>>@@ for additional breast tissue. That last one might as well be real!<<if $PC.boobsBonus <= 0>> With a little work, we can even remove a small amount of fat from your breasts to bring your cup size down without damaging their inner workings. Though we'll have to build them up some before we can stick reasonable implants into you.<</if>>"<br> +<br><br>"Maybe some breast work? I assure you they are lovely." She says as she brushes the back of your head with her own pair. "@@.yellowgreen;<<print cashFormat(5000)>>@@ for a reduction, @@.yellowgreen;<<print cashFormat(10000)>>@@ for implants, that includes size ups, and @@.yellowgreen;<<print cashFormat(15000)>>@@ for additional breast tissue. That last one might as well be real!<<if $PC.boobsBonus <= 0>> With a little work, we can even remove a small amount of fat from your breasts to bring your cup size down without damaging their inner workings. Though we'll have to build them up some before we can stick reasonable implants into you.<</if>>"<br> <<if $PC.boobsBonus > 2>> <<if $PC.boobsImplant == 1>> You have a @@.orange;pair of round H-cup breasts;@@ they are very obviously implants. - <br>//You are starting to experience back pain; any bigger and they might seriously impede your ability to run your arcology.// | [[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastReductionImplant"]] + <br>//You are starting to experience back pain; any bigger and they might seriously impede your ability to run your arcology.// | [[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastReductionImplant"]] <<else>> You have a @@.orange;heavy H-cup bust.@@ They tend to sag a little when you free them from your top, though they have some perk to them. - <br>//You are starting to experience back pain; any bigger and they might seriously impede your ability to run your arcology.// | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] + <br>//You are starting to experience back pain; any bigger and they might seriously impede your ability to run your arcology.// | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] <</if>> <<elseif $PC.boobsBonus == 2>> <<if $PC.boobsImplant == 1>> You have a @@.orange;pair of rounded G-cup breasts;@@ they are a little too perky for their size to pass as natural. - <br>[[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.boobsBonus = 3, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] + <br>[[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.boobsBonus = 3, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] <<else>> You have a @@.orange;huge G-cup bust.@@ - <br>[[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] + <br>[[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] <</if>> <<elseif $PC.boobsBonus == 1>> <<if $PC.boobsImplant == 1>> You have a @@.orange;pair of perky F-cup breasts;@@ you can barely tell they are implanted. - <br>[[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] + <br>[[Have your implants removed|PC Surgery Degradation][$PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] <<else>> You have a @@.orange;hefty F-cup bust.@@ - <br>[[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] + <br>[[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have tissue removed|PC Surgery Degradation][$PC.boobsBonus = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] <</if>> <<elseif $PC.boobsBonus == -1>> You have a @@.orange;pair of D-cup breasts.@@ - <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = 0, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -2, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "flatChest"]] + <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = 0, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -2, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "flatChest"]] <<elseif $PC.boobsBonus == -2>> You have a @@.orange;average pair of C-cup breasts.@@ - <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = -1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -3, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "flatChest"]] + <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = -1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -3, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "flatChest"]] <<elseif $PC.boobsBonus == -3>> You have a @@.orange;small pair of B-cup breasts.@@ - <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = -2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "flatChest"]] | //You lack sufficient fatty tissue to permit additional size reduction short of total breast removal.// + <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.boobsBonus = -2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "flatChest"]] | //You lack sufficient fatty tissue to permit additional size reduction short of total breast removal.// <<elseif $PC.boobs == 1>> You have a @@.orange;big pair of DD-cup breasts.@@ - <br>[[Get a pair of breast implants|PC Surgery Degradation][$PC.boobsBonus = 1, $PC.boobsImplant = 1, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] | [[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "flatChest"]] + <br>[[Get a pair of breast implants|PC Surgery Degradation][$PC.boobsBonus = 1, $PC.boobsImplant = 1, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "breastEnlargementImplant"]] | [[Add additional breast tissue|PC Surgery Degradation][$PC.boobsBonus = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breastEnlargement"]] | [[Have fatty tissue removed|PC Surgery Degradation][$PC.boobsBonus = -1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "breastShrinkage"]] | [[Have them removed|PC Surgery Degradation][$PC.boobs = 0, $PC.boobsBonus = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "flatChest"]] <<elseif $PC.title == 1>> You have a @@.orange;masculine chest.@@ At your request, breast tissue could be added until you have a healthy bust, though society is unlikely to approve. - <br>[[Get a pair of breasts|PC Surgery Degradation][$PC.boobs = 1, $PC.boobsBonus = -1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breasts"]] + <br>[[Get a pair of breasts|PC Surgery Degradation][$PC.boobs = 1, $PC.boobsBonus = -1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breasts"]] <<else>> @@.orange;You're flat.@@ "We can fix that, if you want." - <br>[[Get a pair of breasts|PC Surgery Degradation][$PC.boobs = 1, $PC.boobsBonus = -1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "breasts"]] + <br>[[Get a pair of breasts|PC Surgery Degradation][$PC.boobs = 1, $PC.boobsBonus = -1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "breasts"]] <</if>> <<if $PC.belly >= 100 && $PC.preg > 3>> @@ -255,111 +255,111 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original "Awwww, you have a bun in the oven! That's so adorable; didn't think you the type." She says as she rubs your slightly swollen belly. No denying it now.<br> <</if>> <<elseif $PC.belly >= 100 && $PC.preg < 1>> - She pinches your belly. "How about a tummy tuck? We can smooth this right out, cheaply too, @@.yellowgreen;<<print cashFormat(500 * $upgradeMultiplierMedicine)>>.@@" She lets your saggy middle flop back to its usual drooping state. - [[Firm up your stomach|PC Surgery Degradation][$PC.belly = 0, cashX(forceNeg(500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "tummyTuck"]] + She pinches your belly. "How about a tummy tuck? We can smooth this right out, cheaply too, @@.yellowgreen;<<print cashFormat(500)>>.@@" She lets your saggy middle flop back to its usual drooping state. + [[Firm up your stomach|PC Surgery Degradation][$PC.belly = 0, cashX(forceNeg(500), "PCmedical"), $surgeryType = "tummyTuck"]] <</if>> <br><br>"How about a new butt?" She says as she wiggles her own at you. "Same prices as the breasts."<br> <<if $PC.butt > 2>> <<if $PC.buttImplant == 1>> You have an @@.orange;enormous, round, hard butt;@@ it is very obviously a pair of huge implants. - <br>//You can barely squeeze your rear into your clothes and are starting to get stuck in chairs; any bigger and it might seriously impede your ability to run your arcology.// | [[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttReductionImplant"]] + <br>//You can barely squeeze your rear into your clothes and are starting to get stuck in chairs; any bigger and it might seriously impede your ability to run your arcology.// | [[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttReductionImplant"]] <<else>> You have an @@.orange;enormous, jiggly butt.@@ - <br>//You can barely squeeze your rear into your clothes and are starting to get stuck in chairs; any bigger and it might seriously impede your ability to run your arcology.// | [[Have fat removed|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttShrinkage"]] + <br>//You can barely squeeze your rear into your clothes and are starting to get stuck in chairs; any bigger and it might seriously impede your ability to run your arcology.// | [[Have fat removed|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttShrinkage"]] <</if>> <<elseif $PC.butt == 2>> <<if $PC.buttImplant == 1>> You have a @@.orange;huge, round, firm butt;@@ it's easily identifiable as fake. - <br>[[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.butt = 3, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] + <br>[[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.butt = 3, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] <<else>> You have a @@.orange;huge, soft butt.@@ - <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargement"]] | [[Have fat removed|PC Surgery Degradation][$PC.butt = 1, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttShrinkage"]] + <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "buttEnlargement"]] | [[Have fat removed|PC Surgery Degradation][$PC.butt = 1, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttShrinkage"]] <</if>> <<elseif $PC.butt == 1>> <<if $PC.buttImplant == 1>> You have a @@.orange;big firm butt;@@ anyone that feels it can tell it's fake, but at a glance you can't tell otherwise. - <br>[[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] + <br>[[Have your implants removed|PC Surgery Degradation][$PC.butt = 0, $PC.buttImplant = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttReductionImplant"]] | [[Get the next size up|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] <<else>> You have a @@.orange;big butt.@@ - <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargement"]] | [[Have fat removed|PC Surgery Degradation][$PC.butt = 0, cashX(forceNeg(5000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttShrinkage"]] + <br>[[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "buttEnlargement"]] | [[Have fat removed|PC Surgery Degradation][$PC.butt = 0, cashX(forceNeg(5000), "PCmedical"), $surgeryType = "buttShrinkage"]] <</if>> <<else>> You have a @@.orange;cute, but normal butt.@@ At your request, fat could be added until you have a healthy rear; alternatively, a pair of implants could be inserted instead. - <br>[[Get a pair of butt implants|PC Surgery Degradation][$PC.butt = 1, $PC.buttImplant = 1, cashX(forceNeg(10000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] | [[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "buttEnlargement"]] + <br>[[Get a pair of butt implants|PC Surgery Degradation][$PC.butt = 1, $PC.buttImplant = 1, cashX(forceNeg(10000), "PCmedical"), $surgeryType = "buttEnlargementImplant"]] | [[Add additional fatty tissue|PC Surgery Degradation][$PC.butt = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "buttEnlargement"]] <</if>> <<if $PC.dick == 1>> - <br><br>"We could add gel around your testes to make your balls look bigger. Would also dampen any impacts to them as well, if that is anything to consider." She says, running a finger down the length of your shaft. "@@.yellowgreen;<<print cashFormat(7500 * $upgradeMultiplierMedicine)>>@@ for draining and @@.yellowgreen;<<print cashFormat(15000 * $upgradeMultiplierMedicine)>>@@ for filling, it's not the most simple procedure, you know? Anyway, they'll be very obvious, if that turns you on." + <br><br>"We could add gel around your testes to make your balls look bigger. Would also dampen any impacts to them as well, if that is anything to consider." She says, running a finger down the length of your shaft. "@@.yellowgreen;<<print cashFormat(7500)>>@@ for draining and @@.yellowgreen;<<print cashFormat(15000)>>@@ for filling, it's not the most simple procedure, you know? Anyway, they'll be very obvious, if that turns you on." <<if $AGrowth == 2>> - She takes another look at you before offering another option "of course, if you want bigger balls in a <i>functional</i> sense, we can do that too. The doctor's research in advanced targeted growth hormones has shown promising results in slaves, and he's been able to use them successfully on a few citizen patients so far. A direct injection of hormone gel, and your testes and prostate will grow on their own. Unlike the cosmetic gel, there's no reversing this treatment. It's expensive too, for the high quality drugs you want, @@.yellowgreen;<<print cashFormat(15000 * $upgradeMultiplierMedicine)>>@@ for one round of therapy. It'll cost @@.yellowgreen;<<print cashFormat(20000 * $upgradeMultiplierMedicine)>>@@ if you want hormone treatment and a gel adjustment at the same time.<br> + She takes another look at you before offering another option. "Of course, if you want bigger balls in a <i>functional</i> sense, we can do that too. The doctor's research in advanced targeted growth hormones has shown promising results in slaves, and he's been able to use them successfully on a few citizen patients so far. A direct injection of hormone gel, and your testes and prostate will grow on their own. Unlike the cosmetic gel, there's no reversing this treatment. It's expensive too, for the high quality drugs you want; @@.yellowgreen;<<print cashFormat(15000)>>@@ for one round of therapy. It'll cost @@.yellowgreen;<<print cashFormat(20000)>>@@ if you want hormone treatment and a gel adjustment at the same time.<br> <<else>> She takes another look at you before continuing. "Of course, you seem like the type that might want bigger balls in a <i>functional</i> sense. The doctor's been working on a treatment using advanced targeted growth hormones, but it isn't quite ready yet. Might be something to keep in mind before you decide on a gel injection."<br> <</if>> <<if $PC.balls > 2 && $PC.ballsImplant > 3>> You have a @@.orange;monstrous, massive pair of balls@@ roughly the size of small watermelons; it's impossible to sit normally, so you've had to buy special chairs, you've given up on wearing pants, and they're so obvious that people probably assume they're fake, but every slave you fuck gets a distended belly from all the cum you pump into them, and you love it. - <br>//You have trouble moving around and need special furniture thanks to your over-sized nuts, even bringing your legs together is a pain; you can hardly even walk anymore. It might be worth getting rid of the cosmetic gel.// | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 3, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] + <br>//You have trouble moving around and need special furniture thanks to your over-sized nuts, even bringing your legs together is a pain; you can hardly even walk anymore. It might be worth getting rid of the cosmetic gel.// | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 3, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] <<elseif $PC.balls == 2 && $PC.ballsImplant == 3>> You have an @@.orange;enormous, heavy pair of balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and they're so obvious that people probably assume they're fake, but every slave you fuck gets a swollen belly from all the cum you pump into them, and you love it. - <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 3, $PC.ballsImplant = 4, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 3, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] + <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 3, $PC.ballsImplant = 4, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 3, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] <<elseif $PC.balls == 1 && $PC.ballsImplant == 2>> You have a @@.orange;huge pair of balls@@ roughly the size of softballs; they make quite a bulge in your clothes and dangle heavily any other time. - <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 2, $PC.ballsImplant = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] + <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 2, $PC.ballsImplant = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkageHorm"]] <<elseif $PC.balls > 2 && $PC.ballsImplant > 2>> You have an @@.orange;enormous, heavy pair of balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and your all-natural balls are so obvious they attract a lot of attention, but every slave you fuck gets a distended belly from all the cum you pump into them, and you love it. - <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 4, $PC.balls = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 4, $PC.balls = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <<elseif $PC.balls == 2 && $PC.ballsImplant == 2>> You have a @@.orange;huge pair of balls@@ roughly the size of softballs; they make quite a bulge in your clothes and dangle heavily any other time but every slave you fuck gets a swollen belly from all the cum you pump into them, and you love it. - <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 3, $PC.ballsImplant = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 3, $PC.ballsImplant = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 3, $PC.balls = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <<elseif $PC.balls == 1 && $PC.ballsImplant == 1>> You have a @@.orange;large pair of balls;@@ you can certainly feel them as you move. - <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 2, $PC.ballsImplant = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>[[Get another round of growth hormones|PC Surgery Degradation][$PC.balls = 2, $PC.ballsImplant = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have gel added|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <<elseif $PC.balls == 0 && $AGrowth == 2>> <<if $PC.ballsImplant > 2>> You have an @@.orange;enormous, heavy pair of balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and everyone can tell they are fake, but every slave you fuck gets a distinct slap with each thrust and you love it. - <br>//Getting growth hormones is going to require reducing the amount of cosmetic gel you already have. // | [[Have some gel extracted and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(20000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Completely remove gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] + <br>//Getting growth hormones is going to require reducing the amount of cosmetic gel you already have. // | [[Have some gel extracted and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(20000), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Completely remove gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] <<elseif $PC.ballsImplant == 2>> You have a @@.orange;huge pair of balls@@ roughly the size of softballs; they make quite a bulge in your clothes and dangle heavily any other time. - <br>//Getting growth hormones is going to require reducing the amount of cosmetic gel you already have. // | [[Have some gel extracted and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(20000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Completely remove gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] | [[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>//Getting growth hormones is going to require reducing the amount of cosmetic gel you already have. // | [[Have some gel extracted and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 2, $PC.balls = 1, cashX(forceNeg(20000), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Completely remove gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] | [[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <<elseif $PC.ballsImplant == 1>> You have a @@.orange;large pair of balls;@@ you can certainly feel them as you move. - <br>[[Remove the gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get hormone treatment|PC Surgery Degradation][$PC.balls = 1, $PC.ballsImplant = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 0, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] | [[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>[[Remove the gel and get hormone treatment|PC Surgery Degradation][$PC.ballsImplant = 1, $PC.balls = 1, cashX(forceNeg(20000), "PCmedical"), $surgeryType = "ballBigShrinkage"]] | [[Just get hormone treatment|PC Surgery Degradation][$PC.balls = 1, $PC.ballsImplant = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Just get gel extracted|PC Surgery Degradation][$PC.ballsImplant = 0, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] | [[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <<else>> You have a @@.orange;normal, uneventful pair of balls.@@ - <br>[[Get hormone treatment|PC Surgery Degradation][$PC.balls = 1, $PC.ballsImplant = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have the gel added|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>[[Get hormone treatment|PC Surgery Degradation][$PC.balls = 1, $PC.ballsImplant = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargementHorm"]] | [[Have the gel added|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <</if>> <<else>> <<if $PC.ballsImplant > 2>> You have an @@.orange;enormous, heavy pair of balls@@ roughly the size of cantaloupes; it's difficult to sit normally, your clothes barely fit, and everyone can tell they are fake, but every slave you fuck gets a distinct slap with each thrust and you love it. - <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] + <br>//You're beginning to have trouble moving around and using furniture thanks to your over-sized nuts, even bringing your legs together is a pain; any bigger and they might seriously impede your ability to run your arcology, or walk, for that matter.// | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] <<elseif $PC.ballsImplant == 2>> You have a @@.orange;huge pair of balls@@ roughly the size of softballs; they make quite a bulge in your clothes and dangle heavily any other time. - <br>[[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 3, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] + <br>[[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 3, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] <<elseif $PC.ballsImplant == 1>> You have a @@.orange;large pair of balls;@@ you can certainly feel them as you move. - <br>[[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 0, cashX(forceNeg(7500 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballShrinkage"]] + <br>[[Have more gel added|PC Surgery Degradation][$PC.ballsImplant = 2, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] | [[Have gel extracted|PC Surgery Degradation][$PC.ballsImplant = 0, cashX(forceNeg(7500), "PCmedical"), $surgeryType = "ballShrinkage"]] <<else>> You have a @@.orange;normal, uneventful pair of balls.@@ - <br>[[Have the gel added|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ballEnlargement"]] + <br>[[Have the gel added|PC Surgery Degradation][$PC.ballsImplant = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "ballEnlargement"]] <</if>> <</if>> <</if>> <<if $PC.vagina == 1 && $PC.newVag == 0 && ($PC.births > 2 || $PC.career == "servant" || $PC.career == "escort")>> <br><br> - "Looking a little loose down there, I can fix that for you. Get you nice and tight again. Oh, and our pussies are guaranteed to not lose their tightness or your money back! @@.yellowgreen;<<print cashFormat(15000 * $upgradeMultiplierMedicine)>>@@ for a brand new vagina." + "Looking a little loose down there, I can fix that for you. Get you nice and tight again. Oh, and our pussies are guaranteed to not lose their tightness or your money back! @@.yellowgreen;<<print cashFormat(15000)>>@@ for a brand new vagina." <br> - [[Get a tighter vagina|PC Surgery Degradation][$PC.newVag = 1, cashX(forceNeg(15000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "tightPussy"]] + [[Get a tighter vagina|PC Surgery Degradation][$PC.newVag = 1, cashX(forceNeg(15000), "PCmedical"), $surgeryType = "tightPussy"]] <</if>> <<if $PC.preg == -2 && $PC.physicalAge < 70>> <br><br> - Now we can only do this so many times before your body just can't handle it, but if you absolutely must have a child with your, um, vintage, then we can do something for you. For @@.yellowgreen;<<print cashFormat(50000 * $upgradeMultiplierMedicine)>>,@@ we can clone and replace your depleted ovaries with slightly younger ones. They'll get you a couple more years of ovulation before they dry up too, but if you're desperate for a child, they may be your last option. - [[Regenerate your ovaries and cheat menopause for a couple more years|PC Surgery Degradation][$PC.ovaryAge = 53, $PC.preg = 0, cashX(forceNeg(50000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "ovulationRestart"]] + Now we can only do this so many times before your body just can't handle it, but if you absolutely must have a child with your, um, vintage, then we can do something for you. For @@.yellowgreen;<<print cashFormat(50000)>>,@@ we can clone and replace your depleted ovaries with slightly younger ones. They'll get you a couple more years of ovulation before they dry up too, but if you're desperate for a child, they may be your last option. + [[Regenerate your ovaries and cheat menopause for a couple more years|PC Surgery Degradation][$PC.ovaryAge = 53, $PC.preg = 0, cashX(forceNeg(50000), "PCmedical"), $surgeryType = "ovulationRestart"]] <</if>> <br><br> -"Now, if what you are looking for is sex reassignment surgery, that's going to be more complicated. Personally I think you are fine the way you are, but if you insist on paying me, I won't say no to it. We'll need to take a DNA sample to clone the required organs, and that will take some time to complete, so tell me early if this is what you really want. I've had a few patients seeking a working set of both sexes, so if that gets you off, it is an option. As for prices, @@.yellowgreen;<<print cashFormat(50000 * $upgradeMultiplierMedicine)>>@@ for a sex swap, @@.yellowgreen;<<print cashFormat(150000 * $upgradeMultiplierMedicine)>>@@ to be a fully functional herm, oh and @@.red;breasts are not included unless you undergo a full body remodeling.@@ You'll have to set up another appointment for that, however. Oh, and I guess @@.yellowgreen;<<print cashFormat(25000 * $upgradeMultiplierMedicine)>>@@ is fair for having a sex organ removed, if you have both. It's a very invasive procedure, as we will be near completely remodeling your body. I assure you, we do such fantastic work that no one will know you weren't naturally born that way! Oh, and due to the extent of the surgery, we will not perform the procedure if you are pregnant, please clean yourself out before you arrive." +"Now, if what you are looking for is sex reassignment surgery, that's going to be more complicated. Personally I think you are fine the way you are, but if you insist on paying me, I won't say no to it. We'll need to take a DNA sample to clone the required organs, and that will take some time to complete, so tell me early if this is what you really want. I've had a few patients seeking a working set of both sexes, so if that gets you off, it is an option. As for prices, @@.yellowgreen;<<print cashFormat(50000)>>@@ for a sex swap, @@.yellowgreen;<<print cashFormat(150000)>>@@ to be a fully functional herm, oh and @@.red;breasts are not included unless you undergo a full body remodeling.@@ You'll have to set up another appointment for that, however. Oh, and I guess @@.yellowgreen;<<print cashFormat(25000)>>@@ is fair for having a sex organ removed, if you have both. It's a very invasive procedure, as we will be near completely remodeling your body. I assure you, we do such fantastic work that no one will know you weren't naturally born that way! Oh, and due to the extent of the surgery, we will not perform the procedure if you are pregnant; please clean yourself out before you arrive." <br> <<if $PC.preg > 0>> She pokes your belly. "You're pregnant. What did I tell you?" @@ -367,30 +367,30 @@ You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original <<if $PC.dick == 1 && $PC.vagina == 1>> You have working @@.orange;male and female reproductive organs@@ and a @@.orange;<<if $PC.title > 0>>masculine<<else>>feminine<</if>> appearance.@@ "We'll store some of your sperm for you, should you decide to lose your maleness, and have it shipped to your arcology. Who you decide to use it on, well... That's up to you!" <br> - [[Remove your male half|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, cashX(forceNeg(25000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "herm2female"]] | - [[Remove your female half|PC Surgery Degradation][$PC.vagina = 0, $PC.preg = 0, WombFlush($PC), cashX(forceNeg(25000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "herm2male"]] + [[Remove your male half|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, cashX(forceNeg(25000), "PCmedical"), $surgeryType = "herm2female"]] | + [[Remove your female half|PC Surgery Degradation][$PC.vagina = 0, $PC.preg = 0, WombFlush($PC), cashX(forceNeg(25000), "PCmedical"), $surgeryType = "herm2male"]] <<if $PC.title > 0>> - | [[Remove your male half completely|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(25000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "herm2truefemale"]] + | [[Remove your male half completely|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(25000), "PCmedical"), $surgeryType = "herm2truefemale"]] <<else>> - | [[Remove your female half completely|PC Surgery Degradation][$PC.vagina = 0, $PC.preg = 0, WombFlush($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, $PC.title = 1, generatePlayerPronouns($PC), cashX(forceNeg(25000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "herm2truemale"]] + | [[Remove your female half completely|PC Surgery Degradation][$PC.vagina = 0, $PC.preg = 0, WombFlush($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, $PC.title = 1, generatePlayerPronouns($PC), cashX(forceNeg(25000), "PCmedical"), $surgeryType = "herm2truemale"]] <</if>> <<elseif $PC.dick == 1>> You have @@.orange;male genitalia@@ and a @@.orange;<<if $PC.title > 0>>masculine<<else>>feminine<</if>> appearance.@@ "We'll store some of your sperm for you, should you decide to lose your maleness, and have it shipped to your arcology. Who you decide to use it on, well... That's up to you!" <br> - [[Have your male organs replaced with female ones|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.vagina = 1, $PC.newVag = 1, cashX(forceNeg(50000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "male2female"]] | - [[Add a female reproductive tract|PC Surgery Degradation][$PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, WombFlush($PC), cashX(forceNeg(150000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "male2herm"]] + [[Have your male organs replaced with female ones|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.vagina = 1, $PC.newVag = 1, cashX(forceNeg(50000), "PCmedical"), $surgeryType = "male2female"]] | + [[Add a female reproductive tract|PC Surgery Degradation][$PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, WombFlush($PC), cashX(forceNeg(150000), "PCmedical"), $surgeryType = "male2herm"]] <<if $PC.title > 0>> - | [[Become a woman|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, $PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(50000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "male2truefemale"]] - | [[Become a hermaphrodite girl|PC Surgery Degradation][$PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, WombFlush($PC), $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(150000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "male2hermfemale"]] + | [[Become a woman|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 0, $PC.storedCum += 10, $PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(50000), "PCmedical"), $surgeryType = "male2truefemale"]] + | [[Become a hermaphrodite girl|PC Surgery Degradation][$PC.vagina = 1, $PC.newVag = 1, $PC.preg = 0, WombFlush($PC), $PC.title = 0, generatePlayerPronouns($PC), cashX(forceNeg(150000), "PCmedical"), $surgeryType = "male2hermfemale"]] <</if>> <<else>> You have @@.orange;female genitalia@@ and a @@.orange;<<if $PC.title > 0>>masculine<<else>>feminine<</if>> appearance.@@ <br> - [[Have your female organs replaced with male ones|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.vagina = 0, cashX(forceNeg(50000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "female2male"]] | - [[Add a male reproductive tract|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, cashX(forceNeg(150000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "female2herm"]] + [[Have your female organs replaced with male ones|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.vagina = 0, cashX(forceNeg(50000), "PCmedical"), $surgeryType = "female2male"]] | + [[Add a male reproductive tract|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, cashX(forceNeg(150000), "PCmedical"), $surgeryType = "female2herm"]] <<if $PC.title == 0>> - | [[Become a man|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.vagina = 0, $PC.preg = 0, WombFlush($PC), $PC.title = 1, generatePlayerPronouns($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(50000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "female2truemale"]] - | [[Become a hermaphrodite boy|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.title = 1, generatePlayerPronouns($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(150000 * $upgradeMultiplierMedicine), "PCmedical"), $surgeryType = "female2hermmale"]] + | [[Become a man|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.vagina = 0, $PC.preg = 0, WombFlush($PC), $PC.title = 1, generatePlayerPronouns($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(50000), "PCmedical"), $surgeryType = "female2truemale"]] + | [[Become a hermaphrodite boy|PC Surgery Degradation][$PC.ballsImplant = 0, $PC.balls = 0, $PC.dick = 1, $PC.title = 1, generatePlayerPronouns($PC), $PC.boobs = 0, $PC.boobsBonus = 0, $PC.boobsImplant = 0, cashX(forceNeg(150000), "PCmedical"), $surgeryType = "female2hermmale"]] <</if>> <</if>> <</if>> diff --git a/src/pregmod/fMarry.tw b/src/pregmod/fMarry.tw index 58d73765814..707e6b680d6 100644 --- a/src/pregmod/fMarry.tw +++ b/src/pregmod/fMarry.tw @@ -746,7 +746,7 @@ You tell $activeSlave.slaveName that you're going to marry $him. (A proposal, of <<set $marrying.push($activeSlave.ID)>> <<run cashX(-10000, "event", $activeSlave)>> <</replace>> - <</link>> //This will involve the slave having sex with a very large number of citizens, and cost <<print cashFormat(10000)>>// + <</link>> //This will involve the slave having sex with a very large number of citizens, and will cost <<print cashFormat(10000)>>// <<else>> <br> @@ -769,7 +769,7 @@ You tell $activeSlave.slaveName that you're going to marry $him. (A proposal, of <<set $marrying.push($activeSlave.ID)>> <<run cashX(-10000, "event", $activeSlave)>> <</replace>> - <</link>> //This will involve you impregnating the slave, and cost cost <<print cashFormat(10000)>>// + <</link>> //This will involve you impregnating the slave, and will cost <<print cashFormat(10000)>>// <br> <<else>> <br> @@ -812,7 +812,7 @@ You tell $activeSlave.slaveName that you're going to marry $him. (A proposal, of You order $assistantName to invite deserving citizens to a ceremony for a fertile slave being married to a slaveowner, and to make the arrangements. The wedding will take place during the upcoming week. <<set $weddingPlanned = 3>> <<set $marrying.push($activeSlave.ID)>> - <<run cashX(10000, "event", $activeSlave)>> + <<run cashX(-10000, "event", $activeSlave)>> <</replace>> <</link>> //This will involve you impregnating the slave, and will cost <<print cashFormat(10000)>>// <</if>> diff --git a/src/pregmod/huskSlaveSwapWorkaround.tw b/src/pregmod/huskSlaveSwapWorkaround.tw index 100addb52f9..7bbecbd60d6 100644 --- a/src/pregmod/huskSlaveSwapWorkaround.tw +++ b/src/pregmod/huskSlaveSwapWorkaround.tw @@ -4,7 +4,7 @@ "This operation is neither simple nor is it perfected. There are extreme health risks involved and no guarantee of success. Strap a slave into your remote surgery to consent to the operation. Indentured servants<<if ($incubator > 0) || ($nurseryBabies)>> and slaves with reserved children<</if>> are not eligible." <br> -//Select the slave whose mind will be transferred into the waiting husk. Amputated slaves must not be wearing prosthetics. This operation will cost <<print cashFormat(Math.trunc(10000*$upgradeMultiplierMedicine))>>.// +//Select the slave whose mind will be transferred into the waiting husk. Amputated slaves must not be wearing prosthetics. This operation will cost <<print cashFormat(10000)>>.// <br><br> __Select an eligible slave:__ @@ -18,7 +18,7 @@ __Select an eligible slave:__ <<if WombReserveCount($slaves[_i]) == 0>> <<if $slaves[_i].ID != $activeSlave.ID>> <<set _name = SlaveFullName($slaves[_i])>> - <br>[[_name|Husk Slave Swap][$swappingSlave = $slaves[_i], cashX(forceNeg(Math.trunc(10000*$upgradeMultiplierMedicine)), "slaveSurgery", $slaves[_i])]] + <br>[[_name|Husk Slave Swap][$swappingSlave = $slaves[_i], cashX(-10000, "slaveSurgery", $slaves[_i])]] <</if>> <</if>> <</if>> diff --git a/src/pregmod/incubator.tw b/src/pregmod/incubator.tw index 3ba9c49eb97..f88073e03fa 100644 --- a/src/pregmod/incubator.tw +++ b/src/pregmod/incubator.tw @@ -505,7 +505,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <br> <<if $tanks[$i].ovaries == 0 && $tankOrgans.ovaries != 1>> <<link "Prepare ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "incubator", $tanks[$i])>> + <<run cashX(forceNeg(10000), "incubator", $tanks[$i])>> <<set _newOrgan = {type: "ovaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $tanks[$i].ID>> <<set $incubatorOrgans.push(_newOrgan)>> @@ -514,7 +514,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <</if>> <<if $tanks[$i].dick == 0 && $tankOrgans.penis != 1>> <<link "Prepare penis">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "incubator", $tanks[$i])>> + <<run cashX(forceNeg(5000), "incubator", $tanks[$i])>> <<set _newOrgan = {type: "penis", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $tanks[$i].ID>> <<set $incubatorOrgans.push(_newOrgan)>> @@ -524,7 +524,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <<if $tanks[$i].balls == 0 && $tankOrgans.testicles != 1>> | <<link "Prepare testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "incubator", $tanks[$i])>> + <<run cashX(forceNeg(5000), "incubator", $tanks[$i])>> <<set _newOrgan = {type: "testicles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $tanks[$i].ID>> <<set $incubatorOrgans.push(_newOrgan)>> @@ -534,7 +534,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <<if $tanks[$i].eyes == -2 && $tankOrgans.eyes != 1>> <br>$He appears to be blind: <<link "Prepare eyes">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "incubator", $tanks[$i])>> + <<run cashX(forceNeg(10000), "incubator", $tanks[$i])>> <<set _newOrgan = {type: "eyes", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $tanks[$i].ID>> <<set $incubatorOrgans.push(_newOrgan)>> @@ -544,7 +544,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <<if $tanks[$i].voice == 0 && $tankOrgans.voicebox != 1>> <br>$He appears to be mute: <<link "Prepare vocal cords">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "incubator", $tanks[$i])>> + <<run cashX(forceNeg(5000), "incubator", $tanks[$i])>> <<set _newOrgan = {type: "voicebox", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $tanks[$i].ID>> <<set $incubatorOrgans.push(_newOrgan)>> @@ -561,7 +561,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <<if $incubatorUpgradeWeight == 1>> <<if $incubatorWeightSetting == 1>> - Weight is not being properly managed, saving costs but likely causing excessive weight gain. [[Monitor|Incubator][$incubatorWeightSetting = 2]] | [[Disable|Incubator][$incubatorWeightSetting = 0]] + Weight is not being properly managed; excessive weight gain is likely. [[Monitor|Incubator][$incubatorWeightSetting = 2]] | [[Disable|Incubator][$incubatorWeightSetting = 0]] <<elseif $incubatorWeightSetting == 2>> Weight is being carefully managed; children will be released at a healthy weight. [[Estimate only|Incubator][$incubatorWeightSetting = 1]] | [[Disable|Incubator][$incubatorWeightSetting = 0]] <<elseif $incubatorWeightSetting == 0>> @@ -571,7 +571,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <br> <<if $incubatorUpgradeMuscles == 1>> <<if $incubatorMusclesSetting == 2>> - Strength levels are purposefully set higher than recommended; excessive muscle gain likely. [[Limit|Incubator][$incubatorMusclesSetting = 1]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]] + Strength levels are purposefully set higher than recommended; excessive muscle gain is likely. [[Limit|Incubator][$incubatorMusclesSetting = 1]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]] <<elseif $incubatorMusclesSetting == 1>> Musculature is being carefully managed; children will be released with near normal strength. [[Overload|Incubator][$incubatorMusclesSetting = 2]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]] <<elseif $incubatorMusclesSetting == 0>> @@ -581,7 +581,7 @@ Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimu <br> <<if $incubatorUpgradeReproduction == 1>> <<if $incubatorReproductionSetting == 2>> - Hormone levels are purposefully set higher than recommended; over-active reproductive systems likely. [[Limit|Incubator][$incubatorReproductionSetting = 1]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]] + Hormone levels are purposefully set higher than recommended; over-active reproductive systems are likely. [[Limit|Incubator][$incubatorReproductionSetting = 1]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]] <<elseif $incubatorReproductionSetting == 1>> Hormone levels are being carefully managed; children will be released with fully functional reproductive organs. [[Overload|Incubator][$incubatorReproductionSetting = 2]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]] <<elseif $incubatorReproductionSetting == 0>> diff --git a/src/pregmod/organFarmOptions.tw b/src/pregmod/organFarmOptions.tw index 76aafc2f993..10145ba7f8a 100644 --- a/src/pregmod/organFarmOptions.tw +++ b/src/pregmod/organFarmOptions.tw @@ -88,276 +88,276 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <<if $slaveOrgans.penis != 1>> <br> <<link "Penis">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "penis", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and will add a prostate if one is not already present// + <</link>> //Costs <<print cashFormat(5000)>> and will add a prostate if one is not already present// <</if>> <<if $slaveOrgans.testicles != 1>> <br> <<link "Testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "testicles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and will add a prostate if one is not already present; requires a penis for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and will add a prostate if one is not already present; requires a penis for successful implantation// <</if>> <<if $slaveOrgans.scrotum != 1>> <<if $activeSlave.scrotum == 0>> <br> <<link "Scrotum">> - <<run cashX(forceNeg(2500*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-2500, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "scrotum", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(2500*$upgradeMultiplierMedicine)>> and requires balls for successful implantation// + <</link>> //Costs <<print cashFormat(2500)>> and requires balls for successful implantation// <</if>> <</if>> <<if $animalTesticles > 0>> <<if $slaveOrgans.pigTesticles != 1>> <br> <<link "Pig testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "pigTesticles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and requires a penis for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and requires a penis for successful implantation// <</if>> <<if $slaveOrgans.dogTesticles != 1>> <br> <<link "Dog testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "dogTesticles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and requires a penis for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and requires a penis for successful implantation// <</if>> <<if $slaveOrgans.horseTesticles != 1>> <br> <<link "Horse testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "horseTesticles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and requires a penis for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and requires a penis for successful implantation// <</if>> <<if $slaveOrgans.cowTesticles != 1>> <br> <<link "Cow testicles">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "cowTesticles", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and requires a penis for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and requires a penis for successful implantation// <</if>> <</if>> <<if $slaveOrgans.foreskin != 1>> <<if $activeSlave.foreskin <= 0>> <br> <<link "Foreskin">> - <<run cashX(forceNeg(2500*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-2500, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "foreskin", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(2500*$upgradeMultiplierMedicine)>>// + <</link>> //Costs <<print cashFormat(2500)>>// <</if>> <</if>> <</if>> <<if $slaveOrgans.prostate != 1>> <br> <<link "Prostate">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "prostate", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>> and does not require the presence any specific organ for successful implantation// + <</link>> //Costs <<print cashFormat(5000)>> and does not require the presence any specific organ for successful implantation// <</if>> <<if $slaveOrgans.ovaries != 1>> <br> <<link "Ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "ovaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a vagina for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a vagina for successful implantation// <</if>> <<if $asexualReproduction == 1>> <<if $slaveOrgans.asexualReproOvaries != 1>> <br> <<link "Asexual reproduction modification">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "asexualReproOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires existing ovaries for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires existing ovaries for successful implantation// <</if>> <</if>> <<if $animalOvaries > 0>> <<if $slaveOrgans.pigOvaries != 1>> <br> <<link "Pig ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "pigOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a vagina for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a vagina for successful implantation// <</if>> <<if $slaveOrgans.dogOvaries != 1>> <br> <<link "Dog ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "dogOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a vagina for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a vagina for successful implantation// <</if>> <<if $slaveOrgans.horseOvaries != 1>> <br> <<link "Horse ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "horseOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a vagina for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a vagina for successful implantation// <</if>> <<if $slaveOrgans.cowOvaries != 1>> <br> <<link "Cow ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "cowOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a vagina for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a vagina for successful implantation// <</if>> <</if>> <<if $youngerOvaries == 1>> <<if $slaveOrgans.freshOvaries != 1>> <br> <<link "Younger Ovaries">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "freshOvaries", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and requires a womb for successful implantation// + <</link>> //Costs <<print cashFormat(10000)>> and requires a womb for successful implantation// <</if>> <</if>> <<if $slaveOrgans.eyes != 1>> <<if $activeSlave.eyes <= -2>> <br> <<link "Eyes">> - <<run cashX(forceNeg(10000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-10000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "eyes", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(10000*$upgradeMultiplierMedicine)>> and is imperfect — eyes will lack natural color// + <</link>> //Costs <<print cashFormat(10000)>> and is imperfect — eyes will lack natural color// <</if>> <</if>> <<if $slaveOrgans.ears != 1>> <<if $activeSlave.earShape == "none" || $activeSlave.earT == "none">> <br> <<link "Normal Ears">> - <<run cashX(forceNeg(1000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-1000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "ears", weeksToCompletion: "2", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(1000*$upgradeMultiplierMedicine)>>// + <</link>> //Costs <<print cashFormat(1000)>>// <</if>> <</if>> <<if $slaveOrgans.cochleae != 1>> <<if $activeSlave.hears <= -2>> <br> <<link "Cochleae">> - <<run cashX(forceNeg(8000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-8000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "cochleae", weeksToCompletion: "6", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(8000*$upgradeMultiplierMedicine)>>// + <</link>> //Costs <<print cashFormat(8000)>>// <</if>> <</if>> <<if $slaveOrgans.voicebox != 1>> <<if ($activeSlave.voice == 0)>> <br> <<link "Vocal cords">> - <<run cashX(forceNeg(5000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-5000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "voicebox", weeksToCompletion: "5", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(5000*$upgradeMultiplierMedicine)>>// + <</link>> //Costs <<print cashFormat(5000)>>// <</if>> <</if>> <<if $arcologies[0].FSGenderRadicalistResearch == 1>> <<if $slaveOrgans.mpreg != 1>> <br> <<link "Anal womb and ovaries">> - <<run cashX(forceNeg(20000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-20000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "mpreg", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(20000*$upgradeMultiplierMedicine)>> and the slave must not have female reproductive organs for successful implantation// + <</link>> //Costs <<print cashFormat(20000)>> and the slave must not have female reproductive organs for successful implantation// <</if>> <<if $animalMpreg > 0>> <<if $slaveOrgans.mpregPig != 1>> <br> <<link "Anal pig womb and ovaries">> - <<run cashX(forceNeg(20000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-20000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "mpregPig", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(20000*$upgradeMultiplierMedicine)>> and the slave must not have female reproductive organs for successful implantation// + <</link>> //Costs <<print cashFormat(20000)>> and the slave must not have female reproductive organs for successful implantation// <</if>> <<if $slaveOrgans.mpregDog != 1>> <br> <<link "Anal dog womb and ovaries">> - <<run cashX(forceNeg(20000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-20000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "mpregDog", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(20000*$upgradeMultiplierMedicine)>> and the slave must not have female reproductive organs for successful implantation// + <</link>> //Costs <<print cashFormat(20000)>> and the slave must not have female reproductive organs for successful implantation// <</if>> <<if $slaveOrgans.mpregHorse != 1>> <br> <<link "Anal horse womb and ovaries">> - <<run cashX(forceNeg(20000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-20000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "mpregHorse", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(20000*$upgradeMultiplierMedicine)>> and the slave must not have female reproductive organs for successful implantation// + <</link>> //Costs <<print cashFormat(20000)>> and the slave must not have female reproductive organs for successful implantation// <</if>> <<if $slaveOrgans.mpregCow != 1>> <br> <<link "Anal cow womb and ovaries">> - <<run cashX(forceNeg(20000*$upgradeMultiplierMedicine), "slaveSurgery", $activeSlave)>> + <<run cashX(-20000, "slaveSurgery", $activeSlave)>> <<set _newOrgan = {type: "mpregCow", weeksToCompletion: "10", ID: 0}>> <<set _newOrgan.ID = $activeSlave.ID>> <<set $organs.push(_newOrgan)>> <<goto "Remote Surgery">> - <</link>> //Costs <<print cashFormat(20000*$upgradeMultiplierMedicine)>> and the slave must not have female reproductive organs for successful implantation// + <</link>> //Costs <<print cashFormat(20000)>> and the slave must not have female reproductive organs for successful implantation// <</if>> <</if>> <</if>> @@ -368,9 +368,9 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <br> $His <<switch $organs[_i].type>> - <<case "penis" "scrotum" "foreskin" "prostate" "voicebox">> + <<case "foreskin" "penis" "prostate" "scrotum" "voicebox">> $organs[_i].type is - <<case "testicles" "ovaries" "eyes" "cochleae" "ears">> + <<case "cochleae" "ears" "eyes" "ovaries" "testicles">> $organs[_i].type are <<case "pigTesticles">> pig testicles are -- GitLab