diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index cafb853643fe2fee121317a6581009da75c0f746..70034ce3a7ba6643b3a53715a983d592f6542527 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -62,7 +62,7 @@ App.Data.defaultGameStateVariables = {
 	FSNamePref: 0,
 	HGFormality: 1,
 	HGSeverity: 0,
-	abbreviateSidebar: 2,
+	abbreviateSidebar: 1,
 	adamPrinciple: 0,
 	allowFamilyTitles: 0,
 	allowMaleSlaveNames: false,
diff --git a/src/003-assets/CSS/quicklinks.css b/src/003-assets/CSS/quicklinks.css
index 05a90ade95b41788d25e449bc5ef74b56c53c02c..757b80238d053f4f9c1855ff94b3364e0bc9a40b 100644
--- a/src/003-assets/CSS/quicklinks.css
+++ b/src/003-assets/CSS/quicklinks.css
@@ -1,5 +1,8 @@
 div.quick-links {
-    margin-bottom: 2px; /* the last menu link has a bottom outline, make enough space for it */
+    /* Give quick links as much space as possible, any more and it start looking wrong. */
+    margin: 0 -7px;
+    /* the last menu link has a bottom outline, make enough space for it */
+    margin-bottom: 2px;
 }
 
 div.quick-links div.toggle {
diff --git a/src/gui/quicklinks.js b/src/gui/quicklinks.js
index e9f4d4f7b597ab16239f8d51448585ea0ecd576b..68e5e5052683f49dd43981ef0ec4b15b97ff419a 100644
--- a/src/gui/quicklinks.js
+++ b/src/gui/quicklinks.js
@@ -193,15 +193,30 @@ App.UI.quickMenu = (function() {
 		"Neighbor Interact": "d",
 		Options: "o",
 		"Personal assistant options": "t",
-		"Personal Attention Select":"a",
+		"Personal Attention Select": "a",
 		Policies: "y",
-		propagandaHub:"H",
+		propagandaHub: "H",
 		"Recruiter Select": "u",
-		riotControlCenter:"R",
+		riotControlCenter: "R",
 		"Rules Assistant": "r",
 		secBarracks: "A",
 		securityHQ: "S",
 		"Universal Rules": "v",
+		// Facilities
+		Brothel: "1",
+		Club: "2",
+		Arcade: "3",
+		Dairy: "4",
+		Farmyard: "5",
+		"Servants' Quarters": "6",
+		"Master Suite": "7",
+		Schoolroom: "8",
+		Spa: "9",
+		Nursery: "0",
+		Clinic: "shift+1",
+		Cellblock: "shift+2",
+		Incubator: "shift+3",
+		Pit: "shift+4",
 	});
 
 	/**