diff --git a/slave variables documentation - Pregmod.txt b/slave variables documentation - Pregmod.txt index a9a6954fee423f8333c57df5adccd55524ddd690..357a950dfe78d9b29ff1cc19ff5b1e51d2dbd0d1 100644 --- a/slave variables documentation - Pregmod.txt +++ b/slave variables documentation - Pregmod.txt @@ -2259,13 +2259,7 @@ Making your slave; add their name to the following, then go down the documentati <<set _HS = {}>> <<set _HS.slaveName = "STANDARD", _HS.birthName = "STANDARD", _HS.ID = _i++>> -<<set $heroSlaves.push(_HS)>> - - -*Potential alternative syntax: *may not work anymore -<<set _HS = jQuery.extend(clone($activeSlave), {slaveName: "STANDARD", birthName: "STANDARD", ID: _i++})>> -<<set $heroSlaves.push(_HS)>> - +<<set $heroSlaves.push(_HS)>> Once finished, add it into "customSlavesDatabase". To test if your slave is functioning, start up a normal game, swap to cheat mode, max your rep, and view other slave owner's stock in the slave market. If you can not find your slave in the list, and you didn't start the game with your slave, you should double check your slave for errors. If a slave named "Blank" is present, then you likely messed up. Once you find your slave, check their description to make sure it is correct. If it is not, you messed up somewhere in setting them up.