diff --git a/src/npc/startingGirls/startingGirls.tw b/src/npc/startingGirls/startingGirls.tw
index 33c01665de5ebfc52b30c6fe7824c977993e72df..bd178fd2f97bf6d3b16205ea6262bfb68e6edf72 100644
--- a/src/npc/startingGirls/startingGirls.tw
+++ b/src/npc/startingGirls/startingGirls.tw
@@ -583,86 +583,85 @@
 		@@.green;Extremely healthy.@@
 <</options>>
 
-<br>
-
 <<if $seeExtreme == 1>>
 	/* TODO rewrite this so it looks like the rest (if possible expand options macro) */
-	Left arm:
-	<span id = "ampLA">
-		<<if hasLeftArm($activeSlave)>>Yes
-		<<else>>No
-		<</if>>
-	</span>
-	<<link "Remove">>
-		<<set $activeSlave.arm.left = null>>
-		<<replace #ampLA>>
-			No
-		<</replace>>
-	<</link>>
-	<<link "Add">>
-		<<set $activeSlave.arm.left = new App.Entity.LimbState()>>
-		<<replace #ampLA>>
-			Yes
-		<</replace>>
-	<</link>>
-	<br>
-	Right arm:
-	<span id = "ampRA">
-		<<if hasRightArm($activeSlave)>>Yes
-		<<else>>No
-		<</if>>
-	</span>
-	<<link "Remove">>
-		<<set $activeSlave.arm.right = null>>
-		<<replace #ampRA>>
-			No
-		<</replace>>
-	<</link>>
-	<<link "Add">>
-		<<set $activeSlave.arm.right = new App.Entity.LimbState()>>
-		<<replace #ampRA>>
-			Yes
-		<</replace>>
-	<</link>>
-	<br>
-	Left leg:
-	<span id = "ampLL">
-		<<if hasLeftLeg($activeSlave)>>Yes
-		<<else>>No
-		<</if>>
-	</span>
-	<<link "Remove">>
-		<<set $activeSlave.leg.left = null>>
-		<<replace #ampLL>>
-			No
-		<</replace>>
-	<</link>>
-	<<link "Add">>
-		<<set $activeSlave.leg.left = new App.Entity.LimbState()>>
-		<<replace #ampLL>>
-			Yes
-		<</replace>>
-	<</link>>
-	<br>
-	Right leg:
-	<span id = "ampRL">
-		<<if hasRightLeg($activeSlave)>>Yes
-		<<else>>No
-		<</if>>
-	</span>
-	<<link "Remove">>
-		<<set $activeSlave.leg.right = null>>
-		<<replace #ampRL>>
-			No
-		<</replace>>
-	<</link>>
-	<<link "Add">>
-		<<set $activeSlave.leg.right = new App.Entity.LimbState()>>
-		<<replace #ampRL>>
-			Yes
-		<</replace>>
-	<</link>>
-	<br>
+	<p style="text-align: center;">
+		Left arm:
+		<span id = "ampLA">
+			<<if hasLeftArm($activeSlave)>>Yes
+			<<else>>No
+			<</if>>
+		</span>
+		<<link "Remove">>
+			<<set $activeSlave.arm.left = null>>
+			<<replace #ampLA>>
+				No
+			<</replace>>
+		<</link>>
+		<<link "Add">>
+			<<set $activeSlave.arm.left = new App.Entity.LimbState()>>
+			<<replace #ampLA>>
+				Yes
+			<</replace>>
+		<</link>>
+		<br>
+		Right arm:
+		<span id = "ampRA">
+			<<if hasRightArm($activeSlave)>>Yes
+			<<else>>No
+			<</if>>
+		</span>
+		<<link "Remove">>
+			<<set $activeSlave.arm.right = null>>
+			<<replace #ampRA>>
+				No
+			<</replace>>
+		<</link>>
+		<<link "Add">>
+			<<set $activeSlave.arm.right = new App.Entity.LimbState()>>
+			<<replace #ampRA>>
+				Yes
+			<</replace>>
+		<</link>>
+		<br>
+		Left leg:
+		<span id = "ampLL">
+			<<if hasLeftLeg($activeSlave)>>Yes
+			<<else>>No
+			<</if>>
+		</span>
+		<<link "Remove">>
+			<<set $activeSlave.leg.left = null>>
+			<<replace #ampLL>>
+				No
+			<</replace>>
+		<</link>>
+		<<link "Add">>
+			<<set $activeSlave.leg.left = new App.Entity.LimbState()>>
+			<<replace #ampLL>>
+				Yes
+			<</replace>>
+		<</link>>
+		<br>
+		Right leg:
+		<span id = "ampRL">
+			<<if hasRightLeg($activeSlave)>>Yes
+			<<else>>No
+			<</if>>
+		</span>
+		<<link "Remove">>
+			<<set $activeSlave.leg.right = null>>
+			<<replace #ampRL>>
+				No
+			<</replace>>
+		<</link>>
+		<<link "Add">>
+			<<set $activeSlave.leg.right = new App.Entity.LimbState()>>
+			<<replace #ampRL>>
+				Yes
+			<</replace>>
+		<</link>>
+	</p>
 <</if>>
 
 <<options $activeSlave.muscles>>