diff --git a/src/npc/startingGirls/startingGirls.tw b/src/npc/startingGirls/startingGirls.tw index 33c01665de5ebfc52b30c6fe7824c977993e72df..bd178fd2f97bf6d3b16205ea6262bfb68e6edf72 100644 --- a/src/npc/startingGirls/startingGirls.tw +++ b/src/npc/startingGirls/startingGirls.tw @@ -583,86 +583,85 @@ @@.green;Extremely healthy.@@ <</options>> -<br> - <<if $seeExtreme == 1>> /* TODO rewrite this so it looks like the rest (if possible expand options macro) */ - Left arm: - <span id = "ampLA"> - <<if hasLeftArm($activeSlave)>>Yes - <<else>>No - <</if>> - </span> - <<link "Remove">> - <<set $activeSlave.arm.left = null>> - <<replace #ampLA>> - No - <</replace>> - <</link>> - <<link "Add">> - <<set $activeSlave.arm.left = new App.Entity.LimbState()>> - <<replace #ampLA>> - Yes - <</replace>> - <</link>> - <br> - Right arm: - <span id = "ampRA"> - <<if hasRightArm($activeSlave)>>Yes - <<else>>No - <</if>> - </span> - <<link "Remove">> - <<set $activeSlave.arm.right = null>> - <<replace #ampRA>> - No - <</replace>> - <</link>> - <<link "Add">> - <<set $activeSlave.arm.right = new App.Entity.LimbState()>> - <<replace #ampRA>> - Yes - <</replace>> - <</link>> - <br> - Left leg: - <span id = "ampLL"> - <<if hasLeftLeg($activeSlave)>>Yes - <<else>>No - <</if>> - </span> - <<link "Remove">> - <<set $activeSlave.leg.left = null>> - <<replace #ampLL>> - No - <</replace>> - <</link>> - <<link "Add">> - <<set $activeSlave.leg.left = new App.Entity.LimbState()>> - <<replace #ampLL>> - Yes - <</replace>> - <</link>> - <br> - Right leg: - <span id = "ampRL"> - <<if hasRightLeg($activeSlave)>>Yes - <<else>>No - <</if>> - </span> - <<link "Remove">> - <<set $activeSlave.leg.right = null>> - <<replace #ampRL>> - No - <</replace>> - <</link>> - <<link "Add">> - <<set $activeSlave.leg.right = new App.Entity.LimbState()>> - <<replace #ampRL>> - Yes - <</replace>> - <</link>> - <br> + <p style="text-align: center;"> + Left arm: + <span id = "ampLA"> + <<if hasLeftArm($activeSlave)>>Yes + <<else>>No + <</if>> + </span> + <<link "Remove">> + <<set $activeSlave.arm.left = null>> + <<replace #ampLA>> + No + <</replace>> + <</link>> + <<link "Add">> + <<set $activeSlave.arm.left = new App.Entity.LimbState()>> + <<replace #ampLA>> + Yes + <</replace>> + <</link>> + <br> + Right arm: + <span id = "ampRA"> + <<if hasRightArm($activeSlave)>>Yes + <<else>>No + <</if>> + </span> + <<link "Remove">> + <<set $activeSlave.arm.right = null>> + <<replace #ampRA>> + No + <</replace>> + <</link>> + <<link "Add">> + <<set $activeSlave.arm.right = new App.Entity.LimbState()>> + <<replace #ampRA>> + Yes + <</replace>> + <</link>> + <br> + Left leg: + <span id = "ampLL"> + <<if hasLeftLeg($activeSlave)>>Yes + <<else>>No + <</if>> + </span> + <<link "Remove">> + <<set $activeSlave.leg.left = null>> + <<replace #ampLL>> + No + <</replace>> + <</link>> + <<link "Add">> + <<set $activeSlave.leg.left = new App.Entity.LimbState()>> + <<replace #ampLL>> + Yes + <</replace>> + <</link>> + <br> + Right leg: + <span id = "ampRL"> + <<if hasRightLeg($activeSlave)>>Yes + <<else>>No + <</if>> + </span> + <<link "Remove">> + <<set $activeSlave.leg.right = null>> + <<replace #ampRL>> + No + <</replace>> + <</link>> + <<link "Add">> + <<set $activeSlave.leg.right = new App.Entity.LimbState()>> + <<replace #ampRL>> + Yes + <</replace>> + <</link>> + </p> <</if>> <<options $activeSlave.muscles>>