diff --git a/src/uncategorized/seWeddingDouble.tw b/src/uncategorized/seWeddingDouble.tw index 05c9adf6511e2c34ded63fa3c0af0fa5dc4e7ee7..b72f1d7f6f3a4de7c62a4ea5cff71f75976904c8 100644 --- a/src/uncategorized/seWeddingDouble.tw +++ b/src/uncategorized/seWeddingDouble.tw @@ -914,14 +914,24 @@ There is no ring for you, since this marriage does not bind you. <br> - <<if $PC.surname && _slave1.slaveSurname != $PC.surname>> + <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>> <br><br><span id="surnaming"> <<link "Give them both your surname too">> <<replace "#surnaming">> - <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> - You also proclaim your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. - The new Mrs. <<print $PC.surname>>s hear this, of course, and - <<if (_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20)>> + <<set _c = 0>> + You also proclaim + <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>> + your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. + <<set _c += 2>> + <<elseif _slave1.surname != $PC.surname>> + _slave1.slaveName Mrs. _slave1.slaveName $PC.surname. + <<set _c += 1>> + <<elseif _slave2.surname != $PC.surname>> + _slave2.slaveName Mrs. _slave2.slaveName $PC.surname. + <<set _c += 1>> + <</if>> + The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and + <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>> <<if _slave1.fetish == "mindbroken">> show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift. <<elseif _slave1.devotion+_slave1.trust >= 175>> @@ -934,30 +944,37 @@ nod acceptingly. Your will is their will, after all. <</if>> <<else>> - <<if _slave2.fetish == "mindbroken">> - _slave1.slaveName shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - _slave1.slaveName breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - _slave1.slaveName scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - _slave1.slaveName breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - _slave1.slaveName nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave1.surname != $PC.surname>> + <<if _slave1.fetish == "mindbroken">> + <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave1.devotion+_slave1.trust >= 175>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only is $he to be blessed with your child, but _he2's to take your surname as well. + <<elseif _slave1.devotion < -20 && _slave1.trust > 20>> + <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly. Just another burden for $him to carry; like the child soon to be growing in _his2 womb. + <<elseif _slave1.devotion < -20>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again. Not only are you binding $him to you with your child, but with your name as well. + <<else>> + <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all. + <</if>> <</if>> - _slave2.slaveName, meanwhile, - <<if _slave2.fetish == "mindbroken">> - shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave2.surname != $PC.surname>> + _slave2.slaveName, meanwhile, + <</if>> + <<if _slave2.surname != $PC.surname>> + <<if _slave2.fetish == "mindbroken">> + shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave2.devotion+_slave2.trust >= 175>> + breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. + <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> + scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. + <<elseif _slave2.devotion < -20>> + breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. + <<else>> + nods acceptingly. Your will is _his2 will, after all. + <</if>> <</if>> <</if>> + <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> <</replace>> <</link>> </span> @@ -1519,50 +1536,67 @@ <</if>> <</if>> <br> - <<if $PC.surname && _slave1.slaveSurname != $PC.surname>> + <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>> <br><br><span id="surnaming"> <<link "Give them both your surname too">> <<replace "#surnaming">> - <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> - You also proclaim your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. - The new Mrs. <<print $PC.surname>>s hear this, of course, and - <<if (_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20)>> + <<set _c = 0>> + You also proclaim + <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>> + your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. + <<set _c += 2>> + <<elseif _slave1.surname != $PC.surname>> + _slave1.slaveName Mrs. _slave1.slaveName $PC.surname. + <<set _c += 1>> + <<elseif _slave2.surname != $PC.surname>> + _slave2.slaveName Mrs. _slave2.slaveName $PC.surname. + <<set _c += 1>> + <</if>> + The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and + <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>> <<if _slave1.fetish == "mindbroken">> show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift. <<elseif _slave1.devotion+_slave1.trust >= 175>> - break down again. Not only are they to be blessed with your children, but they're to take your surname as well. + break down again; it's like a dream come true. <<elseif _slave1.devotion < -20 && _slave1.trust > 20>> - scoff audibly. Just another burden for them to carry; like the child soon to be growing in their wombs. + scoff audibly; just another burden for them to carry. <<elseif _slave1.devotion < -20>> - break down again. Not only are you binding them to you with your children, but with your name as well. + break down again; this is nothing more than another unwanted link to you. <<else>> nod acceptingly. Your will is their will, after all. <</if>> <<else>> - <<if _slave2.fetish == "mindbroken">> - _slave1.slaveName shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - _slave1.slaveName breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - _slave1.slaveName scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - _slave1.slaveName breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - _slave1.slaveName nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave1.surname != $PC.surname>> + <<if _slave1.fetish == "mindbroken">> + <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave1.devotion+_slave1.trust >= 175>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again; it's like a dream come true. + <<elseif _slave1.devotion < -20 && _slave1.trust > 20>> + <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly; just another burden for $him to carry. + <<elseif _slave1.devotion < -20>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again; this is nothing more than another unwanted link to you. + <<else>> + <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all. + <</if>> <</if>> - _slave2.slaveName, meanwhile, - <<if _slave2.fetish == "mindbroken">> - shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave2.surname != $PC.surname>> + _slave2.slaveName, meanwhile, + <</if>> + <<if _slave2.surname != $PC.surname>> + <<if _slave2.fetish == "mindbroken">> + shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave2.devotion+_slave2.trust >= 175>> + breaks down again; it's like a dream come true. + <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> + scoffs audibly; just another burden for _him2 to carry. + <<elseif _slave2.devotion < -20>> + breaks down again; this is nothing more than another unwanted link to you. + <<else>> + nods acceptingly. Your will is _his2 will, after all. + <</if>> <</if>> <</if>> + <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> <</replace>> <</link>> </span> @@ -2165,50 +2199,67 @@ /* good luck trying to read this line */ When they are in front of you, <<if (_slave1.amp == 1) && (_slave2.amp == 1)>>the slaves carrying their limbless torsos sets them down on the floor in front of you and props them up so their heads are level with your crotch<<else>>they gets down on their knees so their heads are level with your crotch<</if>>. <<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> reads the short recitation for them, and you place a simple steel ring <<if (_slave1.amp == 1 && _slave2.amp == 1)>>on a cord around both of their necks, since they lack fingers to wear it on.<<elseif (_slave1.devotion >= -20 && _slave1.trust > 20) && (_slave2.devotion >= -20 && _slave2.trust > 20)>>on both of their middle fingers.<<elseif (_slave1.devotion < -20 && _slave1.trust <= 20) && (_slave1.devotion < -20 && _slave1.trust <= 20)>>on both of their trembling middle fingers.<<else>><<if _slave1.amp == 1>>on a cord around _slave1.slaveName's neck, since $he lacks fingers to wear it on<<else>>on _slave1.slaveName's <<if _slave1.devotion < -20 && _slave1.trust <= 20>>trembling <</if>>finger<</if>>and another ring<<if _slave2.amp == 1>>on a cord around _slave2.slaveName's neck, since $he lacks fingers to wear it on.<<else>>on _slave2.slaveName's <<if _slave2.devotion < -20 && _slave2.trust <= 20>>trembling <</if>>finger.<</if>><</if>> There is no ring for you, since this marriage does not bind you. <br> - <<if $PC.surname && ((_slave1.slaveSurname != $PC.surname) || (_slave2.slaveSurname != $PC.surname))>> + <<if $PC.surname && (_slave1.slaveSurname != $PC.surname && _slave2.surname != $PC.surname)>> <br><br><span id="surnaming"> <<link "Give them both your surname too">> <<replace "#surnaming">> - <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> - You also proclaim your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. - The new Mrs. <<print $PC.surname>>s hear this, of course, and - <<if (_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20)>> + <<set _c = 0>> + You also proclaim + <<if _slave1.surname != $PC.surname && _slave2.surname != $PC.surname>> + your new slave wives _slave1.slaveName and _slave2.slaveName $PC.surname. + <<set _c += 2>> + <<elseif _slave1.surname != $PC.surname>> + _slave1.slaveName Mrs. _slave1.slaveName $PC.surname. + <<set _c += 1>> + <<elseif _slave2.surname != $PC.surname>> + _slave2.slaveName Mrs. _slave2.slaveName $PC.surname. + <<set _c += 1>> + <</if>> + The new Mrs. <<print $PC.surname>><<if _c > 1>>s<</if>> hear<<if _c == 1>>s<</if>> this, of course, and + <<if (_slave1.surname != $PC.surname && _slave2.surname != $PC.surname) && ((_slave1.fetish == "mindbroken" && _slave2.fetish == "mindbroken") || (_slave1.devotion+_slave1.trust >= 175 && _slave2.devotion+_slave2.trust >= 175) || ((_slave1.devotion < -20 && _slave1.trust > 20) && (_slave2.devotion < -20 && _slave2.trust > 20)) || (_slave1.devotion < -20 && _slave2.devotion < -20) || (_slave1.devotion >= -20 && _slave1.devotion >= -20))>> <<if _slave1.fetish == "mindbroken">> show no reaction. Like many things, names mean nothing to them now. Your guests, on the other hand, appreciate the gift. <<elseif _slave1.devotion+_slave1.trust >= 175>> - break down again. Not only are they to be blessed with your children, but they're to take your surname as well. + break down again; it's like a dream come true. <<elseif _slave1.devotion < -20 && _slave1.trust > 20>> - scoff audibly. Just another burden for them to carry; like the child soon to be growing in their wombs. + scoff audibly; just another burden for them to carry. <<elseif _slave1.devotion < -20>> - break down again. Not only are you binding them to you with your children, but with your name as well. + break down again; this is nothing more than another unwanted link to you. <<else>> nod acceptingly. Your will is their will, after all. <</if>> <<else>> - <<if _slave2.fetish == "mindbroken">> - _slave1.slaveName shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - _slave1.slaveName breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - _slave1.slaveName scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - _slave1.slaveName breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - _slave1.slaveName nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave1.surname != $PC.surname>> + <<if _slave1.fetish == "mindbroken">> + <<if _c < 1>>_slave1.slaveName <</if>>shows no reaction. Like many things, names mean nothing to $him now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave1.devotion+_slave1.trust >= 175>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; it's like a dream come true. + <<elseif _slave1.devotion < -20 && _slave1.trust > 20>> + <<if _c < 1>>_slave1.slaveName <</if>>scoffs audibly.; just another burden for $him to carry. + <<elseif _slave1.devotion < -20>> + <<if _c < 1>>_slave1.slaveName <</if>>breaks down again.; this is nothing more than another unwanted link to you. + <<else>> + <<if _c < 1>>_slave1.slaveName <</if>>nods acceptingly. Your will is $his will, after all. + <</if>> <</if>> - _slave2.slaveName, meanwhile, - <<if _slave2.fetish == "mindbroken">> - shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. - <<elseif _slave2.devotion+_slave2.trust >= 175>> - breaks down again. Not only is _he2 to be blessed with your child, but _he2's to take your surname as well. - <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> - scoffs audibly. Just another burden for _him2 to carry; like the child soon to be growing in _his2 womb. - <<elseif _slave2.devotion < -20>> - breaks down again. Not only are you binding _him2 to you with your child, but with your name as well. - <<else>> - nods acceptingly. Your will is _his2 will, after all. + <<if _c > 1 && _slave2.surname != $PC.surname>> + _slave2.slaveName, meanwhile, + <</if>> + <<if _slave2.surname != $PC.surname>> + <<if _slave2.fetish == "mindbroken">> + shows no reaction. Like many things, names mean nothing to _him2 now. Your guests, on the other hand, appreciate the gift. + <<elseif _slave2.devotion+_slave2.trust >= 175>> + breaks down again; it's like a dream come true. + <<elseif _slave2.devotion < -20 && _slave2.trust > 20>> + scoffs audibly; just another burden for _him2 to carry. + <<elseif _slave2.devotion < -20>> + breaks down again; this is nothing more than another unwanted link to you. + <<else>> + nods acceptingly. Your will is _his2 will, after all. + <</if>> <</if>> <</if>> + <<set _slave1.slaveSurname = $PC.surname, _slave2.slaveSurname = $PC.surname>> <</replace>> <</link>> </span>