diff --git a/src/js/extendedFamilyModeJS.tw b/src/js/extendedFamilyModeJS.tw index 2075e0b3b4491a44f8a3696b001d5ddf502cc5bf..564c288c7aa0d79da68c92442187581cf2e555d3 100644 --- a/src/js/extendedFamilyModeJS.tw +++ b/src/js/extendedFamilyModeJS.tw @@ -54,9 +54,9 @@ window.sameTParent = function(slave1, slave2) { */ window.areTwins = function(slave1, slave2) { - if (sameDad(slave1, slave2) == false) { + if (!sameDad(slave1, slave2)) { return false; - } else if (sameMom(slave1, slave2) == false) { + } else if (!sameMom(slave1, slave2)) { return false; } else if (slave1.actualAge == slave2.actualAge && slave1.birthWeek == slave2.birthWeek) { return true; @@ -71,15 +71,15 @@ window.areSisters = function(slave1, slave2) { } else if (((slave1.father == 0) || (slave1.father == -2)) && ((slave1.mother == 0) || (slave1.mother == -2))) { return 0; //not related } else { - if (sameDad(slave1, slave2) == false && sameMom(slave1, slave2) == true) { + if (!sameDad(slave1, slave2) && sameMom(slave1, slave2)) { return 3; //half sisters - } else if (sameDad(slave1, slave2) == true && sameMom(slave1, slave2) == false) { + } else if (sameDad(slave1, slave2) && !sameMom(slave1, slave2)) { return 3; //half sisters } else if (sameTParent(slave1, slave2) == 3) { return 3; //half sisters } else if (sameTParent(slave1, slave2) == 2) { return 2; //sisters - } else if (sameDad(slave1, slave2) == true && sameMom(slave1, slave2) == true) { + } else if (sameDad(slave1, slave2) && sameMom(slave1, slave2)) { if (slave1.actualAge == slave2.actualAge && slave1.birthWeek == slave2.birthWeek) { return 1; //twins } else { diff --git a/src/js/storyJS.tw b/src/js/storyJS.tw index 61caf2582e5b1a51247dc1a0d5513b9b6bdd777c..82082c72f8a03c2e91335e9183249274ae3aaab1 100644 --- a/src/js/storyJS.tw +++ b/src/js/storyJS.tw @@ -242,11 +242,11 @@ window.canGetPregnant = function(slave) { return null; } else if (slave.preg == -1) { /* contraceptives check */ return false; - } else if (isFertile(slave) == false) { /* check other fertility factors */ + } else if (!isFertile(slave)) { /* check other fertility factors */ return false; - } else if ((slave.ovaries == 1) && (canDoVaginal(slave) == true)) { + } else if ((slave.ovaries == 1) && (canDoVaginal(slave))) { return true; - } else if ((slave.mpreg == 1) && (canDoAnal(slave) == true)) { /* pregmod */ + } else if ((slave.mpreg == 1) && (canDoAnal(slave))) { /* pregmod */ return true; } else { return false; @@ -280,9 +280,9 @@ window.canImpreg = function(slave1, slave2) { return false; } else if (slave2.vasectomy == 1) { return false; - } else if (canBreed(slave1, slave2) == false) { + } else if (!canBreed(slave1, slave2)) { return false; /* pregmod end */ - } else if (canGetPregnant(slave1) == false) { /* includes chastity checks */ + } else if (!canGetPregnant(slave1)) { /* includes chastity checks */ return false; } else { return true; @@ -347,7 +347,7 @@ window.canAchieveErection = function(slave) { window.canPenetrate = function(slave) { if (!slave) { return null; - } else if (canAchieveErection(slave) == false) { + } else if (!canAchieveErection(slave)) { return false; } else if (slave.dickAccessory == "chastity") { return false; diff --git a/src/player/actions/fEmbrace.tw b/src/player/actions/fEmbrace.tw index 5c8afbe5aa6b89233c98df8ab0453cedcf39bcda..797dd030c5f8a4e87a778f2e5740736375fbfa46 100644 --- a/src/player/actions/fEmbrace.tw +++ b/src/player/actions/fEmbrace.tw @@ -62,18 +62,18 @@ You walk around her and put your hands around her abdomen,<<if ($activeSlave.amp <<if ($activeSlave.fetish == "mindbroken")>> Her posture doesn't change. She initially only reacts slightly to your physical touch but eventually she relaxes in the warmth of the your embrace against her. You know that this may only be a physiological reaction, nothing more. For a brief moment you think you detect a spark of life in her dull eyes but just as quickly, it is gone. When you stop, her $activeSlave.eyeColor eyes track the movements of your hands briefly but then she stares blankly ahead of her, not understanding what is happening. <<elseif ($activeSlave.relationship == -2)>> - In the warmth of your embrace, she turns towards you, her passionate $activeSlave.eyeColor eyes staring intently at your face. She leans closer to you and kisses you as you hold her. Her heart beats faster and then gradually slows as she grows accustomed to your body against hers. Eventually, she relaxes totally and her eyes gradually close, melting in your arms. When you finally stop and relax your embrace, her eyes remain closed and her mouth still in a rapturous shape for a moment before she slowly opens her eyes and smiles at you with a blissful look on her face. <<if ($activeSlave.amp != 1)>> Her hand reaches to your arms and she strokes them longingly.<</if>> <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She slowly opens them and does her best to communicate love with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<Master>>," she lisps dreamily.<<else>>"I love you, <<Master>>," she says dreamily.<</if>> She looks at you, almost begging you with her eyes that she wants much more than a mere embrace. + In the warmth of your embrace, she turns towards you, her passionate $activeSlave.eyeColor eyes staring intently at your face. She leans closer to you and kisses you as you hold her. Her heart beats faster and then gradually slows as she grows accustomed to your body against hers. Eventually, she relaxes totally and her eyes gradually close, melting in your arms. When you finally stop and relax your embrace, her eyes remain closed and her mouth still in a rapturous shape for a moment before she slowly opens her eyes and smiles at you with a blissful look on her face. <<if ($activeSlave.amp != 1)>> Her hand reaches to your arms and she strokes them longingly.<</if>> <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>She slowly opens them and does her best to communicate love with her $activeSlave.eyeColor eyes.<<elseif !canTalk($activeSlave)>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<Master>>," she lisps dreamily.<<else>>"I love you, <<Master>>," she says dreamily.<</if>> She looks at you, almost begging you with her eyes that she wants much more than a mere embrace. <<elseif ($activeSlave.devotion > 50) && ($activeSlave.fetish == "dom") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>> - In your soft, warm embrace, she tries hard to stop herself from losing herself in your arms. <<if ($activeSlave.amp != 1)>> She starts to embracing you in her arms as well. When you gently squeeze her in your arms, she breathes more heavily and starts to lovingly squeeze you as well, her tendency towards sexual dominance encouraging her to compete with you in embraces against each other.<<else>> When you gently squeeze her in your arms, she breathes more heavily before relaxing against you.<</if>> When you finally stop and relax your embrace, her eyes are closed and she's smiling blissfully. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She slowly opens them and does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<Master>>," she lisps cheerfully.<<else>>"That was fun, <<Master>>," she says cheerfully.<</if>> She eagerly looks at you, her eyes almost seem to say that she wants you to give her more than a mere hug. + In your soft, warm embrace, she tries hard to stop herself from losing herself in your arms. <<if ($activeSlave.amp != 1)>> She starts to embracing you in her arms as well. When you gently squeeze her in your arms, she breathes more heavily and starts to lovingly squeeze you as well, her tendency towards sexual dominance encouraging her to compete with you in embraces against each other.<<else>> When you gently squeeze her in your arms, she breathes more heavily before relaxing against you.<</if>> When you finally stop and relax your embrace, her eyes are closed and she's smiling blissfully. <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>She slowly opens them and does her best to communicate excitement with her $activeSlave.eyeColor eyes.<<elseif !canTalk($activeSlave)>>She signs that she liked that.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"That wath fun, <<Master>>," she lisps cheerfully.<<else>>"That was fun, <<Master>>," she says cheerfully.<</if>> She eagerly looks at you, her eyes almost seem to say that she wants you to give her more than a mere hug. <<elseif ($activeSlave.devotion > 50)>> - She sighs devotedly in your arms and slowly relaxes. She turns towards you, her doting $activeSlave.eyeColor eyes staring intently at your face. You feel her heart beating faster against your chest as you softly squeeze your arms tighter. Her hands reach to your arms and she strokes them longingly as you squeeze. She gradually closes her eyes as she leans her body against yours, melting in your warm embrace, and you feel the intense heat from her body against your <<if $PC.boobs == 1>>soft breasts<<else>>manly chest<</if>>. When you finally stop, <<if ($activeSlave.amp != 1)>>she reaches to your face with her hand and gently strokes your cheek<</if>>, a euphoric look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif canTalk($activeSlave) == false>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<Master>>," she lisps elatedly.<<else>>"I love you, <<Master>>," she says elatedly.<</if>> She looks at you longingly, almost as if she's bursting to say that she wants more than a mere embrace. + She sighs devotedly in your arms and slowly relaxes. She turns towards you, her doting $activeSlave.eyeColor eyes staring intently at your face. You feel her heart beating faster against your chest as you softly squeeze your arms tighter. Her hands reach to your arms and she strokes them longingly as you squeeze. She gradually closes her eyes as she leans her body against yours, melting in your warm embrace, and you feel the intense heat from her body against your <<if $PC.boobs == 1>>soft breasts<<else>>manly chest<</if>>. When you finally stop, <<if ($activeSlave.amp != 1)>>she reaches to your face with her hand and gently strokes your cheek<</if>>, a euphoric look on her $activeSlave.skin face. <<if ($activeSlave.accent >= 3)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes, since she's not confident in her ability to express it in $language.<<elseif ($activeSlave.amp == 1) && !canTalk($activeSlave)>>She does her best to communicate devotion with her $activeSlave.eyeColor eyes.<<elseif !canTalk($activeSlave)>>She signs that she loves you.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>"I love you, <<Master>>," she lisps elatedly.<<else>>"I love you, <<Master>>," she says elatedly.<</if>> She looks at you longingly, almost as if she's bursting to say that she wants more than a mere embrace. <<elseif ($activeSlave.devotion > 20)>> - She willingly gives herself up to your embracing arms. As you are so close to her, you sense considerable uneasiness in the <<if ($activeSlave.physicalAge > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your soft embrace against her body. She gradually closes her eyes in the feeling of your gentle arms. When you finally stop and relax your embrace, her $activeSlave.eyeColor eyes open to gaze puzzlingly at you. Even though she has accepted life as a sex slave, she looks as though she is unsure of what to make of this non-sexual physical contact. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<Master>>?"<<else>>She asks hesitantly, "I-is that it, <<Master>>?"<</if>> + She willingly gives herself up to your embracing arms. As you are so close to her, you sense considerable uneasiness in the <<if ($activeSlave.physicalAge > 30)>>woman<<else>>girl<</if>>; she's doing her duty as a slave by complying with your wishes, and is probably struggling with the mixture of resistance, obedience and perhaps even devotion forced to the forefront of her mind by your soft embrace against her body. She gradually closes her eyes in the feeling of your gentle arms. When you finally stop and relax your embrace, her $activeSlave.eyeColor eyes open to gaze puzzlingly at you. Even though she has accepted life as a sex slave, she looks as though she is unsure of what to make of this non-sexual physical contact. <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>Her eyes beg for an answer: is that it?<<elseif !canTalk($activeSlave)>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<Master>>?"<<else>>She asks hesitantly, "I-is that it, <<Master>>?"<</if>> <<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust < -20)>> - She shakes at your touch fearfully. As you softly press her trembling body against you, her eagerness to avoid punishment leads her to stiffen in your arms. While she continues to shudder, you continue embracing her, enjoying her fear, and the physical intimacy slowly does its work. She starts to relax, her resistance easing and her eyes start to close. When you relax your arms for a moment, she opens her eyes to look at you for a long moment, her eyes darting up to your face, before visibly catching herself with a reminder that she's a slave and you're her owner. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<Master>>?"<<else>>She asks hesitantly, "I-is that it, <<Master>>?"<</if>> + She shakes at your touch fearfully. As you softly press her trembling body against you, her eagerness to avoid punishment leads her to stiffen in your arms. While she continues to shudder, you continue embracing her, enjoying her fear, and the physical intimacy slowly does its work. She starts to relax, her resistance easing and her eyes start to close. When you relax your arms for a moment, she opens her eyes to look at you for a long moment, her eyes darting up to your face, before visibly catching herself with a reminder that she's a slave and you're her owner. <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>Her eyes beg for an answer: is that it?<<elseif !canTalk($activeSlave)>>She signs hesitantly, asking if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks hesitantly, "I-ith that it, <<Master>>?"<<else>>She asks hesitantly, "I-is that it, <<Master>>?"<</if>> <<elseif ($activeSlave.trust < -50)>> - She is nearly frozen with fear, and does not resist as you start to squeeze your arms around her. In fact, she barely reacts at all. She stares at your arms as they continue squeezing, but it's like touching a statue. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. When you bore of embracing the still <<if ($activeSlave.physicalAge > 30)>>woman<<else>>girl<</if>> and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes beg for an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs spastically, begging fearfully to know if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks nervously, "I-ith that it, <<Master>>?"<<else>>She asks nervously, "I-is that it, <<Master>>?"<</if>> Then she cringes, unsure of what you are going to do next. + She is nearly frozen with fear, and does not resist as you start to squeeze your arms around her. In fact, she barely reacts at all. She stares at your arms as they continue squeezing, but it's like touching a statue. She is so filled with terror that she remains stiff even as it becomes clear to her you're not going to hurt her. When you bore of embracing the still <<if ($activeSlave.physicalAge > 30)>>woman<<else>>girl<</if>> and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>Her eyes beg for an answer: is that it?<<elseif !canTalk($activeSlave)>>She signs spastically, begging fearfully to know if that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She asks nervously, "I-ith that it, <<Master>>?"<<else>>She asks nervously, "I-is that it, <<Master>>?"<</if>> Then she cringes, unsure of what you are going to do next. <<else>> - She reflexively tries to break free from your arms, but you keep her wrapped in them. Shuddering, she desperately leans away from you, but you tip forward with her and pin her against your desk, continuing your hold on her. She tries to wriggle out of your grasp desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && (canTalk($activeSlave) == false)>>Her eyes demand an answer: is that it?<<elseif canTalk($activeSlave) == false>>She signs irritably, asking whether that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She splutters, "Ith that it, <<Master>>!?"<<else>>She splutters, "Is that it, <<Master>>!?"<</if>> She shakes uncontrollably, apprehensive at what you are going to do next. + She reflexively tries to break free from your arms, but you keep her wrapped in them. Shuddering, she desperately leans away from you, but you tip forward with her and pin her against your desk, continuing your hold on her. She tries to wriggle out of your grasp desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and release her, she stares at you in utter incomprehension. <<if ($activeSlave.amp == 1) && !canTalk($activeSlave)>>Her eyes demand an answer: is that it?<<elseif !canTalk($activeSlave)>>She signs irritably, asking whether that's it.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>She splutters, "Ith that it, <<Master>>!?"<<else>>She splutters, "Is that it, <<Master>>!?"<</if>> She shakes uncontrollably, apprehensive at what you are going to do next. <</if>> <</nobr>> diff --git a/src/pregmod/widgets/economyWidgets.tw b/src/pregmod/widgets/economyWidgets.tw index 38f6bb1ebf042d68cc2e4bf79983f2b7620a1688..062d93ee1db29346b2f2884cc6a217feee4fb570 100644 --- a/src/pregmod/widgets/economyWidgets.tw +++ b/src/pregmod/widgets/economyWidgets.tw @@ -389,7 +389,7 @@ | Trade Qty <<textbox `'_Num' + $args[0]` `eval(parse('_Num' + $args[0]))`>><<script>>setTextboxMaxLength(State.temporary["textboxMLArg"], 10);<</script>>: <<link "Buy">> - <<if Number.isInteger(Number.parseFloat(eval(parse('_Num' + $args[0])))) == false>> /* Checks if _Numasset is string */ + <<if !Number.isInteger(Number.parseFloat(eval(parse('_Num' + $args[0]))))>> /* Checks if _Numasset is string */ /* Buy all */ <<if State.temporary[$args[1]].toLowerCase() == "all" || "max">> <<set State.temporary[$args[1]] = Math.floor($corpCash/(State.variables[$args[0]+"AssetPrice"] * 500))>> @@ -449,7 +449,7 @@ <</if>> <</link>> | <<link "Sell">> - <<if Number.isInteger(Number.parseFloat(eval(parse('_Num' + $args[0])))) == false>> + <<if !Number.isInteger(Number.parseFloat(eval(parse('_Num' + $args[0]))))>> /* Sell all */ <<if State.temporary[$args[1]].toLowerCase() == "all" || "max">> <<replace `'#'+$args[0]+'AssetsPurchasing'`>> diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index 2526bedcbd34e7fd972e0e7bae18b5ca5ff20bf0..87c5cec0843468c83f85b69654f72d2e3d88f513 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -2287,7 +2287,7 @@ Setting missing global variables: <<set $justiceEvents = ["slave deal", "slave training", "majority deal", "indenture deal", "virginity deal"]>> <</if>> -<<if (($ver.startsWith("0.6") == true && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7") == true) || ($ver.startsWith("0.8") == true) || ($ver == "0.9"))>> +<<if (($ver.startsWith("0.6") && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7")) || ($ver.startsWith("0.8")) || ($ver == "0.9"))>> <<if $seeDicks == 2>> <<set $seeDicks = 100>> <<elseif $seeDicks == 1>> @@ -2543,7 +2543,7 @@ Setting missing slave variables: <<set _Slave.training = 0>> <</if>> -<<if (($ver.startsWith("0.6") == true && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7") == true) || ($ver.startsWith("0.8") == true)) && ($ver.startsWith("0.8.9") != true) && ($ver.startsWith("0.8.10") != true) && ($ver.startsWith("0.8.11") != true) && ($ver.startsWith("0.8.12") != true)>> +<<if (($ver.startsWith("0.6") && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7")) || ($ver.startsWith("0.8"))) && (!$ver.startsWith("0.8.9")) && (!$ver.startsWith("0.8.10")) && (!$ver.startsWith("0.8.11")) && (!$ver.startsWith("0.8.12"))>> <<if _Slave.attrXX == 2>> <<set _Slave.attrXX = 90>> <<elseif _Slave.attrXX == 1>> @@ -2568,7 +2568,7 @@ Setting missing slave variables: <</if>> <</if>> -<<if (($ver.startsWith("0.6") == true && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7") == true) || ($ver.startsWith("0.8") == true))>> +<<if (($ver.startsWith("0.6") && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7")) || ($ver.startsWith("0.8")))>> <<if _Slave.health <= -9>> <<set _Slave.health = -90>> <<elseif _Slave.health <= -7>> @@ -2643,7 +2643,7 @@ Setting missing slave variables: <</if>> <</if>> -<<if (($ver.startsWith("0.6") == true && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7") == true) || ($ver.startsWith("0.8") == true) || ($ver.startsWith("0.9") == true)) && ($ver.startsWith("0.9.5") != true) && ($ver.startsWith("0.9.6") != true) && ($ver.startsWith("0.9.7") != true) && ($ver.startsWith("0.9.8") != true) && ($ver.startsWith("0.9.9") != true) && ($ver.startsWith("0.9.10") != true)>> +<<if (($ver.startsWith("0.6") && !$ver.startsWith("10.6")) || ($ver.startsWith("0.7")) || ($ver.startsWith("0.8")) || ($ver.startsWith("0.9"))) && (!$ver.startsWith("0.9.5")) && (!$ver.startsWith("0.9.6")) && (!$ver.startsWith("0.9.7")) && (!$ver.startsWith("0.9.8")) && (!$ver.startsWith("0.9.9")) && (!$ver.startsWith("0.9.10"))>> <<if _Slave.oralSkill > 0>> <<if _Slave.oralSkill == 3>> <<set _Slave.oralSkill = 100>> diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw index 531adc368fb5787866b21bf51c35a3719fdc377f..2558f0fd4e9ede429fc6a60548179fd6df12b324 100644 --- a/src/uncategorized/RESS.tw +++ b/src/uncategorized/RESS.tw @@ -7245,7 +7245,7 @@ You tell her kindly that you understand, and that she'll be trained to address t she <<say>>s<<if $activeSlave.lips > 70>> past her enormous lips<<elseif $activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2>> past her mouthful of piercings<</if>>. <</if>> She comes eagerly over and sucks you off with enthusiasm. As you cum, she orgasms quickly at the taste of the stuff hitting her mouth<<if $PC.balls > 2>>, even as your load keeps flowing into her gullet<<if $PC.balls > 3>> steadily bloated the poor girl<</if>><</if>>. - <<if canTalk($activeSlave) == false>> + <<if !canTalk($activeSlave)>> She signs that you taste great. <<else>> "<<Master>>, you ta<<s>>te great," she purrs. @@ -8712,7 +8712,7 @@ You tell her kindly that you understand, and that she'll be trained to address t seed. <</if>> She starts blubbering inelegantly and - <<if canTalk($activeSlave) == false>> + <<if !canTalk($activeSlave)>> gesturing <<elseif ($activeSlave.lips > 70) || ($activeSlave.lipsPiercing+$activeSlave.tonguePiercing > 2)>> lisping diff --git a/src/uncategorized/freeRangeDairyAssignmentScene.tw b/src/uncategorized/freeRangeDairyAssignmentScene.tw index 27b0cbb0f425608aa4facf1ede784ae2fcecad3c..b930a0f276dbc96fdb08ad87bb4e6d36fa839812 100644 --- a/src/uncategorized/freeRangeDairyAssignmentScene.tw +++ b/src/uncategorized/freeRangeDairyAssignmentScene.tw @@ -59,7 +59,7 @@ While <<if canWalk($activeSlave) >>walking<<else>>being carried<</if>> to her de /* TODO: watch a specific cow, e.g. lover or relative or huge-titted */ <</if>> -<<if $aroused == true >> +<<if $aroused>> <br> All this lewd display turns $activeSlave.slaveName on and she is almost overcome by lust. She realizes, she probably should not have taken so much interest in the other cows. <<if $activeSlave.dick > 0 >> diff --git a/src/uncategorized/saServeThePublic.tw b/src/uncategorized/saServeThePublic.tw index 093e8e7795124979d3cbaf53079c2aac48204561..8164b3636d625e73d8d198fbe31dc06cab9c2b1a 100644 --- a/src/uncategorized/saServeThePublic.tw +++ b/src/uncategorized/saServeThePublic.tw @@ -414,7 +414,7 @@ Her appearance attracted $beauty members of the public (<<print Math.trunc($beau <<set $slaves[$i].devotion += 4>> <</if>> <<else>> - <<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>> + <<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || !canDoVaginal($slaves[$i]))>> She's a @@.aquamarine;sexual master@@ <<if canDoVaginal($slaves[$i])>> whose @@ -433,7 +433,7 @@ Her appearance attracted $beauty members of the public (<<print Math.trunc($beau <</if>> she offers personal training and sexual therapy. <<else>> - She shows diligence, and her @@.green;sexual skills improve,@@ according to what the citizens demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>. + She shows diligence, and her @@.green;sexual skills improve,@@ according to what the citizens demand<<if !canDoVaginal($slaves[$i])>> and what's possible for her<</if>>. <<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>> <<OralSkillIncrease $slaves[$i]>> <<if canDoAnal($slaves[$i])>> @@ -1476,7 +1476,7 @@ Her appearance attracted $beauty members of the public (<<print Math.trunc($beau <<if ($slaves[$i].lips > 70)>> <<set _vignettes.push({text: "she earned extra gratitude from a citizen who likes to play with her lips nonsexually (don't ask),", type: "rep", effect: 1})>> <</if>> -<<if (canTalk($slaves[$i]) == false)>> +<<if !canTalk($slaves[$i])>> <<set _vignettes.push({text: "she impressed a citizen who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>> <</if>> <<if ($slaves[$i].muscles > 95)>> diff --git a/src/uncategorized/saWhore.tw b/src/uncategorized/saWhore.tw index 61fc3bdd59f981b8d1e7e11a205799a3aad619e1..5ab1ab3790b5d5bef3687336e73237e76a3ce327 100644 --- a/src/uncategorized/saWhore.tw +++ b/src/uncategorized/saWhore.tw @@ -411,7 +411,7 @@ Her appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a da <<set $slaves[$i].devotion += 4>> <</if>> <<else>> - <<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>> + <<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || !canDoVaginal($slaves[$i]))>> She's a @@.aquamarine;sexual master@@ <<if canDoVaginal($slaves[$i])>> whose @@ -430,7 +430,7 @@ Her appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a da <</if>> she works social gatherings and high society. <<else>> - She shows diligence, and her sexual skills improve, according to what the customers demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>. + She shows diligence, and her sexual skills improve, according to what the customers demand<<if !canDoVaginal($slaves[$i])>> and what's possible for her<</if>>. <<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>> <<OralSkillIncrease $slaves[$i]>> <<if canDoAnal($slaves[$i])>> @@ -1472,7 +1472,7 @@ In total, you were paid @@.yellowgreen;<<print cashFormat(Math.trunc($beauty*$FR <<if ($slaves[$i].lips > 70)>> <<set _vignettes.push({text: "she earned repeat business from a customer who likes to play with her lips nonsexually (don't ask),", type: "cash", effect: 1})>> <</if>> -<<if (canTalk($slaves[$i]) == false)>> +<<if !canTalk($slaves[$i])>> <<set _vignettes.push({text: "she impressed a customer who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>> <</if>> <<if ($slaves[$i].muscles > 95)>> diff --git a/src/uncategorized/seExpiration.tw b/src/uncategorized/seExpiration.tw index fdb0ae15b486242aa369e6141d820a68c659fafe..c53eb120422f58f2a1c66e9d9760d51cf56e63b3 100644 --- a/src/uncategorized/seExpiration.tw +++ b/src/uncategorized/seExpiration.tw @@ -62,7 +62,7 @@ She has been trying desperately hard not to think about this trying situation, b <<else>> throws herself at your feet and clings to your knees, bursting into tears. <</if>> -<<if canTalk($activeSlave) == false>> +<<if !canTalk($activeSlave)>> She does her best to communicate an earnest desire to stay, and repeats over and over that she loves you. She begins to indicate a willingness to accept true, unlimited slavery, if that's what it takes to stay. <<else>> "Plea<<s>>e <<Master>>, don't <<s>>end me away," she sobs. "I love you! I'll d-do anything - I'll be your <<s>>lave! Plea<<s>>e, en<<s>>lave me. I l-love you...," she moans, trailing off into convulsive blubbering. @@ -105,7 +105,7 @@ Her feelings on this are quite mixed, since she has come to feel that she has a Standing before you <</if>> at the moment of her scheduled emancipation, she seems to be struggling to express herself. -<<if canTalk($activeSlave) == false>> +<<if !canTalk($activeSlave)>> She does her best to communicate a willingness to remain your slave, indicating that she wouldn't press too hard about the price if you offered her another indenture. <<else>> "<<Master>>, um," she <<say>>s hesitantly. "I don't mind being your <<s>>lave. Could I - would you plea<<s>>e give me another indenture? I'm, um, not too worried about the pri<<c>>e." diff --git a/src/uncategorized/slaveAssignmentsReport.tw b/src/uncategorized/slaveAssignmentsReport.tw index 01e81a4000d315e23b419a6f83b232fb1a28d9e4..564103eb3e96c6114142b32220fc44172ad9d8de 100644 --- a/src/uncategorized/slaveAssignmentsReport.tw +++ b/src/uncategorized/slaveAssignmentsReport.tw @@ -276,7 +276,7 @@ <</if>> <<if $fighterIDs.includes($slaves[$i])>> - <<if canWalk($slaves[$i])>> + <<if !canWalk($slaves[$i])>> ''__@@.pink;$slaves[$i].slaveName@@__'' is no longer independently mobile @@.yellow;and cannot fight any more.@@ She has been removed from $pitName roster<br>. <<set $fighterIDs.delete($slaves[$i].ID)>> <</if>> diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw index 64197a73dd4900522053912c84bcd8e977dcb5db..6e4bcd9404d293f964277690739b0ce2690f9756 100644 --- a/src/uncategorized/slaveInteract.tw +++ b/src/uncategorized/slaveInteract.tw @@ -236,7 +236,7 @@ <<if $activeSlave.sisters > 0>> <<set $relation = 0>> <<for $i = 0; $i < _SL; $i++>> - <<if areSisters($activeSlave, $slaves[$i]) > 0 && isSlaveAvailable($slaves[$i]) == false>> + <<if areSisters($activeSlave, $slaves[$i]) > 0 && !isSlaveAvailable($slaves[$i])>> <<set $relation++>> <</if>> <</for>> diff --git a/src/uncategorized/walkPast.tw b/src/uncategorized/walkPast.tw index af6cb517d47184c22bec9b79f1a8ffb29dc72208..777a141fead8c48011c3fc9e61d7d31f25e9d6b4 100644 --- a/src/uncategorized/walkPast.tw +++ b/src/uncategorized/walkPast.tw @@ -790,7 +790,7 @@ <<else>> /* TOGETHER TIME */ <<if ($activeSlave.actualAge >= _partnerSlave.actualAge+10) && canTalk(_partnerSlave)>> tidying up their room together. _partnerSlave.slaveName is chattering about her day, while $activeSlave.slaveName listens quietly, smiling fondly at her _activeSlaveRel's prattle. - <<elseif ($activeSlave.amp !== 1) && (canTalk($activeSlave) == false)>> + <<elseif ($activeSlave.amp !== 1) && !canTalk($activeSlave)>> getting ready for bed. $activeSlave.slaveName is using gestures to tell her $activeSlave.slaveName about her day; _partnerSlave.slaveName is very patient and does her best to follow. <<elseif ($activeSlave.behavioralQuirk == "confident") && canTalk($activeSlave)>> finishing up a meal together. $activeSlave.slaveName is concluding a story, her clear confident voice ringing as she relates a slight.