diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 154fee768f62a91ce97076ee328582c5aeadc247..dc0050f74dfef353f71c91ef5d1d54d18a783ad6 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -83,25 +83,24 @@ Economic forecast:
 	<<options>>
 		You are using standardized slave trading channels.
 		<<option>>
-			[[Customize the slave trade...|Customize Slave Trade][$customVariety = 1,
-	$customWA = 0]]
+			[[Customize the slave trade...|Customize Slave Trade][$customVariety = 1, $customWA = 0]]
 	<</options>>
 	<br>
 	<<options $internationalTrade>>
-		<<option 0 "Restrict the trade to continental">>
-		The slave trade is ''continental,'' so a narrower variety of slaves will be available.
 		<<option 1 "Allow intercontinental trade">>
-		The slave trade is ''international,'' so a wider variety of slaves will be available.
+			The slave trade is ''international,'' so a wider variety of slaves will be available.
+		<<option 0 "Restrict the trade to continental">>
+			The slave trade is ''continental,'' so a narrower variety of slaves will be available.	
 	<</options>>
 	<br>
 
 	<<if $internationalTrade == 1>>
 		<<options $internationalVariety>>
 			International slave variety is
-		<<option 0 "Semi-realistic national variety">>
-			''semi-realistic,'' so more populous nations will be more common.
-		<<option 1 "Normalized national variety">>
-			''normalized,'' so small nations will appear nearly as much as large ones.
+			<<option 1 "Normalized national variety">>
+				''normalized,'' so small nations will appear nearly as much as large ones.
+			<<option 0 "Semi-realistic national variety">>
+				''semi-realistic,'' so more populous nations will be more common.	
 		<</options>>
 	<</if>>
 	<br>
@@ -123,61 +122,61 @@ Economic forecast:
 
 /* Accordion 000-250-006 */
 <<options $useAccordion>>
-	<<option 0 "Disable">>
-		Accordion effects on weekly reports are @@.red;DISABLED.@@
 	<<option 1 "Enable">>
 		Accordion effects on weekly reports are @@.cyan;ENABLED.@@
+	<<option 0 "Disable">>
+		Accordion effects on weekly reports are @@.red;DISABLED.@@	
 <</options>>
 /* Accordion 000-250-006 */
 
 <br>
 <<options $useTabs>>
-	<<option 0 "Disable">>
-		Economic Tabs on weekly reports are @@.red;DISABLED.@@
 	<<option 1 "Enable">>
 		Economic Tabs on weekly reports are @@.cyan;ENABLED.@@
+	<<option 0 "Disable">>
+		Economic Tabs on weekly reports are @@.red;DISABLED.@@
 <</options>>
 <br>
 
 <<options $plot>>
-	<<option 0 "Disable non-erotic events">>
-		Game mode: ''one-handed''. No non-erotic events concerning the changing world.
 	<<option 1 "Enable non-erotic events">>
 		Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
+	<<option 0 "Disable non-erotic events">>
+		Game mode: ''one-handed''. No non-erotic events concerning the changing world.
 <</options>>
 
 <br><br>
 __''General slave settings''__
 <br>
 <<options $verboseDescriptions>>
-	<<option 0 "Disable">>
-		Your master suite ''will not'' detail slave changes.
 	<<option 1 "Enable">>
 		Your master suite ''will'' detail slave changes.
+	<<option 0 "Disable">>
+		Your master suite ''will not'' detail slave changes.
 <</options>>
 
 <br>
 <<options $newDescriptions>>
-	<<option 0 "Disable">>
-		Slaves ''will not'' have alternate titles.
 	<<option 1 "Enable">>
 		Slaves ''will'' have alternate titles.
+	<<option 0 "Disable">>
+		Slaves ''will not'' have alternate titles.
 <</options>>
 
 <br>
 <<options $seeRace>>
-	<<option 0 "Disable most mentions of race">>
-		Ethnicity will ''almost never'' be mentioned.
 	<<option 1 "Enable mentions of race">>
 		Ethnicity will ''occasionally'' be mentioned.
+	<<option 0 "Disable most mentions of race">>
+		Ethnicity will ''almost never'' be mentioned.
 <</options>>
 
 <br>
 <<options $seeNationality>>
-	<<option 0 "Disable most mentions of nationality">>
-		Nationality will ''almost never'' be mentioned.
 	<<option 1 "Enable mentions of nationality">>
 		Nationality will ''occasionally'' be mentioned.
+	<<option 0 "Disable most mentions of nationality">>
+		Nationality will ''almost never'' be mentioned.	
 <</options>>
 
 <br>
@@ -193,20 +192,20 @@ __''General slave settings''__
 <br>
 <<options $surnameOrder>>
 	<<option 0 "Allow nationality name order">>
-	Order names ''based on country of origin''.
+		Order names ''based on country of origin''.
 	<<option 1 "Force name surname">>
-	Names will always be ''Name Surname''.
+		Names will always be ''Name Surname''.
 	<<option 2 "Force surname name">>
-	Names will always be ''Surname Name''.
+		Names will always be ''Surname Name''.
 <</options>>
 
 <br>
 <<options $familyTesting>>
-	<<option 0 "Disable extended families">>
-	Slaves ''cannot'' have extended families, just a single relative. //Vanilla Mode.//
 	<<option 1 "Enable extended families">>
-	Slaves ''can'' have extended families instead of just a single relative.
-	//May cause lag.//
+		Slaves ''can'' have extended families instead of just a single relative.
+		//May cause lag.//
+	<<option 0 "Disable extended families">>
+		Slaves ''cannot'' have extended families, just a single relative. //Vanilla Mode.//
 	<<comment>>
 		Extended family mode must be on for the incubation facility to be enabled.
 <</options>>
@@ -214,46 +213,46 @@ __''General slave settings''__
 <<if $familyTesting == 1>>
 	<br>
 	<<options $showDistantRelatives>>
-		<<option 0 "Disable distant relatives">>
-		Distant relatives ''will not'' be tracked.
 		<<option 1 "Enable distant relatives">>
-		Distant relatives ''will'' be tracked.
+			Distant relatives ''will'' be tracked.
+		<<option 0 "Disable distant relatives">>
+			Distant relatives ''will not'' be tracked.
 	<</options>>
 
 	<br>
 	<<options $inbreeding>>
-		<<option 0 "Disable inbreeding damage">>
-		Successive breeding ''will not'' result in sub-average slaves.
 		<<option 1 "Enable inbreeding damage">>
-		Successive breeding ''will'' result in sub-average slaves.
+			Successive breeding ''will'' result in sub-average slaves.
+		<<option 0 "Disable inbreeding damage">>
+			Successive breeding ''will not'' result in sub-average slaves.
 	<</options>>
 
 	<br>
 	<<options $allowFamilyTitles>>
-		<<option 0 "Disable family titles">>
-		Your relatives ''will not'' use family titles.
 		<<option 1 "Enable family titles">>
-		Your relatives ''will'' use family titles.
+			Your relatives ''will'' use family titles.
+		<<option 0 "Disable family titles">>
+			Your relatives ''will not'' use family titles.
 	<</options>>
 <</if>>
 
 <br>
 
 <<options $weightAffectsAssets>>
-	<<option 0 "Disable">>
-		Interactions between slaves' weight and asset size are ''disabled''.
 	<<option 1 "Enable">>
 		Interactions between slaves' weight and asset size are ''enabled''.
+	<<option 0 "Disable">>
+		Interactions between slaves' weight and asset size are ''disabled''.
 <</options>>
 
 &nbsp;&nbsp;&nbsp;&nbsp;
 
 <br>
 <<options $curativeSideEffects>>
-	<<option 0 "Disable">>
-	Curative side effects are ''disabled''.
 	<<option 1 "Enable">>
-	Curative side effects are ''enabled''.
+		Curative side effects are ''enabled''.
+	<<option 0 "Disable">>
+		Curative side effects are ''disabled''.
 <</options>>
 
 <br>
@@ -274,12 +273,12 @@ __''Slave age settings''__
 
 <br>
 <<options $seeAge>>
-	<<option 0 "Disable aging">>
-	Slaves will ''not age,'' and not experience birthdays.
 	<<option 1 "Enable aging">>
-	Slaves will ''age naturally.''
+		Slaves will ''age naturally.''
 	<<option 2 "Semi aging">>
-	Slaves ''will'' celebrate birthdays, but ''not age.''
+		Slaves ''will'' celebrate birthdays, but ''not age.''
+	<<option 0 "Disable aging">>
+		Slaves will ''not age,'' and not experience birthdays.
 	<<comment>>
 		This option cannot be changed during the game.
 <</options>>
@@ -287,10 +286,10 @@ __''Slave age settings''__
 <br>
 
 <<options $pedo_mode>>
-	<<option 0 "Normal mode">>
-		Randomly generated slaves will generate normally.
 	<<option 1 "Loli mode" "$minimumSlaveAge = 5">>
 		Nearly all randomly generated slaves will be under the age of 18, although custom slaves and slaves related to specific events may be older.
+	<<option 0 "Normal mode">>
+		Randomly generated slaves will generate normally.
 <</options>>
 <br>
 
@@ -310,10 +309,10 @@ __''Slave age settings''__
 
 <br>
 <<options $extremeUnderage>>
-	<<option 0 "Deny">>
-	Molestation of slaves younger than $minimumSlaveAge is ''forbidden''.
 	<<option 1 "Allow">>
-	Molestation of slaves younger than $minimumSlaveAge is ''permitted''.
+		Molestation of slaves younger than $minimumSlaveAge is ''permitted''.
+	<<option 0 "Deny">>
+		Molestation of slaves younger than $minimumSlaveAge is ''forbidden''.
 <</options>>
 <br>
 <<if $retirementAge <= $minimumSlaveAge>>
@@ -364,27 +363,27 @@ __''Slave age settings''__
 
 <br>
 <<options $precociousPuberty>>
-	<<option 0 "Disable precocious puberty">>
-	Girls ''cannot'' experience precocious puberty. (Unable to become pregnant or inseminate others younger than normal puberty age - $fertilityAge).
 	<<option 1 "Enable precocious puberty">>
 		Girls ''can'' experience precocious puberty. (Under certain conditions they can become pregnant or inseminate others younger then normal age - $fertilityAge, though they may also experience delayed puberty).
+	<<option 0 "Disable precocious puberty">>
+		Girls ''cannot'' experience precocious puberty. (Unable to become pregnant or inseminate others younger than normal puberty age - $fertilityAge).
 <</options>>
 
 <br><br>
 __''Slave age effects''__
 <br>
 <<options $AgePenalty>>
-	<<option 0 "Disable age penalties">>
-	Girls ''will not'' receive job and career penalties due to age.
 	<<option 1 "Enable age penalties">>
 		Girls ''will'' receive job and career penalties due to age.
+	<<option 0 "Disable age penalties">>
+		Girls ''will not'' receive job and career penalties due to age.
 <</options>>
 <br>
 <<options $loliGrow>>
-	<<option 0 "Disable Growth">>
-		Children ''will not'' grow as they age.
 	<<option 1 "Enable Growth">>
 		Children ''will'' grow as they age.
+	<<option 0 "Disable Growth">>
+		Children ''will not'' grow as they age.
 <</options>>
 
 <br><br>
@@ -392,110 +391,110 @@ __''Content settings''__
 <br>
 <<options $seeDicks>>
 	<<option 0 "None" "" "(0%)">>
-	''None'' of the slave girls will have dicks.
+		''None'' of the slave girls will have dicks.
 	<<option 10 "A few" "" "(10%)">>
-	''A few'' of the slave girls will have dicks.
+		''A few'' of the slave girls will have dicks.
 	<<option 25 "Some" "" "(25%)">>
-	''Some'' of the slave girls will have dicks.
+		''Some'' of the slave girls will have dicks.
 	<<option 50 "Half" "" "(50%)">>
-	''Half'' of the slave girls will have dicks.
+		''Half'' of the slave girls will have dicks.
 	<<option 75 "Most" "" "(75%)">>
-	''Most'' of the slave girls will have dicks.
+		''Most'' of the slave girls will have dicks.
 	<<option 90 "Almost all" "" "(90%)">>
-	''Almost all'' of the slave girls will have dicks.
+		''Almost all'' of the slave girls will have dicks.
 	<<option 100 "All" "" "(100%)">>
-	''All'' of the slave girls will have dicks.
+		''All'' of the slave girls will have dicks.
 <</options>>
 <br>
 <<if $seeDicks == 0>>
 	<<options $makeDicks>>
 		&nbsp;&nbsp;&nbsp;&nbsp;Should you be able to surgically attach a penis to your female slaves and starting girls?
-	<<option 0 "No">>
-	<<option 1 "Yes">>
+		<<option 1 "Yes">>
+		<<option 0 "No">>
 	<</options>>
 <</if>>
 
 <br>
 <<options $seePreg>>
-	<<option 0 "Disable">>
-		Most pregnancy related content is ''disabled''.
 	<<option 1 "Enable">>
 		Pregnancy related content is ''enabled''.
+	<<option 0 "Disable">>
+		Most pregnancy related content is ''disabled''.
 <</options>>
 
 <br>
 <<options $seeDicksAffectsPregnancy>>
-	<<option 0 "No">>
-	Children born in game do not adhere to dick content settings.
 	<<option 1 "Yes">>
-	Children born in game strictly adhere to dick content settings.
+		Children born in game strictly adhere to dick content settings.
+	<<option 0 "No">>
+		Children born in game do not adhere to dick content settings.
 <</options>>
 
 <<if $seeDicksAffectsPregnancy == 0>>
 	<br>
 	<<options $adamPrinciple>>
-		<<option 0 "Disable">>
-			XX slaves only fathering daughters is ''disabled''.
 		<<option 1 "Enable">>
 			XX slaves only fathering daughters is ''enabled''.
+		<<option 0 "Disable">>
+			XX slaves only fathering daughters is ''disabled''.
 	<</options>>
 <</if>>
 
 <br>
 <<options $seeHyperPreg>>
-	<<option 0 "Disable">>
-	Extreme pregnancy content like broodmothers is ''disabled''.
 	<<option 1 "Enable">>
-	Extreme pregnancy content like broodmothers is ''enabled''.
+		Extreme pregnancy content like broodmothers is ''enabled''.
+	<<option 0 "Disable">>
+		Extreme pregnancy content like broodmothers is ''disabled''.
 <</options>>
 
 <br>
 <<options $dangerousPregnancy>>
-	<<option 0 "Disable">>
-	Advanced pregnancy complications such as miscarriage and premature birth are currently ''disabled''.
 	<<option 1 "Enable">>
-	Advanced pregnancy complications such as miscarriage and premature birth are currently ''enabled''.
+		Advanced pregnancy complications such as miscarriage and premature birth are currently ''enabled''.
+	<<option 0 "Disable">>
+		Advanced pregnancy complications such as miscarriage and premature birth are currently ''disabled''.
 <</options>>
 
 <br>
 <<options $seeExtreme>>
-	<<option 0 "Disable">>
-	Extreme content like amputation is ''disabled''.
 	<<option 1 "Enable">>
-	Extreme content like amputation is ''enabled''.
+		Extreme content like amputation is ''enabled''.
+	<<option 0 "Disable">>
+		Extreme content like amputation is ''disabled''.
 <</options>>
 
 <br>
 <<options $seeBestiality>>
-	<<option 0 "Disable">>
-	Bestiality content is ''disabled''.
 	<<option 1 "Enable">>
-	Bestiality content is ''enabled''.
+		Bestiality content is ''enabled''.
+	<<option 0 "Disable">>
+		Bestiality content is ''disabled''.
 <</options>>
 
 <br>
 <<options $seePee>>
-	<<option 0 "Disable">>
-	Watersports content is ''disabled''.
 	<<option 1 "Enable">>
-	Watersports content is ''enabled''.
+		Watersports content is ''enabled''.
+	<<option 0 "Disable">>
+		Watersports content is ''disabled''.
 <</options>>
 
 <br>
 <<options $seeIncest>>
-	<<option 0 "Disable">>
-	Incest is ''disabled''.
 	<<option 1 "Enable">>
-	Incest is ''enabled''.
+		Incest is ''enabled''.
+	<<option 0 "Disable">>
+		Incest is ''disabled''.
 <</options>>
 
 <<if $seeDicks != 0>>
 	<br>
 	<<options $seeCircumcision>>
-		<<option 0 "Disable">>
-		Circumcision is ''disabled''.
 		<<option 1 "Enable">>
-		Circumcision is ''enabled''.
+			Circumcision is ''enabled''.
+		<<option 0 "Disable">>
+			Circumcision is ''disabled''.
 	<</options>>
 <</if>>
 
@@ -659,7 +658,7 @@ __''Player Character''__
 		<<option 0 "Disable aging">>
 			and you will ''not age,'' nor experience birthdays.
 		<<comment>>
-		This option cannot be changed during the game
+			This option cannot be changed during the game
 	<</options>>
 	<br>
 	<<if def $PC.customTitle>>
@@ -746,11 +745,11 @@ __''Player Character''__
 	<br>
 	<<options $PC.markings>>
 		<<option "none" "None">>
-		Your body ''is clear of blemishes''.
+			Your body ''is clear of blemishes''.
 		<<option "freckles" "Light">>
-		Your body ''has light freckling''.
+			Your body ''has light freckling''.
 		<<option "heavily freckled" "Heavy">>
-		Your body ''has heavy freckling''.
+			Your body ''has heavy freckling''.
 	<</options>>
 
 	<br>
@@ -1186,10 +1185,10 @@ __''Player Character''__
 <br>
 <<options $seeImages>>
 	Currently
-	<<option 0 "Disable">>
-		''Disabled''.
 	<<option 1 "Enable">>
 		''Enabled''.
+	<<option 0 "Disable">>
+		''Disabled''.
 <</options>>
 <br>
 
@@ -1217,28 +1216,28 @@ __''Player Character''__
 		<br>
 		<<options $seeFaces>>
 			Face art
-			<<option 0 "Disable">>
-			@@.red;DISABLED.@@
 			<<option 1 "Enable">>
-			@@.cyan;ENABLED.@@
+				@@.cyan;ENABLED.@@
+			<<option 0 "Disable">>
+				@@.red;DISABLED.@@
 		<</options>>
 		<br>
 		<<options $seeVectorArtHighlights>>
 			Highlights on shiny clothing
-			<<option 0 "Disable">>
-			@@.red;DISABLED.@@
 			<<option 1 "Enable">>
-			@@.cyan;ENABLED.@@
+				@@.cyan;ENABLED.@@
+			<<option 0 "Disable">>
+				@@.red;DISABLED.@@
 		<</options>>
 		<br>
 		<<options $seeHeight>>
 			Height scaling
-			<<option 0 "Disable">>
-			@@.red;DISABLED.@@
-			<<option 1 "Enable only for small images">>
-			@@.yellow;ENABLED@@ on small images.
 			<<option 2 "Enable for all images">>
-			@@.cyan;ENABLED@@ on all images.
+				@@.cyan;ENABLED@@ on all images.
+			<<option 1 "Enable only for small images">>
+				@@.yellow;ENABLED@@ on small images.
+			<<option 0 "Disable">>
+				@@.red;DISABLED.@@
 		<</options>>
 	<<elseif $imageChoice == 2>>
 		<br>
@@ -1253,10 +1252,10 @@ __''Player Character''__
 		<br>
 		<<options $seeVectorArtHighlights>>
 			Highlights on shiny clothing
-			<<option 0 "Disable">>
-			@@.red;DISABLED.@@
 			<<option 1 "Enable">>
-			@@.cyan;ENABLED.@@
+				@@.cyan;ENABLED.@@
+			<<option 0 "Disable">>
+				@@.red;DISABLED.@@
 		<</options>>
 	<<elseif $imageChoice == 0>>
 		<br>
@@ -1271,35 +1270,35 @@ __''Player Character''__
 		</div>
 		<<options $seeMainFetishes>>
 			Slave summary fetish images
-			<<option 0 "Disable">>
-			''disabled''.
 			<<option 1 "Enable">>
-			''enabled''.
+				''enabled''.
+			<<option 0 "Disable">>
+				''disabled''.
 		<</options>>
 	<</if>>
 	<br>
 	<<options $seeAvatar>>
 		PA avatar images are
-		<<option 0 "Disable">>
-			''disabled''.
 		<<option 1 "Enable">>
 			''enabled''.
+		<<option 0 "Disable">>
+			''disabled''.
 	<</options>>
 	<br>
 	<<options $seeSummaryImages>>
 		Slave images in lists are
-		<<option 0 "Disable">>
-			''disabled''.
 		<<option 1 "Enable">>
 			''enabled''.
+		<<option 0 "Disable">>
+			''disabled''.
 	<</options>>
 	<br>
 	<<options $seeReportImages>>
 		Slave images in the weekly report are
-		<<option 0 "Disable">>
-			''disabled''.
 		<<option 1 "Enable">>
 			''enabled''.
+		<<option 0 "Disable">>
+			''disabled''.
 	<</options>>
 <</if>>
 
@@ -1309,10 +1308,10 @@ __''Mods''__
 <br>
 <<options $SF.Toggle>>
 	The Special Force Mod is
-	<<option 0 "Disable">>
-		''disabled''.
 	<<option 1 "Enable">>
 		''enabled''.
+	<<option 0 "Disable">>
+		''disabled''.
 	<<comment>>
 		This mod is initially from anon1888 but expanded by SFanon offers a lategame special (started out as security but changed to special in order to try and reduce confusion with CrimeAnon's separate Security Expansion (SecExp) mod) force, that is triggered after week 80. It is non-canon where it conflicts with canonical updates to the base game.
 <</options>>
@@ -1327,10 +1326,10 @@ __''Mods''__
 
 <<options $secExpEnabled>>
 	The Security Expansion Mod is
-	<<option 0 "Disable">>
-		''disabled''.
 	<<option 1 "Enable">>
 		''enabled''.
+	<<option 0 "Disable">>
+		''disabled''.
 	<<comment>>
 		This mod introduces security and crime in the arcology, as well as attacks and battles.
 <</options>>
diff --git a/src/events/intro/pcBodyIntro.tw b/src/events/intro/pcBodyIntro.tw
index f42f251a3081a160f1f79d4d24c0ae16f5c9612f..4c78c716d952111c54462ba12556ba525e67ed28 100644
--- a/src/events/intro/pcBodyIntro.tw
+++ b/src/events/intro/pcBodyIntro.tw
@@ -3,7 +3,7 @@
 Most slaveowners in the Free Cities are male. The preexisting power structures of the old world have mostly migrated to the new, and it can often be very hard to be a free woman in the Free Cities. Some manage to make their way, but in many arcologies, men are the owners, and women are the owned. You'll cut a striking figure as the owner and leader of your arcology, but @@.orange;what's under your business attire?@@
 
 <<set $PC.actualAge = Math.clamp($PC.actualAge, 14, 80)>>
-<br>
+<br><br>
 
 <<if $PC.title > 0>>
 	You are a <<if $PC.genes == "XX">>wo<</if>>man with a masculine figure and will be referred to as ''Master.''
@@ -15,7 +15,7 @@ Most slaveowners in the Free Cities are male. The preexisting power structures o
 <br>&nbsp;&nbsp;&nbsp;&nbsp;
 //This option will affect scenes. Femininity may increase difficulty in the future, but for now only your chest and junk matter.//
 
-<br><br>
+<br>
 
 Under my suit jacket,
 <<if $PC.boobs > 0>>
@@ -70,6 +70,8 @@ My age: ''<<textbox "$PC.actualAge" $PC.actualAge "PC Body Intro">>''
 //Older player characters start with more reputation and maintain reputation somewhat more easily, but have slightly less sexual energy.//
 
 <br><br>
+@@.orange;What is your name and alternate indulgence?@@
+<br>
 
 Name your character: <<textbox "$PC.name" $PC.name "PC Body Intro">> (surname)
 <<if $PC.surname>>
diff --git a/src/pregmod/slaveAgeIntro.tw b/src/pregmod/slaveAgeIntro.tw
index 53f70838707fc6a98182af1e5d45f139495780d5..e69c9ccb1b35d1d0bf0a908b8507cca7f38eb9e2 100644
--- a/src/pregmod/slaveAgeIntro.tw
+++ b/src/pregmod/slaveAgeIntro.tw
@@ -1,10 +1,10 @@
 :: Slave Age Intro [nobr]
 
-Do you want to see content involving girls younger than 18 in this game?
+@@.orange;Do you want to see content involving girls younger than 18 in this game?@@
 
 <br><br>
 
 [[No.|PC Body Intro][$minimumSlaveAge = 18, $pedo_mode = 0]] //All slaves will be at least 18 years old, and slavery of children will be illegal in the Free Cities.//
 <br>Yes, I wish to see girls as young as <<textbox "$minimumSlaveAge" $minimumSlaveAge "PC Body Intro">> [[Continue|PC Body Intro][$pedo_mode = 0]]
-<br>[[I just want lots of lolis.|PC Body Intro][$minimumSlaveAge = 3, $pedo_mode = 1]] //Nearly all randomly generated slaves will be under the age of 18, although custom slaves and slaves related to specific events may be older.//
-<br>[[I wish to see them grow up and become fertile.|PC Body Intro][$minimumSlaveAge = 3, $pedo_mode = 0, $precociousPuberty = 1, $loliGrow = 1, $fertilityAge = 10, $potencyAge = 12, $seeAge = 1]] //Preset. Slaves' age will be random from minimal possible age. They can be made fertile younger than normal puberty age (10) in some cases, and grow up naturally.//
+<br>Yes, and [[I just want lots of lolis.|PC Body Intro][$minimumSlaveAge = 3, $pedo_mode = 1]] //Nearly all randomly generated slaves will be under the age of 18, although custom slaves and slaves related to specific events may be older.//
+<br>Yes, [[I wish to see them grow up and become fertile.|PC Body Intro][$minimumSlaveAge = 3, $pedo_mode = 0, $precociousPuberty = 1, $loliGrow = 1, $fertilityAge = 10, $potencyAge = 12, $seeAge = 1]] //Preset. Slaves' age will be random from minimal possible age. They can be made fertile younger than normal puberty age (10) in some cases, and grow up naturally.//