diff --git a/src/SpecialForce/Firebase.tw b/src/SpecialForce/Firebase.tw
index 5ba1c110f3fff722998f4d531b97bb8d2a8c7952..6bb61d65d9275354f25b2d49ef47ff12e45de7ea 100644
--- a/src/SpecialForce/Firebase.tw
+++ b/src/SpecialForce/Firebase.tw
@@ -45,22 +45,22 @@
 		<<if $SF.UC.Lock < 1>> <br>
 			<<switch $SF.UC.Assign>>
 			<<case 0>>
-				<br>No soldiers are working undercover. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
+				<br>No soldiers are working undercover, which would primarly advance your cultural goals. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
 				<br>[[Reassign soldiers|Firebase][$SF.UC.Assign = -1]]
 			<<case 1>>
-				<br>A small section of soldiers are working undercover. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
+				<br>A small section of soldiers are working undercover, which will primarly advance your cultural goals. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
 				<br>[[Reassign soldiers|Firebase][$SF.UC.Assign = -1]]
 			<<case 2>>
-				<br>A large section of soldiers are working undercover. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
+				<br>A large section of soldiers are working undercover, which will primarly advance your cultural goals. [[Full time assignment|Firebase][$SF.UC.Lock = 1]]
 				<br>[[Reassign soldiers|Firebase][$SF.UC.Assign = -1]]
 			<<default>>
-				<br>Would you like to assign soldiers to undercover duty?
+				<br>Would you like to assign soldiers to undercover duty, which will primarly advance your cultural goals?
 				<br>[[Do not assign soldiers to work undercover|Firebase][$SF.UC.Assign = 0]]
 				<br>[[Assign a small section of soldiers to work undercover|Firebase][$SF.UC.Assign = 1]]
 				<br>[[Assign a large section of soldiers to work undercover|Firebase][$SF.UC.Assign = 2]]
 			<</switch>>
 		<<else>>
-			<br> <<if $SF.UC.Assign < 1>>''Zero''<<elseif $SF.UC.Assign < 2>>A ''small'' section<<else>>A ''large'' section<</if>> of the special force is assigned to undercover work. [[Re-allocate the units|Firebase][$SF.UC.Lock = 0]]
+			<br> <<if $SF.UC.Assign < 1>>''Zero''<<elseif $SF.UC.Assign < 2>>A ''small'' section<<else>>A ''large'' section<</if>> of the special force is assigned to undercover work, which will primarly advance your cultural goals. [[Re-allocate the units|Firebase][$SF.UC.Lock = 0]]
 		<</if>>
 
 		<<if $SF.Squad.Firebase > 5 && $secExp > 0 && $SFSupportLevel >= 4 && $maxUnits === 16 && $readiness <= 10>>
diff --git a/src/SpecialForce/SpecialForce.js b/src/SpecialForce/SpecialForce.js
index 38d04553b3879acf3d41f6af6fbf98bdff7b4446..60e96edd529e64f483b7938706d5d5e5694971ca 100644
--- a/src/SpecialForce/SpecialForce.js
+++ b/src/SpecialForce/SpecialForce.js
@@ -2602,17 +2602,25 @@ App.SF.AAR = function(endWeekCall = 1) {
 			r += ` ${V.SF.Caps} managed to recruit ${FNG} new soldiers this week, and your reputation has <span class='green'>increased through the improvement of trade security</span>.`;
 			r += `<br>//Your instructions to ${App.SF.SFC()}://`;
 
-			r += `<br>&nbsp;Deployment focus: `; // The below lines are indented to increase readability.
+			r += `<br>&nbsp;Deployment focus: `;
 			r += `<span id="focus"> <<if $SF.Target == "recruit">>''Recruiting and Training''<<elseif $SF.Target == "secure">>''Securing Trade Routes''<<else>>''Raiding and Slaving''<</if>></span>.&nbsp;&nbsp;`;
-			r += `<<link "Recruit and Train">> <<set $SF.Target="recruit">> <<replace "#focus">>''Recruiting and Training''<</replace>> <</link>> | <<link "Secure Trade Routes">> <<set $SF.Target="secure">> <<replace "#focus">>''Securing Trade Routes''<</replace>> <</link>> | <<link "Raiding and Slaving">> <<set $SF.Target="raiding">> <<replace "#focus">>''Raiding and Slaving''<</replace>> <</link>>`;
+			r += `<br>&nbsp;&nbsp; <<link "Recruit and Train">> <<set $SF.Target = "recruit">> <<replace "#focus">>''Recruiting and Training''<</replace>> <</link>> //Increases the amount of FNG's at the cost of revenue.//`;
+			r+= `<br>&nbsp;&nbsp; <<link "Secure Trade Routes">> <<set $SF.Target = "secure">> <<replace "#focus">>''Securing Trade Routes''<</replace>> <</link>> //Increases trade and reputation at the cost of revenue.//`;
+			r += `<br>&nbsp;&nbsp; <<link "Raiding and Slaving">> <<set $SF.Target = "raiding">> <<replace "#focus">>''Raiding and Slaving''<</replace>> <</link>> //Increases revenue at the cost of less FNG's and increased force depravity.//`;
 
-			r += `<br>&nbsp;Rules of Engagement: `; // The below lines are indented to increase readability.
+			r += `<br>&nbsp;Rules of Engagement: `;
 			r += `<span id="roe"> <<if $SF.ROE === "hold">>''Hold Fire''<<elseif $SF.ROE === "limited">>''Limited Fire''<<else>>''Free Fire''<</if>></span>.&nbsp;&nbsp;`;
-			r += `<<link "Hold Fire">> <<set $SF.ROE="hold">> <<replace "#roe">>''Hold Fire''<</replace>> <</link>> | <<link "Limited Fire">> <<set $SF.ROE="limited">> <<replace "#roe">>''Limited Fire''<</replace>> <</link>> | <<link "Free Fire">> <<set $SF.ROE="free">> <<replace "#roe">>''Free Fire''<</replace>> <</link>>`;
+			r += `<br>&nbsp;&nbsp; <<link "Hold Fire">> <<set $SF.ROE = "hold">> <<replace "#roe">>''Hold Fire''<</replace>> <</link>> //Reduces force depravity.//`;
+			r += `<br>&nbsp;&nbsp; <<link "Limited Fire">> <<set $SF.ROE = "limited">> <<replace "#roe">>''Limited Fire''<</replace>> <</link>> //Does not adjust force depravity.//`;
+			r += `<br>&nbsp;&nbsp; <<link "Free Fire">> <<set $SF.ROE = "free">> <<replace "#roe">>''Free Fire''<</replace>> <</link>> //Increases force depravity.//`;
 
-			r += `<br>&nbsp;Accountability: `; // The below lines are indented to increase readability.
+			r += `<br>&nbsp;Accountability: `;
 			r += `<span id="accountability"> <<if $SF.Regs === "strict">>''Strict Accountability''<<elseif $SF.Regs === "some">>''Some Accountability''<<else>>''No Accountability''<</if>></span>.&nbsp;&nbsp;`;
-			r += `<<link "Strict Accountability">> <<set $SF.Regs="strict">> <<replace "#accountability">>''Strict Accountability''<</replace>> <</link>> | <<link "Some Accountability">> <<set $SF.Regs="some">> <<replace "#accountability">>''Some Accountability''<</replace>> <</link>> | <<link "No Accountability">> <<set $SF.Regs="none">> <<replace "#accountability">>''No Accountability''<</replace>> <</link>>`;
+			r += `<br>&nbsp;&nbsp; <<link "Strict Accountability">> <<set $SF.Regs = "strict">> <<replace "#accountability">>''Strict Accountability''<</replace>> <</link>>  //Reduces force depravity.//`;
+			r += `<br>&nbsp;&nbsp; <<link "Some Accountability">> <<set $SF.Regs = "some">> <<replace "#accountability">>''Some Accountability''<</replace>> <</link>> //Does not adjust force depravity.//`;
+			r	+= `<br>&nbsp;&nbsp; <<link "No Accountability">> <<set $SF.Regs = "none">> <<replace "#accountability">>''No Accountability''<</replace>> <</link>> //Increases force depravity.//`;
+
+			r += `<br><br>Force depravity effects trade.`;
 
 			if (V.SF.MercCon.CanAttend === 1) {
 				V.SF.MercCon.Income = 0;
@@ -2649,7 +2657,7 @@ App.SF.AAR = function(endWeekCall = 1) {
 App.SF.Count = function() {
 	const V = State.variables,
 		T = State.temporary,
-		C = Math.clamp, // sure that's correct?
+		C = Math.clamp, // sure that's correct? // Yes it works as inteded.
 		S = V.SF.Squad,
 		E = V.economy;
 	T.FU = 10;
diff --git a/src/uncategorized/fsDevelopments.tw b/src/uncategorized/fsDevelopments.tw
index c11d0e860b302238a95a02f3e3db4d7e5b493bb8..9a32541d5bbe549480e37a236e1a59a368aed664 100644
--- a/src/uncategorized/fsDevelopments.tw
+++ b/src/uncategorized/fsDevelopments.tw
@@ -95,7 +95,7 @@
 /* Spending, terrain, rep effects */
 <<set _broadProgress = 0>>
 <<if $SF.Toggle && $SF.Active >= 1 && $SF.UC.Assign > 0 && $SF.UC.num > 0>>
-	Assigning a <<if $SF.UC.Assign === 1>>small<<else>>large<</if>> portion of $SF.Lower to undercover work helps forward your goals for your arcology's future.
+	Assigning a <<if $SF.UC.Assign === 1>>small<<else>>large<</if>> portion of $SF.Lower to undercover work helps to advance your cultural goals.
 	<<set _broadProgress += $SF.UC.num/100>> <br>
 <</if>>
 <<if $FSSpending > 1>>