From 34a5d94893d15d8d91aac75a338d71afa23c248e Mon Sep 17 00:00:00 2001 From: lowercasedonkey <lowercasedonkey@gmail.com> Date: Fri, 13 Mar 2020 16:47:33 -0400 Subject: [PATCH] remove isItemAvailable entirely --- devNotes/Useful JS Function Documentation.txt | 2 - src/endWeek/saChoosesOwnClothes.js | 2 +- src/endWeek/saRules_old.js | 2 +- src/facilities/nursery/childInteract.tw | 26 +++---- src/js/itemAvailability.js | 70 ------------------- src/pregmod/newChildIntro.tw | 2 +- src/uncategorized/RESS.tw | 18 ++--- src/uncategorized/neighborInteract.tw | 40 +++++------ src/uncategorized/ptWorkaround.tw | 2 +- src/uncategorized/saLiveWithHG.tw | 4 +- src/uncategorized/slaveInteract.tw | 2 +- src/uncategorized/wardrobe.tw | 66 ++++++++--------- src/utility/saRulesWidgets.tw | 2 +- 13 files changed, 83 insertions(+), 155 deletions(-) diff --git a/devNotes/Useful JS Function Documentation.txt b/devNotes/Useful JS Function Documentation.txt index 2afb2f932ab..5299a19a0d2 100644 --- a/devNotes/Useful JS Function Documentation.txt +++ b/devNotes/Useful JS Function Documentation.txt @@ -387,8 +387,6 @@ releaseRestricted - returns true if the slave has some kind of rule limiting the Other Functions: -isItemAccessible(itemName) - Returns if the string is available for use. Defaults to true. - UtilJS [script] html5passage(passage_function) - circumvents sugarcube, allowing a plain HTML5 UI within it diff --git a/src/endWeek/saChoosesOwnClothes.js b/src/endWeek/saChoosesOwnClothes.js index 5a3bb536b09..f9bab8017fd 100644 --- a/src/endWeek/saChoosesOwnClothes.js +++ b/src/endWeek/saChoosesOwnClothes.js @@ -1147,7 +1147,7 @@ window.saChoosesOwnClothes = (function() { } else { belly.push({text: `straps on a fake pregnant belly to fit in with all the other pregnant girls,`, bellyAccessory: jsEither(["a small empathy belly", "a medium empathy belly", "a large empathy belly"])}); } - } else if (slave.belly < 1500 && slave.fetish === "pregnancy" && isItemAccessible("a small empathy belly") && slave.sexualFlaw !== "breeder" && slave.weight <= 130) { + } else if (slave.belly < 1500 && slave.fetish === "pregnancy" && isClothingAccessible.entry("a small empathy belly", "bellyAccessory") && slave.sexualFlaw !== "breeder" && slave.weight <= 130) { if (slave.fetishStrength <= 30) { belly.push({text: `straps on a 1st trimester belly to sate ${his} curiosity,`, bellyAccessory: "a small empathy belly"}); belly.push({text: `straps on a 2nd trimester belly to sate ${his} curiosity,`, bellyAccessory: "a medium empathy belly"}); diff --git a/src/endWeek/saRules_old.js b/src/endWeek/saRules_old.js index 63b06d4da56..779e7e3be4c 100644 --- a/src/endWeek/saRules_old.js +++ b/src/endWeek/saRules_old.js @@ -848,7 +848,7 @@ if (slave.belly > 1500) { let belly = bellyAdjective(slave); r += `always rubs and teases ${his} ${belly} belly while doing so. `; - } else if (isItemAccessible("a small empathy belly")) { + } else if (isClothingAccessible.entry("a small empathy belly", "bellyAccessory")) { r += `frequently straps on a fake belly to enhance ${his} fun. `; } else { r += `frequently pretends to be`; diff --git a/src/facilities/nursery/childInteract.tw b/src/facilities/nursery/childInteract.tw index 25ec8cecda7..837100e3df0 100644 --- a/src/facilities/nursery/childInteract.tw +++ b/src/facilities/nursery/childInteract.tw @@ -582,13 +582,13 @@ FIXME: <<set $activeChild.collar = "leather with cowbell">> <<replace "#collar">>$activeChild.collar<</replace>> <</link>> - <<if isItemAccessible("bowtie")>> + <<if isClothingAccessible.entry("bowtie", "collar")>> | //FS// <<link "Bowtie collar">> <<set $activeChild.collar = "bowtie">> <<replace "#collar">>$activeChild.collar<</replace>> <</link>> <</if>> - <<if isItemAccessible("ancient Egyptian")>> + <<if isClothingAccessible.entry("ancient Egyptian", "collar")>> | //FS// <<link "Ancient Egyptian">> <<set $activeChild.collar = "ancient Egyptian">> <<replace "#collar">>$activeChild.collar<</replace>> @@ -624,7 +624,7 @@ FIXME: <<set $activeChild.collar = "dildo gag">> <<replace "#collar">>$activeChild.collar<</replace>> <</link>> | - <<if isItemAccessible("massive dildo gag") && $activeChild.skill.oral > 50>> + <<if isClothingAccessible.entry("massive dildo gag", "collar") && $activeChild.skill.oral > 50>> <<link "Massive dildo gag">> <<set $activeChild.collar = "massive dildo gag">> <<replace "#collar">>$activeChild.collar<</replace>> @@ -726,7 +726,7 @@ FIXME: <<replace "#bellyAccessory">>$activeChild.bellyAccessory<</replace>> <</link>> <</if>> - <<if isItemAccessible("a small empathy belly")>> /* works for all of them */ + <<if isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> /* works for all of them */ <<if $activeChild.belly < 1500 && $activeChild.weight < 130>> | | <<link "1st Trimester belly">> <<set $activeChild.bellyAccessory = "a small empathy belly">> @@ -758,7 +758,7 @@ FIXME: <<set $activeChild.buttplug = "plug">> <<replace "#buttplug">>$activeChild.buttplug<</replace>> <</link>> - <<if isItemAccessible("long plug") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> + <<if isClothingAccessible.entry("long plug", "buttPlug") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> <<link "Long">> <<set $activeChild.buttplug = "long plug">> <<replace "#buttplug">>$activeChild.buttplug<</replace>> @@ -768,7 +768,7 @@ FIXME: <<set $activeChild.buttplug = "large plug">> <<replace "#buttplug">>$activeChild.buttplug<</replace>> <</link>> - <<if isItemAccessible("long, large plug") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> + <<if isClothingAccessible.entry("long, large plug", "buttPlug") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> <<link "Long and large">> <<set $activeChild.buttplug = "long, large plug">> <<replace "#buttplug">>$activeChild.buttplug<</replace>> @@ -780,7 +780,7 @@ FIXME: <<replace "#buttplug">>$activeChild.buttplug<</replace>> <</link>> <</if>> - <<if isItemAccessible("long, huge plug")>> + <<if isClothingAccessible.entry("long, huge plug", "buttPlug")>> <<if ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl) && $activeChild.anus >= 2>> <<link "Long and huge">> <<set $activeChild.buttplug = "long, huge plug">> @@ -788,7 +788,7 @@ FIXME: <</link>> | <</if>> <</if>> - <<if isItemAccessible("tail") && $activeChild.buttplug != "none">> + <<if isClothingAccessible.entry("tail", "buttplugAttachment") && $activeChild.buttplug != "none">> Anal accessory attachment: <b><span id="buttplugAttach">$activeChild.buttplugAttachment</span>.</b> <<link "None">> <<set $activeChild.buttplugAttachment = "none">> @@ -820,7 +820,7 @@ FIXME: <<set $activeChild.vaginalAccessory = "dildo">> <<replace "#vaginalAccessory">>$activeChild.vaginalAccessory<</replace>> <</link>> | - <<if isItemAccessible("long dildo") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> + <<if isClothingAccessible.entry("long dildo", "vaginalAccessory") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> <<link "Long dildo">> <<set $activeChild.vaginalAccessory = "long dildo">> <<replace "#vaginalAccessory">>$activeChild.vaginalAccessory<</replace>> @@ -830,7 +830,7 @@ FIXME: <<set $activeChild.vaginalAccessory = "large dildo">> <<replace "#vaginalAccessory">>$activeChild.vaginalAccessory<</replace>> <</link>> - <<if isItemAccessible("long, large dildo") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> + <<if isClothingAccessible.entry("long, large dildo", "vaginalAccessory") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> | <<link "Large and long dildo">> <<set $activeChild.vaginalAccessory = "long, large dildo">> <<replace "#vaginalAccessory">>$activeChild.vaginalAccessory<</replace>> @@ -842,7 +842,7 @@ FIXME: <<replace "#vaginalAccessory">>$activeChild.vaginalAccessory<</replace>> <</link>> <</if>> - <<if isItemAccessible("long, huge dildo") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> + <<if isClothingAccessible.entry("long, huge dildo", "vaginalAccessory") && ($activeChild.breedingMark != 1 || !$propOutcome || $eugenicsFullControl)>> | <<if $activeChild.vagina >= 2>> <<link "Huge and long dildo">> <<set $activeChild.vaginalAccessory = "long, huge dildo">> @@ -857,13 +857,13 @@ FIXME: <<set $activeChild.dickAccessory = "none">> <<replace "#dickAccessory">>$activeChild.dickAccessory<</replace>> <</link>> - <<if isItemAccessible("bullet vibrator") && $toysBoughtVaginalAttachments>> + <<if isClothingAccessible.entry("bullet vibrator", "dickAccessory") && $toysBoughtVaginalAttachments>> | <<link "Bullet vibrator">> <<set $activeChild.dickAccessory = "bullet vibrator">> <<replace "#dickAccessory">>$activeChild.dickAccessory<</replace>> <</link>> <</if>> - <<if isItemAccessible("smart bullet vibrator") && $toysBoughtVaginalAttachments>> + <<if isClothingAccessible.entry("smart bullet vibrator", "dickAccessory") && $toysBoughtVaginalAttachments>> | <<link "Smart bullet vibrator">> <<set $activeChild.dickAccessory = "smart bullet vibrator">> <<replace "#dickAccessory">>$activeChild.dickAccessory<</replace>> diff --git a/src/js/itemAvailability.js b/src/js/itemAvailability.js index a64493d56a8..a450e3d3868 100644 --- a/src/js/itemAvailability.js +++ b/src/js/itemAvailability.js @@ -1,75 +1,5 @@ /* intended to condense the clothing/toy/etc availability checks into something less asinine */ -/** - * Depreciated, use isClothingAccessible.entry() directly - * Checks whether item is accessible - * @param {string} string Name of wearable item - * @returns {boolean} - */ -window.isItemAccessible = function(string) { - let category; - if ( - [ - "platform shoes", - "platform heels", - "extreme platform heels" - ].includes(string) - ) { - category = "shoes"; - } else if ( - [ - "bowtie", - "ancient Egyptian", - "massive dildo gag" - ].includes(string) - ) { - category = "collar"; - } else if ( - [ - "a small empathy belly", - "a medium empathy belly", - "a large empathy belly", - "a huge empathy belly" - ].includes(string) - ) { - category = "bellyAccessory"; - } else if ( - [ - "bullet vibrator", - "smart bullet vibrator", - "long dildo", - "long, large dildo", - "long, huge dildo", - "vibrator" - ].includes(string) - ) { - category = "vaginalAccessory"; - } else if ( - [ - "long plug", - "long, large plug", - "long, huge plug" - ].includes(string) - ) { - category = "buttplug"; - } else if ( - [ - "tail", - "cow tail", - "cat tail", - "fox tail" - ].includes(string) - ) { - category = "buttplugAttachment"; - } else { - category = "clothing"; - } - - if (isClothingAccessible.entry(string, category) === true) { - return true; - } -}; - window.isClothingAccessible = (function() { return { array: array, diff --git a/src/pregmod/newChildIntro.tw b/src/pregmod/newChildIntro.tw index 923a1d9f05e..e426592ca62 100644 --- a/src/pregmod/newChildIntro.tw +++ b/src/pregmod/newChildIntro.tw @@ -1348,7 +1348,7 @@ You slowly strip down, gauging $his reactions to your show, until you are fully <<if _momInterest == "belly" || _dadInterest == "belly">> <br>You noticed $his interest in $his <<if _momInterest == "belly" && _dadInterest == "belly">>parents'<<elseif _momInterest == "belly">>mother's<<else>>father's<</if>> rounded middle when $he was around them. - <<if isItemAccessible("a huge empathy belly")>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory")>> <br><<link "Give $him a big fake belly to wear">> <<set $activeSlave.devotion += 15>> <<set $activeSlave.trust += 15>> diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw index 5abb099e451..f5abbf76c46 100644 --- a/src/uncategorized/RESS.tw +++ b/src/uncategorized/RESS.tw @@ -51,7 +51,7 @@ <<set $activeSlave.clothes = "restrictive latex">> <<case "inconvenient labia">> /* "pulling down the compression shorts $he was wearing" */ - <<if isItemAccessible("sport shorts")>> + <<if isClothingAccessible.entry("sport shorts", "clothing")>> <<if $activeSlave.boobs >= 650>> <<set $activeSlave.clothes = "sport shorts and a sports bra">> <<else>> @@ -68,7 +68,7 @@ <<elseif $activeSlave.intelligence+$activeSlave.intelligenceImplant > 50>> <<set $activeSlave.clothes = "a halter top dress">> <<elseif $activeSlave.muscles > 30>> - <<if isItemAccessible("sport shorts")>> + <<if isClothingAccessible.entry("sport shorts", "clothing")>> <<if $activeSlave.boobs >= 650>> <<set $activeSlave.clothes = "sport shorts and a sports bra">> <<else>> @@ -12543,7 +12543,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h "Plea<<s>>e, could I play with your pregnan<<c>>y while I fuck you, <<Master>>?" $His eyes are glued to your gravid middle. You could let $him play with your pregnancy, and you do, enjoying $his fondling as $he fucks your pussy. <<else>> "Plea<<s>>e, would you pretend to be pregnant with my baby, <<Master>>?" $His eyes are glued to your middle. You could play pretend with $him, and you do, - <<if isItemAccessible("a small empathy belly")>> + <<if isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> strapping an empathy belly on yourself before bending over for $him. <<else>> tossing on a camisole and sticking a pillow under it before bending over for $him. @@ -12562,7 +12562,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h "Plea<<s>>e, would you play with my pregnan<<c>>y, <<Master>>?" $He pokes out $his belly and sways it enticingly, lest you misunderstand. You could play with $his pregnancy, and you do, managing to get off several ways. <<else>> "Plea<<s>>e, would you pretend that I'm pregnant with your baby, <<Master>>?" $He pokes out $his belly and sways it enticingly, lest you misunderstand. You could play pretend with $him, and you do, - <<if isItemAccessible("a small empathy belly")>> + <<if isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> strapping an empathy belly on $him before feeling $him up. <<else>> tossing $him a camisole and a pillow before feeling $him up. @@ -16232,7 +16232,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h belly is becoming distended. <</if>> Below this, the slave $himself - <<if isItemAccessible("a huge empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight <= 130>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $activeSlave) == true>> has a huge empathy belly hanging from $his middle and is <<else>> is @@ -16258,7 +16258,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h belly is becoming massively distended. <</if>> Below this, the slave $himself - <<if isItemAccessible("a huge empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight <= 130>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $activeSlave) == true>> has a huge empathy belly hanging from $his middle and is <<else>> is @@ -16333,7 +16333,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h with _hisA tentacles crammed into every available hole in an avatar of $activeSlave.slaveName, rapidly pumping eggs into $his quickly swelling body. <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>> Below this, the slave $himself - <<if isItemAccessible("a huge empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight <= 130>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $activeSlave) == true>> has a huge empathy belly strapped to $his middle and <</if>> is @@ -16350,7 +16350,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h <<run seX($activeSlave, "oral", "assistant", "penetrative", 3)>> <<elseif canDoVaginal($activeSlave)>> Below this, the slave $himself - <<if isItemAccessible("a huge empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight <= 130>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $activeSlave) == true>> has a huge empathy belly strapped to $his middle and <</if>> is @@ -16366,7 +16366,7 @@ brought in to you. This time <<= App.UI.slaveDescriptionDialog($activeSlave)>> h <<run seX($activeSlave, "oral", "assistant", "penetrative", 3)>> <<else>> Below this, the slave $himself - <<if isItemAccessible("a huge empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight <= 130>> + <<if isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $activeSlave) == true>> has a huge empathy belly strapped to $his middle and <</if>> is diff --git a/src/uncategorized/neighborInteract.tw b/src/uncategorized/neighborInteract.tw index 0a8d74cdbb4..3da29fe8c72 100644 --- a/src/uncategorized/neighborInteract.tw +++ b/src/uncategorized/neighborInteract.tw @@ -420,7 +420,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _prices = _opinion*10>> <</if>> <<if $arcologies[_currentNeighbor].FSRomanRevivalist > 95>> - <<if !isItemAccessible("a toga")>> + <<if !isClothingAccessible.entry("a toga", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of togas" "Neighbor Interact">> <<set $clothesBoughtToga = 1>> @@ -440,7 +440,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSEdoRevivalist > 95>> - <<if !isItemAccessible("a kimono")>> + <<if !isClothingAccessible.entry("a kimono", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of kimonos" "Neighbor Interact">> <<set $clothesBoughtKimono = 1>> @@ -460,7 +460,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSArabianRevivalist > 95>> - <<if !isItemAccessible("harem gauze")>> + <<if !isClothingAccessible.entry("harem gauze", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of silken harem garb" "Neighbor Interact">> <<set $clothesBoughtHarem = 1>> @@ -480,7 +480,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSAztecRevivalist > 95>> - <<if !isItemAccessible("a huipil")>> + <<if !isClothingAccessible.entry("a huipil", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of huipils" "Neighbor Interact">> <<set $clothesBoughtHuipil = 1>> @@ -500,7 +500,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSChineseRevivalist > 95>> - <<if !isItemAccessible("a slutty qipao")>> + <<if !isClothingAccessible.entry("a slutty qipao", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of qipaos" "Neighbor Interact">> <<set $clothesBoughtQipao = 1>> @@ -520,7 +520,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSEgyptianRevivalist > 95>> - <<if !isItemAccessible("ancient Egyptian")>> + <<if !isClothingAccessible.entry("ancient Egyptian", "collar")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of Egyptian necklace replicas" "Neighbor Interact">> <<set $clothesBoughtEgypt = 1>> @@ -541,7 +541,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSPaternalist > 95>> - <<if !isItemAccessible("conservative clothing")>> + <<if !isClothingAccessible.entry("conservative clothing", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of conservative clothing" "Neighbor Interact">> <<set $clothesBoughtConservative = 1>> @@ -561,7 +561,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSDegradationist > 95>> - <<if !isItemAccessible("chains")>> + <<if !isClothingAccessible.entry("chains", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of binding chains" "Neighbor Interact">> <<set $clothesBoughtChains = 1>> @@ -582,7 +582,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSGenderFundamentalist > 95>> - <<if !isItemAccessible("a bunny outfit")>> + <<if !isClothingAccessible.entry("a bunny outfit", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of bunny suits" "Neighbor Interact">> <<set $clothesBoughtBunny = 1>> @@ -603,7 +603,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSIntellectualDependency > 95>> - <<if !isItemAccessible("a bimbo outfit")>> + <<if !isClothingAccessible.entry("a bimbo outfit", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of outfits suitable for bimbos" "Neighbor Interact">> <<set $clothesBoughtBimbo = 1>> @@ -624,7 +624,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSSlaveProfessionalism > 95>> - <<if !isItemAccessible("a courtesan dress")>> + <<if !isClothingAccessible.entry("a courtesan dress", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of courtesan dresses" "Neighbor Interact">> <<set $clothesBoughtCourtesan = 1>> @@ -646,7 +646,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> /* <<if $arcologies[_currentNeighbor].FSPetiteAdmiration > 95>> - <<if !isItemAccessible("temp")>> + <<if !isClothingAccessible.entry("temp", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of petite-sized dresses" "Neighbor Interact">> <<set $clothesBoughtPetite = 1>> @@ -668,7 +668,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> */ <<if $arcologies[_currentNeighbor].FSPhysicalIdealist > 95>> - <<if !isItemAccessible("body oil")>> + <<if !isClothingAccessible.entry("body oil", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of body oil" "Neighbor Interact">> <<set $clothesBoughtOil = 1>> @@ -688,7 +688,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <</if>> <<set _exports = 1>> <<elseif $arcologies[_currentNeighbor].FSHedonisticDecadence > 95>> - <<if !isItemAccessible("stretch pants and a crop-top")>> + <<if !isClothingAccessible.entry("stretch pants and a crop-top", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of stretch pants and crop-tops" "Neighbor Interact">> <<set $clothesBoughtLazyClothes = 1>> @@ -709,7 +709,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSChattelReligionist > 95>> - <<if !isItemAccessible("a chattel habit")>> + <<if !isClothingAccessible.entry("a chattel habit", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of chattel religionist habits" "Neighbor Interact">> <<set $clothesBoughtHabit = 1>> @@ -730,7 +730,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSPastoralist > 95>> - <<if !isItemAccessible("Western clothing")>> + <<if !isClothingAccessible.entry("Western clothing", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of Western clothing" "Neighbor Interact">> <<set $clothesBoughtWestern = 1>> @@ -751,7 +751,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSRepopulationFocus > 95>> - <<if !isItemAccessible("a maternity dress")>> + <<if !isClothingAccessible.entry("a maternity dress", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of maternity clothing" "Neighbor Interact">> <<set $clothesBoughtMaternityDress = 1>> @@ -769,7 +769,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<else>> <br>You already have enough maternity dresses. <</if>> - <<if !isItemAccessible("attractive lingerie for a pregnant woman")>> + <<if !isClothingAccessible.entry("attractive lingerie for a pregnant woman", "clothing")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of maternity lingerie" "Neighbor Interact">> <<set $clothesBoughtMaternityLingerie = 1>> @@ -787,7 +787,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<else>> <br>You already have enough lingerie suited for pregnant women. <</if>> - <<if !isItemAccessible("a small empathy belly")>> + <<if !isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of empathy bellies" "Neighbor Interact">> <<set $clothesBoughtBelly = 1>> @@ -808,7 +808,7 @@ You have <<print $arcologies.length-1>> neighbors. <br><br> <<set _exports = 1>> <</if>> <<if $arcologies[_currentNeighbor].FSStatuesqueGlorification > 95>> - <<if !isItemAccessible("platform heels")>> + <<if !isClothingAccessible.entry("platform heels", "shoes")>> <<if ($arcologies[_currentNeighbor].government == "your trustees") || ($arcologies[_currentNeighbor].government == "your agent")>> <br><<link "Request a shipment of height boosting footwear" "Neighbor Interact">> <<set $shoesBoughtHeels = 1>> diff --git a/src/uncategorized/ptWorkaround.tw b/src/uncategorized/ptWorkaround.tw index b4cf8f00a7a..3573186e4de 100644 --- a/src/uncategorized/ptWorkaround.tw +++ b/src/uncategorized/ptWorkaround.tw @@ -29,7 +29,7 @@ Since $activeSlave.slaveName has an unusual taste for having $his tits fondled, you @@.hotpink;build $his devotion to you@@ by indulging $him. You keep $him near you as a sort of living stress ball. Whenever you have a free hand, whether you're conducting business or buttfucking another slave, you reach over and play with $him. $He sometimes masturbates while you massage $his breasts and <<if $activeSlave.nipples == "fuckable">>finger<<else>>pinch<</if>> $his nipples, but often $he doesn't even need to. <<set $activeSlave.counter.mammary += 20, $mammaryTotal += 20>> <<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish == "pregnancy")>> - Since $activeSlave.slaveName has an unusual taste for big pregnant bellies, you @@.hotpink;build $his devotion to you@@ by indulging $him. You <<if isItemAccessible("a small empathy belly") && $activeSlave.belly < 1500 && $activeSlave.weight < 130>>strap an enormous sympathy belly onto $him and <<elseif $activeSlave.belly < 1500>>strap a pillow around $his middle, give $him an oversized shirt and <</if>>keep $him near you as a sort of living stress ball. Whenever you have a free hand, whether you're conducting business or buttfucking another slave, you reach over and rub $his dome of a belly for luck. Occasionally you pay more attention to $him, making sure to fondle $his rounded middle as you feel up $his motherly body. $He sometimes masturbates when you aren't groping $him, enjoying $his gravid figure, but often $he doesn't even need to. + Since $activeSlave.slaveName has an unusual taste for big pregnant bellies, you @@.hotpink;build $his devotion to you@@ by indulging $him. You <<if isClothingAccessible.entry("a small empathy belly", "bellyAccessory") && $activeSlave.belly < 1500 && $activeSlave.weight < 130>>strap an enormous sympathy belly onto $him and <<elseif $activeSlave.belly < 1500>>strap a pillow around $his middle, give $him an oversized shirt and <</if>>keep $him near you as a sort of living stress ball. Whenever you have a free hand, whether you're conducting business or buttfucking another slave, you reach over and rub $his dome of a belly for luck. Occasionally you pay more attention to $him, making sure to fondle $his rounded middle as you feel up $his motherly body. $He sometimes masturbates when you aren't groping $him, enjoying $his gravid figure, but often $he doesn't even need to. <<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish == "humiliation") && ((canDoVaginal($activeSlave) && $activeSlave.vagina > 0) || (canDoAnal($activeSlave) && $activeSlave.anus > 0))>> Since $activeSlave.slaveName has an unusual sexuality, you @@.hotpink;build $his devotion to you@@ by indulging $his perversions. Since $he's an absolute slut for humiliation, you let $him whore around inside the special camera room whenever possible. When you're going out and feel like putting on a show, you bring $him on a leash and fuck $him in public. $He comes harder than ever when you push $his naked body up against the wall of a crowded public arcology elevator and molest $him. <<set $activeSlave.counter.oral += 4, $oralTotal += 4>> diff --git a/src/uncategorized/saLiveWithHG.tw b/src/uncategorized/saLiveWithHG.tw index 45997a512ec..f9f53d2ca2d 100644 --- a/src/uncategorized/saLiveWithHG.tw +++ b/src/uncategorized/saLiveWithHG.tw @@ -713,7 +713,7 @@ <<set $slaves[$i].clothes = "slutty business attire">> <<elseif ($HeadGirl.fetish == "masochist")>> $HeadGirl.slaveName keeps $slaves[$i].slaveName - <<if isItemAccessible("battledress")>> + <<if isClothingAccessible.entry("battledress", "clothing")>> in battledress, since _he2 likes the fantasy of being raped by a soldier $girl. <<set $slaves[$i].clothes = "battledress">> <<else>> @@ -743,7 +743,7 @@ <<elseif ($HeadGirl.fetish == "buttslut")>> $HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since _he2 likes dressing $him up but wants that butt bare. <<set $slaves[$i].clothes = "slutty jewelry">> - <<elseif ($HeadGirl.fetish == "pregnancy") && ($slaves[$i].belly < 1500) && ($slaves[$i].weight <= 130) && isItemAccessible("a small empathy belly")>> + <<elseif ($HeadGirl.fetish == "pregnancy") && isClothingAccessible.entry("a huge empathy belly", "bellyAccessory", $slaves[$i]) == true)>> $HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since _he2 likes _his2 <<= $girl>>s with a bun in the oven. <<set $slaves[$i].bellyAccessory = "a large empathy belly">> <<elseif ($HeadGirl.fetish == "pregnancy") && ($slaves[$i].preg > 0) && ($slaves[$i].pregSource == $HeadGirl.ID) >> diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw index 153e77959fb..cd468342479 100644 --- a/src/uncategorized/slaveInteract.tw +++ b/src/uncategorized/slaveInteract.tw @@ -252,7 +252,7 @@ <span id="buttplug"></span> /*<script>App.UI.Wardrobe.buttplug(getSlave(V.activeSlave.ID))</script>*/ - <<if isItemAccessible("tail") && $slaves[_i].buttplug != "none">> + <<if isClothingAccessible.entry("tail", "buttplugAttachments") && $slaves[_i].buttplug != "none">> <span id="buttplugAttachment"></span> /*<script>App.UI.Wardrobe.buttplugAttachment(getSlave(V.activeSlave.ID))</script>*/ <</if>> diff --git a/src/uncategorized/wardrobe.tw b/src/uncategorized/wardrobe.tw index b3b94d49c84..b3e1b200153 100644 --- a/src/uncategorized/wardrobe.tw +++ b/src/uncategorized/wardrobe.tw @@ -51,7 +51,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a bunny outfit") !== true>> +<<if isClothingAccessible.entry("a bunny outfit", "clothing") !== true>> [[Order a shipment of bunny suits|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtBunny = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -66,7 +66,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("conservative clothing") !== true>> +<<if isClothingAccessible.entry("conservative clothing", "clothing") !== true>> [[Order a shipment of conservative clothes|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtConservative = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -83,7 +83,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a bimbo outfit") !== true>> +<<if isClothingAccessible.entry("a bimbo outfit", "clothing") !== true>> [[Order a shipment of outfits suitable for bimbos|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtBimbo = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -98,7 +98,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a courtesan dress") !== true>> +<<if isClothingAccessible.entry("a courtesan dress", "clothing") !== true>> [[Order a shipment of courtesan dresses|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtCourtesan = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -115,7 +115,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("chains") !== true>> +<<if isClothingAccessible.entry("chains", "clothing") !== true>> [[Order a shipment of chains|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtChains = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -130,7 +130,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("Western clothing") !== true>> +<<if isClothingAccessible.entry("Western clothing", "clothing") !== true>> [[Order a shipment of western outfits|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtWestern = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -147,7 +147,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("body oil") !== true>> +<<if isClothingAccessible.entry("body oil", "clothing") !== true>> [[Order a shipment of body oil|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtOil = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -162,7 +162,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("stretch pants and a crop-top") !== true>> +<<if isClothingAccessible.entry("stretch pants and a crop-top", "clothing") !== true>> [[Order a shipment of comfortable, rather stretchy, clothes|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtLazyClothes = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -179,7 +179,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a chattel habit") !== true>> +<<if isClothingAccessible.entry("a chattel habit", "clothing") !== true>> [[Order a shipment of chattel habits|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtHabit = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -193,7 +193,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a maternity dress") !== true>> +<<if isClothingAccessible.entry("a maternity dress", "clothing") !== true>> [[Order a shipment of maternity dresses|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtMaternityDress = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -210,7 +210,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("attractive lingerie for a pregnant woman") !== true>> +<<if isClothingAccessible.entry("attractive lingerie for a pregnant woman", "clothing") !== true>> [[Order a shipment of maternity lingerie|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtMaternityLingerie = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -233,7 +233,7 @@ The room containing all the clothes and accessories you have available to dress </div> <</if>> <<set _model.collar = "none">> -<<if !isItemAccessible("ancient Egyptian")>> +<<if !isClothingAccessible.entry("ancient Egyptian", "collar")>> [[Order a shipment of Egyptian necklaces|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtEgypt = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -248,7 +248,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a toga") !== true>> +<<if isClothingAccessible.entry("a toga", "clothing") !== true>> [[Order a shipment of togas|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtToga = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -265,7 +265,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a huipil") !== true>> +<<if isClothingAccessible.entry("a huipil", "clothing") !== true>> [[Order a shipment of huipil|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtHuipil = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -280,7 +280,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a kimono") !== true>> +<<if isClothingAccessible.entry("a kimono", "clothing") !== true>> [[Order a shipment of kimonos|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtKimono = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -297,7 +297,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("harem gauze") !== true>> +<<if isClothingAccessible.entry("harem gauze", "clothing") !== true>> [[Order a shipment of harem outfits|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtHarem = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -312,7 +312,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a slutty qipao") !== true>> +<<if isClothingAccessible.entry("a slutty qipao", "clothing") !== true>> [[Order a shipment of qipaos|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtQipao = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -333,7 +333,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("battlearmor") !== true>> +<<if isClothingAccessible.entry("battlearmor", "clothing") !== true>> [[Order a shipment of military themed clothing|Wardrobe][cashX(forceNeg(Math.trunc(5000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtMilitary = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(5000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -348,7 +348,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a dirndl") !== true>> +<<if isClothingAccessible.entry("a dirndl", "clothing") !== true>> [[Order a shipment of cultural outfits|Wardrobe][cashX(forceNeg(Math.trunc(15000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtCultural = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(15000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -365,7 +365,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a burqa") !== true>> +<<if isClothingAccessible.entry("a burqa", "clothing") !== true>> [[Order a shipment of burqas and similar garb|Wardrobe][cashX(forceNeg(Math.trunc(5000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtMiddleEastern = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(5000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -380,7 +380,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("jeans") !== true>> +<<if isClothingAccessible.entry("jeans", "clothing") !== true>> [[Order an extra large shipment of casual clothing|Wardrobe][cashX(forceNeg(Math.trunc(5000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtCasual = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(5000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -397,7 +397,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a police uniform") !== true>> +<<if isClothingAccessible.entry("a police uniform", "clothing") !== true>> [[Order a shipment of professional garments|Wardrobe][cashX(forceNeg(Math.trunc(2500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtCareer = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(2500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -412,7 +412,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a gothic lolita dress") !== true>> +<<if isClothingAccessible.entry("a gothic lolita dress", "clothing") !== true>> [[Order a shipment of professionally tailored dresses|Wardrobe][cashX(forceNeg(Math.trunc(15000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtDresses = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(15000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -429,7 +429,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a cybersuit") !== true>> +<<if isClothingAccessible.entry("a cybersuit", "clothing") !== true>> [[Order a shipment of exotic bodysuits|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtBodysuits = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -444,7 +444,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("boyshorts") !== true>> +<<if isClothingAccessible.entry("boyshorts", "clothing") !== true>> [[Order a shipment of undergarments|Wardrobe][cashX(forceNeg(Math.trunc(5000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtUnderwear = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(5000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -461,7 +461,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("sport shorts and a sports bra") !== true>> +<<if isClothingAccessible.entry("sport shorts and a sports bra", "clothing") !== true>> [[Order a shipment of exercise wear|Wardrobe][cashX(forceNeg(Math.trunc(2500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtSports = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(2500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -476,7 +476,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a one-piece swimsuit") !== true>> +<<if isClothingAccessible.entry("a one-piece swimsuit", "clothing") !== true>> [[Order a shipment of swimwear|Wardrobe][cashX(forceNeg(Math.trunc(3500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtSwimwear = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(3500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -493,7 +493,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a nice pony outfit") !== true>> +<<if isClothingAccessible.entry("a nice pony outfit", "clothing") !== true>> [[Order a shipment of specialized latex ponygirl outfits|Wardrobe][cashX(forceNeg(Math.trunc(10000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtPony = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(10000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -508,7 +508,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a schutzstaffel uniform") !== true>> +<<if isClothingAccessible.entry("a schutzstaffel uniform", "clothing") !== true>> [[Order a shipment of politically incorrect clothing|Wardrobe][cashX(forceNeg(Math.trunc(15000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtPol = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(15000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -525,7 +525,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("a Santa dress") !== true>> +<<if isClothingAccessible.entry("a Santa dress", "clothing") !== true>> [[Order a shipment of colorful and revealing costumes|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtCostume = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(15000 * $upgradeMultiplierTrade))>></div> <<else>> @@ -540,7 +540,7 @@ The room containing all the clothes and accessories you have available to dress <<= SlaveArt(_model, 1, 0)>> </div> <</if>> -<<if isClothingAccessible.entry("striped panties") !== true>> +<<if isClothingAccessible.entry("striped panties", "clothing") !== true>> [[Order a large crate of panties from Japan|Wardrobe][cashX(forceNeg(Math.trunc(2500 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtPantsu = 1]] <div class="detail">Costs <<print cashFormat(Math.trunc(2500 * $upgradeMultiplierTrade))>></div> <<else>> @@ -553,7 +553,7 @@ The room containing all the clothes and accessories you have available to dress <h2>Accessories</h2> <p> - <<if !isItemAccessible("platform heels")>> + <<if !isClothingAccessible.entry("platform heels", "shoes")>> [[Order a shipment of platform shoes|Wardrobe][cashX(forceNeg(Math.trunc(7500 * $upgradeMultiplierTrade)), "capEx"), $shoesBoughtHeels = 1]] <span class="detail">Costs <<print cashFormat(Math.trunc(7500 * $upgradeMultiplierTrade))>></span> <<else>> @@ -562,7 +562,7 @@ The room containing all the clothes and accessories you have available to dress </p> <p> - <<if !isItemAccessible("a small empathy belly")>> + <<if !isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> [[Order a shipment of fake pregnancy bellies|Wardrobe][cashX(forceNeg(Math.trunc(15000 * $upgradeMultiplierTrade)), "capEx"), $clothesBoughtBelly = 1]] <span class="detail">Costs <<print cashFormat(Math.trunc(15000 * $upgradeMultiplierTrade))>></span> <<else>> diff --git a/src/utility/saRulesWidgets.tw b/src/utility/saRulesWidgets.tw index 5a2164b3da3..382b85d3674 100644 --- a/src/utility/saRulesWidgets.tw +++ b/src/utility/saRulesWidgets.tw @@ -280,7 +280,7 @@ and <<if $slaves[$i].belly > 1500>> <<set _belly = bellyAdjective($slaves[$i])>> always rubs and teases $his _belly belly while doing so. - <<elseif isItemAccessible("a small empathy belly")>> + <<elseif isClothingAccessible.entry("a small empathy belly", "bellyAccessory")>> frequently straps on a fake belly to enhance $his fun. <<else>> frequently pretends to be -- GitLab