diff --git a/src/js/generateMarketSlave.js b/src/js/generateMarketSlave.js index 5196f7fc8c110cf1d0e0a0b5bede6d7434cf6734..41455175d52d9a2a41319050997938bc24695dcc 100644 --- a/src/js/generateMarketSlave.js +++ b/src/js/generateMarketSlave.js @@ -643,7 +643,7 @@ window.generateMarketSlave = function(market = "kidnappers", numArcology = 1) { } } let i = 0; - if (jsRandom(1, 100) > 0) { + if (jsRandom(1, 100) > 20) { // tat em up let tattoos = ["boobsTat", "buttTat", "lipsTat", "vaginaTat", "dickTat", "anusTat", "shouldersTat", "armsTat", "legsTat", "backTat", "stampTat", "bellyTat", "abortionTat", "birthsTat"]; let modPool = jsRandom(1, 10); @@ -652,7 +652,7 @@ window.generateMarketSlave = function(market = "kidnappers", numArcology = 1) { V.activeSlave[tat] = "degradation"; } } - if (jsRandom(1, 100) > 0) { + if (jsRandom(1, 100) > 20) { // pierce em up let piercings = ["corsetPiercing", "nipplesPiercing", "areolaePiercing", "lipsPiercing", "tonguePiercing", "vaginaPiercing", "clitPiercing", "dickPiercing", "anusPiercing"]; let modPool = 10; //jsRandom(1, 10); @@ -666,6 +666,41 @@ window.generateMarketSlave = function(market = "kidnappers", numArcology = 1) { } if (jsRandom(1, 100) > 50) { // scar em up + + +/* Scars: */ +let scarArray = ["left breast", "right breast", "back", "lower back", "left buttock", "right buttock"] +if V.activeSlave.amp != 1 { + scarArray.push("left upper arm", "right upper arm", "left thigh", "right thigh") +} +for (i to 0; _i < _scarArray.length; _i++) { + +} + <<run App.Medicine.Modification.addScar(V.activeSlave, _scarArray[_i], "whip">> +<</for>> +/* Manacles */ +if (V.activeSlave.amp != 1) { + scarArray = ["left wrist", "right wrist", "left ankle", "right ankle"]>> + <<for _i to 0; _i < _scarArray.length; _i++>> + <<run App.Medicine.Modification.addScar(V.activeSlave, _scarArray[_i], "chain")>> + <</for>> +} + +App.Medicine.Modification.addScar(V.activeSlave, "anus", "generic">> +App.Medicine.Modification.addScar(V.activeSlave, "vagina", "generic">> + + + + + let piercings = ["upper back", "lower back", ""]; + let modPool = 10; //jsRandom(1, 10); + let pierce; + for (i = 0; i < modPool; i++) { + pierce = piercings[Math.floor(Math.random() * piercings.length)]; + if (V.activeSlave[pierce] < 3) { + V.activeSlave[pierce]++; + } + } } if (jsRandom(1, 100) > 50) { // brand em up