diff --git a/src/uncategorized/SFMBarracks.tw b/src/uncategorized/SFMBarracks.tw index f4b38915b59c095caf95989a66d2a13526359414..4d03a97afeb896020de2986d8c60b541821a07a5 100644 --- a/src/uncategorized/SFMBarracks.tw +++ b/src/uncategorized/SFMBarracks.tw @@ -147,7 +147,7 @@ <<set $rep += 10, $cash += $EnvCash2>> <<elseif $PC.warfare >= 100>> <br>Your mastery of wet work, satisfies The Colonel that you only need; two soldiers and a single vehicle<<if $Bodyguard != 0>> plus $Bodyguard.slaveName<</if>>. Being able to see and interact with the arcology owner directly if they so wish boosts the mood of your citizens while also giving them the opportunity to try gaining favour with you. - <<set $rep += 5, cash += $EnvCash3>> + <<set $rep += 5, $cash += $EnvCash3>> <<elseif $PC.warfare >= 60>> <br>Your expertness at warfare means that <<if $Bodyguard != 0>>in addition to $Bodyguard.slaveName <</if>>you need; two full squads of $securityForceName on foot, a squadron of fighters and a large convoy of $securityForceName's ground vehicles. <<elseif $PC.warfare >= 30>>