diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw index be168122e34a5464d8c6e19976188ff7d00c0247..46f762c47db99f349d3c106bc9c07c018f414bf7 100644 --- a/src/uncategorized/remoteSurgery.tw +++ b/src/uncategorized/remoteSurgery.tw @@ -6,15 +6,19 @@ } </style> -<<set $nextButton = "Confirm changes", $nextLink = "AS Dump", $returnTo = "Slave Interact">> +<<set $nextButton = "Confirm changes", $nextLink = "Slave Interact">> + +<<set $AS = $activeSlave.ID>> +<<run App.Utils.setLocalPronouns(getSlave($AS))>> +<<run updateHealth(getSlave($AS))>> <<set $surgeryType = 0, $showEncyclopedia = 1, $encyclopedia = "The Remote Surgery">> -<<set _belly = bellyAdjective($activeSlave)>> +<<set _belly = bellyAdjective(getSlave($AS))>> /* get all prosthetics that are ready for this slave */ <<if $adjustProstheticsCompleted > 0>> <<set $adjustProsthetics = $adjustProsthetics.filter(function(p) { - if (p.workLeft <= 0 && p.slaveID == $activeSlave.ID) { - addProsthetic($activeSlave, p.id); + if (p.workLeft <= 0 && p.slaveID == $AS) { + addProsthetic(getSlave($AS), p.id); $adjustProstheticsCompleted--; return false; } @@ -27,21 +31,23 @@ <h1>The Remote Surgery</h1> <div style="padding-bottom:2em"> - <span class="note">$activeSlave.slaveName is lying strapped down on the table in your <<if $surgeryUpgrade == 1>>heavily upgraded and customized remote surgery.<<else>>remote surgery.<</if>> The surgical equipment reads <<if $activeSlave.health.health < -20>><span class="red">SLAVE UNHEALTHY, SURGERY NOT RECOMMENDED.</span><<elseif $activeSlave.health.health <= 20>><span class="yellow">SLAVE HEALTHY, SURGERY SAFE.</span><<else>><span class="green">SLAVE HEALTHY, SURGERY ENCOURAGED.</span><</if>><<if $PC.skill.medicine >= 100>> The remote surgery mechanisms that allow a surgeon to be brought in by telepresence are inactive, and the autosurgery is ready for your control inputs. Surgery on your slaves is a challenge and a pleasure you wouldn't dream of sharing.<</if>></span> + <span class="note"> + <<= getSlave($AS).slaveName>> is lying strapped down on the table in your <<if $surgeryUpgrade == 1>>heavily upgraded and customized remote surgery.<<else>>remote surgery.<</if>> The surgical equipment reads <<if getSlave($AS).health.health < -20>><span class="red">SLAVE UNHEALTHY, SURGERY NOT RECOMMENDED.</span><<elseif getSlave($AS).health.health <= 20>><span class="yellow">SLAVE HEALTHY, SURGERY SAFE.</span><<else>><span class="green">SLAVE HEALTHY, SURGERY ENCOURAGED.</span><</if>><<if $PC.skill.medicine >= 100>> The remote surgery mechanisms that allow a surgeon to be brought in by telepresence are inactive, and the autosurgery is ready for your control inputs. Surgery on your slaves is a challenge and a pleasure you wouldn't dream of sharing.<</if>> + </span> </div> /* 000-250-006 */ <<if $seeImages == 1>> <<if $imageChoice == 1>> - <div class="imageRef lrgVector"><div class="mask"> </div><<= SlaveArt($activeSlave, 3, 0)>></div> + <div class="imageRef lrgVector"><div class="mask"> </div><<= SlaveArt(getSlave($AS), 3, 0)>></div> <<else>> - <div class="imageRef lrgRender"><div class="mask"> </div><<= SlaveArt($activeSlave, 3, 0)>></div> + <div class="imageRef lrgRender"><div class="mask"> </div><<= SlaveArt(getSlave($AS), 3, 0)>></div> <</if>> <</if>> /* 000-250-006 */ <div> - <<if $activeSlave.indentureRestrictions >= 1>> + <<if getSlave($AS).indentureRestrictions >= 1>> <span class="yellow">This slave is subject to a restrictive indenture which forbids many invasive surgeries.</span> <</if>> </div> @@ -58,14 +64,14 @@ <h3>Hair:</h3> /*Main Hair*/ <div> - <<set _pubertyAge = Math.min($activeSlave.pubertyAgeXX, $activeSlave.pubertyAgeXY)>> - <<if $activeSlave.bald == 0 && $activeSlave.hStyle != "bald">> - $He naturally grows $activeSlave.origHColor hair from $his head. + <<set _pubertyAge = Math.min(getSlave($AS).pubertyAgeXX, getSlave($AS).pubertyAgeXY)>> + <<if getSlave($AS).bald == 0 && getSlave($AS).hStyle != "bald">> + $He naturally grows <<= getSlave($AS).origHColor>> hair from $his head. <div class="choices"> - <<if $activeSlave.indentureRestrictions > 1>> + <<if getSlave($AS).indentureRestrictions > 1>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - [["Surgically remove " + $his + " ability to grow hair"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$activeSlave.bald = 1,$surgeryType = "hair removal"]] + [["Surgically remove " + $his + " ability to grow hair"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),getSlave($AS).bald = 1,$surgeryType = "hair removal"]] <</if>> </div> <<else>> @@ -75,13 +81,13 @@ /*Eyebrows*/ <div> - <<if ($activeSlave.eyebrowHStyle != "bald")>> - $He has $activeSlave.origHColor eyebrows. + <<if (getSlave($AS).eyebrowHStyle != "bald")>> + $He has <<= getSlave($AS).origHColor>> eyebrows. <div class="choices"> - <<if $activeSlave.indentureRestrictions > 1>> + <<if getSlave($AS).indentureRestrictions > 1>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - [["Surgically remove " + $his + " ability to grow eyebrows"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType = "eyebrow removal"]] + [["Surgically remove " + $his + " ability to grow eyebrows"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "eyebrow removal"]] <</if>> </div> <<else>> @@ -91,75 +97,75 @@ /*Armpit hair*/ <div> - <<if ($activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless") || ($activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless")>> - $He <<if $activeSlave.physicalAge >= _pubertyAge>>naturally grows<<elseif $activeSlave.physicalAge >= _pubertyAge-1>>is beginning to grow<<else>>will someday grow<</if>> $activeSlave.origHColor body hair. + <<if (getSlave($AS).underArmHStyle != "bald" && getSlave($AS).underArmHStyle != "hairless") || (getSlave($AS).pubicHStyle != "bald" && getSlave($AS).pubicHStyle != "hairless")>> + $He <<if getSlave($AS).physicalAge >= _pubertyAge>>naturally grows<<elseif getSlave($AS).physicalAge >= _pubertyAge-1>>is beginning to grow<<else>>will someday grow<</if>> getSlave($AS).origHColor body hair. <div class="choices"> - <<if $activeSlave.indentureRestrictions > 1>> + <<if getSlave($AS).indentureRestrictions > 1>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - [["Surgically remove " + $his + " ability to grow body hair"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType = "body hair removal"]] + [["Surgically remove " + $his + " ability to grow body hair"|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "body hair removal"]] <</if>> </div> <<else>> - $His $activeSlave.skin skin is silky smooth and hair free from $his neck to $his <<if !hasAnyLegs($activeSlave)>>hips<<else>>toes<</if>>. + $His <<= getSlave($AS).skin>> skin is silky smooth and hair free from $his neck to $his <<if !hasAnyLegs(getSlave($AS))>>hips<<else>>toes<</if>>. <</if>> </div> <h3>Face:</h3> <div> - $His $activeSlave.faceShape face is - <<if $activeSlave.face < -95>> + $His <<= getSlave($AS).faceShape>> face is + <<if getSlave($AS).face < -95>> very ugly. - <<elseif $activeSlave.face < -40>> + <<elseif getSlave($AS).face < -40>> ugly. - <<elseif $activeSlave.face < -10>> + <<elseif getSlave($AS).face < -10>> unattractive. - <<elseif ($activeSlave.face <= 10)>> + <<elseif (getSlave($AS).face <= 10)>> quite average. - <<elseif ($activeSlave.face <= 40)>> + <<elseif (getSlave($AS).face <= 40)>> attractive. - <<elseif ($activeSlave.face <= 95)>> + <<elseif (getSlave($AS).face <= 95)>> beautiful. - <<elseif ($activeSlave.face > 95)>> + <<elseif (getSlave($AS).face > 95)>> very beautiful. <</if>> - <<if $activeSlave.faceImplant == 0>> + <<if getSlave($AS).faceImplant == 0>> It is entirely natural. - <<elseif $activeSlave.faceImplant > 5>> + <<elseif getSlave($AS).faceImplant > 5>> It has seen some work. - <<elseif $activeSlave.faceImplant > 30>> + <<elseif getSlave($AS).faceImplant > 30>> It has been totally reworked. <</if>> <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif $activeSlave.faceImplant > 95>> + <<elseif getSlave($AS).faceImplant > 95>> <span class="note">$His face cannot sustain further cosmetic surgery</span> <<else>> <<set _artificiality = 25-(5*Math.trunc($PC.skill.medicine/50))-(5*$surgeryUpgrade)>> - <<if $activeSlave.faceShape != "normal">> - [[Make conventionally feminine|Surgery Degradation][$activeSlave.faceShape = "normal",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape != "normal">> + [[Make conventionally feminine|Surgery Degradation][getSlave($AS).faceShape = "normal",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <</if>> - <<if $activeSlave.faceShape == "masculine">> - [[Soften to androgynous|Surgery Degradation][$activeSlave.faceShape = "androgynous",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape == "masculine">> + [[Soften to androgynous|Surgery Degradation][getSlave($AS).faceShape = "androgynous",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <<else>> - <<if $activeSlave.faceShape != "cute">> - [[Cute|Surgery Degradation][$activeSlave.faceShape = "cute",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape != "cute">> + [[Cute|Surgery Degradation][getSlave($AS).faceShape = "cute",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <</if>> - <<if $activeSlave.faceShape != "exotic">> - [[Exotic|Surgery Degradation][$activeSlave.faceShape = "exotic",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape != "exotic">> + [[Exotic|Surgery Degradation][getSlave($AS).faceShape = "exotic",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <</if>> - <<if $activeSlave.faceShape != "sensual">> - [[Sensual|Surgery Degradation][$activeSlave.faceShape = "sensual",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape != "sensual">> + [[Sensual|Surgery Degradation][getSlave($AS).faceShape = "sensual",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <</if>> - <<if $activeSlave.faceShape != "androgynous">> - [[Androgynous|Surgery Degradation][$activeSlave.faceShape = "androgynous",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + <<if getSlave($AS).faceShape != "androgynous">> + [[Androgynous|Surgery Degradation][getSlave($AS).faceShape = "androgynous",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <<else>> - [[Masculine|Surgery Degradation][$activeSlave.faceShape = "masculine",$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] | + [[Masculine|Surgery Degradation][getSlave($AS).faceShape = "masculine",getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] | <</if>> <</if>> - [[Just improve attractiveness|Surgery Degradation][$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "face"]] + [[Just improve attractiveness|Surgery Degradation][getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "face"]] <span class="note"> Facial surgery can either rework it and improve its attractiveness, or simply make it more attractive. No facial surgery is perfect and each surgery will make it look less natural. <<if $PC.skill.medicine >= 100 && $surgeryUpgrade>> @@ -169,14 +175,14 @@ <<elseif $surgeryUpgrade>> The advanced surgical suite will reduce this effect. <</if>> - <<if $activeSlave.faceImplant+_artificiality > 95>> - <span class="yellow"><<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will create a severe uncanny valley effect.</span> - <<elseif $activeSlave.faceImplant+_artificiality > 60 && $activeSlave.faceImplant <= 60>> - <span class="yellow"><<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will be extremely obvious.</span> - <<elseif $activeSlave.faceImplant+_artificiality > 30 && $activeSlave.faceImplant <= 30>> - <span class="yellow"><<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will eliminate a natural appearance.</span> - <<elseif $activeSlave.faceImplant+_artificiality > 10 && $activeSlave.faceImplant <= 10>> - <span class="yellow"><<if $activeSlave.faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will disturb a perfectly natural appearance.</span> + <<if getSlave($AS).faceImplant+_artificiality > 95>> + <span class="yellow"><<if getSlave($AS).faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will create a severe uncanny valley effect.</span> + <<elseif getSlave($AS).faceImplant+_artificiality > 60 && getSlave($AS).faceImplant <= 60>> + <span class="yellow"><<if getSlave($AS).faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will be extremely obvious.</span> + <<elseif getSlave($AS).faceImplant+_artificiality > 30 && getSlave($AS).faceImplant <= 30>> + <span class="yellow"><<if getSlave($AS).faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will eliminate a natural appearance.</span> + <<elseif getSlave($AS).faceImplant+_artificiality > 10 && getSlave($AS).faceImplant <= 10>> + <span class="yellow"><<if getSlave($AS).faceImplant != 0>>Further f<<else>>F<</if>>acial surgery will disturb a perfectly natural appearance.</span> <<else>> A single facial surgery is not projected to significantly impact artificiality. <</if>> @@ -186,15 +192,15 @@ </div> <div> - <<if $activeSlave.indentureRestrictions < 2 && $activeSlave.faceImplant <= 95>> - <<if ($activeSlave.ageImplant > 1)>> + <<if getSlave($AS).indentureRestrictions < 2 && getSlave($AS).faceImplant <= 95>> + <<if (getSlave($AS).ageImplant > 1)>> $He's had a multiple facelifts and other cosmetic procedures in an effort to preserve $his youth. - <<elseif ($activeSlave.ageImplant > 0)>> + <<elseif (getSlave($AS).ageImplant > 0)>> $He's had a face lift and other minor cosmetic procedures to make $him look younger. - <<elseif ($activeSlave.physicalAge >= 25) && ($activeSlave.visualAge >= 25)>> + <<elseif (getSlave($AS).physicalAge >= 25) && (getSlave($AS).visualAge >= 25)>> $He's old enough that a face lift and other minor cosmetic procedures could make $him look younger. <div class="choices"> - [[Age lift|Surgery Degradation][applyAgeImplant($activeSlave),$activeSlave.faceImplant = Math.clamp($activeSlave.faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "age"]] + [[Age lift|Surgery Degradation][applyAgeImplant(getSlave($AS)),getSlave($AS).faceImplant = Math.clamp(getSlave($AS).faceImplant+_artificiality,0,100),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "age"]] </div> <</if>> <</if>> @@ -202,87 +208,87 @@ /*Eyes*/ <div> - $He has <<print App.Desc.eyesType($activeSlave)>><<if hasAnyEyes($activeSlave)>>, they are <<print App.Desc.eyesVision($activeSlave)>><</if>>. + $He has <<print App.Desc.eyesType(getSlave($AS))>><<if hasAnyEyes(getSlave($AS))>>, they are <<print App.Desc.eyesVision(getSlave($AS))>><</if>>. <div class="choices"> /* eye blur and fix */ - <<if hasAnyEyes($activeSlave)>> + <<if hasAnyEyes(getSlave($AS))>> /* Blur eyes*/ - <<if $activeSlave.indentureRestrictions > 1>> + <<if getSlave($AS).indentureRestrictions > 1>> <span class="note">$His indenture forbids elective surgery</span> <<else>> <<set _n = 0>> - <<if getLeftEyeVision($activeSlave) === 2 && getLeftEyeType($activeSlave) === 1>> + <<if getLeftEyeVision(getSlave($AS)) === 2 && getLeftEyeType(getSlave($AS)) === 1>> <<set _n++>> - [[Blur left eye|Surgery Degradation][eyeSurgery($activeSlave, "left", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "eyeBlur"]] + [[Blur left eye|Surgery Degradation][eyeSurgery(getSlave($AS), "left", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "eyeBlur"]] <</if>> - <<if getRightEyeVision($activeSlave) === 2 && getRightEyeType($activeSlave) === 1>> + <<if getRightEyeVision(getSlave($AS)) === 2 && getRightEyeType(getSlave($AS)) === 1>> <<if _n > 0>> | <</if>> <<set _n++>> - [[Blur right eye|Surgery Degradation][eyeSurgery($activeSlave, "right", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "eyeBlur"]] + [[Blur right eye|Surgery Degradation][eyeSurgery(getSlave($AS), "right", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "eyeBlur"]] <</if>> <<if _n === 2>> - | [[Blur both eyes|Surgery Degradation][eyeSurgery($activeSlave, "both", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "eyeBlur"]] + | [[Blur both eyes|Surgery Degradation][eyeSurgery(getSlave($AS), "both", "blur"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "eyeBlur"]] <</if>> <</if>> /* Fix eyes */ <<set _n = 0>> - <<if getLeftEyeVision($activeSlave) === 1 && getLeftEyeType($activeSlave) === 1>> + <<if getLeftEyeVision(getSlave($AS)) === 1 && getLeftEyeType(getSlave($AS)) === 1>> <<set _n++>> - | [[Fix left eye|Surgery Degradation][eyeSurgery($activeSlave, "left", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "eyeFix"]] + | [[Fix left eye|Surgery Degradation][eyeSurgery(getSlave($AS), "left", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "eyeFix"]] <</if>> - <<if getRightEyeVision($activeSlave) === 1 && getRightEyeType($activeSlave) === 1>> + <<if getRightEyeVision(getSlave($AS)) === 1 && getRightEyeType(getSlave($AS)) === 1>> <<set _n++>> - | [[Fix right eye|Surgery Degradation][eyeSurgery($activeSlave, "right", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "eyeFix"]] + | [[Fix right eye|Surgery Degradation][eyeSurgery(getSlave($AS), "right", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "eyeFix"]] <</if>> <<if _n === 2>> - | [[Fix both eyes|Surgery Degradation][eyeSurgery($activeSlave, "both", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "eyeFix"]] + | [[Fix both eyes|Surgery Degradation][eyeSurgery(getSlave($AS), "both", "fix"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "eyeFix"]] <</if>> <</if>> <<if ($seeExtreme == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> + <<if getSlave($AS).indentureRestrictions < 1>> /* blind */ <<set _n = 0>> - <<if getLeftEyeVision($activeSlave) > 0 && getLeftEyeType($activeSlave) === 1>> + <<if getLeftEyeVision(getSlave($AS)) > 0 && getLeftEyeType(getSlave($AS)) === 1>> <<set _n++>> - | [[Blind left eye|Surgery Degradation][eyeSurgery($activeSlave, "left", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "blind"]] + | [[Blind left eye|Surgery Degradation][eyeSurgery(getSlave($AS), "left", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "blind"]] <</if>> - <<if getRightEyeVision($activeSlave) > 0 && getRightEyeType($activeSlave) === 1>> + <<if getRightEyeVision(getSlave($AS)) > 0 && getRightEyeType(getSlave($AS)) === 1>> <<set _n++>> - | [[Blind right eye|Surgery Degradation][eyeSurgery($activeSlave, "right", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "blind"]] + | [[Blind right eye|Surgery Degradation][eyeSurgery(getSlave($AS), "right", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "blind"]] <</if>> <<if _n === 2>> - | [[Blind both eyes|Surgery Degradation][eyeSurgery($activeSlave, "both", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "blind"]] + | [[Blind both eyes|Surgery Degradation][eyeSurgery(getSlave($AS), "both", "blind"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "blind"]] <</if>> /* remove */ <<set _n = 0>> - <<if hasLeftEye($activeSlave)>> + <<if hasLeftEye(getSlave($AS))>> <<set _n++>> - | [[Remove left eye|Surgery Degradation][eyeSurgery($activeSlave, "left", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "remove eyes"]] + | [[Remove left eye|Surgery Degradation][eyeSurgery(getSlave($AS), "left", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "remove eyes"]] <</if>> - <<if hasRightEye($activeSlave)>> + <<if hasRightEye(getSlave($AS))>> <<set _n++>> - | [[Remove right eye|Surgery Degradation][eyeSurgery($activeSlave, "right", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "remove eyes"]] + | [[Remove right eye|Surgery Degradation][eyeSurgery(getSlave($AS), "right", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "remove eyes"]] <</if>> <<if _n === 2>> - | [[Remove both eyes|Surgery Degradation][eyeSurgery($activeSlave, "both", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "remove eyes"]] + | [[Remove both eyes|Surgery Degradation][eyeSurgery(getSlave($AS), "both", "remove"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "remove eyes"]] <</if>> /* implant */ - <<if isProstheticAvailable($activeSlave, "ocular")>> + <<if isProstheticAvailable(getSlave($AS), "ocular")>> <<set _n = 0>> - <<if !hasLeftEye($activeSlave)>> + <<if !hasLeftEye(getSlave($AS))>> <<set _n++>> - | [[Give left eye ocular implant|Surgery Degradation][eyeSurgery($activeSlave, "left", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "ocular implant"]] + | [[Give left eye ocular implant|Surgery Degradation][eyeSurgery(getSlave($AS), "left", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "ocular implant"]] <</if>> - <<if !hasRightEye($activeSlave)>> + <<if !hasRightEye(getSlave($AS))>> <<set _n++>> - | [[Give right eye ocular implant|Surgery Degradation][eyeSurgery($activeSlave, "right", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "ocular implant"]] + | [[Give right eye ocular implant|Surgery Degradation][eyeSurgery(getSlave($AS), "right", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "ocular implant"]] <</if>> <<if _n === 2>> - | [[Give ocular implants|Surgery Degradation][eyeSurgery($activeSlave, "both", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "ocular implant"]] + | [[Give ocular implants|Surgery Degradation][eyeSurgery(getSlave($AS), "both", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "ocular implant"]] <</if>> <</if>> <</if>> @@ -293,48 +299,48 @@ /*Regular Ears*/ <div> $He has - <<if $activeSlave.earShape == "normal">> + <<if getSlave($AS).earShape == "normal">> normal ears. - <<elseif $activeSlave.earShape == "damaged">> + <<elseif getSlave($AS).earShape == "damaged">> damaged ears. - | [[Repair|Surgery Degradation][$activeSlave.earShape = "normal", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earRestore"]] - <<elseif $activeSlave.earShape == "pointy">> + | [[Repair|Surgery Degradation][getSlave($AS).earShape = "normal", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earRestore"]] + <<elseif getSlave($AS).earShape == "pointy">> small elfin ears. - <<elseif $activeSlave.earShape == "elven">> + <<elseif getSlave($AS).earShape == "elven">> long elf ears. - <<elseif $activeSlave.earShape == "ushi">> + <<elseif getSlave($AS).earShape == "ushi">> floppy cow ears. - <<elseif $activeSlave.earShape == "none">> + <<elseif getSlave($AS).earShape == "none">> no ears. <<else>> bugged ears. You done goofed. <span class="note">Report This</span> <</if>> <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - <<if $activeSlave.earShape != "normal" && $activeSlave.earShape != "none">> - [[Restore to normal|Surgery Degradation][$activeSlave.earShape = "normal", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earRestore"]] + <<if getSlave($AS).earShape != "normal" && getSlave($AS).earShape != "none">> + [[Restore to normal|Surgery Degradation][getSlave($AS).earShape = "normal", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earRestore"]] <</if>> - <<if $activeSlave.earShape != "normal" && $activeSlave.earShape !== "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>> | <</if>> - <<if $activeSlave.earShape != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>> - [[Remove them|Surgery Degradation][surgeryAmp($activeSlave, "left ear"), surgeryAmp($activeSlave, "right ear"), $surgeryType = "earGone", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + <<if getSlave($AS).earShape != "normal" && getSlave($AS).earShape !== "none" && $seeExtreme == 1 && getSlave($AS).indentureRestrictions < 1>> | <</if>> + <<if getSlave($AS).earShape != "none" && $seeExtreme == 1 && getSlave($AS).indentureRestrictions < 1>> + [[Remove them|Surgery Degradation][surgeryAmp(getSlave($AS), "left ear"), surgeryAmp(getSlave($AS), "right ear"), $surgeryType = "earGone", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <</if>> - <<if $activeSlave.earShape == "none">> - <<if $activeSlave.hears != -2 && $activeSlave.earImplant != 1>> - <<set $activeSlave.hears = -1>> + <<if getSlave($AS).earShape == "none">> + <<if getSlave($AS).hears != -2 && getSlave($AS).earImplant != 1>> + <<set getSlave($AS).hears = -1>> <</if>> <<else>> - <<if $activeSlave.earShape != "pointy">> - | [[Reshape into small elfin ears|Surgery Degradation][$activeSlave.earShape = "pointy", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMinor"]] + <<if getSlave($AS).earShape != "pointy">> + | [[Reshape into small elfin ears|Surgery Degradation][getSlave($AS).earShape = "pointy", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMinor"]] <</if>> <<if $surgeryUpgrade == 1>> - <<if $activeSlave.earShape != "elven">> - | [[Reshape into long elf ears|Surgery Degradation][$activeSlave.earShape = "elven", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earShape != "elven">> + | [[Reshape into long elf ears|Surgery Degradation][getSlave($AS).earShape = "elven", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> - <<if $activeSlave.earShape != "ushi">> - | [[Reshape into bovine ears|Surgery Degradation][$activeSlave.earShape = "ushi", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earShape != "ushi">> + | [[Reshape into bovine ears|Surgery Degradation][getSlave($AS).earShape = "ushi", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> <</if>> <</if>> @@ -344,49 +350,49 @@ /*Top Ears*/ <div> - <<if $activeSlave.earT != "none">> + <<if getSlave($AS).earT != "none">> $He has - <<if $activeSlave.earT == "none">> - <<if $activeSlave.earShape != "none">>only one set of ears<<else>>no secondary ears<</if>>. - <<elseif $activeSlave.earT == "normal">> - <<if $activeSlave.earShape != "none">>a second pair of ears grafted to $his head<<else>>a pair of ears grafted to the top of $his head<</if>>. - <<elseif $activeSlave.earT == "neko">> + <<if getSlave($AS).earT == "none">> + <<if getSlave($AS).earShape != "none">>only one set of ears<<else>>no secondary ears<</if>>. + <<elseif getSlave($AS).earT == "normal">> + <<if getSlave($AS).earShape != "none">>a second pair of ears grafted to $his head<<else>>a pair of ears grafted to the top of $his head<</if>>. + <<elseif getSlave($AS).earT == "neko">> a pair of cat ears adorning $his head. - <<elseif $activeSlave.earT == "inu">> + <<elseif getSlave($AS).earT == "inu">> a pair of dog ears adorning $his head. - <<elseif $activeSlave.earT == "kit">> + <<elseif getSlave($AS).earT == "kit">> a pair of fox ears adorning $his head. - <<elseif $activeSlave.earT == "tanuki">> + <<elseif getSlave($AS).earT == "tanuki">> a pair of tanuki ears adorning $his head. <<else>> You done goofed. <span class="note">Report This</span> <</if>> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - <<if $activeSlave.earT != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>> - [[Remove them|Surgery Degradation][$activeSlave.earT = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "earGone"]] + <<if getSlave($AS).earT != "none" && $seeExtreme == 1 && getSlave($AS).indentureRestrictions < 1>> + [[Remove them|Surgery Degradation][getSlave($AS).earT = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "earGone"]] <</if>> - <<if $activeSlave.earT == "normal">> - <<if $activeSlave.earT != "neko">> - | [[Reshape into cat Ears|Surgery Degradation][$activeSlave.earT = "neko", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earT == "normal">> + <<if getSlave($AS).earT != "neko">> + | [[Reshape into cat Ears|Surgery Degradation][getSlave($AS).earT = "neko", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> - <<if $activeSlave.earT != "inu">> - | [[Reshape into dog Ears|Surgery Degradation][$activeSlave.earT = "inu", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earT != "inu">> + | [[Reshape into dog Ears|Surgery Degradation][getSlave($AS).earT = "inu", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> - <<if $activeSlave.earT != "kit">> - | [[Reshape into fox Ears|Surgery Degradation][$activeSlave.earT = "kit", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earT != "kit">> + | [[Reshape into fox Ears|Surgery Degradation][getSlave($AS).earT = "kit", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> - <<if $activeSlave.earT != "tanuki">> - | [[Reshape into tanuki Ears|Surgery Degradation][$activeSlave.earT = "tanuki", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMajor"]] + <<if getSlave($AS).earT != "tanuki">> + | [[Reshape into tanuki Ears|Surgery Degradation][getSlave($AS).earT = "tanuki", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMajor"]] <</if>> <<else>> - <<if $activeSlave.earTColor == "hairless">> + <<if getSlave($AS).earTColor == "hairless">> They are completely bald. - [[Implant hair mimicking fibers|Surgery Degradation][$activeSlave.earTColor = $activeSlave.hColor, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMinor"]] + [[Implant hair mimicking fibers|Surgery Degradation][getSlave($AS).earTColor = getSlave($AS).hColor, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMinor"]] <<else>> - They are covered by a multitude of implanted $activeSlave.earTColor fibers mimicking hair. - [[Remove them|Surgery Degradation][$activeSlave.earTColor = "hairless", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMinor"]] + They are covered by a multitude of implanted <<= getSlave($AS).earTColor>> fibers mimicking hair. + [[Remove them|Surgery Degradation][getSlave($AS).earTColor = "hairless", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMinor"]] <</if>> <</if>> <</if>> @@ -395,14 +401,14 @@ /*Hearing*/ <div> - <<if $activeSlave.earImplant == 1>> + <<if getSlave($AS).earImplant == 1>> $He has cochlear implants. - <<elseif ($activeSlave.hears <= -2)>> + <<elseif (getSlave($AS).hears <= -2)>> $He is deaf. <<else>> $He has working - <<if $activeSlave.hears == -1>> - inner ears, but is hearing impaired<<if $activeSlave.earShape == "none">>, likely due to missing the outer structure<</if>>. + <<if getSlave($AS).hears == -1>> + inner ears, but is hearing impaired<<if getSlave($AS).earShape == "none">>, likely due to missing the outer structure<</if>>. <<else>> ears and good hearing. <</if>> @@ -410,25 +416,25 @@ </div> <div class="choices"> - <<if $activeSlave.earImplant !== 1>> - <<if $activeSlave.hears == -1>> - <<if ($activeSlave.earImplant != 1) && $activeSlave.earShape != "none">> - [[Correct hearing|Surgery Degradation][$activeSlave.hears = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earFix"]] + <<if getSlave($AS).earImplant !== 1>> + <<if getSlave($AS).hears == -1>> + <<if (getSlave($AS).earImplant != 1) && getSlave($AS).earShape != "none">> + [[Correct hearing|Surgery Degradation][getSlave($AS).hears = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earFix"]] <</if>> <<else>> - <<if ($seeExtreme == 1) && ($activeSlave.earImplant != 1) && $activeSlave.indentureRestrictions < 1>> - [[Muffle hearing|Surgery Degradation][$activeSlave.hears = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "earMuffle"]] + <<if ($seeExtreme == 1) && (getSlave($AS).earImplant != 1) && getSlave($AS).indentureRestrictions < 1>> + [[Muffle hearing|Surgery Degradation][getSlave($AS).hears = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "earMuffle"]] <</if>> <</if>> <</if>> - <<if ($seeExtreme == 1) && $activeSlave.indentureRestrictions < 1>> - <<if $activeSlave.earImplant == 0>> - <<if ($activeSlave.hears > -2)>> - | [[Deafen|Surgery Degradation][$activeSlave.hears = -2,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "deafen"]] + <<if ($seeExtreme == 1) && getSlave($AS).indentureRestrictions < 1>> + <<if getSlave($AS).earImplant == 0>> + <<if (getSlave($AS).hears > -2)>> + | [[Deafen|Surgery Degradation][getSlave($AS).hears = -2,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "deafen"]] <</if>> - <<if isProstheticAvailable($activeSlave, "cochlear")>> - | [["Give " + $him + " cochlear implants"|Surgery Degradation][$activeSlave.earImplant = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "cochlear implant"]] + <<if isProstheticAvailable(getSlave($AS), "cochlear")>> + | [["Give " + $him + " cochlear implants"|Surgery Degradation][getSlave($AS).earImplant = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "cochlear implant"]] <</if>> <</if>> <</if>> @@ -436,34 +442,34 @@ /*Horns*/ <div> - $He has <<if $activeSlave.horn == "none">>no horns<<else>>$activeSlave.horn<</if>>. + $He has <<if getSlave($AS).horn == "none">>no horns<<else>>getSlave($AS).horn<</if>>. <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif $activeSlave.horn == "none">> + <<elseif getSlave($AS).horn == "none">> Give $him: - <<if $activeSlave.horn != "curved succubus horns">> - [[Succubus horns|Surgery Degradation][$activeSlave.horn = "curved succubus horns", $activeSlave.hornColor = "jet black", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "curved succubus horns">> + [[Succubus horns|Surgery Degradation][getSlave($AS).horn = "curved succubus horns", getSlave($AS).hornColor = "jet black", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<if $activeSlave.horn != "backswept horns">> - | [[Backswept horns|Surgery Degradation][$activeSlave.horn = "backswept horns", $activeSlave.hornColor = "jet black", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "backswept horns">> + | [[Backswept horns|Surgery Degradation][getSlave($AS).horn = "backswept horns", getSlave($AS).hornColor = "jet black", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<if $activeSlave.horn != "cow horns">> - | [[Bovine horns|Surgery Degradation][$activeSlave.horn = "cow horns", $activeSlave.hornColor = "ivory", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "cow horns">> + | [[Bovine horns|Surgery Degradation][getSlave($AS).horn = "cow horns", getSlave($AS).hornColor = "ivory", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<if $activeSlave.horn != "one long oni horn">> - | [[One oni horn|Surgery Degradation][$activeSlave.horn = "one long oni horn", $activeSlave.hornColor = $activeSlave.skin, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "one long oni horn">> + | [[One oni horn|Surgery Degradation][getSlave($AS).horn = "one long oni horn", getSlave($AS).hornColor = getSlave($AS).skin, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<if $activeSlave.horn != "two long oni horns">> - | [[Two oni horns|Surgery Degradation][$activeSlave.horn = "two long oni horns", $activeSlave.hornColor = $activeSlave.skin, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "two long oni horns">> + | [[Two oni horns|Surgery Degradation][getSlave($AS).horn = "two long oni horns", getSlave($AS).hornColor = getSlave($AS).skin, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<if $activeSlave.horn != "small horns">> - | [[Small horns|Surgery Degradation][$activeSlave.horn = "small horns", $activeSlave.hornColor = "ivory", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "horn"]] + <<if getSlave($AS).horn != "small horns">> + | [[Small horns|Surgery Degradation][getSlave($AS).horn = "small horns", getSlave($AS).hornColor = "ivory", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "horn"]] <</if>> - <<elseif $activeSlave.horn != "one long oni horn">> - [[Remove them|Surgery Degradation][surgeryAmp($activeSlave, "horn"), $surgeryType = "hornGone", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + <<elseif getSlave($AS).horn != "one long oni horn">> + [[Remove them|Surgery Degradation][surgeryAmp(getSlave($AS), "horn"), $surgeryType = "hornGone", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <<else>> - [[Remove it|Surgery Degradation][surgeryAmp($activeSlave, "horn"), $surgeryType = "hornGone", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + [[Remove it|Surgery Degradation][surgeryAmp(getSlave($AS), "horn"), $surgeryType = "hornGone", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <</if>> </div> </div> @@ -471,45 +477,45 @@ /*Lips*/ <div> $He has - <<if $activeSlave.lips <= 10>> + <<if getSlave($AS).lips <= 10>> thin, unattractive lips. - <<elseif $activeSlave.lips <= 20>> + <<elseif getSlave($AS).lips <= 20>> normal lips. - <<elseif $activeSlave.lips <= 40>> + <<elseif getSlave($AS).lips <= 40>> full, attractive lips. - <<elseif $activeSlave.lips <= 70>> + <<elseif getSlave($AS).lips <= 70>> plump, beestung lips. - <<elseif $activeSlave.lips <= 95>> + <<elseif getSlave($AS).lips <= 95>> huge, obviously augmented lips. <<else>> a facepussy: $his lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole for cock. <</if>> - <<if $activeSlave.lipsImplant == 0>> - <<elseif $activeSlave.lipsImplant <= 10>> + <<if getSlave($AS).lipsImplant == 0>> + <<elseif getSlave($AS).lipsImplant <= 10>> $He has moderate lip implants. - <<elseif $activeSlave.lipsImplant <= 20>> + <<elseif getSlave($AS).lipsImplant <= 20>> $He has large lip implants. <<else>> $He has enormous lip implants. <</if>> <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif ($activeSlave.lips <= 75) || (($activeSlave.lips <= 95) && ($seeExtreme == 1))>> - <<if $activeSlave.lipsImplant > 0>> - [[Replace with the next size up|Surgery Degradation][$activeSlave.lipsImplant += 20,$activeSlave.lips += 20,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "lips"]] <span class="note">This will reduce $his oral skills</span> + <<elseif (getSlave($AS).lips <= 75) || ((getSlave($AS).lips <= 95) && ($seeExtreme == 1))>> + <<if getSlave($AS).lipsImplant > 0>> + [[Replace with the next size up|Surgery Degradation][getSlave($AS).lipsImplant += 20,getSlave($AS).lips += 20,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "lips"]] <span class="note">This will reduce $his oral skills</span> <<else>> - [[Lip implants|Surgery Degradation][$activeSlave.lipsImplant = 20,$activeSlave.lips += 20,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "lips"]] <span class="note">This will reduce $his oral skills</span> + [[Lip implants|Surgery Degradation][getSlave($AS).lipsImplant = 20,getSlave($AS).lips += 20,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "lips"]] <span class="note">This will reduce $his oral skills</span> <</if>> <</if>> - <<if $activeSlave.lipsImplant != 0>> - <<if $activeSlave.indentureRestrictions < 2>> - | [[Remove lip implants|Surgery Degradation][surgeryAmp($activeSlave, "lips"), $surgeryType = "lips", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + <<if getSlave($AS).lipsImplant != 0>> + <<if getSlave($AS).indentureRestrictions < 2>> + | [[Remove lip implants|Surgery Degradation][surgeryAmp(getSlave($AS), "lips"), $surgeryType = "lips", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <</if>> <</if>> - <<if ($activeSlave.lips >= 10) && ($activeSlave.lipsImplant == 0)>> - <<if $activeSlave.indentureRestrictions < 2>> - | [[Reduce lips|Surgery Degradation][$activeSlave.lips -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "lips"]] + <<if (getSlave($AS).lips >= 10) && (getSlave($AS).lipsImplant == 0)>> + <<if getSlave($AS).indentureRestrictions < 2>> + | [[Reduce lips|Surgery Degradation][getSlave($AS).lips -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "lips"]] <</if>> <</if>> </div> @@ -517,84 +523,84 @@ /*Teeth*/ <div> - <<switch $activeSlave.teeth>> + <<switch getSlave($AS).teeth>> <<case "crooked">> $He has crooked teeth. <div class="choices"> - [[Apply braces|Surgery Degradation][$activeSlave.teeth = "straightening braces",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType = "braces"]] - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - | [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "sharp"]] + [[Apply braces|Surgery Degradation][getSlave($AS).teeth = "straightening braces",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "braces"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + | [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] <</if>> </div> <<case "gapped">> $He has a noticeable gap in $his front teeth. <div class="choices"> - [[Apply braces|Surgery Degradation][$activeSlave.teeth = "straightening braces",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType = "braces"]] - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - | [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "sharp"]] + [[Apply braces|Surgery Degradation][getSlave($AS).teeth = "straightening braces",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "braces"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + | [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] <</if>> </div> <<case "straightening braces">> $His crooked teeth are in braces. <div class="choices"> - [[Remove braces|Remote Surgery][$activeSlave.teeth = "crooked",$surgeryType = "removeBraces"]] - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - | [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "sharp"]] + [[Remove braces|Remote Surgery][getSlave($AS).teeth = "crooked",$surgeryType = "removeBraces"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + | [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "sharp"]] <</if>> </div> <<case "cosmetic braces">> $He has braces on $his straight teeth. <div class="choices"> - [[Remove braces|Remote Surgery][$activeSlave.teeth = "normal"]] - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - | [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "sharp"]] + [[Remove braces|Remote Surgery][getSlave($AS).teeth = "normal"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + | [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "sharp"]] <</if>> </div> <<case "removable">> $He has prosthetic teeth that can be removed for extreme oral sex. <div class="choices"> - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "sharp"]] | - [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "oral"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "sharp"]] | + [[Normal dental implants|Surgery Degradation][getSlave($AS).teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "oral"]] <</if>> </div> <<case "pointy">> $His teeth have been replaced with sturdy, realistic implants that mimic the dentition of a predator. <div class="choices"> - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "oral"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Normal dental implants|Surgery Degradation][getSlave($AS).teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "oral"]] <</if>> </div> <<case "baby">> $He has baby teeth. <div class="choices"> - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "sharp"]] | - [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "oral"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] | + [[Normal dental implants|Surgery Degradation][getSlave($AS).teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "oral"]] <</if>> </div> <<case "mixed">> $He has a mix of baby and normal teeth. <div class="choices"> - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "sharp"]] | - [[Normal dental implants|Surgery Degradation][$activeSlave.teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "oral"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] | + [[Normal dental implants|Surgery Degradation][getSlave($AS).teeth = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "oral"]] <</if>> </div> <<default>> $He has normal, healthy teeth. <div class="choices"> - [[Unnecessary braces|Surgery Degradation][$activeSlave.teeth = "cosmetic braces",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType = "braces"]] - <<if ($seeExtreme == 1) && ($activeSlave.indentureRestrictions < 1)>> - | [[Replace them with removable prosthetics|Surgery Degradation][$activeSlave.teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "teeth"]] | - [[Replace them with sharp teeth|Surgery Degradation][$activeSlave.teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "sharp"]] + [[Unnecessary braces|Surgery Degradation][getSlave($AS).teeth = "cosmetic braces",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "braces"]] + <<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>> + | [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] | + [[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] <</if>> </div> <</switch>> @@ -602,41 +608,41 @@ /*Voice*/ <div> - <<if $activeSlave.electrolarynx == 1>> + <<if getSlave($AS).electrolarynx == 1>> $He has an artificial larynx. <<else>> - <<if $activeSlave.voice == 0>> + <<if getSlave($AS).voice == 0>> $He is mute. - <<elseif $activeSlave.voice == 1>> + <<elseif getSlave($AS).voice == 1>> $He has a deep voice. - <<elseif $activeSlave.voice == 2>> + <<elseif getSlave($AS).voice == 2>> $He has a feminine voice. - <<elseif $activeSlave.voice == 3>> + <<elseif getSlave($AS).voice == 3>> $He has a high, girly voice. <</if>> - <<if $activeSlave.voiceImplant >= 1>> + <<if getSlave($AS).voiceImplant >= 1>> $He has had surgery on $his voice box to raise $his voice. - <<elseif $activeSlave.voiceImplant <= -1>> + <<elseif getSlave($AS).voiceImplant <= -1>> $He has had surgery on $his voice box to lower $his voice. <</if>> <</if>> - <<if ($activeSlave.indentureRestrictions < 1) && ($activeSlave.electrolarynx != 1)>> + <<if (getSlave($AS).indentureRestrictions < 1) && (getSlave($AS).electrolarynx != 1)>> <div class="choices"> - <<if $activeSlave.voice != 0>> - <<if $activeSlave.voice < 3>> - [[Perform surgery to raise voice|Surgery Degradation][$activeSlave.voice += 1, $activeSlave.voiceImplant += 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "voice"]] + <<if getSlave($AS).voice != 0>> + <<if getSlave($AS).voice < 3>> + [[Perform surgery to raise voice|Surgery Degradation][getSlave($AS).voice += 1, getSlave($AS).voiceImplant += 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "voice"]] <</if>> - <<if $activeSlave.voice == 2>> + <<if getSlave($AS).voice == 2>> | <</if>> - <<if $activeSlave.voice > 1>> - [[Perform surgery to lower voice|Surgery Degradation][$activeSlave.voice -= 1, $activeSlave.voiceImplant -= 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "voice2"]] + <<if getSlave($AS).voice > 1>> + [[Perform surgery to lower voice|Surgery Degradation][getSlave($AS).voice -= 1, getSlave($AS).voiceImplant -= 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "voice2"]] <</if>> <<if $seeExtreme == 1>> - | [[Remove vocal cords|Surgery Degradation][surgeryAmp($activeSlave, "voicebox"), $surgeryType = "mute", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + | [[Remove vocal cords|Surgery Degradation][surgeryAmp(getSlave($AS), "voicebox"), $surgeryType = "mute", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <</if>> - <<elseif isProstheticAvailable($activeSlave, "electrolarynx")>> - [["Give " + $him + " an electrolarynx"|Surgery Degradation][$activeSlave.electrolarynx = 1, $activeSlave.voice = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "electrolarynx"]] + <<elseif isProstheticAvailable(getSlave($AS), "electrolarynx")>> + [["Give " + $him + " an electrolarynx"|Surgery Degradation][getSlave($AS).electrolarynx = 1, getSlave($AS).voice = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "electrolarynx"]] <</if>> </div> <</if>> @@ -644,26 +650,26 @@ /*Smell*/ <div> - <<if $activeSlave.smells == 0 && $activeSlave.tastes == 0>> + <<if getSlave($AS).smells == 0 && getSlave($AS).tastes == 0>> $He has a working chemosensory system. - <<elseif $activeSlave.smells == 0>> + <<elseif getSlave($AS).smells == 0>> $He has a working olfactory system and an impaired gustatory system. - <<elseif $activeSlave.tastes == 0>> + <<elseif getSlave($AS).tastes == 0>> $He has a working gustatory system and an impaired olfactory system. <<else>> $He has an impaired chemosensory system. <</if>> - <<if $activeSlave.indentureRestrictions < 1>> + <<if getSlave($AS).indentureRestrictions < 1>> <div class="choices"> - <<if ($activeSlave.smells == 0) && ($seeExtreme == 1)>> - [[Remove sense of smell|Surgery Degradation][$activeSlave.smells = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "desmell"]] - <<elseif $activeSlave.smells == -1>> - | [[Repair sense of smell|Surgery Degradation][$activeSlave.smells = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "resmell"]] + <<if (getSlave($AS).smells == 0) && ($seeExtreme == 1)>> + [[Remove sense of smell|Surgery Degradation][getSlave($AS).smells = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "desmell"]] + <<elseif getSlave($AS).smells == -1>> + | [[Repair sense of smell|Surgery Degradation][getSlave($AS).smells = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "resmell"]] <</if>> - <<if ($activeSlave.tastes == 0) && ($seeExtreme == 1)>> - | [[Remove sense of taste|Surgery Degradation][$activeSlave.tastes = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "detaste"]] - <<elseif $activeSlave.tastes == -1>> - | [[Repair sense of taste|Surgery Degradation][$activeSlave.tastes = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "retaste"]] + <<if (getSlave($AS).tastes == 0) && ($seeExtreme == 1)>> + | [[Remove sense of taste|Surgery Degradation][getSlave($AS).tastes = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "detaste"]] + <<elseif getSlave($AS).tastes == -1>> + | [[Repair sense of taste|Surgery Degradation][getSlave($AS).tastes = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "retaste"]] <</if>> </div> <</if>> @@ -671,19 +677,19 @@ /*Scars*/ <div> - <<if $activeSlave.scar["left cheek"]>> - $He has <<= App.Desc.expandScarString($activeSlave, "left cheek")>> on $his left cheek. + <<if getSlave($AS).scar["left cheek"]>> + $He has <<= App.Desc.expandScarString(getSlave($AS), "left cheek")>> on $his left cheek. <div class="choices"> - [[Remove all scars there|Surgery Degradation][delete $activeSlave.scar["left cheek"], cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "scarRemov"]] + [[Remove all scars there|Surgery Degradation][delete getSlave($AS).scar["left cheek"], cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "scarRemov"]] </div> <<else>> $His face is unscarred. <div class="choices"> - <<if $activeSlave.indentureRestrictions > 1>> + <<if getSlave($AS).indentureRestrictions > 1>> <span class="note">$His indenture forbids elective surgery</span> <<else>> - [[Give a menacing scar|Surgery Degradation][App.Medicine.Modification.addScar($activeSlave, "left cheek", "menacing"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "scarFear"]] | - [[Give an exotic scar|Surgery Degradation][App.Medicine.Modification.addScar($activeSlave, "left cheek", "exotic"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "scarExo"]] + [[Give a menacing scar|Surgery Degradation][App.Medicine.Modification.addScar(getSlave($AS), "left cheek", "menacing"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "scarFear"]] | + [[Give an exotic scar|Surgery Degradation][App.Medicine.Modification.addScar(getSlave($AS), "left cheek", "exotic"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "scarExo"]] <</if>> </div> <</if>> @@ -697,92 +703,92 @@ <h3>Chest:</h3> <div> $His - <<if $activeSlave.boobs < 300>><<print either("androgynous", "flat")>> chest is barely there. - <<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>>, <<print $activeSlave.boobs>>cc chest only fill A-cups. - <<elseif $activeSlave.boobs < 8500>> + <<if getSlave($AS).boobs < 300>><<print either("androgynous", "flat")>> chest is barely there. + <<elseif getSlave($AS).boobs < 400>><<print either("pointy", "tiny")>>, <<print getSlave($AS).boobs>>cc chest only fill A-cups. + <<elseif getSlave($AS).boobs < 8500>> <<if $showBoobCCs == 1>> - <<print App.Desc.boobBits.format("%ADJ %NOUN, %VOLUME CCs, would fill %ACUP.", $activeSlave.boobs)>> + <<print App.Desc.boobBits.format("%ADJ %NOUN, %VOLUME CCs, would fill %ACUP.", getSlave($AS).boobs)>> <<else>> - <<print App.Desc.boobBits.format("%ADJ %NOUN, would fill %ACUP.", $activeSlave.boobs)>> + <<print App.Desc.boobBits.format("%ADJ %NOUN, would fill %ACUP.", getSlave($AS).boobs)>> <</if>> <<else>> - <<print App.Desc.boobBits.format("%ADJ %NOUN, %VOLUME CCs, ", $activeSlave.boobs)>> fill out an enormous custom bra; $his tits dominate $his entire frame. + <<print App.Desc.boobBits.format("%ADJ %NOUN, %VOLUME CCs, ", getSlave($AS).boobs)>> fill out an enormous custom bra; $his tits dominate $his entire frame. <</if>> </div> /*Boob implants*/ <div> $He has - <<if ["fillable", "advanced fillable", "hyper fillable"].includes($activeSlave.boobsImplantType)>> - <<if $activeSlave.boobsImplantType == "hyper fillable">> - <<if $activeSlave.boobsImplant < 20000>> + <<if ["fillable", "advanced fillable", "hyper fillable"].includes(getSlave($AS).boobsImplantType)>> + <<if getSlave($AS).boobsImplantType == "hyper fillable">> + <<if getSlave($AS).boobsImplant < 20000>> underfilled, <<else>> enormous, <</if>> - <<elseif $activeSlave.boobsImplantType == "advanced fillable">> - <<if $activeSlave.boobsImplant <= 1000>> + <<elseif getSlave($AS).boobsImplantType == "advanced fillable">> + <<if getSlave($AS).boobsImplant <= 1000>> deflated, - <<elseif $activeSlave.boobsImplant < 2200>> + <<elseif getSlave($AS).boobsImplant < 2200>> underfilled, - <<elseif $activeSlave.boobsImplant > 10000>> + <<elseif getSlave($AS).boobsImplant > 10000>> massively overfilled, <<else>> massive, <</if>> <<else>> - <<if $activeSlave.boobsImplant <= 500>> + <<if getSlave($AS).boobsImplant <= 500>> deflated, - <<elseif $activeSlave.boobsImplant < 800>> + <<elseif getSlave($AS).boobsImplant < 800>> underfilled, - <<elseif $activeSlave.boobsImplant > 1800>> + <<elseif getSlave($AS).boobsImplant > 1800>> massively overfilled, - <<elseif $activeSlave.boobsImplant > 1000>> + <<elseif getSlave($AS).boobsImplant > 1000>> massive, - <<elseif $activeSlave.boobsImplant >= 800>> + <<elseif getSlave($AS).boobsImplant >= 800>> giant, <</if>> <</if>> - <<print $activeSlave.boobsImplant>>cc $activeSlave.boobsImplantType breast implants. - <<elseif $activeSlave.boobsImplantType != "none">> - <<if $activeSlave.boobsImplant > 1000>> - massive, <<print $activeSlave.boobsImplant>>cc - <<elseif $activeSlave.boobsImplant > 800>> - giant, <<print $activeSlave.boobsImplant>>cc - <<elseif $activeSlave.boobsImplant > 600>> - huge, <<print $activeSlave.boobsImplant>>cc - <<elseif $activeSlave.boobsImplant > 400>> - large, <<print $activeSlave.boobsImplant>>cc - <<elseif $activeSlave.boobsImplant > 200>> - moderate, <<print $activeSlave.boobsImplant>>cc - <<elseif $activeSlave.boobsImplant > 0>> - small, <<print $activeSlave.boobsImplant>>cc - <</if>> - <<if $activeSlave.boobsImplantType != "normal">> - $activeSlave.boobsImplantType + <<print getSlave($AS).boobsImplant>>cc getSlave($AS).boobsImplantType breast implants. + <<elseif getSlave($AS).boobsImplantType != "none">> + <<if getSlave($AS).boobsImplant > 1000>> + massive, <<print getSlave($AS).boobsImplant>>cc + <<elseif getSlave($AS).boobsImplant > 800>> + giant, <<print getSlave($AS).boobsImplant>>cc + <<elseif getSlave($AS).boobsImplant > 600>> + huge, <<print getSlave($AS).boobsImplant>>cc + <<elseif getSlave($AS).boobsImplant > 400>> + large, <<print getSlave($AS).boobsImplant>>cc + <<elseif getSlave($AS).boobsImplant > 200>> + moderate, <<print getSlave($AS).boobsImplant>>cc + <<elseif getSlave($AS).boobsImplant > 0>> + small, <<print getSlave($AS).boobsImplant>>cc + <</if>> + <<if getSlave($AS).boobsImplantType != "normal">> + <<= getSlave($AS).boobsImplantType>> <</if>> breast implants. - <<if $activeSlave.boobsImplant > 8000 && $activeSlave.boobsImplantType == "string">> + <<if getSlave($AS).boobsImplant > 8000 && getSlave($AS).boobsImplantType == "string">> <span class="yellow">Large string based implants are a risk to a slave's health.</span> <</if>> <<else>> no implants. <</if>> <div class="choices"> - <<set _surgeries = App.Medicine.Surgery.sizingProcedures.boobs($activeSlave, App.Medicine.Surgery.allSizingOptions())>> - <<set _surgeryLinks = _surgeries.map(s => App.Medicine.Surgery.makeLink("Surgery Degradation", s, $activeSlave))>> + <<set _surgeries = App.Medicine.Surgery.sizingProcedures.boobs(getSlave($AS), App.Medicine.Surgery.allSizingOptions())>> + <<set _surgeryLinks = _surgeries.map(s => App.Medicine.Surgery.makeLink("Surgery Degradation", s, getSlave($AS)))>> <<= _surgeryLinks.join(' | ')>> </div> </div> <div> - <<if $activeSlave.boobsImplant != 0>> + <<if getSlave($AS).boobsImplant != 0>> The shape of $his breasts is determined by $his implants. <<else>> - <<if $activeSlave.boobs <= 250>> + <<if getSlave($AS).boobs <= 250>> $He's so flat-chested that $his breasts don't have much shape. <<else>> - <<switch $activeSlave.boobShape>> + <<switch getSlave($AS).boobShape>> <<case "perky">> They're perky, with nipples that point slightly upwards. <<case "downward-facing">> @@ -797,22 +803,22 @@ They're nicely rounded and rest naturally. <</switch>> <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture does not allow breast restructuring</span> - <<elseif $activeSlave.breastMesh == 1>> + <<elseif getSlave($AS).breastMesh == 1>> <span class="note">$His supportive mesh implant prevents reconstruction</span> <<else>> - <<if ($activeSlave.boobShape == "saggy") || ($activeSlave.boobShape == "downward-facing")>> - [[Breast lift|Surgery Degradation][$activeSlave.boobShape = "normal", surgeryDamage($activeSlave,20),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "breastLift"]]<<if $activeSlave.preg > $activeSlave.pregData.normalBirth/1.42 || ($activeSlave.boobs >= 5000 && $activeSlave.boobs < 8000)>> <span class="note">$His current state may result in $his breasts becoming saggy again</span><</if>> + <<if (getSlave($AS).boobShape == "saggy") || (getSlave($AS).boobShape == "downward-facing")>> + [[Breast lift|Surgery Degradation][getSlave($AS).boobShape = "normal", surgeryDamage(getSlave($AS),20),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "breastLift"]]<<if getSlave($AS).preg > getSlave($AS).pregData.normalBirth/1.42 || (getSlave($AS).boobs >= 5000 && getSlave($AS).boobs < 8000)>> <span class="note">$His current state may result in $his breasts becoming saggy again</span><</if>> <<else>> - <<if ($activeSlave.boobShape == "normal")>> - [[Reshape them to be perkier|Surgery Degradation][$activeSlave.boobShape = "perky",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "breastReconstruction"]] - | [[Make them torpedo-shaped|Surgery Degradation][$activeSlave.boobShape = "torpedo-shaped",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "breastReconstruction"]] + <<if (getSlave($AS).boobShape == "normal")>> + [[Reshape them to be perkier|Surgery Degradation][getSlave($AS).boobShape = "perky",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "breastReconstruction"]] + | [[Make them torpedo-shaped|Surgery Degradation][getSlave($AS).boobShape = "torpedo-shaped",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "breastReconstruction"]] <<else>> - [[Reshape them to be more normal|Surgery Degradation][$activeSlave.boobShape = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "breastReconstruction"]] + [[Reshape them to be more normal|Surgery Degradation][getSlave($AS).boobShape = "normal",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "breastReconstruction"]] <</if>> - <<if ($activeSlave.boobShape != "saggy") && ($activeSlave.boobShape != "downward-facing") && ($activeSlave.boobs >= 2000) && ($activeSlave.boobsImplant == 0) && ($meshImplants == 1) && ($surgeryUpgrade == 1)>> - | [[Implant a supportive mesh to preserve their shape|Surgery Degradation][$activeSlave.breastMesh = 1,cashX(forceNeg($surgeryCost*($activeSlave.boobs/100)), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave,10),$surgeryType = "breastShapePreservation"]] + <<if (getSlave($AS).boobShape != "saggy") && (getSlave($AS).boobShape != "downward-facing") && (getSlave($AS).boobs >= 2000) && (getSlave($AS).boobsImplant == 0) && ($meshImplants == 1) && ($surgeryUpgrade == 1)>> + | [[Implant a supportive mesh to preserve their shape|Surgery Degradation][getSlave($AS).breastMesh = 1,cashX(forceNeg($surgeryCost*(getSlave($AS).boobs/100)), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS),10),$surgeryType = "breastShapePreservation"]] <</if>> <</if>> <</if>> @@ -824,24 +830,24 @@ /* Nipples*/ <div> <<if $surgeryUpgrade == 1>> - $He has $activeSlave.nipples nipples. + $He has <<= getSlave($AS).nipples>> nipples. <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif $activeSlave.indentureRestrictions == 1>> + <<elseif getSlave($AS).indentureRestrictions == 1>> <span class="note">$His indenture forbids extreme body modification</span> <<else>> /* split for possible dicknips later on, should lcd wish to attempt it again. */ - <<if $activeSlave.nipples == "fuckable">> - [[Restore their shape and function|Surgery Degradation][$activeSlave.nipples = "huge",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] + <<if getSlave($AS).nipples == "fuckable">> + [[Restore their shape and function|Surgery Degradation][getSlave($AS).nipples = "huge",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] <<else>> - <<if $activeSlave.boobs-$activeSlave.boobsMilk < 500>> + <<if getSlave($AS).boobs-getSlave($AS).boobsMilk < 500>> <span class="note">$His breasts are too small to support reshaping $his nipples to be penetratable</span> - <<elseif $activeSlave.boobs-$activeSlave.boobsImplant-$activeSlave.boobsMilk < 500>> + <<elseif getSlave($AS).boobs-getSlave($AS).boobsImplant-getSlave($AS).boobsMilk < 500>> <span class="note">$His implants are too large to support reshaping $his nipples to be penetratable</span> - <<elseif $activeSlave.nipples != "huge">> + <<elseif getSlave($AS).nipples != "huge">> <span class="note">$His nipples are too small to be made fuckable</span> <<else>> - [[Reshape them to support being penetrated|Surgery Degradation][$activeSlave.nipples = "fuckable",$activeSlave.nipplesPiercing = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "nippleCunts"]]<<if $activeSlave.nipplesPiercing > 0>> <span class="note">Will remove piercings.</span><</if>> + [[Reshape them to support being penetrated|Surgery Degradation][getSlave($AS).nipples = "fuckable",getSlave($AS).nipplesPiercing = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "nippleCunts"]]<<if getSlave($AS).nipplesPiercing > 0>> <span class="note">Will remove piercings.</span><</if>> <</if>> <</if>> <</if>> @@ -851,40 +857,40 @@ /*Areolae*/ <div> - <<if $activeSlave.areolae == 0>> - $His areolae are small <<if $activeSlave.areolaeShape != "circle">>and have been surgically altered to be <<= $activeSlave.areolaeShape>>-shaped<<else>>and fairly normal<</if>>. - <<elseif $activeSlave.areolae == 1>> - $His areolae are large <<if $activeSlave.areolaeShape != "circle">>and have been surgically altered to be <<= $activeSlave.areolaeShape>>-shaped<<else>>but still fairly normal<</if>>. - <<elseif $activeSlave.areolae > 1>> - $He has <<if $activeSlave.areolae == 2>>wide<<elseif $activeSlave.areolae == 3>>huge<<elseif $activeSlave.areolae == 4>>massive<</if>> areolae<<if $activeSlave.areolaeShape != "circle">>, which have been surgically altered to be <<= $activeSlave.areolaeShape>>-shaped<</if>>. + <<if getSlave($AS).areolae == 0>> + $His areolae are small <<if getSlave($AS).areolaeShape != "circle">>and have been surgically altered to be <<= getSlave($AS).areolaeShape>>-shaped<<else>>and fairly normal<</if>>. + <<elseif getSlave($AS).areolae == 1>> + $His areolae are large <<if getSlave($AS).areolaeShape != "circle">>and have been surgically altered to be <<= getSlave($AS).areolaeShape>>-shaped<<else>>but still fairly normal<</if>>. + <<elseif getSlave($AS).areolae > 1>> + $He has <<if getSlave($AS).areolae == 2>>wide<<elseif getSlave($AS).areolae == 3>>huge<<elseif getSlave($AS).areolae == 4>>massive<</if>> areolae<<if getSlave($AS).areolaeShape != "circle">>, which have been surgically altered to be <<= getSlave($AS).areolaeShape>>-shaped<</if>>. <</if>> - <<if $activeSlave.indentureRestrictions < 2>> - <<if $activeSlave.areolaeShape != "circle">> - $His <<= $activeSlave.areolaeShape>>-shaped areolae can be normalized or reshaped: + <<if getSlave($AS).indentureRestrictions < 2>> + <<if getSlave($AS).areolaeShape != "circle">> + $His <<= getSlave($AS).areolaeShape>>-shaped areolae can be normalized or reshaped: <div class="choices"> - [[Normal|Surgery Degradation][$activeSlave.areolaeShape = "circle",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] - <<if $activeSlave.areolaeShape != "heart">> - | [[Heart-shaped|Surgery Degradation][$activeSlave.areolaeShape = "heart",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] + [[Normal|Surgery Degradation][getSlave($AS).areolaeShape = "circle",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] + <<if getSlave($AS).areolaeShape != "heart">> + | [[Heart-shaped|Surgery Degradation][getSlave($AS).areolaeShape = "heart",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] <</if>> - <<if $activeSlave.areolaeShape != "star">> - | [[Star-shaped|Surgery Degradation][$activeSlave.areolaeShape = "star",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] | + <<if getSlave($AS).areolaeShape != "star">> + | [[Star-shaped|Surgery Degradation][getSlave($AS).areolaeShape = "star",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] | <</if>> </div> <</if>> - <<if ($activeSlave.areolae > 0) && ($activeSlave.areolaeShape == "circle")>> + <<if (getSlave($AS).areolae > 0) && (getSlave($AS).areolaeShape == "circle")>> They are big enough that they could be reshaped into a pattern. Graft skin to make $his areolae: <</if>> <div class="choices"> - <<if ($activeSlave.areolae > 0) && ($activeSlave.areolaeShape == "circle")>> - [[Heart-shaped|Surgery Degradation][$activeSlave.areolaeShape = "heart",$activeSlave.areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] - | [[Star-shaped|Surgery Degradation][$activeSlave.areolaeShape = "star",$activeSlave.areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] + <<if (getSlave($AS).areolae > 0) && (getSlave($AS).areolaeShape == "circle")>> + [[Heart-shaped|Surgery Degradation][getSlave($AS).areolaeShape = "heart",getSlave($AS).areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] + | [[Star-shaped|Surgery Degradation][getSlave($AS).areolaeShape = "star",getSlave($AS).areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] <</if>> - <<if $activeSlave.areolae > 0>> - | [[Reduce areolae|Surgery Degradation][$activeSlave.areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] + <<if getSlave($AS).areolae > 0>> + | [[Reduce areolae|Surgery Degradation][getSlave($AS).areolae -= 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] <</if>> - <<if $activeSlave.areolae > 0>>|<</if>> - <<if $activeSlave.areolae < 4>> - [[Enlarge areolae|Surgery Degradation][$activeSlave.areolae += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "areolae"]] + <<if getSlave($AS).areolae > 0>>|<</if>> + <<if getSlave($AS).areolae < 4>> + [[Enlarge areolae|Surgery Degradation][getSlave($AS).areolae += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "areolae"]] <</if>> </div> <</if>> @@ -892,21 +898,21 @@ /*Lactation*/ <div> - <<if $activeSlave.lactation == 0>> + <<if getSlave($AS).lactation == 0>> $He is not lactating. - <<elseif $activeSlave.lactation == 2>> + <<elseif getSlave($AS).lactation == 2>> $He is implanted with slow-release pro-lactation drugs. <<else>> $He is lactating naturally. <</if>> <div class="choices"> - <<if $activeSlave.lactation < 2>> - <<if $activeSlave.indentureRestrictions < 2>> - [[Implant slow-release pro-lactation drugs|Surgery Degradation][$activeSlave.lactation = 2, $activeSlave.lactationDuration = 2, $activeSlave.induceLactation = 0, $activeSlave.boobs -= $activeSlave.boobsMilk, $activeSlave.boobsMilk = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "lactation"]] <span class="note">This may increase $his natural breast size</span> + <<if getSlave($AS).lactation < 2>> + <<if getSlave($AS).indentureRestrictions < 2>> + [[Implant slow-release pro-lactation drugs|Surgery Degradation][getSlave($AS).lactation = 2, getSlave($AS).lactationDuration = 2, getSlave($AS).induceLactation = 0, getSlave($AS).boobs -= getSlave($AS).boobsMilk, getSlave($AS).boobsMilk = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "lactation"]] <span class="note">This may increase $his natural breast size</span> <</if>> <</if>> - <<if $activeSlave.lactation > 1>> - | [[Remove lactation implant|Surgery Degradation][$activeSlave.lactation = 0, $activeSlave.lactationDuration = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "endlac"]] + <<if getSlave($AS).lactation > 1>> + | [[Remove lactation implant|Surgery Degradation][getSlave($AS).lactation = 0, getSlave($AS).lactationDuration = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "endlac"]] <</if>> </div> </div> @@ -914,18 +920,18 @@ <h3>Midrif:</h3> /*Fat*/ <div> - <<if $activeSlave.indentureRestrictions >= 2 && $activeSlave.weight > 30>> + <<if getSlave($AS).indentureRestrictions >= 2 && getSlave($AS).weight > 30>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif $activeSlave.weight > 30>> - <<if $activeSlave.weight > 190>> - $He is extremely fat. [[Major liposuction|Surgery Degradation][surgeryDamage($activeSlave,40), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "liposuction"]] - <<elseif $activeSlave.weight > 130>> - $He is fat. [[Heavy liposuction|Surgery Degradation][surgeryDamage($activeSlave,20), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "liposuction"]] - <<elseif $activeSlave.weight > 30>> - $He is overweight. [[Liposuction|Surgery Degradation][surgeryDamage($activeSlave,10), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "liposuction"]] + <<elseif getSlave($AS).weight > 30>> + <<if getSlave($AS).weight > 190>> + $He is extremely fat. [[Major liposuction|Surgery Degradation][surgeryDamage(getSlave($AS),40), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "liposuction"]] + <<elseif getSlave($AS).weight > 130>> + $He is fat. [[Heavy liposuction|Surgery Degradation][surgeryDamage(getSlave($AS),20), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "liposuction"]] + <<elseif getSlave($AS).weight > 30>> + $He is overweight. [[Liposuction|Surgery Degradation][surgeryDamage(getSlave($AS),10), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "liposuction"]] <</if>> <<if $surgeryUpgrade == 1>> - | [[Fat grafting|fat grafting workaround][surgeryDamage($activeSlave,40), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)*2, $availabeFat = Math.round($activeSlave.weight/10), $boobFat = 0, $buttFat = 0, $surgeryType = "fat graft"]] + | [[Fat grafting|fat grafting workaround][surgeryDamage(getSlave($AS),40), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))*2, $availabeFat = Math.round(getSlave($AS).weight/10), $boobFat = 0, $buttFat = 0, $surgeryType = "fat graft"]] <</if>> <</if>> </div> @@ -933,23 +939,23 @@ /*Also fat*/ <div> $He has - <<if $activeSlave.waist > 95>>a masculine - <<elseif $activeSlave.waist > 40>>an ugly - <<elseif $activeSlave.waist > 10>>an unattractive - <<elseif $activeSlave.waist >= -10>>an average - <<elseif $activeSlave.waist >= -40>>a feminine - <<elseif $activeSlave.waist >= -95>>an hourglass + <<if getSlave($AS).waist > 95>>a masculine + <<elseif getSlave($AS).waist > 40>>an ugly + <<elseif getSlave($AS).waist > 10>>an unattractive + <<elseif getSlave($AS).waist >= -10>>an average + <<elseif getSlave($AS).waist >= -40>>a feminine + <<elseif getSlave($AS).waist >= -95>>an hourglass <<else>>an absurd <</if>> waist. - <<if $activeSlave.waist >= -75>> - <<if $activeSlave.indentureRestrictions < 2>> - [[Liposuction|Surgery Degradation][$activeSlave.waist -= 20,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "lipo"]] + <<if getSlave($AS).waist >= -75>> + <<if getSlave($AS).indentureRestrictions < 2>> + [[Liposuction|Surgery Degradation][getSlave($AS).waist -= 20,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "lipo"]] <</if>> <</if>> - <<if ($activeSlave.waist >= -95) && ($activeSlave.waist < -75) && ($seeExtreme == 1)>> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - [["Remove ribs to severely narrow " + $his + " waist"|Surgery Degradation][$activeSlave.waist = -100,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "ribs"]] + <<if (getSlave($AS).waist >= -95) && (getSlave($AS).waist < -75) && ($seeExtreme == 1)>> + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + [["Remove ribs to severely narrow " + $his + " waist"|Surgery Degradation][getSlave($AS).waist = -100,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "ribs"]] <</if>> <</if>> </div> @@ -957,89 +963,89 @@ /*Belly*/ <div> $He's - <<if $activeSlave.pregKnown > 0>> + <<if getSlave($AS).pregKnown > 0>> pregnant. - <<elseif $activeSlave.womb.length == 0 && $activeSlave.broodmother > 0>> + <<elseif getSlave($AS).womb.length == 0 && getSlave($AS).broodmother > 0>> got a dormant broodmother implant in $his womb. - <<elseif $activeSlave.preg > 0>> + <<elseif getSlave($AS).preg > 0>> showing unusual discomfort as $his stomach is inspected. A quick test reveals that <span class="lime">$he is pregnant.</span> - <<set $activeSlave.pregKnown = 1>> - <<elseif $activeSlave.bellyImplant > 0>> - got a <<print $activeSlave.bellyImplant>>cc implant filled implant located in $his abdomen. - <<if $activeSlave.cervixImplant == 1 >> + <<set getSlave($AS).pregKnown = 1>> + <<elseif getSlave($AS).bellyImplant > 0>> + got a <<print getSlave($AS).bellyImplant>>cc implant filled implant located in $his abdomen. + <<if getSlave($AS).cervixImplant == 1 >> $He also has micropump filter installed in $his cervix feeding into the implant. - <<elseif $activeSlave.cervixImplant == 2>> + <<elseif getSlave($AS).cervixImplant == 2>> $He also has micropump filter installed in $his rectum feeding into the implant. - <<elseif $activeSlave.cervixImplant == 3>> + <<elseif getSlave($AS).cervixImplant == 3>> $He also has micropump filter installed in both $his holes feeding into the implant. <</if>> - <<elseif $activeSlave.bellyFluid >= 1500>> - got a <<print $activeSlave.inflationType>>-filled implant located in $his abdomen. - <<if $activeSlave.cervixImplant == 1 >> + <<elseif getSlave($AS).bellyFluid >= 1500>> + got a <<print getSlave($AS).inflationType>>-filled implant located in $his abdomen. + <<if getSlave($AS).cervixImplant == 1 >> $He also has micropump filter installed in $his cervix feeding into the implant. - <<elseif $activeSlave.cervixImplant == 2>> + <<elseif getSlave($AS).cervixImplant == 2>> $He also has micropump filter installed in $his rectum feeding into the implant. - <<elseif $activeSlave.cervixImplant == 3>> + <<elseif getSlave($AS).cervixImplant == 3>> $He also has micropump filter installed in both $his holes feeding into the implant. <</if>> - <<elseif $activeSlave.bellyImplant == 0>> + <<elseif getSlave($AS).bellyImplant == 0>> got an empty fillable implant located in $his abdomen. - <<if $activeSlave.cervixImplant == 1 >> + <<if getSlave($AS).cervixImplant == 1 >> $He also has micropump filter installed in $his cervix feeding into the implant. - <<elseif $activeSlave.cervixImplant == 2>> + <<elseif getSlave($AS).cervixImplant == 2>> $He also has micropump filter installed in $his rectum feeding into the implant. - <<elseif $activeSlave.cervixImplant == 3>> + <<elseif getSlave($AS).cervixImplant == 3>> $He also has micropump filter installed in both $his holes feeding into the implant. <</if>> <<else>> got a normal stomach. <</if>> <div class="choices"> - <<if $activeSlave.indentureRestrictions >= 2>> + <<if getSlave($AS).indentureRestrictions >= 2>> <span class="note">$His indenture forbids elective surgery</span> - <<elseif $activeSlave.breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1 && $arcologies[0].FSRestart != "unset">> + <<elseif getSlave($AS).breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1 && $arcologies[0].FSRestart != "unset">> <span class="note">You are forbidden from affecting $his fertility</span> - <<elseif $activeSlave.preg > 0 || $activeSlave.inflation > 0 || $activeSlave.broodmother > 0>> + <<elseif getSlave($AS).preg > 0 || getSlave($AS).inflation > 0 || getSlave($AS).broodmother > 0>> <span class="note">$He is unable to support an abdominal implant at this time</span> - <<elseif $activeSlave.bellyImplant >= 750000>> + <<elseif getSlave($AS).bellyImplant >= 750000>> <span class="note">$His abdominal implant is so far beyond its maximum limit it is at risk of rupturing</span> - <<elseif $activeSlave.bellyImplant >= 600000>> + <<elseif getSlave($AS).bellyImplant >= 600000>> <span class="note">$His abdominal implant is greatly beyond its maximum limit</span> - <<elseif $activeSlave.bellyImplant >= 450000>> + <<elseif getSlave($AS).bellyImplant >= 450000>> <span class="note">$His abdominal implant is over-filled</span> - <<elseif $activeSlave.bellyImplant >= 400000>> + <<elseif getSlave($AS).bellyImplant >= 400000>> <span class="note">$His abdominal implant is at its capacity</span> - <<elseif $activeSlave.bellyImplant > 130000 && $arcologies[0].FSTransformationFetishistResearch != 1>> + <<elseif getSlave($AS).bellyImplant > 130000 && $arcologies[0].FSTransformationFetishistResearch != 1>> <span class="note">$His abdominal implant is at its capacity</span> - <<elseif $activeSlave.bellyImplant == -1 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && $bellyImplants == 1>> - [[Implant fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 0,$activeSlave.preg = -2, $activeSlave.bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "bellyIn"]] - <<elseif $activeSlave.bellyImplant == -1 && $bellyImplants == 1>> - [[Implant a fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.bellyPain += 2, surgeryDamage($activeSlave,50), $surgeryType = "bellyInMale"]] - <<elseif $activeSlave.bellyPain == 2>> + <<elseif getSlave($AS).bellyImplant == -1 && (getSlave($AS).ovaries == 1 || getSlave($AS).mpreg == 1) && $bellyImplants == 1>> + [[Implant fillable abdominal implant|Surgery Degradation][getSlave($AS).bellyImplant = 0,getSlave($AS).preg = -2, getSlave($AS).bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "bellyIn"]] + <<elseif getSlave($AS).bellyImplant == -1 && $bellyImplants == 1>> + [[Implant a fillable abdominal implant|Surgery Degradation][getSlave($AS).bellyImplant = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), getSlave($AS).bellyPain += 2, surgeryDamage(getSlave($AS),50), $surgeryType = "bellyInMale"]] + <<elseif getSlave($AS).bellyPain == 2>> <span class="note">$His body cannot handle more filler this week</span> - <<elseif $activeSlave.bellyImplant > -1 && $activeSlave.bellyPain == 0>> - [[Add inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "bellyUp"]] - | [[Add a considerable amount of inert filler|Surgery Degradation][$activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "bellyUp"]] - <<elseif $activeSlave.bellyImplant > -1 && $activeSlave.bellyPain == 1>> - [[Add more inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,30),$surgeryType = "bellyUp"]] - | [[Add a considerable amount of inert filler|Surgery Degradation][$activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "bellyUp"]]<<if $activeSlave.health.health < 0>><span class="note red">This may cause severe health issues</span><</if>> - <</if>> - <<if $activeSlave.bellyImplant > -1>> - | [[Drain implant|Surgery Degradation][$activeSlave.bellyImplant -= 200,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "bellyDown"]] - <<if $activeSlave.bellyImplant >= 500>> - | [[Greatly drain implant|Surgery Degradation][$activeSlave.bellyImplant -= 500, surgeryDamage($activeSlave,5),cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "bellyDown"]] - <</if>> - <<if $activeSlave.indentureRestrictions < 2>> - | [[Remove implant|Surgery Degradation][$activeSlave.bellyImplant = -1, $activeSlave.cervixImplant = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "bellyOut"]] - <<if $activeSlave.cervixImplant != 1 && $activeSlave.cervixImplant != 3 && $cervixImplants >= 1 && $activeSlave.vagina > -1>> /* slave should have vagina */ + <<elseif getSlave($AS).bellyImplant > -1 && getSlave($AS).bellyPain == 0>> + [[Add inert filler|Surgery Degradation][getSlave($AS).bellyImplant += 200, getSlave($AS).bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "bellyUp"]] + | [[Add a considerable amount of inert filler|Surgery Degradation][getSlave($AS).bellyImplant += 500, getSlave($AS).bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "bellyUp"]] + <<elseif getSlave($AS).bellyImplant > -1 && getSlave($AS).bellyPain == 1>> + [[Add more inert filler|Surgery Degradation][getSlave($AS).bellyImplant += 200, getSlave($AS).bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),30),$surgeryType = "bellyUp"]] + | [[Add a considerable amount of inert filler|Surgery Degradation][getSlave($AS).bellyImplant += 500, getSlave($AS).bellyPain += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "bellyUp"]]<<if getSlave($AS).health.health < 0>><span class="note red">This may cause severe health issues</span><</if>> + <</if>> + <<if getSlave($AS).bellyImplant > -1>> + | [[Drain implant|Surgery Degradation][getSlave($AS).bellyImplant -= 200,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "bellyDown"]] + <<if getSlave($AS).bellyImplant >= 500>> + | [[Greatly drain implant|Surgery Degradation][getSlave($AS).bellyImplant -= 500, surgeryDamage(getSlave($AS),5),cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "bellyDown"]] + <</if>> + <<if getSlave($AS).indentureRestrictions < 2>> + | [[Remove implant|Surgery Degradation][getSlave($AS).bellyImplant = -1, getSlave($AS).cervixImplant = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "bellyOut"]] + <<if getSlave($AS).cervixImplant != 1 && getSlave($AS).cervixImplant != 3 && $cervixImplants >= 1 && getSlave($AS).vagina > -1>> /* slave should have vagina */ <div> - [[Install cervix micropump filter|Surgery Degradation][$activeSlave.cervixImplant = ($activeSlave.cervixImplant==0?1:3), surgeryDamage($activeSlave, 5), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "cervixPump"]] + [[Install cervix micropump filter|Surgery Degradation][getSlave($AS).cervixImplant = (getSlave($AS).cervixImplant==0?1:3), surgeryDamage(getSlave($AS), 5), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "cervixPump"]] <span class="note">Will allow $his belly implant to slowly swell as people cum in $his vagina</span> </div> <</if>> - <<if $activeSlave.cervixImplant != 2 && $activeSlave.cervixImplant != 3 && $cervixImplants == 2>> + <<if getSlave($AS).cervixImplant != 2 && getSlave($AS).cervixImplant != 3 && $cervixImplants == 2>> <div> - [[Install rectal micropump filter|Surgery Degradation][$activeSlave.cervixImplant = ($activeSlave.cervixImplant==0?2:3), surgeryDamage($activeSlave, 20), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "cervixPumpA"]] + [[Install rectal micropump filter|Surgery Degradation][getSlave($AS).cervixImplant = (getSlave($AS).cervixImplant==0?2:3), surgeryDamage(getSlave($AS), 20), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "cervixPumpA"]] <span class="note">Will allow $his belly implant to slowly swell as people cum in $his anus</span> </div> <</if>> @@ -1050,58 +1056,58 @@ /* Uterine Implants */ <div> - <<if $activeSlave.wombImplant == "none" && ($UterineRestraintMesh == 1) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>> - $He has a normal uterus<<if $activeSlave.mpreg == 1>>, though slightly repositioned<</if>>. - <<if $activeSlave.indentureRestrictions >= 1>> + <<if getSlave($AS).wombImplant == "none" && ($UterineRestraintMesh == 1) && (getSlave($AS).ovaries == 1 || getSlave($AS).mpreg == 1)>> + $He has a normal uterus<<if getSlave($AS).mpreg == 1>>, though slightly repositioned<</if>>. + <<if getSlave($AS).indentureRestrictions >= 1>> <span class="note">$His indenture forbids invasive elective surgery</span> - <<elseif $activeSlave.bellyImplant > 0 || $activeSlave.preg > 0>> + <<elseif getSlave($AS).bellyImplant > 0 || getSlave($AS).preg > 0>> <span class="note">$His womb is currently in use and unsafe to operate on</span> <<else>> <<if $surgeryUpgrade == 1>> <<if $UterineRestraintMesh == 1>> - [[Install reinforcing organic mesh|Surgery Degradation][$activeSlave.wombImplant = "restraint", surgeryDamage($activeSlave,25), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "womb"]] + [[Install reinforcing organic mesh|Surgery Degradation][getSlave($AS).wombImplant = "restraint", surgeryDamage(getSlave($AS),25), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "womb"]] <</if>> <</if>> <</if>> - <<elseif $activeSlave.wombImplant == "restraint">> + <<elseif getSlave($AS).wombImplant == "restraint">> $He has a mesh reinforced uterus. - <<if $activeSlave.indentureRestrictions >= 1>> + <<if getSlave($AS).indentureRestrictions >= 1>> <span class="note">$His indenture forbids invasive elective surgery</span> - <<elseif $activeSlave.bellyImplant > 0 || $activeSlave.preg > 0>> + <<elseif getSlave($AS).bellyImplant > 0 || getSlave($AS).preg > 0>> <span class="note">$His womb is currently in use and unsafe to operate on</span> <<else>> - [[Remove organic mesh|Surgery Degradation][$activeSlave.wombImplant = "none", surgeryDamage($activeSlave,50), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "womb"]]<<if $activeSlave.health.health < 0>><span class="note red">This may cause severe health issues</span><</if>> + [[Remove organic mesh|Surgery Degradation][getSlave($AS).wombImplant = "none", surgeryDamage(getSlave($AS),50), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "womb"]]<<if getSlave($AS).health.health < 0>><span class="note red">This may cause severe health issues</span><</if>> <</if>> <</if>> </div> /*Belly sag*/ <div> - <<if $activeSlave.bellySagPreg > 0>> - <<if $activeSlave.belly >= 1500>> + <<if getSlave($AS).bellySagPreg > 0>> + <<if getSlave($AS).belly >= 1500>> $He has a sagging midriff, ruined from excessive pregnancy. It is currently filled out by $his swollen belly and cannot safely be worked on. <<else>> $He has a sagging midriff, ruined from excessive pregnancy. - [[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "tummyTuck"]] + [[Tummy tuck|Surgery Degradation][getSlave($AS).bellySag = 0,getSlave($AS).bellySagPreg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "tummyTuck"]] <</if>> - <<elseif $activeSlave.bellySag > 0>> - <<if $activeSlave.belly >= 1500>> + <<elseif getSlave($AS).bellySag > 0>> + <<if getSlave($AS).belly >= 1500>> $He has a sagging midriff, ruined from excessive distention. It is currently filled out by $his swollen belly and cannot safely be worked on. <<else>> $He has a sagging midriff, ruined from excessive distention. - [[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "tummyTuck"]] + [[Tummy tuck|Surgery Degradation][getSlave($AS).bellySag = 0,getSlave($AS).bellySagPreg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "tummyTuck"]] <</if>> <</if>> </div> /*Csec*/ <div> - <<if ($activeSlave.scar.hasOwnProperty("belly") && $activeSlave.scar.belly.hasOwnProperty("c-section"))>> - <<if $activeSlave.scar.belly["c-section"] > 0>> + <<if (getSlave($AS).scar.hasOwnProperty("belly") && getSlave($AS).scar.belly.hasOwnProperty("c-section"))>> + <<if getSlave($AS).scar.belly["c-section"] > 0>> $He has an unsightly c-section scar. <<link "Remove Caesarean scar">> - <<run App.Medicine.Modification.removeScar($activeSlave, "belly", "c-section")>> - <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 10)>> + <<run App.Medicine.Modification.removeScar(getSlave($AS), "belly", "c-section")>> + <<run cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 10)>> <<set $surgeryType = "bellyscar">> <<goto "Surgery Degradation">> <</link>> @@ -1116,72 +1122,72 @@ <h3>Butt:</h3> <div> $He's got a - <<if $activeSlave.butt <= 1>>flat and <<print either("skinny", "slim", "taut")>> ass. - <<elseif $activeSlave.butt <= 2>><<print either("rounded, small", "small but rounded", "small, sleek")>> rear end. - <<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derrière. - <<elseif $activeSlave.butt <= 4>><<print either("big bubble", "curvy and enticing", "juicy and large")>> butt. - <<elseif $activeSlave.butt <= 5>><<print either("huge", "juicy and huge", "massive and undeniable")>> rear end. - <<elseif !hasBothLegs($activeSlave)>>ridiculous ass. It's so big it would jiggle as $he walked — if $he could walk. + <<if getSlave($AS).butt <= 1>>flat and <<print either("skinny", "slim", "taut")>> ass. + <<elseif getSlave($AS).butt <= 2>><<print either("rounded, small", "small but rounded", "small, sleek")>> rear end. + <<elseif getSlave($AS).butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derrière. + <<elseif getSlave($AS).butt <= 4>><<print either("big bubble", "curvy and enticing", "juicy and large")>> butt. + <<elseif getSlave($AS).butt <= 5>><<print either("huge", "juicy and huge", "massive and undeniable")>> rear end. + <<elseif !hasBothLegs(getSlave($AS))>>ridiculous ass. It's so big it would jiggle as $he walked — if $he could walk. <<else>>ridiculous ass. It's so big it jiggles as $he walks. <</if>> - <<if $activeSlave.buttImplant > 0>> + <<if getSlave($AS).buttImplant > 0>> $He has - <<if $activeSlave.buttImplantType == "string">> - <<if $activeSlave.buttImplant > 2>> + <<if getSlave($AS).buttImplantType == "string">> + <<if getSlave($AS).buttImplant > 2>> massively engorged <</if>> - <<elseif $activeSlave.buttImplantType == "normal">> - <<if $activeSlave.buttImplant == 1>> + <<elseif getSlave($AS).buttImplantType == "normal">> + <<if getSlave($AS).buttImplant == 1>> moderate - <<elseif $activeSlave.buttImplant == 2>> + <<elseif getSlave($AS).buttImplant == 2>> enormous <<else>> absurd <</if>> - <<elseif $activeSlave.buttImplantType == "hyper fillable">> - <<if $activeSlave.buttImplant > 19>> + <<elseif getSlave($AS).buttImplantType == "hyper fillable">> + <<if getSlave($AS).buttImplant > 19>> overfilled - <<elseif $activeSlave.buttImplant < 9>> + <<elseif getSlave($AS).buttImplant < 9>> underfilled - <<elseif $activeSlave.buttImplant <= 5>> + <<elseif getSlave($AS).buttImplant <= 5>> deflated <<else>> absurd <</if>> - <<elseif $activeSlave.buttImplantType == "advanced fillable">> - <<if $activeSlave.buttImplant > 8>> + <<elseif getSlave($AS).buttImplantType == "advanced fillable">> + <<if getSlave($AS).buttImplant > 8>> overfilled - <<elseif $activeSlave.buttImplant < 5>> + <<elseif getSlave($AS).buttImplant < 5>> underfilled - <<elseif $activeSlave.buttImplant <= 3>> + <<elseif getSlave($AS).buttImplant <= 3>> deflated <<else>> massive <</if>> - <<elseif $activeSlave.buttImplantType == "fillable">> - <<if $activeSlave.buttImplant > 4>> + <<elseif getSlave($AS).buttImplantType == "fillable">> + <<if getSlave($AS).buttImplant > 4>> overfilled - <<elseif $activeSlave.buttImplant < 3>> + <<elseif getSlave($AS).buttImplant < 3>> underfilled - <<elseif $activeSlave.buttImplant == 1>> + <<elseif getSlave($AS).buttImplant == 1>> deflated <<else>> massive <</if>> <</if>> - <<if $activeSlave.buttImplantType != "normal">> - $activeSlave.buttImplantType + <<if getSlave($AS).buttImplantType != "normal">> + <<= getSlave($AS).buttImplantType>> <</if>> butt implants. - <<if $activeSlave.buttImplant > 3 && $activeSlave.buttImplantType == "string">> + <<if getSlave($AS).buttImplant > 3 && getSlave($AS).buttImplantType == "string">> <span class="yellow">Large string based implants are a risk to a slave's health.</span> <</if>> <</if>> <div class="choices"> - <<set _surgeries = App.Medicine.Surgery.sizingProcedures.butt($activeSlave, App.Medicine.Surgery.allSizingOptions())>> - <<set _surgeryLinks = _surgeries.map(s => App.Medicine.Surgery.makeLink("Surgery Degradation", s, $activeSlave))>> + <<set _surgeries = App.Medicine.Surgery.sizingProcedures.butt(getSlave($AS), App.Medicine.Surgery.allSizingOptions())>> + <<set _surgeryLinks = _surgeries.map(s => App.Medicine.Surgery.makeLink("Surgery Degradation", s, getSlave($AS)))>> <<= _surgeryLinks.join(' | ')>> </div> </div> @@ -1189,13 +1195,13 @@ /*Asshole*/ <div> $He has - <<if $activeSlave.anus == 0>> + <<if getSlave($AS).anus == 0>> a virgin asshole. - <<elseif $activeSlave.anus == 1>> + <<elseif getSlave($AS).anus == 1>> a tight asshole. - <<elseif $activeSlave.anus == 2>> + <<elseif getSlave($AS).anus == 2>> a loose asshole. - <<elseif $activeSlave.anus == 3>> + <<elseif getSlave($AS).anus == 3>> a very loose asshole. <<else>> a permanently gaping asshole. @@ -1204,21 +1210,21 @@ /*Pucker up*/ <div> - <<if ($activeSlave.anus > 3)>> + <<if (getSlave($AS).anus > 3)>> $His anal sphincter could benefit from surgical repair. <div class="choices"> - [[Repair asshole|Surgery Degradation][$activeSlave.anus = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> + [[Repair asshole|Surgery Degradation][getSlave($AS).anus = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> </div> - <<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>> - <<if ($activeSlave.anus > 1)>> + <<elseif ($surgeryUpgrade == 1) && (getSlave($AS).indentureRestrictions < 2)>> + <<if (getSlave($AS).anus > 1)>> $His anal sphincter could benefit from microsurgical rejuvenation. <div class="choices"> - [[Tighten asshole|Surgery Degradation][$activeSlave.anus = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> + [[Tighten asshole|Surgery Degradation][getSlave($AS).anus = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> </div> - <<elseif ($activeSlave.anus > 0)>> + <<elseif (getSlave($AS).anus > 0)>> $His butthole is fairly narrow, but could be tightened to virgin status. <div class="choices"> - [[Restore anal virginity|Surgery Degradation][$activeSlave.anus = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> + [[Restore anal virginity|Surgery Degradation][getSlave($AS).anus = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "anus"]] <span class="note">This will reduce $his anal skills</span> </div> <</if>> <</if>> @@ -1227,54 +1233,54 @@ <h3>Sex:</h3> /*Female sex*/ <div> - <<if $activeSlave.vagina > -1>> - <<if $activeSlave.labia == 0>> + <<if getSlave($AS).vagina > -1>> + <<if getSlave($AS).labia == 0>> $He has minimal pussylips. - <<elseif $activeSlave.labia == 1>> + <<elseif getSlave($AS).labia == 1>> $He has pretty, noticeable pussylips. - <<elseif $activeSlave.labia == 2>> + <<elseif getSlave($AS).labia == 2>> $He has large pussylips. - <<elseif $activeSlave.labia > 2>> + <<elseif getSlave($AS).labia > 2>> $He has extremely large pussylips. <</if>> - <<if $activeSlave.labia > 0>> - <<if $activeSlave.indentureRestrictions < 2>> - [[Apply labiaplasty|Surgery Degradation][$activeSlave.labia = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "labiaplasty"]] + <<if getSlave($AS).labia > 0>> + <<if getSlave($AS).indentureRestrictions < 2>> + [[Apply labiaplasty|Surgery Degradation][getSlave($AS).labia = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "labiaplasty"]] <</if>> <</if>> - <<if ($activeSlave.labia < 3) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - <<if $activeSlave.labia > 0>> | <</if>> - [[Increase labia|Surgery Degradation][$activeSlave.labia += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "labiaplasty"]] + <<if (getSlave($AS).labia < 3) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + <<if getSlave($AS).labia > 0>> | <</if>> + [[Increase labia|Surgery Degradation][getSlave($AS).labia += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "labiaplasty"]] <</if>> <</if>> <div> - <<if $activeSlave.dick == 0>> + <<if getSlave($AS).dick == 0>> $He has - <<if $activeSlave.clit == 0>> - a small clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>. - <<elseif $activeSlave.clit == 1>> - a big clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>. - <<elseif $activeSlave.clit == 2>> - a huge clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>. - <<elseif $activeSlave.clit > 2>> - an enormous clit<<if ($seeCircumcision == 1) && $activeSlave.foreskin > 0>> with a hood<</if>>. - <</if>> - <<if $activeSlave.clit > 0>> - <<if $activeSlave.indentureRestrictions < 2>> - [[Apply clitoral reduction|Surgery Degradation][$activeSlave.clit = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "clitoral reduction"]] + <<if getSlave($AS).clit == 0>> + a small clit<<if ($seeCircumcision == 1) && getSlave($AS).foreskin > 0>> with a hood<</if>>. + <<elseif getSlave($AS).clit == 1>> + a big clit<<if ($seeCircumcision == 1) && getSlave($AS).foreskin > 0>> with a hood<</if>>. + <<elseif getSlave($AS).clit == 2>> + a huge clit<<if ($seeCircumcision == 1) && getSlave($AS).foreskin > 0>> with a hood<</if>>. + <<elseif getSlave($AS).clit > 2>> + an enormous clit<<if ($seeCircumcision == 1) && getSlave($AS).foreskin > 0>> with a hood<</if>>. + <</if>> + <<if getSlave($AS).clit > 0>> + <<if getSlave($AS).indentureRestrictions < 2>> + [[Apply clitoral reduction|Surgery Degradation][getSlave($AS).clit = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "clitoral reduction"]] <</if>> <</if>> - <<if ($activeSlave.clit < 3) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - <<if $activeSlave.clit > 0>> | <</if>> - [[Increase clit|Surgery Degradation][$activeSlave.clit += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "clitoral enlargement"]] + <<if (getSlave($AS).clit < 3) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + <<if getSlave($AS).clit > 0>> | <</if>> + [[Increase clit|Surgery Degradation][getSlave($AS).clit += 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "clitoral enlargement"]] <</if>> <</if>> - <<if ($activeSlave.foreskin > 0) && $activeSlave.clit > 0>> + <<if (getSlave($AS).foreskin > 0) && getSlave($AS).clit > 0>> <<if $seeCircumcision == 1>> - <<if $activeSlave.indentureRestrictions < 2>> - | [[Remove clitoral hood|Surgery Degradation][$activeSlave.foreskin = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "circumcision"]] + <<if getSlave($AS).indentureRestrictions < 2>> + | [[Remove clitoral hood|Surgery Degradation][getSlave($AS).foreskin = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "circumcision"]] <</if>> <</if>> <</if>> @@ -1287,78 +1293,78 @@ /* TODO: add a check for slave's eggType */ /*Fertility*/ <div> - <<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.ovaries != 0 || $activeSlave.mpreg != 0) && ($activeSlave.pubertyXX == 0)>> + <<if (getSlave($AS).preg > -2) && (getSlave($AS).preg < 1) && (getSlave($AS).ovaries != 0 || getSlave($AS).mpreg != 0) && (getSlave($AS).pubertyXX == 0)>> $He has not had $his first period. - <<elseif ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.ovaries != 0 || $activeSlave.mpreg != 0)>> + <<elseif (getSlave($AS).preg > -2) && (getSlave($AS).preg < 1) && (getSlave($AS).ovaries != 0 || getSlave($AS).mpreg != 0)>> $He has a working womb. - <<elseif ($activeSlave.preg <= -2) && ($activeSlave.ovaries != 0 || $activeSlave.mpreg != 0)>> + <<elseif (getSlave($AS).preg <= -2) && (getSlave($AS).ovaries != 0 || getSlave($AS).mpreg != 0)>> $He has a sterile womb. <</if>> - <<if isFertile($activeSlave) && $activeSlave.preg == 0>> + <<if isFertile(getSlave($AS)) && getSlave($AS).preg == 0>> [[Artificially inseminate|Artificial Insemination]] | <</if>> - <<if ($activeSlave.preg > -2) && ($activeSlave.preg < 1) && ($activeSlave.ovaries != 0 || $activeSlave.mpreg != 0)>> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - [[Sterilize|Surgery Degradation][$activeSlave.preg = -2,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ster"]] + <<if (getSlave($AS).preg > -2) && (getSlave($AS).preg < 1) && (getSlave($AS).ovaries != 0 || getSlave($AS).mpreg != 0)>> + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + [[Sterilize|Surgery Degradation][getSlave($AS).preg = -2,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ster"]] <</if>> - <<elseif ($activeSlave.preg < 1) && ($activeSlave.ovaries != 0 || $activeSlave.mpreg != 0) && ($activeSlave.preg != -3)>> - [[Restore fertility|Surgery Degradation][$activeSlave.preg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "fert"]] + <<elseif (getSlave($AS).preg < 1) && (getSlave($AS).ovaries != 0 || getSlave($AS).mpreg != 0) && (getSlave($AS).preg != -3)>> + [[Restore fertility|Surgery Degradation][getSlave($AS).preg = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "fert"]] <</if>> - <<if ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>> + <<if (getSlave($AS).ovaries == 1 || getSlave($AS).mpreg == 1)>> <div> - <<if ($activeSlave.pubertyXX == 0)>> - $He has <<if ($activeSlave.eggType != "human")>><<print ($activeSlave.eggType)>><</if>> ovaries but has not had $his first period. + <<if (getSlave($AS).pubertyXX == 0)>> + $He has <<if (getSlave($AS).eggType != "human")>><<print (getSlave($AS).eggType)>><</if>> ovaries but has not had $his first period. <<else>> - $He has working <<if ($activeSlave.eggType != "human")>><<print ($activeSlave.eggType)>><</if>> ovaries<<if $activeSlave.mpreg>> and a womb attached to $his rectum<</if>>. + $He has working <<if (getSlave($AS).eggType != "human")>><<print (getSlave($AS).eggType)>><</if>> ovaries<<if getSlave($AS).mpreg>> and a womb attached to $his rectum<</if>>. <</if>> </div> <div> - <<if $activeSlave.indentureRestrictions > 0>> + <<if getSlave($AS).indentureRestrictions > 0>> <span class="note">$His indenture forbids invasive elective surgery</span> <<else>> - <<if $activeSlave.ovaImplant != 0>> - <<switch $activeSlave.ovaImplant>> + <<if getSlave($AS).ovaImplant != 0>> + <<switch getSlave($AS).ovaImplant>> <<case "fertility">> They have fertility implants attached to them. - [[Remove implants|Surgery Degradation][$activeSlave.ovaImplant = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ovaImplant removed"]] + [[Remove implants|Surgery Degradation][getSlave($AS).ovaImplant = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ovaImplant removed"]] <<case "sympathy">> They are linked via implants and ovulate in concert. - [[Remove implants|Surgery Degradation][$activeSlave.ovaImplant = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ovaImplant removed"]] + [[Remove implants|Surgery Degradation][getSlave($AS).ovaImplant = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ovaImplant removed"]] <<case "asexual">> One has been replaced with a sperm producing analog for self-fertilization. <</switch>> <<else>> <<if $fertilityImplant == 1>> - [[Install fertility implants|Surgery Degradation][$activeSlave.ovaImplant = "fertility",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ovaImplant added"]] + [[Install fertility implants|Surgery Degradation][getSlave($AS).ovaImplant = "fertility",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ovaImplant added"]] <</if>> <<if $fertilityImplant || $sympatheticOvaries>> <br> <</if>> <<if $sympatheticOvaries == 1>> - [[Install sympathetic ovulation implants|Surgery Degradation][$activeSlave.ovaImplant = "sympathy",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ovaImplant added"]] + [[Install sympathetic ovulation implants|Surgery Degradation][getSlave($AS).ovaImplant = "sympathy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ovaImplant added"]] <</if>> <</if>> <</if>> </div> <div> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - <<if $activeSlave.ovaries == 1>> - <<if $activeSlave.preg > 0>> + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + <<if getSlave($AS).ovaries == 1>> + <<if getSlave($AS).preg > 0>> $His ovaries and womb cannot be removed while $he is pregnant. <<else>> - [[Oophorectomy|Surgery Degradation][$activeSlave.ovaries = 0,$activeSlave.ovaImplant = 0,$activeSlave.wombImplant = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "ster"]] + [[Oophorectomy|Surgery Degradation][getSlave($AS).ovaries = 0,getSlave($AS).ovaImplant = 0,getSlave($AS).wombImplant = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "ster"]] <</if>> <</if>> - <<if $activeSlave.mpreg == 1>> - <<if $activeSlave.preg > 0>> + <<if getSlave($AS).mpreg == 1>> + <<if getSlave($AS).preg > 0>> $His anal womb cannot be removed while $he is pregnant. <<else>> - [[Remove anal reproductive organs|Surgery Degradation][$activeSlave.mpreg = 0,$activeSlave.ovaImplant = 0, $activeSlave.wombImplant = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,30),$surgeryType = "mpreg removed"]] + [[Remove anal reproductive organs|Surgery Degradation][getSlave($AS).mpreg = 0,getSlave($AS).ovaImplant = 0, getSlave($AS).wombImplant = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),30),$surgeryType = "mpreg removed"]] <</if>> <</if>> <</if>> @@ -1366,30 +1372,30 @@ <<if $seeExtreme == 1 && $seeHyperPreg == 1 && $seePreg != 0 && $permaPregImplant == 1>> <div> - <<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>> + <<if getSlave($AS).assignment == "work in the dairy" && $dairyPregSetting > 0>> $His womb is already rented out for the production of calves. - <<elseif $activeSlave.broodmother > 0>> - $He has been made into a <<if $activeSlave.broodmother > 1>>hyper-<</if>>broodmother. - <<if $activeSlave.womb.length == 0 >> + <<elseif getSlave($AS).broodmother > 0>> + $He has been made into a <<if getSlave($AS).broodmother > 1>>hyper-<</if>>broodmother. + <<if getSlave($AS).womb.length == 0 >> <div class="choices"> - [[Remove the pregnancy generator|Surgery Degradation][$activeSlave.preg = 0,$activeSlave.pregWeek = -1,$activeSlave.pregSource = 0,$activeSlave.pregKnown = 0,$activeSlave.pregType = 0,$activeSlave.broodmother = 0,$activeSlave.broodmotherFetuses = 0,$activeSlave.broodmotherOnHold = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$activeSlave.pregControl = "none",surgeryDamage($activeSlave,10),$surgeryType = "pregRemove"]] + [[Remove the pregnancy generator|Surgery Degradation][getSlave($AS).preg = 0,getSlave($AS).pregWeek = -1,getSlave($AS).pregSource = 0,getSlave($AS).pregKnown = 0,getSlave($AS).pregType = 0,getSlave($AS).broodmother = 0,getSlave($AS).broodmotherFetuses = 0,getSlave($AS).broodmotherOnHold = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),getSlave($AS).pregControl = "none",surgeryDamage(getSlave($AS),10),$surgeryType = "pregRemove"]] </div> <<else>> $He is pregnant right now, so $his broodmother implant can't be safely extracted. <div class="choices"> - <<if $activeSlave.broodmother == 1 && $activeSlave.broodmotherFetuses == 1 && $PGHack == 1>> /*hack can be applied only one time, for type 1 broodmothers, and only if implant already present*/ - [[Hack the pregnancy generator|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$activeSlave.pregControl = "none",surgeryDamage($activeSlave,1),$surgeryType = "preg1hack"]] <span class="note">This will trick the generator ova release logic, forcing it to release more than one ova each week. This is an untested override and can cause severe health problems.</span> - <<elseif $activeSlave.broodmother == 1 && $activeSlave.broodmotherFetuses > 1>> + <<if getSlave($AS).broodmother == 1 && getSlave($AS).broodmotherFetuses == 1 && $PGHack == 1>> /*hack can be applied only one time, for type 1 broodmothers, and only if implant already present*/ + [[Hack the pregnancy generator|Surgery Degradation][cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),getSlave($AS).pregControl = "none",surgeryDamage(getSlave($AS),1),$surgeryType = "preg1hack"]] <span class="note">This will trick the generator ova release logic, forcing it to release more than one ova each week. This is an untested override and can cause severe health problems.</span> + <<elseif getSlave($AS).broodmother == 1 && getSlave($AS).broodmotherFetuses > 1>> The implant firmware has already been adjusted. <</if>> </div> <</if>> - <<elseif $activeSlave.indentureRestrictions > 0 || ($activeSlave.breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1 && $arcologies[0].FSRestart != "unset")>> + <<elseif getSlave($AS).indentureRestrictions > 0 || (getSlave($AS).breedingMark == 1 && $propOutcome == 1 && $eugenicsFullControl != 1 && $arcologies[0].FSRestart != "unset")>> <span class="note">$He is protected from extreme surgery</span> - <<elseif isFertile($activeSlave) && $activeSlave.ovaryAge <= 46>> + <<elseif isFertile(getSlave($AS)) && getSlave($AS).ovaryAge <= 46>> $He could be made into a broodmother. <div class="choices"> - [[Implant a pregnancy generator|Surgery Degradation][$activeSlave.preg = 1,$activeSlave.pregWeek = 1,$activeSlave.pregKnown = 1,$activeSlave.pregType = 1,$activeSlave.broodmother = 1,$activeSlave.broodmotherFetuses = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$activeSlave.pregControl = "none",surgeryDamage($activeSlave,10),$surgeryType = "preg"]] <span class="note">This will have severe effects on $his health and mind</span> + [[Implant a pregnancy generator|Surgery Degradation][getSlave($AS).preg = 1,getSlave($AS).pregWeek = 1,getSlave($AS).pregKnown = 1,getSlave($AS).pregType = 1,getSlave($AS).broodmother = 1,getSlave($AS).broodmotherFetuses = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),getSlave($AS).pregControl = "none",surgeryDamage(getSlave($AS),10),$surgeryType = "preg"]] <span class="note">This will have severe effects on $his health and mind</span> </div> <<else>> $His body cannot support being a broodmother. @@ -1401,81 +1407,81 @@ /*Sex description*/ <div> - <<if ($activeSlave.dick == 0) && ($activeSlave.vagina == -1)>> + <<if (getSlave($AS).dick == 0) && (getSlave($AS).vagina == -1)>> $He is a null, possessing neither penis nor vagina. - <<elseif ($activeSlave.dick != 0)>> + <<elseif (getSlave($AS).dick != 0)>> $He has <<if ($seeCircumcision == 1)>> - <<if ($activeSlave.foreskin == 0)>> + <<if (getSlave($AS).foreskin == 0)>> a circumcised - <<elseif ($activeSlave.foreskin >= 1)>> + <<elseif (getSlave($AS).foreskin >= 1)>> an uncircumcised <</if>> <<else>> a <</if>> - <<if ($activeSlave.vagina == -1)>> + <<if (getSlave($AS).vagina == -1)>> penis. - <<elseif ($activeSlave.ovaries != 0)>> + <<elseif (getSlave($AS).ovaries != 0)>> penis and a - <<elseif ($activeSlave.vagina != -1)>> - penis and a<<if $activeSlave.genes == "XY">>n artificial<</if>> + <<elseif (getSlave($AS).vagina != -1)>> + penis and a<<if getSlave($AS).genes == "XY">>n artificial<</if>> <</if>> - <<elseif ($activeSlave.dick == 0)>> + <<elseif (getSlave($AS).dick == 0)>> $He has a <</if>> - <<if $activeSlave.vagina > -1>> - <<if $activeSlave.vagina == 0>> + <<if getSlave($AS).vagina > -1>> + <<if getSlave($AS).vagina == 0>> virgin pussy. - <<elseif $activeSlave.vagina == 1>> + <<elseif getSlave($AS).vagina == 1>> tight pussy. - <<elseif $activeSlave.vagina == 2>> + <<elseif getSlave($AS).vagina == 2>> used pussy. - <<elseif $activeSlave.vagina == 3>> + <<elseif getSlave($AS).vagina == 3>> loose pussy. - <<elseif $activeSlave.vagina == 10>> + <<elseif getSlave($AS).vagina == 10>> ruined cunt. <<else>> gaping cunt. <</if>> <</if>> - <<if ($activeSlave.dick != 0) && (($activeSlave.ovaries != 0) || ($activeSlave.vagina != -1))>> + <<if (getSlave($AS).dick != 0) && ((getSlave($AS).ovaries != 0) || (getSlave($AS).vagina != -1))>> It's possible to remove either and leave $him sexually functional. <</if>> <div class="choices"> - <<if $activeSlave.vagina > -1>> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - [[Remove pussy|Surgery Degradation][surgeryAmp($activeSlave, "vagina"), $surgeryType = "vaginaRemoval", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] <<if $activeSlave.ovaries == 1>><span class="note">This will remove $his ovaries as well</span><</if>> + <<if getSlave($AS).vagina > -1>> + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + [[Remove pussy|Surgery Degradation][surgeryAmp(getSlave($AS), "vagina"), $surgeryType = "vaginaRemoval", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <<if getSlave($AS).ovaries == 1>><span class="note">This will remove $his ovaries as well</span><</if>> <</if>> <</if>> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - <<if ($activeSlave.vagina == -1) && ($activeSlave.dick != 0)>> - | [[Convert genitalia to female|Surgery Degradation][$activeSlave.dick = 0,$activeSlave.dickAccessory = "none",$activeSlave.chastityPenis = 0,$activeSlave.dickTat = 0,$activeSlave.foreskin = 0,$activeSlave.scrotum = 0,$activeSlave.balls = 0,$activeSlave.ballType = "human",$activeSlave.vasectomy = 0,$activeSlave.vagina = 0,$activeSlave.preg = -2,$activeSlave.skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $surgeryType = "mtf"]] + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + <<if (getSlave($AS).vagina == -1) && (getSlave($AS).dick != 0)>> + | [[Convert genitalia to female|Surgery Degradation][getSlave($AS).dick = 0,getSlave($AS).dickAccessory = "none",getSlave($AS).chastityPenis = 0,getSlave($AS).dickTat = 0,getSlave($AS).foreskin = 0,getSlave($AS).scrotum = 0,getSlave($AS).balls = 0,getSlave($AS).ballType = "human",getSlave($AS).vasectomy = 0,getSlave($AS).vagina = 0,getSlave($AS).preg = -2,getSlave($AS).skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), $surgeryType = "mtf"]] <</if>> - <<if ($activeSlave.vagina == -1) && ($activeSlave.dick == 0) && ($surgeryUpgrade == 1)>> - | [[Create a vagina|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $surgeryType = "ntf"]] + <<if (getSlave($AS).vagina == -1) && (getSlave($AS).dick == 0) && ($surgeryUpgrade == 1)>> + | [[Create a vagina|Surgery Degradation][getSlave($AS).vagina = 0,getSlave($AS).skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), $surgeryType = "ntf"]] <</if>> - <<if ($activeSlave.dick > 0) && ($seeExtreme == 1)>> - | [[Remove penis|Surgery Degradation][surgeryAmp($activeSlave, "dick"), $surgeryType = "chop", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)]] + <<if (getSlave($AS).dick > 0) && ($seeExtreme == 1)>> + | [[Remove penis|Surgery Degradation][surgeryAmp(getSlave($AS), "dick"), $surgeryType = "chop", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))]] <</if>> - <<if ($activeSlave.foreskin > 0) && $activeSlave.dick > 0>> - <<if $activeSlave.indentureRestrictions < 2>> + <<if (getSlave($AS).foreskin > 0) && getSlave($AS).dick > 0>> + <<if getSlave($AS).indentureRestrictions < 2>> <<if $seeCircumcision == 1>> - | [[Remove foreskin|Surgery Degradation][$activeSlave.foreskin = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "circumcision"]] + | [[Remove foreskin|Surgery Degradation][getSlave($AS).foreskin = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "circumcision"]] <</if>> - <<if $activeSlave.foreskin - $activeSlave.dick > 0>> - | [[Remove excess foreskin|Surgery Degradation][$activeSlave.foreskin = $activeSlave.dick,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "foreskinTuck"]] + <<if getSlave($AS).foreskin - getSlave($AS).dick > 0>> + | [[Remove excess foreskin|Surgery Degradation][getSlave($AS).foreskin = getSlave($AS).dick,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "foreskinTuck"]] <</if>> <</if>> <</if>> <</if>> - <<if ($activeSlave.dick != 0) && ($activeSlave.vagina == -1) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - | [[Create surgical hermaphrodite|Surgery Degradation][$activeSlave.vagina = 0,$activeSlave.skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $surgeryType = "herm"]] + <<if (getSlave($AS).dick != 0) && (getSlave($AS).vagina == -1) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + | [[Create surgical hermaphrodite|Surgery Degradation][getSlave($AS).vagina = 0,getSlave($AS).skill.vaginal = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), $surgeryType = "herm"]] <</if>> <</if>> </div> @@ -1483,89 +1489,89 @@ /*Extra sex surgery*/ <div> - <<if ($activeSlave.vagina > 3)>> + <<if (getSlave($AS).vagina > 3)>> $His vagina could benefit from surgical repair. <div class="choices"> - [[Repair pussy|Surgery Degradation][$activeSlave.vagina = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> + [[Repair pussy|Surgery Degradation][getSlave($AS).vagina = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> </div> - <<elseif ($surgeryUpgrade == 1) && ($activeSlave.indentureRestrictions < 2)>> - <<if ($activeSlave.vagina > 1)>> + <<elseif ($surgeryUpgrade == 1) && (getSlave($AS).indentureRestrictions < 2)>> + <<if (getSlave($AS).vagina > 1)>> $His vaginal muscles could benefit from microsurgical rejuvenation. <div class="choices"> - [[Tighten pussy|Surgery Degradation][$activeSlave.vagina = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> + [[Tighten pussy|Surgery Degradation][getSlave($AS).vagina = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> </div> - <<elseif ($activeSlave.vagina > 0)>> + <<elseif (getSlave($AS).vagina > 0)>> $His pussy is as tight as a virgin's, and $his hymen could be restored. <div class="choices"> - [[Restore virginity|Surgery Degradation][$activeSlave.vagina = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> + [[Restore virginity|Surgery Degradation][getSlave($AS).vagina = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "vagina"]] <span class="note">This will reduce $his vaginal skills</span> </div> <</if>> <</if>> </div> - <<if ($activeSlave.balls > 0)>> + <<if (getSlave($AS).balls > 0)>> <div> - <<if ($activeSlave.balls == 1)>> + <<if (getSlave($AS).balls == 1)>> $His testicles are vestigial, but $he has balls. Technically. They are - <<elseif ($activeSlave.balls > 1)>> + <<elseif (getSlave($AS).balls > 1)>> $He has testicles <</if>> - <<if ($activeSlave.scrotum > 0)>> + <<if (getSlave($AS).scrotum > 0)>> located in $his scrotum. <<else>> - <<if ($activeSlave.genes == "XY")>> + <<if (getSlave($AS).genes == "XY")>> relocated inside $his abdomen, and $his scrotum has been removed. <<else>> implanted inside $his abdomen. <</if>> <</if>> <div class="choices"> - <<if ($activeSlave.scrotum > 0)>> - <<if $activeSlave.indentureRestrictions < 2>> - <<if $activeSlave.scrotum - $activeSlave.balls > 0>> - [[Remove excess scrotal skin|Surgery Degradation][$activeSlave.scrotum = $activeSlave.balls,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "scrotalTuck"]] - <<if $activeSlave.indentureRestrictions < 1>> | <</if>> + <<if (getSlave($AS).scrotum > 0)>> + <<if getSlave($AS).indentureRestrictions < 2>> + <<if getSlave($AS).scrotum - getSlave($AS).balls > 0>> + [[Remove excess scrotal skin|Surgery Degradation][getSlave($AS).scrotum = getSlave($AS).balls,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "scrotalTuck"]] + <<if getSlave($AS).indentureRestrictions < 1>> | <</if>> <</if>> <</if>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Move them inside abdomen and remove scrotum|Surgery Degradation][$activeSlave.scrotum = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "relocate"]] + <<if getSlave($AS).indentureRestrictions < 1>> + [[Move them inside abdomen and remove scrotum|Surgery Degradation][getSlave($AS).scrotum = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "relocate"]] <span class="note">This will have a negative impact on cum production</span> <</if>> <</if>> <<if ($seeExtreme == 1)>> - <<if ($activeSlave.scrotum > 0)>> + <<if (getSlave($AS).scrotum > 0)>> | <</if>> - [[Geld|Surgery Degradation][$activeSlave.balls = 0,$activeSlave.ballType = "human",$activeSlave.scrotum = 0,$activeSlave.vasectomy = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $surgeryType = "geld"]] + [[Geld|Surgery Degradation][getSlave($AS).balls = 0,getSlave($AS).ballType = "human",getSlave($AS).scrotum = 0,getSlave($AS).vasectomy = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), $surgeryType = "geld"]] <</if>> - <<if $activeSlave.ballType != "sterile">> - <<if ($activeSlave.scrotum > 0)>> + <<if getSlave($AS).ballType != "sterile">> + <<if (getSlave($AS).scrotum > 0)>> | <</if>> - [[Chemically castrate|Surgery Degradation][$activeSlave.ballType = "sterile",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $surgeryType = "chem castrate"]] + [[Chemically castrate|Surgery Degradation][getSlave($AS).ballType = "sterile",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), $surgeryType = "chem castrate"]] <</if>> </div> </div> <div> - <<if ($activeSlave.vasectomy == 1)>> - $He has had a vasectomy and shoots blanks when $he cums<<if $activeSlave.pubertyXY == 0 || $activeSlave.ballType == "sterile">>, or would, if $he were potent<</if>>. + <<if (getSlave($AS).vasectomy == 1)>> + $He has had a vasectomy and shoots blanks when $he cums<<if getSlave($AS).pubertyXY == 0 || getSlave($AS).ballType == "sterile">>, or would, if $he were potent<</if>>. <div class="choices"> - [[Reverse vasectomy|Surgery Degradation][$activeSlave.vasectomy = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "vasectomy undo"]] + [[Reverse vasectomy|Surgery Degradation][getSlave($AS).vasectomy = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "vasectomy undo"]] </div> <<else>> - <<if $activeSlave.ballType == "sterile">> + <<if getSlave($AS).ballType == "sterile">> $He has non-functional testicles. - <<if $activeSlave.indentureRestrictions < 1>> + <<if getSlave($AS).indentureRestrictions < 1>> <div class="choices"> - [[Clamp vas deferens|Surgery Degradation][$activeSlave.vasectomy = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "vasectomy"]] + [[Clamp vas deferens|Surgery Degradation][getSlave($AS).vasectomy = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "vasectomy"]] </div> <</if>> <<else>> - $He has working testicles<<if $activeSlave.pubertyXY == 0>>, though $he isn't potent<</if>>. - <<if $activeSlave.indentureRestrictions < 1>> + $He has working testicles<<if getSlave($AS).pubertyXY == 0>>, though $he isn't potent<</if>>. + <<if getSlave($AS).indentureRestrictions < 1>> <div class="choices"> - [[Clamp vas deferens to cull potency|Surgery Degradation][$activeSlave.vasectomy = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "vasectomy"]] + [[Clamp vas deferens to cull potency|Surgery Degradation][getSlave($AS).vasectomy = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "vasectomy"]] </div> <</if>> <</if>> @@ -1575,33 +1581,33 @@ /*Prostate*/ <div> - <<if $activeSlave.prostate>> - $He has a <<if $activeSlave.prostate > 2>>hyperactive, ejaculation enhancing<<elseif $activeSlave.prostate > 1>>hyperactive<<else>>normal<</if>> prostate. + <<if getSlave($AS).prostate>> + $He has a <<if getSlave($AS).prostate > 2>>hyperactive, ejaculation enhancing<<elseif getSlave($AS).prostate > 1>>hyperactive<<else>>normal<</if>> prostate. <div class="choices"> - <<if $activeSlave.prostate >= 2 && $prostateImplants == 1>> - <<if $activeSlave.prostate < 3>> - <<if $activeSlave.indentureRestrictions < 2>> - [[Implant prostate with an ejaculation boosting implant|Surgery Degradation][$activeSlave.prostate = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "ejaculation"]] <span class="note">This will thin $his ejaculate but greatly increase its quantity</span> + <<if getSlave($AS).prostate >= 2 && $prostateImplants == 1>> + <<if getSlave($AS).prostate < 3>> + <<if getSlave($AS).indentureRestrictions < 2>> + [[Implant prostate with an ejaculation boosting implant|Surgery Degradation][getSlave($AS).prostate = 3,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "ejaculation"]] <span class="note">This will thin $his ejaculate but greatly increase its quantity</span> <</if>> <</if>> - <<if $activeSlave.prostate == 3>> - | [[Remove ejaculation implant|Surgery Degradation][$activeSlave.prostate = 2,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "endejac"]] - <<elseif $activeSlave.prostate == 2>> - | [[Remove drug implant|Surgery Degradation][$activeSlave.prostate=1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType="endprecum"]] + <<if getSlave($AS).prostate == 3>> + | [[Remove ejaculation implant|Surgery Degradation][getSlave($AS).prostate = 2,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "endejac"]] + <<elseif getSlave($AS).prostate == 2>> + | [[Remove drug implant|Surgery Degradation][getSlave($AS).prostate=1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType="endprecum"]] <</if>> <<else>> - <<if $activeSlave.prostate > 1>> - [[Remove drug implant|Surgery Degradation][$activeSlave.prostate=1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),$surgeryType="endprecum"]] + <<if getSlave($AS).prostate > 1>> + [[Remove drug implant|Surgery Degradation][getSlave($AS).prostate=1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType="endprecum"]] <</if>> - <<if $activeSlave.prostate < 2>> - <<if $activeSlave.indentureRestrictions < 2>> - | [[Implant slow-release productivity drugs|Surgery Degradation][$activeSlave.prostate=2,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave),surgeryDamage($activeSlave, 10),$surgeryType="precum"]] <span class="note">This may cause some leaking</span> + <<if getSlave($AS).prostate < 2>> + <<if getSlave($AS).indentureRestrictions < 2>> + | [[Implant slow-release productivity drugs|Surgery Degradation][getSlave($AS).prostate=2,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),surgeryDamage(getSlave($AS), 10),$surgeryType="precum"]] <span class="note">This may cause some leaking</span> <</if>> <</if>> <</if>> <<if ($seeExtreme == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - | [[Remove prostate|Surgery Degradation][$activeSlave.prostate = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $surgeryType = "prostate"]] + <<if getSlave($AS).indentureRestrictions < 1>> + | [[Remove prostate|Surgery Degradation][getSlave($AS).prostate = 0,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), $surgeryType = "prostate"]] <</if>> <</if>> </div> @@ -1614,44 +1620,44 @@ <div class="content"> /*Race*/ <div> - <<if $activeSlave.indentureRestrictions < 1>> - $He is $activeSlave.race<<if $activeSlave.race != $activeSlave.origRace>>, but was originally $activeSlave.origRace<</if>>. Surgically alter $him to look more: + <<if getSlave($AS).indentureRestrictions < 1>> + $He is <<= getSlave($AS).race>><<if getSlave($AS).race != getSlave($AS).origRace>>, but was originally <<= getSlave($AS).origRace>><</if>>. Surgically alter $him to look more: <div class="choices"> - <<if $activeSlave.race != "white">> - [[White|Surgery Degradation][$activeSlave.race = "white", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "white">> + [[White|Surgery Degradation][getSlave($AS).race = "white", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "latina">> - [[Latina|Surgery Degradation][$activeSlave.race = "latina", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "latina">> + [[Latina|Surgery Degradation][getSlave($AS).race = "latina", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "black">> - [[Black|Surgery Degradation][$activeSlave.race = "black", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "black">> + [[Black|Surgery Degradation][getSlave($AS).race = "black", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "asian">> - [[Asian|Surgery Degradation][$activeSlave.race = "asian", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "asian">> + [[Asian|Surgery Degradation][getSlave($AS).race = "asian", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "middle eastern">> - [[Middle Eastern|Surgery Degradation][$activeSlave.race = "middle eastern", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "middle eastern">> + [[Middle Eastern|Surgery Degradation][getSlave($AS).race = "middle eastern", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "indo-aryan">> - [[Indo-Aryan|Surgery Degradation][$activeSlave.race = "indo-aryan", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "indo-aryan">> + [[Indo-Aryan|Surgery Degradation][getSlave($AS).race = "indo-aryan", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "pacific islander">> - [[Pacific Islander|Surgery Degradation][$activeSlave.race = "pacific islander", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "pacific islander">> + [[Pacific Islander|Surgery Degradation][getSlave($AS).race = "pacific islander", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "malay">> - [[Malay|Surgery Degradation][$activeSlave.race = "malay", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "malay">> + [[Malay|Surgery Degradation][getSlave($AS).race = "malay", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "amerindian">> - [[Amerindian|Surgery Degradation][$activeSlave.race = "amerindian", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "amerindian">> + [[Amerindian|Surgery Degradation][getSlave($AS).race = "amerindian", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "southern european">> - [[Southern European|Surgery Degradation][$activeSlave.race = "southern european", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "southern european">> + [[Southern European|Surgery Degradation][getSlave($AS).race = "southern european", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "semitic">> - [[Semitic|Surgery Degradation][$activeSlave.race = "semitic", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] | + <<if getSlave($AS).race != "semitic">> + [[Semitic|Surgery Degradation][getSlave($AS).race = "semitic", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] | <</if>> - <<if $activeSlave.race != "mixed race">> - [[Mixed Race|Surgery Degradation][$activeSlave.race = "mixed race", $activeSlave.skin = randomRaceSkin($activeSlave.race), $activeSlave.hColor = randomRaceHair($activeSlave.race), setEyeColor($activeSlave, randomRaceEye($activeSlave.race)), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "race"]] + <<if getSlave($AS).race != "mixed race">> + [[Mixed Race|Surgery Degradation][getSlave($AS).race = "mixed race", getSlave($AS).skin = randomRaceSkin(getSlave($AS).race), getSlave($AS).hColor = randomRaceHair(getSlave($AS).race), setEyeColor(getSlave($AS), randomRaceEye(getSlave($AS).race)), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "race"]] <</if>> </div> <<else>> @@ -1665,53 +1671,53 @@ <div class="content"> /*Shoulder bones*/ <div> - <<if $activeSlave.indentureRestrictions < 1>> - <<if ($activeSlave.shoulders < -1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + <<if (getSlave($AS).shoulders < -1)>> $He has very narrow shoulders. - <<elseif ($activeSlave.shoulders < 0)>> + <<elseif (getSlave($AS).shoulders < 0)>> $He has narrow shoulders. - <<elseif ($activeSlave.shoulders < 1)>> + <<elseif (getSlave($AS).shoulders < 1)>> $He has average shoulders. - <<elseif ($activeSlave.shoulders < 2)>> + <<elseif (getSlave($AS).shoulders < 2)>> $He has broad shoulders. - <<elseif ($activeSlave.shoulders == 2)>> + <<elseif (getSlave($AS).shoulders == 2)>> $He has very broad shoulders. <</if>> - <<if ($activeSlave.shouldersImplant == 0)>> + <<if (getSlave($AS).shouldersImplant == 0)>> $He has a natural shoulder structure. - <<elseif ($activeSlave.shouldersImplant > 3)>> + <<elseif (getSlave($AS).shouldersImplant > 3)>> $His shoulders have been completely rebuilt to be massively wider. - <<elseif ($activeSlave.shouldersImplant > 2)>> + <<elseif (getSlave($AS).shouldersImplant > 2)>> $His shoulders have been heavily restructured to broaden them. - <<elseif ($activeSlave.shouldersImplant > 1)>> + <<elseif (getSlave($AS).shouldersImplant > 1)>> $His shoulders have been repeatedly restructured to broaden them. - <<elseif ($activeSlave.shouldersImplant > 0)>> + <<elseif (getSlave($AS).shouldersImplant > 0)>> $His shoulders have been restructured to broaden them. - <<elseif ($activeSlave.shouldersImplant < -3)>> + <<elseif (getSlave($AS).shouldersImplant < -3)>> $His shoulders have been completely rebuilt to be massively narrower. - <<elseif ($activeSlave.shouldersImplant < -2)>> + <<elseif (getSlave($AS).shouldersImplant < -2)>> $His shoulders have been heavily restructured to narrow them. - <<elseif ($activeSlave.shouldersImplant < -1)>> + <<elseif (getSlave($AS).shouldersImplant < -1)>> $His shoulders have been repeatedly restructured to narrow them. - <<elseif ($activeSlave.shouldersImplant < 0)>> + <<elseif (getSlave($AS).shouldersImplant < 0)>> $His shoulders have been restructured to narrow them. <</if>> <div class="choices"> - <<if ($activeSlave.shouldersImplant == 0)>> - <<if $activeSlave.shoulders > -2 && $activeSlave.shoulders < 2>> - [[Restructure shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] | [[Restructure shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] - <<elseif $activeSlave.shoulders <= -1>> - [[Restructure shoulders more broadly|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] - <<elseif $activeSlave.shoulders >= 2>> - [[Restructure shoulders more narrowly|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] + <<if (getSlave($AS).shouldersImplant == 0)>> + <<if getSlave($AS).shoulders > -2 && getSlave($AS).shoulders < 2>> + [[Restructure shoulders more broadly|Surgery Degradation][getSlave($AS).shouldersImplant++,getSlave($AS).shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] | [[Restructure shoulders more narrowly|Surgery Degradation][getSlave($AS).shouldersImplant--,getSlave($AS).shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] + <<elseif getSlave($AS).shoulders <= -1>> + [[Restructure shoulders more broadly|Surgery Degradation][getSlave($AS).shouldersImplant++,getSlave($AS).shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] + <<elseif getSlave($AS).shoulders >= 2>> + [[Restructure shoulders more narrowly|Surgery Degradation][getSlave($AS).shouldersImplant--,getSlave($AS).shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] <</if>> <<elseif $surgeryUpgrade == 1>> - <<if $activeSlave.shoulders > -2 && $activeSlave.shoulders < 2>> - [[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] | [[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] - <<elseif $activeSlave.shoulders <= -1>> - [[Advanced shoulder broadening surgery|Surgery Degradation][$activeSlave.shouldersImplant++,$activeSlave.shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] - <<elseif $activeSlave.shoulders >= 2>> - [[Advanced shoulder narrowing surgery|Surgery Degradation][$activeSlave.shouldersImplant--,$activeSlave.shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "shoulders"]] + <<if getSlave($AS).shoulders > -2 && getSlave($AS).shoulders < 2>> + [[Advanced shoulder broadening surgery|Surgery Degradation][getSlave($AS).shouldersImplant++,getSlave($AS).shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] | [[Advanced shoulder narrowing surgery|Surgery Degradation][getSlave($AS).shouldersImplant--,getSlave($AS).shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] + <<elseif getSlave($AS).shoulders <= -1>> + [[Advanced shoulder broadening surgery|Surgery Degradation][getSlave($AS).shouldersImplant++,getSlave($AS).shoulders++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] + <<elseif getSlave($AS).shoulders >= 2>> + [[Advanced shoulder narrowing surgery|Surgery Degradation][getSlave($AS).shouldersImplant--,getSlave($AS).shoulders--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "shoulders"]] <</if>> <</if>> </div> @@ -1720,57 +1726,57 @@ /*Hip bones*/ <div> - <<if $activeSlave.indentureRestrictions < 1>> - <<if ($activeSlave.hips < -1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + <<if (getSlave($AS).hips < -1)>> $He has very narrow hips. - <<elseif ($activeSlave.hips < 0)>> + <<elseif (getSlave($AS).hips < 0)>> $He has narrow hips. - <<elseif ($activeSlave.hips < 1)>> + <<elseif (getSlave($AS).hips < 1)>> $He has average hips. - <<elseif ($activeSlave.hips < 2)>> + <<elseif (getSlave($AS).hips < 2)>> $He has broad hips. - <<elseif ($activeSlave.hips < 3)>> + <<elseif (getSlave($AS).hips < 3)>> $He has very broad hips. - <<elseif ($activeSlave.hips == 3)>> + <<elseif (getSlave($AS).hips == 3)>> $He has doorway-jamming hips. <</if>> - <<if ($activeSlave.hipsImplant == 0)>> + <<if (getSlave($AS).hipsImplant == 0)>> They have not been altered. - <<elseif ($activeSlave.hipsImplant > 3)>> + <<elseif (getSlave($AS).hipsImplant > 3)>> $His pelvis has been completely rebuilt to be massively wider. - <<elseif ($activeSlave.hipsImplant > 2)>> + <<elseif (getSlave($AS).hipsImplant > 2)>> $His pelvis has been heavily broadened. - <<elseif ($activeSlave.hipsImplant > 1)>> + <<elseif (getSlave($AS).hipsImplant > 1)>> $His pelvis has been repeatedly broadened. - <<elseif ($activeSlave.hipsImplant > 0)>> + <<elseif (getSlave($AS).hipsImplant > 0)>> $His pelvis has been broadened. - <<elseif ($activeSlave.hipsImplant < -3)>> + <<elseif (getSlave($AS).hipsImplant < -3)>> $His pelvis has been completely rebuilt to be massively narrower. - <<elseif ($activeSlave.hipsImplant < -2)>> + <<elseif (getSlave($AS).hipsImplant < -2)>> $His pelvis has heavily narrowed. - <<elseif ($activeSlave.hipsImplant < -1)>> + <<elseif (getSlave($AS).hipsImplant < -1)>> $His pelvis has been repeatedly narrowed. - <<elseif ($activeSlave.hipsImplant < 0)>> + <<elseif (getSlave($AS).hipsImplant < 0)>> $His pelvis has been narrowed. <</if>> <div class="choices"> - <<if ($activeSlave.hipsImplant == 0)>> - <<if $activeSlave.hips > -2 && $activeSlave.hips < 3 && $surgeryUpgrade == 1>> - [[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] - <<elseif $activeSlave.hips > -2 && $activeSlave.hips < 2>> - [[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] - <<elseif $activeSlave.hips <= -1>> - [[Broaden pelvis|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] - <<elseif $activeSlave.hips >= 2>> - [[Narrow pelvis|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] + <<if (getSlave($AS).hipsImplant == 0)>> + <<if getSlave($AS).hips > -2 && getSlave($AS).hips < 3 && $surgeryUpgrade == 1>> + [[Broaden pelvis|Surgery Degradation][getSlave($AS).hipsImplant++,getSlave($AS).hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][getSlave($AS).hipsImplant--,getSlave($AS).hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] + <<elseif getSlave($AS).hips > -2 && getSlave($AS).hips < 2>> + [[Broaden pelvis|Surgery Degradation][getSlave($AS).hipsImplant++,getSlave($AS).hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] | [[Narrow pelvis|Surgery Degradation][getSlave($AS).hipsImplant--,getSlave($AS).hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] + <<elseif getSlave($AS).hips <= -1>> + [[Broaden pelvis|Surgery Degradation][getSlave($AS).hipsImplant++,getSlave($AS).hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] + <<elseif getSlave($AS).hips >= 2>> + [[Narrow pelvis|Surgery Degradation][getSlave($AS).hipsImplant--,getSlave($AS).hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] <</if>> <<elseif $surgeryUpgrade == 1>> - <<if $activeSlave.hips > -2 && $activeSlave.hips < 3>> - [[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] | [[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] - <<elseif $activeSlave.hips <= -1>> - [[Advanced pelvis broadening|Surgery Degradation][$activeSlave.hipsImplant++,$activeSlave.hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] - <<elseif $activeSlave.hips >= 3>> - [[Advanced pelvis narrowing|Surgery Degradation][$activeSlave.hipsImplant--,$activeSlave.hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "hips"]] + <<if getSlave($AS).hips > -2 && getSlave($AS).hips < 3>> + [[Advanced pelvis broadening|Surgery Degradation][getSlave($AS).hipsImplant++,getSlave($AS).hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] | [[Advanced pelvis narrowing|Surgery Degradation][getSlave($AS).hipsImplant--,getSlave($AS).hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] + <<elseif getSlave($AS).hips <= -1>> + [[Advanced pelvis broadening|Surgery Degradation][getSlave($AS).hipsImplant++,getSlave($AS).hips++,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] + <<elseif getSlave($AS).hips >= 3>> + [[Advanced pelvis narrowing|Surgery Degradation][getSlave($AS).hipsImplant--,getSlave($AS).hips--,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "hips"]] <</if>> <</if>> </div> @@ -1778,50 +1784,50 @@ </div> /*Tweak height*/ - <<if hasAllNaturalLimbs($activeSlave)>> + <<if hasAllNaturalLimbs(getSlave($AS))>> <div> - <<if ($activeSlave.heightImplant == 0)>> + <<if (getSlave($AS).heightImplant == 0)>> $He has normal femurs and humeri. - <<elseif ($activeSlave.heightImplant > 0)>> + <<elseif (getSlave($AS).heightImplant > 0)>> $His femurs, humeri, and other major bones have been lengthened. - <<elseif ($activeSlave.heightImplant < 0)>> + <<elseif (getSlave($AS).heightImplant < 0)>> $His femurs, humeri, and other major bones have been shortened. <</if>> <div class="choices"> - <<if ($activeSlave.heightImplant == 0)>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Lengthen major bones|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] | [[Shorten major bones|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] + <<if (getSlave($AS).heightImplant == 0)>> + <<if getSlave($AS).indentureRestrictions < 1>> + [[Lengthen major bones|Surgery Degradation][getSlave($AS).heightImplant = 1,getSlave($AS).height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] | [[Shorten major bones|Surgery Degradation][getSlave($AS).heightImplant = -1,getSlave($AS).height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] <</if>> - <<elseif ($activeSlave.height < (Height.mean($activeSlave)+15)) && ($activeSlave.height >= (Height.mean($activeSlave)-15)) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] | [[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] + <<elseif (getSlave($AS).height < (Height.mean(getSlave($AS))+15)) && (getSlave($AS).height >= (Height.mean(getSlave($AS))-15)) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + [[Advanced height gain surgery|Surgery Degradation][getSlave($AS).heightImplant = 1,getSlave($AS).height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] | [[Advanced height reduction surgery|Surgery Degradation][getSlave($AS).heightImplant = -1,getSlave($AS).height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] <</if>> - <<elseif ($activeSlave.height < (Height.mean($activeSlave)+15)) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Advanced height gain surgery|Surgery Degradation][$activeSlave.heightImplant = 1,$activeSlave.height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] + <<elseif (getSlave($AS).height < (Height.mean(getSlave($AS))+15)) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + [[Advanced height gain surgery|Surgery Degradation][getSlave($AS).heightImplant = 1,getSlave($AS).height += 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] <</if>> - <<elseif ($activeSlave.height >= (Height.mean($activeSlave)-15)) && ($surgeryUpgrade == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Advanced height reduction surgery|Surgery Degradation][$activeSlave.heightImplant = -1,$activeSlave.height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40),$surgeryType = "height"]] + <<elseif (getSlave($AS).height >= (Height.mean(getSlave($AS))-15)) && ($surgeryUpgrade == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + [[Advanced height reduction surgery|Surgery Degradation][getSlave($AS).heightImplant = -1,getSlave($AS).height -= 10,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40),$surgeryType = "height"]] <</if>> <</if>> </div> </div> <div> - <<if ($activeSlave.heels == 0) && hasAnyNaturalLegs($activeSlave)>> + <<if (getSlave($AS).heels == 0) && hasAnyNaturalLegs(getSlave($AS))>> $He has healthy calves. - <<elseif ($activeSlave.heels == 1) && hasAnyNaturalLegs($activeSlave)>> + <<elseif (getSlave($AS).heels == 1) && hasAnyNaturalLegs(getSlave($AS))>> $His calves have been altered so that $he cannot walk in anything but very high heels. <</if>> <div class="choices"> - <<if ($activeSlave.heels == 0) && hasAnyNaturalLegs($activeSlave) && ($seeExtreme == 1)>> - <<if $activeSlave.indentureRestrictions < 1>> - [[Shorten tendons|Surgery Degradation][$activeSlave.heels = 1,$activeSlave.shoes = "heels",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "heels"]] <span class="note">Prevents $him from walking in anything but very high heels</span> + <<if (getSlave($AS).heels == 0) && hasAnyNaturalLegs(getSlave($AS)) && ($seeExtreme == 1)>> + <<if getSlave($AS).indentureRestrictions < 1>> + [[Shorten tendons|Surgery Degradation][getSlave($AS).heels = 1,getSlave($AS).shoes = "heels",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "heels"]] <span class="note">Prevents $him from walking in anything but very high heels</span> <</if>> <</if>> - <<if ($activeSlave.heels == 1)>> - [[Replace tendons|Surgery Degradation][$activeSlave.heels = 0,$activeSlave.shoes = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10),$surgeryType = "heelsRestoration"]] + <<if (getSlave($AS).heels == 1)>> + [[Replace tendons|Surgery Degradation][getSlave($AS).heels = 0,getSlave($AS).shoes = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10),$surgeryType = "heelsRestoration"]] <</if>> </div> </div> @@ -1829,16 +1835,16 @@ /* PROSTHETICS */ <h3>Prosthetics</h3> - <<= App.Desc.limbs($activeSlave)>> - <<if isAmputee($activeSlave)>> - <<if $activeSlave.PLimb == 1>> + <<= App.Desc.limbs(getSlave($AS))>> + <<if isAmputee(getSlave($AS))>> + <<if getSlave($AS).PLimb == 1>> $He has been implanted with a basic PLimb interface. - <<elseif $activeSlave.PLimb == 2>> + <<elseif getSlave($AS).PLimb == 2>> $He has been implanted with an advanced PLimb interface. <</if>> <</if>> - <<if $seeExtreme === 1 && $activeSlave.indentureRestrictions < 1 && hasAnyNaturalLimbs($activeSlave)>> + <<if $seeExtreme === 1 && getSlave($AS).indentureRestrictions < 1 && hasAnyNaturalLimbs(getSlave($AS))>> <style> .container { display: grid; @@ -1848,22 +1854,22 @@ <<set _LA = 0, _RA = 0, _LL = 0, _RL = 0>> <div class="container"> - <<if getLeftArmID($activeSlave) === 1>> + <<if getLeftArmID(getSlave($AS)) === 1>> <div>Left arm:</div> <div><label><<radiobutton "_LA" 0 checked>> Leave </label></div> <div><label><<radiobutton "_LA" 1>> Amputate </label></div> <</if>> - <<if getRightArmID($activeSlave) === 1>> + <<if getRightArmID(getSlave($AS)) === 1>> <div>Right arm:</div> <div><label><<radiobutton "_RA" 0 checked>> Leave </label></div> <div><label><<radiobutton "_RA" 1>> Amputate </label></div> <</if>> - <<if getLeftLegID($activeSlave) === 1>> + <<if getLeftLegID(getSlave($AS)) === 1>> <div>Left leg:</div> <div><label><<radiobutton "_LL" 0 checked>> Leave </label></div> <div><label><<radiobutton "_LL" 1>> Amputate </label></div> <</if>> - <<if getRightLegID($activeSlave) === 1>> + <<if getRightLegID(getSlave($AS)) === 1>> <div>Right leg:</div> <div><label><<radiobutton "_RL" 0 checked>> Leave </label></div> <div><label><<radiobutton "_RL" 1>> Amputate </label></div> @@ -1874,27 +1880,27 @@ <<link "Amputate limb(s)">> <<set _atleastOne = 0>> /* temporary story variable */ - <<set $oldLimbs = App.Desc.limbChange().currentLimbs($activeSlave)>> + <<set $oldLimbs = App.Desc.limbChange().currentLimbs(getSlave($AS))>> <<if _LA === 1>> - <<run removeLimbs($activeSlave, "left arm")>> + <<run removeLimbs(getSlave($AS), "left arm")>> <<set _atleastOne++>> <</if>> <<if _RA === 1>> - <<run removeLimbs($activeSlave, "right arm")>> + <<run removeLimbs(getSlave($AS), "right arm")>> <<set _atleastOne++>> <</if>> <<if _LL === 1>> - <<run removeLimbs($activeSlave, "left leg")>> + <<run removeLimbs(getSlave($AS), "left leg")>> <<set _atleastOne++>> <</if>> <<if _RL === 1>> - <<run removeLimbs($activeSlave, "right leg")>> + <<run removeLimbs(getSlave($AS), "right leg")>> <<set _atleastOne++>> <</if>> <<if _atleastOne>> - <<run surgeryDamage($activeSlave,_atleastOne * 10), cashX(-$surgeryCost, "slaveSurgery", $activeSlave)>> - <<if !hasAnyArms($activeSlave)>> - <<set $activeSlave.rules.release.masturbation = 0>> + <<run surgeryDamage(getSlave($AS),_atleastOne * 10), cashX(-$surgeryCost, "slaveSurgery", getSlave($AS))>> + <<if !hasAnyArms(getSlave($AS))>> + <<set getSlave($AS).rules.release.masturbation = 0>> <</if>> <<set $surgeryType = "amp">> <<goto "Surgery Degradation">> @@ -1906,46 +1912,46 @@ <</if>> /* extreme toggle */ <div> - <<if !hasAllNaturalLimbs($activeSlave) && $activeSlave.PLimb == 0>> - <<if isProstheticAvailable($activeSlave, "interfaceP1")>> - [[Install basic prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs($activeSlave), $activeSlave.PLimb = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "PLimb interface"]] + <<if !hasAllNaturalLimbs(getSlave($AS)) && getSlave($AS).PLimb == 0>> + <<if isProstheticAvailable(getSlave($AS), "interfaceP1")>> + [[Install basic prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs(getSlave($AS)), getSlave($AS).PLimb = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "PLimb interface"]] <</if>> - <<if isProstheticAvailable($activeSlave, "interfaceP2")>> | - [[Install advanced prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs($activeSlave), $activeSlave.PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20), $surgeryType = "PLimb interface"]] + <<if isProstheticAvailable(getSlave($AS), "interfaceP2")>> | + [[Install advanced prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs(getSlave($AS)), getSlave($AS).PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20), $surgeryType = "PLimb interface"]] <</if>> - <<elseif $activeSlave.PLimb == 1 && isProstheticAvailable($activeSlave, "interfaceP2")>> - [[Upgrade to advanced prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs($activeSlave), $activeSlave.PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,5), $surgeryType = "PLimb interface"]] + <<elseif getSlave($AS).PLimb == 1 && isProstheticAvailable(getSlave($AS), "interfaceP2")>> + [[Upgrade to advanced prosthetic interface|Surgery Degradation][$oldLimbs = App.Desc.limbChange().currentLimbs(getSlave($AS)), getSlave($AS).PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),5), $surgeryType = "PLimb interface"]] <</if>> </div> <div> - <<if $activeSlave.PTail == 1>> + <<if getSlave($AS).PTail == 1>> $He has a neural interface allowing attachment of tails. - <<elseif isProstheticAvailable($activeSlave, "interfaceTail")>> + <<elseif isProstheticAvailable(getSlave($AS), "interfaceTail")>> $He lacks a neural interface allowing attachment of tails. - [[Implant interface|Surgery Degradation][$activeSlave.PTail = 1, $activeSlave.tail = "none", $activeSlave.tailColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,10), $surgeryType = "tailInterface"]] + [[Implant interface|Surgery Degradation][getSlave($AS).PTail = 1, getSlave($AS).tail = "none", getSlave($AS).tailColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),10), $surgeryType = "tailInterface"]] <<else>> $He lacks a neural interface allowing attachment of tails and you have none ready for $him. <</if>> </div> - <<print App.Medicine.OrganFarm.fullMenu($activeSlave)>> + <<print App.Medicine.OrganFarm.fullMenu(getSlave($AS))>> <<if $geneticMappingUpgrade >= 1>> <h3>Retro-virus treatments:</h3> - <<if ($activeSlave.indentureRestrictions >= 1)>> + <<if (getSlave($AS).indentureRestrictions >= 1)>> <div> <span class="note">Modification at a genetic level clearly violates $his indenture contract</span> </div> - <<elseif $activeSlave.health.health < 0>> + <<elseif getSlave($AS).health.health < 0>> <div> <span class="note">$He's too unhealthy to undergo gene therapy</span> </div> <<else>> <div> <<if $arcologies[0].childhoodFertilityInducedNCSResearch == 1>> - <<if $activeSlave.geneMods.NCS == 0>> - [[Induced NCS treatment|Surgery Degradation][$activeSlave.geneMods.NCS = 1,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,80), $activeSlave.chem += 40,$surgeryType = "retrograde virus injection NCS"]] <span class="note">This will induce <span class="orange">NCS</span> in $his genetic code</span> + <<if getSlave($AS).geneMods.NCS == 0>> + [[Induced NCS treatment|Surgery Degradation][getSlave($AS).geneMods.NCS = 1,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),80), getSlave($AS).chem += 40,$surgeryType = "retrograde virus injection NCS"]] <span class="note">This will induce <span class="orange">NCS</span> in $his genetic code</span> <<else>> <span class="note">$He already has Induced <span class="orange">NCS</span></span> <</if>> @@ -1954,8 +1960,8 @@ <div> <<if $RapidCellGrowthFormula == 1>> - <<if $activeSlave.geneMods.rapidCellGrowth == 0>> - [[Increased elasticity treatment|Surgery Degradation][$activeSlave.geneMods.rapidCellGrowth = 1,cashX(forceNeg($surgeryCost * 4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "elasticity treatment"]] <span class="note">This will alter $his genetic code to encourage $his body to stretch</span> + <<if getSlave($AS).geneMods.rapidCellGrowth == 0>> + [[Increased elasticity treatment|Surgery Degradation][getSlave($AS).geneMods.rapidCellGrowth = 1,cashX(forceNeg($surgeryCost * 4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "elasticity treatment"]] <span class="note">This will alter $his genetic code to encourage $his body to stretch</span> <<else>> <span class="note">$He already has received the plasticity increasing elasticity treatment</span> <</if>> @@ -1963,179 +1969,179 @@ </div> <div> - <<if $activeSlave.geneticQuirks.albinism == 2>> - [[Albinism prevention treatment|Surgery Degradation][induceAlbinism($activeSlave, 0), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 40), $activeSlave.chem += 100, $surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.albinism == 1 && $geneticMappingUpgrade >= 2>> - [[Albinism activation treatment|Surgery Degradation][induceAlbinism($activeSlave, 2), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 40), $activeSlave.chem += 100, $surgeryType = "gene treatment"]] <span class="note">Will not have an active effect</span> - | [[Albinism carrier corrective treatment|Surgery Degradation][induceAlbinism($activeSlave, 0), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.albinism == 2>> + [[Albinism prevention treatment|Surgery Degradation][induceAlbinism(getSlave($AS), 0), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 40), getSlave($AS).chem += 100, $surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.albinism == 1 && $geneticMappingUpgrade >= 2>> + [[Albinism activation treatment|Surgery Degradation][induceAlbinism(getSlave($AS), 2), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 40), getSlave($AS).chem += 100, $surgeryType = "gene treatment"]] <span class="note">Will not have an active effect</span> + | [[Albinism carrier corrective treatment|Surgery Degradation][induceAlbinism(getSlave($AS), 0), cashX(forceNeg($surgeryCost * 4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced albinism treatment|Surgery Degradation][induceAlbinism($activeSlave, 2), cashX(forceNeg($surgeryCost * 10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">albinism</span> in $his genetic code</span> + [[Induced albinism treatment|Surgery Degradation][induceAlbinism(getSlave($AS), 2), cashX(forceNeg($surgeryCost * 10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">albinism</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.androgyny == 2>> - [[Androgyny correction treatment|Surgery Degradation][$activeSlave.geneticQuirks.androgyny = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.androgyny == 1 && $geneticMappingUpgrade >= 2>> - [[Androgyny activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.androgyny = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Androgyny carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.androgyny = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.androgyny == 2>> + [[Androgyny correction treatment|Surgery Degradation][getSlave($AS).geneticQuirks.androgyny = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.androgyny == 1 && $geneticMappingUpgrade >= 2>> + [[Androgyny activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.androgyny = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Androgyny carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.androgyny = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced androgyny treatment|Surgery Degradation][$activeSlave.geneticQuirks.androgyny = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">natural androgyny</span> in $his genetic code</span> + [[Induced androgyny treatment|Surgery Degradation][getSlave($AS).geneticQuirks.androgyny = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">natural androgyny</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.dwarfism == 2>> - [[Dwarfism correction treatment|Surgery Degradation][$activeSlave.geneticQuirks.dwarfism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.dwarfism == 1 && $geneticMappingUpgrade >= 2>> - [[Dwarfism activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.dwarfism = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Dwarfism carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.dwarfism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.dwarfism == 2>> + [[Dwarfism correction treatment|Surgery Degradation][getSlave($AS).geneticQuirks.dwarfism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.dwarfism == 1 && $geneticMappingUpgrade >= 2>> + [[Dwarfism activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.dwarfism = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Dwarfism carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.dwarfism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced dwarfism treatment|Surgery Degradation][$activeSlave.geneticQuirks.dwarfism = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">dwarfism</span> in $his genetic code</span> + [[Induced dwarfism treatment|Surgery Degradation][getSlave($AS).geneticQuirks.dwarfism = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">dwarfism</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.gigantism == 2>> - [[Gigantism correction treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.gigantism == 1 && $geneticMappingUpgrade >= 2>> - [[Gigantism activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantism = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Gigantism carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.gigantism == 2>> + [[Gigantism correction treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.gigantism == 1 && $geneticMappingUpgrade >= 2>> + [[Gigantism activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantism = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Gigantism carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantism = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced gigantism treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantism = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">gigantism</span> in $his genetic code</span> + [[Induced gigantism treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantism = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">gigantism</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.pFace == 2>> - [[Prevent passing of perfect faces|Surgery Degradation][$activeSlave.geneticQuirks.pFace = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.pFace == 2>> + [[Prevent passing of perfect faces|Surgery Degradation][getSlave($AS).geneticQuirks.pFace = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.uFace == 2>> - [[Prevent passing of hideous faces|Surgery Degradation][$activeSlave.geneticQuirks.uFace = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.uFace == 2>> + [[Prevent passing of hideous faces|Surgery Degradation][getSlave($AS).geneticQuirks.uFace = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.hyperFertility == 2>> - [[Correct genetic hyper fertility|Surgery Degradation][$activeSlave.geneticQuirks.hyperFertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.hyperFertility == 1 && $geneticMappingUpgrade >= 2>> - [[Hyper fertility activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.hyperFertility = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Hyper fertility carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.hyperFertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.hyperFertility == 2>> + [[Correct genetic hyper fertility|Surgery Degradation][getSlave($AS).geneticQuirks.hyperFertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.hyperFertility == 1 && $geneticMappingUpgrade >= 2>> + [[Hyper fertility activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.hyperFertility = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Hyper fertility carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.hyperFertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced hyper fertility treatment|Surgery Degradation][$activeSlave.geneticQuirks.hyperFertility = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">inhumanly high fertility</span> in $his genetic code</span> + [[Induced hyper fertility treatment|Surgery Degradation][getSlave($AS).geneticQuirks.hyperFertility = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">inhumanly high fertility</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.fertility == 2>> - [[Correct heightened fertility|Surgery Degradation][$activeSlave.geneticQuirks.fertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.fertility == 1 && $geneticMappingUpgrade >= 2>> - [[Heightened fertility activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.fertility = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Heightened fertility carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.fertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.fertility == 2>> + [[Correct heightened fertility|Surgery Degradation][getSlave($AS).geneticQuirks.fertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.fertility == 1 && $geneticMappingUpgrade >= 2>> + [[Heightened fertility activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.fertility = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Heightened fertility carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.fertility = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced heightened fertility treatment|Surgery Degradation][$activeSlave.geneticQuirks.fertility = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">heightened fertility</span> in $his genetic code</span> + [[Induced heightened fertility treatment|Surgery Degradation][getSlave($AS).geneticQuirks.fertility = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">heightened fertility</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.superfetation == 2>> - [[Correct ova release during pregnancy|Surgery Degradation][$activeSlave.geneticQuirks.superfetation = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.superfetation == 1 && $geneticMappingUpgrade >= 2>> - [[Superfetation activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.superfetation = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Superfetation carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.superfetation = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.superfetation == 2>> + [[Correct ova release during pregnancy|Surgery Degradation][getSlave($AS).geneticQuirks.superfetation = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.superfetation == 1 && $geneticMappingUpgrade >= 2>> + [[Superfetation activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.superfetation = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Superfetation carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.superfetation = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced superfetation treatment|Surgery Degradation][$activeSlave.geneticQuirks.superfetation = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">superfetation</span> in $his genetic code</span> + [[Induced superfetation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.superfetation = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">superfetation</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.gigantomastia >= 2>> - [[Correct gigantomastia|Surgery Degradation][$activeSlave.geneticQuirks.gigantomastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.gigantomastia == 1 && $geneticMappingUpgrade >= 2>> - [[Gigantomastia activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantomastia = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Gigantomastia carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantomastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.gigantomastia == 0 && $geneticFlawLibrary == 1>> - [[Induced gigantomastia treatment|Surgery Degradation][$activeSlave.geneticQuirks.gigantomastia = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">gigantomastia</span> in $his genetic code</span> + <<if getSlave($AS).geneticQuirks.gigantomastia >= 2>> + [[Correct gigantomastia|Surgery Degradation][getSlave($AS).geneticQuirks.gigantomastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.gigantomastia == 1 && $geneticMappingUpgrade >= 2>> + [[Gigantomastia activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantomastia = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Gigantomastia carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantomastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.gigantomastia == 0 && $geneticFlawLibrary == 1>> + [[Induced gigantomastia treatment|Surgery Degradation][getSlave($AS).geneticQuirks.gigantomastia = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">gigantomastia</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.macromastia >= 2>> - [[Correct macromastia|Surgery Degradation][$activeSlave.geneticQuirks.macromastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.macromastia == 1 && $geneticMappingUpgrade >= 2>> - [[Macromastia activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.macromastia = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Macromastia carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.macromastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.macromastia == 0 && $geneticFlawLibrary == 1>> - [[Induced macromastia treatment|Surgery Degradation][$activeSlave.geneticQuirks.macromastia = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">macromastia</span> in $his genetic code</span> + <<if getSlave($AS).geneticQuirks.macromastia >= 2>> + [[Correct macromastia|Surgery Degradation][getSlave($AS).geneticQuirks.macromastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.macromastia == 1 && $geneticMappingUpgrade >= 2>> + [[Macromastia activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.macromastia = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Macromastia carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.macromastia = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.macromastia == 0 && $geneticFlawLibrary == 1>> + [[Induced macromastia treatment|Surgery Degradation][getSlave($AS).geneticQuirks.macromastia = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">macromastia</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.rearLipedema == 2>> - [[Correct lipedema|Surgery Degradation][$activeSlave.geneticQuirks.rearLipedema = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.rearLipedema == 1 && $geneticMappingUpgrade >= 2>> - [[Lipedema activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.rearLipedema = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Lipedema carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.rearLipedema = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.rearLipedema == 2>> + [[Correct lipedema|Surgery Degradation][getSlave($AS).geneticQuirks.rearLipedema = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.rearLipedema == 1 && $geneticMappingUpgrade >= 2>> + [[Lipedema activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.rearLipedema = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Lipedema carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.rearLipedema = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced lipedema treatment|Surgery Degradation][$activeSlave.geneticQuirks.rearLipedema = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">lipedema</span> in $his genetic code</span> + [[Induced lipedema treatment|Surgery Degradation][getSlave($AS).geneticQuirks.rearLipedema = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">lipedema</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.wellHung == 2>> - [[Correct genetic predisposition for large genitals|Surgery Degradation][$activeSlave.geneticQuirks.wellHung = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.wellHung == 1 && $geneticMappingUpgrade >= 2>> - [[Enhanced penile development activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.wellHung = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Enhanced penile development carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.wellHung = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.wellHung == 2>> + [[Correct genetic predisposition for large genitals|Surgery Degradation][getSlave($AS).geneticQuirks.wellHung = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.wellHung == 1 && $geneticMappingUpgrade >= 2>> + [[Enhanced penile development activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wellHung = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Enhanced penile development carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wellHung = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced penile development treatment|Surgery Degradation][$activeSlave.geneticQuirks.wellHung = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">penile development</span> in $his genetic code</span> + [[Induced penile development treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wellHung = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">penile development</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.wGain == 2>> - [[Correct hyperleptinemia|Surgery Degradation][$activeSlave.geneticQuirks.wGain = 0, $activeSlave.weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.wGain == 1 && $geneticMappingUpgrade >= 2>> - [[Hyperleptinemia activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.wGain = 2, $activeSlave.weightDirection = 1, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Hyperleptinemia carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.wGain = 0, $activeSlave.weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.wGain == 2>> + [[Correct hyperleptinemia|Surgery Degradation][getSlave($AS).geneticQuirks.wGain = 0, getSlave($AS).weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.wGain == 1 && $geneticMappingUpgrade >= 2>> + [[Hyperleptinemia activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wGain = 2, getSlave($AS).weightDirection = 1, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Hyperleptinemia carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wGain = 0, getSlave($AS).weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced hyperleptinemia treatment|Surgery Degradation][$activeSlave.geneticQuirks.wGain = 2, $activeSlave.weightDirection = 1, cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">hyperleptinemia</span> in $his genetic code</span> + [[Induced hyperleptinemia treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wGain = 2, getSlave($AS).weightDirection = 1, cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">hyperleptinemia</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.wLoss == 2>> - [[Correct hypoleptinemia|Surgery Degradation][$activeSlave.geneticQuirks.wLoss = 0, $activeSlave.weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.wLoss == 1 && $geneticMappingUpgrade >= 2>> - [[Hypoleptinemia activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.wLoss = 2, $activeSlave.weightDirection = -1, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Hypoleptinemia carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.wLoss = 0, $activeSlave.weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.wLoss == 2>> + [[Correct hypoleptinemia|Surgery Degradation][getSlave($AS).geneticQuirks.wLoss = 0, getSlave($AS).weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.wLoss == 1 && $geneticMappingUpgrade >= 2>> + [[Hypoleptinemia activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wLoss = 2, getSlave($AS).weightDirection = -1, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Hypoleptinemia carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wLoss = 0, getSlave($AS).weightDirection = 0, cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced hypoleptinemia treatment|Surgery Degradation][$activeSlave.geneticQuirks.wLoss = 2, $activeSlave.weightDirection = -1, cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">hypoleptinemia</span> in $his genetic code</span> + [[Induced hypoleptinemia treatment|Surgery Degradation][getSlave($AS).geneticQuirks.wLoss = 2, getSlave($AS).weightDirection = -1, cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">hypoleptinemia</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.mGain == 2>> - [[Correct myotonic hypertrophy|Surgery Degradation][$activeSlave.geneticQuirks.mGain = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.mGain == 1 && $geneticMappingUpgrade >= 2>> - [[Myotonic hypertrophy activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.mGain = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Myotonic hypertrophy carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.mGain = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.mGain == 2>> + [[Correct myotonic hypertrophy|Surgery Degradation][getSlave($AS).geneticQuirks.mGain = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.mGain == 1 && $geneticMappingUpgrade >= 2>> + [[Myotonic hypertrophy activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mGain = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Myotonic hypertrophy carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mGain = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced myotonic hypertrophy treatment|Surgery Degradation][$activeSlave.geneticQuirks.mGain = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">myotonic hypertrophy</span> in $his genetic code</span> + [[Induced myotonic hypertrophy treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mGain = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">myotonic hypertrophy</span> in $his genetic code</span> <</if>> </div> <div> - <<if $activeSlave.geneticQuirks.mLoss == 2>> - [[Correct myotonic dystrophy|Surgery Degradation][$activeSlave.geneticQuirks.mLoss = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - <<elseif $activeSlave.geneticQuirks.mLoss == 1 && $geneticMappingUpgrade >= 2>> - [[Myotonic dystrophy activation treatment|Surgery Degradation][$activeSlave.geneticQuirks.mLoss = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] - | [[Myotonic dystrophy carrier corrective treatment|Surgery Degradation][$activeSlave.geneticQuirks.mLoss = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 100,$surgeryType = "gene treatment"]] + <<if getSlave($AS).geneticQuirks.mLoss == 2>> + [[Correct myotonic dystrophy|Surgery Degradation][getSlave($AS).geneticQuirks.mLoss = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + <<elseif getSlave($AS).geneticQuirks.mLoss == 1 && $geneticMappingUpgrade >= 2>> + [[Myotonic dystrophy activation treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mLoss = 2,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] + | [[Myotonic dystrophy carrier corrective treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mLoss = 0,cashX(forceNeg($surgeryCost*4), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 100,$surgeryType = "gene treatment"]] <<elseif $geneticFlawLibrary == 1>> - [[Induced myotonic dystrophy treatment|Surgery Degradation][$activeSlave.geneticQuirks.mLoss = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,40), $activeSlave.chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">myotonic dystrophy</span> in $his genetic code</span> + [[Induced myotonic dystrophy treatment|Surgery Degradation][getSlave($AS).geneticQuirks.mLoss = 2,cashX(forceNeg($surgeryCost*10), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),40), getSlave($AS).chem += 40,$surgeryType = "gene treatment"]] <span class="note">This will induce <span class="orange">myotonic dystrophy</span> in $his genetic code</span> <</if>> </div> <</if>> @@ -2148,17 +2154,17 @@ /*Fuckdoll*/ <div> <<if $seeExtreme == 1>> - <<if $activeSlave.fuckdoll == 0>> + <<if getSlave($AS).fuckdoll == 0>> $He is a normal sex slave, not a living sex toy. <div class="choices"> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - [[Encase in a Fuckdoll suit|Surgery Degradation][beginFuckdoll($activeSlave), $surgeryType = "fuckdoll"]] <span class="note">This will greatly restrict $him</span> + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + [[Encase in a Fuckdoll suit|Surgery Degradation][beginFuckdoll(getSlave($AS)), $surgeryType = "fuckdoll"]] <span class="note">This will greatly restrict $him</span> <</if>> </div> <<else>> $He is encased in a Fuckdoll suit. <div class="choices"> - [["Extract " + $him|Surgery Degradation][$activeSlave.fuckdoll = 0, $activeSlave.clothes = "no clothing", $activeSlave.shoes = "none", $surgeryType = "fuckdollExtraction"]] + [["Extract " + $him|Surgery Degradation][getSlave($AS).fuckdoll = 0, getSlave($AS).clothes = "no clothing", getSlave($AS).shoes = "none", $surgeryType = "fuckdollExtraction"]] </div> <</if>> <</if>> @@ -2167,15 +2173,15 @@ /*Scorch mind*/ <div> <<if ($seeExtreme == 1)>> - <<if $activeSlave.fetish != "mindbroken">> + <<if getSlave($AS).fetish != "mindbroken">> $He is mentally competent. - <<elseif $activeSlave.fetish == "mindbroken">> + <<elseif getSlave($AS).fetish == "mindbroken">> $His mind is gone; $he has either been chemically lobotomized, or has lost $his mind due to extreme abuse. <</if>> <div class="choices"> - <<if $activeSlave.indentureRestrictions < 1 && ($activeSlave.breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> - <<if $activeSlave.fetish != "mindbroken">> - [[Chemically lobotomize|Surgery Degradation][$activeSlave.fetish = "mindbroken",$activeSlave.fetishKnown = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave,20),$surgeryType = "mindbreak"]] + <<if getSlave($AS).indentureRestrictions < 1 && (getSlave($AS).breedingMark != 1 || $propOutcome == 0 || $eugenicsFullControl == 1 || $arcologies[0].FSRestart == "unset")>> + <<if getSlave($AS).fetish != "mindbroken">> + [[Chemically lobotomize|Surgery Degradation][getSlave($AS).fetish = "mindbroken",getSlave($AS).fetishKnown = 1,cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "mindbreak"]] <span class="note">Warning: this is permanent and irreversible. It will destroy $his will and $his ability to remember anything but the simplest skills.</span> <</if>> <</if>> @@ -2185,16 +2191,16 @@ /*Bodyswap*/ <div> - <<if $bodyswapAnnounced == 1 && $activeSlave.indenture < 0>> - <<if $activeSlave.bodySwap == 0>> + <<if $bodyswapAnnounced == 1 && getSlave($AS).indenture < 0>> + <<if getSlave($AS).bodySwap == 0>> $He is in $his native body. - <<elseif $activeSlave.origBodyOwner != "">> - $He currently occupies <<print $activeSlave.origBodyOwner>>'s body. + <<elseif getSlave($AS).origBodyOwner != "">> + $He currently occupies <<print getSlave($AS).origBodyOwner>>'s body. <<else>> $He is no longer in $his native body. <</if>> <div class="choices"> - <<if $activeSlave.indenture == -1>> + <<if getSlave($AS).indenture == -1>> [["Swap " + $his + " body with another of your stock"|Slave Slave Swap Workaround]] <<else>> <span class="note">Indentured servants must remain in their own bodies.</span> diff --git a/src/uncategorized/surgeryDegradation.tw b/src/uncategorized/surgeryDegradation.tw index 1f76bd53144a521a0635c134d3d2aa8eb6a14f55..c360e5e8b114ce0020c479ce2a267c8db1844e32 100644 --- a/src/uncategorized/surgeryDegradation.tw +++ b/src/uncategorized/surgeryDegradation.tw @@ -3,141 +3,142 @@ <<set $nextButton = "Continue", $nextLink = "Remote Surgery">> <<setPlayerPronouns>> +<<set $AS = $activeSlave.ID>> <<setLocalPronouns $activeSlave>> <<run Enunciate($activeSlave)>> /* disallow surgery for slaves on certain assignments */ -<<switch $activeSlave.assignment>> +<<switch getSlave($AS).assignment>> <<case "be your agent" "live with your agent">> - @@.red;You must retrieve $activeSlave.slaveName from $his assignment before performing surgery on $him.@@ + @@.red;You must retrieve getSlave($AS).slaveName from $his assignment before performing surgery on $him.@@ <<goto $nextLink>> <</switch>> -<<if $activeSlave.dick == 0>> - <<if $activeSlave.vagina == -1>> - <<set $activeSlave.clitPiercing = 0>> +<<if getSlave($AS).dick == 0>> + <<if getSlave($AS).vagina == -1>> + <<set getSlave($AS).clitPiercing = 0>> <</if>> - <<if $activeSlave.drugs == "penis enhancement" || $activeSlave.drugs == "hyper penis enhancement" || $activeSlave.drugs == "breast redistributors">> - <<set $activeSlave.drugs = "no drugs">> + <<if getSlave($AS).drugs == "penis enhancement" || getSlave($AS).drugs == "hyper penis enhancement" || getSlave($AS).drugs == "breast redistributors">> + <<set getSlave($AS).drugs = "no drugs">> <</if>> <</if>> -<<if $activeSlave.balls == 0>> - <<if $activeSlave.drugs == "testicle enhancement" || $activeSlave.drugs == "hyper testicle enhancement" || $activeSlave.drugs == "testicle atrophiers">> - <<set $activeSlave.drugs = "no drugs">> +<<if getSlave($AS).balls == 0>> + <<if getSlave($AS).drugs == "testicle enhancement" || getSlave($AS).drugs == "hyper testicle enhancement" || getSlave($AS).drugs == "testicle atrophiers">> + <<set getSlave($AS).drugs = "no drugs">> <</if>> <</if>> -<<set _slaveDevotion = $activeSlave.devotion>> +<<set _slaveDevotion = getSlave($AS).devotion>> -<<if ($activeSlave.health.condition < random(-100,-80)) && !["body hair removal", "braces", "chem castrate", "eyebrow removal", "hair removal", "insemination", "removeBraces"].includes($surgeryType)>> - $activeSlave.slaveName @@.red;has died from complications of surgery.@@ +<<if (getSlave($AS).health.condition < random(-100,-80)) && !["body hair removal", "braces", "chem castrate", "eyebrow removal", "hair removal", "insemination", "removeBraces"].includes($surgeryType)>> + <<= getSlave($AS).slaveName>> @@.red;has died from complications of surgery.@@ <<= removeActiveSlave() >> <<set $nextLink = "Main">> -<<elseif $surgeryType == "breastShapePreservation" && (($activeSlave.health.condition-($activeSlave.boobs/1000)) < random(-100,-80))>> - $activeSlave.slaveName's mesh implantation @@.red;has gone wrong, resulting in a mastectomy!@@ - <<if ($activeSlave.boobs >= 7000)>> - <<if ($activeSlave.areolae > 2)>> +<<elseif $surgeryType == "breastShapePreservation" && ((getSlave($AS).health.condition-(getSlave($AS).boobs/1000)) < random(-100,-80))>> + <<= getSlave($AS).slaveName>>'s mesh implantation @@.red;has gone wrong, resulting in a mastectomy!@@ + <<if (getSlave($AS).boobs >= 7000)>> + <<if (getSlave($AS).areolae > 2)>> The emergency mastectomy also @@.orange;slightly reduces $his massive areolae.@@ - <<set $activeSlave.areolae -= 1>> + <<set getSlave($AS).areolae -= 1>> <</if>> - <<if ($activeSlave.nipples == "huge")>> + <<if (getSlave($AS).nipples == "huge")>> The emergency mastectomy also @@.orange;slightly reduces $his massive nipples.@@ - <<set $activeSlave.nipples = "puffy">> - <<elseif $activeSlave.nipples == "fuckable">> + <<set getSlave($AS).nipples = "puffy">> + <<elseif getSlave($AS).nipples == "fuckable">> Without the tissue needed to support their unusual shape, $his fuckable nipples have reverted @@.orange;to being huge and protruding.@@ - <<set $activeSlave.nipples = "huge">> + <<set getSlave($AS).nipples = "huge">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$His <<if !hasBothArms($activeSlave)>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms($activeSlave)>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your apparent theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> - <<set $activeSlave.fetish = "mindbroken">> - <<set $activeSlave.fetishStrength = 10>> - <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> - <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4, $activeSlave.trust += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts with appreciation<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but both your and $him expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed the literal weight off $his chest. - <<set $activeSlave.trust += 5>> + <<elseif (getSlave($AS).sexualFlaw == "breast growth")>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$His <<if !hasBothArms(getSlave($AS))>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms(getSlave($AS))>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your apparent theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust = -50, getSlave($AS).devotion = -50>> + <<set getSlave($AS).fetish = "mindbroken">> + <<set getSlave($AS).fetishStrength = 10>> + <<set getSlave($AS).sexualQuirk = "none", getSlave($AS).behavioralQuirk = "none", getSlave($AS).behavioralFlaw = "none", getSlave($AS).sexualFlaw = "none">> + <<elseif (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).devotion <= 20)>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 20>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4, getSlave($AS).trust += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, tiny breasts with appreciation<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but both your and $him expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed the literal weight off $his chest. + <<set getSlave($AS).trust += 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but $he breathes easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every supposed whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health,@@ though it may be short lived. As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust += 10, $activeSlave.devotion += 5>> + <<if canSee(getSlave($AS))>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but $he breathes easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every supposed whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health,@@ though it may be short lived. As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust += 10, getSlave($AS).devotion += 5>> <</if>> <<else>> - <<if ($activeSlave.areolae > 2)>> + <<if (getSlave($AS).areolae > 2)>> The emergency mastectomy also @@.orange;slightly reduces $his massive areolae.@@ - <<set $activeSlave.areolae -= 1>> + <<set getSlave($AS).areolae -= 1>> <</if>> - <<if ($activeSlave.nipples == "huge")>> + <<if (getSlave($AS).nipples == "huge")>> The emergency mastectomy also @@.orange;slightly reduces $his massive nipples.@@ - <<set $activeSlave.nipples = "puffy">> - <<elseif $activeSlave.nipples == "fuckable">> + <<set getSlave($AS).nipples = "puffy">> + <<elseif getSlave($AS).nipples == "fuckable">> Without the tissue needed to support their unusual shape, $his fuckable nipples have reverted @@.orange;to being huge and protruding.@@ - <<set $activeSlave.nipples = "huge">> + <<set getSlave($AS).nipples = "huge">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$His <<if !hasBothArms($activeSlave)>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms($activeSlave)>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> - <<set $activeSlave.fetish = "mindbroken">> - <<set $activeSlave.fetishStrength = 10>> - <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> - <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but both your and $him expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).sexualFlaw == "breast growth")>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$His <<if !hasBothArms(getSlave($AS))>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms(getSlave($AS))>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust = -50, getSlave($AS).devotion = -50>> + <<set getSlave($AS).fetish = "mindbroken">> + <<set getSlave($AS).fetishStrength = 10>> + <<set getSlave($AS).sexualQuirk = "none", getSlave($AS).behavioralQuirk = "none", getSlave($AS).behavioralFlaw = "none", getSlave($AS).sexualFlaw = "none">> + <<elseif (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).devotion <= 20)>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 20>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but both your and $him expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this apparent surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this apparent surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <</if>> - <<set $activeSlave.boobs = 300, $activeSlave.breastMesh = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> - <<run surgeryDamage($activeSlave, 30)>> + <<set getSlave($AS).boobs = 300, getSlave($AS).breastMesh = 0, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))>> + <<run surgeryDamage(getSlave($AS), 30)>> <<else>> <<switch $surgeryType>> <<case "amp" "amp1" "ampA2" "ampL2" "blind" "fuckdoll" "mindbreak" "PLimb interface1" "PLimb interface2" "PLimb interface3" "remove eyes" "removeLimbs">> /* unassign if necessary */ - <<set _ID = $activeSlave.ID>> + <<set _ID = getSlave($AS).ID>> <<if _ID == $Lurcher.ID>><<set $Lurcher = 0>><</if>> <<run $fighterIDs.deleteWith((f) => f === _ID)>> - <<= removeJob($activeSlave, $activeSlave.assignment)>> + <<= removeJob(getSlave($AS), getSlave($AS).assignment)>> <</switch>> As the remote surgery's long recovery cycle completes, <<if $surgeryType == "fuckdoll">> - <<run SetBellySize($activeSlave)>> - your new Fuckdoll <<if (hasAnyLegs($activeSlave))>>stumbles<<else>>is carried<</if>> out of the surgery room. The only <<if $activeSlave.vagina > -1>>areas of skin visible are those around its vulva and anus<<else>>area of skin visible is that around its anus<</if>><<if $activeSlave.lips > 95>>, though its lips are also visible as its facepussy makes the standard Fuckdoll mouth insert unnecessary<</if>>. You can see it starting to struggle against the constricting material of the Fuckdoll suit as the sedation wears off. Other than the tiny area of exposed skin and the slight movement, there's no indication that the sex doll in front of you is alive at all. + <<run SetBellySize(getSlave($AS))>> + your new Fuckdoll <<if (hasAnyLegs(getSlave($AS)))>>stumbles<<else>>is carried<</if>> out of the surgery room. The only <<if getSlave($AS).vagina > -1>>areas of skin visible are those around its vulva and anus<<else>>area of skin visible is that around its anus<</if>><<if getSlave($AS).lips > 95>>, though its lips are also visible as its facepussy makes the standard Fuckdoll mouth insert unnecessary<</if>>. You can see it starting to struggle against the constricting material of the Fuckdoll suit as the sedation wears off. Other than the tiny area of exposed skin and the slight movement, there's no indication that the sex doll in front of you is alive at all. <<elseif $surgeryType == "fuckdollExtraction">> - $activeSlave.slaveName <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery room. + <<= getSlave($AS).slaveName>> <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery room. <<else>> - $activeSlave.slaveName <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery room<<if canSee($activeSlave)>> and catches sight of $himself in the floor-length mirror outside the door<<else>> and is detailed the modifications done to $his body, assuming $he hasn't already realized them<</if>>. + <<= getSlave($AS).slaveName>> <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery room<<if canSee(getSlave($AS))>> and catches sight of $himself in the floor-length mirror outside the door<<else>> and is detailed the modifications done to $his body, assuming $he hasn't already realized them<</if>>. <</if>> <<switch $surgeryType>> <<case "fuckdoll">> - <<run generatePronouns($activeSlave)>> - <<setLocalPronouns $activeSlave>> + <<run generatePronouns(getSlave($AS))>> + <<setLocalPronouns getSlave($AS)>> <<if $familyTesting == 1>> - <<set _rels = $slaves.filter((s) => areRelated(s, $activeSlave) && !(s.ID === $activeSlave.relationshipTarget))>> + <<set _rels = $slaves.filter((s) => areRelated(s, getSlave($AS)) && !(s.ID === getSlave($AS).relationshipTarget))>> <<for _rel range _rels>> <<setLocalPronouns _rel 2>> - <<if isParentP($activeSlave, _rel) || isParentP(_rel, $activeSlave)>> - _rel.slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 <<print relativeTerm(_rel, $activeSlave)>> is now a Fuckdoll. + <<if isParentP(getSlave($AS), _rel) || isParentP(_rel, getSlave($AS))>> + _rel.slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 <<print relativeTerm(_rel, getSlave($AS))>> is now a Fuckdoll. <<set _rel.devotion -= 40, _rel.trust -= 40>> <</if>> - <<switch areSisters($activeSlave, _rel)>> + <<switch areSisters(getSlave($AS), _rel)>> <<case 1>> _rel.slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 twin is now a Fuckdoll. Is _he2 next? <<set _rel.devotion -= 50, _rel.trust -= 50>> @@ -150,98 +151,98 @@ As the remote surgery's long recovery cycle completes, <</switch>> <</for>> <<else>> - <<if $activeSlave.relation != 0>> - <<set $j = $slaveIndices[$activeSlave.relationTarget]>> + <<if getSlave($AS).relation != 0>> + <<set $j = $slaveIndices[getSlave($AS).relationTarget]>> <<if def $j>> <<setLocalPronouns $slaves[$j] 2>> - $slaves[$j].slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 $activeSlave.relation is now a Fuckdoll. + $slaves[$j].slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 getSlave($AS).relation is now a Fuckdoll. <<set $slaves[$j].devotion -= 40>> <<set $slaves[$j].trust -= 40>> <</if>> <</if>> <</if>> /*closes extended family mode */ - <<if $activeSlave.relationship > 0>> - <<set $j = $slaveIndices[$activeSlave.relationshipTarget]>> + <<if getSlave($AS).relationship > 0>> + <<set $j = $slaveIndices[getSlave($AS).relationshipTarget]>> <<if def $j>> <<setLocalPronouns $slaves[$j] 2>> - <<set _relTerm = relativeTerm($slaves[$j], $activeSlave)>> - $slaves[$j].slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 <<if _relTerm != null>>_relTerm and<</if>> <<if $activeSlave.relationship > 4>>$wife<<elseif $activeSlave.relationship > 3>>lover<<elseif $activeSlave.relationship > 2>>intimate friend<<elseif $activeSlave.relationship > 1>>best friend<<else>>friend<</if>> is now a Fuckdoll. - <<set $slaves[$j].devotion -= $activeSlave.relationship*10>> - <<set $slaves[$j].trust -= $activeSlave.relationship*10>> + <<set _relTerm = relativeTerm($slaves[$j], getSlave($AS))>> + $slaves[$j].slaveName will be @@.mediumorchid;horrified@@ and @@.gold;afraid@@ when _he2 finds out that _his2 <<if _relTerm != null>>_relTerm and<</if>> <<if getSlave($AS).relationship > 4>>$wife<<elseif getSlave($AS).relationship > 3>>lover<<elseif getSlave($AS).relationship > 2>>intimate friend<<elseif getSlave($AS).relationship > 1>>best friend<<else>>friend<</if>> is now a Fuckdoll. + <<set $slaves[$j].devotion -= getSlave($AS).relationship*10>> + <<set $slaves[$j].trust -= getSlave($AS).relationship*10>> <<set $slaves[$j].relationship = 0>> <<set $slaves[$j].relationshipTarget = 0>> <</if>> - <<elseif $activeSlave.relationship < 0>> + <<elseif getSlave($AS).relationship < 0>> $His @@.lightsalmon;slave relationship to you is effectively over,@@ since everyone in the world outside $his suit is created equal to $him. $He'll probably forget to distinguish your <<if $PC.dick != 0>>dick if it's pushed inside $his<<else>>pussy if it's pressed against $his face hole<</if>> soon enough. <</if>> - <<if $activeSlave.rivalry != 0>> - <<set $j = $slaveIndices[$activeSlave.rivalryTarget]>> + <<if getSlave($AS).rivalry != 0>> + <<set $j = $slaveIndices[getSlave($AS).rivalryTarget]>> <<if def $j>> <<setLocalPronouns $slaves[$j] 2>> - Naturally, $his rivalry with $slaves[$j].slaveName is over. $slaves[$j].slaveName will be pleased _he2 doesn't have to see $activeSlave.slaveName any more, though being a Fuckdoll is terrifying enough that it's not likely _he2'll derive much satisfaction from it. + Naturally, $his rivalry with $slaves[$j].slaveName is over. $slaves[$j].slaveName will be pleased _he2 doesn't have to see getSlave($AS).slaveName any more, though being a Fuckdoll is terrifying enough that it's not likely _he2'll derive much satisfaction from it. <<set $slaves[$j].rivalry = 0>> <<set $slaves[$j].rivalryTarget = 0>> <</if>> <</if>> - <<set $activeSlave.relationship=0, $activeSlave.relationshipTarget=0, $activeSlave.rivalry=0, $activeSlave.rivalryTarget=0>> + <<set getSlave($AS).relationship=0, getSlave($AS).relationshipTarget=0, getSlave($AS).rivalry=0, getSlave($AS).rivalryTarget=0>> - <br><br>The Fuckdoll suit's systems connect to the arcology and run a full systems check. The reports waterfall down the nearest wallscreen, moving from the top of the Fuckdoll down. The simple brain activity sensor is showing elevated readings as $activeSlave.slaveName desperately tries to find $his bearings. - <<if $activeSlave.hLength > 20>>The twin tails of hair sticking out of the suit material that covers $his scalp are waving from side to side slightly as $he struggles.<</if>> - <<if getBestVision($activeSlave) > 0>>The suit does not have holes for vision, worsening the disorientation.<</if>> - <<if $activeSlave.voice == 0>>$His breath rushes in and<<else>>Incoherent moans are coming<</if>> out of $his <<if $activeSlave.lips > 95>>facepussy<<else>>mouth insert<</if>>. - The suit can stimulate every intimate area that it covers with vibration, electrostimulation, warmth, and cold, and $activeSlave.slaveName must be in agony as it tests these systems. + <br><br>The Fuckdoll suit's systems connect to the arcology and run a full systems check. The reports waterfall down the nearest wallscreen, moving from the top of the Fuckdoll down. The simple brain activity sensor is showing elevated readings as getSlave($AS).slaveName desperately tries to find $his bearings. + <<if getSlave($AS).hLength > 20>>The twin tails of hair sticking out of the suit material that covers $his scalp are waving from side to side slightly as $he struggles.<</if>> + <<if getBestVision(getSlave($AS)) > 0>>The suit does not have holes for vision, worsening the disorientation.<</if>> + <<if getSlave($AS).voice == 0>>$His breath rushes in and<<else>>Incoherent moans are coming<</if>> out of $his <<if getSlave($AS).lips > 95>>facepussy<<else>>mouth insert<</if>>. + The suit can stimulate every intimate area that it covers with vibration, electrostimulation, warmth, and cold, and getSlave($AS).slaveName must be in agony as it tests these systems. <br><br>The suit includes a network of small tubes filled with hydraulic fluid, and tiny pumps to move it around. This is necessary to keep the Fuckdoll's internal temperature stable, but it can also be used to restrict $his movements. The suit is doing so now; the Fuckdoll is desperately attempting to move, but the suit won't let $him. - <<if hasAnyProstheticLimbs($activeSlave)>> + <<if hasAnyProstheticLimbs(getSlave($AS))>> Its P-Limbs have been removed, since they aren't compatible with Fuckdoll suits. - <<run removeLimbs($activeSlave, "all")>> + <<run removeLimbs(getSlave($AS), "all")>> <</if>> - <<if isAmputee($activeSlave)>> + <<if isAmputee(getSlave($AS))>> The Fuckdoll's limbless torso rocks back and forth slightly. <<else>> - <<if hasBothLegs($activeSlave)>> + <<if hasBothLegs(getSlave($AS))>> $He's rocking back and forth slightly on $his heeled boots, which are designed for stability. - <<elseif hasAnyLegs($activeSlave)>> + <<elseif hasAnyLegs(getSlave($AS))>> $He's rocking back and forth slightly on $his single heeled boot, which is designed for great stability. <<else>> The Fuckdoll's legless torso rocks back and forth slightly. <</if>> <</if>> The heart rate reading is so high that the Fuckdoll is receiving drugs to calm $him down and prevent damage; the suit can deliver these and any other necessary pharmaceuticals by intravenous shunt. Farther down, on the Fuckdoll's side over $his ribcage, there are a pair of metal ports. These allow $him to be fed. - <<if $activeSlave.belly > 1500>>The suit does not cover $his <<if $activeSlave.bellyPreg > 1500>>pregnant<<else>>rounded<</if>> belly, which is allowed to protrude from a hole in the material.<</if>> + <<if getSlave($AS).belly > 1500>>The suit does not cover $his <<if getSlave($AS).bellyPreg > 1500>>pregnant<<else>>rounded<</if>> belly, which is allowed to protrude from a hole in the material.<</if>> <br><br>The Fuckdoll's rear hole is extremely eye-catching from behind, since it's the only area of skin visible from that angle across $his body, which is a featureless expanse of dull latex-like material. - <<if $activeSlave.vagina > -1>>From $his other side, $his front hole stands out likewise.<</if>> - <<if $activeSlave.dick > 0>>$His penis has its own pouch in the material.<</if>> + <<if getSlave($AS).vagina > -1>>From $his other side, $his front hole stands out likewise.<</if>> + <<if getSlave($AS).dick > 0>>$His penis has its own pouch in the material.<</if>> The Fuckdoll continues to struggle. Since $he is new, $he is not yet able to obey the tonal command system the suit uses to transfer orders to its inhabitant, who cannot otherwise hear. $He will have to learn by painful experience, and eventually, that is all $he will know. <<case "fuckdollExtraction">> - <<run generatePronouns($activeSlave)>> - <<setLocalPronouns $activeSlave>> + <<run generatePronouns(getSlave($AS))>> + <<setLocalPronouns getSlave($AS)>> If you were expecting a great return to humanity after extracting $him from $his Fuckdoll suit, you're to be disappointed. - <<if getBestVision($activeSlave) > 0>> + <<if getBestVision(getSlave($AS)) > 0>> You're denied any reaction from $him to the sight of $himself in the mirror outside the recovery area, as $he's wearing a pair of very dark glasses $he'll have to keep on for a few hours yet. $He's been denied almost all vision for a long time, and though $his recovery included light therapy, $he's still very sensitive to it. <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $His mind remains just as broken outside the suit as it was inside it. In many ways, $he's as much of a living sex toy now as $he was when $he was a Fuckdoll; $he's unresponsive to almost everything, though $he will probably still understand how to get fucked. $His personality is probably somewhere back there in the Fuckdoll maintenance areas, like the scraps of the suit that was just cut off $him. Just another piece of refuse. - <<elseif $activeSlave.fuckdoll > 20>> + <<elseif getSlave($AS).fuckdoll > 20>> Though $he retains possession of some of $his faculties, $he's been severely affected by the weeks $he's spent as a living sex toy. Any joy or relief at being liberated from the Fuckdoll suit is probably being suppressed by the similarity of the extraction procedure to the routine suit maintenance $he received weekly. If $he even understands that $he's been freed, $he's been trained so thoroughly that $he will struggle to adapt to life more complex than tonal commands and sexual use. <<else>> Though $he hasn't been a Fuckdoll long enough to be permanently damaged, $he's so emotionally exhausted by everything $he's experienced over the past few weeks that $he betrays no relief or joy, or even any fear that $he'll be turned into a Fuckdoll again. $His posture bespeaks something like apathy. $He should reawaken gradually, but for now $he's still actively remembering how to live as a human, rather than as a living sex toy. <</if>> <<case "mindbreak">> - $His gaze is placid and empty. <<if canSee($activeSlave)>>$He looks at<<elseif canHear($activeSlave)>>You cough, causing $him to turn to face<<else>>$He does not respond to your touch, so you turn $his head to face<</if>> you, and there is nothing there: no recognition, no fear, no love. Nothing. @@.red;$He will forget this in a few hours. $He will forget everything in a few hours.@@ - <<set $activeSlave.sexualFlaw = "none", $activeSlave.behavioralFlaw = "none">> + $His gaze is placid and empty. <<if canSee(getSlave($AS))>>$He looks at<<elseif canHear(getSlave($AS))>>You cough, causing $him to turn to face<<else>>$He does not respond to your touch, so you turn $his head to face<</if>> you, and there is nothing there: no recognition, no fear, no love. Nothing. @@.red;$He will forget this in a few hours. $He will forget everything in a few hours.@@ + <<set getSlave($AS).sexualFlaw = "none", getSlave($AS).behavioralFlaw = "none">> <<case "unblind">> The eye surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as $he is allowed to open $his eyes and look around, $his gaze flicks from object to object with manic speed as $he processes $his new vision. Seeing the world as it is is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 25, $activeSlave.trust += 25>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 25, getSlave($AS).trust += 25>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. $He never realized just how good you looked, and now $he can't get your image out of $his mind. - <<if $activeSlave.relationship == 0>><<set $activeSlave.relationship = -2>><</if>> - <<elseif ($activeSlave.devotion > 20)>> + <<if getSlave($AS).relationship == 0>><<set getSlave($AS).relationship = -2>><</if>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -250,51 +251,51 @@ As the remote surgery's long recovery cycle completes, <<case "blind">> The laser eye surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as $he is allowed to open $his eyes and look around, $he begins to glance back and forth frantically, not immediately understanding that this darkness is $his new reality. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to weep, not understanding why it's necessary that $he be unable to see. After a short cry that trails off into a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to bawl, not understanding what $he did to earn this. After a short expurgation of @@.gold;grief and terror,@@ $he takes a deep breath and visibly suppresses $his emotions. - <<set $activeSlave.trust -= 20>> + <<set getSlave($AS).trust -= 20>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;clouds with rage.@@ Reflexively, $he begins to peer around, looking for the source of $his woes. $He finally understands the true use of blindness when $he realizes $he won't be able to tell where you are, where anyone is, or even where $he is. $His well being is now firmly in the hands of someone $he distrusts. $He begins to @@.gold;shake with fear.@@ - <<set $activeSlave.trust -= 8, $activeSlave.devotion -= 8>> + <<set getSlave($AS).trust -= 8, getSlave($AS).devotion -= 8>> <</if>> <</if>> <<case "remove eyes">> Surgery doesn't take long, but since it was invasive there are @@.red;moderate health consequences.@@ As anesthesia wears off $he tries to open $his eyes and finds $he is unable to. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if getBestVision($activeSlave) > 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getBestVision(getSlave($AS)) > 0>> + <<if (getSlave($AS).devotion > 50)>> When $he realizes why, $he begins to weep, not understanding what $he did to deserve this. After a short cry that trails off into a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he realizes why, $he begins to bawl, not understanding what $he did to earn this. After a short expurgation of @@.gold;grief and terror,@@ $he takes a deep breath and visibly suppresses $his emotions. - <<set $activeSlave.trust -= 20>> + <<set getSlave($AS).trust -= 20>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;clouds with rage.@@ Reflexively, $he swings $his head around, looking for the source of $his woes. $He finally understands the true use of blindness when $he realizes $he won't be able to tell where you are, where anyone is, or even where $he is. $His well being is now firmly in the hands of someone $he distrusts. $He begins to @@.gold;shake with fear.@@ - <<set $activeSlave.trust -= 8>> - <<set $activeSlave.devotion -= 8>> + <<set getSlave($AS).trust -= 8>> + <<set getSlave($AS).devotion -= 8>> <</if>> <<else>> - <<if ($activeSlave.devotion > 50)>> + <<if (getSlave($AS).devotion > 50)>> When $he realizes why, $he seems surprised since $he doesn't see the point of such procedure. As $he was already blind, $his mental state remains unaffected. <<else>> $His face twists in distaste. Such pointless and invasive procedure drives home just how @@.gold;expendable@@ $he is to you. - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).devotion -= 5>> <</if>> <</if>> <</if>> <<case "ocular implant">> - <<if getBestVision($activeSlave) > 0>> + <<if getBestVision(getSlave($AS)) > 0>> The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as $he is allowed to open $his eyes and look around, $his gaze flicks from object to object with manic speed as $his new eyes deliver nearly overwhelming amount of visual information. Seeing the world as it is is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 25, $activeSlave.trust += 25>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 25, getSlave($AS).trust += 25>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. $He never realized just how good you looked, and now $he can't get your image out of $his mind. - <<if $activeSlave.relationship == 0>><<set $activeSlave.relationship = -2>><</if>> - <<elseif ($activeSlave.devotion > 20)>> + <<if getSlave($AS).relationship == 0>><<set getSlave($AS).relationship = -2>><</if>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -302,31 +303,31 @@ As the remote surgery's long recovery cycle completes, <</if>> <<else>> The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. When $he is allowed to open $his eyes the amount of visual information makes $him reel. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> $He is @@.hotpink;grateful@@ for $his improved vision, and knowing how much you invested in $him makes $him @@.mediumaquamarine;trust you more@@ as well. - <<set $activeSlave.devotion += 10; $activeSlave.trust += 10>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 10; getSlave($AS).trust += 10>> + <<elseif (getSlave($AS).devotion > 20)>> $He has mixed feelings about $his new eyes, but $he's @@.mediumaquamarine;aware@@ how valuable such implants are, and $he already @@.hotpink;accepted@@ that you have complete control over $his body. - <<set $activeSlave.devotion += 5; $activeSlave.trust += 10>> + <<set getSlave($AS).devotion += 5; getSlave($AS).trust += 10>> <<else>> $He is @@.gold;disturbed@@ that you replaced $his eyes with artificial ones and afraid of increased control over $him that such device grants. - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).devotion -= 5>> <</if>> <</if>> <</if>> <<case "newEyes">> - The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as $he is allowed to open $his eyes and look around, $he notices nothing has changed; though the next time $he looks in the mirror, $he'll see a pair of familiar <<= App.Desc.eyesColor($activeSlave)>> peering back at $him. + The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as $he is allowed to open $his eyes and look around, $he notices nothing has changed; though the next time $he looks in the mirror, $he'll see a pair of familiar <<= App.Desc.eyesColor(getSlave($AS))>> peering back at $him. <<case "undeafen">> The inner ear surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as the bandages around $his ears are removed, $his head tilts towards any source of sound with manic speed as $he processes $his new hearing. Hearing the world as it is is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 25, $activeSlave.trust += 25>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 25, getSlave($AS).trust += 25>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. $He never realized just how nice your voice was, and now $he can't get your words out of $his mind. - <<if $activeSlave.relationship == 0>><<set $activeSlave.relationship = -2>><</if>> - <<elseif ($activeSlave.devotion > 20)>> + <<if getSlave($AS).relationship == 0>><<set getSlave($AS).relationship = -2>><</if>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -335,27 +336,27 @@ As the remote surgery's long recovery cycle completes, <<case "deafen">> The inner ear surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as the bandages around $his ears are removed, $he begins to twist and turn $his head frantically, not immediately understanding that this silence is $his new reality. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to weep, not understanding why it's necessary that $he be unable to hear. After a short cry that trails off into a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to bawl, not understanding what $he did to earn this. After a short expurgation of @@.gold;grief and terror,@@ $he takes a deep breath and visibly suppresses $his emotions. - <<set $activeSlave.trust -= 20>> + <<set getSlave($AS).trust -= 20>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;clouds with rage.@@ $He begins to peer around, looking for the source of $his woes. $He finally understands the true use of deafness when $he realizes $he won't be able to easily tell where you are, or anyone else is for that matter. $His well being is now firmly in the hands of someone $he distrusts. $He begins to @@.gold;shake with fear.@@ - <<set $activeSlave.trust -= 8, $activeSlave.devotion -= 8>> + <<set getSlave($AS).trust -= 8, getSlave($AS).devotion -= 8>> <</if>> <</if>> <<case "cochlear implant">> - <<if $activeSlave.hears <= -2>> + <<if getSlave($AS).hears <= -2>> The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as the bandages around $his ears are removed, $his head tilts towards any source of sound with manic speed as $he processes a nearly overwhelming amount of auditory information. Hearing the world as it is is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 25, $activeSlave.trust += 25>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 25, getSlave($AS).trust += 25>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. $He never realized just how nice your voice was, and now $he can't get your words out of $his mind. - <<if $activeSlave.relationship == 0>><<set $activeSlave.relationship = -2>><</if>> - <<elseif ($activeSlave.devotion > 20)>> + <<if getSlave($AS).relationship == 0>><<set getSlave($AS).relationship = -2>><</if>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -363,72 +364,72 @@ As the remote surgery's long recovery cycle completes, <</if>> <<else>> The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. When the bandages around $his ears are removed the amount of auditory information makes $him reel. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> $He is @@.hotpink;grateful,@@ for $his improved hearing, and knowing how much you invested in $him makes $him @@.mediumaquamarine;trust you more@@ as well. - <<set $activeSlave.devotion += 10, $activeSlave.trust += 10>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 10, getSlave($AS).trust += 10>> + <<elseif (getSlave($AS).devotion > 20)>> $He has mixed feelings about $his new implant, but $he's @@.mediumaquamarine;aware@@ how valuable such implants are, and $he already @@.hotpink;accepted@@ that you have complete control over $his body. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 10>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 10>> <<else>> $He is @@.gold;disturbed@@ that you've placed something mechanical in $his head and afraid of increased control over $him that such device grants. - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).devotion -= 5>> <</if>> <</if>> <</if>> - <<set $activeSlave.hears = 0>> + <<set getSlave($AS).hears = 0>> <<case "earMinor">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his altered ears. The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ - <<elseif ($activeSlave.devotion > 20)>> - <<if canSee($activeSlave)>>$He looks in the mirror and turns $his head side to side admiring $his new ears, <<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified, <</if>><<if hasAnyArms($activeSlave)>>they're still a bit sore, but $he reaches up to feel them gently,<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $He seems to think $his new ears are @@.hotpink;cute.@@ The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new ears skeptically.<<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified.<</if>><<if hasAnyArms($activeSlave)>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>>$He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his ears reshaped. The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20)>> + <<if canSee(getSlave($AS))>>$He looks in the mirror and turns $his head side to side admiring $his new ears, <<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified, <</if>><<if hasAnyArms(getSlave($AS))>>they're still a bit sore, but $he reaches up to feel them gently,<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $He seems to think $his new ears are @@.hotpink;cute.@@ The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new ears skeptically.<<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified.<</if>><<if hasAnyArms(getSlave($AS))>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>>$He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his ears reshaped. The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new ears with disdain.<<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified.<</if>><<if hasAnyArms($activeSlave)>>$He's still a bit sore, but $he reaches up to feel them gently, as if to confirm it's not some trick.<</if>> For now, @@.mediumorchid;$he seems to view $his altered ears as a cruel imposition.@@ The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new ears with disdain.<<else>>$He can't see but it's clear from the dull ache in $his ears that they have been modified.<</if>><<if hasAnyArms(getSlave($AS))>>$He's still a bit sore, but $he reaches up to feel them gently, as if to confirm it's not some trick.<</if>> For now, @@.mediumorchid;$he seems to view $his altered ears as a cruel imposition.@@ The modification surgery is brief, with @@.red;nothing more than minor health effects.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "earMajor">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his altered ears. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if canSee($activeSlave)>>$He looks in the mirror and turns $his head side to side admiring $his new ears and they twitch in response, surprising $him, <<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified, <</if>><<if hasAnyArms($activeSlave)>>they're still a bit sore, but $he reaches up to feel them gently<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will, for now $he seems to think $his new ears are @@.hotpink;cute.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new ears disapprovingly and they twitch slightly in response.<<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified.<</if>><<if hasAnyArms($activeSlave)>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>>$His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will. $He's come to terms with the fact that $he's a slave, but $he is still somewhat angry that you would go this far. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if canSee(getSlave($AS))>>$He looks in the mirror and turns $his head side to side admiring $his new ears and they twitch in response, surprising $him, <<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified, <</if>><<if hasAnyArms(getSlave($AS))>>they're still a bit sore, but $he reaches up to feel them gently<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will, for now $he seems to think $his new ears are @@.hotpink;cute.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new ears disapprovingly and they twitch slightly in response.<<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified.<</if>><<if hasAnyArms(getSlave($AS))>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>>$His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will. $He's come to terms with the fact that $he's a slave, but $he is still somewhat angry that you would go this far. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new ears with disgust and they twitch slightly in response.<<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified.<</if>><<if hasAnyArms($activeSlave)>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>> $His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will. For now, @@.mediumorchid;$he seems to view $his altered ears as a cruel imposition.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<if canSee(getSlave($AS))>>$He eyes $his new ears with disgust and they twitch slightly in response.<<else>>$He can't see but it's clear from the dull ache that $his ears have been extensively modified.<</if>><<if hasAnyArms(getSlave($AS))>>$He's still a bit sore, but $he reaches up to feel them gently.<</if>> $His new ears seem to respond to $his emotional state, with time and mild electro-stimulation $he will learn to control $his new ear muscles so $he can move them at will. For now, @@.mediumorchid;$he seems to view $his altered ears as a cruel imposition.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "earRestore">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his altered ears. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ <<else>>/*Will expand in future*/ $He is delighted to have $his ears back. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ <</if>> <<case "earGone">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his altered ears. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He is horrified that you would disfigure $him but ultimately accepts it since $he is devoted to you. Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He is horrified that you would disfigure $him, $he's come to terms with the fact that $he's a slave, but $he is still @@.mediumorchid;angry that you would go this far.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <<else>> $He is horrified that you would disfigure $him and begins to weep openly as soon as $he discovers the loss.@@.mediumorchid;$He seems to consider the loss as a cruel theft.@@ Since the surgery was fairly invasive, @@.red;$his health has been greatly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <<case "newEars">> The implant surgery is @@.red;invasive@@ and $he spends some time in the autosurgery recovering. As soon as the bandages around $his ears are removed, $he - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> returns to $his normal activities, none the wiser. <<else>> initially believes nothing has changed, but soon discovers $his hearing is no longer technologically enhanced. @@ -436,25 +437,25 @@ As the remote surgery's long recovery cycle completes, <<case "desmell">> The nasal surgery is brief, with @@.red;nothing more than minor health effects.@@ In the sterile environment of the autosurgery, $he's unable to notice any impairment to $his sense of smell, and so must wait to discover the change when $he's released much later on. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to cry, not understanding why it's necessary that $he be unable to smell. After a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to tear up, not understanding what $he did to earn this. After a short expurgation of @@.gold;sadness and fear,@@ $he takes a deep breath and suppresses $his emotions. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;fills with anger.@@ $he views this as another pointless way to assert your authority over $him. After briefly @@.gold;shuddering with fear@@ at that thought, $he morosely returns to $his duties. - <<set $activeSlave.trust -= 4, $activeSlave.devotion -= 4>> + <<set getSlave($AS).trust -= 4, getSlave($AS).devotion -= 4>> <</if>> <</if>> <<case "resmell">> The nasal surgery is brief, with @@.red;nothing more than minor health effects.@@ In the sterile environment of the autosurgery, $he's unable to notice any improvement to $his sense of smell, and so must wait to discover the change when $he's released much later on. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 15, $activeSlave.trust += 15>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 15, getSlave($AS).trust += 15>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;still grateful,@@ and maybe even a bit @@.mediumaquamarine;more trusting,@@ too. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;still grateful,@@ and maybe even a bit @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this present from someone $he hates, and questions if the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;did help $him,@@ and, perhaps, @@.mediumaquamarine;might be trustworthy.@@ @@ -463,25 +464,25 @@ As the remote surgery's long recovery cycle completes, <<case "detaste">> The oral surgery is brief, with @@.red;nothing more than minor health effects.@@ In the sterile environment of the autosurgery, $he's unable to notice any impairment to $his sense of taste, and so must wait to discover the change when $he's released much later on. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to cry, not understanding why it's necessary that $he be unable to taste. After a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to tear up, not understanding what $he did to earn this. After a short expurgation of @@.gold;sadness and fear,@@ $he takes a deep breath and suppresses $his emotions. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;fills with anger.@@ $he views this as another pointless way to assert your authority over $him. After briefly @@.gold;shuddering with fear@@ at that thought, $he morosely returns to $his duties. - <<set $activeSlave.trust -= 4, $activeSlave.devotion -= 4>> + <<set getSlave($AS).trust -= 4, getSlave($AS).devotion -= 4>> <</if>> <</if>> <<case "retaste">> The oral surgery is brief, with @@.red;nothing more than minor health effects.@@ In the sterile environment of the autosurgery, $he's unable to notice any improvement to $his sense of taste, and so must wait to discover the change when $he's released much later on. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 15, $activeSlave.trust += 15>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 15, getSlave($AS).trust += 15>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;still grateful,@@ and maybe even a bit @@.mediumaquamarine;more trusting,@@ too. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> $He accepted you as $his owner before, but $he's @@.hotpink;still grateful,@@ and maybe even a bit @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this present from someone $he hates, and questions if the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;did help $him,@@ and, perhaps, @@.mediumaquamarine;might be trustworthy.@@ @@ -489,84 +490,84 @@ As the remote surgery's long recovery cycle completes, <</if>> <<case "horn">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his new head ornamentation. As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.devotion > 20)>> - <<if canSee($activeSlave)>>$He looks in the mirror and turns $his head side to side admiring $his new $activeSlave.hornColor $activeSlave.horn, <<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, <</if>><<if hasAnyArms($activeSlave)>>the base is still a bit sore, but $he reaches up to feel their shape,<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $He seems to think $his new horns are @@.hotpink;cute.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new $activeSlave.hornColor $activeSlave.horn disapprovingly<<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, <</if>><<if hasAnyArms($activeSlave)>>the base is still a bit sore, but $he reaches up to tug on them gently,<</if>>$He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having horns attached to $his head. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20)>> + <<if canSee(getSlave($AS))>>$He looks in the mirror and turns $his head side to side admiring $his new getSlave($AS).hornColor getSlave($AS).horn, <<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, <</if>><<if hasAnyArms(getSlave($AS))>>the base is still a bit sore, but $he reaches up to feel their shape,<</if>> $he turns to you with a smile, tilting $his head at various angles to show them off. $He seems to think $his new horns are @@.hotpink;cute.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new getSlave($AS).hornColor getSlave($AS).horn disapprovingly<<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, <</if>><<if hasAnyArms(getSlave($AS))>>the base is still a bit sore, but $he reaches up to tug on them gently,<</if>>$He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having horns attached to $his head. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new $activeSlave.hornColor $activeSlave.horn with disgust.<<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, and probably not for the better, <</if>><<if hasAnyArms($activeSlave)>>the base is still a bit sore, but $he reaches up to tug on them, as if to confirm it's not some trick.<</if>> For now, @@.mediumorchid;$he seems to view $his head ornamentation as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new getSlave($AS).hornColor getSlave($AS).horn with disgust.<<else>>$He can't see but it's clear from the dull ache that something has been done to $his head, and probably not for the better, <</if>><<if hasAnyArms(getSlave($AS))>>the base is still a bit sore, but $he reaches up to tug on them, as if to confirm it's not some trick.<</if>> For now, @@.mediumorchid;$he seems to view $his head ornamentation as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "hornGone">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to the removal of $his head ornamentation. As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> $He is a little sad $his head ornaments are gone but since $he is attentive to your will it doesn't have a great impact on $his mental state. As with all invasive surgery @@.red;$his health has been affected.@@ <<else>> $He is glad to be rid of the horns but any happiness is tempered by $his general dissatisfaction of being treated as your surgical plaything. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <<case "tailInterface">> Implanting a tail socket and interfacing it with $his spinal column is delicate and invasive procedure @@.red;$his health has been greatly affected.@@ <<case "boobs">> - <<if ($activeSlave.areolae < 2) && (random(1,100) > 70)>> + <<if (getSlave($AS).areolae < 2) && (random(1,100) > 70)>> The increase in breast size @@.lime;stretches and broadens $his areolae.@@ - <<set $activeSlave.areolae += 1>> + <<set getSlave($AS).areolae += 1>> <</if>> - <<if ($activeSlave.nipples == "puffy")>> + <<if (getSlave($AS).nipples == "puffy")>> <<if (random(1,100) > 70)>> The breast surgery is invasive, and when $his nipples heal, @@.orange;they're a bit more normal.@@ - <<set $activeSlave.nipples = "cute">> + <<set getSlave($AS).nipples = "cute">> <</if>> - <<elseif ($activeSlave.nipples == "huge")>> + <<elseif (getSlave($AS).nipples == "huge")>> <<if (random(1,100) > 90)>> The breast surgery is invasive, and when $his nipples heal, @@.orange;they're a bit smaller.@@ - <<set $activeSlave.nipples = "puffy">> + <<set getSlave($AS).nipples = "puffy">> <</if>> <</if>> - <<if ($activeSlave.boobShape != 0) && (random(1,100) > 50)>> + <<if (getSlave($AS).boobShape != 0) && (random(1,100) > 50)>> The natural shape of $his breasts has been eliminated by the cosmetic surgery, @@.lime;rendering $his boobs pretty and rounded.@@ - <<set $activeSlave.boobShape = "normal">> + <<set getSlave($AS).boobShape = "normal">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to the new weight on $his chest. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>$He shifts them<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new breasts<<else>>$He shifts them<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view these fake breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view these fake breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "preg">> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He is @@.hotpink; filled with joy@@ about being swollen with life and gleefully rubs $his soon to be huge belly. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He's @@.hotpink;grateful@@ that you think $his offspring are valuable, and a little nervous about how $he'll perform as a breeder. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He understands the realities of $his life as a slave, so it isn't much of a shock. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and how big $he will get. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ that you have forced $him to be a broodmother. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and $his rapidly filling womb. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<if $PC.dick != 0>> <span id="seed"> @@ -574,9 +575,9 @@ As the remote surgery's long recovery cycle completes, The implant is highly receptive to fresh sperm right now; it would be trivial to seed it with yours and force $him to bear hundreds of your children. <br><<link "Seed $his pregnancy implant with your genetic material">> <<replace "#seed">> - You simply take $him on the spot, using $him to your liking and shooting a load deep into $his receptive pussy. The implant rewards $him upon successful fertilization, so $his moans of pleasure as you pull out of $him inform you $he'll soon <<if $activeSlave.broodmother == 2>>be greatly swollen<<else>>grow heavy<</if>> with @@.lime;your brood.@@ - <<set $activeSlave.pregSource = -1>> - <<set WombImpregnate($activeSlave, 1, -1, 1)>> /* to ensure player paternity we need actual fetus here */ + You simply take $him on the spot, using $him to your liking and shooting a load deep into $his receptive pussy. The implant rewards $him upon successful fertilization, so $his moans of pleasure as you pull out of $him inform you $he'll soon <<if getSlave($AS).broodmother == 2>>be greatly swollen<<else>>grow heavy<</if>> with @@.lime;your brood.@@ + <<set getSlave($AS).pregSource = -1>> + <<set WombImpregnate(getSlave($AS), 1, -1, 1)>> /* to ensure player paternity we need actual fetus here */ <<= VCheck.Vaginal()>> <</replace>> <</link>> @@ -585,99 +586,99 @@ As the remote surgery's long recovery cycle completes, <<case "preg1hack">> The hacking process is brief, being little more than inserting the actuator into $his vagina, and leaves $him with @@.red;nothing more than minor health effects@@ from the altered implant functions. $He leaves the surgery without any specific feeling, but $he knows that something has been done to $his implant. - <<set $activeSlave.broodmotherFetuses = either(2, 2, 2, 2, 3, 3, 4)>> /*My testing shows that 2 or 3 relatively safe for generic adult slave with effective curatives or clinic, 4 - high risk of bursting. So there is a catch with it.*/ - <<if $activeSlave.fetish == "mindbroken">> + <<set getSlave($AS).broodmotherFetuses = either(2, 2, 2, 2, 3, 3, 4)>> /*My testing shows that 2 or 3 relatively safe for generic adult slave with effective curatives or clinic, 4 - high risk of bursting. So there is a catch with it.*/ + <<if getSlave($AS).fetish == "mindbroken">> /*nothing*/ - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He is @@.hotpink; filled with joy@@ about being even more swollen with life and gleefully rubs $his soon-to-be-larger belly. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.d;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He's @@.hotpink;grateful@@ that you think $his offspring are valuable, but is a little afraid about how $his body will catch up with $his hacked implant. - <<set $activeSlave.devotion += 2>> - <<set $activeSlave.trust -= 2>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 2>> + <<set getSlave($AS).trust -= 2>> + <<elseif (getSlave($AS).devotion >= -20)>> $He understands the realities of $his life as a slave, so even this isn't much of a shock. $He is @@.gold;sensibly fearful@@ of your total power over $his body and how big $he will get. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ that you not only have forced $him to be a broodmother but also messed with the implant, with no thought for $his safety. $He is @@.gold;sensibly fearful@@ of your total power over $his body and $his even more rapidly filling womb. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<case "pregRemove">> $He leaves the surgery with a certain soreness and minor pain in $his lower abdomen, $he knows that $his days as broodmother are finished. - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He is @@.red; filled with despair@@ about missing being swollen with life and rubs $his flat belly with sorrow. Only one fact slightly soothes $him and allows $him to remain sane — at least $he will not become infertile and still can get pregnant naturally. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 30>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 30>> + <<elseif (getSlave($AS).devotion > 50)>> $He's @@.hotpink;grateful@@ that you allowed $his body to be free of constant pregnancy stress, and a little nervous about if you will appreciate $him enough without such dedication. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He understands the realities of $his life as a slave, so it isn't much of a shock. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ that you can change $his body so radically just at your will. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and $his now empty womb. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<case "insemination">> - <<set $activeSlave.preg = 1>> - <<set $activeSlave.pregType = setPregType($activeSlave)>> - <<set $activeSlave.pregWeek = 1>> - <<set $activeSlave.pregKnown = 1>> - <<set $activeSlave.pregSource = $impregnatrix.ID>> - <<set WombImpregnate($activeSlave, $activeSlave.pregType, $activeSlave.pregSource, 1)>> - <<if $activeSlave.fetish == "mindbroken">> + <<set getSlave($AS).preg = 1>> + <<set getSlave($AS).pregType = setPregType(getSlave($AS))>> + <<set getSlave($AS).pregWeek = 1>> + <<set getSlave($AS).pregKnown = 1>> + <<set getSlave($AS).pregSource = $impregnatrix.ID>> + <<set WombImpregnate(getSlave($AS), getSlave($AS).pregType, getSlave($AS).pregSource, 1)>> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if canSee($activeSlave)>> - Since the surgery required only a local anesthetic, $he remained fully aware throughout the procedure. From the selection of the sperm, to its introduction to $his waiting egg<<if $activeSlave.pregType > 1>>s<</if>>, $he was eagerly watching. + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if canSee(getSlave($AS))>> + Since the surgery required only a local anesthetic, $he remained fully aware throughout the procedure. From the selection of the sperm, to its introduction to $his waiting egg<<if getSlave($AS).pregType > 1>>s<</if>>, $he was eagerly watching. <<else>> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. <</if>> $He is @@.hotpink; filled with joy@@ over the life settling into $his womb and can't wait to see the result. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> - <<if canSee($activeSlave)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if canSee(getSlave($AS))>> Since the surgery required only a local anesthetic, $he remained fully aware throughout the procedure. From the selection of the sperm, to its delivery into $his womb, $he was watching with rapt attention. <<else>> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. <</if>> - $He's @@.hotpink;grateful@@ that you think $him worthy of carrying <<if $activeSlave.pregSource == -1>>your<<else>><<print $impregnatrix.slaveName>>'s<</if>> child<<if $activeSlave.pregType > 1>>ren<</if>>, and a little nervous about how $he'll perform as a mother. - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>> + $He's @@.hotpink;grateful@@ that you think $him worthy of carrying <<if getSlave($AS).pregSource == -1>>your<<else>><<print $impregnatrix.slaveName>>'s<</if>> child<<if getSlave($AS).pregType > 1>>ren<</if>>, and a little nervous about how $he'll perform as a mother. + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>> Since the surgery required only a local anesthetic, $he remained fully aware throughout the procedure. From the selection of the sperm, to its delivery into $his womb and $his subsequent impregnation, $he couldn't look away. <<else>> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. <</if>> $He understands the realities of $his life as a slave, so it isn't much of a shock. $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> Since the surgery required only a local anesthetic, $he remained fully aware throughout the procedure. The moment $he realized what was happening, $he shut $his eyes tight, only opening them again as $he feels the slight tingle of the injector exiting $his lower abdomen. <<else>> $He leaves the surgery with a certain warmth in $his lower abdomen, $he knows that $he has been impregnated. <</if>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ that you have forced $him to become a mother, even more so as $he realizes $he doesn't know who the father is. $He is @@.gold;sensibly fearful@@ of your total power over $his body and the future of the life $he now harbors within $him. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<case "freshOvaries">> - <<if $activeSlave.ovaryAge >= 45 && $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if (($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)) || $activeSlave.origin == "$He sold $himself to you in the hope of someday bearing children.">> + <<if getSlave($AS).ovaryAge >= 45 && getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if ((getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)) || getSlave($AS).origin == "$He sold $himself to you in the hope of someday bearing children.">> $He leaves the surgery with nothing but a nonspecific ache, yet a familiar warmth, in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he now has a chance to get pregnant once more. $He is @@.hotpink;filled with joy@@ whenever $he thinks about the fact that $he'll have the chance to feel a life growing within $him again. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache, yet a familiar warmth, in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he now has the chance to get pregnant again. $He's @@.hotpink;grateful@@ that you think $him worthy of extending $his fertility, and even a little nervous about how $he'll perform as a mother that has tasted menopause. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache, yet a familiar warmth, in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he may now be impregnated once more. $He understands the realities of $his life as a slave, but didn't expect to have $his waning fertility renewed. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache, yet a familiar warmth, in $his lower abdomen, but $he knows enough about surgery and sex slaves to believe you have forced fertility upon $him again. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at the potential that $he'll be forced to carry children. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen; it won't be clear to $him that menopause is not a concern for now. As with all surgery @@.red;$his health has been slightly affected.@@ @@ -685,245 +686,245 @@ As the remote surgery's long recovery cycle completes, <<case "ovaImplant added" "ovaImplant removed">> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a terrible nonspecific ache in $his lower abdomen. - <<if ($activeSlave.devotion > 50)>> + <<if (getSlave($AS).devotion > 50)>> $He's @@.hotpink;grateful@@ that you think $him worthy of surgically modifying. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He understands the realities of $his life as a slave, but didn't expect to undergo a mysterious procedure like this. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at what you could have possibly done to $him. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "mpreg">> $He leaves the surgery with a certain fullness in $his lower abdomen, $he knows that, despite lacking female reproductive organs, $he can now become pregnant. - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He is @@.hotpink; filled with joy@@ about the possibility of becoming pregnant and gleefully rubs $his softer belly. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He's @@.hotpink;grateful@@ that you think $his offspring are valuable enough to give $him this gift, and a little nervous about how $he'll perform as a mother. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He understands the realities of $his life as a slave, so it isn't much of a shock. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and $his inevitable pregnancy. - <<set $activeSlave.trust -= 10>> + <<set getSlave($AS).trust -= 10>> <<else>> $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ that you have forced $him to become fertile in such an unnatural way. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and $his inevitable pregnancy. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<case "mpreg removed">> $He notices quickly that $his stomach is slightly flatter than before. $He ponders this change for a moment, unsure of what to think of this occurrence. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "nippleCunts">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows no reaction to $his altered nipples. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's experimentally probing $his new nipples despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new nipples against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He runs a finger into $his new nipples experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel the new nipples capping $his tits turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his nipples.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new nipples skeptically<<else>>The cool air flowing over $his new nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his nipples reshaped; $he may reconsider once $he realizes just what they are now capable of. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's experimentally probing $his new nipples despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new nipples against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He runs a finger into $his new nipples experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel the new nipples capping $his tits turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his nipples.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new nipples skeptically<<else>>The cool air flowing over $his new nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his nipples reshaped; $he may reconsider once $he realizes just what they are now capable of. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim; a notion that is likely only going to strengthen once $he realizes just how fuckable $his tits have become. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim; a notion that is likely only going to strengthen once $he realizes just how fuckable $his tits have become. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "areolae">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little reaction to $his altered nipples. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new nipples despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new nipples against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He runs a finger over $his new nipples experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel the new nipples capping $his tits turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his nipples.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new nipples skeptically<<else>>The cool air flowing over $his new nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his nipples reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new nipples despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new nipples against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He runs a finger over $his new nipples experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel the new nipples capping $his tits turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his nipples.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new nipples skeptically<<else>>The cool air flowing over $his new nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his nipples reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "boobsLoss">> - <<if ($activeSlave.areolae > 2)>> + <<if (getSlave($AS).areolae > 2)>> The breast reduction surgery also @@.orange;slightly reduces $his massive areolae.@@ - <<set $activeSlave.areolae -= 1>> + <<set getSlave($AS).areolae -= 1>> <</if>> - <<if ($activeSlave.nipples == "huge")>> + <<if (getSlave($AS).nipples == "huge")>> The breast reduction surgery also @@.orange;slightly reduces $his massive nipples.@@ - <<set $activeSlave.nipples = "puffy">> - <<elseif $activeSlave.nipples == "fuckable" && $activeSlave.boobs < 500>> + <<set getSlave($AS).nipples = "puffy">> + <<elseif getSlave($AS).nipples == "fuckable" && getSlave($AS).boobs < 500>> Without the tissue needed to support their unusual shape, $his fuckable nipples have reverted @@.orange;to being huge and protruding.@@ - <<set $activeSlave.nipples = "huge">> + <<set getSlave($AS).nipples = "huge">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little awareness that $his breasts are smaller. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new, sleeker breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his smaller breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, smaller breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find them substantially less bouncy<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new, sleeker breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his smaller breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, smaller breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find them substantially less bouncy<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10>> - <<set $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10>> + <<set getSlave($AS).devotion -= 5>> <</if>> <<case "mastectomy+">> - <<if ($activeSlave.breastShape == "saggy")>> + <<if (getSlave($AS).breastShape == "saggy")>> As excess skin and flesh was removed from $his breasts, care was taken to @@.lime;reshape $his boobs to be nice and perky.@@ - <<set $activeSlave.breastShape = "perky">> + <<set getSlave($AS).breastShape = "perky">> <</if>> - <<if ($activeSlave.areolae > 2)>> + <<if (getSlave($AS).areolae > 2)>> The breast reduction surgery also @@.orange;slightly reduces $his massive areolae.@@ - <<set $activeSlave.areolae -= 1>> + <<set getSlave($AS).areolae -= 1>> <</if>> - <<if ($activeSlave.nipples == "huge")>> + <<if (getSlave($AS).nipples == "huge")>> The breast reduction surgery also @@.orange;slightly reduces $his massive nipples.@@ - <<set $activeSlave.nipples = "puffy">> - <<elseif $activeSlave.nipples == "fuckable">> + <<set getSlave($AS).nipples = "puffy">> + <<elseif getSlave($AS).nipples == "fuckable">> Without the tissue needed to support their unusual shape, $his fuckable nipples have reverted @@.orange;to being huge and protruding.@@ - <<set $activeSlave.nipples = "huge">> + <<set getSlave($AS).nipples = "huge">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little awareness that $his breasts are gone, despite such a massive change. As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$His <<if !hasBothArms($activeSlave)>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms($activeSlave)>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> - <<set $activeSlave.fetish = "mindbroken">> - <<set $activeSlave.fetishStrength = 10>> - <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> - <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4, $activeSlave.trust += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts with appreciation<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed the literal weight off $his chest. - <<set $activeSlave.trust += 5>> - <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but $he breathes easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust += 10, $activeSlave.devotion += 5>> + <<elseif (getSlave($AS).sexualFlaw == "breast growth")>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$His <<if !hasBothArms(getSlave($AS))>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms(getSlave($AS))>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust = -50, getSlave($AS).devotion = -50>> + <<set getSlave($AS).fetish = "mindbroken">> + <<set getSlave($AS).fetishStrength = 10>> + <<set getSlave($AS).sexualQuirk = "none", getSlave($AS).behavioralQuirk = "none", getSlave($AS).behavioralFlaw = "none", getSlave($AS).sexualFlaw = "none">> + <<elseif (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).devotion <= 20)>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 20>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4, getSlave($AS).trust += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, tiny breasts with appreciation<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed the literal weight off $his chest. + <<set getSlave($AS).trust += 5>> + <<else>> + <<if canSee(getSlave($AS))>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but $he breathes easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust += 10, getSlave($AS).devotion += 5>> <</if>> <<case "mastectomy">> - <<if ($activeSlave.breastShape == "saggy")>> + <<if (getSlave($AS).breastShape == "saggy")>> As excess skin and flesh was removed from $his breasts, care was taken to @@.lime;reshape $his boobs to be nice and perky.@@ - <<set $activeSlave.breastShape = "perky">> + <<set getSlave($AS).breastShape = "perky">> <</if>> - <<if ($activeSlave.areolae > 2)>> + <<if (getSlave($AS).areolae > 2)>> The breast reduction surgery also @@.orange;slightly reduces $his massive areolae.@@ - <<set $activeSlave.areolae -= 1>> + <<set getSlave($AS).areolae -= 1>> <</if>> - <<if ($activeSlave.nipples == "huge")>> + <<if (getSlave($AS).nipples == "huge")>> The breast reduction surgery also @@.orange;slightly reduces $his massive nipples.@@ - <<set $activeSlave.nipples = "puffy">> - <<elseif $activeSlave.nipples == "fuckable">> + <<set getSlave($AS).nipples = "puffy">> + <<elseif getSlave($AS).nipples == "fuckable">> Without the tissue needed to support their unusual shape, $his fuckable nipples have reverted @@.orange;to being huge and protruding.@@ - <<set $activeSlave.nipples = "huge">> + <<set getSlave($AS).nipples = "huge">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He shows little awareness that $his breasts are gone. As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$His <<if !hasBothArms($activeSlave)>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms($activeSlave)>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> - <<set $activeSlave.fetish = "mindbroken">> - <<set $activeSlave.fetishStrength = 10>> - <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> - <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<elseif (getSlave($AS).sexualFlaw == "breast growth")>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$His <<if !hasBothArms(getSlave($AS))>>hands immediately dart<<else>>hand immediately darts<</if>> to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His <<if !hasBothArms(getSlave($AS))>>hand falls to $his side<<else>>hands fall to $his sides<</if>> as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).trust = -50, getSlave($AS).devotion = -50>> + <<set getSlave($AS).fetish = "mindbroken">> + <<set getSlave($AS).fetishStrength = 10>> + <<set getSlave($AS).sexualQuirk = "none", getSlave($AS).behavioralQuirk = "none", getSlave($AS).behavioralFlaw = "none", getSlave($AS).sexualFlaw = "none">> + <<elseif (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).devotion <= 20)>> + <<if canSee(getSlave($AS))>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 20>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> + <<else>> + <<if canSee(getSlave($AS))>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "breastShapePreservation">> $He notices almost immediately the immense soreness in $his breasts. $He can't find anything off about them, but $he knows you did something to them. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "breastLift">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The changes to $his breasts are lost on $him. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new, perkier breasts despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new, perkier breasts against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He runs $his hand<<if hasBothArms($activeSlave)>>s<</if>> over $his perkier breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his perkier tits move before $he turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's thrilled that you firmed up $his breasts.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, perkier breasts skeptically<<else>>The cool air flowing over the new location of $his nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, but $he is @@.hotpink;quite happy@@ you'd take the time to make $his breasts prettier. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and that this may be only the beginning of extensive breast surgery. - <<set $activeSlave.devotion += 3, $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new, perkier breasts despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new, perkier breasts against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He runs $his hand<<if hasBothArms(getSlave($AS))>>s<</if>> over $his perkier breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his perkier tits move before $he turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's thrilled that you firmed up $his breasts.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, perkier breasts skeptically<<else>>The cool air flowing over the new location of $his nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, but $he is @@.hotpink;quite happy@@ you'd take the time to make $his breasts prettier. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body and that this may be only the beginning of extensive breast surgery. + <<set getSlave($AS).devotion += 3, getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new, perkier breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. Oddly, @@.hotpink;$he seems to like that $his breasts are no longer saggy@@ despite $his immediate reaction. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body and fears that this is only the beginning of $his breast surgeries. - <<set $activeSlave.trust -= 10, $activeSlave.devotion += 2>> + <<if canSee(getSlave($AS))>>$He eyes $his new, perkier breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. Oddly, @@.hotpink;$he seems to like that $his breasts are no longer saggy@@ despite $his immediate reaction. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body and fears that this is only the beginning of $his breast surgeries. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion += 2>> <</if>> <<case "breastReconstruction">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The changes to $his breasts are lost on $him. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new, <<print $activeSlave.boobShape>> breasts despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new, <<print $activeSlave.boobShape>> breasts against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He runs $his hand<<if hasBothArms($activeSlave)>>s<</if>> over $his <<print $activeSlave.boobShape>> breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his <<print $activeSlave.boobShape>> tits move before $he turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his breasts.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new, <<print $activeSlave.boobShape>> breasts skeptically<<else>>The cool air flowing over the new location of $his nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his breasts reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new, <<print getSlave($AS).boobShape>> breasts despite the pain.<<else>>$He's barely out of the surgery before $he's rubbing $his new, <<print getSlave($AS).boobShape>> breasts against anything $he can reach, despite the pain.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He runs $his hand<<if hasBothArms(getSlave($AS))>>s<</if>> over $his <<print getSlave($AS).boobShape>> breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't touch them much, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his <<print getSlave($AS).boobShape>> tits move before $he turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too violently, but $he wiggles $himself a little to show off.<</if>> @@.hotpink;$He's happy with your changes to $his breasts.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new, <<print getSlave($AS).boobShape>> breasts skeptically<<else>>The cool air flowing over the new location of $his nipples draws a skeptical expression to $his face<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his breasts reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new, <<print $activeSlave.boobShape>> breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10>> + <<if canSee(getSlave($AS))>>$He eyes $his new, <<print getSlave($AS).boobShape>> breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10>> <</if>> <<case "lactation">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He notices almost immediately that $his breasts feel fuller, gasping as milk begins to leak from $his nipples. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his swollen breasts experimentally and turns to you with a smile to show them off. As $he does, a drop of milk drips from a nipple and $he gasps in surprise. $He's shocked, but after <<if canTaste($activeSlave)>>tasting<<else>>licking up<</if>> $his own milk experimentally $he <<if canSee($activeSlave)>>looks<<else>>smiles<</if>> at you shyly and gently teases some more milk out of $himself. The resulting stream of cream is bountiful and $he giggles happily.<<else>>As you carry $him out of the surgery, droplets of milk begin to bud from $his nipples, and $he giggles giddily.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if hasAnyArms($activeSlave)>><<if canSee($activeSlave)>>$He eyes $his swollen breasts skeptically<<else>>$He is skeptical of the how swollen $his breasts feel<</if>>. $He's still sore, so $he doesn't touch them. Even so, a drop of milk drips from a nipple and $he gasps in surprise. $He's shocked, but after a few experimental pokes and rubs at $himself $he seems to understand that $he's a lactation slave now, and that's how it is.<<else>>As you carry $him out of the surgery, droplets of milk begin to bud from $his nipples. $He's shocked, but $he seems to understand that $he's a lactation slave now, and that's how it is.<</if>> $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his swollen breasts experimentally and turns to you with a smile to show them off. As $he does, a drop of milk drips from a nipple and $he gasps in surprise. $He's shocked, but after <<if canTaste(getSlave($AS))>>tasting<<else>>licking up<</if>> $his own milk experimentally $he <<if canSee(getSlave($AS))>>looks<<else>>smiles<</if>> at you shyly and gently teases some more milk out of $himself. The resulting stream of cream is bountiful and $he giggles happily.<<else>>As you carry $him out of the surgery, droplets of milk begin to bud from $his nipples, and $he giggles giddily.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if hasAnyArms(getSlave($AS))>><<if canSee(getSlave($AS))>>$He eyes $his swollen breasts skeptically<<else>>$He is skeptical of the how swollen $his breasts feel<</if>>. $He's still sore, so $he doesn't touch them. Even so, a drop of milk drips from a nipple and $he gasps in surprise. $He's shocked, but after a few experimental pokes and rubs at $himself $he seems to understand that $he's a lactation slave now, and that's how it is.<<else>>As you carry $him out of the surgery, droplets of milk begin to bud from $his nipples. $He's shocked, but $he seems to understand that $he's a lactation slave now, and that's how it is.<</if>> $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his swollen breasts<<else>>As $he feels the fullness in $his breasts, $his face fills<</if>> with resentment. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. When $he finally figures out $he's lactating, $he breaks down in rage and unhappiness, dripping milk and bitter tears. For now, @@.mediumorchid;$he seems to view being a lactation slave as a cruel hardship.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his swollen breasts<<else>>As $he feels the fullness in $his breasts, $his face fills<</if>> with resentment. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. When $he finally figures out $he's lactating, $he breaks down in rage and unhappiness, dripping milk and bitter tears. For now, @@.mediumorchid;$he seems to view being a lactation slave as a cruel hardship.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "endlac">> $He notices almost immediately that the soreness that used to tell $him $he needed to be milked has gone. $He bounces $his breasts idly; it looks like $he doesn't know what to think about having $his lactation dry up. As with all surgery @@.red;$his health has been slightly affected.@@ - <<if $activeSlave.assignment == "get milked" || $activeSlave.assignment == "work in the dairy">> + <<if getSlave($AS).assignment == "get milked" || getSlave($AS).assignment == "work in the dairy">> @@.yellow;$His assignment has defaulted to rest.@@ - <<= removeJob($activeSlave, $activeSlave.assignment)>> + <<= removeJob(getSlave($AS), getSlave($AS).assignment)>> <</if>> <<case "precum">> $His groin is a little sore, and $he examines it closely, but $he can't find much difference. Near the end of $his close inspection of $his own private parts, though, $he happens to stimulate $himself, unintentionally, and just a little. That's enough. $He begins to leak precum, and it doesn't stop until $his confusion snuffs out the slight arousal that got it started. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 50>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 50>> @@.hotpink;$He's delighted.@@ $He's such a good sex slave that the lewdness of making extra fluid when $he's ready to fuck is exciting to $him. That, and extra lubrication is always welcome. - <<if $activeSlave.dick > 2>>One of the first things $he tries is guiding $his flaccid dick back to apply some to $his asspussy. It works, to $his naughty satisfaction.<</if>> - <<set $activeSlave.devotion += 4>> - <<elseif $activeSlave.devotion >= -20>> + <<if getSlave($AS).dick > 2>>One of the first things $he tries is guiding $his flaccid dick back to apply some to $his asspussy. It works, to $his naughty satisfaction.<</if>> + <<set getSlave($AS).devotion += 4>> + <<elseif getSlave($AS).devotion >= -20>> $He obviously doesn't know what to think at first. $He does $his best not to make a mess, and is mostly successful, but $he's realizing that this is going to be somewhat inconvenient. Still, having such a lewd change made to $his body affects $his feelings towards you; $he is @@.gold;sensibly fearful@@ of your total power over $him. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He feared the worst when $he realized that something had been done to $him down there, and $he's initially relieved to find that $he's intact and apparently functional. But $he's been invaded in an extremely personal way, and @@.mediumorchid;resents having you tamper with $his private parts.@@ Furthermore, $he is @@.gold;sensibly fearful@@ of your total power over $him. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ @@ -932,26 +933,26 @@ As the remote surgery's long recovery cycle completes, $His groin is a little sore, and $he examines it closely, but $he can't find much difference. $His generous production of precum won't tail off for some time, until the slow-release drugs are completely flushed from $his system. Even then, the only real change for $him will be a little less inconvenience. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "vasectomy">> - $His groin is a little sore, and $he examines it closely, but $he can't find much difference. $He likely won't realize what happened<<if $activeSlave.ballType == "sterile">> given that $he couldn't get girls pregnant in the first place<<else>>, but may piece things together when $he realizes the girls $he fucks never get pregnant<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ + $His groin is a little sore, and $he examines it closely, but $he can't find much difference. $He likely won't realize what happened<<if getSlave($AS).ballType == "sterile">> given that $he couldn't get girls pregnant in the first place<<else>>, but may piece things together when $he realizes the girls $he fucks never get pregnant<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "vasectomy undo">> - $His groin is a little sore, and $he examines it closely, but $he can't find much difference. $He likely won't ever realize what happened <<if $activeSlave.ballType == "sterile">>since $his balls don't work in the first place<<else>>until $he gets a girl pregnant<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ + $His groin is a little sore, and $he examines it closely, but $he can't find much difference. $He likely won't ever realize what happened <<if getSlave($AS).ballType == "sterile">>since $his balls don't work in the first place<<else>>until $he gets a girl pregnant<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "chem castrate">> $He knows something has been done to $his testicles, but $he can't feel anything off about them. Since the surgery was nothing more than a simple injection, $he has been spared any pain. <<case "ejaculation">> $His groin is a little sore, and $he examines it closely, finding it slightly swollen. Near the end of $his close inspection of $his own private parts, though, $he happens to stimulate $himself, unintentionally, and just a little. That's enough. $He begins to leak excessive precum, as usual, but a distinct pressure begins building in $his loins. $He groans as the swelling rises before bucking and orgasming uncontrollably, coating $himself and the bed in a layer of fluid. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 50>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 50>> @@.hotpink;$He's delighted.@@ $He's such a good sex slave that the lewdness of extra large ejaculations is exciting to $him. That, and the extra length of $his climax wasn't bad either. - <<set $activeSlave.devotion += 4>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).devotion += 4>> + <<elseif getSlave($AS).devotion >= -20>> $He obviously doesn't know what to think at first. Just brushing $his private parts resulted in a huge mess, a somewhat exciting prospect, but $he's realizing that this is going to be rather inconvenient, if not moist. Still, having such a lewd change made to $his body affects $his feelings towards you; $he is @@.gold;sensibly fearful@@ of your total power over $him. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He feared the worst when $he realized that something had been done to $him down there, and $he's initially relieved to find that $he's intact and apparently functional. But $he's been invaded in an extremely personal way, and @@.mediumorchid;resents having you tamper with $his private parts.@@ Furthermore, $he is @@.gold;sensibly fearful@@ of your total power over $him. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ @@ -961,138 +962,138 @@ As the remote surgery's long recovery cycle completes, <<case "scarRemov">> Even though removing scars is a trivial process, @@.red;$his health has been slightly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> When $he exits the room, $he feels that most of $his skin is numb, and $he is @@.hotpink;happy@@ when $he finds $his scars have been removed. - <<set $activeSlave.devotion += 2>> + <<set getSlave($AS).devotion += 2>> <</if>> <<case "scarFear">> Even though creating an artificial scar is a trivial process, @@.red;$his health has been slightly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> When $he exits the room, $he feels that $his face is numb, - <<if $activeSlave.ID == $Bodyguard.ID>> - and upon <<if canSee($activeSlave)>>throwing a glance at the mirror<<else>>being informed of $his new scar<</if>>, $he frightens $himself, but is @@.hotpink;happier@@ with $his new look and @@.mediumaquamarine;more confident@@ that $he's the girl for the job. - <<set $activeSlave.devotion += 5>> - <<set $activeSlave.trust += 5>> - <<elseif $activeSlave.devotion > 20>> - and <<if canSee($activeSlave)>>looking at the mirror<<else>>being informed of $his new look<</if>>, $he is both @@.gold;quite frightened@@ by $his new face, yet @@.hotpink;hopeful@@ you'll be happy with $his new look. - <<set $activeSlave.devotion += 2>> - <<set $activeSlave.trust -= 2>> + <<if getSlave($AS).ID == $Bodyguard.ID>> + and upon <<if canSee(getSlave($AS))>>throwing a glance at the mirror<<else>>being informed of $his new scar<</if>>, $he frightens $himself, but is @@.hotpink;happier@@ with $his new look and @@.mediumaquamarine;more confident@@ that $he's the girl for the job. + <<set getSlave($AS).devotion += 5>> + <<set getSlave($AS).trust += 5>> + <<elseif getSlave($AS).devotion > 20>> + and <<if canSee(getSlave($AS))>>looking at the mirror<<else>>being informed of $his new look<</if>>, $he is both @@.gold;quite frightened@@ by $his new face, yet @@.hotpink;hopeful@@ you'll be happy with $his new look. + <<set getSlave($AS).devotion += 2>> + <<set getSlave($AS).trust -= 2>> <<else>> - and, when $he <<if canSee($activeSlave)>>looks at $himself in the mirror<<else>>is informed of $his new look<</if>>, $he is @@.mediumorchid;disgusted@@ by the @@.gold;awful scar@@ $he now bears. - <<set $activeSlave.devotion -= 10>> - <<set $activeSlave.trust -= 10>> + and, when $he <<if canSee(getSlave($AS))>>looks at $himself in the mirror<<else>>is informed of $his new look<</if>>, $he is @@.mediumorchid;disgusted@@ by the @@.gold;awful scar@@ $he now bears. + <<set getSlave($AS).devotion -= 10>> + <<set getSlave($AS).trust -= 10>> <</if>> <</if>> <<case "scarExo">> Even though creating an artificial scar is a trivial process, @@.red;$his health has been slightly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> When $he exits the room, $he feels that $his face is numb, - <<if $activeSlave.devotion > 50>> - $he <<if canSee($activeSlave)>>throws a glance at the mirror<<elseif canHear($activeSlave)>>listens closely to your description<<else>>gets the feel of $his facial alteration<</if>>, and seems to be @@.hotpink;in awe@@ of how much $his face has been beautified by a small scar. - <<set $activeSlave.devotion += 5>> - <<elseif $activeSlave.devotion > 20>> - and when $he <<if canSee($activeSlave)>>throws a glance at the mirror<<elseif canHear($activeSlave)>>listens closely to your description<<else>>gets the feel of $his facial alteration<</if>>, $he seems @@.hotpink;pleased@@ with $his new exotic scar. - <<set $activeSlave.devotion += 5>> + <<if getSlave($AS).devotion > 50>> + $he <<if canSee(getSlave($AS))>>throws a glance at the mirror<<elseif canHear(getSlave($AS))>>listens closely to your description<<else>>gets the feel of $his facial alteration<</if>>, and seems to be @@.hotpink;in awe@@ of how much $his face has been beautified by a small scar. + <<set getSlave($AS).devotion += 5>> + <<elseif getSlave($AS).devotion > 20>> + and when $he <<if canSee(getSlave($AS))>>throws a glance at the mirror<<elseif canHear(getSlave($AS))>>listens closely to your description<<else>>gets the feel of $his facial alteration<</if>>, $he seems @@.hotpink;pleased@@ with $his new exotic scar. + <<set getSlave($AS).devotion += 5>> <<else>> - and, <<if canSee($activeSlave)>>looking at $himself in the mirror<<elseif canHear($activeSlave)>>listening to the description of $his new look<<else>>getting the feel of $his facial alteration<</if>>, $he seems @@.hotpink;thankful@@ for the distinguishing scar, but @@.gold;scared@@ that it might only be some way to brand $him. - <<set $activeSlave.devotion += 5>> - <<set $activeSlave.trust -= 5>> + and, <<if canSee(getSlave($AS))>>looking at $himself in the mirror<<elseif canHear(getSlave($AS))>>listening to the description of $his new look<<else>>getting the feel of $his facial alteration<</if>>, $he seems @@.hotpink;thankful@@ for the distinguishing scar, but @@.gold;scared@@ that it might only be some way to brand $him. + <<set getSlave($AS).devotion += 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <</if>> <<case "butt">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He doesn't notice that $his butt has gotten larger. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "buttslut") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He gently flexes $his sore buttocks with a sigh of pleasure. $He's @@.hotpink;deliriously happy@@ to have a bigger butt, since $he confidently expects that this will mean more cocks being shoved up $his asshole. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> $He rubs $his new butt experimentally and turns to you with a smile to show it off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his ass.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>$He shifts $his new butt<</if>> skeptically. $He's still sore, so $he doesn't touch it. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his new butt<<else>>$He shifts $his new butt<</if>> skeptically. $He's still sore, so $he doesn't touch it. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. $He's still sore, so $he doesn't touch them, but $he glares daggers. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake ass as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. $He's still sore, so $he doesn't touch them, but $he glares daggers. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake ass as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "buttLoss">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He doesn't notice that $his butt has gotten smaller. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He <<if canSee($activeSlave)>>twists to view<<else>>$He jiggles<</if>> $his new, sleeker derrière and turns to you with a smile and a flirty little roll of $his hips. $He's still sore, so $he doesn't bounce $his tighter buttocks for you, but $he seems happy all the same. @@.hotpink;$He's happy with your changes to $his buttocks.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>twists to view<<else>>jiggles<</if>> $his new, sleeker derrière skeptically. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + $He <<if canSee(getSlave($AS))>>twists to view<<else>>$He jiggles<</if>> $his new, sleeker derrière and turns to you with a smile and a flirty little roll of $his hips. $He's still sore, so $he doesn't bounce $his tighter buttocks for you, but $he seems happy all the same. @@.hotpink;$He's happy with your changes to $his buttocks.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>twists to view<<else>>jiggles<</if>> $his new, sleeker derrière skeptically. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - $He shifts $his diminished ass with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical ass theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + $He shifts $his diminished ass with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical ass theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "face">> - <<= faceIncrease($activeSlave, 20)>> - <<if $activeSlave.fetish == "mindbroken">> + <<= faceIncrease(getSlave($AS), 20)>> + <<if getSlave($AS).fetish == "mindbroken">> $He doesn't notice the improvements to $his face, but $he's not the one looking at it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> examines $his new self in the mirror with approval. $He doesn't recognize $himself quite yet, but $he <<else>> listens closely to the description of $his new face. $He <</if>> hopes you'll like $his new face better and use $him more frequently as a result. @@.hotpink;$He's happy with your changes to $his face.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> examines $his new self in the mirror with hesitation. $He doesn't recognize $himself quite yet, but $he <<else>> listens closely to the description of $his new face. $He <</if>> hopes you'll like $his new face better and treat $him more kindly as a result. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> examines $his new self in the mirror with revulsion. $He doesn't recognize $himself quite yet, <<else>> listens closely to the description of $his new face, <</if>> which $he hates, though $he hopes you'll like $his new face better and punish $him less cruelly as a result. For now, @@.mediumorchid;$he seems to view this fake face as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "age">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He doesn't notice the improvements to $his face, but $he's not the one looking at it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> examines $his younger self in the mirror with approval. <<else>> listens closely to the description of $his new younger self with approval. <</if>> $He doesn't recognize $his youthful yet artificial appearance yet, but $he resolves to back $his new appearance up with youthful energy and cheer. @@.hotpink;$He's very happy you used surgery to reverse $his apparent aging.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>examines youthful yet artificial appearance in the mirror<<else>>listens to the description of $his youthful yet artificial appearance<</if>> with hesitation. The cosmetic surgery is extremely well done, and $he eventually decides that being subjected to surgery without $his consent is @@.hotpink;acceptable,@@ if it's being used to make $him look so young and pretty. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> + <<set getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>examines youthful yet artificial appearance in the mirror<<else>>listens to the description of $his youthful yet artificial appearance<</if>> with hesitation. The cosmetic surgery is extremely well done, and $he eventually decides that being subjected to surgery without $his consent is @@.hotpink;acceptable,@@ if it's being used to make $him look so young and pretty. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> <<else>> - $He <<if canSee($activeSlave)>>examines $his youthful yet artificial appearance in the mirror<<else>>listens to the description of $his youthful yet artificial appearance<</if>> with confusion. The cosmetic surgery is extremely well done, and $he eventually decides that being subjected to surgery without $his consent isn't worth fighting against, if it's being used to make $him look younger. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + $He <<if canSee(getSlave($AS))>>examines $his youthful yet artificial appearance in the mirror<<else>>listens to the description of $his youthful yet artificial appearance<</if>> with confusion. The cosmetic surgery is extremely well done, and $he eventually decides that being subjected to surgery without $his consent isn't worth fighting against, if it's being used to make $him look younger. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <</if>> <<case "eyeFix">> The laser eye surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as $he is allowed to open $his eyes and look around, $his gaze flicks from object to object with manic speed as $he processes $his newly clear vision. Seeing the world as it is without glasses or contact lenses is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -1101,25 +1102,25 @@ As the remote surgery's long recovery cycle completes, <<case "eyeBlur">> The laser eye surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as $he is allowed to open $his eyes and look around, $he begins to glance back and forth frantically, not immediately understanding that this blurred world is $his new reality. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to weep, not understanding why it's necessary that $he not be able to see clearly. After a short cry that trails off into a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to bawl, not understanding what $he did to earn this. After a short expurgation of @@.gold;grief and terror,@@ $he takes a deep breath and visibly suppresses $his emotions. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;clouds with rage.@@ Reflexively, $he begins to peer around, looking for the source of $his woes. $He finally understands the true import of blurred vision when $he has trouble telling if anyone's close, and begins to @@.gold;shake with fear.@@ - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <</if>> <<case "earFix">> The inner ear surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as $he is allowed to open $his eyes and look around, $his gaze flicks from object to object with manic speed as $he identifies each and every newly clear sound. Hearing the world as it is without hearing aids is a gift that those who do not need it cannot properly understand. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<if (getSlave($AS).devotion > 50)>> $He loved you before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He accepted you as $his owner before, but $he's @@.hotpink;very grateful,@@ and @@.mediumaquamarine;more trusting,@@ too. <<else>> $He hardly knows what to make of this wonderful present from someone $he hates, and struggles with suspicion that the gift conceals some sort of snare. After a while, though, $he accepts that you @@.hotpink;truly did help $him,@@ and @@.mediumaquamarine;might be trustworthy.@@ @@ -1128,602 +1129,602 @@ As the remote surgery's long recovery cycle completes, <<case "earMuffle">> The inner ear surgery is brief, with @@.red;nothing more than minor health effects.@@ As soon as $he is allowed to open $his eyes and look around, $he begins to glance back and forth frantically, not immediately understanding that this muffled world is $his new reality. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> When $he finally figures it out, $he begins to weep, not understanding why it's necessary that $he not be able to hear clearly. After a short cry that trails off into a few sniffles, $he carries on. - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 20)>> When $he finally figures it out, $he begins to bawl, not understanding what $he did to earn this. After a short expurgation of @@.gold;grief and terror,@@ $he takes a deep breath and visibly suppresses $his emotions. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> When $he realizes what's happened, $his face @@.mediumorchid;clouds with rage.@@ Reflexively, $he begins to peer around, looking for the source of $his woes. $He finally understands the true import of muffled hearing when your hands grab $him from behind, and begins to @@.gold;shake with fear.@@ - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <</if>> <<case "race">> - <<if $activeSlave.fetish == "mindbroken">> - <<if canSee($activeSlave)>> + <<if getSlave($AS).fetish == "mindbroken">> + <<if canSee(getSlave($AS))>> $He pauses when $he sees the changes to $his body, unable to comprehend them. <<else>> $He can't discern the changes to $his race and likely never will. <</if>> As with all invasive surgery @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He <<if canSee($activeSlave)>>examines $his new self in the mirror<<elseif canHear($activeSlave)>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with approval. <<if ($activeSlave.race == $activeSlave.origRace)>>$He recognizes $himself as $he was, and<<else>>$He doesn't recognize $himself quite yet, but<</if>> $he hopes you'll like $his new appearance better and use $him more frequently as a result. @@.hotpink;$He's happy with your changes to $his racial appearance.@@ As with all invasive surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>examines $his new self in the mirror<<elseif canHear($activeSlave)>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with hesitation. <<if ($activeSlave.race == $activeSlave.origRace)>>$He recognizes $himself as $he was, and<<else>>$He doesn't recognize $himself quite yet, but<</if>> $he hopes you'll like $his new appearance better and treat $him more kindly as a result. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + $He <<if canSee(getSlave($AS))>>examines $his new self in the mirror<<elseif canHear(getSlave($AS))>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with approval. <<if (getSlave($AS).race == getSlave($AS).origRace)>>$He recognizes $himself as $he was, and<<else>>$He doesn't recognize $himself quite yet, but<</if>> $he hopes you'll like $his new appearance better and use $him more frequently as a result. @@.hotpink;$He's happy with your changes to $his racial appearance.@@ As with all invasive surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>examines $his new self in the mirror<<elseif canHear(getSlave($AS))>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with hesitation. <<if (getSlave($AS).race == getSlave($AS).origRace)>>$He recognizes $himself as $he was, and<<else>>$He doesn't recognize $himself quite yet, but<</if>> $he hopes you'll like $his new appearance better and treat $him more kindly as a result. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - $He <<if canSee($activeSlave)>>examines $his new self in the mirror<<elseif canHear($activeSlave)>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with revulsion. <<if ($activeSlave.race == $activeSlave.origRace)>>$He recognizes $himself as $he was, which $he loves, and<<else>>$He doesn't recognize $himself quite yet, which $he hates, though<</if>> $he hopes you'll like $his new appearance better and punish $him less cruelly as a result. For now, @@.mediumorchid;$he seems to view this <<if ($activeSlave.race != $activeSlave.origRace)>>fake<</if>> racial appearance as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + $He <<if canSee(getSlave($AS))>>examines $his new self in the mirror<<elseif canHear(getSlave($AS))>>listens to the description of $his new self<<else>>gets a feel for the changes to $his body<</if>> with revulsion. <<if (getSlave($AS).race == getSlave($AS).origRace)>>$He recognizes $himself as $he was, which $he loves, and<<else>>$He doesn't recognize $himself quite yet, which $he hates, though<</if>> $he hopes you'll like $his new appearance better and punish $him less cruelly as a result. For now, @@.mediumorchid;$he seems to view this <<if (getSlave($AS).race != getSlave($AS).origRace)>>fake<</if>> racial appearance as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "lips">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He vaguely realizes $his mouth doesn't move as well as it used to. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "cumslut") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He licks $his new lips experimentally but doesn't lose much time before turning to you with $his mouth open and ready. $He's still sore, so $he's careful, but $he runs $his wet tongue over $his lips, already panting at the thought of sucking dick. If $he had much in the way of oral skills, @@.red;they've likely suffered.@@ @@.hotpink;$He's happy with your changes to $his lips,@@ so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<if $activeSlave.skill.oral > 10>> - <<set $activeSlave.skill.oral -= 10>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<if getSlave($AS).skill.oral > 10>> + <<set getSlave($AS).skill.oral -= 10>> <</if>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He puckers $his new lips experimentally and turns to you with a smile to show them off. $He's still sore, so $he's careful as $he blows you an awkward kiss. If $he had much in the way of oral skills, @@.red;they've likely suffered.@@ @@.hotpink;$He's happy with your changes to $his lips.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<if $activeSlave.skill.oral > 10>> - <<set $activeSlave.skill.oral -= 10>> + <<set getSlave($AS).devotion += 4>> + <<if getSlave($AS).skill.oral > 10>> + <<set getSlave($AS).skill.oral -= 10>> <</if>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>eyes<<else>>puckers<</if>> $his new lips skeptically. $He's still sore, so $he doesn't touch them. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally, @@.red;but if $he had much in the way of oral skills, they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<if $activeSlave.skill.oral > 10>> - <<set $activeSlave.skill.oral -= 10>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>eyes<<else>>puckers<</if>> $his new lips skeptically. $He's still sore, so $he doesn't touch them. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally, @@.red;but if $he had much in the way of oral skills, they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> + <<if getSlave($AS).skill.oral > 10>> + <<set getSlave($AS).skill.oral -= 10>> <</if>> <<else>> - $He <<if canSee($activeSlave)>>eyes<<else>>puckers<</if>> $his new lips with resentment. $He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. If $he had much in the way of oral skills, @@.red;they've likely suffered.@@ For now, @@.mediumorchid;$he seems to view these fake lips as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10>> - <<set $activeSlave.devotion -= 5>> - <<if $activeSlave.skill.oral > 10>> - <<set $activeSlave.skill.oral -= 10>> + $He <<if canSee(getSlave($AS))>>eyes<<else>>puckers<</if>> $his new lips with resentment. $He's still sore, so $he doesn't touch them, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. If $he had much in the way of oral skills, @@.red;they've likely suffered.@@ For now, @@.mediumorchid;$he seems to view these fake lips as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10>> + <<set getSlave($AS).devotion -= 5>> + <<if getSlave($AS).skill.oral > 10>> + <<set getSlave($AS).skill.oral -= 10>> <</if>> <</if>> <<case "liposuction">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He notices that $he is quite lighter than $he used to be. As with all surgeries, @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.behavioralFlaw == "anorexic")>> - <<if canSee($activeSlave)>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ As with all surgeries, @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if canSee($activeSlave)>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his body.@@ As with all surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>eyes $his new thin figure<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<else>> - <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <</if>> - <<if $activeSlave.weight > 190 && $activeSlave.bellySag < 10>> + <<elseif (getSlave($AS).behavioralFlaw == "anorexic")>> + <<if canSee(getSlave($AS))>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ As with all surgeries, @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if canSee(getSlave($AS))>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his body.@@ As with all surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>eyes $his new thin figure<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> + <<else>> + <<if canSee(getSlave($AS))>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <</if>> + <<if getSlave($AS).weight > 190 && getSlave($AS).bellySag < 10>> Due to the tremendous amount of fat removed from $his midsection, it sags terribly after the surgery. - <<set $activeSlave.bellySag = 10>> - <<elseif $activeSlave.weight > 130 && $activeSlave.bellySag < 5>> + <<set getSlave($AS).bellySag = 10>> + <<elseif getSlave($AS).weight > 130 && getSlave($AS).bellySag < 5>> Due to the large amount of fat removed from $his midsection, it droops noticeably after the surgery. - <<set $activeSlave.bellySag = 5>> + <<set getSlave($AS).bellySag = 5>> <</if>> - <<set $activeSlave.weight = 0>> + <<set getSlave($AS).weight = 0>> <<case "fat graft">> - <<set $activeSlave.boobs += ($boobFat*100), $activeSlave.butt += ($buttFat)>> - <<set $activeSlave.boobs = Math.clamp($activeSlave.boobs, 0, 50000)>> - <<set $activeSlave.butt = Math.clamp($activeSlave.butt, 0, 20)>> - <<if $activeSlave.fetish == "mindbroken">> + <<set getSlave($AS).boobs += ($boobFat*100), getSlave($AS).butt += ($buttFat)>> + <<set getSlave($AS).boobs = Math.clamp(getSlave($AS).boobs, 0, 50000)>> + <<set getSlave($AS).butt = Math.clamp(getSlave($AS).butt, 0, 20)>> + <<if getSlave($AS).fetish == "mindbroken">> $He notices that $his weight is slightly off, almost as if it were someplace else. As with all surgeries, @@.red;$his health has been affected.@@ - <<elseif ($activeSlave.behavioralFlaw == "anorexic")>> - <<if canSee($activeSlave)>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. + <<elseif (getSlave($AS).behavioralFlaw == "anorexic")>> + <<if canSee(getSlave($AS))>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ <<if $boobFat > 0>> - <<if ($activeSlave.areolae < 2)>> + <<if (getSlave($AS).areolae < 2)>> <<if (random(1,100) > 70)>> The increase in breast size @@.lime;stretches and broadens $his areolae.@@ - <<set $activeSlave.areolae += 1>> + <<set getSlave($AS).areolae += 1>> <</if>> <</if>> - <<if ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> + <<if (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> <<else>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new breasts experimentally and turns to you to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> $He isn't too fond of $his fat being moved to $his breasts instead of removed completely, but it's a small price to pay to not be a blimp. + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new breasts experimentally and turns to you to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> $He isn't too fond of $his fat being moved to $his breasts instead of removed completely, but it's a small price to pay to not be a blimp. <</if>> <</if>> <<if $buttFat > 0>> - <<if ($activeSlave.devotion > 20) && ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<if (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "buttslut") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He gently flexes $his sore buttocks with a sigh of pleasure. $He's @@.hotpink;deliriously happy@@ to have a bigger butt, since $he confidently expects that this will mean more cocks being shoved up $his asshole. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> $He rubs $his new butt experimentally and turns to you to show it off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see it from all angles. $He isn't too keen on the idea of $his fat being moved to $his butt instead of removed completely, but $he accepts that it isn't hanging from $his front any longer. <</if>> <</if>> As with all surgeries, @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if canSee($activeSlave)>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his body.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if canSee(getSlave($AS))>>$He looks over $his new thin figure experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his body.@@ <<if $boobFat > 0>> - <<if ($activeSlave.areolae < 2)>> + <<if (getSlave($AS).areolae < 2)>> <<if (random(1,100) > 70)>> The increase in breast size @@.lime;stretches and broadens $his areolae.@@ - <<set $activeSlave.areolae += 1>> + <<set getSlave($AS).areolae += 1>> <</if>> <</if>> - <<if ($activeSlave.devotion > 20) && ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> - <<if hasAnyArms($activeSlave)>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his new breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> + <<if (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "boobs") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> + <<if hasAnyArms(getSlave($AS))>>$He's barely out of the surgery before $he's playing with $his new assets.<<else>>$He's barely out of the surgery before $he's rubbing $his new assets against anything $he can reach.<</if>> $He's @@.hotpink;deliriously happy@@ with your changes to what $he thinks of as $his primary sexual organs, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his new breasts experimentally and turns to you with a smile to show them off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his new breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make them bounce for you.<</if>> <</if>> <</if>> <<if $buttFat > 0>> - <<if ($activeSlave.devotion > 20) && ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<if (getSlave($AS).devotion > 20) && (getSlave($AS).fetish == "buttslut") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He gently flexes $his sore buttocks with a sigh of pleasure. $He's @@.hotpink;deliriously happy@@ to have a bigger butt, since $he confidently expects that this will mean more cocks being shoved up $his asshole. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. - <<set $activeSlave.trust += 4, $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> $He rubs $his new butt experimentally and turns to you with a smile to show it off. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see it from all angles. <</if>> <</if>> As with all surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> <<if $boobFat > 0>> - <<if ($activeSlave.areolae < 2)>> + <<if (getSlave($AS).areolae < 2)>> <<if (random(1,100) > 70)>> The increase in breast size @@.lime;stretches and broadens $his areolae.@@ - <<set $activeSlave.areolae += 1>> + <<set getSlave($AS).areolae += 1>> <</if>> <</if>> - <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>$He shifts them<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> + <<if canSee(getSlave($AS))>>$He eyes $his new breasts<<else>>$He shifts them<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> <</if>> <<if $buttFat > 0>> - <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>$He shifts $his new butt<</if>> skeptically. $He's still sore, so $he doesn't touch it. + <<if canSee(getSlave($AS))>>$He eyes $his new butt<<else>>$He shifts $his new butt<</if>> skeptically. $He's still sore, so $he doesn't touch it. <</if>> - $He <<if canSee($activeSlave)>>eyes $his new thin figure<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + $He <<if canSee(getSlave($AS))>>eyes $his new thin figure<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> <<if $boobFat > 0>> - <<if ($activeSlave.areolae < 2)>> + <<if (getSlave($AS).areolae < 2)>> <<if (random(1,100) > 70)>> The increase in breast size @@.lime;stretches and broadens $his areolae.@@ - <<set $activeSlave.areolae += 1>> + <<set getSlave($AS).areolae += 1>> <</if>> <</if>> - <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. + <<if canSee(getSlave($AS))>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. <</if>> <<if $buttFat > 0>> - <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. + <<if canSee(getSlave($AS))>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. <</if>> - <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 5>> <</if>> - <<if $activeSlave.weight > 190 && $activeSlave.bellySag < 10>> + <<if getSlave($AS).weight > 190 && getSlave($AS).bellySag < 10>> Due to the tremendous amount of fat removed from $his midsection, it sags terribly after the surgery. - <<set $activeSlave.bellySag = 10>> - <<elseif $activeSlave.weight > 130 && $activeSlave.bellySag < 5>> + <<set getSlave($AS).bellySag = 10>> + <<elseif getSlave($AS).weight > 130 && getSlave($AS).bellySag < 5>> Due to the large amount of fat removed from $his midsection, it droops noticeably after the surgery. - <<set $activeSlave.bellySag = 5>> + <<set getSlave($AS).bellySag = 5>> <</if>> - <<set $activeSlave.weight = 0, $boobFat = 0, $buttFat = 0, $availabeFat = 0>> + <<set getSlave($AS).weight = 0, $boobFat = 0, $buttFat = 0, $availabeFat = 0>> <<case "lipo">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> While $he notices how sore $his waist is, $he fails to find the reason why. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.behavioralFlaw == "anorexic")>> - <<if canSee($activeSlave)>>$He looks over $his new waist experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - <<if canSee($activeSlave)>>$He looks over $his new waist experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his waist.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - $He <<if canSee($activeSlave)>>eyes $his new waist<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<elseif (getSlave($AS).behavioralFlaw == "anorexic")>> + <<if canSee(getSlave($AS))>>$He looks over $his new waist experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + <<if canSee(getSlave($AS))>>$He looks over $his new waist experimentally<<else>>$He shifts $his weight experimentally<</if>> and turns to you with a smile to show it off. $He's still sore, so $he doesn't bend or flirt, but $he turns around to let you see it from all angles. @@.hotpink;$He's happy with your changes to $his waist.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He <<if canSee(getSlave($AS))>>eyes $his new waist<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new waist<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if canSee(getSlave($AS))>>$He eyes $his new waist<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "ribs">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause is $his new extremely narrow waist. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.behavioralFlaw == "anorexic")>> - $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, and when $he <<if canSee($activeSlave)>>looks at you, you see awe in $his eyes<<else>>turns to face you, you see awe on $his face<</if>>. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> - $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, and when $he <<if canSee($activeSlave)>>looks at you, you see awe and fear in $his eyes<<else>>turns to you, you see awe and fear on $his face<</if>>. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).behavioralFlaw == "anorexic")>> + $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, and when $he <<if canSee(getSlave($AS))>>looks at you, you see awe in $his eyes<<else>>turns to face you, you see awe on $his face<</if>>. As an anorexic @@.hotpink;$he thinks you have brought $him closer to the true ideal.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> + $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, and when $he <<if canSee(getSlave($AS))>>looks at you, you see awe and fear in $his eyes<<else>>turns to you, you see awe and fear on $his face<</if>>. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, but eventually $his shoulders slump and $he tries to carry on. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> $He's desperately stiff and sore. It takes a good while for $him to figure out what has happened, but eventually $his careful investigations discern that the cause of $his extremely narrow waist is that $his ribcage has been shortened. $He gasps with shock, wobbles a little, gasps with pain at the soreness as $he does, and then manages to hold $himself upright and still as $he sobs. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "mtf">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his genitalia was completely reshaped. The reasons why are lost to $him, though. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he already realized while exiting that $his genitalia was completely reshaped. As a shemale slave $he knew this day might come, and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that has replaced $his penis. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - Of course, $he already realized while exiting that $his genitalia was completely reshaped. As a shemale slave $he knew this day might come, and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that has replaced $his penis. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he already realized while exiting that $his genitalia was completely reshaped. As a shemale slave $he knew this day might come, and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the vagina that has replaced $his penis. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + Of course, $he already realized while exiting that $his genitalia was completely reshaped. As a shemale slave $he knew this day might come, and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the vagina that has replaced $his penis. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <<else>> Of course, $he already realized while exiting that $his genitalia was completely reshaped. As a shemale slave $he knew this day might come, but expectations and the reality are two different things. $He's beside $himself, weeping gently. $He absently moves a hand to where $his penis would have been and snatches it away with a sob. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> - <<if ($activeSlave.assignment == "get milked" || $activeSlave.assignment == "work in the dairy") && $activeSlave.lactation == 0>> + <<if (getSlave($AS).assignment == "get milked" || getSlave($AS).assignment == "work in the dairy") && getSlave($AS).lactation == 0>> @@.yellow;$His assignment has defaulted to rest.@@ - <<= removeJob($activeSlave, $activeSlave.assignment)>> + <<= removeJob(getSlave($AS), getSlave($AS).assignment)>> <</if>> <<case "ntf">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his genitalia was completely reshaped. The reasons why are lost to $him, though. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He can only be happy that $he <<if $activeSlave.genes == "XX">>once again has a vagina and now has a means of release again<<else>>now has a hole other than $his anus to pleasure $himself with<</if>>. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He didn't expect <<if $activeSlave.genes == "XX">>to ever have a pussy again<<else>>to be given a hole other than $his anus<</if>>, and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that now adorns $his formerly featureless crotch. Eventually $his shoulders slump and $he tries to carry on knowing that this is just another hole for your amusement, not $hers. @@.mediumorchid;$He will struggle with feelings of confusion over just what your plans for $him are.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He can only be happy that $he <<if getSlave($AS).genes == "XX">>once again has a vagina and now has a means of release again<<else>>now has a hole other than $his anus to pleasure $himself with<</if>>. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He didn't expect <<if getSlave($AS).genes == "XX">>to ever have a pussy again<<else>>to be given a hole other than $his anus<</if>>, and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the vagina that now adorns $his formerly featureless crotch. Eventually $his shoulders slump and $he tries to carry on knowing that this is just another hole for your amusement, not $hers. @@.mediumorchid;$He will struggle with feelings of confusion over just what your plans for $him are.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <<else>> - Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He didn't expect <<if $activeSlave.genes == "XX">>to ever have a pussy again<<else>>to be given a hole other than $his anus<</if>>, but expectations and the reality are two different things. $He's beside $himself, weeping gently. $He absently moves a hand to where there used to be nothing and snatches it away with a sob, knowing this was done for yourself, not $him. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + Of course, $he already realized while exiting that $his genitalia was completely reshaped. $He didn't expect <<if getSlave($AS).genes == "XX">>to ever have a pussy again<<else>>to be given a hole other than $his anus<</if>>, but expectations and the reality are two different things. $He's beside $himself, weeping gently. $He absently moves a hand to where there used to be nothing and snatches it away with a sob, knowing this was done for yourself, not $him. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <<case "herm">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his genitalia has been heavily augmented. The reasons why are lost to $him, though. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He already realized while exiting that $his genitalia has been heavily augmented. $He's almost beside $himself with joy: $he now has three holes for $his beloved <<= WrittenMaster($activeSlave)>> to fuck, and _heP even allowed $him to retain $his dick! @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He already realized while exiting that $his genitalia has been heavily augmented. $He's almost beside $himself with joy: $he now has three holes for $his beloved <<= WrittenMaster(getSlave($AS))>> to fuck, and _heP even allowed $him to retain $his dick! @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 20)>> $He already realized while exiting that $his genitalia has been heavily augmented. $His efforts to cope with this radical development are palpable. $He retains $his penis, to $his considerable surprise; and $he also has a pussy. $He hardly knows what to think or who to be. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> + <<set getSlave($AS).devotion += 4>> <<else>> $He already realized while exiting that $his genitalia has been heavily augmented. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ $He is not as angry as $he might otherwise have been, since you left $him $his dick, but $he has a hole where there was none before. $He views it with hatred and revulsion. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "geld">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his scrotum was gone. The reasons why are lost to $him, though. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> Of course, $he already realized while exiting that $his scrotum was gone. $He was already accepting of $his role as an effectively female slave, a receptacle for cock, and $he now understands that you no longer think it will ever again be necessary for $him to cum. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> Of course, $he already realized while exiting that $his scrotum was gone. $He was already struggling to accept $his role as a female slave, a receptacle for cock, and $he now understands it better. $He has not yet accepted that $he will never again fuck, though, that $his future is nothing but getting fucked. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <<else>> - Of course, $he already realized while exiting that $his scrotum was gone. $He cannot accept that it is no longer $his role to fuck holes, but rather to provide a hole for others to fuck.<<if hasAnyArms($activeSlave)>> $He absently moves a hand to where $his balls would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + Of course, $he already realized while exiting that $his scrotum was gone. $He cannot accept that it is no longer $his role to fuck holes, but rather to provide a hole for others to fuck.<<if hasAnyArms(getSlave($AS))>> $He absently moves a hand to where $his balls would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> - <<if ($activeSlave.assignment == "get milked" || $activeSlave.assignment == "work in the dairy") && $activeSlave.lactation == 0>> + <<if (getSlave($AS).assignment == "get milked" || getSlave($AS).assignment == "work in the dairy") && getSlave($AS).lactation == 0>> @@.yellow;$His assignment has defaulted to rest.@@ - <<= removeJob($activeSlave, $activeSlave.assignment)>> + <<= removeJob(getSlave($AS), getSlave($AS).assignment)>> <</if>> <<case "prostate">> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a terrible nonspecific ache in $his lower parts. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> - <<if $activeSlave.anus == 0>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> + <<if getSlave($AS).anus == 0>> Since $he's still an anal virgin, $he doesn't have any immediate way to discover what's been taken from $him. Thus, $he carries on, accepting what you did to $him out of simple ignorance. - <<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>> + <<elseif (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetish == "buttslut")>> $He realizes that $his prostate's gone the first time $he takes it up the butt, though. The incorrigible buttslut is crushed, but $he's devoted to you, so $he resolves to carry on regardless. If anything, $he does $his best to push $himself to @@.coral;consider other kinks,@@ now that a hard anal pounding isn't as fun for $him as it once was. - <<set $activeSlave.fetishStrength -= 40>> + <<set getSlave($AS).fetishStrength -= 40>> <<else>> $He realizes that $his prostate's gone the first time $he takes it up the butt, though. @@.hotpink;Awed by your permeating control over $him,@@ even down to $his internal organs, $he accepts that you've decided to make buttsex less fun for $him. - <<set $activeSlave.devotion += 4>> + <<set getSlave($AS).devotion += 4>> <</if>> - <<elseif ($activeSlave.devotion > 20)>> - <<if $activeSlave.anus == 0>> + <<elseif (getSlave($AS).devotion > 20)>> + <<if getSlave($AS).anus == 0>> Since $he's still an anal virgin, $he doesn't have any immediate way to discover what's been taken from $him. Not knowing what you did, @@.gold;$he's afraid,@@ realizing that you can toy with $his internal makeup at a whim. - <<set $activeSlave.trust -= 5>> - <<elseif ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>> + <<set getSlave($AS).trust -= 5>> + <<elseif (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetish == "buttslut")>> $He realizes that $his prostate's gone the first time $he takes it up the butt, though. The buttslut is crushed, and @@.mediumorchid;infuriated,@@ because in effect you've taken $his favorite pastime away from $him. For now, $he defiantly does $his best to keep orgasming to anal, but it remains to be seen whether $he can maintain $his enthusiasm. - <<set $activeSlave.devotion -= 10>> + <<set getSlave($AS).devotion -= 10>> <<else>> $He realizes that $his prostate's gone the first time $he takes it up the butt, though. $He wasn't attached to it in a particular way, but it was part of $his body, and now it's gone. @@.gold;It frightens $him@@ to be reduced in this way, and $he wonders what it means that you apparently want $him to enjoy being assfucked less. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <<else>> $He doesn't have to know exactly what you did, though, to be @@.gold;mortified@@ and @@.mediumorchid;infuriated@@ by your messing around inside $his body. $He hasn't yet learned to accept that you control $him completely, down to the arrangement and even presence of $his internal organs. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <</if>> <<case "chop">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his genitalia was completely reshaped. The reasons why are lost to $him, though. - <<elseif $activeSlave.vagina == -1>> + <<elseif getSlave($AS).vagina == -1>> Of course, $he already realized while exiting that something very dear to $him has been taken away. - <<if ($activeSlave.devotion > 50) && ($activeSlave.sexualFlaw == "self hating")>> + <<if (getSlave($AS).devotion > 50) && (getSlave($AS).sexualFlaw == "self hating")>> Strong emotions play out on $his face as $he experiences a watershed in $his life of sexual slavery, perhaps the most radical one $he'll ever experience. $He loves you with all $his being, and truly hates $himself. $He finds $himself in an emotional place where $he's willing to accept having had you cut $his dick off. $He knows $he's a worthless piece of trash, and realizes that if you feel like trimming useless bits off $him, that's your prerogative. In moments, $he's confirmed in @@.hotpink;total, final, fanatical submission to your will.@@ It's almost frightening. - <<set $activeSlave.devotion += 50>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "buttslut")>> + <<set getSlave($AS).devotion += 50>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "buttslut")>> $He's such a complete buttslut, though, that $he finds $he doesn't really care. $He never really paid much attention to $his own dick; for $him, sex is about the phalli that get rammed up $his ass. And you didn't take that from $him. If anything, $he's @@.mediumaquamarine;reassured@@ by the implicit promise that $he'll never be anything but a butthole slut, and of course is forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "cumslut")>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "cumslut")>> $He's such an oral slut, though, that $he finds $he doesn't really care. $He never really paid much attention to $his dick; for $him, sex is about what $he gets to suck. As far as $he's concerned, you've simply confirmed that $his most important hole is the one in $his face. If anything, $he's @@.mediumaquamarine;reassured@@ by the implicit promise that $he'll never be anything more than a nice inviting facepussy, and of course, $he's forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "submissive")>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "submissive")>> $He's such a total submissive, though, that $he accepts even this. Having $his cock removed, reducing $him to a sexually helpless place where $he can only receive pleasure by being penetrated, is perhaps the final step in sexual slavery, and $he's a little awed by it. If anything, $he's @@.mediumaquamarine;reassured@@ by the implicit promise that $his body exists for the sexual gratification of others, and of course, $he's forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif $activeSlave.devotion > 95>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif getSlave($AS).devotion > 95>> Doubt, fear, and even nausea play across $his face, but $he's so worshipful of you that $he masters them all, accepting that this is your will. There's surprisingly little mental effect on $him. The horror of having $his dick cut off is so strong that it breaks through to $him, and the only way $he can find to deal with it is to think about it as little as possible. $He falls back on worshipful duty. - <<elseif $activeSlave.devotion > 50>> + <<elseif getSlave($AS).devotion > 50>> $He's devoted to you, but doubt and fear play across $his face as $he comes to terms with what's happened. $He does not see how having $his dick removed will improve $his sexual slavery. $He does not rage or scream, but $he does cry, @@.mediumorchid;sadly wondering@@ whether $he's valuable to you at all, or if $he's just a surgical plaything to be degraded. $He's @@.gold;very frightened@@ that you'll cut off more of $his remaining parts. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> - <<elseif $activeSlave.devotion > 20>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> + <<elseif getSlave($AS).devotion > 20>> $He's properly broken to slavery, but this is much too far. Having $his dick cut off cuts straight through $his conditioning, and tears roll down $his face as the horrible permanence of what's happened to $him really sinks in. @@.mediumorchid;Open anger@@ begins to become apparent through $his tears; $he thought that $his obedience merited better than this, and $he's @@.gold;extremely terrified@@ to find that despite being a decent slave, $he remains a surgical playground. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <<else>> $He's horrified almost beyond the ability of $his mind to comprehend. $His face takes on a blank look as $he goes into shock. There's no screaming and no tears, not yet; it will take $his time to process what's happened to $him. Without a doubt, $he'll be absolutely filled by @@.mediumorchid;rage@@ and @@.gold;terror.@@ - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 40>> + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 40>> <</if>> <<else>> Of course, $he already realized while exiting that $his genitalia has been radically simplified. As a herm slave $he knew this day might come, - <<if $activeSlave.devotion > 50>> - and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that is all that remains of $his once-unique hermaphroditic genitalia. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ - <<set $activeSlave.devotion += 4>> - <<elseif $activeSlave.devotion > 20>> - and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the vagina that is all that remains of $his once-unique hermaphroditic genitalia. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if getSlave($AS).devotion > 50>> + and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the vagina that is all that remains of $his once-unique hermaphroditic genitalia. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif getSlave($AS).devotion > 20>> + and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the vagina that is all that remains of $his once-unique hermaphroditic genitalia. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <<else>> - but expectations and the reality are two different things. $He's beside $himself, weeping gently.<<if hasAnyArms($activeSlave)>> $He absently moves a hand to where $his penis would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + but expectations and the reality are two different things. $He's beside $himself, weeping gently.<<if hasAnyArms(getSlave($AS))>> $He absently moves a hand to where $his penis would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <</if>> Naturally, @@.red;$his health has been greatly affected@@ by such serious surgery. - <<set $activeSlave.chastityPenis = 0>> - <<set $activeSlave.dickAccessory = "none">> + <<set getSlave($AS).chastityPenis = 0>> + <<set getSlave($AS).dickAccessory = "none">> <<case "relocate">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. However, $he was able to follow enough of the surgery to understand that $he still has $his balls, even if they're no longer visible. $He's eager to <<if canSee($activeSlave)>>see, and when $he's recovered enough, $he's pleased by the sight<<else>>feel, and when $he's recovered enough, $he's pleased by the sensation<</if>> of the smooth skin <<if $activeSlave.dick > 0>>beneath $his still-functional cock<<else>>where $his testicles used to be<</if>>. @@.hotpink;$He has become more submissive due to your reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. However, $he was able to follow enough of the surgery to understand that $he still has $his balls, even if they're no longer visible. $He's eager to <<if canSee(getSlave($AS))>>see, and when $he's recovered enough, $he's pleased by the sight<<else>>feel, and when $he's recovered enough, $he's pleased by the sensation<</if>> of the smooth skin <<if getSlave($AS).dick > 0>>beneath $his still-functional cock<<else>>where $his testicles used to be<</if>>. @@.hotpink;$He has become more submissive due to your reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. However, $he was able to follow enough of the surgery to understand that $he still has $his balls, even if they're no longer visible. $He's relieved $he hasn't been gelded, but $he's still quite horrified. @@.mediumorchid;$He blames you for changing $him so radically.@@ Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <<else>> When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. $He spends a long time in terror, wondering whether $he's been gelded, but $he eventually realizes that $his balls have merely been relocated. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ $He is @@.gold;very afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <<case "scrotalTuck">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> When $he begins surgical recovery, $his groin hurts quite a lot, and $he can't quite tell what's going on down there. Since the surgery was invasive, @@.red;$his health has been seriously affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, @@.hotpink;$he's very happy you'd take an interest in $his balls,@@ and looks forward to discovering how it moves during sex. @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his genitals. @@.red;$His health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, @@.hotpink;$he's very happy you'd take an interest in $his balls,@@ and looks forward to discovering how it moves during sex. @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his genitals. @@.red;$His health has been slightly affected.@@ <<else>> - $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own genitals. @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion -= 5>> + $He exits the surgery gingerly, since $he can feel that something was done to $his testicles. $He examines them carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his balls fit $his scrotum perfectly, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own genitals. @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion -= 5>> <</if>> <<case "vaginaRemoval">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Surprisingly, $he already realized while exiting that $his genitalia was completely reshaped. The reasons why are lost to $him, though. - <<elseif $activeSlave.dick == 0>> + <<elseif getSlave($AS).dick == 0>> Of course, $he already realized while exiting that something very dear to $him has been taken away. - <<if ($activeSlave.devotion > 50) && ($activeSlave.sexualFlaw == "self hating")>> + <<if (getSlave($AS).devotion > 50) && (getSlave($AS).sexualFlaw == "self hating")>> Strong emotions play out on $his face as $he experiences a watershed in $his life of sexual slavery, perhaps the most radical one $he'll ever experience. $He loves you with all $his being, and truly hates $himself. $He finds $himself in an emotional place where $he's willing to accept having $his womanhood torn out. $He knows $he's a worthless piece of trash, and realizes that if you feel like removing the parts of $his body that can feel sexual pleasure, that's your prerogative. In moments, $he's confirmed in @@.hotpink;total, final, fanatical submission to your will.@@ It's almost frightening. - <<set $activeSlave.devotion += 50>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "buttslut")>> + <<set getSlave($AS).devotion += 50>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "buttslut")>> $He's such a complete buttslut, though, that $he finds $he doesn't really care. $He never really paid much attention to $his front hole; it got wet when $he got buttfucked, but that was mostly useful to provide a little lube for phalli that fucked it before switching to $his ass. If anything, $he's @@.mediumaquamarine;reassured@@ by the implication that $his asshole is all that matters about $him, and of course is forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "cumslut")>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "cumslut")>> $He's such an oral slut, though, that $he finds $he doesn't really care. $He viewed $his pussy as a nice place for stimulation while $he licked, blew, and sucked; if $he has to learn to get off from throat stimulation $he will. As far as $he's concerned, you've simply confirmed that $his most important hole is the one in $his face. If anything, $he's @@.mediumaquamarine;reassured@@ by the implication that $his real pussy has always been the one in the middle of $his face, and of course, $he's forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif ($activeSlave.devotion > 20) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetish == "submissive")>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif (getSlave($AS).devotion > 20) && (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetishStrength > 95) && (getSlave($AS).fetish == "submissive")>> $He's such a total submissive, though, that $he accepts even this. Having $his womanhood torn out, greatly curtailing $his physical ability to enjoy sex, is perhaps the final step in sexual slavery, and $he's a little awed by it. If anything, $he's @@.mediumaquamarine;reassured@@ by the implicit promise that $his body exists for the degrading sexual gratification of others, and of course, $he's forced even further into @@.hotpink;submission to your will.@@ - <<set $activeSlave.devotion += 8, $activeSlave.trust += 8>> - <<elseif $activeSlave.devotion > 95>> + <<set getSlave($AS).devotion += 8, getSlave($AS).trust += 8>> + <<elseif getSlave($AS).devotion > 95>> Doubt, fear, and even nausea play across $his face, but $he's so worshipful of you that $he masters them all, accepting that this is your will. There's surprisingly little mental effect on $him. The horror of having $his womanhood torn out is so strong that it breaks through to $him, and the only way $he can find to deal with it is to think about it as little as possible. $He falls back on worshipful duty. - <<elseif $activeSlave.devotion > 50>> + <<elseif getSlave($AS).devotion > 50>> $He's devoted to you, but doubt and fear play across $his face as $he comes to terms with what's happened. $He does not see how having $his womanhood torn out will improve $his sexual slavery. $He does not rage or scream, but $he does cry, @@.mediumorchid;sadly wondering@@ whether $he's valuable to you at all, or if $he's just a surgical plaything to be degraded. $He's @@.gold;very frightened@@ that you'll cut up more of $him. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> - <<elseif $activeSlave.devotion > 20>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> + <<elseif getSlave($AS).devotion > 20>> $He's properly broken to slavery, but this is much too far. Having $his womanhood torn out cuts straight through $his conditioning, and tears roll down $his face as the horrible permanence of what's happened to $him really sinks in. @@.mediumorchid;Open anger@@ begins to become apparent through $his tears; $he thought that $his obedience merited better than this, and $he's @@.gold;extremely terrified@@ to find that despite being a decent slave, $he remains a surgical playground. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <<else>> $He's horrified almost beyond the ability of $his mind to comprehend. $His face takes on a blank look as $he goes into shock. There's no screaming and no tears, not yet; it will take $him time to process what's happened to $him. Without a doubt, $he'll be absolutely filled by @@.mediumorchid;rage@@ and @@.gold;terror.@@ - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 40>> + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 40>> <</if>> <<else>> Of course, $he already realized while exiting that $his genitalia has been radically simplified. As a herm slave $he knew this day might come, - <<if ($activeSlave.devotion > 50)>> - and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the cock that is all that remains of $his once-unique hermaphroditic genitalia. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee($activeSlave)>>views<<else>>feels<</if>> the cock that is all that remains of $his once-unique hermaphroditic genitalia. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + <<if (getSlave($AS).devotion > 50)>> + and $his face is a strange mix of hope, happiness, satisfaction, and the tiniest tinge of soul-crushing sadness as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the cock that is all that remains of $his once-unique hermaphroditic genitalia. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + and $his face is a strange mix of fear, hope, and resignation as $he <<if canSee(getSlave($AS))>>views<<else>>feels<</if>> the cock that is all that remains of $his once-unique hermaphroditic genitalia. Eventually $his shoulders slump and $he tries to carry on. @@.mediumorchid;$He will struggle with feelings of confusion and loss.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <<else>> - but expectations and the reality are two different things. $He's beside $himself, weeping gently.<<if hasAnyArms($activeSlave)>> $He absently moves a hand to where $his pussy would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + but expectations and the reality are two different things. $He's beside $himself, weeping gently.<<if hasAnyArms(getSlave($AS))>> $He absently moves a hand to where $his pussy would have been and snatches it away with a sob.<</if>> @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <</if>> Naturally, @@.red;$his health has been greatly affected@@ by such serious surgery. - <<set $activeSlave.chastityVagina = 0>> - <<set $activeSlave.vaginalAccessory = "none", $activeSlave.vaginalAttachment = "none">> - <<if $activeSlave.cervixImplant == 1>> - <<set $activeSlave.cervixImplant = 0>> - <<elseif $activeSlave.cervixImplant == 3>> - <<set $activeSlave.cervixImplant = 2>> + <<set getSlave($AS).chastityVagina = 0>> + <<set getSlave($AS).vaginalAccessory = "none", getSlave($AS).vaginalAttachment = "none">> + <<if getSlave($AS).cervixImplant == 1>> + <<set getSlave($AS).cervixImplant = 0>> + <<elseif getSlave($AS).cervixImplant == 3>> + <<set getSlave($AS).cervixImplant = 2>> <</if>> <<case "braces">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He is quite quick to realize $his teeth now have something on them. What its purpose is is beyond $him, though. - <<elseif ($activeSlave.teeth == "straightening braces")>> + <<elseif (getSlave($AS).teeth == "straightening braces")>> Quite aware that $his crooked, aching teeth are now in braces, - <<if ($activeSlave.devotion > 50)>> - $He smiles tentatively at <<if canSee($activeSlave)>>$himself in the mirror<<else>>you<</if>>. $He's experiencing considerable discomfort, but $he knows it will @@.hotpink;make $him prettier for you,@@ and resolves to do $his best to put up with it. - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - $He pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. $He's experiencing considerable discomfort, but $he knows it will @@.hotpink;make $him prettier,@@ and $he accepts that the pain is for $his own good. - <<set $activeSlave.devotion += 2>> + <<if (getSlave($AS).devotion > 50)>> + $He smiles tentatively at <<if canSee(getSlave($AS))>>$himself in the mirror<<else>>you<</if>>. $He's experiencing considerable discomfort, but $he knows it will @@.hotpink;make $him prettier for you,@@ and resolves to do $his best to put up with it. + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $He pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>>. $He's experiencing considerable discomfort, but $he knows it will @@.hotpink;make $him prettier,@@ and $he accepts that the pain is for $his own good. + <<set getSlave($AS).devotion += 2>> <<else>> - $He pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. $He's experiencing considerable discomfort, and $his feelings are mixed. $He knows that straightening teeth is expensive, and in different circumstances $he would probably be glad to be given free braces. However, $he's very aware that $he's being beautified because $he's a sex slave. + $He pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>>. $He's experiencing considerable discomfort, and $his feelings are mixed. $He knows that straightening teeth is expensive, and in different circumstances $he would probably be glad to be given free braces. However, $he's very aware that $he's being beautified because $he's a sex slave. <</if>> - <<elseif ($activeSlave.teeth == "cosmetic braces")>> + <<elseif (getSlave($AS).teeth == "cosmetic braces")>> Quite aware that $his aching teeth are now in braces, - <<if ($activeSlave.devotion > 50)>> - $he smiles tentatively at <<if canSee($activeSlave)>>$himself in the mirror<<else>>you<</if>>. $His teeth are already quite straight, so $he doesn't understand why you've done this. $He's not unwilling to put up with inexplicable things you command, however, so $he resolves to put up with this, too. - <<elseif ($activeSlave.devotion > 20)>> - $he pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. The discomfort is limited by the fact that $his teeth are already straight. $He doesn't understand why you've given $his braces anyway, so $his reaction is limited to vague confusion. + <<if (getSlave($AS).devotion > 50)>> + $he smiles tentatively at <<if canSee(getSlave($AS))>>$himself in the mirror<<else>>you<</if>>. $His teeth are already quite straight, so $he doesn't understand why you've done this. $He's not unwilling to put up with inexplicable things you command, however, so $he resolves to put up with this, too. + <<elseif (getSlave($AS).devotion > 20)>> + $he pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>>. The discomfort is limited by the fact that $his teeth are already straight. $He doesn't understand why you've given $his braces anyway, so $his reaction is limited to vague confusion. <<else>> - $he pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. $His teeth are already straight, limiting the discomfort but confusing $him greatly. $He's not a little relieved that the autosurgery's attention to $his mouth only left $him with pointless braces, and is only @@.mediumorchid;mildly angered@@ by the strange intrusion. - <<set $activeSlave.devotion -= 2>> + $he pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>>. $His teeth are already straight, limiting the discomfort but confusing $him greatly. $He's not a little relieved that the autosurgery's attention to $his mouth only left $him with pointless braces, and is only @@.mediumorchid;mildly angered@@ by the strange intrusion. + <<set getSlave($AS).devotion -= 2>> <</if>> <</if>> Though unpleasant, orthodontia isn't particularly harmful; $his health is unaffected. <<case "removeBraces">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He is quite quick to realize $his teeth are missing something. <<else>> Quite aware that $his teeth are now free of $his braces, - <<if ($activeSlave.devotion > 50)>> - $he smiles tentatively <<if canSee($activeSlave)>>at $himself in the mirror<<else>>and runs $his tongue across $his teeth<</if>> only to find they are as crooked as ever. $He immediately shuts $his mouth, @@.mediumorchid;$his opinion of you souring,@@ and carries on as if you had never put them on $him in the first place. - <<set $activeSlave.devotion -= 4>> - <<elseif ($activeSlave.devotion > 20)>> - $he pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>> only to find they are as crooked as ever. $He immediately shuts $his mouth, @@.mediumorchid;$his opinion of you souring,@@ and carries on as if you had never put them on $him in the first place. - <<set $activeSlave.devotion -= 2>> + <<if (getSlave($AS).devotion > 50)>> + $he smiles tentatively <<if canSee(getSlave($AS))>>at $himself in the mirror<<else>>and runs $his tongue across $his teeth<</if>> only to find they are as crooked as ever. $He immediately shuts $his mouth, @@.mediumorchid;$his opinion of you souring,@@ and carries on as if you had never put them on $him in the first place. + <<set getSlave($AS).devotion -= 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $he pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>> only to find they are as crooked as ever. $He immediately shuts $his mouth, @@.mediumorchid;$his opinion of you souring,@@ and carries on as if you had never put them on $him in the first place. + <<set getSlave($AS).devotion -= 2>> <<else>> - $he pulls $his lips back to <<if canSee($activeSlave)>>check them out<<else>>feel them<</if>>. $He knows that straightening teeth is expensive and sighs, feeling that $he's @@.mediumorchid;not worth the expense.@@ No matter what $he thought of you, $he felt $he would at least benefit from having nice teeth, and now it's clear to $him: @@.gold;You don't care.@@ - <<set $activeSlave.devotion -= 5, $activeSlave.trust -= 5>> + $he pulls $his lips back to <<if canSee(getSlave($AS))>>check them out<<else>>feel them<</if>>. $He knows that straightening teeth is expensive and sighs, feeling that $he's @@.mediumorchid;not worth the expense.@@ No matter what $he thought of you, $he felt $he would at least benefit from having nice teeth, and now it's clear to $him: @@.gold;You don't care.@@ + <<set getSlave($AS).devotion -= 5, getSlave($AS).trust -= 5>> <</if>> <</if>> Though unpleasant, orthodontia isn't particularly harmful; $his health is unaffected. <<case "teeth">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He clearly feels quite normal except for a vague ache around $his jaw, yet fails to understand $his teeth are now fake. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he is wearing prosthetic teeth that $he can remove. $He gasps with shock, but figures out the idea quickly enough by experimentally <<if hasAnyArms($activeSlave)>>sucking on two fingers.<<else>>simulating oral sex with $his own tongue.<</if>> @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he is wearing prosthetic teeth that $he can remove. $He gasps with shock, but figures out the idea quickly enough by experimentally <<if hasAnyArms(getSlave($AS))>>sucking on two fingers.<<else>>simulating oral sex with $his own tongue.<</if>> @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he is wearing prosthetic teeth that $he can remove. $He gasps with shock, but eventually $his shoulders slump and $he tries to carry on. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> - $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he is wearing prosthetic teeth that $he can remove. $He gasps with shock, gags, spits out the prosthetics, <<if canSee($activeSlave)>>looks at $himself in the mirror<<else>>runs $his tongue across $his empty gums<</if>>, and sobs. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he is wearing prosthetic teeth that $he can remove. $He gasps with shock, gags, spits out the prosthetics, <<if canSee(getSlave($AS))>>looks at $himself in the mirror<<else>>runs $his tongue across $his empty gums<</if>>, and sobs. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "sharp">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He clearly feels quite normal except for a vague ache around $his jaw, yet fails to understand that $his teeth have changed shape. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he now has teeth fit for a carnivore. $He seems doubtful, but then works up $his courage and bares them <<if canSee($activeSlave)>>at a mirror<<else>> so you may see<</if>>. $He menaces <<if canSee($activeSlave)>>$himself<</if>> for a while before laughing quietly. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he now has teeth fit for a carnivore. $He seems doubtful, but then works up $his courage and bares them <<if canSee(getSlave($AS))>>at a mirror<<else>> so you may see<</if>>. $He menaces <<if canSee(getSlave($AS))>>$himself<</if>> for a while before laughing quietly. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he now has teeth fit for a carnivore. $He gasps with shock, but eventually $his shoulders slump and $he tries to carry on. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> $He clearly feels quite normal except for a vague ache around $his jaw. It takes a good while for $him to figure out what has happened, but eventually $he gets enough sensation in $his mouth to realize that $he now has teeth fit for a carnivore. $He gasps with shock, accidentally gets $his tongue in the way in $his anguish, bites $himself, and starts gagging and spitting blood. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "oral">> - $He clearly feels quite normal except for a vague ache around $his jaw. $He <<if canSee($activeSlave)>>checks $himself in the mirror<<else>>runs $his tongue over $his teeth<</if>> repeatedly before accepting that nothing too unusual has happened, and that $he now appears to have a fully functional set of normal teeth. Though $he's surprised that nothing outlandish has been done, $he carries on as usual. Since the surgery was moderately invasive, @@.red;$his health has been somewhat affected.@@ + $He clearly feels quite normal except for a vague ache around $his jaw. $He <<if canSee(getSlave($AS))>>checks $himself in the mirror<<else>>runs $his tongue over $his teeth<</if>> repeatedly before accepting that nothing too unusual has happened, and that $he now appears to have a fully functional set of normal teeth. Though $he's surprised that nothing outlandish has been done, $he carries on as usual. Since the surgery was moderately invasive, @@.red;$his health has been somewhat affected.@@ <<case "mute">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He clearly feels quite normal except for a vague ache around $his larynx. It takes a good while for $him to figure out what has happened, but eventually $he tries to speak and makes no sound. $He simply keeps trying for some time before accepting this is how things are. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He clearly feels quite normal except for a vague ache around $his larynx. It takes a good while for $him to figure out what has happened, but eventually $he tries to speak and makes no sound. $He panics, but manages to control $himself at length and begins to think. <<if canSee($activeSlave)>>Seeing<<else>>Finding<</if>> you, $he tries to ask you for instruction and realizes $he cannot. <<if hasBothLegs($activeSlave)>>After more thought, $he simply gets on $his knees facing away from you and spreads $his buttocks to offer $himself to you.<<else>>After more thought, $he simply rolls over facing away from you and winks $his asshole to offer $himself to you.<</if>> @@.hotpink;$He has become more submissive due to your radical reshaping of $his being.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He clearly feels quite normal except for a vague ache around $his larynx. It takes a good while for $him to figure out what has happened, but eventually $he tries to speak and makes no sound. $He panics, but manages to control $himself at length and begins to think. <<if canSee(getSlave($AS))>>Seeing<<else>>Finding<</if>> you, $he tries to ask you for instruction and realizes $he cannot. <<if hasBothLegs(getSlave($AS))>>After more thought, $he simply gets on $his knees facing away from you and spreads $his buttocks to offer $himself to you.<<else>>After more thought, $he simply rolls over facing away from you and winks $his asshole to offer $himself to you.<</if>> @@.hotpink;$He has become more submissive due to your radical reshaping of $his being.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He clearly feels quite normal except for a vague ache around $his larynx. It takes a good while for $him to figure out what has happened, but eventually $he tries to speak and makes no sound. $He panics, trying to scream or protest but only managing to cry. Eventually $he pulls $himself together. @@.mediumorchid;$He will struggle with $his medically created disability.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <<else>> $He clearly feels quite normal except for a vague ache around $his larynx. It takes a good while for $him to figure out what has happened, but eventually $he tries to speak and makes no sound. $He panics, trying to scream or protest but only managing to cry. As long as $he remains unbent to your will, $he will have a constant, inescapable reminder of who and what you are. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 50>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 50>> <</if>> <<case "electrolarynx">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Before surgery, $he was warned repeatedly not to try talking for a while, but $he fails to recall that. $He doesn't notice any difference. - <<elseif $activeSlave.voice == 0>> - <<if ($activeSlave.devotion > 50)>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate adoration with $his <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and <<if hasAnyArms($activeSlave)>>meekly beckons to you from where $he's still<<else>>meekly mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "@@.hotpink;I love you,@@ <<Master>>" @@.mediumaquamarine;$He is far more trusting of your plans for $him in the future.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate gratitude with $his <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and hesitantly <<if hasAnyArms($activeSlave)>>beckons to you from where $he's still<<else>>mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "Thank you, <<Master>>." @@.hotpink;$He has a much higher regard for you@@ due to this display of care for $him. - <<set $activeSlave.devotion += 10>> + <<elseif getSlave($AS).voice == 0>> + <<if (getSlave($AS).devotion > 50)>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate adoration with $his <<if canSee(getSlave($AS))>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee(getSlave($AS))>>looks at<<else>>turns to<</if>> you shyly, and <<if hasAnyArms(getSlave($AS))>>meekly beckons to you from where $he's still<<else>>meekly mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "@@.hotpink;I love you,@@ <<Master>>" @@.mediumaquamarine;$He is far more trusting of your plans for $him in the future.@@ + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate gratitude with $his <<if canSee(getSlave($AS))>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee(getSlave($AS))>>looks at<<else>>turns to<</if>> you shyly, and hesitantly <<if hasAnyArms(getSlave($AS))>>beckons to you from where $he's still<<else>>mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "Thank you, <<Master>>." @@.hotpink;$He has a much higher regard for you@@ due to this display of care for $him. + <<set getSlave($AS).devotion += 10>> <<else>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he <<if canSee($activeSlave)>>stares at<<else>>faces<</if>> you for a long moment before turning away from you, towards the wall, and beginning to cry quietly. It seems $he's surprised that you would do this for $him, and does not understand how to deal with the situation. In any case, @@.hotpink;$he hates you far less@@ than $he once did. - <<set $activeSlave.devotion += 10>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he <<if canSee(getSlave($AS))>>stares at<<else>>faces<</if>> you for a long moment before turning away from you, towards the wall, and beginning to cry quietly. It seems $he's surprised that you would do this for $him, and does not understand how to deal with the situation. In any case, @@.hotpink;$he hates you far less@@ than $he once did. + <<set getSlave($AS).devotion += 10>> <</if>> <<else>> - <<if ($activeSlave.devotion > 50)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear($activeSlave)>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He is @@.hotpink;appreciative@@ of $his new implant, and knowing how much you invested in $him makes $him @@.mediumaquamarine;trust you more@@ as well. - <<set $activeSlave.devotion += 10; $activeSlave.trust += 10>> - <<elseif ($activeSlave.devotion > 20)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear($activeSlave)>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He has mixed feelings about this development, but $he's @@.mediumaquamarine;aware@@ how valuable such implants are, and $he already @@.hotpink;accepted@@ that you have complete control over $his body. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 10>> + <<if (getSlave($AS).devotion > 50)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear(getSlave($AS))>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He is @@.hotpink;appreciative@@ of $his new implant, and knowing how much you invested in $him makes $him @@.mediumaquamarine;trust you more@@ as well. + <<set getSlave($AS).devotion += 10; getSlave($AS).trust += 10>> + <<elseif (getSlave($AS).devotion > 20)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear(getSlave($AS))>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He has mixed feelings about this development, but $he's @@.mediumaquamarine;aware@@ how valuable such implants are, and $he already @@.hotpink;accepted@@ that you have complete control over $his body. + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 10>> <<else>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear($activeSlave)>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He is @@.gold;disturbed@@ that you replaced $his larynx with an artificial one and afraid of increased control over $him that such device grants. - <<set $activeSlave.devotion -= 5>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. While $he first believes nothing has changed, <<if canHear(getSlave($AS))>>$he soon notices a slight synthetic tone to $his voice and realizes $he has been given a mechanical larynx<<else>>the autosurgery informs $him in no uncertain terms that $he has implanted with a mechanical larynx<</if>>. $He is @@.gold;disturbed@@ that you replaced $his larynx with an artificial one and afraid of increased control over $him that such device grants. + <<set getSlave($AS).devotion -= 5>> <</if>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ <<case "restoreVoice">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The autosurgery instructed $him in no uncertain terms not to speak during recovery, but $he fails to recall that. $He doesn't any effort to speak either, though. - <<elseif ($activeSlave.devotion > 50)>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate adoration with $his <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and <<if hasAnyArms($activeSlave)>>meekly beckons to you from where $he's still<<else>>meekly mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "@@.hotpink;I love you,@@ <<Master>>" @@.mediumaquamarine;$He is far more trusting of your plans for $him in the future.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate gratitude with $his <<if canSee($activeSlave)>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee($activeSlave)>>looks at<<else>>turns to<</if>> you shyly, and hesitantly <<if hasAnyArms($activeSlave)>>beckons to you from where $he's still<<else>>mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "Thank you, <<Master>>." @@.hotpink;$He has a much higher regard for you@@ due to this display of care for $him. - <<set $activeSlave.devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate adoration with $his <<if canSee(getSlave($AS))>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee(getSlave($AS))>>looks at<<else>>turns to<</if>> you shyly, and <<if hasAnyArms(getSlave($AS))>>meekly beckons to you from where $he's still<<else>>meekly mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "@@.hotpink;I love you,@@ <<Master>>" @@.mediumaquamarine;$He is far more trusting of your plans for $him in the future.@@ + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he does $his best to communicate gratitude with $his <<if canSee(getSlave($AS))>>eyes<<else>>face<</if>> alone. Finally, the accelerated healing process reaches the time when $he's to test $his new vocal organs. $He <<if canSee(getSlave($AS))>>looks at<<else>>turns to<</if>> you shyly, and hesitantly <<if hasAnyArms(getSlave($AS))>>beckons to you from where $he's still<<else>>mouths a request that you come over to where $he's<</if>> restrained by the autosurgery. When you're near, $he clears $his sore throat gingerly and then whispers, "Thank you, <<Master>>." @@.hotpink;$He has a much higher regard for you@@ due to this display of care for $him. + <<set getSlave($AS).devotion += 10>> <<else>> - The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he <<if canSee($activeSlave)>>stares at<<else>>faces<</if>> you for a long moment before turning away from you, towards the wall, and beginning to cry quietly. It seems $he's surprised that you would do this for $him, and does not understand how to deal with the situation. In any case, @@.hotpink;$he hates you far less@@ than $he once did. - <<set $activeSlave.devotion += 10>> + The autosurgery instructed $him in no uncertain terms not to speak during recovery, so $he knows that $his voice has been restored. When you come in to check on $him late in the process, though, $he <<if canSee(getSlave($AS))>>stares at<<else>>faces<</if>> you for a long moment before turning away from you, towards the wall, and beginning to cry quietly. It seems $he's surprised that you would do this for $him, and does not understand how to deal with the situation. In any case, @@.hotpink;$he hates you far less@@ than $he once did. + <<set getSlave($AS).devotion += 10>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ <<case "voice">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The autosurgery instructed $him in no uncertain terms not to speak during recovery, but $he fails to recall that. $He doesn't notice anything different. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 3>>far <</if>>higher and more girly than it was before, and $he laughs at $himself as $he gets used to it. @@.hotpink;$He has become more submissive,@@ since this helps $him to think of $himself as a <<if $activeSlave.voice == 3>>bimbo slut<<else>>real woman<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 3>>far <</if>> higher and more girly than it was before, and $he laughs grimly at $himself as $he gets used to it. $He carries on regardless, accepting it as one more thing to learn to accept. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 3>>far <</if>>higher and more girly than it was before, and $he laughs at $himself as $he gets used to it. @@.hotpink;$He has become more submissive,@@ since this helps $him to think of $himself as a <<if getSlave($AS).voice == 3>>bimbo slut<<else>>real woman<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 3>>far <</if>> higher and more girly than it was before, and $he laughs grimly at $himself as $he gets used to it. $He carries on regardless, accepting it as one more thing to learn to accept. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 3>>far <</if>> higher and more girly than it was before. For now, @@.mediumorchid;$he feels this <<if $activeSlave.voice == 3>>bimbo<<else>>feminine<</if>> voice is not $hers, a cruel mockery.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 3>>far <</if>> higher and more girly than it was before. For now, @@.mediumorchid;$he feels this <<if getSlave($AS).voice == 3>>bimbo<<else>>feminine<</if>> voice is not $hers, a cruel mockery.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "voice2">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The autosurgery instructed $him in no uncertain terms not to speak during recovery, but $he fails to recall that. $He doesn't notice anything different. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 1>>far <</if>> lower and more manly than it was before, and $he laughs at $himself as $he gets used to it. @@.hotpink;$He has become more dominant,@@ since this allows $him to think of $himself as <<if $activeSlave.voice == 1>>an action movie hero<<elseif $activeSlave.voice == 2>>a mature career woman<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 1>>far <</if>> lower and more manly than it was before, and $he laughs grimly at $himself as $he gets used to it. $He carries on regardless, accepting it as one more thing to learn to accept. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 1>>far <</if>> lower and more manly than it was before, and $he laughs at $himself as $he gets used to it. @@.hotpink;$He has become more dominant,@@ since this allows $him to think of $himself as <<if getSlave($AS).voice == 1>>an action movie hero<<elseif getSlave($AS).voice == 2>>a mature career woman<</if>>. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 1>>far <</if>> lower and more manly than it was before, and $he laughs grimly at $himself as $he gets used to it. $He carries on regardless, accepting it as one more thing to learn to accept. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> - Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if $activeSlave.voice == 1>>far <</if>> lower and more manly than it was before. For now, @@.mediumorchid;$he feels this <<if $activeSlave.voice == 1>>gravelly<<elseif $activeSlave.voice == 2>>subdued<</if>> voice is not $hers, a cruel mockery.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> + Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but it gains strength gradually. It comes out <<if getSlave($AS).voice == 1>>far <</if>> lower and more manly than it was before. For now, @@.mediumorchid;$he feels this <<if getSlave($AS).voice == 1>>gravelly<<elseif getSlave($AS).voice == 2>>subdued<</if>> voice is not $hers, a cruel mockery.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> <</if>> <<case "newVoice">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> The autosurgery instructed $him in no uncertain terms not to speak during recovery, but $he fails to recall that. $He doesn't notice anything different, though. <<else>> Before surgery, $he was warned repeatedly not to try talking for a while, and $he obeys. When $he finally does, $his voice is raspy and weak, but as it gradually gains strength $he notices that it sounds more natural and human than $his old electrolarynx. @@ -1731,206 +1732,206 @@ As the remote surgery's long recovery cycle completes, As with all surgery @@.red;$his health has been slightly affected.@@ <<case "height">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery very slowly, since $he's terribly sore and isn't yet used to the novel lengths of the legs $he walks on. $He'll be clumsy for some time. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He exits the surgery very cautiously, since $he's terribly sore and isn't yet used to the novel lengths of the legs $he walks on. $He'll be clumsy and hesitant for some time, but $he's happy with $his new body. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He exits the surgery very cautiously, since $he's terribly sore and isn't yet used to the novel lengths of the legs $he walks on. $He'll be clumsy and hesitant for some time, but $he's accepted $his new body. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> $He exits the surgery very cautiously, since $he's terribly sore and isn't yet used to the novel lengths of the legs $he walks on. $He'll be clumsy and hesitant for some time, and $he refuses to accept that this new body is really what $he's been condemned to. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "circumcision">> - <<if ($activeSlave.dick > 0)>> - <<if $activeSlave.fetish == "mindbroken">> + <<if (getSlave($AS).dick > 0)>> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery gingerly, since $he can feel that something was done to $his dick. Since it is still there, $he doesn't understand what changed. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, @@.hotpink;$he's very happy you'd take an interest in $his penis,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his member. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, @@.hotpink;$he's very happy you'd take an interest in $his penis,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his member. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ <<else>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own penis. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion -= 5>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own penis. Circumcision of an adult is not a trivial procedure, so @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion -= 5>> <</if>> <<else>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery gingerly, since $he can feel that something was done to $his crotch. Since everything is still there, $he doesn't understand what changed. @@.red;$His health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, @@.hotpink;$he's very happy you'd take an interest in $his sex,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave. @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind minor surgical alteration. @@.red;$His health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, @@.hotpink;$he's very happy you'd take an interest in $his sex,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave. @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind minor surgical alteration. @@.red;$His health has been slightly affected.@@ <<else>> - $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his sex. @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion -= 5>> + $He exits the surgery gingerly, since $he can feel that $his crotch was operated on. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $he's been circumcised, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his sex. @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion -= 5>> <</if>> <</if>> <<case "foreskinTuck">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery gingerly, since $he can feel that something was done to $his dick. Since it is still there, $he doesn't understand what changed. @@.red;$His health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, @@.hotpink;$he's very happy you'd take an interest in $his penis,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave.<<if canAchieveErection($activeSlave)>> $He also can't wait <<if canSee($activeSlave)>>for the show during<<else>>to feel<</if>> $his next erection.<</if>> @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his member. @@.red;$His health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, @@.hotpink;$he's very happy you'd take an interest in $his penis,@@ and looks forward to having a slightly easier time keeping $himself clean through $his life as a sex slave.<<if canAchieveErection(getSlave($AS))>> $He also can't wait <<if canSee(getSlave($AS))>>for the show during<<else>>to feel<</if>> $his next erection.<</if>> @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, $he's flooded with relief. $He's so elated that $he hasn't been severely damaged that $he doesn't mind your taking surgical control of $his member. @@.red;$His health has been slightly affected.@@ <<else>> - $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee($activeSlave)>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own penis. @@.red;$His health has been slightly affected.@@ - <<set $activeSlave.devotion -= 5>> + $He exits the surgery gingerly, since $he can feel that something was done to $his dick. $He examines it carefully <<if canSee(getSlave($AS))>>in the mirror<<else>>by feeling alone<</if>>. Realizing that $his foreskin fits comfortably, $he's flooded with relief, since $he was afraid that you'd done something far more terrible. Once $he has time to think about it, though, $he's somewhat @@.mediumorchid;resentful,@@ since $he naturally feels a certain proprietary interest in $his own penis. @@.red;$His health has been slightly affected.@@ + <<set getSlave($AS).devotion -= 5>> <</if>> <<case "hips">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery very slowly, since $he's still in considerable pain and isn't yet used to the way $his pelvis now fits together with the rest of $his body. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He exits the surgery very cautiously, since $he's still in considerable pain and isn't yet used to the way $his pelvis now fits together with the rest of $his body. $He'll be clumsy and hesitant for some time, but $he's happy with $his new hips. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He exits the surgery very cautiously, since $he's still in considerable pain and isn't yet used to the way $his pelvis now fits together with the rest of $his body. $He'll be clumsy and hesitant for some time, but $he's accepted $his new hips. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> $He exits the surgery very cautiously, since $he's still in considerable pain and isn't yet used to the way $his pelvis now fits together with the rest of $his body. $He'll be clumsy and hesitant for some time, and $he refuses to accept that you are both willing and able to reshape $him down to $his very bones. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "shoulders">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery gingerly, since the changes of proportion in $his upper body have seriously affected $his sense of balance. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He exits the surgery gingerly, since the changes of proportion in $his upper body have seriously affected $his sense of balance, albeit temporarily. $He'll be clumsy and hesitant for some time, but $he's happy with $his new shoulders. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He exits the surgery gingerly, since the changes of proportion in $his upper body have seriously affected $his sense of balance, albeit temporarily. $He'll be clumsy and hesitant for some time, but $he's accepted $his new shoulders. $He isn't much affected mentally. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ <<else>> $He exits the surgery gingerly, since the changes of proportion in $his upper body have seriously affected $his sense of balance, albeit temporarily. $He'll be clumsy and hesitant for some time, and $he refuses to accept that you are both willing and able to reshape $him down to $his very bones. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "heels">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery on all fours, unable to stand due to the changes to $his legs. A whorish pair of heels are slipped onto $him and $he is forced to $his feet to show that $he can indeed walk comfortably while wearing them. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He exits the surgery on all fours, unable to stand due to the changes to $his legs. $He finds a whorish pair of heels waiting for $him and eagerly puts them on, gingerly standing to find that $he can indeed walk comfortably while wearing them. $He struts back and forth experimentally and then offers <<if canSee($activeSlave)>>the mirror<<else>>you<</if>> $his asshole to check to see that $his ability to take a standing buttfuck hasn't been affected. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He exits the surgery on all fours, unable to stand due to the changes to $his legs. $He finds a whorish pair of heels waiting for $him and eagerly puts them on, gingerly standing to find that $he can indeed walk comfortably while wearing them. $He struts back and forth experimentally and then offers <<if canSee(getSlave($AS))>>the mirror<<else>>you<</if>> $his asshole to check to see that $his ability to take a standing buttfuck hasn't been affected. @@.hotpink;$He has become more submissive due to your radical reshaping of $his body.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 20)>> $He exits the surgery on all fours, unable to stand due to the changes to $his legs. $He finds a whorish pair of heels waiting for $him and obediently puts them on, gingerly standing to find that $he can indeed walk comfortably while wearing them. After a while $he realizes that $he'll never walk without looking like a stripper again, but $he accepts it. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> - $He exits the surgery on all fours, unable to stand due to the changes to $his legs. $He finds a whorish pair of heels waiting for $him, but obstinately ignores them. After some time, $he realizes that the situation isn't changing and puts them on, gingerly standing to find that $he can indeed walk comfortably while wearing them. $His <<if canSee($activeSlave)>>eyes are<<else>>face is<</if>> filled with hatred when $he <<if canSee($activeSlave)>>sees $his new and permanent appearance in the mirror<<else>>discovers this is the only way $he'll be able to stand now<</if>>. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + $He exits the surgery on all fours, unable to stand due to the changes to $his legs. $He finds a whorish pair of heels waiting for $him, but obstinately ignores them. After some time, $he realizes that the situation isn't changing and puts them on, gingerly standing to find that $he can indeed walk comfortably while wearing them. $His <<if canSee(getSlave($AS))>>eyes are<<else>>face is<</if>> filled with hatred when $he <<if canSee(getSlave($AS))>>sees $his new and permanent appearance in the mirror<<else>>discovers this is the only way $he'll be able to stand now<</if>>. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "heelsRestoration">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He exits the surgery on $his own two feet. $He's still sore, but the modern surgery is fast and effective, and $he can use $his restored legs immediately. $He gingerly stands on one foot, then the other; and even takes a few little hops. $He obviously confused, but will get used to it soon enough. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He exits the surgery on $his own two feet. $He's still sore, but the modern surgery is fast and effective, and $he can use $his restored legs immediately. $He gingerly stands on one foot, then the other; and even takes a few little hops. $He's grinning like a fool the whole time. @@.hotpink;$He has become more obedient due to gratitude.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> + <<set getSlave($AS).devotion += 4>> <<else>> $He exits the surgery on $his own two feet. $He's still sore, but the modern surgery is fast and effective, and $he can use $his restored legs immediately. $He gingerly stands on one foot, then the other; and even takes a few little hops. $He obviously confused, finding it surprising that you would go to the expense and trouble of repairing $him. As with all surgery @@.red;$his health has been slightly affected.@@ <</if>> /* <<case "ampA1">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> You're there to help $him with the door as $he exits the surgery. $He smiles dumbly at your generosity, already seeming to forget $he ever had another arm. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - You're there to help $him with the door as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the stump that was once $his arm, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + You're there to help $him with the door as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> the stump that was once $his arm, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> You're there to help $him with the door as $he exits the surgery. Despite $his obedience, $he cries softly the whole time, the stump at $his shoulder occasionally moving as $he reflexively tries to grab at $himself and $his surroundings. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;immensely afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 8, $activeSlave.devotion -= 8>> + <<set getSlave($AS).trust -= 8, getSlave($AS).devotion -= 8>> <<else>> - You're there to help $him with the door as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his other arm<<if (hasAnyLegs($activeSlave))>> and $his leg<<if (hasBothLegs($activeSlave))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stump twitches pathetically with $his desperate efforts to move $his missing arm, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + You're there to help $him with the door as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his other arm<<if (hasAnyLegs(getSlave($AS)))>> and $his leg<<if (hasBothLegs(getSlave($AS)))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if (getSlave($AS).teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stump twitches pathetically with $his desperate efforts to move $his missing arm, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <</if>> <<case "ampA2">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> You're there to open the door for $him as $he exits the surgery. $He smiles dumbly at your generosity, already seeming to forget the sensation of touching. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - You're there to open the door for $him as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the two stumps that were once $his arms, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + You're there to open the door for $him as $he exits the surgery. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a short, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> the two stumps that were once $his arms, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> You're there to open the door for $him as $he exits the surgery. Despite $his obedience, $he cries softly the whole time, $his shoulder stumps occasionally moving as $he reflexively tries to grab at $himself and $his surroundings. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;extremely afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <<else>> - You're there to open the door for $him as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his leg<<if (hasBothLegs($activeSlave))>>s<</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stumps twitch pathetically with $his desperate efforts to move $his arms, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. - <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 40>> + You're there to open the door for $him as $he exits the surgery. You had a good idea what $his reaction would be, so you've made sure to bind $his leg<<if (hasBothLegs(getSlave($AS)))>>s<</if>> to prevent $him from trying to attack you, and <<if (getSlave($AS).teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>shoulder stumps twitch pathetically with $his desperate efforts to move $his arms, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. + <<set getSlave($AS).trust -= 40, getSlave($AS).devotion -= 40>> <</if>> <<case "ampL1">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. $He leans into you the entire time, already seeming to forget $he ever had another leg. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the stump that was once $his leg, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> the stump that was once $his leg, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> Of course, $he could not walk out of the surgery by $himself; you had to walk alongside $him. Despite $his obedience, $he cries softly the whole time, the stump at $his hip occasionally moving as $he reflexively tries to use it somehow. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;immensely afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <<else>> - Of course, $he could not walk out of the surgery by $himself; you had to carry $him. You had a good idea what $his reaction would be, so you've made sure to bind $his other leg<<if (hasAnyArms($activeSlave))>> and $his arm<<if (hasBothArms($activeSlave))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>leg stump twitches pathetically with $his desperate efforts to move $his missing leg, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. - <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 15>> + Of course, $he could not walk out of the surgery by $himself; you had to carry $him. You had a good idea what $his reaction would be, so you've made sure to bind $his other leg<<if (hasAnyArms(getSlave($AS)))>> and $his arm<<if (hasBothArms(getSlave($AS)))>>s<</if>><</if>> to prevent $him from trying to attack you, and <<if (getSlave($AS).teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>leg stump twitches pathetically with $his desperate efforts to move $his missing leg, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;incredibly and intensely terrified@@ of your total power over $his body. + <<set getSlave($AS).trust -= 15, getSlave($AS).devotion -= 15>> <</if>> <<case "ampL2">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Of course, $he could not walk out of the surgery; you carried $him. $He holds onto you the entire time, already seeming to forget the sensation of walking. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> the two stumps that were once $his legs, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would involve this. After a brief, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> the two stumps that were once $his legs, $he squares $his shoulders and resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, $his hip stumps occasionally moving as $he reflexively tries to stand up and walk around. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;extremely afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <<else>> - Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so you've made sure to bind $his arm<<if (hasBothArms($activeSlave))>>s<</if>> to prevent $him from trying to attack you, and <<if ($activeSlave.teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>hip stumps twitch pathetically with $his desperate efforts to move $his legs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. - <<set $activeSlave.trust -= 30, $activeSlave.devotion -= 30>> + Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so you've made sure to bind $his arm<<if (hasBothArms(getSlave($AS)))>>s<</if>> to prevent $him from trying to attack you, and <<if (getSlave($AS).teeth == "removable")>>remove $his teeth<<else>>muzzle $him<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>hip stumps twitch pathetically with $his desperate efforts to move $his legs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;utterly and entirely terrified@@ of your total power over $his body. + <<set getSlave($AS).trust -= 30, getSlave($AS).devotion -= 30>> <</if>> */ <<case "amp">> <<set $nextButton = " ">> - <<= App.Desc.limbChange().amputate($activeSlave, $oldLimbs, "Remote Surgery")>> + <<= App.Desc.limbChange().amputate(getSlave($AS), $oldLimbs, "Remote Surgery")>> <<unset $oldLimbs>> <<case "PLimb interface">> <<set $nextButton = " ">> - <<= App.Desc.limbChange().prosthetic($activeSlave, $oldLimbs, "Remote Surgery")>> + <<= App.Desc.limbChange().prosthetic(getSlave($AS), $oldLimbs, "Remote Surgery")>> <<unset $oldLimbs>> /* <<case "bla">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Of course, $he could not walk out of the surgery; you carried $him. $He squirms the entire time, trying to move the arms and legs $he now lacks. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a long, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> $his limbless torso, $he squares $his shoulders and visibly resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. After a long, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> $his limbless torso, $he squares $his shoulders and visibly resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, shoulder and hip stumps moving occasionally as $he reflexively tries to stand — to walk — to touch $himself — to gesture — all things that $he will never do again. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;cripplingly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 20, $activeSlave.devotion -= 20>> + <<set getSlave($AS).trust -= 20, getSlave($AS).devotion -= 20>> <<else>> - Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so <<if ($activeSlave.teeth == "removable")>>you removed $his teeth<<else>>$he's muzzled<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>stumps twitch pathetically with $his desperate efforts to move $his limbs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terrified to the point of insanity@@ of your total power over $his body. - <<set $activeSlave.trust -= 50, $activeSlave.devotion -= 50>> + Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so <<if (getSlave($AS).teeth == "removable")>>you removed $his teeth<<else>>$he's muzzled<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>stumps twitch pathetically with $his desperate efforts to move $his limbs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terrified to the point of insanity@@ of your total power over $his body. + <<set getSlave($AS).trust -= 50, getSlave($AS).devotion -= 50>> <</if>> <<case "amp1">> <<set $nextLink = "Surgery Degradation", $surgeryType = "amp">> Since you have already have a prosthetic interface prepared for this slave, you can install it during the operation.<br> The procedure will put additional strain on $his health but less so than if you were to perform the procedures separately. - <<if isProstheticAvailable($activeSlave, "interfaceP1")>><br> - [[Install basic interface|Surgery Degradation][$activeSlave.PLimb = 1, $activeSlave.health.condition -= 10, $surgeryType = "amp2", $nextLink = "Surgery Degradation"]] + <<if isProstheticAvailable(getSlave($AS), "interfaceP1")>><br> + [[Install basic interface|Surgery Degradation][getSlave($AS).PLimb = 1, getSlave($AS).health.condition -= 10, $surgeryType = "amp2", $nextLink = "Surgery Degradation"]] <</if>> - <<if isProstheticAvailable($activeSlave, "interfaceP2")>><br> - [[Install advanced interface|Surgery Degradation][$activeSlave.PLimb = 2, $activeSlave.health.condition -= 10, $surgeryType = "amp2", $nextLink = "Surgery Degradation"]] + <<if isProstheticAvailable(getSlave($AS), "interfaceP2")>><br> + [[Install advanced interface|Surgery Degradation][getSlave($AS).PLimb = 2, getSlave($AS).health.condition -= 10, $surgeryType = "amp2", $nextLink = "Surgery Degradation"]] <</if>> <<case "amp2">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Of course, $he could not walk out of the surgery; you carried $him. $He squirms the entire time trying to move the arms and legs $he now lacks, never noticing the ports in $his stumps. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect that it would ever come to this for $him. Anesthesia has yet to completely wear off so it takes $him a while to notice ports in $his stumps. When $he does, $he visibly relaxes, realizing $he may yet walk again. $He squares $his shoulders and visibly resolves to carry on being a good slave as best $he can. Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> - Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, shoulder and hip stumps moving occasionally as $he reflexively tries to stand — to walk — to touch $himself — to gesture — all things that $he will never do again. $He slightly calms down when $he <<if canSee($activeSlave)>>sees<<else>>feels<</if>> ports installed in $his stumps and realizes $his immobility is not permanent. Even so, $he is still @@.gold;terrified@@ of your total power over $his body. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<elseif (getSlave($AS).devotion > 20)>> + Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, shoulder and hip stumps moving occasionally as $he reflexively tries to stand — to walk — to touch $himself — to gesture — all things that $he will never do again. $He slightly calms down when $he <<if canSee(getSlave($AS))>>sees<<else>>feels<</if>> ports installed in $his stumps and realizes $his immobility is not permanent. Even so, $he is still @@.gold;terrified@@ of your total power over $his body. @@.mediumorchid;$He will struggle greatly with $his medically created disability.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <<else>> - Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so <<if ($activeSlave.teeth == "removable")>>you removed $his teeth<<else>>$he's muzzled<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee($activeSlave)>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>stumps twitch pathetically with $his desperate efforts to move $his limbs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terrified to the point of insanity@@ of your total power over $his body. - <<set $activeSlave.trust -= 50, $activeSlave.devotion -= 50>> + Of course, $he could not walk out of the surgery; you carried $him. You had a good idea what $his reaction would be, so <<if (getSlave($AS).teeth == "removable")>>you removed $his teeth<<else>>$he's muzzled<</if>> to prevent $him from trying to bite. $He sobs convulsively, and $his <<if canSee(getSlave($AS))>>eyes dart desperately from side to side through $his tears, hopelessly imploring the mirror to show $him something other than this<<else>>stumps twitch pathetically with $his desperate efforts to move $his limbs, to prove there is something other than this<</if>>. Anything other than this. @@.mediumorchid;The surgical invasion has filled $him with horror and anger.@@ Since the surgery was invasive, @@.red;$his health has been greatly affected.@@ $He is @@.gold;terrified to the point of insanity@@ of your total power over $his body. + <<set getSlave($AS).trust -= 50, getSlave($AS).devotion -= 50>> <</if>> <<set $prostheticsConfig = "interface">> @@ -1940,17 +1941,17 @@ As the remote surgery's long recovery cycle completes, */ <<case "PLimb interface1">> - When $he is carried out of surgery $he <<if canSee($activeSlave)>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. Recovery will be @@.red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve impulse detectors constituted major surgery. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 20>> + When $he is carried out of surgery $he <<if canSee(getSlave($AS))>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. Recovery will be @@.red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve impulse detectors constituted major surgery. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 20>> Nevertheless, $he's @@.hotpink;overwhelmed with gratitude,@@ and thanks you profusely the first chance $he gets. $He follows the acclimation program diligently, doing $his best to learn how to be a good slave despite, or sometimes even because of, $his disability. $He @@.mediumaquamarine;places more trust in you,@@ too, since you obviously have $his best interests at heart. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<elseif getSlave($AS).devotion >= -20>> $He's @@.hotpink;overwhelmed with gratitude,@@ in part because $he didn't think you'd do something like this for $him. $He thanks you profusely the first chance $he gets, and follows the acclimation program diligently, trying to deserve the expense you went to. $He @@.mediumaquamarine;places more trust in you,@@ too, since you seem to have a plan for $him. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> <<else>> Despite $his hatred of you, $he can't help but @@.mediumaquamarine;trust you a bit more,@@ since you clearly have a plan that involves putting a good deal of value into $him. Your goals might not be $hers, but at least $he has an indication that you're not toying with $him. - <<set $activeSlave.trust += 5>> + <<set getSlave($AS).trust += 5>> <</if>> <</if>> @@ -1959,17 +1960,17 @@ As the remote surgery's long recovery cycle completes, <<set $nextLink = "Remote Surgery">> <<case "PLimb interface2">> - When $he is carried out of surgery $he <<if canSee($activeSlave)>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. $His stumps twitch slightly as the software begins configuring. Recovery will be @@.red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve bridges constituted major surgery. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 20>> + When $he is carried out of surgery $he <<if canSee(getSlave($AS))>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. $His stumps twitch slightly as the software begins configuring. Recovery will be @@.red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve bridges constituted major surgery. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 20>> Nevertheless, $he's @@.hotpink;overwhelmed with gratitude,@@ and thanks you profusely the first chance $he gets. $He follows the acclimation program diligently, doing $his best to learn how to be a good slave despite, or sometimes even because of, $his disability. $He @@.mediumaquamarine;places more trust in you,@@ too, since you obviously have $his best interests at heart. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<elseif getSlave($AS).devotion >= -20>> $He's @@.hotpink;overwhelmed with gratitude,@@ in part because $he didn't think you'd do something like this for $him. $He thanks you profusely the first chance $he gets, and follows the acclimation program diligently, trying to deserve the expense you went to. $He @@.mediumaquamarine;places more trust in you,@@ too, since you seem to have a plan for $him. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> <<else>> Despite $his hatred of you, $he can't help but @@.mediumaquamarine;trust you a bit more,@@ since you clearly have a plan that involves putting a good deal of value into $him. Your goals might not be $hers, but at least $he has an indication that you're not toying with $him. - <<set $activeSlave.trust += 5>> + <<set getSlave($AS).trust += 5>> <</if>> <</if>> @@ -1978,17 +1979,17 @@ As the remote surgery's long recovery cycle completes, <<set $nextLink = "Remote Surgery">> <<case "PLimb interface3">> - When $he is carried out of surgery $he <<if canSee($activeSlave)>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. $His stumps twitch slightly as the software begins configuring. Since $he already had anchors installed in previous surgery this procedure was less invasive and thus @@.red;$his health has been only slightly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 20>> + When $he is carried out of surgery $he <<if canSee(getSlave($AS))>>cranes $his neck to better see the ports<<else>>wiggles $his stumps trying to feel the ports<</if>> installed in $his stumps. $His stumps twitch slightly as the software begins configuring. Since $he already had anchors installed in previous surgery this procedure was less invasive and thus @@.red;$his health has been only slightly affected.@@ + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 20>> $He is @@.hotpink;overjoyed@@ when $he finds out this upgrade will allow $him to //feel// with $his limbs again and thanks you profusely the first chance $he gets. $He @@.mediumaquamarine;places more trust in you,@@ too, since you obviously have $his best interests at heart. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<elseif getSlave($AS).devotion >= -20>> $He's @@.hotpink;overwhelmed with joy and gratitude,@@ when $he finds out this upgrade will allow $him to //feel// with $his limbs again, in part because $he didn't think you'd do something like this for $him. $He thanks you profusely the first chance $he gets and is determined to prove $himself worthy of the expense you went to for $him. $He @@.mediumaquamarine;places more trust in you,@@ too, since you seem to have a plan for $him. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> <<else>> Despite $his hatred of you, $he can't help but feel some @@.mediumaquamarine;trust@@ and @@.hotpink;gratitude,@@ towards you, since you clearly have a plan that involves putting a good deal of value into $him. Your goals might not be $hers, but at least $he has an indication that you're not toying with $him. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> <</if>> <</if>> @@ -1999,464 +2000,464 @@ As the remote surgery's long recovery cycle completes, /* This was moved to prostheticsConfig.tw <<case "basicPLimbs">> $He exits the surgery hesitantly, the software of $his prosthetic limbs and the wetware of $his brain working together to figure out how to walk together under the tutelage of a prescribed tutorial. Recovery will be @@.red;significant,@@ since the surgical implantation of anchor points for the limbs themselves and the installation of nerve impulse detectors constituted major surgery. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion > 20>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion > 20>> Nevertheless, $he's @@.hotpink;overwhelmed with gratitude,@@ and thanks you profusely the first chance $he gets. $He follows the acclimation program diligently, doing $his best to learn how to be a good slave despite, or sometimes even because of, $his artificial arms and legs. $He @@.mediumaquamarine;places more trust in you,@@ too, since you obviously have $his best interests at heart. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> + <<elseif getSlave($AS).devotion >= -20>> $He's @@.hotpink;overwhelmed with gratitude,@@ in part because $he didn't think you'd do something like this for $him. $He thanks you profusely the first chance $he gets, and follows the acclimation program diligently, trying to deserve the expense you went to. $He @@.mediumaquamarine;places more trust in you,@@ too, since you seem to have a plan for $him. - <<set $activeSlave.devotion += 5, $activeSlave.trust += 5>> + <<set getSlave($AS).devotion += 5, getSlave($AS).trust += 5>> <<else>> Despite $his hatred of you, $he can't help but @@.mediumaquamarine;trust you a bit more,@@ since you clearly have a plan that involves putting a good deal of value into $him. Your goals might not be $hers, but at least $he has an indication that you're not toying with $him. - <<set $activeSlave.trust += 5>> + <<set getSlave($AS).trust += 5>> <</if>> <</if>> <<case "sexPLimbs">> $His Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. $He exits the surgery experimenting with $his new arms and legs. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion <= 20>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion <= 20>> $He rapidly discovers that $his fingertips are now vibrators, and then makes a mess when $he figures out that $his hands can dispense lube without figuring out how to make them stop dispensing lube. $He's frustrated and @@.gold;frightened,@@ realizing that even $his prosthetics are now customized to suit $his purpose as a human sex toy. $He knew $he was a toy before, but somehow, being a literal vibrator is a bit much for $him. - <<set $activeSlave.trust -= 5>> - <<elseif $activeSlave.energy > 95>> + <<set getSlave($AS).trust -= 5>> + <<elseif getSlave($AS).energy > 95>> Since $he's a nympho, $he discovers $his new sexual functions in a hurry. They trigger in part is based on arousal, and $he's never not aroused, so they activate one by one as $he leaves the surgery. The vibration, lube, and other dirty functions surprise $him, and it takes $him a moment to realize what's going on, but $he begins to breathe hard when $he understands. $He runs off to try them out, and @@.hotpink;thanks you profusely,@@ if tiredly, the next time $he sees you. - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).devotion += 5>> <<else>> $He discovers $his sexy new functions one by one. The vibration, lube, and other dirty functions surprise $him, and it takes $him a moment to realize what's going on, but $he begins to shake with amusement when $he understands. $He heads off to try them out, and @@.hotpink;thanks you politely@@ the next time $he sees you. - <<set $activeSlave.devotion += 3>> + <<set getSlave($AS).devotion += 3>> <</if>> <</if>> <<case "beautyPLimbs">> - $His Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. $He exits the surgery <<if canSee($activeSlave)>>marveling at the beautiful, natural appearance of $his new arms and legs<<else>>thanking you for $his new arms and legs, unaware of how natural they look<</if>>. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion <= 20>> - $He's @@.mediumaquamarine;more willing to trust you@@ after this. If $he doubts that you have some sort of long term plan for $him, all $he has to do is <<if canSee($activeSlave)>>look down and examine<<else>>feel<</if>> $his elegant, natural prosthetics, which are often mistaken for the genuine article. Even $he makes the mistake at times as $he gets used to them. - <<set $activeSlave.trust += 5>> - <<elseif $activeSlave.skill.entertainment >= 100>> + $His Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. $He exits the surgery <<if canSee(getSlave($AS))>>marveling at the beautiful, natural appearance of $his new arms and legs<<else>>thanking you for $his new arms and legs, unaware of how natural they look<</if>>. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion <= 20>> + $He's @@.mediumaquamarine;more willing to trust you@@ after this. If $he doubts that you have some sort of long term plan for $him, all $he has to do is <<if canSee(getSlave($AS))>>look down and examine<<else>>feel<</if>> $his elegant, natural prosthetics, which are often mistaken for the genuine article. Even $he makes the mistake at times as $he gets used to them. + <<set getSlave($AS).trust += 5>> + <<elseif getSlave($AS).skill.entertainment >= 100>> Since $he's a masterful entertainer, $he knows multiple styles of dance, though $his straightforward modern prosthetics never allowed $him to be anything more than a mechanically competent dancer. $He finds that $he has far better balance now, in addition to looking more natural. Before long, $he goes //en pointe// and holds the position, before collapsing in a heap. It soon becomes apparent that this wasn't due to clumsiness: $he's sobbing so hard $he can barely breathe. $He @@.hotpink;thanks you profusely@@ the next time $he sees you, eyes still puffy with tears of joy. - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).devotion += 5>> <<else>> - When $he first <<if canSee($activeSlave)>>catches sight of $himself in a mirror<<else>>runs a new finger over $his natural feeling skin<</if>>, $he begins to cry. Terribly complex emotions war across $his face: gratitude, joy, regret, and something undefinable. Blinking, $he uses newly elegant fingertips to trace the scarcely visible seams where $his artificial and natural skin meet. $He @@.hotpink;thanks you profusely@@ the next time $he sees you, eyes still puffy with tears. - <<set $activeSlave.devotion += 3>> + When $he first <<if canSee(getSlave($AS))>>catches sight of $himself in a mirror<<else>>runs a new finger over $his natural feeling skin<</if>>, $he begins to cry. Terribly complex emotions war across $his face: gratitude, joy, regret, and something undefinable. Blinking, $he uses newly elegant fingertips to trace the scarcely visible seams where $his artificial and natural skin meet. $He @@.hotpink;thanks you profusely@@ the next time $he sees you, eyes still puffy with tears. + <<set getSlave($AS).devotion += 3>> <</if>> <</if>> <<case "combatPLimbs">> - $His Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. $He exits the surgery wondering at the bulky <<if canSee($activeSlave)>>appearance<<else>>weight<</if>> of $his reinforced arms and legs. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion <= 20>> + $His Limb upgrades took place in the surgery, since its manipulators are well suited to delicate work on circuitry and ceramics as well as on flesh. $He exits the surgery wondering at the bulky <<if canSee(getSlave($AS))>>appearance<<else>>weight<</if>> of $his reinforced arms and legs. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion <= 20>> $He's @@.gold;frightened,@@ once $he discovers what $he can do, and what $he is. $His integral weapons are locked out by the arcology systems, for now, but $he quickly realizes what they are. $He is not, to say the least, thrilled by the revelation that $he is now a living weapon, and is kept awake by thoughts of what you might be planning for $him. - <<set $activeSlave.trust -= 5>> - <<elseif ($activeSlave.skill.combat == 1) && ($activeSlave.devotion > 75)>> - $He leaves the surgery with a purpose, $his footsteps a bit heavier than before. $He heads down to the armory's range, still naked, and when $he gets there, $he places $his dominant hand over $his thigh on that side. It folds open, revealing a handgun, which $he draws and empties into a <<if canSee($activeSlave)>>target<<else>>beeping target<</if>>; as $he fires the last rounds, $he uses $his off hand to reach down to that thigh, which folds open and reveals spare magazines. $He @@.hotpink;thanks you profusely@@ the next time $he sees you. $He knows that $his prosthetics are a wash, at best, in terms of actual combat effectiveness; they'll never match the reliability and dexterity of the genuine article. But $he thinks they are //cool.// - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5>> + <<elseif (getSlave($AS).skill.combat == 1) && (getSlave($AS).devotion > 75)>> + $He leaves the surgery with a purpose, $his footsteps a bit heavier than before. $He heads down to the armory's range, still naked, and when $he gets there, $he places $his dominant hand over $his thigh on that side. It folds open, revealing a handgun, which $he draws and empties into a <<if canSee(getSlave($AS))>>target<<else>>beeping target<</if>>; as $he fires the last rounds, $he uses $his off hand to reach down to that thigh, which folds open and reveals spare magazines. $He @@.hotpink;thanks you profusely@@ the next time $he sees you. $He knows that $his prosthetics are a wash, at best, in terms of actual combat effectiveness; they'll never match the reliability and dexterity of the genuine article. But $he thinks they are //cool.// + <<set getSlave($AS).devotion += 5>> <<else>> $He has mixed feelings about what $he soon discovers. $He's a living weapon now, and has to live with the constant knowledge that $he can incapacitate or kill with nothing more than what's contained within $his arms and legs. $He's @@.hotpink;touched,@@ though, by the tremendous trust this shows. $He knows that the arcology would instantly lock out $his weapons if $he were to misbehave, but $he's still affected. - <<set $activeSlave.devotion += 3>> + <<set getSlave($AS).devotion += 3>> <</if>> <</if>> <<case "cyberPLimbs">> - $His Limb upgrades were performed in the surgery, since its manipulators are well suited to delicate work on their circuitry as well as on flesh. $He exits the surgery marveling <<if canSee($activeSlave)>>at the shiny artificial skin of $his new arms and legs<<else>>at the feel of the artificial skin of $his new arms and legs under $his new fingers<</if>>. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if $activeSlave.devotion <= 20>> + $His Limb upgrades were performed in the surgery, since its manipulators are well suited to delicate work on their circuitry as well as on flesh. $He exits the surgery marveling <<if canSee(getSlave($AS))>>at the shiny artificial skin of $his new arms and legs<<else>>at the feel of the artificial skin of $his new arms and legs under $his new fingers<</if>>. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if getSlave($AS).devotion <= 20>> $He's @@.gold;frightened,@@ once $he discovers what $he can do, and what $he is. $His cybernetic limbs are restricted by the arcology systems, for now, but $he quickly realizes what they are. $He is not, to say the least, thrilled by the revelation that $he is now a living weapon, and is kept awake by thoughts of what you might be planning for $him. - <<set $activeSlave.trust -= 5>> - <<elseif ($activeSlave.skill.combat == 1) && ($activeSlave.devotion > 75)>> - $He leaves the surgery with a purpose, $his footsteps a bit heavier than before. $He heads down to the armory's range, still naked, and when $he gets there, $he places $his dominant hand over $his thigh on that side. It folds open, revealing a handgun, which $he draws and empties into a <<if canSee($activeSlave)>>target<<else>>beeping target<</if>>; as $he fires the last rounds, $he uses $his off hand to reach down to that thigh, which folds open and reveals spare magazines. $He @@.hotpink;thanks you profusely@@ the next time $he sees you. $He knows that $his prosthetics will enhance $his combat effectiveness and $he thinks they are //cool.// - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5>> + <<elseif (getSlave($AS).skill.combat == 1) && (getSlave($AS).devotion > 75)>> + $He leaves the surgery with a purpose, $his footsteps a bit heavier than before. $He heads down to the armory's range, still naked, and when $he gets there, $he places $his dominant hand over $his thigh on that side. It folds open, revealing a handgun, which $he draws and empties into a <<if canSee(getSlave($AS))>>target<<else>>beeping target<</if>>; as $he fires the last rounds, $he uses $his off hand to reach down to that thigh, which folds open and reveals spare magazines. $He @@.hotpink;thanks you profusely@@ the next time $he sees you. $He knows that $his prosthetics will enhance $his combat effectiveness and $he thinks they are //cool.// + <<set getSlave($AS).devotion += 5>> <<else>> $He has mixed feelings about what $he soon discovers. $He's a living weapon now, and has to live with the constant knowledge that $he can incapacitate or kill with nothing more than $his arms and legs themselves. $He's @@.hotpink;touched,@@ though, by the tremendous trust this shows. $He knows that the arcology would instantly lock out $his limbs if $he were to misbehave, but $he's still affected. - <<set $activeSlave.devotion += 3>> + <<set getSlave($AS).devotion += 3>> <</if>> <</if>> <<case "removeLimbs">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> Of course, $he could not walk out of the surgery; you carried $him. $He squirms the entire time trying to move the arms and legs that $he used to have. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect $his artificial limbs would be removed again so suddenly. After a long, silent <<if canSee($activeSlave)>>stare at<<else>>consideration of<</if>> $his limbless torso, $he squares $his shoulders and visibly resolves to carry on being a good slave as best $he can. As $he was already amputated, there was no lasting effect. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 20)>> + <<elseif (getSlave($AS).devotion > 50)>> + Of course, $he could not walk out of the surgery; you carried $him. $He knows what a slave's life is, but $he did not really expect $his artificial limbs would be removed again so suddenly. After a long, silent <<if canSee(getSlave($AS))>>stare at<<else>>consideration of<</if>> $his limbless torso, $he squares $his shoulders and visibly resolves to carry on being a good slave as best $he can. As $he was already amputated, there was no lasting effect. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 20)>> Of course, $he could not walk out of the surgery; you carried $him. Despite $his obedience, $he cries softly the whole time, shoulder and hip stumps moving occasionally as $he reflexively tries to stand — to walk — to touch $himself — to gesture — all things that $he had to learn to do again. Your removal of $his prosthetic limbs has caused @@.mediumorchid;$his devotion to drop@@ and @@.gold;$his trust to drop.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <<else>> Of course, $he could not walk out of the surgery; you carried $him. It seems that $his mistrust of you was well founded and this removal of $his artificial limbs has caused @@.mediumorchid;$his devotion to drop@@ and @@.gold;$his trust to drop.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> */ <<case "ster">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but lacks the mental faculties to know that $he'll never have a child now. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he'll never have a child. $He is @@.mediumorchid;filled with grief@@ whenever $he thinks about the fact that feeling a life growing within $him is now, finally and forever, beyond $him. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 20>> - <<elseif ($activeSlave.energy > 95)>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 20>> + <<elseif (getSlave($AS).energy > 95)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he'll never have to worry about a pussyfuck getting $him pregnant again. As far as $he's concerned, easier, less worrisome vaginal intercourse is a @@.hotpink;good thing;@@ one less thing to keep in mind when a guy blows his load inside $him. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he'll never have to worry about a pregnancy, ever again. $He has many rules and duties to worry about as a slave, so $he's @@.hotpink;grateful@@ that $he has one less thing to worry about as $he serves you. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he'll never get pregnant. $He understands the realities of $his life as a slave, and that a traditional life with a child was never going to happen for $him anyway, so it isn't much of a shock. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he'll never get pregnant. $He does not understand the realities of $his life as a slave at a core level, so despite the fact that $he was never going to have a family, fertile or not, $he's @@.mediumorchid;resentful@@ of the surgical invasion. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "fert">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but lacks the mental faculties to realize that $he now has a chance to get pregnant. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif (($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)) || $activeSlave.origin == "$He sold $himself to you in the hope of someday bearing children.">> + <<elseif ((getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)) || getSlave($AS).origin == "$He sold $himself to you in the hope of someday bearing children.">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he now has a chance to get pregnant. $He is @@.hotpink;filled with joy@@ whenever $he thinks about the fact that feeling a life growing within $him is now, at last, a possibility. $He's so pleased that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he now has a chance to get pregnant. $He's @@.hotpink;grateful@@ that you think $him worthy of breeding, and even a little nervous about how $he'll perform as a breeder. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he may now be impregnated. $He understands the realities of $his life as a slave, and that being bred was a possibility, so it isn't much of a shock. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to know that it means $he may now be impregnated. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at the potential that $he'll be bred. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "addOvaries">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but lacks the mental faculties to realize that $he now has a chance to get pregnant. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif (($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)) || $activeSlave.origin == "$He sold $himself to you in the hope of someday bearing children.">> + <<elseif ((getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)) || getSlave($AS).origin == "$He sold $himself to you in the hope of someday bearing children.">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he now has a chance to get pregnant. $He is filled with joy whenever $he thinks about the fact that feeling a life growing within $him is now, at last, a possibility. $He now places @@.mediumaquamarine;total faith@@ in your plans for $his body and @@.hotpink;adores you@@ for giving $him a gift $he once thought impossible. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 10, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 10, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "asexualReproOvaries">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but lacks the mental faculties to realize that $he is now self-impregnating. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to suspect that something has critically changed about $his reproductive system. $He is @@.mediumaquamarine;pleased@@ that you would go out of your way to alter $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to shudder at the thought of just what could have possibly been put into $him. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to dread the discovery of what now resides inside $him. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> - <<if isFertile($activeSlave) && $activeSlave.preg == 0>> - <<= knockMeUp($activeSlave, 100, 2, $activeSlave.ID, 1)>> - $He doesn't even have the chance to reach the slave quarters before $his new reproductive system detects $his unprotected fertility and begins to internally cum. <<if canWalk($activeSlave)>>$He struggles to stand as wave after wave of pleasure radiates from inside $his self-fertilizing womb<<else>>The slave carrying $him struggles to keep their grip on the orgasm wracked $girl<</if>>. By the time $he is finished, $he is a sweat-soaked, panting mess with a womb @@.lime;<<if $activeSlave.pregType > 50>>stuffed full of fertilized eggs<<elseif $activeSlave.pregType > 20>>filled with new life<<elseif $activeSlave.pregType > 1>>housing several new lives<<else>>filled with seed and a new life<</if>>.@@ + <<if isFertile(getSlave($AS)) && getSlave($AS).preg == 0>> + <<= knockMeUp(getSlave($AS), 100, 2, getSlave($AS).ID, 1)>> + $He doesn't even have the chance to reach the slave quarters before $his new reproductive system detects $his unprotected fertility and begins to internally cum. <<if canWalk(getSlave($AS))>>$He struggles to stand as wave after wave of pleasure radiates from inside $his self-fertilizing womb<<else>>The slave carrying $him struggles to keep their grip on the orgasm wracked $girl<</if>>. By the time $he is finished, $he is a sweat-soaked, panting mess with a womb @@.lime;<<if getSlave($AS).pregType > 50>>stuffed full of fertilized eggs<<elseif getSlave($AS).pregType > 20>>filled with new life<<elseif getSlave($AS).pregType > 1>>housing several new lives<<else>>filled with seed and a new life<</if>>.@@ <</if>> <<case "addAnimalOvaries">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but lacks the mental faculties to realize that $he now has a chance of carrying an animal baby to term. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif (($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)) || $activeSlave.origin == "$He sold $himself to you in the hope of someday bearing children.">> + <<elseif ((getSlave($AS).fetish == "pregnancy") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)) || getSlave($AS).origin == "$He sold $himself to you in the hope of someday bearing children.">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he now has a chance to get pregnant. $He is filled with joy whenever $he thinks about the fact that feeling a life growing within $him is now, at last, a possibility. $He now places @@.mediumaquamarine;total faith@@ in your plans for $his body and @@.hotpink;adores you@@ for giving $him a gift $he once thought impossible. $He doesn't realize exactly what the surgery entailed, however — the happiness $he felt at first will most likely be replaced with horror once $he realizes the babies in $his womb are not human. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 10, $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<set getSlave($AS).trust += 10, getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman — at least, that's what $he believes. Little does $he know that $he is now capable of carrying animal babies in $his womb. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman — at least, that's what $he believes. Little does $he know that $he is now capable of carrying animal babies in $his womb. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he has managed to catch enough slave rumors about what the organ farm can do to know that it means $he is now internally indistinguishable from a natural, unaltered woman — at least, that's what $he believes. Little does $he know that $he is now capable of carrying animal babies in $his womb. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "addTesticles">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a nonspecific ache in $his abdomen. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the results. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion > 50)>> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee(getSlave($AS))>>see<<else>>feel<</if>> the results. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a nonspecific ache in $his abdomen. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a nonspecific ache in $his abdomen. As with all surgery @@.red;$his health has been slightly affected.@@ $He doesn't have to know exactly what you did, though, to be @@.gold;mortified@@ and @@.mediumorchid;infuriated@@ by your messing around inside $his body. $He hasn't yet learned to accept that you control $him completely, down to the arrangement and even presence of $his internal organs. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <<case "addProstate">> It's not immediately apparent to $him what kind of surgery $he received, since all $he's left with is a terrible nonspecific ache in $his lower parts. As with all surgery @@.red;$his health has been slightly affected.@@ - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> - <<if ($activeSlave.devotion > 50)>> - <<if $activeSlave.anus == 0>> + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> + <<if (getSlave($AS).devotion > 50)>> + <<if getSlave($AS).anus == 0>> Since $he's still an anal virgin, $he's denied the most obvious way of discovering what's been added to $him. The revelation is deferred until the next time $he orgasms: - <<elseif canDoAnal($activeSlave) || canDoVaginal($activeSlave)>> + <<elseif canDoAnal(getSlave($AS)) || canDoVaginal(getSlave($AS))>> The next time $he's penetrated, though, it's obvious: - <<elseif canPenetrate($activeSlave)>> + <<elseif canPenetrate(getSlave($AS))>> The next time $he uses $his cock, though, it's obvious: <<else>> The next time $he climaxes, though, it's obvious: <</if>> - $he's shocked by the astounding volume of $his<<if $activeSlave.dick == 0>> squirting female<</if>> ejaculation, since $his new organ is of course hooked into $his urethra and does its duty whenever $he climaxes<<if $activeSlave.balls == 0>> despite $his lack of testicles to add actual semen to $his copious emissions<</if>>. - <<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "buttslut")>> + $he's shocked by the astounding volume of $his<<if getSlave($AS).dick == 0>> squirting female<</if>> ejaculation, since $his new organ is of course hooked into $his urethra and does its duty whenever $he climaxes<<if getSlave($AS).balls == 0>> despite $his lack of testicles to add actual semen to $his copious emissions<</if>>. + <<if (getSlave($AS).fetishKnown == 1) && (getSlave($AS).fetish == "buttslut")>> $He was already an anal slut, but $he can now experience anal pleasure along an entirely new dimension. $He's @@.hotpink;extremely grateful,@@ and @@.lightsalmon;a more eager buttslut than ever.@@ - <<set $activeSlave.devotion += 5, $activeSlave.fetishStrength = Math.clamp($activeSlave.fetishStrength+20,0,100)>> + <<set getSlave($AS).devotion += 5, getSlave($AS).fetishStrength = Math.clamp(getSlave($AS).fetishStrength+20,0,100)>> <<else>> - As a sex slave, $he <<if canHear($activeSlave)>>has of course heard of<<else>>is of course familiar with<</if>> the pleasure of prostate stimulation,<<if $activeSlave.genes == "XY">> not to mention having once had one $himself,<</if>> and $he's @@.hotpink;duly grateful@@ that you've altered $him in a way that will make sexual duties more enjoyable. + As a sex slave, $he <<if canHear(getSlave($AS))>>has of course heard of<<else>>is of course familiar with<</if>> the pleasure of prostate stimulation,<<if getSlave($AS).genes == "XY">> not to mention having once had one $himself,<</if>> and $he's @@.hotpink;duly grateful@@ that you've altered $him in a way that will make sexual duties more enjoyable. <</if>> - <<set $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion > 20)>> - The next time $he orgasms, $he's shocked by the astounding volume of $his<<if $activeSlave.dick == 0>> squirting female<</if>> ejaculation, since $his new organ is of course hooked into $his urethra and does its duty whenever $he climaxes<<if $activeSlave.balls == 0>> despite $his lack of testicles to add actual semen to $his copious emissions<</if>>. $His main reaction is confusion; this alteration is pretty far outside any of the more conventional surgeries slaves might expect to receive, and $his mixed feeling tend to cancel each other out. + <<set getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion > 20)>> + The next time $he orgasms, $he's shocked by the astounding volume of $his<<if getSlave($AS).dick == 0>> squirting female<</if>> ejaculation, since $his new organ is of course hooked into $his urethra and does its duty whenever $he climaxes<<if getSlave($AS).balls == 0>> despite $his lack of testicles to add actual semen to $his copious emissions<</if>>. $His main reaction is confusion; this alteration is pretty far outside any of the more conventional surgeries slaves might expect to receive, and $his mixed feeling tend to cancel each other out. <<else>> $He doesn't have to know exactly what you did, though, to be @@.gold;mortified@@ and @@.mediumorchid;infuriated@@ by your messing around inside $his body. $He hasn't yet learned to accept that you control $him completely, down to the arrangement and even presence of $his internal organs. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 10>> <</if>> <</if>> <<case "addDick">> - <<if $activeSlave.fetish == "mindbroken">> - The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he strains to focus on $his groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above $him<</if>>. $His eyes open wide as $he takes in the new member between $his legs. Suddenly, it twitches for the first time. The mixed pain of the terribly sore area and pleasure of new sensations floods $him, and $he jerks against the surgical restraints, gasping for breath. @@.red;$His health has been severely affected@@ by the intrusive surgery. - <<elseif ($activeSlave.devotion > 50)>> - The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he strains to focus on $his groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above $him<</if>>. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the result. $His eyes open wide as $he takes in the new member between $his legs. Suddenly, it twitches for the first time. The mixed pain of the terribly sore area and pleasure of new sensations floods $him, and $he jerks against the surgical restraints, gasping for breath. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. @@.red;$His health has been severely affected@@ by the intrusive surgery. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> - The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he focuses on $his groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above $him<</if>>. $He slowly becomes aware of the soft new member resting between $his legs. $He has a penis. The thought process is visible on $his face as the fact sinks in. $He has a penis! Unsure what to make of this unbelievable development, $he <<if canSee($activeSlave)>>turns $his gaze away from the mirror and<</if>> shuts $his eyes tightly. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. @@.red;$His health has been severely affected@@ by the intrusive surgery. - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<if getSlave($AS).fetish == "mindbroken">> + The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he strains to focus on $his groin<<if canSee(getSlave($AS))>>, visible in a ceiling mirror above $him<</if>>. $His eyes open wide as $he takes in the new member between $his legs. Suddenly, it twitches for the first time. The mixed pain of the terribly sore area and pleasure of new sensations floods $him, and $he jerks against the surgical restraints, gasping for breath. @@.red;$His health has been severely affected@@ by the intrusive surgery. + <<elseif (getSlave($AS).devotion > 50)>> + The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he strains to focus on $his groin<<if canSee(getSlave($AS))>>, visible in a ceiling mirror above $him<</if>>. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee(getSlave($AS))>>see<<else>>feel<</if>> the result. $His eyes open wide as $he takes in the new member between $his legs. Suddenly, it twitches for the first time. The mixed pain of the terribly sore area and pleasure of new sensations floods $him, and $he jerks against the surgical restraints, gasping for breath. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. @@.red;$His health has been severely affected@@ by the intrusive surgery. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> + The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he focuses on $his groin<<if canSee(getSlave($AS))>>, visible in a ceiling mirror above $him<</if>>. $He slowly becomes aware of the soft new member resting between $his legs. $He has a penis. The thought process is visible on $his face as the fact sinks in. $He has a penis! Unsure what to make of this unbelievable development, $he <<if canSee(getSlave($AS))>>turns $his gaze away from the mirror and<</if>> shuts $his eyes tightly. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. @@.red;$His health has been severely affected@@ by the intrusive surgery. + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> - The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he focuses on $his groin<<if canSee($activeSlave)>>, visible in a ceiling mirror above $him<</if>>. $He slowly becomes aware of the soft new member resting between $his legs. $He has a penis. The thought process is visible on $his face as the fact sinks in. $He has a penis! <<if $activeSlave.voice == 0>>$He tries to scream, but as a mute all $he can manage is pathetic, silent thrashing against the surgical restraints.<<else>>A huge scream rises out of $him, going on and on, until $he pauses to gasp for breath so $he can go on screaming.<</if>> $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. @@.red;$His health has been severely affected@@ by the intrusive surgery. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + The surgery is invasive, and $he spends some time in the autosurgery, slowly recovering. As feeling slowly returns to the lower half of $his body and $his thoughts coalesce against the dissipating fog of surgical pharmacology, $he focuses on $his groin<<if canSee(getSlave($AS))>>, visible in a ceiling mirror above $him<</if>>. $He slowly becomes aware of the soft new member resting between $his legs. $He has a penis. The thought process is visible on $his face as the fact sinks in. $He has a penis! <<if getSlave($AS).voice == 0>>$He tries to scream, but as a mute all $he can manage is pathetic, silent thrashing against the surgical restraints.<<else>>A huge scream rises out of $him, going on and on, until $he pauses to gasp for breath so $he can go on screaming.<</if>> $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. @@.red;$His health has been severely affected@@ by the intrusive surgery. + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "addBalls">> - <<if $activeSlave.fetish == "mindbroken">> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he struggles to understand what just happened. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the result. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he begins to giggle. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $He cannot quite feel what has happened to $him yet, but $he does not have long to wait. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, the rush of new hormones clashes with $his already roiling emotions, and $he begins to sob. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<if getSlave($AS).fetish == "mindbroken">> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he struggles to understand what just happened. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee(getSlave($AS))>>see<<else>>feel<</if>> the result. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he begins to giggle. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $He cannot quite feel what has happened to $him yet, but $he does not have long to wait. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, the rush of new hormones clashes with $his already roiling emotions, and $he begins to sob. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> - The autosurgery allows $him to recover for a while. Once it's safe, though, it's time to test the function of $his new organs by seeing if they permit $him to achieve erection. The surgery slowly inserts a dildo into $his anus; the slave is so fuzzy from the surgery and accompanying drugs that it takes a while for the machine assfuck to register. Gradually, though, $his new dick becomes hard. Horrified, $he cannot take $his <<if canSee($activeSlave)>>eyes off $his own reflection in the ceiling mirror<<else>>mind off $his soft cock<</if>> as it bobs and waves with the sodomy. A delayed reaction sets in as the soreness of surgical recovery competes with the stimulation: <<if $activeSlave.voice == 0>>$he tries to scream, but only manages to gasp repeatedly<<else>>$he howls with pain and terror<</if>> as the dildo forces a weak prostate orgasm. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + The autosurgery allows $him to recover for a while. Once it's safe, though, it's time to test the function of $his new organs by seeing if they permit $him to achieve erection. The surgery slowly inserts a dildo into $his anus; the slave is so fuzzy from the surgery and accompanying drugs that it takes a while for the machine assfuck to register. Gradually, though, $his new dick becomes hard. Horrified, $he cannot take $his <<if canSee(getSlave($AS))>>eyes off $his own reflection in the ceiling mirror<<else>>mind off $his soft cock<</if>> as it bobs and waves with the sodomy. A delayed reaction sets in as the soreness of surgical recovery competes with the stimulation: <<if getSlave($AS).voice == 0>>$he tries to scream, but only manages to gasp repeatedly<<else>>$he howls with pain and terror<</if>> as the dildo forces a weak prostate orgasm. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> /* TODO: this will need a rewrite */ <<case "addAnimalBalls">> - <<if $activeSlave.fetish == "mindbroken">> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he struggles to understand what just happened. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee($activeSlave)>>see<<else>>feel<</if>> the result. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he begins to giggle. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif ($activeSlave.devotion >= -20)>> - $He lies back in the surgical chair<<if canSee($activeSlave)>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $He cannot quite feel what has happened to $him yet, but $he does not have long to wait. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, the rush of new hormones clashes with $his already roiling emotions, and $he begins to sob. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<if getSlave($AS).fetish == "mindbroken">> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he struggles to understand what just happened. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. As a devoted slave, $he knew the essentials of the surgery before it was performed, so $he's excited to <<if canSee(getSlave($AS))>>see<<else>>feel<</if>> the result. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, $he begins to giggle. $He is @@.mediumaquamarine;tremendously impressed@@ that you would devote such immense resources to altering $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif (getSlave($AS).devotion >= -20)>> + $He lies back in the surgical chair<<if canSee(getSlave($AS))>>, gazing at $himself in the ceiling mirror<</if>> as the fog of anesthetics lifts and feeling returns to $his lower half. $He cannot quite feel what has happened to $him yet, but $he does not have long to wait. $His new testicles are small, and $his scrotum is scarcely visible under $his dick, but its impact becomes immediately clear. $He slowly achieves an excruciatingly painful erection, panting with the pain as $his very sore member becomes hard. The terrible overstimulation brings a spurt of cum jetting out of $his cockhead. As the agony melts away, the rush of new hormones clashes with $his already roiling emotions, and $he begins to sob. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, so much so that $he is now more willing to @@.hotpink;submit to your plans@@ for $his future. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> - The autosurgery allows $him to recover for a while. Once it's safe, though, it's time to test the function of $his new organs by seeing if they permit $him to achieve erection. The surgery slowly inserts a dildo into $his anus; the slave is so fuzzy from the surgery and accompanying drugs that it takes a while for the machine assfuck to register. Gradually, though, $his new dick becomes hard. Horrified, $he cannot take $his <<if canSee($activeSlave)>>eyes off $his own reflection in the ceiling mirror<<else>>mind off $his soft cock<</if>> as it bobs and waves with the sodomy. A delayed reaction sets in as the soreness of surgical recovery competes with the stimulation: <<if $activeSlave.voice == 0>>$he tries to scream, but only manages to gasp repeatedly<<else>>$he howls with pain and terror<</if>> as the dildo forces a weak prostate orgasm. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + The autosurgery allows $him to recover for a while. Once it's safe, though, it's time to test the function of $his new organs by seeing if they permit $him to achieve erection. The surgery slowly inserts a dildo into $his anus; the slave is so fuzzy from the surgery and accompanying drugs that it takes a while for the machine assfuck to register. Gradually, though, $his new dick becomes hard. Horrified, $he cannot take $his <<if canSee(getSlave($AS))>>eyes off $his own reflection in the ceiling mirror<<else>>mind off $his soft cock<</if>> as it bobs and waves with the sodomy. A delayed reaction sets in as the soreness of surgical recovery competes with the stimulation: <<if getSlave($AS).voice == 0>>$he tries to scream, but only manages to gasp repeatedly<<else>>$he howls with pain and terror<</if>> as the dildo forces a weak prostate orgasm. $He is @@.gold;terrified@@ of your apparently untrammeled power over $his body, and @@.mediumorchid;furious@@ at $his lack of control over $his own person. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "addScrotum">> - $He leaves the surgery gingerly, knowing $he's had surgery on $his junk. Taking the first opportunity to <<if canSee($activeSlave)>>look at $his crotch in a mirror<<else>>feel $his crotch<</if>>, $he's - <<if $activeSlave.fetish == "mindbroken">> + $He leaves the surgery gingerly, knowing $he's had surgery on $his junk. Taking the first opportunity to <<if canSee(getSlave($AS))>>look at $his crotch in a mirror<<else>>feel $his crotch<</if>>, $he's + <<if getSlave($AS).fetish == "mindbroken">> confused to find something new dangling there. - <<elseif $activeSlave.devotion > 50>> - overjoyed to find that $he has a ballsack. $He very obviously starts to think about how it will affect $his various functions as a sex slave. First, $he flexes $his Kegel muscles, <<if canSee($activeSlave)>>watching raptly as<<else>>giggling as $he feels<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. Then $he starts to bounce and hump a little, this way and that, experimenting with how they move as $he performs fucking motions. $He's @@.mediumaquamarine;looking forward@@ to having fun with this latest alteration of $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif $activeSlave.devotion >= -20>> - shocked to find that $he has a ballsack. $He flexes $his Kegel muscles, mostly for lack of anything better to try, <<if canSee($activeSlave)>>watching raptly as<<else>>thinking deeply as<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. <<if canSee($activeSlave)>>Staring at the sight<<else>>Transfixed on the motion<</if>> with obviously mixed feelings, $he struggles for a while before bursting into girlish tears from the sheer ambivalence. $He's @@.gold;frightened of your ability to modify $him,@@ and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. - <<set $activeSlave.trust -= 5, $activeSlave.devotion += 5>> + <<elseif getSlave($AS).devotion > 50>> + overjoyed to find that $he has a ballsack. $He very obviously starts to think about how it will affect $his various functions as a sex slave. First, $he flexes $his Kegel muscles, <<if canSee(getSlave($AS))>>watching raptly as<<else>>giggling as $he feels<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. Then $he starts to bounce and hump a little, this way and that, experimenting with how they move as $he performs fucking motions. $He's @@.mediumaquamarine;looking forward@@ to having fun with this latest alteration of $his body, and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif getSlave($AS).devotion >= -20>> + shocked to find that $he has a ballsack. $He flexes $his Kegel muscles, mostly for lack of anything better to try, <<if canSee(getSlave($AS))>>watching raptly as<<else>>thinking deeply as<</if>> $his testicles move within the new pouch of soft skin beneath $his cock. <<if canSee(getSlave($AS))>>Staring at the sight<<else>>Transfixed on the motion<</if>> with obviously mixed feelings, $he struggles for a while before bursting into girlish tears from the sheer ambivalence. $He's @@.gold;frightened of your ability to modify $him,@@ and is more willing than ever to @@.hotpink;submit to your plans@@ for $his future. + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion += 5>> <<else>> - shocked and appalled to find that $he has a ballsack. $He <<if canSee($activeSlave)>>stares at $his newly visible<<else>>feels $his new<</if>> balls in horror; it's obvious $he thought they were out of sight, and out of mind. $He checks $himself over carefully, and then bursts into tears, seemingly feeling that even if $he has a ballsack, $his cock is still a slave's bitchclit, and $his asshole is still a slut's asspussy. $He's @@.gold;frightened of your ability to modify $him,@@ and @@.mediumorchid;resentful@@ of how you use it. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + shocked and appalled to find that $he has a ballsack. $He <<if canSee(getSlave($AS))>>stares at $his newly visible<<else>>feels $his new<</if>> balls in horror; it's obvious $he thought they were out of sight, and out of mind. $He checks $himself over carefully, and then bursts into tears, seemingly feeling that even if $he has a ballsack, $his cock is still a slave's bitchclit, and $his asshole is still a slut's asspussy. $He's @@.gold;frightened of your ability to modify $him,@@ and @@.mediumorchid;resentful@@ of how you use it. + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ <<case "addForeskin">> - <<if $activeSlave.dick > 0>> - $He leaves the surgery gingerly, knowing $he's had surgery on $his dick. Taking the first opportunity to check out $his member<<if canSee($activeSlave)>> in a mirror<</if>>, $he's - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).dick > 0>> + $He leaves the surgery gingerly, knowing $he's had surgery on $his dick. Taking the first opportunity to check out $his member<<if canSee(getSlave($AS))>> in a mirror<</if>>, $he's + <<if getSlave($AS).fetish == "mindbroken">> confused to find nothing has really changed. - <<elseif $activeSlave.devotion > 50>> - titillated to find that $he has a foreskin. $He examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $His resolution to investigate $his remodeled dick, but later, is almost visible. It's obvious that $he can hardly wait, @@.mediumaquamarine;anticipating@@ all the new sensations that this new and very sensitive patch of skin can offer $him. $He's @@.hotpink;grateful@@ to you for improving $his dick. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif $activeSlave.devotion >= -20>> - quite surprised, and a little relieved, to find that $he has a foreskin. $He examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $He seems to have been worried that something more dramatic than a reversal of circumcision had been done to $him, but $his chief reaction is @@.hotpink;mystified submission@@ to you afterward. Your total power over $his body has been made clear to $him in a way that provokes confusion, not fear. - <<set $activeSlave.devotion += 5>> + <<elseif getSlave($AS).devotion > 50>> + titillated to find that $he has a foreskin. $He examines it <<if canSee(getSlave($AS))>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $His resolution to investigate $his remodeled dick, but later, is almost visible. It's obvious that $he can hardly wait, @@.mediumaquamarine;anticipating@@ all the new sensations that this new and very sensitive patch of skin can offer $him. $He's @@.hotpink;grateful@@ to you for improving $his dick. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif getSlave($AS).devotion >= -20>> + quite surprised, and a little relieved, to find that $he has a foreskin. $He examines it <<if canSee(getSlave($AS))>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $He seems to have been worried that something more dramatic than a reversal of circumcision had been done to $him, but $his chief reaction is @@.hotpink;mystified submission@@ to you afterward. Your total power over $his body has been made clear to $him in a way that provokes confusion, not fear. + <<set getSlave($AS).devotion += 5>> <<else>> shocked to find that $he has a foreskin. $He's not exactly resentful of you for doing this, since whatever $his feelings about circumcision might be, it's very far from what $he feared might be done to $his dick. $His reaction is dominated by @@.gold;fear of the unknown,@@ since $he's now wondering whether $he has any ability to predict your actions at all. Whatever $his mental model of you was before this, it probably didn't include you restoring $his foreskin. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <<else>> - $He leaves the surgery gingerly, knowing $he's had surgery on $his genitals. Taking the first opportunity to check out $his crotch<<if canSee($activeSlave)>> in a mirror<</if>>, $he's - <<if $activeSlave.fetish == "mindbroken">> + $He leaves the surgery gingerly, knowing $he's had surgery on $his genitals. Taking the first opportunity to check out $his crotch<<if canSee(getSlave($AS))>> in a mirror<</if>>, $he's + <<if getSlave($AS).fetish == "mindbroken">> confused to find that $his clitoris is missing. - <<elseif $activeSlave.devotion > 50>> - titillated to find that $his clitoris has a hood. $He examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $His resolution to investigate $his remodeled clit, but later, is almost visible. It's obvious that $he can hardly wait, @@.mediumaquamarine;anticipating@@ all the new sensations that this new patch of skin can offer $him. $He's @@.hotpink;grateful@@ to you for improving $his pussy. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif $activeSlave.devotion >= -20>> - quite surprised, and a little relieved, to find that $his clit has a hood. $He examines it <<if canSee($activeSlave)>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $He seems to have been worried that something more dramatic than a reversal of circumcision had been done to $him, but $his chief reaction is @@.hotpink;mystified submission@@ to you afterward. Your total power over $his body has been made clear to $him in a way that provokes confusion, not fear. - <<set $activeSlave.devotion += 5>> + <<elseif getSlave($AS).devotion > 50>> + titillated to find that $his clitoris has a hood. $He examines it <<if canSee(getSlave($AS))>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $His resolution to investigate $his remodeled clit, but later, is almost visible. It's obvious that $he can hardly wait, @@.mediumaquamarine;anticipating@@ all the new sensations that this new patch of skin can offer $him. $He's @@.hotpink;grateful@@ to you for improving $his pussy. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif getSlave($AS).devotion >= -20>> + quite surprised, and a little relieved, to find that $his clit has a hood. $He examines it <<if canSee(getSlave($AS))>>carefully and then touches it, <</if>>very gently. $He's very sore, obviously, but the sudden sensation is almost too much for $him. $He seems to have been worried that something more dramatic than a reversal of circumcision had been done to $him, but $his chief reaction is @@.hotpink;mystified submission@@ to you afterward. Your total power over $his body has been made clear to $him in a way that provokes confusion, not fear. + <<set getSlave($AS).devotion += 5>> <<else>> shocked to find that $his clitoris has a hood. $He's not exactly resentful of you for doing this, since whatever $his feelings about circumcision might be, it's very far from what $he feared might be done to $his clit. $His reaction is dominated by @@.gold;fear of the unknown,@@ since $he's now wondering whether $he has any ability to predict your actions at all. Whatever $his mental model of you was before this, it probably didn't include you restoring $his clitoral hood. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <</if>> As with all surgery @@.red;$his health has been slightly affected.@@ <<case "anus">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a terribly sore rear end and little desire to mess with it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> + <<elseif (getSlave($AS).fetish == "buttslut") && (getSlave($AS).fetishStrength > 60) && (getSlave($AS).fetishKnown == 1)>> $He leaves the surgery with a terribly sore rear end. $He is @@.hotpink;filled with joy@@ at the prospect of having a tight butt all over again, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. If $he had much in the way of anal skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<if $activeSlave.skill.anal > 10>> - <<set $activeSlave.skill.anal -= 10>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<if getSlave($AS).skill.anal > 10>> + <<set getSlave($AS).skill.anal -= 10>> <</if>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with a terribly sore rear end. $He's a bit anxious at the prospect of the pain having to get back to a loose asshole the hard way, but $he's @@.hotpink;happy@@ that you think $him worth the effort of surgical improvement. If $he had much in the way of anal skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<if $activeSlave.skill.anal > 10>> - <<set $activeSlave.skill.anal -= 10>> + <<set getSlave($AS).devotion += 4>> + <<if getSlave($AS).skill.anal > 10>> + <<set getSlave($AS).skill.anal -= 10>> <</if>> - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with a terribly sore rear end. $He knows $he'll have to endure the pain of being fucked in a tight asshole again soon enough, but trepidation is nothing new for $him. If $he had much in the way of anal skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<if $activeSlave.skill.anal > 10>> - <<set $activeSlave.skill.anal -= 10>> + <<set getSlave($AS).trust -= 5>> + <<if getSlave($AS).skill.anal > 10>> + <<set getSlave($AS).skill.anal -= 10>> <</if>> <<else>> $He leaves the surgery with a terribly sore rear end. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his rear end, and knows that this means that $he'll have to take the pain of sodomy in a tight ass all over again. If $he had much in the way of anal skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <<if $activeSlave.skill.anal > 10>> - <<set $activeSlave.skill.anal -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <<if getSlave($AS).skill.anal > 10>> + <<set getSlave($AS).skill.anal -= 10>> <</if>> <</if>> <<case "labiaplasty">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a terribly sore pussy and little desire to mess with it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.energy > 95)>> - $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster($activeSlave)>>; $he's already anticipating recovering enough to feel your cockhead pressing past $his new lips, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4>> - <<set $activeSlave.devotion += 10>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).energy > 95)>> + $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster(getSlave($AS))>>; $he's already anticipating recovering enough to feel your cockhead pressing past $his new lips, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4>> + <<set getSlave($AS).devotion += 10>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with a terribly sore pussy. $He's @@.hotpink;happy@@ that you think $his pussy worth the effort of surgical improvement, and a little excited at the idea that $he now has what you consider good-looking pussylips. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with a terribly sore pussy. $He's somewhat revolted by the surgery, but as far as $he's concerned, the short recovery period will mean a time during which $he can be sure no one will use $his pussy. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. - <<set $activeSlave.trust -= 10>> - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 10>> + <<set getSlave($AS).devotion -= 5>> <</if>> <<case "clitoral reduction">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a terribly sore pussy and little desire to mess with it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.energy > 95)>> - $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster($activeSlave)>>; $his sensitivity has been reduced, @@.red;reducing $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<set $activeSlave.energy -= 5>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).energy > 95)>> + $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster(getSlave($AS))>>; $his sensitivity has been reduced, @@.red;reducing $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<set getSlave($AS).energy -= 5>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with a terribly sore pussy. $He's @@.hotpink;happy@@ that you think $his pussy worth the effort of surgical improvement, although $his sensitivity has been reduced, @@.red;reducing $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<set $activeSlave.energy -= 5>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<set getSlave($AS).energy -= 5>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with a terribly sore pussy. $He's somewhat revolted by the surgery, but as far as $he's concerned, the short recovery period will mean a time during which $he can be sure no one will use $his pussy. The reduced sensitivity has @@.red;noticeably reduced $his sex drive.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<set $activeSlave.energy -= 10>> + <<set getSlave($AS).trust -= 5>> + <<set getSlave($AS).energy -= 10>> <<else>> $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today and @@.red;$his sex drive takes a heavy hit..@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <<set $activeSlave.energy -= 20>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <<set getSlave($AS).energy -= 20>> <</if>> <<case "clitoral enlargement">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a terribly sore pussy and little desire to mess with it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.energy > 95)>> - $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster($activeSlave)>>; $his sensitivity has been increased, @@.green;raising $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<set $activeSlave.energy += 1>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).energy > 95)>> + $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the thought that $his pussy will now be more appealing to $his <<= WrittenMaster(getSlave($AS))>>; $his sensitivity has been increased, @@.green;raising $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<set getSlave($AS).energy += 1>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with a terribly sore pussy. $He's @@.hotpink;happy@@ that you think $his pussy worth the effort of surgical improvement; $his sensitivity has been increased, @@.green;raising $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<set $activeSlave.energy += 1>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<set getSlave($AS).energy += 1>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with a terribly sore pussy. $He's somewhat revolted by the surgery, but as far as $he's concerned, the short recovery period will mean a time during which $he can be sure no one will use $his pussy. $His sensitivity has been increased, @@.green;raising $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<set $activeSlave.energy += 1>> + <<set getSlave($AS).trust -= 5>> + <<set getSlave($AS).energy += 1>> <<else>> $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today. $His sensitivity has been increased, @@.green;raising $his sex drive slightly.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <<set $activeSlave.energy += 1>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <<set getSlave($AS).energy += 1>> <</if>> <<case "vagina">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with a terribly sore pussy and little desire to mess with it. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.energy > 95)>> + <<elseif (getSlave($AS).energy > 95)>> $He leaves the surgery with a terribly sore pussy. $He is @@.hotpink;filled with joy@@ at the prospect of having a tight cunt again, so much so that $he now @@.mediumaquamarine;trusts@@ your plans for $his body. If $he had much in the way of vanilla sex skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.trust += 4, $activeSlave.devotion += 10>> - <<if $activeSlave.skill.vaginal > 10>> - <<set $activeSlave.skill.vaginal -= 10>> + <<set getSlave($AS).trust += 4, getSlave($AS).devotion += 10>> + <<if getSlave($AS).skill.vaginal > 10>> + <<set getSlave($AS).skill.vaginal -= 10>> <</if>> - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with a terribly sore pussy. $He's @@.hotpink;happy@@ that you think $him worth the effort of surgical improvement, and a little excited to feel like $he's a girl again. If $he had much in the way of vanilla sex skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<if $activeSlave.skill.vaginal > 10>> - <<set $activeSlave.skill.vaginal -= 10>> + <<set getSlave($AS).devotion += 4>> + <<if getSlave($AS).skill.vaginal > 10>> + <<set getSlave($AS).skill.vaginal -= 10>> <</if>> - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with a terribly sore pussy. $He's somewhat revolted by the surgery, but as far as $he's concerned, the short recovery period will mean a time during which $he can be sure no one will use $his pussy. If $he had much in the way of vanilla sex skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<if $activeSlave.skill.vaginal > 10>> - <<set $activeSlave.skill.vaginal -= 10>> + <<set getSlave($AS).trust -= 5>> + <<if getSlave($AS).skill.vaginal > 10>> + <<set getSlave($AS).skill.vaginal -= 10>> <</if>> <<else>> $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today. If $he had much in the way of vanilla sex skills, @@.red;they've likely suffered.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <<if $activeSlave.skill.vaginal > 10>> - <<set $activeSlave.skill.vaginal -= 10>> + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <<if getSlave($AS).skill.vaginal > 10>> + <<set getSlave($AS).skill.vaginal -= 10>> <</if>> <</if>> <<case "bellyscar">> $He leaves the surgery with a soreness on $his lower abdomen, - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> and finds $his c-section scar has been surgically removed. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> - and is @@.hotpink;pleased@@ to find $his c-section scar has been surgically removed. $He's happy that $he'll be able to show off $his <<if $activeSlave.weight > 95>>big soft belly<<elseif $activeSlave.weight > 30>>soft belly<<elseif $activeSlave.muscles > 30>>muscular belly<<elseif $activeSlave.muscles > 5>>firm, ripped belly <<else>>firm, flat belly<</if>> without being self conscious about $his scar. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 2>> + and is @@.hotpink;pleased@@ to find $his c-section scar has been surgically removed. $He's happy that $he'll be able to show off $his <<if getSlave($AS).weight > 95>>big soft belly<<elseif getSlave($AS).weight > 30>>soft belly<<elseif getSlave($AS).muscles > 30>>muscular belly<<elseif getSlave($AS).muscles > 5>>firm, ripped belly <<else>>firm, flat belly<</if>> without being self conscious about $his scar. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 2>> <</if>> <<case "tummyTuck">> $He leaves the surgery with a soreness on $his lower abdomen, - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> and finds $his belly isn't so saggy anymore. As with all surgery @@.red;$his health has been slightly affected.@@ <<else>> - and is @@.hotpink;pleased@@ to find it's no longer saggy. $He's happy that $he'll be able to show off $his <<if $activeSlave.weight > 95>>big soft belly<<if $activeSlave.weight > 130>>, for awhile at least,<</if>><<elseif $activeSlave.weight > 30>>soft belly<<elseif $activeSlave.muscles > 30>>muscular belly<<elseif $activeSlave.muscles > 5>>once again firm, ripped belly <<else>>once again firm, flat belly<</if>> without being self conscious about it. As with all surgery @@.red;$his health has been affected.@@ - <<set $activeSlave.devotion += 2>> + and is @@.hotpink;pleased@@ to find it's no longer saggy. $He's happy that $he'll be able to show off $his <<if getSlave($AS).weight > 95>>big soft belly<<if getSlave($AS).weight > 130>>, for awhile at least,<</if>><<elseif getSlave($AS).weight > 30>>soft belly<<elseif getSlave($AS).muscles > 30>>muscular belly<<elseif getSlave($AS).muscles > 5>>once again firm, ripped belly <<else>>once again firm, flat belly<</if>> without being self conscious about it. As with all surgery @@.red;$his health has been affected.@@ + <<set getSlave($AS).devotion += 2>> <</if>> <<case "bellyIn">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen that $he cannot figure out the source of. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, and as such, knows you put something into $his womb. $He is @@.hotpink;curious@@ about the details of the implant, and eagerly awaits to see the end result. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache and slight weight in $his lower abdomen, and as such, knows you put something into $his womb. $He understands the realities of $his life as a slave, but $he is still surprised at what now resides in $his womb. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, but $he knows enough about surgery and sex slaves to believe that $he has been impregnated. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at the potential that $he's been bred. Even after what has been implanted into $his womb is explained to $him, $he is no less defiant; though $he is relieved that $he isn't pregnant. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<case "cervixPump" "cervixPumpA">> @@ -2467,156 +2468,156 @@ As the remote surgery's long recovery cycle completes, <<set _cervixPumpAcheLocation = "anus">> <<set _cervixPumpLocation = "rectum">> <</if>> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen and _cervixPumpAcheLocation that $he cannot figure out the source of. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen and _cervixPumpAcheLocation, and as such, knows you put something into $his _cervixPumpLocation. $He is @@.hotpink;curious@@ about the details of the implant, and eagerly awaits to see the end result. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen and _cervixPumpAcheLocation, and as such, knows you put something into $his _cervixPumpLocation. $He understands the realities of $his life as a slave, but $he is still surprised at what now resides in $his _cervixPumpLocation. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> <<if $surgeryType == "cervixPump">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen and _cervixPumpAcheLocation, but $he knows enough about surgery and sex slaves to believe that $he has modified in $his most private place. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at the potential that $he's been subject of such modifications. Even after what has been implanted into $his womb is explained to $him, $he is no less defiant; though $he is relieved that it isn't some permanent mutilation, $he only feels dirty and humiliated when $he thinks of vaginal sex slowly rounding $his middle. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen and _cervixPumpAcheLocation, but $he knows enough about surgery and sex slaves to believe that $he has modified in $his backdoor. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at the potential that $he's been subject of such modifications. Even after what has been implanted into $his rear hole is explained to $him, $he is no less defiant; though $he is relieved that it isn't some permanent mutilation, $he only feels dirty and humiliated when $he thinks of anal sex slowly rounding $his middle. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <</if>> - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> - <<if $surgeryType == "cervixPumpA" && $activeSlave.mpreg == 1>> + <<if $surgeryType == "cervixPumpA" && getSlave($AS).mpreg == 1>> $His existing anal womb made the surgery @@.green;slightly easier.@@ - <<run improveCondition($activeSlave, 10)>> + <<run improveCondition(getSlave($AS), 10)>> <</if>> <<case "bellyInMale">> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen that $he cannot figure out the source of. As $his surgery was very invasive @@.red;$his health has been greatly impacted.@@ - <<elseif ($activeSlave.devotion > 50)>> + <<elseif (getSlave($AS).devotion > 50)>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, and as such, knows you put something into $his body. $He is @@.hotpink;curious@@ about the details of the implant, and eagerly awaits to see the end result. As $his surgery was very invasive @@.red;$his health has been greatly impacted.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He leaves the surgery with nothing but a nonspecific ache and slight weight in $his lower abdomen, and as such, knows you put something into $his body. $He understands the realities of $his life as a slave, but $he is still surprised at what now resides in $his middle. As $his surgery was very invasive @@.red;$his health has been greatly impacted.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He leaves the surgery with nothing but a nonspecific ache in $his lower abdomen, and as such, knows you put something into $his body. $He does not understand the realities of $his life as a slave at a core level, so $he's @@.mediumorchid;terrified and angry@@ at your treatment of $his body. As $his surgery was very invasive @@.red;$his health has been greatly impacted.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5>> + <<set getSlave($AS).devotion -= 5>> <</if>> <<case "bellyUp">> - <<run SetBellySize($activeSlave)>> - <<if $activeSlave.bellyImplant >= 10000 && $activeSlave.bellyImplant < 12000>> + <<run SetBellySize(getSlave($AS))>> + <<if getSlave($AS).bellyImplant >= 10000 && getSlave($AS).bellyImplant < 12000>> $His bellybutton has become an outie from the size of the implant within $him. <</if>> - <<if $activeSlave.bellyPain == 1>> - <<if $activeSlave.fetish == "mindbroken">> - <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>$He shifts $his expanded belly<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He doesn't understand why it has gotten larger either. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He runs $his fingers over $his expanded belly experimentally and turns to you with a smile to show it off. $He's still sore, so $he doesn't bounce or stretch, but $he turns from side to side to let you see it from all angles.<<else>>$He bounces a little to feel the weight in $his expanded middle and turns $his torso to you with a smile to show it off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make it move for you.<</if>> @@.hotpink;$He's happy with your changes to $his body.@@ As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 4>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>$He shifts $his expanded belly<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 5>> + <<if getSlave($AS).bellyPain == 1>> + <<if getSlave($AS).fetish == "mindbroken">> + <<if canSee(getSlave($AS))>>$He eyes $his expanded belly<<else>>$He shifts $his expanded belly<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He doesn't understand why it has gotten larger either. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He runs $his fingers over $his expanded belly experimentally and turns to you with a smile to show it off. $He's still sore, so $he doesn't bounce or stretch, but $he turns from side to side to let you see it from all angles.<<else>>$He bounces a little to feel the weight in $his expanded middle and turns $his torso to you with a smile to show it off. $He's still sore, so $he doesn't move too much, but $he wiggles $himself a little to make it move for you.<</if>> @@.hotpink;$He's happy with your changes to $his body.@@ As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his expanded belly<<else>>$He shifts $his expanded belly<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>The new weight on $his midriff fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> - <</if>> - <<elseif $activeSlave.bellyPain == 2>> - <<if $activeSlave.fetish == "mindbroken">> - <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>$He shifts $his painfully expanded belly<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's extremely sore, so $he doesn't touch it.<<else>>$He's still extremely sore, so $he keeps $his torso still.<</if>> $He can't understand how it has grown so much so fast. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He gingerly runs $his fingers over $his painfully expanded belly and turns to you to show it off. $He's extremely sore, so $he doesn't bounce or stretch, but $he tries to turn from side to side to let you see it from all angles.<<else>>$He is so sore, $he doesn't dare move the weight in $his expanded middle, but $he turns $his torso to you to show it off. $He stomachs the pain and wiggles $himself a little to make it move for you.<</if>> @@.hotpink;$He's certain $he'll be happy with your changes to $his body@@ once the pain subsides. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ - <<set $activeSlave.devotion += 2>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>$He shifts $his painfully expanded belly<</if>> skeptically. <<if hasAnyArms($activeSlave)>>$He's extremely sore, so $he doesn't touch it.<<else>>$He's still extremely sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. - <<set $activeSlave.trust -= 7>> + <<if canSee(getSlave($AS))>>$He eyes $his expanded belly<<else>>The new weight on $his midriff fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 10, getSlave($AS).devotion -= 5>> + <</if>> + <<elseif getSlave($AS).bellyPain == 2>> + <<if getSlave($AS).fetish == "mindbroken">> + <<if canSee(getSlave($AS))>>$He eyes $his painfully expanded belly<<else>>$He shifts $his painfully expanded belly<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's extremely sore, so $he doesn't touch it.<<else>>$He's still extremely sore, so $he keeps $his torso still.<</if>> $He can't understand how it has grown so much so fast. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He gingerly runs $his fingers over $his painfully expanded belly and turns to you to show it off. $He's extremely sore, so $he doesn't bounce or stretch, but $he tries to turn from side to side to let you see it from all angles.<<else>>$He is so sore, $he doesn't dare move the weight in $his expanded middle, but $he turns $his torso to you to show it off. $He stomachs the pain and wiggles $himself a little to make it move for you.<</if>> @@.hotpink;$He's certain $he'll be happy with your changes to $his body@@ once the pain subsides. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ + <<set getSlave($AS).devotion += 2>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his painfully expanded belly<<else>>$He shifts $his painfully expanded belly<</if>> skeptically. <<if hasAnyArms(getSlave($AS))>>$He's extremely sore, so $he doesn't touch it.<<else>>$He's still extremely sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. + <<set getSlave($AS).trust -= 7>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>The new, painful weight on $his midriff fills $him<</if>> with resentment. <<if hasAnyArms($activeSlave)>>$He's still extremely sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still extremely sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a terribly cruel imposition.@@ Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.trust -= 12, $activeSlave.devotion -= 7>> + <<if canSee(getSlave($AS))>>$He eyes $his painfully expanded belly<<else>>The new, painful weight on $his midriff fills $him<</if>> with resentment. <<if hasAnyArms(getSlave($AS))>>$He's still extremely sore, so $he doesn't touch it, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still extremely sore, so $he keeps $his torso still, but <<if canSee(getSlave($AS))>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a terribly cruel imposition.@@ Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).trust -= 12, getSlave($AS).devotion -= 7>> <</if>> <</if>> <<case "bellyDown">> - <<if $activeSlave.bellyImplant < 0>><<set $activeSlave.bellyImplant = 0>><</if>><<run SetBellySize($activeSlave)>> - <<if $activeSlave.fetish == "mindbroken">> - <<if canSee($activeSlave)>>$He eyes $his lighter belly with appreciation<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He can't why it is smaller now. As with all surgery @@.red;$his health has been slightly affected.@@ - <<elseif ($activeSlave.devotion > 50)>> - <<if hasAnyArms($activeSlave)>>$He hefts $his lighter belly experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or stretch, but $he turns from side to side to let you see it from all angles.<<else>>$He bounces a little to feel the change in weight within $his middle and turns $his torso to you with a smile to show is off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his body@@ and @@.mediumaquamarine;trusts@@ that your looking out for $his ability to serve you. As with all surgery @@.red;$his health has been slightly affected.@@ - <<set $activeSlave.devotion += 3, $activeSlave.trust += 3>> - <<elseif ($activeSlave.devotion >= -20)>> - <<if canSee($activeSlave)>>$He eyes $his lighter belly with appreciation<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed some weight off $his body. - <<set $activeSlave.trust += 2>> + <<if getSlave($AS).bellyImplant < 0>><<set getSlave($AS).bellyImplant = 0>><</if>><<run SetBellySize(getSlave($AS))>> + <<if getSlave($AS).fetish == "mindbroken">> + <<if canSee(getSlave($AS))>>$He eyes $his lighter belly with appreciation<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He can't why it is smaller now. As with all surgery @@.red;$his health has been slightly affected.@@ + <<elseif (getSlave($AS).devotion > 50)>> + <<if hasAnyArms(getSlave($AS))>>$He hefts $his lighter belly experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or stretch, but $he turns from side to side to let you see it from all angles.<<else>>$He bounces a little to feel the change in weight within $his middle and turns $his torso to you with a smile to show is off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his body@@ and @@.mediumaquamarine;trusts@@ that your looking out for $his ability to serve you. As with all surgery @@.red;$his health has been slightly affected.@@ + <<set getSlave($AS).devotion += 3, getSlave($AS).trust += 3>> + <<elseif (getSlave($AS).devotion >= -20)>> + <<if canSee(getSlave($AS))>>$He eyes $his lighter belly with appreciation<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed some weight off $his body. + <<set getSlave($AS).trust += 2>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his lighter belly with relief<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms($activeSlave)>>$He's still sore, so $he doesn't touch it, but $he breathes easier without the extra weight in $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the extra weight in $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $him.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. - <<set $activeSlave.devotion += 1, $activeSlave.trust -= 10>> + <<if canSee(getSlave($AS))>>$He eyes $his lighter belly with relief<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if hasAnyArms(getSlave($AS))>>$He's still sore, so $he doesn't touch it, but $he breathes easier without the extra weight in $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breathes easier without the extra weight in $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $him.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<set getSlave($AS).devotion += 1, getSlave($AS).trust -= 10>> <</if>> <<case "bellyOut">> - <<run SetBellySize($activeSlave)>> + <<run SetBellySize(getSlave($AS))>> $He notices almost immediately that the weight in $his middle is gone. $He shifts $his torso idly; it looks like $he doesn't know what to think about having $his belly implant removed. As with all surgery @@.red;$his health has been slightly affected.@@ <<case "body hair removal">> - <<if $activeSlave.underArmHStyle != "hairless">><<set $activeSlave.underArmHStyle = "bald">><</if>> - <<if $activeSlave.pubicHStyle != "hairless">><<set $activeSlave.pubicHStyle = "bald">><</if>> - When $he <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery $he feels the breeze on $his skin and realizes that <<if $activeSlave.hStyle != "bald" && $activeSlave.eyebrowHStyle != "bald">>all hair below $his neck is missing<<else>>$he is now completely hairless<</if>>. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<if getSlave($AS).underArmHStyle != "hairless">><<set getSlave($AS).underArmHStyle = "bald">><</if>> + <<if getSlave($AS).pubicHStyle != "hairless">><<set getSlave($AS).pubicHStyle = "bald">><</if>> + When $he <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery $he feels the breeze on $his skin and realizes that <<if getSlave($AS).hStyle != "bald" && getSlave($AS).eyebrowHStyle != "bald">>all hair below $his neck is missing<<else>>$he is now completely hairless<</if>>. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> <br> - <<if $activeSlave.devotion > 50>> + <<if getSlave($AS).devotion > 50>> $He is @@.hotpink;happy@@ with how smooth $his body has become and is already @@.mediumaquamarine;wondering@@ what new kinky things you have planned for $him. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<elseif getSlave($AS).devotion >= -20>> $His new lack of body hair doesn't bother $him much, since it just means $he needs to spend less time getting rid of any unseemly hairs. - <<set $activeSlave.trust += 5>> + <<set getSlave($AS).trust += 5>> <<else>> $He is @@.mediumorchid;sad@@ and @@.gold;frightened@@ that you would force this on $him. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <</if>> <br><br>As this was a non-invasive procedure, $his health was not affected. <<case "eyebrow removal">> - <<set $activeSlave.eyebrowHStyle = "bald">> - When $he <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery $he feels the breeze on $his face and realizes that $his eyebrows are gone, permanently. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<set getSlave($AS).eyebrowHStyle = "bald">> + When $he <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery $he feels the breeze on $his face and realizes that $his eyebrows are gone, permanently. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> <br> - <<if $activeSlave.devotion > 50>> + <<if getSlave($AS).devotion > 50>> $He is @@.mediumaquamarine;thrilled@@ at how easy it will be to do $his makeup for up now that $he doesn't have to worry about $his eyebrows any longer. - <<set $activeSlave.trust += 2>> - <<elseif $activeSlave.devotion >= -20>> + <<set getSlave($AS).trust += 2>> + <<elseif getSlave($AS).devotion >= -20>> $His missing facial feature @@.mediumorchid;unnerves $him@@ a little. $He @@.gold;shudders nervously@@ about what plans you may have to replace them. - <<set $activeSlave.trust -= 2, $activeSlave.devotion -= 2>> + <<set getSlave($AS).trust -= 2, getSlave($AS).devotion -= 2>> <<else>> $He is @@.mediumorchid;sad@@ and @@.gold;frightened@@ that you would force this on $him. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <</if>> <br><br>As this was a non-invasive procedure, $his health was not affected. <<case "hair removal">> - <<set $activeSlave.hStyle = "bald">> - <<set $activeSlave.eyebrowHStyle = "bald">> - When $he <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery $he immediately notices the chill on $his head and realizes that $he is bald. - <<if $activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0>> + <<set getSlave($AS).hStyle = "bald">> + <<set getSlave($AS).eyebrowHStyle = "bald">> + When $he <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery $he immediately notices the chill on $his head and realizes that $he is bald. + <<if getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0>> <br> - <<if $activeSlave.devotion > 50>> - <<if ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 50)>> + <<if getSlave($AS).devotion > 50>> + <<if (getSlave($AS).fetish == "humiliation") && (getSlave($AS).fetishStrength > 50)>> $He is @@.hotpink;turned on@@ by how humiliating this is for $him and @@.mediumaquamarine;can't wait@@ for the next time you decide to show $him off. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> <<else>> $He is very devoted to you so $his new condition doesn't affect $him as much as it would other slaves. <</if>> - <<elseif $activeSlave.devotion >= -20>> - <<if ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 50)>> + <<elseif getSlave($AS).devotion >= -20>> + <<if (getSlave($AS).fetish == "humiliation") && (getSlave($AS).fetishStrength > 50)>> $He is both @@.hotpink;turned on@@ and @@.gold;horrified@@ by this humiliation. - <<set $activeSlave.trust -= 5>> - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).trust -= 5>> + <<set getSlave($AS).devotion += 5>> <<else>> $He thought $he was used to slavery but this is @@.gold;too much.@@ - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <</if>> <<else>> $He is @@.gold;horrified@@ and @@.mediumorchid;angry@@ at this new humiliation. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <</if>> <br><br>As this was a non-invasive procedure, $his health was not affected. @@ -2633,30 +2634,30 @@ As the remote surgery's long recovery cycle completes, Generate the changes, into variables to set contexts. */ <<set _hairChanges = 0, _hair = '', _hairLand = "at " + $his + " feet">> - <<if (!hasBothLegs($activeSlave))>> + <<if (!hasBothLegs(getSlave($AS)))>> <<set _hairLand = "below " + $him>> <</if>> - <<set _pubertyAge = Math.min($activeSlave.pubertyAgeXX, $activeSlave.pubertyAgeXY)>> - <<if ($activeSlave.physicalAge > _pubertyAge-2)>> - <<if (($activeSlave.underArmHStyle != "hairless") && ($activeSlave.underArmHStyle != "bald"))>> - <<set _hairChanges++, $activeSlave.underArmHStyle = "bald">> + <<set _pubertyAge = Math.min(getSlave($AS).pubertyAgeXX, getSlave($AS).pubertyAgeXY)>> + <<if (getSlave($AS).physicalAge > _pubertyAge-2)>> + <<if ((getSlave($AS).underArmHStyle != "hairless") && (getSlave($AS).underArmHStyle != "bald"))>> + <<set _hairChanges++, getSlave($AS).underArmHStyle = "bald">> <<set _hair = "The first thing " + $he + " notices is that " + $his + " armpit hair has just fallen out, in a small pile " + _hairLand + ".">> - <<if (($activeSlave.pubicHStyle != "hairless") && ($activeSlave.pubicHStyle != "bald"))>> - <<set _hairChanges++, $activeSlave.pubicHStyle = "bald">> + <<if ((getSlave($AS).pubicHStyle != "hairless") && (getSlave($AS).pubicHStyle != "bald"))>> + <<set _hairChanges++, getSlave($AS).pubicHStyle = "bald">> <<set _hair = _hair + " The same thing happens to " + $his + " pubic hair.">> <</if>> - <<elseif $activeSlave.pubicHStyle != "hairless" && $activeSlave.pubicHStyle != "bald">> - <<set _hairChanges++, $activeSlave.pubicHStyle = "bald">> + <<elseif getSlave($AS).pubicHStyle != "hairless" && getSlave($AS).pubicHStyle != "bald">> + <<set _hairChanges++, getSlave($AS).pubicHStyle = "bald">> <<set _hair = "The first thing " + $he + " notices is that " + $his + " pubic hair has just fallen out, in a small pile " + _hairLand + ".">> <</if>> <</if>> - <<if canSee($activeSlave)>> + <<if canSee(getSlave($AS))>> <<set _sense = "see">> $He inspects $himself in the mirror. - <<elseif !hasAnyArms($activeSlave)>> + <<elseif !hasAnyArms(getSlave($AS))>> <<set _sense = "feel">> - $He examines $himself with $his own hand<<if hasBothArms($activeSlave)>>s<</if>>. - <<elseif canHear($activeSlave)>> + $He examines $himself with $his own hand<<if hasBothArms(getSlave($AS))>>s<</if>>. + <<elseif canHear(getSlave($AS))>> <<set _sense = "hear">> $He listens as a menial slave describes $his new looks. <<else>> @@ -2664,61 +2665,61 @@ As the remote surgery's long recovery cycle completes, $He can vaguely feel the changes to $his body, even in $his current state. <</if>> <<set _genitalChanges = []>> - <<if $activeSlave.dick > 2>> - <<set _genitalChanges.push('dick'), $activeSlave.dick -= 1>> + <<if getSlave($AS).dick > 2>> + <<set _genitalChanges.push('dick'), getSlave($AS).dick -= 1>> <</if>> - <<if $activeSlave.balls > 2>> - <<set _genitalChanges.push('balls'), $activeSlave.balls -= 1>> + <<if getSlave($AS).balls > 2>> + <<set _genitalChanges.push('balls'), getSlave($AS).balls -= 1>> <</if>> - <<if $activeSlave.geneMods.rapidCellGrowth != 1>> - <<if $activeSlave.scrotum > 1>> - <<set _genitalChanges.push('scrotum'), $activeSlave.scrotum -= 1>> + <<if getSlave($AS).geneMods.rapidCellGrowth != 1>> + <<if getSlave($AS).scrotum > 1>> + <<set _genitalChanges.push('scrotum'), getSlave($AS).scrotum -= 1>> <</if>> <</if>> - <<if $activeSlave.clit > 1>> - <<set _genitalChanges.push('clit'), $activeSlave.clit -= 1>> + <<if getSlave($AS).clit > 1>> + <<set _genitalChanges.push('clit'), getSlave($AS).clit -= 1>> <</if>> - <<if $activeSlave.labia > 1>> - <<set _genitalChanges.push('labia'), $activeSlave.labia -= 1>> + <<if getSlave($AS).labia > 1>> + <<set _genitalChanges.push('labia'), getSlave($AS).labia -= 1>> <</if>> - <<if $activeSlave.boobs-$activeSlave.boobsImplant-$activeSlave.boobsMilk > 300>> - <<set _genitalChanges.push('boobs'), $activeSlave.boobs -= Math.round($activeSlave.boobs * .1)>> + <<if getSlave($AS).boobs-getSlave($AS).boobsImplant-getSlave($AS).boobsMilk > 300>> + <<set _genitalChanges.push('boobs'), getSlave($AS).boobs -= Math.round(getSlave($AS).boobs * .1)>> <</if>> <<set _physicalChanges = []>> - <<if (($activeSlave.shoulders-Math.abs($activeSlave.shouldersImplant) > -1) && ($activeSlave.hips-Math.abs($activeSlave.hipsImplant) > -1))>> - <<set _physicalChanges.push('both ' + $his + ' hips and shoulders are @@.orange;less wide,@@'), $activeSlave.hips -= 1, $activeSlave.shoulders -= 1>> - <<elseif ($activeSlave.shoulders-Math.abs($activeSlave.shouldersImplant) > -1)>> - <<set _physicalChanges.push($his + ' shoulders are @@.orange;less wide,@@'), $activeSlave.shoulders -= 1>> - <<elseif $activeSlave.hips-Math.abs($activeSlave.hipsImplant) > -1>> - <<set _physicalChanges.push($his + ' hips are @@.orange;less wide,@@'), $activeSlave.hips -= 1>> - <</if>> - <<if $activeSlave.visualAge < 18>> - <<set _averageHeight = Height.mean($activeSlave)>> - <<set _heightDelta = $activeSlave.height - _averageHeight>> - <<if $activeSlave.height > 126 || _heightDelta > 0>> + <<if ((getSlave($AS).shoulders-Math.abs(getSlave($AS).shouldersImplant) > -1) && (getSlave($AS).hips-Math.abs(getSlave($AS).hipsImplant) > -1))>> + <<set _physicalChanges.push('both ' + $his + ' hips and shoulders are @@.orange;less wide,@@'), getSlave($AS).hips -= 1, getSlave($AS).shoulders -= 1>> + <<elseif (getSlave($AS).shoulders-Math.abs(getSlave($AS).shouldersImplant) > -1)>> + <<set _physicalChanges.push($his + ' shoulders are @@.orange;less wide,@@'), getSlave($AS).shoulders -= 1>> + <<elseif getSlave($AS).hips-Math.abs(getSlave($AS).hipsImplant) > -1>> + <<set _physicalChanges.push($his + ' hips are @@.orange;less wide,@@'), getSlave($AS).hips -= 1>> + <</if>> + <<if getSlave($AS).visualAge < 18>> + <<set _averageHeight = Height.mean(getSlave($AS))>> + <<set _heightDelta = getSlave($AS).height - _averageHeight>> + <<if getSlave($AS).height > 126 || _heightDelta > 0>> <<if _heightDelta > 15>><<set _shrinkage = 5>> <<elseif _heightDelta > 5>><<set _shrinkage = 4>> <<elseif _heightDelta > -5>><<set _shrinkage = 3>> <<elseif _heightDelta > -15>><<set _shrinkage = 2>> <<else>><<set _shrinkage = 1>> <</if>> - <<set _physicalChanges.push($he + ' is a little @@.orange;shorter,@@'), $activeSlave.height -= _shrinkage>> + <<set _physicalChanges.push($he + ' is a little @@.orange;shorter,@@'), getSlave($AS).height -= _shrinkage>> <</if>> <</if>> <<set _statusChanges = []>> - <<if $activeSlave.visualAge > 18>> - <<set _statusChanges.push($He + ' feels a little @@.orange;younger.@@'), $activeSlave.visualAge -= 1>> + <<if getSlave($AS).visualAge > 18>> + <<set _statusChanges.push($He + ' feels a little @@.orange;younger.@@'), getSlave($AS).visualAge -= 1>> <</if>> - <<if (($activeSlave.voice > 0) && ($activeSlave.voice < 3))>> + <<if ((getSlave($AS).voice > 0) && (getSlave($AS).voice < 3))>> <<set _voiceLevel = "girly">> - <<if $activeSlave.voice < 2>><<set _voiceLevel = "feminine">><</if>> + <<if getSlave($AS).voice < 2>><<set _voiceLevel = "feminine">><</if>> <<set _voiceReaction = "It comes out far higher than it was before, " + $he + " feels this new voice does not belong to " + $him + ".">> - <<if ($activeSlave.devotion > 20)>> + <<if (getSlave($AS).devotion > 20)>> <<set _voiceReaction = $He + " laughs at " + $his + " new voice happily as " + $he + " gets used to it.">> - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> <<set _voiceReaction = $He + " laughs grimly at " + $himself + " as " + $he + " gets used to it.">> <</if>> - <<set _statusChanges.push($He + ' hears ' + $his + ' voice coming out as @@.orange;higher@@ and more ' + _voiceLevel + ' than it was before. ' + _voiceReaction), $activeSlave.voice += 1>> + <<set _statusChanges.push($He + ' hears ' + $his + ' voice coming out as @@.orange;higher@@ and more ' + _voiceLevel + ' than it was before. ' + _voiceReaction), getSlave($AS).voice += 1>> <</if>> /* Handle the display of the changes for the newly NCS'ed slave. @@ -2726,12 +2727,12 @@ As the remote surgery's long recovery cycle completes, <<set _numberChanges = _hairChanges + _statusChanges.length + _physicalChanges.length + _genitalChanges.length>> <<if (_numberChanges <= 0)>> Despite the long and arduous treatment, $he has no idea what all of it was for. $He stands before you - <<if ($activeSlave.devotion > 20)>>eager to learn what it's all about. - <<elseif ($activeSlave.devotion >= -20)>>worried to discover what's happened to $him. + <<if (getSlave($AS).devotion > 20)>>eager to learn what it's all about. + <<elseif (getSlave($AS).devotion >= -20)>>worried to discover what's happened to $him. <<else>>anxious about what you did to $him, dreading the news. <</if>> <<else>> - Over the course of the treatment, $he begins to feel the initial effects and on inspection, when $he <<if !hasAnyLegs($activeSlave)>>is carried<<elseif canWalk($activeSlave)>>walks<<else>>is escorted<</if>> out of the surgery room, $he feels somehow smaller and changed in <<if _numberChanges == 1>>at least one way<<elseif _numberChanges == 2>>two ways<<else>>several ways<</if>>.<br><br> + Over the course of the treatment, $he begins to feel the initial effects and on inspection, when $he <<if !hasAnyLegs(getSlave($AS))>>is carried<<elseif canWalk(getSlave($AS))>>walks<<else>>is escorted<</if>> out of the surgery room, $he feels somehow smaller and changed in <<if _numberChanges == 1>>at least one way<<elseif _numberChanges == 2>>two ways<<else>>several ways<</if>>.<br><br> <<if _hair != ''>>_hair<</if>> <<if _genitalChanges.length > 0>> $He can _sense that $his junk is different now, it seems $his @@ -2779,27 +2780,27 @@ As the remote surgery's long recovery cycle completes, <br><br> You explain that $he's never going to grow older and $he'll stay younger. You sit back and let $him absorb that data for a moment. <br><br> - <<if $activeSlave.fetish == "mindbroken">> + <<if getSlave($AS).fetish == "mindbroken">> $He doesn't seem to comprehend what this means for $him. - <<elseif $activeSlave.devotion > 20>> - $He is @@.hotpink;happy@@ with how young $his body has become<<if $activeSlave.visualAge > 26>> and is excited about the process continuing<</if>>. $He is already @@.mediumaquamarine;wondering@@ what new kinky things you have planned for $him. - <<set $activeSlave.trust += 5, $activeSlave.devotion += 5>> - <<if $activeSlave.visualAge > 26>><<set $activeSlave.devotion += 5>><</if>> - <<elseif $activeSlave.devotion >= -20>> + <<elseif getSlave($AS).devotion > 20>> + $He is @@.hotpink;happy@@ with how young $his body has become<<if getSlave($AS).visualAge > 26>> and is excited about the process continuing<</if>>. $He is already @@.mediumaquamarine;wondering@@ what new kinky things you have planned for $him. + <<set getSlave($AS).trust += 5, getSlave($AS).devotion += 5>> + <<if getSlave($AS).visualAge > 26>><<set getSlave($AS).devotion += 5>><</if>> + <<elseif getSlave($AS).devotion >= -20>> $He isn't thrilled with $his new younger body, but it doesn't bother $him much, since $he knows it just better secures $his position in your arcology. - <<if $activeSlave.visualAge > 26>> + <<if getSlave($AS).visualAge > 26>> $He does feel a little extra @@.mediumaquamarine;trust@@ that you would spend so much on an older slave like $him. - <<set $activeSlave.trust += 5>> + <<set getSlave($AS).trust += 5>> <</if>> <<else>> $He is @@.mediumorchid;sad@@ and @@.gold;frightened@@ that you would force this curse of non-aging on $him. - <<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>> + <<set getSlave($AS).trust -= 5, getSlave($AS).devotion -= 5>> <</if>> <<default>> ERROR bad/missing surgery descript Surgtyp: $surgeryType - Devotion: $activeSlave.devotion + Devotion: getSlave($AS).devotion <</switch>> @@ -2807,27 +2808,27 @@ As the remote surgery's long recovery cycle completes, <br><br> <<if !["body hair removal", "braces", "chem castrate", "eyebrow removal", "hair removal", "insemination", "removeBraces"].includes($surgeryType)>> Since you @@.springgreen;performed the surgery yourself,@@ and you do an artist's work, $his health is @@.green;less affected@@ by the surgery than it would have been if you'd paid some hack to do it remotely. - <<run improveCondition($activeSlave, 5)>> + <<run improveCondition(getSlave($AS), 5)>> <</if>> - <<if ($activeSlave.fetish != "mindbroken" && $activeSlave.fuckdoll == 0)>> + <<if (getSlave($AS).fetish != "mindbroken" && getSlave($AS).fuckdoll == 0)>> $He spent the surgery very aware that you were performing it personally. - <<if ($activeSlave.devotion < _slaveDevotion)>> - <<if ($activeSlave.devotion > 50)>> + <<if (getSlave($AS).devotion < _slaveDevotion)>> + <<if (getSlave($AS).devotion > 50)>> Though $he is unhappy with the results, $he consoles $himself with the knowledge that you cared enough to do it personally. - <<elseif ($activeSlave.devotion >= -20)>> + <<elseif (getSlave($AS).devotion >= -20)>> $He is @@.gold;even more afraid@@ of you afterward than $he would otherwise be. You must seem a cruel and near-omnipotent power to $him. - <<set $activeSlave.trust -= 5>> + <<set getSlave($AS).trust -= 5>> <<else>> $He is @@.mediumorchid;even more hateful@@ of you afterward than $he would otherwise be. It must seem to $him that $he's nothing more than a test subject to you. - <<set $activeSlave.devotion -= 5>> + <<set getSlave($AS).devotion -= 5>> <</if>> <<elseif !["braces", "insemination", "removeBraces"].includes($surgeryType)>> - <<if ($activeSlave.devotion > 50)>> + <<if (getSlave($AS).devotion > 50)>> Since $he's happy with the results, $he's almost beside $himself with @@.hotpink;gratitude,@@ and filled with @@.mediumaquamarine;admiration@@ of your skill. - <<set $activeSlave.devotion += 4, $activeSlave.trust += 4>> - <<elseif ($activeSlave.devotion >= -20)>> + <<set getSlave($AS).devotion += 4, getSlave($AS).trust += 4>> + <<elseif (getSlave($AS).devotion >= -20)>> $He is quite struck by how you performed the surgery personally. $He admires your refusal to be one of the idle rich, and @@.hotpink;likes you more.@@ - <<set $activeSlave.devotion += 5>> + <<set getSlave($AS).devotion += 5>> <<else>> $He knows that $he should be grateful to you for performing the surgery personally, but the emotional turmoil of the occasion is too much for $him, and the realization makes little lasting impact. <</if>> @@ -2835,12 +2836,12 @@ As the remote surgery's long recovery cycle completes, <</if>> <</if>> -<<if ($activeSlave.behavioralFlaw == "arrogant") && ($surgeryType == "amp")>> +<<if (getSlave($AS).behavioralFlaw == "arrogant") && ($surgeryType == "amp")>> @@.green;$He can hardly be arrogant relying on others to feed, bathe and carry $him.@@ - <<set $activeSlave.behavioralFlaw = "none">> -<<elseif ($activeSlave.behavioralFlaw == "bitchy") && ($surgeryType == "mute")>> + <<set getSlave($AS).behavioralFlaw = "none">> +<<elseif (getSlave($AS).behavioralFlaw == "bitchy") && ($surgeryType == "mute")>> @@.green;$He can hardly make sharp remarks without a voice.@@ - <<set $activeSlave.behavioralFlaw = "none">> + <<set getSlave($AS).behavioralFlaw = "none">> <</if>> <</if>> /* CLOSES DEATH */