diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 9f9df667d16acd522e8a874eeb95529dc9bdcfe9..4dd263d3482ca5208cc9329ca92f3492669d45b7 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -461,6 +461,7 @@ App.Data.defaultGameStateVariables = {
 	SFGear: 0,
 	SavedLeader: 0,
 	SavedSFI: 0,
+	sectionInFirebase: 0,
 
 	/* base vars */
 	secExp: {},
@@ -559,6 +560,8 @@ App.Data.defaultGameStateVariables = {
 // The other half of the above whitelist.  However, entries in this array will be forced to the values set here upon starting NG+.
 App.Data.resetOnNGPlus = {
 	targetArcology: {type: "New"},
+	readySlaves: 0,
+
 
 	REFeminizationCheckinIDs: [],
 	REMILFCheckinIDs: [],
@@ -745,6 +748,8 @@ App.Data.resetOnNGPlus = {
 	cribs: [],							/* array of children in the nursery */
 	cribsFreed: [],					/* array of children that have been freed */
 	childToSlave: -1,					/* number of total children that have become slaves */
+	sortNurseryList: "Unsorted",
+	targetAgeNursery: 18,
 
 	// Farmyard Subsection %/
 	farmyard: 0,
@@ -948,6 +953,7 @@ App.Data.resetOnNGPlus = {
 	eliteVegetable: 0,
 	eliteFate: 0,
 	swanSong: 0,
+	swanSongWeek: 99999,
 	failedElite: 0,
 	eugenicsFullControl: 0,
 	badC: 0,
@@ -1295,6 +1301,9 @@ App.Data.resetOnNGPlus = {
 	nicaeaInvolvement: -2,
 	nicaeaPower: 0,
 	nicaeaHeld: 0,
+	nicaeaFocus: "",
+	nicaeaAssignment: "",
+	nicaeaAchievement: "",
 	peacekeepers: 0,
 	peacekeepersFate: 0,
 	mercRomeo: 0,