diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw
index 9289baeea7755e7ea64662edd0e5c81ae2efc86d..e0910046253df5d1d2e27ee64db26d296fccd430 100644
--- a/src/uncategorized/bodyModification.tw
+++ b/src/uncategorized/bodyModification.tw
@@ -885,16 +885,14 @@ Custom Tats:
 /* Branding */
 
 Branding:
-<<set _brandCount = 1>> /* avoid div by zero */
 <<for _brandName, _brand range $activeSlave.brand>>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp; $His _brandName is marked with _brand:
-	<<set _brandCount++>>/* Hopefully not captured */
 	<<capture _brandName>>
 		<<link "Remove Brand">>
 			<<set $brandApplied = 0>>
 			<<run delete $activeSlave.brand[_brandName]>>
 			<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>>
-			<<set $degradation -= Math.trunc(10/_brandCount)>>
+			<<set $degradation -= 10)>>
 			<<goto "Body Modification">>
 		<</link>>
 	<</capture>>
@@ -1058,7 +1056,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
 		<<set $brandApplied = 1>>
 		<<set $activeSlave.brand[_leftTarget] = $brandDesign.local>>
 		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-		<<set $degradation += Math.trunc(10/_brandCount)>>
+		<<set $degradation += 10>>
 		<<goto "Body Modification">>
 	<</link>>
 	$brandTarget.local, or the
@@ -1066,7 +1064,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
 		<<set $brandApplied = 1>>
 		<<set $activeSlave.brand[_rightTarget] = $brandDesign.local>>
 		<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-		<<set $degradation += Math.trunc(10/_brandCount)>>
+		<<set $degradation += 10>>
 		<<goto "Body Modification">>
 	<</link>>? //Branding will slightly reduce $his beauty but may slowly increase your reputation.//
 <<else>>
@@ -1077,7 +1075,7 @@ Or a custom site: <<textbox "$brandTarget.local" $brandTarget.local "Body Modifi
 			<<set $brandApplied = 1>>
 			<<set $activeSlave.brand[$brandTarget.local] = $brandDesign.local>>
 			<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
-			<<set $degradation += Math.trunc(10/_brandCount)>>
+			<<set $degradation += 10>>
 			<<goto "Body Modification">>
 		<</link>>
 		with $brandDesign.local on the $brandTarget.local<<if $activeSlave.brand[$brandTarget.local]>>, covering the "<<print $activeSlave.brand[$brandTarget.local]>>" that is already there?<<else>>.<</if>> //Branding will slightly reduce $his beauty but may slowly increase your reputation.//