diff --git a/src/uncategorized/seLethalPit.tw b/src/uncategorized/seLethalPit.tw index 714a55dc859e6e82f5911e2459acab2cd29670f9..fa90acbf7e9d3c082d07cc8a6c2f6a4780ce32ed 100644 --- a/src/uncategorized/seLethalPit.tw +++ b/src/uncategorized/seLethalPit.tw @@ -382,7 +382,7 @@ You review the rules — the <<if $pitAnimal == 0>>combatants<<else>>slave<</if> <<if !canSee(_fighterTwo)>> _His2 lack of eyesight is certain death. - <<elseif !canSeePerfectly(_fighterOne)>> + <<elseif !canSeePerfectly(_fighterTwo)>> _His2 poor eyesight makes _him2 a weaker combatant. <</if>> diff --git a/src/uncategorized/seNonlethalPit.tw b/src/uncategorized/seNonlethalPit.tw index 9527e44303df8cb5b7e617c205d3471e4e0e8928..705e1cea4cafa08f8ae6d0978851cbd1e87b2c6c 100644 --- a/src/uncategorized/seNonlethalPit.tw +++ b/src/uncategorized/seNonlethalPit.tw @@ -206,7 +206,7 @@ <<if !canSee(_fighterOne)>> $His lack of eyesight means certain defeat. - <<elseif !canSeePerfectly($activeSlave)>> + <<elseif !canSeePerfectly(_fighterOne)>> $His poor eyesight makes $him a weaker fighter. <</if>>