diff --git a/src/uncategorized/seLethalPit.tw b/src/uncategorized/seLethalPit.tw
index 714a55dc859e6e82f5911e2459acab2cd29670f9..fa90acbf7e9d3c082d07cc8a6c2f6a4780ce32ed 100644
--- a/src/uncategorized/seLethalPit.tw
+++ b/src/uncategorized/seLethalPit.tw
@@ -382,7 +382,7 @@ You review the rules — the <<if $pitAnimal == 0>>combatants<<else>>slave<</if>
 
 	<<if !canSee(_fighterTwo)>>
 		_His2 lack of eyesight is certain death.
-	<<elseif !canSeePerfectly(_fighterOne)>>
+	<<elseif !canSeePerfectly(_fighterTwo)>>
 		_His2 poor eyesight makes _him2 a weaker combatant.
 	<</if>>
 
diff --git a/src/uncategorized/seNonlethalPit.tw b/src/uncategorized/seNonlethalPit.tw
index 9527e44303df8cb5b7e617c205d3471e4e0e8928..705e1cea4cafa08f8ae6d0978851cbd1e87b2c6c 100644
--- a/src/uncategorized/seNonlethalPit.tw
+++ b/src/uncategorized/seNonlethalPit.tw
@@ -206,7 +206,7 @@
 
 	<<if !canSee(_fighterOne)>>
 		$His lack of eyesight means certain defeat.
-	<<elseif !canSeePerfectly($activeSlave)>>
+	<<elseif !canSeePerfectly(_fighterOne)>>
 		$His poor eyesight makes $him a weaker fighter.
 	<</if>>