From 4cef189ae0caebb68c78081c6144a01d586ec73b Mon Sep 17 00:00:00 2001 From: Svornost <11434-svornost@users.noreply.gitgud.io> Date: Thu, 27 Feb 2020 10:38:28 -0800 Subject: [PATCH] Fix eyesight checks in pit. --- src/uncategorized/seLethalPit.tw | 2 +- src/uncategorized/seNonlethalPit.tw | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/uncategorized/seLethalPit.tw b/src/uncategorized/seLethalPit.tw index 714a55dc859..fa90acbf7e9 100644 --- a/src/uncategorized/seLethalPit.tw +++ b/src/uncategorized/seLethalPit.tw @@ -382,7 +382,7 @@ You review the rules — the <<if $pitAnimal == 0>>combatants<<else>>slave<</if> <<if !canSee(_fighterTwo)>> _His2 lack of eyesight is certain death. - <<elseif !canSeePerfectly(_fighterOne)>> + <<elseif !canSeePerfectly(_fighterTwo)>> _His2 poor eyesight makes _him2 a weaker combatant. <</if>> diff --git a/src/uncategorized/seNonlethalPit.tw b/src/uncategorized/seNonlethalPit.tw index 9527e44303d..705e1cea4ca 100644 --- a/src/uncategorized/seNonlethalPit.tw +++ b/src/uncategorized/seNonlethalPit.tw @@ -206,7 +206,7 @@ <<if !canSee(_fighterOne)>> $His lack of eyesight means certain defeat. - <<elseif !canSeePerfectly($activeSlave)>> + <<elseif !canSeePerfectly(_fighterOne)>> $His poor eyesight makes $him a weaker fighter. <</if>> -- GitLab