From 4d628fd72453b5198e9b94d6f68d9608285d0f2e Mon Sep 17 00:00:00 2001 From: Blank_Alt <> Date: Thu, 3 Sep 2020 21:29:11 +1200 Subject: [PATCH] inital commit --- src/Mods/SecExp/buildings/secBarracks.tw | 1 + src/Mods/SecExp/js/Unit.js | 5 +++++ 2 files changed, 6 insertions(+) diff --git a/src/Mods/SecExp/buildings/secBarracks.tw b/src/Mods/SecExp/buildings/secBarracks.tw index 56810bbfc20..98356f9416a 100644 --- a/src/Mods/SecExp/buildings/secBarracks.tw +++ b/src/Mods/SecExp/buildings/secBarracks.tw @@ -253,6 +253,7 @@ Your current maximum number of units is <<print App.SecExp.battle.maxUnits()>> ( <<set $menials = 0>> <</if>> <</link>> + /* <<= App.SecExp.bulkUpgradeUnit()>> */ <</if>> <<if $SecExp.settings.showStats == 1>> <<= App.SecExp.getUnit("Slaves", _i).printStats()>> <</if>> <<includeDOM App.SecExp.humanUnitUpgradeList($slaveUnits[_i])>> diff --git a/src/Mods/SecExp/js/Unit.js b/src/Mods/SecExp/js/Unit.js index ff6e8ea6329..148ec509a22 100644 --- a/src/Mods/SecExp/js/Unit.js +++ b/src/Mods/SecExp/js/Unit.js @@ -1,3 +1,8 @@ +App.SecExp.bulkUpgradeUnit = function(unit) { + + +} + /** Reports changes to the supplied unit's loyalty. * @param {object} [input] the unit type to be checked. */ -- GitLab