From 4d628fd72453b5198e9b94d6f68d9608285d0f2e Mon Sep 17 00:00:00 2001
From: Blank_Alt <>
Date: Thu, 3 Sep 2020 21:29:11 +1200
Subject: [PATCH] inital commit

---
 src/Mods/SecExp/buildings/secBarracks.tw | 1 +
 src/Mods/SecExp/js/Unit.js               | 5 +++++
 2 files changed, 6 insertions(+)

diff --git a/src/Mods/SecExp/buildings/secBarracks.tw b/src/Mods/SecExp/buildings/secBarracks.tw
index 56810bbfc20..98356f9416a 100644
--- a/src/Mods/SecExp/buildings/secBarracks.tw
+++ b/src/Mods/SecExp/buildings/secBarracks.tw
@@ -253,6 +253,7 @@ Your current maximum number of units is <<print App.SecExp.battle.maxUnits()>> (
 							<<set $menials = 0>>
 						<</if>>
 					<</link>>
+					/* <<= App.SecExp.bulkUpgradeUnit()>> */
 				<</if>>
 				<<if $SecExp.settings.showStats == 1>> <<= App.SecExp.getUnit("Slaves", _i).printStats()>> <</if>>
 				<<includeDOM App.SecExp.humanUnitUpgradeList($slaveUnits[_i])>>
diff --git a/src/Mods/SecExp/js/Unit.js b/src/Mods/SecExp/js/Unit.js
index ff6e8ea6329..148ec509a22 100644
--- a/src/Mods/SecExp/js/Unit.js
+++ b/src/Mods/SecExp/js/Unit.js
@@ -1,3 +1,8 @@
+App.SecExp.bulkUpgradeUnit = function(unit) {
+	
+	
+}
+
 /** Reports changes to the supplied unit's loyalty.
  * @param {object} [input] the unit type to be checked.
  */
-- 
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