diff --git a/devNotes/legacy files/old preg malus.txt b/devNotes/legacy files/old preg malus.txt index 28986c23e0cf05d28e5534ae19cb21c03ea0a206..59b368e12490effe5ea2091bd4893c83db2335f9 100644 --- a/devNotes/legacy files/old preg malus.txt +++ b/devNotes/legacy files/old preg malus.txt @@ -89,7 +89,7 @@ <</if>> <<set $slaves[$i].health -= 20>> <<elseif ($slaves[$i].pregType >= 10)>> - $His womb is becoming quite full causing $him some @@.mediumorchid;discomfort@@. $He is eager to be free of this burden. + $His womb is becoming quite full causing $him some @@.mediumorchid;discomfort.@@ $He is eager to be free of this burden. <<set $slaves[$i].devotion -= 2>> <<else>> <<if canWalk($slaves[$i])>> diff --git a/src/Mods/DinnerParty/dinnerPartyExecution.tw b/src/Mods/DinnerParty/dinnerPartyExecution.tw index 22286e0bb5d237ceac581ad2f0ebbedee3522dd6..de17e683dceb4da1fd34962ed3702b91c9e2ec47 100644 --- a/src/Mods/DinnerParty/dinnerPartyExecution.tw +++ b/src/Mods/DinnerParty/dinnerPartyExecution.tw @@ -450,7 +450,7 @@ <<else>> //madam//, <</if>> - //you trained a fine obedient slave. _He2 certainly understands _his2 position well."// You grit your teeth faking a smile, mentally repeating the old adage: @@.yellow;revenge is dish best served cold@@. You have made some enemies tonight; you begin to plan a military conquest of them all. You will enjoy storming their arcologies and making them pay for this insult. + //you trained a fine obedient slave. _He2 certainly understands _his2 position well."// You grit your teeth faking a smile, mentally repeating the old adage: @@.yellow;revenge is dish best served cold.@@ You have made some enemies tonight; you begin to plan a military conquest of them all. You will enjoy storming their arcologies and making them pay for this insult. <br><br> The abuse your head girl suffers had @@.red;decreased _his2 health@@ and _he2 is @@.mediumorchid;less devoted@@ to you, as you allowed _him2 to be abused. <br> diff --git a/src/SecExp/attackOptions.tw b/src/SecExp/attackOptions.tw index 608ba9aeeef25e3c1f99a762504cb4548e7d3110..b4dcdd545af5238e90ede0cb819663a6a6ced358 100644 --- a/src/SecExp/attackOptions.tw +++ b/src/SecExp/attackOptions.tw @@ -154,9 +154,9 @@ It seems your troops and your adversary will fight <<elseif $battleTerrain == "wasteland">> in <strong>the wastelands</strong> outside the free city territory. <<elseif $battleTerrain == "error">> - <br>@@.red;Error: failed to assign terrain@@. battleTerrain reads "<<print $battleTerrain>>". + <br>@@.red;Error: failed to assign terrain.@@ battleTerrain reads "<<print $battleTerrain>>". <<else>> - <br>@@.red;Error: failed to read terrain@@. battleTerrain reads "<<print $battleTerrain>>". + <br>@@.red;Error: failed to read terrain.@@ battleTerrain reads "<<print $battleTerrain>>". <</if>> <<if $recon == 3>> Your recon capabilities are top notch. The information collected will be most likely correct or very close to be so: diff --git a/src/SecExp/attackReport.tw b/src/SecExp/attackReport.tw index 5782d88a8ba7364ad71f91e95cccc123ae35841a..d4996fc6a9a9c103de0b7557b46049dacb679132 100644 --- a/src/SecExp/attackReport.tw +++ b/src/SecExp/attackReport.tw @@ -901,7 +901,7 @@ Battlefield experience increased your understanding of warfare, making you a better commander. <</if>> <<if $PCWounded == 1>> - During the fighting @@.red;you were wounded@@. Your medics assure you it's nothing life threatening, but you'll be weakened for a few weeks. + During the fighting @@.red;you were wounded.@@ Your medics assure you it's nothing life threatening, but you'll be weakened for a few weeks. <<set $PCWoundCooldown = 3>> <</if>> <<elseif $leadingTroops == "assistant">> diff --git a/src/SecExp/rebellionReport.tw b/src/SecExp/rebellionReport.tw index 60da4c3b81557d20c516e45bea2e8ac9b31436f2..6381c0c97c40b33908b5daa0c98e6adf1c92c20c 100644 --- a/src/SecExp/rebellionReport.tw +++ b/src/SecExp/rebellionReport.tw @@ -345,7 +345,7 @@ /* engage rules */ <<if $battleResult != -1>> <<if $engageRule == 0>> - Since you ordered your troops to limit their weaponry to low caliber or non lethal, the arcology reported only @@.red;minor damage@@. Most citizens and non involved slaves remained unharmed, though some casualties between the civilians were inevitable. + Since you ordered your troops to limit their weaponry to low caliber or non lethal, the arcology reported only @@.red;minor damage.@@ Most citizens and non involved slaves remained unharmed, though some casualties between the civilians were inevitable. A few businesses were looted and burned, but the damage was pretty limited. <<set $arcRepairTime += 3, $PC.engineering += .1>> <<if $week <= 30>> @@ -390,7 +390,7 @@ <<set $arcologies[0].prosperity -= random(12)>> <</if>> <<elseif $engageRule == 1>> - You ordered your troops to limit their weaponry to non-heavy, non-explosive, because of this the arcology reported @@.red;moderate damage@@. Most citizens and non involved slaves remained unharmed or only lightly wounded, but many others did not make it. Unfortunately casualties between the civilians were inevitable. + You ordered your troops to limit their weaponry to non-heavy, non-explosive, because of this the arcology reported @@.red;moderate damage.@@ Most citizens and non involved slaves remained unharmed or only lightly wounded, but many others did not make it. Unfortunately casualties between the civilians were inevitable. A few businesses were looted and burned, but the damage was pretty limited. <<set $arcRepairTime += 5, $PC.engineering += .1>> <<if $week <= 30>> @@ -435,7 +435,7 @@ <<set $arcologies[0].prosperity -= random(14)>> <</if>> <<elseif $engageRule == 2>> - Since you did not apply any restriction on the weapons your forces should use, the arcology reported @@.red;heavy damage@@. Many citizens and uninvolved slaves are reported killed or missing. Casualties between the civilians were inevitable. + Since you did not apply any restriction on the weapons your forces should use, the arcology reported @@.red;heavy damage.@@ Many citizens and uninvolved slaves are reported killed or missing. Casualties between the civilians were inevitable. Many businesses were damaged during the battle either by the fight itself, by fires which spread unchecked for hours or by looters. <<set $arcRepairTime += 7, $PC.engineering += .1>> <<if $week <= 30>> diff --git a/src/SecExp/secExpSmilingMan.tw b/src/SecExp/secExpSmilingMan.tw index 4d6318898796a333a93cbf8b0071ac5e248097b6..ce0d1e711cd955686bc37ac66bac179bac32b9a5 100644 --- a/src/SecExp/secExpSmilingMan.tw +++ b/src/SecExp/secExpSmilingMan.tw @@ -192,7 +192,7 @@ <<if $secUpgrades.coldstorage > 3>> Your cold storage facility has ensured that the Smiling Man's destruction of the primary archives was unable to damage the security of your arcology. <<elseif $secUpgrades.coldstorage == 0>> - Your security department sees its archives butchered by the Smiling Man. Almost all data on criminals, citizens, and operations are lost. The @@.red;security of the arcology is greatly reduced@@. Criminals, on the other hand, with their past erased, cannot wait to join this new world, so @@.red;crime will inevitably increase@@. + Your security department sees its archives butchered by the Smiling Man. Almost all data on criminals, citizens, and operations are lost. The @@.red;security of the arcology is greatly reduced.@@ Criminals, on the other hand, with their past erased, cannot wait to join this new world, so @@.red;crime will inevitably increase@@. <<set $security = Math.clamp($security * 0.2,0,100)>> <<set $crime = Math.clamp($crime * 1.5, 20,100)>> <</if>> @@ -362,7 +362,7 @@ The $girl asks for a few minutes to think about your offer, and after some time $he reluctantly accepts. In the following weeks $he will get acquainted with the security network of the arcology and work to protect $his new home in the new world $he has created. The world will never find out the truth of the Smiling Man and his legend will only grow with time, outliving his creator and maybe even $his new employer. <</if>> - <br>The collaboration of the ex-Smiling Man permanently increases @@.green;security and the rate of prosperity growth@@. @@.limegreen;Cash will be also provided,@@ but you're better off not knowing the sources. + <br>The collaboration of the ex-Smiling Man permanently increases @@.green;security and the rate of prosperity growth.@@ @@.limegreen;Cash will be also provided,@@ but you're better off not knowing the sources. <<elseif $smilingManFate == 1>> For such a criminal a simple execution is not enough. You order the $girl captured and crucified outside the city, with a mask resembling $his famous symbol. Your men quickly obey. $He never once shows sign of pain or fear, remaining stoic and proud to the end. Once $his life ends, you order a statue erected in commemoration of the death of the Smiling Man. From this day forward the statue of the crucified criminal will adorn your arcology and his legend will be forever entangled with yours. diff --git a/src/SecExp/transportHub.tw b/src/SecExp/transportHub.tw index c92320209f1161f61d1acff5c8bde78318de3710..07dd53384449f779271ddf0b6f1c5af2838a23f1 100644 --- a/src/SecExp/transportHub.tw +++ b/src/SecExp/transportHub.tw @@ -60,131 +60,115 @@ You quickly reach the transport hub, where a constant stream of vehicles, people <br> <<if $trade <= 20>> - Trade is almost non-existent. Outside the supplies for the arcology's domestic consumption little else crosses the territory of the free city. + Trade is @@.red;almost non-existent.@@ Outside the supplies for the arcology's domestic consumption little else crosses the territory of the free city. <<elseif $trade <= 40>> - Trade is low. There's some but limited commercial activity crossing the territory of the free city. + Trade is @@.orange;low.@@ There's some but limited commercial activity crossing the territory of the free city. <<elseif $trade <= 60>> - Trade is at positive levels. There's a good amount commercial activity outside the supplies for the arcology's domestic consumption. + Trade is at @@.yellow;positive levels.@@ There's a good amount commercial activity outside the supplies for the arcology's domestic consumption. <<elseif $trade <= 80>> - Trade is at high levels. There's a lot of commercial activity outside the supplies for the arcology's domestic consumption. + Trade is at @@.limegreen;high levels.@@ There's a lot of commercial activity outside the supplies for the arcology's domestic consumption. <<else>> - Trade is at extremely high levels. There's a constant stream of commercial activity crossing the arcology. + Trade is at @@.green;extremely high levels.@@ There's a constant stream of commercial activity crossing the arcology. <</if>> +<br> <br> /* airport */ <<if $airport == 1>> - <br> <<link "Modernize the airport">> <<set $cash -= 5000*$upgradeMultiplierArcology>> <<set $airport++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(5000*$upgradeMultiplierArcology)>> and will increase trade, but will affect security// <<elseif $airport == 2>> - <br> <<link "Enlarge the airport">> <<set $cash -= 15000*$upgradeMultiplierArcology>> <<set $airport++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(15000*$upgradeMultiplierArcology)>> and will increase trade, but will affect security// <<elseif $airport == 3>> - <br> <<link "Further modernize the airport">> <<set $cash -= 45000*$upgradeMultiplierArcology>> <<set $airport++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(45000*$upgradeMultiplierArcology)>> and will increase trade, but will affect security// <<elseif $airport == 4>> - <br> <<link "Further enlarge the airport">> <<set $cash -= 85000*$upgradeMultiplierArcology>> <<set $airport++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(85000*$upgradeMultiplierArcology)>> and will increase trade, but will affect security// <<else>> - <br> The airport is fully upgraded. <</if>> <br> /* trainyard/dockyard */ <<if $terrain != "oceanic" && $terrain != "marine">> <<if $railway == 1>> - <br> <<link "Modernize the railway">> <<set $cash -= 10000*$upgradeMultiplierArcology>> <<set $railway++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(10000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<elseif $railway == 2>> - <br> <<link "Enlarge the railway">> <<set $cash -= 25000*$upgradeMultiplierArcology>> <<set $railway++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(25000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<elseif $railway == 3>> - <br> <<link "Further modernize and enlarge the railway">> <<set $cash -= 65000*$upgradeMultiplierArcology>> <<set $railway++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(65000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<else>> - <br> The railway is fully upgraded. <</if>> <<else>> <<if $docks == 1>> - <br> <<link "Modernize the docks">> <<set $cash -= 10000*$upgradeMultiplierArcology>> <<set $docks++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(10000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<elseif $docks == 2>> - <br> <<link "Enlarge the docks">> <<set $cash -= 25000*$upgradeMultiplierArcology>> <<set $docks++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(25000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<elseif $docks == 3>> - <br> <<link "Further modernize and enlarge the docks">> <<set $cash -= 65000*$upgradeMultiplierArcology>> <<set $docks++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(65000*$upgradeMultiplierArcology)>>, will increase trade and slightly lower arcology's upkeep, but will affect security// <<else>> - <br> The docks are fully upgraded. <</if>> <</if>> <br> /* security */ <<if $hubSecurity == 1>> - <br> <<link "Expand and modernize the surveillance system">> <<set $cash -= 15000*$upgradeMultiplierArcology>> <<set $hubSecurity++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(15000*$upgradeMultiplierArcology)>> and lower the transport hub security modifiers// <<elseif $hubSecurity == 2>> - <br> <<link "Establish a rapid response team">> <<set $cash -= 35000*$upgradeMultiplierArcology>> <<set $hubSecurity++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(35000*$upgradeMultiplierArcology)>> and further lower the transport hub security modifiers// <<elseif $hubSecurity == 3>> - <br> <<link "Add additional security drones to the structure">> <<set $cash -= 55000*$upgradeMultiplierArcology>> <<set $hubSecurity++>> <<goto "transportHub">> <</link>> //Will cost <<print cashFormat(55000*$upgradeMultiplierArcology)>> and further lower the transport hub security modifiers// <<else>> - <br> The hub security is fully upgraded <</if>> diff --git a/src/cheats/mod_EditChildCheatNew.tw b/src/cheats/mod_EditChildCheatNew.tw index 051c9fd3656c9bb3b1a0dd1c690056fa0bdcdf28..1ca5213da90b4f170f8eaa096bd90c85df320c8d 100644 --- a/src/cheats/mod_EditChildCheatNew.tw +++ b/src/cheats/mod_EditChildCheatNew.tw @@ -1710,17 +1710,17 @@ ''Clit:'' <<if $tempSlave.clit == 0>> - @@.yellow;Normal@@. | + @@.yellow;Normal.@@ | <<elseif $tempSlave.clit == 1>> - @@.yellow;Big@@. | + @@.yellow;Big.@@ | <<elseif $tempSlave.clit == 2>> - @@.yellow;Huge@@. | + @@.yellow;Huge.@@ | <<elseif $tempSlave.clit == 3>> - @@.yellow;Enormous@@. | + @@.yellow;Enormous.@@ | <<elseif $tempSlave.clit == 4>> - @@.yellow;Dick-like@@. | + @@.yellow;Dick-like.@@ | <<else>> - @@.yellow;Might as well be a big dick@@. | + @@.yellow;Might as well be a big dick.@@ | <</if>> <<radiobutton "$tempSlave.clit" 0>> Normal <<radiobutton "$tempSlave.clit" 1>> Large @@ -1734,13 +1734,13 @@ ''Labia:'' <<if $tempSlave.labia == 0>> - @@.yellow;Minimal@@. | + @@.yellow;Minimal.@@ | <<elseif $tempSlave.labia == 1>> - @@.yellow;Normal@@. | + @@.yellow;Normal.@@ | <<elseif $tempSlave.labia == 2>> - @@.yellow;Large@@. | + @@.yellow;Large.@@ | <<else>> - @@.yellow;Huge@@. | + @@.yellow;Huge.@@ | <</if>> <<radiobutton "$tempSlave.labia" 0>> Minimal <<radiobutton "$tempSlave.labia" 1>> Normal diff --git a/src/cheats/mod_editSlaveCheatNew.tw b/src/cheats/mod_editSlaveCheatNew.tw index c0d743f7d8a7e98b0da7919eb37ad4896d70ef91..c6da189f516f8d81a138aff4d797da2ee2b57930 100644 --- a/src/cheats/mod_editSlaveCheatNew.tw +++ b/src/cheats/mod_editSlaveCheatNew.tw @@ -2437,17 +2437,17 @@ ''Clit:'' <<if $tempSlave.clit == 0>> - @@.yellow;Normal@@. | + @@.yellow;Normal.@@ | <<elseif $tempSlave.clit == 1>> - @@.yellow;Big@@. | + @@.yellow;Big.@@ | <<elseif $tempSlave.clit == 2>> - @@.yellow;Huge@@. | + @@.yellow;Huge.@@ | <<elseif $tempSlave.clit == 3>> - @@.yellow;Enormous@@. | + @@.yellow;Enormous.@@ | <<elseif $tempSlave.clit == 4>> - @@.yellow;Dick-like@@. | + @@.yellow;Dick-like.@@ | <<else>> - @@.yellow;Might as well be a big dick@@. | + @@.yellow;Might as well be a big dick.@@ | <</if>> <<radiobutton "$tempSlave.clit" 0>> Normal <<radiobutton "$tempSlave.clit" 1>> Large @@ -2461,13 +2461,13 @@ ''Labia:'' <<if $tempSlave.labia == 0>> - @@.yellow;Minimal@@. | + @@.yellow;Minimal.@@ | <<elseif $tempSlave.labia == 1>> - @@.yellow;Normal@@. | + @@.yellow;Normal.@@ | <<elseif $tempSlave.labia == 2>> - @@.yellow;Large@@. | + @@.yellow;Large.@@ | <<else>> - @@.yellow;Huge@@. | + @@.yellow;Huge.@@ | <</if>> <<radiobutton "$tempSlave.labia" 0>> Minimal <<radiobutton "$tempSlave.labia" 1>> Normal diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw index accb3288ca1a616df595734c363801a69b77a667..90d1d1d9b2455f5c536a19b86ec6293070bf3893 100644 --- a/src/events/intro/introSummary.tw +++ b/src/events/intro/introSummary.tw @@ -125,18 +125,18 @@ You are using standardized slave trading channels. [[Customize the slave trade|C /* Accordion 000-250-006 */ Accordion effects on weekly reports are <<if $useAccordion == 0>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]] + @@.red;DISABLED.@@ [[Enable|Intro Summary][$useAccordion = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]] + @@.cyan;ENABLED.@@ [[Disable|Intro Summary][$useAccordion = 0]] <</if>> /* Accordion 000-250-006 */ <br> Economic Tabs on weekly reports are <<if $useTabs == 0>> -@@.red;DISABLED@@. [[Enable|Intro Summary][$useTabs = 1]] +@@.red;DISABLED.@@ [[Enable|Intro Summary][$useTabs = 1]] <<else>> -@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useTabs = 0]] +@@.cyan;ENABLED.@@ [[Disable|Intro Summary][$useTabs = 0]] <</if>> <br> @@ -1028,15 +1028,15 @@ Currently <br> Face art <<if $seeFaces > 0>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$seeFaces = 0]] + @@.cyan;ENABLED.@@ [[Disable|Intro Summary][$seeFaces = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$seeFaces = 1]] + @@.red;DISABLED.@@ [[Enable|Intro Summary][$seeFaces = 1]] <</if>><br> Highlights on shiny clothing <<if $seeVectorArtHighlights == 1>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$seeVectorArtHighlights = 0]] + @@.cyan;ENABLED.@@ [[Disable|Intro Summary][$seeVectorArtHighlights = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$seeVectorArtHighlights = 1]] + @@.red;DISABLED.@@ [[Enable|Intro Summary][$seeVectorArtHighlights = 1]] <</if>> <br>@@.red;Git compiled only, no exceptions.@@ <<elseif $imageChoice == 2>> @@ -1046,9 +1046,9 @@ Currently <br> Highlights on shiny clothing <<if $seeVectorArtHighlights == 1>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$seeVectorArtHighlights = 0]] + @@.cyan;ENABLED.@@ [[Disable|Intro Summary][$seeVectorArtHighlights = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$seeVectorArtHighlights = 1]] + @@.red;DISABLED.@@ [[Enable|Intro Summary][$seeVectorArtHighlights = 1]] <</if>> <br>@@.red;Git compiled only, no exceptions.@@ <<elseif $imageChoice == 0>> @@ -1096,9 +1096,9 @@ __''Mods''__ ''enabled.'' [[Disable|Intro Summary][$SF.Toggle = 0]] <br> The support facility is <<if ($SF.Facility.Toggle === 0)>> - @@.red;DISABLED@@. [[Enable|Intro Summary][$SF.Facility.Toggle = 1]] + @@.red;DISABLED.@@ [[Enable|Intro Summary][$SF.Facility.Toggle = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Intro Summary][$SF.Facility.Toggle = 0]] + @@.cyan;ENABLED.@@ [[Disable|Intro Summary][$SF.Facility.Toggle = 0]] <</if>> //Prep for future content. <</if>> <br>// This mod is initially from anon1888 but expanded by SFanon offers a lategame special (started out as security but changed to special in order to try and reduce confusion with CrimeAnon's separate Security Expansion (SecExp) mod) force, that is triggered after week 80. It is non-canon where it conflicts with canonical updates to the base game.// diff --git a/src/events/intro/pcExperienceIntro.tw b/src/events/intro/pcExperienceIntro.tw index c8cc456445b11dc9eeb57453dd4404eb0cfd19e3..f30286211dd3a6a7283fe7bb2cdc699c299f0be6 100644 --- a/src/events/intro/pcExperienceIntro.tw +++ b/src/events/intro/pcExperienceIntro.tw @@ -56,7 +56,7 @@ <br>[[Servant|PC Rumor Intro][$PC.career = "servant"]] <br> //As an ex-servant, you will find it @@.red;hard to maintain reputation@@<<if $showSecExp == 1>>, @@.red;in addition to authority@@<</if>>. - You know how to @@.yellowgreen;lower your upkeep,@@ but @@.red;not much else@@. Your starting slaves will have free @@.mediumaquamarine;trust@@ and @@.hotpink;devotion.@@// + You know how to @@.yellowgreen;lower your upkeep,@@ but @@.red;not much else.@@ Your starting slaves will have free @@.mediumaquamarine;trust@@ and @@.hotpink;devotion.@@// <br>[[Gang Leader|PC Rumor Intro][$PC.career = "gang"]] <br> //As an ex-gang leader, you know how to haggle slaves. diff --git a/src/gui/Encyclopedia/encyclopedia.tw b/src/gui/Encyclopedia/encyclopedia.tw index ccb4a05ea9a7f4db110fe69f97dafb20c5ebcc59..fda02227148d06f7bdc651255dc49c3ed1930353 100644 --- a/src/gui/Encyclopedia/encyclopedia.tw +++ b/src/gui/Encyclopedia/encyclopedia.tw @@ -18,10 +18,10 @@ PLAYING FREE CITIES Unfortunately, Twine doesn't have a solid tooltip system at the moment. So, a certain amount of confusion is to be expected. Sorry about that. Flip through the encyclopedia, or at least this gameplay section. It answers a lot of frequently asked questions, and if you read it you can save yourself the trouble of asking your frequently asked question on /d/ or the blog and getting told to read the encyclopedia. If you've still got questions, start a game and read what it says. The game is reasonably good about telling you what's happening to your slaves, and why. It bears repetition that almost all stat effects are called out with colored text. Try this opening strategy if you don't know where to start. It isn't an optimal build, but it works reliably and will show you the basics. <br><br>__Starting options__ - <br> Start the game and select any of the world options; choose normal difficulty, since it's pretty forgiving and this opener will make good @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@. Build a completely male PC for your first game; it makes @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ maintenance much easier. Choose wealth for both your career and your rumored method of obtaining the arcology; the other options are fun but a full wealth build will set you up quickly to get started. + <br> Start the game and select any of the world options; choose normal difficulty, since it's pretty forgiving and this opener will make good @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]].@@ Build a completely male PC for your first game; it makes @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ maintenance much easier. Choose wealth for both your career and your rumored method of obtaining the arcology; the other options are fun but a full wealth build will set you up quickly to get started. <br><br>Now, customize your starting slaves. - <br>For your first, make her as @@.cyan;intelligent, educated,@@ and old as possible. Make her @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ , but save @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ by giving her flaws, an unknown fetish, and @@.gold;making her afraid of you@@. (These are easy to fix.) You can customize the rest of her as you wish, but try to keep her under ;@@.yellowgreen;<<print cashFormat(5000)>>@@. Don't worry about skills, since with two of them you'll be able to rotate head girl duty so the other can learn skills. Commit her, base another slave off her, and commit that one too. Those are your [[head girls|Encyclopedia][$encyclopedia = "Head Girl"]]. + <br>For your first, make her as @@.cyan;intelligent, educated,@@ and old as possible. Make her @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ , but save @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ by giving her flaws, an unknown fetish, and @@.gold;making her afraid of you.@@ (These are easy to fix.) You can customize the rest of her as you wish, but try to keep her under ;@@.yellowgreen;<<print cashFormat(5000)>>.@@ Don't worry about skills, since with two of them you'll be able to rotate head girl duty so the other can learn skills. Commit her, base another slave off her, and commit that one too. Those are your [[head girls|Encyclopedia][$encyclopedia = "Head Girl"]]. <br> Spend the rest of your @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ on prospects: slaves that are @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ now, but can be improved quickly. As long as you keep @@.hotpink;devotion@@ pretty high, low @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ can be fixed reliably. Unknown fetishes, emaciated or fat, flaws, deep voice, and poor skills are all good ways to drive prices down, and can all be fixed quickly. Virginities are a bad idea because they drive costs up and are easy to break. @@.cyan;Education@@ can take awhile and will take slaves away from other jobs, so make them all educated for now, and keep their @@.cyan;intelligence@@ reasonably high. @@ -32,7 +32,7 @@ PLAYING FREE CITIES <br> Read this, and note all the colored text. Pay particular attention to @@.red;red,@@ @@.gold;gold,@@ or @@.mediumorchid;orchid@@ text; these are generally bad. Being a slave whore is a hard life, and some trouble is inevitable. But take particular note of things like slaves losing [[health|Encyclopedia][$encyclopedia = "Health"]], becoming [[fearful|Encyclopedia][$encyclopedia = "Trust"]], or [[hating|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]] you due to their [[rules|Encyclopedia][$encyclopedia = "Rules Assistant"]], [[conditions|Encyclopedia][$encyclopedia = "Living Conditions"]], or other slaves - these things you can control. Reload your save and fiddle around with the options to address these areas. (The head girl's girl may have a rough time; you can't affect that.) Since your head girl has her own slave to help her around the house, she'll work with two of your slaves. <br><br>__Economics and events__ - <br> The economics report offers some flavor, but you should leave the options it offers alone until you've got some spare cash. An event or two will follow; feel free to reload the page on each (F5 on most browsers) to see what the different options do. Generally, try to pick options that give you @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ and improve @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. @@.mediumaquamarine;[[Trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ can wait. + <br> The economics report offers some flavor, but you should leave the options it offers alone until you've got some spare cash. An event or two will follow; feel free to reload the page on each (F5 on most browsers) to see what the different options do. Generally, try to pick options that give you @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ and improve @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]].@@ @@.mediumaquamarine;[[Trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ can wait. <br><br>__Moving forward__ <br> Hopefully, many of your slaves learned skills during their week of [[whoring|Encyclopedia][$encyclopedia = "Whoring"]]. Three levels of skill (@@.cyan;Veteran Whore@@ or @@.cyan;W+++@@ for example) is the maximum, though slaves without vaginas will only acquire two complete levels of sexual skills. As you move through the first ten weeks or so, many of your slaves will max out their whoring and sexual skills. When they do, switch them over to [[public service|Encyclopedia][$encyclopedia = "Public Service"]] until they achieve maximum [[entertainment skill|Encyclopedia][$encyclopedia = "Entertainment Skill"]], and then put them back on whoring, since cross training will improve their whoring performance. When your head girl alternate has maxed skills, make her the head girl and train up the MILF she replaced. Switch your personal attention around; for now, fix the [[quirks|Encyclopedia][$encyclopedia = "Quirks"]] of the most @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave who has any, since that's the best way to maximize your chances of success each turn. @@ -143,9 +143,9 @@ Design Your Master <</if>> Starting slaves will be cheaper, in addition having already mastered [[Slaving|Encyclopedia][$encyclopedia = "slaving"]]. - <br><br>''arcology engineer'' provides a significant discount on many @@.yellowgreen;arcology upgrades and expansions@@. In addition to the arcology starting off with @@.green;basic economic upgrades@@ already installed. Starts having already mastered [[Engineering|Encyclopedia][$encyclopedia = "engineering"]]. + <br><br>''arcology engineer'' provides a significant discount on many @@.yellowgreen;arcology upgrades and expansions.@@ In addition to the arcology starting off with @@.green;basic economic upgrades@@ already installed. Starts having already mastered [[Engineering|Encyclopedia][$encyclopedia = "engineering"]]. - <br><br>''doctor'' allows the player character to perform surgery personally, providing a @@.yellowgreen;discount on surgery costs@@ and a @@.green;reduction to resulting health damage@@. Additionally, slaves may react differently to surgery if the player character performs it and starting slaves will have free implants available. Starts having already mastered [[Medicine|Encyclopedia][$encyclopedia = "medicine"]]. + <br><br>''doctor'' allows the player character to perform surgery personally, providing a @@.yellowgreen;discount on surgery costs@@ and a @@.green;reduction to resulting health damage.@@ Additionally, slaves may react differently to surgery if the player character performs it and starting slaves will have free implants available. Starts having already mastered [[Medicine|Encyclopedia][$encyclopedia = "medicine"]]. <br><br>''escort'' provides a one-time bonus to a slave's entertainment, whoring, and two sexual skills when a new slave is acquired. Furthermore, society will not take lightly to being run by an ex-whore, and you will receive heavy @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ <<if $showSecExp == 1>> @@ -159,7 +159,7 @@ Design Your Master <</if>>. Starting slaves will have a free level of entertainment skill available. - <br><br>''servant'' provides a one-time bonus to a slave's @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. Furthermore, society will not approve of being run by an ex-servant, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ + <br><br>''servant'' provides a one-time bonus to a slave's @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]].@@ Furthermore, society will not approve of being run by an ex-servant, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ <<if $showSecExp == 1>> and @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@ <</if>> @@ -168,11 +168,11 @@ Design Your Master <br><br>''gang Leader'' provides a one-time bonus to a slave's health and a free level of combat skill. Furthermore, society will not approve of being run by a gang-banger, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ losses each week. New slaves will likely have heard of your previous exploits and fear you. You know how to haggle slaves <<if $showSecExp == 1>> - and assert your @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@. Plus upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ + and assert your @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]].@@ Plus upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ <</if>>. You can spend your free time, putting your previous experience to use, proving another source of income however this isn't guaranteed. - <br><br>''incursion specialist'' provides starting slaves with a free level of @@.cyan;intelligence@@. Also certain upgrades may be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ and you may find alternative approaches to problems + <br><br>''incursion specialist'' provides starting slaves with a free level of @@.cyan;intelligence.@@ Also certain upgrades may be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ and you may find alternative approaches to problems <<if $showSecExp == 1>> , but you will find @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@ quite hard to maintain <</if>>. @@ -245,7 +245,7 @@ BEING IN CHARGE <<case "Costs Summary">> - Aphrodisiacs are @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and cost @@.yellowgreen;<<print cashFormat($drugsCost)>>@@ weekly; curatives are expensive and cost @@.yellowgreen;<<print cashFormat(($drugsCost*3))>>@@ weekly; while all other drug regimes cost @@.yellowgreen;<<print cashFormat(($drugsCost*2))>>@@. Standard hormone regimens cost @@.yellowgreen;<<print Math.trunc($drugsCost*1*0.5)>>@@ while intensive hormone treatment costs @@.yellowgreen;<<print Math.trunc($drugsCost*2*0.5)>>@@. Contraceptives cost @@.yellowgreen;<<print Math.trunc($drugsCost*0.5)>>@@. + Aphrodisiacs are @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and cost @@.yellowgreen;<<print cashFormat($drugsCost)>>@@ weekly; curatives are expensive and cost @@.yellowgreen;<<print cashFormat(($drugsCost*3))>>@@ weekly; while all other drug regimes cost @@.yellowgreen;<<print cashFormat(($drugsCost*2))>>.@@ Standard hormone regimens cost @@.yellowgreen;<<print Math.trunc($drugsCost*1*0.5)>>@@ while intensive hormone treatment costs @@.yellowgreen;<<print Math.trunc($drugsCost*2*0.5)>>.@@ Contraceptives cost @@.yellowgreen;<<print Math.trunc($drugsCost*0.5)>>@@. <br><br> Slaves on spare living standards are fed a bland diet and obliged to sleep on bedrolls. Keeping a slave under restrictive rules costs @@.yellowgreen;<<print cashFormat($rulesCost)>>@@ weekly. @@ -379,11 +379,11 @@ SLAVES <br><br>As you grow in economic power and social influence, opportunities to enslave people may appear. I will certainly do my best to bring them to your attention as they appear. - <br><br>Despite their extreme anarcho-libertarianism, the Free Cities observe some limited legalities surrounding enslavement. The most generally accepted way to enslave someone is to put them in a situation where they owe you a large sum of @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ that they cannot pay. You can then demand payment and force them to sell themselves to you when they fail to make it. Of course, that means if someone is in debt to another person, you can purchase the debt from its holder and then enslave the debtor. Even if you are in a situation where you have a right to enslave someone, the necessary formalities and biometric scanning are not @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@. You will have to pay these associated costs.// + <br><br>Despite their extreme anarcho-libertarianism, the Free Cities observe some limited legalities surrounding enslavement. The most generally accepted way to enslave someone is to put them in a situation where they owe you a large sum of @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ that they cannot pay. You can then demand payment and force them to sell themselves to you when they fail to make it. Of course, that means if someone is in debt to another person, you can purchase the debt from its holder and then enslave the debtor. Even if you are in a situation where you have a right to enslave someone, the necessary formalities and biometric scanning are not @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]].@@ You will have to pay these associated costs.// <<case "From Rebellious to Devoted">> - //Almost everything can affect a slave's willingness to obey. Increases in obedience @@.hotpink;are in hot pink,@@ while decreases @@.mediumorchid;are in orchid@@. Meanwhile, increases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and decreases in fear) @@.mediumaquamarine;are in aquamarine,@@ while decreases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and increases in fear) @@.gold;are in gold@@. + //Almost everything can affect a slave's willingness to obey. Increases in obedience @@.hotpink;are in hot pink,@@ while decreases @@.mediumorchid;are in orchid.@@ Meanwhile, increases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and decreases in fear) @@.mediumaquamarine;are in aquamarine,@@ while decreases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and increases in fear) @@.gold;are in gold@@. <br><br>High @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ will naturally degrade; it takes at least some outside impetus to maintain slavish @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ in a sane mind. The higher a slave's @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ rises, the higher this natural rate of decay will become. Generally, this should not be a concern. As long as you treat your @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves decently, they will remain @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to you. @@ -722,7 +722,7 @@ Choose a more particular entry below: <</if>> <</for>> - <br><br>Slaves who have been in slavery long enough that it is effectively their career get a bonus to @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "Devotion"]]@@. Slaves can forget their [[career experience|Encyclopedia][$encyclopedia = "Career Experience"]] in an industrialized Dairy, but if they do so and remain sane, they will get a special bonus to both @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "Devotion"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@. + <br><br>Slaves who have been in slavery long enough that it is effectively their career get a bonus to @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "Devotion"]].@@ Slaves can forget their [[career experience|Encyclopedia][$encyclopedia = "Career Experience"]] in an industrialized Dairy, but if they do so and remain sane, they will get a special bonus to both @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "Devotion"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@. <br><br>Facility heads and working slaves can gain work experience to provide the same benefit as having a relevant career. Intelligence is the deciding factor in how long this will take, brilliant slaves can achieve this ideally in about fourteen weeks, while borderline retarded slaves can take up two hundred weeks (Assuming that the slave's intelligence doesn't change at all and the dice roll is consistent). @@ -736,7 +736,7 @@ Choose a more particular entry below: <<case "Bodyguard">> //Slave bodyguards are best understood not as protection for a slaveowner's person, but rather as a projection of their skill at slave breaking. - <br><br>By giving a slave the means and position to easily kill her master, that master displays their total trust in them. The simple fact that an armed slave is near a slaveowner at all times is proof that that slaveowner has produced at least one slave that never wavers in her @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. After all, if she ever wavered, the slaveowner would likely be dead. + <br><br>By giving a slave the means and position to easily kill her master, that master displays their total trust in them. The simple fact that an armed slave is near a slaveowner at all times is proof that that slaveowner has produced at least one slave that never wavers in her @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]].@@ After all, if she ever wavered, the slaveowner would likely be dead. <br><br>It is obvious to any real security professional that slave bodyguards are mostly for show, from the moment of seeing one. After all, they are not equipped with modern sensors, armor, and weapons; if they were so attired and loaded down it would be quite impossible to tell if they were even female: the huge weight and bulk of modern combat gear gives an androgynous appearance. Instead, they are usually kept scantily clad or even naked, and armed with visually impressive weapons. @@ -748,7 +748,7 @@ Choose a more particular entry below: <<case "Concubine">> - A ''Concubine'' can be selected once the [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]] facility is built. Concubines benefit from high beauty and sexual skills in the same way as public servants; they should also be extremely @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. Concubines do not apply any bonuses to other slaves in the [[master suite|Encyclopedia][$encyclopedia = "Master Suite"]]; rather, they are the game's single most efficient production of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ themselves. + A ''Concubine'' can be selected once the [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]] facility is built. Concubines benefit from high beauty and sexual skills in the same way as public servants; they should also be extremely @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]].@@ Concubines do not apply any bonuses to other slaves in the [[master suite|Encyclopedia][$encyclopedia = "Master Suite"]]; rather, they are the game's single most efficient production of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ themselves. <<case "DJ">> @@ -2705,7 +2705,7 @@ LORE: INTERVIEWS <br><br>Allowing them to run wild will, over time, change their character, rendering them increasingly depraved as they realize that they can do whatever they want to non-citizens. Giving them rules might correct this, but reversing such behavior once learned would take a long time indeed. <br><br> __Barracks:__ - The Barracks are the upgrade and flavor screen for the Special Force. It is treated as a special facility, and slaves cannot be assigned to it. Here you can observe the antics and relaxation behavior of the force, which will, again, change based on your orders and its @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@. You can visit once a week to receive some extra tribute from The Colonel, specially saved for its patron from its weekly acquired loot, and this 'gift' will improve in quality as the force develops. + The Barracks are the upgrade and flavor screen for the Special Force. It is treated as a special facility, and slaves cannot be assigned to it. Here you can observe the antics and relaxation behavior of the force, which will, again, change based on your orders and its @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]].@@ You can visit once a week to receive some extra tribute from The Colonel, specially saved for its patron from its weekly acquired loot, and this 'gift' will improve in quality as the force develops. <br><br>__Upgrades:__ Upgrades can be purchased in the Barracks. The upgrades that can be purchased will both increase in effectiveness of the force (i.e. how much @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@/@@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ it makes). The upgrades focus on improving the force's infantry equipment, vehicles, aircraft, drones, and stimulants. Some upgrades are more helpful at facilitating different tasks (Vehicles/Aircraft for Slaving/Raiding, [[Drones|Encyclopedia][$encyclopedia = "Security Drones"]] for Securing Trade). Arcology upgrades enable other upgrades to be purchased. Stimulants increase overall effectiveness for the force when assigned to raiding after upgrades are considered, as well as flavor text. diff --git a/src/npc/abort.tw b/src/npc/abort.tw index 1fdbbde81c6fa520bd783f417b7a0ec3cd42a3ae..9807f2f7259bff0b1ede9d5a77a1d2b3bdc10bfb 100644 --- a/src/npc/abort.tw +++ b/src/npc/abort.tw @@ -10,17 +10,17 @@ The remote surgery makes aborting a pregnancy quick and efficient. $activeSlave. @@.red;fundamentally broken.@@ $His entire concept of self and sexuality was wrapped up in the life growing within $him, and now it is gone. <<set $activeSlave.fetish = "mindbroken", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualQuirk = "none", $activeSlave.sexualFlaw = "none", $activeSlave.devotion = 0, $activeSlave.trust = 0>> <<elseif $activeSlave.devotion < -50>> - @@.mediumorchid;filled with violent, consuming hatred@@. Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it and views you as its killer. $He is @@.gold;terrified of your power@@ over $his body. + @@.mediumorchid;filled with violent, consuming hatred.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it and views you as its killer. $He is @@.gold;terrified of your power@@ over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 25>> <<elseif $activeSlave.devotion < -20>> - @@.mediumorchid;afflicted by desperate, inconsolable sobbing@@. Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it. $He is @@.gold;terrified of your power@@ over $his body. + @@.mediumorchid;afflicted by desperate, inconsolable sobbing.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it. $He is @@.gold;terrified of your power@@ over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 10>> <<elseif $activeSlave.fetish == "pregnancy">> @@.mediumorchid;filled with a deep sorrow.@@ To a pregnancy fetishist, having a pregnancy end like this hurts far worse than birth ever would. $He is @@.gold;terrified of a repeat performance.@@ <<set _fetishModifier = $activeSlave.fetishStrength/2>> <<set $activeSlave.devotion -= 1*_fetishModifier, $activeSlave.trust -= 1*_fetishModifier>> <<elseif $activeSlave.devotion <= 20>> - @@.mediumorchid;consumed by muted weeping and enduring sorrow@@. Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it. $He is @@.gold;terrified of your power@@ over $his body. + @@.mediumorchid;consumed by muted weeping and enduring sorrow.@@ Even though $he knew $his baby was destined for a slave orphanage, it seems $he cared for it. $He is @@.gold;terrified of your power@@ over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <<elseif $activeSlave.devotion <= 50>> dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting. $He is @@.gold;terrified of your power@@ over $his body. diff --git a/src/pregmod/birthStorm.tw b/src/pregmod/birthStorm.tw index c4f669633fab376b5520f476174ceb879d801dd2..051cb7cbc3ec58664a95ddb049183cf9bcae261c 100644 --- a/src/pregmod/birthStorm.tw +++ b/src/pregmod/birthStorm.tw @@ -33,7 +33,7 @@ The remote surgery allows the removal of the pregnancy generator through convent <<set $activeSlave.devotion += 3>> <</if>> <<elseif $activeSlave.devotion <= 20>> - birthing, @@.mediumorchid;$he hates you for destroying $his body like this@@. $He is @@.gold;terrified of your power@@ over $his body. @@.red;The ordeal of constant birthing has had a massive effect on $his health as well as completely destroying $his vagina.@@ + birthing, @@.mediumorchid;$he hates you for destroying $his body like this.@@ $He is @@.gold;terrified of your power@@ over $his body. @@.red;The ordeal of constant birthing has had a massive effect on $his health as well as completely destroying $his vagina.@@ <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 50>> <<elseif $activeSlave.devotion <= 50>> birthing, $he is dully obedient. $He has been broken to slave life so thoroughly that even this is neither surprising nor affecting. $He is @@.gold;terrified of your power@@ over $his body. @@.red;The ordeal of constant birthing has had a massive effect on $his health as well as completely destroying $his vagina.@@ diff --git a/src/pregmod/electiveSurgery.tw b/src/pregmod/electiveSurgery.tw index 8b369c63e7513933e87c9fa757476c16c68c8531..01e59860240a9ca2f0f04f3a1e66c8c55a49216f 100644 --- a/src/pregmod/electiveSurgery.tw +++ b/src/pregmod/electiveSurgery.tw @@ -3,7 +3,7 @@ You arrive at your favorite plastic surgeon for your appointment to find them as busy as ever, but you find yourself quickly hurried into an exam room by their cute assistant. She wastes no time in hurrying you into her office, stripping you down, measuring you and making sure you are healthy enough for surgery, all the while not so subtly running her hands across every part of you. "So, what can I help you with?" <br><br> -"You sure you want to mess with that lovely face?" She teases, caressing your cheek. "@@.yellowgreen;<<print cashFormat(5000)>>@@. Also wouldn't recommend changing you eyes or skin color; some security systems get real uppity over things like that. Though I s'pose race and hair can fall under that as well, but hey, we don't handle racial surgery and this isn't a hair salon, so nothing to worry about, right? Yes, I'm certain your systems will recognize you after we finish working on you, give us some credit." +"You sure you want to mess with that lovely face?" She teases, caressing your cheek. "@@.yellowgreen;<<print cashFormat(5000)>>.@@ Also wouldn't recommend changing you eyes or skin color; some security systems get real uppity over things like that. Though I s'pose race and hair can fall under that as well, but hey, we don't handle racial surgery and this isn't a hair salon, so nothing to worry about, right? Yes, I'm certain your systems will recognize you after we finish working on you, give us some credit." <br> You're @@.orange;$PC.actualAge years old.@@ <<if $PC.actualAge >= 65>> @@ -53,7 +53,7 @@ You're @@.orange;$PC.actualAge years old.@@ <</if>> <br><br> -"Your skin is beautiful as is, but we can change it if you want." She says, pulling a large tanning bed like cart out of a closet. "@@.yellowgreen;<<print cashFormat(2000)>>@@. This thing just came out of testing. I assure you it doesn't cause cancer anymore! But still, mind your security systems. We won't be held accountable if you get arrested for trying to enter your penthouse." She looks a little worrisome, "Now, there are some side effects, and we will have to keep you under special care for a few days. It's similar to a severe sunburn, across your entire body, all of it, even down there. Now don't give me that look, we have special ointments to soothe the pain and have a little fun with." She tosses you a wink alongside a hesitant giggle. "Now all your typical skin tones are preprogrammed into it, and with a couple button presses... There! I unlocked the option for custom hues. Now this thing is going to recolor your skin pigment permanently, so you might want to take it seriously. It'll all be on you if I choke with laughter<<if $PC.dick == 1>> sucking on your big polka-dotted cock<<else>> going down on your polka-dotted pussy<</if>>!" +"Your skin is beautiful as is, but we can change it if you want." She says, pulling a large tanning bed like cart out of a closet. "@@.yellowgreen;<<print cashFormat(2000)>>.@@ This thing just came out of testing. I assure you it doesn't cause cancer anymore! But still, mind your security systems. We won't be held accountable if you get arrested for trying to enter your penthouse." She looks a little worrisome, "Now, there are some side effects, and we will have to keep you under special care for a few days. It's similar to a severe sunburn, across your entire body, all of it, even down there. Now don't give me that look, we have special ointments to soothe the pain and have a little fun with." She tosses you a wink alongside a hesitant giggle. "Now all your typical skin tones are preprogrammed into it, and with a couple button presses... There! I unlocked the option for custom hues. Now this thing is going to recolor your skin pigment permanently, so you might want to take it seriously. It'll all be on you if I choke with laughter<<if $PC.dick == 1>> sucking on your big polka-dotted cock<<else>> going down on your polka-dotted pussy<</if>>!" <br> You have @@.orange;$PC.skin skin.@@<<if $PC.skin != $PC.origSkin>> Your original skin tone was $PC.origSkin.<</if>> <br> diff --git a/src/pregmod/newChildIntro.tw b/src/pregmod/newChildIntro.tw index 7dde340f47760f0e1209d6a3c42ece78bfdad17d..5bdb0d1694975f4198c7271f602a00e27fc5260a 100644 --- a/src/pregmod/newChildIntro.tw +++ b/src/pregmod/newChildIntro.tw @@ -862,7 +862,7 @@ As $he begins to moan with lust, you grip down tightly and force $him to the flo <<replace "#result">> You beckon the curious girl to your hefty breasts, having noticed how hungrily $he has been eying them. $He eagerly places $his hands to them and begins squeezing and massaging them, quickly becoming aroused $himself. $He pays close attention to your nipples, <<if $PC.lactation > 0>> squealing happily when milk begins to flow from them<<set $PC.lactationDuration = 2>><<else>> grumbling unhappily when $he finds no milk within<</if>>. <<if $activeSlave.muscles > 30 && $incubatorReproductionSetting > 0 && canAchieveErection($activeSlave)>> - Suddenly, $he shoves you onto your back and begins enthusiastically fucking your breasts. Before you can push $him off, $he thrusts hard and unloads $his pent up orgasm deep into your cleavage and across your face. $He sits back with a huge smile on $his face and a @@.hotpink;new connection to you@@. $He @@.gold;recoils in surprise and fear@@ when you respond by slapping $him across the face for $his impudence. $He might not look like a dom, but $he may turn into one. + Suddenly, $he shoves you onto your back and begins enthusiastically fucking your breasts. Before you can push $him off, $he thrusts hard and unloads $his pent up orgasm deep into your cleavage and across your face. $He sits back with a huge smile on $his face and a @@.hotpink;new connection to you.@@ $He @@.gold;recoils in surprise and fear@@ when you respond by slapping $him across the face for $his impudence. $He might not look like a dom, but $he may turn into one. <<set $activeSlave.devotion += 5>> <<set $activeSlave.trust -= 5>> <<if random(1,100) > 60 && $activeSlave.fetish == "none">> diff --git a/src/pregmod/widgets/bodySwapReaction.tw b/src/pregmod/widgets/bodySwapReaction.tw index 8cc74aedfcf237b070274af37c5e18e975a9e397..b5436a738308223428216d0e437a7a6cb422c41a 100644 --- a/src/pregmod/widgets/bodySwapReaction.tw +++ b/src/pregmod/widgets/bodySwapReaction.tw @@ -183,10 +183,10 @@ Now you only have to wait for $him to wake up. that, @@.gold;much to $his distress,@@ there is nothing blocking $his ear canals, and $his @@.red;diminished hearing@@ is all natural. <<set $args[0].trust -= 5>> <<elseif $args[0].hears > -2 && $args[1].hears <= -2>> - that, @@.hotpink;much to $his elation,@@ $he @@.green;can now hear@@. While $he may question your motives, this is a gift $he will treasure. + that, @@.hotpink;much to $his elation,@@ $he @@.green;can now hear.@@ While $he may question your motives, this is a gift $he will treasure. <<set $args[0].devotion += 15, $args[0].trust += 10>> <<elseif $args[0].hears > -1 && $args[1].hears == -1>> - that, @@.hotpink;much to $his joy,@@ $he can now @@.green;hear much more clearly@@. While $he may question your motives, this is a gift $he will appreciate. + that, @@.hotpink;much to $his joy,@@ $he can now @@.green;hear much more clearly.@@ While $he may question your motives, this is a gift $he will appreciate. <<set $args[0].devotion += 5, $args[0].trust += 3>> <<else>> nothing particularly noteworthy. @@ -1452,7 +1452,7 @@ Now you only have to wait for $him to wake up. <<if $args[0].fetish == "mindbroken">> does not seem to register in $his mind. <<elseif $args[0].devotion > 20>> - amazing addition to $his body is @@.hotpink;surely welcome@@. $He moans as $he fondles $his new balls, groaning as $he rolls their weight around. $His face is flushed by the time $he's done "examining" them. + amazing addition to $his body is @@.hotpink;surely welcome.@@ $He moans as $he fondles $his new balls, groaning as $he rolls their weight around. $His face is flushed by the time $he's done "examining" them. <<set $args[0].devotion += 5>> <<else>> addition to $his body is @@.mediumaquamarine;annoying,@@ clearly. The frustrated irritation on $his face contrasts sharply with the actions of $his hands, which are busy causing <<if $args[0].dick>>$his dick to become engorged with blood<<else>>precum to start flowing freely<</if>>. Catching $himself, $he takes a few soothing breaths to calm $his body down. @@ -3043,7 +3043,7 @@ Now you only have to wait for $him to wake up. <<if $args[0].fetish == "mindbroken">> does not seem to register in $his mind. <<elseif $args[0].devotion > 20>> - amazing addition to $his body is @@.hotpink;surely welcome@@. $He moans as $he rubs against $his new balls, groaning as their weight shifts around. $His face is flushed by the time $he's done "examining" them. + amazing addition to $his body is @@.hotpink;surely welcome.@@ $He moans as $he rubs against $his new balls, groaning as their weight shifts around. $His face is flushed by the time $he's done "examining" them. <<set $args[0].devotion +=5>> <<else>> addition to $his body is @@.mediumaquamarine;annoying,@@ clearly. The frustrated irritation on $his face contrasts sharply with the actions of $his hips, which are busy causing <<if $args[0].dick>>$his dick to become engorged with blood<<else>>precum to start flowing freely<</if>>. Catching $himself, $he takes a few soothing breaths to calm $his body down. diff --git a/src/uncategorized/REFS.tw b/src/uncategorized/REFS.tw index 05744e9d2ca53a6fd8060c4ec1fe60a27c091134..367ba022986e8a777db03fb3f6485d8d21dd4eb8 100644 --- a/src/uncategorized/REFS.tw +++ b/src/uncategorized/REFS.tw @@ -379,7 +379,7 @@ On this particular outing you happen to cross paths with a comely female citizen <span id="result"> <<link "Let them pass">> <<replace "#result">> - You step aside gracefully and bow your head, while signifying to the $girl that you intend to allow $him to pass you. $He seems taken aback by your geniality, especially given the gulf in social standing between the two of you, and has to be chaperoned from your presence by $his father. Nonetheless, $he is struck by $his chance encounter with you and cannot stop recounting the story to all $his friends, soon @@.green;the anecdote has seized the imaginations of $arcologies[0].name's youthful, female citizens@@. + You step aside gracefully and bow your head, while signifying to the $girl that you intend to allow $him to pass you. $He seems taken aback by your geniality, especially given the gulf in social standing between the two of you, and has to be chaperoned from your presence by $his father. Nonetheless, $he is struck by $his chance encounter with you and cannot stop recounting the story to all $his friends, soon @@.green;the anecdote has seized the imaginations of $arcologies[0].name's youthful, female citizens.@@ <<set $rep += 100>> <</replace>> <</link>> diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw index 8f2d6f41c720914bab458835e2ee05797db62213..3a03a66eaf45e52c53a134906f42587863d10567 100644 --- a/src/uncategorized/RESS.tw +++ b/src/uncategorized/RESS.tw @@ -11689,7 +11689,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <br><<link "Teach $him a new meaning of birthdays">> <<EventNameDelink $activeSlave>> <<replace "#result">> - You explain at length that $he will feel this way once a year, and that this day is special. On the day that makes $him feel this way, $he is to cover $his nipples with whipped cream, add a pattern with chocolate syrup, garnish each with a cherry, and present $himself to her <<= WrittenMaster()>>. $He nods in understanding and gets to work. When $he's done, you help her reach the confection on her left breast $himself while you eat the one on her right. When you're done, $he @@.hotpink;kisses you impulsively@@. $He tastes like whipped cream and chocolate. + You explain at length that $he will feel this way once a year, and that this day is special. On the day that makes $him feel this way, $he is to cover $his nipples with whipped cream, add a pattern with chocolate syrup, garnish each with a cherry, and present $himself to her <<= WrittenMaster()>>. $He nods in understanding and gets to work. When $he's done, you help her reach the confection on her left breast $himself while you eat the one on her right. When you're done, $he @@.hotpink;kisses you impulsively.@@ $He tastes like whipped cream and chocolate. <<set $activeSlave.devotion += 4>> <</replace>> <</link>> @@ -14866,7 +14866,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <<replace "#result">> Simple problems require simple solutions - $he'll get fucked in the mouth until $he either gets over her hang-ups about oral or learns to hide them. You drag the protesting $activeSlave.slaveName out in public, chain her low so that $his mouth is available, and tell $him that $he'll suck dicks until $he gets through five in a row without grimacing, gagging, or resisting. You have a comfortable chair brought out to you and settle in to watch the show. $activeSlave.slaveName tries, $he really does. But when word gets out as to the conditions of her enslavement, her users take a perverse enjoyment in being rougher than usual to evoke the exact reactions $he's trying to avoid. By the third failed streak, you've started to grow bored of the spectacle, but luckily you find entertainment in conversation with those who have already been entertained by poor $activeSlave.slaveName. Before long more chairs have been brought up and an impromptu salon has been set up alongside the blowbang line. By the sixth failed streak, an enterprising citizen has set up a small bar and is serving drinks. By the ninth, you've delegated watching $activeSlave.slaveName to your assistant. You personally break the 11th streak after $he reached four, to general acclaim from your newfound friends and a toast to your virility. - When the 14th streak is finally successful, there are serious talks about making these blowbang salons a regular occurrence and some backslapping directed towards you for your innovation in genteel hedonism. While you seriously doubt $activeSlave.slaveName enjoys oral sex any more than $he did at the start of the day, $he's certainly @@.green;learned to keep her feelings on the matter to $himself@@. $He did, however, @@.red;have quite a rough time@@ of it<<if $activeSlave.oralSkill <= 30>>, though $he did learn a thing or two about sucking dick.<<set $skillIncrease = 10>><<OralSkillIncrease $activeSlave>><<else>>.<</if>> And last of all, you and $activeSlave.slaveName did make @@.green;quite a good impression@@ today, though for widely differing reasons. + When the 14th streak is finally successful, there are serious talks about making these blowbang salons a regular occurrence and some backslapping directed towards you for your innovation in genteel hedonism. While you seriously doubt $activeSlave.slaveName enjoys oral sex any more than $he did at the start of the day, $he's certainly @@.green;learned to keep her feelings on the matter to $himself.@@ $He did, however, @@.red;have quite a rough time@@ of it<<if $activeSlave.oralSkill <= 30>>, though $he did learn a thing or two about sucking dick.<<set $skillIncrease = 10>><<OralSkillIncrease $activeSlave>><<else>>.<</if>> And last of all, you and $activeSlave.slaveName did make @@.green;quite a good impression@@ today, though for widely differing reasons. <<set $activeSlave.health -= 10, $activeSlave.sexualFlaw = "none">> <<set _oralSeed = random(65,80)>> <<set $activeSlave.oralCount += _oralSeed, $activeSlave.publicCount += _oralSeed, $oralTotal += _oralSeed>> @@ -17437,7 +17437,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <br><<link "Sentence $him to a day in $arcadeName for cum injection therapy">> <<EventNameDelink $activeSlave>> <<replace "#result">> - You have $assistantName inform $activeSlave.slaveName of $his unacceptable behavior and sentence $him to a day in $arcadeName. $He cries and pleads for mercy, and even begs to be allowed to suck a cock, any cock, so $he can prove $his newfound enthusiasm for cum, but you are unmerciful as two other slaves drag $him off to serve $his sentence. $He is forced to wear a<<if $activeSlave.vagina != -1>> combined vaginal and<<else>>n<</if>> anal chastity belt so that the only hole available is $his mouth, and is then confined in $arcadeName with $his mouth spread open by a ring gag and her head sticking through the hole in the wall. A sign below $his mouth proclaims $him to be a "cum extraction tube" and $he is used that way for the duration of her stay--a grueling, 18-hour marathon of relentless throat fucking. <<if $activeSlave.sexualFlaw != "hates oral">>$His ordeal is so extreme that $he now @@.red;hates oral sex@@<<else>>$His hatred of oral sex makes her ordeal that much more horrific<</if>>, but it @@.hotpink;breaks down her resistance@@. $He now @@.gold;better understands the terrifying power you have over her,@@ and the sheer amount of cum $he is forced to ingest @@.red;negatively effects $his health@@. Your other cum-fed slaves take note of what you do to those who can't hold down their assigned diet. + You have $assistantName inform $activeSlave.slaveName of $his unacceptable behavior and sentence $him to a day in $arcadeName. $He cries and pleads for mercy, and even begs to be allowed to suck a cock, any cock, so $he can prove $his newfound enthusiasm for cum, but you are unmerciful as two other slaves drag $him off to serve $his sentence. $He is forced to wear a<<if $activeSlave.vagina != -1>> combined vaginal and<<else>>n<</if>> anal chastity belt so that the only hole available is $his mouth, and is then confined in $arcadeName with $his mouth spread open by a ring gag and her head sticking through the hole in the wall. A sign below $his mouth proclaims $him to be a "cum extraction tube" and $he is used that way for the duration of her stay--a grueling, 18-hour marathon of relentless throat fucking. <<if $activeSlave.sexualFlaw != "hates oral">>$His ordeal is so extreme that $he now @@.red;hates oral sex@@<<else>>$His hatred of oral sex makes her ordeal that much more horrific<</if>>, but it @@.hotpink;breaks down her resistance.@@ $He now @@.gold;better understands the terrifying power you have over her,@@ and the sheer amount of cum $he is forced to ingest @@.red;negatively effects $his health.@@ Your other cum-fed slaves take note of what you do to those who can't hold down their assigned diet. <<set $activeSlave.devotion += 5, $activeSlave.trust -= 5, $activeSlave.health -= 5, $activeSlave.oralCount += 55, $activeSlave.publicCount += 55, $oralTotal += 55, $activeSlave.sexualFlaw = "hates oral", $activeSlave.fetish = "masochist">> <</replace>> <</link>> @@ -17591,7 +17591,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <<else>> $he is being fed significant amounts of ejaculate. <</if>> - While her <<if $activeSlave.dietCum == 2>>extreme <</if>>diet is still engineered to <<if $activeSlave.dietCum == 2>>barely <</if>> provide the nutrition $he needs, if $he can't hold the stuff down, $he can't gain weight<<if $activeSlave.pregKnown == 1 && $activeSlave.preg > $activeSlave.pregData.normalBirth/4>>, even more so with her growing child<<if $activeSlave.pregType > 1>>ren<</if>> taking whatever nutrients <<if $activeSlave.pregType > 1>>they<<else>>it<</if>> can<</if>>. With a few taps on the keyboard you change her orders so that $he will be fed a much more nutritionally rich diet that is free of ejaculate. However, you make sure to warn $him that $assistantName will be monitoring $him, and you may change your mind once $he reaches a more attractive weight. $He thanks you profusely, <<if $activeSlave.vagina != 0>>even attempting to offer $his body for use in gratitude,<</if>> but you simply send her away. You find yourself concerned that you are becoming soft by allowing slaves to dictate what they will and won't eat, but your benevolent decision has already had a @@.hotpink;positive effect on her attitude@@. $He @@.mediumaquamarine;trusts you a little more@@ too. + While her <<if $activeSlave.dietCum == 2>>extreme <</if>>diet is still engineered to <<if $activeSlave.dietCum == 2>>barely <</if>> provide the nutrition $he needs, if $he can't hold the stuff down, $he can't gain weight<<if $activeSlave.pregKnown == 1 && $activeSlave.preg > $activeSlave.pregData.normalBirth/4>>, even more so with her growing child<<if $activeSlave.pregType > 1>>ren<</if>> taking whatever nutrients <<if $activeSlave.pregType > 1>>they<<else>>it<</if>> can<</if>>. With a few taps on the keyboard you change her orders so that $he will be fed a much more nutritionally rich diet that is free of ejaculate. However, you make sure to warn $him that $assistantName will be monitoring $him, and you may change your mind once $he reaches a more attractive weight. $He thanks you profusely, <<if $activeSlave.vagina != 0>>even attempting to offer $his body for use in gratitude,<</if>> but you simply send her away. You find yourself concerned that you are becoming soft by allowing slaves to dictate what they will and won't eat, but your benevolent decision has already had a @@.hotpink;positive effect on her attitude.@@ $He @@.mediumaquamarine;trusts you a little more@@ too. <<set $activeSlave.trust += 2, $activeSlave.devotion += 2, $activeSlave.dietCum = 0>> <</replace>> <</link>> @@ -17650,7 +17650,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <<else>> her dick starts to come to attention. <</if>> - You then book $him to be the main attraction at a corporate office party that afternoon, where $he will be the target of a blow-bang and bukkake. You see that $he's dosed heavily with the drugs every day this week, and then book the rest of her afternoons for similar duties, making sure $he still tends to her regular assignments as well. In the meantime, you also instruct the kitchen that $he is to eat as much cum-based food from the dispensers as $he can suck down in order to fuel up for these exhausting escapades. By the end of the week, the aphrodisiacs and her slide into an inescapable routine of cum immersion have done their job, and $he has begun to @@.lightcoral;view cum as an inevitable component of her daily life@@. $He also manages to @@.green;gain a little weight@@. Thanks to your manipulation of her Pavlovian responses through extreme drug therapy, her @@.red;health has suffered a bit,@@ but $he is also @@.hotpink;more dependent on you@@ thanks to her <<if $activeSlave.addict == 0>>@@.cyan;new@@<<else>>@@.cyan;developing@@<</if>> @@.cyan;addiction to aphrodisiacs.@@ + You then book $him to be the main attraction at a corporate office party that afternoon, where $he will be the target of a blow-bang and bukkake. You see that $he's dosed heavily with the drugs every day this week, and then book the rest of her afternoons for similar duties, making sure $he still tends to her regular assignments as well. In the meantime, you also instruct the kitchen that $he is to eat as much cum-based food from the dispensers as $he can suck down in order to fuel up for these exhausting escapades. By the end of the week, the aphrodisiacs and her slide into an inescapable routine of cum immersion have done their job, and $he has begun to @@.lightcoral;view cum as an inevitable component of her daily life.@@ $He also manages to @@.green;gain a little weight.@@ Thanks to your manipulation of her Pavlovian responses through extreme drug therapy, her @@.red;health has suffered a bit,@@ but $he is also @@.hotpink;more dependent on you@@ thanks to her <<if $activeSlave.addict == 0>>@@.cyan;new@@<<else>>@@.cyan;developing@@<</if>> @@.cyan;addiction to aphrodisiacs.@@ <<set $activeSlave.devotion += 5, $activeSlave.health -= 10, $activeSlave.weight += 10, $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1, $activeSlave.fetishStrength = 10, $activeSlave.oralCount += 50, $oralTotal += 50, $activeSlave.publicCount += 50, $activeSlave.addict += 1>> <</replace>> <</link>> @@ -19336,7 +19336,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <<replace "#result">> You tell her $he'll get fucked in the mouth until $he either gets over the idea of being special for her education or until all her learning is fucked out of her head. You drag the protesting $activeSlave.slaveName out into a public plaza, restrain her in stocks so that $his mouth is available, and inform the gathering crowd of citizens that this particular slave thinks $himself more than a fuckhole because of some fancy 'education'. <br><br> - When you return later in the evening, it becomes abundantly clear that your citizenry taught $activeSlave.slaveName a harsh lesson about a slave's place in $arcologies[0].name. $activeSlave.slaveName has certainly @@.green;learned to keep any pretentious thoughts about her education in her head@@. $He did, however, @@.red;have quite a rough time@@ sucking all those dicks<<if $activeSlave.oralSkill <= 30>>, though $he did learn about sucking dick, so $he can't claim enslavement isn't educational.<<set $skillIncrease = 10>><<OralSkillIncrease $activeSlave>><<else>>.<</if>> And last of all, you and $activeSlave.slaveName did make @@.green;quite a good impression@@ today, though for widely differing reasons. + When you return later in the evening, it becomes abundantly clear that your citizenry taught $activeSlave.slaveName a harsh lesson about a slave's place in $arcologies[0].name. $activeSlave.slaveName has certainly @@.green;learned to keep any pretentious thoughts about her education in her head.@@ $He did, however, @@.red;have quite a rough time@@ sucking all those dicks<<if $activeSlave.oralSkill <= 30>>, though $he did learn about sucking dick, so $he can't claim enslavement isn't educational.<<set $skillIncrease = 10>><<OralSkillIncrease $activeSlave>><<else>>.<</if>> And last of all, you and $activeSlave.slaveName did make @@.green;quite a good impression@@ today, though for widely differing reasons. <<set $activeSlave.health -= 10>> <<set _blowBang = random(65,80)>> <<set $activeSlave.oralCount += _blowBang, $activeSlave.publicCount += _blowBang, $oralTotal += _blowBang>> @@ -19641,7 +19641,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <br><<link "Show $him that short girls are amusing in the arcade">> <<EventNameDelink $activeSlave>> <<replace "#result">> - You inform $activeSlave.slaveName that short girls like $him are delightfully amusing when immured in the arcade. Magnanimous as you are, you have two other slaves drag $him off to be installed in the arcade for a day, so that $he too may see the humor in having short girls serve in the arcade. Though $arcadeName has arcade pens to match any height of slave, you have $activeSlave.slaveName confined in a pen built for a much taller slave. Although her head and neck protrude from one side of the pen without issue, $he is too short for $his ass to fill the other opening. As a result, $he must use the tips of $his toes maintain an unsteady grip on the rear opening, forcing $him to maintain an extremely taxing stretch just to keep $his body held aloft within the pen. Customers are unable to fuck $his holes but readily delight in watching her squirm to keep $his body extended and horizontal, even with hard cocks brutally fucking $his face. Somewhere in the grueling, 18-hour marathon of relentless throat fucking, her precarious position slips and her lower half tumbles into the interior of the pen proper. Until an attendant rescues $him, her neck is held crooked at an unnatural angle by her restraints, as the rest of $his body dangles beneath it. $His ordeal forces $him to accept that a short $girl's place is as an @@.hotpink;amusing arcade hole,@@ though $he can't find the humor@@.gold;in such a terrible plight@@. Furthermore, her intense exertions during her stay @@.red;negatively effects $his health@@. Your other slaves take note of what you do to short girls who ask questions about their place in your penthouse. + You inform $activeSlave.slaveName that short girls like $him are delightfully amusing when immured in the arcade. Magnanimous as you are, you have two other slaves drag $him off to be installed in the arcade for a day, so that $he too may see the humor in having short girls serve in the arcade. Though $arcadeName has arcade pens to match any height of slave, you have $activeSlave.slaveName confined in a pen built for a much taller slave. Although her head and neck protrude from one side of the pen without issue, $he is too short for $his ass to fill the other opening. As a result, $he must use the tips of $his toes maintain an unsteady grip on the rear opening, forcing $him to maintain an extremely taxing stretch just to keep $his body held aloft within the pen. Customers are unable to fuck $his holes but readily delight in watching her squirm to keep $his body extended and horizontal, even with hard cocks brutally fucking $his face. Somewhere in the grueling, 18-hour marathon of relentless throat fucking, her precarious position slips and her lower half tumbles into the interior of the pen proper. Until an attendant rescues $him, her neck is held crooked at an unnatural angle by her restraints, as the rest of $his body dangles beneath it. $His ordeal forces $him to accept that a short $girl's place is as an @@.hotpink;amusing arcade hole,@@ though $he can't find the humor@@.gold;in such a terrible plight.@@ Furthermore, her intense exertions during her stay @@.red;negatively effects $his health.@@ Your other slaves take note of what you do to short girls who ask questions about their place in your penthouse. <<set $activeSlave.devotion += 5, $activeSlave.trust -= 5, $activeSlave.health -= 5, $activeSlave.oralCount += 55, $oralTotal += 55>> <<set $activeSlave.publicCount += 55>> <</replace>> @@ -20521,7 +20521,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t pert ass. <</if>> <br><br> - You step back, taking one last appreciative look at your trapped slave, then call a team of menials to remove the door from its foundation to free $him. Though your slave is extricated uninjured, your decision to use her before saving her leaves the $girl @@.gold;trusting you less@@. You could pay to have the door widened, but then you wouldn't get this opportunity again, would you? + You step back, taking one last appreciative look at your trapped slave, then call a team of menials to remove the door from its foundation to free $him. Though your slave is extricated uninjured, your decision to use her before saving her leaves the $girl @@.gold;trusting you less.@@ You could pay to have the door widened, but then you wouldn't get this opportunity again, would you? <br> <<set $activeSlave.health -= 10, $activeSlave.trust -= 10>> <</replace>> @@ -20607,7 +20607,7 @@ You tell her kindly that you understand, and that $he'll be trained to address t <br><<link "Vindicate $his fears">> <<EventNameDelink $activeSlave>> <<replace "#result">> - You set the $PC.refreshment aside on your desk, then spin around as the slave least expects it/*TODO: this sentence needs work*/, delivering a fierce backhand slap to $his <<if $activeSlave.face >= -10>>pretty<<else>>homely<</if>> face that nearly sends $him to the ground. You instruct $him to be more careful in future, and that you won't tolerate slaves that shy away from you for any reason, nor ones that are clumsy enough to nearly drop a serving tray while standing still. $He all but begs upon $his hands and knees for your forgiveness. You dismiss $him without further comment, and sit down to enjoy your evening refreshments. The battered, dejected slave slinks away, @@.gold;choking down tears@@. $He will be @@.hotpink;less careless@@ in future. + You set the $PC.refreshment aside on your desk, then spin around as the slave least expects it/*TODO: this sentence needs work*/, delivering a fierce backhand slap to $his <<if $activeSlave.face >= -10>>pretty<<else>>homely<</if>> face that nearly sends $him to the ground. You instruct $him to be more careful in future, and that you won't tolerate slaves that shy away from you for any reason, nor ones that are clumsy enough to nearly drop a serving tray while standing still. $He all but begs upon $his hands and knees for your forgiveness. You dismiss $him without further comment, and sit down to enjoy your evening refreshments. The battered, dejected slave slinks away, @@.gold;choking down tears.@@ $He will be @@.hotpink;less careless@@ in future. <<set $activeSlave.devotion += 10>> <<set $activeSlave.trust -= 10>> <</replace>> diff --git a/src/uncategorized/REresistantmotherdaughter.tw b/src/uncategorized/REresistantmotherdaughter.tw index 1a04f537c217be55681c1c9740fd01a370a63f23..f6c6b66946855f69cc2f1fd2639e3c5dd89058e9 100644 --- a/src/uncategorized/REresistantmotherdaughter.tw +++ b/src/uncategorized/REresistantmotherdaughter.tw @@ -39,7 +39,7 @@ $slaves[$i].slaveName and her daughter are both having trouble getting acclimate You give them orders of devastating simplicity: You are going to assrape $slaves[$i].slaveName and if her daughter offers even the most token of resistance, you'll punish $slaves[$i].slaveName. They're stunned, but you shake them out of their shock by grabbing $slaves[$i].slaveName by the arm<<if $PC.dick == 0>>,donning a strap-on<</if>> and shoving her over your desk. $slaves[$j].slaveName flinches visibly as you enter her mother's ass in one brutal stroke, for which you stain her mother's asscheeks a rosy red with a torrent of harsh spanks. $slaves[$i].slaveName takes the rough anal pounding with only quiet sobbing and the occasional whimper of pain, but her daughter can't bear to see $slaves[$i].slaveName in such duress and breaks her shortlived silence to beg for mercy. When you step away from $slaves[$i].slaveName, $slaves[$j].slaveName lets out a sigh of relief, but her expression soon turns to horror and revulsion when you return to mount her mother with a lash in hand. <br><br> When you eventually finish your merciless assrape of $slaves[$i].slaveName, her body is covered in bruises, marks, and handprints. A testament to $slaves[$j].slaveName's inability to keep her silence as you brutalized her mother. You leave your office wordlessly to attend to other matters, while behind you $slaves[$j].slaveName gazes forlornly at the gibbering mess you have reduced her mother to. - Your severe punishment of her mother has encouraged $slaves[$j].slaveName to @@.gold;fear you@@. $slaves[$i].slaveName has been fucked into @@.hotpink;submission@@ but your savage treatment has caused her to @@.red;hate buttsex.@@ + Your severe punishment of her mother has encouraged $slaves[$j].slaveName to @@.gold;fear you.@@ $slaves[$i].slaveName has been fucked into @@.hotpink;submission@@ but your savage treatment has caused her to @@.red;hate buttsex.@@ <<set $slaves[$j].trust -= 10>> <<set $slaves[$i].devotion += 4, $slaves[$i].analCount += 1, $analTotal += 1, $slaves[$i].sexualFlaw = "hates anal">> diff --git a/src/uncategorized/brothelReport.tw b/src/uncategorized/brothelReport.tw index ce117df8876392b3a1b58ef7ff2d8b19ebff88be..b1853311681bc302aebc7ead6109bc3bcbdb0637 100644 --- a/src/uncategorized/brothelReport.tw +++ b/src/uncategorized/brothelReport.tw @@ -200,7 +200,7 @@ <<silently>><<include "SA whore">><</silently>> <</if>> <<set _seed = $cash-_oldCash, $cash += Math.trunc(0.5*_seed), _seed = Math.trunc(1.5*_seed), _profits += _seed>> - <br> Since $he doesn't have enough whores to manage to keep $him busy, $he sees $beauty customers $himself (<<print Math.trunc($beauty/7)>> a day), earning you @@.yellowgreen;<<print cashFormat(_seed)>>@@. $He can charge more for $his time, since many citizens find it erotic to fuck the Madam. + <br> Since $he doesn't have enough whores to manage to keep $him busy, $he sees $beauty customers $himself (<<print Math.trunc($beauty/7)>> a day), earning you @@.yellowgreen;<<print cashFormat(_seed)>>.@@ $He can charge more for $his time, since many citizens find it erotic to fuck the Madam. <</if>> <</if>> <<if (_DL > 0)>><br><br><</if>> diff --git a/src/uncategorized/neighborsDevelopment.tw b/src/uncategorized/neighborsDevelopment.tw index fdf403477ba9eb7192a903d7532f81277db2b133..2ff16606425706b8380661a745089f05919df864 100644 --- a/src/uncategorized/neighborsDevelopment.tw +++ b/src/uncategorized/neighborsDevelopment.tw @@ -61,7 +61,7 @@ <</if>> <</for>> <<elseif $arcologies[$i].government == "your trustees">> - is being run by @@.mediumseagreen;your trustees@@. The arcology + is being run by @@.mediumseagreen;your trustees.@@ The arcology <</if>> <<if $arcologies[$i].direction == 0>> diff --git a/src/uncategorized/newSlaveIntro.tw b/src/uncategorized/newSlaveIntro.tw index 492846be86ec22930b93782f6c5a2558b471515e..6a25b1f216ac9ebe253064a24796cc17afa948d3 100644 --- a/src/uncategorized/newSlaveIntro.tw +++ b/src/uncategorized/newSlaveIntro.tw @@ -1848,7 +1848,7 @@ The legalities completed, ''__@@.pink;<<= SlaveFullName($activeSlave)>>@@__'' << You stroke $his gurgling stomach slowly, before turning off the valve, unfastening $his binds and leaving your @@.hotpink;very pleased@@ cum balloon to savor $his meal. You'll make sure to set aside enough cum from your cumslaves for $him to drink $himself stupid with, and, glancing over your shoulder, find $him eagerly masturbating to $his cum filled gut. $He'll probably intend to keep $himself filled to the brim, which is fine by you. <<set $activeSlave.devotion += 5>> <<else>> - <<if $activeSlave.eyes == -2>>$His face swells with emotion and<<else>>$His eyes swell<</if>> with horror, but $he does not flinch or make a sound. $His belly also swells, from a few months of apparent pregnancy, to "spent too much time at the buffet", till it finally stops wobbling, grows taut and forces $his belly button into an outie. Satisfied, you shut off the valve, deciding to leave $him to consider $his cum filled middle. Time passes. $His<<if $activeSlave.eyes == -2>> blind face is distant<<else>> eyes are glazed over<</if>> but $he tolerates you slowly stroking $his stomach @@.hotpink;without apparent resentment@@. You'll make sure to keep $him like this for the time being. + <<if $activeSlave.eyes == -2>>$His face swells with emotion and<<else>>$His eyes swell<</if>> with horror, but $he does not flinch or make a sound. $His belly also swells, from a few months of apparent pregnancy, to "spent too much time at the buffet", till it finally stops wobbling, grows taut and forces $his belly button into an outie. Satisfied, you shut off the valve, deciding to leave $him to consider $his cum filled middle. Time passes. $His<<if $activeSlave.eyes == -2>> blind face is distant<<else>> eyes are glazed over<</if>> but $he tolerates you slowly stroking $his stomach @@.hotpink;without apparent resentment.@@ You'll make sure to keep $him like this for the time being. <<set $activeSlave.devotion += 4>> <</if>> <<else>> diff --git a/src/uncategorized/options.tw b/src/uncategorized/options.tw index 97f812e5d098849c25094d0e9d604e2ca6c7ea71..0c06b2877b45f2a37d51496a331adbf7fce117ec 100644 --- a/src/uncategorized/options.tw +++ b/src/uncategorized/options.tw @@ -12,9 +12,9 @@ This save was created using FC version $ver build $releaseID. <br> <<if ($autosave == 0)>> - End of week autosaving is currently @@.red;DISABLED@@. [[Enable|Options][$autosave = 1]] + End of week autosaving is currently @@.red;DISABLED.@@ [[Enable|Options][$autosave = 1]] <<else>> - End of week autosaving is currently @@.cyan;ENABLED@@. [[Disable|Options][$autosave = 0]] + End of week autosaving is currently @@.cyan;ENABLED.@@ [[Disable|Options][$autosave = 0]] <</if>> <<if ($releaseID >= 1000) || $ver.startsWith("0.9") || $ver.startsWith("0.8") || $ver.startsWith("0.7") || $ver.startsWith("0.6")>> @@ -52,22 +52,22 @@ This save was created using FC version $ver build $releaseID. <br> Image display <<if $seeImages == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeImages = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeImages = 0]] <br> <<if $imageChoice == 1>> @@.yellow;Vector art by NoX/Deepmurk@@ is selected. [[Switch to rendered imagepack|Options][$imageChoice = 0]] | [[Switch to non-embedded vector art|Options][$imageChoice = 2]] | [[Switch to revamped embedded vector art|Options][$imageChoice = 3]] <br> Face artwork is <<if $seeFaces > 0>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeFaces = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeFaces = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeFaces = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeFaces = 1]] <</if>><br> Highlights on shiny clothing <<if $seeVectorArtHighlights == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeVectorArtHighlights = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeVectorArtHighlights = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeVectorArtHighlights = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeVectorArtHighlights = 1]] <</if>> <br>@@.red;Git compiled only, no exceptions.@@ <<elseif $imageChoice == 2>> @@ -77,9 +77,9 @@ Image display <br> Highlights on shiny clothing <<if $seeVectorArtHighlights == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeVectorArtHighlights = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeVectorArtHighlights = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeVectorArtHighlights = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeVectorArtHighlights = 1]] <</if>> <br>@@.red;Git compiled only, no exceptions.@@ <<elseif $imageChoice == 0>> @@ -87,67 +87,67 @@ Image display <br> Slave summary fetish images <<if $seeMainFetishes == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeMainFetishes = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeMainFetishes = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeMainFetishes = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeMainFetishes = 1]] <</if>> <</if>> <br> PA avatar art is <<if $seeAvatar == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeAvatar = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeAvatar = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeAvatar = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeAvatar = 1]] <</if>> <br> Slave images in lists are <<if $seeSummaryImages == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeSummaryImages = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeSummaryImages = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeSummaryImages = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeSummaryImages = 1]] <</if>> <br> Slave images in the weekly report are <<if $seeReportImages == 1>> - @@.cyan;ENABLED@@. [[Disable|Options][$seeReportImages = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$seeReportImages = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeReportImages = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeReportImages = 1]] <</if>> <<else>> - @@.red;DISABLED@@. [[Enable|Options][$seeImages = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$seeImages = 1]] <</if>> <br><br> ''MAIN ARCOLOGY SCREEN OPTIONS'' <br> <<if $newModelUI != 0>> - New Model UI @@.cyan;ENABLED@@. [[Disable|Options][$newModelUI = 0]] + New Model UI @@.cyan;ENABLED.@@ [[Disable|Options][$newModelUI = 0]] <<else>> - New Model UI @@.red;DISABLED@@. [[Enable|Options][$newModelUI = 1]] + New Model UI @@.red;DISABLED.@@ [[Enable|Options][$newModelUI = 1]] <</if>> <br> <<if $seeArcology == 1>> - Main menu arcology description @@.cyan;ENABLED@@. [[Disable|Options][$seeArcology = 0]] + Main menu arcology description @@.cyan;ENABLED.@@ [[Disable|Options][$seeArcology = 0]] <<else>> - Main menu arcology description @@.red;DISABLED@@. [[Enable|Options][$seeArcology = 1]] + Main menu arcology description @@.red;DISABLED.@@ [[Enable|Options][$seeArcology = 1]] <</if>> <br> <<if ($seeDesk == 0)>> - Main menu desk description @@.red;DISABLED@@. [[Enable|Options][$seeDesk = 1]] + Main menu desk description @@.red;DISABLED.@@ [[Enable|Options][$seeDesk = 1]] <<else>> - Main menu desk description @@.cyan;ENABLED@@. [[Disable|Options][$seeDesk = 0]] + Main menu desk description @@.cyan;ENABLED.@@ [[Disable|Options][$seeDesk = 0]] <</if>> <br> <<if ($seeFCNN == 0)>> - Main menu newsfeed @@.red;DISABLED@@. [[Enable|Options][$seeFCNN = 1]] + Main menu newsfeed @@.red;DISABLED.@@ [[Enable|Options][$seeFCNN = 1]] <<else>> - Main menu newsfeed @@.cyan;ENABLED@@. [[Disable|Options][$seeFCNN = 0]] + Main menu newsfeed @@.cyan;ENABLED.@@ [[Disable|Options][$seeFCNN = 0]] <</if>> <br> @@ -198,7 +198,7 @@ The slave Quick list in-page scroll-to is <</if>> <br> -Slave summary caching is <<if $useSummaryCache>>@@.cyan;ENABLED@@. [[Disable|Options][$useSummaryCache = false]]<<else>>@@.red;DISABLED@@. [[Enable|Options][$useSummaryCache = true]]<</if>> +Slave summary caching is <<if $useSummaryCache>>@@.cyan;ENABLED.@@ [[Disable|Options][$useSummaryCache = false]]<<else>>@@.red;DISABLED.@@ [[Enable|Options][$useSummaryCache = true]]<</if>> <br> Tips from the Encyclopedia are @@ -213,54 +213,54 @@ Tips from the Encyclopedia are <br> End week report descriptive details are <<if ($showEWD == 0)>> - @@.red;DISABLED@@. [[Enable|Options][$showEWD = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showEWD = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$showEWD = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showEWD = 0]] <</if>> <br> End week report performance modifier descriptions are <<if ($showEWM == 0)>> - @@.red;DISABLED@@. [[Enable|Options][$showEWM = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showEWM = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$showEWM = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showEWM = 0]] <</if>> <br> Economic report neighbor details such as trade impacts on culture are <<if ($showNeighborDetails != 0)>> - @@.cyan;ENABLED@@. [[Disable|Options][$showNeighborDetails = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showNeighborDetails = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$showNeighborDetails = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showNeighborDetails = 1]] <</if>> <br> Master Suite report details such as slave changes are <<if ($verboseDescriptions == 1)>> - @@.cyan;ENABLED@@. [[Disable|Options][$verboseDescriptions = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$verboseDescriptions = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$verboseDescriptions = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$verboseDescriptions = 1]] <</if>> <br> Detailed corporation controls are <<if ($detailedCorpControls == 1)>> - @@.cyan;ENABLED@@. [[Disable|Options][$detailedCorpControls = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$detailedCorpControls = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$detailedCorpControls = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$detailedCorpControls = 1]] <</if>> /* Accordion 000-250-006 */ <br /> Accordion effects on weekly reports are <<if ($useAccordion != 1)>> - @@.red;DISABLED@@. [[Enable|Options][$useAccordion = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$useAccordion = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$useAccordion = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$useAccordion = 0]] <</if>> /* Accordion 000-250-006 */ @@ -268,26 +268,26 @@ Detailed corporation controls are Economic Tabs on weekly reports are <<if $useTabs == 0>> - @@.red;DISABLED@@. [[Enable|Options][$useTabs = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$useTabs = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$useTabs = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$useTabs = 0]] <</if>> <br> Economic detail sheets for facilities are <<if ($showEconomicDetails != 0)>> - @@.cyan;ENABLED@@. [[Disable|Options][$showEconomicDetails = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showEconomicDetails = 0]] <<else>> - @@.red;DISABLED@@. [[Enable|Options][$showEconomicDetails = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showEconomicDetails = 1]] <</if>> <br> <<if ($formatNumbers == 1)>> - Numeric formatting is currently @@.cyan;ENABLED@@. [[Disable|Options][$formatNumbers = 0]] + Numeric formatting is currently @@.cyan;ENABLED.@@ [[Disable|Options][$formatNumbers = 0]] <<else>> - Numeric formatting is currently @@.red;DISABLED@@. [[Enable|Options][$formatNumbers = 1]] + Numeric formatting is currently @@.red;DISABLED.@@ [[Enable|Options][$formatNumbers = 1]] //This will comma-format numbers in some areas.// <</if>> @@ -296,9 +296,9 @@ Economic detail sheets for facilities are <br> Slave reactions to facility assignments are <<if ($showAssignToScenes == 0)>> - @@.red;DISABLED@@. [[Enable|Options][$showAssignToScenes = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showAssignToScenes = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$showAssignToScenes = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showAssignToScenes = 0]] <</if>> <br> @@ -313,18 +313,18 @@ Post sex clean up Appraisal miniscenes on slave sale are <<if ($showAppraisal == 0)>> - @@.red;DISABLED@@. [[Enable|Options][$showAppraisal = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showAppraisal = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$showAppraisal = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showAppraisal = 0]] <</if>> <br> Assignment performance vignettes on the end week report are <<if ($showVignettes == 0)>> - @@.red;DISABLED@@. [[Enable|Options][$showVignettes = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$showVignettes = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$showVignettes = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$showVignettes = 0]] <</if>> <br> @@ -352,25 +352,25 @@ Assignment performance vignettes on the end week report are ''CONTENT'' <br> <<if ($seeExtreme == 0)>> - Extreme content like amputation is currently @@.red;DISABLED@@. [[Enable|Options][$seeExtreme = 1]] + Extreme content like amputation is currently @@.red;DISABLED.@@ [[Enable|Options][$seeExtreme = 1]] <<else>> - Extreme content like amputation is currently @@.cyan;ENABLED@@. [[Disable|Options][$seeExtreme = 0]] + Extreme content like amputation is currently @@.cyan;ENABLED.@@ [[Disable|Options][$seeExtreme = 0]] <</if>> <br> //Will not affect extreme surgeries already applied already in-game. <br> More granular control of what appears is in// [[Description Options]]. <br> <<if ($seeBestiality == 0)>> - Bestiality related content is currently @@.red;DISABLED@@. [[Enable|Options][$seeBestiality = 1]] + Bestiality related content is currently @@.red;DISABLED.@@ [[Enable|Options][$seeBestiality = 1]] <<else>> - Bestiality related content is currently @@.cyan;ENABLED@@. [[Disable|Options][$seeBestiality = 0]] //Will not remove existing facilities, but will block content from appearing.// + Bestiality related content is currently @@.cyan;ENABLED.@@ [[Disable|Options][$seeBestiality = 0]] //Will not remove existing facilities, but will block content from appearing.// <</if>> <br> <<if ($seePreg == 0)>> - Pregnancy related content is currently @@.red;DISABLED@@. [[Enable|Options][$seePreg = 1]] + Pregnancy related content is currently @@.red;DISABLED.@@ [[Enable|Options][$seePreg = 1]] <<else>> - Pregnancy related content is currently @@.cyan;ENABLED@@. [[Disable|Options][$seePreg = 0]] + Pregnancy related content is currently @@.cyan;ENABLED.@@ [[Disable|Options][$seePreg = 0]] <</if>> //Will not affect existing pregnancies already in-game.// <br> @@ -391,17 +391,17 @@ Assignment performance vignettes on the end week report are <br> <<if ($seeHyperPreg == 0)>> - Extreme pregnancy content like broodmothers is currently @@.red;DISABLED@@. [[Enable|Options][$seeHyperPreg = 1]] + Extreme pregnancy content like broodmothers is currently @@.red;DISABLED.@@ [[Enable|Options][$seeHyperPreg = 1]] <<else>> - Extreme pregnancy content like broodmothers is currently @@.cyan;ENABLED@@. [[Disable|Options][$seeHyperPreg = 0]] + Extreme pregnancy content like broodmothers is currently @@.cyan;ENABLED.@@ [[Disable|Options][$seeHyperPreg = 0]] <</if>> //Will not affect existing hyperpregnancies already in-game.// <br> <<if ($dangerousPregnancy == 0)>> - Pregnancy complications due to multiples and body size are currently @@.red;DISABLED@@. [[Enable|Options][$dangerousPregnancy = 1]] + Pregnancy complications due to multiples and body size are currently @@.red;DISABLED.@@ [[Enable|Options][$dangerousPregnancy = 1]] <<else>> - Pregnancy complications due to multiples and body size are currently @@.cyan;ENABLED@@. [[Disable|Options][$dangerousPregnancy = 0]] + Pregnancy complications due to multiples and body size are currently @@.cyan;ENABLED.@@ [[Disable|Options][$dangerousPregnancy = 0]] <</if>> <br> @@ -429,64 +429,64 @@ Assignment performance vignettes on the end week report are <br> <<if ($diversePronouns == 1)>> - Experimental male pronouns are currently @@.cyan;ENABLED@@. [[Disable|Options][$diversePronouns = 0]] + Experimental male pronouns are currently @@.cyan;ENABLED.@@ [[Disable|Options][$diversePronouns = 0]] <<else>> - Experimental male pronouns are currently @@.red;DISABLED@@. [[Enable|Options][$diversePronouns = 1]] + Experimental male pronouns are currently @@.red;DISABLED.@@ [[Enable|Options][$diversePronouns = 1]] <</if>> <br> //Apply Backwards Compatibility after changing to update slave's pronouns. Not all scenes support male pronouns and this is not yet incorporated into the lore or mechanics.// <br> <<if $allowMaleSlaveNames>> - Male slave names are currently @@.cyan;PERMITTED@@. [[Deny|Options][$allowMaleSlaveNames = false]] + Male slave names are currently @@.cyan;PERMITTED.@@ [[Deny|Options][$allowMaleSlaveNames = false]] <<else>> - Male slave names are currently @@.red;FORBIDDEN@@. [[Allow|Options][$allowMaleSlaveNames = true]] + Male slave names are currently @@.red;FORBIDDEN.@@ [[Allow|Options][$allowMaleSlaveNames = true]] <</if>> //This only affects slave generation and not your ability to name your slaves.// <br> <<if $showMissingSlaves>> - Missing slave names are currently @@.cyan;SHOWN@@. [[Hide|Options][$showMissingSlaves = 0]] + Missing slave names are currently @@.cyan;SHOWN.@@ [[Hide|Options][$showMissingSlaves = 0]] <<else>> - Missing slave names are currently @@.red;HIDDEN@@. [[Show|Options][$showMissingSlaves = 1]] + Missing slave names are currently @@.red;HIDDEN.@@ [[Show|Options][$showMissingSlaves = 1]] <</if>> <br><br> ''INTERSECTING MECHANICS'' <br> <<if ($weightAffectsAssets != 0)>> - Slave assets affected by weight is @@.cyan;ENABLED@@. [[Disable|Options][$weightAffectsAssets = 0]] + Slave assets affected by weight is @@.cyan;ENABLED.@@ [[Disable|Options][$weightAffectsAssets = 0]] <<else>> - Slave assets affected by weight is @@.red;DISABLED@@. [[Enable|Options][$weightAffectsAssets = 1]] + Slave assets affected by weight is @@.red;DISABLED.@@ [[Enable|Options][$weightAffectsAssets = 1]] <</if>> //Diet will still affect asset size.// <br> <<if ($curativeSideEffects != 0)>> - Curative side effects are @@.cyan;ENABLED@@. [[Disable|Options][$curativeSideEffects = 0]] + Curative side effects are @@.cyan;ENABLED.@@ [[Disable|Options][$curativeSideEffects = 0]] <<else>> - Curative side effects are @@.red;DISABLED@@. [[Enable|Options][$curativeSideEffects = 1]] + Curative side effects are @@.red;DISABLED.@@ [[Enable|Options][$curativeSideEffects = 1]] <</if>> //If enabled, curatives have a chance to give slaves harmful side effects.// <br><br> ''MODS'' <br>The Special Force Mod is currently <<if ($SF.Toggle === 0)>> - @@.red;DISABLED@@. [[Enable|Options][$SF.Toggle = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$SF.Toggle = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$SF.Toggle = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$SF.Toggle = 0]] <br> The support facility is <<if ($SF.Facility.Toggle === 0)>> - @@.red;DISABLED@@. [[Enable|Options][$SF.Facility.Toggle = 1]] + @@.red;DISABLED.@@ [[Enable|Options][$SF.Facility.Toggle = 1]] <<else>> - @@.cyan;ENABLED@@. [[Disable|Options][$SF.Facility.Toggle = 0]] + @@.cyan;ENABLED.@@ [[Disable|Options][$SF.Facility.Toggle = 0]] <</if>> //Prep for future content. <</if>> //Will not affect mod content that has already been encountered.// <br> <<if ($cyberMod == 0)>> - Cybernetics Mod is currently @@.red;DISABLED@@. [[Enable|Options][$cyberMod = 1]] + Cybernetics Mod is currently @@.red;DISABLED.@@ [[Enable|Options][$cyberMod = 1]] <<else>> - Cybernetics Mod is currently @@.cyan;ENABLED@@. [[Disable|Options][$cyberMod = 0]] + Cybernetics Mod is currently @@.cyan;ENABLED.@@ [[Disable|Options][$cyberMod = 0]] <</if>> <br> @@ -513,7 +513,7 @@ Assignment performance vignettes on the end week report are <<goto "Options">> <</link>> <<else>> - The Security Expansion Mod is currently @@.cyan;ENABLED@@. [[Disable|Options][$secExp = 0]] + The Security Expansion Mod is currently @@.cyan;ENABLED.@@ [[Disable|Options][$secExp = 0]] <</if>> //The mod can be activated in any moment, but it may result in unbalanced gameplay if activated very late in the game.// <<if def $secExp>> @@ -543,15 +543,15 @@ Assignment performance vignettes on the end week report are <br> <<if ($cheatMode == 1)>> <br> - Cheatmode is currently @@.cyan;ENABLED@@. [[Disable|Options][$cheatMode = 0]] + Cheatmode is currently @@.cyan;ENABLED.@@ [[Disable|Options][$cheatMode = 0]] <br> <<if ($cheatModeM == 1)>> - Sidebar Cheats are currently @@.cyan;SHOWN@@. [[Disable|Options][$cheatModeM = 0]] + Sidebar Cheats are currently @@.cyan;SHOWN.@@ [[Disable|Options][$cheatModeM = 0]] <<else>> - Sidebar Cheats are currently @@.red;HIDDEN@@. [[Enable|Options][$cheatModeM = 1]] + Sidebar Cheats are currently @@.red;HIDDEN.@@ [[Enable|Options][$cheatModeM = 1]] <</if>> <<else>> - Cheatmode is currently @@.red;DISABLED@@. [[Enable|Options][$cheatMode = 1]] + Cheatmode is currently @@.red;DISABLED.@@ [[Enable|Options][$cheatMode = 1]] //This will allow manual selection of events and unlock some options that would usually be restricted by progress// <</if>> <br> @@ -559,9 +559,9 @@ Assignment performance vignettes on the end week report are <br> <<if ($debugMode == 1)>> - Debug Mode is currently @@.cyan;ENABLED@@. [[Disable|Options][$debugMode = 0]] + Debug Mode is currently @@.cyan;ENABLED.@@ [[Disable|Options][$debugMode = 0]] <<else>> - Debug Mode is currently @@.red;DISABLED@@. [[Enable|Options][$debugMode = 1]] + Debug Mode is currently @@.red;DISABLED.@@ [[Enable|Options][$debugMode = 1]] //This will add a Display Variables and Bug Report passage to the sidebar.// <</if>> diff --git a/src/uncategorized/pRivalryActions.tw b/src/uncategorized/pRivalryActions.tw index c57f89398d474131362980f4aca4a556faa83243..fa3ce69ecafd14e452a89f8ef33f077eff3457df 100644 --- a/src/uncategorized/pRivalryActions.tw +++ b/src/uncategorized/pRivalryActions.tw @@ -3989,7 +3989,7 @@ You remind yourself that success in this conflict will not be defined by the tra <<include "P rivalry capture">> <</if>> <</replace>> -<</link>> //This option is available due to your @@.springgreen;your hacking mastery,@@. This will immediately end the conflict with a chance of enslaving your rival// +<</link>> //This option is available due to your @@.springgreen;your hacking mastery,.@@ This will immediately end the conflict with a chance of enslaving your rival// <</if>> <</if>> </span> diff --git a/src/uncategorized/persBusiness.tw b/src/uncategorized/persBusiness.tw index 08c291d4f03a845fd787663d86673f0d4c888ab0..9aaf9a555e02d82550318bef6a5a976e220df0d7 100644 --- a/src/uncategorized/persBusiness.tw +++ b/src/uncategorized/persBusiness.tw @@ -225,7 +225,7 @@ In your arcology, people are expected to be all natural, but this doesn't mean the same thing applies outside. By buying slaves, giving them implants and quickly selling them before anyone notices, you manage to make @@.yellowgreen;<<print cashFormat(_income)>>. <<case "subjugationist">> <<set _income += random(1500,2500)>> - You manage to work with some slavers that deal exclusively in $arcologies[0].FSSubjugationistRace slaves, and you export them from the arcology at a cost, bringing in @@.yellowgreen;<<print cashFormat(_income)>>@@. Considering most people do not care about the fate of the slaves, they are simply mildly annoyed at the short-term raise of prices due to the exportation. + You manage to work with some slavers that deal exclusively in $arcologies[0].FSSubjugationistRace slaves, and you export them from the arcology at a cost, bringing in @@.yellowgreen;<<print cashFormat(_income)>>.@@ Considering most people do not care about the fate of the slaves, they are simply mildly annoyed at the short-term raise of prices due to the exportation. <<case "radicalist">> <<set _income += random(2500,4000)>> Anal pregnancy may be accepted in your arcology, but seeing how it goes against the laws of nature makes it a gold mine for dirty businesses; you have rich slaveowners and well-known slavers come to you with their best sissies so that you can implant them with artificial uteri. This flourishing business made you @@.yellowgreen;<<print cashFormat(_income)>>@@. @@ -740,7 +740,7 @@ <<if $marketInfiltration == 1>> <<set _blackMarket = random(7000,8000)>> - Your secret service makes use of black markets and illegal streams of goods to make a profit, making you @@.yellowgreen;<<print cashFormat(_blackMarket)>>@@. This however allows @@.red;crime to flourish@@ in the underbelly of the arcology. + Your secret service makes use of black markets and illegal streams of goods to make a profit, making you @@.yellowgreen;<<print cashFormat(_blackMarket)>>.@@ This however allows @@.red;crime to flourish@@ in the underbelly of the arcology. <<set $crime += random(1,3)>> <</if>> diff --git a/src/uncategorized/ptWorkaround.tw b/src/uncategorized/ptWorkaround.tw index ef55fa5c32140c9a5c8d05c888d4f0507fc80a82..0b67f981e69b04ecc8aad99ee83eed67d6f26c7e 100644 --- a/src/uncategorized/ptWorkaround.tw +++ b/src/uncategorized/ptWorkaround.tw @@ -45,20 +45,20 @@ <<set $activeSlave.vagina--, $activeSlave.anus--, $activeSlave.oralCount += 5, $oralTotal += 5>> <<elseif $activeSlave.vagina == 0>> - $activeSlave.slaveName's accustomed to the slave life, so the experience is almost novel for her and she is @@.hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virginity. You gently stimulate her <<if $activeSlave.dick>>dick<<elseif $activeSlave.clit>>clit<<else>>nipples<</if>> while she sucks you off, bringing her to a moaning climax as you cum in her mouth. + $activeSlave.slaveName's accustomed to the slave life, so the experience is almost novel for her and she is @@.hotpink;touched by the affection.@@ She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virginity. You gently stimulate her <<if $activeSlave.dick>>dick<<elseif $activeSlave.clit>>clit<<else>>nipples<</if>> while she sucks you off, bringing her to a moaning climax as you cum in her mouth. <<set $activeSlave.oralCount += 5, $oralTotal += 5>> <<elseif ($activeSlave.anus == 0) && ($activeSlave.vagina < 0)>> - You haven't decided to take $activeSlave.slaveName's anus yet, so you let her suck you off and play with herself while she does. You stroke her hair, play with her tits, and generally pamper her while she orally services you. She's accustomed to the slave life, so the experience of affection is novel for her and she is @@.hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virgin hole. + You haven't decided to take $activeSlave.slaveName's anus yet, so you let her suck you off and play with herself while she does. You stroke her hair, play with her tits, and generally pamper her while she orally services you. She's accustomed to the slave life, so the experience of affection is novel for her and she is @@.hotpink;touched by the affection.@@ She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her virgin hole. <<set $activeSlave.oralCount += 5, $oralTotal += 5>> <<elseif ($activeSlave.anus == 0) && ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>> - You fuck $activeSlave.slaveName, of course, but you do it slowly and lovingly, and keep well clear of her still-virgin asshole in the process. She's accustomed to the slave life, so the experience is almost novel for her and she is affectingly @@.hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged before she takes cock. Slaves are usually used without regard to their orgasm, so she's also surprised and gratified when you make meticulous efforts to delay your own orgasm so it can coincide with her own. She's a puddle on the sheets under your hands. + You fuck $activeSlave.slaveName, of course, but you do it slowly and lovingly, and keep well clear of her still-virgin asshole in the process. She's accustomed to the slave life, so the experience is almost novel for her and she is affectingly @@.hotpink;touched by the affection.@@ She isn't used to being kissed, teased and massaged before she takes cock. Slaves are usually used without regard to their orgasm, so she's also surprised and gratified when you make meticulous efforts to delay your own orgasm so it can coincide with her own. She's a puddle on the sheets under your hands. <<set $activeSlave.oralCount += 4, $oralTotal += 4>> <<= VaginalVCheck(4)>> <<elseif $activeSlave.anus == 0>> - $activeSlave.slaveName's accustomed to the slave life, so the experience is almost novel for her and she is @@.hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her anal virginity. You gently stimulate her <<if $activeSlave.dick>>dick<<elseif $activeSlave.clit>>clit<<else>>nipples<</if>> while she sucks you off, bringing her to a moaning climax as you cum in her mouth. + $activeSlave.slaveName's accustomed to the slave life, so the experience is almost novel for her and she is @@.hotpink;touched by the affection.@@ She isn't used to being kissed, teased and massaged. She's almost disappointed when it becomes clear that you don't mean to take her anal virginity. You gently stimulate her <<if $activeSlave.dick>>dick<<elseif $activeSlave.clit>>clit<<else>>nipples<</if>> while she sucks you off, bringing her to a moaning climax as you cum in her mouth. <<set $activeSlave.oralCount += 5, $oralTotal += 5>> <<else>> - You fuck $activeSlave.slaveName, of course, but you do it slowly and lovingly. She's accustomed to the slave life, so the experience is almost novel for her and she is affectingly @@.hotpink;touched by the affection@@. She isn't used to being kissed, teased and massaged before she takes cock. Slaves are usually used without regard to their orgasm, so she's also surprised and gratified when you make meticulous efforts to delay your own orgasm so it can coincide with her own. She's a puddle on the sheets under your hands. + You fuck $activeSlave.slaveName, of course, but you do it slowly and lovingly. She's accustomed to the slave life, so the experience is almost novel for her and she is affectingly @@.hotpink;touched by the affection.@@ She isn't used to being kissed, teased and massaged before she takes cock. Slaves are usually used without regard to their orgasm, so she's also surprised and gratified when you make meticulous efforts to delay your own orgasm so it can coincide with her own. She's a puddle on the sheets under your hands. <<set $activeSlave.oralCount += 4, $oralTotal += 4>> <<if $activeSlave.vagina == 0>> <<= VaginalVCheck(4)>> diff --git a/src/uncategorized/reFormerAbolitionist.tw b/src/uncategorized/reFormerAbolitionist.tw index 0a194e33d77f6f7459db8c46498d6e0f01d99613..012a006b9cf5ec7d22638fd2f81cd8f5929a820d 100644 --- a/src/uncategorized/reFormerAbolitionist.tw +++ b/src/uncategorized/reFormerAbolitionist.tw @@ -30,7 +30,7 @@ You spend the week parading $activeSlave.slaveName around in public, letting eve <br><<link "Just capitalize on her popularity by renting out her mouth">> <<EventNameDelink $activeSlave>> <<replace "#result">> -You fasten $activeSlave.slaveName in a kneeling position in the center of your club, secured by shackles around her wrists and ankles - purely decorative, since she's so devoted she'd perform her role in this if you just hinted it would please you if she did. In front of her, you place a sign: "Fuck the mouth that preached abolitionism, <<print cashFormat(5)>>." In a few moments, the morning crowd will begin to arrive, and you have no doubt that $activeSlave.slaveName will be very, very popular. And she is. Even with an extra dose of curatives and a check-up every night, the strain of a week of dicks and a diet of cum @@.red;has taken a toll on her health@@. But even after you pay to have the area that $activeSlave.slaveName worked thoroughly cleaned, you have made @@.yellowgreen;a tidy profit@@. +You fasten $activeSlave.slaveName in a kneeling position in the center of your club, secured by shackles around her wrists and ankles - purely decorative, since she's so devoted she'd perform her role in this if you just hinted it would please you if she did. In front of her, you place a sign: "Fuck the mouth that preached abolitionism, <<print cashFormat(5)>>." In a few moments, the morning crowd will begin to arrive, and you have no doubt that $activeSlave.slaveName will be very, very popular. And she is. Even with an extra dose of curatives and a check-up every night, the strain of a week of dicks and a diet of cum @@.red;has taken a toll on her health.@@ But even after you pay to have the area that $activeSlave.slaveName worked thoroughly cleaned, you have made @@.yellowgreen;a tidy profit@@. <<set $activeSlave.health -= 10>> <<set $activeSlave.oralCount += random(410,440)>> <<set $cash += 2000>> diff --git a/src/uncategorized/reputation.tw b/src/uncategorized/reputation.tw index e3215f38f544cce459d5857c81c2a71677619626..ff4d323d61a2083b35057670068aeeccc671265b 100644 --- a/src/uncategorized/reputation.tw +++ b/src/uncategorized/reputation.tw @@ -776,11 +776,11 @@ On formal occasions, you are announced as $PCTitle. <<set $arcologies[0].prosperity -= random(20,40)>> <</if>> <<elseif $failedElite > 250>> - The Societal Elite @@.red;are openly discussing leaving@@. It would be in your best interests to appease them. + The Societal Elite @@.red;are openly discussing leaving.@@ It would be in your best interests to appease them. <<elseif $failedElite > 200>> - The Societal Elite @@.red;are avoiding you@@. Getting back on their good side is a good idea, lest you want to disappear. + The Societal Elite @@.red;are avoiding you.@@ Getting back on their good side is a good idea, lest you want to disappear. <<elseif $failedElite > 150>> - The Societal Elite @@.red;stop their conversations around you@@. You may want to consider your actions more. + The Societal Elite @@.red;stop their conversations around you.@@ You may want to consider your actions more. <<elseif $failedElite > 100>> The Societal Elite @@.red;seem to dislike you@@. <<elseif $failedElite > 50>> diff --git a/src/uncategorized/saRelationships.tw b/src/uncategorized/saRelationships.tw index adcab22354c79a1980cfbc3b58f7c3a446a370ea..e4528833349c6bd22948ac9e24b1695cb8dab47a 100644 --- a/src/uncategorized/saRelationships.tw +++ b/src/uncategorized/saRelationships.tw @@ -895,7 +895,7 @@ She @@.orangered;takes advantage@@ of your kindness, since she is allowed to live a pampered life just for letting you use her body. Her insolence allows her to retain, if not strengthen, @@.mediumorchid;her hatred of you.@@ <<set _SlaveI.devotion -= 7, _SlaveI.trust += 5>> <<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">> - Not being a pampered fucktoy to you @@.gold;wounds her expectations as your wife,@@ but gives her the space needed to @@.hotpink;begin warming up to you@@. The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@ + Not being a pampered fucktoy to you @@.gold;wounds her expectations as your wife,@@ but gives her the space needed to @@.hotpink;begin warming up to you.@@ The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@ <<set _SlaveI.devotion++, _SlaveI.trust--, $rep -= 100>> <<default>> She @@.orangered;takes advantage@@ of your kindness, since she expects you'd never truly harm your wife. Her insolence allows her to remain, if not strengthen, @@.mediumorchid;her hatred of you.@@ diff --git a/src/uncategorized/saServeThePublic.tw b/src/uncategorized/saServeThePublic.tw index 24b2994ea962977b550abd38bdb599727dce4a5c..a30a387261cd6006b5ba751a79f9b5d621631ebf 100644 --- a/src/uncategorized/saServeThePublic.tw +++ b/src/uncategorized/saServeThePublic.tw @@ -337,15 +337,15 @@ $His appearance attracted $beauty members of the public (<<print Math.trunc($bea <<if canDoVaginal($slaves[$i])>> <<if ($slaves[$i].vagina == 0)>> <<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>> - $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ @@.lime;$His pussy is now broken in.@@ + $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry.@@ $He's so full of aphrodisiacs that $he @@.hotpink;enjoys the experience.@@ @@.lime;$His pussy is now broken in.@@ <<set $slaves[$i].devotion += 4, $slaves[$i].vagina = 1>> <<set $FResult += 10>> <<elseif ($slaves[$i].devotion > 20)>> - $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. Losing $his virginity in this way @@.hotpink;confirms $his submission to you.@@ @@.lime;$His pussy is now broken in.@@ + $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry.@@ Losing $his virginity in this way @@.hotpink;confirms $his submission to you.@@ @@.lime;$His pussy is now broken in.@@ <<set $slaves[$i].devotion += 4, $slaves[$i].vagina = 1>> <<set $FResult += 10>> <<else>> - $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. $He tries to resist, and losing $his virginity to a rape makes $him @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;$His pussy is now broken in.@@ + $His virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry.@@ $He tries to resist, and losing $his virginity to a rape makes $him @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;$His pussy is now broken in.@@ <<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10, $slaves[$i].vagina = 1>> <<set $FResult += 10>> <</if>> diff --git a/src/uncategorized/seLethalPit.tw b/src/uncategorized/seLethalPit.tw index d99f48e555eafb140cf5c67342045673f96699f4..0bcf4ff2c1b50b489f68eb3f6f16b708327ee175 100644 --- a/src/uncategorized/seLethalPit.tw +++ b/src/uncategorized/seLethalPit.tw @@ -424,7 +424,7 @@ In any case, <<if $pitAnimal == 0>>both of the slaves have<<else>>the slave and <<set $rep += 500>> <</if>> <<elseif !canSee(_winner)>> - _winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@.red;firmly planted in her side@@. She lived this time, barely, but she doubts she can do it again. + _winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@.red;firmly planted in her side.@@ She lived this time, barely, but she doubts she can do it again. <<set _winner.health -= 80>> <<if $pitAudience == "paid">> The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous. @@ -652,7 +652,7 @@ In any case, <<if $pitAnimal == 0>>both of the slaves have<<else>>the slave and <<elseif _animal != "undefined">> /*if fighting an animal*/ <<if _winner == _fighterOne>> /*if slave wins*/ <<if !canSee(_winner)>> - _winner.slaveName centers $himself and hones in on the _animal.species's rapid breath. $He readies herself, knowing $he has a single chance to live. With heavy steps, the _animal.species rushes at $him, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cuts the _animal.species's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of the _animal.species's final gurgles and the @@.red;deep scratches in her side@@. $He lived this time, barely, but $he doubts $he can do it again. + _winner.slaveName centers $himself and hones in on the _animal.species's rapid breath. $He readies herself, knowing $he has a single chance to live. With heavy steps, the _animal.species rushes at $him, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cuts the _animal.species's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of the _animal.species's final gurgles and the @@.red;deep scratches in her side.@@ $He lived this time, barely, but $he doubts $he can do it again. <<set _winner.health -= 80>> <<if $pitAudience == "paid">> The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous. @@ -686,7 +686,7 @@ In any case, <<if $pitAnimal == 0>>both of the slaves have<<else>>the slave and <</if>> <<if (_winnerDeadliness > _loserDeadliness+3)>> <<if (_loser.combatSkill > 0)>> - _loser.slaveName is reasonably confident in $his fighting abilities, but $he isn't sure how to go about attacking the _animal.species. $He decides to open with a series of wide horizontal slashes, but the beast manages to stay out of range of $his sword. Realizing this isn't working, $he lunges at the animal, leaving $his side exposed. The _animal.species sees this and <<switch _animal.type>><<case "canine" "feline">>leaves some @@.red;deep claw marks in $his side@@. Bleeding<<case "hooved">>headbutts $him as hard as it can, sending $him flying into the side of $pitName. Battered<</switch>> and unable to stand, $activeSlave.slaveName can do little to stop the _animal.species from finishing $him off with a <<switch _animal.type>><<case "canine" "feline">>ferocious swipe of its claws to $his throat.<<case "hooved">>swift kick to the head.<</switch>> + _loser.slaveName is reasonably confident in $his fighting abilities, but $he isn't sure how to go about attacking the _animal.species. $He decides to open with a series of wide horizontal slashes, but the beast manages to stay out of range of $his sword. Realizing this isn't working, $he lunges at the animal, leaving $his side exposed. The _animal.species sees this and <<switch _animal.type>><<case "canine" "feline">>leaves some @@.red;deep claw marks in $his side.@@ Bleeding<<case "hooved">>headbutts $him as hard as it can, sending $him flying into the side of $pitName. Battered<</switch>> and unable to stand, $activeSlave.slaveName can do little to stop the _animal.species from finishing $him off with a <<switch _animal.type>><<case "canine" "feline">>ferocious swipe of its claws to $his throat.<<case "hooved">>swift kick to the head.<</switch>> <<set _winner.health -= 20>> <<if $pitAudience == "paid">> The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable. diff --git a/src/uncategorized/surgeryDegradation.tw b/src/uncategorized/surgeryDegradation.tw index 9ec8f7bd4b6e482fcd191c9df72eddbdcbcac7aa..51308a5030c5795b123ce0b4fd38d4dc91cc4ec8 100644 --- a/src/uncategorized/surgeryDegradation.tw +++ b/src/uncategorized/surgeryDegradation.tw @@ -49,13 +49,13 @@ <<if $activeSlave.fetish == "mindbroken">> As with all invasive surgery @@.red;$his health has been affected.@@ <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your apparent theft of $his obsession has broken $his mind@@. As with all invasive surgery @@.red;$his health has been affected.@@ + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your apparent theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> <<set $activeSlave.fetish = "mindbroken">> <<set $activeSlave.fetishStrength = 10>> <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> <<elseif ($activeSlave.devotion > 50)>> <<if $activeSlave.amp != 1>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ @@ -82,13 +82,13 @@ <<if $activeSlave.fetish == "mindbroken">> As with all invasive surgery @@.red;$his health has been affected.@@ <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind@@. As with all invasive surgery @@.red;$his health has been affected.@@ + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> <<set $activeSlave.fetish = "mindbroken">> <<set $activeSlave.fetishStrength = 10>> <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were apparently swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves, even though it was your intent to preserve them. <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> <<elseif ($activeSlave.devotion > 50)>> <<if $activeSlave.amp != 1>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form, completely unaware this wasn't your intent. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ @@ -97,7 +97,7 @@ <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but both your and $him expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this apparent surgical theft as a cruel imposition@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this apparent surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> <</if>> @@ -450,7 +450,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>$He shifts them<</if>> skeptically. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view these fake breasts as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new breasts<<else>>The new weight on $his chest fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view these fake breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -637,7 +637,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new nipples skeptically<<else>>The cool air flowing over $his new nipples draws a skeptical expression to $his face<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his nipples reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new nipples<<else>>The feel of the air running over $his new nipples fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered nipples as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -662,7 +662,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new, smaller breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find them substantially less bouncy<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10>> <<set $activeSlave.devotion -= 5>> <</if>> @@ -686,13 +686,13 @@ As the remote surgery's long recovery cycle completes, <<if $activeSlave.fetish == "mindbroken">> $He shows little awareness that $his breasts are gone, despite such a massive change. As with all invasive surgery @@.red;$his health has been affected.@@ <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind@@. As with all invasive surgery @@.red;$his health has been affected.@@ + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. The immense bust $he managed to grow has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his enormous breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> <<set $activeSlave.fetish = "mindbroken">> <<set $activeSlave.fetishStrength = 10>> <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent, immense bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his enormous breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> <<elseif ($activeSlave.devotion > 50)>> <<if $activeSlave.amp != 1>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs@@ and @@.mediumaquamarine;thankful@@ that you'd consider $his health, well being and ability to fuck. As with all invasive surgery @@.red;$his health has been affected.@@ @@ -701,7 +701,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts with appreciation<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed the literal weight off $his chest. <<set $activeSlave.trust += 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but $he breaths easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breaths easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health@@. As with all invasive surgery @@.red;$his health has been affected.@@ + <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with relief<<else>>The sudden lack of weight on $his chest fills $him with relief<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but $he breaths easier without the immense weight hanging from $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breaths easier without the immense weight hanging from $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $his chest@@ and @@.mediumaquamarine;is thankful for your consideration of $his health.@@ As with all invasive surgery @@.red;$his health has been affected.@@ <<set $activeSlave.trust += 10, $activeSlave.devotion += 5>> <</if>> @@ -724,13 +724,13 @@ As the remote surgery's long recovery cycle completes, <<if $activeSlave.fetish == "mindbroken">> $He shows little awareness that $his breasts are gone. As with all invasive surgery @@.red;$his health has been affected.@@ <<elseif ($activeSlave.sexualFlaw == "breast growth")>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind@@. As with all invasive surgery @@.red;$his health has been affected.@@ + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once glorious bust has been all but stripped from $him. $His face fills with disbelief as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with disbelief as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$His hands immediately dart to grope $his tits, but $he only ends up grabbing air. $His face twitches, $his mind unable to comprehend why this has happened to $him. $His hands fall to $his sides as $his will breaks.<<else>> $He tries to squirm, and finds $he is no longer pinned by $his tits. $His face twitches, $his mind unable to comprehend why this has happened to $him. $He sobs once as $his will to go on breaks apart.<</if>> $He loved $his huge breasts, and now that they are gone, $he has nothing to live for. @@.red;Your theft of $his obsession has broken $his mind.@@ As with all invasive surgery @@.red;$his health has been affected.@@ <<set $activeSlave.trust = -50, $activeSlave.devotion = -50>> <<set $activeSlave.fetish = "mindbroken">> <<set $activeSlave.fetishStrength = 10>> <<set $activeSlave.sexualQuirk = "none", $activeSlave.behavioralQuirk = "none", $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">> <<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.devotion <= 20)>> - <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. + <<if canSee($activeSlave)>>$He can hardly believe what $he is seeing. $His once magnificent bust has been all but stripped from $him. $His face fills with resentment as $his flatness dawns on $him<<else>>$He immediately notices the lack of an immense weight hanging off $his chest. $His face fills with resentment as $his flatness dawns on $him<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He loved $his huge breasts, and they were swiped from off $his chest by the person $he was just beginning to entrust $himself to. @@.mediumorchid;$He sees this as a betrayal by you.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ that you may chose to steal something else $he loves. <<set $activeSlave.trust -= 40, $activeSlave.devotion -= 20>> <<elseif ($activeSlave.devotion > 50)>> <<if $activeSlave.amp != 1>>$He hefts $his new, tiny breasts experimentally and turns to you with a smile to show off $his new, slimmer form. $He's still sore, so $he doesn't bounce or squeeze, but $he turns from side to side to let you see them from all angles.<<else>>$He bounces a little to feel $his tiny breasts move and turns $his torso to you with a smile to show them off. $He's still sore, so $he doesn't bounce too much.<</if>> @@.hotpink;$He's happy with your changes to $his boobs.@@ As with all invasive surgery @@.red;$his health has been affected.@@ @@ -739,7 +739,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new, tiny breasts skeptically<<else>>$He attempts to sway $his big tits experimentally, only to find $his chest barely moves at all<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all invasive surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition@@. As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes the sudden lack of $his former breasts with resentment<<else>>The sudden lack of weight on $his chest fills $him with resentment<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical theft as a cruel imposition.@@ As with all invasive surgery @@.red;$his health has been affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -776,7 +776,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new, <<print $activeSlave.boobShape>> breasts skeptically<<else>>The cool air flowing over the new location of $his nipples draws a skeptical expression to $his face<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them.<<else>>$He's still sore, so $he keeps $his body still.<</if>> $He's come to terms with the fact that $he's a slave, so $he isn't much affected mentally despite the surprise of having $his breasts reshaped. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new, <<print $activeSlave.boobShape>> breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered breasts as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new, <<print $activeSlave.boobShape>> breasts<<else>>The feel of the air running over the new location of $his nipples fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch them, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his body still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view $his altered breasts as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10>> <</if>> @@ -905,7 +905,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>$He shifts $his new butt<</if>> skeptically. $He's still sore, so $he doesn't touch it. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. $He's still sore, so $he doesn't touch them, but $he glares daggers. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake ass as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. $He's still sore, so $he doesn't touch them, but $he glares daggers. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake ass as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -919,7 +919,7 @@ As the remote surgery's long recovery cycle completes, $He <<if canSee($activeSlave)>>twists to view<<else>>jiggles<</if>> $his new, sleeker derrière skeptically. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - $He shifts $his diminished ass with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical ass theft as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + $He shifts $his diminished ass with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this surgical ass theft as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -1079,7 +1079,7 @@ As the remote surgery's long recovery cycle completes, $He <<if canSee($activeSlave)>>eyes $his new thin figure<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition@@. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> <<if $activeSlave.weight > 190 && $activeSlave.bellySag < 10>> @@ -1178,7 +1178,7 @@ As the remote surgery's long recovery cycle completes, <<if $buttFat > 0>> <<if canSee($activeSlave)>>$He eyes $his new butt<<else>>The new weight in $his backside fills $him<</if>> with resentment. <</if>> - <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition@@. As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new thin figure<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this model figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 15, $activeSlave.devotion -= 5>> <</if>> <<if $activeSlave.weight > 190 && $activeSlave.bellySag < 10>> @@ -1203,7 +1203,7 @@ As the remote surgery's long recovery cycle completes, $He <<if canSee($activeSlave)>>eyes $his new waist<<else>>shifts $his weight<</if>> skeptically. $He's still sore, so $he doesn't bend or touch $himself. $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his new waist<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake figure as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his new waist<<else>>How light $he feels fills $him<</if>> with resentment. $He's still sore, so $he doesn't bend or touch $himself, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>. $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this fake figure as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> @@ -2146,7 +2146,7 @@ As the remote surgery's long recovery cycle completes, <<set $activeSlave.trust -= 5>> <<set $activeSlave.energy -= 10>> <<else>> - $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today and @@.red;$his sex drive takes a heavy hit.@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. + $He leaves the surgery with a terribly sore pussy. $He's @@.mediumorchid;horrified@@ at surgical alteration of $his womanhood; this is probably more of an invasion than $he could readily imagine before today and @@.red;$his sex drive takes a heavy hit..@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;terribly afraid@@ of your total power over $his most intimate parts. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <<set $activeSlave.energy -= 20>> <</if>> @@ -2277,7 +2277,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>$He shifts $his expanded belly<</if>> skeptically. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 5>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>The new weight on $his midriff fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a cruel imposition@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his expanded belly<<else>>The new weight on $his midriff fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a cruel imposition.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 10, $activeSlave.devotion -= 5>> <</if>> <<elseif $activeSlave.bellyPain == 2>> @@ -2290,7 +2290,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>$He shifts $his painfully expanded belly<</if>> skeptically. <<if $activeSlave.amp != 1>>$He's extremely sore, so $he doesn't touch it.<<else>>$He's still extremely sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, so $he expected something like this when $he was sent to the surgery. $He isn't much affected mentally. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is @@.gold;sensibly fearful@@ of your total power over $his body. <<set $activeSlave.trust -= 7>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>The new, painful weight on $his midriff fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still extremely sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still extremely sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a terribly cruel imposition@@. Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his painfully expanded belly<<else>>The new, painful weight on $his midriff fills $him<</if>> with resentment. <<if $activeSlave.amp != 1>>$He's still extremely sore, so $he doesn't touch it, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<<else>>$He's still extremely sore, so $he keeps $his torso still, but <<if canSee($activeSlave)>>$he glares daggers<<else>>$his face contorts with distaste<</if>>.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.mediumorchid;$he seems to view this rounded belly as a terribly cruel imposition.@@ Since $his body has been pushed beyond its limits, @@.red;$his health has been notably affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.trust -= 12, $activeSlave.devotion -= 7>> <</if>> <</if>> @@ -2306,7 +2306,7 @@ As the remote surgery's long recovery cycle completes, <<if canSee($activeSlave)>>$He eyes $his lighter belly with appreciation<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it.<<else>>$He's still sore, so $he keeps $his torso still.<</if>> $He's come to terms with the fact that $he's a slave, but $he expected something other than this when $he was sent to the surgery. $He isn't much affected mentally. As with all surgery @@.red;$his health has been slightly affected.@@ $He is @@.mediumaquamarine;thankful@@ that you removed some weight off $his body. <<set $activeSlave.trust += 2>> <<else>> - <<if canSee($activeSlave)>>$He eyes $his lighter belly with relief<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but $he breathes easier without the extra weight in $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breaths easier without the extra weight in $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $him@@. As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. + <<if canSee($activeSlave)>>$He eyes $his lighter belly with relief<<else>>$He attempts to shift $himself, only to find $his middle is not as heavy as before<</if>>. <<if $activeSlave.amp != 1>>$He's still sore, so $he doesn't touch it, but $he breathes easier without the extra weight in $him.<<else>>$He's still sore, so $he keeps $his torso still, but $he breaths easier without the extra weight in $him.<</if>> $He still thinks of $himself as a person, so $he isn't used to the idea of being surgically altered to suit your every whim. For now, @@.hotpink;$he seems appreciative of this literal weight lifted from $him.@@ As with all surgery @@.red;$his health has been slightly affected.@@ $He is now @@.gold;terribly afraid@@ of your total power over $his body. <<set $activeSlave.devotion += 1, $activeSlave.trust -= 10>> <</if>> diff --git a/src/uncategorized/universalRules.tw b/src/uncategorized/universalRules.tw index b7d014f4710e4227b428cd7cfd97afe4489a6342..43582b1e6b16df99abf7636c2f6b987519378065 100644 --- a/src/uncategorized/universalRules.tw +++ b/src/uncategorized/universalRules.tw @@ -25,9 +25,9 @@ __Universal rules__ Slave nicknames are <<if ($nicknamesAllowed == 0)>> -@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$nicknamesAllowed = 1]] +@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$nicknamesAllowed = 1]] <<else>> -@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$nicknamesAllowed = 0]] +@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$nicknamesAllowed = 0]] <</if>> <br> @@ -51,26 +51,26 @@ Slave nicknames are Slave requests for body mods are <<if ($modRequestsAllowed == 0)>> -@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$modRequestsAllowed = 1]] +@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$modRequestsAllowed = 1]] <<else>> -@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$modRequestsAllowed = 0]] +@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$modRequestsAllowed = 0]] <</if>> <br> Slave requests for growth hormones are <<if ($expansionRequestsAllowed == 0)>> -@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$expansionRequestsAllowed = 1]] +@@.red;FORBIDDEN.@@ [[Allow|Universal Rules][$expansionRequestsAllowed = 1]] <<else>> -@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]] +@@.cyan;ALLOWED.@@ [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]] <</if>> <<if $FSAnnounced > 0>> <br><br> <<if ($useFSNames == 0)>> -Future society names for new slaves are currently @@.red;NOT APPLIED@@. [[Apply|Universal Rules][$useFSNames = 1]] +Future society names for new slaves are currently @@.red;NOT APPLIED.@@ [[Apply|Universal Rules][$useFSNames = 1]] <<else>> -Future society names for new slaves are currently @@.cyan;APPLIED@@. [[Stop applying|Universal Rules][$useFSNames = 0]] +Future society names for new slaves are currently @@.cyan;APPLIED.@@ [[Stop applying|Universal Rules][$useFSNames = 0]] <</if>> <</if>>