diff --git a/src/uncategorized/generateXXSlave.tw b/src/uncategorized/generateXXSlave.tw index c5deb89c0682d92eb33f84a1d15e3be2c4100dbf..8237e9b77f48ee02174666f039ca595933032338 100644 --- a/src/uncategorized/generateXXSlave.tw +++ b/src/uncategorized/generateXXSlave.tw @@ -186,14 +186,13 @@ <<if ($activeSlave.physicalAge > random(0,100))>> <<set $activeSlave.eyes = -1>> <<if random(0,100) > 90>> - <<set $activeSlave.eyes = -2>> + <<if setup.gratefulCareers.includes($activeSlave.career)>> + <<set $activeSlave.eyes = -2>> + <</if>> <</if>> <</if>> -<<if ($activeSlave.physicalAge > random(0,100))>> +<<if ($activeSlave.physicalAge > random(30,100))>> <<set $activeSlave.hears = -1>> - <<if random(0,100) > 90>> - <<set $activeSlave.hears = -2>> - <</if>> <</if>> diff --git a/src/uncategorized/generateXYSlave.tw b/src/uncategorized/generateXYSlave.tw index 9dafc91928b326b907c355b1f5502725835674bd..b5f08c318b8807b678a555d03293bdc09082423f 100644 --- a/src/uncategorized/generateXYSlave.tw +++ b/src/uncategorized/generateXYSlave.tw @@ -1,4 +1,4 @@ -:: Generate XY Slave [nobr] +:: Generate XY Slave [nobr] <<BaseSlave>> /% Defaults that differ from the old template %/ @@ -95,14 +95,13 @@ <<if ($activeSlave.physicalAge > random(0,100))>> <<set $activeSlave.eyes = -1>> <<if random(0,100) > 90>> - <<set $activeSlave.eyes = -2>> + <<if setup.gratefulCareers.includes($activeSlave.career)>> + <<set $activeSlave.eyes = -2>> + <</if>> <</if>> <</if>> -<<if ($activeSlave.physicalAge > random(0,100))>> +<<if ($activeSlave.physicalAge > random(30,100))>> <<set $activeSlave.hears = -1>> - <<if random(0,100) > 90>> - <<set $activeSlave.hears = -2>> - <</if>> <</if>> /% Since we use nationality for height effects we need to initialize it now instead of later on like in vanilla Free Cities. %/ diff --git a/src/uncategorized/reRebels.tw b/src/uncategorized/reRebels.tw index f10a88128e886025e5e247d28442eca1606527d0..ccc2bf2733b539df604cdbd0cc746a8515a5bc90 100644 --- a/src/uncategorized/reRebels.tw +++ b/src/uncategorized/reRebels.tw @@ -38,12 +38,12 @@ You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are bo You haul your bound little rebel bitches into one of the deepest, most out of the way rooms of your penthouse with bags over their heads. When you pull them off, they are met with the sight of a gallows, complete with a pair of nooses. You haul them, one at a time up onto a stool and loop the rope around their necks. They scream and beg the whole time for you to reconsider, before turning on each other to try and avoid their fate. It won't be that easy for them. You hold up a pair of spoons and explain the rules of the game. They'll hold them in their pussies, and whoever loses their grip and drops it first, dies. <br><br> <<if $slaves[_i].vagina > 3>> - You start with $slaves[_i].slaveName and no sooner than you turn to $slaves[_j].slaveName do you hear the telltale clatter of the spoon hitting the floor. With a simple kick, the unfortunately loose $slaves[_i].slaveName is left struggling in the air. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@ + You start with $slaves[_i].slaveName and no sooner than you turn to $slaves[_j].slaveName do you hear the telltale clatter of the spoon hitting the floor. With a simple kick, the unfortunately loose $slaves[_i].slaveName is left struggling in the air. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@ <<set $slaves[_j].trust -= 20>> <<set $activeSlave = $slaves[_i]>> <<include "Remove activeSlave">> <<elseif $slaves[_j].vagina > 3>> - You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Setting the spoon inside $slaves[_j].slaveName, you prepare to kick the stools out from under them; but the telltale clatter of the spoon hitting the floor saves you the trouble. With a simple kick, the unfortunately loose $slaves[_j].slaveName is left struggling in the air. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@ + You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Setting the spoon inside $slaves[_j].slaveName, you prepare to kick the stools out from under them; but the telltale clatter of the spoon hitting the floor saves you the trouble. With a simple kick, the unfortunately loose $slaves[_j].slaveName is left struggling in the air. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice. @@.gold;She promises to never cross you again.@@ <<set $slaves[_i].trust -= 20>> <<set $activeSlave = $slaves[_j]>> <<include "Remove activeSlave">> @@ -56,11 +56,11 @@ You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are bo <<elseif $slaves[_i].vagina == $slaves[_j].vagina && random(1,100) > 50>> You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. They are both <<if $slaves[_i].vagina == 1>>quite tight, so it's no surprise when they put up a good show.<<else>>not the tightest slaves, so it's a surprise they manage to hold on as long as they do<</if>>. But it can't go on forever as the sound of the spoon clattering to the floor fills the room. <<if random(1,100) <= 50>> - You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ + You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">> <<set $activeSlave = $slaves[_j]>> <<else>> - You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ + You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">> <<set $activeSlave = $slaves[_i]>> <</if>> @@ -68,17 +68,17 @@ You have a rebel problem. $slaves[_i].slaveName and $slaves[_j].slaveName are bo <<elseif $slaves[_j].vagina > $slaves[_i].vagina && random(1,100) > 50>> You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. $slaves[_i].slaveName is the clear favorite in this game, but the looser $slaves[_j].slaveName refuses to give in, using her experience to clamp down as hard as she can. But it can't go on forever as the sound of the spoon clattering to the floor fills the room. <<if random(1,100) <= 90>> - You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ + You kick the stool out from under $slaves[_j].slaveName and let her hang. $slaves[_i].slaveName <<if canSee($slaves[_i])>>watches<<elseif canHear($slaves[_i])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<set $slaves[_i].trust -= -20, $slaves[_i].behavioralFlaw = "odd">> <<set $activeSlave = $slaves[_j]>> <<else>> - You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<if $slaves[_j].vagina >= 3>>You can't say you expected this outcome, but it was amusing all the same to discover the blown out whore has some talent<<else>>You're glad no bets were riding on this<</if>>. + You kick the stool out from under $slaves[_i].slaveName and let her hang. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> in horror as the life drains from her former accomplice, @@.gold;terrified that you'd so callously toy with their lives.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<if $slaves[_j].vagina >= 3>>You can't say you expected this outcome, but it was amusing all the same to discover the blown out whore has some talent<<else>>You're glad no bets were riding on this<</if>>. <<set $slaves[_j].trust -= -20, $slaves[_j].behavioralFlaw = "odd">> <<set $activeSlave = $slaves[_i]>> <</if>> <<include "Remove activeSlave">> <<else>> - You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. In a show of underhandedness, $slaves[_j].slaveName kicks $slaves[_i].slaveName, knocking her off balance and sending her hanging. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<else>>listens<</if>> as the life drains from her accomplice, @@.gold;horrified at what she just did.@@ The ordeal @@.red;leaves her behaving strangely.@@ + You start with $slaves[_i].slaveName before moving to $slaves[_j].slaveName as she holds her life between her netherlips. Once both spoons are inserted, you sit back and watch them squirm at the cold metal in their most sensitive recesses. In a show of underhandedness, $slaves[_j].slaveName kicks $slaves[_i].slaveName, knocking her off balance and sending her hanging. $slaves[_j].slaveName <<if canSee($slaves[_j])>>watches<<elseif canHear($slaves[_j])>>listens<<else>>stares blankly<</if>> as the life drains from her accomplice, @@.gold;horrified at what she just did.@@ The ordeal @@.red;leaves her behaving strangely.@@ <<set $slaves[_j].trust = -100, $slaves[_j].behavioralFlaw = "odd">> <<set $activeSlave = $slaves[_i]>> <<include "Remove activeSlave">> diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw index 970a973edce1cf725fdc0aba5ad3606550656624..685d95450b940670fb01e0c341e1a29321884d98 100644 --- a/src/utility/descriptionWidgetsFlesh.tw +++ b/src/utility/descriptionWidgetsFlesh.tw @@ -5158,7 +5158,7 @@ $He has <<elseif $activeSlave.physicalAge <= 12>> and $he is nothing more than a ready-to-rupture implant with a loli attached. $He struggles to not be lost under the straining mass that threatens to burst out of $his body.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> <<elseif $activeSlave.height >= 185>> - but $his tall frame can keep $his straining belly off the ground; but only for a moment. $he opts to not try this often as $his implant is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> + but $his tall frame can keep $his straining belly off the ground; but only for a moment. $He opts to not try this often as $his implant is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> <<elseif $activeSlave.height < 150>> and $he is nothing more than a ready-to-rupture implant with a girl attached. $He struggles to remain seen under the straining mass that threatens to burst out of $his body.<<if $activeSlave.amp == 0>> $He requires multiple slaves to get to $his feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $his middle when $he must walk anywhere<</if>>.<</if>> <<elseif $activeSlave.muscles > 90>> @@ -13251,7 +13251,7 @@ $He has $He is recovering from $his recent pregnancy. <<elseif $activeSlave.preg == 0 && $activeSlave.vagina > -1>> <<if $activeSlave.readyOva > 30>> - $His lower belly is noticeably bloated, $his breasts bigger and more sensitive, and $his pussy swollen and leaking fluids. $he desperately needs a dick in $him and reminds you of a bitch in heat. + $His lower belly is noticeably bloated, $his breasts bigger and more sensitive, and $his pussy swollen and leaking fluids. $He desperately needs a dick in $him and reminds you of a bitch in heat. <<elseif $activeSlave.readyOva > 20>> $His lower belly is noticeably bloated and $his pussy swollen and leaking fluids. $He is very ready to be seeded. <<elseif $activeSlave.readyOva > 2>>