diff --git a/src/endWeek/reports/cellblockReport.js b/src/endWeek/reports/cellblockReport.js
index 4d6d974973d9445e3c01d6f9912345bc7881c670..6c71f5f73e90986d12fe75dece2b03d1a7888aef 100644
--- a/src/endWeek/reports/cellblockReport.js
+++ b/src/endWeek/reports/cellblockReport.js
@@ -6,7 +6,7 @@ App.EndWeek.cellblockReport = function() {
 	let r;
 
 	const slaves = App.Utils.sortedEmployees(App.Entity.facilities.cellblock);
-	const DL = slaves.length;
+	const slavesLength = slaves.length;
 	let brokenSlaves = 0, idleBonus = 0, softenedQuirks = 0, trustMalus = 0, FLsFetish = 0, devBonus;
 
 	if (V.cellblockDecoration !== "standard") {
@@ -156,18 +156,18 @@ App.EndWeek.cellblockReport = function() {
 			}
 			App.Events.addNode(el, r, "div", "indent");
 		}
-		if (DL < V.cellblock && !slaveResting(S.Wardeness)) {
-			const seed = random(1, 10) + ((V.cellblock - DL) * (random(150, 170) + (idleBonus * 10)));
+		if (slavesLength < V.cellblock && !slaveResting(S.Wardeness)) {
+			const seed = random(1, 10) + ((V.cellblock - slavesLength) * (random(150, 170) + (idleBonus * 10)));
 			cashX(seed, "cellblock", S.Wardeness);
 			App.Events.addNode(el, [`Since ${he} doesn't have enough prisoners to manage to keep ${him} busy, ${he} works on citizens' slaves, earning <span class="yellowgreen"> ${cashFormat(seed)}.</span>`], "div", "indent");
 		}
 	}
 
-	if (DL > 0) {
-		if (DL === 1) {
+	if (slavesLength > 0) {
+		if (slavesLength === 1) {
 			App.UI.DOM.appendNewElement("div", el, `One slave is being confined in ${V.cellblockName} until they are willing to obey.`, "indent");
 		} else {
-			App.UI.DOM.appendNewElement("div", el, `${DL} slaves are being confined in ${V.cellblockName} until they are willing to obey.`, "indent");
+			App.UI.DOM.appendNewElement("div", el, `${slavesLength} slaves are being confined in ${V.cellblockName} until they are willing to obey.`, "indent");
 		}
 	}