diff --git a/src/endWeek/minorInjuryResponse.js b/src/endWeek/minorInjuryResponse.js
index 0a3c400e7d949136f20c8be5a9782091f8baf3f1..0b65a1ba1d14e95b0432d5cfd0c09cc5eb00c3a8 100644
--- a/src/endWeek/minorInjuryResponse.js
+++ b/src/endWeek/minorInjuryResponse.js
@@ -1,22 +1,21 @@
-/* eslint-disable no-undef */
 /* eslint-disable no-unused-vars */
 window.minorInjuryResponse = /** @param {App.Entity.SlaveState} slave */ function minorInjuryResponse(slave) {
 	const arcology = State.variables.arcologies[0];
 	const arcologyUpgrade = State.variables.arcologyUpgrade;
-	let pronouns = getPronouns(slave);
+	const pronouns = getPronouns(slave);
 	const he = pronouns.pronoun;
 	const himself = pronouns.objectReflexive;
 	const He = capFirstChar(he);
 	let r = "";
-	
+
 	if (arcology.FSDegradationist > 20) {
 		r += ` ${He} carries on, knowing that in your degradationist arcology, this is accepted behavior.`;
 	} else if (arcology.FSPaternalist > 20) {
 		if (arcologyUpgrade.drones === 1 && jsRandom(1, 100) > 50) {
-			r += ` The security drones successfully detain him and oblige him to pay significant <span class="yellowgreen">compensation,</span> since abusing slaves is discouraged here.`;
+			r += " The security drones successfully detain him and oblige him to pay significant <span class=\"yellowgreen\">compensation,</span> since abusing slaves is discouraged here.";
 			cashX(50, "slaveUpkeep", slave);
 		} else if (arcologyUpgrade.grid === 1 && jsRandom(1, 100) > 50) {
-			r += ` The computer systems successfully detain him and require him to pay significant <span class="yellowgreen">compensation,</span> since abusing slaves is discouraged here.`;
+			r += " The computer systems successfully detain him and require him to pay significant <span class=\"yellowgreen\">compensation,</span> since abusing slaves is discouraged here.";
 			cashX(50, "slaveUpkeep", slave);
 		} else if (slave.whoreSkill > jsRandom(1, 100)) {
 			r += ` ${slave.slaveName} is used to this sort of thing, and convinces him to pay significant <span class="yellowgreen">compensation,</span> since abusing slaves is discouraged here.`;
@@ -27,10 +26,10 @@ window.minorInjuryResponse = /** @param {App.Entity.SlaveState} slave */ functio
 		}
 	} else {
 		if (arcologyUpgrade.drones === 1 && jsRandom(1, 100) > 50) {
-			r += ` The security drones successfully detain him and oblige him to pay minor <span class="yellowgreen">compensation.</span>`;
+			r += " The security drones successfully detain him and oblige him to pay minor <span class=\"yellowgreen\">compensation.</span>";
 			cashX(10, "slaveUpkeep", slave);
 		} else if (arcologyUpgrade.grid === 1 && jsRandom(1, 100) > 50) {
-			r += ` The computer systems successfully detain him and require him to pay minor <span class="yellowgreen">compensation.</span>`;
+			r += " The computer systems successfully detain him and require him to pay minor <span class=\"yellowgreen\">compensation.</span>";
 			cashX(10, "slaveUpkeep", slave);
 		} else if (slave.whoreSkill > jsRandom(1, 100)) {
 			r += ` ${slave.slaveName} is used to this sort of thing, and convinces him to pay minor <span class="yellowgreen">compensation.</span>`;
@@ -40,6 +39,6 @@ window.minorInjuryResponse = /** @param {App.Entity.SlaveState} slave */ functio
 			cashX(10, "slaveUpkeep", slave);
 		}
 	}
-	
+
 	return r;
-}
+};