From 643bf8aa349d4dc38e17601d30e2a31089ce655c Mon Sep 17 00:00:00 2001 From: Pregmodder <pregmodder@gmail.com> Date: Sat, 8 Dec 2018 20:39:26 -0500 Subject: [PATCH] fix --- src/SecExp/secBarracks.tw | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/SecExp/secBarracks.tw b/src/SecExp/secBarracks.tw index 909102cca41..87f2ef64af0 100644 --- a/src/SecExp/secBarracks.tw +++ b/src/SecExp/secBarracks.tw @@ -191,7 +191,7 @@ You are free to organize your menial slaves into fighting units. Currently you h <<if $helots > 0 && $activeUnits < $maxUnits>> <br> <<link "Form a new unit" "secBarracks">> - <<set _name = "<<= ordinalSuffix($createdMercUnits+1)>> slave platoon">> + <<set _name = "<<= ordinalSuffix($createdSlavesUnits+1)>> slave platoon">> <<if $helots >= $maxTroops>> <<set _newUnit = { ID: 0, @@ -333,7 +333,7 @@ __Militia__ <<if $militiaFreeManpower > 0 && $activeUnits < $maxUnits>> <br> <<link "Form a new unit" "secBarracks">> - <<set _name = "<<= ordinalSuffix($createdMercUnits+1)>> citizens' platoon">> + <<set _name = "<<= ordinalSuffix($createdMilitiaUnits+1)>> citizens' platoon">> <<if $militiaFreeManpower >= $maxTroops>> <<set _newUnit = { ID: 0, -- GitLab