diff --git a/src/interaction/prostheticConfig.tw b/src/interaction/prostheticConfig.tw index be79bc78afa2d5188176c8c32e722c4392c73c8f..c8eb0493d0cd3ea1b0f0475dfac14af1e4c892ce 100644 --- a/src/interaction/prostheticConfig.tw +++ b/src/interaction/prostheticConfig.tw @@ -19,16 +19,16 @@ /* base screen START */ <h1>Prosthetic Configuration</h1> -This room is lined with shelves and cabinets, it could be easily mistaken for a storage room if it were not for the examination table in its center.<br> +This room is lined with shelves and cabinets; it could be easily mistaken for a storage room if it were not for the examination table in its center.<br> <<if hasBothLegs($activeSlave)>> - Your slave $activeSlave.slaveName is obediently waiting for your instructions. + $activeSlave.slaveName is obediently waiting for your instructions. <<else>> - Your slave $activeSlave.slaveName is lying on the table, waiting for your instructions. + $activeSlave.slaveName is lying on the table, waiting for your instructions. <</if>> <<if hasAnyCyberneticEyes($activeSlave)>> <h2>Eyes</h2> - $He has <<if hasBothCyberneticEyes($activeSlave)>> ocular implants <<else>> an ocular implant <</if>> installed. You can change the settings: + $He has <<if hasBothCyberneticEyes($activeSlave)>> ocular implants <<else>> an ocular implant <</if>> installed. You can change <<if hasBothCyberneticEyes($activeSlave)>>their<<else>>its<</if>> settings: <style> .eyeContainer { @@ -118,7 +118,7 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a <<if $activeSlave.earImplant == 1>><br><br> <h2>Ears</h2> - $He has a cochlear implant installed. + $He has cochlear implants installed. <<if $activeSlave.hears == 0>> They are operating normally. <<elseif $activeSlave.hears == -1>> @@ -248,7 +248,7 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a <div>''Buy and fit''</div> <div> <<if $researchLab.level > 0>> - <<= App.UI.disabledLink(`''Construct in lab''`, ["Depending on lab speed might be faster than fitting an existing prosthetic but almost always faster than first building and than fitting it to $him."])>> + <<= App.UI.disabledLink(`''Construct in lab''`, ["Depending on lab speed, it might be faster than fitting an existing prosthetic but should almost always be faster than first building and than fitting it to $him."])>> <<else>> <<= App.UI.disabledLink(`''Construct in lab''`, ["With a lab you could both increase speed and decrease cost."])>> <</if>> @@ -265,9 +265,9 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a <<if _p != "erectile">> /* exclude erectile implant */ <div><<= capFirstChar(setup.prosthetics[_p].name)>></div> <<if $adjustProsthetics.findIndex(function(p) {return p.id == _p && p.slaveID == $activeSlave.ID}) != -1 || $researchLab.tasks.findIndex(function(p) {return p.type == "craftFit" && p.id == _p && p.slaveID == $activeSlave.ID}) != -1>> - <div class="full">//Already being fitted to $him.//</div> + <div class="full">//Currently being fitted to $him.//</div> <<elseif setup.prosthetics[_p].level > $prostheticsUpgrade>> - <div class="full">//Better contracts needed to buy this.//</div> + <div class="full">//Better contracts are needed to buy this.//</div> <<elseif isProstheticAvailable($activeSlave, _p)>> <div class="full">//Completed.//</div> <<else>> diff --git a/src/js/rulesAssistantOptions.js b/src/js/rulesAssistantOptions.js index 0702884673e468227bfc6cc8100c7c9cf573fa78..222bd5dc661d3196c48c54d9d3e764c22b34435f 100644 --- a/src/js/rulesAssistantOptions.js +++ b/src/js/rulesAssistantOptions.js @@ -1154,7 +1154,7 @@ window.rulesAssistantOptions = (function() { ["Waist", "waist"], ["Amputation", "amp"], ]; - this.fnlist = new List("Activation function", items); + this.fnlist = new List("Activation function", items, false); this.fnlist.setValue(["between", "belongs"].includes(current_rule.condition.function) ? current_rule.condition.data.attribute : current_rule.condition.function); this.fnlist.onchange = (value) => this.fnchanged(value); this.appendChild(this.fnlist); @@ -4250,7 +4250,7 @@ window.rulesAssistantOptions = (function() { class PitAssignmentList extends ListSelector{ constructor() { - const items =[["remove from pit",0],["assign to pit",1]] + const items =[["remove from pit", 0], ["assign to pit", 1]]; super("Pit assignment", items); this.setValue(current_rule.set.pitRules); this.onchange = (value) => current_rule.set.pitRules = value;