diff --git a/src/interaction/prostheticConfig.tw b/src/interaction/prostheticConfig.tw
index be79bc78afa2d5188176c8c32e722c4392c73c8f..c8eb0493d0cd3ea1b0f0475dfac14af1e4c892ce 100644
--- a/src/interaction/prostheticConfig.tw
+++ b/src/interaction/prostheticConfig.tw
@@ -19,16 +19,16 @@
 /* base screen START */
 <h1>Prosthetic Configuration</h1>
 
-This room is lined with shelves and cabinets, it could be easily mistaken for a storage room if it were not for the examination table in its center.<br>
+This room is lined with shelves and cabinets; it could be easily mistaken for a storage room if it were not for the examination table in its center.<br>
 <<if hasBothLegs($activeSlave)>>
-	Your slave $activeSlave.slaveName is obediently waiting for your instructions.
+	$activeSlave.slaveName is obediently waiting for your instructions.
 <<else>>
-	Your slave $activeSlave.slaveName is lying on the table, waiting for your instructions.
+	$activeSlave.slaveName is lying on the table, waiting for your instructions.
 <</if>>
 
 <<if hasAnyCyberneticEyes($activeSlave)>>
 	<h2>Eyes</h2>
-	$He has <<if hasBothCyberneticEyes($activeSlave)>> ocular implants <<else>> an ocular implant <</if>> installed. You can change the settings:
+	$He has <<if hasBothCyberneticEyes($activeSlave)>> ocular implants <<else>> an ocular implant <</if>> installed. You can change <<if hasBothCyberneticEyes($activeSlave)>>their<<else>>its<</if>> settings:
 
 	<style>
 		.eyeContainer {
@@ -118,7 +118,7 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a
 
 <<if $activeSlave.earImplant == 1>><br><br>
 	<h2>Ears</h2>
-	$He has a cochlear implant installed.
+	$He has cochlear implants installed.
 	<<if $activeSlave.hears == 0>>
 		They are operating normally.
 	<<elseif $activeSlave.hears == -1>>
@@ -248,7 +248,7 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a
 	<div>''Buy and fit''</div>
 	<div>
 		<<if $researchLab.level > 0>>
-			<<= App.UI.disabledLink(`''Construct in lab''`, ["Depending on lab speed might be faster than fitting an existing prosthetic but almost always faster than first building and than fitting it to $him."])>>
+			<<= App.UI.disabledLink(`''Construct in lab''`, ["Depending on lab speed, it might be faster than fitting an existing prosthetic but should almost always be faster than first building and than fitting it to $him."])>>
 		<<else>>
 			<<= App.UI.disabledLink(`''Construct in lab''`, ["With a lab you could both increase speed and decrease cost."])>>
 		<</if>>
@@ -265,9 +265,9 @@ This room is lined with shelves and cabinets, it could be easily mistaken for a
 	<<if _p != "erectile">> /* exclude erectile implant */
 		<div><<= capFirstChar(setup.prosthetics[_p].name)>></div>
 		<<if $adjustProsthetics.findIndex(function(p) {return p.id == _p && p.slaveID == $activeSlave.ID}) != -1 || $researchLab.tasks.findIndex(function(p) {return p.type == "craftFit" && p.id == _p && p.slaveID == $activeSlave.ID}) != -1>>
-			<div class="full">//Already being fitted to $him.//</div>
+			<div class="full">//Currently being fitted to $him.//</div>
 		<<elseif setup.prosthetics[_p].level > $prostheticsUpgrade>>
-			<div class="full">//Better contracts needed to buy this.//</div>
+			<div class="full">//Better contracts are needed to buy this.//</div>
 		<<elseif isProstheticAvailable($activeSlave, _p)>>
 			<div class="full">//Completed.//</div>
 		<<else>>
diff --git a/src/js/rulesAssistantOptions.js b/src/js/rulesAssistantOptions.js
index 0702884673e468227bfc6cc8100c7c9cf573fa78..222bd5dc661d3196c48c54d9d3e764c22b34435f 100644
--- a/src/js/rulesAssistantOptions.js
+++ b/src/js/rulesAssistantOptions.js
@@ -1154,7 +1154,7 @@ window.rulesAssistantOptions = (function() {
 				["Waist", "waist"],
 				["Amputation", "amp"],
 			];
-			this.fnlist = new List("Activation function", items);
+			this.fnlist = new List("Activation function", items, false);
 			this.fnlist.setValue(["between", "belongs"].includes(current_rule.condition.function) ? current_rule.condition.data.attribute : current_rule.condition.function);
 			this.fnlist.onchange = (value) => this.fnchanged(value);
 			this.appendChild(this.fnlist);
@@ -4250,7 +4250,7 @@ window.rulesAssistantOptions = (function() {
 
 	class PitAssignmentList extends ListSelector{
 		constructor() {
-			const items =[["remove from pit",0],["assign to pit",1]]
+			const items =[["remove from pit", 0], ["assign to pit", 1]];
 			super("Pit assignment", items);
 			this.setValue(current_rule.set.pitRules);
 			this.onchange = (value) => current_rule.set.pitRules = value;