diff --git a/src/facilities/pit/pit.tw b/src/facilities/pit/pit.tw
index 281074e1a95503506a730e3d40526880491b80f7..f413db0835a005e53433906319eb70af949d4a71 100644
--- a/src/facilities/pit/pit.tw
+++ b/src/facilities/pit/pit.tw
@@ -2,103 +2,6 @@
 
 <<includeDOM App.Facilities.Pit.pit()>>
 
-/*
-<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Pit", $encyclopedia = "Pit", _DL = $fighterIDs.length, _SL = $slaves.length, _CL = $canines.length, _HL = $hooved.length, _FL = $felines.length>>
-<<if $pitName != "the Pit">>
-	<<set $pitNameCaps = $pitName.replace("the ", "The ")>>
-<</if>>
-<<if $pitBG == 1 && $fighterIDs.includes($BodyguardID)>>
-	<<set $fighterIDs.delete($BodyguardID), _DL-->>
-<</if>>
-
-$pitNameCaps is clean and ready,
-<<if _DL > 2>>
-	with a pool of slaves assigned to fight in the week's bout.
-<<elseif _DL == 1>>
-	but only one slave is assigned to the week's bout.
-<<elseif _DL > 0>>
-	with slaves assigned to the week's bout.
-<<else>>
-	but no slaves are assigned to fight.
-	<div class="choices" style="font-style:normal">
-		<<link "Decommission the pit" "Main">>
-			<<set $pit = 0, $pitAnimal = 0, $pitAnimalType = 0>>
-			<<run App.Arcology.cellUpgrade($building, App.Arcology.Cell.Market, "Pit", "Markets")>>
-		<</link>>
-	</div>
-<</if>>
-
-//<<= properTitle()>>, slaves assigned here can continue their usual duties.//
-*/
-/*
-<<if $pitAudience == "none">>
-	Fights here are strictly private. [[Open them for free|Pit][$pitAudience = "free"]] | [[Open them and charge admission|Pit][$pitAudience = "paid"]]
-<<elseif $pitAudience == "free">>
-	Fights here are free and open to the public. [[Close them|Pit][$pitAudience = "none"]] | [[Charge admission|Pit][$pitAudience = "paid"]]
-<<else>>
-	Admission is charged to the fights here. [[Close them|Pit][$pitAudience = "none"]] | [[Stop charging|Pit][$pitAudience = "free"]]
-<</if>>
-*/
-/*
-<<if $killChoice != 2>>
-/*
-	<<if _S.Bodyguard || (_CL > 0 && $activeCanine != 0) || (_HL > 0 && $activeHooved != 0) || (_FL > 0 && $activeFeline != 0)>>
-		<br>
-		<<if $pitBG == 0>>
-			<<if $pitAnimal == 0>>
-				Two fighters will be selected from the pool at random.
-				<<if _S.Bodyguard>>[[Guarantee your Bodyguard a slot|Pit][$pitBG = 1, $pitAnimal = 0]]<</if>>
-				<<if _S.Bodyguard && ($activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0)>> | <</if>>
-				<<if $activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0>>[[Have a slave fight an animal|Pit][$pitBG = 0, $pitAnimal = 1]]<</if>>
-			<<else>>
-				A random slave will fight an animal. [[Have them fight another slave|Pit][$pitBG = 0, $pitAnimal = 0]]<<if _S.Bodyguard>> | [[Have them fight your Bodyguard|Pit][$pitBG = 1, $pitAnimal = 0]]<</if>>
-			<</if>>
-		<<else>>
-			Your Bodyguard will fight a slave selected from the pool at random. [[Make both slots random|Pit][$pitBG = 0, $pitAnimal = 0]]
-			<<if _CL > 0 || _HL > 0 || _FL > 0>> | [[Have a slave fight an animal|Pit][$pitBG = 0, $pitAnimal = 1]]<</if>>
-		<</if>>
-	<</if>>
-*/
-/*
-	<br>
-	<<if $pitLethal == 1>>
-		<<if $pitAnimal == 1>>
-			The fighter will be armed with a sword and will fight to the death. [[Nonlethal|Pit][$pitLethal = 0]]
-		<<else>>
-			Fighters will be armed with swords, and fights will be to the death. [[Nonlethal|Pit][$pitLethal = 0]]
-		<</if>>
-	<<else>>
-		<<if $pitAnimal == 0>>
-			Fighters will use their fists and feet, and fights will be to submission. [[Lethal|Pit][$pitLethal = 1]]
-
-			<br>
-			<<if $pitVirginities == 0>>
-				''No'' virginities of the loser will be respected.
-				[[Vaginal|Pit][$pitVirginities = 1]] |
-				[[Anal|Pit][$pitVirginities = 2]] |
-				[[All|Pit][$pitVirginities = 3]]
-			<<elseif $pitVirginities == 1>>
-				''Vaginal'' virginity of the loser will be respected.
-				[[Neither|Pit][$pitVirginities = 0]] |
-				[[Anal|Pit][$pitVirginities = 2]] |
-				[[All|Pit][$pitVirginities = 3]]
-			<<elseif $pitVirginities == 2>>
-				''Anal'' virginity of the loser will be respected.
-				[[Neither|Pit][$pitVirginities = 0]] |
-				[[Vaginal|Pit][$pitVirginities = 1]] |
-				[[All|Pit][$pitVirginities = 3]]
-			<<elseif $pitVirginities == 3>>
-				''All'' virginities of the loser will be respected.
-				[[Neither|Pit][$pitVirginities = 0]] |
-				[[Vaginal|Pit][$pitVirginities = 1]] |
-				[[Anal|Pit][$pitVirginities = 2]]
-			<</if>>
-
-		<<else>>
-			The slave will be restrained and will try to avoid being used by the animal. [[Lethal|Pit][$pitLethal = 1]]
-		<</if>>
-	<</if>>
-*/
 /*
 	<<if $activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0>>
 
@@ -334,18 +237,3 @@ $pitNameCaps is clean and ready,
 	<</if>>
 	*/
 /*
-<<else>>	/* if $killChoice != 2 */
-/*
-	<br>
-	You have scheduled a fight to the death this week. [[Cancel it|Pit][$killChoice = -1]]
-*/
-/*
-<</if>>
-<br><br>
-/*
-<<includeDOM App.UI.SlaveList.listSJFacilitySlaves(App.Entity.facilities.pit, passage(), false,
-{assign: "Select a slave to fight", remove: "Cancel a slave's fight"})>>
-*/
-/*
-<br><br>Rename $pitName: <<textbox "$pitName" $pitName "Pit">> //Use a noun or similar short phrase//
-*/