diff --git a/src/facilities/pit/pit.tw b/src/facilities/pit/pit.tw index 281074e1a95503506a730e3d40526880491b80f7..f413db0835a005e53433906319eb70af949d4a71 100644 --- a/src/facilities/pit/pit.tw +++ b/src/facilities/pit/pit.tw @@ -2,103 +2,6 @@ <<includeDOM App.Facilities.Pit.pit()>> -/* -<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Pit", $encyclopedia = "Pit", _DL = $fighterIDs.length, _SL = $slaves.length, _CL = $canines.length, _HL = $hooved.length, _FL = $felines.length>> -<<if $pitName != "the Pit">> - <<set $pitNameCaps = $pitName.replace("the ", "The ")>> -<</if>> -<<if $pitBG == 1 && $fighterIDs.includes($BodyguardID)>> - <<set $fighterIDs.delete($BodyguardID), _DL-->> -<</if>> - -$pitNameCaps is clean and ready, -<<if _DL > 2>> - with a pool of slaves assigned to fight in the week's bout. -<<elseif _DL == 1>> - but only one slave is assigned to the week's bout. -<<elseif _DL > 0>> - with slaves assigned to the week's bout. -<<else>> - but no slaves are assigned to fight. - <div class="choices" style="font-style:normal"> - <<link "Decommission the pit" "Main">> - <<set $pit = 0, $pitAnimal = 0, $pitAnimalType = 0>> - <<run App.Arcology.cellUpgrade($building, App.Arcology.Cell.Market, "Pit", "Markets")>> - <</link>> - </div> -<</if>> - -//<<= properTitle()>>, slaves assigned here can continue their usual duties.// -*/ -/* -<<if $pitAudience == "none">> - Fights here are strictly private. [[Open them for free|Pit][$pitAudience = "free"]] | [[Open them and charge admission|Pit][$pitAudience = "paid"]] -<<elseif $pitAudience == "free">> - Fights here are free and open to the public. [[Close them|Pit][$pitAudience = "none"]] | [[Charge admission|Pit][$pitAudience = "paid"]] -<<else>> - Admission is charged to the fights here. [[Close them|Pit][$pitAudience = "none"]] | [[Stop charging|Pit][$pitAudience = "free"]] -<</if>> -*/ -/* -<<if $killChoice != 2>> -/* - <<if _S.Bodyguard || (_CL > 0 && $activeCanine != 0) || (_HL > 0 && $activeHooved != 0) || (_FL > 0 && $activeFeline != 0)>> - <br> - <<if $pitBG == 0>> - <<if $pitAnimal == 0>> - Two fighters will be selected from the pool at random. - <<if _S.Bodyguard>>[[Guarantee your Bodyguard a slot|Pit][$pitBG = 1, $pitAnimal = 0]]<</if>> - <<if _S.Bodyguard && ($activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0)>> | <</if>> - <<if $activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0>>[[Have a slave fight an animal|Pit][$pitBG = 0, $pitAnimal = 1]]<</if>> - <<else>> - A random slave will fight an animal. [[Have them fight another slave|Pit][$pitBG = 0, $pitAnimal = 0]]<<if _S.Bodyguard>> | [[Have them fight your Bodyguard|Pit][$pitBG = 1, $pitAnimal = 0]]<</if>> - <</if>> - <<else>> - Your Bodyguard will fight a slave selected from the pool at random. [[Make both slots random|Pit][$pitBG = 0, $pitAnimal = 0]] - <<if _CL > 0 || _HL > 0 || _FL > 0>> | [[Have a slave fight an animal|Pit][$pitBG = 0, $pitAnimal = 1]]<</if>> - <</if>> - <</if>> -*/ -/* - <br> - <<if $pitLethal == 1>> - <<if $pitAnimal == 1>> - The fighter will be armed with a sword and will fight to the death. [[Nonlethal|Pit][$pitLethal = 0]] - <<else>> - Fighters will be armed with swords, and fights will be to the death. [[Nonlethal|Pit][$pitLethal = 0]] - <</if>> - <<else>> - <<if $pitAnimal == 0>> - Fighters will use their fists and feet, and fights will be to submission. [[Lethal|Pit][$pitLethal = 1]] - - <br> - <<if $pitVirginities == 0>> - ''No'' virginities of the loser will be respected. - [[Vaginal|Pit][$pitVirginities = 1]] | - [[Anal|Pit][$pitVirginities = 2]] | - [[All|Pit][$pitVirginities = 3]] - <<elseif $pitVirginities == 1>> - ''Vaginal'' virginity of the loser will be respected. - [[Neither|Pit][$pitVirginities = 0]] | - [[Anal|Pit][$pitVirginities = 2]] | - [[All|Pit][$pitVirginities = 3]] - <<elseif $pitVirginities == 2>> - ''Anal'' virginity of the loser will be respected. - [[Neither|Pit][$pitVirginities = 0]] | - [[Vaginal|Pit][$pitVirginities = 1]] | - [[All|Pit][$pitVirginities = 3]] - <<elseif $pitVirginities == 3>> - ''All'' virginities of the loser will be respected. - [[Neither|Pit][$pitVirginities = 0]] | - [[Vaginal|Pit][$pitVirginities = 1]] | - [[Anal|Pit][$pitVirginities = 2]] - <</if>> - - <<else>> - The slave will be restrained and will try to avoid being used by the animal. [[Lethal|Pit][$pitLethal = 1]] - <</if>> - <</if>> -*/ /* <<if $activeCanine != 0 || $activeHooved != 0 || $activeFeline != 0>> @@ -334,18 +237,3 @@ $pitNameCaps is clean and ready, <</if>> */ /* -<<else>> /* if $killChoice != 2 */ -/* - <br> - You have scheduled a fight to the death this week. [[Cancel it|Pit][$killChoice = -1]] -*/ -/* -<</if>> -<br><br> -/* -<<includeDOM App.UI.SlaveList.listSJFacilitySlaves(App.Entity.facilities.pit, passage(), false, -{assign: "Select a slave to fight", remove: "Cancel a slave's fight"})>> -*/ -/* -<br><br>Rename $pitName: <<textbox "$pitName" $pitName "Pit">> //Use a noun or similar short phrase// -*/