diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 31a91048ab7e683ba45bce2a5c9689b0d5222410..7e228481876ac7d9c48f0d3135b274e15af4ea62 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -1158,8 +1158,6 @@ App.Data.defaultGameStateVariables = {
 		"...from the Free Cities have become increasingly common clientele for the black market...",
 		"...a risky gamble on the three-hour-long hardcore sex scene, but the box office figures for just...",
 	],
-	// HACKY EVENT WORKAROUNDS
-	eventID: -1,
 	// INCORPORATED MODS
 	SF: {},
 	// Misc mod variables
diff --git a/src/uncategorized/nextWeek.tw b/src/uncategorized/nextWeek.tw
index 3ab4871a051ce622581ea41c32e0eb51bcc3d4c9..2652c2a9703df7c7557ed3ee6c5e0f588cf222e3 100644
--- a/src/uncategorized/nextWeek.tw
+++ b/src/uncategorized/nextWeek.tw
@@ -356,11 +356,6 @@
 
 <<run clearSummaryCache()>>
 
-/*HACKY EVENT WORKAROUNDS*/
-<<if $eventID != -1>>
-	<<set $slaves[$eventID].devotion -= 50, $eventID = -1>>
-<</if>>
-
 <<if $autosave != 0>>
 	<<script>>Save.autosave.save("Week Start Autosave")<</script>>
 <</if>>