diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 31a91048ab7e683ba45bce2a5c9689b0d5222410..7e228481876ac7d9c48f0d3135b274e15af4ea62 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -1158,8 +1158,6 @@ App.Data.defaultGameStateVariables = { "...from the Free Cities have become increasingly common clientele for the black market...", "...a risky gamble on the three-hour-long hardcore sex scene, but the box office figures for just...", ], - // HACKY EVENT WORKAROUNDS - eventID: -1, // INCORPORATED MODS SF: {}, // Misc mod variables diff --git a/src/uncategorized/nextWeek.tw b/src/uncategorized/nextWeek.tw index 3ab4871a051ce622581ea41c32e0eb51bcc3d4c9..2652c2a9703df7c7557ed3ee6c5e0f588cf222e3 100644 --- a/src/uncategorized/nextWeek.tw +++ b/src/uncategorized/nextWeek.tw @@ -356,11 +356,6 @@ <<run clearSummaryCache()>> -/*HACKY EVENT WORKAROUNDS*/ -<<if $eventID != -1>> - <<set $slaves[$eventID].devotion -= 50, $eventID = -1>> -<</if>> - <<if $autosave != 0>> <<script>>Save.autosave.save("Week Start Autosave")<</script>> <</if>>