From 71381ea9e0fa0d0bf466d0f41dd7e6a4b6f4cf81 Mon Sep 17 00:00:00 2001
From: Jones <Jones>
Date: Sat, 23 Feb 2019 10:19:28 +0100
Subject: [PATCH] Rep tweaks to prestige, HG, BG and RC

---
 src/uncategorized/saBeYourHeadGirl.tw  | 34 +++++++++++++-------------
 src/uncategorized/saGuardsYou.tw       |  4 +--
 src/uncategorized/saLongTermEffects.tw |  4 +--
 src/uncategorized/saRecruitGirls.tw    |  2 +-
 4 files changed, 22 insertions(+), 22 deletions(-)

diff --git a/src/uncategorized/saBeYourHeadGirl.tw b/src/uncategorized/saBeYourHeadGirl.tw
index 41743b97249..e4a358bc95a 100644
--- a/src/uncategorized/saBeYourHeadGirl.tw
+++ b/src/uncategorized/saBeYourHeadGirl.tw
@@ -20,32 +20,32 @@
 				<<if areRelated($Concubine, $slaves[$i]) > 0>>
 					<<if $Concubine.mother == $slaves[$i].ID || $Concubine.father == $slaves[$i].ID>>
 						Your Concubine is your Consort's daughter-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-						<<run repX(250, "headGirl", $slaves[$i])>>
+						<<run repX(1000, "headGirl", $slaves[$i])>>
 					<<elseif $slaves[$i].mother == $Concubine.ID>>
 						Your Concubine is your Consort's mother-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-						<<run repX(250, "headGirl", $slaves[$i])>>
+						<<run repX(1000, "headGirl", $slaves[$i])>>
 					<<elseif $slaves[$i].father == $Concubine.ID>>
 						Your Concubine is your Consort's father-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-						<<run repX(250, "headGirl", $slaves[$i])>>
+						<<run repX(1000, "headGirl", $slaves[$i])>>
 					<<else>>
 						<<switch areSisters($slaves[$i], $Concubine)>>
 						<<case 1>>
 							Your Concubine is your Consort's twin-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-							<<run repX(250, "headGirl", $slaves[$i])>>
+							<<run repX(1000, "headGirl", $slaves[$i])>>
 						<<case 2>>
 							Your Concubine is your Consort's sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-							<<run repX(250, "headGirl", $slaves[$i])>>
+							<<run repX(1000, "headGirl", $slaves[$i])>>
 						<<case 3>>
 							Your Concubine is your Consort's half-sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-							<<run repX(250, "headGirl", $slaves[$i])>>
+							<<run repX(1000, "headGirl", $slaves[$i])>>
 						<<default>>
 							//Shit went wrong! Post this in a bug report!// This is @@.red;NOT as it should be.@@
-							<<run repX(100, "headGirl", $slaves[$i])>>
+							<<run repX(500, "headGirl", $slaves[$i])>>
 						<</switch>>
 					<</if>>
 				<<else>>
 					Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
-					<<run repX(100, "headGirl", $slaves[$i])>>
+					<<run repX(500, "headGirl", $slaves[$i])>>
 				<</if>>
 			<<else>>
 				<<if totalRelatives($slaves[$i]) > 0>>
@@ -53,24 +53,24 @@
 					<<if def _sbyhg>>
 						<<if $slaves[_sbyhg].mother == $slaves[$i].ID || $slaves[_sbyhg].father == $slaves[$i].ID>>
 							Your Consort has a daughter-wife. This is @@.green;as it should be.@@
-							<<run repX(100, "headGirl", $slaves[$i])>>
+							<<run repX(500, "headGirl", $slaves[$i])>>
 						<<elseif $slaves[$i].mother == $slaves[_sbyhg].ID>>
 							Your Consort has a mother-wife. This is @@.green;as it should be.@@
-							<<run repX(100, "headGirl", $slaves[$i])>>
+							<<run repX(500, "headGirl", $slaves[$i])>>
 						<<elseif $slaves[$i].father == $slaves[_sbyhg].ID>>
 							Your Consort has a father-wife. This is @@.green;as it should be.@@
-							<<run repX(100, "headGirl", $slaves[$i])>>
+							<<run repX(500, "headGirl", $slaves[$i])>>
 						<<else>>
 							<<switch areSisters($slaves[$i], $slaves[_sbyhg])>>
 							<<case 1>>
 								Your Consort has a twin-wife. This is @@.green;as it should be.@@
-								<<run repX(100, "headGirl", $slaves[$i])>>
+								<<run repX(500, "headGirl", $slaves[$i])>>
 							<<case 2>>
 								Your Consort has a sister-wife. This is @@.green;as it should be.@@
-								<<run repX(100, "headGirl", $slaves[$i])>>
+								<<run repX(500, "headGirl", $slaves[$i])>>
 							<<case 3>>
 								Your Consort has a half-sister-wife. This is @@.green;as it should be.@@
-								<<run repX(100, "headGirl", $slaves[$i])>>
+								<<run repX(500, "headGirl", $slaves[$i])>>
 							<</switch>>
 						<</if>>
 					<</if>>
@@ -80,14 +80,14 @@
 			<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
 				<<if $slaves[$i].relationTarget == $Concubine.ID>>
 					Your Concubine is your Consort's $slaves[$i].relation-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
-					<<run repX(250, "headGirl", $slaves[$i])>>
+					<<run repX(1000, "headGirl", $slaves[$i])>>
 				<<else>>
 					Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
-					<<run repX(100, "headGirl", $slaves[$i])>>
+					<<run repX(500, "headGirl", $slaves[$i])>>
 				<</if>>
 			<<elseif $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>
 				Your Consort has a $slaves[$i].relation-wife. This is @@.green;as it should be.@@
-				<<run repX(100, "headGirl", $slaves[$i])>>
+				<<run repX(500, "headGirl", $slaves[$i])>>
 			<</if>>
 		<</if>> /* closes extended family mode */
 	<</if>>
diff --git a/src/uncategorized/saGuardsYou.tw b/src/uncategorized/saGuardsYou.tw
index 8cb31cf57f9..5b6099227f7 100644
--- a/src/uncategorized/saGuardsYou.tw
+++ b/src/uncategorized/saGuardsYou.tw
@@ -159,7 +159,7 @@ $His constant presence is
 	extremely intimidating, @@.green;adding much to your reputation.@@
 	<<if $slaves[$i].career == "an arcology owner">>
 	You've made a one-time rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@.green;internationally famous.@@
-	<<run repX($deadliness*10, "bodyguard", $slaves[$i])>>
+	<<run repX($deadliness*50, "bodyguard", $slaves[$i])>>
 	<</if>>
 <<elseif $deadliness > 3>>
 	intimidating, @@.green;adding to your reputation.@@
@@ -167,7 +167,7 @@ $His constant presence is
 	hardly intimidating, @@.yellow;barely adding to your reputation.@@
 <</if>>
 
-<<run repX($deadliness*10, "bodyguard", $slaves[$i])>>
+<<run repX($deadliness*50, "bodyguard", $slaves[$i])>>
 
 Being continually trusted with your life @@.hotpink;increases $his devotion to you@@ and encourages $him to @@.mediumaquamarine;trust you in turn.@@
 	<<set $slaves[$i].devotion += 2>>
diff --git a/src/uncategorized/saLongTermEffects.tw b/src/uncategorized/saLongTermEffects.tw
index 3340504b403..cf9dac82142 100644
--- a/src/uncategorized/saLongTermEffects.tw
+++ b/src/uncategorized/saLongTermEffects.tw
@@ -7285,13 +7285,13 @@
 
 <<if ($slaves[$i].prestige > 0)>>
 	Merely owning such a prestigious slave @@.green;helps your reputation.@@
-	<<run repX((10*$slaves[$i].prestige), "prestigiousSlave", $slaves[$i])>>
+	<<run repX((200*$slaves[$i].prestige), "prestigiousSlave", $slaves[$i])>>
 <</if>>
 
 /* saPorn */
 <<if $slaves[$i].pornPrestige == 3>>
 	$He is the whore people envision when they think of $slaves[$i].pornFameType porn. $His omnipresence on the internet @@.green;boosts $his owner's reputation.@@
-	<<run repX((100*$slaves[$i].pornPrestige), "porn", $slaves[$i])>>
+	<<run repX((750*$slaves[$i].pornPrestige), "porn", $slaves[$i])>>
 	<<set _donations = Math.floor($slaves[$i].pornFame/(random(13,20)))+(random(-5000,5000))>>
 	<<if _donations > 0>>
 		A number of gifts and donations totaling @@.yellowgreen;<<print cashFormat(_donations)>>@@ were also sent to $him, among other things.
diff --git a/src/uncategorized/saRecruitGirls.tw b/src/uncategorized/saRecruitGirls.tw
index a57da9afd98..76294931ca7 100644
--- a/src/uncategorized/saRecruitGirls.tw
+++ b/src/uncategorized/saRecruitGirls.tw
@@ -666,7 +666,7 @@
 	<</if>>
 	/* and then there's Aztec revivalist, completely forgotten */
 
-	<<run repX(Math.trunc(_seed), "futureSocieties", $slaves[$i])>>
+	<<run repX(Math.trunc(_seed * 5), "futureSocieties", $slaves[$i])>>
 
 	<<if $showEWM == 1>>
 		<<if $slaves[$i].entertainSkill > 10>>
-- 
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