From 76f402e688c3aa727eb970279d5a321c52d36c80 Mon Sep 17 00:00:00 2001 From: Pregmodder <pregmodder@gmail.com> Date: Sun, 23 Aug 2020 20:30:31 -0400 Subject: [PATCH] next set --- js/003-data/gameVariableData.js | 1 - src/events/RESS/passingDeclaration.js | 3 +- src/gui/options/options.tw | 3 - src/js/health.js | 10 ++- src/pregmod/FCTV/FCTV.js | 3 +- src/uncategorized/RESS.tw | 2 +- src/uncategorized/genericPlotEvents.tw | 38 ++++----- src/uncategorized/pHostageAcquisition.tw | 76 ++++++++--------- src/uncategorized/reBoomerang.tw | 8 +- src/uncategorized/reFSAcquisition.tw | 83 +++++++++--------- .../reFSEgyptianRevivalistAcquisition.tw | 2 +- src/uncategorized/reMalefactor.tw | 18 ++-- src/uncategorized/reMilfTourist.tw | 2 +- src/uncategorized/rePokerNight.tw | 2 +- src/uncategorized/reRecruit.tw | 84 +++++++++---------- src/uncategorized/reShelterInspection.tw | 2 +- src/uncategorized/reShippingContainer.tw | 4 +- src/uncategorized/recETS.tw | 6 +- 18 files changed, 175 insertions(+), 172 deletions(-) diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index b744fc1201c..5f9c8d6cc32 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -179,7 +179,6 @@ App.Data.defaultGameStateVariables = { verticalizeArcologyLinks: 0, weightAffectsAssets: 1, curativeSideEffects: 1, - disableTiredness: 1, disableLongDamage: 1, // Last-used strings in Locate Slave findName: "", diff --git a/src/events/RESS/passingDeclaration.js b/src/events/RESS/passingDeclaration.js index 5b1d82ff5fb..ed4cc1ba9c6 100644 --- a/src/events/RESS/passingDeclaration.js +++ b/src/events/RESS/passingDeclaration.js @@ -15,7 +15,8 @@ App.Events.RESSPassingDeclaration = class RESSPassingDeclaration extends App.Eve s => s.health.condition > 90, s => s.muscles > 5, s => s.weight >= -30, - s => s.weight <= 30 + s => s.weight <= 30, + s => s.health.tired <= 30 ] ]; } diff --git a/src/gui/options/options.tw b/src/gui/options/options.tw index e12f441cb74..1722aa5576f 100644 --- a/src/gui/options/options.tw +++ b/src/gui/options/options.tw @@ -315,9 +315,6 @@ <<run _options.addOption("Slaves with fat lips or heavy oral piercings may lisp", "disableLisping") .addValue("Yes", 0).on().addValue("No", 1).off()>> - <<run _options.addOption("Disables the tiredness mechanic. //Temp option//", "disableTiredness") - .addValue("Enabled", 0).on().addValue("Disabled", 1).off()>> - <<run _options.addOption("Disables the long term damage mechanic. //Temp option//", "disableLongDamage") .addValue("Enabled", 0).on().addValue("Disabled", 1).off()>> diff --git a/src/js/health.js b/src/js/health.js index 60b3666fd46..c55c7de6641 100644 --- a/src/js/health.js +++ b/src/js/health.js @@ -133,10 +133,14 @@ globalThis.setHealth = function(slave, condition = -101, shortDamage = -1, longD } else { H.longDamage = longDamage; } - if (illness < 0 || illness > 5) { - H.illness = Math.max(normalRandInt(0, 0.5), 0); + if (V.seeIllness !== 0) { + if (illness < 0 || illness > 5) { + H.illness = Math.max(normalRandInt(0, 0.5), 0); + } else { + H.illness = illness; + } } else { - H.illness = illness; + H.illness = 0; } if (tired < 0 || tired > 100) { H.tired = jsRandom(10, 40); diff --git a/src/pregmod/FCTV/FCTV.js b/src/pregmod/FCTV/FCTV.js index adae035f6bb..fdf32b32e60 100644 --- a/src/pregmod/FCTV/FCTV.js +++ b/src/pregmod/FCTV/FCTV.js @@ -68,8 +68,7 @@ globalThis.FCTV = (function() { slave.pubertyXX = 1; slave.career = "a slave"; slave.origin = "You purchased $him from FCTV's Home Slave Shopping stream channel."; - slave.health.condition = 75; - updateHealth(slave); + setHealth(slave, 80, 0, 0, 0, 0); return slave; } })(); diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw index 68b80dd44f4..40a226cc989 100644 --- a/src/uncategorized/RESS.tw +++ b/src/uncategorized/RESS.tw @@ -93,7 +93,7 @@ <<set _meanGirl.vagina = random(1,2)>> <<set _meanGirl.anus = 1>> <<set _meanGirl.face = random(20,60)>> - <<run setHealth(_meanGirl, jsRandom(30, 50), 0, 0, 0)>> + <<run setHealth(_meanGirl, jsRandom(30, 50), 0, 0, 0, 0)>> <<set _meanGirl.attrXY = random(60,90)>> <<set _meanGirl.attrXX = random(10,20)>> <<set _meanGirl.behavioralFlaw = either("arrogant", "bitchy")>> diff --git a/src/uncategorized/genericPlotEvents.tw b/src/uncategorized/genericPlotEvents.tw index 988eb571bd7..212b554dfb3 100644 --- a/src/uncategorized/genericPlotEvents.tw +++ b/src/uncategorized/genericPlotEvents.tw @@ -72,7 +72,7 @@ As you step off the elevator, you hear several <<if $seeDicks != 100>>female <</ <<set $activeSlave.career = "a prostitute">> <<set $activeSlave.devotion = 20>> <<set $activeSlave.trust = 5>> - <<run setHealth($activeSlave, jsRandom(-90, 10))>> + <<run setHealth($activeSlave, jsRandom(-90, 10), undefined, undefined, undefined, 40)>> <<set $activeSlave.anus = 2>> <<if $activeSlave.dick == 0>> <<set $activeSlave.vagina = 2>> @@ -88,7 +88,7 @@ As you step off the elevator, you hear several <<if $seeDicks != 100>>female <</ <<set $activeSlave.career = "a prostitute">> <<set $activeSlave.devotion = 45>> <<set $activeSlave.trust = 25>> - <<run setHealth($activeSlave, 20)>> + <<run setHealth($activeSlave, 20, undefined, undefined, undefined, 20)>> <<set $activeSlave.anus = 2>> <<if $activeSlave.dick == 0>> <<set $activeSlave.vagina = 2>> @@ -255,7 +255,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a nun">> <<set $activeSlave.devotion = -20>> <<set $activeSlave.trust = random(-90,-75)>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 0)>> <<set $activeSlave.face = 15>> <<set $activeSlave.anus = 0>> <<set $activeSlave.vagina = 0>> @@ -283,7 +283,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a nun">> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = -20>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 20)>> <<set $activeSlave.anus = 0>> <<set $activeSlave.vagina = 0>> <<set $activeSlave.weight = random(-20,-100)>> @@ -312,7 +312,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a principal">> <<set $activeSlave.devotion = -20>> <<set $activeSlave.trust = random(-90,-75)>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 0)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.vagina = 1>> <<set $activeSlave.weight = random(20,80)>> @@ -339,7 +339,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = -20>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 10)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.vagina = random(0, 0, 1)>> <<set $activeSlave.weight = random(-50,0)>> @@ -376,7 +376,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.pregKnown = 1>> <<set $activeSlave.pregWeek = $activeSlave.preg>> <<run SetBellySize($activeSlave)>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 50)>> <<set $activeSlave.vagina = random(1,3)>> <<set $activeSlave.boobs += 100*random(0,2)>> <<set $activeSlave.lactation = 1>> @@ -409,7 +409,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = random(-90,-75)>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, 0, jsRandom(40, 70))>> <<set _newSlaves.push($activeSlave)>> <</for>> <<elseif $eventResults.aidTarget == "conversion">> @@ -422,7 +422,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a business owner">> <<set $activeSlave.devotion = -20>> <<set $activeSlave.trust = random(-90,-75)>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 0)>> <<set $activeSlave.anus = random(2,3)>> <<set $activeSlave.weight = random(20,80)>> <<set $activeSlave.attrXX = random(10,50)>> @@ -447,7 +447,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a student">> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = -20>> - <<run setHealth($activeSlave, jsRandom(-10, 10))>> + <<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, undefined, 20)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.weight = random(-50,0)>> <<set $activeSlave.attrXX = random(10,50)>> @@ -476,7 +476,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = random(-90,-75)>> - <<run setHealth($activeSlave, jsRandom(20, 60), 0, 0)>> + <<run setHealth($activeSlave, jsRandom(20, 60), 0, 0, undefined, 90)>> <<set $activeSlave.muscles = random(20,40)>> <<set $activeSlave.weight = random(-10,5)>> <<set $activeSlave.waist = random(-40,0)>> @@ -503,7 +503,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set _missLeader.intelligenceImplant = 15>> <<set _missLeader.devotion = 40>> <<set _missLeader.trust = random(0,40)>> - <<run setHealth(_missLeader, jsRandom(-50, 10), normalRandInt(15, 3))>> + <<run setHealth(_missLeader, jsRandom(-50, 10), normalRandInt(15, 3), undefined, undefined, 60)>> <<set _missLeader.anus = 3>> <<set _missLeader.vagina = 5>> <<set _missLeader.weight = random(-80,-20)>> @@ -548,7 +548,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.intelligenceImplant = 15>> <<set $activeSlave.devotion = 30>> <<set $activeSlave.trust = random(-20,20)>> - <<run setHealth($activeSlave, jsRandom(-60, -10), normalRandInt(15, 3))>> + <<run setHealth($activeSlave, jsRandom(-60, -10), normalRandInt(15, 3), undefined, undefined, 40)>> <<set $activeSlave.anus = 3>> <<set $activeSlave.vagina = 4>> <<set $activeSlave.weight = random(-90,-20)>> @@ -592,7 +592,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set $activeSlave.career = "a nun">> <<set $activeSlave.devotion = 50>> <<set $activeSlave.trust = random(0,50)>> - <<run setHealth($activeSlave, jsRandom(-90, -50), normalRandInt(15, 3))>> + <<run setHealth($activeSlave, jsRandom(-90, -50), normalRandInt(15, 3), undefined, undefined, 80)>> <<set $activeSlave.anus = 3>> <<set $activeSlave.vagina = 5>> <<set $activeSlave.weight = random(-90,-60)>> @@ -644,7 +644,7 @@ When the aircraft lands at your penthouse pad, the would-be escapees are still u <<set _missLoli.career = "an orphan">> <<set _missLoli.devotion = -20>> <<set _missLoli.trust = random(-100,-80)>> - <<run setHealth(_missLoli, jsRandom(-90, -70), normalRandInt(25, 3))>> + <<run setHealth(_missLoli, jsRandom(-90, -70), normalRandInt(25, 3), undefined, undefined, 100)>> <<set _missLoli.anus = 3>> <<set _missLoli.vagina = 5>> <<set _missLoli.pubertyXX = 1>> @@ -1155,7 +1155,7 @@ A screen opposite your desk springs to life, <<if $assistant.personality == 0>>s <<set $activeSlave.preg = -1>> <<set $activeSlave.muscles = 50>> <<set $activeSlave.weight = 0>> - <<run setHealth($activeSlave, 80)>> + <<run setHealth($activeSlave, 80, undefined, undefined undefined, 0)>> <<set $activeSlave.boobs = 400>> <<set $activeSlave.butt = 2>> <<set $activeSlave.waist = 0>> @@ -1205,7 +1205,7 @@ A screen opposite your desk springs to life, <<if $assistant.personality == 0>>s <<set $activeSlave.muscles = 0>> <<set $activeSlave.weight = -10>> <<set $activeSlave.height = 135>> - <<run setHealth($activeSlave, 80)>> + <<run setHealth($activeSlave, 80, undefined, undefined undefined, 0)>> <<set $activeSlave.boobs = 200>> <<set $activeSlave.butt = 1>> <<set $activeSlave.waist = -50>> @@ -1263,7 +1263,7 @@ A screen opposite your desk springs to life, <<if $assistant.personality == 0>>s <<set $activeSlave.skill.anal = 0>> <<set $activeSlave.muscles = 20>> <<set $activeSlave.weight = 20>> - <<run setHealth($activeSlave, 30)>> + <<run setHealth($activeSlave, 30, undefined, undefined undefined, 0)>> <<if $activeSlave.lips < 10>><<set $activeSlave.lips += 10>><</if>> <<set $activeSlave.boobs = 1000>> <<set $activeSlave.butt = 6>> @@ -1321,7 +1321,7 @@ A screen opposite your desk springs to life, <<if $assistant.personality == 0>>s <<set $activeSlave.skill.anal = 35>> <<set $activeSlave.muscles = 0>> <<set $activeSlave.weight = 0>> - <<run setHealth($activeSlave, 30)>> + <<run setHealth($activeSlave, 30, undefined, undefined undefined, 0)>> <<if $activeSlave.lips < 10>><<set $activeSlave.lips += 10>><</if>> <<set $activeSlave.boobs = 800>> <<set $activeSlave.butt = 4>> diff --git a/src/uncategorized/pHostageAcquisition.tw b/src/uncategorized/pHostageAcquisition.tw index 583635f0ffa..9fa03447470 100644 --- a/src/uncategorized/pHostageAcquisition.tw +++ b/src/uncategorized/pHostageAcquisition.tw @@ -62,7 +62,7 @@ Your hired mercenaries are en route now with your precious cargo. <<if $activeSlave.preg > 0>> <<run WombFatherRace($activeSlave, $arcologies[0].FSSubjugationistRace)>> <</if>> - <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, undefined, undefined)>> + <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They kept trying to rape me with $arcologies[0].FSSubjugationistRace <<s>>lave<<s>>!" You gently wrap your arms around $him in a comforting embrace. $He's nearly the same as you remember $him, albeit a bit more hateful towards $arcologies[0].FSSubjugationistRace people. <<elseif $rivalryDuration <= 10>> @@ -94,7 +94,7 @@ Your hired mercenaries are en route now with your precious cargo. <<set $activeSlave.weight = 0>> <<set $activeSlave.muscles = 0>> <<if $activeSlave.health.health > -20>> - <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 10), Math.max($activeSlave.health.longDamage, 10))>> + <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 10), Math.max($activeSlave.health.longDamage, 10), 0, 100)>> <</if>> <<set $activeSlave.custom.tattoo = "$He has slight scarring from being beaten under your rival's rule.">> <<elseif $rivalryDuration <= 10>> @@ -102,7 +102,7 @@ Your hired mercenaries are en route now with your precious cargo. <<set $activeSlave.weight = -20>> <<set $activeSlave.muscles = -20>> <<if $activeSlave.health.health > -40>> - <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 20), Math.max($activeSlave.health.longDamage, 20))>> + <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 20), Math.max($activeSlave.health.longDamage, 20), 1, 100)>> <</if>> <<set $activeSlave.custom.tattoo = "$He has noticeable scarring from being beaten under your rival's rule.">> <<elseif $rivalryDuration <= 15>> @@ -110,7 +110,7 @@ Your hired mercenaries are en route now with your precious cargo. <<set $activeSlave.weight = -50>> <<set $activeSlave.muscles = -50>> <<if $activeSlave.health.health > -60>> - <<run setHealth($activeSlave, -10, 25, Math.max($activeSlave.health.longDamage, 25))>> + <<run setHealth($activeSlave, -10, 25, Math.max($activeSlave.health.longDamage, 25), 100), 2, 100)>> <</if>> <<set $activeSlave.custom.tattoo = "$He has heavy scarring from being beaten under your rival's rule.">> <<elseif $rivalryDuration <= 20>> @@ -118,7 +118,7 @@ Your hired mercenaries are en route now with your precious cargo. <<set $activeSlave.weight = -100>> <<set $activeSlave.muscles = -75>> <<if $activeSlave.health.health > -80>> - <<run setHealth($activeSlave, -20, 30, Math.max($activeSlave.health.longDamage, 30), 1)>> + <<run setHealth($activeSlave, -20, 30, Math.max($activeSlave.health.longDamage, 30), 1), 3, 100>> <</if>> <<set $activeSlave.custom.tattoo = "$He has heavy scarring all over $his body from being beaten under your rival's rule.">> <<else>> @@ -128,12 +128,12 @@ Your hired mercenaries are en route now with your precious cargo. <<set $activeSlave.weight = -100>> <<set $activeSlave.muscles = -100>> <<if $activeSlave.health.health > -100>> - <<run setHealth($activeSlave, -40, 30, Math.max($activeSlave.health.longDamage, 30), 2)>> + <<run setHealth($activeSlave, -40, 30, Math.max($activeSlave.health.longDamage, 30), 4, 100)>> <</if>> <<set $activeSlave.custom.tattoo = "$He has intense scarring all over $his body from being beaten under your rival's rule.">> <</if>> <<case "Repopulation Focus">> - <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 5)>> <<set WombFlush($activeSlave)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They took my egg<<s>> away!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember, though a medical scan reveals that $his ovaries contain absolutely zero egg cells. @@ -150,7 +150,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, especially given $his hatred for pregnancy. <</if>> <<case "Eugenics">> - <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 20)>> <<if $seeHyperPreg != 1>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They filled me with cum! I think I'm pregnant!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember, though a medical scan reveals that $he is carrying <<print pregNumberName($activeSlave.pregType, 2)>>. @@ -183,7 +183,7 @@ Your hired mercenaries are en route now with your precious cargo. <</if>> <</if>> <<case "Gender Radicalism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 20)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They acted <<s>>o weird!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember, if not slightly more attached to you. <<elseif $rivalryDuration <= 10>> @@ -199,7 +199,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his views on a $girl's place in society. <</if>> <<case "Gender Fundamentalism">> - <<run setHealth($activeSlave, 20, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 20, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 20)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They did <<s>>uch terrible thing<<s>> to my butt!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember, if not a little curious about anal. <<elseif $rivalryDuration <= 10>> @@ -220,40 +220,40 @@ Your hired mercenaries are en route now with your precious cargo. Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "Thank you... Thank you..." You gently wrap your arms around $him in a comforting embrace. $He's nearly the same as you remember $him, albeit acting slightly odd and covered in piercings and tattoos. <<set $activeSlave.weight = 0>> <<if $activeSlave.health.health > -20>> - <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 10), Math.max($activeSlave.health.longDamage, 10))>> + <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 10), Math.max($activeSlave.health.longDamage, 10), 0, 70)>> <</if>> <<elseif $rivalryDuration <= 10>> Upon seeing you, $activeSlave.slaveName tries to crawl to you. You help $him into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> as $he sobs "T-thank you... T-thank you..." You gently draw $his thin body into a comforting embrace. $He's nearly the same as you remember $him, albeit thinner, acting odd and covered in piercings and tattoos. <<set $activeSlave.weight = -20>> <<set $activeSlave.muscles = -20>> <<if $activeSlave.health.health > -40>> - <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 20), Math.max($activeSlave.health.longDamage, 20))>> + <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 20), Math.max($activeSlave.health.longDamage, 20), 0, 80)>> <</if>> <<elseif $rivalryDuration <= 15>> Upon seeing you, $activeSlave.slaveName tries to crawl to you. You help $him into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> as $he sobs. You gently draw $his rail thin body into a comforting embrace, though you can't help but notice several of $his ribs are broken. $He's barely recognizable; being much thinner, acting very odd and covered in piercings and tattoos. <<set $activeSlave.weight = -50>> <<set $activeSlave.muscles = -50>> <<if $activeSlave.health.health > -60>> - <<run setHealth($activeSlave, -10, 25, Math.max($activeSlave.health.longDamage, 25))>> + <<run setHealth($activeSlave, -10, 25, Math.max($activeSlave.health.longDamage, 25), 1, 90)>> <</if>> <<elseif $rivalryDuration <= 20>> Upon being placed in your office, $activeSlave.slaveName curls into a fetal position and begins sobbing. You help $him into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> as $he pitifully struggles. You gently draw $his emaciated body into a comforting embrace and call out $his name, having realized $he is blind. $He immediately calms down and moves closer to you. $He's barely recognizable; being skin and bone, acting very odd and covered in piercings and tattoos. <<set $activeSlave.weight = -100>> <<set $activeSlave.muscles = -80>> <<if $activeSlave.health.health > -80>> - <<run setHealth($activeSlave, -20, 30, Math.max($activeSlave.health.longDamage, 30), 1)>> + <<run setHealth($activeSlave, -20, 30, Math.max($activeSlave.health.longDamage, 30), 1, 100)>> <</if>> <<else>> Your mercenaries radio you upon arrival. "VIP recovered but... I'm so sorry..." You immediately wretch from the smell that follows the merc troop into your office. You rise to shout at them for tracking it in when you realize what the source of the smell is. A crate containing the twisted, mutilated, inked and pierced body of $activeSlave.slaveName. The mercenaries see themselves out as you carefully take a biometric scan of the inert, limbless body before you. $He is alive, but barely, and a brain scan shows few signs of activity. You call for some servants to clean $him up, hoping that maybe it will draw $him out of $his stupor. Deep down, you understand the $girl you used to know has been twisted and broken completely; never to be the same again. <<if $activeSlave.health.health > -100>> - <<run setHealth($activeSlave, -40, 30, Math.max($activeSlave.health.longDamage, 30), 2)>> + <<run setHealth($activeSlave, -40, 30, Math.max($activeSlave.health.longDamage, 30), 2, 100)>> <</if>> <<set $activeSlave.weight = -100>> <<set $activeSlave.muscles = -100>> <</if>> <<case "Degradationism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They acted <<s>>o weird!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember, if not slightly more attached to you. <<elseif $rivalryDuration <= 10>> @@ -269,7 +269,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember,<<if $seePreg != 0>> minus $his rounded belly,<</if>> but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, seeing as $he intends to undermine you at every turn. <</if>> <<case "Body Purism">> - <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 15), Math.max($activeSlave.health.longDamage, 15))>> + <<run setHealth($activeSlave, 0, Math.max($activeSlave.health.shortDamage, 15), Math.max($activeSlave.health.longDamage, 15), 0, 20)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>>. The weight of $his huge <<print $activeSlave.boobs>>cc fake tits knocks the wind out of you. You embrace $him as best you can as $he sobs "Look what they did to my che<<s>>t! They ruined it!" $He looks similar to how you remember, minus $his huge chest of course. <<elseif $rivalryDuration <= 10>> @@ -285,7 +285,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful." He pats $his grotesque breast, adding "'Least $he won't be going anywhere." He and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. The $girl you used to know is barely recognizable under those implants and $he certainly doesn't think the same anymore. Odds are high that $he'll cause problems for you in the future, assuming you can find a doctor to remove those ridiculous implants from $his once flat chest. Or you could leave $him as an immobile ornament, though implants are definitely out of style. <</if>> <<case "Transformation Fetishism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They told me <<s>>uch horrible thing<<s>> about you!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -301,7 +301,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for implants. <</if>> <<case "Youth Preferentialism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "Thi<<s>> old _woman2 tried to make me <<his 2>> pet!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -318,7 +318,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for young people. <</if>> <<case "Maturity Preferentialism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "Thi<<s>> young _girl2 kept mole<<s>>ting me!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -335,7 +335,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for older people. <</if>> <<case "Slimness Enthusiasm">> - <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 40)>> <<set $activeSlave.chem = 100>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>>. The weight of $his huge <<print $activeSlave.boobs>>cc tits knocks the wind out of you. You embrace $him as best you can, you hands sinking into $his soft butt, as $he sobs "Look what they did to my che<<s>>t and a<<ss>>! They ruined them!" $He looks similar to how you remember, minus $his huge assets of course. @@ -352,7 +352,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful." He pats $his grotesque breast, adding "'Least $he won't be going anywhere." He and his group exit your penthouse, leaving you with the enraged and struggling $activeSlave.slaveName. You sigh at the amount of motion running through $his absurd tits, mountainous ass, and obese body. The $girl you used to know is barely recognizable under all that flesh and $he certainly doesn't think the same anymore. Odds are high that $he'll cause problems for you in the future, once $his body sheds the weight. Or you could leave $him as an immobile ornament, though assets of that size are definitely out of style. <</if>> <<case "Asset Expansionism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They told me <<s>>uch horrible thing<<s>> about you!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -368,7 +368,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him. "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for huge assets. <</if>> <<case "Pastoralism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 70)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "I've never had to e<<x>>er<<c>>i<<s>>e <<s>>o much; I'm exhau<<s>>ted!" You gently wrap your arms around $his soft body in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -384,7 +384,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain is thrown back as $he explodes out of $his restraints, having been preparing to gag $him. The rest of the troop center their weapons on $him, forcing $him to back down. $He glares at you as the captain picks himself up and exits your penthouse, leaving you with the enraged $activeSlave.slaveName. $He grunts as $he exits the office for the slave quarters, stopping in the doorway. "I'll be your <<s>>lave, but you're going to be <<s>>orry." With a hand on each door frame, $he rips it out of the wall. $He lets out a single laugh while scowling at you. $He is thin and extremely muscular, a stark difference from the soft, chubby $girl you used to know; $he certainly doesn't think the same anymore, either. Odds are high that $he'll cause problems for you in the future, given $his hatred for you and $his frightening strength. <</if>> <<case "Cummunism">> - <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName attempts to dive into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>>. The weight of $his huge <<print $activeSlave.boobs>>cc tits knocks the wind out of you. You embrace $him as best you can, you hands sinking into $his soft butt, as $he sobs "They made me fat! My nipple<<s>> won't <<s>>top leaking milk!" $He looks similar to how you remember, minus $his huge milky assets of course. <<elseif $rivalryDuration <= 10>> @@ -403,25 +403,25 @@ Your hired mercenaries are en route now with your precious cargo. <<case "Physical Idealism">> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>>, $his added heft knocking the wind out of you. You gently wrap your arms around $him in a comforting embrace, your arms gently sinking into $his soft flesh, as $he sobs, "They made me fat! I'm <<s>>o glad tho<<s>>e guy<<s>> let me puke up all that food; I don't even want to think how big I'd be otherwi<<s>>e!" $He looks similar to how you remember, thanks to the pudge, though that can be easily rectified. - <<run setHealth($activeSlave, 0, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 0, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<elseif $rivalryDuration <= 10>> Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if $he should. You pull $his meaty body into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> as $he breaks down in tears. "Why did they make me into a <<s>>ow, I don't under<<s>>tand..." $He looks similar to how you remember, minus $his added weight of course. - <<run setHealth($activeSlave, -10, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -10, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<elseif $rivalryDuration <= 15>> Upon seeing you, $activeSlave.slaveName shifts $his weight back and forth causing $his plump body, big breasts and fat ass to jiggle, unsure of what to make of you. As you step forward, $he asks "Can I have <<s>>ome food?" The $girl you used to know is barely recognizable under all that fat and $he certainly doesn't think the same anymore. - <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -30, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<elseif $rivalryDuration <= 20>> Upon seeing you, $activeSlave.slaveName shifts $his weight back and forth causing $his fat body to jiggle, unsure of what to make of you. As you step forward, $he stumbles back. After several steps, $he screams "Keep away from me! I don't want to work out! <<S>>tuffing my fa<<c>>e and hole<<s>> whenever I plea<<s>>e i<<s>> too much fun!" The $girl you used to know is barely recognizable under that obese body; $he certainly doesn't think the same anymore, either. - <<run setHealth($activeSlave, -50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<else>> <<set $activeSlave.trust = 80>> Your mercenaries radio you upon arrival. "We got a problem sir. $He, um, is rather heavy and can't walk well... We're working our way up, but, do you have a freight elevator by chance?" Once $activeSlave.slaveName's hugely fat ass is safely in the penthouse, you finally get a good look at $him. Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, $he begins to let out a low growl. After several steps, $he shouts "<<S>>tay away from me, you <<s>>ick fuck! Fit girl<<s>> are tra<<sh>>! Real men like big <<s>>oft bodie<<s>>! You're <<s>>ick! <<S>>ICK! Don't you —" The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful." He pats $his fat coated shoulder, to which $he immediately sits down. Several mercs join their captain in trying to pull $him back to $his feet. A load crack and a groan of pain escapes the captain as he drops to the ground clutching his back. His comrades quickly help him from the penthouse, leaving you to deal with the scowling blob of fat and flesh. $He is intent on not budging from that spot and you aren't interested in breaking anything, though you're certain $he'll be begging for food within an hour and easily manipulated. $He is massively fat, a stark difference from the fit, thin $girl you used to know; $he certainly doesn't think the same anymore, either. Odds are high that $he'll cause problems for you in the future, be it breaking furniture or getting stuck in doors, though given $his rather laid back life up until this point, $he is likely to be quite malleable. Though $he is wheezing quite a lot considering $he is just sitting there. - <<run setHealth($activeSlave, -80, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, -80, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <</if>> <<case "Hedonistic Decadence">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 70)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "I've never had to e<<x>>er<<c>>i<<s>>e <<s>>o much, I'm exhau<<s>>ted!" You gently wrap your arms around $his soft body in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -437,7 +437,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain is thrown back as $he explodes out of $his restraints, having been preparing to gag $him. The rest of the troop center their weapons on $him, forcing $him to back down. $He glares at you as the captain picks himself up and exits your penthouse, leaving you with the enraged $activeSlave.slaveName. $He grunts as $he exits the office for the slave quarters, stopping in the doorway. "I'll be your <<s>>lave, but you're going to be <<s>>orry." With a hand on each door frame, $he rips it out of the wall. $He lets out a single laugh while scowling at you. $He is thin and extremely muscular, a stark difference from the soft, chubby $girl you used to know; $he certainly doesn't think the same anymore, either. Odds are high that $he'll cause problems for you in the future, given $his hatred for you and $his frightening strength. <</if>> <<case "Chattel Religionism">> - <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 50, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They told me <<s>>uch horrible thing<<s>> about you!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -453,7 +453,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him. "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says, as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future. <</if>> <<case "Multiculturalism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They <<s>>aid <<s>>uch cra<<z>>y thing<<s>>!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -470,7 +470,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him. "My apologies, I did warn you about that mouth. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the disappointed $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, trying to preach $his new faith. <</if>> <<case "Intellectual Dependency">> - <<run setHealth($activeSlave, 80, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 80, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 5)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They tried to teach me the mo<<s>>t ob<<sc>>ene thing<<s>>!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -489,7 +489,7 @@ Your hired mercenaries are en route now with your precious cargo. Upon seeing you, $activeSlave.slaveName graciously bows, giving you a lovely view down $his cleavage, before resuming $his perfect stance. "I am your property now and any thought<<s>> of my previou<<s>> owner are no longer relevant. Any feeling<<s>> I may have had have been left behind and will not influen<<c>>e me. I am your<<s>> to u<<s>>e a<<s>> you plea<<s>>e, no matter what the outcome may be. How may I <<s>>ervi<<c>>e you, <<Master>>?" While $he looks the same as you remember, $he certainly doesn't think the same anymore. <</if>> <<case "Slave Professionalism">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 0)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They did thing<<s>> to me! My head hurt<<s>> <<s>>o much..." You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -503,7 +503,7 @@ Your hired mercenaries are en route now with your precious cargo. Upon seeing you, $activeSlave.slaveName's eyes fill with excitement. As you step forward, $he struggles against $his bindings, desperately trying to get loose. The mercenary captain yanks $him back. "My apologies, the only thing left of $his mind is a libido it feels like. Please be careful when you unbind $him, $he's nothing more than a horny idiot now." he says as he and his group exit your penthouse, leaving you with the dripping $activeSlave.slaveName. $He looks the same as you remember<<if $seePreg != 0>>, albeit a little pregnant<</if>>, but $he acts nothing like the $girl you used to know. $He's probably too dumb to manage to cause any trouble, but is likely to be high maintenance given $his ineptitude and nymphomania. <</if>> <<case "Petite Admiration">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "Thi<<s>> giant _woman2 tried to make me <<his 2>> pet!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -526,7 +526,7 @@ Your hired mercenaries are en route now with your precious cargo. The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for the short. <</if>> <<case "Statuesque Glorification">> - <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 60, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "Thi<<s>> midget kept mole<<s>>ting me!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> @@ -545,11 +545,11 @@ Your hired mercenaries are en route now with your precious cargo. <<else>> <<set $activeSlave.trust = 80>> Your mercenaries radio you upon arrival. "This one's got quite some spunk in $him, you better ready yourself. We're coming in now." - Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, $he stands $his ground. After several steps, $he shouts "How fucking DARE you <<s>>plit me up from my tiny <<wife 2>>! There wa<<s>> more love in <<his 2>> tiny body than in your entire arcology! To think that you fuck<<s>> pla<<c>>e everything on hei-" + Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, $he stands $his ground. After several steps, $he shouts "How fucking DARE you <<s>>plit me up from my little <<wife 2>>! There wa<<s>> more love in <<his 2>> tiny body than in your entire arcology! To think that you fuck<<s>> pla<<c>>e everything on hei-" The mercenary captain quickly gags $him, "My apologies, I did warn you $he was a handful. Please be careful when you unbind $him, $he may try to do something stupid," he says as he and his group exit your penthouse, leaving you with the enraged $activeSlave.slaveName. $He looks the same as you remember, but $he acts nothing like the $girl you used to know. Odds are high that $he'll cause problems for you in the future, given $his hatred for tall people. <</if>> <<default>> - <<run setHealth($activeSlave, 40, $activeSlave.health.shortDamage, $activeSlave.health.longDamage)>> + <<run setHealth($activeSlave, 40, $activeSlave.health.shortDamage, $activeSlave.health.longDamage, 0, 10)>> <<if $rivalryDuration <= 5>> Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs >= 650>>ample bust<<else>>chest<</if>> sobbing "They told me <<s>>uch horrible thing<<s>> about you!" You gently wrap your arms around $him in a comforting embrace. $He's exactly as you remember. <<elseif $rivalryDuration <= 10>> diff --git a/src/uncategorized/reBoomerang.tw b/src/uncategorized/reBoomerang.tw index a496709f7b6..d1f28f5cab1 100644 --- a/src/uncategorized/reBoomerang.tw +++ b/src/uncategorized/reBoomerang.tw @@ -19,7 +19,7 @@ brings up the relevant feeds. There's a naked body crumpled pathetically against "Plea<<s>>e take me back," $he whispers, not wanting to draw the attention of passersby, and knowing that $his faint words will be picked up and amplified for you. <<set $activeSlave.collar = "none", $activeSlave.faceAccessory = "none", $activeSlave.mouthAccessory = "none", $activeSlave.choosesOwnClothes = 0, $activeSlave.clothes = "no clothing", $activeSlave.buttplug = "none", $activeSlave.vaginalAccessory = "none", $activeSlave.dickAccessory = "none", $activeSlave.chastityAnus = 0, $activeSlave.chastityPenis = 0, $activeSlave.chastityVagina = 0>> -<<run setHealth($activeSlave, jsRandom(-40, -25), $activeSlave.health.shortDamage + jsRandom(0, 10), $activeSlave.health.longDamage + jsRandom(0, 10))>> +<<run setHealth($activeSlave, jsRandom(-40, -25), $activeSlave.health.shortDamage + jsRandom(0, 10), $activeSlave.health.longDamage + jsRandom(0, 10), undefined, 100)>> /* ------------------ pregnancy setup start here----------------- */ @@ -116,7 +116,7 @@ brings up the relevant feeds. There's a naked body crumpled pathetically against <<case "pain fetishist">> "They whip me. A-actually," $he sniffles, "I'm glad when they whip me b-becau<<s>>e e-everything el<<s>>e they d-do is w-wor<<s>>e. The only break I get i-i<<s>> when I'm hurt bad and th-they have to f-fi<<x>> me." After all, you did sell $him into a life as a pain slave. <<set $activeSlave.behavioralFlaw = "odd", $activeSlave.sexualFlaw = "apathetic">> - <<run setHealth($activeSlave, jsRandom(-50, -30), $activeSlave.health.shortDamage + normalRandInt(20, 4), $activeSlave.health.longDamage + normalRandInt(15, 3))>> + <<run setHealth($activeSlave, jsRandom(-50, -30), $activeSlave.health.shortDamage + normalRandInt(20, 4), $activeSlave.health.longDamage + normalRandInt(15, 3), undefined, 100)>> <<case "sadism fetishist">> "I-it'<<s>> t-too much." $He shudders. You sold $him to a sadist who planned to use $him to abuse other slaves. "I c-can't d-do it anymore. I u<<s>>ed to fanta<<s>>i<<z>>e about d-doing h-horrible thing<<s>>, but, but, the <<s>>creaming." $He squeezes $his eyes shut. "If I don't do it I'll h-have it d-done t-to me." <<set $activeSlave.behavioralFlaw = "odd", $activeSlave.sexualFlaw = "apathetic">> @@ -311,7 +311,7 @@ brings up the relevant feeds. There's a naked body crumpled pathetically against <<case "etiquette coach">> "The etiquette t-trainer I wa<<s>> <<s>>old to wa<<s>> an e<<x>>cellent teacher indeed," $he <<say>>s with a grimace, "H-however, I find that he had <<s>>ome rather old-f-fa<<sh>>ioned view<<s>> on educational method<<s>>, to be quite b-blunt." You look $him over; $he has numerous caning marks all over $his body, and appears to have been starved. <<set $activeSlave.weight = random(-80, -70)>> - <<run setHealth($activeSlave, jsRandom(-60, -40), $activeSlave.health.shortDamage + normalRandInt(10, 3), $activeSlave.health.longDamage + normalRandInt(10, 3))>> + <<run setHealth($activeSlave, jsRandom(-60, -40), $activeSlave.health.shortDamage + normalRandInt(10, 3), $activeSlave.health.longDamage + normalRandInt(10, 3), undefined, 100)>> <<set $activeSlave.behavioralFlaw = "odd">> <<set $activeSlave.sexualFlaw = either("idealistic", "repressed", "self hating", "shamefast")>> <<case "sex double">> @@ -335,7 +335,7 @@ brings up the relevant feeds. There's a naked body crumpled pathetically against <<case "sniper spotter">> You sold $him to a mercenary sniper to act as his spotter. "When the job wa<<s>> done, he ju<<s>>t left me behind, in the middle of a war zone. He <<s>>aid it wa<<s>> cheaper to hire a new <<s>>lave <<s>>potter than to get both of u<<s>> to <<s>>afety." $He looks emaciated; it's nothing short of a miracle $he was able to find $his way back to your arcology. <<set $activeSlave.weight = random(-85, -80)>> - <<run setHealth($activeSlave, jsRandom(-50, -45), $activeSlave.health.shortDamage + normalRandInt(10, 3), $activeSlave.health.longDamage + normalRandInt(10, 3))>> + <<run setHealth($activeSlave, jsRandom(-50, -45), $activeSlave.health.shortDamage + normalRandInt(10, 3), $activeSlave.health.longDamage + normalRandInt(10, 3), undefined, 100)>> <<default>> <<switch _buyer>> <<case "housekeeper">> diff --git a/src/uncategorized/reFSAcquisition.tw b/src/uncategorized/reFSAcquisition.tw index 48bbe7e2d58..f7c3e442a11 100644 --- a/src/uncategorized/reFSAcquisition.tw +++ b/src/uncategorized/reFSAcquisition.tw @@ -33,7 +33,7 @@ <<set $activeSlave = GenerateNewSlave("XX")>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement, choosing you as $his new owner because you treat lactating girls well.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(-15,15)>> <<set $activeSlave.trust = random(5,15)>> <<set $activeSlave.preg = random(15,30)>> @@ -57,7 +57,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave("XX")>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement, hoping to become a valuable source of milk for you.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(-15,15)>> <<set $activeSlave.trust = random(5,15)>> <<set $activeSlave.lactation = 1>> @@ -113,7 +113,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He was beaten, sexually assaulted, and finally enslaved for being stupid enough to visit an arcology that doesn't like $his kind.">> -<<run setHealth($activeSlave, jsRandom(-50, -20), jsRandom(20, 30), jsRandom(0, 10), Math.max(normalRandInt(1, 0.5), 0), jsRandom(40, 90))>> +<<run setHealth($activeSlave, jsRandom(-80, -60), jsRandom(20, 30), jsRandom(0, 10), Math.max(normalRandInt(1, 0.5), 0), jsRandom(40, 90))>> <<set $activeSlave.trust = random(-45,-25)>> <<set $activeSlave.devotion = random(-75,-65)>> <<set $activeSlave.anus = random(1,2)>> @@ -129,7 +129,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He came to your arcology to be enslaved out of a sense of self-loathing for $his kind.">> -<<run setHealth($activeSlave, jsRandom(-70, -60))>> +<<run setHealth($activeSlave, jsRandom(-40, 0), undefined, undefined, 0, 0)>> <<set $activeSlave.trust = random(-25,-15)>> <<set $activeSlave.devotion = random(-45,-25)>> <<set $activeSlave.anus = random(1,2)>> @@ -143,7 +143,7 @@ <<set $activeSlave = GenerateNewSlave("XY")>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement to escape life in an area that disapproved of $his sexual tendencies.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(15,20)>> <<set $activeSlave.trust = random(0,10)>> <<set $activeSlave.anus = random(1,2)>> @@ -161,7 +161,7 @@ <<set $activeSlave = GenerateNewSlave("XY")>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement after a lifetime as an outcast due to $his sexual tendencies.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(15,20)>> <<set $activeSlave.trust = random(0,10)>> <<set $activeSlave.anus = random(1,2)>> @@ -180,7 +180,7 @@ <<set $activeSlave.origin = "$He was sold to you as a way of disposing of an inconveniently pregnant young $woman.">> <<set $activeSlave.career = setup.youngCareers.random()>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 10)>> <<set $activeSlave.devotion = random(-45,-25)>> <<set $activeSlave.trust = random(-45,-25)>> <<set $activeSlave.preg = random(20,40)>> @@ -203,7 +203,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave("XX")>> <<set $activeSlave.origin = "$He was raped and impregnated, then sold to you as a way of disposing of an inconveniently pregnant mother.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 10)>> <<set $activeSlave.devotion = random(-45,-25)>> <<set $activeSlave.trust = random(-45,-25)>> <<set $activeSlave.preg = random(20,40)>> @@ -224,7 +224,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He was voluntarily enslaved after $he decided that your paternalistic arcology was a better place for advancement than the old world.">> <<set $activeSlave.career = setup.educatedCareers.random()>> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.intelligence = random(51,95)>> @@ -242,7 +242,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He was voluntarily enslaved after $he decided that your paternalistic arcology was a better place to live than the old world.">> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> @@ -272,7 +272,7 @@ <<set $activeSlave.faceImplant += 40>> <<set $activeSlave.devotion = random(-45,-25)>> <<set $activeSlave.trust = random(-45,-25)>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 40)>> <<set $activeSlave.anus = 2>> <<set $activeSlave.vagina = 2>> <<set $activeSlave.weight = 0>> @@ -343,7 +343,7 @@ <<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>> <<set $activeSlave.devotion = random(-100,-50)>> <<set $activeSlave.trust = random(-100,-80)>> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.weight = random(-10,90)>> <<set $activeSlave.behavioralFlaw = "odd">> <<set $activeSlave.canRecruit = 0>> @@ -370,7 +370,7 @@ <<set $activeSlave.intelligence = -100>> <<set $activeSlave.devotion = random(20,40)>> <<set $activeSlave.trust = random(0,50)>> -<<run setHealth($activeSlave, jsRandom(-60, -40))>> +<<run setHealth($activeSlave, jsRandom(-60, -40), undefined, undefined, 0, 20)>> <<set $activeSlave.weight = random(-40,0)>> <<set $activeSlave.energy = 100>> <<set $activeSlave.attrXX = 100>> @@ -399,7 +399,7 @@ <<set $activeSlave.trust = random(25,65)>> <<set $activeSlave.intelligence = random(75,100)>> <<set $activeSlave.intelligenceImplant = 15>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 2>> <<set $activeSlave.vagina = 2>> <<set $activeSlave.weight = random(-40,10)>> @@ -434,7 +434,7 @@ <<set $activeSlave.trust = random(60,80)>> <<set $activeSlave.intelligence = 100>> <<set $activeSlave.intelligenceImplant = 30>> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 2>> <<if $activeSlave.vagina >= 0>> <<set $activeSlave.vagina = 2>> @@ -464,7 +464,7 @@ <</if>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement to get to an arcology in which implants are uncommon, since $he has a fear of surgery.">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(-15,15)>> <<set $activeSlave.trust = random(-15,15)>> <<set _slaveCost = slaveCost($activeSlave)>> @@ -494,7 +494,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He came to you for enslavement out of desperation, terrified that $he was about to be enslaved into a worse situation by $his abusive family.">> -<<run setHealth($activeSlave, jsRandom(-40, 30))>> +<<run setHealth($activeSlave, jsRandom(-40, 30), undefined, undefined, 0, 70)>> <<set $activeSlave.devotion = random(10,15)>> <<set $activeSlave.trust = random(-55,-75)>> /* @@ -541,7 +541,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He offered $himself to you for enslavement after deciding you were $his best hope of a good life as a slave.">> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.muscles = 20>> @@ -579,7 +579,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.career = setup.educatedCareers.random()>> -<<run setHealth($activeSlave, jsRandom(-60, -50))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.intelligence = random(51,95)>> <<set $activeSlave.intelligenceImplant = 15>> <<set $activeSlave.teeth = "normal">> @@ -608,6 +608,7 @@ <</if>> <</if>> <</if>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.face = Math.clamp($activeSlave.face+80,-100,100)>> <<set $activeSlave.faceShape = "cute">> <<set $activeSlave.weight = 0>> @@ -643,7 +644,7 @@ <<set $activeSlave.faceShape = "sensual">> <<set $activeSlave.devotion = random(40,65)>> <<set $activeSlave.trust = random(45,65)>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 2>> <<set $activeSlave.vagina = 2>> <<set $activeSlave.weight = random(-20,20)>> @@ -670,6 +671,7 @@ <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement to avoid being singled out by ruthless slavers.">> <<set $activeSlave.height = random(200,264)>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.geneticQuirks.gigantism = 2>> <<set $activeSlave.devotion = random(15,20)>> <<set $activeSlave.trust = random(0,10)>> @@ -683,6 +685,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He offered $himself for voluntary enslavement knowing $he would only fit in with your help.">> <<set $activeSlave.height = 165>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.shoes = "extreme heels">> <<set $activeSlave.devotion = random(30,45)>> <<set $activeSlave.trust = random(-20,0)>> @@ -717,7 +720,7 @@ <<set $activeSlave.faceImplant += 40>> <<set $activeSlave.devotion = random(-100,-75)>> <<set $activeSlave.trust = random(-45,-25)>> -<<run setHealth($activeSlave, jsRandom(-50, -20), normalRandInt(20, 4), normalRandInt(10, 3))>> +<<run setHealth($activeSlave, jsRandom(-50, -20), normalRandInt(20, 4), normalRandInt(10, 3), 0, 0)>> <<set $activeSlave.pubicHStyle = "waxed">> <<set $activeSlave.underArmHStyle = "waxed">> <<set $activeSlave.behavioralFlaw = either("anorexic", "arrogant", "bitchy", "odd")>> @@ -748,7 +751,7 @@ <<set $activeSlave.faceImplant += 40>> <<set $activeSlave.devotion = random(-100,-75)>> <<set $activeSlave.trust = random(-45,-25)>> -<<run setHealth($activeSlave, jsRandom(-60, -40), normalRandInt(10, 3), normalRandInt(10, 3))>> +<<run setHealth($activeSlave, jsRandom(20, 60), normalRandInt(10, 3), normalRandInt(10, 3), 0, 20)>> <<set $activeSlave.pubicHStyle = "waxed">> <<set $activeSlave.behavioralFlaw = either("anorexic", "arrogant", "bitchy", "odd")>> <<set _slaveCost = slaveCost($activeSlave)>> @@ -773,7 +776,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.career = setup.educatedCareers.random()>> -<<run setHealth($activeSlave, jsRandom(-60, -50))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.intelligence = random(51,95)>> <<set $activeSlave.intelligenceImplant = 15>> <<set $activeSlave.teeth = "normal">> @@ -799,7 +802,7 @@ <<set $activeSlave.lips = 0>> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(-60, -50))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<if $activeSlave.physicalAge >= 12>> <<set $activeSlave.teeth = "normal">> <</if>> @@ -850,7 +853,7 @@ <<set $activeSlave.lips = 35>> <<set $activeSlave.devotion = random(-15,15)>> <<set $activeSlave.trust = random(-15,15)>> -<<run setHealth($activeSlave, jsRandom(-60, -50))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 0)>> <<set $activeSlave.intelligence = random(0,90)>> <<set $activeSlave.pubicHStyle = "waxed">> <<set _slaveCost = slaveCost($activeSlave)>> @@ -865,7 +868,7 @@ <<set $activeSlave.origin = "$He was voluntarily enslaved after $he decided that your arcology was the best place for $him to get the steroids that $he'd allowed to define $his life.">> <<set $activeSlave.career = setup.uneducatedCareers.random()>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(20, 60))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 20)>> <<set $activeSlave.muscles = 100>> <<set $activeSlave.addict = 1>> <<set $activeSlave.devotion = random(0,15)>> @@ -883,7 +886,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.origin = "$He was voluntarily enslaved after $he decided that your arcology was the best place for $him to get the steroids that $he'd allowed to define $his life.">> -<<run setHealth($activeSlave, jsRandom(20, 60))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, 0, 20)>> <<set $activeSlave.muscles = 100>> <<set $activeSlave.addict = 1>> <<set $activeSlave.devotion = random(0,15)>> @@ -900,7 +903,7 @@ <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He offered $himself for enslavement out of religious conviction.">> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(15,45)>> <<set $activeSlave.trust = random(60,75)>> <<set $activeSlave.behavioralFlaw = "devout">> @@ -915,7 +918,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He was offered to you by a group of Chattel Religionists eager to be rid of $his blasphemous old world beliefs.">> -<<run setHealth($activeSlave, jsRandom(-10, 10))>> +<<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, 0, 50)>> <<set $activeSlave.devotion = -100>> <<set $activeSlave.trust = -100>> <<if $activeSlave.anus > 0>> @@ -949,7 +952,7 @@ <<set $activeSlave.origin = "$He sold $himself to you to escape those who condemned $his lifestyle.">> <<run generateSalonModifications($activeSlave)>> <<set $activeSlave.career = "a shut-in">> -<<run setHealth($activeSlave, jsRandom(-40, 20))>> +<<run setHealth($activeSlave, jsRandom(-40, 20), undefined, undefined, undefined, 35)>> <<set $activeSlave.devotion = random(35,45)>> <<set $activeSlave.trust = random(20,25)>> <<if $activeSlave.vagina > -1>> @@ -989,7 +992,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He offered $himself for enslavement in hope of being less dull.">> -<<run setHealth($activeSlave, jsRandom(0, 10))>> +<<run setHealth($activeSlave, jsRandom(0, 10), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(0,15)>> <<set $activeSlave.trust = random(10,25)>> <<set $activeSlave.behavioralFlaw = "none">> @@ -1022,7 +1025,7 @@ <<set $activeSlave.origin = "$He sold $himself to you in the hopes that $his body would help keep humanity alive.">> <<set $activeSlave.career = setup.youngCareers.random()>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(25,35)>> <<set $activeSlave.trust = random(20,25)>> <<set $activeSlave.vagina = 0>> @@ -1047,7 +1050,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave("XX")>> <<set $activeSlave.origin = "$He sold $himself to you in the hope of someday bearing children.">> -<<run setHealth($activeSlave, jsRandom(40, 60))>> +<<run setHealth($activeSlave, jsRandom(40, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.devotion = random(25,35)>> <<set $activeSlave.trust = random(20,25)>> <<set $activeSlave.vagina = 2>> @@ -1073,7 +1076,7 @@ <<set $activeSlave.career = "a student from a private school">> <<set $activeSlave.intelligence = random(16,95)>> <<set $activeSlave.intelligenceImplant = 30>> -<<run setHealth($activeSlave, jsRandom(20, 40), 0, 0, 0)>> +<<run setHealth($activeSlave, jsRandom(20, 40), 0, 0, 0, 0)>> <<set $activeSlave.devotion = random(-100,-90)>> <<set $activeSlave.trust = random(-100,-90)>> <<set $activeSlave.vagina = 0>> @@ -1090,7 +1093,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave()>> <<set $activeSlave.origin = "$He considered $himself ugly and wished to stay out of your gene pool.">> -<<run setHealth($activeSlave, jsRandom(0, 60))>> +<<run setHealth($activeSlave, jsRandom(0, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.anus = random(1,2)>> @@ -1117,7 +1120,7 @@ <<set $activeSlave.trust = random(5,15)>> <<set $activeSlave.career = "a student">> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-10, 10))>> +<<run setHealth($activeSlave, jsRandom(-10, 10), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-20,0)>> <<set $activeSlave.anus = 0>> <<if $activeSlave.vagina != -1>><<set $activeSlave.vagina = 0>><</if>> @@ -1143,7 +1146,7 @@ <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> <<set $activeSlave.career = "a merchant">> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-20,0)>> <<set $activeSlave.anus = 0>> <<if $activeSlave.vagina != -1>><<set $activeSlave.vagina = 0>><</if>> @@ -1178,7 +1181,7 @@ <<set $activeSlave.trust = random(5,15)>> <<set $activeSlave.career = "a student">> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-20, 0))>> +<<run setHealth($activeSlave, jsRandom(-20, 0), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-60,10)>> <<set $activeSlave.weight = random(20,100)>> <<set $activeSlave.vagina = 0>> @@ -1209,7 +1212,7 @@ <<set $activeSlave.trust = random(30,35)>> <<set $activeSlave.career = "a professor">> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(15,100)>> <<set $activeSlave.skill.oral = 35>> <<set $activeSlave.skill.anal = 15>> @@ -1234,7 +1237,7 @@ <<set $activeSlave.devotion = random(30,35)>> <<set $activeSlave.trust = random(30,35)>> <<set $activeSlave.career = "a businesswoman">> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.face = 15>> <<set $activeSlave.skill.oral = random(15,40)>> <<set $activeSlave.skill.anal = random(15,40)>> diff --git a/src/uncategorized/reFSEgyptianRevivalistAcquisition.tw b/src/uncategorized/reFSEgyptianRevivalistAcquisition.tw index 94686e0d8f9..81ef8739287 100644 --- a/src/uncategorized/reFSEgyptianRevivalistAcquisition.tw +++ b/src/uncategorized/reFSEgyptianRevivalistAcquisition.tw @@ -14,7 +14,7 @@ <<set $activeSlave.origin = "$He offered $himself to you for enslavement hoping you would preserve $his incestuous relationship with $his sibling.">> <<set $activeSlave.devotion = random(5,15)>> <<set $activeSlave.trust = random(-15,-5)>> -<<run setHealth($activeSlave, jsRandom(-20, 0))>> +<<run setHealth($activeSlave, jsRandom(-20, 0), undefined, undefined, undefined, 35)>> <<run setMissingParents($activeSlave)>> <<set $activeSlave.canRecruit = 0>> <<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>><<set $activeSlave.balls = random(1,5)>><</if>> diff --git a/src/uncategorized/reMalefactor.tw b/src/uncategorized/reMalefactor.tw index 6a50e97b428..fcf9ddf6c52 100644 --- a/src/uncategorized/reMalefactor.tw +++ b/src/uncategorized/reMalefactor.tw @@ -41,7 +41,7 @@ <<set $activeSlave.devotion = random(-75,-60)>> <<set $activeSlave.trust = random(-15,0)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> -<<run setHealth($activeSlave, jsRandom(-80, -70))>> +<<run setHealth($activeSlave, jsRandom(-80, -70), undefined, undefined, undefined, 70)>> <<set $activeSlave.heels = 1>> <<set $activeSlave.boobs += 100*random(12,32)>> <<set $activeSlave.butt += random(2,4)>> @@ -74,7 +74,7 @@ <<set $activeSlave.devotion = random(-75,-50)>> <<set $activeSlave.trust = random(-75,-60)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, undefined, 60)>> <<set $activeSlave.weight = random(40,80)>> <<set $activeSlave.accent = 3>> <<set $activeSlave.boobs += 200>> @@ -106,7 +106,7 @@ <<set $activeSlave.devotion = random(-15,0)>> <<set $activeSlave.trust = random(-75,-60)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> -<<run setHealth($activeSlave, jsRandom(-80, -70))>> +<<run setHealth($activeSlave, jsRandom(-80, -70), undefined, undefined, undefined, 70)>> <<set $activeSlave.weight = -100>> <<set $activeSlave.accent = 3>> <<set $activeSlave.boobs = 0>> @@ -156,7 +156,7 @@ <<set $activeSlave.butt += 2>> <<set $activeSlave.buttImplant = 2>> <<set $activeSlave.buttImplantType = "normal">> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, undefined, 10)>> <<set $activeSlave.sexualFlaw = "hates oral">> <<set $activeSlave.behavioralFlaw = "arrogant">> <<set $activeSlave.hStyle = "fashionable for a Free Cities businesswoman, up in a tight bun">> @@ -221,7 +221,7 @@ <<set $activeSlave.devotion = random(-75,-60)>> <<set $activeSlave.trust = random(-15,0)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 5)>> <<set $activeSlave.anus = 0>> <<set $activeSlave.balls = random(2,4)>> <<set $activeSlave.skill.oral = 0>> @@ -261,7 +261,7 @@ <<set $activeSlave.waist = random(-30,-10)>> <<set $activeSlave.boobs = random(4,5)*100>> <<set $activeSlave.boobShape = "perky">> -<<run setHealth($activeSlave, jsRandom(-20, 10))>> +<<run setHealth($activeSlave, jsRandom(-20, 10), undefined, undefined, undefined, 40)>> <<set $activeSlave.sexualFlaw = "hates penetration">> <<set $activeSlave.behavioralFlaw = "shamefast">> <<set $activeSlave.accent = 0>> @@ -286,7 +286,7 @@ <<set $activeSlave.skill.whoring = 0>> <<set $activeSlave.skill.combat = 1>> <<set $activeSlave.anus = 0>> -<<run setHealth($activeSlave, jsRandom(60, 80))>> +<<run setHealth($activeSlave, jsRandom(60, 80), undefined, undefined, 0, 10)>> <<set $activeSlave.behavioralFlaw = "arrogant">> <<set $activeSlave.sexualFlaw = "hates men">> <<set $activeSlave.hStyle = "shaved into a mohawk">> @@ -308,7 +308,7 @@ <<set $activeSlave.devotion = random(-75,-50)>> <<set $activeSlave.trust = random(-75,-50)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> -<<run setHealth($activeSlave, jsRandom(-40, -20))>> +<<run setHealth($activeSlave, jsRandom(-40, -20), undefined, undefined, 0, 10)>> <<set $activeSlave.intelligence = random(51,95)>> <<set $activeSlave.intelligenceImplant = 15>> <<if $arcologies[0].FSSupremacistLawME == 1>> @@ -374,7 +374,7 @@ $He is easily taken into custody and $his contraband confiscated once the jeerin <<case "passfail">> -<<= capFirstChar($assistant.name)>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Nevertheless, it seems one of your tenants, a rather ordinary white collar worker, has been severely wounded in a freak industrial accident, to the point that a blood transfusion was needed. In the course of doing so, an arcology hospital's autosurgery noted several genetic discrepancies and alerted a few nearby drones. Simply put, while the $woman appears to be a normal _fakeRace $woman, this is the result of numerous cosmetic surgeries; $he is actually _realRace. The laws of your arcology hold that members of the _realRace race are fit only for slavery, quite unlike the superior _fakeRace people. That a _realRace $girl would gain a position of relatively high class and power through such deception and fraud is considered an outrage by many of your citizens, and so $he was place under arrest before $he even awoke from surgery. $He is now entirely at your mercy. +<<= capFirstChar($assistant.name)>> alerts you that a criminal has been detected by your security systems and detained by the drones. Crime is extremely uncommon in your arcology, since nothing can escape the notice of the omnipresent monitoring systems. Nevertheless, it seems one of your tenants, a rather ordinary white collar worker, has been severely wounded in a freak industrial accident, to the point that a blood transfusion was needed. In the course of doing so, an arcology hospital's autosurgery noted several genetic discrepancies and alerted a few nearby drones. Simply put, while the $woman appears to be a normal _fakeRace $woman, this is the result of numerous cosmetic surgeries; $he is actually _realRace. The laws of your arcology hold that members of the _realRace race are fit only for slavery, quite unlike the superior _fakeRace people. That a _realRace $girl would gain a position of relatively high class and power through such deception and fraud is considered an outrage by many of your citizens, and so $he was placed under arrest before $he even awoke from surgery. $He is now entirely at your mercy. <</switch>> diff --git a/src/uncategorized/reMilfTourist.tw b/src/uncategorized/reMilfTourist.tw index 3a902033b0c..067c85cc5a7 100644 --- a/src/uncategorized/reMilfTourist.tw +++ b/src/uncategorized/reMilfTourist.tw @@ -20,7 +20,7 @@ <<set $activeSlave.origin = "$He came to your arcology as a tourist and found $himself enslaved.">> <<set $activeSlave.devotion = random(-70,-55)>> <<set $activeSlave.trust = random(-45,-25)>> -<<run setHealth($activeSlave, jsRandom(10, 20))>> +<<run setHealth($activeSlave, jsRandom(10, 20), undefined, undefined, undefined, 5)>> <<set $activeSlave.vagina++>> <<set $activeSlave.hips = 2>> <<set $activeSlave.butt = random(4,6)>> diff --git a/src/uncategorized/rePokerNight.tw b/src/uncategorized/rePokerNight.tw index 21ba7d29dc6..d5e1767247e 100644 --- a/src/uncategorized/rePokerNight.tw +++ b/src/uncategorized/rePokerNight.tw @@ -75,7 +75,7 @@ On a particularly lackadaisical evening, you find yourself alerted to a message <<set $activeSlave.indenture = 52>> <<set $activeSlave.devotion = random(25,40)>> <<set $activeSlave.trust = random(35,45)>> - <<run setHealth($activeSlave, jsRandom(60, 80), 0, undefined, 0)>> + <<run setHealth($activeSlave, jsRandom(60, 80), 0, undefined, 0, 10)>> <<set $activeSlave.muscles = 50>> <<if $activeSlave.weight > 130>> <<set $activeSlave.weight -= 100>> diff --git a/src/uncategorized/reRecruit.tw b/src/uncategorized/reRecruit.tw index 5af04f9b538..d0a2ce1dcb1 100644 --- a/src/uncategorized/reRecruit.tw +++ b/src/uncategorized/reRecruit.tw @@ -40,7 +40,7 @@ <<set $activeSlave.career = "a party girl">> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, undefined, 0)>> <<set $activeSlave.anus = 0>> <<set $activeSlave.vagina = 1>> <<set $activeSlave.skill.vaginal = 15>> @@ -76,7 +76,7 @@ <<set $activeSlave.career = "a party girl">> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, undefined, 0)>> <<set $activeSlave.anus = 0>> <<set $activeSlave.skill.oral = 15>> <<set $activeSlave.skill.anal = 0>> @@ -107,7 +107,7 @@ <<set $activeSlave.career = "a prostitute">> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(-40, -20))>> +<<run setHealth($activeSlave, jsRandom(-40, -20), undefined, undefined, undefined, 40)>> <<set $activeSlave.anus = 2>> <<set $activeSlave.vagina = 2>> <<set $activeSlave.skill.vaginal = 35>> @@ -208,7 +208,7 @@ <<run SetBellySize($activeSlave)>> <<set $activeSlave.fetish = "none">> <<set $activeSlave.fetishKnown = 0>> -<<run setHealth($activeSlave, jsRandom(-40, -20))>> +<<run setHealth($activeSlave, jsRandom(-40, -20), undefined, undefined, undefined, 50)>> <<case "blind homeless">> @@ -244,7 +244,7 @@ <<set $activeSlave.weight = -100>> <<set $activeSlave.fetish = "none">> <<set $activeSlave.fetishKnown = 0>> -<<run setHealth($activeSlave, jsRandom(-60, -20))>> +<<run setHealth($activeSlave, jsRandom(-60, -20), undefined, undefined, undefined, 60)>> <<case "paternalist swan song">> @@ -344,7 +344,7 @@ <<set $activeSlave.career = "a slave">> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(50, 60))>> +<<run setHealth($activeSlave, jsRandom(50, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.weight = 0>> <<set $activeSlave.lips = 35>> <<set $activeSlave.face = 15>> @@ -377,7 +377,7 @@ <<set $activeSlave.career = "a slave">> <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> -<<run setHealth($activeSlave, jsRandom(50, 60))>> +<<run setHealth($activeSlave, jsRandom(50, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.weight = 0>> <<set $activeSlave.face = 15>> <<set $activeSlave.boobs = random(5,6)*100>> @@ -417,7 +417,7 @@ <<set $activeSlave.origin = "$He asked to be enslaved out of naïve infatuation with you.">> <<set $activeSlave.devotion = random(25,30)>> <<set $activeSlave.trust = random(-15,-10)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.skill.anal = 15>> <<set $activeSlave.skill.oral = 15>> @@ -444,7 +444,7 @@ <<set $activeSlave.origin = "$He asked to be enslaved in the hope you'd treat a fellow woman well.">> <<set $activeSlave.devotion = random(10,15)>> <<set $activeSlave.trust = random(-15,-10)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(0,20)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.skill.anal = 0>> @@ -475,7 +475,7 @@ <<set $activeSlave.origin = "$He asked to be enslaved since $he felt you were $his only hope of becoming a prettier woman.">> <<set $activeSlave.devotion = random(10,15)>> <<set $activeSlave.trust = random(-15,-10)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.voice = 1>> <<set $activeSlave.dick = random(1,2)>> <<set $activeSlave.balls = random(1,2)>> @@ -520,7 +520,7 @@ <<set $activeSlave.origin = "$He got into debt for damaging someone's property during a student protest and you bought out $his debt.">> <<set $activeSlave.devotion = random(-25,0)>> <<set $activeSlave.trust = random(-20,-5)>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, undefined, 10)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = random(0,15)>> <<set $activeSlave.skill.anal = 0>> @@ -557,7 +557,7 @@ <<set $activeSlave.origin = "$He got into debt for damaging someone's property during a student protest and you bought out $his debt.">> <<set $activeSlave.devotion = random(-30,-5)>> <<set $activeSlave.trust = random(-25,-5)>> -<<run setHealth($activeSlave, jsRandom(20, 40))>> +<<run setHealth($activeSlave, jsRandom(20, 40), undefined, undefined, undefined, 10)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.faceImplant = 15>> <<set $activeSlave.skill.vaginal = 0>> @@ -596,7 +596,7 @@ <<set $activeSlave.origin = "$He got into debt for damaging someone's property during a student protest and you bought out $his debt.">> <<set $activeSlave.devotion = -100>> <<set $activeSlave.trust = 60>> -<<run setHealth($activeSlave, jsRandom(-20, 20))>> +<<run setHealth($activeSlave, jsRandom(-20, 20), undefined, undefined, undefined, 10)>> <<set $activeSlave.face = random(80,100)>> <<set $activeSlave.faceShape = "sensual">> <<set $activeSlave.skill.vaginal = 0>> @@ -647,7 +647,7 @@ <<set $activeSlave.origin = "$He enslaved $himself to be with a man $he loved, only to be sold to you afterward.">> <<set $activeSlave.devotion = random(-30,-5)>> <<set $activeSlave.trust = random(-25,-5)>> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.faceImplant = 0>> <<set $activeSlave.skill.vaginal = 0>> @@ -687,7 +687,7 @@ <<set $activeSlave.origin = "$He enslaved $himself to be with a man $he loved, only to be sold to you afterward.">> <<set $activeSlave.devotion = random(-30,-5)>> <<set $activeSlave.trust = random(-25,-5)>> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.faceImplant = 15>> <<set $activeSlave.skill.vaginal = 0>> @@ -729,7 +729,7 @@ <<set $activeSlave.origin = "$He enslaved $himself to be with a man $he loved, only to be sold to you afterward.">> <<set $activeSlave.devotion = random(-30,-5)>> <<set $activeSlave.trust = random(-25,-5)>> -<<run setHealth($activeSlave, jsRandom(10, 30))>> +<<run setHealth($activeSlave, jsRandom(10, 30), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.faceImplant = 15>> <<set $activeSlave.skill.vaginal = 0>> @@ -801,7 +801,7 @@ <<set $activeSlave.devotion = random(0,25)>> <<set $activeSlave.trust = -20>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 0))>> +<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 50))>> <<set $activeSlave.face = random(0,20)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 15>> @@ -842,7 +842,7 @@ <<set $activeSlave.devotion = random(0,25)>> <<set $activeSlave.trust = -20>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 0))>> +<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 50))>> <<set $activeSlave.face = random(0,20)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 15>> @@ -889,7 +889,7 @@ <<set $activeSlave.devotion = random(0,25)>> <<set $activeSlave.trust = -20>> <<run generateSalonModifications($activeSlave)>> -<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 0))>> +<<run setHealth($activeSlave, jsRandom(-50, -30), normalRandInt(10, 3), normalRandInt(10, 3), Math.max(normalRandInt(1, 0.5), 50))>> <<set $activeSlave.face = random(0,20)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 15>> @@ -935,7 +935,7 @@ <<set $activeSlave.origin = "$He was the private slave of a con artist cult leader before he had to abandon $him and flee.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(25,100)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 0>> @@ -981,7 +981,7 @@ <<set $activeSlave.origin = "$He was the private slave of a con artist cult leader before he had to abandon $him and flee.">> <<set $activeSlave.devotion = random(-45,15)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = random(50,100)>> <<set $activeSlave.skill.anal = random(50,100)>> @@ -1028,7 +1028,7 @@ <<set $activeSlave.prestigeDesc = "Many people remember $him from the slavegirl races where $he slammed $his cock into countless runners' pussies after catching them.">> <<set $activeSlave.devotion = random(-15,10)>> <<set $activeSlave.trust = random(-20,10)>> -<<run setHealth($activeSlave, jsRandom(30, 50))>> +<<run setHealth($activeSlave, jsRandom(30, 50), undefined, undefined, 0, 0)>> <<set $activeSlave.shoulders = random(1,2)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = 0>> @@ -1073,7 +1073,7 @@ <<set $activeSlave.prestigeDesc = "After $his short but very promising slave racing career, during which $he made it through several competitions as a virgin, many people fondly remember fantasizing about taking $him.">> <<set $activeSlave.devotion = random(15,25)>> <<set $activeSlave.trust = random(15,25)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 10)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = random(0,15)>> @@ -1121,7 +1121,7 @@ <<set $activeSlave.prestigeDesc = "For years, $he delighted the watchers of slavegirl racing with winning competition after competition with $his virginity intact.">> <<set $activeSlave.devotion = random(15,25)>> <<set $activeSlave.trust = random(10,20)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = random(0,15)>> @@ -1159,7 +1159,7 @@ <<set $activeSlave.origin = "$He was the housekeeper and fucktoy of a frat house before being collected by repo-men and sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 10)>> <<set $activeSlave.face = random(0,60)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 15>> @@ -1195,7 +1195,7 @@ <<set $activeSlave.origin = "$He was a nanny before being sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(-50,-25)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 20)>> <<set $activeSlave.face = random(0,60)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 0>> @@ -1236,7 +1236,7 @@ <<set $activeSlave.origin = "$He was a milk cow in the stable of a slaveholding farmer before being sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-30,30)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 15>> @@ -1285,7 +1285,7 @@ <<set $activeSlave.origin = "$He was a breeding bull in the stable of a slaveholding farmer before being sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-30,30)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 35>> @@ -1323,7 +1323,7 @@ <<set $activeSlave.origin = "$He was a virgin cow in the stable of a slaveholding farmer before being sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 0)>> <<set $activeSlave.face = random(-30,30)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 15>> @@ -1362,7 +1362,7 @@ <<set $activeSlave.origin = "$He was in an orphanage until reaching maturity, at which point $he was sold to you.">> <<set $activeSlave.devotion = random(-45,-25)>> <<set $activeSlave.trust = random(-25,0)>> -<<run setHealth($activeSlave, jsRandom(10, 40))>> +<<run setHealth($activeSlave, jsRandom(10, 40), undefined, undefined, undefined, 0)>> <<set $activeSlave.face = random(-30,30)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 15>> @@ -1399,7 +1399,7 @@ <<set $activeSlave.origin = "$He was in an orphanage until reaching maturity, at which point $he was sold to you.">> <<set $activeSlave.devotion = random(10,40)>> <<set $activeSlave.trust = random(-25,0)>> -<<run setHealth($activeSlave, jsRandom(10, 40))>> +<<run setHealth($activeSlave, jsRandom(10, 40), undefined, undefined, undefined, 0)>> <<set $activeSlave.face = random(20,60)>> <<if $activeSlave.faceShape == "masculine">> <<set $activeSlave.faceShape = "cute">> @@ -1444,7 +1444,7 @@ <<set $activeSlave.origin = "$He was captured in a raid on a gated community and quickly sold off.">> <<set $activeSlave.devotion = -20>> <<set $activeSlave.trust = 0>> -<<run setHealth($activeSlave, 20, 0, 0, 0, jsRandom(10, 30))>> +<<run setHealth($activeSlave, 20, 0, 0, 0, jsRandom(10, 30), undefined, undefined, 0, 40)>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 0>> @@ -1494,7 +1494,7 @@ <<set $activeSlave.face = 20>> <<set $activeSlave.fetish = "none">> <<set $activeSlave.fetishKnown = 0>> -<<run setHealth($activeSlave, jsRandom(-70, -60))>> +<<run setHealth($activeSlave, jsRandom(-70, -60), undefined, undefined, undefined, 0)>> <<set $activeSlave.intelligence = random(-50,0)>> <<set $activeSlave.intelligenceImplant = 0>> <<set $activeSlave.career = setup.uneducatedCareers.random()>> @@ -1563,7 +1563,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(25,45)>> <<set $activeSlave.career = "an artist">> -<<run setHealth($activeSlave, jsRandom(-60, -50))>> +<<run setHealth($activeSlave, jsRandom(-60, -50), undefined, undefined, undefined, 0)>> <<set $activeSlave.intelligence = random(16,50)>> <<set $activeSlave.skill.entertainment = 40>> <<set $activeSlave.intelligenceImplant = 0>> @@ -1580,7 +1580,7 @@ <<set $activeSlave.origin = "$He was the housekeeper and fucktoy of a frat house before being replaced in favor of fresher slaves and sold to you.">> <<set $activeSlave.devotion = random(25,50)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(30, 60))>> +<<run setHealth($activeSlave, jsRandom(30, 60), undefined, undefined, 0, 20)>> <<set $activeSlave.face = random(0,60)>> <<set $activeSlave.skill.vaginal = 15>> <<set $activeSlave.skill.anal = 25>> @@ -1693,7 +1693,7 @@ <<set $activeSlave.origin = "You helped $him give birth, leaving $him deeply indebted to you.">> <<set $activeSlave.devotion = random(0,20)>> <<set $activeSlave.trust = random(0,20)>> -<<run setHealth($activeSlave, -90)>> +<<run setHealth($activeSlave, -90, undefined, undefined, undefined, 100)>> <<set $activeSlave.weight = random(-100, -50)>> <<set $activeSlave.hips = -1>> <<set $activeSlave.boobs += random(3,6)*100>> @@ -1879,7 +1879,7 @@ <<set $activeSlave.origin = "$He was the virgin figurehead of a new religion and 'blessed' by their Lord.">> <<set $activeSlave.devotion = random(-20,20)>> <<set $activeSlave.trust = random(25,50)>> -<<run setHealth($activeSlave, jsRandom(60, 100), 0, 0, 0)>> +<<run setHealth($activeSlave, jsRandom(60, 100), 0, 0, 0, 0)>> <<set $activeSlave.face = random(20,90)>> <<set $activeSlave.skill.vaginal = 0>> <<set $activeSlave.skill.anal = 0>> @@ -1923,7 +1923,7 @@ <<set $oneTimeDisableDisability = 1>> <<set $activeSlave = GenerateNewSlave("XX")>> <<set $activeSlave.origin = "$He was the holy vessel of a new religion and 'blessed' by their Lord to bring forth His servants.">> -<<run setHealth($activeSlave, 100, 0, 0, 0)>> +<<run setHealth($activeSlave, 100, 0, 0, 0, 0)>> <<set $activeSlave.face = random(20,90)>> <<set $activeSlave.boobs = random(4,7)*300>> <<set $activeSlave.vagina = 10>> @@ -1966,7 +1966,7 @@ <<set $activeSlave.teeth = "normal">> <<set $activeSlave.devotion = random(-100,-90)>> <<set $activeSlave.trust = random(25,85)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.weight = random(-10,10)>> <<set $activeSlave.muscles = random(10,40)>> <<set $activeSlave.anus = 0>> @@ -1995,7 +1995,7 @@ <<set $activeSlave.prestigeDesc = "$He was once the princess of an old world kingdom up until $his loose habits caught up with $him and $he was exiled.">> <<set $activeSlave.devotion = random(-100,-90)>> <<set $activeSlave.trust = random(25,85)>> -<<run setHealth($activeSlave, jsRandom(0, 20), 0, 0, 0)>> +<<run setHealth($activeSlave, jsRandom(0, 20), 0, 0, 0, 0)>> <<set $activeSlave.skill.vaginal = 30>> <<set $activeSlave.skill.anal = 0>> <<set $activeSlave.skill.oral = 50>> @@ -2026,7 +2026,7 @@ <<set $activeSlave.clothes = "a nice maid outfit">> <<set $activeSlave.devotion = random(-20,20)>> <<set $activeSlave.trust = random(-90,-80)>> -<<run setHealth($activeSlave, jsRandom(0, 20))>> +<<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 10)>> <<set $activeSlave.skill.vaginal = 30>> <<set $activeSlave.skill.anal = 15>> <<set $activeSlave.skill.oral = 50>> @@ -2832,7 +2832,7 @@ He explains that one of his servant <<= $girl>>s was impregnated by his fool of <<set $activeSlave.clothes = "a nice maid outfit">> <<set $activeSlave.devotion = random(-20,20)>> <<set $activeSlave.trust = random(-20,20)>> - <<run setHealth($activeSlave, jsRandom(0, 20))>> + <<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.weight = random(-20,60)>> <<set $activeSlave.waist = random(-40,0)>> <<run newSlave($activeSlave)>> diff --git a/src/uncategorized/reShelterInspection.tw b/src/uncategorized/reShelterInspection.tw index 2a13dff6198..7351407d3d4 100644 --- a/src/uncategorized/reShelterInspection.tw +++ b/src/uncategorized/reShelterInspection.tw @@ -20,7 +20,7 @@ <<set $activeSlave.trust = random(75,90)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> <<set $activeSlave.oldTrust = $activeSlave.trust>> -<<run setHealth($activeSlave, jsRandom(30, 50), 0, 0, 0)>> +<<run setHealth($activeSlave, jsRandom(30, 50), 0, 0, 0, 40)>> <<set $activeSlave.skill.anal = 0>> <<set $activeSlave.skill.oral = 0>> <<set $activeSlave.skill.whoring = 0>> diff --git a/src/uncategorized/reShippingContainer.tw b/src/uncategorized/reShippingContainer.tw index 34c52e46c85..86dfa5d7787 100644 --- a/src/uncategorized/reShippingContainer.tw +++ b/src/uncategorized/reShippingContainer.tw @@ -12,7 +12,7 @@ <<set $activeSlave.origin = "$He arrived at your arcology in an undocumented shipping container.">> <<set $activeSlave.devotion = random(-90,-75)>> <<set $activeSlave.trust = -20>> - <<run setHealth($activeSlave, -10)>> + <<run setHealth($activeSlave, -10, undefined, undefined, undefined, random(50, 100))>> <<set _newSlaves.push($activeSlave)>> <</for>> <<set $menials += 25>> @@ -72,7 +72,7 @@ For now, the crowd around you is looking at the helpless human cargo with <<if _newSlaves[_reShip].boobs > 300>> <<run seX(_newSlaves[_reShip], "mammary", "public", "penetrative", random(10,15))>> <</if>> - <<run setHealth(_newSlaves[_reShip], -20)>> + <<run setHealth(_newSlaves[_reShip], -20, undefined, undefined, undefined, random(60, 100))>> <<run newSlave(_newSlaves[_reShip])>> /* skip New Slave Intro */ <</for>> You use the container handling systems to segregate the obvious menials from those with any potential as sex slaves. The menials go into a different container, which is whisked off, leaving a little shivering knot of frightened bodies, vulnerable and naked. The crowd watches all this with good humor, and there's silence enough that everyone hears your quiet announcement. You announce that the shipment is in violation of shipping and slave market regulations, and is being confiscated; however, you don't expect to see these particular slaves delivered to your penthouse for a couple of hours. Then you turn your back and walk away. The crowd gives a kind of @@.green;appreciative howl@@ which, understandably, produces a wail of terror from the slaves. As you head off, the sobbing turns into screaming. It sounds like your new slaves might be a bit stretched out, here and there. diff --git a/src/uncategorized/recETS.tw b/src/uncategorized/recETS.tw index 5f40bfc4388..9e1c7f4874c 100644 --- a/src/uncategorized/recETS.tw +++ b/src/uncategorized/recETS.tw @@ -501,7 +501,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(-15,15)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> - <<run setHealth($activeSlave, jsRandom(0, 20))>> + <<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.vagina = -1>> <<set $activeSlave.dick = 1>> @@ -544,7 +544,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(-15,15)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> - <<run setHealth($activeSlave, jsRandom(0, 20))>> + <<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 0)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.dick = 0>> <<set $activeSlave.foreskin = 0>> @@ -593,7 +593,7 @@ <<set $activeSlave.devotion = random(25,45)>> <<set $activeSlave.trust = random(-15,15)>> <<set $activeSlave.oldDevotion = $activeSlave.devotion>> - <<run setHealth($activeSlave, jsRandom(0, 20))>> + <<run setHealth($activeSlave, jsRandom(0, 20), undefined, undefined, 0, 10)>> <<set $activeSlave.anus = 1>> <<set $activeSlave.dick = 5>> <<set $activeSlave.foreskin = 4>> -- GitLab