diff --git a/src/js/slaveListing.js b/src/js/slaveListing.js index 96a4d0bb385097271ecafad1a0e4313ad43a97d4..17508379a2437be6c92ed582bbcf568bc90a719f 100644 --- a/src/js/slaveListing.js +++ b/src/js/slaveListing.js @@ -21,12 +21,10 @@ App.UI.SlaveList = {}; App.UI.SlaveList.render = function() { const facilityPassages = new Set( - ["Main", "Head Girl Suite", "Spa", "Brothel", "Club", "Arcade", "Clinic", "Schoolroom", "Dairy", "Farmyard", "Servants' Quarters" , "Master Suite", "Cellblock"]); + ["Main", "Head Girl Suite", "Spa", "Brothel", "Club", "Arcade", "Clinic", "Schoolroom", "Dairy", "Farmyard", "Servants' Quarters", "Master Suite", "Cellblock"]); /** @type {string} */ let passageName; - /** @type {App.Entity.SlaveState[]} */ - let slaves; // potentially can be a problem if played long enough to reach Number.MAX_SAFE_INTEGER let listID = Number.MIN_SAFE_INTEGER; @@ -50,7 +48,6 @@ App.UI.SlaveList.render = function() { */ function listDOM(IDs, rejectedSlaves, interactionLink, postNote) { passageName = passage(); - slaves = V.slaves; let res = document.createDocumentFragment();