diff --git a/src/js/slaveListing.js b/src/js/slaveListing.js
index 96a4d0bb385097271ecafad1a0e4313ad43a97d4..17508379a2437be6c92ed582bbcf568bc90a719f 100644
--- a/src/js/slaveListing.js
+++ b/src/js/slaveListing.js
@@ -21,12 +21,10 @@ App.UI.SlaveList = {};
 
 App.UI.SlaveList.render = function() {
 	const facilityPassages = new Set(
-		["Main", "Head Girl Suite", "Spa", "Brothel", "Club", "Arcade", "Clinic", "Schoolroom", "Dairy", "Farmyard", "Servants' Quarters" , "Master Suite", "Cellblock"]);
+		["Main", "Head Girl Suite", "Spa", "Brothel", "Club", "Arcade", "Clinic", "Schoolroom", "Dairy", "Farmyard", "Servants' Quarters", "Master Suite", "Cellblock"]);
 
 	/** @type {string} */
 	let passageName;
-	/** @type {App.Entity.SlaveState[]} */
-	let slaves;
 
 	// potentially can be a problem if played long enough to reach Number.MAX_SAFE_INTEGER
 	let listID = Number.MIN_SAFE_INTEGER;
@@ -50,7 +48,6 @@ App.UI.SlaveList.render = function() {
 	 */
 	function listDOM(IDs, rejectedSlaves, interactionLink, postNote) {
 		passageName = passage();
-		slaves = V.slaves;
 
 		let res = document.createDocumentFragment();