diff --git a/src/art/artJS.tw b/src/art/artJS.tw index 3639f867a997178fdfba0f2397b2a82a37311095..05b769a396c403b13105ae1788992d4cefae06fc 100644 --- a/src/art/artJS.tw +++ b/src/art/artJS.tw @@ -2647,3 +2647,248 @@ window.ArtVectorFeet = function(slave) { } return r; }; + +window.ArtVectorLeg = function(slave) { + let legSize; + let r = ""; + + /* Leg wideness switch courtesy of Nov-X */ + /* Updated 2018-10-25 by Fr0g */ + /* - changed size calculation block position*/ + /* - added brackets to make boolean logic run */ + + /* BEWARE: _legSize is also used in Art_Vector_Feet_ */ + /* BEWARE: _buttSize set by Art_Vector_Butt_ */ + + /* Size calculations - needs to be done even for amputees */ + if (slave.hips === -2) { + if (slave.weight <= 0) + legSize = "Narrow"; + else if (slave.weight < 161) + legSize = "Normal"; + else + legSize = "Wide"; + } else if (slave.hips === -1) { + if (slave.weight <= -11) + legSize = "Narrow"; + else if (slave.weight < 96) + legSize = "Normal"; + else + legSize = "Wide"; + } else if (slave.hips === 0) { + if (slave.weight <= -96) + legSize = "Narrow"; + else if (slave.weight < 11) + legSize = "Normal"; + else if (slave.weight < 131) + legSize = "Wide"; + else + legSize = "Thick"; + } else if (slave.hips === 1) { + if (slave.weight <= -31) + legSize = "Normal"; + else if (slave.weight < 31) + legSize = "Wide"; + else + legSize = "Thick"; + } else { /* .hips === 2 or 3 */ + if (slave.weight <= -11) + legSize = "Wide"; + else + legSize = "Thick"; + } + /* Selection of matching SVG based on amputee level */ + if (slave.amp === 0) { + r += jsInclude(`Art_Vector_Leg_${legSize}`); + if (slave.muscles >= 97) + r += jsInclude(`Art_Vector_Leg_${legSize}_MHeavy`); + else if (slave.muscles >= 62) + r += jsInclude(`Art_Vector_Leg_${legSize}_MMedium`); + else if (slave.muscles >= 30) + r += jsInclude(`Art_Vector_Leg_${legSize}_MLight`); + } else if (slave.amp === 1) { + r += jsInclude("Art_Vector_Stump"); + } else if (slave.PLimb === 1 || slave.PLimb === 2) { /* slave is an amputee and has PLimbs equipped */ + if (slave.amp === -1) + r += jsInclude(`Art_Vector_Leg_ProstheticBasic_${legSize}`); + else if (slave.amp === -2) + r += jsInclude(`Art_Vector_Leg_ProstheticSexy_${legSize}`); + else if (slave.amp === -3) + r += jsInclude(`Art_Vector_Leg_ProstheticBeauty_${legSize}`); + else if (slave.amp === -4) + r += jsInclude(`Art_Vector_Leg_ProstheticCombat_${legSize}`); + else /* slave.amp === -5 */ + r += jsInclude(`Art_Vector_Leg_ProstheticSwiss_${legSize}`); + } + State.temporary.legSize = legSize; + return r; +}; + +window.ArtVectorHairBack = function(slave) { + let r = ""; + let hairLength; + + if (slave.hLength >= 60) + hairLength = "Long"; + else if (slave.hLength >= 30) + hairLength = "Medium"; + else if (slave.hLength >= 10) + hairLength = "Short"; + + if (slave.fuckdoll !== 0 || slave.bald !== 0) { + r += jsInclude("Art_Vector_Hair_Back_NoHair"); + } else { + switch (slave.clothes) { + case "a biyelgee costume": + case "a burkini": + case "a burqa": + case "a chattel habit": + case "a cybersuit": + case "a fallen nuns habit": + case "a hijab and abaya": + case "a hijab and blouse": + case "a klan robe": + case "a military uniform": + case "a mounty outfit": + case "a niqab and abaya": + case "a penitent nuns habit": + case "a police uniform": + case "a red army uniform": + case "a schutzstaffel uniform": + case "a slutty klan robe": + case "a slutty nurse outfit": + case "a slutty schutzstaffel uniform": + case "battlearmor": + case "restrictive latex": + case "Western clothing": + break; /* do nothing */ + default: + switch (slave.hStyle) { + case "buzzcut": + case "shaved": + case "shaved bald": + r += jsInclude("Art_Vector_Hair_Back_NoHair"); + break; + case "afro": + if (slave.hLength >= 150) + r += jsInclude("Art_Vector_Hair_Back_Afro_Giant"); + else + r += jsInclude(`Art_Vector_Hair_Back_Afro_${hairLength}`); + break; + case "messy bun": + r += jsInclude(`Art_Vector_Hair_Back_Ninja_${hairLength}`); + break; + case "strip": + if (slave.hLength >= 0) + r += jsInclude("Art_Vector_Hair_Back_NoHair"); + break; + case "braided": + case "bun": + case "cornrows": + case "curled": + case "dreadlocks": + case "eary": + case "luxurious": + case "messy": + case "neat": + case "permed": + case "ponytail": + case "tails": + case "up": + if (hairLength) + r += jsInclude(`Art_Vector_Hair_Back_${capFirstChar(slave.hStyle)}_${hairLength}`); + break; + default: + r += jsInclude("Art_Vector_Hair_Back_Messy_Medium"); + } + } + } + /* note: latex clothing actually shows some hair, but there is no appropriate art for it */ + if (slave.collar === "cat ears") + r += jsInclude("Art_Vector_Cat_Ear_Back"); + return r; +}; + +window.ArtVectorHairFore = function(slave) { + let r = ""; + let hairLength; + + if (slave.hLength >= 60) + hairLength = "Long"; + else if (slave.hLength >= 30) + hairLength = "Medium"; + else if (slave.hLength >= 10) + hairLength = "Short"; + + if (slave.fuckdoll !== 0 || slave.bald !== 0) { + r += jsInclude("Art_Vector_Hair_Fore_NoHair"); + } else { + switch (slave.clothes) { + case "a biyelgee costume": + case "a burkini": + case "a burqa": + case "a chattel habit": + case "a cybersuit": + case "a fallen nuns habit": + case "a hijab and abaya": + case "a hijab and blouse": + case "a klan robe": + case "a military uniform": + case "a mounty outfit": + case "a niqab and abaya": + case "a penitent nuns habit": + case "a police uniform": + case "a red army uniform": + case "a schutzstaffel uniform": + case "a slutty klan robe": + case "a slutty nurse outfit": + case "a slutty schutzstaffel uniform": + case "battlearmor": + case "restrictive latex": + case "Western clothing": + break; /* do nothing */ + default: + switch (slave.hStyle) { + case "buzzcut": + case "shaved": + case "shaved bald": + r += jsInclude("Art_Vector_Hair_Fore_NoHair"); + break; + case "afro": + if (slave.hLength >= 150) + r += jsInclude("Art_Vector_Hair_Fore_Afro_Giant"); + else + r += jsInclude(`Art_Vector_Hair_Fore_Afro_${hairLength}`); + break; + case "messy bun": + r += jsInclude(`Art_Vector_Hair_Fore_Ninja_${hairLength}`); + break; + case "bun": + case "neat": + case "ponytail": + r += jsInclude(`Art_Vector_Hair_Fore_${capFirstChar(slave.hStyle)}`); + break; + case "braided": + case "cornrows": + case "curled": + case "dreadlocks": + case "eary": + case "luxurious": + case "messy": + case "permed": + case "strip": + case "tails": + case "up": + if (hairLength) + r += jsInclude(`Art_Vector_Hair_Fore_${capFirstChar(slave.hStyle)}_${hairLength}`); + break; + default: + r += jsInclude("Art_Vector_Hair_Fore_Messy_Medium"); + } + } + } + /* note: latex clothing actually shows some hair, but there is no appropriate art for it */ + if (slave.collar === "cat ears") + r += jsInclude("Art_Vector_Cat_Ear_Fore"); + return r; +}; diff --git a/src/art/vector/Hair_Back.tw b/src/art/vector/Hair_Back.tw index 0c3f674d183ef67a8d761c875895a8c3dccff091..a80932168bb681e4ecb71f6652a9d68e4e1e14ee 100644 --- a/src/art/vector/Hair_Back.tw +++ b/src/art/vector/Hair_Back.tw @@ -1,146 +1,3 @@ :: Art_Vector_Hair_Back_ [nobr] -<<if _artSlave.fuckdoll != 0 || _artSlave.bald != 0>> - <<include Art_Vector_Hair_Back_NoHair>> -<<else>> - <<if _artSlave.clothes != "restrictive latex" && _artSlave.clothes != "a hijab and abaya" && _artSlave.clothes != "a chattel habit" && _artSlave.clothes != "a fallen nuns habit" && _artSlave.clothes != "a penitent nuns habit" && _artSlave.clothes != "a cybersuit" && _artSlave.clothes != "Western clothing" && _artSlave.clothes != "a military uniform" && _artSlave.clothes != "a schutzstaffel uniform" && _artSlave.clothes != "a slutty schutzstaffel uniform" && _artSlave.clothes != "a red army uniform" && _artSlave.clothes != "battlearmor" && _artSlave.clothes != "a biyelgee costume" && _artSlave.clothes != "a mounty outfit" && _artSlave.clothes != "a slutty nurse outfit" && _artSlave.clothes != "a niqab and abaya" && _artSlave.clothes != "a burqa" && _artSlave.clothes != "a klan robe" && _artSlave.clothes != "a hijab and blouse" && _artSlave.clothes != "a burkini" && _artSlave.clothes != "a slutty klan robe" && _artSlave.clothes != "a police uniform">> - <<switch _artSlave.hStyle>> - <<case "buzzcut" "shaved" "shaved bald">> - <<include Art_Vector_Hair_Back_NoHair>> - <<case "strip">> - <<if _artSlave.hLength >=0>> - <<include Art_Vector_Hair_Back_NoHair>> - <</if>> - <<case "permed">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Permed_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Permed_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Permed_Short>> - <</if>> - <<case "up">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Up_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Up_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Up_Short>> - <</if>> - <<case "neat">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Neat_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Neat_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Neat_Short>> - <</if>> - <<case "ponytail">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Ponytail_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Ponytail_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Ponytail_Short>> - <</if>> - <<case "bun">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Bun_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Bun_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Bun_Short>> - <</if>> - <<case "curled">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Curled_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Curled_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Curled_Short>> - <</if>> - <<case "eary">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Eary_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Eary_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Eary_Short>> - <</if>> - <<case "luxurious">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Luxurious_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Luxurious_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Luxurious_Short>> - <</if>> - <<case "afro">> - <<if _artSlave.hLength >= 150>> - <<include Art_Vector_Hair_Back_Afro_Giant>> - <<elseif _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Afro_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Afro_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Afro_Short>> - <</if>> - <<case "messy">> /* this isn't an option in salon.tw. What should it be? */ - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Messy_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Messy_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Messy_Short>> - <</if>> - <<case "dreadlocks">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Dreadlocks_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Dreadlocks_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Dreadlocks_Short>> - <</if>> - <<case "cornrows">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Cornrows_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Cornrows_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Cornrows_Short>> - <</if>> - <<case "braided">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Braided_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Braided_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Braided_Short>> - <</if>> - <<case "tails">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Tails_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Tails_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Tails_Short>> - <</if>> - <<case "messy bun">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Back_Ninja_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Back_Ninja_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Back_Ninja_Short>> - <</if>> - <<default>> - <<include Art_Vector_Hair_Back_Messy_Medium>> - <</switch>> - <</if>> -<</if>> - -/* note: latex clothing actually shows some hair, but there is no appropriate art for it */ - -<<if _artSlave.collar == "cat ears">> - <<include Art_Vector_Cat_Ear_Back>> -<</if>> \ No newline at end of file +<<= ArtVectorHairBack(_artSlave)>> diff --git a/src/art/vector/Hair_Fore.tw b/src/art/vector/Hair_Fore.tw index 113d3afc9c417603377fff7d92ed0bca9ee5023a..c99e63db3cd9046ccc6b894aee91306b659396d2 100644 --- a/src/art/vector/Hair_Fore.tw +++ b/src/art/vector/Hair_Fore.tw @@ -1,132 +1,3 @@ :: Art_Vector_Hair_Fore_ [nobr] -/* TODO: simplify */ -<<if _artSlave.fuckdoll != 0 || _artSlave.bald != 0>> - <<include Art_Vector_Hair_Fore_NoHair>> -<<else>> - <<if _artSlave.clothes != "restrictive latex" && _artSlave.clothes != "a hijab and abaya" && _artSlave.clothes != "a chattel habit" && _artSlave.clothes != "a fallen nuns habit" && _artSlave.clothes != "a penitent nuns habit" && _artSlave.clothes != "a cybersuit" && _artSlave.clothes != "Western clothing" && _artSlave.clothes != "a military uniform" && _artSlave.clothes != "a schutzstaffel uniform" && _artSlave.clothes != "a slutty schutzstaffel uniform" && _artSlave.clothes != "a red army uniform" && _artSlave.clothes != "battlearmor" && _artSlave.clothes != "a biyelgee costume" && _artSlave.clothes != "a mounty outfit" && _artSlave.clothes != "a slutty nurse outfit" && _artSlave.clothes != "a niqab and abaya" && _artSlave.clothes != "a burqa" && _artSlave.clothes != "a klan robe" && _artSlave.clothes != "a hijab and blouse" && _artSlave.clothes != "a burkini" && _artSlave.clothes != "a slutty klan robe" && _artSlave.clothes != "a police uniform">> - <<switch _artSlave.hStyle>> - <<case "buzzcut" "shaved" "shaved bald">> - <<include Art_Vector_Hair_Fore_NoHair>> - <<case "permed">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Permed_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Permed_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Permed_Short>> - <</if>> - <<case "up">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Up_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Up_Med>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Up_Short>> - <</if>> - <<case "neat">> - <<include Art_Vector_Hair_Fore_Neat>> - <<case "ponytail">> - <<include Art_Vector_Hair_Fore_Ponytail>> - <<case "bun">> - <<include Art_Vector_Hair_Fore_Bun>> - <<case "curled">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Curled_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Curled_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Curled_Short>> - <</if>> - <<case "eary">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Eary_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Eary_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Eary_Short>> - <</if>> - <<case "luxurious">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Luxurious_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Luxurious_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Luxurious_Short>> - <</if>> - <<case "afro">> - <<if _artSlave.hLength >= 150>> - <<include Art_Vector_Hair_Fore_Afro_Giant>> - <<elseif _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Afro_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Afro_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Afro_Short>> - <</if>> - <<case "messy">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Messy_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Messy_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Messy_Short>> - <</if>> - <<case "dreadlocks">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Dreadlocks_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Dreadlocks_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Dreadlocks_Short>> - <</if>> - <<case "cornrows">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Cornrows_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Cornrows_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Cornrows_Short>> - <</if>> - <<case "braided">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Braided_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Braided_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Braided_Short>> - <</if>> - <<case "tails">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Tails_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Tails_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Tails_Short>> - <</if>> - <<case "strip">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Strip_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Strip_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Strip_Short>> - <</if>> - <<case "messy bun">> - <<if _artSlave.hLength >= 60>> - <<include Art_Vector_Hair_Fore_Ninja_Long>> - <<elseif _artSlave.hLength >= 30>> - <<include Art_Vector_Hair_Fore_Ninja_Medium>> - <<elseif _artSlave.hLength >= 10>> - <<include Art_Vector_Hair_Fore_Ninja_Short>> - <</if>> - <<default>> - <<include Art_Vector_Hair_Fore_Messy_Medium>> - <</switch>> - <</if>> -<</if>> -/* note: latex clothing actually shows some hair, but there is no appropriate art for it */ - -<<if _artSlave.collar == "cat ears">> - <<include Art_Vector_Cat_Ear_Fore>> -<</if>> \ No newline at end of file +<<= ArtVectorHairFore(_artSlave)>> diff --git a/src/art/vector/Leg.tw b/src/art/vector/Leg.tw index 13e62b92494bc610fb68846d6d3cede673151dbb..70c79501450b71852b4d74ab6438b0ed71a3e347 100644 --- a/src/art/vector/Leg.tw +++ b/src/art/vector/Leg.tw @@ -1,131 +1,3 @@ :: Art_Vector_Leg_ [nobr] -/* Leg wideness switch courtesy of Nov-X */ -/* Updated 2018-10-25 by Fr0g */ -/* - changed size calculation block position*/ -/* - added brackets to make boolean logic run */ - -/* BEWARE: _legSize is also used in Art_Vector_Feet_ */ -/* BEWARE: _buttSize set by Art_Vector_Butt_ */ - -/* Size calculations - needs to be done even for amputees */ -<<set _legSize = "Normal">> -<<if _artSlave.hips == -2>> - <<if _artSlave.weight <= 0>> - <<set _legSize = "Narrow">> - <<elseif _artSlave.weight > 0 && _artSlave.weight < 161>> - <<set _legSize = "Normal">> - <<elseif _artSlave.weight >= 161>> - <<set _legSize = "Wide">> - <</if>> -<<elseif _artSlave.hips == -1>> - <<if _artSlave.weight <= -11>> - <<set _legSize = "Narrow">> - <<elseif _artSlave.weight > -11 && _artSlave.weight < 96>> - <<set _legSize = "Normal">> - <<elseif _artSlave.weight >= 96>> - <<set _legSize = "Wide">> - <</if>> -<<elseif _artSlave.hips == 0>> - <<if _artSlave.weight <= -96>> - <<set _legSize = "Narrow">> - <<elseif _artSlave.weight > -96 && _artSlave.weight < 11>> - <<set _legSize = "Normal">> - <<elseif _artSlave.weight >= 11 && _artSlave.weight < 131>> - <<set _legSize = "Wide">> - <<elseif _artSlave.weight >= 131>> - <<set _legSize = "Thick">> - <</if>> -<<elseif _artSlave.hips == 1>> - <<if _artSlave.weight <= -31>> - <<set _legSize = "Normal">> - <<elseif _artSlave.weight > -31 && _artSlave.weight < 31>> - <<set _legSize = "Wide">> - <<elseif _artSlave.weight >= 31>> - <<set _legSize = "Thick">> - <</if>> -<<elseif _artSlave.hips == 2>> - <<if _artSlave.weight <= -11>> - <<set _legSize = "Wide">> - <<elseif _artSlave.weight > -11>> - <<set _legSize = "Thick">> - <</if>> -<<elseif _artSlave.hips == 3>> - <<if _artSlave.weight <= -11>> - <<set _legSize = "Wide">> - <<elseif _artSlave.weight > -11>> - <<set _legSize = "Thick">> - <</if>> -<</if>> - -<<if _artSlave.amp == 0>> - <<set _art = "Art_Vector_Leg_"+_legSize >> - <<include _art >> -<</if>> - -<<if _artSlave.amp == 0>> - <<if _artSlave.muscles >= 97>> - <<if _legSize == "Thick">> - <<include Art_Vector_Leg_Thick_MHeavy>> - <<elseif _legSize == "Wide">> - <<include Art_Vector_Leg_Wide_MHeavy>> - <<elseif _legSize == "Normal">> - <<include Art_Vector_Leg_Normal_MHeavy>> - <<elseif _legSize == "Narrow">> - <<include Art_Vector_Leg_Narrow_MHeavy>> - <</if>> - <<elseif _artSlave.muscles < 97 && _artSlave.muscles >= 62>> - <<if _legSize == "Thick">> - <<include Art_Vector_Leg_Thick_MMedium>> - <<elseif _legSize == "Wide">> - <<include Art_Vector_Leg_Wide_MMedium>> - <<elseif _legSize == "Normal">> - <<include Art_Vector_Leg_Normal_MMedium>> - <<elseif _legSize == "Narrow">> - <<include Art_Vector_Leg_Narrow_MMedium>> - <</if>> - <<elseif _artSlave.muscles < 62 && _artSlave.muscles >= 30>> - <<if _legSize == "Thick">> - <<include Art_Vector_Leg_Thick_MLight>> - <<elseif _legSize == "Wide">> - <<include Art_Vector_Leg_Wide_MLight>> - <<elseif _legSize == "Normal">> - <<include Art_Vector_Leg_Normal_MLight>> - <<elseif _legSize == "Narrow">> - <<include Art_Vector_Leg_Narrow_MLight>> - <</if>> - <</if>> -<</if>> - - -/* Selection of matching SVG based on amputee level */ - -<<if _artSlave.amp == -1 && (_artSlave.PLimb == 1 || _artSlave.PLimb == 2)>> - <<set _art = "Art_Vector_Leg_ProstheticBasic_"+_legSize >> - <<include _art>> -<</if>> - -<<if _artSlave.amp == -2 && (_artSlave.PLimb == 1 || _artSlave.PLimb == 2)>> - <<set _art = "Art_Vector_Leg_ProstheticSexy_"+_legSize >> - <<include _art>> -<</if>> - -<<if _artSlave.amp == -3 && (_artSlave.PLimb == 1 || _artSlave.PLimb == 2)>> - <<set _art = "Art_Vector_Leg_ProstheticBeauty_"+_legSize >> - <<include _art>> -<</if>> - -<<if _artSlave.amp == -4 && (_artSlave.PLimb == 1 || _artSlave.PLimb == 2)>> - <<set _art = "Art_Vector_Leg_ProstheticCombat_"+_legSize >> - <<include _art>> -<</if>> - -<<if _artSlave.amp == -5 && (_artSlave.PLimb == 1 || _artSlave.PLimb == 2)>> - <<set _art = "Art_Vector_Leg_ProstheticSwiss_"+_legSize >> - <<include _art>> -<</if>> -/* Changed next line for no attached limbs regardless of the PLimb state */ -/* <<if _artSlave.amp == 1 && _artSlave.PLimb == 0>> <</if>> */ -<<if _artSlave.amp == 1>> - <<include Art_Vector_Stump>> -<</if>> \ No newline at end of file +<<= ArtVectorLeg(_artSlave)>> diff --git a/src/art/vector/layers/Hair_Fore_Up_Med.tw b/src/art/vector/layers/Hair_Fore_Up_Medium.tw similarity index 98% rename from src/art/vector/layers/Hair_Fore_Up_Med.tw rename to src/art/vector/layers/Hair_Fore_Up_Medium.tw index 9686ea87982d3da39b5d9855efb613e0aa811c0b..07fedc01928cd7a85bf72569a6c533d1c650de7c 100644 --- a/src/art/vector/layers/Hair_Fore_Up_Med.tw +++ b/src/art/vector/layers/Hair_Fore_Up_Medium.tw @@ -1,3 +1,3 @@ -:: Art_Vector_Hair_Fore_Up_Med [nobr] +:: Art_Vector_Hair_Fore_Up_Medium [nobr] <<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 262.63033,114.30711 c 0.33677,-0.20797 0.0487,51.71527 5.91031,61.18366 0.49569,0.8007 0.18476,1.43686 0.21782,1.40761 0.044,-0.0389 0.3905,-0.85171 -0.0245,-2.08965 -4.86654,-14.51683 -4.13788,-62.17393 -3.73933,-62.57241 2.22688,-2.22649 1.49231,-3.627 6.81007,-5.01625 0.62703,-0.16381 5.41628,13.8835 6.12146,13.77113 0.10895,-0.0174 0.35996,-0.30357 0.29449,-0.79776 -1.10123,-8.31224 0.79838,-15.30974 1.62411,-15.35172 0.3433,-0.0174 6.24163,2.75103 6.59145,2.74513 0.58284,-0.01 7.24794,-2.28362 7.84871,-2.25923 0.60826,0.11533 1.40489,3.11183 0.0147,14.55323 -0.0526,0.43297 0.0902,0.69301 0.17637,0.71466 0.65882,0.16561 6.99807,-12.71343 7.64282,-12.51308 7.18945,2.23413 9.69639,4.81965 15.24999,9.94873 1.63362,1.50875 -2.11462,29.15762 -10.50886,61.70738 -0.0322,0.12488 0.075,0.21548 0.12585,0.27025 1.37468,1.48077 16.87578,-48.11374 18.1457,-46.60103 2.11658,2.52119 5.15116,-0.95931 6.99189,1.46055 34.04139,-70.062712 -74.71689,-86.627596 -69.49304,-20.56119 z" class="hair" id="path4727" sodipodi:nodetypes="cssssssssscsssssssccc"/><path d="m 346.04552,95.099685 c 0.25994,1.650172 0.41643,3.24978 0.48271,4.798076 0.0703,1.642329 0.0391,3.226929 -0.0778,4.752909 -0.10615,1.38618 -0.28309,2.72399 -0.51889,4.01277 -0.0773,0.42308 -0.16115,0.84086 -0.25083,1.25334 -0.34796,1.60053 -0.78517,3.12114 -1.28714,4.56051 -0.27657,0.79306 -0.86561,2.9418 -1.4934,5.17492 -0.73573,2.61708 -1.52468,5.35002 -1.92629,6.15259 -0.62062,1.24025 0.1047,-4.11355 -0.56232,-3.03974 -0.7134,1.14854 -3.6578,15.5138 -4.36669,16.46871 -0.76588,1.03166 0.70662,-11.36337 0.0182,-10.56174 -0.54838,0.63858 -5.2898,19.6518 -5.74623,20.142 -1.31391,1.41113 1.94785,-16.24519 2.00527,-16.09762 -4.01039,-11.72216 -30.66743,-35.160001 -33.47635,-37.599102 -0.0953,-0.247601 -29.7058,15.681462 -33.06005,4.708531 -0.25209,-0.82467 -2.37632,20.466331 -2.62087,19.626151 -3.38914,-11.64347 -5.88094,-24.473915 -2.64966,-30.106714 0.65236,-1.475967 0.91868,-13.225587 1.63476,-14.599305 0.61047,-1.171114 1.66217,8.019734 2.3171,6.922668 1.65456,-2.771539 3.44828,-5.307171 5.36737,-7.608861 1.20998,-1.451224 5.42959,-11.68879 6.73579,-12.954508 1.15345,-1.117702 -0.61671,6.716077 0.6067,5.742303 3.54416,-2.820971 7.37187,-5.039402 11.42528,-6.663547 1.45288,-0.582147 7.53908,-6.110856 9.0473,-6.540682 1.46845,-0.418499 -1.64247,4.257933 -0.12655,3.983119 3.08052,-0.55845 6.25397,-0.820953 9.4997,-0.790453 2.97799,0.02798 5.75432,0.191474 8.34588,0.48126 25.87546,2.893366 24.83102,18.877132 30.67702,37.782415" class="hair" id="path4763-5" sodipodi:nodetypes="csssssssssssccsscssssssssssc"/></svg></html>' >> \ No newline at end of file