diff --git a/devTools/javaSanityCheck/ignoredVariables b/devTools/javaSanityCheck/ignoredVariables
index a2f7623e77789f0710c87352321431a9773e9383..ad5233f7fdda9a76d5bba30b43b04b3050e1ebc9 100644
--- a/devTools/javaSanityCheck/ignoredVariables
+++ b/devTools/javaSanityCheck/ignoredVariables
@@ -6,15 +6,7 @@ cumSale
 fluidSale
 MIN
 brokenSlaves
-DL
-dI
-Delete
-SpliceArray
-Copy
-CopyDate
 self
-setBaseAndExtent
-opera
 toString
 toFixed
 LivingRule
@@ -94,7 +86,7 @@ showAppraisal
 IntroSummary
 two
 totalMerc
-hasFoughtOnce;hasFoughtMajorBattleOnce;hasRebelledOnce
+hasFoughtMajorBattleOnce
 barren
 RESSMuscles
 # PC
diff --git a/src/endWeek/saStayConfined.js b/src/endWeek/saStayConfined.js
index 3612af99a8f5d418058d9515e3daa2433ca01389..5583751bbe840c6a8e8ed93addc7bef23423c0f7 100644
--- a/src/endWeek/saStayConfined.js
+++ b/src/endWeek/saStayConfined.js
@@ -129,8 +129,6 @@ App.SlaveAssignment.stayConfined = function(slave) {
 		t += ` <span class="noteworthy">`;
 		if (slave.assignment === Job.CELLBLOCK) {
 			State.temporary.brokenSlaves++;
-			State.temporary.DL--;
-			State.temporary.dI--;
 		}
 		if (V.assignmentRecords[slave.ID]) {
 			let oldJob = V.assignmentRecords[slave.ID];
diff --git a/src/interaction/main/walkPast.js b/src/interaction/main/walkPast.js
index e4e00b9f4dc3acb9794173c1116c16a6fa73db9c..7f5e994cc1520682d7ec1e871c6f7e40276be850 100644
--- a/src/interaction/main/walkPast.js
+++ b/src/interaction/main/walkPast.js
@@ -9236,8 +9236,8 @@ globalThis.walkPast = (function() {
 					t += `${His} armor demands attention for ${his} tightly clad backdoor.`;
 					break;
 				case "Imperial Plate":
-						t += `${His} ultra-heavy armor somehow manages to draw attention to the plated curvature of ${his} tight, heavily-armored backdoor. You suppose you could retract just the back-plating.`;
-						break;
+					t += `${His} ultra-heavy armor somehow manages to draw attention to the plated curvature of ${his} tight, heavily-armored backdoor. You suppose you could retract just the back-plating.`;
+					break;
 				case "a mounty outfit":
 					t += `${His} uniform slacks can be slipped off ${his} hips to bare ${his} butthole.`;
 					break;
diff --git a/src/npc/generate/newSlaveIntro.js b/src/npc/generate/newSlaveIntro.js
index 24379b8e9388075428508094d7136ed27d79301e..cc86a9b09fa1321b08fa93280c2a0c03fb372c97 100644
--- a/src/npc/generate/newSlaveIntro.js
+++ b/src/npc/generate/newSlaveIntro.js
@@ -902,7 +902,7 @@ App.UI.newSlaveIntro = function(slave, slave2 = V.eventSlave) {
 						linkName: `Brand ${him} on the ${brandTarget} to make it clear that ${his} life of luxury and prestige is over`,
 						result: function(slave) {
 							const r = [];
-							r.push(`The former knight stands in front of you, glaring down as you casually annouce that you'll be branding ${his} ${brandtarget} to mark ${him} as property. ${He}'s an absolutely enormous mass of corded muscle, all of it on naked display, and the furious glint in ${his} eyes makes it look like ${he}'s thinking about snapping you in two at any moment. As the captive man tries ${his} best to silently intimidate you, you laugh, once, and bring your face up close to ${his}, making it disturbingly clear that ${his} muscle and strength is no use anymore. Escorted by your drones, you bring the ex-Knight to the body modification studio, strap ${him} down, and take your time to heat up the brand before bringing it to ${his} virgin flesh with a sudden ferocity that makes the huge man scream in agony. As ${he} writhes and thrashes under the straps, ${he} gets his first taste of <span class="gold">genuine pain,</span>, and ${he} <span class="mediumorchid">hates you</span> even more than ${he} did before as ${his} <span class="red">wound</span> heals.`);
+							r.push(`The former knight stands in front of you, glaring down as you casually annouce that you'll be branding ${his} ${brandTarget} to mark ${him} as property. ${He}'s an absolutely enormous mass of corded muscle, all of it on naked display, and the furious glint in ${his} eyes makes it look like ${he}'s thinking about snapping you in two at any moment. As the captive man tries ${his} best to silently intimidate you, you laugh, once, and bring your face up close to ${his}, making it disturbingly clear that ${his} muscle and strength is no use anymore. Escorted by your drones, you bring the ex-Knight to the body modification studio, strap ${him} down, and take your time to heat up the brand before bringing it to ${his} virgin flesh with a sudden ferocity that makes the huge man scream in agony. As ${he} writhes and thrashes under the straps, ${he} gets his first taste of <span class="gold">genuine pain,</span> and ${he} <span class="mediumorchid">hates you</span> even more than ${he} did before as ${his} <span class="red">wound</span> heals.`);
 							if (canDoAnal(slave)) {
 								r.push(VCheck.Anal(slave, 1));
 							}