diff --git a/src/js/assignJS.js b/src/js/assignJS.js index 7a36d101055e0aa9c15a2aa907292a741c80bd4e..3524622ddee6a712d65ca75f03c8accbcf0fa225 100644 --- a/src/js/assignJS.js +++ b/src/js/assignJS.js @@ -10,7 +10,14 @@ globalThis.assignJob = function(slave, job) { let r = ""; let oldJob = slave.assignment; - if (job === "@Pit" || job === "@Lurcher") { return r; } // psuedo-assignments must be handled through assignmentTransition for now + // handle non-exclusive pseudo-assignments as special cases + if (job === "@Pit") { + V.fighterIDs.push(slave.ID); + return r; + } else if (job === "@Lurcher") { + V.LurcherID = slave.ID; + return r; + } removeJob(slave, slave.assignment, true); const idx = V.slaveIndices[slave.ID]; @@ -942,32 +949,18 @@ globalThis.assignmentTransition = function(slave, assignTo, passage) { } V.activeSlave = slave; // might be needed by the passage we're transitioning to (TODO: get rid of this) - switch (assignTo) { - case "@Pit": { - V.fighterIDs.push(slave.ID); - Engine.play(passage); - break; - } - case "@Lurcher": { - V.LurcherID = slave.ID; + assignJob(slave, assignTo); + if (V.showAssignToScenes === 1 && slave.fetish !== "mindbroken") { + if (assignTo === "Dairy" && ((V.dairyStimulatorsSetting >= 2) || (V.dairyFeedersSetting >= 2) || (V.dairyPregSetting >= 2))) { + detourThroughScene("Industrial Dairy Assignment Scene"); + } else if (assignTo === "Dairy" && (V.dairyRestraintsSetting === 0 && V.activeSlave.devotion > 0)) { + detourThroughScene("Free Range Dairy Assignment Scene"); + } else if (assignTo === "Brothel") { + detourThroughScene("Brothel Assignment Scene"); + } else { Engine.play(passage); - break; - } - default: { - assignJob(slave, assignTo); - if (V.showAssignToScenes === 1 && slave.fetish !== "mindbroken") { - if (assignTo === "Dairy" && ((V.dairyStimulatorsSetting >= 2) || (V.dairyFeedersSetting >= 2) || (V.dairyPregSetting >= 2))) { - detourThroughScene("Industrial Dairy Assignment Scene"); - } else if (assignTo === "Dairy" && (V.dairyRestraintsSetting === 0 && V.activeSlave.devotion > 0)) { - detourThroughScene("Free Range Dairy Assignment Scene"); - } else if (assignTo === "Brothel") { - detourThroughScene("Brothel Assignment Scene"); - } else { - Engine.play(passage); - } - } else { - Engine.play(passage); - } } + } else { + Engine.play(passage); } };